=dyabs)
+ x-=dyabs
+ px+=sdx
+ py+=sdy
+ line+=locate(px,py,M.z)
+ return line
+
+#define LOCATE_COORDS(X, Y, Z) locate(between(1, X, world.maxx), between(1, Y, world.maxy), Z)
+/proc/getcircle(turf/center, var/radius) //Uses a fast Bresenham rasterization algorithm to return the turfs in a thin circle.
+ if(!radius) return list(center)
+
+ var/x = 0
+ var/y = radius
+ var/p = 3 - 2 * radius
+
+ . = list()
+ while(y >= x) // only formulate 1/8 of circle
+
+ . += LOCATE_COORDS(center.x - x, center.y - y, center.z) //upper left left
+ . += LOCATE_COORDS(center.x - y, center.y - x, center.z) //upper upper left
+ . += LOCATE_COORDS(center.x + y, center.y - x, center.z) //upper upper right
+ . += LOCATE_COORDS(center.x + x, center.y - y, center.z) //upper right right
+ . += LOCATE_COORDS(center.x - x, center.y + y, center.z) //lower left left
+ . += LOCATE_COORDS(center.x - y, center.y + x, center.z) //lower lower left
+ . += LOCATE_COORDS(center.x + y, center.y + x, center.z) //lower lower right
+ . += LOCATE_COORDS(center.x + x, center.y + y, center.z) //lower right right
+
+ if(p < 0)
+ p += 4*x++ + 6;
+ else
+ p += 4*(x++ - y--) + 10;
+
+#undef LOCATE_COORDS
+
+//Returns whether or not a player is a guest using their ckey as an input
+/proc/IsGuestKey(key)
+ if (findtext(key, "Guest-", 1, 7) != 1) //was findtextEx
+ return 0
+
+ var/i = 7, ch, len = length(key)
+
+ if(copytext(key, 7, 8) == "W") //webclient
+ i++
+
+ for (, i <= len, ++i)
+ ch = text2ascii(key, i)
+ if (ch < 48 || ch > 57)
+ return 0
+ return 1
+
+//Ensure the frequency is within bounds of what it should be sending/recieving at
+/proc/sanitize_frequency(var/f, var/low = PUBLIC_LOW_FREQ, var/high = PUBLIC_HIGH_FREQ)
+ f = round(f)
+ f = max(low, f)
+ f = min(high, f)
+ if ((f % 2) == 0) //Ensure the last digit is an odd number
+ f += 1
+ return f
+
+//Turns 1479 into 147.9
+/proc/format_frequency(var/f)
+ return "[round(f / 10)].[f % 10]"
+
+
+
+//This will update a mob's name, real_name, mind.name, data_core records, pda and id
+//Calling this proc without an oldname will only update the mob and skip updating the pda, id and records ~Carn
+/mob/proc/fully_replace_character_name(var/oldname,var/newname)
+ if(!newname) return 0
+ real_name = newname
+ name = newname
+ if(mind)
+ mind.name = newname
+ if(dna)
+ dna.real_name = real_name
+
+ if(oldname)
+ //update the datacore records! This is goig to be a bit costly.
+ for(var/list/L in list(data_core.general,data_core.medical,data_core.security,data_core.locked))
+ for(var/datum/data/record/R in L)
+ if(R.fields["name"] == oldname)
+ R.fields["name"] = newname
+ break
+
+ //update our pda and id if we have them on our person
+ var/list/searching = GetAllContents(searchDepth = 3)
+ var/search_id = 1
+ var/search_pda = 1
+
+ for(var/A in searching)
+ if( search_id && istype(A,/obj/item/weapon/card/id) )
+ var/obj/item/weapon/card/id/ID = A
+ if(ID.registered_name == oldname)
+ ID.registered_name = newname
+ ID.name = "[newname]'s ID Card ([ID.assignment])"
+ if(!search_pda) break
+ search_id = 0
+
+ else if( search_pda && istype(A,/obj/item/device/pda) )
+ var/obj/item/device/pda/PDA = A
+ if(PDA.owner == oldname)
+ PDA.owner = newname
+ PDA.name = "PDA-[newname] ([PDA.ownjob])"
+ if(!search_id) break
+ search_pda = 0
+ return 1
+
+
+
+//Generalised helper proc for letting mobs rename themselves. Used to be clname() and ainame()
+//Last modified by Carn
+/mob/proc/rename_self(var/role, var/allow_numbers=0)
+ spawn(0)
+ var/oldname = real_name
+
+ var/time_passed = world.time
+ var/newname
+
+ for(var/i=1,i<=3,i++) //we get 3 attempts to pick a suitable name.
+ newname = input(src,"You are \a [role]. Would you like to change your name to something else?", "Name change",oldname) as text
+ if((world.time-time_passed)>3000)
+ return //took too long
+ newname = sanitizeName(newname, ,allow_numbers) //returns null if the name doesn't meet some basic requirements. Tidies up a few other things like bad-characters.
+
+ for(var/mob/living/M in player_list)
+ if(M == src)
+ continue
+ if(!newname || M.real_name == newname)
+ newname = null
+ break
+ if(newname)
+ break //That's a suitable name!
+ to_chat(src, "Sorry, that [role]-name wasn't appropriate, please try another. It's possibly too long/short, has bad characters or is already taken.")
+
+ if(!newname) //we'll stick with the oldname then
+ return
+
+ if(cmptext("ai",role))
+ if(isAI(src))
+ var/mob/living/silicon/ai/A = src
+ oldname = null//don't bother with the records update crap
+ //to_world("[newname] is the AI!")
+ //world << sound('sound/AI/newAI.ogg')
+ // Set eyeobj name
+ A.SetName(newname)
+
+
+ fully_replace_character_name(oldname,newname)
+
+
+
+//Picks a string of symbols to display as the law number for hacked or ion laws
+/proc/ionnum()
+ return "[pick("1","2","3","4","5","6","7","8","9","0")][pick("!","@","#","$","%","^","&","*")][pick("!","@","#","$","%","^","&","*")][pick("!","@","#","$","%","^","&","*")]"
+
+//When an AI is activated, it can choose from a list of non-slaved borgs to have as a slave.
+/proc/freeborg()
+ var/select = null
+ var/list/borgs = list()
+ for (var/mob/living/silicon/robot/A in player_list)
+ if (A.stat == 2 || A.connected_ai || A.scrambledcodes || istype(A,/mob/living/silicon/robot/drone))
+ continue
+ var/name = "[A.real_name] ([A.modtype] [A.braintype])"
+ borgs[name] = A
+
+ if (borgs.len)
+ select = input("Unshackled borg signals detected:", "Borg selection", null, null) as null|anything in borgs
+ return borgs[select]
+
+//When a borg is activated, it can choose which AI it wants to be slaved to
+/proc/active_ais()
+ . = list()
+ for(var/mob/living/silicon/ai/A in living_mob_list)
+ if(A.stat == DEAD)
+ continue
+ if(A.control_disabled == 1)
+ continue
+ . += A
+ return .
+
+//Find an active ai with the least borgs. VERBOSE PROCNAME HUH!
+/proc/select_active_ai_with_fewest_borgs()
+ var/mob/living/silicon/ai/selected
+ var/list/active = active_ais()
+ for(var/mob/living/silicon/ai/A in active)
+ if(!selected || (selected.connected_robots.len > A.connected_robots.len))
+ selected = A
+
+ return selected
+
+/proc/select_active_ai(var/mob/user)
+ var/list/ais = active_ais()
+ if(ais.len)
+ if(user) . = input(usr,"AI signals detected:", "AI selection") in ais
+ else . = pick(ais)
+ return .
+
+/proc/get_sorted_mobs()
+ var/list/old_list = getmobs()
+ var/list/AI_list = list()
+ var/list/Dead_list = list()
+ var/list/keyclient_list = list()
+ var/list/key_list = list()
+ var/list/logged_list = list()
+ for(var/named in old_list)
+ var/mob/M = old_list[named]
+ if(issilicon(M))
+ AI_list |= M
+ else if(isobserver(M) || M.stat == 2)
+ Dead_list |= M
+ else if(M.key && M.client)
+ keyclient_list |= M
+ else if(M.key)
+ key_list |= M
+ else
+ logged_list |= M
+ old_list.Remove(named)
+ var/list/new_list = list()
+ new_list += AI_list
+ new_list += keyclient_list
+ new_list += key_list
+ new_list += logged_list
+ new_list += Dead_list
+ return new_list
+
+//Returns a list of all mobs with their name
+/proc/getmobs()
+ return observe_list_format(sortmobs())
+
+//Orders mobs by type then by name
+/proc/sortmobs()
+ var/list/moblist = list()
+ var/list/sortmob = sortAtom(mob_list)
+ for(var/mob/observer/eye/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/observer/blob/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/living/silicon/ai/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/living/silicon/pai/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/living/silicon/robot/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/living/carbon/human/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/living/carbon/brain/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/living/carbon/alien/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/observer/dead/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/new_player/M in sortmob)
+ moblist.Add(M)
+ for(var/mob/living/simple_mob/M in sortmob)
+ moblist.Add(M)
+// for(var/mob/living/silicon/hivebot/M in sortmob)
+// mob_list.Add(M)
+// for(var/mob/living/silicon/hive_mainframe/M in sortmob)
+// mob_list.Add(M)
+ return moblist
+
+/proc/observe_list_format(input_list)
+ if(!islist(input_list))
+ return
+ var/list/names = list()
+ var/list/output_list = list()
+ var/list/namecounts = list()
+ var/name
+ for(var/atom/A in input_list)
+ name = A.name
+ if(name in names)
+ namecounts[name]++
+ name = "[name] ([namecounts[name]])"
+ else
+ names.Add(name)
+ namecounts[name] = 1
+ if(ismob(A))
+ var/mob/M = A
+ if(M.real_name && M.real_name != M.name)
+ name += " \[[M.real_name]\]"
+ if(M.stat == DEAD)
+ if(istype(M, /mob/observer/dead/))
+ name += " \[ghost\]"
+ else
+ name += " \[dead\]"
+ output_list[name] = A
+
+ return output_list
+
+// Format a power value in W, kW, MW, or GW.
+/proc/DisplayPower(powerused)
+ if(powerused < 1000) //Less than a kW
+ return "[powerused] W"
+ else if(powerused < 1000000) //Less than a MW
+ return "[round((powerused * 0.001),0.01)] kW"
+ else if(powerused < 1000000000) //Less than a GW
+ return "[round((powerused * 0.000001),0.001)] MW"
+ return "[round((powerused * 0.000000001),0.0001)] GW"
+
+/proc/get_mob_by_ckey(key)
+ if(!key)
+ return
+ var/list/mobs = sortmobs()
+ for(var/mob/M in mobs)
+ if(M.ckey == key)
+ return M
+
+//Forces a variable to be posative
+/proc/modulus(var/M)
+ if(M >= 0)
+ return M
+ if(M < 0)
+ return -M
+
+// returns the turf located at the map edge in the specified direction relative to A
+// used for mass driver
+/proc/get_edge_target_turf(var/atom/A, var/direction)
+
+ var/turf/target = locate(A.x, A.y, A.z)
+ if(!A || !target)
+ return 0
+ //since NORTHEAST == NORTH & EAST, etc, doing it this way allows for diagonal mass drivers in the future
+ //and isn't really any more complicated
+
+ // Note diagonal directions won't usually be accurate
+ if(direction & NORTH)
+ target = locate(target.x, world.maxy, target.z)
+ if(direction & SOUTH)
+ target = locate(target.x, 1, target.z)
+ if(direction & EAST)
+ target = locate(world.maxx, target.y, target.z)
+ if(direction & WEST)
+ target = locate(1, target.y, target.z)
+
+ return target
+
+// returns turf relative to A in given direction at set range
+// result is bounded to map size
+// note range is non-pythagorean
+// used for disposal system
+/proc/get_ranged_target_turf(var/atom/A, var/direction, var/range)
+
+ var/x = A.x
+ var/y = A.y
+ if(direction & NORTH)
+ y = min(world.maxy, y + range)
+ if(direction & SOUTH)
+ y = max(1, y - range)
+ if(direction & EAST)
+ x = min(world.maxx, x + range)
+ if(direction & WEST)
+ x = max(1, x - range)
+
+ return locate(x,y,A.z)
+
+
+// returns turf relative to A offset in dx and dy tiles
+// bound to map limits
+/proc/get_offset_target_turf(var/atom/A, var/dx, var/dy)
+ var/x = min(world.maxx, max(1, A.x + dx))
+ var/y = min(world.maxy, max(1, A.y + dy))
+ return locate(x,y,A.z)
+
+//Makes sure MIDDLE is between LOW and HIGH. If not, it adjusts it. Returns the adjusted value.
+/proc/between(var/low, var/middle, var/high)
+ return max(min(middle, high), low)
+
+//returns random gauss number
+proc/GaussRand(var/sigma)
+ var/x,y,rsq
+ do
+ x=2*rand()-1
+ y=2*rand()-1
+ rsq=x*x+y*y
+ while(rsq>1 || !rsq)
+ return sigma*y*sqrt(-2*log(rsq)/rsq)
+
+//returns random gauss number, rounded to 'roundto'
+proc/GaussRandRound(var/sigma,var/roundto)
+ return round(GaussRand(sigma),roundto)
+
+//Will return the contents of an atom recursivly to a depth of 'searchDepth'
+/atom/proc/GetAllContents(searchDepth = 5)
+ var/list/toReturn = list()
+
+ for(var/atom/part in contents)
+ toReturn += part
+ if(part.contents.len && searchDepth)
+ toReturn += part.GetAllContents(searchDepth - 1)
+
+ return toReturn
+
+//Step-towards method of determining whether one atom can see another. Similar to viewers()
+/proc/can_see(var/atom/source, var/atom/target, var/length=5) // I couldn't be arsed to do actual raycasting :I This is horribly inaccurate.
+ var/turf/current = get_turf(source)
+ var/turf/target_turf = get_turf(target)
+ var/steps = 0
+
+ if(!current || !target_turf)
+ return 0
+
+ while(current != target_turf)
+ if(steps > length) return 0
+ if(current.opacity) return 0
+ for(var/atom/A in current)
+ if(A.opacity) return 0
+ current = get_step_towards(current, target_turf)
+ steps++
+
+ return 1
+
+/proc/is_blocked_turf(var/turf/T)
+ var/cant_pass = 0
+ if(T.density) cant_pass = 1
+ for(var/atom/A in T)
+ if(A.density)//&&A.anchored
+ cant_pass = 1
+ return cant_pass
+
+/proc/get_step_towards2(var/atom/ref , var/atom/trg)
+ var/base_dir = get_dir(ref, get_step_towards(ref,trg))
+ var/turf/temp = get_step_towards(ref,trg)
+
+ if(is_blocked_turf(temp))
+ var/dir_alt1 = turn(base_dir, 90)
+ var/dir_alt2 = turn(base_dir, -90)
+ var/turf/turf_last1 = temp
+ var/turf/turf_last2 = temp
+ var/free_tile = null
+ var/breakpoint = 0
+
+ while(!free_tile && breakpoint < 10)
+ if(!is_blocked_turf(turf_last1))
+ free_tile = turf_last1
+ break
+ if(!is_blocked_turf(turf_last2))
+ free_tile = turf_last2
+ break
+ turf_last1 = get_step(turf_last1,dir_alt1)
+ turf_last2 = get_step(turf_last2,dir_alt2)
+ breakpoint++
+
+ if(!free_tile) return get_step(ref, base_dir)
+ else return get_step_towards(ref,free_tile)
+
+ else return get_step(ref, base_dir)
+
+//Takes: Anything that could possibly have variables and a varname to check.
+//Returns: 1 if found, 0 if not.
+/proc/hasvar(var/datum/A, var/varname)
+ if(A.vars.Find(lowertext(varname))) return 1
+ else return 0
+
+//Returns: all the areas in the world
+/proc/return_areas()
+ var/list/area/areas = list()
+ for(var/area/A in world)
+ areas += A
+ return areas
+
+//Returns: all the areas in the world, sorted.
+/proc/return_sorted_areas()
+ return sortAtom(return_areas())
+
+//Takes: Area type as text string or as typepath OR an instance of the area.
+//Returns: A list of all areas of that type in the world.
+/proc/get_areas(var/areatype)
+ if(!areatype) return null
+ if(istext(areatype)) areatype = text2path(areatype)
+ if(isarea(areatype))
+ var/area/areatemp = areatype
+ areatype = areatemp.type
+
+ var/list/areas = new/list()
+ for(var/area/N in world)
+ if(istype(N, areatype)) areas += N
+ return areas
+
+//Takes: Area type as text string or as typepath OR an instance of the area.
+//Returns: A list of all turfs in areas of that type of that type in the world.
+/proc/get_area_turfs(var/areatype)
+ if(!areatype) return null
+ if(istext(areatype)) areatype = text2path(areatype)
+ if(isarea(areatype))
+ var/area/areatemp = areatype
+ areatype = areatemp.type
+
+ var/list/turfs = new/list()
+ for(var/area/N in world)
+ if(istype(N, areatype))
+ for(var/turf/T in N) turfs += T
+ return turfs
+
+//Takes: Area type as text string or as typepath OR an instance of the area.
+//Returns: A list of all atoms (objs, turfs, mobs) in areas of that type of that type in the world.
+/proc/get_area_all_atoms(var/areatype)
+ if(!areatype) return null
+ if(istext(areatype)) areatype = text2path(areatype)
+ if(isarea(areatype))
+ var/area/areatemp = areatype
+ areatype = areatemp.type
+
+ var/list/atoms = new/list()
+ for(var/area/N in world)
+ if(istype(N, areatype))
+ for(var/atom/A in N)
+ atoms += A
+ return atoms
+
+/datum/coords //Simple datum for storing coordinates.
+ var/x_pos = null
+ var/y_pos = null
+ var/z_pos = null
+
+/area/proc/move_contents_to(var/area/A, var/turftoleave=null, var/direction = null)
+ //Takes: Area. Optional: turf type to leave behind.
+ //Returns: Nothing.
+ //Notes: Attempts to move the contents of one area to another area.
+ // Movement based on lower left corner. Tiles that do not fit
+ // into the new area will not be moved.
+
+ if(!A || !src) return 0
+
+ var/list/turfs_src = get_area_turfs(src.type)
+ var/list/turfs_trg = get_area_turfs(A.type)
+
+ var/src_min_x = 0
+ var/src_min_y = 0
+ for (var/turf/T in turfs_src)
+ if(T.x < src_min_x || !src_min_x) src_min_x = T.x
+ if(T.y < src_min_y || !src_min_y) src_min_y = T.y
+
+ var/trg_min_x = 0
+ var/trg_min_y = 0
+ for (var/turf/T in turfs_trg)
+ if(T.x < trg_min_x || !trg_min_x) trg_min_x = T.x
+ if(T.y < trg_min_y || !trg_min_y) trg_min_y = T.y
+
+ var/list/refined_src = new/list()
+ for(var/turf/T in turfs_src)
+ refined_src += T
+ refined_src[T] = new/datum/coords
+ var/datum/coords/C = refined_src[T]
+ C.x_pos = (T.x - src_min_x)
+ C.y_pos = (T.y - src_min_y)
+
+ var/list/refined_trg = new/list()
+ for(var/turf/T in turfs_trg)
+ refined_trg += T
+ refined_trg[T] = new/datum/coords
+ var/datum/coords/C = refined_trg[T]
+ C.x_pos = (T.x - trg_min_x)
+ C.y_pos = (T.y - trg_min_y)
+
+ moving:
+ for (var/turf/T in refined_src)
+ var/datum/coords/C_src = refined_src[T]
+ for (var/turf/B in refined_trg)
+ var/datum/coords/C_trg = refined_trg[B]
+ if(C_src.x_pos == C_trg.x_pos && C_src.y_pos == C_trg.y_pos)
+
+ //You can stay, though.
+ if(istype(T,/turf/space))
+ refined_src -= T
+ refined_trg -= B
+ continue moving
+
+ var/turf/X //New Destination Turf
+
+ //Are we doing shuttlework? Just to save another type check later.
+ var/shuttlework = 0
+
+ //Shuttle turfs handle their own fancy moving.
+ if(istype(T,/turf/simulated/shuttle))
+ shuttlework = 1
+ var/turf/simulated/shuttle/SS = T
+ if(!SS.landed_holder) SS.landed_holder = new(turf = SS)
+ X = SS.landed_holder.land_on(B)
+
+ //Generic non-shuttle turf move.
+ else
+ var/old_dir1 = T.dir
+ var/old_icon_state1 = T.icon_state
+ var/old_icon1 = T.icon
+ var/old_underlays = T.underlays.Copy()
+ var/old_decals = T.decals ? T.decals.Copy() : null
+
+ X = B.ChangeTurf(T.type)
+ X.set_dir(old_dir1)
+ X.icon_state = old_icon_state1
+ X.icon = old_icon1
+ X.copy_overlays(T, TRUE)
+ X.underlays = old_underlays
+ X.decals = old_decals
+
+ //Move the air from source to dest
+ var/turf/simulated/ST = T
+ if(istype(ST) && ST.zone)
+ var/turf/simulated/SX = X
+ if(!SX.air)
+ SX.make_air()
+ SX.air.copy_from(ST.zone.air)
+ ST.zone.remove(ST)
+
+ var/z_level_change = FALSE
+ if(T.z != X.z)
+ z_level_change = TRUE
+
+ //Move the objects. Not forceMove because the object isn't "moving" really, it's supposed to be on the "same" turf.
+ for(var/obj/O in T)
+ O.loc = X
+ O.update_light()
+ if(z_level_change) // The objects still need to know if their z-level changed.
+ O.onTransitZ(T.z, X.z)
+
+ //Move the mobs unless it's an AI eye or other eye type.
+ for(var/mob/M in T)
+ if(istype(M, /mob/observer/eye)) continue // If we need to check for more mobs, I'll add a variable
+ M.loc = X
+
+ if(z_level_change) // Same goes for mobs.
+ M.onTransitZ(T.z, X.z)
+
+ if(istype(M, /mob/living))
+ var/mob/living/LM = M
+ LM.check_shadow() // Need to check their Z-shadow, which is normally done in forceMove().
+
+ if(shuttlework)
+ var/turf/simulated/shuttle/SS = T
+ SS.landed_holder.leave_turf()
+ else if(turftoleave)
+ T.ChangeTurf(turftoleave)
+ else
+ T.ChangeTurf(get_base_turf_by_area(T))
+
+ refined_src -= T
+ refined_trg -= B
+ continue moving
+
+proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0)
+ if(!original)
+ return null
+
+ var/obj/O = null
+
+ if(sameloc)
+ O=new original.type(original.loc)
+ else
+ O=new original.type(locate(0,0,0))
+
+ if(perfectcopy)
+ if((O) && (original))
+ for(var/V in original.vars)
+ if(!(V in list("type","loc","locs","vars", "parent", "parent_type","verbs","ckey","key")))
+ O.vars[V] = original.vars[V]
+ return O
+
+
+/area/proc/copy_contents_to(var/area/A , var/platingRequired = 0 )
+ //Takes: Area. Optional: If it should copy to areas that don't have plating
+ //Returns: Nothing.
+ //Notes: Attempts to move the contents of one area to another area.
+ // Movement based on lower left corner. Tiles that do not fit
+ // into the new area will not be moved.
+
+ // Does *not* affect gases etc; copied turfs will be changed via ChangeTurf, and the dir, icon, and icon_state copied. All other vars will remain default.
+
+ if(!A || !src) return 0
+
+ var/list/turfs_src = get_area_turfs(src.type)
+ var/list/turfs_trg = get_area_turfs(A.type)
+
+ var/src_min_x = 0
+ var/src_min_y = 0
+ for (var/turf/T in turfs_src)
+ if(T.x < src_min_x || !src_min_x) src_min_x = T.x
+ if(T.y < src_min_y || !src_min_y) src_min_y = T.y
+
+ var/trg_min_x = 0
+ var/trg_min_y = 0
+ for (var/turf/T in turfs_trg)
+ if(T.x < trg_min_x || !trg_min_x) trg_min_x = T.x
+ if(T.y < trg_min_y || !trg_min_y) trg_min_y = T.y
+
+ var/list/refined_src = new/list()
+ for(var/turf/T in turfs_src)
+ refined_src += T
+ refined_src[T] = new/datum/coords
+ var/datum/coords/C = refined_src[T]
+ C.x_pos = (T.x - src_min_x)
+ C.y_pos = (T.y - src_min_y)
+
+ var/list/refined_trg = new/list()
+ for(var/turf/T in turfs_trg)
+ refined_trg += T
+ refined_trg[T] = new/datum/coords
+ var/datum/coords/C = refined_trg[T]
+ C.x_pos = (T.x - trg_min_x)
+ C.y_pos = (T.y - trg_min_y)
+
+ var/list/toupdate = new/list()
+
+ var/copiedobjs = list()
+
+
+ moving:
+ for (var/turf/T in refined_src)
+ var/datum/coords/C_src = refined_src[T]
+ for (var/turf/B in refined_trg)
+ var/datum/coords/C_trg = refined_trg[B]
+ if(C_src.x_pos == C_trg.x_pos && C_src.y_pos == C_trg.y_pos)
+
+ var/old_dir1 = T.dir
+ var/old_icon_state1 = T.icon_state
+ var/old_icon1 = T.icon
+ var/old_overlays = T.overlays.Copy()
+ var/old_underlays = T.underlays.Copy()
+
+ if(platingRequired)
+ if(istype(B, get_base_turf_by_area(B)))
+ continue moving
+
+ var/turf/X = B
+ X.ChangeTurf(T.type)
+ X.set_dir(old_dir1)
+ X.icon_state = old_icon_state1
+ X.icon = old_icon1 //Shuttle floors are in shuttle.dmi while the defaults are floors.dmi
+ X.overlays = old_overlays
+ X.underlays = old_underlays
+
+ var/list/objs = new/list()
+ var/list/newobjs = new/list()
+ var/list/mobs = new/list()
+ var/list/newmobs = new/list()
+
+ for(var/obj/O in T)
+
+ if(!istype(O,/obj))
+ continue
+
+ objs += O
+
+
+ for(var/obj/O in objs)
+ newobjs += DuplicateObject(O , 1)
+
+
+ for(var/obj/O in newobjs)
+ O.loc = X
+
+ for(var/mob/M in T)
+
+ if(!istype(M,/mob) || istype(M, /mob/observer/eye)) continue // If we need to check for more mobs, I'll add a variable
+ mobs += M
+
+ for(var/mob/M in mobs)
+ newmobs += DuplicateObject(M , 1)
+
+ for(var/mob/M in newmobs)
+ M.loc = X
+
+ copiedobjs += newobjs
+ copiedobjs += newmobs
+
+// var/area/AR = X.loc
+
+// if(AR.dynamic_lighting)
+// X.opacity = !X.opacity
+// X.sd_SetOpacity(!X.opacity) //TODO: rewrite this code so it's not messed by lighting ~Carn
+
+ toupdate += X
+
+ refined_src -= T
+ refined_trg -= B
+ continue moving
+
+
+
+
+ if(toupdate.len)
+ for(var/turf/simulated/T1 in toupdate)
+ air_master.mark_for_update(T1)
+
+ return copiedobjs
+
+
+
+proc/get_cardinal_dir(atom/A, atom/B)
+ var/dx = abs(B.x - A.x)
+ var/dy = abs(B.y - A.y)
+ return get_dir(A, B) & (rand() * (dx+dy) < dy ? 3 : 12)
+
+//chances are 1:value. anyprob(1) will always return true
+proc/anyprob(value)
+ return (rand(1,value)==value)
+
+proc/view_or_range(distance = world.view , center = usr , type)
+ switch(type)
+ if("view")
+ . = view(distance,center)
+ if("range")
+ . = range(distance,center)
+ return
+
+proc/oview_or_orange(distance = world.view , center = usr , type)
+ switch(type)
+ if("view")
+ . = oview(distance,center)
+ if("range")
+ . = orange(distance,center)
+ return
+
+proc/get_mob_with_client_list()
+ var/list/mobs = list()
+ for(var/mob/M in mob_list)
+ if (M.client)
+ mobs += M
+ return mobs
+
+
+/proc/parse_zone(zone)
+ if(zone == "r_hand") return "right hand"
+ else if (zone == "l_hand") return "left hand"
+ else if (zone == "l_arm") return "left arm"
+ else if (zone == "r_arm") return "right arm"
+ else if (zone == "l_leg") return "left leg"
+ else if (zone == "r_leg") return "right leg"
+ else if (zone == "l_foot") return "left foot"
+ else if (zone == "r_foot") return "right foot"
+ else if (zone == "l_hand") return "left hand"
+ else if (zone == "r_hand") return "right hand"
+ else if (zone == "l_foot") return "left foot"
+ else if (zone == "r_foot") return "right foot"
+ else return zone
+
+/proc/get(atom/loc, type)
+ while(loc)
+ if(istype(loc, type))
+ return loc
+ loc = loc.loc
+ return null
+
+/proc/get_turf_or_move(turf/location)
+ return get_turf(location)
+
+
+//Quick type checks for some tools
+var/global/list/common_tools = list(
+/obj/item/stack/cable_coil,
+/obj/item/weapon/tool/wrench,
+/obj/item/weapon/weldingtool,
+/obj/item/weapon/tool/screwdriver,
+/obj/item/weapon/tool/wirecutters,
+/obj/item/device/multitool,
+/obj/item/weapon/tool/crowbar)
+
+/proc/istool(O)
+ if(O && is_type_in_list(O, common_tools))
+ return 1
+ return 0
+
+
+/proc/is_wire_tool(obj/item/I)
+ if(istype(I, /obj/item/device/multitool) || I.is_wirecutter())
+ return TRUE
+ if(istype(I, /obj/item/device/assembly/signaler))
+ return TRUE
+ return
+
+proc/is_hot(obj/item/W as obj)
+ switch(W.type)
+ if(/obj/item/weapon/weldingtool)
+ var/obj/item/weapon/weldingtool/WT = W
+ if(WT.isOn())
+ return 3800
+ else
+ return 0
+ if(/obj/item/weapon/flame/lighter)
+ if(W:lit)
+ return 1500
+ else
+ return 0
+ if(/obj/item/weapon/flame/match)
+ if(W:lit)
+ return 1000
+ else
+ return 0
+ if(/obj/item/clothing/mask/smokable/cigarette)
+ if(W:lit)
+ return 1000
+ else
+ return 0
+ if(/obj/item/weapon/pickaxe/plasmacutter)
+ return 3800
+ if(/obj/item/weapon/melee/energy)
+ return 3500
+ else
+ return 0
+
+ return 0
+
+//Whether or not the given item counts as sharp in terms of dealing damage
+/proc/is_sharp(obj/O as obj)
+ if(!O)
+ return FALSE
+ if(O.sharp)
+ return TRUE
+ if(O.edge)
+ return TRUE
+ return FALSE
+
+//Whether or not the given item counts as cutting with an edge in terms of removing limbs
+/proc/has_edge(obj/O as obj)
+ if(!O)
+ return FALSE
+ if(O.edge)
+ return TRUE
+ return FALSE
+
+//Returns 1 if the given item is capable of popping things like balloons, inflatable barriers, or cutting police tape.
+/proc/can_puncture(obj/item/W as obj) // For the record, WHAT THE HELL IS THIS METHOD OF DOING IT?
+ if(!W)
+ return FALSE
+ if(W.sharp)
+ return TRUE
+ return ( \
+ W.is_screwdriver() || \
+ istype(W, /obj/item/weapon/pen) || \
+ istype(W, /obj/item/weapon/weldingtool) || \
+ istype(W, /obj/item/weapon/flame/lighter/zippo) || \
+ istype(W, /obj/item/weapon/flame/match) || \
+ istype(W, /obj/item/clothing/mask/smokable/cigarette) || \
+ istype(W, /obj/item/weapon/shovel) \
+ )
+
+/proc/is_surgery_tool(obj/item/W as obj)
+ return ( \
+ istype(W, /obj/item/weapon/surgical/scalpel) || \
+ istype(W, /obj/item/weapon/surgical/hemostat) || \
+ istype(W, /obj/item/weapon/surgical/retractor) || \
+ istype(W, /obj/item/weapon/surgical/cautery) || \
+ istype(W, /obj/item/weapon/surgical/bonegel) || \
+ istype(W, /obj/item/weapon/surgical/bonesetter)
+ )
+
+// check if mob is lying down on something we can operate him on.
+// The RNG with table/rollerbeds comes into play in do_surgery() so that fail_step() can be used instead.
+/proc/can_operate(mob/living/carbon/M)
+ return M.lying
+
+// Returns an instance of a valid surgery surface.
+/mob/living/proc/get_surgery_surface()
+ if(!lying)
+ return null // Not lying down means no surface.
+ var/obj/surface = null
+ for(var/obj/O in loc) // Looks for the best surface.
+ if(O.surgery_odds)
+ if(!surface || surface.surgery_odds < O)
+ surface = O
+ if(surface)
+ return surface
+
+/proc/reverse_direction(var/dir)
+ switch(dir)
+ if(NORTH)
+ return SOUTH
+ if(NORTHEAST)
+ return SOUTHWEST
+ if(EAST)
+ return WEST
+ if(SOUTHEAST)
+ return NORTHWEST
+ if(SOUTH)
+ return NORTH
+ if(SOUTHWEST)
+ return NORTHEAST
+ if(WEST)
+ return EAST
+ if(NORTHWEST)
+ return SOUTHEAST
+
+/*
+Checks if that loc and dir has a item on the wall
+TODO - Fix this ancient list of wall items. Preferably make it dynamically populated. ~Leshana
+*/
+var/list/WALLITEMS = list(
+ /obj/machinery/power/apc, /obj/machinery/alarm, /obj/item/device/radio/intercom, /obj/structure/frame,
+ /obj/structure/extinguisher_cabinet, /obj/structure/reagent_dispensers/peppertank,
+ /obj/machinery/status_display, /obj/machinery/requests_console, /obj/machinery/light_switch, /obj/structure/sign,
+ /obj/machinery/newscaster, /obj/machinery/firealarm, /obj/structure/noticeboard, /obj/machinery/button/remote,
+ /obj/machinery/computer/security/telescreen, /obj/machinery/embedded_controller/radio,
+ /obj/item/weapon/storage/secure/safe, /obj/machinery/door_timer, /obj/machinery/flasher, /obj/machinery/keycard_auth,
+ /obj/structure/mirror, /obj/structure/fireaxecabinet, /obj/machinery/computer/security/telescreen/entertainment
+ )
+/proc/gotwallitem(loc, dir)
+ for(var/obj/O in loc)
+ for(var/item in WALLITEMS)
+ if(istype(O, item))
+ //Direction works sometimes
+ if(O.dir == dir)
+ return 1
+
+ //Some stuff doesn't use dir properly, so we need to check pixel instead
+ switch(dir)
+ if(SOUTH)
+ if(O.pixel_y > 10)
+ return 1
+ if(NORTH)
+ if(O.pixel_y < -10)
+ return 1
+ if(WEST)
+ if(O.pixel_x > 10)
+ return 1
+ if(EAST)
+ if(O.pixel_x < -10)
+ return 1
+
+
+ //Some stuff is placed directly on the wallturf (signs)
+ for(var/obj/O in get_step(loc, dir))
+ for(var/item in WALLITEMS)
+ if(istype(O, item))
+ if(O.pixel_x == 0 && O.pixel_y == 0)
+ return 1
+ return 0
+
+/proc/format_text(text)
+ return replacetext(replacetext(text,"\proper ",""),"\improper ","")
+
+/proc/topic_link(var/datum/D, var/arglist, var/content)
+ if(istype(arglist,/list))
+ arglist = list2params(arglist)
+ return "[content]"
+
+/proc/get_random_colour(var/simple, var/lower=0, var/upper=255)
+ var/colour
+ if(simple)
+ colour = pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))
+ else
+ for(var/i=1;i<=3;i++)
+ var/temp_col = "[num2hex(rand(lower,upper))]"
+ if(length(temp_col )<2)
+ temp_col = "0[temp_col]"
+ colour += temp_col
+ return colour
+
+var/mob/dview/dview_mob = new
+
+//Version of view() which ignores darkness, because BYOND doesn't have it.
+/proc/dview(var/range = world.view, var/center, var/invis_flags = 0)
+ if(!center)
+ return
+
+ dview_mob.loc = center
+
+ dview_mob.see_invisible = invis_flags
+
+ . = view(range, dview_mob)
+ dview_mob.loc = null
+
+/mob/dview
+ invisibility = 101
+ density = 0
+
+ anchored = 1
+ simulated = 0
+
+ see_in_dark = 1e6
+
+/atom/proc/get_light_and_color(var/atom/origin)
+ if(origin)
+ color = origin.color
+ set_light(origin.light_range, origin.light_power, origin.light_color)
+
+/mob/dview/New()
+ ..()
+ // We don't want to be in any mob lists; we're a dummy not a mob.
+ mob_list -= src
+ if(stat == DEAD)
+ dead_mob_list -= src
+ else
+ living_mob_list -= src
+
+/mob/dview/Life()
+ mob_list -= src
+ dead_mob_list -= src
+ living_mob_list -= src
+
+/mob/dview/Destroy(var/force)
+ crash_with("Attempt to delete the dview_mob: [log_info_line(src)]")
+ if (!force)
+ return QDEL_HINT_LETMELIVE
+ global.dview_mob = new
+ return ..()
+
+// call to generate a stack trace and print to runtime logs
+/proc/crash_with(msg)
+ CRASH(msg)
+
+/proc/screen_loc2turf(scr_loc, turf/origin)
+ var/tX = splittext(scr_loc, ",")
+ var/tY = splittext(tX[2], ":")
+ var/tZ = origin.z
+ tY = tY[1]
+ tX = splittext(tX[1], ":")
+ tX = tX[1]
+ tX = max(1, min(world.maxx, origin.x + (text2num(tX) - (world.view + 1))))
+ tY = max(1, min(world.maxy, origin.y + (text2num(tY) - (world.view + 1))))
+ return locate(tX, tY, tZ)
+
+// Displays something as commonly used (non-submultiples) SI units.
+/proc/format_SI(var/number, var/symbol)
+ switch(round(abs(number)))
+ if(0 to 1000-1)
+ return "[number] [symbol]"
+ if(1e3 to 1e6-1)
+ return "[round(number / 1000, 0.1)] k[symbol]" // kilo
+ if(1e6 to 1e9-1)
+ return "[round(number / 1e6, 0.1)] M[symbol]" // mega
+ if(1e9 to 1e12-1) // Probably not needed but why not be complete?
+ return "[round(number / 1e9, 0.1)] G[symbol]" // giga
+ if(1e12 to 1e15-1)
+ return "[round(number / 1e12, 0.1)] T[symbol]" // tera
+
+
+
+//ultra range (no limitations on distance, faster than range for distances > 8); including areas drastically decreases performance
+/proc/urange(dist=0, atom/center=usr, orange=0, areas=0)
+ if(!dist)
+ if(!orange)
+ return list(center)
+ else
+ return list()
+
+ var/list/turfs = RANGE_TURFS(dist, center)
+ if(orange)
+ turfs -= get_turf(center)
+ . = list()
+ for(var/V in turfs)
+ var/turf/T = V
+ . += T
+ . += T.contents
+ if(areas)
+ . |= T.loc
+
+#define NOT_FLAG(flag) (!(flag & use_flags))
+#define HAS_FLAG(flag) (flag & use_flags)
+
+// Checks if user can use this object. Set use_flags to customize what checks are done.
+// Returns 0 if they can use it, a value representing why they can't if not.
+// Flags are in `code/__defines/misc.dm`
+/atom/proc/use_check(mob/user, use_flags = 0, show_messages = FALSE)
+ . = 0
+ if (NOT_FLAG(USE_ALLOW_NONLIVING) && !isliving(user))
+ // No message for ghosts.
+ return USE_FAIL_NONLIVING
+
+ if (NOT_FLAG(USE_ALLOW_NON_ADJACENT) && !Adjacent(user))
+ if (show_messages)
+ to_chat(user, span("notice","You're too far away from [src] to do that."))
+ return USE_FAIL_NON_ADJACENT
+
+ if (NOT_FLAG(USE_ALLOW_DEAD) && user.stat == DEAD)
+ if (show_messages)
+ to_chat(user, span("notice","You can't do that when you're dead."))
+ return USE_FAIL_DEAD
+
+ if (NOT_FLAG(USE_ALLOW_INCAPACITATED) && (user.incapacitated()))
+ if (show_messages)
+ to_chat(user, span("notice","You cannot do that in your current state."))
+ return USE_FAIL_INCAPACITATED
+
+ if (NOT_FLAG(USE_ALLOW_NON_ADV_TOOL_USR) && !user.IsAdvancedToolUser())
+ if (show_messages)
+ to_chat(user, span("notice","You don't know how to operate [src]."))
+ return USE_FAIL_NON_ADV_TOOL_USR
+
+ if (HAS_FLAG(USE_DISALLOW_SILICONS) && issilicon(user))
+ if (show_messages)
+ to_chat(user, span("notice","You need hands for that."))
+ return USE_FAIL_IS_SILICON
+
+ if (HAS_FLAG(USE_FORCE_SRC_IN_USER) && !(src in user))
+ if (show_messages)
+ to_chat(user, span("notice","You need to be holding [src] to do that."))
+ return USE_FAIL_NOT_IN_USER
+
+#undef NOT_FLAG
+#undef HAS_FLAG
+
+//datum may be null, but it does need to be a typed var
+#define NAMEOF(datum, X) (#X || ##datum.##X)
+
+#define VARSET_LIST_CALLBACK(target, var_name, var_value) CALLBACK(GLOBAL_PROC, /proc/___callbackvarset, ##target, ##var_name, ##var_value)
+//dupe code because dm can't handle 3 level deep macros
+#define VARSET_CALLBACK(datum, var, var_value) CALLBACK(GLOBAL_PROC, /proc/___callbackvarset, ##datum, NAMEOF(##datum, ##var), ##var_value)
+//we'll see about those 3-level deep macros
+#define VARSET_IN(datum, var, var_value, time) addtimer(VARSET_CALLBACK(datum, var, var_value), time)
+
+/proc/___callbackvarset(list_or_datum, var_name, var_value)
+ if(length(list_or_datum))
+ list_or_datum[var_name] = var_value
+ return
+ var/datum/D = list_or_datum
+ D.vars[var_name] = var_value
+
+// Returns direction-string, rounded to multiples of 22.5, from the first parameter to the second
+// N, NNE, NE, ENE, E, ESE, SE, SSE, S, SSW, SW, WSW, W, WNW, NW, NNW
+/proc/get_adir(var/turf/A, var/turf/B)
+ var/degree = Get_Angle(A, B)
+ switch(round(degree%360, 22.5))
+ if(0)
+ return "North"
+ if(22.5)
+ return "North-Northeast"
+ if(45)
+ return "Northeast"
+ if(67.5)
+ return "East-Northeast"
+ if(90)
+ return "East"
+ if(112.5)
+ return "East-Southeast"
+ if(135)
+ return "Southeast"
+ if(157.5)
+ return "South-Southeast"
+ if(180)
+ return "South"
+ if(202.5)
+ return "South-Southwest"
+ if(225)
+ return "Southwest"
+ if(247.5)
+ return "West-Southwest"
+ if(270)
+ return "West"
+ if(292.5)
+ return "West-Northwest"
+ if(315)
+ return "Northwest"
+ if(337.5)
+ return "North-Northwest"
+
+/proc/pass()
+ return
+
+#define NAMEOF(datum, X) (#X || ##datum.##X)
+
+/proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
+ if (value == FALSE) //nothing should be calling us with a number, so this is safe
+ value = input("Enter type to find (blank for all, cancel to cancel)", "Search for type") as null|text
+ if (isnull(value))
+ return
+ value = trim(value)
+ if(!isnull(value) && value != "")
+ matches = filter_fancy_list(matches, value)
+
+ if(matches.len==0)
+ return
+
+ var/chosen
+ if(matches.len==1)
+ chosen = matches[1]
+ else
+ chosen = input("Select a type", "Pick Type", matches[1]) as null|anything in matches
+ if(!chosen)
+ return
+ chosen = matches[chosen]
+ return chosen
+
+/proc/get_fancy_list_of_atom_types()
+ var/static/list/pre_generated_list
+ if (!pre_generated_list) //init
+ pre_generated_list = make_types_fancy(typesof(/atom))
+ return pre_generated_list
+
+/proc/get_fancy_list_of_datum_types()
+ var/static/list/pre_generated_list
+ if (!pre_generated_list) //init
+ pre_generated_list = make_types_fancy(sortList(typesof(/datum) - typesof(/atom)))
+ return pre_generated_list
+
+/proc/filter_fancy_list(list/L, filter as text)
+ var/list/matches = new
+ for(var/key in L)
+ var/value = L[key]
+ if(findtext("[key]", filter) || findtext("[value]", filter))
+ matches[key] = value
+ return matches
+
+/proc/make_types_fancy(var/list/types)
+ if (ispath(types))
+ types = list(types)
+ . = list()
+ for(var/type in types)
+ var/typename = "[type]"
+ var/static/list/TYPES_SHORTCUTS = list(
+ /obj/effect/decal/cleanable = "CLEANABLE",
+ /obj/item/device/radio/headset = "HEADSET",
+ /obj/item/clothing/head/helmet/space = "SPESSHELMET",
+ /obj/item/weapon/book/manual = "MANUAL",
+ /obj/item/weapon/reagent_containers/food/drinks = "DRINK",
+ /obj/item/weapon/reagent_containers/food = "FOOD",
+ /obj/item/weapon/reagent_containers = "REAGENT_CONTAINERS",
+ /obj/machinery/atmospherics = "ATMOS_MECH",
+ /obj/machinery/portable_atmospherics = "PORT_ATMOS",
+ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack = "MECHA_MISSILE_RACK",
+ /obj/item/mecha_parts/mecha_equipment = "MECHA_EQUIP",
+ /obj/item/organ = "ORGAN",
+ /obj/item = "ITEM",
+ /obj/machinery = "MACHINERY",
+ /obj/effect = "EFFECT",
+ /obj = "O",
+ /datum = "D",
+ /turf/simulated/wall = "S-WALL",
+ /turf/simulated/floor = "S-FLOOR",
+ /turf/simulated = "SIMULATED",
+ /turf/unsimulated/wall = "US-WALL",
+ /turf/unsimulated/floor = "US-FLOOR",
+ /turf/unsimulated = "UNSIMULATED",
+ /turf = "T",
+ /mob/living/carbon = "CARBON",
+ /mob/living/simple_mob = "SIMPLE",
+ /mob/living = "LIVING",
+ /mob = "M"
+ )
+ for (var/tn in TYPES_SHORTCUTS)
+ if (copytext(typename,1, length("[tn]/")+1)=="[tn]/" /*findtextEx(typename,"[tn]/",1,2)*/ )
+ typename = TYPES_SHORTCUTS[tn]+copytext(typename,length("[tn]/"))
+ break
+ .[typename] = type
+
+/proc/IsValidSrc(datum/D)
+ if(istype(D))
+ return !QDELETED(D)
+ return FALSE
+
+//gives us the stack trace from CRASH() without ending the current proc.
+/proc/stack_trace(msg)
+ CRASH(msg)
+
+/datum/proc/stack_trace(msg)
+ CRASH(msg)
+
+// \ref behaviour got changed in 512 so this is necesary to replicate old behaviour.
+// If it ever becomes necesary to get a more performant REF(), this lies here in wait
+// #define REF(thing) (thing && istype(thing, /datum) && (thing:datum_flags & DF_USE_TAG) && thing:tag ? "[thing:tag]" : "\ref[thing]")
+/proc/REF(input)
+ if(istype(input, /datum))
+ var/datum/thing = input
+ if(thing.datum_flags & DF_USE_TAG)
+ if(!thing.tag)
+ thing.datum_flags &= ~DF_USE_TAG
+ stack_trace("A ref was requested of an object with DF_USE_TAG set but no tag: [thing]")
+ else
+ return "\[[url_encode(thing.tag)]\]"
+ return "\ref[input]"
+
+// Painlessly creates an element.
+// First argument is where to send the Topic call to when clicked. Should be a reference to an object. This is generally src, but not always.
+// Second one is for all the params that will be sent. Uses an assoc list (e.g. "value" = "5").
+// Note that object refs will be converted to text, as if \ref[thing] was done. To get the ref back on Topic() side, you will need to use locate().
+// Third one is the text that will be clickable.
+/proc/href(href_src, list/href_params, href_text)
+ return "[href_text]"
diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm
index 89e0baa087..afed5b2c54 100644
--- a/code/_onclick/click.dm
+++ b/code/_onclick/click.dm
@@ -308,7 +308,7 @@
var/obj/item/projectile/beam/LE = new (T)
LE.icon = 'icons/effects/genetics.dmi'
LE.icon_state = "eyelasers"
- playsound(usr.loc, 'sound/weapons/taser2.ogg', 75, 1)
+ playsound(src, 'sound/weapons/taser2.ogg', 75, 1)
LE.firer = src
LE.preparePixelProjectile(A, src, params)
LE.fire()
diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm
index 978f2d782d..d31a64dcda 100644
--- a/code/_onclick/hud/_defines.dm
+++ b/code/_onclick/hud/_defines.dm
@@ -153,6 +153,7 @@
#define ui_genetic_master "EAST-1:16,NORTH-3:16"
// Ghost ones
+#define ui_ghost_returntomenu "SOUTH:6,CENTER-3:24"
#define ui_ghost_jumptomob "SOUTH:6,CENTER-2:24"
#define ui_ghost_orbit "SOUTH:6,CENTER-1:24"
#define ui_ghost_reenter_corpse "SOUTH:6,CENTER:24"
diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm
index 7e23e31692..c4edacd933 100644
--- a/code/_onclick/hud/alert.dm
+++ b/code/_onclick/hud/alert.dm
@@ -52,12 +52,14 @@
animate(alert, transform = matrix(), time = 2.5, easing = CUBIC_EASING)
if(alert.timeout)
- spawn(alert.timeout)
- if(alert.timeout && alerts[category] == alert && world.time >= alert.timeout)
- clear_alert(category)
+ addtimer(CALLBACK(src, .proc/alert_timeout, alert, category), alert.timeout)
alert.timeout = world.time + alert.timeout - world.tick_lag
return alert
+/mob/proc/alert_timeout(obj/screen/alert/alert, category)
+ if(alert.timeout && alerts[category] == alert && world.time >= alert.timeout)
+ clear_alert(category)
+
// Proc to clear an existing alert.
/mob/proc/clear_alert(category)
var/obj/screen/alert/alert = alerts[category]
@@ -221,6 +223,21 @@ The box in your backpack has an oxygen tank and gas mask in it."
or something covering your eyes."
icon_state = "blind"
+/obj/screen/alert/stunned
+ name = "Stunned"
+ desc = "You're temporarily stunned! You'll have trouble moving or performing actions, but it should clear up on it's own."
+ icon_state = "stun"
+
+/obj/screen/alert/paralyzed
+ name = "Paralyzed"
+ desc = "You're paralyzed! This could be due to drugs or serious injury. You'll be unable to move or perform actions."
+ icon_state = "paralysis"
+
+/obj/screen/alert/weakened
+ name = "Weakened"
+ desc = "You're weakened! This could be a temporary issue due to injury or the result of drugs or drinking."
+ icon_state = "weaken"
+
/obj/screen/alert/confused
name = "Confused"
desc = "You're confused, and may stumble into things! This may be from concussive effects, drugs, or dizzyness. Walking will help reduce incidents."
@@ -440,7 +457,7 @@ so as to remain in compliance with the most up-to-date laws."
return
var/paramslist = params2list(params)
if(paramslist["shift"]) // screen objects don't do the normal Click() stuff so we'll cheat
- usr << "[name] - [desc]"
+ to_chat(usr,"[name] - [desc]")
return
if(master)
return usr.client.Click(master, location, control, params)
diff --git a/code/_onclick/hud/ghost.dm b/code/_onclick/hud/ghost.dm
index 7af541e9d3..5120348488 100644
--- a/code/_onclick/hud/ghost.dm
+++ b/code/_onclick/hud/ghost.dm
@@ -11,6 +11,16 @@
/obj/screen/ghost/Click()
closeToolTip(usr)
+/obj/screen/ghost/returntomenu
+ name = "Return to menu"
+ desc = "Return to the title screen menu."
+ icon_state = "returntomenu"
+
+/obj/screen/ghost/returntomenu/Click()
+ ..()
+ var/mob/observer/dead/G = usr
+ G.abandon_mob()
+
/obj/screen/ghost/jumptomob
name = "Jump to mob"
desc = "Pick a mob from a list to jump to."
@@ -43,6 +53,7 @@
/obj/screen/ghost/teleport
name = "Teleport"
+ desc = "Pick an area to teleport to."
icon_state = "teleport"
/obj/screen/ghost/teleport/Click()
@@ -87,6 +98,11 @@
HUD.adding = adding
var/obj/screen/using
+ using = new /obj/screen/ghost/returntomenu()
+ using.screen_loc = ui_ghost_returntomenu
+ using.hud = src
+ adding += using
+
using = new /obj/screen/ghost/jumptomob()
using.screen_loc = ui_ghost_jumptomob
using.hud = src
diff --git a/code/_onclick/hud/picture_in_picture.dm b/code/_onclick/hud/picture_in_picture.dm
index 82c8f762a7..e42f8c77c3 100644
--- a/code/_onclick/hud/picture_in_picture.dm
+++ b/code/_onclick/hud/picture_in_picture.dm
@@ -2,7 +2,6 @@
name = "Picture-in-picture"
screen_loc = "CENTER"
plane = PLANE_WORLD
- icon = null
var/atom/center
var/width = 0
var/height = 0
diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm
index ab6985bdbd..64535b174a 100644
--- a/code/_onclick/hud/screen_objects.dm
+++ b/code/_onclick/hud/screen_objects.dm
@@ -617,3 +617,20 @@
/obj/screen/component_button/Click(params)
if(parent)
parent.component_click(src, params)
+
+// Character setup stuff
+/obj/screen/setup_preview
+
+ var/datum/preferences/pref
+
+/obj/screen/setup_preview/Destroy()
+ pref = null
+ return ..()
+
+// Background 'floor'
+/obj/screen/setup_preview/bg
+ mouse_over_pointer = MOUSE_HAND_POINTER
+
+/obj/screen/setup_preview/bg/Click(params)
+ pref?.bgstate = next_in_list(pref.bgstate, pref.bgstate_options)
+ pref?.update_preview_icon()
diff --git a/code/_onclick/hud/skybox.dm b/code/_onclick/hud/skybox.dm
index affeef8893..f055ea8693 100644
--- a/code/_onclick/hud/skybox.dm
+++ b/code/_onclick/hud/skybox.dm
@@ -49,9 +49,9 @@
if(old_z != new_z)
client?.update_skybox(TRUE)
-/mob/doMove()
- if((. = ..()))
- client?.update_skybox()
+/mob/Moved()
+ . = ..()
+ client?.update_skybox()
/mob/set_viewsize()
. = ..()
diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm
index 954eb90c44..8f34599fba 100644
--- a/code/_onclick/item_attack.dm
+++ b/code/_onclick/item_attack.dm
@@ -98,7 +98,7 @@ avoid code duplication. This includes items that may sometimes act as a standard
/obj/item/proc/apply_hit_effect(mob/living/target, mob/living/user, var/hit_zone, var/attack_modifier)
user.break_cloak()
if(hitsound)
- playsound(loc, hitsound, 50, 1, -1)
+ playsound(src, hitsound, 50, 1, -1)
var/power = force
for(var/datum/modifier/M in user.modifiers)
diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm
index 96ae90b090..a8c8a0a551 100644
--- a/code/controllers/configuration.dm
+++ b/code/controllers/configuration.dm
@@ -69,7 +69,11 @@ var/list/gamemode_cache = list()
var/static/allow_ai_shells = FALSE // allow AIs to enter and leave special borg shells at will, and for those shells to be buildable.
var/static/give_free_ai_shell = FALSE // allows a specific spawner object to instantiate a premade AI Shell
var/static/hostedby = null
+
var/static/respawn = 1
+ var/static/respawn_time = 3000 // time before a dead player is allowed to respawn (in ds, though the config file asks for minutes, and it's converted below)
+ var/static/respawn_message = "Make sure to play a different character, and please roleplay correctly!"
+
var/static/guest_jobban = 1
var/static/usewhitelist = 0
var/static/kick_inactive = 0 //force disconnect for inactive players after this many minutes, if non-0
@@ -233,7 +237,11 @@ var/list/gamemode_cache = list()
var/static/dooc_allowed = 1
var/static/dsay_allowed = 1
- var/static/starlight = 0 // Whether space turfs have ambient light or not
+ var/allow_byond_links = 0
+ var/allow_discord_links = 0
+ var/allow_url_links = 0 // honestly if I were you i'd leave this one off, only use in dire situations
+
+ var/starlight = 0 // Whether space turfs have ambient light or not
var/static/list/ert_species = list(SPECIES_HUMAN)
@@ -273,6 +281,9 @@ var/list/gamemode_cache = list()
// whether or not to use the nightshift subsystem to perform lighting changes
var/static/enable_night_shifts = FALSE
+
+ var/static/vgs_access_identifier = null // VOREStation Edit - VGS
+ var/static/vgs_server_port = null // VOREStation Edit - VGS
/datum/configuration/New()
var/list/L = typesof(/datum/game_mode) - /datum/game_mode
@@ -424,6 +435,15 @@ var/list/gamemode_cache = list()
if ("allow_admin_spawning")
config.allow_admin_spawning = 1
+
+ if ("allow_byond_links")
+ allow_byond_links = 1
+
+ if ("allow_discord_links")
+ allow_discord_links = 1
+
+ if ("allow_url_links")
+ allow_url_links = 1
if ("no_dead_vote")
config.vote_no_dead = 1
@@ -470,6 +490,13 @@ var/list/gamemode_cache = list()
if ("norespawn")
config.respawn = 0
+ if ("respawn_time")
+ var/raw_minutes = text2num(value)
+ config.respawn_time = raw_minutes MINUTES
+
+ if ("respawn_message")
+ config.respawn_message = value
+
if ("servername")
config.server_name = value
@@ -897,6 +924,13 @@ var/list/gamemode_cache = list()
if("enable_night_shifts")
config.enable_night_shifts = TRUE
+
+ // VOREStation Edit Start - Can't be in _vr file because it is loaded too late.
+ if("vgs_access_identifier")
+ config.vgs_access_identifier = value
+ if("vgs_server_port")
+ config.vgs_server_port = text2num(value)
+ // VOREStation Edit End
else
log_misc("Unknown setting in configuration: '[name]'")
diff --git a/code/controllers/subsystems/chat.dm b/code/controllers/subsystems/chat.dm
index 3afbcae374..3fda63b5aa 100644
--- a/code/controllers/subsystems/chat.dm
+++ b/code/controllers/subsystems/chat.dm
@@ -54,17 +54,12 @@ SUBSYSTEM_DEF(chat)
var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible
if(!C)
- return
-
- if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
- //Send it to the old style output window.
+ continue // No client? No care.
+ else if(C.chatOutput.broken)
DIRECT_OUTPUT(C, original_message)
continue
-
- // // Client still loading, put their messages in a queue - Actually don't, logged already in database.
- // if(!C.chatOutput.loaded && C.chatOutput.message_queue && islist(C.chatOutput.message_queue))
- // C.chatOutput.message_queue[++C.chatOutput.message_queue.len] = messageStruct
- // continue
+ else if(!C.chatOutput.loaded)
+ continue // If not loaded yet, do nothing and history-sending on load will get it.
LAZYINITLIST(msg_queue[C])
msg_queue[C][++msg_queue[C].len] = messageStruct
@@ -72,16 +67,12 @@ SUBSYSTEM_DEF(chat)
var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible
if(!C)
- return
-
- if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
+ return // No client? No care.
+ else if(C.chatOutput.broken)
DIRECT_OUTPUT(C, original_message)
return
-
- // // Client still loading, put their messages in a queue - Actually don't, logged already in database.
- // if(!C.chatOutput.loaded && C.chatOutput.message_queue && islist(C.chatOutput.message_queue))
- // C.chatOutput.message_queue[++C.chatOutput.message_queue.len] = messageStruct
- // return
+ else if(!C.chatOutput.loaded)
+ return // If not loaded yet, do nothing and history-sending on load will get it.
LAZYINITLIST(msg_queue[C])
msg_queue[C][++msg_queue[C].len] = messageStruct
diff --git a/code/controllers/subsystems/mobs.dm b/code/controllers/subsystems/mobs.dm
index 4f7d524a8f..8fb2bf3f89 100644
--- a/code/controllers/subsystems/mobs.dm
+++ b/code/controllers/subsystems/mobs.dm
@@ -42,6 +42,7 @@ SUBSYSTEM_DEF(mobs)
if(!M || QDELETED(M))
mob_list -= M
+ continue
else if(M.low_priority && !(process_z[get_z(M)]))
slept_mobs++
continue
diff --git a/code/controllers/subsystems/open_space.dm b/code/controllers/subsystems/open_space.dm
index dfc1319009..4e96dbfda4 100644
--- a/code/controllers/subsystems/open_space.dm
+++ b/code/controllers/subsystems/open_space.dm
@@ -79,22 +79,6 @@ SUBSYSTEM_DEF(open_space)
/datum/controller/subsystem/open_space/stat_entry(msg_prefix)
return ..("T [turfs_to_process.len]")
-/turf/Entered(atom/movable/AM)
- . = ..()
- if(GLOB.open_space_initialised && !AM.invisibility && isobj(AM))
- var/turf/T = GetAbove(src)
- if(isopenspace(T))
- // log_debug("[T] ([T.x],[T.y],[T.z]) queued for update for [src].Entered([AM])")
- SSopen_space.add_turf(T, 1)
-
-/turf/Exited(atom/movable/AM)
- . = ..()
- if(GLOB.open_space_initialised && !AM.invisibility && isobj(AM))
- var/turf/T = GetAbove(src)
- if(isopenspace(T))
- // log_debug("[T] ([T.x],[T.y],[T.z]) queued for update for [src].Exited([AM])")
- SSopen_space.add_turf(T, 1)
-
/obj/update_icon()
. = ..()
if(GLOB.open_space_initialised && !invisibility && isturf(loc))
diff --git a/code/controllers/subsystems/supply.dm b/code/controllers/subsystems/supply.dm
index f379193c6a..ad14c1e6cd 100644
--- a/code/controllers/subsystems/supply.dm
+++ b/code/controllers/subsystems/supply.dm
@@ -23,10 +23,6 @@ SUBSYSTEM_DEF(supply)
//shuttle movement
var/movetime = 1200
var/datum/shuttle/autodock/ferry/supply/shuttle
- var/list/material_points_conversion = list( // Any materials not named in this list are worth 0 points
- "phoron" = 5,
- "platinum" = 5
- )
/datum/controller/subsystem/supply/Initialize()
ordernum = rand(1,9000)
@@ -39,7 +35,6 @@ SUBSYSTEM_DEF(supply)
else
qdel(P)
- // TODO - Auto-build material_points_conversion from material datums
. = ..()
// Supply shuttle ticker - handles supply point regeneration. Just add points over time.
@@ -110,8 +105,9 @@ SUBSYSTEM_DEF(supply)
// Sell phoron and platinum
if(istype(A, /obj/item/stack))
var/obj/item/stack/P = A
- if(material_points_conversion[P.get_material_name()])
- EC.contents[EC.contents.len]["value"] = P.get_amount() * material_points_conversion[P.get_material_name()]
+ var/material/mat = P.get_material()
+ if(mat?.supply_conversion_value)
+ EC.contents[EC.contents.len]["value"] = P.get_amount() * mat.supply_conversion_value
EC.contents[EC.contents.len]["quantity"] = P.get_amount()
EC.value += EC.contents[EC.contents.len]["value"]
@@ -174,6 +170,8 @@ SUBSYSTEM_DEF(supply)
var/list/clear_turfs = get_clear_turfs()
+ var/shopping_log = "SUPPLY_BUY: "
+
for(var/datum/supply_order/SO in shoppinglist)
if(!clear_turfs.len)
break
@@ -184,6 +182,7 @@ SUBSYSTEM_DEF(supply)
SO.status = SUP_ORDER_SHIPPED
var/datum/supply_pack/SP = SO.object
+ shopping_log += "[SP.name];"
var/obj/A = new SP.containertype(pickedloc)
A.name = "[SP.containername] [SO.comment ? "([SO.comment])":"" ]"
@@ -238,6 +237,7 @@ SUBSYSTEM_DEF(supply)
slip.info += "
"
slip.info += "CHECK CONTENTS AND STAMP BELOW THE LINE TO CONFIRM RECEIPT OF GOODS
"
+ log_game(shopping_log)
return
// Will attempt to purchase the specified order, returning TRUE on success, FALSE on failure
diff --git a/code/controllers/subsystems/ticker.dm b/code/controllers/subsystems/ticker.dm
index 4cfdfc4b9e..70ff36fb1b 100644
--- a/code/controllers/subsystems/ticker.dm
+++ b/code/controllers/subsystems/ticker.dm
@@ -1,568 +1,568 @@
-//
-// Ticker controls the state of the game, being responsible for round start, game mode, and round end.
