mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 19:22:56 +00:00
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts: .travis.yml code/controllers/configuration.dm code/game/gamemodes/changeling/modularchangling.dm code/game/jobs/job/medical.dm code/game/jobs/job/security.dm code/game/machinery/Sleeper.dm code/game/machinery/computer/communications.dm code/game/machinery/cryopod.dm code/game/objects/items/weapons/RCD.dm code/game/objects/items/weapons/storage/boxes.dm code/game/turfs/simulated/floor.dm code/game/turfs/simulated/floor_types.dm code/global.dm code/modules/materials/materials.dm code/modules/mob/living/silicon/ai/ai.dm code/modules/projectiles/guns/projectile/automatic.dm polaris.dme
This commit is contained in:
@@ -52,7 +52,7 @@
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if(mute_irc)
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usr << "<span class='warning'You cannot use this as your client has been muted from sending messages to the admins on IRC</span>"
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return
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cmd_admin_irc_pm()
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cmd_admin_irc_pm(href_list["irc_msg"])
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return
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@@ -153,6 +153,13 @@
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add_admin_verbs()
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admin_memo_show()
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// Forcibly enable hardware-accelerated graphics, as we need them for the lighting overlays.
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// (but turn them off first, since sometimes BYOND doesn't turn them on properly otherwise)
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spawn(5) // And wait a half-second, since it sounds like you can do this too fast.
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if(src)
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winset(src, null, "command=\".configure graphics-hwmode off\"")
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winset(src, null, "command=\".configure graphics-hwmode on\"")
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log_client_to_db()
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send_resources()
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@@ -75,7 +75,7 @@ datum/preferences
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var/b_eyes = 0 //Eye color
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var/species = "Human" //Species datum to use.
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var/species_preview //Used for the species selection window.
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var/language = "None" //Secondary language
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var/list/alternate_languages = list() //Secondary language(s)
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var/list/gear //Custom/fluff item loadout.
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//Some faction information.
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@@ -132,9 +132,12 @@ datum/preferences
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var/metadata = ""
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var/slot_name = ""
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var/client/client = null
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/datum/preferences/New(client/C)
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b_type = pick(4;"O-", 36;"O+", 3;"A-", 28;"A+", 1;"B-", 20;"B+", 1;"AB-", 5;"AB+")
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if(istype(C))
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client = C
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if(!IsGuestKey(C.key))
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load_path(C.ckey)
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if(load_preferences())
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@@ -307,7 +310,7 @@ datum/preferences
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dat += "(<a href='?_src_=prefs;preference=all;task=random'>®</A>)"
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dat += "<br>"
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dat += "Species: <a href='?src=\ref[user];preference=species;task=change'>[species]</a><br>"
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dat += "Secondary Language:<br><a href='byond://?src=\ref[user];preference=language;task=input'>[language]</a><br>"
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dat += "Blood Type: <a href='byond://?src=\ref[user];preference=b_type;task=input'>[b_type]</a><br>"
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dat += "Skin Tone: <a href='?_src_=prefs;preference=s_tone;task=input'>[-s_tone + 35]/220<br></a>"
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//dat += "Skin pattern: <a href='byond://?src=\ref[user];preference=skin_style;task=input'>Adjust</a><br>"
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@@ -381,6 +384,25 @@ datum/preferences
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else
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dat += "<br><br>"
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dat += "<b>Languages</b><br>"
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var/datum/species/S = all_species[species]
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if(S.language)
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dat += "- [S.language]<br>"
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if(S.default_language && S.default_language != S.language)
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dat += "- [S.default_language]<br>"
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if(S.num_alternate_languages)
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if(alternate_languages.len)
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for(var/i = 1 to alternate_languages.len)
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var/lang = alternate_languages[i]
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dat += "- [lang] - <a href='byond://?src=\ref[user];preference=language;remove=[i]'>remove</a><br>"
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if(alternate_languages.len < S.num_alternate_languages)
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dat += "- <a href='byond://?src=\ref[user];preference=language;add=1'>add</a> ([S.num_alternate_languages - alternate_languages.len] remaining)<br>"
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else
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dat += "- [species] cannot choose secondary languages.<br>"
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dat += "<br><br>"
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var/list/undies = gender == MALE ? underwear_m : underwear_f
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dat += "Underwear: <a href ='?_src_=prefs;preference=underwear;task=input'><b>[get_key_by_value(undies,underwear)]</b></a><br>"
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@@ -389,7 +411,7 @@ datum/preferences
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dat += "Backpack Type:<br><a href ='?_src_=prefs;preference=bag;task=input'><b>[backbaglist[backbag]]</b></a><br>"