-//
-SUBSYSTEM_DEF(ticker)
- name = "Gameticker"
- wait = 2 SECONDS
- init_order = INIT_ORDER_TICKER
- priority = FIRE_PRIORITY_TICKER
- flags = SS_NO_TICK_CHECK | SS_KEEP_TIMING
- runlevels = RUNLEVEL_LOBBY | RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME // Every runlevel!
-
- var/const/restart_timeout = 3 MINUTES // Default time to wait before rebooting in desiseconds.
- var/current_state = GAME_STATE_INIT // We aren't even at pregame yet // TODO replace with CURRENT_GAME_STATE
-
- /* Relies upon the following globals (TODO move those in here) */
- // var/master_mode = "extended" //The underlying game mode (so "secret" or the voted mode).
- // Set by SSvote when VOTE_GAMEMODE finishes.
- // var/round_progressing = 1 //Whether the lobby clock is ticking down.
-
- var/pregame_timeleft = 0 // Time remaining until game starts in seconds. Set by config
- var/start_immediately = FALSE // If true there is no lobby phase, the game starts immediately.
-
- var/hide_mode = FALSE // If the true game mode should be hidden (because we chose "secret")
- var/datum/game_mode/mode = null // The actual gamemode, if selected.
-
- var/end_game_state = END_GAME_NOT_OVER // Track where we are ending game/round
- var/restart_timeleft // Time remaining until restart in desiseconds
- var/last_restart_notify // world.time of last restart warning.
- var/delay_end = FALSE // If set, the round will not restart on its own.
-
- // var/login_music // music played in pregame lobby // VOREStation Edit - We do music differently
-
- var/list/datum/mind/minds = list() // The people in the game. Used for objective tracking.
-
- // TODO - I am sure there is a better place these can go.
- var/Bible_icon_state // icon_state the chaplain has chosen for his bible
- var/Bible_item_state // item_state the chaplain has chosen for his bible
- var/Bible_name // name of the bible
- var/Bible_deity_name
-
- var/random_players = FALSE // If set to nonzero, ALL players who latejoin or declare-ready join will have random appearances/genders
-
- // TODO - Should this go here or in the job subsystem?
- var/triai = FALSE // Global flag for Triumvirate AI being enabled
-
- //station_explosion used to be a variable for every mob's hud. Which was a waste!
- //Now we have a general cinematic centrally held within the gameticker....far more efficient!
- var/obj/screen/cinematic = null
-
-// This global variable exists for legacy support so we don't have to rename every 'ticker' to 'SSticker' yet.
-var/global/datum/controller/subsystem/ticker/ticker
-/datum/controller/subsystem/ticker/PreInit()
- global.ticker = src // TODO - Remove this! Change everything to point at SSticker intead
-
-/datum/controller/subsystem/ticker/Initialize()
- pregame_timeleft = config.pregame_time
- send2mainirc("Server lobby is loaded and open at byond://[config.serverurl ? config.serverurl : (config.server ? config.server : "[world.address]:[world.port]")]")
-
- // Set up the global announcer
- GLOB.autospeaker = new (null, null, null, 1)
-
- return ..()
-
-/datum/controller/subsystem/ticker/fire(resumed = FALSE)
- switch(current_state)
- if(GAME_STATE_INIT)
- pregame_welcome()
- current_state = GAME_STATE_PREGAME
- if(GAME_STATE_PREGAME)
- pregame_tick()
- if(GAME_STATE_SETTING_UP)
- setup_tick()
- if(GAME_STATE_PLAYING)
- playing_tick()
- if(GAME_STATE_FINISHED)
- post_game_tick()
-
-/datum/controller/subsystem/ticker/proc/pregame_welcome()
- to_world("Welcome to the pregame lobby!")
- to_world("Please set up your character and select ready. The round will start in [pregame_timeleft] seconds.")
-
-// Called during GAME_STATE_PREGAME (RUNLEVEL_LOBBY)
-/datum/controller/subsystem/ticker/proc/pregame_tick()
- if(round_progressing && last_fire)
- pregame_timeleft -= (world.time - last_fire) / (1 SECOND)
-
- if(start_immediately)
- pregame_timeleft = 0
- else if(SSvote.time_remaining)
- return // vote still going, wait for it.
-
- // Time to start the game!
- if(pregame_timeleft <= 0)
- current_state = GAME_STATE_SETTING_UP
- Master.SetRunLevel(RUNLEVEL_SETUP)
- if(start_immediately)
- fire() // Don't wait for next tick, do it now!
- return
-
- if(pregame_timeleft <= config.vote_autogamemode_timeleft && !SSvote.gamemode_vote_called)
- SSvote.autogamemode() // Start the game mode vote (if we haven't had one already)
-
-// Called during GAME_STATE_SETTING_UP (RUNLEVEL_SETUP)
-/datum/controller/subsystem/ticker/proc/setup_tick(resumed = FALSE)
- if(!setup_choose_gamemode())
- // It failed, go back to lobby state and re-send the welcome message
- pregame_timeleft = config.pregame_time
- SSvote.gamemode_vote_called = FALSE // Allow another autogamemode vote
- current_state = GAME_STATE_PREGAME
- Master.SetRunLevel(RUNLEVEL_LOBBY)
- pregame_welcome()
- return
- // If we got this far we succeeded in picking a game mode. Punch it!
- setup_startgame()
- return
-
-// Formerly the first half of setup() - The part that chooses the game mode.
-// Returns 0 if failed to pick a mode, otherwise 1
-/datum/controller/subsystem/ticker/proc/setup_choose_gamemode()
- //Create and announce mode
- if(master_mode == "secret")
- src.hide_mode = TRUE
-
- var/list/runnable_modes = config.get_runnable_modes()
- if((master_mode == "random") || (master_mode == "secret"))
- if(!runnable_modes.len)
- to_world("Unable to choose playable game mode. Reverting to pregame lobby.")
- return 0
- if(secret_force_mode != "secret")
- src.mode = config.pick_mode(secret_force_mode)
- if(!src.mode)
- var/list/weighted_modes = list()
- for(var/datum/game_mode/GM in runnable_modes)
- weighted_modes[GM.config_tag] = config.probabilities[GM.config_tag]
- src.mode = gamemode_cache[pickweight(weighted_modes)]
- else
- src.mode = config.pick_mode(master_mode)
-
- if(!src.mode)
- to_world("Serious error in mode setup! Reverting to pregame lobby.") //Uses setup instead of set up due to computational context.
- return 0
-
- job_master.ResetOccupations()
- src.mode.create_antagonists()
- src.mode.pre_setup()
- job_master.DivideOccupations() // Apparently important for new antagonist system to register specific job antags properly.
-
- if(!src.mode.can_start())
- to_world("Unable to start [mode.name]. Not enough players readied, [config.player_requirements[mode.config_tag]] players needed. Reverting to pregame lobby.")
- mode.fail_setup()
- mode = null
- job_master.ResetOccupations()
- return 0
-
- if(hide_mode)
- to_world("The current game mode is - Secret!")
- if(runnable_modes.len)
- var/list/tmpmodes = new
- for (var/datum/game_mode/M in runnable_modes)
- tmpmodes+=M.name
- tmpmodes = sortList(tmpmodes)
- if(tmpmodes.len)
- to_world("Possibilities: [english_list(tmpmodes, and_text= "; ", comma_text = "; ")]")
- else
- src.mode.announce()
- return 1
-
-// Formerly the second half of setup() - The part that actually initializes everything and starts the game.
-/datum/controller/subsystem/ticker/proc/setup_startgame()
- setup_economy()
- create_characters() //Create player characters and transfer them.
- collect_minds()
- equip_characters()
- //data_core.manifest() //VOREStation Removal
-
- callHook("roundstart")
-
- spawn(0)//Forking here so we dont have to wait for this to finish
- mode.post_setup()
- //Cleanup some stuff
- for(var/obj/effect/landmark/start/S in landmarks_list)
- //Deleting Startpoints but we need the ai point to AI-ize people later
- if (S.name != "AI")
- qdel(S)
- to_world("Enjoy the game!")
- world << sound('sound/AI/welcome.ogg') // Skie
- //Holiday Round-start stuff ~Carn
- Holiday_Game_Start()
-
- var/list/adm = get_admin_counts()
- if(adm["total"] == 0)
- send2adminirc("A round has started with no admins online.")
-
-/* supply_controller.process() //Start the supply shuttle regenerating points -- TLE // handled in scheduler
- master_controller.process() //Start master_controller.process()
- lighting_controller.process() //Start processing DynamicAreaLighting updates
- */
-
- current_state = GAME_STATE_PLAYING
- Master.SetRunLevel(RUNLEVEL_GAME)
-
- if(config.sql_enabled)
- statistic_cycle() // Polls population totals regularly and stores them in an SQL DB -- TLE
-
- return 1
-
-
-// Called during GAME_STATE_PLAYING (RUNLEVEL_GAME)
-/datum/controller/subsystem/ticker/proc/playing_tick(resumed = FALSE)
- mode.process() // So THIS is where we run mode.process() huh? Okay
-
- if(mode.explosion_in_progress)
- return // wait until explosion is done.
-
- // Calculate if game and/or mode are finished (Complicated by the continuous_rounds config option)
- var/game_finished = FALSE
- var/mode_finished = FALSE
- if (config.continous_rounds) // Game keeps going after mode ends.
- game_finished = (emergency_shuttle.returned() || mode.station_was_nuked)
- mode_finished = ((end_game_state >= END_GAME_MODE_FINISHED) || mode.check_finished()) // Short circuit if already finished.
- else // Game ends when mode does
- game_finished = (mode.check_finished() || (emergency_shuttle.returned() && emergency_shuttle.evac == 1)) || universe_has_ended
- mode_finished = game_finished
-
- if(game_finished && mode_finished)
- end_game_state = END_GAME_READY_TO_END
- current_state = GAME_STATE_FINISHED
- Master.SetRunLevel(RUNLEVEL_POSTGAME)
- INVOKE_ASYNC(src, .proc/declare_completion)
- else if (mode_finished && (end_game_state < END_GAME_MODE_FINISHED))
- end_game_state = END_GAME_MODE_FINISHED // Only do this cleanup once!
- mode.cleanup()
- //call a transfer shuttle vote
- to_world("The round has ended!")
- SSvote.autotransfer()
-
-// Called during GAME_STATE_FINISHED (RUNLEVEL_POSTGAME)
-/datum/controller/subsystem/ticker/proc/post_game_tick()
- switch(end_game_state)
- if(END_GAME_READY_TO_END)
- callHook("roundend")
-
- if (mode.station_was_nuked)
- feedback_set_details("end_proper", "nuke")
- restart_timeleft = 1 MINUTE // No point waiting five minutes if everyone's dead.
- if(!delay_end)
- to_world("Rebooting due to destruction of [station_name()] in [round(restart_timeleft/600)] minute\s.")
- last_restart_notify = world.time
- else
- feedback_set_details("end_proper", "proper completion")
- restart_timeleft = restart_timeout
-
- if(blackbox)
- blackbox.save_all_data_to_sql() // TODO - Blackbox or statistics subsystem
-
- end_game_state = END_GAME_ENDING
- return
- if(END_GAME_ENDING)
- restart_timeleft -= (world.time - last_fire)
- if(delay_end)
- to_world("An admin has delayed the round end.")
- end_game_state = END_GAME_DELAYED
- else if(restart_timeleft <= 0)
- world.Reboot()
- else if (world.time - last_restart_notify >= 1 MINUTE)
- to_world("Restarting in [round(restart_timeleft/600, 1)] minute\s.")
- last_restart_notify = world.time
- return
- if(END_GAME_DELAYED)
- restart_timeleft -= (world.time - last_fire)
- if(!delay_end)
- end_game_state = END_GAME_ENDING
- else
- log_error("Ticker arrived at round end in an unexpected endgame state '[end_game_state]'.")
- end_game_state = END_GAME_READY_TO_END
-
-
-// ----------------------------------------------------------------------
-// These two below are not used! But they could be
-
-// Use these preferentially to directly examining ticker.current_state to help prepare for transition to ticker as subsystem!
-
-/datum/controller/subsystem/ticker/proc/PreRoundStart()
- return (current_state < GAME_STATE_PLAYING)
-
-/datum/controller/subsystem/ticker/proc/IsSettingUp()
- return (current_state == GAME_STATE_SETTING_UP)
-
-/datum/controller/subsystem/ticker/proc/IsRoundInProgress()
- return (current_state == GAME_STATE_PLAYING)
-
-/datum/controller/subsystem/ticker/proc/HasRoundStarted()
- return (current_state >= GAME_STATE_PLAYING)
-
-// ------------------------------------------------------------------------
-// HELPER PROCS!
-// ------------------------------------------------------------------------
-
-//Plus it provides an easy way to make cinematics for other events. Just use this as a template :)
-/datum/controller/subsystem/ticker/proc/station_explosion_cinematic(var/station_missed=0, var/override = null)
- if( cinematic ) return //already a cinematic in progress!
-
- //initialise our cinematic screen object
- cinematic = new(src)
- cinematic.icon = 'icons/effects/station_explosion.dmi'
- cinematic.icon_state = "station_intact"
- cinematic.layer = 100
- cinematic.plane = PLANE_PLAYER_HUD
- cinematic.mouse_opacity = 0
- cinematic.screen_loc = "1,0"
-
- var/obj/structure/bed/temp_buckle = new(src)
- //Incredibly hackish. It creates a bed within the gameticker (lol) to stop mobs running around
- if(station_missed)
- for(var/mob/living/M in living_mob_list)
- M.buckled = temp_buckle //buckles the mob so it can't do anything
- if(M.client)
- M.client.screen += cinematic //show every client the cinematic
- else //nuke kills everyone on z-level 1 to prevent "hurr-durr I survived"
- for(var/mob/living/M in living_mob_list)
- M.buckled = temp_buckle
- if(M.client)
- M.client.screen += cinematic
-
- switch(M.z)
- if(0) //inside a crate or something
- var/turf/T = get_turf(M)
- if(T && T.z in using_map.station_levels) //we don't use M.death(0) because it calls a for(/mob) loop and
- M.health = 0
- M.set_stat(DEAD)
- if(1) //on a z-level 1 turf.
- M.health = 0
- M.set_stat(DEAD)
-
- //Now animate the cinematic
- switch(station_missed)
- if(1) //nuke was nearby but (mostly) missed
- if( mode && !override )
- override = mode.name
- switch( override )
- if("mercenary") //Nuke wasn't on station when it blew up
- flick("intro_nuke",cinematic)
- sleep(35)
- world << sound('sound/effects/explosionfar.ogg')
- flick("station_intact_fade_red",cinematic)
- cinematic.icon_state = "summary_nukefail"
- else
- flick("intro_nuke",cinematic)
- sleep(35)
- world << sound('sound/effects/explosionfar.ogg')
- //flick("end",cinematic)
-
-
- if(2) //nuke was nowhere nearby //TODO: a really distant explosion animation
- sleep(50)
- world << sound('sound/effects/explosionfar.ogg')
-
-
- else //station was destroyed
- if( mode && !override )
- override = mode.name
- switch( override )
- if("mercenary") //Nuke Ops successfully bombed the station
- flick("intro_nuke",cinematic)
- sleep(35)
- flick("station_explode_fade_red",cinematic)
- world << sound('sound/effects/explosionfar.ogg')
- cinematic.icon_state = "summary_nukewin"
- if("AI malfunction") //Malf (screen,explosion,summary)
- flick("intro_malf",cinematic)
- sleep(76)
- flick("station_explode_fade_red",cinematic)
- world << sound('sound/effects/explosionfar.ogg')
- cinematic.icon_state = "summary_malf"
- if("blob") //Station nuked (nuke,explosion,summary)
- flick("intro_nuke",cinematic)
- sleep(35)
- flick("station_explode_fade_red",cinematic)
- world << sound('sound/effects/explosionfar.ogg')
- cinematic.icon_state = "summary_selfdes"
- else //Station nuked (nuke,explosion,summary)
- flick("intro_nuke",cinematic)
- sleep(35)
- flick("station_explode_fade_red", cinematic)
- world << sound('sound/effects/explosionfar.ogg')
- cinematic.icon_state = "summary_selfdes"
- for(var/mob/living/M in living_mob_list)
- if(M.loc.z in using_map.station_levels)
- M.death()//No mercy
- //If its actually the end of the round, wait for it to end.
- //Otherwise if its a verb it will continue on afterwards.
- sleep(300)
-
- if(cinematic) qdel(cinematic) //end the cinematic
- if(temp_buckle) qdel(temp_buckle) //release everybody
- return
-
-
-/datum/controller/subsystem/ticker/proc/create_characters()
- for(var/mob/new_player/player in player_list)
- if(player && player.ready && player.mind?.assigned_role)
- var/datum/job/J = SSjob.get_job(player.mind.assigned_role)
-
- // Snowflakey AI treatment
- if(J.mob_type & JOB_SILICON_AI)
- player.close_spawn_windows()
- player.AIize(move = TRUE)
- continue
-
- // Ask their new_player mob to spawn them
- if(!player.spawn_checks_vr(player.mind.assigned_role)) continue //VOREStation Add
- var/mob/living/carbon/human/new_char = player.create_character()
-
- // Created their playable character, delete their /mob/new_player
- if(new_char)
- qdel(player)
-
- // If they're a carbon, they can get manifested
- if(J.mob_type & JOB_CARBON)
- data_core.manifest_inject(new_char)
-
-/datum/controller/subsystem/ticker/proc/collect_minds()
- for(var/mob/living/player in player_list)
- if(player.mind)
- minds += player.mind
-
-
-/datum/controller/subsystem/ticker/proc/equip_characters()
- var/captainless=1
- for(var/mob/living/carbon/human/player in player_list)
- if(player && player.mind && player.mind.assigned_role)
- if(player.mind.assigned_role == "Colony Director")
- captainless=0
- if(!player_is_antag(player.mind, only_offstation_roles = 1))
- job_master.EquipRank(player, player.mind.assigned_role, 0)
- UpdateFactionList(player)
- //equip_custom_items(player) //VOREStation Removal
- //player.apply_traits() //VOREStation Removal
- if(captainless)
- for(var/mob/M in player_list)
- if(!istype(M,/mob/new_player))
- to_chat(M, "Colony Directorship not forced on anyone.")
-
-
-/datum/controller/subsystem/ticker/proc/declare_completion()
- to_world("
A round of [mode.name] has ended!
")
- for(var/mob/Player in player_list)
- if(Player.mind && !isnewplayer(Player))
- if(Player.stat != DEAD)
- var/turf/playerTurf = get_turf(Player)
- if(emergency_shuttle.departed && emergency_shuttle.evac)
- if(isNotAdminLevel(playerTurf.z))
- to_chat(Player, "You survived the round, but remained on [station_name()] as [Player.real_name].")
- else
- to_chat(Player, "You managed to survive the events on [station_name()] as [Player.real_name].")
- else if(isAdminLevel(playerTurf.z))
- to_chat(Player, "You successfully underwent crew transfer after events on [station_name()] as [Player.real_name].")
- else if(issilicon(Player))
- to_chat(Player, "You remain operational after the events on [station_name()] as [Player.real_name].")
- else
- to_chat(Player, "You missed the crew transfer after the events on [station_name()] as [Player.real_name].")
- else
- if(istype(Player,/mob/observer/dead))
- var/mob/observer/dead/O = Player
- if(!O.started_as_observer)
- to_chat(Player, "You did not survive the events on [station_name()]...")
- else
- to_chat(Player, "You did not survive the events on [station_name()]...")
- to_world("
")
-
- for (var/mob/living/silicon/ai/aiPlayer in mob_list)
- if (aiPlayer.stat != 2)
- to_world("[aiPlayer.name] (Played by: [aiPlayer.key])'s laws at the end of the round were:")
- else
- to_world("[aiPlayer.name] (Played by: [aiPlayer.key])'s laws when it was deactivated were:")
- aiPlayer.show_laws(1)
-
- if (aiPlayer.connected_robots.len)
- var/robolist = "The AI's loyal minions were: "
- for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots)
- robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.key]), ":" (Played by: [robo.key]), "]"
- to_world("[robolist]")
-
- var/dronecount = 0
-
- for (var/mob/living/silicon/robot/robo in mob_list)
-
- if(istype(robo,/mob/living/silicon/robot/drone) && !istype(robo,/mob/living/silicon/robot/drone/swarm))
- dronecount++
- continue
-
- if (!robo.connected_ai)
- if (robo.stat != 2)
- to_world("[robo.name] (Played by: [robo.key]) survived as an AI-less stationbound synthetic! Its laws were:")
- else
- to_world("[robo.name] (Played by: [robo.key]) was unable to survive the rigors of being a stationbound synthetic without an AI. Its laws were:")
-
- if(robo) //How the hell do we lose robo between here and the world messages directly above this?
- robo.laws.show_laws(world)
-
- if(dronecount)
- to_world("There [dronecount>1 ? "were" : "was"] [dronecount] industrious maintenance [dronecount>1 ? "drones" : "drone"] at the end of this round.")
-
- mode.declare_completion()//To declare normal completion.
-
- //Ask the event manager to print round end information
- SSevents.RoundEnd()
-
- //Print a list of antagonists to the server log
- var/list/total_antagonists = list()
- //Look into all mobs in world, dead or alive
- for(var/datum/mind/Mind in minds)
- var/temprole = Mind.special_role
- if(temprole) //if they are an antagonist of some sort.
- if(temprole in total_antagonists) //If the role exists already, add the name to it
- total_antagonists[temprole] += ", [Mind.name]([Mind.key])"
- else
- total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob
- total_antagonists[temprole] += ": [Mind.name]([Mind.key])"
-
- //Now print them all into the log!
- log_game("Antagonists at round end were...")
- for(var/i in total_antagonists)
- log_game("[i]s[total_antagonists[i]].")
-
- return 1
-
-/datum/controller/subsystem/ticker/stat_entry()
- switch(current_state)
- if(GAME_STATE_INIT)
- ..()
- if(GAME_STATE_PREGAME) // RUNLEVEL_LOBBY
- ..("START [round_progressing ? "[round(pregame_timeleft)]s" : "(PAUSED)"]")
- if(GAME_STATE_SETTING_UP) // RUNLEVEL_SETUP
- ..("SETUP")
- if(GAME_STATE_PLAYING) // RUNLEVEL_GAME
- ..("GAME")
- if(GAME_STATE_FINISHED) // RUNLEVEL_POSTGAME
- switch(end_game_state)
- if(END_GAME_MODE_FINISHED)
- ..("MODE OVER, WAITING")
- if(END_GAME_READY_TO_END)
- ..("ENDGAME PROCESSING")
- if(END_GAME_ENDING)
- ..("END IN [round(restart_timeleft/10)]s")
- if(END_GAME_DELAYED)
- ..("END PAUSED")
- else
- ..("ENDGAME ERROR:[end_game_state]")
-
-/datum/controller/subsystem/ticker/Recover()
- flags |= SS_NO_INIT // Don't initialize again
-
- current_state = SSticker.current_state
- mode = SSticker.mode
- pregame_timeleft = SSticker.pregame_timeleft
-
- end_game_state = SSticker.end_game_state
- delay_end = SSticker.delay_end
- restart_timeleft = SSticker.restart_timeleft
-
- minds = SSticker.minds
-
- Bible_icon_state = SSticker.Bible_icon_state
- Bible_item_state = SSticker.Bible_item_state
- Bible_name = SSticker.Bible_name
- Bible_deity_name = SSticker.Bible_deity_name
- random_players = SSticker.random_players
+//
+// Ticker controls the state of the game, being responsible for round start, game mode, and round end.
+//
+SUBSYSTEM_DEF(ticker)
+ name = "Gameticker"
+ wait = 2 SECONDS
+ init_order = INIT_ORDER_TICKER
+ priority = FIRE_PRIORITY_TICKER
+ flags = SS_NO_TICK_CHECK | SS_KEEP_TIMING
+ runlevels = RUNLEVEL_LOBBY | RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME // Every runlevel!
+
+ var/const/restart_timeout = 3 MINUTES // Default time to wait before rebooting in desiseconds.
+ var/current_state = GAME_STATE_INIT // We aren't even at pregame yet // TODO replace with CURRENT_GAME_STATE
+
+ /* Relies upon the following globals (TODO move those in here) */
+ // var/master_mode = "extended" //The underlying game mode (so "secret" or the voted mode).
+ // Set by SSvote when VOTE_GAMEMODE finishes.
+ // var/round_progressing = 1 //Whether the lobby clock is ticking down.
+
+ var/pregame_timeleft = 0 // Time remaining until game starts in seconds. Set by config
+ var/start_immediately = FALSE // If true there is no lobby phase, the game starts immediately.
+
+ var/hide_mode = FALSE // If the true game mode should be hidden (because we chose "secret")
+ var/datum/game_mode/mode = null // The actual gamemode, if selected.
+
+ var/end_game_state = END_GAME_NOT_OVER // Track where we are ending game/round
+ var/restart_timeleft // Time remaining until restart in desiseconds
+ var/last_restart_notify // world.time of last restart warning.
+ var/delay_end = FALSE // If set, the round will not restart on its own.
+
+ // var/login_music // music played in pregame lobby // VOREStation Edit - We do music differently
+
+ var/list/datum/mind/minds = list() // The people in the game. Used for objective tracking.
+
+ // TODO - I am sure there is a better place these can go.
+ var/Bible_icon_state // icon_state the chaplain has chosen for his bible
+ var/Bible_item_state // item_state the chaplain has chosen for his bible
+ var/Bible_name // name of the bible
+ var/Bible_deity_name
+
+ var/random_players = FALSE // If set to nonzero, ALL players who latejoin or declare-ready join will have random appearances/genders
+
+ // TODO - Should this go here or in the job subsystem?
+ var/triai = FALSE // Global flag for Triumvirate AI being enabled
+
+ //station_explosion used to be a variable for every mob's hud. Which was a waste!
+ //Now we have a general cinematic centrally held within the gameticker....far more efficient!
+ var/obj/screen/cinematic = null
+
+// This global variable exists for legacy support so we don't have to rename every 'ticker' to 'SSticker' yet.
+var/global/datum/controller/subsystem/ticker/ticker
+/datum/controller/subsystem/ticker/PreInit()
+ global.ticker = src // TODO - Remove this! Change everything to point at SSticker intead
+
+/datum/controller/subsystem/ticker/Initialize()
+ pregame_timeleft = config.pregame_time
+ send2mainirc("Server lobby is loaded and open at byond://[config.serverurl ? config.serverurl : (config.server ? config.server : "[world.address]:[world.port]")]")
+
+ // Set up the global announcer
+ GLOB.autospeaker = new (null, null, null, 1)
+
+ return ..()
+
+/datum/controller/subsystem/ticker/fire(resumed = FALSE)
+ switch(current_state)
+ if(GAME_STATE_INIT)
+ pregame_welcome()
+ current_state = GAME_STATE_PREGAME
+ if(GAME_STATE_PREGAME)
+ pregame_tick()
+ if(GAME_STATE_SETTING_UP)
+ setup_tick()
+ if(GAME_STATE_PLAYING)
+ playing_tick()
+ if(GAME_STATE_FINISHED)
+ post_game_tick()
+
+/datum/controller/subsystem/ticker/proc/pregame_welcome()
+ to_world("Welcome to the pregame lobby!")
+ to_world("Please set up your character and select ready. The round will start in [pregame_timeleft] seconds.")
+
+// Called during GAME_STATE_PREGAME (RUNLEVEL_LOBBY)
+/datum/controller/subsystem/ticker/proc/pregame_tick()
+ if(round_progressing && last_fire)
+ pregame_timeleft -= (world.time - last_fire) / (1 SECOND)
+
+ if(start_immediately)
+ pregame_timeleft = 0
+ else if(SSvote.time_remaining)
+ return // vote still going, wait for it.
+
+ // Time to start the game!
+ if(pregame_timeleft <= 0)
+ current_state = GAME_STATE_SETTING_UP
+ Master.SetRunLevel(RUNLEVEL_SETUP)
+ if(start_immediately)
+ fire() // Don't wait for next tick, do it now!
+ return
+
+ if(pregame_timeleft <= config.vote_autogamemode_timeleft && !SSvote.gamemode_vote_called)
+ SSvote.autogamemode() // Start the game mode vote (if we haven't had one already)
+
+// Called during GAME_STATE_SETTING_UP (RUNLEVEL_SETUP)
+/datum/controller/subsystem/ticker/proc/setup_tick(resumed = FALSE)
+ if(!setup_choose_gamemode())
+ // It failed, go back to lobby state and re-send the welcome message
+ pregame_timeleft = config.pregame_time
+ SSvote.gamemode_vote_called = FALSE // Allow another autogamemode vote
+ current_state = GAME_STATE_PREGAME
+ Master.SetRunLevel(RUNLEVEL_LOBBY)
+ pregame_welcome()
+ return
+ // If we got this far we succeeded in picking a game mode. Punch it!
+ setup_startgame()
+ return
+
+// Formerly the first half of setup() - The part that chooses the game mode.
+// Returns 0 if failed to pick a mode, otherwise 1
+/datum/controller/subsystem/ticker/proc/setup_choose_gamemode()
+ //Create and announce mode
+ if(master_mode == "secret")
+ src.hide_mode = TRUE
+
+ var/list/runnable_modes = config.get_runnable_modes()
+ if((master_mode == "random") || (master_mode == "secret"))
+ if(!runnable_modes.len)
+ to_world("Unable to choose playable game mode. Reverting to pregame lobby.")
+ return 0
+ if(secret_force_mode != "secret")
+ src.mode = config.pick_mode(secret_force_mode)
+ if(!src.mode)
+ var/list/weighted_modes = list()
+ for(var/datum/game_mode/GM in runnable_modes)
+ weighted_modes[GM.config_tag] = config.probabilities[GM.config_tag]
+ src.mode = gamemode_cache[pickweight(weighted_modes)]
+ else
+ src.mode = config.pick_mode(master_mode)
+
+ if(!src.mode)
+ to_world("Serious error in mode setup! Reverting to pregame lobby.") //Uses setup instead of set up due to computational context.
+ return 0
+
+ job_master.ResetOccupations()
+ src.mode.create_antagonists()
+ src.mode.pre_setup()
+ job_master.DivideOccupations() // Apparently important for new antagonist system to register specific job antags properly.
+
+ if(!src.mode.can_start())
+ to_world("Unable to start [mode.name]. Not enough players readied, [config.player_requirements[mode.config_tag]] players needed. Reverting to pregame lobby.")
+ mode.fail_setup()
+ mode = null
+ job_master.ResetOccupations()
+ return 0
+
+ if(hide_mode)
+ to_world("The current game mode is - Secret!")
+ if(runnable_modes.len)
+ var/list/tmpmodes = new
+ for (var/datum/game_mode/M in runnable_modes)
+ tmpmodes+=M.name
+ tmpmodes = sortList(tmpmodes)
+ if(tmpmodes.len)
+ to_world("Possibilities: [english_list(tmpmodes, and_text= "; ", comma_text = "; ")]")
+ else
+ src.mode.announce()
+ return 1
+
+// Formerly the second half of setup() - The part that actually initializes everything and starts the game.
+/datum/controller/subsystem/ticker/proc/setup_startgame()
+ setup_economy()
+ create_characters() //Create player characters and transfer them.
+ collect_minds()
+ equip_characters()
+// data_core.manifest()
+
+ callHook("roundstart")
+
+ spawn(0)//Forking here so we dont have to wait for this to finish
+ mode.post_setup()
+ //Cleanup some stuff
+ for(var/obj/effect/landmark/start/S in landmarks_list)
+ //Deleting Startpoints but we need the ai point to AI-ize people later
+ if (S.name != "AI")
+ qdel(S)
+ to_world("Enjoy the game!")
+ world << sound('sound/AI/yawn/welcome.ogg') //YW EDIT: Custom message thanks to VerySoft
+ //Holiday Round-start stuff ~Carn
+ Holiday_Game_Start()
+
+ var/list/adm = get_admin_counts()
+ if(adm["total"] == 0)
+ send2adminirc("A round has started with no admins online.")
+
+/* supply_controller.process() //Start the supply shuttle regenerating points -- TLE // handled in scheduler
+ master_controller.process() //Start master_controller.process()
+ lighting_controller.process() //Start processing DynamicAreaLighting updates
+ */
+
+ current_state = GAME_STATE_PLAYING
+ Master.SetRunLevel(RUNLEVEL_GAME)
+
+ if(config.sql_enabled)
+ statistic_cycle() // Polls population totals regularly and stores them in an SQL DB -- TLE
+
+ return 1
+
+
+// Called during GAME_STATE_PLAYING (RUNLEVEL_GAME)
+/datum/controller/subsystem/ticker/proc/playing_tick(resumed = FALSE)
+ mode.process() // So THIS is where we run mode.process() huh? Okay
+
+ if(mode.explosion_in_progress)
+ return // wait until explosion is done.
+
+ // Calculate if game and/or mode are finished (Complicated by the continuous_rounds config option)
+ var/game_finished = FALSE
+ var/mode_finished = FALSE
+ if (config.continous_rounds) // Game keeps going after mode ends.
+ game_finished = (emergency_shuttle.returned() || mode.station_was_nuked)
+ mode_finished = ((end_game_state >= END_GAME_MODE_FINISHED) || mode.check_finished()) // Short circuit if already finished.
+ else // Game ends when mode does
+ game_finished = (mode.check_finished() || (emergency_shuttle.returned() && emergency_shuttle.evac == 1)) || universe_has_ended
+ mode_finished = game_finished
+
+ if(game_finished && mode_finished)
+ end_game_state = END_GAME_READY_TO_END
+ current_state = GAME_STATE_FINISHED
+ Master.SetRunLevel(RUNLEVEL_POSTGAME)
+ INVOKE_ASYNC(src, .proc/declare_completion)
+ else if (mode_finished && (end_game_state < END_GAME_MODE_FINISHED))
+ end_game_state = END_GAME_MODE_FINISHED // Only do this cleanup once!
+ mode.cleanup()
+ //call a transfer shuttle vote
+ to_world("The round has ended!")
+ SSvote.autotransfer()
+
+// Called during GAME_STATE_FINISHED (RUNLEVEL_POSTGAME)
+/datum/controller/subsystem/ticker/proc/post_game_tick()
+ switch(end_game_state)
+ if(END_GAME_READY_TO_END)
+ callHook("roundend")
+
+ if (mode.station_was_nuked)
+ feedback_set_details("end_proper", "nuke")
+ restart_timeleft = 1 MINUTE // No point waiting five minutes if everyone's dead.
+ if(!delay_end)
+ to_world("Rebooting due to destruction of [station_name()] in [round(restart_timeleft/600)] minute\s.")
+ last_restart_notify = world.time
+ else
+ feedback_set_details("end_proper", "proper completion")
+ restart_timeleft = restart_timeout
+
+ if(blackbox)
+ blackbox.save_all_data_to_sql() // TODO - Blackbox or statistics subsystem
+
+ end_game_state = END_GAME_ENDING
+ return
+ if(END_GAME_ENDING)
+ restart_timeleft -= (world.time - last_fire)
+ if(delay_end)
+ to_world("An admin has delayed the round end.")
+ end_game_state = END_GAME_DELAYED
+ else if(restart_timeleft <= 0)
+ world.Reboot()
+ else if (world.time - last_restart_notify >= 1 MINUTE)
+ to_world("Restarting in [round(restart_timeleft/600, 1)] minute\s.")
+ last_restart_notify = world.time
+ return
+ if(END_GAME_DELAYED)
+ restart_timeleft -= (world.time - last_fire)
+ if(!delay_end)
+ end_game_state = END_GAME_ENDING
+ else
+ log_error("Ticker arrived at round end in an unexpected endgame state '[end_game_state]'.")
+ end_game_state = END_GAME_READY_TO_END
+
+
+// ----------------------------------------------------------------------
+// These two below are not used! But they could be
+
+// Use these preferentially to directly examining ticker.current_state to help prepare for transition to ticker as subsystem!
+
+/datum/controller/subsystem/ticker/proc/PreRoundStart()
+ return (current_state < GAME_STATE_PLAYING)
+
+/datum/controller/subsystem/ticker/proc/IsSettingUp()
+ return (current_state == GAME_STATE_SETTING_UP)
+
+/datum/controller/subsystem/ticker/proc/IsRoundInProgress()
+ return (current_state == GAME_STATE_PLAYING)
+
+/datum/controller/subsystem/ticker/proc/HasRoundStarted()
+ return (current_state >= GAME_STATE_PLAYING)
+
+// ------------------------------------------------------------------------
+// HELPER PROCS!
+// ------------------------------------------------------------------------
+
+//Plus it provides an easy way to make cinematics for other events. Just use this as a template :)
+/datum/controller/subsystem/ticker/proc/station_explosion_cinematic(var/station_missed=0, var/override = null)
+ if( cinematic ) return //already a cinematic in progress!
+
+ //initialise our cinematic screen object
+ cinematic = new(src)
+ cinematic.icon = 'icons/effects/station_explosion.dmi'
+ cinematic.icon_state = "station_intact"
+ cinematic.layer = 100
+ cinematic.plane = PLANE_PLAYER_HUD
+ cinematic.mouse_opacity = 0
+ cinematic.screen_loc = "1,0"
+
+ var/obj/structure/bed/temp_buckle = new(src)
+ //Incredibly hackish. It creates a bed within the gameticker (lol) to stop mobs running around
+ if(station_missed)
+ for(var/mob/living/M in living_mob_list)
+ M.buckled = temp_buckle //buckles the mob so it can't do anything
+ if(M.client)
+ M.client.screen += cinematic //show every client the cinematic
+ else //nuke kills everyone on z-level 1 to prevent "hurr-durr I survived"
+ for(var/mob/living/M in living_mob_list)
+ M.buckled = temp_buckle
+ if(M.client)
+ M.client.screen += cinematic
+
+ switch(M.z)
+ if(0) //inside a crate or something
+ var/turf/T = get_turf(M)
+ if(T && T.z in using_map.station_levels) //we don't use M.death(0) because it calls a for(/mob) loop and
+ M.health = 0
+ M.set_stat(DEAD)
+ if(1) //on a z-level 1 turf.
+ M.health = 0
+ M.set_stat(DEAD)
+
+ //Now animate the cinematic
+ switch(station_missed)
+ if(1) //nuke was nearby but (mostly) missed
+ if( mode && !override )
+ override = mode.name
+ switch( override )
+ if("mercenary") //Nuke wasn't on station when it blew up
+ flick("intro_nuke",cinematic)
+ sleep(35)
+ world << sound('sound/effects/explosionfar.ogg')
+ flick("station_intact_fade_red",cinematic)
+ cinematic.icon_state = "summary_nukefail"
+ else
+ flick("intro_nuke",cinematic)
+ sleep(35)
+ world << sound('sound/effects/explosionfar.ogg')
+ //flick("end",cinematic)
+
+
+ if(2) //nuke was nowhere nearby //TODO: a really distant explosion animation
+ sleep(50)
+ world << sound('sound/effects/explosionfar.ogg')
+
+
+ else //station was destroyed
+ if( mode && !override )
+ override = mode.name
+ switch( override )
+ if("mercenary") //Nuke Ops successfully bombed the station
+ flick("intro_nuke",cinematic)
+ sleep(35)
+ flick("station_explode_fade_red",cinematic)
+ world << sound('sound/effects/explosionfar.ogg')
+ cinematic.icon_state = "summary_nukewin"
+ if("AI malfunction") //Malf (screen,explosion,summary)
+ flick("intro_malf",cinematic)
+ sleep(76)
+ flick("station_explode_fade_red",cinematic)
+ world << sound('sound/effects/explosionfar.ogg')
+ cinematic.icon_state = "summary_malf"
+ if("blob") //Station nuked (nuke,explosion,summary)
+ flick("intro_nuke",cinematic)
+ sleep(35)
+ flick("station_explode_fade_red",cinematic)
+ world << sound('sound/effects/explosionfar.ogg')
+ cinematic.icon_state = "summary_selfdes"
+ else //Station nuked (nuke,explosion,summary)
+ flick("intro_nuke",cinematic)
+ sleep(35)
+ flick("station_explode_fade_red", cinematic)
+ world << sound('sound/effects/explosionfar.ogg')
+ cinematic.icon_state = "summary_selfdes"
+ for(var/mob/living/M in living_mob_list)
+ if(M.loc.z in using_map.station_levels)
+ M.death()//No mercy
+ //If its actually the end of the round, wait for it to end.
+ //Otherwise if its a verb it will continue on afterwards.
+ sleep(300)
+
+ if(cinematic) qdel(cinematic) //end the cinematic
+ if(temp_buckle) qdel(temp_buckle) //release everybody
+ return
+
+
+/datum/controller/subsystem/ticker/proc/create_characters()
+ for(var/mob/new_player/player in player_list)
+ if(player && player.ready && player.mind?.assigned_role)
+ var/datum/job/J = SSjob.get_job(player.mind.assigned_role)
+
+ // Snowflakey AI treatment
+ if(J?.mob_type & JOB_SILICON_AI)
+ player.close_spawn_windows()
+ player.AIize(move = TRUE)
+ continue
+
+ // Ask their new_player mob to spawn them
+ if(!player.spawn_checks_vr(player.mind.assigned_role)) continue //VOREStation Add
+ var/mob/living/carbon/human/new_char = player.create_character()
+
+ // Created their playable character, delete their /mob/new_player
+ if(new_char)
+ qdel(player)
+
+ // If they're a carbon, they can get manifested
+ if(J?.mob_type & JOB_CARBON)
+ data_core.manifest_inject(new_char)
+
+/datum/controller/subsystem/ticker/proc/collect_minds()
+ for(var/mob/living/player in player_list)
+ if(player.mind)
+ minds += player.mind
+
+
+/datum/controller/subsystem/ticker/proc/equip_characters()
+ var/captainless=1
+ for(var/mob/living/carbon/human/player in player_list)
+ if(player && player.mind && player.mind.assigned_role)
+ if(player.mind.assigned_role == "Colony Director")
+ captainless=0
+ if(!player_is_antag(player.mind, only_offstation_roles = 1))
+ job_master.EquipRank(player, player.mind.assigned_role, 0)
+ UpdateFactionList(player)
+ //equip_custom_items(player) //VOREStation Removal
+ //player.apply_traits() //VOREStation Removal
+ if(captainless)
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ to_chat(M, "Colony Directorship not forced on anyone.")
+
+
+/datum/controller/subsystem/ticker/proc/declare_completion()
+ to_world("
A round of [mode.name] has ended!
")
+ for(var/mob/Player in player_list)
+ if(Player.mind && !isnewplayer(Player))
+ if(Player.stat != DEAD)
+ var/turf/playerTurf = get_turf(Player)
+ if(emergency_shuttle.departed && emergency_shuttle.evac)
+ if(isNotAdminLevel(playerTurf.z))
+ to_chat(Player, "You survived the round, but remained on [station_name()] as [Player.real_name].")
+ else
+ to_chat(Player, "You managed to survive the events on [station_name()] as [Player.real_name].")
+ else if(isAdminLevel(playerTurf.z))
+ to_chat(Player, "You successfully underwent crew transfer after events on [station_name()] as [Player.real_name].")
+ else if(issilicon(Player))
+ to_chat(Player, "You remain operational after the events on [station_name()] as [Player.real_name].")
+ else
+ to_chat(Player, "You missed the crew transfer after the events on [station_name()] as [Player.real_name].")
+ else
+ if(istype(Player,/mob/observer/dead))
+ var/mob/observer/dead/O = Player
+ if(!O.started_as_observer)
+ to_chat(Player, "You did not survive the events on [station_name()]...")
+ else
+ to_chat(Player, "You did not survive the events on [station_name()]...")
+ to_world("
")
+
+ for (var/mob/living/silicon/ai/aiPlayer in mob_list)
+ if (aiPlayer.stat != 2)
+ to_world("[aiPlayer.name] (Played by: [aiPlayer.key])'s laws at the end of the round were:")
+ else
+ to_world("[aiPlayer.name] (Played by: [aiPlayer.key])'s laws when it was deactivated were:")
+ aiPlayer.show_laws(1)
+
+ if (aiPlayer.connected_robots.len)
+ var/robolist = "The AI's loyal minions were: "
+ for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots)
+ robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.key]), ":" (Played by: [robo.key]), "]"
+ to_world("[robolist]")
+
+ var/dronecount = 0
+
+ for (var/mob/living/silicon/robot/robo in mob_list)
+
+ if(istype(robo,/mob/living/silicon/robot/drone) && !istype(robo,/mob/living/silicon/robot/drone/swarm))
+ dronecount++
+ continue
+
+ if (!robo.connected_ai)
+ if (robo.stat != 2)
+ to_world("[robo.name] (Played by: [robo.key]) survived as an AI-less stationbound synthetic! Its laws were:")
+ else
+ to_world("[robo.name] (Played by: [robo.key]) was unable to survive the rigors of being a stationbound synthetic without an AI. Its laws were:")
+
+ if(robo) //How the hell do we lose robo between here and the world messages directly above this?
+ robo.laws.show_laws(world)
+
+ if(dronecount)
+ to_world("There [dronecount>1 ? "were" : "was"] [dronecount] industrious maintenance [dronecount>1 ? "drones" : "drone"] at the end of this round.")
+
+ mode.declare_completion()//To declare normal completion.
+
+ //Ask the event manager to print round end information
+ SSevents.RoundEnd()
+
+ //Print a list of antagonists to the server log
+ var/list/total_antagonists = list()
+ //Look into all mobs in world, dead or alive
+ for(var/datum/mind/Mind in minds)
+ var/temprole = Mind.special_role
+ if(temprole) //if they are an antagonist of some sort.
+ if(temprole in total_antagonists) //If the role exists already, add the name to it
+ total_antagonists[temprole] += ", [Mind.name]([Mind.key])"
+ else
+ total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob
+ total_antagonists[temprole] += ": [Mind.name]([Mind.key])"
+
+ //Now print them all into the log!
+ log_game("Antagonists at round end were...")
+ for(var/i in total_antagonists)
+ log_game("[i]s[total_antagonists[i]].")
+
+ return 1
+
+/datum/controller/subsystem/ticker/stat_entry()
+ switch(current_state)
+ if(GAME_STATE_INIT)
+ ..()
+ if(GAME_STATE_PREGAME) // RUNLEVEL_LOBBY
+ ..("START [round_progressing ? "[round(pregame_timeleft)]s" : "(PAUSED)"]")
+ if(GAME_STATE_SETTING_UP) // RUNLEVEL_SETUP
+ ..("SETUP")
+ if(GAME_STATE_PLAYING) // RUNLEVEL_GAME
+ ..("GAME")
+ if(GAME_STATE_FINISHED) // RUNLEVEL_POSTGAME
+ switch(end_game_state)
+ if(END_GAME_MODE_FINISHED)
+ ..("MODE OVER, WAITING")
+ if(END_GAME_READY_TO_END)
+ ..("ENDGAME PROCESSING")
+ if(END_GAME_ENDING)
+ ..("END IN [round(restart_timeleft/10)]s")
+ if(END_GAME_DELAYED)
+ ..("END PAUSED")
+ else
+ ..("ENDGAME ERROR:[end_game_state]")
+
+/datum/controller/subsystem/ticker/Recover()
+ flags |= SS_NO_INIT // Don't initialize again
+
+ current_state = SSticker.current_state
+ mode = SSticker.mode
+ pregame_timeleft = SSticker.pregame_timeleft
+
+ end_game_state = SSticker.end_game_state
+ delay_end = SSticker.delay_end
+ restart_timeleft = SSticker.restart_timeleft
+
+ minds = SSticker.minds
+
+ Bible_icon_state = SSticker.Bible_icon_state
+ Bible_item_state = SSticker.Bible_item_state
+ Bible_name = SSticker.Bible_name
+ Bible_deity_name = SSticker.Bible_deity_name
+ random_players = SSticker.random_players
diff --git a/code/controllers/subsystems/time_track.dm b/code/controllers/subsystems/time_track.dm
index aed175ed27..239e99c0b6 100644
--- a/code/controllers/subsystems/time_track.dm
+++ b/code/controllers/subsystems/time_track.dm
@@ -30,8 +30,11 @@ SUBSYSTEM_DEF(time_track)
time_dilation_avg_fast = MC_AVERAGE_FAST(time_dilation_avg_fast, time_dilation_current)
time_dilation_avg = MC_AVERAGE(time_dilation_avg, time_dilation_avg_fast)
time_dilation_avg_slow = MC_AVERAGE_SLOW(time_dilation_avg_slow, time_dilation_avg)
+
+ log_game("TIDI: [time_dilation_current];[time_dilation_avg_fast];[time_dilation_avg];[time_dilation_avg_slow]")
else
first_run = FALSE
+ log_debug("TiDi Starting Log")
last_tick_realtime = current_realtime
last_tick_byond_time = current_byondtime
last_tick_tickcount = current_tickcount
diff --git a/code/datums/autolathe/autolathe_yw.dm b/code/datums/autolathe/autolathe_yw.dm
index 5444a0ef5f..ba5f02de95 100644
--- a/code/datums/autolathe/autolathe_yw.dm
+++ b/code/datums/autolathe/autolathe_yw.dm
@@ -5,7 +5,6 @@
/obj/machinery/autolathe
name = "autolathe"
desc = "It produces items using metal and glass."
- icon = 'icons/obj/stationobjs_vr.dmi'
icon_state = "autolathe"
density = 1
anchored = 1
@@ -36,7 +35,6 @@
var/datum/research/files
var/mat_efficiency = 1
- var/build_time = 50
var/list/datum/design/item/autolathe/matching_designs
var/temp_search
var/selected_category
@@ -47,13 +45,11 @@
/obj/machinery/autolathe/New()
..()
+
+/obj/machinery/autolathe/Initialize()
+ . = ..()
wires = new(src)
- component_parts = list()
- component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
- component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
- component_parts += new /obj/item/weapon/stock_parts/matter_bin(src)
- component_parts += new /obj/item/weapon/stock_parts/manipulator(src)
- component_parts += new /obj/item/weapon/stock_parts/console_screen(src)
+ default_apply_parts()
RefreshParts()
files = new /datum/research/autolathe(src)
matching_designs = list()
@@ -181,8 +177,10 @@
to_chat(usr, "The autolathe queue is full!")
if(!busy)
busy = 1
+ update_icon()
process_queue()
busy = 0
+ update_icon()
if(href_list["remove_from_queue"])
var/index = text2num(href_list["remove_from_queue"])
@@ -213,14 +211,20 @@
return 1
/obj/machinery/autolathe/update_icon()
+ overlays.Cut()
+
+ icon_state = initial(icon_state)
+
if(panel_open)
- icon_state = "autolathe_t"
- else if(busy)
- icon_state = "autolathe_n"
- else
- if(icon_state == "autolathe_n")
- flick("autolathe_u", src) // If lid WAS closed, show opening animation
- icon_state = "autolathe"
+ overlays.Add(image(icon, "[icon_state]_panel"))
+ if(stat & NOPOWER)
+ return
+ if(busy)
+ icon_state = "[icon_state]_work"
+ if(!busy)
+ icon_state = "[icon_state]_pause"
+
+
/obj/machinery/autolathe/RefreshParts()
..()
@@ -233,7 +237,6 @@
storage_capacity[DEFAULT_WALL_MATERIAL] = mb_rating * 25000
storage_capacity["glass"] = mb_rating * 12500
- build_time = 50 / man_rating
mat_efficiency = 1.1 - man_rating * 0.1// Normally, price is 1.25 the amount of material, so this shouldn't go higher than 0.6. Maximum rating of parts is 5
@@ -277,6 +280,7 @@
/obj/machinery/autolathe/proc/build_item(datum/design/D, multiplier)
desc = initial(desc)+"\nIt's building \a [initial(D.name)]."
var/is_stack = ispath(D.build_path, /obj/item/stack)
+ var/is_box = ispath(D.build_path, /obj/item/weapon/storage/box)
var/coeff = get_coeff(D)
var/metal_cost = D.materials[DEFAULT_WALL_MATERIAL]
var/glass_cost = D.materials["glass"]
@@ -284,8 +288,7 @@
if(can_build(D, multiplier))
being_built = list(D, multiplier)
use_power(power)
- icon_state = "autolathe"
- flick("autolathe_n",src)
+ update_icon()
if(is_stack)
var/list/materials_used = list(DEFAULT_WALL_MATERIAL=metal_cost*multiplier, "glass"=glass_cost*multiplier)
//stored_material = list(DEFAULT_WALL_MATERIAL -= materials_used[DEFAULT_WALL_MATERIAL], "glass" -= materials_used["glass"])
@@ -297,13 +300,21 @@
stored_material["glass"] -= materials_used["glass"]
SSnanoui.update_uis(src)
sleep(32*coeff)
+ flick("[initial(icon_state)]_finish", src)
if(is_stack)
var/obj/item/stack/S = new D.build_path(BuildTurf)
S.amount = multiplier
else
var/obj/item/new_item = new D.build_path(BuildTurf)
- new_item.matter[DEFAULT_WALL_MATERIAL] *= coeff
- new_item.matter["glass"] *= coeff
+ if(is_box)
+ for(var/obj/item/L in new_item.contents)
+ if(!(L.matter))
+ continue
+ L.matter[DEFAULT_WALL_MATERIAL] *= coeff
+ L.matter["glass"] *= coeff
+ else
+ new_item.matter[DEFAULT_WALL_MATERIAL] *= coeff
+ new_item.matter["glass"] *= coeff
SSnanoui.update_uis(src)
desc = initial(desc)
@@ -526,7 +537,7 @@
else
to_chat(user, "You fill \the [src] with \the [eating].")
- flick("autolathe_o", src) // Plays metal insertion animation. Work out a good way to work out a fitting animation. ~Z
+ flick("autolathe_loading", src) // Plays metal insertion animation. Work out a good way to work out a fitting animation. ~Z
if(istype(eating,/obj/item/stack))
var/obj/item/stack/stack = eating
@@ -581,9 +592,9 @@
if(!filltype)
visible_message("[bicon(src)]\The [src] beeps, \"Storage is full. Operation aborted\"")
- return
+ break
- flick("autolathe_o", src)
+ flick("autolathe_loading", src)
if(istype(eating,/obj/item/stack))
var/obj/item/stack/stack = eating
diff --git a/code/datums/outfits/military/marines.dm b/code/datums/outfits/military/marines.dm
index 719b36c690..a5a81b973d 100644
--- a/code/datums/outfits/military/marines.dm
+++ b/code/datums/outfits/military/marines.dm
@@ -1,23 +1,23 @@
/decl/hierarchy/outfit/military/marine/pt
name = OUTFIT_MILITARY("Marine PT")
- uniform = /obj/item/clothing/under/solgov/pt/marine
+ uniform = /obj/item/clothing/under/solgov/pt/army
shoes = /obj/item/clothing/shoes/black
/decl/hierarchy/outfit/military/marine/utility
name = OUTFIT_MILITARY("Marine Utility")
- uniform = /obj/item/clothing/under/solgov/utility/marine
+ uniform = /obj/item/clothing/under/solgov/utility/army
shoes = /obj/item/clothing/shoes/boots/jungle
/decl/hierarchy/outfit/military/marine/service
name = OUTFIT_MILITARY("Marine Service")
- uniform = /obj/item/clothing/under/solgov/service/marine
+ uniform = /obj/item/clothing/under/solgov/service/army
shoes = /obj/item/clothing/shoes/dress
- suit = /obj/item/clothing/suit/storage/service/marine
+ suit = /obj/item/clothing/suit/storage/solgov/service/army
/decl/hierarchy/outfit/military/marine/dress
name = OUTFIT_MILITARY("Marine Dress")
- uniform = /obj/item/clothing/under/solgov/mildress/marine
+ uniform = /obj/item/clothing/under/solgov/mildress/army
shoes = /obj/item/clothing/shoes/dress/white
- suit = /obj/item/clothing/suit/dress/marine
+ suit = /obj/item/clothing/suit/dress/solgov/army
gloves = /obj/item/clothing/gloves/white
- head = /obj/item/clothing/head/dress/marine
\ No newline at end of file
+ head = /obj/item/clothing/head/dress/army
\ No newline at end of file
diff --git a/code/datums/outfits/military/sifguard.dm b/code/datums/outfits/military/sifguard.dm
index 9348224a9e..fa44675b67 100644
--- a/code/datums/outfits/military/sifguard.dm
+++ b/code/datums/outfits/military/sifguard.dm
@@ -12,12 +12,12 @@
name = OUTFIT_MILITARY("SifGuard Service")
uniform = /obj/item/clothing/under/solgov/utility/sifguard
shoes = /obj/item/clothing/shoes/boots/tactical
- suit = /obj/item/clothing/suit/storage/service/sifguard
+ suit = /obj/item/clothing/suit/storage/solgov/service/sifguard
/decl/hierarchy/outfit/military/sifguard/dress
name = OUTFIT_MILITARY("SifGuard Dress")
- uniform = /obj/item/clothing/under/solgov/mildress/sifguard
+ uniform = /obj/item/clothing/under/solgov/service/sifguard
shoes = /obj/item/clothing/shoes/dress
- suit = /obj/item/clothing/suit/dress/expedition
+ suit = /obj/item/clothing/suit/storage/solgov/dress/sifguard
gloves = /obj/item/clothing/gloves/white
- head = /obj/item/clothing/head/dress/expedition
\ No newline at end of file
+ head = /obj/item/clothing/head/service/sifguard
\ No newline at end of file
diff --git a/code/datums/outfits/outfit_vr.dm b/code/datums/outfits/outfit_vr.dm
index 37692e2053..7f978fafb0 100644
--- a/code/datums/outfits/outfit_vr.dm
+++ b/code/datums/outfits/outfit_vr.dm
@@ -1,6 +1,6 @@
/decl/hierarchy/outfit/USDF/Marine
name = "USDF marine"
- uniform = /obj/item/clothing/under/solgov/utility/marine/green
+ uniform = /obj/item/clothing/under/solgov/utility/army/urban
shoes = /obj/item/clothing/shoes/boots/jackboots
gloves = /obj/item/clothing/gloves/combat
l_ear = /obj/item/device/radio/headset/centcom
@@ -27,10 +27,10 @@
/decl/hierarchy/outfit/USDF/Officer
name = "USDF officer"
- head = /obj/item/clothing/head/dress/marine/command/admiral
+ head = /obj/item/clothing/head/dress/army/command
shoes = /obj/item/clothing/shoes/boots/jackboots
l_ear = /obj/item/device/radio/headset/centcom
- uniform = /obj/item/clothing/under/solgov/mildress/marine/command
+ uniform = /obj/item/clothing/under/solgov/mildress/army/command
back = /obj/item/weapon/storage/backpack/satchel
belt = /obj/item/weapon/gun/projectile/revolver/consul
l_pocket = /obj/item/ammo_magazine/s44
@@ -49,7 +49,7 @@
return C
/decl/hierarchy/outfit/solcom/representative
- name = "SolGov Representative" //CHOMP Edit
+ name = "SolGov Representative" //YW EDIT: SolGov
shoes = /obj/item/clothing/shoes/laceup
l_ear = /obj/item/device/radio/headset/centcom
uniform = /obj/item/clothing/under/suit_jacket/navy
@@ -61,11 +61,11 @@
/decl/hierarchy/outfit/solcom/representative/equip_id(mob/living/carbon/human/H)
var/obj/item/weapon/card/id/C = ..()
- C.name = "[H.real_name]'s SolGov ID Card" //CHOMP Edit
+ C.name = "[H.real_name]'s SolGov ID Card" //YW EDIT: SolGov
C.icon_state = "lifetime"
C.access = get_all_station_access()
C.access += get_all_centcom_access()
- C.assignment = "SolGov Representative" //CHOMP Edit
+ C.assignment = "SolGov Representative" //YW EDIT: SolGov
C.registered_name = H.real_name
return C
@@ -115,16 +115,10 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
l_ear = /obj/item/device/radio/headset/explorer
id_slot = slot_wear_id
pda_slot = slot_l_store
- pda_type = /obj/item/device/pda/explorer //VORESTation Edit - Better Brown
- id_type = /obj/item/weapon/card/id/explorer //VOREStation Edit
+ pda_type = /obj/item/device/pda/explorer
+ id_type = /obj/item/weapon/card/id/explorer
id_pda_assignment = "Explorer"
flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
- backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1)
-
-/decl/hierarchy/outfit/job/explorer2/post_equip(mob/living/carbon/human/H)
- ..()
- for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents)
- permit.set_name(H.real_name)
/decl/hierarchy/outfit/job/pilot
name = OUTFIT_JOB_NAME("Pilot")
@@ -136,21 +130,21 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
l_ear = /obj/item/device/radio/headset/pilot/alt
id_slot = slot_wear_id
pda_slot = slot_belt
- pda_type = /obj/item/device/pda //VOREStation Edit - Civilian
+ pda_type = /obj/item/device/pda
id_pda_assignment = "Pilot"
flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
/decl/hierarchy/outfit/job/medical/sar
- name = OUTFIT_JOB_NAME("Field Medic") //VOREStation Edit
+ name = OUTFIT_JOB_NAME("Field Medic")
uniform = /obj/item/clothing/under/utility/blue
- //suit = /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar //VOREStation Edit
+ //suit = /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar
shoes = /obj/item/clothing/shoes/boots/winter/explorer
l_ear = /obj/item/device/radio/headset/sar
l_hand = /obj/item/weapon/storage/firstaid/regular
belt = /obj/item/weapon/storage/belt/medical/emt
pda_slot = slot_l_store
- pda_type = /obj/item/device/pda/sar //VOREStation Add
- id_pda_assignment = "Field Medic" //VOREStation Edit
+ pda_type = /obj/item/device/pda/sar
+ id_pda_assignment = "Field Medic"
flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
/decl/hierarchy/outfit/job/pathfinder
@@ -164,12 +158,6 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
id_type = /obj/item/weapon/card/id/explorer/head
id_pda_assignment = "Pathfinder"
flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
- backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1)
-
-/decl/hierarchy/outfit/job/pathfinder/post_equip(mob/living/carbon/human/H)
- ..()
- for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents)
- permit.set_name(H.real_name)
/decl/hierarchy/outfit/job/assistant/explorer
id_type = /obj/item/weapon/card/id/explorer
diff --git a/code/datums/supplypacks/materials_yw.dm b/code/datums/supplypacks/materials_yw.dm
new file mode 100644
index 0000000000..de73a90b35
--- /dev/null
+++ b/code/datums/supplypacks/materials_yw.dm
@@ -0,0 +1,14 @@
+/datum/supply_pack/materials/carpet_fancy
+ name = "Fancy Imported carpet"
+ containertype = /obj/structure/closet/crate
+ containername = "Fancy Imported carpet crate"
+ cost = 50
+ contains = list(
+ /obj/fiftyspawner/bcarpet,
+ /obj/fiftyspawner/blucarpet,
+ /obj/fiftyspawner/turcarpet,
+ /obj/fiftyspawner/sblucarpet,
+ /obj/fiftyspawner/gaycarpet,
+ /obj/fiftyspawner/purcarpet,
+ /obj/fiftyspawner/oracarpet
+ ) //REEE
\ No newline at end of file
diff --git a/code/datums/supplypacks/misc_vr.dm b/code/datums/supplypacks/misc_vr.dm
index 27de833ba8..94f23fb61c 100644
--- a/code/datums/supplypacks/misc_vr.dm
+++ b/code/datums/supplypacks/misc_vr.dm
@@ -95,4 +95,19 @@
access_eva,
access_explorer,
access_pilot)
+ one_access = TRUE
+
+/datum/supply_pack/randomised/misc/explorer_shield
+ name = "Explorer shield"
+ num_contained = 2
+ contains = list(
+ /obj/item/weapon/shield/riot/explorer,
+ /obj/item/weapon/shield/riot/explorer/purple
+ )
+ cost = 75
+ containertype = /obj/structure/closet/crate/secure/gear
+ containername = "exploration shield crate"
+ access = list(access_explorer,
+ access_eva,
+ access_pilot)
one_access = TRUE
\ No newline at end of file
diff --git a/code/datums/supplypacks/recreation.dm b/code/datums/supplypacks/recreation.dm
index 357f0eaead..134ae76e30 100644
--- a/code/datums/supplypacks/recreation.dm
+++ b/code/datums/supplypacks/recreation.dm
@@ -66,7 +66,7 @@
contains = list(
/obj/item/device/pipe_painter = 2,
/obj/item/device/floor_painter = 2,
- /obj/item/device/closet_painter = 2
+ ///obj/item/device/closet_painter = 2
)
/datum/supply_pack/recreation/cheapbait
diff --git a/code/datums/uplink/ammunition_vr.dm b/code/datums/uplink/ammunition_vr.dm
new file mode 100644
index 0000000000..3235bb7311
--- /dev/null
+++ b/code/datums/uplink/ammunition_vr.dm
@@ -0,0 +1,20 @@
+/*************
+* Ammunition *
+*************/
+/datum/uplink_item/item/ammo/cell
+ name = "Weapon cell"
+
+/datum/uplink_item/item/ammo/highcell
+ name = "High capacity cell"
+ path = /obj/item/weapon/cell/high
+ item_cost = 15
+
+/datum/uplink_item/item/ammo/supercell
+ name = "Super capacity cell"
+ path = /obj/item/weapon/cell/super
+ item_cost = 30
+
+/datum/uplink_item/item/ammo/voidcell
+ name = "Void cell"
+ path = /obj/item/weapon/cell/device/weapon/recharge/alien/hybrid
+ item_cost = DEFAULT_TELECRYSTAL_AMOUNT * 1.5
diff --git a/code/datums/uplink/medical_vr.dm b/code/datums/uplink/medical_vr.dm
index 17a3ddf33a..8f0264d3e9 100644
--- a/code/datums/uplink/medical_vr.dm
+++ b/code/datums/uplink/medical_vr.dm
@@ -1,25 +1,10 @@
/**********
* Medical *
**********/
-/datum/uplink_item/item/medical/fire
- name = "Fire medical kit"
- item_cost = 10
- path = /obj/item/weapon/storage/firstaid/fire
-
-/datum/uplink_item/item/medical/toxin
- name = "Toxin medical kit"
- item_cost = 10
- path = /obj/item/weapon/storage/firstaid/toxin
-
-/datum/uplink_item/item/medical/o2
- name = "Oxygen medical kit"
- item_cost = 10
- path = /obj/item/weapon/storage/firstaid/o2
-
-/datum/uplink_item/item/medical/adv
- name = "Advanced medical kit"
- item_cost = 10
- path = /obj/item/weapon/storage/firstaid/adv
+/datum/uplink_item/item/medical/pizza
+ name = "Free Pizza Voucher"
+ item_cost = 5
+ path = /obj/item/pizzavoucher
/datum/uplink_item/item/medical/mre
name = "Meal, Ready to eat (Random)"
@@ -36,6 +21,11 @@
item_cost = 5
path = /obj/item/weapon/storage/mre/menu11
+/datum/uplink_item/item/medical/medical
+ name = "Meal, Ready to eat (medical)"
+ item_cost = 5
+ path = /obj/item/weapon/storage/mre/menu13
+
/datum/uplink_item/item/medical/glucose
name = "Glucose injector"
item_cost = 5
@@ -71,11 +61,41 @@
item_cost = 5
path = /obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/oxy
+/datum/uplink_item/item/medical/fire
+ name = "Fire medical kit"
+ item_cost = 10
+ path = /obj/item/weapon/storage/firstaid/fire
+
+/datum/uplink_item/item/medical/toxin
+ name = "Toxin medical kit"
+ item_cost = 10
+ path = /obj/item/weapon/storage/firstaid/toxin
+
+/datum/uplink_item/item/medical/o2
+ name = "Oxygen medical kit"
+ item_cost = 10
+ path = /obj/item/weapon/storage/firstaid/o2
+
+/datum/uplink_item/item/medical/adv
+ name = "Advanced medical kit"
+ item_cost = 10
+ path = /obj/item/weapon/storage/firstaid/adv
+
/datum/uplink_item/item/medical/organ
name = "Organ Repair injector"
item_cost = 10
path = /obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/organ
+/datum/uplink_item/item/medical/stasis
+ name = "Stasis Bag"
+ item_cost = 20
+ path = /obj/item/bodybag/cryobag
+
+/datum/uplink_item/item/medical/synth
+ name = "Synthmorph Bag"
+ item_cost = 20
+ path = /obj/item/bodybag/cryobag/robobag
+
/datum/uplink_item/item/medical/nanites
name = "Healing Nanite pill bottle"
item_cost = 30
diff --git a/code/datums/uplink/tools_vr.dm b/code/datums/uplink/tools_vr.dm
index 34794c5cdf..30b2cd725e 100644
--- a/code/datums/uplink/tools_vr.dm
+++ b/code/datums/uplink/tools_vr.dm
@@ -1,6 +1,21 @@
/********************
* Devices and Tools *
********************/
+/datum/uplink_item/item/tools/oxygen
+ name = "Emergency Oxygen Tank"
+ item_cost = 2
+ path = /obj/item/weapon/tank/emergency/oxygen/double
+
+/datum/uplink_item/item/tools/phoron
+ name = "Emergency Phoron Tank"
+ item_cost = 2
+ path = /obj/item/weapon/tank/emergency/phoron/double
+
+/datum/uplink_item/item/tools/suitcooler
+ name = "Emergency Suit Cooler"
+ item_cost = 2
+ path = /obj/item/device/suit_cooling_unit/emergency
+
/datum/uplink_item/item/tools/basiclaptop
name = "Laptop (Basic)"
item_cost = 5
@@ -16,6 +31,11 @@
item_cost = 10
path = /obj/item/stack/nanopaste/advanced
+/datum/uplink_item/item/tools/autolok
+ name = "Autolok Voidsuit"
+ item_cost = 10
+ path = /obj/item/clothing/suit/space/void/autolok
+
/datum/uplink_item/item/tools/elitetablet
name = "Tablet (Advanced)"
item_cost = 15
diff --git a/code/datums/uplink/visible_weapons_vr.dm b/code/datums/uplink/visible_weapons_vr.dm
new file mode 100644
index 0000000000..d8df7d15eb
--- /dev/null
+++ b/code/datums/uplink/visible_weapons_vr.dm
@@ -0,0 +1,12 @@
+/***************************************
+* Highly Visible and Dangerous Weapons *
+***************************************/
+/datum/uplink_item/item/visible_weapons/holdout
+ name = "Holdout Phaser"
+ item_cost = 30
+ path = /obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked
+
+/datum/uplink_item/item/visible_weapons/frontier
+ name = "Frontier Carbine"
+ item_cost = 75
+ path = /obj/item/weapon/gun/energy/locked/frontier/carbine/unlocked
diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm
index b7b66302b5..39a5e142e0 100644
--- a/code/defines/obj/weapon.dm
+++ b/code/defines/obj/weapon.dm
@@ -313,6 +313,7 @@
name = "rapid part exchange device"
desc = "Special mechanical module made to store, sort, and apply standard machine parts."
icon_state = "RPED"
+ item_icons = list(slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi', slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi') //YW add - RPED sprite
w_class = ITEMSIZE_HUGE
can_hold = list(/obj/item/weapon/stock_parts)
storage_slots = 50
@@ -330,7 +331,7 @@
icon_state = "RPED"
w_class = ITEMSIZE_HUGE
//YAWN Changes
- can_hold = list(
+ can_hold = list(
/obj/item/weapon/cell,
/obj/item/weapon/stock_parts,
/obj/item/weapon/reagent_containers/glass/beaker)
diff --git a/code/game/antagonist/antagonist_helpers.dm b/code/game/antagonist/antagonist_helpers.dm
index 10f7a75b15..ebf212f065 100644
--- a/code/game/antagonist/antagonist_helpers.dm
+++ b/code/game/antagonist/antagonist_helpers.dm
@@ -12,8 +12,12 @@
return FALSE
if(avoid_silicons)
var/datum/job/J = SSjob.get_job(player.assigned_role)
- if(J.mob_type & JOB_SILICON)
- return FALSE
+ if(J)
+ if(J.mob_type & JOB_SILICON)
+ return FALSE
+ else // If SSjob couldn't find a job, they don't have one yet, so the next best thing we can switch on are job preferences
+ if((player.current.client.prefs.job_engsec_high | player.current.client.prefs.job_engsec_med | player.current.client.prefs.job_engsec_low) & (AI | CYBORG)) // If they have ANY chance of being silicon
+ return FALSE
return TRUE
/datum/antagonist/proc/antags_are_dead()
diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm
index cb4df1c5c3..fe785c7d76 100755
--- a/code/game/area/Space Station 13 areas.dm
+++ b/code/game/area/Space Station 13 areas.dm
@@ -25,6 +25,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
requires_power = 1
always_unpowered = 1
dynamic_lighting = 0
+ has_gravity = 0
power_light = 0
power_equip = 0
power_environ = 0
@@ -1730,7 +1731,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
/area/security/brig/prison_break()
for(var/obj/structure/closet/secure_closet/brig/temp_closet in src)
temp_closet.locked = 0
- temp_closet.icon_state = temp_closet.icon_closed
+ temp_closet.icon_state = "closed_unlocked"
for(var/obj/machinery/door_timer/temp_timer in src)
temp_timer.releasetime = 1
..()
@@ -1742,7 +1743,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
/area/security/prison/prison_break()
for(var/obj/structure/closet/secure_closet/brig/temp_closet in src)
temp_closet.locked = 0
- temp_closet.icon_state = temp_closet.icon_closed
+ temp_closet.icon_state = "closed_unlocked"
for(var/obj/machinery/door_timer/temp_timer in src)
temp_timer.releasetime = 1
..()
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index 2dac39e0e7..49c481be15 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -420,7 +420,7 @@ var/list/mob/living/forced_ambiance_list = new
H.AdjustStunned(3)
H.AdjustWeakened(3)
to_chat(mob, "The sudden appearance of gravity makes you fall to the floor!")
- playsound(get_turf(src), "bodyfall", 50, 1)
+ playsound(mob, "bodyfall", 50, 1)
/area/proc/prison_break(break_lights = TRUE, open_doors = TRUE, open_blast_doors = TRUE)
var/obj/machinery/power/apc/theAPC = get_apc()
diff --git a/code/game/gamemodes/changeling/powers/armblade.dm b/code/game/gamemodes/changeling/powers/armblade.dm
index 664e6191ae..4a84fde371 100644
--- a/code/game/gamemodes/changeling/powers/armblade.dm
+++ b/code/game/gamemodes/changeling/powers/armblade.dm
@@ -113,11 +113,11 @@
/obj/item/weapon/melee/changeling/handle_shield(mob/user, var/damage, atom/damage_source = null, mob/attacker = null, var/def_zone = null, var/attack_text = "the attack")
if(default_parry_check(user, attacker, damage_source) && prob(defend_chance))
user.visible_message("\The [user] parries [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/slash.ogg', 50, 1)
+ playsound(src, 'sound/weapons/slash.ogg', 50, 1)
return 1
if(unique_parry_check(user, attacker, damage_source) && prob(projectile_parry_chance))
user.visible_message("\The [user] deflects [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/slash.ogg', 50, 1)
+ playsound(src, 'sound/weapons/slash.ogg', 50, 1)
return 1
return 0
diff --git a/code/game/gamemodes/cult/construct_spells.dm b/code/game/gamemodes/cult/construct_spells.dm
index 64c97a30f4..954361fb9f 100644
--- a/code/game/gamemodes/cult/construct_spells.dm
+++ b/code/game/gamemodes/cult/construct_spells.dm
@@ -537,7 +537,7 @@ proc/findNullRod(var/atom/target)
new_projectile.fire()
log_and_message_admins("has casted [src] at \the [hit_atom].")
if(fire_sound)
- playsound(get_turf(src), fire_sound, 75, 1)
+ playsound(src, fire_sound, 75, 1)
return 1
return 0
diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm
index 8560582ee8..827e9730da 100644
--- a/code/game/gamemodes/cult/cult_items.dm
+++ b/code/game/gamemodes/cult/cult_items.dm
@@ -35,7 +35,7 @@
throw_at(get_edge_target_turf(src, pick(alldirs)), rand(1,3), throw_speed)
var/spooky = pick('sound/hallucinations/growl1.ogg', 'sound/hallucinations/growl2.ogg', 'sound/hallucinations/growl3.ogg', 'sound/hallucinations/wail.ogg')
- playsound(loc, spooky, 50, 1)
+ playsound(src, spooky, 50, 1)
return 1
diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm
index b9d434902e..bbf4bfb343 100644
--- a/code/game/gamemodes/cult/cult_structures.dm
+++ b/code/game/gamemodes/cult/cult_structures.dm
@@ -57,7 +57,7 @@
if(prob(1+ damage * 5))
visible_message("[shatter_message]")
STOP_PROCESSING(SSobj, src)
- playsound(get_turf(src),shatter_sound, 75, 1)
+ playsound(src,shatter_sound, 75, 1)
isbroken = 1
density = 0
icon_state = "[initial(icon_state)]-broken"
@@ -73,21 +73,21 @@
)
STOP_PROCESSING(SSobj, src)
user.do_attack_animation(src)
- playsound(get_turf(src),shatter_sound, 75, 1)
+ playsound(src,shatter_sound, 75, 1)
isbroken = 1
density = 0
icon_state = "[initial(icon_state)]-broken"
set_light(0)
else
to_chat(user, "You hit \the [src]!")
- playsound(get_turf(src),impact_sound, 75, 1)
+ playsound(src,impact_sound, 75, 1)
else
if(prob(damage * 2))
to_chat(user, "You pulverize what was left of \the [src]!")
qdel(src)
else
to_chat(user, "You hit \the [src]!")
- playsound(get_turf(src),impact_sound, 75, 1)
+ playsound(src,impact_sound, 75, 1)
/obj/structure/cult/pylon/proc/repair(mob/user as mob)
if(isbroken)
diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm
index ba737a416a..083a90fc09 100644
--- a/code/game/gamemodes/events.dm
+++ b/code/game/gamemodes/events.dm
@@ -187,7 +187,7 @@ var/hadevent = 0
for (var/obj/structure/closet/secure_closet/brig/temp_closet in A)
temp_closet.locked = 0
- temp_closet.icon_state = temp_closet.icon_closed
+ temp_closet.icon_state = "closed_unlocked"
for (var/obj/machinery/door/airlock/security/temp_airlock in A)
spawn(0) temp_airlock.prison_open()
diff --git a/code/game/gamemodes/events/dust.dm b/code/game/gamemodes/events/dust.dm
index 400ae1058d..526164cd58 100644
--- a/code/game/gamemodes/events/dust.dm
+++ b/code/game/gamemodes/events/dust.dm
@@ -95,7 +95,7 @@ The "dust" will damage the hull of the station causin minor hull breaches.
if(!M.stat && !istype(M, /mob/living/silicon/ai))
shake_camera(M, 3, 1)
if (A)
- playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1)
+ playsound(src, 'sound/effects/meteorimpact.ogg', 40, 1)
if(ismob(A))
A.ex_act(strength)//This should work for now I guess
diff --git a/code/game/gamemodes/events/holidays/Christmas.dm b/code/game/gamemodes/events/holidays/Christmas.dm
index ed86c4045d..e0991edaa2 100644
--- a/code/game/gamemodes/events/holidays/Christmas.dm
+++ b/code/game/gamemodes/events/holidays/Christmas.dm
@@ -40,7 +40,7 @@
"What do you get from eating tree decorations?\n\nTinsilitis!",
"What do snowmen wear on their heads?\n\nIce caps!",
"Why is Christmas just like life on ss13?\n\nYou do all the work and the fat guy gets all the credit.",
- "Why doesn’t Santa have any children?\n\nBecause he only comes down the chimney.")
+ "Why doesn't Santa have any children?\n\nBecause he only comes down the chimney.")
new /obj/item/clothing/head/festive(target.loc)
user.update_icons()
cracked = 1
@@ -49,7 +49,7 @@
other_half.cracked = 1
other_half.icon_state = "cracker2"
target.put_in_active_hand(other_half)
- playsound(user, 'sound/effects/snap.ogg', 50, 1)
+ playsound(src, 'sound/effects/snap.ogg', 50, 1)
return 1
return ..()
diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm
index 5447431279..62406c3877 100644
--- a/code/game/gamemodes/nuclear/pinpointer.dm
+++ b/code/game/gamemodes/nuclear/pinpointer.dm
@@ -211,7 +211,7 @@
/obj/item/weapon/pinpointer/nukeop/proc/workdisk()
if(bomb_set) //If the bomb is set, lead to the shuttle
mode = 1 //Ensures worklocation() continues to work
- playsound(loc, 'sound/machines/twobeep.ogg', 50, 1) //Plays a beep
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1) //Plays a beep
visible_message("Shuttle Locator active.") //Lets the mob holding it know that the mode has changed
return //Get outta here
@@ -236,7 +236,7 @@
/obj/item/weapon/pinpointer/nukeop/proc/worklocation()
if(!bomb_set)
mode = 0
- playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
visible_message("Authentication Disk Locator active.")
return
diff --git a/code/game/gamemodes/technomancer/devices/shield_armor.dm b/code/game/gamemodes/technomancer/devices/shield_armor.dm
index c8e8130adc..7618708aad 100644
--- a/code/game/gamemodes/technomancer/devices/shield_armor.dm
+++ b/code/game/gamemodes/technomancer/devices/shield_armor.dm
@@ -70,7 +70,7 @@
to_chat(user, "Your shield has absorbed most of \the [damage_source].")
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
return 0 // This shield does not block all damage, so returning 0 is needed to tell the game to apply the new damage.
/obj/item/clothing/suit/armor/shield/attack_self(mob/user)
diff --git a/code/game/gamemodes/technomancer/devices/tesla_armor.dm b/code/game/gamemodes/technomancer/devices/tesla_armor.dm
index 86d6f82b08..124e1ed1f3 100644
--- a/code/game/gamemodes/technomancer/devices/tesla_armor.dm
+++ b/code/game/gamemodes/technomancer/devices/tesla_armor.dm
@@ -81,4 +81,4 @@
lightning.old_style_target(target)
lightning.fire()
visible_message("\The [src] strikes \the [target] with lightning!")
- playsound(get_turf(src), 'sound/weapons/gauss_shoot.ogg', 75, 1)
\ No newline at end of file
+ playsound(src, 'sound/weapons/gauss_shoot.ogg', 75, 1)
\ No newline at end of file
diff --git a/code/game/gamemodes/technomancer/spells/audible_deception.dm b/code/game/gamemodes/technomancer/spells/audible_deception.dm
index c8a66fac3c..1914b72f14 100644
--- a/code/game/gamemodes/technomancer/spells/audible_deception.dm
+++ b/code/game/gamemodes/technomancer/spells/audible_deception.dm
@@ -75,7 +75,7 @@
/obj/item/weapon/spell/audible_deception/on_ranged_cast(atom/hit_atom, mob/living/user)
var/turf/T = get_turf(hit_atom)
if(selected_sound && pay_energy(200))
- playsound(T, selected_sound, 80, 1, -1)
+ playsound(src, selected_sound, 80, 1, -1)
adjust_instability(1)
// Air Horn time.
if(selected_sound == 'sound/items/AirHorn.ogg' && pay_energy(3800))
diff --git a/code/game/gamemodes/technomancer/spells/instability_tap.dm b/code/game/gamemodes/technomancer/spells/instability_tap.dm
index 13a2b5e318..ad2c72518b 100644
--- a/code/game/gamemodes/technomancer/spells/instability_tap.dm
+++ b/code/game/gamemodes/technomancer/spells/instability_tap.dm
@@ -26,5 +26,5 @@
else
core.give_energy(amount)
adjust_instability(50)
- playsound(get_turf(src), 'sound/effects/supermatter.ogg', 75, 1)
+ playsound(src, 'sound/effects/supermatter.ogg', 75, 1)
qdel(src)
\ No newline at end of file
diff --git a/code/game/gamemodes/technomancer/spells/oxygenate.dm b/code/game/gamemodes/technomancer/spells/oxygenate.dm
index 61c6367260..b36f17c726 100644
--- a/code/game/gamemodes/technomancer/spells/oxygenate.dm
+++ b/code/game/gamemodes/technomancer/spells/oxygenate.dm
@@ -29,5 +29,5 @@
if(pay_energy(1500))
T.assume_gas("oxygen", 200)
T.assume_gas("nitrogen", 800)
- playsound(src.loc, 'sound/effects/spray.ogg', 50, 1, -3)
+ playsound(src, 'sound/effects/spray.ogg', 50, 1, -3)
adjust_instability(10)
\ No newline at end of file
diff --git a/code/game/gamemodes/technomancer/spells/projectile/projectile.dm b/code/game/gamemodes/technomancer/spells/projectile/projectile.dm
index a52bb2e584..62ae49b0f0 100644
--- a/code/game/gamemodes/technomancer/spells/projectile/projectile.dm
+++ b/code/game/gamemodes/technomancer/spells/projectile/projectile.dm
@@ -16,7 +16,7 @@
new_projectile.fire()
log_and_message_admins("has casted [src] at \the [hit_atom].")
if(fire_sound)
- playsound(get_turf(src), fire_sound, 75, 1)
+ playsound(src, fire_sound, 75, 1)
adjust_instability(instability_per_shot)
return 1
return 0
diff --git a/code/game/gamemodes/technomancer/spells/reflect.dm b/code/game/gamemodes/technomancer/spells/reflect.dm
index 47ed0663f2..756e9e27fc 100644
--- a/code/game/gamemodes/technomancer/spells/reflect.dm
+++ b/code/game/gamemodes/technomancer/spells/reflect.dm
@@ -60,7 +60,7 @@
P.damage = P.damage * 1.5
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
// now send a log so that admins don't think they're shooting themselves on purpose.
log_and_message_admins("[user] reflected [attacker]'s attack back at them.")
@@ -80,7 +80,7 @@
on the same side, and hits you!")
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
log_and_message_admins("[user] reflected [attacker]'s attack back at them.")
diff --git a/code/game/gamemodes/technomancer/spells/shield.dm b/code/game/gamemodes/technomancer/spells/shield.dm
index 6bcbda5ec4..b11d5590b0 100644
--- a/code/game/gamemodes/technomancer/spells/shield.dm
+++ b/code/game/gamemodes/technomancer/spells/shield.dm
@@ -55,7 +55,7 @@
if(check_shield_arc(user, bad_arc, damage_source, attacker))
user.visible_message("\The [user]'s [src] blocks [attack_text]!")
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
adjust_instability(2)
return 1
return 0
diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm
index c65837e123..aa57aa84fd 100644
--- a/code/game/jobs/job/captain.dm
+++ b/code/game/jobs/job/captain.dm
@@ -74,9 +74,9 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
ideal_character_age = 50
outfit_type = /decl/hierarchy/outfit/job/hop
- job_description = "The Head of Personnel manages the Service department, the Exploration team, and most other civilians. They also \
+ job_description = "The Head of Personnel manages the Service department and most other civilians. They also \
manage the Supply department, through the Quartermaster. In addition, the Head of Personnel oversees the personal accounts \
- of the crew, including their money and access. If necessary, the Head of Personnel is first in line to assume Acting Command."
+ of the crew, including their money and access. If necessary, the Head of Personnel is first in line to assume Acting Command." //YW EDIT
alt_titles = list("Crew Resources Officer" = /datum/alt_title/cro)
access = list(access_security, access_sec_doors, access_brig, access_forensics_lockers,
diff --git a/code/game/jobs/job/science_vr.dm b/code/game/jobs/job/science_vr.dm
index 637b41f3cb..c1dd0d10b6 100644
--- a/code/game/jobs/job/science_vr.dm
+++ b/code/game/jobs/job/science_vr.dm
@@ -6,11 +6,13 @@
access = list(access_rd, access_heads, access_tox, access_genetics, access_morgue,
access_tox_storage, access_teleporter, access_sec_doors,
access_research, access_robotics, access_xenobiology, access_ai_upload, access_tech_storage,
- access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_eva, access_network) //YW Edit access_gateway
+ access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_eva, access_network,
+ access_explorer, access_pathfinder) //YW Edit access_gateway, _explorer, and _pathfinder
minimal_access = list(access_rd, access_heads, access_tox, access_genetics, access_morgue,
access_tox_storage, access_teleporter, access_sec_doors,
access_research, access_robotics, access_xenobiology, access_ai_upload, access_tech_storage,
- access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_eva, access_network) //YW Edit access_gateway
+ access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch, access_eva, access_network,
+ access_explorer, access_pathfinder) //YW Edit access_gateway, _explorer, and _pathfinder
/datum/job/scientist
spawn_positions = 5
diff --git a/code/game/jobs/job/silicon_vr.dm b/code/game/jobs/job/silicon_vr.dm
index eb70eb731e..f5df1e3acf 100644
--- a/code/game/jobs/job/silicon_vr.dm
+++ b/code/game/jobs/job/silicon_vr.dm
@@ -1,4 +1,5 @@
/datum/job/ai
+ disallow_jobhop = TRUE
pto_type = PTO_CIVILIAN
/datum/job/cyborg
diff --git a/code/game/machinery/CableLayer.dm b/code/game/machinery/CableLayer.dm
index d954a80b29..8edc131ac8 100644
--- a/code/game/machinery/CableLayer.dm
+++ b/code/game/machinery/CableLayer.dm
@@ -41,7 +41,7 @@
m = min(m, cable.amount)
m = min(m, 30)
if(m)
- playsound(src.loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
use_cable(m)
var/obj/item/stack/cable_coil/CC = new (get_turf(src))
CC.amount = m
diff --git a/code/game/machinery/air_alarm.dm b/code/game/machinery/air_alarm.dm
index f3e7892058..2441179130 100644
--- a/code/game/machinery/air_alarm.dm
+++ b/code/game/machinery/air_alarm.dm
@@ -192,7 +192,7 @@
regulating_temperature = 1
audible_message("\The [src] clicks as it starts [environment.temperature > target_temperature ? "cooling" : "heating"] the room.",\
"You hear a click and a faint electronic hum.")
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
else
//check for when we should stop adjusting temperature
if(get_danger_level(target_temperature, TLV["temperature"]) || abs(environment.temperature - target_temperature) <= 0.5)
@@ -200,7 +200,7 @@
regulating_temperature = 0
audible_message("\The [src] clicks quietly as it stops [environment.temperature > target_temperature ? "cooling" : "heating"] the room.",\
"You hear a click as a faint electronic humming stops.")
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
if(regulating_temperature)
if(target_temperature > T0C + MAX_TEMPERATURE)
diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm
index 3833c72ee4..3a012a1ccd 100644
--- a/code/game/machinery/atmoalter/canister.dm
+++ b/code/game/machinery/atmoalter/canister.dm
@@ -171,7 +171,7 @@ update_flag
location.assume_air(air_contents)
src.destroyed = 1
- playsound(src.loc, 'sound/effects/spray.ogg', 10, 1, -3)
+ playsound(src, 'sound/effects/spray.ogg', 10, 1, -3)
src.density = 0
update_icon()
diff --git a/code/game/machinery/atmoalter/pump_vr.dm b/code/game/machinery/atmoalter/pump_vr.dm
index ce1376503a..69be9208a1 100644
--- a/code/game/machinery/atmoalter/pump_vr.dm
+++ b/code/game/machinery/atmoalter/pump_vr.dm
@@ -89,7 +89,7 @@
return
anchored = !anchored
- playsound(get_turf(src), I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
return
diff --git a/code/game/machinery/atmoalter/scrubber.dm b/code/game/machinery/atmoalter/scrubber.dm
index dd81a92616..219cf7801f 100644
--- a/code/game/machinery/atmoalter/scrubber.dm
+++ b/code/game/machinery/atmoalter/scrubber.dm
@@ -220,7 +220,7 @@
return
anchored = !anchored
- playsound(src.loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
return
diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm
index bb1629c109..1629b77bdd 100644
--- a/code/game/machinery/autolathe.dm
+++ b/code/game/machinery/autolathe.dm
@@ -1,7 +1,6 @@
/obj/machinery/autolathe
name = "autolathe"
desc = "It produces items using metal and glass."
- icon = 'icons/obj/stationobjs_vr.dmi'
icon_state = "autolathe"
density = 1
anchored = 1
@@ -204,7 +203,7 @@
else
to_chat(user, "You fill \the [src] with \the [eating].")
- flick("autolathe_o", src) // Plays metal insertion animation. Work out a good way to work out a fitting animation. ~Z
+ flick("autolathe_loading", src) // Plays metal insertion animation. Work out a good way to work out a fitting animation. ~Z
if(istype(eating,/obj/item/stack))
var/obj/item/stack/stack = eating
@@ -286,6 +285,7 @@
//Create the desired item.
var/obj/item/I = new making.path(src.loc)
+ flick("[initial(icon_state)]_finish", src)
if(multiplier > 1)
if(istype(I, /obj/item/stack))
var/obj/item/stack/S = I
@@ -297,14 +297,16 @@
updateUsrDialog()
/obj/machinery/autolathe/update_icon()
+ overlays.Cut()
+
+ icon_state = initial(icon_state)
+
if(panel_open)
- icon_state = "autolathe_t"
- else if(busy)
- icon_state = "autolathe_n"
- else
- if(icon_state == "autolathe_n")
- flick("autolathe_u", src) // If lid WAS closed, show opening animation
- icon_state = "autolathe"
+ overlays.Add(image(icon, "[icon_state]_panel"))
+ if(stat & NOPOWER)
+ return
+ if(busy)
+ icon_state = "[icon_state]_work"
//Updates overall lathe storage size.
/obj/machinery/autolathe/RefreshParts()
diff --git a/code/game/machinery/biogenerator.dm b/code/game/machinery/biogenerator.dm
index 220d9fd013..4bd89e07dc 100644
--- a/code/game/machinery/biogenerator.dm
+++ b/code/game/machinery/biogenerator.dm
@@ -164,11 +164,11 @@
processing = 1
update_icon()
updateUsrDialog()
- playsound(src.loc, 'sound/machines/blender.ogg', 40, 1)
+ playsound(src, 'sound/machines/blender.ogg', 40, 1)
use_power(S * 30)
sleep((S + 15) / eat_eff)
processing = 0
- playsound(src.loc, 'sound/machines/biogenerator_end.ogg', 40, 1)
+ playsound(src, 'sound/machines/biogenerator_end.ogg', 40, 1)
update_icon()
else
menustat = "void"
diff --git a/code/game/machinery/bioprinter.dm b/code/game/machinery/bioprinter.dm
index b5a25b24a0..43cd3e0e2d 100644
--- a/code/game/machinery/bioprinter.dm
+++ b/code/game/machinery/bioprinter.dm
@@ -285,7 +285,7 @@
/obj/machinery/organ_printer/flesh/print_organ(var/choice)
var/obj/item/organ/O = ..()
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
visible_message("\The [src] dings, then spits out \a [O].")
return O
@@ -350,7 +350,7 @@
var/obj/item/organ/O = ..()
O.robotize()
O.status |= ORGAN_CUT_AWAY // robotize() resets status to 0
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
audible_message("\The [src] dings, then spits out \a [O].")
return O
diff --git a/code/game/machinery/bomb_tester_vr.dm b/code/game/machinery/bomb_tester_vr.dm
index fb5b2819c0..b4f3b192ed 100644
--- a/code/game/machinery/bomb_tester_vr.dm
+++ b/code/game/machinery/bomb_tester_vr.dm
@@ -359,11 +359,11 @@
if(cancelled)
return
if(simulation_results == "Error")
- playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
state("Invalid parameters.")
else
ping("Simulation complete!")
- playsound(loc, "sound/effects/printer.ogg", 50, 1)
+ playsound(src, "sound/effects/printer.ogg", 50, 1)
var/obj/item/weapon/paper/P = new(get_turf(src))
P.name = "Explosive Simulator printout"
P.info = simulation_results
diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm
index 786761b3b1..0f209a1a99 100644
--- a/code/game/machinery/buttons.dm
+++ b/code/game/machinery/buttons.dm
@@ -21,5 +21,5 @@
// VOREStation Edit Begin
/obj/machinery/button/attack_hand(obj/item/weapon/W, mob/user as mob)
if(..()) return 1
- playsound(loc, 'sound/machines/button.ogg', 100, 1)
+ playsound(src, 'sound/machines/button.ogg', 100, 1)
// VOREStation Edit End
diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm
index ba5e1038f0..454025d425 100644
--- a/code/game/machinery/camera/camera.dm
+++ b/code/game/machinery/camera/camera.dm
@@ -158,7 +158,7 @@
user.do_attack_animation(src)
user.setClickCooldown(user.get_attack_speed())
visible_message("\The [user] slashes at [src]!")
- playsound(src.loc, 'sound/weapons/slash.ogg', 100, 1)
+ playsound(src, 'sound/weapons/slash.ogg', 100, 1)
add_hiddenprint(user)
destroy()
@@ -169,7 +169,7 @@
S.do_attack_animation(src)
S.setClickCooldown(user.get_attack_speed())
visible_message("\The [user] [pick(S.attacktext)] \the [src]!")
- playsound(src.loc, S.attack_sound, 100, 1)
+ playsound(src, S.attack_sound, 100, 1)
add_hiddenprint(user)
destroy()
..()
@@ -183,7 +183,7 @@
panel_open = !panel_open
user.visible_message("[user] screws the camera's panel [panel_open ? "open" : "closed"]!",
"You screw the camera's panel [panel_open ? "open" : "closed"].")
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
else if((W.is_wirecutter() || istype(W, /obj/item/device/multitool)) && panel_open)
interact(user)
@@ -258,7 +258,7 @@
if (istype(W, /obj/item)) //is it even possible to get into attackby() with non-items?
var/obj/item/I = W
if (I.hitsound)
- playsound(loc, I.hitsound, 50, 1, -1)
+ playsound(src, I.hitsound, 50, 1, -1)
take_damage(W.force)
else
@@ -278,7 +278,7 @@
visible_message(" [user] has deactivated [src]!")
else
visible_message(" [src] clicks and shuts down. ")
- playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1)
+ playsound(src, 'sound/items/Wirecutter.ogg', 100, 1)
icon_state = "[initial(icon_state)]1"
add_hiddenprint(user)
else
@@ -286,7 +286,7 @@
visible_message(" [user] has reactivated [src]!")
else
visible_message(" [src] clicks and reactivates itself. ")
- playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1)
+ playsound(src, 'sound/items/Wirecutter.ogg', 100, 1)
icon_state = initial(icon_state)
add_hiddenprint(user)
@@ -308,7 +308,7 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, loc)
spark_system.start()
- playsound(loc, "sparks", 50, 1)
+ playsound(src, "sparks", 50, 1)
/obj/machinery/camera/proc/set_status(var/newstatus)
if (status != newstatus)
@@ -404,7 +404,7 @@
// Do after stuff here
to_chat(user, "You start to weld [src]..")
- playsound(src.loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
WT.eyecheck(user)
busy = 1
if(do_after(user, 100 * WT.toolspeed))
diff --git a/code/game/machinery/camera/camera_assembly.dm b/code/game/machinery/camera/camera_assembly.dm
index 759a09107a..17f82629d4 100644
--- a/code/game/machinery/camera/camera_assembly.dm
+++ b/code/game/machinery/camera/camera_assembly.dm
@@ -78,7 +78,7 @@
if(3)
// State 3
if(W.is_screwdriver())
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
var/input = sanitize(input(usr, "Which networks would you like to connect this camera to? Separate networks with a comma. No Spaces!\nFor example: "+using_map.station_short+",Security,Secret ", "Set Network", camera_network ? camera_network : NETWORK_DEFAULT))
if(!input)
@@ -118,7 +118,7 @@
else if(W.is_wirecutter())
new/obj/item/stack/cable_coil(get_turf(src), 2)
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You cut the wires from the circuits.")
state = 2
return
@@ -161,7 +161,7 @@
return 0
to_chat(user, "You start to weld the [src]..")
- playsound(src.loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
WT.eyecheck(user)
busy = 1
if(do_after(user, 20 * WT.toolspeed))
diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm
index e5fec765ca..2c6a5d34e6 100644
--- a/code/game/machinery/cloning.dm
+++ b/code/game/machinery/cloning.dm
@@ -201,7 +201,7 @@
return
else if((occupant.health >= heal_level || occupant.health == occupant.getMaxHealth()) && (!eject_wait))
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
audible_message("\The [src] signals that the cloning process is complete.")
connected_message("Cloning Process Complete.")
locked = 0
diff --git a/code/game/machinery/computer/ai_core.dm b/code/game/machinery/computer/ai_core.dm
index 8a88948ee0..397366c6c2 100644
--- a/code/game/machinery/computer/ai_core.dm
+++ b/code/game/machinery/computer/ai_core.dm
@@ -15,7 +15,7 @@
switch(state)
if(0)
if(P.is_wrench())
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
if(do_after(user, 20 * P.toolspeed))
to_chat(user, "You wrench the frame into place.")
anchored = 1
@@ -25,7 +25,7 @@
if(!WT.isOn())
to_chat(user, "The welder must be on for this task.")
return
- playsound(loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
if(do_after(user, 20 * WT.toolspeed))
if(!src || !WT.remove_fuel(0, user)) return
to_chat(user, "You deconstruct the frame.")
@@ -33,25 +33,25 @@
qdel(src)
if(1)
if(P.is_wrench())
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
if(do_after(user, 20 * P.toolspeed))
to_chat(user, "You unfasten the frame.")
anchored = 0
state = 0
if(istype(P, /obj/item/weapon/circuitboard/aicore) && !circuit)
- playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You place the circuit board inside the frame.")
icon_state = "1"
circuit = P
user.drop_item()
P.loc = src
if(P.is_screwdriver() && circuit)
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You screw the circuit board into place.")
state = 2
icon_state = "2"
if(P.is_crowbar() && circuit)
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You remove the circuit board.")
state = 1
icon_state = "0"
@@ -59,7 +59,7 @@
circuit = null
if(2)
if(P.is_screwdriver() && circuit)
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You unfasten the circuit board.")
state = 1
icon_state = "1"
@@ -69,7 +69,7 @@
to_chat(user, "You need five coils of wire to add them to the frame.")
return
to_chat(user, "You start to add cables to the frame.")
- playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if (do_after(user, 20) && state == 2)
if (C.use(5))
state = 3
@@ -81,7 +81,7 @@
if (brain)
to_chat(user, "Get that brain out of there first")
else
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You remove the cables.")
state = 2
icon_state = "2"
@@ -94,7 +94,7 @@
to_chat(user, "You need two sheets of glass to put in the glass panel.")
return
to_chat(user, "You start to put in the glass panel.")
- playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if (do_after(user, 20) && state == 3)
if(RG.use(2))
to_chat(user, "You put in the glass panel.")
@@ -146,7 +146,7 @@
icon_state = "3b"
if(P.is_crowbar() && brain)
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You remove the brain.")
brain.loc = loc
brain = null
@@ -154,7 +154,7 @@
if(4)
if(P.is_crowbar())
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You remove the glass panel.")
state = 3
if (brain)
@@ -165,7 +165,7 @@
return
if(P.is_screwdriver())
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You connect the monitor.")
if(!brain)
var/open_for_latejoin = alert(user, "Would you like this core to be open for latejoining AIs?", "Latejoin", "Yes", "Yes", "No") == "Yes"
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm
index 960ce3dc35..054c9c2cc3 100644
--- a/code/game/machinery/computer/buildandrepair.dm
+++ b/code/game/machinery/computer/buildandrepair.dm
@@ -14,7 +14,7 @@
switch(state)
if(0)
if(P.is_wrench())
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
if(do_after(user, 20 * P.toolspeed))
to_chat(user, "You wrench the frame into place.")
src.anchored = 1
@@ -24,7 +24,7 @@
if(!WT.remove_fuel(0, user))
to_chat(user, "The welding tool must be on to complete this task.")
return
- playsound(src.loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
if(do_after(user, 20 * WT.toolspeed))
if(!src || !WT.isOn()) return
to_chat(user, "You deconstruct the frame.")
@@ -32,7 +32,7 @@
qdel(src)
if(1)
if(P.is_wrench())
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
if(do_after(user, 20 * P.toolspeed))
to_chat(user, "You unfasten the frame.")
src.anchored = 0
@@ -40,7 +40,7 @@
if(istype(P, /obj/item/weapon/circuitboard) && !circuit)
var/obj/item/weapon/circuitboard/B = P
if(B.board_type == "computer")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You place the circuit board inside the frame.")
src.icon_state = "1"
src.circuit = P
@@ -49,12 +49,12 @@
else
to_chat(user, "This frame does not accept circuit boards of this type!")
if(P.is_screwdriver() && circuit)
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You screw the circuit board into place.")
src.state = 2
src.icon_state = "2"
if(P.is_crowbar()) && circuit)
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You remove the circuit board.")
src.state = 1
src.icon_state = "0"
@@ -62,7 +62,7 @@
src.circuit = null
if(2)
if(P.is_screwdriver() && circuit)
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You unfasten the circuit board.")
src.state = 1
src.icon_state = "1"
@@ -72,7 +72,7 @@
to_chat(user, "You need five coils of wire to add them to the frame.")
return
to_chat(user, "You start to add cables to the frame.")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 20) && state == 2)
if (C.use(5))
to_chat(user, "You add cables to the frame.")
@@ -80,7 +80,7 @@
icon_state = "3"
if(3)
if(P.is_wirecutter())
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You remove the cables.")
src.state = 2
src.icon_state = "2"
@@ -92,7 +92,7 @@
if (G.get_amount() < 2)
to_chat(user, "You need two sheets of glass to put in the glass panel.")
return
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You start to put in the glass panel.")
if(do_after(user, 20) && state == 3)
if (G.use(2))
@@ -101,13 +101,13 @@
src.icon_state = "4"
if(4)
if(P.is_crowbar())
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You remove the glass panel.")
src.state = 3
src.icon_state = "3"
new /obj/item/stack/material/glass( src.loc, 2 )
if(P.is_screwdriver())
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You connect the monitor.")
var/B = new src.circuit.build_path ( src.loc )
src.circuit.construct(B)
diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm
index 441970a8cb..dbd5ba8383 100644
--- a/code/game/machinery/computer/pod.dm
+++ b/code/game/machinery/computer/pod.dm
@@ -51,7 +51,7 @@
/*
/obj/machinery/computer/pod/attackby(I as obj, user as mob)
if(I.is_screwdriver())
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
if(do_after(user, 20))
if(stat & BROKEN)
to_chat(user, "The broken glass falls out.")
diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm
index aa9c230e22..3717da58c5 100644
--- a/code/game/machinery/constructable_frame.dm
+++ b/code/game/machinery/constructable_frame.dm
@@ -33,7 +33,7 @@
if (C.get_amount() < 5)
to_chat(user, "You need five lengths of cable to add them to the frame.")
return
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You start to add cables to the frame.")
if(do_after(user, 20) && state == 1)
if(C.use(5))
@@ -50,7 +50,7 @@
if(istype(P, /obj/item/weapon/circuitboard))
var/obj/item/weapon/circuitboard/B = P
if(B.board_type == "machine")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You add the circuit board to the frame.")
circuit = P
user.drop_item()
@@ -72,7 +72,7 @@
to_chat(user, "This frame does not accept circuit boards of this type!")
else
if(P.is_wirecutter())
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You remove the cables.")
state = 1
icon_state = "box_0"
@@ -103,7 +103,7 @@
component_check = 0
break
if(component_check)
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
var/obj/machinery/new_machine = new src.circuit.build_path(src.loc, src.dir)
if(new_machine.component_parts)
@@ -131,7 +131,7 @@
if(istype(P, /obj/item))
for(var/I in req_components)
if(istype(P, text2path(I)) && (req_components[I] > 0))
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(P.is_cable_coil))
var/obj/item/stack/cable_coil/CP = P
if(CP.get_amount() > 1)
diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm
index 42725bbe28..05eb9c322c 100644
--- a/code/game/machinery/deployable.dm
+++ b/code/game/machinery/deployable.dm
@@ -57,7 +57,7 @@ Barricades
if("brute")
health -= W.force * 0.75
if(material == (get_material_by_name(MAT_WOOD) || get_material_by_name(MAT_SIFWOOD)))
- playsound(loc, 'sound/effects/woodcutting.ogg', 100, 1)
+ playsound(src, 'sound/effects/woodcutting.ogg', 100, 1)
else
playsound(src, 'sound/weapons/smash.ogg', 50, 1)
CheckHealth()
@@ -76,9 +76,9 @@ Barricades
/obj/structure/barricade/attack_generic(var/mob/user, var/damage, var/attack_verb)
visible_message("[user] [attack_verb] the [src]!")
if(material == get_material_by_name("resin"))
- playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 100, 1)
else if(material == (get_material_by_name(MAT_WOOD) || get_material_by_name(MAT_SIFWOOD)))
- playsound(loc, 'sound/effects/woodcutting.ogg', 100, 1)
+ playsound(src, 'sound/effects/woodcutting.ogg', 100, 1)
else
playsound(src, 'sound/weapons/smash.ogg', 50, 1)
user.do_attack_animation(src)
diff --git a/code/game/machinery/deployable_vr.dm b/code/game/machinery/deployable_vr.dm
index 9f7e79af5b..2f2f2f6adf 100644
--- a/code/game/machinery/deployable_vr.dm
+++ b/code/game/machinery/deployable_vr.dm
@@ -15,7 +15,7 @@
var/human_name = TRUE
var/static/list/cutout_types
- var/static/list/painters = list(/obj/item/weapon/reagent_containers/glass/paint, /obj/item/device/floor_painter, /obj/item/device/closet_painter)
+ var/static/list/painters = list(/obj/item/weapon/reagent_containers/glass/paint, /obj/item/device/floor_painter)//, /obj/item/device/closet_painter)
/obj/structure/barricade/cutout/New()
. = ..()
diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm
index 18e0678fcf..958101a3b9 100644
--- a/code/game/machinery/door_control.dm
+++ b/code/game/machinery/door_control.dm
@@ -31,7 +31,7 @@
if(req_access.len || req_one_access.len)
req_access = list()
req_one_access = list()
- playsound(src.loc, "sparks", 100, 1)
+ playsound(src, "sparks", 100, 1)
return 1
/obj/machinery/button/remote/attack_hand(mob/user as mob)
diff --git a/code/game/machinery/doorbell_vr.dm b/code/game/machinery/doorbell_vr.dm
index 9df92aa209..3c453682b7 100644
--- a/code/game/machinery/doorbell_vr.dm
+++ b/code/game/machinery/doorbell_vr.dm
@@ -20,7 +20,7 @@
if(inoperable())
return
use_power(active_power_usage)
- playsound(src.loc, chime_sound, 75)
+ playsound(src, chime_sound, 75)
icon_state = "dbchime-active"
set_light(2, 0.5, "#33FF33")
visible_message("\The [src]'s light flashes.")
@@ -139,7 +139,7 @@
to_chat(user, "You save the data in \the [M]'s buffer.")
else if(W.is_wrench())
to_chat(user, "You start to unwrench \the [src].")
- playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
+ playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
if(do_after(user, 15) && !QDELETED(src))
to_chat(user, "You unwrench \the [src].")
new /obj/item/frame/doorbell(src.loc)
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 42a9057923..fcfe7f8f6a 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -81,7 +81,7 @@
if(do_after(user,5 SECONDS,src))
visible_message("\The [user] forces \the [src] open, sparks flying from its electronics!")
src.do_animate("spark")
- playsound(src.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(src, 'sound/machines/airlock_creaking.ogg', 100, 1)
src.locked = 0
src.welded = 0
update_icon()
@@ -90,7 +90,7 @@
else if(src.density)
visible_message("\The [user] begins forcing \the [src] open!")
if(do_after(user, 5 SECONDS,src))
- playsound(src.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(src, 'sound/machines/airlock_creaking.ogg', 100, 1)
visible_message("\The [user] forces \the [src] open!")
open(1)
else
@@ -1008,7 +1008,7 @@ About the new airlock wires panel:
src.welded = 1
else
src.welded = null
- playsound(src.loc, C.usesound, 75, 1)
+ playsound(src, C.usesound, 75, 1)
src.update_icon()
return
else
@@ -1128,9 +1128,9 @@ About the new airlock wires panel:
//if the door is unpowered then it doesn't make sense to hear the woosh of a pneumatic actuator
if(arePowerSystemsOn())
- playsound(src.loc, open_sound_powered, 50, 1)
+ playsound(src, open_sound_powered, 50, 1)
else
- playsound(src.loc, open_sound_unpowered, 75, 1)
+ playsound(src, open_sound_unpowered, 75, 1)
if(src.closeOther != null && istype(src.closeOther, /obj/machinery/door/airlock/) && !src.closeOther.density)
src.closeOther.close()
@@ -1212,7 +1212,7 @@ About the new airlock wires panel:
for(var/atom/movable/AM in turf)
if(AM.blocks_airlock())
if(!has_beeped)
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50, 0)
has_beeped = 1
autoclose_in(6)
return
@@ -1225,9 +1225,9 @@ About the new airlock wires panel:
use_power(360) //360 W seems much more appropriate for an actuator moving an industrial door capable of crushing people
has_beeped = 0
if(arePowerSystemsOn())
- playsound(src.loc, close_sound_powered, 50, 1)
+ playsound(src, close_sound_powered, 50, 1)
else
- playsound(src.loc, open_sound_unpowered, 75, 1)
+ playsound(src, open_sound_unpowered, 75, 1)
for(var/turf/turf in locs)
var/obj/structure/window/killthis = (locate(/obj/structure/window) in turf)
if(killthis)
diff --git a/code/game/machinery/doors/blast_door.dm b/code/game/machinery/doors/blast_door.dm
index 5ff587a7d9..136b793f10 100644
--- a/code/game/machinery/doors/blast_door.dm
+++ b/code/game/machinery/doors/blast_door.dm
@@ -100,7 +100,7 @@
// Description: Opens or closes the door, depending on current state. No checks are done inside this proc.
/obj/machinery/door/blast/proc/force_toggle(var/forced = 0, mob/user as mob)
if (forced)
- playsound(src.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(src, 'sound/machines/airlock_creaking.ogg', 100, 1)
if(src.density)
src.force_open()
@@ -150,7 +150,7 @@
user.visible_message("\The [user] hits \the [src] with \the [W] with no visible effect.")
else
user.visible_message("\The [user] forcefully strikes \the [src] with \the [W]!")
- playsound(src.loc, hitsound, 100, 1)
+ playsound(src, hitsound, 100, 1)
take_damage(W.force*0.35) //it's a blast door, it should take a while. -Luke
return
@@ -180,7 +180,7 @@
user.visible_message("\The [user] hits \the [src] with \the [W] with no visible effect.")
else
user.visible_message("\The [user] forcefully strikes \the [src] with \the [W]!")
- playsound(src.loc, hitsound, 100, 1)
+ playsound(src, hitsound, 100, 1)
take_damage(W.force*0.15) //If the item isn't a weapon, let's make this take longer than usual to break it down.
return
@@ -194,13 +194,13 @@
if(src.density)
visible_message("\The [user] begins forcing \the [src] open!")
if(do_after(user, 15 SECONDS,src))
- playsound(src.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(src, 'sound/machines/airlock_creaking.ogg', 100, 1)
visible_message("\The [user] forces \the [src] open!")
force_open(1)
else
visible_message("\The [user] begins forcing \the [src] closed!")
if(do_after(user, 5 SECONDS,src))
- playsound(src.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(src, 'sound/machines/airlock_creaking.ogg', 100, 1)
visible_message("\The [user] forces \the [src] closed!")
force_close(1)
else
diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm
index a15887cc58..3722e66cf6 100644
--- a/code/game/machinery/doors/brigdoors.dm
+++ b/code/game/machinery/doors/brigdoors.dm
@@ -114,7 +114,7 @@
if(C.broken) continue
if(C.opened && !C.close()) continue
C.locked = 1
- C.icon_state = C.icon_locked
+ C.icon_state = "closed_locked"
return 1
@@ -135,7 +135,7 @@
if(C.broken) continue
if(C.opened) continue
C.locked = 0
- C.icon_state = C.icon_closed
+ C.icon_state = "closed_unlocked"
return 1
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index 20f83d9de2..49a16849ea 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -201,7 +201,7 @@
tforce = 15 * (speed/5)
else
tforce = AM:throwforce * (speed/5)
- playsound(src.loc, hitsound, 100, 1)
+ playsound(src, hitsound, 100, 1)
take_damage(tforce)
return
@@ -289,7 +289,7 @@
user.visible_message("\The [user] hits \the [src] with \the [W] with no visible effect.")
else
user.visible_message("\The [user] forcefully strikes \the [src] with \the [W]!")
- playsound(src.loc, hitsound, 100, 1)
+ playsound(src, hitsound, 100, 1)
take_damage(W.force)
return
@@ -414,7 +414,7 @@
if("deny")
if(density && !(stat & (NOPOWER|BROKEN)))
flick("door_deny", src)
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50, 0)
return
diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm
index f0e89eb7cf..8f48f0ab23 100644
--- a/code/game/machinery/doors/firedoor.dm
+++ b/code/game/machinery/doors/firedoor.dm
@@ -202,14 +202,14 @@
if(src.blocked)
visible_message("\The [user] begins digging into \the [src] internals!")
if(do_after(user,5 SECONDS,src))
- playsound(src.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(src, 'sound/machines/airlock_creaking.ogg', 100, 1)
src.blocked = 0
update_icon()
open(1)
else if(src.density)
visible_message("\The [user] begins forcing \the [src] open!")
if(do_after(user, 2 SECONDS,src))
- playsound(src.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(src, 'sound/machines/airlock_creaking.ogg', 100, 1)
visible_message("\The [user] forces \the [src] open!")
open(1)
else
diff --git a/code/game/machinery/doors/firedoor_assembly.dm b/code/game/machinery/doors/firedoor_assembly.dm
index 4eeec7c5ff..aa857d5065 100644
--- a/code/game/machinery/doors/firedoor_assembly.dm
+++ b/code/game/machinery/doors/firedoor_assembly.dm
@@ -32,7 +32,7 @@ obj/structure/firedoor_assembly/attackby(obj/item/C, mob/user as mob)
to_chat(user, "You wire \the [src].")
else if(C.is_wirecutter() && wired )
- playsound(src.loc, C.usesound, 100, 1)
+ playsound(src, C.usesound, 100, 1)
user.visible_message("[user] cuts the wires from \the [src].", "You start to cut the wires from \the [src].")
if(do_after(user, 40))
@@ -43,7 +43,7 @@ obj/structure/firedoor_assembly/attackby(obj/item/C, mob/user as mob)
else if(istype(C, /obj/item/weapon/circuitboard/airalarm) && wired)
if(anchored)
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
user.visible_message("[user] has inserted a circuit into \the [src]!",
"You have inserted the circuit into \the [src]!")
if(glass)
@@ -56,7 +56,7 @@ obj/structure/firedoor_assembly/attackby(obj/item/C, mob/user as mob)
to_chat(user, "You must secure \the [src] first!")
else if(C.is_wrench())
anchored = !anchored
- playsound(src.loc, C.usesound, 50, 1)
+ playsound(src, C.usesound, 50, 1)
user.visible_message("[user] has [anchored ? "" : "un" ]secured \the [src]!",
"You have [anchored ? "" : "un" ]secured \the [src]!")
update_icon()
@@ -86,7 +86,7 @@ obj/structure/firedoor_assembly/attackby(obj/item/C, mob/user as mob)
else if(istype(C, /obj/item/stack/material) && C.get_material_name() == "rglass" && !glass)
var/obj/item/stack/S = C
if (S.get_amount() >= 1)
- playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 100, 1)
user.visible_message("[user] adds [S.name] to \the [src].",
"You start to install [S.name] into \the [src].")
if(do_after(user, 40, src) && !glass && S.use(1))
diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm
index f7b8a1222d..98fb1c75d8 100644
--- a/code/game/machinery/doors/windowdoor.dm
+++ b/code/game/machinery/doors/windowdoor.dm
@@ -115,7 +115,7 @@
if (!operating) //in case of emag
operating = 1
flick(text("[src.base_state]opening"), src)
- playsound(src.loc, 'sound/machines/windowdoor.ogg', 100, 1)
+ playsound(src, 'sound/machines/windowdoor.ogg', 100, 1)
sleep(10)
explosion_resistance = 0
@@ -132,7 +132,7 @@
return FALSE
operating = TRUE
flick(text("[]closing", src.base_state), src)
- playsound(src.loc, 'sound/machines/windowdoor.ogg', 100, 1)
+ playsound(src, 'sound/machines/windowdoor.ogg', 100, 1)
density = TRUE
update_icon()
@@ -158,7 +158,7 @@
if(istype(user,/mob/living/carbon/human))
var/mob/living/carbon/human/H = user
if(H.species.can_shred(H))
- playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
visible_message("[user] smashes against the [src.name].", 1)
user.do_attack_animation(src)
user.setClickCooldown(user.get_attack_speed())
@@ -212,8 +212,8 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
- playsound(src.loc, "sparks", 50, 1)
- playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, "sparks", 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
visible_message("The glass door was sliced open by [user]!")
return 1
@@ -259,7 +259,7 @@
if(src.density && istype(I, /obj/item/weapon) && !istype(I, /obj/item/weapon/card))
user.setClickCooldown(user.get_attack_speed(I))
var/aforce = I.force
- playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
visible_message("[src] was hit by [I].")
if(I.damtype == BRUTE || I.damtype == BURN)
take_damage(aforce)
diff --git a/code/game/machinery/fire_alarm.dm b/code/game/machinery/fire_alarm.dm
index 82237b32ea..388b834e82 100644
--- a/code/game/machinery/fire_alarm.dm
+++ b/code/game/machinery/fire_alarm.dm
@@ -208,7 +208,7 @@ FIRE ALARM
for(var/obj/machinery/firealarm/FA in area)
fire_alarm.triggerAlarm(loc, FA, duration, hidden = alarms_hidden)
update_icon()
- playsound(src.loc, 'sound/machines/airalarm.ogg', 25, 0, 4)
+ playsound(src, 'sound/machines/airalarm.ogg', 25, 0, 4)
return
/obj/machinery/firealarm/proc/set_security_level(var/newlevel)
diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm
index 169fc6386c..ad82ffd656 100644
--- a/code/game/machinery/flasher.dm
+++ b/code/game/machinery/flasher.dm
@@ -56,7 +56,7 @@
if((disable) || (last_flash && world.time < last_flash + 150))
return
- playsound(src.loc, 'sound/weapons/flash.ogg', 100, 1)
+ playsound(src, 'sound/weapons/flash.ogg', 100, 1)
flick("[base_state]_flash", src)
last_flash = world.time
use_power(1500)
diff --git a/code/game/machinery/floor_light.dm b/code/game/machinery/floor_light.dm
index c494782ce1..0a3f13fedc 100644
--- a/code/game/machinery/floor_light.dm
+++ b/code/game/machinery/floor_light.dm
@@ -31,7 +31,7 @@ var/list/floor_light_cache = list()
if(!WT.remove_fuel(0, user))
to_chat(user, "\The [src] must be on to complete this task.")
return
- playsound(src.loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
if(!do_after(user, 20 * WT.toolspeed))
return
if(!src || !WT.isOn())
@@ -53,7 +53,7 @@ var/list/floor_light_cache = list()
stat |= BROKEN
else
visible_message("\The [user] attacks \the [src]!")
- playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
if(isnull(damaged)) damaged = 0
update_brightness()
return
diff --git a/code/game/machinery/frame.dm b/code/game/machinery/frame.dm
index d77e2dff7a..bcb69d7c79 100644
--- a/code/game/machinery/frame.dm
+++ b/code/game/machinery/frame.dm
@@ -284,7 +284,7 @@
if(P.is_wrench())
if(state == FRAME_PLACED && !anchored)
to_chat(user, "You start to wrench the frame into place.")
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
if(do_after(user, 20 * P.toolspeed))
anchored = TRUE
if(!need_circuit && circuit)
@@ -305,7 +305,7 @@
if(state == FRAME_PLACED)
var/obj/item/weapon/weldingtool/WT = P
if(WT.remove_fuel(0, user))
- playsound(src.loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
if(do_after(user, 20 * P.toolspeed))
if(src && WT.isOn())
to_chat(user, "You deconstruct the frame.")
@@ -321,7 +321,7 @@
var/obj/item/weapon/circuitboard/B = P
var/datum/frame/frame_types/board_type = B.board_type
if(board_type.name == frame_type.name)
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You place the circuit board inside the frame.")
circuit = P
user.drop_item()
@@ -474,7 +474,7 @@
to_chat(user, "You need five coils of wire to add them to the frame.")
return
to_chat(user, "You start to add cables to the frame.")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 20) && state == FRAME_FASTENED)
if(C.use(5))
to_chat(user, "You add cables to the frame.")
@@ -485,7 +485,7 @@
if(frame_type.frame_class == FRAME_CLASS_MACHINE)
for(var/I in req_components)
if(istype(P, I) && (req_components[I] > 0))
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(istype(P, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/CP = P
if(CP.get_amount() > 1)
@@ -534,7 +534,7 @@
if(G.get_amount() < 2)
to_chat(user, "You need two sheets of glass to put in the glass panel.")
return
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You start to put in the glass panel.")
if(do_after(user, 20) && state == FRAME_WIRED)
if(G.use(2))
@@ -546,7 +546,7 @@
if(G.get_amount() < 2)
to_chat(user, "You need two sheets of glass to put in the glass panel.")
return
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You start to put in the glass panel.")
if(do_after(user, 20) && state == FRAME_WIRED)
if(G.use(2))
@@ -558,7 +558,7 @@
if(frame_type.frame_class == FRAME_CLASS_MACHINE)
for(var/I in req_components)
if(istype(P, I) && (req_components[I] > 0))
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(istype(P, /obj/item/stack))
var/obj/item/stack/ST = P
if(ST.get_amount() > 1)
diff --git a/code/game/machinery/holoposter.dm b/code/game/machinery/holoposter.dm
index b894c0313b..a273cc1474 100644
--- a/code/game/machinery/holoposter.dm
+++ b/code/game/machinery/holoposter.dm
@@ -83,7 +83,7 @@ GLOBAL_LIST_EMPTY(holoposters)
if(stat & (NOPOWER))
return
if (W.is_multitool())
- playsound(user.loc, 'sound/items/penclick.ogg', 60, 1)
+ playsound(src, 'sound/items/penclick.ogg', 60, 1)
icon_state = input("Available Posters", "Holographic Poster") as null|anything in postertypes + "random"
if(!Adjacent(user))
return
diff --git a/code/game/machinery/jukebox.dm b/code/game/machinery/jukebox.dm
index f664b04e30..db18bc1d05 100644
--- a/code/game/machinery/jukebox.dm
+++ b/code/game/machinery/jukebox.dm
@@ -220,7 +220,7 @@
StopPlaying()
else if(href_list["play"])
if(emagged)
- playsound(src.loc, 'sound/items/AirHorn.ogg', 100, 1)
+ playsound(src, 'sound/items/AirHorn.ogg', 100, 1)
for(var/mob/living/carbon/M in ohearers(6, src))
if(M.get_ear_protection() >= 2)
continue
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index b126376ecc..0d2c4e78e8 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -242,7 +242,7 @@ Class Procs:
return 1
if(user.lying || user.stat)
return 1
- if(!(istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon)))
+ if(!user.IsAdvancedToolUser()) //Vorestation edit
to_chat(user, "You don't have the dexterity to do this!")
return 1
if(ishuman(user))
@@ -277,7 +277,7 @@ Class Procs:
text = "\The [src] pings."
state(text, "blue")
- playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
+ playsound(src, 'sound/machines/ping.ogg', 50, 0)
/obj/machinery/proc/shock(mob/user, prb)
if(inoperable())
@@ -305,6 +305,16 @@ Class Procs:
CB.apply_default_parts(src)
RefreshParts()
+/obj/machinery/proc/default_use_hicell()
+ var/obj/item/weapon/cell/C = locate(/obj/item/weapon/cell) in component_parts
+ if(C)
+ component_parts -= C
+ qdel(C)
+ C = new /obj/item/weapon/cell/high(src)
+ component_parts += C
+ return C
+ RefreshParts()
+
/obj/machinery/proc/default_part_replacement(var/mob/user, var/obj/item/weapon/storage/part_replacer/R)
if(!istype(R))
return 0
@@ -342,7 +352,7 @@ Class Procs:
return FALSE
if(panel_open)
return FALSE // Close panel first!
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
var/actual_time = W.toolspeed * time
if(actual_time != 0)
user.visible_message( \
@@ -403,12 +413,12 @@ Class Procs:
if(!panel_open)
return 0
user.visible_message("[user] has cut the wires inside \the [src]!", "You have cut the wires inside \the [src].")