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dat += "Nanotrasen Relation:<br><a href ='?_src_=prefs;preference=nt_relation;task=input'><b>[nanotrasen_relation]</b></a><br>"
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dat += "[company_name] Relation:<br><a href ='?_src_=prefs;preference=nt_relation;task=input'><b>[nanotrasen_relation]</b></a><br>"
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dat += "</td><td><b>Preview</b><br><img src=previewicon.png height=64 width=64><img src=previewicon2.png height=64 width=64></td></tr></table>"
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@@ -611,9 +633,9 @@ datum/preferences
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dat += "<img src='species_preview_[current_species.name].png' width='64px' height='64px'><br/><br/>"
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dat += "<b>Language:</b> [current_species.language]<br/>"
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dat += "<small>"
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if(current_species.flags & CAN_JOIN)
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if(current_species.spawn_flags & CAN_JOIN)
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dat += "</br><b>Often present on human stations.</b>"
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if(current_species.flags & IS_WHITELISTED)
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if(current_species.spawn_flags & IS_WHITELISTED)
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dat += "</br><b>Whitelist restricted.</b>"
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if(current_species.flags & NO_BLOOD)
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dat += "</br><b>Does not have blood.</b>"
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@@ -627,11 +649,11 @@ datum/preferences
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dat += "</br><b>Has excellent traction.</b>"
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if(current_species.flags & NO_POISON)
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dat += "</br><b>Immune to most poisons.</b>"
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if(current_species.flags & HAS_SKIN_TONE)
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if(current_species.appearance_flags & HAS_SKIN_TONE)
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dat += "</br><b>Has a variety of skin tones.</b>"
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if(current_species.flags & HAS_SKIN_COLOR)
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if(current_species.appearance_flags & HAS_SKIN_COLOR)
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dat += "</br><b>Has a variety of skin colours.</b>"
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if(current_species.flags & HAS_EYE_COLOR)
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if(current_species.appearance_flags & HAS_EYE_COLOR)
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dat += "</br><b>Has a variety of eye colours.</b>"
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if(current_species.flags & IS_PLANT)
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dat += "</br><b>Has a plantlike physiology.</b>"
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@@ -641,9 +663,9 @@ datum/preferences
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var/restricted = 0
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if(config.usealienwhitelist) //If we're using the whitelist, make sure to check it!
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if(!(current_species.flags & CAN_JOIN))
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if(!(current_species.spawn_flags & CAN_JOIN))
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restricted = 2
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else if((current_species.flags & IS_WHITELISTED) && !is_alien_whitelisted(user,current_species))
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else if((current_species.spawn_flags & IS_WHITELISTED) && !is_alien_whitelisted(user,current_species))
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restricted = 1
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if(restricted)
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@@ -1126,6 +1148,32 @@ datum/preferences
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if(gear_name == choice)
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gear -= gear_name
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break
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else if(href_list["preference"] == "language")
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if(href_list["remove"])
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var/index = text2num(href_list["remove"])
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alternate_languages.Cut(index, index+1)
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if(href_list["add"])
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var/datum/species/S = all_species[species]
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if(alternate_languages.len >= S.num_alternate_languages)
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alert(user, "You have already selected the maximum number of alternate languages for this species!")
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else
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var/list/available_languages = S.secondary_langs.Copy()
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for(var/L in all_languages)
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var/datum/language/lang = all_languages[L]
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if(!(lang.flags & RESTRICTED) && (!config.usealienwhitelist || is_alien_whitelisted(user, L) || !(lang.flags & WHITELISTED)))
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available_languages |= L
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// make sure we don't let them waste slots on the default languages
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available_languages -= S.language
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available_languages -= S.default_language
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available_languages -= alternate_languages
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if(!available_languages.len)
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alert(user, "There are no additional languages available to select.")
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else
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var/new_lang = input("Select an additional language", "Character Generation", null) as null|anything in available_languages
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if(new_lang)
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alternate_languages |= new_lang
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switch(href_list["task"])
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if("change")
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@@ -1135,6 +1183,7 @@ datum/preferences
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if(!choice) return
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species_preview = choice
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SetSpecies(user)
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alternate_languages = list() // Reset their alternate languages. Todo: attempt to just fix it instead?