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
new/obj/item/stack/cable_coil(get_turf(src), 5)
. = dismantle()
/obj/machinery/proc/dismantle()
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 50, 1)
//TFF 3/6/19 - port Cit RP fix of infinite frames. If it doesn't have a circuit board, don't create a frame. Return a smack instead. BONK!
if(!circuit)
return 0
diff --git a/code/game/machinery/machinery_power.dm b/code/game/machinery/machinery_power.dm
index aa3d301e53..be648d0f80 100644
--- a/code/game/machinery/machinery_power.dm
+++ b/code/game/machinery/machinery_power.dm
@@ -42,8 +42,7 @@
stat &= ~NOPOWER
else
stat |= NOPOWER
- . = (stat != oldstat)
- return
+ return (stat != oldstat)
// Get the amount of power this machine will consume each cycle. Override by experts only!
/obj/machinery/proc/get_power_usage()
diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm
index bde5728488..8ca2d7f40b 100644
--- a/code/game/machinery/newscaster.dm
+++ b/code/game/machinery/newscaster.dm
@@ -904,7 +904,7 @@ obj/item/weapon/newspaper/Topic(href, href_list)
if(curr_page == 0) //We're at the start, get to the middle
screen = 1
curr_page++
- playsound(loc, "pageturn", 50, 1)
+ playsound(src, "pageturn", 50, 1)
else if(href_list["prev_page"])
if(curr_page == 0)
@@ -916,7 +916,7 @@ obj/item/weapon/newspaper/Topic(href, href_list)
if(curr_page == pages+1) //we're at the end, let's go back to the middle.
screen = 1
curr_page--
- playsound(src.loc, "pageturn", 50, 1)
+ playsound(src, "pageturn", 50, 1)
if(istype(src.loc, /mob))
attack_self(src.loc)
@@ -974,9 +974,9 @@ obj/item/weapon/newspaper/attackby(obj/item/weapon/W as obj, mob/user as mob)
spawn(300)
alert = 0
update_icon()
-// playsound(src.loc, 'sound/machines/twobeep.ogg', 75, 1)
+// playsound(src.loc, 'sound/machines/twobeep.ogg', 75, 1) //CHOMPEdit less peeps pls
else
for(var/mob/O in hearers(world.view-1, T))
O.show_message("[name] beeps, \"Attention! Wanted issue distributed!\"",2)
- playsound(src.loc, 'sound/machines/warning-buzzer.ogg', 75, 1)
+ playsound(src, 'sound/machines/warning-buzzer.ogg', 75, 1)
return
diff --git a/code/game/machinery/painter_vr.dm b/code/game/machinery/painter_vr.dm
index 4130194012..cc961a737f 100644
--- a/code/game/machinery/painter_vr.dm
+++ b/code/game/machinery/painter_vr.dm
@@ -93,12 +93,12 @@
if(href_list["paint"])
for(var/atom/movable/O in processing)
O.color = activecolor
- playsound(src.loc, 'sound/effects/spray3.ogg', 50, 1)
+ playsound(src, 'sound/effects/spray3.ogg', 50, 1)
if(href_list["clear"])
for(var/atom/movable/O in processing)
O.color = initial(O.color)
- playsound(src.loc, 'sound/effects/spray3.ogg', 50, 1)
+ playsound(src, 'sound/effects/spray3.ogg', 50, 1)
if(href_list["eject"])
for(var/atom/movable/O in processing)
diff --git a/code/game/machinery/partslathe_vr.dm b/code/game/machinery/partslathe_vr.dm
index 7763e28f1a..a4a027d5e4 100644
--- a/code/game/machinery/partslathe_vr.dm
+++ b/code/game/machinery/partslathe_vr.dm
@@ -167,7 +167,7 @@
busy = 0
update_use_power(USE_POWER_IDLE)
update_icon()
- playsound(src.loc, 'sound/machines/chime.ogg', 50, 0)
+ playsound(src, 'sound/machines/chime.ogg', 50, 0)
/obj/machinery/partslathe/proc/addToQueue(var/datum/category_item/partslathe/D)
queue += D
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index 0004949067..c307017d8a 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -549,12 +549,12 @@
if(do_after(user, 50 * I.toolspeed))
//This code handles moving the turret around. After all, it's a portable turret!
if(!anchored)
- playsound(loc, I.usesound, 100, 1)
+ playsound(src, I.usesound, 100, 1)
anchored = TRUE
update_icon()
to_chat(user, "You secure the exterior bolts on the turret.")
else if(anchored)
- playsound(loc, I.usesound, 100, 1)
+ playsound(src, I.usesound, 100, 1)
anchored = FALSE
to_chat(user, "You unsecure the exterior bolts on the turret.")
update_icon()
@@ -890,10 +890,10 @@
var/obj/item/projectile/A
if(emagged || lethal)
A = new lethal_projectile(loc)
- playsound(loc, lethal_shot_sound, 75, 1)
+ playsound(src, lethal_shot_sound, 75, 1)
else
A = new projectile(loc)
- playsound(loc, shot_sound, 75, 1)
+ playsound(src, shot_sound, 75, 1)
// Lethal/emagged turrets use twice the power due to higher energy beams
// Emagged turrets again use twice as much power due to higher firing rates
@@ -966,14 +966,14 @@
switch(build_step)
if(0) //first step
if(I.is_wrench() && !anchored)
- playsound(loc, I.usesound, 100, 1)
+ playsound(src, I.usesound, 100, 1)
to_chat(user, "You secure the external bolts.")
anchored = TRUE
build_step = 1
return
else if(I.is_crowbar() && !anchored)
- playsound(loc, I.usesound, 75, 1)
+ playsound(src, I.usesound, 75, 1)
to_chat(user, "You dismantle the turret construction.")
new /obj/item/stack/material/steel(loc, 5)
qdel(src)
@@ -991,7 +991,7 @@
return
else if(I.is_wrench())
- playsound(loc, I.usesound, 75, 1)
+ playsound(src, I.usesound, 75, 1)
to_chat(user, "You unfasten the external bolts.")
anchored = FALSE
build_step = 0
@@ -999,7 +999,7 @@
if(2)
if(I.is_wrench())
- playsound(loc, I.usesound, 100, 1)
+ playsound(src, I.usesound, 100, 1)
to_chat(user, "You bolt the metal armor into place.")
build_step = 3
return
@@ -1012,7 +1012,7 @@
to_chat(user, "You need more fuel to complete this task.")
return
- playsound(loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
if(do_after(user, 20 * I.toolspeed))
if(!src || !WT.remove_fuel(5, user)) return
build_step = 1
@@ -1039,7 +1039,7 @@
return
else if(I.is_wrench())
- playsound(loc, I.usesound, 100, 1)
+ playsound(src, I.usesound, 100, 1)
to_chat(user, "You remove the turret's metal armor bolts.")
build_step = 2
return
@@ -1058,7 +1058,7 @@
if(5)
if(I.is_screwdriver())
- playsound(loc, I.usesound, 100, 1)
+ playsound(src, I.usesound, 100, 1)
build_step = 6
to_chat(user, "You close the internal access hatch.")
return
@@ -1076,7 +1076,7 @@
return
else if(I.is_screwdriver())
- playsound(loc, I.usesound, 100, 1)
+ playsound(src, I.usesound, 100, 1)
build_step = 5
to_chat(user, "You open the internal access hatch.")
return
@@ -1088,7 +1088,7 @@
if(WT.get_fuel() < 5)
to_chat(user, "You need more fuel to complete this task.")
- playsound(loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
if(do_after(user, 30 * WT.toolspeed))
if(!src || !WT.remove_fuel(5, user))
return
@@ -1106,7 +1106,7 @@
qdel(src) // qdel
else if(I.is_crowbar())
- playsound(loc, I.usesound, 75, 1)
+ playsound(src, I.usesound, 75, 1)
to_chat(user, "You pry off the turret's exterior armor.")
new /obj/item/stack/material/steel(loc, 2)
build_step = 6
diff --git a/code/game/machinery/recharger.dm b/code/game/machinery/recharger.dm
index 2b8b8aa637..75b78d4114 100644
--- a/code/game/machinery/recharger.dm
+++ b/code/game/machinery/recharger.dm
@@ -10,7 +10,7 @@
active_power_usage = 40000 //40 kW
var/efficiency = 40000 //will provide the modified power rate when upgraded
var/obj/item/charging = null
- var/list/allowed_devices = list(/obj/item/weapon/gun/energy, /obj/item/weapon/melee/baton, /obj/item/modular_computer, /obj/item/weapon/computer_hardware/battery_module, /obj/item/weapon/cell, /obj/item/device/flashlight, /obj/item/device/electronic_assembly, /obj/item/weapon/weldingtool/electric, /obj/item/ammo_magazine/smart, /obj/item/device/flash, /obj/item/device/defib_kit, /obj/item/ammo_casing/microbattery) //VOREStation Add - NSFW Batteries
+ var/list/allowed_devices = list(/obj/item/weapon/gun/energy, /obj/item/weapon/melee/baton, /obj/item/modular_computer, /obj/item/weapon/computer_hardware/battery_module, /obj/item/weapon/cell, /obj/item/device/suit_cooling_unit/emergency, /obj/item/device/flashlight, /obj/item/device/electronic_assembly, /obj/item/weapon/weldingtool/electric, /obj/item/ammo_magazine/smart, /obj/item/device/flash, /obj/item/device/defib_kit, /obj/item/ammo_casing/microbattery) //VOREStation Add - NSFW Batteries
var/icon_state_charged = "recharger2"
var/icon_state_charging = "recharger1"
var/icon_state_idle = "recharger0" //also when unpowered
@@ -84,7 +84,7 @@
return
anchored = !anchored
to_chat(user, "You [anchored ? "attached" : "detached"] [src].")
- playsound(loc, G.usesound, 75, 1)
+ playsound(src, G.usesound, 75, 1)
else if(default_deconstruction_screwdriver(user, G))
return
else if(default_deconstruction_crowbar(user, G))
diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm
index c683a56c0e..af7cdd5dfb 100644
--- a/code/game/machinery/rechargestation.dm
+++ b/code/game/machinery/rechargestation.dm
@@ -24,7 +24,8 @@
/obj/machinery/recharge_station/Initialize()
. = ..()
- default_apply_parts()
+ default_apply_parts()
+ cell = default_use_hicell()
update_icon()
/obj/machinery/recharge_station/proc/has_cell_power()
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index 5f3b462452..025087228c 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -206,7 +206,7 @@
protected = 1
if(!protected)
- playsound(src.loc, "sparks", 75, 1, -1)
+ playsound(src, "sparks", 75, 1, -1)
to_chat(user, "You try to touch the controls but you get zapped. There must be a short circuit somewhere.")
return*/
else //welp, the guy is protected, we can continue
@@ -232,7 +232,7 @@
protected = 1
if(!protected)
- playsound(src.loc, "sparks", 75, 1, -1)
+ playsound(src, "sparks", 75, 1, -1)
to_chat(user, "You try to touch the controls but you get zapped. There must be a short circuit somewhere.")
return*/
else
@@ -657,6 +657,36 @@
model_text = "Pilot"
departments = list("Pilot Blue","Pilot")
+/obj/machinery/suit_cycler/vintage
+ name = "Vintage Crew suit cycler"
+ model_text = "Vintage"
+ departments = list("Vintage Crew")
+ req_access = null
+
+/obj/machinery/suit_cycler/vintage/pilot
+ name = "Vintage Pilot suit cycler"
+ model_text = "Vintage Pilot"
+ departments = list("Vintage Pilot (Bubble Helm)","Vintage Pilot (Closed Helm)")
+
+/obj/machinery/suit_cycler/vintage/medsci
+ name = "Vintage MedSci suit cycler"
+ model_text = "Vintage MedSci"
+ departments = list("Vintage Medical (Bubble Helm)","Vintage Medical (Closed Helm)","Vintage Research (Bubble Helm)","Vintage Research (Closed Helm)")
+
+/obj/machinery/suit_cycler/vintage/rugged
+ name = "Vintage Ruggedized suit cycler"
+ model_text = "Vintage Ruggedized"
+ departments = list("Vintage Engineering","Vintage Marine","Vintage Officer","Vintage Mercenary")
+
+/obj/machinery/suit_cycler/vintage/omni
+ name = "Vintage Master suit cycler"
+ model_text = "Vintage Master"
+ departments = list("Vintage Crew","Vintage Engineering","Vintage Pilot (Bubble Helm)","Vintage Pilot (Closed Helm)","Vintage Medical (Bubble Helm)","Vintage Medical (Closed Helm)","Vintage Research (Bubble Helm)","Vintage Research (Closed Helm)","Vintage Marine","Vintage Officer","Vintage Mercenary")
+
+/obj/machinery/suit_cycler/vintage/Initialize()
+ species -= SPECIES_TESHARI
+ return ..()
+
/obj/machinery/suit_cycler/attack_ai(mob/user as mob)
return attack_hand(user)
@@ -725,6 +755,18 @@
to_chat(user, "You cannot refit a customised voidsuit.")
return
+ //VOREStation Edit BEGINS
+ //Make it so autolok suits can't be refitted in a cycler
+ if(istype(I,/obj/item/clothing/head/helmet/space/void/autolok))
+ to_chat(user, "You cannot refit an autolok helmet. In fact you shouldn't even be able to remove it in the first place. Inform an admin!")
+ return
+
+ //Ditto the Mk7
+ if(istype(I,/obj/item/clothing/head/helmet/space/void/responseteam))
+ to_chat(user, "The cycler indicates that the Mark VII Emergency Response Helmet is not compatible with the refitting system. How did you manage to detach it anyway? Inform an admin!")
+ return
+ //VOREStation Edit ENDS
+
to_chat(user, "You fit \the [I] into the suit cycler.")
user.drop_item()
I.loc = src
@@ -748,6 +790,18 @@
to_chat(user, "You cannot refit a customised voidsuit.")
return
+ //VOREStation Edit BEGINS
+ //Make it so autolok suits can't be refitted in a cycler
+ if(istype(I,/obj/item/clothing/suit/space/void/autolok))
+ to_chat(user, "You cannot refit an autolok suit.")
+ return
+
+ //Ditto the Mk7
+ if(istype(I,/obj/item/clothing/suit/space/void/responseteam))
+ to_chat(user, "The cycler indicates that the Mark VII Emergency Response Suit is not compatible with the refitting system.")
+ return
+ //VOREStation Edit ENDS
+
to_chat(user, "You fit \the [I] into the suit cycler.")
user.drop_item()
I.loc = src
@@ -1068,14 +1122,81 @@
if("Gem-Encrusted" || "Wizard")
parent_helmet = /obj/item/clothing/head/helmet/space/void/wizard
parent_suit = /obj/item/clothing/suit/space/void/wizard
+ //Special or Event suits
+ if("Vintage Crew")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb
+ parent_suit = /obj/item/clothing/suit/space/void/refurb
+ if("Vintage Engineering")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/engineering
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/engineering
+ if("Vintage Medical (Bubble Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/medical/alt
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/medical
+ if("Vintage Medical (Closed Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/medical
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/medical
+ if("Vintage Marine")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/marine
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/marine
+ if("Vintage Officer")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/officer
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/officer
+ if("Vintage Pilot (Bubble Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/pilot
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/pilot
+ if("Vintage Pilot (Closed Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/pilot/alt
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/pilot
+ if("Vintage Research (Bubble Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/research/alt
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/research
+ if("Vintage Research (Closed Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/research
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/research
+ if("Vintage Mercenary")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/mercenary
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/mercenary
//BEGIN: Space for additional downstream variants
//VOREStation Addition Start
if("Director")
parent_helmet = /obj/item/clothing/head/helmet/space/void/captain
parent_suit = /obj/item/clothing/suit/space/void/captain
if("Prototype")
- parent_helmet = /obj/item/clothing/head/helmet/space/void/merc/prototype
- parent_suit = /obj/item/clothing/suit/space/void/merc/prototype
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/security/prototype
+ parent_suit = /obj/item/clothing/suit/space/void/security/prototype
+ if("Talon Crew")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/talon
+ if("Talon Engineering")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/engineering/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/engineering/talon
+ if("Talon Medical (Bubble Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/medical/alt/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/medical/talon
+ if("Talon Medical (Closed Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/medical/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/medical/talon
+ if("Talon Marine")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/marine/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/marine/talon
+ if("Talon Officer")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/officer/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/officer/talon
+ if("Talon Pilot (Bubble Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/pilot/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/pilot/talon
+ if("Talon Pilot (Closed Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/pilot/alt/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/pilot/talon
+ if("Talon Research (Bubble Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/research/alt/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/research/talon
+ if("Talon Research (Closed Helm)")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/research/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/research/talon
+ if("Talon Mercenary")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/refurb/mercenary/talon
+ parent_suit = /obj/item/clothing/suit/space/void/refurb/mercenary/talon
//VOREStation Addition End
//END: downstream variant space
diff --git a/code/game/machinery/suit_storage_unit_vr.dm b/code/game/machinery/suit_storage_unit_vr.dm
index a6c0ddba0a..cec50f5fcc 100644
--- a/code/game/machinery/suit_storage_unit_vr.dm
+++ b/code/game/machinery/suit_storage_unit_vr.dm
@@ -23,9 +23,45 @@
/obj/machinery/suit_cycler/prototype
name = "Prototype suit cycler"
model_text = "Prototype"
- req_access = list(access_cent_specops)
+ req_access = list(access_hos)
departments = list("Prototype")
/obj/machinery/suit_cycler/prototype/Initialize() //No Teshari Sprites
species -= SPECIES_TESHARI
return ..()
+
+/obj/machinery/suit_cycler/vintage/tcrew
+ name = "Talon crew suit cycler"
+ model_text = "Talon crew"
+ req_access = list(access_talon)
+ departments = list("Talon Crew")
+
+/obj/machinery/suit_cycler/vintage/tpilot
+ name = "Talon pilot suit cycler"
+ model_text = "Talon pilot"
+ req_access = list(access_talon)
+ departments = list("Talon Pilot (Bubble Helm)","Talon Pilot (Closed Helm)")
+
+/obj/machinery/suit_cycler/vintage/tengi
+ name = "Talon engineer suit cycler"
+ model_text = "Talon engineer"
+ req_access = list(access_talon)
+ departments = list("Talon Engineering")
+
+/obj/machinery/suit_cycler/vintage/tguard
+ name = "Talon guard suit cycler"
+ model_text = "Talon guard"
+ req_access = list(access_talon)
+ departments = list("Talon Marine","Talon Mercenary")
+
+/obj/machinery/suit_cycler/vintage/tmedic
+ name = "Talon doctor suit cycler"
+ model_text = "Talon doctor"
+ req_access = list(access_talon)
+ departments = list("Talon Medical (Bubble Helm)","Talon Medical (Closed Helm)")
+
+/obj/machinery/suit_cycler/vintage/tcaptain
+ name = "Talon captain suit cycler"
+ model_text = "Talon captain"
+ req_access = list(access_talon)
+ departments = list("Talon Officer")
\ No newline at end of file
diff --git a/code/game/machinery/telecomms/logbrowser.dm b/code/game/machinery/telecomms/logbrowser.dm
index f04cf7076a..8cd1d8811e 100644
--- a/code/game/machinery/telecomms/logbrowser.dm
+++ b/code/game/machinery/telecomms/logbrowser.dm
@@ -192,7 +192,7 @@
/obj/machinery/computer/telecomms/server/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
- playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
+ playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
emagged = 1
to_chat(user, "You you disable the security protocols")
src.updateUsrDialog()
diff --git a/code/game/machinery/telecomms/presets.dm b/code/game/machinery/telecomms/presets.dm
index dd1e881550..e9649fbbcb 100644
--- a/code/game/machinery/telecomms/presets.dm
+++ b/code/game/machinery/telecomms/presets.dm
@@ -69,7 +69,7 @@
network = "tcommsat"
produces_heat = 0
autolinkers = list("receiverCent")
- freq_listening = list(ERT_FREQ, DTH_FREQ)
+ freq_listening = list(ERT_FREQ, DTH_FREQ, SYND_FREQ)
//Buses
@@ -108,7 +108,7 @@
/obj/machinery/telecomms/bus/preset_cent
id = "CentCom Bus"
network = "tcommsat"
- freq_listening = list(ERT_FREQ, DTH_FREQ)
+ freq_listening = list(ERT_FREQ, DTH_FREQ, SYND_FREQ)
produces_heat = 0
autolinkers = list("processorCent", "centcom")
@@ -201,7 +201,7 @@
/obj/machinery/telecomms/server/presets/centcomm
id = "CentCom Server"
- freq_listening = list(ERT_FREQ, DTH_FREQ)
+ freq_listening = list(ERT_FREQ, DTH_FREQ, SYND_FREQ)
produces_heat = 0
autolinkers = list("centcom")
diff --git a/code/game/machinery/telecomms/telemonitor.dm b/code/game/machinery/telecomms/telemonitor.dm
index 819108b2ce..51a6ebf991 100644
--- a/code/game/machinery/telecomms/telemonitor.dm
+++ b/code/game/machinery/telecomms/telemonitor.dm
@@ -127,7 +127,7 @@
/obj/machinery/computer/telecomms/monitor/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
- playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
+ playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
emagged = 1
to_chat(user, "You you disable the security protocols")
src.updateUsrDialog()
diff --git a/code/game/machinery/telecomms/traffic_control.dm b/code/game/machinery/telecomms/traffic_control.dm
index 686a764ada..51c09d95e3 100644
--- a/code/game/machinery/telecomms/traffic_control.dm
+++ b/code/game/machinery/telecomms/traffic_control.dm
@@ -210,7 +210,7 @@
/obj/machinery/computer/telecomms/traffic/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
- playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
+ playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
emagged = 1
to_chat(user, "You you disable the security protocols")
src.updateUsrDialog()
diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm
index 1cf1e901fb..31dd9d2e13 100644
--- a/code/game/machinery/teleporter.dm
+++ b/code/game/machinery/teleporter.dm
@@ -18,10 +18,10 @@
..()
underlays.Cut()
underlays += image('icons/obj/stationobjs_vr.dmi', icon_state = "telecomp-wires") //VOREStation Edit: different direction for wires to account for dirs
- teleport_control = new(src)
/obj/machinery/computer/teleporter/Initialize()
. = ..()
+ teleport_control = new(src)
var/obj/machinery/teleport/station/station = null
var/obj/machinery/teleport/hub/hub = null
diff --git a/code/game/machinery/transformer.dm b/code/game/machinery/transformer.dm
index c9c8ba20ae..621feae713 100644
--- a/code/game/machinery/transformer.dm
+++ b/code/game/machinery/transformer.dm
@@ -28,14 +28,14 @@
if(stat & (BROKEN|NOPOWER))
return
if(!transform_dead && H.stat == DEAD)
- playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
return
- playsound(src.loc, 'sound/items/Welder.ogg', 50, 1)
+ playsound(src, 'sound/items/Welder.ogg', 50, 1)
use_power(5000) // Use a lot of power.
var/mob/living/silicon/robot = H.Robotize()
robot.SetLockDown()
spawn(50) // So he can't jump out the gate right away.
- playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
+ playsound(src, 'sound/machines/ping.ogg', 50, 0)
if(robot)
robot.SetLockDown(0)
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index 78583137c9..b56a964626 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -65,6 +65,7 @@
var/list/log = list()
var/req_log_access = access_cargo //default access for checking logs is cargo
var/has_logs = 0 //defaults to 0, set to anything else for vendor to have logs
+ var/can_rotate = 1 //Defaults to yes, can be set to 0 for vendors without or with unwanted directionals.
/obj/machinery/vending/Initialize()
@@ -252,7 +253,7 @@
*/
/obj/machinery/vending/proc/pay_with_ewallet(var/obj/item/weapon/spacecash/ewallet/wallet)
visible_message("\The [usr] swipes \the [wallet] through \the [src].")
- playsound(src.loc, 'sound/machines/id_swipe.ogg', 50, 1)
+ playsound(src, 'sound/machines/id_swipe.ogg', 50, 1)
if(currently_vending.price > wallet.worth)
status_message = "Insufficient funds on chargecard."
status_error = 1
@@ -273,7 +274,7 @@
visible_message("\The [usr] swipes \the [I] through \the [src].")
else
visible_message("\The [usr] swipes \the [ID_container] through \the [src].")
- playsound(src.loc, 'sound/machines/id_swipe.ogg', 50, 1)
+ playsound(src, 'sound/machines/id_swipe.ogg', 50, 1)
var/datum/money_account/customer_account = get_account(I.associated_account_number)
if(!customer_account)
status_message = "Error: Unable to access account. Please contact technical support if problem persists."
@@ -429,7 +430,7 @@
if((!allowed(usr)) && !emagged && scan_id) //For SECURE VENDING MACHINES YEAH
to_chat(usr, "Access denied.") //Unless emagged of course
flick("[icon_state]-deny",src)
- playsound(src.loc, 'sound/machines/deniedbeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/deniedbeep.ogg', 50, 0)
return
var/key = text2num(href_list["vend"])
@@ -466,7 +467,7 @@
if((!allowed(usr)) && !emagged && scan_id) //For SECURE VENDING MACHINES YEAH
to_chat(usr, "Access denied.") //Unless emagged of course
flick("[icon_state]-deny",src)
- playsound(src.loc, 'sound/machines/deniedbeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/deniedbeep.ogg', 50, 0)
return
vend_ready = 0 //One thing at a time!!
status_message = "Vending..."
@@ -505,9 +506,7 @@
sleep(3)
if(R.get_product(get_turf(src)))
visible_message("\The [src] clunks as it vends an additional item.")
-
- playsound(src, 'sound/items/vending.ogg', 50, 1, 1)
- GLOB.items_sold_shift_roundstat++
+ playsound(src, "sound/[vending_sound]", 100, 1, 1)
status_message = ""
status_error = 0
@@ -547,6 +546,22 @@
else
to_chat(user,"You do not have the required access to view the vending logs for this machine.")
+
+/obj/machinery/vending/verb/rotate_clockwise()
+ set name = "Rotate Vending Machine Clockwise"
+ set category = "Object"
+ set src in oview(1)
+
+ if (src.can_rotate == 0)
+ to_chat(usr, "\The [src] cannot be rotated.")
+ return 0
+
+ if (src.anchored || usr:stat)
+ to_chat(usr, "It is bolted down!")
+ return 0
+ src.set_dir(turn(src.dir, 270))
+ return 1
+
/obj/machinery/vending/verb/check_logs()
set name = "Check Vending Logs"
set category = "Object"
@@ -765,16 +780,14 @@
product_slogans = "Try our new nougat bar!;Twice the calories for half the price!"
product_ads = "The healthiest!;Award-winning chocolate bars!;Mmm! So good!;Oh my god it's so juicy!;Have a snack.;Snacks are good for you!;Have some more Getmore!;Best quality snacks straight from mars.;We love chocolate!;Try our new jerky!"
icon_state = "snack"
- products = list(/obj/item/weapon/reagent_containers/food/snacks/candy = 6,/obj/item/weapon/reagent_containers/food/drinks/dry_ramen = 6,/obj/item/weapon/reagent_containers/food/snacks/chips =6,
- /obj/item/weapon/reagent_containers/food/snacks/sosjerky = 6,/obj/item/weapon/reagent_containers/food/snacks/no_raisin = 6,/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie = 6,
- /obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers = 6, /obj/item/weapon/reagent_containers/food/snacks/tastybread = 6, /obj/item/weapon/reagent_containers/food/snacks/skrellsnacks = 3)
- contraband = list(/obj/item/weapon/reagent_containers/food/snacks/syndicake = 6,/obj/item/weapon/reagent_containers/food/snacks/unajerky = 6,)
- //VOREStation Edit Start
- prices = list(/obj/item/weapon/reagent_containers/food/snacks/candy = 1,/obj/item/weapon/reagent_containers/food/drinks/dry_ramen = 2,/obj/item/weapon/reagent_containers/food/snacks/chips = 1,
+ products = list(/obj/item/weapon/reagent_containers/food/snacks/candy = 12,/obj/item/weapon/reagent_containers/food/drinks/dry_ramen = 12,/obj/item/weapon/reagent_containers/food/snacks/chips =12,
+ /obj/item/weapon/reagent_containers/food/snacks/sosjerky = 12,/obj/item/weapon/reagent_containers/food/snacks/no_raisin = 12,/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie = 12,
+ /obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers = 12, /obj/item/weapon/reagent_containers/food/snacks/tastybread = 12, /obj/item/weapon/reagent_containers/food/snacks/skrellsnacks = 6)
+ contraband = list(/obj/item/weapon/reagent_containers/food/snacks/syndicake = 6,/obj/item/weapon/reagent_containers/food/snacks/unajerky = 12,)
+ prices = list(/obj/item/weapon/reagent_containers/food/snacks/candy = 1,/obj/item/weapon/reagent_containers/food/drinks/dry_ramen = 5,/obj/item/weapon/reagent_containers/food/snacks/chips = 1,
/obj/item/weapon/reagent_containers/food/snacks/sosjerky = 2,/obj/item/weapon/reagent_containers/food/snacks/no_raisin = 1,/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie = 1,
/obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers = 1, /obj/item/weapon/reagent_containers/food/snacks/tastybread = 2, /obj/item/weapon/reagent_containers/food/snacks/skrellsnacks = 2)
- //VOREStation Edit End
-
+
/obj/machinery/vending/cola
name = "Robust Softdrinks"
desc = "A softdrink vendor provided by Robust Industries, LLC."
@@ -799,11 +812,11 @@
name = "SweatMAX"
desc = "Fueled by your inner inadequacy!"
icon_state = "fitness"
- products = list(/obj/item/weapon/reagent_containers/food/drinks/smallmilk = 8,
- /obj/item/weapon/reagent_containers/food/drinks/smallchocmilk = 8,
- /obj/item/weapon/reagent_containers/food/drinks/glass2/fitnessflask/proteinshake = 16, //VOREStation Edit,
+ products = list(/obj/item/weapon/reagent_containers/food/drinks/smallmilk = 16,
+ /obj/item/weapon/reagent_containers/food/drinks/smallchocmilk = 16,
+ /obj/item/weapon/reagent_containers/food/drinks/glass2/fitnessflask/proteinshake = 8,
/obj/item/weapon/reagent_containers/food/drinks/glass2/fitnessflask = 8,
- /obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar = 8,
+ /obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar = 16,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood = 8,
/obj/item/weapon/reagent_containers/pill/diet = 8,
/obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/glucose = 5, //VOREStation Removal, YW Readdition,
@@ -843,13 +856,13 @@
product_ads = "Probably not bad for you!;Don't believe the scientists!;It's good for you!;Don't quit, buy more!;Smoke!;Nicotine heaven.;Best cigarettes since 2150.;Award-winning cigs.;Feeling temperamental? Try a Temperamento!;Carcinoma Angels - go fuck yerself!;Don't be so hard on yourself, kid. Smoke a Lucky Star!"
vend_delay = 34
icon_state = "cigs"
- products = list(/obj/item/weapon/storage/fancy/cigarettes = 5,
- /obj/item/weapon/storage/fancy/cigarettes/dromedaryco = 5,
- /obj/item/weapon/storage/fancy/cigarettes/killthroat = 5,
- /obj/item/weapon/storage/fancy/cigarettes/luckystars = 5,
- /obj/item/weapon/storage/fancy/cigarettes/jerichos = 5,
- /obj/item/weapon/storage/fancy/cigarettes/menthols = 5,
- /obj/item/weapon/storage/rollingpapers = 5,
+ products = list(/obj/item/weapon/storage/fancy/cigarettes = 10,
+ /obj/item/weapon/storage/fancy/cigarettes/dromedaryco = 10,
+ /obj/item/weapon/storage/fancy/cigarettes/killthroat = 10,
+ /obj/item/weapon/storage/fancy/cigarettes/luckystars = 10,
+ /obj/item/weapon/storage/fancy/cigarettes/jerichos = 10,
+ /obj/item/weapon/storage/fancy/cigarettes/menthols = 10,
+ /obj/item/weapon/storage/rollingpapers = 10,
/obj/item/weapon/storage/box/matches = 10,
/obj/item/weapon/flame/lighter/random = 4)
contraband = list(/obj/item/weapon/flame/lighter/zippo = 4)
@@ -902,6 +915,7 @@
contraband = list(/obj/item/weapon/reagent_containers/syringe/antitoxin = 4,/obj/item/weapon/reagent_containers/syringe/antiviral = 4,/obj/item/weapon/reagent_containers/pill/tox = 1)
req_log_access = access_cmo
has_logs = 1
+ can_rotate = 0
/obj/machinery/vending/wallmed2
name = "NanoMed"
@@ -913,6 +927,7 @@
contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 3)
req_log_access = access_cmo
has_logs = 1
+ can_rotate = 0
/obj/machinery/vending/security
name = "SecTech"
@@ -937,6 +952,7 @@
premium = list(/obj/item/weapon/reagent_containers/glass/bottle/ammonia = 10,/obj/item/weapon/reagent_containers/glass/bottle/diethylamine = 5)
idle_power_usage = 211 //refrigerator - believe it or not, this is actually the average power consumption of a refrigerated vending machine according to NRCan.
+
/obj/machinery/vending/hydroseeds
name = "MegaSeed Servitor"
desc = "When you need seeds fast!"
@@ -1181,6 +1197,7 @@
/obj/item/toy/plushie/otter = 50)
//VOREStation Add End
+
/obj/machinery/vending/fishing
name = "Loot Trawler"
desc = "A special vendor for fishing equipment."
diff --git a/code/game/machinery/vending_vr.dm b/code/game/machinery/vending_vr.dm
index 892bb0bf48..007405b474 100644
--- a/code/game/machinery/vending_vr.dm
+++ b/code/game/machinery/vending_vr.dm
@@ -15,6 +15,7 @@
/obj/machinery/vending/engivend/New()
products += list(/obj/item/clothing/glasses/omnihud/eng = 6)
+ //YW Removal: contraband += list(/obj/item/weapon/rms = 5)
..()
/obj/machinery/vending/medical/New()
@@ -182,64 +183,64 @@
/obj/item/clothing/shoes/boots/winter = 5,
/obj/item/clothing/shoes/boots/workboots = 5,
/obj/item/clothing/shoes/footwraps = 5)
- prices = list(/obj/item/clothing/gloves/evening = 200,
- /obj/item/clothing/gloves/fingerless = 200,
- /obj/item/clothing/gloves/black = 200,
- /obj/item/clothing/gloves/blue = 200,
- /obj/item/clothing/gloves/brown = 200,
- /obj/item/clothing/gloves/color = 200,
- /obj/item/clothing/gloves/green = 200,
- /obj/item/clothing/gloves/grey = 200,
- /obj/item/clothing/gloves/sterile/latex = 200,
- /obj/item/clothing/gloves/light_brown = 200,
- /obj/item/clothing/gloves/sterile/nitrile = 200,
- /obj/item/clothing/gloves/orange = 200,
- /obj/item/clothing/gloves/purple = 200,
- /obj/item/clothing/gloves/red = 200,
- /obj/item/clothing/gloves/fluff/siren = 200,
- /obj/item/clothing/gloves/white = 200,
- /obj/item/clothing/gloves/duty = 200,
- /obj/item/clothing/shoes/athletic = 100,
- /obj/item/clothing/shoes/boots/fluff/siren = 100,
- /obj/item/clothing/shoes/slippers = 100,
- /obj/item/clothing/shoes/boots/cowboy/classic = 100,
- /obj/item/clothing/shoes/boots/cowboy = 100,
- /obj/item/clothing/shoes/boots/duty = 200,
- /obj/item/clothing/shoes/flats/white/color = 100,
- /obj/item/clothing/shoes/flipflop = 100,
- /obj/item/clothing/shoes/heels = 100,
- /obj/item/clothing/shoes/hitops/black = 100,
- /obj/item/clothing/shoes/hitops/blue = 100,
- /obj/item/clothing/shoes/hitops/green = 100,
- /obj/item/clothing/shoes/hitops/orange = 100,
- /obj/item/clothing/shoes/hitops/purple = 100,
- /obj/item/clothing/shoes/hitops/red = 100,
- /obj/item/clothing/shoes/flats/white/color = 100,
- /obj/item/clothing/shoes/hitops/yellow = 100,
- /obj/item/clothing/shoes/boots/jackboots = 100,
- /obj/item/clothing/shoes/boots/jungle = 200,
- /obj/item/clothing/shoes/black/cuffs = 100,
- /obj/item/clothing/shoes/black/cuffs/blue = 100,
- /obj/item/clothing/shoes/black/cuffs/red = 100,
- /obj/item/clothing/shoes/sandal = 100,
- /obj/item/clothing/shoes/black = 100,
- /obj/item/clothing/shoes/blue = 100,
- /obj/item/clothing/shoes/brown = 100,
- /obj/item/clothing/shoes/laceup = 100,
- /obj/item/clothing/shoes/green = 100,
- /obj/item/clothing/shoes/leather = 100,
- /obj/item/clothing/shoes/orange = 100,
- /obj/item/clothing/shoes/purple = 100,
- /obj/item/clothing/shoes/red = 100,
- /obj/item/clothing/shoes/white = 100,
- /obj/item/clothing/shoes/yellow = 100,
- /obj/item/clothing/shoes/skater = 100,
- /obj/item/clothing/shoes/boots/cowboy/snakeskin = 100,
- /obj/item/clothing/shoes/boots/jackboots/toeless = 100,
- /obj/item/clothing/shoes/boots/workboots/toeless = 100,
- /obj/item/clothing/shoes/boots/winter = 100,
- /obj/item/clothing/shoes/boots/workboots = 100,
- /obj/item/clothing/shoes/footwraps = 100)
+ prices = list(/obj/item/clothing/gloves/evening = 50,
+ /obj/item/clothing/gloves/fingerless = 50,
+ /obj/item/clothing/gloves/black = 50,
+ /obj/item/clothing/gloves/blue = 50,
+ /obj/item/clothing/gloves/brown = 50,
+ /obj/item/clothing/gloves/color = 50,
+ /obj/item/clothing/gloves/green = 50,
+ /obj/item/clothing/gloves/grey = 50,
+ /obj/item/clothing/gloves/sterile/latex = 100,
+ /obj/item/clothing/gloves/light_brown = 50,
+ /obj/item/clothing/gloves/sterile/nitrile = 100,
+ /obj/item/clothing/gloves/orange = 50,
+ /obj/item/clothing/gloves/purple = 50,
+ /obj/item/clothing/gloves/red = 50,
+ /obj/item/clothing/gloves/fluff/siren = 50,
+ /obj/item/clothing/gloves/white = 50,
+ /obj/item/clothing/gloves/duty = 150,
+ /obj/item/clothing/shoes/athletic = 50,
+ /obj/item/clothing/shoes/boots/fluff/siren = 50,
+ /obj/item/clothing/shoes/slippers = 50,
+ /obj/item/clothing/shoes/boots/cowboy/classic = 50,
+ /obj/item/clothing/shoes/boots/cowboy = 50,
+ /obj/item/clothing/shoes/boots/duty = 100,
+ /obj/item/clothing/shoes/flats/white/color = 50,
+ /obj/item/clothing/shoes/flipflop = 50,
+ /obj/item/clothing/shoes/heels = 50,
+ /obj/item/clothing/shoes/hitops/black = 50,
+ /obj/item/clothing/shoes/hitops/blue = 50,
+ /obj/item/clothing/shoes/hitops/green = 50,
+ /obj/item/clothing/shoes/hitops/orange = 50,
+ /obj/item/clothing/shoes/hitops/purple = 50,
+ /obj/item/clothing/shoes/hitops/red = 50,
+ /obj/item/clothing/shoes/flats/white/color = 50,
+ /obj/item/clothing/shoes/hitops/yellow = 50,
+ /obj/item/clothing/shoes/boots/jackboots = 50,
+ /obj/item/clothing/shoes/boots/jungle = 100,
+ /obj/item/clothing/shoes/black/cuffs = 50,
+ /obj/item/clothing/shoes/black/cuffs/blue = 50,
+ /obj/item/clothing/shoes/black/cuffs/red = 50,
+ /obj/item/clothing/shoes/sandal = 50,
+ /obj/item/clothing/shoes/black = 50,
+ /obj/item/clothing/shoes/blue = 50,
+ /obj/item/clothing/shoes/brown = 50,
+ /obj/item/clothing/shoes/laceup = 50,
+ /obj/item/clothing/shoes/green = 50,
+ /obj/item/clothing/shoes/leather = 50,
+ /obj/item/clothing/shoes/orange = 50,
+ /obj/item/clothing/shoes/purple = 50,
+ /obj/item/clothing/shoes/red = 50,
+ /obj/item/clothing/shoes/white = 50,
+ /obj/item/clothing/shoes/yellow = 50,
+ /obj/item/clothing/shoes/skater = 50,
+ /obj/item/clothing/shoes/boots/cowboy/snakeskin = 50,
+ /obj/item/clothing/shoes/boots/jackboots/toeless = 50,
+ /obj/item/clothing/shoes/boots/workboots/toeless = 50,
+ /obj/item/clothing/shoes/boots/winter = 50,
+ /obj/item/clothing/shoes/boots/workboots = 50,
+ /obj/item/clothing/shoes/footwraps = 50)
premium = list(/obj/item/clothing/gloves/rainbow = 1,
/obj/item/clothing/shoes/rainbow = 1,)
contraband = list(/obj/item/clothing/shoes/syndigaloshes = 1,
@@ -389,116 +390,116 @@
/obj/item/clothing/mask/bandana/green = 5,
/obj/item/clothing/mask/bandana/red = 5,
/obj/item/clothing/mask/surgical = 5)
- prices = list(/obj/item/clothing/accessory = 100,
- /obj/item/clothing/accessory/armband/med/color = 100,
- /obj/item/clothing/accessory/asymmetric = 100,
- /obj/item/clothing/accessory/asymmetric/purple = 100,
- /obj/item/clothing/accessory/asymmetric/green = 100,
- /obj/item/clothing/accessory/bracelet = 100,
- /obj/item/clothing/accessory/bracelet/material = 100,
- /obj/item/clothing/accessory/bracelet/friendship = 100,
- /obj/item/clothing/accessory/chaps = 100,
- /obj/item/clothing/accessory/chaps/black = 100,
- /obj/item/weapon/storage/briefcase/clutch = 100,
- /obj/item/clothing/accessory/collar = 100,
- /obj/item/clothing/accessory/collar/bell = 100,
- /obj/item/clothing/accessory/collar/spike = 100,
- /obj/item/clothing/accessory/collar/pink = 100,
- /obj/item/clothing/accessory/collar/holo = 100,
- /obj/item/clothing/accessory/collar/shock = 100,
- /obj/item/weapon/storage/belt/fannypack = 100,
- /obj/item/weapon/storage/belt/fannypack/white = 100,
- /obj/item/clothing/accessory/fullcape = 100,
- /obj/item/clothing/accessory/halfcape = 100,
- /obj/item/clothing/accessory/hawaii = 100,
- /obj/item/clothing/accessory/hawaii/random = 100,
- /obj/item/clothing/accessory/locket = 100,
- /obj/item/weapon/storage/backpack/purse = 100,
- /obj/item/clothing/accessory/sash = 100,
+ prices = list(/obj/item/clothing/accessory = 50,
+ /obj/item/clothing/accessory/armband/med/color = 50,
+ /obj/item/clothing/accessory/asymmetric = 50,
+ /obj/item/clothing/accessory/asymmetric/purple = 50,
+ /obj/item/clothing/accessory/asymmetric/green = 50,
+ /obj/item/clothing/accessory/bracelet = 50,
+ /obj/item/clothing/accessory/bracelet/material = 50,
+ /obj/item/clothing/accessory/bracelet/friendship = 50,
+ /obj/item/clothing/accessory/chaps = 50,
+ /obj/item/clothing/accessory/chaps/black = 50,
+ /obj/item/weapon/storage/briefcase/clutch = 50,
+ /obj/item/clothing/accessory/collar = 50,
+ /obj/item/clothing/accessory/collar/bell = 50,
+ /obj/item/clothing/accessory/collar/spike = 50,
+ /obj/item/clothing/accessory/collar/pink = 50,
+ /obj/item/clothing/accessory/collar/holo = 50,
+ /obj/item/clothing/accessory/collar/shock = 50,
+ /obj/item/weapon/storage/belt/fannypack = 50,
+ /obj/item/weapon/storage/belt/fannypack/white = 50,
+ /obj/item/clothing/accessory/fullcape = 50,
+ /obj/item/clothing/accessory/halfcape = 50,
+ /obj/item/clothing/accessory/hawaii = 50,
+ /obj/item/clothing/accessory/hawaii/random = 50,
+ /obj/item/clothing/accessory/locket = 50,
+ /obj/item/weapon/storage/backpack/purse = 50,
+ /obj/item/clothing/accessory/sash = 50,
/obj/item/clothing/accessory/scarf = 5,
- /obj/item/clothing/accessory/scarf/red = 100,
- /obj/item/clothing/accessory/scarf/darkblue = 100,
- /obj/item/clothing/accessory/scarf/purple = 100,
+ /obj/item/clothing/accessory/scarf/red = 50,
+ /obj/item/clothing/accessory/scarf/darkblue = 50,
+ /obj/item/clothing/accessory/scarf/purple = 50,
/obj/item/clothing/accessory/scarf/yellow = 100,
- /obj/item/clothing/accessory/scarf/orange = 100,
- /obj/item/clothing/accessory/scarf/lightblue = 100,
- /obj/item/clothing/accessory/scarf/white = 100,
- /obj/item/clothing/accessory/scarf/black = 100,
- /obj/item/clothing/accessory/scarf/zebra = 100,
- /obj/item/clothing/accessory/scarf/christmas = 100,
- /obj/item/clothing/accessory/scarf/stripedred = 100,
- /obj/item/clothing/accessory/scarf/stripedgreen = 100,
- /obj/item/clothing/accessory/scarf/stripedblue = 100,
- /obj/item/clothing/accessory/jacket = 100,
- /obj/item/clothing/accessory/jacket/checkered = 100,
- /obj/item/clothing/accessory/jacket/burgundy = 100,
- /obj/item/clothing/accessory/jacket/navy = 100,
- /obj/item/clothing/accessory/jacket/charcoal = 100,
- /obj/item/clothing/accessory/vest = 100,
- /obj/item/clothing/accessory/sweater = 100,
- /obj/item/clothing/accessory/sweater/pink = 100,
- /obj/item/clothing/accessory/sweater/mint = 100,
- /obj/item/clothing/accessory/sweater/blue = 100,
- /obj/item/clothing/accessory/sweater/heart = 100,
+ /obj/item/clothing/accessory/scarf/orange = 50,
+ /obj/item/clothing/accessory/scarf/lightblue = 50,
+ /obj/item/clothing/accessory/scarf/white = 50,
+ /obj/item/clothing/accessory/scarf/black = 50,
+ /obj/item/clothing/accessory/scarf/zebra = 50,
+ /obj/item/clothing/accessory/scarf/christmas = 50,
+ /obj/item/clothing/accessory/scarf/stripedred = 50,
+ /obj/item/clothing/accessory/scarf/stripedgreen = 50,
+ /obj/item/clothing/accessory/scarf/stripedblue = 50,
+ /obj/item/clothing/accessory/jacket = 50,
+ /obj/item/clothing/accessory/jacket/checkered = 50,
+ /obj/item/clothing/accessory/jacket/burgundy = 50,
+ /obj/item/clothing/accessory/jacket/navy = 50,
+ /obj/item/clothing/accessory/jacket/charcoal = 50,
+ /obj/item/clothing/accessory/vest = 50,
+ /obj/item/clothing/accessory/sweater = 50,
+ /obj/item/clothing/accessory/sweater/pink = 50,
+ /obj/item/clothing/accessory/sweater/mint = 50,
+ /obj/item/clothing/accessory/sweater/blue = 50,
+ /obj/item/clothing/accessory/sweater/heart = 50,
/obj/item/clothing/accessory/sweater/nt = 5,
- /obj/item/clothing/accessory/sweater/keyhole = 100,
- /obj/item/clothing/accessory/sweater/winterneck = 100,
+ /obj/item/clothing/accessory/sweater/keyhole = 50,
+ /obj/item/clothing/accessory/sweater/winterneck = 50,
/obj/item/clothing/accessory/sweater/uglyxmas = 5,
- /obj/item/clothing/accessory/sweater/flowersweater = 100,
- /obj/item/clothing/accessory/sweater/redneck = 100,
- /obj/item/clothing/accessory/tie = 100,
- /obj/item/clothing/accessory/tie/horrible = 100,
- /obj/item/clothing/accessory/tie/white = 100,
- /obj/item/clothing/accessory/tie/navy = 100,
- /obj/item/clothing/accessory/tie/yellow = 100,
- /obj/item/clothing/accessory/tie/darkgreen = 100,
- /obj/item/clothing/accessory/tie/black = 100,
- /obj/item/clothing/accessory/tie/red_long = 100,
- /obj/item/clothing/accessory/tie/red_clip = 100,
- /obj/item/clothing/accessory/tie/blue_long = 100,
- /obj/item/clothing/accessory/tie/blue_clip = 100,
- /obj/item/clothing/accessory/tie/red = 100,
- /obj/item/clothing/accessory/wcoat = 100,
- /obj/item/clothing/accessory/wcoat/red = 100,
- /obj/item/clothing/accessory/wcoat/grey = 100,
- /obj/item/clothing/accessory/wcoat/brown = 100,
- /obj/item/clothing/accessory/wcoat/gentleman = 100,
- /obj/item/clothing/accessory/wcoat/swvest = 100,
- /obj/item/clothing/accessory/wcoat/swvest/blue = 100,
- /obj/item/clothing/accessory/wcoat/swvest/red = 100,
- /obj/item/weapon/storage/wallet = 100,
- /obj/item/weapon/storage/wallet/poly = 100,
- /obj/item/weapon/storage/wallet/womens = 100,
- /obj/item/weapon/lipstick = 100,
- /obj/item/weapon/lipstick/purple = 100,
- /obj/item/weapon/lipstick/jade = 100,
- /obj/item/weapon/lipstick/black = 100,
- /obj/item/clothing/ears/earmuffs = 100,
- /obj/item/clothing/ears/earmuffs/headphones = 100,
- /obj/item/clothing/ears/earring/stud = 100,
- /obj/item/clothing/ears/earring/dangle = 100,
- /obj/item/clothing/gloves/ring/mariner = 100,
- /obj/item/clothing/gloves/ring/engagement = 100,
- /obj/item/clothing/gloves/ring/seal/signet = 100,
- /obj/item/clothing/gloves/ring/seal/mason = 100,
- /obj/item/clothing/gloves/ring/material/plastic = 100,
- /obj/item/clothing/gloves/ring/material/steel = 100,
- /obj/item/clothing/gloves/ring/material/gold = 500,
- /obj/item/clothing/glasses/eyepatch = 100,
- /obj/item/clothing/glasses/gglasses = 100,
- /obj/item/clothing/glasses/regular/hipster = 100,
- /obj/item/clothing/glasses/rimless = 100,
- /obj/item/clothing/glasses/thin = 100,
- /obj/item/clothing/glasses/monocle = 100,
- /obj/item/clothing/glasses/goggles = 100,
- /obj/item/clothing/glasses/fluff/spiffygogs = 100,
- /obj/item/clothing/glasses/fakesunglasses = 100,
- /obj/item/clothing/glasses/fakesunglasses/aviator = 100,
- /obj/item/clothing/mask/bandana/blue = 100,
- /obj/item/clothing/mask/bandana/gold = 100,
- /obj/item/clothing/mask/bandana/green = 100,
- /obj/item/clothing/mask/bandana/red = 100,
- /obj/item/clothing/mask/surgical = 200)
+ /obj/item/clothing/accessory/sweater/flowersweater = 50,
+ /obj/item/clothing/accessory/sweater/redneck = 50,
+ /obj/item/clothing/accessory/tie = 50,
+ /obj/item/clothing/accessory/tie/horrible = 50,
+ /obj/item/clothing/accessory/tie/white = 50,
+ /obj/item/clothing/accessory/tie/navy = 50,
+ /obj/item/clothing/accessory/tie/yellow = 50,
+ /obj/item/clothing/accessory/tie/darkgreen = 50,
+ /obj/item/clothing/accessory/tie/black = 50,
+ /obj/item/clothing/accessory/tie/red_long = 50,
+ /obj/item/clothing/accessory/tie/red_clip = 50,
+ /obj/item/clothing/accessory/tie/blue_long = 50,
+ /obj/item/clothing/accessory/tie/blue_clip = 50,
+ /obj/item/clothing/accessory/tie/red = 50,
+ /obj/item/clothing/accessory/wcoat = 50,
+ /obj/item/clothing/accessory/wcoat/red = 50,
+ /obj/item/clothing/accessory/wcoat/grey = 50,
+ /obj/item/clothing/accessory/wcoat/brown = 50,
+ /obj/item/clothing/accessory/wcoat/gentleman = 50,
+ /obj/item/clothing/accessory/wcoat/swvest = 50,
+ /obj/item/clothing/accessory/wcoat/swvest/blue = 50,
+ /obj/item/clothing/accessory/wcoat/swvest/red = 50,
+ /obj/item/weapon/storage/wallet = 50,
+ /obj/item/weapon/storage/wallet/poly = 50,
+ /obj/item/weapon/storage/wallet/womens = 50,
+ /obj/item/weapon/lipstick = 50,
+ /obj/item/weapon/lipstick/purple = 50,
+ /obj/item/weapon/lipstick/jade = 50,
+ /obj/item/weapon/lipstick/black = 50,
+ /obj/item/clothing/ears/earmuffs = 50,
+ /obj/item/clothing/ears/earmuffs/headphones = 50,
+ /obj/item/clothing/ears/earring/stud = 50,
+ /obj/item/clothing/ears/earring/dangle = 50,
+ /obj/item/clothing/gloves/ring/mariner = 50,
+ /obj/item/clothing/gloves/ring/engagement = 50,
+ /obj/item/clothing/gloves/ring/seal/signet = 50,
+ /obj/item/clothing/gloves/ring/seal/mason = 50,
+ /obj/item/clothing/gloves/ring/material/plastic = 50,
+ /obj/item/clothing/gloves/ring/material/steel = 50,
+ /obj/item/clothing/gloves/ring/material/gold = 100,
+ /obj/item/clothing/glasses/eyepatch = 50,
+ /obj/item/clothing/glasses/gglasses = 50,
+ /obj/item/clothing/glasses/regular/hipster = 50,
+ /obj/item/clothing/glasses/rimless = 50,
+ /obj/item/clothing/glasses/thin = 50,
+ /obj/item/clothing/glasses/monocle = 50,
+ /obj/item/clothing/glasses/goggles = 50,
+ /obj/item/clothing/glasses/fluff/spiffygogs = 50,
+ /obj/item/clothing/glasses/fakesunglasses = 50,
+ /obj/item/clothing/glasses/fakesunglasses/aviator = 50,
+ /obj/item/clothing/mask/bandana/blue = 50,
+ /obj/item/clothing/mask/bandana/gold = 50,
+ /obj/item/clothing/mask/bandana/green = 50,
+ /obj/item/clothing/mask/bandana/red = 50,
+ /obj/item/clothing/mask/surgical = 50)
premium = list(/obj/item/weapon/bedsheet/rainbow = 1)
contraband = list(/obj/item/clothing/mask/gas/clown_hat = 1)
@@ -678,176 +679,176 @@
/obj/item/weapon/storage/backpack/ = 5,
/obj/item/weapon/storage/backpack/messenger = 5,
/obj/item/weapon/storage/backpack/satchel = 5)
- prices = list(/obj/item/clothing/under/bathrobe = 100,
- /obj/item/clothing/under/dress/black_corset = 100,
- /obj/item/clothing/under/blazer = 100,
- /obj/item/clothing/under/blazer/skirt = 100,
- /obj/item/clothing/under/cheongsam = 100,
- /obj/item/clothing/under/cheongsam/red = 100,
- /obj/item/clothing/under/cheongsam/blue = 100,
- /obj/item/clothing/under/cheongsam/black = 100,
- /obj/item/clothing/under/cheongsam/darkred = 100,
- /obj/item/clothing/under/cheongsam/green = 100,
- /obj/item/clothing/under/cheongsam/purple = 100,
- /obj/item/clothing/under/cheongsam/darkblue = 100,
- /obj/item/clothing/under/croptop = 100,
- /obj/item/clothing/under/croptop/red = 100,
- /obj/item/clothing/under/croptop/grey = 100,
- /obj/item/clothing/under/cuttop = 100,
- /obj/item/clothing/under/cuttop/red = 100,
- /obj/item/clothing/under/suit_jacket/female/skirt = 100,
- /obj/item/clothing/under/dress/dress_fire = 100,
- /obj/item/clothing/under/dress/flamenco = 100,
- /obj/item/clothing/under/dress/flower_dress = 100,
- /obj/item/clothing/under/fluff/gnshorts = 100,
- /obj/item/clothing/under/color = 100,
- /obj/item/clothing/under/color/aqua = 100,
- /obj/item/clothing/under/color/black = 100,
- /obj/item/clothing/under/color/blackf = 100,
- /obj/item/clothing/under/color/blackjumpskirt = 100,
- /obj/item/clothing/under/color/blue = 100,
- /obj/item/clothing/under/color/brown = 100,
- /obj/item/clothing/under/color/darkblue = 100,
- /obj/item/clothing/under/color/darkred = 100,
- /obj/item/clothing/under/color/green = 100,
- /obj/item/clothing/under/color/grey = 100,
- /obj/item/clothing/under/color/lightblue = 100,
- /obj/item/clothing/under/color/lightbrown = 100,
- /obj/item/clothing/under/color/lightgreen = 100,
- /obj/item/clothing/under/color/lightpurple = 100,
- /obj/item/clothing/under/color/lightred = 100,
- /obj/item/clothing/under/color/orange = 100,
- /obj/item/clothing/under/color/pink = 100,
- /obj/item/clothing/under/color/prison = 100,
- /obj/item/clothing/under/color/ranger = 100,
- /obj/item/clothing/under/color/red = 100,
- /obj/item/clothing/under/color/white = 100,
- /obj/item/clothing/under/color/yellow = 100,
- /obj/item/clothing/under/color/yellowgreen = 100,
- /obj/item/clothing/under/aether = 100,
- /obj/item/clothing/under/focal = 100,
- /obj/item/clothing/under/hephaestus = 100,
- /obj/item/clothing/under/wardt = 100,
- /obj/item/clothing/under/kilt = 100,
- /obj/item/clothing/under/fluff/latexmaid = 100,
- /obj/item/clothing/under/dress/lilacdress = 100,
- /obj/item/clothing/under/dress/white2 = 100,
- /obj/item/clothing/under/dress/white4 = 100,
- /obj/item/clothing/under/dress/maid = 100,
- /obj/item/clothing/under/dress/maid/sexy = 100,
- /obj/item/clothing/under/dress/maid/janitor = 100,
- /obj/item/clothing/under/moderncoat = 100,
- /obj/item/clothing/under/permit = 100,
- /obj/item/clothing/under/oldwoman = 100,
- /obj/item/clothing/under/frontier = 100,
- /obj/item/clothing/under/mbill = 100,
- /obj/item/clothing/under/pants/baggy/ = 100,
- /obj/item/clothing/under/pants/baggy/classicjeans = 100,
- /obj/item/clothing/under/pants/baggy/mustangjeans = 100,
- /obj/item/clothing/under/pants/baggy/blackjeans = 100,
- /obj/item/clothing/under/pants/baggy/greyjeans = 100,
- /obj/item/clothing/under/pants/baggy/youngfolksjeans = 100,
- /obj/item/clothing/under/pants/baggy/white = 100,
- /obj/item/clothing/under/pants/baggy/red = 100,
- /obj/item/clothing/under/pants/baggy/black = 100,
- /obj/item/clothing/under/pants/baggy/tan = 100,
- /obj/item/clothing/under/pants/baggy/track = 100,
- /obj/item/clothing/under/pants/baggy/khaki = 100,
- /obj/item/clothing/under/pants/baggy/camo = 100,
- /obj/item/clothing/under/pants/utility/ = 100,
- /obj/item/clothing/under/pants/utility/orange = 100,
- /obj/item/clothing/under/pants/utility/blue = 100,
- /obj/item/clothing/under/pants/utility/white = 100,
- /obj/item/clothing/under/pants/utility/red = 100,
- /obj/item/clothing/under/pants/chaps = 100,
- /obj/item/clothing/under/pants/chaps/black = 100,
- /obj/item/clothing/under/pants/track = 100,
- /obj/item/clothing/under/pants/track/red = 100,
- /obj/item/clothing/under/pants/track/white = 100,
- /obj/item/clothing/under/pants/track/green = 100,
- /obj/item/clothing/under/pants/track/blue = 100,
- /obj/item/clothing/under/pants/yogapants = 100,
- /obj/item/clothing/under/ascetic = 100,
- /obj/item/clothing/under/dress/white3 = 100,
- /obj/item/clothing/under/skirt/pleated = 100,
- /obj/item/clothing/under/dress/darkred = 100,
- /obj/item/clothing/under/dress/redeveninggown = 100,
- /obj/item/clothing/under/dress/red_swept_dress = 100,
- /obj/item/clothing/under/dress/sailordress = 100,
- /obj/item/clothing/under/dress/sari = 100,
- /obj/item/clothing/under/dress/sari/green = 100,
- /obj/item/clothing/under/dress/qipao = 100,
- /obj/item/clothing/under/dress/qipao/red = 100,
- /obj/item/clothing/under/dress/qipao/white = 100,
- /obj/item/clothing/under/shorts/red = 100,
- /obj/item/clothing/under/shorts/green = 100,
- /obj/item/clothing/under/shorts/blue = 100,
- /obj/item/clothing/under/shorts/black = 100,
- /obj/item/clothing/under/shorts/grey = 100,
- /obj/item/clothing/under/shorts/white = 100,
- /obj/item/clothing/under/shorts/jeans = 100,
- /obj/item/clothing/under/shorts/jeans/ = 100,
- /obj/item/clothing/under/shorts/jeans/classic = 100,
- /obj/item/clothing/under/shorts/jeans/mustang = 100,
- /obj/item/clothing/under/shorts/jeans/youngfolks = 100,
- /obj/item/clothing/under/shorts/jeans/black = 100,
- /obj/item/clothing/under/shorts/jeans/grey = 100,
- /obj/item/clothing/under/shorts/khaki/ = 100,
- /obj/item/clothing/under/skirt/loincloth = 100,
- /obj/item/clothing/under/skirt/khaki = 100,
- /obj/item/clothing/under/skirt/blue = 100,
- /obj/item/clothing/under/skirt/red = 100,
- /obj/item/clothing/under/skirt/denim = 100,
- /obj/item/clothing/under/skirt/pleated = 100,
- /obj/item/clothing/under/skirt/outfit/plaid_blue = 100,
- /obj/item/clothing/under/skirt/outfit/plaid_red = 100,
- /obj/item/clothing/under/skirt/outfit/plaid_purple = 100,
- /obj/item/clothing/under/overalls/sleek = 100,
- /obj/item/clothing/under/sl_suit = 100,
- /obj/item/clothing/under/gentlesuit = 100,
- /obj/item/clothing/under/gentlesuit/skirt = 100,
- /obj/item/clothing/under/suit_jacket = 100,
- /obj/item/clothing/under/suit_jacket/really_black/skirt = 100,
- /obj/item/clothing/under/suit_jacket/really_black = 100,
- /obj/item/clothing/under/suit_jacket/female/skirt = 100,
- /obj/item/clothing/under/suit_jacket/female/ = 100,
- /obj/item/clothing/under/suit_jacket/red = 100,
- /obj/item/clothing/under/suit_jacket/red/skirt = 100,
- /obj/item/clothing/under/suit_jacket/charcoal = 100,
- /obj/item/clothing/under/suit_jacket/charcoal/skirt = 100,
- /obj/item/clothing/under/suit_jacket/navy = 100,
- /obj/item/clothing/under/suit_jacket/navy/skirt = 100,
- /obj/item/clothing/under/suit_jacket/burgundy = 100,
- /obj/item/clothing/under/suit_jacket/burgundy/skirt = 100,
- /obj/item/clothing/under/suit_jacket/checkered = 100,
- /obj/item/clothing/under/suit_jacket/checkered/skirt = 100,
- /obj/item/clothing/under/suit_jacket/tan = 100,
- /obj/item/clothing/under/suit_jacket/tan/skirt = 100,
- /obj/item/clothing/under/scratch = 100,
- /obj/item/clothing/under/scratch/skirt = 100,
- /obj/item/clothing/under/sundress = 100,
- /obj/item/clothing/under/sundress_white = 100,
- /obj/item/clothing/under/rank/psych/turtleneck/sweater = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/blue = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/purple = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/green = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/red = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/white = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/earth = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/engineering = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/science = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/security = 100,
- /obj/item/weapon/storage/box/fluff/swimsuit/medical = 100,