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if("random")
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switch(href_list["preference"])
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@@ -1243,29 +1292,6 @@ datum/preferences
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s_tone = 0
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if("language")
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var/languages_available
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var/list/new_languages = list("None")
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var/datum/species/S = all_species[species]
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if(config.usealienwhitelist)
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for(var/L in all_languages)
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var/datum/language/lang = all_languages[L]
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if((!(lang.flags & RESTRICTED)) && (is_alien_whitelisted(user, L)||(!( lang.flags & WHITELISTED ))||(S && (L in S.secondary_langs))))
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new_languages += lang
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languages_available = 1
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if(!(languages_available))
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alert(user, "There are not currently any available secondary languages.")
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else
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for(var/L in all_languages)
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var/datum/language/lang = all_languages[L]
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if(!(lang.flags & RESTRICTED))
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new_languages += lang.name
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language = input("Please select a secondary language", "Character Generation", null) in new_languages
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if("metadata")
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var/new_metadata = input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , metadata) as message|null
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if(new_metadata)
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@@ -1375,7 +1401,7 @@ datum/preferences
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backbag = backbaglist.Find(new_backbag)
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if("nt_relation")
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var/new_relation = input(user, "Choose your relation to NT. Note that this represents what others can find out about your character by researching your background, not what your character actually thinks.", "Character Preference") as null|anything in list("Loyal", "Supportive", "Neutral", "Skeptical", "Opposed")
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var/new_relation = input(user, "Choose your relation to NT. Note that this represents what others can find out about your character by researching your background, not what your character actually thinks.", "Character Preference") as null|anything in COMPANY_ALIGNMENTS
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if(new_relation)
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nanotrasen_relation = new_relation
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@@ -64,22 +64,36 @@ var/global/list/gear_datums = list()
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slot = slot_head
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/datum/gear/bsec_beret
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display_name = "beret, blue (security)"
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path = /obj/item/clothing/head/beret/sec/alt
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display_name = "beret, navy (officer)"
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path = /obj/item/clothing/head/beret/sec/navy/officer
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cost = 1
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slot = slot_head
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allowed_roles = list("Security Officer","Head of Security","Warden")
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/datum/gear/bsec_beret_warden
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display_name = "beret, navy (warden)"
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path = /obj/item/clothing/head/beret/sec/navy/warden
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cost = 1
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slot = slot_head
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allowed_roles = list("Head of Security","Warden")
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/datum/gear/bsec_beret_hos
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display_name = "beret, navy (hos)"
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path = /obj/item/clothing/head/beret/sec/navy/hos
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cost = 1
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slot = slot_head
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allowed_roles = list("Head of Security")
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/datum/gear/eng_beret
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display_name = "beret, engie-orange"
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path = /obj/item/clothing/head/beret/eng
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path = /obj/item/clothing/head/beret/engineering
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cost = 1
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slot = slot_head
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// allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer")
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/datum/gear/purp_beret
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display_name = "beret, purple"