- /obj/item/clothing/under/utility = 100,
- /obj/item/clothing/under/utility/grey = 100,
- /obj/item/clothing/under/utility/blue = 100,
- /obj/item/clothing/under/fluff/v_nanovest = 100,
- /obj/item/clothing/under/dress/westernbustle = 100,
- /obj/item/clothing/under/wedding/bride_white = 100,
- /obj/item/weapon/storage/backpack/ = 100,
- /obj/item/weapon/storage/backpack/messenger = 100,
- /obj/item/weapon/storage/backpack/satchel = 100)
+ prices = list(/obj/item/clothing/under/bathrobe = 50,
+ /obj/item/clothing/under/dress/black_corset = 50,
+ /obj/item/clothing/under/blazer = 50,
+ /obj/item/clothing/under/blazer/skirt = 50,
+ /obj/item/clothing/under/cheongsam = 50,
+ /obj/item/clothing/under/cheongsam/red = 50,
+ /obj/item/clothing/under/cheongsam/blue = 50,
+ /obj/item/clothing/under/cheongsam/black = 50,
+ /obj/item/clothing/under/cheongsam/darkred = 50,
+ /obj/item/clothing/under/cheongsam/green = 50,
+ /obj/item/clothing/under/cheongsam/purple = 50,
+ /obj/item/clothing/under/cheongsam/darkblue = 50,
+ /obj/item/clothing/under/croptop = 50,
+ /obj/item/clothing/under/croptop/red = 50,
+ /obj/item/clothing/under/croptop/grey = 50,
+ /obj/item/clothing/under/cuttop = 50,
+ /obj/item/clothing/under/cuttop/red = 50,
+ /obj/item/clothing/under/suit_jacket/female/skirt = 50,
+ /obj/item/clothing/under/dress/dress_fire = 50,
+ /obj/item/clothing/under/dress/flamenco = 50,
+ /obj/item/clothing/under/dress/flower_dress = 50,
+ /obj/item/clothing/under/fluff/gnshorts = 50,
+ /obj/item/clothing/under/color = 50,
+ /obj/item/clothing/under/color/aqua = 50,
+ /obj/item/clothing/under/color/black = 50,
+ /obj/item/clothing/under/color/blackf = 50,
+ /obj/item/clothing/under/color/blackjumpskirt = 50,
+ /obj/item/clothing/under/color/blue = 50,
+ /obj/item/clothing/under/color/brown = 50,
+ /obj/item/clothing/under/color/darkblue = 50,
+ /obj/item/clothing/under/color/darkred = 50,
+ /obj/item/clothing/under/color/green = 50,
+ /obj/item/clothing/under/color/grey = 50,
+ /obj/item/clothing/under/color/lightblue = 50,
+ /obj/item/clothing/under/color/lightbrown = 50,
+ /obj/item/clothing/under/color/lightgreen = 50,
+ /obj/item/clothing/under/color/lightpurple = 50,
+ /obj/item/clothing/under/color/lightred = 50,
+ /obj/item/clothing/under/color/orange = 50,
+ /obj/item/clothing/under/color/pink = 50,
+ /obj/item/clothing/under/color/prison = 50,
+ /obj/item/clothing/under/color/ranger = 50,
+ /obj/item/clothing/under/color/red = 50,
+ /obj/item/clothing/under/color/white = 50,
+ /obj/item/clothing/under/color/yellow = 50,
+ /obj/item/clothing/under/color/yellowgreen = 50,
+ /obj/item/clothing/under/aether = 50,
+ /obj/item/clothing/under/focal = 50,
+ /obj/item/clothing/under/hephaestus = 50,
+ /obj/item/clothing/under/wardt = 50,
+ /obj/item/clothing/under/kilt = 50,
+ /obj/item/clothing/under/fluff/latexmaid = 50,
+ /obj/item/clothing/under/dress/lilacdress = 50,
+ /obj/item/clothing/under/dress/white2 = 50,
+ /obj/item/clothing/under/dress/white4 = 50,
+ /obj/item/clothing/under/dress/maid = 50,
+ /obj/item/clothing/under/dress/maid/sexy = 50,
+ /obj/item/clothing/under/dress/maid/janitor = 50,
+ /obj/item/clothing/under/moderncoat = 50,
+ /obj/item/clothing/under/permit = 50,
+ /obj/item/clothing/under/oldwoman = 50,
+ /obj/item/clothing/under/frontier = 50,
+ /obj/item/clothing/under/mbill = 50,
+ /obj/item/clothing/under/pants/baggy/ = 50,
+ /obj/item/clothing/under/pants/baggy/classicjeans = 50,
+ /obj/item/clothing/under/pants/baggy/mustangjeans = 50,
+ /obj/item/clothing/under/pants/baggy/blackjeans = 50,
+ /obj/item/clothing/under/pants/baggy/greyjeans = 50,
+ /obj/item/clothing/under/pants/baggy/youngfolksjeans = 50,
+ /obj/item/clothing/under/pants/baggy/white = 50,
+ /obj/item/clothing/under/pants/baggy/red = 50,
+ /obj/item/clothing/under/pants/baggy/black = 50,
+ /obj/item/clothing/under/pants/baggy/tan = 50,
+ /obj/item/clothing/under/pants/baggy/track = 50,
+ /obj/item/clothing/under/pants/baggy/khaki = 50,
+ /obj/item/clothing/under/pants/baggy/camo = 50,
+ /obj/item/clothing/under/pants/utility/ = 50,
+ /obj/item/clothing/under/pants/utility/orange = 50,
+ /obj/item/clothing/under/pants/utility/blue = 50,
+ /obj/item/clothing/under/pants/utility/white = 50,
+ /obj/item/clothing/under/pants/utility/red = 50,
+ /obj/item/clothing/under/pants/chaps = 50,
+ /obj/item/clothing/under/pants/chaps/black = 50,
+ /obj/item/clothing/under/pants/track = 50,
+ /obj/item/clothing/under/pants/track/red = 50,
+ /obj/item/clothing/under/pants/track/white = 50,
+ /obj/item/clothing/under/pants/track/green = 50,
+ /obj/item/clothing/under/pants/track/blue = 50,
+ /obj/item/clothing/under/pants/yogapants = 50,
+ /obj/item/clothing/under/ascetic = 50,
+ /obj/item/clothing/under/dress/white3 = 50,
+ /obj/item/clothing/under/skirt/pleated = 50,
+ /obj/item/clothing/under/dress/darkred = 50,
+ /obj/item/clothing/under/dress/redeveninggown = 50,
+ /obj/item/clothing/under/dress/red_swept_dress = 50,
+ /obj/item/clothing/under/dress/sailordress = 50,
+ /obj/item/clothing/under/dress/sari = 50,
+ /obj/item/clothing/under/dress/sari/green = 50,
+ /obj/item/clothing/under/dress/qipao = 50,
+ /obj/item/clothing/under/dress/qipao/red = 50,
+ /obj/item/clothing/under/dress/qipao/white = 50,
+ /obj/item/clothing/under/shorts/red = 50,
+ /obj/item/clothing/under/shorts/green = 50,
+ /obj/item/clothing/under/shorts/blue = 50,
+ /obj/item/clothing/under/shorts/black = 50,
+ /obj/item/clothing/under/shorts/grey = 50,
+ /obj/item/clothing/under/shorts/white = 50,
+ /obj/item/clothing/under/shorts/jeans = 50,
+ /obj/item/clothing/under/shorts/jeans/ = 50,
+ /obj/item/clothing/under/shorts/jeans/classic = 50,
+ /obj/item/clothing/under/shorts/jeans/mustang = 50,
+ /obj/item/clothing/under/shorts/jeans/youngfolks = 50,
+ /obj/item/clothing/under/shorts/jeans/black = 50,
+ /obj/item/clothing/under/shorts/jeans/grey = 50,
+ /obj/item/clothing/under/shorts/khaki/ = 50,
+ /obj/item/clothing/under/skirt/loincloth = 50,
+ /obj/item/clothing/under/skirt/khaki = 50,
+ /obj/item/clothing/under/skirt/blue = 50,
+ /obj/item/clothing/under/skirt/red = 50,
+ /obj/item/clothing/under/skirt/denim = 50,
+ /obj/item/clothing/under/skirt/pleated = 50,
+ /obj/item/clothing/under/skirt/outfit/plaid_blue = 50,
+ /obj/item/clothing/under/skirt/outfit/plaid_red = 50,
+ /obj/item/clothing/under/skirt/outfit/plaid_purple = 50,
+ /obj/item/clothing/under/overalls/sleek = 50,
+ /obj/item/clothing/under/sl_suit = 50,
+ /obj/item/clothing/under/gentlesuit = 50,
+ /obj/item/clothing/under/gentlesuit/skirt = 50,
+ /obj/item/clothing/under/suit_jacket = 50,
+ /obj/item/clothing/under/suit_jacket/really_black/skirt = 50,
+ /obj/item/clothing/under/suit_jacket/really_black = 50,
+ /obj/item/clothing/under/suit_jacket/female/skirt = 50,
+ /obj/item/clothing/under/suit_jacket/female/ = 50,
+ /obj/item/clothing/under/suit_jacket/red = 50,
+ /obj/item/clothing/under/suit_jacket/red/skirt = 50,
+ /obj/item/clothing/under/suit_jacket/charcoal = 50,
+ /obj/item/clothing/under/suit_jacket/charcoal/skirt = 50,
+ /obj/item/clothing/under/suit_jacket/navy = 50,
+ /obj/item/clothing/under/suit_jacket/navy/skirt = 50,
+ /obj/item/clothing/under/suit_jacket/burgundy = 50,
+ /obj/item/clothing/under/suit_jacket/burgundy/skirt = 50,
+ /obj/item/clothing/under/suit_jacket/checkered = 50,
+ /obj/item/clothing/under/suit_jacket/checkered/skirt = 50,
+ /obj/item/clothing/under/suit_jacket/tan = 50,
+ /obj/item/clothing/under/suit_jacket/tan/skirt = 50,
+ /obj/item/clothing/under/scratch = 50,
+ /obj/item/clothing/under/scratch/skirt = 50,
+ /obj/item/clothing/under/sundress = 50,
+ /obj/item/clothing/under/sundress_white = 50,
+ /obj/item/clothing/under/rank/psych/turtleneck/sweater = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/blue = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/purple = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/green = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/red = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/white = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/earth = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/engineering = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/science = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/security = 50,
+ /obj/item/weapon/storage/box/fluff/swimsuit/medical = 50,
+ /obj/item/clothing/under/utility = 50,
+ /obj/item/clothing/under/utility/grey = 50,
+ /obj/item/clothing/under/utility/blue = 50,
+ /obj/item/clothing/under/fluff/v_nanovest = 50,
+ /obj/item/clothing/under/dress/westernbustle = 50,
+ /obj/item/clothing/under/wedding/bride_white = 50,
+ /obj/item/weapon/storage/backpack/ = 50,
+ /obj/item/weapon/storage/backpack/messenger = 50,
+ /obj/item/weapon/storage/backpack/satchel = 50)
premium = list(/obj/item/clothing/under/color/rainbow = 1)
contraband = list(/obj/item/clothing/under/rank/clown = 1)
@@ -1023,93 +1024,93 @@
/obj/item/clothing/suit/varsity/brown = 5,
/obj/item/clothing/suit/storage/hooded/wintercoat = 5,
/obj/item/clothing/suit/storage/seromi/cloak/standard/white_grey = 5)
- prices = list(/obj/item/clothing/suit/storage/apron = 200,
- /obj/item/clothing/suit/storage/flannel/aqua = 200,
- /obj/item/clothing/suit/storage/toggle/bomber = 200,
- /obj/item/clothing/suit/storage/bomber/alt = 200,
- /obj/item/clothing/suit/storage/flannel/brown = 200,
- /obj/item/clothing/suit/storage/toggle/cardigan = 200,
- /obj/item/clothing/accessory/poncho/roles/cloak/custom = 200,
- /obj/item/clothing/suit/storage/duster = 200,
- /obj/item/clothing/suit/storage/toggle/denim_jacket = 200,
- /obj/item/clothing/suit/storage/toggle/denim_jacket/nanotrasen = 200,
- /obj/item/clothing/suit/storage/toggle/denim_jacket/sleeveless = 200,
- /obj/item/clothing/suit/storage/toggle/denim_jacket/nanotrasen/sleeveless = 200,
- /obj/item/clothing/suit/storage/fluff/gntop = 200,
- /obj/item/clothing/suit/greatcoat = 200,
- /obj/item/clothing/suit/storage/flannel = 200,
- /obj/item/clothing/suit/storage/greyjacket = 200,
- /obj/item/clothing/suit/storage/hazardvest = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/black = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/red = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/blue = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/green = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/orange = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/yellow = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/cti = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/mu = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/nt = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/smw = 200,
- /obj/item/clothing/suit/storage/toggle/hoodie/nrti = 200,
- /obj/item/clothing/suit/storage/fluff/jacket/field = 200,
- /obj/item/clothing/suit/storage/fluff/jacket/air_cavalry = 200,
- /obj/item/clothing/suit/storage/fluff/jacket/air_force = 200,
- /obj/item/clothing/suit/storage/fluff/jacket/navy = 200,
- /obj/item/clothing/suit/storage/fluff/jacket/special_forces = 200,
- /obj/item/clothing/suit/kamishimo = 200,
- /obj/item/clothing/suit/kimono = 200,
- /obj/item/clothing/suit/storage/toggle/labcoat = 200,
- /obj/item/clothing/suit/storage/toggle/labcoat/blue = 200,
- /obj/item/clothing/suit/storage/toggle/labcoat/blue_edge = 200,
- /obj/item/clothing/suit/storage/toggle/labcoat/green = 200,
- /obj/item/clothing/suit/storage/toggle/labcoat/orange = 200,
- /obj/item/clothing/suit/storage/toggle/labcoat/pink = 200,
- /obj/item/clothing/suit/storage/toggle/labcoat/red = 200,
- /obj/item/clothing/suit/storage/toggle/labcoat/yellow = 200,
- /obj/item/clothing/suit/leathercoat = 200,
- /obj/item/clothing/suit/storage/toggle/leather_jacket = 200,
- /obj/item/clothing/suit/storage/leather_jacket_alt = 200,
- /obj/item/clothing/suit/storage/toggle/brown_jacket = 200,
- /obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen = 200,
- /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen = 200,
- /obj/item/clothing/suit/storage/toggle/leather_jacket/sleeveless = 200,
- /obj/item/clothing/suit/storage/toggle/brown_jacket/sleeveless = 200,
- /obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen/sleeveless = 200,
- /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen/sleeveless = 200,
- /obj/item/clothing/suit/storage/miljacket = 200,
- /obj/item/clothing/suit/storage/miljacket/alt = 200,
- /obj/item/clothing/suit/storage/miljacket/green = 200,
+ prices = list(/obj/item/clothing/suit/storage/apron = 100,
+ /obj/item/clothing/suit/storage/flannel/aqua = 100,
+ /obj/item/clothing/suit/storage/toggle/bomber = 100,
+ /obj/item/clothing/suit/storage/bomber/alt = 100,
+ /obj/item/clothing/suit/storage/flannel/brown = 100,
+ /obj/item/clothing/suit/storage/toggle/cardigan = 100,
+ /obj/item/clothing/accessory/poncho/roles/cloak/custom = 100,
+ /obj/item/clothing/suit/storage/duster = 100,
+ /obj/item/clothing/suit/storage/toggle/denim_jacket = 100,
+ /obj/item/clothing/suit/storage/toggle/denim_jacket/nanotrasen = 100,
+ /obj/item/clothing/suit/storage/toggle/denim_jacket/sleeveless = 100,
+ /obj/item/clothing/suit/storage/toggle/denim_jacket/nanotrasen/sleeveless = 100,
+ /obj/item/clothing/suit/storage/fluff/gntop = 100,
+ /obj/item/clothing/suit/greatcoat = 100,
+ /obj/item/clothing/suit/storage/flannel = 100,
+ /obj/item/clothing/suit/storage/greyjacket = 100,
+ /obj/item/clothing/suit/storage/hazardvest = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/black = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/red = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/blue = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/green = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/orange = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/yellow = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/cti = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/mu = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/nt = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/smw = 100,
+ /obj/item/clothing/suit/storage/toggle/hoodie/nrti = 100,
+ /obj/item/clothing/suit/storage/fluff/jacket/field = 100,
+ /obj/item/clothing/suit/storage/fluff/jacket/air_cavalry = 100,
+ /obj/item/clothing/suit/storage/fluff/jacket/air_force = 100,
+ /obj/item/clothing/suit/storage/fluff/jacket/navy = 100,
+ /obj/item/clothing/suit/storage/fluff/jacket/special_forces = 100,
+ /obj/item/clothing/suit/kamishimo = 100,
+ /obj/item/clothing/suit/kimono = 100,
+ /obj/item/clothing/suit/storage/toggle/labcoat = 100,
+ /obj/item/clothing/suit/storage/toggle/labcoat/blue = 100,
+ /obj/item/clothing/suit/storage/toggle/labcoat/blue_edge = 100,
+ /obj/item/clothing/suit/storage/toggle/labcoat/green = 100,
+ /obj/item/clothing/suit/storage/toggle/labcoat/orange = 100,
+ /obj/item/clothing/suit/storage/toggle/labcoat/pink = 100,
+ /obj/item/clothing/suit/storage/toggle/labcoat/red = 100,
+ /obj/item/clothing/suit/storage/toggle/labcoat/yellow = 100,
+ /obj/item/clothing/suit/leathercoat = 100,
+ /obj/item/clothing/suit/storage/toggle/leather_jacket = 100,
+ /obj/item/clothing/suit/storage/leather_jacket_alt = 100,
+ /obj/item/clothing/suit/storage/toggle/brown_jacket = 100,
+ /obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen = 100,
+ /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen = 100,
+ /obj/item/clothing/suit/storage/toggle/leather_jacket/sleeveless = 100,
+ /obj/item/clothing/suit/storage/toggle/brown_jacket/sleeveless = 100,
+ /obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen/sleeveless = 100,
+ /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen/sleeveless = 100,
+ /obj/item/clothing/suit/storage/miljacket = 100,
+ /obj/item/clothing/suit/storage/miljacket/alt = 100,
+ /obj/item/clothing/suit/storage/miljacket/green = 100,
/obj/item/clothing/suit/storage/apron/overalls = 100,
- /obj/item/clothing/suit/storage/toggle/peacoat = 200,
+ /obj/item/clothing/suit/storage/toggle/peacoat = 100,
/obj/item/clothing/accessory/poncho = 100,
/obj/item/clothing/accessory/poncho/green = 100,
/obj/item/clothing/accessory/poncho/red = 100,
/obj/item/clothing/accessory/poncho/purple = 100,
/obj/item/clothing/accessory/poncho/blue = 100,
- /obj/item/clothing/suit/jacket/puffer = 200,
- /obj/item/clothing/suit/jacket/puffer/vest = 200,
- /obj/item/clothing/suit/storage/flannel/red = 200,
+ /obj/item/clothing/suit/jacket/puffer = 100,
+ /obj/item/clothing/suit/jacket/puffer/vest = 100,
+ /obj/item/clothing/suit/storage/flannel/red = 100,
/obj/item/clothing/suit/unathi/robe = 100,
- /obj/item/clothing/suit/storage/hooded/wintercoat/snowsuit = 200,
- /obj/item/clothing/suit/storage/toggle/internalaffairs = 200,
- /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket = 200,
- /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket = 200,
- /obj/item/clothing/suit/suspenders = 200,
- /obj/item/clothing/suit/storage/toggle/track = 200,
- /obj/item/clothing/suit/storage/toggle/track/blue = 200,
- /obj/item/clothing/suit/storage/toggle/track/green = 200,
- /obj/item/clothing/suit/storage/toggle/track/red = 200,
- /obj/item/clothing/suit/storage/toggle/track/white = 200,
- /obj/item/clothing/suit/storage/trench = 200,
- /obj/item/clothing/suit/storage/trench/grey = 200,
- /obj/item/clothing/suit/varsity = 200,
- /obj/item/clothing/suit/varsity/red = 200,
- /obj/item/clothing/suit/varsity/purple = 200,
- /obj/item/clothing/suit/varsity/green = 200,
- /obj/item/clothing/suit/varsity/blue = 200,
- /obj/item/clothing/suit/varsity/brown = 200,
- /obj/item/clothing/suit/storage/hooded/wintercoat = 200,
- /obj/item/clothing/suit/storage/seromi/cloak/standard/white_grey = 200)
+ /obj/item/clothing/suit/storage/hooded/wintercoat/snowsuit = 100,
+ /obj/item/clothing/suit/storage/toggle/internalaffairs = 100,
+ /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket = 100,
+ /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket = 100,
+ /obj/item/clothing/suit/suspenders = 100,
+ /obj/item/clothing/suit/storage/toggle/track = 100,
+ /obj/item/clothing/suit/storage/toggle/track/blue = 100,
+ /obj/item/clothing/suit/storage/toggle/track/green = 100,
+ /obj/item/clothing/suit/storage/toggle/track/red = 100,
+ /obj/item/clothing/suit/storage/toggle/track/white = 100,
+ /obj/item/clothing/suit/storage/trench = 100,
+ /obj/item/clothing/suit/storage/trench/grey = 100,
+ /obj/item/clothing/suit/varsity = 100,
+ /obj/item/clothing/suit/varsity/red = 100,
+ /obj/item/clothing/suit/varsity/purple = 100,
+ /obj/item/clothing/suit/varsity/green = 100,
+ /obj/item/clothing/suit/varsity/blue = 100,
+ /obj/item/clothing/suit/varsity/brown = 100,
+ /obj/item/clothing/suit/storage/hooded/wintercoat = 100,
+ /obj/item/clothing/suit/storage/seromi/cloak/standard/white_grey = 100)
premium = list(/obj/item/clothing/suit/imperium_monk = 3)
contraband = list(/obj/item/toy/katana = 1)
@@ -1205,7 +1206,7 @@
/obj/item/clothing/mask/gas/plaguedoctor/fluff = 600,
/obj/item/clothing/under/owl = 400,
/obj/item/clothing/mask/gas/owl_mask = 400,
- /obj/item/clothing/under/waiter = 200,
+ /obj/item/clothing/under/waiter = 100,
/obj/item/clothing/suit/storage/apron = 200,
/obj/item/clothing/under/pirate = 300,
/obj/item/clothing/head/pirate = 400,
@@ -1216,7 +1217,7 @@
/obj/item/clothing/suit/imperium_monk = 2000,
/obj/item/clothing/suit/holidaypriest = 200,
/obj/item/clothing/head/witchwig = 200,
- /obj/item/clothing/under/sundress = 200,
+ /obj/item/clothing/under/sundress = 50,
/obj/item/weapon/staff/broom = 400,
/obj/item/clothing/suit/wizrobe/fake = 200,
/obj/item/clothing/head/wizard/fake = 200,
diff --git a/code/game/mecha/combat/fighter.dm b/code/game/mecha/combat/fighter.dm
index 5b04451dce..9d0fd7cfbf 100644
--- a/code/game/mecha/combat/fighter.dm
+++ b/code/game/mecha/combat/fighter.dm
@@ -164,7 +164,7 @@
else if(moved && gravity && !ground_capable)
occupant_message("Collision alert! Vehicle not rated for use in gravity!")
take_damage(NOGRAV_FIGHTER_DAMAGE, "brute")
- playsound(loc, 'sound/effects/grillehit.ogg', 50, 1)
+ playsound(src, 'sound/effects/grillehit.ogg', 50, 1)
/obj/mecha/combat/fighter/handle_equipment_movement()
. = ..()
diff --git a/code/game/mecha/combat/gorilla.dm b/code/game/mecha/combat/gorilla.dm
index 2d5456953f..81a70b4b6d 100644
--- a/code/game/mecha/combat/gorilla.dm
+++ b/code/game/mecha/combat/gorilla.dm
@@ -192,7 +192,7 @@ HONK Blaster and a pulse cannon protected by projectile armor and powered by a b
src.occupant_message("Zoom mode [zoom?"en":"dis"]abled.")
if(zoom)
src.occupant.set_viewsize(12)
- src.occupant << sound('sound/mecha/imag_enh.ogg',volume=50)
+ playsound(src, 'sound/mecha/imag_enh.ogg',50)
else
src.occupant.set_viewsize() // Reset to default
return
diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm
index c5fbdcfd9d..da3135fe9c 100644
--- a/code/game/mecha/equipment/mecha_equipment.dm
+++ b/code/game/mecha/equipment/mecha_equipment.dm
@@ -32,7 +32,7 @@
sleep(equip_cooldown)
set_ready_state(1)
if(ready_sound) //Kind of like the kinetic accelerator.
- playsound(loc, ready_sound, 50, 1, -1)
+ playsound(src, ready_sound, 50, 1, -1)
if(target && chassis)
return 1
return 0
diff --git a/code/game/mecha/equipment/tools/clamp.dm b/code/game/mecha/equipment/tools/clamp.dm
index a587d89568..6091764c2b 100644
--- a/code/game/mecha/equipment/tools/clamp.dm
+++ b/code/game/mecha/equipment/tools/clamp.dm
@@ -33,7 +33,7 @@
if(FD.blocked)
FD.visible_message("\The [chassis] begins prying on \the [FD]!")
if(do_after(chassis.occupant,10 SECONDS,FD))
- playsound(FD.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(FD, 'sound/machines/airlock_creaking.ogg', 100, 1)
FD.blocked = 0
FD.update_icon()
FD.open(1)
@@ -41,7 +41,7 @@
else if(FD.density)
FD.visible_message("\The [chassis] begins forcing \the [FD] open!")
if(do_after(chassis.occupant, 5 SECONDS,FD))
- playsound(FD.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(FD, 'sound/machines/airlock_creaking.ogg', 100, 1)
FD.visible_message("\The [chassis] forces \the [FD] open!")
FD.open(1)
else
@@ -57,7 +57,7 @@
if(do_after(chassis.occupant, 15 SECONDS,AD) && chassis.Adjacent(AD))
AD.welded = FALSE
AD.update_icon()
- playsound(AD.loc, 'sound/machines/airlock_creaking.ogg', 100, 1)
+ playsound(AD, 'sound/machines/airlock_creaking.ogg', 100, 1)
AD.visible_message("\The [chassis] tears \the [AD] open!")
if(!AD.welded)
if(density)
@@ -100,15 +100,15 @@
M.adjustOxyLoss(round(dam_force/2))
M.updatehealth()
occupant_message("You squeeze [target] with [src.name]. Something cracks.")
- playsound(src.loc, "fracture", 5, 1, -2) //CRACK
+ playsound(src, "fracture", 5, 1, -2) //CRACK
chassis.visible_message("[chassis] squeezes [target].")
else if(chassis.occupant.a_intent == I_DISARM && enable_special)
- playsound(src.loc, 'sound/mecha/hydraulic.ogg', 10, 1, -2)
+ playsound(src, 'sound/mecha/hydraulic.ogg', 10, 1, -2)
M.take_overall_damage(dam_force/2)
M.adjustOxyLoss(round(dam_force/3))
M.updatehealth()
occupant_message("You slam [target] with [src.name]. Something cracks.")
- playsound(src.loc, "fracture", 3, 1, -2) //CRACK 2
+ playsound(src, "fracture", 3, 1, -2) //CRACK 2
chassis.visible_message("[chassis] slams [target].")
M.throw_at(get_step(M,get_dir(src, M)), 14, 1.5, chassis)
else
diff --git a/code/game/mecha/equipment/tools/cloak.dm b/code/game/mecha/equipment/tools/cloak.dm
index 6f6ddd1c8f..e78a4f7395 100644
--- a/code/game/mecha/equipment/tools/cloak.dm
+++ b/code/game/mecha/equipment/tools/cloak.dm
@@ -46,7 +46,7 @@
log_message("Activated.")
cloak_iterator.start()
set_ready_state(0)
- playsound(get_turf(src), 'sound/effects/EMPulse.ogg', 100, 1)
+ playsound(src, 'sound/effects/EMPulse.ogg', 100, 1)
/obj/item/mecha_parts/mecha_equipment/cloak/proc/stop_cloak()
if(chassis)
@@ -54,7 +54,7 @@
log_message("Deactivated.")
cloak_iterator.stop()
set_ready_state(1)
- playsound(get_turf(src), 'sound/effects/EMPulse.ogg', 100, 1)
+ playsound(src, 'sound/effects/EMPulse.ogg', 100, 1)
// These things are so silly
/datum/global_iterator/mecha_cloak/process(var/obj/item/mecha_parts/mecha_equipment/cloak/cloak)
diff --git a/code/game/mecha/equipment/tools/extinguisher.dm b/code/game/mecha/equipment/tools/extinguisher.dm
index 4ed6735b62..98712726c0 100644
--- a/code/game/mecha/equipment/tools/extinguisher.dm
+++ b/code/game/mecha/equipment/tools/extinguisher.dm
@@ -25,14 +25,14 @@
var/obj/o = target
var/amount = o.reagents.trans_to_obj(src, 200)
occupant_message("[amount] units transferred into internal tank.")
- playsound(chassis, 'sound/effects/refill.ogg', 50, 1, -6)
+ playsound(src, 'sound/effects/refill.ogg', 50, 1, -6)
return
if (src.reagents.total_volume < 1)
occupant_message("\The [src] is empty.")
return
- playsound(chassis, 'sound/effects/extinguish.ogg', 75, 1, -3)
+ playsound(src, 'sound/effects/extinguish.ogg', 75, 1, -3)
var/direction = get_dir(chassis,target)
diff --git a/code/game/mecha/equipment/tools/syringe_gun.dm b/code/game/mecha/equipment/tools/syringe_gun.dm
index 57e63b7829..a914839869 100644
--- a/code/game/mecha/equipment/tools/syringe_gun.dm
+++ b/code/game/mecha/equipment/tools/syringe_gun.dm
@@ -67,7 +67,7 @@
syringes -= S
S.icon = 'icons/obj/chemical.dmi'
S.icon_state = "syringeproj"
- playsound(chassis, 'sound/items/syringeproj.ogg', 50, 1)
+ playsound(src, 'sound/items/syringeproj.ogg', 50, 1)
log_message("Launched [S] from [src], targeting [target].")
spawn(-1)
src = null //if src is deleted, still process the syringe
diff --git a/code/game/mecha/equipment/weapons/honk.dm b/code/game/mecha/equipment/weapons/honk.dm
index 921111a6cd..427d53295c 100644
--- a/code/game/mecha/equipment/weapons/honk.dm
+++ b/code/game/mecha/equipment/weapons/honk.dm
@@ -16,7 +16,7 @@
if(!equip_ready)
return 0
- playsound(chassis, 'sound/effects/bang.ogg', 30, 1, 30)
+ playsound(src, 'sound/effects/bang.ogg', 30, 1, 30)
chassis.occupant_message("You emit a high-pitched noise from the mech.")
for(var/mob/living/carbon/M in ohearers(6, chassis))
if(istype(M, /mob/living/carbon/human))
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index aec6a4f7cf..6ec9d0b61f 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -36,7 +36,7 @@
aimloc = locate(targloc.x+GaussRandRound(deviation,1),targloc.y+GaussRandRound(deviation,1),targloc.z)
if(!aimloc || aimloc == curloc || (locs && aimloc in locs))
break
- playsound(chassis, fire_sound, fire_volume, 1)
+ playsound(src, fire_sound, fire_volume, 1)
projectiles--
var/turf/projectile_turf
if(chassis.locs && chassis.locs.len) // Multi tile.
diff --git a/code/game/mecha/mech_prosthetics.dm b/code/game/mecha/mech_prosthetics.dm
index bb2c5f87ce..1615be1ff4 100644
--- a/code/game/mecha/mech_prosthetics.dm
+++ b/code/game/mecha/mech_prosthetics.dm
@@ -1,6 +1,6 @@
/obj/machinery/pros_fabricator
- icon = 'icons/obj/robotics_vr.dmi' //VOREStation Edit - New icon
- icon_state = "fab-idle"
+ icon = 'icons/obj/robotics.dmi'
+ icon_state = "prosfab"
name = "Prosthetics Fabricator"
desc = "A machine used for construction of prosthetics."
density = 1
@@ -32,7 +32,7 @@
/obj/machinery/pros_fabricator/Initialize()
. = ..()
default_apply_parts()
-
+
files = new /datum/research(src) //Setup the research data holder.
/obj/machinery/pros_fabricator/Initialize()
@@ -54,12 +54,14 @@
/obj/machinery/pros_fabricator/update_icon()
overlays.Cut()
+ icon_state = initial(icon_state)
+
if(panel_open)
- icon_state = "fab-o"
- else
- icon_state = "fab-idle"
+ overlays.Add(image(icon, "[icon_state]_panel"))
+ if(stat & NOPOWER)
+ return
if(busy)
- overlays += "fab-active"
+ icon_state = "[icon_state]_work"
/obj/machinery/pros_fabricator/dismantle()
for(var/f in materials)
@@ -198,9 +200,7 @@
if(materials[S.material.name] + amnt <= res_max_amount)
if(S && S.get_amount() >= 1)
var/count = 0
- overlays += "fab-load-metal"
- spawn(10)
- overlays -= "fab-load-metal"
+ flick("[initial(icon_state)]_loading", src)
while(materials[S.material.name] + amnt <= res_max_amount && S.get_amount() >= 1)
materials[S.material.name] += amnt
S.use(1)
@@ -273,6 +273,7 @@
materials[M] = max(0, materials[M] - D.materials[M] * mat_efficiency)
if(D.build_path)
var/obj/new_item = D.Fabricate(get_step(get_turf(src), src.dir), src) // Sometimes returns a mob. Beware!
+ flick("[initial(icon_state)]_finish", src)
visible_message("\The [src] pings, indicating that \the [D] is complete.", "You hear a ping.")
if(mat_efficiency != 1)
if(istype(new_item, /obj/) && new_item.matter && new_item.matter.len > 0)
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 28746adf98..d5665b14ed 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -675,12 +675,12 @@
if(!prob(src.deflect_chance))
src.take_damage(15)
src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST))
- playsound(src.loc, 'sound/weapons/slash.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/slash.ogg', 50, 1, -1)
to_chat(user, "You slash at the armored suit!")
visible_message("\The [user] slashes at [src.name]'s armor!")
else
src.log_append_to_last("Armor saved.")
- playsound(src.loc, 'sound/weapons/slash.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/slash.ogg', 50, 1, -1)
to_chat(user, "Your claws had no effect!")
src.occupant_message("\The [user]'s claws are stopped by the armor.")
visible_message("\The [user] rebounds off [src.name]'s armor!")
@@ -809,14 +809,14 @@
if(!prob(src.deflect_chance))
src.take_damage(6)
src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST))
- playsound(src.loc, 'sound/effects/blobattack.ogg', 50, 1, -1)
+ playsound(src, 'sound/effects/blobattack.ogg', 50, 1, -1)
to_chat(user, "You smash at the armored suit!")
for (var/mob/V in viewers(src))
if(V.client && !(V.blinded))
V.show_message("\The [user] smashes against [src.name]'s armor!", 1)
else
src.log_append_to_last("Armor saved.")
- playsound(src.loc, 'sound/effects/blobattack.ogg', 50, 1, -1)
+ playsound(src, 'sound/effects/blobattack.ogg', 50, 1, -1)
to_chat(user, "Your attack had no effect!")
src.occupant_message("\The [user]'s attack is stopped by the armor.")
for (var/mob/V in viewers(src))
@@ -2025,7 +2025,7 @@
user.attack_log += text("\[[time_stamp()]\] attacked [src.name]")
else
src.log_append_to_last("Armor saved.")
- playsound(src.loc, 'sound/weapons/slash.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/slash.ogg', 50, 1, -1)
src.occupant_message("\The [user]'s attack is stopped by the armor.")
visible_message("\The [user] rebounds off [src.name]'s armor!")
user.attack_log += text("\[[time_stamp()]\] attacked [src.name]")
diff --git a/code/game/objects/banners_vr.dm b/code/game/objects/banners_vr.dm
index 75b014b1cc..ab84d37df4 100644
--- a/code/game/objects/banners_vr.dm
+++ b/code/game/objects/banners_vr.dm
@@ -1,2 +1,2 @@
/obj/item/weapon/banner/solgov
- name = "\improper SolCom banner"
\ No newline at end of file
+ name = "\improper SolGov banner" //YW EDIT: SolGov
\ No newline at end of file
diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm
index 3d4c2ffe37..533414d50c 100644
--- a/code/game/objects/buckling.dm
+++ b/code/game/objects/buckling.dm
@@ -135,7 +135,7 @@
// step_towards(M, src)
. = buckle_mob(M, forced)
- playsound(src.loc, 'sound/effects/seatbelt.ogg', 50, 1)
+ playsound(src, 'sound/effects/seatbelt.ogg', 50, 1)
if(.)
var/reveal_message = list("buckled_mob" = null, "buckled_to" = null) //VORE EDIT: This being a list and messages existing for the buckle target atom.
if(!silent)
@@ -163,7 +163,7 @@
/atom/movable/proc/user_unbuckle_mob(mob/living/buckled_mob, mob/user)
var/mob/living/M = unbuckle_mob(buckled_mob)
- playsound(src.loc, 'sound/effects/seatbelt.ogg', 50, 1)
+ playsound(src, 'sound/effects/seatbelt.ogg', 50, 1)
if(M)
if(M != user)
M.visible_message(\
@@ -185,9 +185,11 @@
L.forceMove(loc, direct, movetime)
L.last_move = last_move
L.inertia_dir = last_move
-
+
if(!buckle_dir)
L.set_dir(dir)
+ else
+ L.set_dir(buckle_dir)
/atom/movable/proc/can_buckle_check(mob/living/M, forced = FALSE)
if(!buckled_mobs)
diff --git a/code/game/objects/effects/alien/aliens.dm b/code/game/objects/effects/alien/aliens.dm
index d11b054730..836e277872 100644
--- a/code/game/objects/effects/alien/aliens.dm
+++ b/code/game/objects/effects/alien/aliens.dm
@@ -66,7 +66,7 @@
/obj/effect/alien/resin/attack_generic(var/mob/user, var/damage, var/attack_verb)
visible_message("[user] [attack_verb] the [src]!")
- playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 100, 1)
user.do_attack_animation(src)
health -= damage
healthcheck()
@@ -100,7 +100,7 @@
tforce = 10
else
tforce = AM:throwforce
- playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 100, 1)
health = max(0, health - tforce)
healthcheck()
..()
@@ -137,7 +137,7 @@
user.setClickCooldown(user.get_attack_speed(W))
var/aforce = W.force
health = max(0, health - aforce)
- playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 100, 1)
healthcheck()
..()
return
@@ -176,11 +176,11 @@
. = ..()
if(isspace(loc))
return INITIALIZE_HINT_QDEL
-
+
linked_node = node
if(newcolor)
color = newcolor
-
+
if(icon_state == "weeds")
icon_state = pick("weeds", "weeds1", "weeds2")
@@ -203,7 +203,7 @@
desc = "Weird glowing organic growth."
layer = ABOVE_TURF_LAYER+0.01
light_range = NODERANGE
-
+
var/node_range = NODERANGE
var/set_color = "#321D37"
@@ -216,6 +216,8 @@
else
qdel(existing)
+ linked_node = src
+
if(newcolor)
set_color = newcolor
if(set_color)
@@ -299,7 +301,7 @@
W.color = W.linked_node.set_color
- if(prob(max(10, 40 - (5 * nearby_weeds.len))))
+ if(prob(max(10, 60 - (5 * nearby_weeds.len))))
W.process()
/obj/effect/alien/weeds/ex_act(severity)
@@ -328,7 +330,7 @@
if(WT.remove_fuel(0, user))
damage = 15
- playsound(loc, 'sound/items/Welder.ogg', 100, 1)
+ playsound(src, 'sound/items/Welder.ogg', 100, 1)
health -= damage
healthcheck()
@@ -531,7 +533,7 @@
if(WT.remove_fuel(0, user))
damage = 15
- playsound(src.loc, 'sound/items/Welder.ogg', 100, 1)
+ playsound(src, 'sound/items/Welder.ogg', 100, 1)
src.health -= damage
src.healthcheck()
diff --git a/code/game/objects/effects/decals/contraband.dm b/code/game/objects/effects/decals/contraband.dm
index b0a28aa490..4222f58e35 100644
--- a/code/game/objects/effects/decals/contraband.dm
+++ b/code/game/objects/effects/decals/contraband.dm
@@ -146,7 +146,7 @@
/obj/structure/sign/poster/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(W.is_wirecutter())
- playsound(src.loc, W.usesound, 100, 1)
+ playsound(src, W.usesound, 100, 1)
if(ruined)
to_chat(user, "You remove the remnants of the poster.")
qdel(src)
@@ -166,7 +166,7 @@
return
visible_message("[user] rips [src] in a single, decisive motion!" )
- playsound(src.loc, 'sound/items/poster_ripped.ogg', 100, 1)
+ playsound(src, 'sound/items/poster_ripped.ogg', 100, 1)
ruined = 1
icon_state = "poster_ripped"
name = "ripped poster"
diff --git a/code/game/objects/effects/decals/posters/polarisposters_vr.dm b/code/game/objects/effects/decals/posters/polarisposters_vr.dm
index 5045346289..2d91fe35c3 100644
--- a/code/game/objects/effects/decals/posters/polarisposters_vr.dm
+++ b/code/game/objects/effects/decals/posters/polarisposters_vr.dm
@@ -1,5 +1,5 @@
-/datum/poster/nanotrasen/nt_7
- name = "SolCom"
- desc = "This poster showcases an TCG emblem. The outer ring reads,\
+/datum/poster/nanotrasen/nt_7 //YW EDIT: SolGov, USDF
+ name = "SolGov"
+ desc = "This poster showcases an USDF emblem. The outer ring reads,\
\"NIL MORTALIBUS ARDUI EST\".\
Commonwealth of Sol-Procyon."
diff --git a/code/game/objects/effects/decals/posters/voreposters_vr.dm b/code/game/objects/effects/decals/posters/voreposters_vr.dm
index 6f4935718d..afcf0ab108 100644
--- a/code/game/objects/effects/decals/posters/voreposters_vr.dm
+++ b/code/game/objects/effects/decals/posters/voreposters_vr.dm
@@ -49,4 +49,48 @@
/datum/poster/vore_13
icon_state = "sbsposter13"
name = "Ammer"
- desc = "You see a blue panda on the poster. She's awfully smug about her size."
\ No newline at end of file
+ desc = "You see a blue panda on the poster. She's awfully smug about her size."
+/datum/poster/vore_14
+ icon_state = "dwposter1"
+ name = "WANTED: WAR CRIMINAL"
+ desc = "A poster bringing awareness to the distinguishing costume of a known war criminal operating in Virgo-Erigonne space."
+/datum/poster/vore_15
+ icon_state = "dwposter2"
+ name = "Implanter"
+ desc = "A poster explaining the benefits and function of back-up implanters."
+/datum/poster/vore_16
+ icon_state = "dwposter3"
+ name = "Back-up implant"
+ desc = "A poster describing the electronics implanted by back-up implanters."
+/datum/poster/vore_17
+ icon_state = "dwposter4"
+ name = "We know"
+ desc = "A poster purporting the infallibility of NanoTrasen's forensics department."
+/datum/poster/vore_18
+ icon_state = "dwposter5"
+ name = "KAT"
+ desc = "A promotional poster for popular exotube show 'Kat-Kat Korner'"
+/datum/poster/vore_19
+ icon_state = "dwposter6"
+ name = "install.css"
+ desc = "A nostalgia trip."
+/datum/poster/vore_20
+ icon_state = "dwposter7"
+ name = "TALON"
+ desc = "The logo and banner of a notable group of contractors known to trade with NanoTrasen."
+/datum/poster/vore_21
+ icon_state = "dwposter8"
+ name = "GPA"
+ desc = "A pretentious advertisement for the drink 'Galactic Panic Attack'"
+/datum/poster/vore_22
+ icon_state = "dwposter9"
+ name = "Rope"
+ desc = "A poster outlining proper pit-traversal gear."
+/datum/poster/vore_23
+ icon_state = "dwposter10"
+ name = "Visit Luna"
+ desc = "Part of a tourism campaign from SolCom encouraging people to visit Earth's moon, Luna."
+/datum/poster/vore_24
+ icon_state = "dwposter11"
+ name = "Secgun"
+ desc = "A striking, wordless advertisement for NanoTrasen's security department. It wasn't very effective and just seems to be used as a warning sign."
diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm
index b872f9b3d3..15931b5868 100644
--- a/code/game/objects/effects/effect_system.dm
+++ b/code/game/objects/effects/effect_system.dm
@@ -98,7 +98,7 @@ steam.start() -- spawns the effect
/obj/effect/effect/sparks/New()
..()
- playsound(src.loc, "sparks", 100, 1)
+ playsound(src, "sparks", 100, 1)
var/turf/T = src.loc
if (istype(T, /turf))
T.hotspot_expose(1000,100)
diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm
index f2a15be551..1497e4e7a0 100644
--- a/code/game/objects/effects/mines.dm
+++ b/code/game/objects/effects/mines.dm
@@ -61,7 +61,7 @@
panel_open = !panel_open
user.visible_message("[user] very carefully screws the mine's panel [panel_open ? "open" : "closed"].",
"You very carefully screw the mine's panel [panel_open ? "open" : "closed"].")
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
else if((W.is_wirecutter() || istype(W, /obj/item/device/multitool)) && panel_open)
interact(user)
@@ -224,7 +224,7 @@
msg_admin_attack("[key_name_admin(user)] primed \a [src]")
user.visible_message("[user] starts priming \the [src.name].", "You start priming \the [src.name]. Hold still!")
if(do_after(user, 10 SECONDS))
- playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
+ playsound(src, 'sound/weapons/armbomb.ogg', 75, 1, -3)
prime(user)
else
visible_message("[user] triggers \the [src.name]!", "You accidentally trigger \the [src.name]!")
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 6fd5f0b386..1df31e3814 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -508,7 +508,7 @@ var/list/global/slot_flags_enumeration = list(
var/hit_zone = get_zone_with_miss_chance(U.zone_sel.selecting, M, U.get_accuracy_penalty(U))
if(!hit_zone)
U.do_attack_animation(M)
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
//visible_message("[U] attempts to stab [M] in the eyes, but misses!")
for(var/mob/V in viewers(M))
V.show_message("[U] attempts to stab [M] in the eyes, but misses!")
@@ -609,7 +609,7 @@ GLOBAL_LIST_EMPTY(blood_overlays_by_type)
// Already got one
if(blood_overlay)
return
-
+
// Already cached
if(GLOB.blood_overlays_by_type[type])
blood_overlay = GLOB.blood_overlays_by_type[type]
@@ -619,7 +619,7 @@ GLOBAL_LIST_EMPTY(blood_overlays_by_type)
var/image/blood = image(icon = 'icons/effects/blood.dmi', icon_state = "itemblood") // Needs to be a new one each time since we're slicing it up with filters.
blood.filters += filter(type = "alpha", icon = icon(icon, icon_state)) // Same, this filter is unique for each blood overlay per type
GLOB.blood_overlays_by_type[type] = blood
-
+
// And finally
blood_overlay = blood
diff --git a/code/game/objects/items/bells.dm b/code/game/objects/items/bells.dm
index af9d7ce0f8..c05c7d2686 100644
--- a/code/game/objects/items/bells.dm
+++ b/code/game/objects/items/bells.dm
@@ -19,7 +19,7 @@
/obj/item/weapon/deskbell/attack(mob/target as mob, mob/living/user as mob)
if(!broken)
- playsound(user.loc, 'sound/effects/deskbell.ogg', 50, 1)
+ playsound(src, 'sound/effects/deskbell.ogg', 50, 1)
..()
/obj/item/weapon/deskbell/attack_hand(mob/user)
@@ -61,12 +61,12 @@
/obj/item/weapon/deskbell/proc/ring(mob/user)
if(user.a_intent == "harm")
- playsound(user.loc, 'sound/effects/deskbell_rude.ogg', 50, 1)
+ playsound(src, 'sound/effects/deskbell_rude.ogg', 50, 1)
to_chat(user,"You hammer [src] rudely!")
if (prob(2))
break_bell(user)
else
- playsound(user.loc, 'sound/effects/deskbell.ogg', 50, 1)
+ playsound(src, 'sound/effects/deskbell.ogg', 50, 1)
to_chat(user,"You gracefully ring [src].")
/obj/item/weapon/deskbell/proc/check_ability(mob/user)
diff --git a/code/game/objects/items/bodybag.dm b/code/game/objects/items/bodybag.dm
index 181eea4137..690cdefff1 100644
--- a/code/game/objects/items/bodybag.dm
+++ b/code/game/objects/items/bodybag.dm
@@ -3,7 +3,7 @@
/obj/item/bodybag
name = "body bag"
desc = "A folded bag designed for the storage and transportation of cadavers."
- icon = 'icons/obj/bodybag.dmi'
+ icon = 'icons/obj/closets/bodybag.dmi'
icon_state = "bodybag_folded"
w_class = ITEMSIZE_SMALL
@@ -31,10 +31,8 @@
/obj/structure/closet/body_bag
name = "body bag"
desc = "A plastic bag designed for the storage and transportation of cadavers."
- icon = 'icons/obj/bodybag.dmi'
- icon_state = "bodybag_closed"
- icon_closed = "bodybag_closed"
- icon_opened = "bodybag_open"
+ icon = 'icons/obj/closets/bodybag.dmi'
+ closet_appearance = null
open_sound = 'sound/items/zip.ogg'
close_sound = 'sound/items/zip.ogg'
var/item_path = /obj/item/bodybag
@@ -46,8 +44,7 @@
/obj/item/bodybag/large
name = "mass grave body bag"
desc = "A large folded bag designed for the storage and transportation of cadavers."
- icon = 'icons/obj/bodybag.dmi'
- icon_state = "bluebodybag_folded"
+ icon = 'icons/obj/closets/bodybag_large.dmi'
w_class = ITEMSIZE_LARGE
attack_self(mob/user)
@@ -58,9 +55,7 @@
/obj/structure/closet/body_bag/large
name = "mass grave body bag"
desc = "A massive body bag that holds as much as it does due to bluespace lining on its zipper. Shockingly compact for its storage."
- icon_state = "bluebodybag_closed"
- icon_closed = "bluebodybag_closed"
- icon_opened = "bluebodybag_open"
+ icon = 'icons/obj/closets/bodybag_large.dmi'
storage_capacity = (MOB_MEDIUM * 12) - 1 //Holds 12 bodys
item_path = /obj/item/bodybag/large
//End of Yawn add
@@ -128,19 +123,22 @@
/obj/structure/closet/body_bag/update_icon()
if(opened)
- icon_state = icon_opened
+ icon_state = "open"
else
- if(contains_body > 0)
- icon_state = "bodybag_closed1"
- else
- icon_state = icon_closed
+ icon_state = "closed_unlocked"
+
+ src.overlays.Cut()
+ /* Ours don't have toetags
+ if(has_label)
+ src.overlays += image(src.icon, "bodybag_label")
+ */
/obj/item/bodybag/cryobag
name = "stasis bag"
desc = "A non-reusable plastic bag designed to slow down bodily functions such as circulation and breathing, \
especially useful if short on time or in a hostile enviroment."
- icon = 'icons/obj/cryobag.dmi'
+ icon = 'icons/obj/closets/cryobag.dmi'
icon_state = "bodybag_folded"
item_state = "bodybag_cryo_folded"
origin_tech = list(TECH_BIO = 4)
@@ -158,7 +156,7 @@
name = "stasis bag"
desc = "A non-reusable plastic bag designed to slow down bodily functions such as circulation and breathing, \
especially useful if short on time or in a hostile enviroment."
- icon = 'icons/obj/cryobag.dmi'
+ icon = 'icons/obj/closets/cryobag.dmi'
item_path = /obj/item/bodybag/cryobag
store_misc = 0
store_items = 0
@@ -189,13 +187,17 @@
/obj/structure/closet/body_bag/cryobag/open()
. = ..()
if(used)
- var/obj/item/O = new/obj/item(src.loc)
- O.name = "used [name]"
- O.icon = src.icon
- O.icon_state = "bodybag_used"
- O.desc = "Pretty useless now..."
+ new /obj/item/usedcryobag(loc)
qdel(src)
+/obj/structure/closet/body_bag/cryobag/update_icon()
+ ..()
+ overlays.Cut()
+ var/image/I = image(icon, "indicator[opened]")
+ I.appearance_flags = RESET_COLOR
+ I.color = COLOR_LIME
+ overlays += I
+
/obj/structure/closet/body_bag/cryobag/MouseDrop(over_object, src_location, over_location)
. = ..()
if(. && syringe)
@@ -283,3 +285,9 @@
else
..()
+
+/obj/item/usedcryobag
+ name = "used stasis bag"
+ desc = "Pretty useless now.."
+ icon_state = "bodybag_used"
+ icon = 'icons/obj/closets/cryobag.dmi'
diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index c3f70abc12..18e0f8f139 100644
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -330,7 +330,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
/obj/item/device/pda/ai/attack_self(mob/user as mob)
if ((honkamt > 0) && (prob(60)))//For clown virus.
honkamt--
- playsound(loc, 'sound/items/bikehorn.ogg', 30, 1)
+ playsound(src, 'sound/items/bikehorn.ogg', 30, 1)
return
@@ -452,6 +452,20 @@ var/global/list/obj/item/device/pda/PDAs = list()
if(3) icon = 'icons/obj/pda_old.dmi'
if(4) icon = 'icons/obj/pda_rugged.dmi'
if(5) icon = 'icons/obj/pda_holo.dmi'
+ if(6)
+ icon = 'icons/obj/pda_wrist.dmi'
+ item_state = icon_state
+ item_icons = list(
+ slot_belt_str = 'icons/mob/pda_wrist.dmi',
+ slot_wear_id_str = 'icons/mob/pda_wrist.dmi',
+ slot_gloves_str = 'icons/mob/pda_wrist.dmi'
+ )
+ desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a wrist-bound version."
+ slot_flags = SLOT_ID | SLOT_BELT | SLOT_GLOVES
+ sprite_sheets = list(
+ SPECIES_TESHARI = 'icons/mob/species/seromi/pda_wrist.dmi',
+ SPECIES_VR_TESHARI = 'icons/mob/species/seromi/pda_wrist.dmi',
+ )
else
icon = 'icons/obj/pda_old.dmi'
log_debug("Invalid switch for PDA, defaulting to old PDA icons. [pdachoice] chosen.")
@@ -662,9 +676,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
ui.set_auto_update(auto_update)
/obj/item/device/pda/attack_self(mob/user as mob)
- var/datum/asset/assets = get_asset_datum(/datum/asset/simple/pda)
- assets.send(user)
-
user.set_machine(src)
if(active_uplink_check(user))
@@ -774,7 +785,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
scanmode = 4
if("Honk")
if ( !(last_honk && world.time < last_honk + 20) )
- playsound(loc, 'sound/items/bikehorn.ogg', 50, 1)
+ playsound(src, 'sound/items/bikehorn.ogg', 50, 1)
last_honk = world.time
if("Gas Scan")
if(scanmode == 5)
@@ -978,7 +989,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
if ((honkamt > 0) && (prob(60)))//For clown virus.
honkamt--
- playsound(loc, 'sound/items/bikehorn.ogg', 30, 1)
+ playsound(src, 'sound/items/bikehorn.ogg', 30, 1)
return 1 // return 1 tells it to refresh the UI in NanoUI
@@ -1015,14 +1026,14 @@ var/global/list/obj/item/device/pda/PDAs = list()
var/datum/effect/effect/system/smoke_spread/chem/S = new /datum/effect/effect/system/smoke_spread/chem
S.attach(P.loc)
S.set_up(P, 10, 0, P.loc)
- playsound(P.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
+ playsound(P, 'sound/effects/smoke.ogg', 50, 1, -3)
S.start()
message += "Large clouds of smoke billow forth from your [P]!"
if(i>=40 && i<=45) //Bad smoke
var/datum/effect/effect/system/smoke_spread/bad/B = new /datum/effect/effect/system/smoke_spread/bad
B.attach(P.loc)
B.set_up(P, 10, 0, P.loc)
- playsound(P.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
+ playsound(P, 'sound/effects/smoke.ogg', 50, 1, -3)
B.start()
message += "Large clouds of noxious smoke billow forth from your [P]!"
if(i>=65 && i<=75) //Weaken
@@ -1059,7 +1070,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
var/mob/M = loc
M.put_in_hands(id)
to_chat(usr, "You remove the ID from the [name].")
- playsound(loc, 'sound/machines/id_swipe.ogg', 100, 1)
+ playsound(src, 'sound/machines/id_swipe.ogg', 100, 1)
else
id.loc = get_turf(src)
id = null
@@ -1128,7 +1139,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
conversations.Add("\ref[P]")
if(!P.conversations.Find("\ref[src]"))
P.conversations.Add("\ref[src]")
-
+ to_chat(U, "[bicon(src)] Sent message to [P.owner] ([P.ownjob]), \"[t]\"")
if (prob(5) && security_level >= SEC_LEVEL_BLUE) //Give the AI a chance of intercepting the message //VOREStation Edit: no spam interception on lower codes + lower interception chance
var/who = src.owner
@@ -1146,7 +1157,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
/obj/item/device/pda/proc/new_info(var/beep_silent, var/message_tone, var/reception_message)
if (!beep_silent)
- playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
for (var/mob/O in hearers(2, loc))
O.show_message(text("[bicon(src)] *[message_tone]*"))
//Search for holder of the PDA.
@@ -1275,7 +1286,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
if (cartridge.radio)
cartridge.radio.hostpda = null
to_chat(usr, "You remove \the [cartridge] from the [name].")
- playsound(loc, 'sound/machines/id_swipe.ogg', 100, 1)
+ playsound(src, 'sound/machines/id_swipe.ogg', 100, 1)
cartridge = null
/obj/item/device/pda/proc/id_check(mob/user as mob, choice as num)//To check for IDs; 1 for in-pda use, 2 for out of pda use.
diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm
index 627145a38f..d6f42bee8f 100644
--- a/code/game/objects/items/devices/chameleonproj.dm
+++ b/code/game/objects/items/devices/chameleonproj.dm
@@ -31,7 +31,7 @@
if(!proximity) return
if(!active_dummy)
if(istype(target,/obj/item) && !istype(target, /obj/item/weapon/disk/nuclear))
- playsound(get_turf(src), 'sound/weapons/flash.ogg', 100, 1, -6)
+ playsound(src, 'sound/weapons/flash.ogg', 100, 1, -6)
to_chat(user, "Scanned [target].")
saved_item = target.type
saved_icon = target.icon
@@ -42,7 +42,7 @@
if(!can_use || !saved_item) return
if(active_dummy)
eject_all()
- playsound(get_turf(src), 'sound/effects/pop.ogg', 100, 1, -6)
+ playsound(src, 'sound/effects/pop.ogg', 100, 1, -6)
qdel(active_dummy)
active_dummy = null
to_chat(usr, "You deactivate the [src].")
@@ -51,7 +51,7 @@
flick("emppulse",T)
spawn(8) qdel(T)
else
- playsound(get_turf(src), 'sound/effects/pop.ogg', 100, 1, -6)
+ playsound(src, 'sound/effects/pop.ogg', 100, 1, -6)
var/obj/O = new saved_item(src)
if(!O) return
var/obj/effect/dummy/chameleon/C = new /obj/effect/dummy/chameleon(usr.loc)
diff --git a/code/game/objects/items/devices/communicator/messaging.dm b/code/game/objects/items/devices/communicator/messaging.dm
index 57e480957f..263f6d4db3 100644
--- a/code/game/objects/items/devices/communicator/messaging.dm
+++ b/code/game/objects/items/devices/communicator/messaging.dm
@@ -76,7 +76,7 @@
return
if(ringer)
- playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
for (var/mob/O in hearers(2, loc))
O.show_message(text("[bicon(src)] *beep*"))
diff --git a/code/game/objects/items/devices/communicator/phone.dm b/code/game/objects/items/devices/communicator/phone.dm
index d7816fbb82..7075dbe958 100644
--- a/code/game/objects/items/devices/communicator/phone.dm
+++ b/code/game/objects/items/devices/communicator/phone.dm
@@ -161,7 +161,7 @@
voice_requests |= candidate
if(ringer)
- playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
for (var/mob/O in hearers(2, loc))
O.show_message(text("[bicon(src)] *beep*"))
diff --git a/code/game/objects/items/devices/defib.dm b/code/game/objects/items/devices/defib.dm
index 8df119f0d5..80a015e7bf 100644
--- a/code/game/objects/items/devices/defib.dm
+++ b/code/game/objects/items/devices/defib.dm
@@ -395,12 +395,12 @@
if(!do_after(user, 30, H))
return
user.visible_message("\The [user] places [src] on [H]'s chest.", "You place [src] on [H]'s chest.")
- playsound(get_turf(src), 'sound/machines/defib_charge.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_charge.ogg', 50, 0)
var/error = can_defib(H)
if(error)
make_announcement(error, "warning")
- playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_failed.ogg', 50, 0)
return
if(check_blood_level(H))
@@ -413,18 +413,18 @@
//deduct charge here, in case the base unit was EMPed or something during the delay time
if(!checked_use(chargecost))
make_announcement("buzzes, \"Insufficient charge.\"", "warning")
- playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_failed.ogg', 50, 0)
return
H.visible_message("\The [H]'s body convulses a bit.")
- playsound(get_turf(src), "bodyfall", 50, 1)
- playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
+ playsound(src, "bodyfall", 50, 1)
+ playsound(src, 'sound/machines/defib_zap.ogg', 50, 1, -1)
set_cooldown(cooldowntime)
error = can_revive(H)
if(error)
make_announcement(error, "warning")
- playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_failed.ogg', 50, 0)
return
H.apply_damage(burn_damage_amt, BURN, BP_TORSO)
@@ -438,7 +438,7 @@
H.adjustToxLoss(-H.getToxLoss())
make_announcement("pings, \"Resuscitation successful.\"", "notice")
- playsound(get_turf(src), 'sound/machines/defib_success.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_success.ogg', 50, 0)
make_alive(H)
@@ -459,7 +459,7 @@
to_chat(user, "You can't do that while the safety is enabled.")
return
- playsound(get_turf(src), 'sound/machines/defib_charge.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_charge.ogg', 50, 0)
audible_message("\The [src] lets out a steadily rising hum...")
if(!do_after(user, chargetime, H))
@@ -468,12 +468,12 @@
//deduct charge here, in case the base unit was EMPed or something during the delay time
if(!checked_use(chargecost))
make_announcement("buzzes, \"Insufficient charge.\"", "warning")
- playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_failed.ogg', 50, 0)
return
user.visible_message("\The [user] shocks [H] with \the [src]!", "You shock [H] with \the [src]!")
- playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 100, 1, -1)
- playsound(loc, 'sound/weapons/Egloves.ogg', 100, 1, -1)
+ playsound(src, 'sound/machines/defib_zap.ogg', 100, 1, -1)
+ playsound(src, 'sound/weapons/Egloves.ogg', 100, 1, -1)
set_cooldown(cooldowntime)
H.stun_effect_act(2, 120, target_zone)
@@ -547,10 +547,10 @@
safety = new_safety
if(safety)
make_announcement("beeps, \"Safety protocols enabled!\"", "notice")
- playsound(get_turf(src), 'sound/machines/defib_safetyon.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_safetyon.ogg', 50, 0)
else
make_announcement("beeps, \"Safety protocols disabled!\"", "warning")
- playsound(get_turf(src), 'sound/machines/defib_safetyoff.ogg', 50, 0)
+ playsound(src, 'sound/machines/defib_safetyoff.ogg', 50, 0)
update_icon()
..()
diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm
index bd7a4687ae..2247674f60 100644
--- a/code/game/objects/items/devices/flash.dm
+++ b/code/game/objects/items/devices/flash.dm
@@ -48,7 +48,7 @@
user.visible_message("\The [user] successfully repairs \the [src]!")
broken = FALSE
update_icon()
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
else
user.visible_message("\The [user] fails to repair \the [src].")
repairing = FALSE
@@ -138,7 +138,7 @@
if(user)
update_icon()
to_chat(user, "click")
- playsound(src.loc, 'sound/weapons/empty.ogg', 80, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 80, 1)
return FALSE
else if(battery && battery.checked_use(charge_cost + (round(charge_cost / 4) * max(0, times_used - max_flashes)))) // Using over your maximum flashes starts taking more charge per added flash.
times_used++
@@ -164,7 +164,7 @@
if(!check_capacitor(user))
return
- playsound(src.loc, 'sound/weapons/flash.ogg', 100, 1)
+ playsound(src, 'sound/weapons/flash.ogg', 100, 1)
var/flashfail = 0
//VOREStation Add - NIF
@@ -253,7 +253,7 @@
if(!check_capacitor(user))
return
- playsound(src.loc, 'sound/weapons/flash.ogg', 100, 1)
+ playsound(src, 'sound/weapons/flash.ogg', 100, 1)
flick("flash2", src)
if(user && isrobot(user))
spawn(0)
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index c908f30e17..d45f4ff716 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -60,7 +60,7 @@
if(cell.use(power_usage) != power_usage) // we weren't able to use our full power_usage amount!
visible_message("\The [src] flickers before going dull.")
set_light(0)
- playsound(src.loc, 'sound/effects/sparks3.ogg', 10, 1, -3) //Small cue that your light went dull in your pocket.