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path = /obj/item/clothing/head/beret/jan
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path = /obj/item/clothing/head/beret/purple
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cost = 1
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slot = slot_head
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@@ -292,7 +306,7 @@ var/global/list/gear_datums = list()
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/datum/gear/scanning_goggles
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display_name = "scanning goggles"
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path = /obj/item/clothing/glasses/science/scanners
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path = /obj/item/clothing/glasses/regular/scanners
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cost = 1
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slot = slot_glasses
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@@ -392,6 +406,13 @@ var/global/list/gear_datums = list()
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slot = slot_w_uniform
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cost = 1
|
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/datum/gear/roboticist_skirt
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display_name = "skirt, roboticist"
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path = /obj/item/clothing/under/rank/roboticist/skirt
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slot = slot_w_uniform
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cost = 1
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allowed_roles = list("Roboticist")
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/datum/gear/amishsuit
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display_name = "suit, amish"
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path = /obj/item/clothing/under/sl_suit
|
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@@ -699,7 +720,7 @@ var/global/list/gear_datums = list()
|
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slot = slot_wear_suit
|
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|
||||
/datum/gear/leather_jacket_nt
|
||||
display_name = "leather jacket, NanoTrasen, black"
|
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display_name = "leather jacket, corporate, black"
|
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path = /obj/item/clothing/suit/storage/leather_jacket/nanotrasen
|
||||
cost = 2
|
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slot = slot_wear_suit
|
||||
@@ -711,7 +732,7 @@ var/global/list/gear_datums = list()
|
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slot = slot_wear_suit
|
||||
|
||||
/datum/gear/brown_jacket_nt
|
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display_name = "leather jacket, NanoTrasen, brown"
|
||||
display_name = "leather jacket, corporate, brown"
|
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path = /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen
|
||||
cost = 2
|
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slot = slot_wear_suit
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
//Sanitize
|
||||
ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor))
|
||||
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
|
||||
UI_style = sanitize_inlist(UI_style, list("White", "Midnight","Orange","old"), initial(UI_style))
|
||||
UI_style = sanitize_inlist(UI_style, all_ui_styles, initial(UI_style))
|
||||
be_special = sanitize_integer(be_special, 0, 65535, initial(be_special))
|
||||
default_slot = sanitize_integer(default_slot, 1, config.character_slots, initial(default_slot))
|
||||
toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
|
||||
@@ -107,9 +107,30 @@
|
||||
S["gender"] >> gender
|
||||
S["age"] >> age
|
||||
S["species"] >> species
|
||||
S["language"] >> language
|
||||
S["spawnpoint"] >> spawnpoint
|
||||
|
||||
S["language"] >> alternate_languages
|
||||
if(isnull(alternate_languages))
|
||||
alternate_languages = list()
|
||||
if(!islist(alternate_languages))
|
||||
if(client)
|
||||
// Warn them that we (probably) just broke their languages
|
||||
client << "<span class='danger'>Your current character slot's languages list has been updated from an old version, and may not be what you expect.</span>"
|
||||
|
||||
if(alternate_languages in all_languages)
|
||||
alternate_languages = list(alternate_languages)
|
||||
else
|
||||
alternate_languages = list()
|
||||
|
||||
// try to give them their species language
|
||||
var/datum/species/SP = all_species[species]
|
||||
if(SP)
|
||||
alternate_languages |= SP.language
|
||||
alternate_languages |= SP.default_language
|
||||
|
||||
// remove the Galcom that most races have as default_language
|
||||
alternate_languages -= "Galactic Common"
|
||||
|
||||
//colors to be consolidated into hex strings (requires some work with dna code)
|
||||
S["hair_red"] >> r_hair
|
||||
S["hair_green"] >> g_hair
|
||||
@@ -200,7 +221,7 @@
|
||||
if(isnum(undershirt))
|
||||
undershirt = undershirt_t[undershirt_t[undershirt]]
|
||||
|
||||
if(isnull(language)) language = "None"
|
||||
if(isnull(alternate_languages)) alternate_languages = list()
|
||||
if(isnull(spawnpoint)) spawnpoint = "Arrivals Shuttle"
|
||||
if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation)
|
||||
if(!real_name) real_name = random_name(gender)
|
||||
@@ -265,7 +286,7 @@
|
||||
S["gender"] << gender
|
||||
S["age"] << age
|
||||
S["species"] << species
|
||||
S["language"] << language
|
||||
S["language"] << alternate_languages
|
||||
S["hair_red"] << r_hair
|
||||
S["hair_green"] << g_hair
|
||||
S["hair_blue"] << b_hair
|
||||
@@ -346,4 +367,4 @@
|
||||
|
||||
|
||||
#undef SAVEFILE_VERSION_MAX
|
||||
#undef SAVEFILE_VERSION_MIN
|
||||
#undef SAVEFILE_VERSION_MIN
|
||||
|
||||
@@ -157,41 +157,3 @@
|
||||
prefs.save_preferences()
|
||||
src << "You will [(prefs.be_special & role_flag) ? "now" : "no longer"] be considered for [role] events (where possible)."