+ playsound(src, 'sound/effects/sparks3.ogg', 10, 1, -3) //Small cue that your light went dull in your pocket.
on = 0
update_icon()
return PROCESS_KILL
@@ -109,7 +109,7 @@
START_PROCESSING(SSobj, src)
else if(power_use)
STOP_PROCESSING(SSobj, src)
- playsound(src.loc, 'sound/weapons/empty.ogg', 15, 1, -3)
+ playsound(src, 'sound/weapons/empty.ogg', 15, 1, -3)
update_icon()
user.update_action_buttons()
return 1
diff --git a/code/game/objects/items/devices/gps.dm b/code/game/objects/items/devices/gps.dm
index 08d4440d66..095f565bd4 100644
--- a/code/game/objects/items/devices/gps.dm
+++ b/code/game/objects/items/devices/gps.dm
@@ -59,11 +59,11 @@ var/list/GPS_list = list()
visible_message("\The [src] appears to be functional again.")
/obj/item/device/gps/update_icon()
- overlays.Cut()
+ cut_overlays()
if(emped)
- overlays += image(icon, src, "emp")
+ add_overlay("emp")
else if(tracking)
- overlays += image(icon, src, "working")
+ add_overlay("working")
/obj/item/device/gps/attack_self(mob/user)
display(user)
@@ -89,6 +89,8 @@ var/list/GPS_list = list()
continue
var/turf/T = get_turf(G)
+ if(!T)
+ continue
if(local_mode && curr.z != T.z)
continue
if(!(T.z in dat["z_level_detection"]))
diff --git a/code/game/objects/items/devices/hacktool.dm b/code/game/objects/items/devices/hacktool.dm
index 0b6d25f0c9..a48a3da024 100644
--- a/code/game/objects/items/devices/hacktool.dm
+++ b/code/game/objects/items/devices/hacktool.dm
@@ -26,7 +26,7 @@
/obj/item/device/multitool/hacktool/attackby(var/obj/item/W, var/mob/user)
if(W.is_screwdriver())
in_hack_mode = !in_hack_mode
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
else
..()
diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm
index 3ce7a0b236..6ae95bcf8a 100644
--- a/code/game/objects/items/devices/lightreplacer.dm
+++ b/code/game/objects/items/devices/lightreplacer.dm
@@ -96,7 +96,7 @@
new_bulbs += AddShards(1)
qdel(L)
if(new_bulbs != 0)
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
to_chat(user, "You insert \the [L.name] into \the [src.name]. You have [uses] light\s remaining.")
return
@@ -148,7 +148,7 @@
/obj/item/device/lightreplacer/proc/Use(var/mob/user)
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
add_uses(-1)
return 1
@@ -182,7 +182,7 @@
var/new_bulbs = AddShards(1)
if(new_bulbs != 0)
to_chat(U, "\The [src] has fabricated a new bulb from the broken bulbs it has stored. It now has [uses] uses.")
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
target.status = LIGHT_EMPTY
target.update()
@@ -211,7 +211,7 @@
/obj/item/device/lightreplacer/emag_act(var/remaining_charges, var/mob/user)
emagged = !emagged
- playsound(src.loc, "sparks", 100, 1)
+ playsound(src, "sparks", 100, 1)
update_icon()
return 1
diff --git a/code/game/objects/items/devices/megaphone.dm b/code/game/objects/items/devices/megaphone.dm
index 7e7bbdb629..5516ccb099 100644
--- a/code/game/objects/items/devices/megaphone.dm
+++ b/code/game/objects/items/devices/megaphone.dm
@@ -134,7 +134,7 @@
user.audible_message("[user.GetVoice()][user.GetAltName()] broadcasts, \"[pick(insultmsg)]\"")
if(broadcast_size >= 11)
var/turf/T = get_turf(user)
- playsound(T, 'sound/items/AirHorn.ogg', 100, 1)
+ playsound(src, 'sound/items/AirHorn.ogg', 100, 1)
for(var/mob/living/carbon/M in oviewers(4, T))
if(M.get_ear_protection() >= 2)
continue
diff --git a/code/game/objects/items/devices/modkit.dm b/code/game/objects/items/devices/modkit.dm
index 6847bb6fb0..820229fd83 100644
--- a/code/game/objects/items/devices/modkit.dm
+++ b/code/game/objects/items/devices/modkit.dm
@@ -47,7 +47,7 @@
to_chat(user, "[O] must be safely placed on the ground for modification.")
return
- playsound(src.loc, O.usesound, 100, 1)
+ playsound(src, O.usesound, 100, 1)
user.visible_message("\The [user] opens \the [src] and modifies \the [O].","You open \the [src] and modify \the [O].")
diff --git a/code/game/objects/items/devices/scanners_vr.dm b/code/game/objects/items/devices/scanners_vr.dm
index 8a7bb15c32..b8892ea501 100644
--- a/code/game/objects/items/devices/scanners_vr.dm
+++ b/code/game/objects/items/devices/scanners_vr.dm
@@ -44,6 +44,20 @@ var/global/mob/living/carbon/human/dummy/mannequin/sleevemate_mob
/obj/item/device/sleevemate/attack(mob/living/M, mob/living/user)
+ // Gather potential subtargets
+ var/list/choices = list(M)
+ if(istype(M))
+ for(var/belly in M.vore_organs)
+ var/obj/belly/B = belly
+ for(var/mob/living/carbon/human/H in B) // I do want an istype
+ choices += H
+ // Subtargets
+ if(choices.len > 1)
+ var/mob/living/new_M = input(user, "Ambiguous target. Please validate target:", "Target Validation", M) as null|anything in choices
+ if(!new_M || !M.Adjacent(user))
+ return
+ M = new_M
+
if(ishuman(M))
scan_mob(M, user)
else
diff --git a/code/game/objects/items/devices/suit_cooling.dm b/code/game/objects/items/devices/suit_cooling.dm
index 0c097295bb..390084f9fe 100644
--- a/code/game/objects/items/devices/suit_cooling.dm
+++ b/code/game/objects/items/devices/suit_cooling.dm
@@ -18,7 +18,7 @@
var/on = 0 //is it turned on?
var/cover_open = 0 //is the cover open?
- var/obj/item/weapon/cell/cell
+ var/obj/item/weapon/cell/cell = /obj/item/weapon/cell/high
var/max_cooling = 15 // in degrees per second - probably don't need to mess with heat capacity here
var/charge_consumption = 3 // charge per second at max_cooling
var/thermostat = T20C
@@ -30,7 +30,8 @@
/obj/item/device/suit_cooling_unit/Initialize()
. = ..()
- cell = new/obj/item/weapon/cell/high(src) //comes not with the crappy default power cell - because this is dedicated EVA equipment
+ if(ispath(cell))
+ cell = new cell(src)
/obj/item/device/suit_cooling_unit/Destroy()
qdel_null(cell)
@@ -200,3 +201,23 @@
. += "The charge meter reads [round(cell.percent())]%."
else
. += "It doesn't have a power cell installed."
+
+/obj/item/device/suit_cooling_unit/emergency
+ icon_state = "esuitcooler"
+ cell = /obj/item/weapon/cell
+ w_class = ITEMSIZE_NORMAL
+
+/obj/item/device/suit_cooling_unit/emergency/updateicon()
+ return
+
+/obj/item/device/suit_cooling_unit/emergency/get_cell()
+ if(on)
+ return null // Don't let recharging happen while we're on
+ return cell
+
+/obj/item/device/suit_cooling_unit/emergency/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if (W.is_screwdriver())
+ to_chat(user, "This model has the cell permanently installed!")
+ return
+
+ return ..()
diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm
index 7a9b07b999..3ddc35a209 100644
--- a/code/game/objects/items/devices/traitordevices.dm
+++ b/code/game/objects/items/devices/traitordevices.dm
@@ -50,7 +50,7 @@ effective or pretty fucking useless.
add_attack_logs(user,affected,"Used a [name]")
- playsound(src.loc, 'sound/misc/interference.ogg', 50, 1)
+ playsound(src, 'sound/misc/interference.ogg', 50, 1)
to_chat(user, "You trigger [src].")
times_used += 1
if(times_used >= max_uses)
diff --git a/code/game/objects/items/devices/translocator_vr.dm b/code/game/objects/items/devices/translocator_vr.dm
index 40c61b1c2c..6778bfae7a 100644
--- a/code/game/objects/items/devices/translocator_vr.dm
+++ b/code/game/objects/items/devices/translocator_vr.dm
@@ -506,7 +506,7 @@ GLOBAL_LIST_BOILERPLATE(premade_tele_beacons, /obj/item/device/perfect_tele_beac
while(recharging)
if(!do_after(user, 10, src))
break
- playsound(get_turf(src),'sound/items/change_drill.ogg',25,1)
+ playsound(src,'sound/items/change_drill.ogg',25,1)
if(power_source.give(phase_power) < phase_power)
break
diff --git a/code/game/objects/items/devices/whistle.dm b/code/game/objects/items/devices/whistle.dm
index c26d3f80aa..cf8cebeec1 100644
--- a/code/game/objects/items/devices/whistle.dm
+++ b/code/game/objects/items/devices/whistle.dm
@@ -32,11 +32,11 @@
return
if(isnull(insults))
- playsound(get_turf(src), 'sound/voice/halt.ogg', 100, 1, vary = 0)
+ playsound(src, 'sound/voice/halt.ogg', 100, 1, vary = 0)
user.audible_message("[user]'s [name] rasps, \"[use_message]\"", "\The [user] holds up \the [name].")
else
if(insults > 0)
- playsound(get_turf(src), 'sound/voice/binsult.ogg', 100, 1, vary = 0)
+ playsound(src, 'sound/voice/binsult.ogg', 100, 1, vary = 0)
// Yes, it used to show the transcription of the sound clip. That was a) inaccurate b) immature as shit.
user.audible_message("[user]'s [name] gurgles something indecipherable and deeply offensive.", "\The [user] holds up \the [name].")
insults--
diff --git a/code/game/objects/items/falling_object_vr.dm b/code/game/objects/items/falling_object_vr.dm
index 038fc51025..2769b7f013 100644
--- a/code/game/objects/items/falling_object_vr.dm
+++ b/code/game/objects/items/falling_object_vr.dm
@@ -38,7 +38,7 @@
for(var/mob/living/M in oviewers(3, src))
shake_camera(M, 2, 2)
- playsound(loc, 'sound/effects/meteorimpact.ogg', 50, 1)
+ playsound(src, 'sound/effects/meteorimpact.ogg', 50, 1)
density = initial(density)
opacity = initial(opacity)
plane = initial(plane)
diff --git a/code/game/objects/items/paintkit.dm b/code/game/objects/items/paintkit.dm
index f3bd0c1d3a..223c9a2018 100644
--- a/code/game/objects/items/paintkit.dm
+++ b/code/game/objects/items/paintkit.dm
@@ -16,7 +16,7 @@
/obj/item/device/kit/proc/use(var/amt, var/mob/user)
uses -= amt
- playsound(get_turf(user), 'sound/items/Screwdriver.ogg', 50, 1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
if(uses<1)
user.drop_item()
qdel(src)
diff --git a/code/game/objects/items/poi_items.dm b/code/game/objects/items/poi_items.dm
index b86d93aec8..4300eeed71 100644
--- a/code/game/objects/items/poi_items.dm
+++ b/code/game/objects/items/poi_items.dm
@@ -61,10 +61,8 @@
/obj/structure/closet/crate/oldreactor
name = "fission reactor rack"
desc = "Used in older models of nuclear reactors, essentially a cooling rack for high volumes of radioactive material."
- icon = 'icons/obj/objects.dmi'
- icon_state = "poireactor"
- icon_opened = "poireactor_open"
- icon_closed = "poireactor"
+ icon = 'icons/obj/closets/poireactor.dmi'
+ closet_appearance = null
catalogue_data = list(/datum/category_item/catalogue/information/objects/oldreactor)
climbable = 0
diff --git a/code/game/objects/items/stacks/marker_beacons.dm b/code/game/objects/items/stacks/marker_beacons.dm
index 88eb8e6271..5c7ed3aa04 100644
--- a/code/game/objects/items/stacks/marker_beacons.dm
+++ b/code/game/objects/items/stacks/marker_beacons.dm
@@ -58,7 +58,7 @@ var/list/marker_beacon_colors = list(
return
if(use(1))
to_chat(user, "You activate and anchor [amount ? "a":"the"] [singular_name] in place.")
- playsound(user, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
var/obj/structure/marker_beacon/M = new(user.loc, picked_color)
transfer_fingerprints_to(M)
diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm
index 20f098e5d1..acf17d9735 100644
--- a/code/game/objects/items/stacks/medical.dm
+++ b/code/game/objects/items/stacks/medical.dm
@@ -24,6 +24,11 @@
to_chat(user, "You don't have the dexterity to do this!")
return 1
+ var/available = get_amount()
+ if(!available)
+ to_chat(user, "There's not enough [uses_charge ? "charge" : "items"] left to use that!")
+ return 1
+
if (istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/H = M
var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting)
@@ -101,11 +106,12 @@
to_chat(user, "The wounds on [M]'s [affecting.name] have already been bandaged.")
return 1
else
+ var/available = get_amount()
user.visible_message("\The [user] starts bandaging [M]'s [affecting.name].", \
"You start bandaging [M]'s [affecting.name]." )
var/used = 0
for (var/datum/wound/W in affecting.wounds)
- if (W.internal)
+ if(W.internal)
continue
if(W.bandaged)
continue
@@ -119,6 +125,10 @@
to_chat(user, "The wounds on [M]'s [affecting.name] have already been bandaged.")
return 1
+ if(used >= available)
+ to_chat(user, "You run out of [src]!")
+ break
+
if (W.current_stage <= W.max_bleeding_stage)
user.visible_message("\The [user] bandages \a [W.desc] on [M]'s [affecting.name].", \
"You bandage \a [W.desc] on [M]'s [affecting.name]." )
@@ -164,6 +174,7 @@
to_chat(user, "The wounds on [M]'s [affecting.name] have already been bandaged.")
return 1
else
+ var/available = get_amount()
user.visible_message("\The [user] starts treating [M]'s [affecting.name].", \
"You start treating [M]'s [affecting.name]." )
var/used = 0
@@ -182,6 +193,10 @@
to_chat(user, "The wounds on [M]'s [affecting.name] have already been bandaged.")
return 1
+ if(used >= available)
+ to_chat(user, "You run out of [src]!")
+ break
+
if (W.current_stage <= W.max_bleeding_stage)
user.visible_message("\The [user] bandages \a [W.desc] on [M]'s [affecting.name].", \
"You bandage \a [W.desc] on [M]'s [affecting.name]." )
@@ -271,6 +286,7 @@
to_chat(user, "The wounds on [M]'s [affecting.name] have already been treated.")
return 1
else
+ var/available = get_amount()
user.visible_message("\The [user] starts treating [M]'s [affecting.name].", \
"You start treating [M]'s [affecting.name]." )
var/used = 0
@@ -287,6 +303,11 @@
if(affecting.is_bandaged() && affecting.is_disinfected()) // We do a second check after the delay, in case it was bandaged after the first check.
to_chat(user, "The wounds on [M]'s [affecting.name] have already been bandaged.")
return 1
+
+ if(used >= available)
+ to_chat(user, "You run out of [src]!")
+ break
+
if (W.current_stage <= W.max_bleeding_stage)
user.visible_message("\The [user] cleans \a [W.desc] on [M]'s [affecting.name] and seals the edges with bioglue.", \
"You clean and seal \a [W.desc] on [M]'s [affecting.name]." )
diff --git a/code/game/objects/items/stacks/medical_vr.dm b/code/game/objects/items/stacks/medical_vr.dm
index eda72a3fce..4599bb43f9 100644
--- a/code/game/objects/items/stacks/medical_vr.dm
+++ b/code/game/objects/items/stacks/medical_vr.dm
@@ -18,4 +18,59 @@
if(9)
icon_state = "[initial(icon_state)]_9"
else
- icon_state = "[initial(icon_state)]_10"
\ No newline at end of file
+ icon_state = "[initial(icon_state)]_10"
+
+
+/obj/item/stack/medical/advanced/clotting
+ name = "liquid bandage kit"
+ singular_name = "liquid bandage kit"
+ desc = "A spray that stops bleeding using a patented chemical cocktail. Non-refillable. Only one use required per patient."
+ icon_state = "clotkit"
+ heal_burn = 0
+ heal_brute = 2 // Only applies to non-humans, to give this some slight application on animals
+ origin_tech = list(TECH_BIO = 3)
+ apply_sounds = list('sound/effects/spray.ogg', 'sound/effects/spray2.ogg', 'sound/effects/spray3.ogg')
+ amount = 5
+ max_amount = 5
+
+/obj/item/stack/medical/advanced/clotting/attack(mob/living/carbon/human/H, var/mob/user)
+ if(..())
+ return 1
+
+ if(!istype(H))
+ return
+
+ var/clotted = 0
+ var/too_far_gone = 0
+
+ for(var/org in H.organs) //'organs' is just external organs, as opposed to 'internal_organs'
+ var/obj/item/organ/external/affecting = org
+
+ // No amount of clotting is going to help you here.
+ if(affecting.open)
+ too_far_gone++
+ continue
+
+ for(var/wnd in affecting.wounds)
+ var/datum/wound/W = wnd
+ // No need
+ if(W.bandaged)
+ continue
+ // It's not that amazing
+ if(W.internal)
+ continue
+ if(W.current_stage <= W.max_bleeding_stage)
+ clotted++
+ W.bandage()
+
+ var/healmessage = "You spray [src] onto [H], sealing [clotted ? clotted : "no"] wounds."
+ if(too_far_gone)
+ healmessage += " You can see some wounds that are too large where the spray is not taking effect."
+
+ to_chat(user, healmessage)
+ use(1)
+ playsound(src, pick(apply_sounds), 25)
+ update_icon()
+
+/obj/item/stack/medical/advanced/clotting/update_icon()
+ icon_state = "[initial(icon_state)]_[amount]"
\ No newline at end of file
diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm
index 287b471b41..ad187265c2 100644
--- a/code/game/objects/items/stacks/stack.dm
+++ b/code/game/objects/items/stacks/stack.dm
@@ -363,13 +363,18 @@
else
return ..()
-/obj/item/stack/Moved(atom/old_loc, direction, forced = FALSE)
+/obj/item/stack/proc/combine_in_loc()
+ return //STUBBED for now, as it seems to randomly delete stacks
+
+/obj/item/stack/dropped(atom/old_loc)
. = ..()
if(isturf(loc))
- for(var/obj/item/stack/S in loc)
- if(S == src)
- continue
- S.transfer_to(src) // them to us, so if we're being pulled, we can keep being pulled
+ combine_in_loc()
+
+/obj/item/stack/Moved(atom/old_loc, direction, forced)
+ . = ..()
+ if(pulledby && isturf(loc))
+ combine_in_loc()
/*
* Recipe datum
diff --git a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm
index 256d2c8582..99eba1931c 100644
--- a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm
+++ b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm
@@ -50,4 +50,12 @@
/obj/fiftyspawner/linoleum
name = "stack of linoleum tiles"
- type_to_spawn = /obj/item/stack/tile/linoleum
\ No newline at end of file
+ type_to_spawn = /obj/item/stack/tile/linoleum
+
+/obj/fiftyspawner/wmarble
+ name = "stack of light marble tiles"
+ type_to_spawn = /obj/item/stack/tile/wmarble
+
+/obj/fiftyspawner/bmarble
+ name = "stack of dark marble tiles"
+ type_to_spawn = /obj/item/stack/tile/bmarble
\ No newline at end of file
diff --git a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles_yw.dm b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles_yw.dm
new file mode 100644
index 0000000000..6b1018021b
--- /dev/null
+++ b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles_yw.dm
@@ -0,0 +1,27 @@
+/obj/fiftyspawner/bcarpet
+ name = "stack of black carpet"
+ type_to_spawn = /obj/item/stack/tile/carpet/bcarpet
+
+/obj/fiftyspawner/blucarpet
+ name = "stack of blue carpet"
+ type_to_spawn = /obj/item/stack/tile/carpet/blucarpet
+
+/obj/fiftyspawner/turcarpet
+ name = "stack of tue carpet"
+ type_to_spawn = /obj/item/stack/tile/carpet/turcarpet
+
+/obj/fiftyspawner/sblucarpet
+ name = "stack of silver blue carpet"
+ type_to_spawn = /obj/item/stack/tile/carpet/sblucarpet
+
+/obj/fiftyspawner/gaycarpet
+ name = "stack of clown carpet"
+ type_to_spawn = /obj/item/stack/tile/carpet/gaycarpet
+
+/obj/fiftyspawner/purcarpet
+ name = "stack of purple carpet"
+ type_to_spawn = /obj/item/stack/tile/carpet/purcarpet
+
+/obj/fiftyspawner/oracarpet
+ name = "stack of orange carpet"
+ type_to_spawn = /obj/item/stack/tile/carpet/oracarpet
\ No newline at end of file
diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm
index 653357ff64..550b975e15 100644
--- a/code/game/objects/items/stacks/tiles/tile_types.dm
+++ b/code/game/objects/items/stacks/tiles/tile_types.dm
@@ -97,7 +97,8 @@
icon_state = "tile-tealcarpet"
no_variants = FALSE
-/obj/item/stack/tile/carpet/bcarpet
+/*/obj/item/stack/tile/carpet/bcarpet //YW EDIT: Commented out to help with upstream merging. Get on this you fucking virgo bois. -yw
+
icon_state = "tile-carpet"
/obj/item/stack/tile/carpet/blucarpet
icon_state = "tile-carpet"
@@ -110,8 +111,7 @@
/obj/item/stack/tile/carpet/purcarpet
icon_state = "tile-carpet"
/obj/item/stack/tile/carpet/oracarpet
- icon_state = "tile-carpet"
- */
+ icon_state = "tile-carpet"*/
/obj/item/stack/tile/floor
name = "floor tile"
@@ -208,6 +208,30 @@
flags = 0
no_variants = FALSE
+/obj/item/stack/tile/wmarble
+ name = "light marble tile"
+ singular_name = "light marble tile"
+ desc = "Some white marble tiles used for flooring."
+ icon_state = "tile-wmarble"
+ force = 6.0
+ throwforce = 15.0
+ throw_speed = 5
+ throw_range = 20
+ flags = 0
+ no_variants = FALSE
+
+/obj/item/stack/tile/bmarble
+ name = "dark marble tile"
+ singular_name = "dark marble tile"
+ desc = "Some black marble tiles used for flooring."
+ icon_state = "tile-bmarble"
+ force = 6.0
+ throwforce = 15.0
+ throw_speed = 5
+ throw_range = 20
+ flags = 0
+ no_variants = FALSE
+
/obj/item/stack/tile/roofing
name = "roofing"
singular_name = "roofing"
@@ -220,4 +244,4 @@
uses_charge = 1
charge_costs = list(250)
stacktype = /obj/item/stack/tile/roofing
- build_type = /obj/item/stack/tile/roofing
\ No newline at end of file
+ build_type = /obj/item/stack/tile/roofing
diff --git a/code/game/objects/items/stacks/tiles/tile_types_yw.dm b/code/game/objects/items/stacks/tiles/tile_types_yw.dm
new file mode 100644
index 0000000000..a78efd1045
--- /dev/null
+++ b/code/game/objects/items/stacks/tiles/tile_types_yw.dm
@@ -0,0 +1,21 @@
+/obj/item/stack/tile/carpet/bcarpet
+ name = "black carpet"
+ icon_state = "tile-carpet"
+/obj/item/stack/tile/carpet/blucarpet
+ name = "blue carpet"
+ icon_state = "tile-carpet"
+/obj/item/stack/tile/carpet/turcarpet
+ name = "tur carpet"
+ icon_state = "tile-carpet"
+/obj/item/stack/tile/carpet/sblucarpet
+ name = "silver blue carpet"
+ icon_state = "tile-carpet"
+/obj/item/stack/tile/carpet/gaycarpet
+ name = "Clown Carpet"
+ icon_state = "tile-carpet"
+/obj/item/stack/tile/carpet/purcarpet
+ name = "purple carpet"
+ icon_state = "tile-carpet"
+/obj/item/stack/tile/carpet/oracarpet
+ name = "orange carpet"
+ icon_state = "tile-carpet"
\ No newline at end of file
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 5eb7a8f69a..854dee4662 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -181,7 +181,7 @@
bullets--
D.icon_state = "foamdart"
D.name = "foam dart"
- playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
+ playsound(src, 'sound/items/syringeproj.ogg', 50, 1)
for(var/i=0, i<6, i++)
if (D)
@@ -229,7 +229,7 @@
O.show_message(text("\The [] casually lines up a shot with []'s head and pulls the trigger!", user, M), 1, "You hear the sound of foam against skull", 2)
O.show_message(text("\The [] was hit in the head by the foam dart!", M), 1)
- playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
+ playsound(src, 'sound/items/syringeproj.ogg', 50, 1)
new /obj/item/toy/ammo/crossbow(M.loc)
src.bullets--
else if (M.lying && src.bullets == 0)
@@ -278,12 +278,12 @@
src.active = !( src.active )
if (src.active)
to_chat(user, "You extend the plastic blade with a quick flick of your wrist.")
- playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberon.ogg', 50, 1)
src.item_state = "[icon_state]_blade"
src.w_class = ITEMSIZE_LARGE
else
to_chat(user, "You push the plastic blade back down into the handle.")
- playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberoff.ogg', 50, 1)
src.item_state = "[icon_state]"
src.w_class = ITEMSIZE_SMALL
update_icon()
@@ -397,7 +397,7 @@
/obj/item/toy/bosunwhistle/attack_self(mob/user as mob)
if(cooldown < world.time - 35)
to_chat(user, "You blow on [src], creating an ear-splitting noise!")
- playsound(user, 'sound/misc/boatswain.ogg', 20, 1)
+ playsound(src, 'sound/misc/boatswain.ogg', 20, 1)
cooldown = world.time
/*
@@ -413,14 +413,14 @@
/obj/item/toy/prize/attack_self(mob/user as mob)
if(cooldown < world.time - 8)
to_chat(user, "You play with [src].")
- playsound(user, 'sound/mecha/mechstep.ogg', 20, 1)
+ playsound(src, 'sound/mecha/mechstep.ogg', 20, 1)
cooldown = world.time
/obj/item/toy/prize/attack_hand(mob/user as mob)
if(loc == user)
if(cooldown < world.time - 8)
to_chat(user, "You play with [src].")
- playsound(user, 'sound/mecha/mechturn.ogg', 20, 1)
+ playsound(src, 'sound/mecha/mechturn.ogg', 20, 1)
cooldown = world.time
return
..()
@@ -499,7 +499,7 @@
if(cooldown < world.time)
cooldown = (world.time + 30) //3 second cooldown
user.visible_message("The [src] says \"[toysay]\".")
- playsound(user, 'sound/machines/click.ogg', 20, 1)
+ playsound(src, 'sound/machines/click.ogg', 20, 1)
/obj/item/toy/figure/cmo
name = "Chief Medical Officer action figure"
@@ -753,12 +753,12 @@
// Attack mob
/obj/item/toy/plushie/carp/attack(mob/M as mob, mob/user as mob)
- playsound(loc, bitesound, 20, 1) // Play bite sound in local area
+ playsound(src, bitesound, 20, 1) // Play bite sound in local area
return ..()
// Attack self
/obj/item/toy/plushie/carp/attack_self(mob/user as mob)
- playsound(src.loc, bitesound, 20, 1)
+ playsound(src, bitesound, 20, 1)
return ..()
@@ -1371,7 +1371,7 @@
if(!cooldown) //for the sanity of everyone
var/message = generate_ion_law()
to_chat(user, "You press the button on [src].")
- playsound(user, 'sound/machines/click.ogg', 20, 1)
+ playsound(src, 'sound/machines/click.ogg', 20, 1)
visible_message("[message]")
cooldown = 1
spawn(30) cooldown = 0
@@ -1390,7 +1390,7 @@
if(!cooldown) //for the sanity of everyone
var/message = pick("You won't get away this time, Griffin!", "Stop right there, criminal!", "Hoot! Hoot!", "I am the night!")
to_chat(user, "You pull the string on the [src].")
- //playsound(user, 'sound/misc/hoot.ogg', 25, 1)
+ //playsound(src, 'sound/misc/hoot.ogg', 25, 1)
visible_message("[message]")
cooldown = 1
spawn(30) cooldown = 0
@@ -1409,7 +1409,7 @@
if(!cooldown) //for the sanity of everyone
var/message = pick("You can't stop me, Owl!", "My plan is flawless! The vault is mine!", "Caaaawwww!", "You will never catch me!")
to_chat(user, "You pull the string on the [src].")
- //playsound(user, 'sound/misc/caw.ogg', 25, 1)
+ //playsound(src, 'sound/misc/caw.ogg', 25, 1)
visible_message("[message]")
cooldown = 1
spawn(30) cooldown = 0
diff --git a/code/game/objects/items/trash_vr.dm b/code/game/objects/items/trash_vr.dm
index e60d39321e..7619130ed0 100644
--- a/code/game/objects/items/trash_vr.dm
+++ b/code/game/objects/items/trash_vr.dm
@@ -4,7 +4,7 @@
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(H.species.trashcan == 1)
- playsound(H.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ playsound(src,'sound/items/eatfood.ogg', rand(10,50), 1)
user.drop_item()
forceMove(H.vore_selected)
to_chat(H, "You can taste the flavor of garbage. Wait what?")
@@ -13,7 +13,7 @@
if(isrobot(M))
var/mob/living/silicon/robot/R = M
if(R.module.type == /obj/item/weapon/robot_module/robot/scrubpup) // You can now feed the trash borg yay.
- playsound(R.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ playsound(src,'sound/items/eatfood.ogg', rand(10,50), 1)
user.drop_item()
forceMove(R.vore_selected)
R.visible_message("[user] feeds [R] with [src]!")
diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm
index 5a0deea83a..d90a462519 100644
--- a/code/game/objects/items/weapons/RCD.dm
+++ b/code/game/objects/items/weapons/RCD.dm
@@ -59,7 +59,7 @@
stored_matter += cartridge.remaining
user.drop_from_inventory(W)
qdel(W)
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
to_chat(user, span("notice", "The RCD now holds [stored_matter]/[max_stored_matter] matter-units."))
return TRUE
return ..()
@@ -73,7 +73,7 @@
mode_index++
to_chat(user, span("notice", "Changed mode to '[modes[mode_index]]'."))
- playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
+ playsound(src, 'sound/effects/pop.ogg', 50, 0)
if(prob(20))
src.spark_system.start()
@@ -109,7 +109,7 @@
to_chat(user, span("warning", "\The [src] lacks the required material to start."))
return FALSE
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
var/true_delay = rcd_results[RCD_VALUE_DELAY] * toolspeed
@@ -130,7 +130,7 @@
return FALSE
if(A.rcd_act(user, src, rcd_results[RCD_VALUE_MODE]))
consume_resources(rcd_results[RCD_VALUE_COST])
- playsound(get_turf(A), 'sound/items/deconstruct.ogg', 50, 1)
+ playsound(A, 'sound/items/deconstruct.ogg', 50, 1)
return TRUE
// If they moved, kill the beam immediately.
diff --git a/code/game/objects/items/weapons/RCD_vr.dm b/code/game/objects/items/weapons/RCD_vr.dm
index 65786bc7bc..d120e593f4 100644
--- a/code/game/objects/items/weapons/RCD_vr.dm
+++ b/code/game/objects/items/weapons/RCD_vr.dm
@@ -77,7 +77,7 @@
to_chat(user, span("warning", "\The [cartridge] dissolves as it empties of compressed matter."))
user.drop_from_inventory(W)
qdel(W)
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
to_chat(user, span("notice", "The RCD now holds [stored_matter]/[max_stored_matter] matter-units."))
update_icon()
return TRUE
diff --git a/code/game/objects/items/weapons/RMS_vr.dm b/code/game/objects/items/weapons/RMS_vr.dm
new file mode 100644
index 0000000000..634e3602da
--- /dev/null
+++ b/code/game/objects/items/weapons/RMS_vr.dm
@@ -0,0 +1,267 @@
+#define RMS_STEEL 1
+#define RMS_GLASS 2
+#define RMS_CLOTH 3
+#define RMS_PLASTIC 4
+#define RMS_STONE 5
+#define RMS_RAND 6
+
+/obj/item/weapon/rms
+ name = "Rapid Material Synthesizer"
+ desc = "A tool that converts battery charge to materials."
+ icon = 'icons/obj/tools_vr.dmi'
+ icon_state = "rms"
+ item_state = "rms"
+ item_icons = list(
+ slot_l_hand_str = 'icons/mob/items/lefthand_vr.dmi',
+ slot_r_hand_str = 'icons/mob/items/righthand_vr.dmi',
+ )
+ force = 7
+ throwforce = 10
+ throw_speed = 1
+ throw_range = 5
+ w_class = ITEMSIZE_NORMAL
+ origin_tech = list(TECH_ENGINEERING = 3, TECH_MATERIAL = 3)
+ matter = list(DEFAULT_WALL_MATERIAL = 5000)
+ preserve_item = FALSE
+
+ var/mode_index = RMS_STEEL //start at steel creation
+ var/list/modes = list(RMS_STEEL, RMS_GLASS, RMS_CLOTH, RMS_PLASTIC, RMS_STONE, RMS_RAND)
+ var/stored_charge = 0
+ var/max_charge = 1000000 //large storage, equivalent to 50 steel sheets
+ var/charge_cost = 20000
+ var/charge_cost_o = 50000
+ var/charge_cost_r = 100000
+ var/charge_stage = 0
+ var/overcharge = 0
+ var/emagged = 0
+ var/datum/effect/effect/system/spark_spread/spark_system
+
+ var/static/image/radial_image_steel = image(icon = 'icons/mob/radial_vr.dmi', icon_state = "sheet-metal")
+ var/static/image/radial_image_glass = image(icon= 'icons/mob/radial_vr.dmi', icon_state = "sheet-glass")
+ var/static/image/radial_image_cloth = image(icon = 'icons/mob/radial_vr.dmi', icon_state = "sheet-cloth")
+ var/static/image/radial_image_plastic = image(icon = 'icons/mob/radial_vr.dmi', icon_state = "sheet-plastic")
+ var/static/image/radial_image_stone = image(icon = 'icons/mob/radial_vr.dmi', icon_state = "sheet-sandstone")
+ var/static/image/radial_image_random = image(icon = 'icons/mob/radial_vr.dmi', icon_state = "sheet-random")
+
+
+/obj/item/weapon/rms/Initialize()
+ . = ..()
+ src.spark_system = new /datum/effect/effect/system/spark_spread
+ spark_system.set_up(5, 0, src)
+ spark_system.attach(src)
+ add_overlay("rms_charge[charge_stage]")
+
+/obj/item/weapon/pipe_dispenser/Destroy()
+ qdel_null(spark_system)
+ return ..()
+
+/obj/item/weapon/rms/update_icon()
+ charge_stage = round((stored_charge/max_charge)*4)
+ if(charge_stage >= 4)
+ charge_stage = 4
+ cut_overlays()
+ add_overlay("rms_charge[charge_stage]")
+
+/obj/item/weapon/rms/examine(mob/user)
+ . = ..()
+ . += display_resources()
+
+/obj/item/weapon/rms/proc/display_resources()
+ return "It currently holds [round(stored_charge/1000)]/[max_charge/1000] kW charge."
+
+/obj/item/weapon/rms/proc/drain_battery(user, battery)
+ var/obj/item/weapon/cell/C = battery
+ if(stored_charge == max_charge)
+ to_chat(user, "The Rapid Material Synthesizer is full on charge!.")
+ if(C.charge == 0)
+ to_chat(user, "The battery has no charge.")
+ else
+ playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
+ if(do_after(user, 2,target = C))
+ stored_charge += C.charge
+ C.charge = 0
+ C.update_icon()
+ to_chat(user, "You drain [C].")
+ stored_charge = CLAMP(stored_charge, 0, max_charge)
+ update_icon()
+
+/obj/item/weapon/rms/proc/consume_resources(amount)
+ stored_charge -= amount
+ update_icon()
+ return
+
+
+/obj/item/weapon/rms/proc/can_afford(amount)
+ if(stored_charge < amount)
+ return FALSE
+ else
+ return TRUE
+
+/obj/item/weapon/rms/proc/use_rms(atom/A, mob/living/user)
+ var/obj/product
+ if(!overcharge)
+ if(!can_afford(charge_cost))
+ to_chat(user, "There is not enough charge to use this mode.")
+ return
+ else
+ consume_resources(charge_cost)
+ else
+ if(!can_afford(charge_cost_o))
+ to_chat(user, "There is not enough charge to use the overcharged mode.")
+ return
+ else
+ consume_resources(charge_cost_o)
+ playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ if(do_after(user, 5, target = A))
+ switch(mode_index)
+ if(RMS_STEEL)
+ if(overcharge)
+ product = new /obj/item/stack/material/plasteel // can only create one sheet at max charge, and uses five times more charge
+ spark_system.start()
+ else
+ product = new /obj/item/stack/material/steel
+ if(RMS_GLASS)
+ if(overcharge)
+ product= new /obj/item/stack/material/glass/phoronglass // can only create one sheet at max charge, and uses five times more charge
+ spark_system.start()
+ else
+ product = new /obj/item/stack/material/glass
+ if(RMS_CLOTH)
+ if(overcharge)
+ product= new /obj/item/stack/material/leather // can only create one sheet at max charge, and uses five times more charge
+ spark_system.start()
+ else
+ product = new /obj/item/stack/material/cloth
+ if(RMS_PLASTIC)
+ if(overcharge)
+ product= new /obj/item/stack/material/cardboard // can only create one sheet at max charge, and uses five times more charge
+ spark_system.start()
+ else
+ product = new /obj/item/stack/material/plastic
+ if(RMS_STONE)
+ if(overcharge)
+ product= new /obj/item/stack/material/marble // can only create one sheet at max charge, and uses five times more charge
+ spark_system.start()
+ else
+ product = new /obj/item/stack/material/sandstone
+ if(RMS_RAND)
+ if(!overcharge && !emagged)
+ product = pick(10;new /obj/item/trash/material/metal,
+ 10;new /obj/item/weapon/material/shard,
+ 10;new /obj/item/stack/cable_coil/random,
+ 10;new /obj/item/stack/material/wood,
+ 10;new /obj/item/stack/material/wood/sif,
+ 10;new /obj/item/stack/material/snow)
+ if(overcharge && !emagged)
+ product = pick(1;new /obj/item/stack/rods,
+ 5;new /obj/item/device/fbp_backup_cell,
+ 5;new /obj/item/trash/rkibble,
+ 10;new /obj/item/stack/tile/grass,
+ 10;new /obj/item/stack/tile/carpet)
+ spark_system.start()
+ if(!overcharge && emagged)
+ product = pick(10;new /obj/item/trash/material/metal,
+ 10;new /obj/item/weapon/material/shard,
+ 10;new /obj/item/stack/cable_coil/random,
+ 10;new /obj/item/stack/material/wood,
+ 10;new /obj/item/stack/material/wood/sif,
+ 10;new /obj/item/stack/material/snow,
+ 5;new /obj/item/stack/material/phoron,
+ 5;new /obj/item/stack/material/silver,
+ 5;new /obj/item/stack/material/gold
+ //YW EDIT: 1;new /obj/item/stack/material/diamond
+ )
+ if(overcharge && emagged)
+ product = pick(1;new /obj/item/stack/rods,
+ 5;new /obj/item/device/fbp_backup_cell,
+ 5;new /obj/item/trash/rkibble,
+ 10;new /obj/item/stack/tile/grass,
+ 10;new /obj/item/stack/tile/carpet,
+ 10;new /obj/item/weapon/reagent_containers/spray/waterflower
+ //YW EDIT: 10;new /obj/item/weapon/bikehorn,
+ //YW EDIT: 10;new /obj/item/weapon/storage/backpack/clown,
+ //YW EDIT: 10;new /obj/item/clothing/under/rank/clown,
+ //YW EDIT: 10;new /obj/item/clothing/shoes/clown_shoes,
+ //YW EDIT: 10;new /obj/item/clothing/mask/gas/clown_hat,
+ //YW EDIT: 10;new /obj/item/device/pda/clown,
+ //YW EDIT: 1;new /mob/living/simple_mob/vore/catgirl
+ )
+ spark_system.start()
+ product.loc = get_turf(A)
+
+/obj/item/weapon/rms/proc/check_menu(mob/living/user)
+ if(!istype(user))
+ return FALSE
+ if(user.incapacitated() || !user.Adjacent(src))
+ return FALSE
+ return TRUE
+
+//Start of attack functions
+
+/obj/item/weapon/rms/afterattack(atom/target, mob/user, proximity)
+ if(!proximity)
+ return
+ if(istype(target, /obj/item/weapon/cell)) //Check for a battery on-click
+ drain_battery(user, target)
+ return
+ if(istype(target, /turf/simulated)) // Check for a proper area on-click to spawn items
+ use_rms(target, user)
+ return
+ else
+ to_chat(user, "Invalid target for the device.")
+ return
+
+/obj/item/weapon/rms/attack_self(mob/user)
+ var/list/choices = list(
+ "Steel" = radial_image_steel,
+ "Glass" = radial_image_glass,
+ "Cloth" = radial_image_cloth,
+ "Plastic" = radial_image_plastic,
+ "Stone" = radial_image_stone,
+ "Random" = radial_image_random
+ )
+
+ var/choice = show_radial_menu(user, src, choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
+ if(!check_menu(user))
+ return
+ switch(choice)
+ if("Steel")
+ mode_index = modes.Find(RMS_STEEL)
+ if("Glass")
+ mode_index = modes.Find(RMS_GLASS)
+ if("Cloth")
+ mode_index = modes.Find(RMS_CLOTH)
+ if("Plastic")
+ mode_index = modes.Find(RMS_PLASTIC)
+ if("Stone")
+ mode_index = modes.Find(RMS_STONE)
+ if("Random")
+ mode_index = modes.Find(RMS_RAND)
+ else
+ return
+
+ to_chat(user, span("notice", "Changed mode to '[choice]'."))
+ playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
+ return ..()
+
+/obj/item/weapon/rms/emag_act(var/remaining_charges, var/mob/user)
+ emagged = !emagged
+ playsound(src.loc, "sparks", 100, 1)
+ return 1
+
+/obj/item/weapon/rms/attackby(obj/item/W, mob/user)
+ if(W.is_multitool())
+ overcharge = !overcharge
+ if(overcharge)
+ to_chat(user, "The Rapid Material Synthesizer quietly whirrs...")
+ else
+ to_chat(user, "The Rapid Material Synthesizer resumes normal operation.")
+ return ..()
+
+
+#undef RMS_STEEL
+#undef RMS_GLASS
+#undef RMS_CLOTH
+#undef RMS_PLASTIC
+#undef RMS_STONE
+#undef RMS_RAND
diff --git a/code/game/objects/items/weapons/RPD.dm b/code/game/objects/items/weapons/RPD.dm
deleted file mode 100644
index 38806886a1..0000000000
--- a/code/game/objects/items/weapons/RPD.dm
+++ /dev/null
@@ -1,347 +0,0 @@
-#define PAINT_MODE -2
-#define EATING_MODE -1
-#define ATMOS_MODE 0
-#define DISPOSALS_MODE 1
-#define TRANSIT_MODE 2
-
-/obj/item/weapon/pipe_dispenser
- name = "Rapid Piping Device (RPD)"
- desc = "A device used to rapidly pipe things."
- icon = 'icons/obj/tools.dmi'
- icon_state = "rpd"
- flags = NOBLUDGEON
- force = 10
- throwforce = 10
- throw_speed = 1
- throw_range = 5
- w_class = ITEMSIZE_NORMAL
- matter = list(DEFAULT_WALL_MATERIAL = 50000, "glass" = 25000)
- var/datum/effect/effect/system/spark_spread/spark_system
- var/working = 0
- var/mode = ATMOS_MODE
- var/p_dir = NORTH
- var/p_flipped = FALSE
- var/paint_color="grey"
- var/screen = ATMOS_MODE //Starts on the atmos tab.
- var/piping_layer = PIPING_LAYER_DEFAULT
- var/wrench_mode = FALSE
- var/obj/item/weapon/tool/wrench/tool
- var/datum/pipe_recipe/recipe
- var/static/datum/pipe_recipe/first_atmos
- var/static/datum/pipe_recipe/first_disposal
-
-/obj/item/weapon/pipe_dispenser/New()
- . = ..()
- src.spark_system = new /datum/effect/effect/system/spark_spread
- spark_system.set_up(5, 0, src)
- spark_system.attach(src)
- tool = new /obj/item/weapon/tool/wrench/cyborg(src) // RPDs have wrenches inside of them, so that they can wrench down spawned pipes without being used as superior wrenches themselves.
-
-/obj/item/weapon/pipe_dispenser/proc/SetupPipes()
- if(!first_atmos)
- first_atmos = atmos_pipe_recipes[atmos_pipe_recipes[1]][1]
- recipe = first_atmos
- if(!first_disposal)
- first_disposal = disposal_pipe_recipes[disposal_pipe_recipes[1]][1]
-
-/obj/item/weapon/pipe_dispenser/Destroy()
- qdel(spark_system)
- spark_system = null
- return ..()
-
-/obj/item/weapon/pipe_dispenser/suicide_act(mob/user)
- var/datum/gender/TU = gender_datums[user.get_visible_gender()]
- user.visible_message("[user] points the end of the RPD down [TU.his] throat and presses a button! It looks like [TU.hes] trying to commit suicide...")
- playsound(get_turf(user), 'sound/machines/click.ogg', 50, 1)
- playsound(get_turf(user), 'sound/items/deconstruct.ogg', 50, 1)
- return(BRUTELOSS)
-
-/obj/item/weapon/pipe_dispenser/attack_self(mob/user)
- src.interact(user)
-
-/obj/item/weapon/pipe_dispenser/interact(mob/user)
- SetupPipes()
- var/list/lines = list()
- if(mode >= ATMOS_MODE)
- lines += "Direction:
"
- var/icon/preview = null
- var/icon/previewm = null
- if(recipe.icon && recipe.icon_state)
- preview = new /icon(recipe.icon, recipe.icon_state)
- if (recipe.icon_state_m)
- previewm = new /icon(recipe.icon, recipe.icon_state_m)
- switch(recipe.dirtype)
-
- if(PIPE_STRAIGHT) // Straight, N-S, W-E
- lines += render_dir_img(preview,user,NORTH,"Vertical","↕")
- lines += render_dir_img(preview,user,EAST,"Horizontal","↔")
-
- if(PIPE_BENDABLE) // Bent, N-W, N-E etc
- lines += render_dir_img(preview,user,NORTH,"Vertical","↕")
- lines += render_dir_img(preview,user,EAST,"Horizontal","↔")
- lines += "
"
- lines += render_dir_img(preview,user,NORTHWEST,"West to North","╝")
- lines += render_dir_img(preview,user,NORTHEAST,"North to East","╚")
- lines += "
"
- lines += render_dir_img(preview,user,SOUTHWEST,"South to West","╗")
- lines += render_dir_img(preview,user,SOUTHEAST,"East to South","╔")
-
- if(PIPE_TRINARY) // Manifold
- lines += render_dir_img(preview,user,NORTH,"West South East","╦")
- lines += render_dir_img(preview,user,EAST,"North West South","╣")
- lines += "
"
- lines += render_dir_img(preview,user,SOUTH,"East North West","╩")
- lines += render_dir_img(preview,user,WEST,"South East North","╠")
-
- if(PIPE_TRIN_M) // Mirrored ones
- //each mirror icon is 45 anticlockwise from it's real direction
- lines += render_dir_img(preview,user,NORTH,"West South East","╦")
- lines += render_dir_img(preview,user,EAST,"North West South","╣")
- lines += "
"
- lines += render_dir_img(preview,user,SOUTH,"East North West","╩")
- lines += render_dir_img(preview,user,WEST,"South East North","╠")
- lines += "
"
- lines += render_dir_img(previewm,user,SOUTH,"West South East","╦", 1)
- lines += render_dir_img(previewm,user,EAST,"North West South","╣", 1)
- lines += "
"
- lines += render_dir_img(previewm,user,NORTH,"East North West","╩", 1)
- lines += render_dir_img(previewm,user,WEST,"South East North","╠", 1)
-
- if(PIPE_DIRECTIONAL) // Stuff with four directions - includes pumps etc.
- lines += render_dir_img(preview,user,NORTH,"North","↑")
- lines += render_dir_img(preview,user,EAST,"East","→")
- lines += render_dir_img(preview,user,SOUTH,"South","↓")
- lines += render_dir_img(preview,user,WEST,"West","←")
-
- if(PIPE_ONEDIR) // Single icon_state (eg 4-way manifolds)
- lines += render_dir_img(preview,user,SOUTH,"Pipe","↕")
- lines += "
"
-
- if(mode == ATMOS_MODE || mode == PAINT_MODE)
- lines += "Color:
"
- var/i = 0
- for(var/c in pipe_colors)
- ++i
- lines += "
[c]"
- if(i == 4)
- lines += "
"
- i = 0
- lines += "
"
-
- lines += ""
-
- lines += ""
-
- if(screen == ATMOS_MODE)
- for(var/category in atmos_pipe_recipes)
- lines += "[category]:
"
- if(category == "Pipes")
- lines += "
"
- for(var/i in 1 to atmos_pipe_recipes[category].len)
- var/datum/pipe_recipe/PI = atmos_pipe_recipes[category][i]
- lines += "
"
- lines += "
"
- else if(screen == DISPOSALS_MODE)
- for(var/category in disposal_pipe_recipes)
- lines += "[category]:
"
- for(var/i in 1 to disposal_pipe_recipes[category].len)
- var/datum/pipe_recipe/PI = disposal_pipe_recipes[category][i]
- lines += "
"
- lines += "
"
-
- var/dat = lines.Join()
- var/datum/browser/popup = new(user, "rpd", name, 300, 800, src)
- popup.set_content("[dat]")
- popup.open()
-
-/obj/item/weapon/pipe_dispenser/Topic(href,href_list)
- SetupPipes()
- if(..())
- return
- if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
- return
- var/playeffect = TRUE // Do we spark the device
- var/anyclicked = FALSE // Tells us if we need to refresh the window.
- if(href_list["paint_color"])
- paint_color = href_list["paint_color"]
- playeffect = FALSE
- anyclicked = TRUE
- if(href_list["mode"])
- mode = text2num(href_list["mode"])
- anyclicked = TRUE
- if(href_list["screen"])
- if(mode == screen)
- mode = text2num(href_list["screen"])
- screen = text2num(href_list["screen"])
- switch(screen)
- if(DISPOSALS_MODE)
- recipe = first_disposal
- if(ATMOS_MODE)
- recipe = first_atmos
- p_dir = NORTH
- playeffect = FALSE
- anyclicked = TRUE
- if(href_list["piping_layer"])
- piping_layer = text2num(href_list["piping_layer"])
- playeffect = FALSE
- anyclicked = TRUE
- if(href_list["pipe_type"])
- recipe = all_pipe_recipes[href_list["category"]][text2num(href_list["pipe_type"])]
- if(recipe.dirtype == PIPE_ONEDIR) // One hell of a hack for the fact that the image previews for the onedir types only show on the south, but the default pipe type is north.
- p_dir = SOUTH // Did I fuck this up? Maybe. Or maybe it's just the icon files not being ready for an RPD.
- else // If going to try and fix this hack, be aware the pipe dispensers might rely on pipes defaulting south instead of north.
- p_dir = NORTH
- p_flipped = FALSE
- anyclicked = TRUE
- if(href_list["dir"])
- p_dir = text2dir(href_list["dir"])
- p_flipped = text2num(href_list["flipped"])
- playeffect = FALSE
- anyclicked = TRUE
- if(href_list["switch_wrench"])
- wrench_mode = text2num(href_list["wrench_mode"])
- anyclicked = TRUE
- if(anyclicked)
- if(playeffect)
- spark_system.start()
- playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
- src.interact(usr)
-
-/obj/item/weapon/pipe_dispenser/afterattack(atom/A, mob/user as mob, proximity)
- if(!user.IsAdvancedToolUser() || istype(A, /turf/space/transit) || !proximity)
- return ..()
-
- //So that changing the menu settings doesn't affect the pipes already being built.
- var/queued_piping_layer = piping_layer
- var/queued_p_type = recipe.pipe_type
- var/queued_p_dir = p_dir
- var/queued_p_flipped = p_flipped
- var/queued_p_subtype = recipe.subtype
- var/queued_p_paintable = recipe.paintable
-
- //make sure what we're clicking is valid for the current mode
- var/static/list/make_pipe_whitelist // This should probably be changed to be in line with polaris standards. Oh well.
- if(!make_pipe_whitelist)
- make_pipe_whitelist = typecacheof(list(/obj/structure/lattice, /obj/structure/girder, /obj/item/pipe))
- var/can_make_pipe = (isturf(A) || is_type_in_typecache(A, make_pipe_whitelist))
-
- . = FALSE
- switch(mode) //if we've gotten this var, the target is valid
- if(PAINT_MODE) //Paint pipes
- if(!istype(A, /obj/machinery/atmospherics/pipe))
- return ..()
- var/obj/machinery/atmospherics/pipe/P = A
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
- P.change_color(pipe_colors[paint_color])
- user.visible_message("[user] paints \the [P] [paint_color].","You paint \the [P] [paint_color].")
- return
-
- if(EATING_MODE) //Eating pipes
- if(!(istype(A, /obj/item/pipe) || istype(A, /obj/item/pipe_meter) || istype(A, /obj/structure/disposalconstruct)))
- return ..()
- to_chat(user, "You start destroying a pipe...")
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 2, target = A))
- activate()
- qdel(A)
-
- if(ATMOS_MODE) //Making pipes
- if(!can_make_pipe)
- return ..()
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
- if (istype(recipe, /datum/pipe_recipe/meter))
- to_chat(user, "You start building a meter...")
- if(do_after(user, 2, target = A))
- activate()
- var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
- PM.setAttachLayer(queued_piping_layer)
- if(wrench_mode)
- do_wrench(PM, user)
- else
- to_chat(user, "You start building a pipe...")
- if(do_after(user, 2, target = A))
- activate()
- var/obj/machinery/atmospherics/path = queued_p_type
- var/pipe_item_type = initial(path.construction_type) || /obj/item/pipe
- var/obj/item/pipe/P = new pipe_item_type(get_turf(A), queued_p_type, queued_p_dir)
-
- P.update()
- P.add_fingerprint(usr)
- P.setPipingLayer(queued_piping_layer)
- if (queued_p_paintable)
- P.color = pipe_colors[paint_color]
- if(queued_p_flipped)
- P.do_a_flip()
- if(wrench_mode)
- do_wrench(P, user)
-
- if(DISPOSALS_MODE) //Making disposals pipes
- if(!can_make_pipe)
- return ..()
- A = get_turf(A)
- if(istype(A, /turf/unsimulated))
- to_chat(user, "[src]'s error light flickers; there's something in the way!")
- return
- to_chat(user, "You start building a disposals pipe...")
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 4, target = A))
- var/obj/structure/disposalconstruct/C = new(A, queued_p_type, queued_p_dir, queued_p_flipped, queued_p_subtype)
-
- if(!C.can_place())
- to_chat(user, "There's not enough room to build that here!")
- qdel(C)
- return
-
- activate()
-
- C.add_fingerprint(usr)
- C.update_icon()
- if(wrench_mode)
- do_wrench(C, user)
- return
-
- else
- return ..()
-
-
-/obj/item/weapon/pipe_dispenser/proc/activate()
- playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1)
-
-/obj/item/weapon/pipe_dispenser/proc/do_wrench(var/atom/target, mob/user)
- var/resolved = target.attackby(tool,user)
- if(!resolved && tool && target)
- tool.afterattack(target,user,1)
-
-/obj/item/weapon/pipe_dispenser/proc/render_dir_img(preview,user,_dir,title,noimg,flipped=0)
- var/dirtext = dir2text(_dir)
- var/selected = " style=\"height:34px;width:34px;display:inline-block\""
- if(_dir == p_dir && flipped == p_flipped)
- selected += " class=\"linkOn\""
- if(preview)
- user << browse_rsc(new /icon(preview, dir=_dir), "[dirtext][flipped ? "m" : ""].png")
- return "
"
- else
- return "[noimg]"
-
-
-#undef PAINT_MODE
-#undef EATING_MODE
-#undef ATMOS_MODE
-#undef DISPOSALS_MODE
diff --git a/code/game/objects/items/weapons/RPD_vr.dm b/code/game/objects/items/weapons/RPD_vr.dm
index c627956d63..8444cac574 100644
--- a/code/game/objects/items/weapons/RPD_vr.dm
+++ b/code/game/objects/items/weapons/RPD_vr.dm
@@ -30,7 +30,7 @@
var/piping_layer = PIPING_LAYER_DEFAULT
var/wrench_mode = FALSE
var/obj/item/weapon/tool/wrench/tool
- var/datum/pipe_recipe/recipe // pipe recipie selected for display/construction
+ var/datum/pipe_recipe/recipe = null // pipe recipie selected for display/construction //YW edit, added = null
var/static/datum/pipe_recipe/first_atmos
var/static/datum/pipe_recipe/first_disposal
var/static/datum/asset/iconsheet/pipes/icon_assets
@@ -55,6 +55,11 @@
recipe = first_atmos
if(!first_disposal)
first_disposal = disposal_pipe_recipes[disposal_pipe_recipes[1]][1]
+ recipe = first_disposal //YW added
+ //YW start: add fix
+ if(recipe == null)
+ recipe = atmos_pipe_recipes[atmos_pipe_recipes[1]][1]
+ //YW end
/obj/item/weapon/pipe_dispenser/Destroy()
qdel_null(spark_system)
@@ -64,8 +69,8 @@
/obj/item/weapon/pipe_dispenser/suicide_act(mob/user)
var/datum/gender/TU = gender_datums[user.get_visible_gender()]
user.visible_message("[user] points the end of the RPD down [TU.his] throat and presses a button! It looks like [TU.hes] trying to commit suicide...")
- playsound(get_turf(user), 'sound/machines/click.ogg', 50, 1)
- playsound(get_turf(user), 'sound/items/deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/items/deconstruct.ogg', 50, 1)
return(BRUTELOSS)
/obj/item/weapon/pipe_dispenser/attack_self(mob/user)
@@ -231,7 +236,7 @@
if(anyclicked)
if(playeffect)
spark_system.start()
- playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
+ playsound(src, 'sound/effects/pop.ogg', 50, 0)
src.interact(usr)
/obj/item/weapon/pipe_dispenser/afterattack(atom/A, mob/user as mob, proximity)
@@ -255,7 +260,7 @@
if(!istype(A, /obj/machinery/atmospherics/pipe))
return ..()
var/obj/machinery/atmospherics/pipe/P = A
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
P.change_color(pipe_colors[paint_color])
user.visible_message("[user] paints \the [P] [paint_color].", "You paint \the [P] [paint_color].")
return
@@ -264,7 +269,7 @@
if(!(istype(A, /obj/item/pipe) || istype(A, /obj/item/pipe_meter) || istype(A, /obj/structure/disposalconstruct)))
return ..()
to_chat(user, "You start destroying a pipe...")
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 2, target = A))
activate()
animate_deletion(A)
@@ -272,7 +277,7 @@
if(ATMOS_MODE) //Making pipes
if(!can_make_pipe)
return ..()
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
if (istype(recipe, /datum/pipe_recipe/meter))
to_chat(user, "You start building a meter...")
if(do_after(user, 2, target = A))
@@ -311,7 +316,7 @@
to_chat(user, "[src]'s error light flickers; there's something in the way!")
return
to_chat(user, "You start building a disposals pipe...")
- playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 4, target = A))
var/obj/structure/disposalconstruct/C = new(A, R.pipe_type, queued_p_dir, queued_p_flipped, R.subtype)
@@ -352,7 +357,7 @@
qdel(P)
/obj/item/weapon/pipe_dispenser/proc/activate()
- playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/deconstruct.ogg', 50, 1)
/obj/item/weapon/pipe_dispenser/proc/do_wrench(var/atom/target, mob/user)
var/resolved = target.attackby(tool,user)
diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm
index b8eded77c6..35cf707bc3 100644
--- a/code/game/objects/items/weapons/RSF.dm
+++ b/code/game/objects/items/weapons/RSF.dm
@@ -48,7 +48,7 @@ RSF
qdel(W)
stored_matter += 10
- playsound(src.loc, 'sound/machines/click.ogg', 10, 1)
+ playsound(src, 'sound/machines/click.ogg', 10, 1)
to_chat(user,"The RSF now holds [stored_matter]/30 fabrication-units.")
return
@@ -64,8 +64,8 @@ RSF
glasstype = /obj/item/weapon/reagent_containers/food/drinks/metaglass
/obj/item/weapon/rsf/attack_self(mob/user as mob)
- playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
- if(mode == 1)
+ playsound(src, 'sound/effects/pop.ogg', 50, 0)
+ if (mode == 1)
mode = 2
to_chat(user,"Changed dispensing mode to 'Container'.")
return
@@ -105,7 +105,7 @@ RSF
if(!istype(A, /obj/structure/table) && !istype(A, /turf/simulated/floor))
return
- playsound(src.loc, 'sound/machines/click.ogg', 10, 1)
+ playsound(src, 'sound/machines/click.ogg', 10, 1)
var/used_energy = 0
var/obj/product
diff --git a/code/game/objects/items/weapons/canes.dm b/code/game/objects/items/weapons/canes.dm
index f7688fb2d1..5b7f346684 100644
--- a/code/game/objects/items/weapons/canes.dm
+++ b/code/game/objects/items/weapons/canes.dm
@@ -33,7 +33,7 @@
if(concealed_blade)
user.visible_message("[user] has unsheathed \a [concealed_blade] from [T.his] [src]!", "You unsheathe \the [concealed_blade] from \the [src].")
// Calling drop/put in hands to properly call item drop/pickup procs
- playsound(user.loc, 'sound/weapons/holster/sheathout.ogg', 50, 1)
+ playsound(src, 'sound/weapons/holster/sheathout.ogg', 50, 1)
user.drop_from_inventory(src)
user.put_in_hands(concealed_blade)
user.put_in_hands(src)
@@ -47,7 +47,7 @@
if(!src.concealed_blade && istype(W))
var/datum/gender/T = gender_datums[user.get_visible_gender()]
user.visible_message("[user] has sheathed \a [W] into [T.his] [src]!", "You sheathe \the [W] into \the [src].")
- playsound(user.loc, 'sound/weapons/holster/sheathin.ogg', 50, 1)
+ playsound(src, 'sound/weapons/holster/sheathin.ogg', 50, 1)
user.drop_from_inventory(W)
W.loc = src
src.concealed_blade = W
@@ -119,6 +119,6 @@
H.update_inv_l_hand()
H.update_inv_r_hand()
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
add_fingerprint(user)
return TRUE
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm
index ffa3753233..3577ea0a55 100644
--- a/code/game/objects/items/weapons/cigs_lighters.dm
+++ b/code/game/objects/items/weapons/cigs_lighters.dm
@@ -193,7 +193,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/clothing/mask/smokable/proc/die(var/nomessage = 0)
var/turf/T = get_turf(src)
set_light(0)
- playsound(src.loc, 'sound/items/cigs_lighters/cig_snuff.ogg', 50, 1)
+ playsound(src, 'sound/items/cigs_lighters/cig_snuff.ogg', 50, 1)
STOP_PROCESSING(SSobj, src)
if (type_butt)
var/obj/item/butt = new type_butt(T)
@@ -215,7 +215,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
var/mob/living/M = loc
if (!nomessage)
to_chat(M, "Your [name] goes out, and you empty the ash.")
- playsound(src.loc, 'sound/items/cigs_lighters/cig_snuff.ogg', 50, 1)
+ playsound(src, 'sound/items/cigs_lighters/cig_snuff.ogg', 50, 1)
lit = 0
icon_state = initial(icon_state)
item_state = initial(item_state)
@@ -327,7 +327,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
if(lit == 1)
if(user.a_intent == I_HURT)
user.visible_message("[user] drops and treads on the lit [src], putting it out instantly.")
- playsound(src.loc, 'sound/items/cigs_lighters/cig_snuff.ogg', 50, 1)
+ playsound(src, 'sound/items/cigs_lighters/cig_snuff.ogg', 50, 1)
die(1)
else
user.visible_message("[user] puts out \the [src].")
@@ -421,7 +421,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
if(lit == 1)
if(user.a_intent == I_HURT)
user.visible_message("[user] empties the lit [src] on the floor!.")
- playsound(src.loc, 'sound/items/cigs_lighters/cig_snuff.ogg', 50, 1)
+ playsound(src, 'sound/items/cigs_lighters/cig_snuff.ogg', 50, 1)
die(1)
else
user.visible_message("[user] puts out \the [src].")
@@ -546,7 +546,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
lit = 1
icon_state = "[base_state]on"
item_state = "[base_state]on"
- playsound(src.loc, activation_sound, 75, 1)
+ playsound(src, activation_sound, 75, 1)
if(istype(src, /obj/item/weapon/flame/lighter/zippo) )
user.visible_message("Without even breaking stride, [user] flips open and lights [src] in one smooth movement.")
else
@@ -566,7 +566,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
lit = 0
icon_state = "[base_state]"
item_state = "[base_state]"
- playsound(src.loc, deactivation_sound, 75, 1)
+ playsound(src, deactivation_sound, 75, 1)
if(istype(src, /obj/item/weapon/flame/lighter/zippo) )
user.visible_message("You hear a quiet click, as [user] shuts off [src] without even looking at what they're doing.")
else
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm b/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
index 82217a1b8f..c24b296412 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
@@ -9,7 +9,6 @@
origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1)
req_components = list(
/obj/item/weapon/stock_parts/capacitor = 1,
- /obj/item/weapon/cell = 1,
/obj/item/weapon/stock_parts/matter_bin = 1,
/obj/item/weapon/stock_parts/micro_laser = 1)
diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm
index 1f53e64e77..73604b49f9 100644
--- a/code/game/objects/items/weapons/clown_items.dm
+++ b/code/game/objects/items/weapons/clown_items.dm
@@ -71,7 +71,7 @@
/obj/item/weapon/bikehorn/attack_self(mob/user as mob)
if (spam_flag == 0)
spam_flag = 1
- playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
+ playsound(src, 'sound/items/bikehorn.ogg', 50, 1)
src.add_fingerprint(user)
spawn(20)
spam_flag = 0
diff --git a/code/game/objects/items/weapons/extinguisher.dm b/code/game/objects/items/weapons/extinguisher.dm
index c50998557e..ca8a538646 100644
--- a/code/game/objects/items/weapons/extinguisher.dm
+++ b/code/game/objects/items/weapons/extinguisher.dm
@@ -75,7 +75,7 @@
var/obj/o = target
var/amount = o.reagents.trans_to_obj(src, 50)
to_chat(user, "You fill [src] with [amount] units of the contents of [target].")
- playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
+ playsound(src, 'sound/effects/refill.ogg', 50, 1, -6)
return
if (!safety)
@@ -88,7 +88,7 @@
src.last_use = world.time
- playsound(src.loc, 'sound/effects/extinguish.ogg', 75, 1, -3)
+ playsound(src, 'sound/effects/extinguish.ogg', 75, 1, -3)
var/direction = get_dir(src,target)
diff --git a/code/game/objects/items/weapons/gift_wrappaper.dm b/code/game/objects/items/weapons/gift_wrappaper.dm
index 94ca8b7cd2..88d9b0ff5d 100644
--- a/code/game/objects/items/weapons/gift_wrappaper.dm
+++ b/code/game/objects/items/weapons/gift_wrappaper.dm
@@ -27,7 +27,7 @@
/obj/item/weapon/gift/attack_self(mob/user as mob)
user.drop_item()
- playsound(src.loc, 'sound/items/package_unwrap.ogg', 50,1)
+ playsound(src, 'sound/items/package_unwrap.ogg', 50,1)
if(src.gift)
user.put_in_active_hand(gift)
src.gift.add_fingerprint(user)
diff --git a/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm b/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm
index 6646e698f9..fe4d80418d 100644
--- a/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm
+++ b/code/game/objects/items/weapons/grenades/anti_photon_grenade.dm
@@ -7,7 +7,7 @@
origin_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 4)
/obj/item/weapon/grenade/anti_photon/detonate()
- playsound(src.loc, 'sound/effects/phasein.ogg', 50, 1, 5)
+ playsound(src, 'sound/effects/phasein.ogg', 50, 1, 5)
set_light(10, -10, "#FFFFFF")
var/extra_delay = rand(0,90)
@@ -18,5 +18,5 @@
set_light(10, 10, "#[num2hex(rand(64,255))][num2hex(rand(64,255))][num2hex(rand(64,255))]")
spawn(210)
..()
- playsound(src.loc, 'sound/effects/bang.ogg', 50, 1, 5)
+ playsound(src, 'sound/effects/bang.ogg', 50, 1, 5)
qdel(src)
diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm
index 157c64f09f..cb3184a7f6 100644
--- a/code/game/objects/items/weapons/grenades/chem_grenade.dm
+++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm
@@ -63,7 +63,7 @@
return
path = 1
to_chat(user, "You add [W] to the metal casing.")
- playsound(src.loc, 'sound/items/Screwdriver2.ogg', 25, -3)
+ playsound(src, 'sound/items/Screwdriver2.ogg', 25, -3)
user.remove_from_mob(det)
det.loc = src
detonator = det
@@ -96,7 +96,7 @@
return
else
to_chat(user, "You unlock the assembly.")
- playsound(src.loc, W.usesound, 50, -3)
+ playsound(src, W.usesound, 50, -3)
name = "unsecured grenade with [beakers.len] containers[detonator?" and detonator":""]"
icon_state = initial(icon_state) + (detonator?"_ass":"")
stage = 1
@@ -154,7 +154,7 @@
active = 0
if(!has_reagents)
icon_state = initial(icon_state) +"_locked"
- playsound(src.loc, 'sound/items/Screwdriver2.ogg', 50, 1)
+ playsound(src, 'sound/items/Screwdriver2.ogg', 50, 1)
spawn(0) //Otherwise det_time is erroneously set to 0 after this
if(istimer(detonator.a_left)) //Make sure description reflects that the timer has been reset
var/obj/item/device/assembly/timer/T = detonator.a_left
@@ -164,7 +164,7 @@
det_time = 10*T.time
return
- playsound(src.loc, 'sound/effects/bamf.ogg', 50, 1)
+ playsound(src, 'sound/effects/bamf.ogg', 50, 1)
for(var/obj/item/weapon/reagent_containers/glass/G in beakers)
G.reagents.trans_to_obj(src, G.reagents.total_volume)
diff --git a/code/game/objects/items/weapons/grenades/concussion.dm b/code/game/objects/items/weapons/grenades/concussion.dm
index 073b5ed9d1..fb821ab6f8 100644
--- a/code/game/objects/items/weapons/grenades/concussion.dm
+++ b/code/game/objects/items/weapons/grenades/concussion.dm
@@ -19,7 +19,7 @@
if(is_below_sound_pressure(T))
visible_message("Whump.")
return
- playsound(src.loc, 'sound/effects/bang.ogg', 75, 1, -3)
+ playsound(src, 'sound/effects/bang.ogg', 75, 1, -3)
if(istype(T))
for(var/mob/living/L in orange(T, radius))
if(ishuman(L))
diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm
index 087265ca5b..e2d095e0e1 100644
--- a/code/game/objects/items/weapons/grenades/flashbang.dm
+++ b/code/game/objects/items/weapons/grenades/flashbang.dm
@@ -29,7 +29,7 @@
/obj/item/weapon/grenade/flashbang/proc/bang(var/turf/T , var/mob/living/carbon/M) // Added a new proc called 'bang' that takes a location and a person to be banged.
to_chat(M, "BANG") // Called during the loop that bangs people in lockers/containers and when banging
- playsound(src.loc, 'sound/effects/bang.ogg', 50, 1, 30) // people in normal view. Could theroetically be called during other explosions.
+ playsound(src, 'sound/effects/bang.ogg', 50, 1, 30) // people in normal view. Could theroetically be called during other explosions.
// -- Polymorph
//Checking for protections
@@ -119,11 +119,11 @@
for(var/do_spawn = numspawned, do_spawn > 0, do_spawn--)
new /obj/item/weapon/grenade/flashbang/cluster(src.loc)//Launches flashbangs
- playsound(src.loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
+ playsound(src, 'sound/weapons/armbomb.ogg', 75, 1, -3)
for(var/do_again = again, do_again > 0, do_again--)
new /obj/item/weapon/grenade/flashbang/clusterbang/segment(src.loc)//Creates a 'segment' that launches a few more flashbangs
- playsound(src.loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
+ playsound(src, 'sound/weapons/armbomb.ogg', 75, 1, -3)
qdel(src)
return
diff --git a/code/game/objects/items/weapons/grenades/grenade.dm b/code/game/objects/items/weapons/grenades/grenade.dm
index fdab7aaf39..7ac049a774 100644
--- a/code/game/objects/items/weapons/grenades/grenade.dm
+++ b/code/game/objects/items/weapons/grenades/grenade.dm
@@ -33,7 +33,7 @@
to_chat(user, "You prime the [name]! [det_time/10] seconds!")
active = 1
icon_state = initial(icon_state) + "_active"
- playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
+ playsound(src, 'sound/weapons/armbomb.ogg', 75, 1, -3)
spawn(det_time)
detonate()
return
@@ -75,7 +75,7 @@
icon_state = initial(icon_state) + "_active"
active = 1
- playsound(loc, arm_sound, 75, 1, -3)
+ playsound(src, arm_sound, 75, 1, -3)
spawn(det_time)
detonate()
@@ -83,7 +83,7 @@
/obj/item/weapon/grenade/proc/detonate()
-// playsound(loc, 'sound/items/Welder2.ogg', 25, 1)
+// playsound(src, 'sound/items/Welder2.ogg', 25, 1)
var/turf/T = get_turf(src)
if(T)
T.hotspot_expose(700,125)
diff --git a/code/game/objects/items/weapons/grenades/smokebomb.dm b/code/game/objects/items/weapons/grenades/smokebomb.dm
index 28540b981f..75c0e6a299 100644
--- a/code/game/objects/items/weapons/grenades/smokebomb.dm
+++ b/code/game/objects/items/weapons/grenades/smokebomb.dm
@@ -21,7 +21,7 @@
return ..()
/obj/item/weapon/grenade/smokebomb/detonate()
- playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
+ playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3)
src.smoke.set_up(10, 0, usr.loc)
spawn(0)
for(var/i = 1 to smoke_strength)
diff --git a/code/game/objects/items/weapons/grenades/spawnergrenade.dm b/code/game/objects/items/weapons/grenades/spawnergrenade.dm
index 5cab658098..5f1bd4503b 100644
--- a/code/game/objects/items/weapons/grenades/spawnergrenade.dm
+++ b/code/game/objects/items/weapons/grenades/spawnergrenade.dm
@@ -15,7 +15,7 @@
if(spawner_type && deliveryamt)
// Make a quick flash
var/turf/T = get_turf(src)
- playsound(T, 'sound/effects/phasein.ogg', 100, 1)
+ playsound(src, 'sound/effects/phasein.ogg', 100, 1)
for(var/mob/living/carbon/human/M in viewers(T, null))
if(M:eyecheck() <= 0)
M.flash_eyes()
diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm
index 2f7e3d6e08..b28ebcaf1e 100644
--- a/code/game/objects/items/weapons/handcuffs.dm
+++ b/code/game/objects/items/weapons/handcuffs.dm
@@ -60,7 +60,7 @@
return 0
/obj/item/weapon/handcuffs/proc/place_handcuffs(var/mob/living/carbon/target, var/mob/user)
- playsound(src.loc, cuff_sound, 30, 1, -2)
+ playsound(src, cuff_sound, 30, 1, -2)
var/mob/living/carbon/human/H = target
if(!istype(H))
@@ -244,7 +244,7 @@ var/last_chew = 0
to_chat(user, "You need to have a firm grip on [C] before you can put \the [src] on!")
/obj/item/weapon/handcuffs/legcuffs/proc/place_legcuffs(var/mob/living/carbon/target, var/mob/user)
- playsound(src.loc, cuff_sound, 30, 1, -2)
+ playsound(src, cuff_sound, 30, 1, -2)
var/mob/living/carbon/human/H = target
if(!istype(H))
@@ -315,7 +315,7 @@ var/last_chew = 0
qdel(src)
/obj/item/weapon/handcuffs/legcuffs/bola/place_legcuffs(var/mob/living/carbon/target, var/mob/user)
- playsound(src.loc, cuff_sound, 30, 1, -2)
+ playsound(src, cuff_sound, 30, 1, -2)
var/mob/living/carbon/human/H = target
if(!istype(H))
diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm
index 34f44ffc8d..81d5bb8f04 100644
--- a/code/game/objects/items/weapons/implants/implant.dm
+++ b/code/game/objects/items/weapons/implants/implant.dm
@@ -252,7 +252,7 @@ Implant Specifics:
"}
if (elevel == "Localized Limb")
if(part) //For some reason, small_boom() didn't work. So have this bit of working copypaste.
imp_in.visible_message("Something beeps inside [imp_in][part ? "'s [part.name]" : ""]!")
- playsound(loc, 'sound/items/countdown.ogg', 75, 1, -3)
+ playsound(src, 'sound/items/countdown.ogg', 75, 1, -3)
sleep(25)
if (istype(part,/obj/item/organ/external/chest) || \
istype(part,/obj/item/organ/external/groin) || \
@@ -325,7 +325,7 @@ Implant Specifics:
"}
/obj/item/weapon/implant/explosive/proc/small_boom()
if (ishuman(imp_in) && part)
imp_in.visible_message("Something beeps inside [imp_in][part ? "'s [part.name]" : ""]!")
- playsound(loc, 'sound/items/countdown.ogg', 75, 1, -3)
+ playsound(src, 'sound/items/countdown.ogg', 75, 1, -3)
spawn(25)
if (ishuman(imp_in) && part)
//No tearing off these parts since it's pretty much killing
diff --git a/code/game/objects/items/weapons/material/chainsaw.dm b/code/game/objects/items/weapons/material/chainsaw.dm
index fe99fad674..8ba5f20695 100644
--- a/code/game/objects/items/weapons/material/chainsaw.dm
+++ b/code/game/objects/items/weapons/material/chainsaw.dm
@@ -53,7 +53,7 @@ obj/item/weapon/chainsaw/proc/turnOff(mob/user as mob)
if(!on) return
to_chat(user, "You switch the gas nozzle on the chainsaw, turning it off.")
attack_verb = list("bluntly hit", "beat", "knocked")
- playsound(user, 'sound/weapons/chainsaw_turnoff.ogg',40,1)
+ playsound(src, 'sound/weapons/chainsaw_turnoff.ogg',40,1)
force = inactive_force
edge = 0
sharp = 0
@@ -93,7 +93,7 @@ obj/item/weapon/chainsaw/afterattack(atom/A as mob|obj|turf|area, mob/user as mo
to_chat(user, "You begin filling the tank on the chainsaw.")
if(do_after(usr, 15))
A.reagents.trans_to_obj(src, max_fuel)
- playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
+ playsound(src, 'sound/effects/refill.ogg', 50, 1, -6)
to_chat(user, "Chainsaw succesfully refueled.")
else
to_chat(user, "Don't move while you're refilling the chainsaw.")
diff --git a/code/game/objects/items/weapons/material/kitchen.dm b/code/game/objects/items/weapons/material/kitchen.dm
index b2369f995d..4464084f85 100644
--- a/code/game/objects/items/weapons/material/kitchen.dm
+++ b/code/game/objects/items/weapons/material/kitchen.dm
@@ -46,7 +46,7 @@
if(!(M.can_force_feed(user, loaded) && do_mob(user, M, 5 SECONDS)))
return
M.visible_message("\The [user] feeds some [loaded] to \the [M] with \the [src].")
- playsound(M.loc,'sound/items/eatfood.ogg', rand(10,40), 1)
+ playsound(src,'sound/items/eatfood.ogg', rand(10,40), 1)
overlays.Cut()
return
else
diff --git a/code/game/objects/items/weapons/material/knives.dm b/code/game/objects/items/weapons/material/knives.dm
index cf5a706525..9f8a27102c 100644
--- a/code/game/objects/items/weapons/material/knives.dm
+++ b/code/game/objects/items/weapons/material/knives.dm
@@ -46,7 +46,7 @@
active = !active
if(active)
to_chat(user, "You flip out \the [src].")
- playsound(user, 'sound/weapons/flipblade.ogg', 15, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 15, 1)
else
to_chat(user, "\The [src] can now be concealed.")
update_force()
diff --git a/code/game/objects/items/weapons/material/material_armor.dm b/code/game/objects/items/weapons/material/material_armor.dm
index d981cafc07..91aca12dc1 100644
--- a/code/game/objects/items/weapons/material/material_armor.dm
+++ b/code/game/objects/items/weapons/material/material_armor.dm
@@ -125,7 +125,7 @@ Protectiveness | Armor %
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, 'sound/effects/teleport.ogg', 50, 1)
+ playsound(src, 'sound/effects/teleport.ogg', 50, 1)
user.loc = picked
return PROJECTILE_FORCE_MISS
diff --git a/code/game/objects/items/weapons/material/shards.dm b/code/game/objects/items/weapons/material/shards.dm
index e2394537f3..19eaf7f776 100644
--- a/code/game/objects/items/weapons/material/shards.dm
+++ b/code/game/objects/items/weapons/material/shards.dm
@@ -102,7 +102,7 @@
if(will_break && src.loc == user) // If it's not in our hand anymore
user.visible_message("[user] hit \the [target] with \the [src], shattering it!", "You shatter \the [src] in your hand!")
- playsound(user, pick('sound/effects/Glassbr1.ogg', 'sound/effects/Glassbr2.ogg', 'sound/effects/Glassbr3.ogg'), 30, 1)
+ playsound(src, pick('sound/effects/Glassbr1.ogg', 'sound/effects/Glassbr2.ogg', 'sound/effects/Glassbr3.ogg'), 30, 1)
qdel(src)
return
@@ -116,7 +116,7 @@
if(M.buckled) //wheelchairs, office chairs, rollerbeds
return
- playsound(src.loc, 'sound/effects/glass_step.ogg', 50, 1) // not sure how to handle metal shards with sounds
+ playsound(src, 'sound/effects/glass_step.ogg', 50, 1) // not sure how to handle metal shards with sounds
if(ishuman(M))
var/mob/living/carbon/human/H = M
diff --git a/code/game/objects/items/weapons/material/shards_vr.dm b/code/game/objects/items/weapons/material/shards_vr.dm
index e59966c9b1..edc6a1efec 100644
--- a/code/game/objects/items/weapons/material/shards_vr.dm
+++ b/code/game/objects/items/weapons/material/shards_vr.dm
@@ -2,4 +2,4 @@
..(loc, MAT_TITANIUMGLASS)
/obj/item/weapon/material/shard/plastitaniumglass/New(loc)
- ..(loc, MAT_PLASTANIUMGLASS)
\ No newline at end of file
+ ..(loc, MAT_PLASTITANIUMGLASS)
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/material/swords.dm b/code/game/objects/items/weapons/material/swords.dm
index 3affd40887..ba0fe4ddfe 100644
--- a/code/game/objects/items/weapons/material/swords.dm
+++ b/code/game/objects/items/weapons/material/swords.dm
@@ -14,7 +14,7 @@
/obj/item/weapon/material/sword/handle_shield(mob/user, var/damage, atom/damage_source = null, mob/attacker = null, var/def_zone = null, var/attack_text = "the attack")
if(unique_parry_check(user, attacker, damage_source) && prob(50))
user.visible_message("\The [user] parries [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/punchmiss.ogg', 50, 1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 50, 1)
return 1
return 0
diff --git a/code/game/objects/items/weapons/material/twohanded.dm b/code/game/objects/items/weapons/material/twohanded.dm
index 108751654a..0ffd1dfaac 100644
--- a/code/game/objects/items/weapons/material/twohanded.dm
+++ b/code/game/objects/items/weapons/material/twohanded.dm
@@ -61,7 +61,7 @@
/obj/item/weapon/material/twohanded/handle_shield(mob/user, var/damage, atom/damage_source = null, mob/attacker = null, var/def_zone = null, var/attack_text = "the attack")
if(wielded && default_parry_check(user, attacker, damage_source) && prob(15))
user.visible_message("\The [user] parries [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/punchmiss.ogg', 50, 1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 50, 1)
return 1
return 0
diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm
index 21d4d53a5c..7153ebfa60 100644
--- a/code/game/objects/items/weapons/melee/energy.dm
+++ b/code/game/objects/items/weapons/melee/energy.dm
@@ -57,14 +57,14 @@
sharp = 1
edge = 1
w_class = active_w_class
- playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberon.ogg', 50, 1)
update_icon()
set_light(lrange, lpower, lcolor)
/obj/item/weapon/melee/energy/proc/deactivate(mob/living/user)
if(!active)
return
- playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberoff.ogg', 50, 1)
item_state = "[icon_state]"
active = 0
embed_chance = initial(embed_chance)
@@ -310,7 +310,7 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
return 1
if(active && unique_parry_check(user, attacker, damage_source) && prob(projectile_parry_chance))
user.visible_message("\The [user] deflects [attack_text] with \the [src]!")
@@ -318,7 +318,7 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
return 1
return 0
@@ -370,7 +370,7 @@
// EMP stuff.
var/obj/O = AM
O.emp_act(3) // A weaker severity is used because this has infinite uses.
- playsound(get_turf(O), 'sound/effects/EMPulse.ogg', 100, 1)
+ playsound(O, 'sound/effects/EMPulse.ogg', 100, 1)
user.setClickCooldown(user.get_attack_speed(src)) // A lot of objects don't set click delay.
return ..()
@@ -379,9 +379,9 @@
if(target.isSynthetic() && active)
// Do some extra damage. Not a whole lot more since emp_act() is pretty nasty on FBPs already.
target.emp_act(3) // A weaker severity is used because this has infinite uses.
- playsound(get_turf(target), 'sound/effects/EMPulse.ogg', 100, 1)
+ playsound(target, 'sound/effects/EMPulse.ogg', 100, 1)
target.adjustFireLoss(force * 3) // 15 Burn, for 20 total.
- playsound(get_turf(target), 'sound/weapons/blade1.ogg', 100, 1)
+ playsound(target, 'sound/weapons/blade1.ogg', 100, 1)
// Make lesser robots really mad at us.
if(target.mob_class & MOB_CLASS_SYNTHETIC)
@@ -481,7 +481,7 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
return 1
if(unique_parry_check(user, attacker, damage_source) && prob(projectile_parry_chance))
user.visible_message("\The [user] deflects [attack_text] with \the [src]!")
@@ -489,7 +489,7 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
return 1
return 0
@@ -547,6 +547,6 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
return 1
return 0
diff --git a/code/game/objects/items/weapons/melee/misc.dm b/code/game/objects/items/weapons/melee/misc.dm
index 7d390d613f..4185cf92c2 100644
--- a/code/game/objects/items/weapons/melee/misc.dm
+++ b/code/game/objects/items/weapons/melee/misc.dm
@@ -69,7 +69,7 @@
/obj/item/weapon/melee/cursedblade/handle_shield(mob/user, var/damage, atom/damage_source = null, mob/attacker = null, var/def_zone = null, var/attack_text = "the attack")
if(default_parry_check(user, attacker, damage_source) && prob(50))
user.visible_message("\The [user] parries [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/punchmiss.ogg', 50, 1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 50, 1)
return 1
return 0
diff --git a/code/game/objects/items/weapons/paiwire.dm b/code/game/objects/items/weapons/paiwire.dm
index 3dfa83b844..48358ea259 100644
--- a/code/game/objects/items/weapons/paiwire.dm
+++ b/code/game/objects/items/weapons/paiwire.dm
@@ -8,7 +8,7 @@
return
//VOREStation Add End
user.visible_message("[user] inserts [src] into a data port on [M].", "You insert [src] into a data port on [M].", "You hear the satisfying click of a wire jack fastening into place.")
- playsound(user, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
user.drop_item()
src.forceMove(M)
src.machine = M
diff --git a/code/game/objects/items/weapons/shields.dm b/code/game/objects/items/weapons/shields.dm
index 4d78a09bc5..e4a518e8db 100644
--- a/code/game/objects/items/weapons/shields.dm
+++ b/code/game/objects/items/weapons/shields.dm
@@ -94,7 +94,7 @@
return 0
//Otherwise, if we're here, we're gonna stop the attack entirely.
user.visible_message("\The [user] blocks [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/Genhit.ogg', 50, 1)
+ playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
return 1
return 0
@@ -102,7 +102,7 @@
if(istype(W, /obj/item/weapon/melee/baton))
if(cooldown < world.time - 25)
user.visible_message("[user] bashes [src] with [W]!")
- playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1)
+ playsound(src, 'sound/effects/shieldbash.ogg', 50, 1)
cooldown = world.time
else
..()
@@ -144,7 +144,7 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
/obj/item/weapon/shield/energy/get_block_chance(mob/user, var/damage, atom/damage_source = null, mob/attacker = null)
if(istype(damage_source, /obj/item/projectile))
@@ -163,7 +163,7 @@
update_icon()
w_class = ITEMSIZE_LARGE
slot_flags = null
- playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberon.ogg', 50, 1)
to_chat(user, "\The [src] is now active.")
else
@@ -171,7 +171,7 @@
update_icon()
w_class = ITEMSIZE_TINY
slot_flags = SLOT_EARS
- playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberoff.ogg', 50, 1)
to_chat(user, "\The [src] can now be concealed.")
if(istype(user,/mob/living/carbon/human))
@@ -240,7 +240,7 @@
/obj/item/weapon/shield/riot/tele/attack_self(mob/living/user)
active = !active
icon_state = "teleriot[active]"
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
if(active)
force = 8
diff --git a/code/game/objects/items/weapons/shields_vr.dm b/code/game/objects/items/weapons/shields_vr.dm
index ceab877d4a..5be1544d2e 100644
--- a/code/game/objects/items/weapons/shields_vr.dm
+++ b/code/game/objects/items/weapons/shields_vr.dm
@@ -18,4 +18,69 @@
item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_melee_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi', slot_back_str = 'icons/vore/custom_items_vr.dmi', slot_wear_suit_str = 'icons/vore/custom_items_vr.dmi')
attack_verb = list("shoved", "bashed")
var/cooldown = 0 //shield bash cooldown. based on world.time
- allowed = list(/obj/item/weapon/melee/fluffstuff/wolfgirlsword)
\ No newline at end of file
+ allowed = list(/obj/item/weapon/melee/fluffstuff/wolfgirlsword)
+
+
+/obj/item/weapon/shield/riot/explorer
+ name = "green explorer shield"
+ desc = "A shield issued to exploration teams to help protect them when advancing into the unknown. It is lighter and cheaper but less protective than some of its counterparts. It has a flashlight straight in the middle to help draw attention."
+ icon = 'icons/obj/weapons_vr.dmi'
+ icon_state = "explorer_shield"
+ item_icons = list(
+ slot_l_hand_str = 'icons/mob/items/lefthand_melee_vr.dmi',
+ slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi'
+ )
+ base_block_chance = 40
+ slot_flags = SLOT_BACK
+ var/brightness_on
+ brightness_on = 4
+ var/on = 0
+ var/light_applied
+ //var/light_overlay
+
+//POURPEL WHY U NO COVER
+
+/obj/item/weapon/shield/riot/explorer/attack_self(mob/user)
+ if(brightness_on)
+ if(!isturf(user.loc))
+ to_chat(user, "You cannot turn the light on while in this [user.loc]")
+ return
+ on = !on
+ to_chat(user, "You [on ? "enable" : "disable"] the shield light.")
+ update_flashlight(user)
+
+ if(istype(user,/mob/living/carbon/human))
+ var/mob/living/carbon/human/H = user
+ H.update_inv_l_hand()
+ H.update_inv_r_hand()
+ else
+ return ..(user)
+
+/obj/item/weapon/shield/riot/explorer/proc/update_flashlight(var/mob/user = null)
+ if(on && !light_applied)
+ set_light(brightness_on)
+ light_applied = 1
+ else if(!on && light_applied)
+ set_light(0)
+ light_applied = 0
+ update_icon(user)
+ user.update_action_buttons()
+ light = !light
+ playsound(src, 'sound/weapons/empty.ogg', 15, 1, -3)
+
+/obj/item/weapon/shield/riot/explorer/update_icon()
+ if(on)
+ icon_state = "explorer_shield_lighted"
+ else
+ icon_state = "explorer_shield"
+
+/obj/item/weapon/shield/riot/explorer/purple
+ name = "purple explorer shield"
+ desc = "A shield issued to exploration teams to help protect them when advancing into the unknown. It is lighter and cheaper but less protective than some of its counterparts. It has a flashlight straight in the middle to help draw attention. This one is POURPEL"
+ icon_state = "explorer_shield_P"
+
+/obj/item/weapon/shield/riot/explorer/purple/update_icon()
+ if(on)
+ icon_state = "explorer_shield_P_lighted"
+ else
+ icon_state = "explorer_shield_P"
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm
index 88f6caeb74..2cdc341523 100644
--- a/code/game/objects/items/weapons/storage/backpack.dm
+++ b/code/game/objects/items/weapons/storage/backpack.dm
@@ -21,13 +21,13 @@
/obj/item/weapon/storage/backpack/equipped(var/mob/user, var/slot)
if (slot == slot_back && src.use_sound)
- playsound(src.loc, src.use_sound, 50, 1, -5)
+ playsound(src, src.use_sound, 50, 1, -5)
..(user, slot)
/*
/obj/item/weapon/storage/backpack/dropped(mob/user as mob)
if (loc == user && src.use_sound)
- playsound(src.loc, src.use_sound, 50, 1, -5)
+ playsound(src, src.use_sound, 50, 1, -5)
..(user)
*/
diff --git a/code/game/objects/items/weapons/storage/backpack_vr.dm b/code/game/objects/items/weapons/storage/backpack_vr.dm
index 4c9ff8c2db..744abb85d8 100644
--- a/code/game/objects/items/weapons/storage/backpack_vr.dm
+++ b/code/game/objects/items/weapons/storage/backpack_vr.dm
@@ -1,7 +1,7 @@
/obj/item/weapon/storage/backpack/saddlebag
name = "Horse Saddlebags"
desc = "A saddle that holds items. Seems slightly bulky."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "saddlebag"
icon_state = "saddlebag"
@@ -33,7 +33,7 @@
/obj/item/weapon/storage/backpack/saddlebag_common //Shared bag for other taurs with sturdy backs
name = "Taur Saddlebags"
desc = "A saddle that holds items. Seems slightly bulky."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "saddlebag"
icon_state = "saddlebag"
@@ -108,7 +108,7 @@
/obj/item/weapon/storage/backpack/saddlebag_common/robust //Shared bag for other taurs with sturdy backs
name = "Robust Saddlebags"
desc = "A saddle that holds items. Seems robust."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "robustsaddle"
icon_state = "robustsaddle"
@@ -117,7 +117,7 @@
/obj/item/weapon/storage/backpack/saddlebag_common/vest //Shared bag for other taurs with sturdy backs
name = "Taur Duty Vest"
desc = "An armored vest with the armor modules replaced with various handy compartments with decent storage capacity. Useless for protection though."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "taurvest"
icon_state = "taurvest"
@@ -141,49 +141,49 @@
/obj/item/weapon/storage/backpack/satchel/explorer
name = "explorer satchel"
desc = "A satchel for carrying a large number of supplies easily."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "satchel-explorer"
icon_state = "satchel-explorer"
/obj/item/weapon/storage/backpack/explorer
name = "explorer backpack"
desc = "A backpack for carrying a large number of supplies easily."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "explorerpack"
icon_state = "explorerpack"
/obj/item/weapon/storage/backpack/satchel/roboticist
name = "roboticist satchel"
desc = "A satchel for carrying a large number of spare parts easily."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "satchel-robo"
icon_state = "satchel-robo"
/obj/item/weapon/storage/backpack/roboticist
name = "roboticist backpack"
desc = "A backpack for carrying a large number of spare parts easily."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "backpack-robo"
icon_state = "backpack-robo"
/obj/item/weapon/storage/backpack/vietnam
name = "vietnam backpack"
desc = "There are tangos in the trees! We need napalm right now! Why is my gun jammed?"
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "nambackpack"
icon_state = "nambackpack"
/obj/item/weapon/storage/backpack/russian
name = "russian backpack"
desc = "Useful for carrying large quantities of vodka."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "ru_rucksack"
icon_state = "ru_rucksack"
/obj/item/weapon/storage/backpack/korean
name = "korean backpack"
desc = "Insert witty description here."
- icon = 'icons/obj/storage_vr.dmi'
+ icon = 'icons/obj/clothing/backpack_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "kr_rucksack"
icon_state = "kr_rucksack"
diff --git a/code/game/objects/items/weapons/storage/bible.dm b/code/game/objects/items/weapons/storage/bible.dm
index 0d97b4f878..75cbc2297e 100644
--- a/code/game/objects/items/weapons/storage/bible.dm
+++ b/code/game/objects/items/weapons/storage/bible.dm
@@ -35,5 +35,5 @@
/obj/item/weapon/storage/bible/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (src.use_sound)
- playsound(src.loc, src.use_sound, 50, 1, -5)
+ playsound(src, src.use_sound, 50, 1, -5)
..()
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index 66b3547d6c..aafc0d5e98 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -52,7 +52,7 @@
return
// Now make the cardboard
to_chat(user, "You fold [src] flat.")
- playsound(src.loc, 'sound/items/storage/boxfold.ogg', 30, 1)
+ playsound(src, 'sound/items/storage/boxfold.ogg', 30, 1)
new foldable(get_turf(src))
qdel(src)
diff --git a/code/game/objects/items/weapons/storage/lockbox.dm b/code/game/objects/items/weapons/storage/lockbox.dm
index 2fa8e54e87..b10caa3610 100644
--- a/code/game/objects/items/weapons/storage/lockbox.dm
+++ b/code/game/objects/items/weapons/storage/lockbox.dm
@@ -40,8 +40,8 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
- playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
- playsound(src.loc, "sparks", 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, "sparks", 50, 1)
if(!locked)
..()
else
diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm
index c8bc129e3d..034e37ff8e 100644
--- a/code/game/objects/items/weapons/storage/secure.dm
+++ b/code/game/objects/items/weapons/storage/secure.dm
@@ -39,8 +39,8 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
- playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
- playsound(src.loc, "sparks", 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, "sparks", 50, 1)
return
if (W.is_screwdriver())
diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm
index 5fc789549a..bfcbd695e5 100644
--- a/code/game/objects/items/weapons/storage/storage.dm
+++ b/code/game/objects/items/weapons/storage/storage.dm
@@ -142,7 +142,7 @@
/obj/item/weapon/storage/proc/open(mob/user as mob)
if (use_sound)
- playsound(src.loc, src.use_sound, 50, 0, -5)
+ playsound(src, src.use_sound, 50, 0, -5)
orient2hud(user)
if (user.s_active)
diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm
index 475dd87ed1..7b651a9d9d 100644
--- a/code/game/objects/items/weapons/stunbaton.dm
+++ b/code/game/objects/items/weapons/stunbaton.dm
@@ -148,7 +148,7 @@
if(bcell && bcell.charge > hitcost)
status = !status
to_chat(user, "[src] is now [status ? "on" : "off"].")
- playsound(loc, "sparks", 75, 1, -1)
+ playsound(src, "sparks", 75, 1, -1)
update_icon()
else
status = 0
@@ -193,7 +193,7 @@
target.visible_message("[target] has been prodded in the [affecting.name] with [src] by [user]!")
else
target.visible_message("[target] has been prodded with [src] by [user]!")
- playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/Egloves.ogg', 50, 1, -1)
//stun effects
if(status)
diff --git a/code/game/objects/items/weapons/swords_axes_etc.dm b/code/game/objects/items/weapons/swords_axes_etc.dm
index 204ebb6f89..a4a7992872 100644
--- a/code/game/objects/items/weapons/swords_axes_etc.dm
+++ b/code/game/objects/items/weapons/swords_axes_etc.dm
@@ -77,7 +77,7 @@
H.update_inv_l_hand()
H.update_inv_r_hand()
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
add_fingerprint(user)
if(blood_overlay && blood_DNA && (blood_DNA.len >= 1)) //updates blood overlay, if any
@@ -104,7 +104,7 @@
user.take_organ_damage(2*force)
return
if(..())
- //playsound(src.loc, "swing_hit", 50, 1, -1)
+ //playsound(src, "swing_hit", 50, 1, -1)
return
else
return ..()
diff --git a/code/game/objects/items/weapons/syndie.dm b/code/game/objects/items/weapons/syndie.dm
index c4e273deea..b97f5303df 100644
--- a/code/game/objects/items/weapons/syndie.dm
+++ b/code/game/objects/items/weapons/syndie.dm
@@ -48,7 +48,7 @@
/obj/item/weapon/syndie/c4explosive/proc/detonate()
icon_state = "c-4[size]_1"
- playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1)
+ playsound(src, 'sound/weapons/armbomb.ogg', 75, 1)
for(var/mob/O in hearers(src, null))
O.show_message("[bicon(src)] The [src.name] beeps! ")
sleep(50)
diff --git a/code/game/objects/items/weapons/tanks/jetpack.dm b/code/game/objects/items/weapons/tanks/jetpack.dm
index f8c4dd68be..4dbe4e7a35 100644
--- a/code/game/objects/items/weapons/tanks/jetpack.dm
+++ b/code/game/objects/items/weapons/tanks/jetpack.dm
@@ -32,7 +32,7 @@
. = ..()
if(air_contents.total_moles < 5)
. += "The meter on \the [src] indicates you are almost out of gas!"
- playsound(user, 'sound/effects/alert.ogg', 50, 1)
+ playsound(src, 'sound/effects/alert.ogg', 50, 1)
/obj/item/weapon/tank/jetpack/verb/toggle_rockets()
set name = "Toggle Jetpack Stabilization"
diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm
index a838bf6c03..b9616b01b6 100644
--- a/code/game/objects/items/weapons/tanks/tank_types.dm
+++ b/code/game/objects/items/weapons/tanks/tank_types.dm
@@ -102,7 +102,7 @@
/obj/item/weapon/tank/vox/Initialize()
. = ..()
- air_contents.adjust_gas("phoron", (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
+ air_contents.adjust_gas("phoron", (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)) //VOREStation Edit
/obj/item/weapon/tank/phoron/pressurized
name = "fuel can"
diff --git a/code/game/objects/items/weapons/tanks/tank_types_vr.dm b/code/game/objects/items/weapons/tanks/tank_types_vr.dm
index 73d094d0f9..68c18aebd2 100644
--- a/code/game/objects/items/weapons/tanks/tank_types_vr.dm
+++ b/code/game/objects/items/weapons/tanks/tank_types_vr.dm
@@ -85,6 +85,7 @@
icon_override = 'icons/mob/belt_vr.dmi'
icon_state = "emergency_phoron_vox"
gauge_icon = "indicator_smalltank"
+ volume = 6
gauge_cap = 3
/obj/item/weapon/tank/nitrogen
diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm
index 0cdf8887a5..25c08c725a 100644
--- a/code/game/objects/items/weapons/tanks/tanks.dm
+++ b/code/game/objects/items/weapons/tanks/tanks.dm
@@ -471,7 +471,7 @@ var/list/global/tank_gauge_cache = list()
if(!T)
return
T.assume_air(air_contents)
- playsound(get_turf(src), 'sound/weapons/Gunshot_shotgun.ogg', 20, 1)
+ playsound(src, 'sound/weapons/Gunshot_shotgun.ogg', 20, 1)
visible_message("[bicon(src)] \The [src] flies apart!", "You hear a bang!")
T.hotspot_expose(air_contents.temperature, 70, 1)
@@ -518,7 +518,7 @@ var/list/global/tank_gauge_cache = list()
T.assume_air(leaked_gas)
if(!leaking)
visible_message("[bicon(src)] \The [src] relief valve flips open with a hiss!", "You hear hissing.")
- playsound(src.loc, 'sound/effects/spray.ogg', 10, 1, -3)
+ playsound(src, 'sound/effects/spray.ogg', 10, 1, -3)
leaking = 1
#ifdef FIREDBG
log_debug("[x],[y] tank is leaking: [pressure] kPa, integrity [integrity]")
diff --git a/code/game/objects/items/weapons/tools/crowbar.dm b/code/game/objects/items/weapons/tools/crowbar.dm
index 56afaf8219..09d2aeb5f3 100644
--- a/code/game/objects/items/weapons/tools/crowbar.dm
+++ b/code/game/objects/items/weapons/tools/crowbar.dm
@@ -62,14 +62,6 @@
origin_tech = list(TECH_COMBAT = 4, TECH_ENGINEERING = 3)
reach = 2
-/obj/item/weapon/tool/crowbar/hybrid/is_crowbar()
- if(prob(10))
- var/turf/T = get_turf(src)
- SSradiation.radiate(get_turf(src), 5)
- T.visible_message("\The [src] shudders!")
- return FALSE
- return TRUE
-
/obj/item/weapon/tool/crowbar/cyborg
name = "hydraulic crowbar"
desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbars in industrial synthetics."
@@ -102,9 +94,9 @@
return ..()
/obj/item/weapon/tool/crowbar/power/attack_self(mob/user)
- playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
+ playsound(src, 'sound/items/change_jaws.ogg', 50, 1)
user.drop_item(src)
counterpart.forceMove(get_turf(src))
src.forceMove(counterpart)
user.put_in_active_hand(counterpart)
- to_chat(user, "You attach the cutting jaws to [src].")
\ No newline at end of file
+ to_chat(user, "You attach the cutting jaws to [src].")
diff --git a/code/game/objects/items/weapons/tools/screwdriver.dm b/code/game/objects/items/weapons/tools/screwdriver.dm
index 8045445ca3..aea17ebf2b 100644
--- a/code/game/objects/items/weapons/tools/screwdriver.dm
+++ b/code/game/objects/items/weapons/tools/screwdriver.dm
@@ -107,14 +107,6 @@
random_color = FALSE
reach = 2
-/obj/item/weapon/tool/screwdriver/hybrid/is_screwdriver()
- if(prob(10))
- var/turf/T = get_turf(src)
- SSradiation.radiate(get_turf(src), 5)
- T.visible_message("\The [src] shudders!")
- return FALSE
- return TRUE
-
/obj/item/weapon/tool/screwdriver/cyborg
name = "powered screwdriver"
desc = "An electrical screwdriver, designed to be both precise and quick."
@@ -154,7 +146,7 @@
return ..()
/obj/item/weapon/tool/screwdriver/power/attack_self(mob/user)
- playsound(get_turf(user),'sound/items/change_drill.ogg',50,1)
+ playsound(src,'sound/items/change_drill.ogg',50,1)
user.drop_item(src)
counterpart.forceMove(get_turf(src))
src.forceMove(counterpart)
diff --git a/code/game/objects/items/weapons/tools/weldingtool.dm b/code/game/objects/items/weapons/tools/weldingtool.dm
index 42d80d874b..ee00789bfc 100644
--- a/code/game/objects/items/weapons/tools/weldingtool.dm
+++ b/code/game/objects/items/weapons/tools/weldingtool.dm
@@ -151,7 +151,7 @@
if(!welding && max_fuel)
O.reagents.trans_to_obj(src, max_fuel)
to_chat(user, "Welder refueled")
- playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
+ playsound(src, 'sound/effects/refill.ogg', 50, 1, -6)
return
else if(!welding)
to_chat(user, "[src] doesn't use fuel.")
@@ -278,7 +278,7 @@
to_chat(M, "You switch the [src] on.")
else if(T)
T.visible_message("\The [src] turns on.")
- playsound(loc, acti_sound, 50, 1)
+ playsound(src, acti_sound, 50, 1)
src.force = 15
src.damtype = "fire"
src.w_class = ITEMSIZE_LARGE
@@ -300,7 +300,7 @@
to_chat(M, "You switch \the [src] off.")
else if(T)
T.visible_message("\The [src] turns off.")
- playsound(loc, deac_sound, 50, 1)
+ playsound(src, deac_sound, 50, 1)
src.force = 3
src.damtype = "brute"
src.w_class = initial(src.w_class)
@@ -455,11 +455,11 @@
name = "strange welding tool"
desc = "An experimental welder capable of synthesizing its own fuel from spatial waveforms. It's like welding with a star!"
icon_state = "hybwelder"
- max_fuel = 20
+ max_fuel = 80 //more max fuel is better! Even if it doesn't actually use fuel.
eye_safety_modifier = -2 // Brighter than the sun. Literally, you can look at the sun with a welding mask of proper grade, this will burn through that.
slowdown = 0.1
toolspeed = 0.25
- w_class = ITEMSIZE_LARGE
+ w_class = ITEMSIZE_NORMAL
flame_intensity = 5
origin_tech = list(TECH_ENGINEERING = 5, TECH_PHORON = 4, TECH_PRECURSOR = 1)
reach = 2
diff --git a/code/game/objects/items/weapons/tools/wirecutters.dm b/code/game/objects/items/weapons/tools/wirecutters.dm
index 91a48299c6..3b8c83c1f9 100644
--- a/code/game/objects/items/weapons/tools/wirecutters.dm
+++ b/code/game/objects/items/weapons/tools/wirecutters.dm
@@ -87,14 +87,6 @@
toolspeed = 0.4
reach = 2
-/obj/item/weapon/tool/wirecutters/hybrid/is_wirecutter()
- if(prob(10))
- var/turf/T = get_turf(src)
- SSradiation.radiate(get_turf(src), 5)
- T.visible_message("\The [src] shudders!")
- return FALSE
- return TRUE
-
/obj/item/weapon/tool/wirecutters/power
name = "jaws of life"
desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a cutting head."
@@ -121,9 +113,9 @@
return ..()
/obj/item/weapon/tool/wirecutters/power/attack_self(mob/user)
- playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
+ playsound(src, 'sound/items/change_jaws.ogg', 50, 1)
user.drop_item(src)
counterpart.forceMove(get_turf(src))
src.forceMove(counterpart)
user.put_in_active_hand(counterpart)
- to_chat(user, "You attach the pry jaws to [src].")
\ No newline at end of file
+ to_chat(user, "You attach the pry jaws to [src].")
diff --git a/code/game/objects/items/weapons/tools/wrench.dm b/code/game/objects/items/weapons/tools/wrench.dm
index 89a51cf217..d96a244282 100644
--- a/code/game/objects/items/weapons/tools/wrench.dm
+++ b/code/game/objects/items/weapons/tools/wrench.dm
@@ -26,7 +26,7 @@
usesound = 'sound/items/drill_use.ogg'
toolspeed = 0.5
-/obj/item/weapon/tool/wrench/hybrid // Slower and bulkier than normal power tools, but it has the power of reach.
+/obj/item/weapon/tool/wrench/hybrid // Slower and bulkier than normal power tools, but it has the power of reach. If reach even worked half the time.
name = "strange wrench"
desc = "A wrench with many common uses. Can be usually found in your hand."
icon = 'icons/obj/tools.dmi'
@@ -42,13 +42,6 @@
toolspeed = 0.5
reach = 2
-/obj/item/weapon/tool/wrench/hybrid/is_wrench()
- if(prob(10))
- var/turf/T = get_turf(src)
- SSradiation.radiate(get_turf(src), 5)
- T.visible_message("\The [src] shudders!")
- return FALSE
- return TRUE
/datum/category_item/catalogue/anomalous/precursor_a/alien_wrench
name = "Precursor Alpha Object - Fastener Torque Tool"
@@ -103,7 +96,7 @@
return ..()
/obj/item/weapon/tool/wrench/power/attack_self(mob/user)
- playsound(get_turf(user),'sound/items/change_drill.ogg',50,1)
+ playsound(src,'sound/items/change_drill.ogg',50,1)
user.drop_item(src)
counterpart.forceMove(get_turf(src))
src.forceMove(counterpart)
diff --git a/code/game/objects/items/weapons/towels.dm b/code/game/objects/items/weapons/towels.dm
index ba1b662ebb..b9566c399b 100644
--- a/code/game/objects/items/weapons/towels.dm
+++ b/code/game/objects/items/weapons/towels.dm
@@ -12,7 +12,7 @@
/obj/item/weapon/towel/attack_self(mob/living/user as mob)
user.visible_message(text("[] uses [] to towel themselves off.", user, src))
- playsound(user, 'sound/weapons/towelwipe.ogg', 25, 1)
+ playsound(src, 'sound/weapons/towelwipe.ogg', 25, 1)
if(user.fire_stacks > 0)
user.fire_stacks = (max(0, user.fire_stacks - 1.5))
else if(user.fire_stacks < 0)
diff --git a/code/game/objects/items/weapons/traps.dm b/code/game/objects/items/weapons/traps.dm
index 8e6667c759..0ec9bc7af3 100644
--- a/code/game/objects/items/weapons/traps.dm
+++ b/code/game/objects/items/weapons/traps.dm
@@ -39,7 +39,7 @@
"You have deployed \the [src]!",
"You hear a latch click loudly."
)
- playsound(src.loc, 'sound/machines/click.ogg',70, 1)
+ playsound(src, 'sound/machines/click.ogg',70, 1)
deployed = 1
user.drop_from_inventory(src)
@@ -64,7 +64,7 @@
"You begin disarming \the [src]!",
"You hear a latch click followed by the slow creaking of a spring."
)
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 60))
user.visible_message(
@@ -98,6 +98,16 @@
if(!L.apply_damage(30, BRUTE, target_zone, blocked, soaked, used_weapon=src))
return 0
+ if(ishuman(L))
+ var/mob/living/carbon/human/H = L
+ var/obj/item/organ/external/affected = H.get_organ(check_zone(target_zone))
+ if(!affected) // took it clean off!
+ to_chat(H, "The steel jaws of \the [src] take your limb clean off!")
+ L.Stun(stun_length*2)
+ deployed = 0
+ anchored = FALSE
+ return
+
//trap the victim in place
set_dir(L.dir)
can_buckle = 1
diff --git a/code/game/objects/items/weapons/trays.dm b/code/game/objects/items/weapons/trays.dm
index 48d65ffb16..6809ae4547 100644
--- a/code/game/objects/items/weapons/trays.dm
+++ b/code/game/objects/items/weapons/trays.dm
@@ -36,10 +36,10 @@
M.Weaken(1)
user.take_organ_damage(2)
if(prob(50))
- playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
+ playsound(src, 'sound/items/trayhit1.ogg', 50, 1)
return
else
- playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin'
+ playsound(src, 'sound/items/trayhit2.ogg', 50, 1) //sound playin'
return //it always returns, but I feel like adding an extra return just for safety's sakes. EDIT; Oh well I won't :3
var/mob/living/carbon/human/H = M ///////////////////////////////////// /Let's have this ready for later.
@@ -60,12 +60,12 @@
else
M.take_organ_damage(5)
if(prob(50))
- playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
+ playsound(src, 'sound/items/trayhit1.ogg', 50, 1)
for(var/mob/O in viewers(M, null))
O.show_message(text("[] slams [] with the tray!", user, M), 1)
return
else
- playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //we applied the damage, we played the sound, we showed the appropriate messages. Time to return and stop the proc
+ playsound(src, 'sound/items/trayhit2.ogg', 50, 1) //we applied the damage, we played the sound, we showed the appropriate messages. Time to return and stop the proc
for(var/mob/O in viewers(M, null))
O.show_message(text("[] slams [] with the tray!", user, M), 1)
return
@@ -93,11 +93,11 @@
location.add_blood(H)
if(prob(50))
- playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
+ playsound(src, 'sound/items/trayhit1.ogg', 50, 1)
for(var/mob/O in viewers(M, null))
O.show_message(text("[] slams [] with the tray!", user, M), 1)
else
- playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin'
+ playsound(src, 'sound/items/trayhit2.ogg', 50, 1) //sound playin'
for(var/mob/O in viewers(M, null))
O.show_message(text("[] slams [] with the tray!", user, M), 1)
if(prob(10))
@@ -117,11 +117,11 @@
location.add_blood(H)
if(prob(50))
- playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
+ playsound(src, 'sound/items/trayhit1.ogg', 50, 1)
for(var/mob/O in viewers(M, null))
O.show_message(text("[] slams [] in the face with the tray!", user, M), 1)
else
- playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin' again
+ playsound(src, 'sound/items/trayhit2.ogg', 50, 1) //sound playin' again
for(var/mob/O in viewers(M, null))
O.show_message(text("[] slams [] in the face with the tray!", user, M), 1)
if(prob(30))
@@ -141,7 +141,7 @@
if(istype(W, /obj/item/weapon/material/kitchen/rollingpin))
if(cooldown < world.time - 25)
user.visible_message("[user] bashes [src] with [W]!")
- playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1)
+ playsound(src, 'sound/effects/shieldbash.ogg', 50, 1)
cooldown = world.time
else
..()
diff --git a/code/game/objects/items/weapons/weldbackpack.dm b/code/game/objects/items/weapons/weldbackpack.dm
index f603aa6498..e839bba3b3 100644
--- a/code/game/objects/items/weapons/weldbackpack.dm
+++ b/code/game/objects/items/weapons/weldbackpack.dm
@@ -68,7 +68,7 @@
to_chat(user, "That was close!")
src.reagents.trans_to_obj(W, T.max_fuel)
to_chat(user, "Welder refilled!")
- playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
+ playsound(src, 'sound/effects/refill.ogg', 50, 1, -6)
return
else if(nozzle)
if(nozzle == W)
@@ -105,7 +105,7 @@
if (istype(O, /obj/structure/reagent_dispensers/fueltank) && src.reagents.total_volume < max_fuel)
O.reagents.trans_to_obj(src, max_fuel)
to_chat(user, "You crack the cap off the top of the pack and fill it back up again from the tank.")
- playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
+ playsound(src, 'sound/effects/refill.ogg', 50, 1, -6)
return
else if (istype(O, /obj/structure/reagent_dispensers/fueltank) && src.reagents.total_volume == max_fuel)
to_chat(user, "The pack is already full!")
diff --git a/code/game/objects/random/misc_vr.dm b/code/game/objects/random/misc_vr.dm
new file mode 100644
index 0000000000..d8c3df7af0
--- /dev/null
+++ b/code/game/objects/random/misc_vr.dm
@@ -0,0 +1,11 @@
+//This file is for VR only
+
+/obj/random/explorer_shield
+ name = "random explorer shield"
+ desc = "This is a random shield for the explorer lockers."
+ icon = 'icons/obj/weapons_vr.dmi'
+ icon_state = "explorer_shield"
+
+/obj/random/explorer_shield/item_to_spawn()
+ return pick(/obj/item/weapon/shield/riot/explorer,
+ /obj/item/weapon/shield/riot/explorer/purple)
\ No newline at end of file
diff --git a/code/game/objects/structures/catwalk.dm b/code/game/objects/structures/catwalk.dm
index da481521d6..c8c312334f 100644
--- a/code/game/objects/structures/catwalk.dm
+++ b/code/game/objects/structures/catwalk.dm
@@ -123,7 +123,7 @@
health -= amount
if(health <= 0)
visible_message("\The [src] breaks down!")
- playsound(loc, 'sound/effects/grillehit.ogg', 50, 1)
+ playsound(src, 'sound/effects/grillehit.ogg', 50, 1)
new /obj/item/stack/rods(get_turf(src))
Destroy()
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/__closets.dm
similarity index 80%
rename from code/game/objects/structures/crates_lockers/closets.dm
rename to code/game/objects/structures/crates_lockers/__closets.dm
index d14ccc602b..2706e11bd3 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/__closets.dm
@@ -1,475 +1,486 @@
-/obj/structure/closet
- name = "closet"
- desc = "It's a basic storage unit."
- icon = 'icons/obj/closet.dmi'
- icon_state = "closed"
- density = 1
- w_class = ITEMSIZE_HUGE
- layer = UNDER_JUNK_LAYER
- var/icon_closed = "closed"
- var/icon_opened = "open"
- var/opened = 0
- var/sealed = 0
- var/seal_tool = /obj/item/weapon/weldingtool //Tool used to seal the closet, defaults to welder
- var/wall_mounted = 0 //never solid (You can always pass over it)
- var/health = 100
-
- var/breakout = 0 //if someone is currently breaking out. mutex
- var/breakout_time = 2 //2 minutes by default
- var/breakout_sound = 'sound/effects/grillehit.ogg' //Sound that plays while breaking out
-
- var/storage_capacity = 2 * MOB_MEDIUM //This is so that someone can't pack hundreds of items in a locker/crate
- //then open it in a populated area to crash clients.
- var/storage_cost = 40 //How much space this closet takes up if it's stuffed in another closet
-
- var/open_sound = 'sound/machines/click.ogg'
- var/close_sound = 'sound/machines/click.ogg'
-
- var/store_misc = 1 //Chameleon item check
- var/store_items = 1 //Will the closet store items?
- var/store_mobs = 1 //Will the closet store mobs?
- var/max_closets = 0 //Number of other closets allowed on tile before it won't close.
-
- var/list/starts_with
-
-/obj/structure/closet/Initialize()
- ..()
- // Closets need to come later because of spawners potentially creating objects during init.
- return INITIALIZE_HINT_LATELOAD
-
-/obj/structure/closet/LateInitialize()
- . = ..()
- if(starts_with)
- create_objects_in_loc(src, starts_with)
- starts_with = null
-
- if(!opened) // if closed, any item at the crate's loc is put in the contents
- if(istype(loc, /mob/living)) return //VOREStation Edit - No collecting mob organs if spawned inside mob
- var/obj/item/I
- for(I in src.loc)
- if(I.density || I.anchored || I == src) continue
- I.forceMove(src)
- // adjust locker size to hold all items with 5 units of free store room
- var/content_size = 0
- for(I in src.contents)
- content_size += CEILING(I.w_class/2, 1)
- if(content_size > storage_capacity-5)
- storage_capacity = content_size + 5
- update_icon()
-
-/obj/structure/closet/examine(mob/user)
- . = ..()
- if(Adjacent(user) || isobserver(user))
- var/content_size = 0
- for(var/obj/item/I in src.contents)
- if(!I.anchored)
- content_size += CEILING(I.w_class/2, 1)
- if(!content_size)
- . += "It is empty."
- else if(storage_capacity > content_size*4)
- . += "It is barely filled."
- else if(storage_capacity > content_size*2)
- . += "It is less than half full."
- else if(storage_capacity > content_size)
- . += "There is still some free space."
- else
- . += "It is full."
-
- if(!src.opened && isobserver(user))
- . += "It contains: [counting_english_list(contents)]"
-
-/obj/structure/closet/CanPass(atom/movable/mover, turf/target)
- if(wall_mounted)
- return TRUE
- return ..()
-
-/obj/structure/closet/proc/can_open()
- if(src.sealed)
- return 0
- return 1
-
-/obj/structure/closet/proc/can_close()
- var/closet_count = 0
- for(var/obj/structure/closet/closet in get_turf(src))
- if(closet != src)
- if(!closet.anchored)
- closet_count ++
- if(closet_count > max_closets)
- return 0
- return 1
-
-/obj/structure/closet/proc/dump_contents()
- //Cham Projector Exception
- for(var/obj/effect/dummy/chameleon/AD in src)
- AD.forceMove(src.loc)
-
- for(var/obj/I in src)
- I.forceMove(src.loc)
-
- for(var/mob/M in src)
- M.forceMove(src.loc)
- if(M.client)
- M.client.eye = M.client.mob
- M.client.perspective = MOB_PERSPECTIVE
-
-/obj/structure/closet/proc/open()
- if(src.opened)
- return 0
-
- if(!src.can_open())
- return 0
-
- src.dump_contents()
-
- src.icon_state = src.icon_opened
- src.opened = 1
- playsound(src.loc, open_sound, 15, 1, -3)
- if(initial(density))
- density = !density
- return 1
-
-/obj/structure/closet/proc/close()
- if(!src.opened)
- return 0
- if(!src.can_close())
- return 0
-
- var/stored_units = 0
-
- if(store_misc)
- stored_units += store_misc(stored_units)
- if(store_items)
- stored_units += store_items(stored_units)
- if(store_mobs)
- stored_units += store_mobs(stored_units)
- if(max_closets)
- stored_units += store_closets(stored_units)
-
- src.icon_state = src.icon_closed
- src.opened = 0
-
- playsound(src.loc, close_sound, 15, 1, -3)
- if(initial(density))
- density = !density
- return 1
-
-//Cham Projector Exception
-/obj/structure/closet/proc/store_misc(var/stored_units)
- var/added_units = 0
- for(var/obj/effect/dummy/chameleon/AD in src.loc)
- if((stored_units + added_units) > storage_capacity)
- break
- AD.forceMove(src)
- added_units++
- return added_units
-
-/obj/structure/closet/proc/store_items(var/stored_units)
- var/added_units = 0
- for(var/obj/item/I in src.loc)
- var/item_size = CEILING(I.w_class / 2, 1)
- if(stored_units + added_units + item_size > storage_capacity)
- continue
- if(!I.anchored)
- I.forceMove(src)
- added_units += item_size
- return added_units
-
-/obj/structure/closet/proc/store_mobs(var/stored_units)
- var/added_units = 0
- for(var/mob/living/M in src.loc)
- if(M.buckled || M.pinned.len)
- continue
- if(stored_units + added_units + M.mob_size > storage_capacity)
- break
- if(M.client)
- M.client.perspective = EYE_PERSPECTIVE
- M.client.eye = src
- M.forceMove(src)
- added_units += M.mob_size
- return added_units
-
-/obj/structure/closet/proc/store_closets(var/stored_units)
- var/added_units = 0
- for(var/obj/structure/closet/C in src.loc)
- if(C == src) //Don't store ourself
- continue
- if(C.anchored) //Don't worry about anchored things on the same tile
- continue
- if(C.max_closets) //Prevents recursive storage
- continue
- if(stored_units + added_units + storage_cost > storage_capacity)
- break
- C.forceMove(src)
- added_units += storage_cost
- return added_units
-
-
-/obj/structure/closet/proc/toggle(mob/user as mob)
- if(!(src.opened ? src.close() : src.open()))
- to_chat(user, "It won't budge!")
- return
- update_icon()
-
-// this should probably use dump_contents()
-/obj/structure/closet/ex_act(severity)
- switch(severity)
- if(1)
- for(var/atom/movable/A as mob|obj in src)//pulls everything out of the locker and hits it with an explosion
- A.forceMove(src.loc)
- A.ex_act(severity + 1)
- qdel(src)
- if(2)
- if(prob(50))
- for (var/atom/movable/A as mob|obj in src)
- A.forceMove(src.loc)
- A.ex_act(severity + 1)
- qdel(src)
- if(3)
- if(prob(5))
- for(var/atom/movable/A as mob|obj in src)
- A.forceMove(src.loc)
- qdel(src)
-
-/obj/structure/closet/blob_act()
- damage(100)
-
-/obj/structure/closet/proc/damage(var/damage)
- health -= damage
- if(health <= 0)
- for(var/atom/movable/A in src)
- A.forceMove(src.loc)
- qdel(src)
-
-/obj/structure/closet/bullet_act(var/obj/item/projectile/Proj)
- var/proj_damage = Proj.get_structure_damage()
- if(!proj_damage)
- return
-
- ..()
- damage(proj_damage)
-
- return
-
-/obj/structure/closet/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(src.opened)
- if(istype(W, /obj/item/weapon/grab))
- var/obj/item/weapon/grab/G = W
- src.MouseDrop_T(G.affecting, user) //act like they were dragged onto the closet
- return 0
- if(istype(W,/obj/item/tk_grab))
- return 0
- if(istype(W, /obj/item/weapon/weldingtool))
- var/obj/item/weapon/weldingtool/WT = W
- if(!WT.remove_fuel(0,user))
- if(!WT.isOn())
- return
- else
- to_chat(user, "You need more welding fuel to complete this task.")