|
||||
feedback_add_details("admin_verb","TBeSpecial") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
/client/verb/change_ui()
|
||||
set name = "Change UI"
|
||||
set category = "Preferences"
|
||||
set desc = "Configure your user interface"
|
||||
|
||||
if(!ishuman(usr))
|
||||
usr << "This only for human"
|
||||
return
|
||||
|
||||
var/UI_style_new = input(usr, "Select a style, we recommend White for customization") in list("White", "Midnight", "Orange", "old")
|
||||
if(!UI_style_new) return
|
||||
|
||||
var/UI_style_alpha_new = input(usr, "Select a new alpha(transparence) parametr for UI, between 50 and 255") as num
|
||||
if(!UI_style_alpha_new | !(UI_style_alpha_new <= 255 && UI_style_alpha_new >= 50)) return
|
||||
|
||||
var/UI_style_color_new = input(usr, "Choose your UI color, dark colors are not recommended!") as color|null
|
||||
if(!UI_style_color_new) return
|
||||
|
||||
//update UI
|
||||
var/list/icons = usr.hud_used.adding + usr.hud_used.other +usr.hud_used.hotkeybuttons
|
||||
icons.Add(usr.zone_sel)
|
||||
|
||||
for(var/obj/screen/I in icons)
|
||||
if(I.name in list(I_HELP, I_HURT, I_DISARM, I_GRAB)) continue
|
||||
I.icon = ui_style2icon(UI_style_new)
|
||||
I.color = UI_style_color_new
|
||||
I.alpha = UI_style_alpha_new
|
||||
|
||||
|
||||
|
||||
if(alert("Like it? Save changes?",,"Yes", "No") == "Yes")
|
||||
prefs.UI_style = UI_style_new
|
||||
prefs.UI_style_alpha = UI_style_alpha_new
|
||||
prefs.UI_style_color = UI_style_color_new
|
||||
prefs.save_preferences()
|
||||
usr << "UI was saved"
|
||||
58
code/modules/client/ui_style.dm
Normal file
58
code/modules/client/ui_style.dm
Normal file
@@ -0,0 +1,58 @@
|
||||
|
||||
|
||||
/var/all_ui_styles = list(
|
||||
"Midnight" = 'icons/mob/screen/midnight.dmi',
|
||||
"Orange" = 'icons/mob/screen/orange.dmi',
|
||||
"old" = 'icons/mob/screen/old.dmi',
|
||||
"White" = 'icons/mob/screen/white.dmi',
|
||||
"old-noborder" = 'icons/mob/screen/old-noborder.dmi'
|
||||
)
|
||||
|
||||
/proc/ui_style2icon(ui_style)
|
||||
if(ui_style in all_ui_styles)
|
||||
return all_ui_styles[ui_style]
|
||||
return all_ui_styles["White"]
|
||||
|
||||
|
||||
/client/verb/change_ui()
|
||||
set name = "Change UI"
|
||||
set category = "Preferences"
|
||||
set desc = "Configure your user interface"
|
||||
|
||||
if(!ishuman(usr))
|
||||
usr << "<span class='warning'>You must be human to use this verb.</span>"
|
||||
return
|
||||
|
||||
var/UI_style_new = input(usr, "Select a style. White is recommended for customization") as null|anything in all_ui_styles
|
||||
if(!UI_style_new) return
|
||||
|
||||
var/UI_style_alpha_new = input(usr, "Select a new alpha (transparency) parameter for your UI, between 50 and 255") as null|num
|
||||
if(!UI_style_alpha_new | !(UI_style_alpha_new <= 255 && UI_style_alpha_new >= 50)) return
|
||||
|
||||
var/UI_style_color_new = input(usr, "Choose your UI color. Dark colors are not recommended!") as color|null
|
||||
if(!UI_style_color_new) return
|
||||
|
||||
//update UI
|
||||
var/list/icons = usr.hud_used.adding + usr.hud_used.other + usr.hud_used.hotkeybuttons
|
||||
icons.Add(usr.zone_sel)
|
||||
icons.Add(usr.gun_setting_icon)
|
||||
icons.Add(usr.item_use_icon)
|
||||
icons.Add(usr.gun_move_icon)
|
||||
icons.Add(usr.gun_run_icon)
|
||||
icons.Add(usr.radio_use_icon)
|
||||
|
||||
var/icon/ic = all_ui_styles[UI_style_new]
|
||||
|
||||
for(var/obj/screen/I in icons)
|
||||
if(I.name in list(I_HELP, I_HURT, I_DISARM, I_GRAB)) continue
|
||||
I.icon = ic
|
||||
I.color = UI_style_color_new
|
||||
I.alpha = UI_style_alpha_new
|
||||
|
||||
|
||||
if(alert("Like it? Save changes?",,"Yes", "No") == "Yes")
|
||||
prefs.UI_style = UI_style_new
|
||||
prefs.UI_style_alpha = UI_style_alpha_new
|
||||
prefs.UI_style_color = UI_style_color_new
|
||||
prefs.save_preferences()
|
||||
usr << "UI was saved"
|
||||
Reference in New Issue
Block a user