- return
- playsound(src, WT.usesound, 50)
- new /obj/item/stack/material/steel(src.loc)
- for(var/mob/M in viewers(src))
- M.show_message("\The [src] has been cut apart by [user] with \the [WT].", 3, "You hear welding.", 2)
- qdel(src)
- return
- if(istype(W, /obj/item/weapon/storage/laundry_basket) && W.contents.len)
- var/obj/item/weapon/storage/laundry_basket/LB = W
- var/turf/T = get_turf(src)
- for(var/obj/item/I in LB.contents)
- LB.remove_from_storage(I, T)
- user.visible_message("[user] empties \the [LB] into \the [src].", \
- "You empty \the [LB] into \the [src].", \
- "You hear rustling of clothes.")
- return
- if(isrobot(user))
- return
- if(W.loc != user) // This should stop mounted modules ending up outside the module.
- return
- usr.drop_item()
- if(W)
- W.forceMove(src.loc)
- else if(istype(W, /obj/item/weapon/packageWrap))
- return
- else if(seal_tool)
- if(istype(W, seal_tool))
- var/obj/item/weapon/S = W
- if(istype(S, /obj/item/weapon/weldingtool))
- var/obj/item/weapon/weldingtool/WT = S
- if(!WT.remove_fuel(0,user))
- if(!WT.isOn())
- return
- else
- to_chat(user, "You need more welding fuel to complete this task.")
- return
- if(do_after(user, 20 * S.toolspeed))
- playsound(src, S.usesound, 50)
- src.sealed = !src.sealed
- src.update_icon()
- for(var/mob/M in viewers(src))
- M.show_message("[src] has been [sealed?"sealed":"unsealed"] by [user.name].", 3)
- else if(W.is_wrench())
- if(sealed)
- if(anchored)
- user.visible_message("\The [user] begins unsecuring \the [src] from the floor.", "You start unsecuring \the [src] from the floor.")
- else
- user.visible_message("\The [user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.")
- playsound(src, W.usesound, 50)
- if(do_after(user, 20 * W.toolspeed))
- if(!src) return
- to_chat(user, "You [anchored? "un" : ""]secured \the [src]!")
- anchored = !anchored
- else
- src.attack_hand(user)
- return
-
-/obj/structure/closet/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
- if(istype(O, /obj/screen)) //fix for HUD elements making their way into the world -Pete
- return
- if(O.loc == user)
- return
- if(user.restrained() || user.stat || user.weakened || user.stunned || user.paralysis)
- return
- if((!( istype(O, /atom/movable) ) || O.anchored || !Adjacent(user) || !Adjacent(O) || !user.Adjacent(O) || user.contents.Find(src)))
- return
- if(!isturf(user.loc)) // are you in a container/closet/pod/etc?
- return
- if(!src.opened)
- return
- if(istype(O, /obj/structure/closet))
- return
- step_towards(O, src.loc)
- if(user != O)
- user.show_viewers("[user] stuffs [O] into [src]!")
- src.add_fingerprint(user)
- return
-
-/obj/structure/closet/attack_robot(mob/user)
- if(Adjacent(user))
- attack_hand(user)
-
-/obj/structure/closet/relaymove(mob/user as mob)
- if(user.stat || !isturf(src.loc))
- return
-
- if(!src.open())
- to_chat(user, "It won't budge!")
-
-/obj/structure/closet/attack_hand(mob/user as mob)
- src.add_fingerprint(user)
- src.toggle(user)
-
-// tk grab then use on self
-/obj/structure/closet/attack_self_tk(mob/user as mob)
- src.add_fingerprint(user)
- if(!src.toggle())
- to_chat(usr, "It won't budge!")
-
-/obj/structure/closet/verb/verb_toggleopen()
- set src in oview(1)
- set category = "Object"
- set name = "Toggle Open"
-
- if(!usr.canmove || usr.stat || usr.restrained())
- return
-
- if(ishuman(usr) || isrobot(usr))
- src.add_fingerprint(usr)
- src.toggle(usr)
- else
- to_chat(usr, "This mob type can't use this verb.")
-
-/obj/structure/closet/update_icon()//Putting the sealed stuff in updateicon() so it's easy to overwrite for special cases (Fridges, cabinets, and whatnot)
- overlays.Cut()
- if(!opened)
- icon_state = icon_closed
- if(sealed)
- overlays += "welded"
- else
- icon_state = icon_opened
-
-/obj/structure/closet/attack_generic(var/mob/user, var/damage, var/attack_message = "destroys")
- if(damage < STRUCTURE_MIN_DAMAGE_THRESHOLD)
- return
- user.do_attack_animation(src)
- visible_message("[user] [attack_message] the [src]!")
- dump_contents()
- spawn(1) qdel(src)
- return 1
-
-/obj/structure/closet/proc/req_breakout()
- if(opened)
- return 0 //Door's open... wait, why are you in it's contents then?
- if(!sealed)
- return 0 //closed but not sealed...
- return 1
-
-/obj/structure/closet/container_resist(var/mob/living/escapee)
- if(breakout || !req_breakout())
- return
-
- escapee.setClickCooldown(100)
-
- //okay, so the closet is either sealed or locked... resist!!!
- to_chat(escapee, "You lean on the back of \the [src] and start pushing the door open. (this will take about [breakout_time] minutes)")
-
- visible_message("\The [src] begins to shake violently!")
-
- spawn(0)
- breakout = 1 //can't think of a better way to do this right now.
- for(var/i in 1 to (6*breakout_time * 2)) //minutes * 6 * 5seconds * 2
- if(!do_after(escapee, 50)) //5 seconds
- breakout = 0
- return
- if(!escapee || escapee.incapacitated() || escapee.loc != src)
- breakout = 0
- return //closet/user destroyed OR user dead/unconcious OR user no longer in closet OR closet opened
- //Perform the same set of checks as above for weld and lock status to determine if there is even still a point in 'resisting'...
- if(!req_breakout())
- breakout = 0
- return
-
- playsound(src.loc, breakout_sound, 100, 1)
- animate_shake()
- add_fingerprint(escapee)
-
- //Well then break it!
- breakout = 0
- to_chat(escapee, "You successfully break out!")
- visible_message("\The [escapee] successfully broke out of \the [src]!")
- playsound(src.loc, breakout_sound, 100, 1)
- break_open()
- animate_shake()
-
-/obj/structure/closet/proc/break_open()
- sealed = 0
- update_icon()
- //Do this to prevent contents from being opened into nullspace (read: bluespace)
- if(istype(loc, /obj/structure/bigDelivery))
- var/obj/structure/bigDelivery/BD = loc
- BD.unwrap()
- open()
-
-/obj/structure/closet/proc/animate_shake()
- var/init_px = pixel_x
- var/shake_dir = pick(-1, 1)
- animate(src, transform=turn(matrix(), 8*shake_dir), pixel_x=init_px + 2*shake_dir, time=1)
- animate(transform=null, pixel_x=init_px, time=6, easing=ELASTIC_EASING)
-
-/obj/structure/closet/onDropInto(var/atom/movable/AM)
- return
-
-/obj/structure/closet/AllowDrop()
- return TRUE
-
-/obj/structure/closet/return_air_for_internal_lifeform(var/mob/living/L)
- if(src.loc)
- if(istype(src.loc, /obj/structure/closet))
- return (loc.return_air_for_internal_lifeform(L))
- return return_air()
-
-/obj/structure/closet/take_damage(var/damage)
- if(damage < STRUCTURE_MIN_DAMAGE_THRESHOLD)
- return
- dump_contents()
- spawn(1) qdel(src)
- return 1
+// Someone should really merge secure closets and crates into this, which Bay has done already.
+/obj/structure/closet
+ name = "closet"
+ desc = "It's a basic storage unit."
+ icon = 'icons/obj/closets/bases/closet.dmi'
+ icon_state = "base"
+ density = 1
+ w_class = ITEMSIZE_HUGE
+ layer = UNDER_JUNK_LAYER
+
+ var/opened = 0
+ var/sealed = 0
+
+ var/seal_tool = /obj/item/weapon/weldingtool //Tool used to seal the closet, defaults to welder
+ var/wall_mounted = 0 //never solid (You can always pass over it)
+ var/health = 100
+
+ var/breakout = 0 //if someone is currently breaking out. mutex
+ var/breakout_time = 2 //2 minutes by default
+ var/breakout_sound = 'sound/effects/grillehit.ogg' //Sound that plays while breaking out
+
+ var/storage_capacity = 2 * MOB_MEDIUM //This is so that someone can't pack hundreds of items in a locker/crate
+ //then open it in a populated area to crash clients.
+ var/storage_cost = 40 //How much space this closet takes up if it's stuffed in another closet
+
+ var/open_sound = 'sound/machines/click.ogg'
+ var/close_sound = 'sound/machines/click.ogg'
+
+ var/store_misc = 1 //Chameleon item check
+ var/store_items = 1 //Will the closet store items?
+ var/store_mobs = 1 //Will the closet store mobs?
+ var/max_closets = 0 //Number of other closets allowed on tile before it won't close.
+
+ var/list/starts_with // List of type = count (or just type for 1)
+
+ var/closet_appearance = /decl/closet_appearance // The /decl that defines what decals we end up with, that makes our look unique
+
+/obj/structure/closet/Initialize()
+ ..()
+ // Closets need to come later because of spawners potentially creating objects during init.
+ return INITIALIZE_HINT_LATELOAD
+
+/obj/structure/closet/LateInitialize()
+ . = ..()
+ if(starts_with)
+ create_objects_in_loc(src, starts_with)
+ starts_with = null
+
+ if(!opened) // if closed, any item at the crate's loc is put in the contents
+ if(istype(loc, /mob/living)) return //VOREStation Edit - No collecting mob organs if spawned inside mob
+ var/obj/item/I
+ for(I in loc)
+ if(I.density || I.anchored || I == src) continue
+ I.forceMove(src)
+ // adjust locker size to hold all items with 5 units of free store room
+ var/content_size = 0
+ for(I in contents)
+ content_size += CEILING(I.w_class/2, 1)
+ if(content_size > storage_capacity-5)
+ storage_capacity = content_size + 5
+
+ if(ispath(closet_appearance))
+ var/decl/closet_appearance/app = GLOB.closet_appearances[closet_appearance]
+ if(app)
+ icon = app.icon
+ color = null
+ update_icon()
+
+/obj/structure/closet/examine(mob/user)
+ . = ..()
+ if(Adjacent(user) || isobserver(user))
+ var/content_size = 0
+ for(var/obj/item/I in contents)
+ if(!I.anchored)
+ content_size += CEILING(I.w_class/2, 1)
+ if(!content_size)
+ . += "It is empty."
+ else if(storage_capacity > content_size*4)
+ . += "It is barely filled."
+ else if(storage_capacity > content_size*2)
+ . += "It is less than half full."
+ else if(storage_capacity > content_size)
+ . += "There is still some free space."
+ else
+ . += "It is full."
+
+ if(!opened && isobserver(user))
+ . += "It contains: [counting_english_list(contents)]"
+
+/obj/structure/closet/CanPass(atom/movable/mover, turf/target)
+ if(wall_mounted)
+ return TRUE
+ return ..()
+
+/obj/structure/closet/proc/can_open()
+ if(sealed)
+ return 0
+ return 1
+
+/obj/structure/closet/proc/can_close()
+ var/closet_count = 0
+ for(var/obj/structure/closet/closet in get_turf(src))
+ if(closet != src)
+ if(!closet.anchored)
+ closet_count ++
+ if(closet_count > max_closets)
+ return 0
+ return 1
+
+/obj/structure/closet/proc/dump_contents()
+ //Cham Projector Exception
+ for(var/obj/effect/dummy/chameleon/AD in src)
+ AD.forceMove(loc)
+
+ for(var/obj/I in src)
+ I.forceMove(loc)
+
+ for(var/mob/M in src)
+ M.forceMove(loc)
+ if(M.client)
+ M.client.eye = M.client.mob
+ M.client.perspective = MOB_PERSPECTIVE
+
+/obj/structure/closet/proc/open()
+ if(opened)
+ return 0
+
+ if(!can_open())
+ return 0
+
+ dump_contents()
+
+ opened = 1
+ playsound(src, open_sound, 15, 1, -3)
+ if(initial(density))
+ density = !density
+ update_icon()
+ return 1
+
+/obj/structure/closet/proc/close()
+ if(!opened)
+ return 0
+ if(!can_close())
+ return 0
+
+ var/stored_units = 0
+
+ if(store_misc)
+ stored_units += store_misc(stored_units)
+ if(store_items)
+ stored_units += store_items(stored_units)
+ if(store_mobs)
+ stored_units += store_mobs(stored_units)
+ if(max_closets)
+ stored_units += store_closets(stored_units)
+
+ opened = 0
+
+ playsound(src, close_sound, 15, 1, -3)
+ if(initial(density))
+ density = !density
+ update_icon()
+ return 1
+
+//Cham Projector Exception
+/obj/structure/closet/proc/store_misc(var/stored_units)
+ var/added_units = 0
+ for(var/obj/effect/dummy/chameleon/AD in loc)
+ if((stored_units + added_units) > storage_capacity)
+ break
+ AD.forceMove(src)
+ added_units++
+ return added_units
+
+/obj/structure/closet/proc/store_items(var/stored_units)
+ var/added_units = 0
+ for(var/obj/item/I in loc)
+ var/item_size = CEILING(I.w_class / 2, 1)
+ if(stored_units + added_units + item_size > storage_capacity)
+ continue
+ if(!I.anchored)
+ I.forceMove(src)
+ added_units += item_size
+ return added_units
+
+/obj/structure/closet/proc/store_mobs(var/stored_units)
+ var/added_units = 0
+ for(var/mob/living/M in loc)
+ if(M.buckled || M.pinned.len)
+ continue
+ if(stored_units + added_units + M.mob_size > storage_capacity)
+ break
+ if(M.client)
+ M.client.perspective = EYE_PERSPECTIVE
+ M.client.eye = src
+ M.forceMove(src)
+ added_units += M.mob_size
+ return added_units
+
+/obj/structure/closet/proc/store_closets(var/stored_units)
+ var/added_units = 0
+ for(var/obj/structure/closet/C in loc)
+ if(C == src) //Don't store ourself
+ continue
+ if(C.anchored) //Don't worry about anchored things on the same tile
+ continue
+ if(C.max_closets) //Prevents recursive storage
+ continue
+ if(stored_units + added_units + storage_cost > storage_capacity)
+ break
+ C.forceMove(src)
+ added_units += storage_cost
+ return added_units
+
+
+/obj/structure/closet/proc/toggle(mob/user as mob)
+ if(!(opened ? close() : open()))
+ to_chat(user, "It won't budge!")
+ return
+ update_icon()
+
+// this should probably use dump_contents()
+/obj/structure/closet/ex_act(severity)
+ switch(severity)
+ if(1)
+ for(var/atom/movable/A as mob|obj in src)//pulls everything out of the locker and hits it with an explosion
+ A.forceMove(loc)
+ A.ex_act(severity + 1)
+ qdel(src)
+ if(2)
+ if(prob(50))
+ for (var/atom/movable/A as mob|obj in src)
+ A.forceMove(loc)
+ A.ex_act(severity + 1)
+ qdel(src)
+ if(3)
+ if(prob(5))
+ for(var/atom/movable/A as mob|obj in src)
+ A.forceMove(loc)
+ qdel(src)
+
+/obj/structure/closet/blob_act()
+ damage(100)
+
+/obj/structure/closet/proc/damage(var/damage)
+ health -= damage
+ if(health <= 0)
+ for(var/atom/movable/A in src)
+ A.forceMove(loc)
+ qdel(src)
+
+/obj/structure/closet/bullet_act(var/obj/item/projectile/Proj)
+ var/proj_damage = Proj.get_structure_damage()
+ if(!proj_damage)
+ return
+
+ ..()
+ damage(proj_damage)
+
+ return
+
+/obj/structure/closet/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(opened)
+ if(istype(W, /obj/item/weapon/grab))
+ var/obj/item/weapon/grab/G = W
+ MouseDrop_T(G.affecting, user) //act like they were dragged onto the closet
+ return 0
+ if(istype(W,/obj/item/tk_grab))
+ return 0
+ if(istype(W, /obj/item/weapon/weldingtool))
+ var/obj/item/weapon/weldingtool/WT = W
+ if(!WT.remove_fuel(0,user))
+ if(!WT.isOn())
+ return
+ else
+ to_chat(user, "You need more welding fuel to complete this task.")
+ return
+ playsound(src, WT.usesound, 50)
+ new /obj/item/stack/material/steel(loc)
+ for(var/mob/M in viewers(src))
+ M.show_message("\The [src] has been cut apart by [user] with \the [WT].", 3, "You hear welding.", 2)
+ qdel(src)
+ return
+ if(istype(W, /obj/item/weapon/storage/laundry_basket) && W.contents.len)
+ var/obj/item/weapon/storage/laundry_basket/LB = W
+ var/turf/T = get_turf(src)
+ for(var/obj/item/I in LB.contents)
+ LB.remove_from_storage(I, T)
+ user.visible_message("[user] empties \the [LB] into \the [src].", \
+ "You empty \the [LB] into \the [src].", \
+ "You hear rustling of clothes.")
+ return
+ if(isrobot(user))
+ return
+ if(W.loc != user) // This should stop mounted modules ending up outside the module.
+ return
+ usr.drop_item()
+ if(W)
+ W.forceMove(loc)
+ else if(istype(W, /obj/item/weapon/packageWrap))
+ return
+ else if(seal_tool)
+ if(istype(W, seal_tool))
+ var/obj/item/weapon/S = W
+ if(istype(S, /obj/item/weapon/weldingtool))
+ var/obj/item/weapon/weldingtool/WT = S
+ if(!WT.remove_fuel(0,user))
+ if(!WT.isOn())
+ return
+ else
+ to_chat(user, "You need more welding fuel to complete this task.")
+ return
+ if(do_after(user, 20 * S.toolspeed))
+ playsound(src, S.usesound, 50)
+ sealed = !sealed
+ update_icon()
+ for(var/mob/M in viewers(src))
+ M.show_message("[src] has been [sealed?"sealed":"unsealed"] by [user.name].", 3)
+ else if(W.is_wrench())
+ if(sealed)
+ if(anchored)
+ user.visible_message("\The [user] begins unsecuring \the [src] from the floor.", "You start unsecuring \the [src] from the floor.")
+ else
+ user.visible_message("\The [user] begins securing \the [src] to the floor.", "You start securing \the [src] to the floor.")
+ playsound(src, W.usesound, 50)
+ if(do_after(user, 20 * W.toolspeed))
+ if(!src) return
+ to_chat(user, "You [anchored? "un" : ""]secured \the [src]!")
+ anchored = !anchored
+ else
+ attack_hand(user)
+ return
+
+/obj/structure/closet/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
+ if(istype(O, /obj/screen)) //fix for HUD elements making their way into the world -Pete
+ return
+ if(O.loc == user)
+ return
+ if(user.restrained() || user.stat || user.weakened || user.stunned || user.paralysis)
+ return
+ if((!( istype(O, /atom/movable) ) || O.anchored || !Adjacent(user) || !Adjacent(O) || !user.Adjacent(O) || user.contents.Find(src)))
+ return
+ if(!isturf(user.loc)) // are you in a container/closet/pod/etc?
+ return
+ if(!opened)
+ return
+ if(istype(O, /obj/structure/closet))
+ return
+ step_towards(O, loc)
+ if(user != O)
+ user.show_viewers("[user] stuffs [O] into [src]!")
+ add_fingerprint(user)
+ return
+
+/obj/structure/closet/attack_robot(mob/user)
+ if(Adjacent(user))
+ attack_hand(user)
+
+/obj/structure/closet/relaymove(mob/user as mob)
+ if(user.stat || !isturf(loc))
+ return
+
+ if(!open())
+ to_chat(user, "It won't budge!")
+
+/obj/structure/closet/attack_hand(mob/user as mob)
+ add_fingerprint(user)
+ toggle(user)
+
+// tk grab then use on self
+/obj/structure/closet/attack_self_tk(mob/user as mob)
+ add_fingerprint(user)
+ if(!toggle())
+ to_chat(usr, "It won't budge!")
+
+/obj/structure/closet/verb/verb_toggleopen()
+ set src in oview(1)
+ set category = "Object"
+ set name = "Toggle Open"
+
+ if(!usr.canmove || usr.stat || usr.restrained())
+ return
+
+ if(ishuman(usr) || isrobot(usr))
+ add_fingerprint(usr)
+ toggle(usr)
+ else
+ to_chat(usr, "This mob type can't use this verb.")
+
+/obj/structure/closet/update_icon()
+ if(opened)
+ icon_state = "open"
+ else
+ icon_state = "closed_unlocked[sealed ? "_welded" : ""]"
+
+/obj/structure/closet/attack_generic(var/mob/user, var/damage, var/attack_message = "destroys")
+ if(damage < STRUCTURE_MIN_DAMAGE_THRESHOLD)
+ return
+ user.do_attack_animation(src)
+ visible_message("[user] [attack_message] the [src]!")
+ dump_contents()
+ spawn(1) qdel(src)
+ return 1
+
+/obj/structure/closet/proc/req_breakout()
+ if(opened)
+ return 0 //Door's open... wait, why are you in it's contents then?
+ if(!sealed)
+ return 0 //closed but not sealed...
+ return 1
+
+/obj/structure/closet/container_resist(var/mob/living/escapee)
+ if(breakout || !req_breakout())
+ return
+
+ escapee.setClickCooldown(100)
+
+ //okay, so the closet is either sealed or locked... resist!!!
+ to_chat(escapee, "You lean on the back of \the [src] and start pushing the door open. (this will take about [breakout_time] minutes)")
+
+ visible_message("\The [src] begins to shake violently!")
+
+ breakout = 1 //can't think of a better way to do this right now.
+ for(var/i in 1 to (6*breakout_time * 2)) //minutes * 6 * 5seconds * 2
+ if(!do_after(escapee, 50)) //5 seconds
+ breakout = 0
+ return
+ if(!escapee || escapee.incapacitated() || escapee.loc != src)
+ breakout = 0
+ return //closet/user destroyed OR user dead/unconcious OR user no longer in closet OR closet opened
+ //Perform the same set of checks as above for weld and lock status to determine if there is even still a point in 'resisting'...
+ if(!req_breakout())
+ breakout = 0
+ return
+
+ playsound(src, breakout_sound, 100, 1)
+ animate_shake()
+ add_fingerprint(escapee)
+
+ //Well then break it!
+ breakout = 0
+ to_chat(escapee, "You successfully break out!")
+ visible_message("\The [escapee] successfully broke out of \the [src]!")
+ playsound(src, breakout_sound, 100, 1)
+ break_open()
+ animate_shake()
+
+/obj/structure/closet/proc/break_open()
+ sealed = 0
+ update_icon()
+ //Do this to prevent contents from being opened into nullspace (read: bluespace)
+ if(istype(loc, /obj/structure/bigDelivery))
+ var/obj/structure/bigDelivery/BD = loc
+ BD.unwrap()
+ open()
+
+/obj/structure/closet/proc/animate_shake()
+ var/init_px = pixel_x
+ var/shake_dir = pick(-1, 1)
+ animate(src, transform=turn(matrix(), 8*shake_dir), pixel_x=init_px + 2*shake_dir, time=1)
+ animate(transform=null, pixel_x=init_px, time=6, easing=ELASTIC_EASING)
+
+/obj/structure/closet/onDropInto(var/atom/movable/AM)
+ return
+
+/obj/structure/closet/AllowDrop()
+ return TRUE
+
+/obj/structure/closet/return_air_for_internal_lifeform(var/mob/living/L)
+ if(loc)
+ if(istype(loc, /obj/structure/closet))
+ return (loc.return_air_for_internal_lifeform(L))
+ return return_air()
+
+/obj/structure/closet/take_damage(var/damage)
+ if(damage < STRUCTURE_MIN_DAMAGE_THRESHOLD)
+ return
+ dump_contents()
+ spawn(1) qdel(src)
+ return 1
+
+// Just a generic cabinet for mappers to use
+/obj/structure/closet/cabinet
+ name = "cabinet"
+ icon = 'icons/obj/closets/bases/cabinet.dmi'
+ closet_appearance = /decl/closet_appearance/cabinet
diff --git a/code/game/objects/structures/crates_lockers/_closets_appearance_definitions.dm b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions.dm
new file mode 100644
index 0000000000..f6a0942d36
--- /dev/null
+++ b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions.dm
@@ -0,0 +1,1108 @@
+/obj/structure/closet/debug/Initialize(var/maploading, var/newappearance)
+ closet_appearance = newappearance
+ . = ..()
+
+/decl/closet_appearance
+ var/color = COLOR_GRAY40
+ var/decals = list(
+ "upper_vent",
+ "lower_vent"
+ )
+ var/list/extra_decals
+ var/icon/icon
+ var/base_icon = 'icons/obj/closets/bases/closet.dmi'
+ var/decal_icon = 'icons/obj/closets/decals/closet.dmi'
+ var/can_lock = FALSE
+
+/decl/closet_appearance/New()
+ // Build our colour and decal lists.
+ if(LAZYLEN(extra_decals))
+ if(!decals)
+ decals = list()
+ for(var/thing in extra_decals)
+ decals[thing] = extra_decals[thing]
+ for(var/thing in decals)
+ if(isnull(decals[thing]))
+ decals[thing] = color
+
+ // Declare storage vars for icons.
+ var/icon/open_icon
+ var/icon/closed_emagged_icon
+ var/icon/closed_emagged_welded_icon
+ var/icon/closed_locked_icon
+ var/icon/closed_locked_welded_icon
+ var/icon/closed_unlocked_icon
+ var/icon/closed_unlocked_welded_icon
+
+ // Create open icon.
+ var/icon/new_icon = new
+ open_icon = icon(base_icon, "base")
+ open_icon.Blend(icon(base_icon, "open"), ICON_OVERLAY)
+ open_icon.Blend(color, BLEND_ADD)
+ open_icon.Blend(icon(base_icon, "interior"), ICON_OVERLAY)
+ if(decal_icon)
+ for(var/thing in decals)
+ var/icon/this_decal_icon = icon(decal_icon, "[thing]_open")
+ this_decal_icon.Blend(decals[thing], BLEND_ADD)
+ open_icon.Blend(this_decal_icon, ICON_OVERLAY)
+
+ // Generate basic closed icons.
+ closed_emagged_icon = icon(base_icon, "base")
+ if(can_lock)
+ closed_emagged_icon.Blend(icon(base_icon, "lock"), ICON_OVERLAY)
+ closed_emagged_icon.Blend(color, BLEND_ADD)
+ if(decal_icon)
+ for(var/thing in decals)
+ var/icon/this_decal_icon = icon(decal_icon, thing)
+ this_decal_icon.Blend(decals[thing], BLEND_ADD)
+ closed_emagged_icon.Blend(this_decal_icon, ICON_OVERLAY)
+ closed_locked_icon = icon(closed_emagged_icon)
+ closed_unlocked_icon = icon(closed_emagged_icon)
+
+ // Add lock lights.
+ if(can_lock)
+ var/icon/light = icon(base_icon, "light")
+ light.Blend(COLOR_RED, BLEND_ADD)
+ closed_locked_icon.Blend(light, ICON_OVERLAY)
+ light = icon(base_icon, "light")
+ light.Blend(COLOR_LIME, BLEND_ADD)
+ closed_unlocked_icon.Blend(light, ICON_OVERLAY)
+
+ // Add welded states.
+ var/icon/welded = icon(base_icon, "welded")
+ closed_locked_welded_icon = icon(closed_locked_icon)
+ closed_unlocked_welded_icon = icon(closed_unlocked_icon)
+ closed_emagged_welded_icon = icon(closed_emagged_icon)
+ closed_locked_welded_icon.Blend(welded, ICON_OVERLAY)
+ closed_unlocked_welded_icon.Blend(welded, ICON_OVERLAY)
+ closed_emagged_welded_icon.Blend(welded, ICON_OVERLAY)
+
+ // Finish up emagged icons.
+ var/icon/sparks = icon(base_icon, "sparks")
+ closed_emagged_icon.Blend(sparks, ICON_OVERLAY)
+ closed_emagged_welded_icon.Blend(sparks, ICON_OVERLAY)
+
+ // Insert our bevy of icons into the final icon file.
+ new_icon.Insert(open_icon, "open")
+ new_icon.Insert(closed_emagged_icon, "closed_emagged")
+ new_icon.Insert(closed_emagged_welded_icon, "closed_emagged_welded")
+ new_icon.Insert(closed_locked_icon, "closed_locked")
+ new_icon.Insert(closed_locked_welded_icon, "closed_locked_welded")
+ new_icon.Insert(closed_unlocked_icon, "closed_unlocked")
+ new_icon.Insert(closed_unlocked_welded_icon, "closed_unlocked_welded")
+
+ // Set icon!
+ icon = new_icon
+
+/decl/closet_appearance/tactical
+ color = COLOR_RED_GRAY
+ extra_decals = list(
+ "inset" = COLOR_GRAY
+ )
+
+/decl/closet_appearance/thunderdomered
+ color = COLOR_LIGHT_RED
+
+/decl/closet_appearance/thunderdomegreen
+ color = COLOR_LIGHT_GREEN
+
+/decl/closet_appearance/tactical/alt
+ color = COLOR_PALE_BTL_GREEN
+
+/decl/closet_appearance/wardrobe
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_PALE_BLUE_GRAY,
+ "stripe_w" = COLOR_GRAY
+ )
+
+/decl/closet_appearance/wardrobe/blue
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_TEAL,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/purple
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_VIOLET,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/mixed
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_VIOLET,
+ "stripe_horizontal_lower" = COLOR_PALE_PINK,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/orange
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_ORANGE,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/green
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_GREEN,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/grey
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_GRAY,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/pink
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_LIGHT_PINK,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/black
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_GRAY20,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/yellow
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_YELLOW,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/red
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_LIGHT_RED,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/white
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_GRAY,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/suit
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_OFF_WHITE,
+ "stripe_horizontal_lower" = COLOR_GRAY,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/janitor
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_PURPLE,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/medical
+ color = COLOR_OFF_WHITE
+
+/decl/closet_appearance/wardrobe/medical/patient
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_GRAY,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/medical/white
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_OFF_WHITE,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/medical/chemistry
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_OFF_WHITE,
+ "stripe_horizontal_lower" = COLOR_ORANGE,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/medical/genetics
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_OFF_WHITE,
+ "stripe_horizontal_lower" = COLOR_BABY_BLUE,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/medical/virology
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_OFF_WHITE,
+ "stripe_horizontal_lower" = COLOR_LIME,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/robotics
+ color = COLOR_OFF_WHITE
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_GRAY20,
+ "stripe_horizontal_lower" = COLOR_PALE_MAROON,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/science
+ color = COLOR_OFF_WHITE
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_PURPLE,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/wardrobe/pjs
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/white
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_OFF_WHITE,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/engineer
+ extra_decals = list(
+ "stripe_horizontal" = COLOR_PALE_ORANGE,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/engineer/atmos
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_PALE_ORANGE,
+ "stripe_horizontal_lower" = COLOR_TEAL,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/chapel
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_PALE_YELLOW,
+ "stripe_horizontal_lower" = COLOR_GRAY20,
+ "stripe_w" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/wardrobe/xenos
+ extra_decals = list(
+ "stripe_horizontal_upper" = COLOR_GREEN,
+ "stripe_horizontal_lower" = COLOR_GOLD,
+ "stripe_w" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/ert
+ color = COLOR_RED_GRAY
+
+/decl/closet_appearance/bio
+ color = COLOR_PALE_ORANGE
+ decals = list(
+ "l3" = COLOR_OFF_WHITE,
+ "stripe_horizontal_narrow" = COLOR_ORANGE
+ )
+ extra_decals = list(
+ "biohazard" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/bio/command
+ extra_decals = list(
+ "lower_half_solid" = COLOR_BLUE_GRAY,
+ "biohazard" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/bio/medical
+ extra_decals = list(
+ "lower_half_solid" = COLOR_PALE_BLUE_GRAY,
+ "biohazard" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/bio/science
+ extra_decals = list(
+ "lower_half_solid" = COLOR_PALE_PINK,
+ "biohazard" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/bio/security
+ extra_decals = list(
+ "lower_half_solid" = COLOR_RED_GRAY,
+ "biohazard" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/bio/janitor
+ color = COLOR_PURPLE
+ decals = list(
+ "l3" = COLOR_OFF_WHITE,
+ )
+ extra_decals = list(
+ "stripe_horizontal_broad" = COLOR_ORANGE,
+ "biohazard" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/bio/virology
+ extra_decals = list(
+ "lower_half_solid" = COLOR_GREEN_GRAY,
+ "biohazard" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/secure_closet
+ can_lock = TRUE
+
+/decl/closet_appearance/secure_closet/patient
+ color = COLOR_OFF_WHITE
+
+/decl/closet_appearance/secure_closet/engineering
+ can_lock = TRUE
+ color = COLOR_YELLOW_GRAY
+ decals = list(
+ "upper_side_vent",
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_BEASTY_BROWN,
+ "stripe_vertical_left_partial" = COLOR_BEASTY_BROWN,
+ "eng" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/engineering/electrical
+ decals = list(
+ "lower_vent"
+ )
+ extra_decals = list(
+ "electric" = COLOR_BEASTY_BROWN,
+ "vertical_stripe_simple" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/engineering/atmos
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_DARK_TEAL,
+ "stripe_vertical_mid_partial" = COLOR_DARK_TEAL,
+ "atmos" = COLOR_DARK_TEAL
+ )
+
+/decl/closet_appearance/secure_closet/engineering/welding
+ decals = list(
+ "lower_vent"
+ )
+ extra_decals = list(
+ "fire" = COLOR_BEASTY_BROWN,
+ "vertical_stripe_simple" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/engineering/tools
+ can_lock = FALSE
+ decals = list(
+ "lower_vent"
+ )
+ extra_decals = list(
+ "tool" = COLOR_BEASTY_BROWN,
+ "vertical_stripe_simple" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/engineering/tools/xenoarch
+ extra_decals = list(
+ "pick" = COLOR_BEASTY_BROWN,
+ "vertical_stripe_simple" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/engineering/tools/radiation
+ extra_decals = list(
+ "l2" = COLOR_BEASTY_BROWN,
+ "rads" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/engineering/ce
+ color = COLOR_OFF_WHITE
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_DARK_GOLD,
+ "stripe_vertical_mid_partial" = COLOR_DARK_GOLD,
+ "eng_narrow" = COLOR_DARK_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/mining
+ color = COLOR_WARM_YELLOW
+ decals = list(
+ "upper_side_vent",
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_partial" = COLOR_BEASTY_BROWN,
+ "stripe_vertical_left_partial" = COLOR_BEASTY_BROWN,
+ "mining" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/mining/sec
+ decals = list(
+ "stripe_vertical_mid_partial" = COLOR_NT_RED,
+ "stripe_vertical_left_partial" = COLOR_NT_RED,
+ "mining" = COLOR_NT_RED
+ )
+
+/decl/closet_appearance/secure_closet/command
+ color = COLOR_BLUE_GRAY
+ decals = list(
+ "lower_holes",
+ "upper_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_left_partial" = COLOR_GOLD,
+ "stripe_vertical_right_partial" = COLOR_GOLD,
+ "captain" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/command/hop
+ color = COLOR_PALE_BLUE_GRAY
+ extra_decals = list(
+ "stripe_vertical_mid_partial" = COLOR_GOLD,
+ "hop" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/cmo
+ color = COLOR_BABY_BLUE
+ decals = list(
+ "upper_side_vent",
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "medcircle" = COLOR_GOLD,
+ "stripe_vertical_right_partial" = COLOR_GOLD,
+ "stripe_vertical_mid_partial" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/medical
+ color = COLOR_OFF_WHITE
+ decals = null
+ extra_decals = list(
+ "circle" = COLOR_BLUE_GRAY,
+ "stripes_horizontal" = COLOR_BLUE_GRAY
+ )
+
+/decl/closet_appearance/secure_closet/medical/virology
+ decals = list(
+ "upper_side_vent",
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_BOTTLE_GREEN,
+ "stripe_vertical_mid_partial" = COLOR_BOTTLE_GREEN,
+ "viro" = COLOR_BOTTLE_GREEN
+ )
+
+/decl/closet_appearance/secure_closet/medical/alt
+ extra_decals = list(
+ "medcircle" =COLOR_BLUE_GRAY,
+ "stripe_vertical_right_partial" = COLOR_BLUE_GRAY,
+ "stripe_vertical_mid_partial" = COLOR_BLUE_GRAY
+ )
+
+/decl/closet_appearance/secure_closet/medical/chemistry
+ extra_decals = list(
+ "medcircle" = COLOR_ORANGE,
+ "stripe_vertical_right_partial" = COLOR_ORANGE,
+ "stripe_vertical_mid_partial" = COLOR_ORANGE
+ )
+
+/decl/closet_appearance/secure_closet/medical/paramedic
+ decals = list(
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "medical" = COLOR_BLUE_GRAY,
+ "stripe_vertical_mid_full" = COLOR_BLUE_GRAY
+ )
+
+/decl/closet_appearance/secure_closet/medical/doctor
+ decals = list(
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "medical" = COLOR_BLUE_GRAY,
+ "stripe_vertical_right_full" = COLOR_BLUE_GRAY,
+ "stripe_vertical_left_full" = COLOR_BLUE_GRAY
+ )
+
+/decl/closet_appearance/secure_closet/cargo
+ color = COLOR_WARM_YELLOW
+ decals = list(
+ "upper_side_vent",
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "cargo" = COLOR_BEASTY_BROWN,
+ "stripe_vertical_left_partial" = COLOR_BEASTY_BROWN,
+ "stripe_vertical_mid_partial" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/cargo/qm
+ extra_decals = list(
+ "cargo" = COLOR_SILVER,
+ "stripe_vertical_left_partial" = COLOR_SILVER,
+ "stripe_vertical_mid_partial" = COLOR_SILVER
+ )
+
+/decl/closet_appearance/secure_closet/courtroom
+ decals = list(
+ "lower_holes",
+ "upper_holes"
+ )
+
+/decl/closet_appearance/secure_closet/brig
+ color = COLOR_DARK_ORANGE
+ extra_decals = list(
+ "inset" = COLOR_GRAY40
+ )
+
+/decl/closet_appearance/secure_closet/security
+ color = COLOR_NT_RED
+ decals = list(
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_WARM_YELLOW,
+ "security" = COLOR_WARM_YELLOW
+ )
+
+/decl/closet_appearance/secure_closet/security/warden
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_WARM_YELLOW,
+ "stripe_vertical_right_full" = COLOR_WARM_YELLOW,
+ "security" = COLOR_WARM_YELLOW
+ )
+
+/decl/closet_appearance/secure_closet/security/hos
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_WARM_YELLOW,
+ "stripe_vertical_right_full" = COLOR_WARM_YELLOW,
+ "stripe_vertical_mid_full" = COLOR_GOLD,
+ "security" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/bomb
+ color = COLOR_DARK_GREEN_GRAY
+ decals = list(
+ "l4" = COLOR_OFF_WHITE
+ )
+ extra_decals = list(
+ "lower_half_solid" = COLOR_PALE_PINK
+ )
+
+/decl/closet_appearance/bomb/security
+ extra_decals = list(
+ "lower_half_solid" = COLOR_RED_GRAY
+ )
+
+/decl/closet_appearance/oxygen
+ color = COLOR_LIGHT_CYAN
+ decals = list(
+ "lower_vent"
+ )
+ extra_decals = list(
+ "oxy" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/oxygen/fire
+ color = COLOR_RED_LIGHT
+ extra_decals = list(
+ "extinguisher" = COLOR_OFF_WHITE,
+ "vertical_stripe_simple" = COLOR_OFF_WHITE,
+ )
+
+/decl/closet_appearance/alien
+ color = COLOR_PURPLE
+
+/decl/closet_appearance/secure_closet/expedition
+ color = COLOR_BLUE_GRAY
+ decals = list(
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_PURPLE,
+ "security" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/expedition/pathfinder
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_PURPLE,
+ "stripe_vertical_mid_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_right_full" = COLOR_PURPLE,
+ "security" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/science
+ color = COLOR_OFF_WHITE
+ decals = list(
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_PURPLE,
+ "research" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/science/xenoarch
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_PURPLE,
+ "stripe_vertical_right_full" = COLOR_PURPLE,
+ "research" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/science/rd
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_GOLD,
+ "stripe_vertical_left_full" = COLOR_PURPLE,
+ "stripe_vertical_right_full" = COLOR_PURPLE,
+ "research" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/corporate
+ color = COLOR_GREEN_GRAY
+ decals = list(
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_GRAY80,
+ "research" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/secure_closet/hydroponics
+ color = COLOR_SALAD_GREEN
+ decals = list(
+ "lower_side_vent",
+ "upper_side_vent"
+ )
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_GREEN,
+ "stripe_vertical_mid_partial" = COLOR_GREEN,
+ "hydro" = COLOR_GREEN
+ )
+
+/decl/closet_appearance/secure_closet/hydroponics/xenoflora
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_PURPLE,
+ "stripe_vertical_mid_partial" = COLOR_PURPLE,
+ "hydro" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/chaplain
+ decals = list(
+ "lower_side_vent",
+ "upper_side_vent"
+ )
+ extra_decals = list(
+ "stripe_vertical_right_full" = COLOR_GRAY20,
+ "stripe_vertical_mid_full" = COLOR_GRAY20
+ )
+
+/decl/closet_appearance/secure_closet/sol
+ color = COLOR_BABY_BLUE
+ decals = list(
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_BOTTLE_GREEN,
+ "security" = COLOR_BOTTLE_GREEN
+ )
+
+/decl/closet_appearance/secure_closet/sol/two
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_BOTTLE_GREEN,
+ "stripe_vertical_right_full" = COLOR_BOTTLE_GREEN,
+ "security" = COLOR_BOTTLE_GREEN
+ )
+
+/decl/closet_appearance/secure_closet/sol/two/dark
+ color = COLOR_DARK_BLUE_GRAY
+
+// Crates.
+/decl/closet_appearance/crate
+ decals = null
+ extra_decals = null
+ base_icon = 'icons/obj/closets/bases/crate.dmi'
+ decal_icon = 'icons/obj/closets/decals/crate.dmi'
+ color = COLOR_GRAY40
+
+/decl/closet_appearance/crate/plastic
+ color = COLOR_GRAY80
+
+/decl/closet_appearance/crate/oxygen
+ color = COLOR_CYAN_BLUE
+ decals = list(
+ "crate_stripes" = COLOR_OFF_WHITE,
+ "crate_oxy" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/crate/medical
+ color = COLOR_GRAY80
+ decals = list(
+ "crate_stripe" = COLOR_WARM_YELLOW,
+ "crate_cross" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/crate/medical/trauma
+ decals = list(
+ "crate_stripe" = COLOR_NT_RED,
+ "crate_cross" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/crate/medical/oxygen
+ decals = list(
+ "crate_stripe" = COLOR_BABY_BLUE,
+ "crate_cross" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/crate/medical/toxins
+ decals = list(
+ "crate_stripe" = COLOR_GREEN_GRAY,
+ "crate_cross" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/crate/hydroponics
+ decals = list(
+ "crate_stripe_left" = COLOR_GREEN_GRAY,
+ "crate_stripe_right" = COLOR_GREEN_GRAY
+ )
+
+/decl/closet_appearance/crate/radiation
+ color = COLOR_BROWN_ORANGE
+ extra_decals = list(
+ "crate_radiation_left" = COLOR_WARM_YELLOW,
+ "crate_radiation_right" = COLOR_WARM_YELLOW,
+ "lid_stripes" = COLOR_NT_RED
+ )
+
+/decl/closet_appearance/crate/freezer
+ color = COLOR_BABY_BLUE
+
+/decl/closet_appearance/crate/secure
+ can_lock = TRUE
+
+/decl/closet_appearance/crate/secure/hazard
+ color = COLOR_NT_RED
+ decals = list(
+ "crate_bracing"
+ )
+ extra_decals = list(
+ "crate_stripe_left" = COLOR_OFF_WHITE,
+ "crate_stripe_right" = COLOR_OFF_WHITE,
+ "toxin" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/crate/secure/weapon
+ color = COLOR_GREEN_GRAY
+ decals = list(
+ "crate_bracing"
+ )
+ extra_decals = list(
+ "crate_stripe_left" = COLOR_OFF_WHITE,
+ "crate_stripe_right" = COLOR_OFF_WHITE,
+ "hazard" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/crate/secure/hydroponics
+ extra_decals = list(
+ "crate_stripe_left" = COLOR_GREEN_GRAY,
+ "crate_stripe_right" = COLOR_GREEN_GRAY
+ )
+
+/decl/closet_appearance/crate/secure/shuttle
+ extra_decals = list(
+ "crate_stripe_left" = COLOR_YELLOW_GRAY,
+ "crate_stripe_right" = COLOR_YELLOW_GRAY
+ )
+
+// Large crates.
+/decl/closet_appearance/large_crate
+ base_icon = 'icons/obj/closets/bases/large_crate.dmi'
+ decal_icon = 'icons/obj/closets/decals/large_crate.dmi'
+ decals = null
+ extra_decals = null
+
+/decl/closet_appearance/large_crate/critter
+ decals = list(
+ "airholes"
+ )
+ extra_decals = list(
+ "oxy" = COLOR_WHITE
+ )
+
+/decl/closet_appearance/large_crate/hydroponics
+ extra_decals = list(
+ "stripes" = COLOR_GREEN_GRAY,
+ "text" = COLOR_GREEN_GRAY
+ )
+
+/decl/closet_appearance/large_crate/secure
+ can_lock = TRUE
+
+/decl/closet_appearance/large_crate/secure/hazard
+ color = COLOR_NT_RED
+ decals = list(
+ "crate_bracing"
+ )
+ extra_decals = list(
+ "marking" = COLOR_OFF_WHITE,
+ "text_upper" = COLOR_OFF_WHITE
+ )
+
+// Cabinets.
+/decl/closet_appearance/cabinet
+ base_icon = 'icons/obj/closets/bases/cabinet.dmi'
+ decal_icon = null
+ color = WOOD_COLOR_RICH
+ decals = null
+ extra_decals = null
+
+/decl/closet_appearance/cabinet/secure
+ can_lock = TRUE
+
+// Wall lockers.
+/decl/closet_appearance/wall
+ base_icon = 'icons/obj/closets/bases/wall.dmi'
+ decal_icon = 'icons/obj/closets/decals/wall.dmi'
+ decals = list(
+ "vent"
+ )
+ extra_decals = null
+
+/decl/closet_appearance/wall/emergency
+ color = COLOR_LIGHT_CYAN
+ decals = null
+ extra_decals = list(
+ "glass" = COLOR_WHITE
+ )
+
+/decl/closet_appearance/wall/medical
+ decals = null
+ color = COLOR_OFF_WHITE
+ extra_decals = list(
+ "stripe_outer" = COLOR_BLUE_GRAY,
+ "stripe_inner" = COLOR_OFF_WHITE,
+ "cross" = COLOR_BLUE_GRAY
+ )
+
+/decl/closet_appearance/wall/shipping
+ color = COLOR_WARM_YELLOW
+ decals = null
+ extra_decals = list(
+ "stripes" = COLOR_BEASTY_BROWN,
+ "glass" = COLOR_WHITE
+ )
+
+/decl/closet_appearance/wall/hydrant
+ color = COLOR_RED_LIGHT
+ decals = null
+ extra_decals = list(
+ "stripes" = COLOR_OFF_WHITE,
+ "glass" = COLOR_WHITE
+ )
+
+// Carts
+/decl/closet_appearance/cart
+ color = COLOR_GRAY20
+ base_icon = 'icons/obj/closets/bases/cart.dmi'
+ decal_icon = 'icons/obj/closets/decals/cart.dmi'
+ decals = null
+ extra_decals = null
+
+/decl/closet_appearance/cart/trash
+ color = COLOR_BOTTLE_GREEN
+
+/decl/closet_appearance/cart/biohazard
+ can_lock = TRUE
+ decals = list(
+ "biohazard" = COLOR_GRAY80
+ )
+
+/decl/closet_appearance/cart/biohazard/alt
+ color = COLOR_SURGERY_BLUE
+ decals = list(
+ "biohazard" = COLOR_RED_GRAY
+ )
+
+// From the Torch
+/decl/closet_appearance/secure_closet/exploration // These three renamed since Polaris actually uses these
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_PURPLE,
+ "exped" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/exploration/pilot
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_PURPLE,
+ "stripe_vertical_right_full" = COLOR_PURPLE,
+ "exped" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/exploration/pathfinder
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_PURPLE,
+ "stripe_vertical_mid_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_right_full" = COLOR_PURPLE,
+ "exped" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/torch/command
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/torch/command/bo
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_right_full" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/torch/command/xo
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_right_full" = COLOR_CLOSET_GOLD,
+ "command" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/torch/command/co
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_mid_full" = COLOR_OFF_WHITE,
+ "stripe_vertical_right_full" = COLOR_CLOSET_GOLD,
+ "command" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/secure_closet/torch/engineering
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_WARM_YELLOW,
+ "exped" = COLOR_WARM_YELLOW
+ )
+
+/decl/closet_appearance/secure_closet/torch/engineering/atmos
+ extra_decals = list(
+ "stripe_vertical_right_full" = COLOR_WARM_YELLOW,
+ "stripe_vertical_mid_full" = COLOR_CYAN_BLUE,
+ "atmos_upper" = COLOR_WARM_YELLOW
+ )
+
+/decl/closet_appearance/secure_closet/torch/engineering/se
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_WARM_YELLOW,
+ "stripe_vertical_right_full" = COLOR_WARM_YELLOW,
+ "exped" = COLOR_WARM_YELLOW
+ )
+
+/decl/closet_appearance/secure_closet/torch/engineering/ce
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_WARM_YELLOW,
+ "stripe_vertical_mid_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_right_full" = COLOR_WARM_YELLOW,
+ "exped" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/torch/medical
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_BABY_BLUE,
+ "medical" = COLOR_BABY_BLUE
+ )
+
+/decl/closet_appearance/secure_closet/torch/medical/physician
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_BABY_BLUE,
+ "stripe_vertical_right_full" = COLOR_BABY_BLUE,
+ "medical" = COLOR_BABY_BLUE
+ )
+
+/decl/closet_appearance/secure_closet/torch/medical/cmo
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_BABY_BLUE,
+ "stripe_vertical_mid_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_right_full" = COLOR_BABY_BLUE,
+ "medical" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/torch/sol
+ color = COLOR_BABY_BLUE
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/secure_closet/torch/sol/rep
+ color = COLOR_BABY_BLUE
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_OFF_WHITE,
+ "stripe_vertical_right_full" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/secure_closet/torch/corporate
+ color = COLOR_BOTTLE_GREEN
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/secure_closet/torch/corporate/liaison
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_OFF_WHITE,
+ "stripe_vertical_right_full" = COLOR_OFF_WHITE,
+ "command" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/secure_closet/torch/science
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_PURPLE_GRAY,
+ "stripe_vertical_right_full" = COLOR_PURPLE_GRAY,
+ "research" = COLOR_PURPLE_GRAY
+ )
+
+/decl/closet_appearance/secure_closet/torch/science/cso
+ color = COLOR_BOTTLE_GREEN
+ decals = list(
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_GOLD,
+ "stripe_vertical_left_full" = COLOR_PURPLE,
+ "stripe_vertical_right_full" = COLOR_PURPLE,
+ "research" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/torch/security
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_NT_RED,
+ "security" = COLOR_NT_RED
+ )
+
+/decl/closet_appearance/secure_closet/torch/security/forensics
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_NT_RED,
+ "forensics" = COLOR_NT_RED
+ )
+
+/decl/closet_appearance/secure_closet/torch/security/warden
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_NT_RED,
+ "stripe_vertical_right_full" = COLOR_NT_RED,
+ "security" = COLOR_NT_RED
+ )
+
+/decl/closet_appearance/secure_closet/torch/security/hos
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_NT_RED,
+ "stripe_vertical_mid_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_right_full" = COLOR_NT_RED,
+ "security" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/torch/hydroponics
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_GREEN_GRAY,
+ "stripe_vertical_mid_partial" = COLOR_GREEN_GRAY,
+ "hydro" = COLOR_GREEN_GRAY
+ )
+
+/decl/closet_appearance/secure_closet/torch/cargo
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_BEASTY_BROWN,
+ "cargo_upper" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/torch/cargo/worker
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_BEASTY_BROWN,
+ "stripe_vertical_right_full" = COLOR_BEASTY_BROWN,
+ "cargo_upper" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/torch/cargo/deck_officer
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_CLOSET_GOLD,
+ "stripe_vertical_left_full" = COLOR_BEASTY_BROWN,
+ "stripe_vertical_right_full" = COLOR_BEASTY_BROWN,
+ "cargo_upper" = COLOR_CLOSET_GOLD
+ )
\ No newline at end of file
diff --git a/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_vr.dm b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_vr.dm
new file mode 100644
index 0000000000..3708e42f52
--- /dev/null
+++ b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_vr.dm
@@ -0,0 +1,98 @@
+/decl/closet_appearance/wall/autolok
+ color = COLOR_GRAY20
+ decals = null
+ extra_decals = list(
+ "stripe_outer" = COLOR_BLUE_GRAY,
+ "stripe_inner" = COLOR_OFF_WHITE
+ )
+
+/decl/closet_appearance/secure_closet/talon
+ color = COLOR_GRAY80
+ decals = list(
+ "lower_holes"
+ )
+
+/decl/closet_appearance/secure_closet/talon/engineer
+ extra_decals = list(
+ "stripes_horizontal" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/talon/guard
+ extra_decals = list(
+ "stripes_horizontal" = COLOR_NT_RED
+ )
+
+/decl/closet_appearance/secure_closet/talon/pilot
+ extra_decals = list(
+ "stripes_horizontal" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/talon/doctor
+ extra_decals = list(
+ "stripes_horizontal" = COLOR_SKY_BLUE
+ )
+
+/decl/closet_appearance/secure_closet/talon/captain
+ extra_decals = list(
+ "stripes_horizontal" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/nanotrasen
+ color = COLOR_BOTTLE_GREEN
+ decals = list(
+ "lower_holes"
+ )
+
+/decl/closet_appearance/secure_closet/nanotrasen/security
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_NAVY_BLUE,
+ "nanotrasen" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/nanotrasen/warden
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_NAVY_BLUE,
+ "stripe_vertical_right_full" = COLOR_NAVY_BLUE,
+ "nanotrasen" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/nanotrasen/commander
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_NAVY_BLUE,
+ "stripe_vertical_mid_full" = COLOR_GOLD,
+ "stripe_vertical_right_full" = COLOR_NAVY_BLUE,
+ "nanotrasen" = COLOR_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/expedition
+ color = COLOR_LIGHT_VIOLET
+ decals = list(
+ "lower_side_vent"
+ )
+
+/decl/closet_appearance/secure_closet/expedition/pilot
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_DARK_ORANGE,
+ "exped" = COLOR_DARK_ORANGE
+ )
+
+/decl/closet_appearance/secure_closet/expedition/sar
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_SAN_MARINO_BLUE,
+ "exped" = COLOR_SAN_MARINO_BLUE
+ )
+
+/decl/closet_appearance/secure_closet/expedition/explorer
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_PURPLE,
+ "stripe_vertical_right_full" = COLOR_PURPLE,
+ "exped" = COLOR_PURPLE
+ )
+
+/decl/closet_appearance/secure_closet/expedition/pathfinder
+ extra_decals = list(
+ "stripe_vertical_left_full" = COLOR_PURPLE,
+ "stripe_vertical_mid_full" = COLOR_GRAY40,
+ "stripe_vertical_right_full" = COLOR_PURPLE,
+ "exped" = COLOR_GRAY40
+ )
\ No newline at end of file
diff --git a/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_yw.dm b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_yw.dm
new file mode 100644
index 0000000000..effcb5a2a6
--- /dev/null
+++ b/code/game/objects/structures/crates_lockers/_closets_appearance_definitions_yw.dm
@@ -0,0 +1,36 @@
+/decl/closet_appearance/wall/autolok/shuttleemerg
+ color = COLOR_YELLOW_GRAY
+ decals = list(
+ "upper_side_vent",
+ "lower_side_vent"
+ )
+
+/decl/closet_appearance/secure_closet/lumber
+ can_lock = FALSE
+ color = COLOR_WARM_YELLOW
+ decals = list(
+ "upper_side_vent",
+ "lower_side_vent"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_BEASTY_BROWN,
+ "stripe_vertical_left_full" = COLOR_BEASTY_BROWN
+ )
+
+/decl/closet_appearance/secure_closet/blueshield
+ color = COLOR_PALE_BLUE_GRAY
+ decals = list("lower_side_vent")
+ extra_decals = list(
+ "stripe_vertical_mid_full" = COLOR_CLOSET_GOLD,
+ "command" = COLOR_CLOSET_GOLD
+ )
+
+/decl/closet_appearance/secure_closet/security_pilot
+ color = COLOR_NT_RED
+ decals = list(
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_mid_partial" = COLOR_WARM_YELLOW,
+ "hop" = COLOR_WARM_YELLOW
+ )
\ No newline at end of file
diff --git a/code/game/objects/structures/crates_lockers/closets/coffin.dm b/code/game/objects/structures/crates_lockers/closets/coffin.dm
index 7ea80de7ff..14e1c276b2 100644
--- a/code/game/objects/structures/crates_lockers/closets/coffin.dm
+++ b/code/game/objects/structures/crates_lockers/closets/coffin.dm
@@ -1,30 +1,25 @@
/obj/structure/closet/coffin
name = "coffin"
desc = "It's a burial receptacle for the dearly departed."
- icon_state = "coffin"
- icon_closed = "coffin"
- icon_opened = "coffin_open"
+ icon = 'icons/obj/closets/coffin.dmi'
+
+ icon_state = "closed_unlocked"
seal_tool = /obj/item/weapon/tool/screwdriver
breakout_sound = 'sound/weapons/tablehit1.ogg'
-
-/obj/structure/closet/coffin/update_icon()
- if(!opened)
- icon_state = icon_closed
- else
- icon_state = icon_opened
+ closet_appearance = null // Special icon for us
/* Graves */
/obj/structure/closet/grave
name = "grave"
desc = "Dirt."
- icon_state = "grave"
- icon_closed = "grave"
- icon_opened = "grave_open"
+ icon = 'icons/obj/closets/grave.dmi'
+ icon_state = "closed_unlocked"
seal_tool = null
breakout_sound = 'sound/weapons/thudswoosh.ogg'
anchored = 1
max_closets = 1
opened = 1
+ closet_appearance = null // Special icon for us
/obj/structure/closet/grave/attack_hand(mob/user as mob)
if(opened)
diff --git a/code/game/objects/structures/crates_lockers/closets/crittercrate.dm b/code/game/objects/structures/crates_lockers/closets/crittercrate.dm
index 3546cd52e7..72a9188d12 100644
--- a/code/game/objects/structures/crates_lockers/closets/crittercrate.dm
+++ b/code/game/objects/structures/crates_lockers/closets/crittercrate.dm
@@ -1,6 +1,4 @@
/obj/structure/closet/crate/critter
name = "critter crate"
desc = "A crate which can sustain life for a while."
- icon_state = "critter"
- icon_opened = "critteropen"
- icon_closed = "critter"
+ closet_appearance = /decl/closet_appearance/large_crate/critter
\ No newline at end of file
diff --git a/code/game/objects/structures/crates_lockers/closets/egg_vr.dm b/code/game/objects/structures/crates_lockers/closets/egg_vr.dm
index 1a1bd40e2f..3efa8ded8b 100644
--- a/code/game/objects/structures/crates_lockers/closets/egg_vr.dm
+++ b/code/game/objects/structures/crates_lockers/closets/egg_vr.dm
@@ -4,15 +4,24 @@
icon = 'icons/obj/egg_vr.dmi'
icon_state = "egg"
density = 0 //Just in case there's a lot of eggs, so it doesn't block hallways/areas.
- icon_closed = "egg"
- icon_opened = "egg_open"
- icon_locked = "egg"
+ var/icon_closed = "egg"
+ var/icon_opened = "egg_open"
+ var/icon_locked = "egg"
open_sound = 'sound/vore/schlorp.ogg'
close_sound = 'sound/vore/schlorp.ogg'
opened = 0
sealed = 0 //Don't touch this.
health = 100
+/obj/structure/closet/secure_closet/egg/update_icon()
+ if(opened)
+ icon_state = icon_opened
+ else
+ if(sealed)
+ icon_state = icon_locked
+ else
+ icon_state = icon_closed
+
/obj/structure/closet/secure_closet/egg/attackby(obj/item/weapon/W, mob/user as mob) //This also prevents crew from welding the eggs and making them unable to be opened.
if(istype(W, /obj/item/weapon/weldingtool))
src.dump_contents()
diff --git a/code/game/objects/structures/crates_lockers/closets/fitness.dm b/code/game/objects/structures/crates_lockers/closets/fitness.dm
index c261d8d2f6..ca2f81e307 100644
--- a/code/game/objects/structures/crates_lockers/closets/fitness.dm
+++ b/code/game/objects/structures/crates_lockers/closets/fitness.dm
@@ -1,8 +1,7 @@
/obj/structure/closet/athletic_mixed
name = "athletic wardrobe"
desc = "It's a storage unit for athletic wear."
- icon_state = "mixed"
- icon_closed = "mixed"
+ closet_appearance = /decl/closet_appearance/wardrobe/mixed
starts_with = list(
/obj/item/clothing/under/shorts/grey,
@@ -24,6 +23,7 @@
/obj/structure/closet/boxinggloves
name = "boxing gloves"
desc = "It's a storage unit for gloves for use in the boxing ring."
+ closet_appearance = /decl/closet_appearance/wardrobe/mixed
starts_with = list(
/obj/item/clothing/gloves/boxing/blue,
@@ -34,6 +34,7 @@
/obj/structure/closet/masks
name = "mask closet"
desc = "IT'S A STORAGE UNIT FOR FIGHTER MASKS OLE!"
+ closet_appearance = /decl/closet_appearance/wardrobe/mixed
starts_with = list(
/obj/item/clothing/mask/luchador,
@@ -44,8 +45,7 @@
/obj/structure/closet/lasertag/red
name = "red laser tag equipment"
desc = "It's a storage unit for laser tag equipment."
- icon_state = "red"
- icon_closed = "red"
+ closet_appearance = /decl/closet_appearance/wardrobe/red
starts_with = list(
/obj/item/weapon/gun/energy/lasertag/red = 5,
@@ -55,8 +55,7 @@
/obj/structure/closet/lasertag/blue
name = "blue laser tag equipment"
desc = "It's a storage unit for laser tag equipment."
- icon_state = "blue"
- icon_closed = "blue"
+ closet_appearance = /decl/closet_appearance/wardrobe/blue
starts_with = list(
/obj/item/weapon/gun/energy/lasertag/blue = 5,
diff --git a/code/game/objects/structures/crates_lockers/closets/gimmick.dm b/code/game/objects/structures/crates_lockers/closets/gimmick.dm
index f567cdbd3a..0c91f7aecf 100644
--- a/code/game/objects/structures/crates_lockers/closets/gimmick.dm
+++ b/code/game/objects/structures/crates_lockers/closets/gimmick.dm
@@ -1,38 +1,23 @@
/obj/structure/closet/cabinet
name = "cabinet"
desc = "Old will forever be in fashion."
- icon_state = "cabinet_closed"
- icon_closed = "cabinet_closed"
- icon_opened = "cabinet_open"
-
-/obj/structure/closet/cabinet/update_icon()
- if(!opened)
- icon_state = icon_closed
- else
- icon_state = icon_opened
+ closet_appearance = /decl/closet_appearance/cabinet
/obj/structure/closet/acloset
name = "strange closet"
desc = "It looks alien!"
- icon_state = "acloset"
- icon_closed = "acloset"
- icon_opened = "aclosetopen"
-
+ closet_appearance = /decl/closet_appearance/alien
/obj/structure/closet/gimmick
name = "administrative supply closet"
desc = "It's a storage unit for things that have no right being here."
- icon_state = "syndicate1"
- icon_closed = "syndicate1"
- icon_opened = "syndicate1open"
+ closet_appearance = /decl/closet_appearance/tactical
anchored = 0
/obj/structure/closet/gimmick/russian
name = "russian surplus closet"
desc = "It's a storage unit for Russian standard-issue surplus."
- icon_state = "syndicate1"
- icon_closed = "syndicate1"
- icon_opened = "syndicate1open"
+ closet_appearance = /decl/closet_appearance/tactical
starts_with = list(
/obj/item/clothing/head/ushanka = 5,
@@ -42,9 +27,7 @@
/obj/structure/closet/gimmick/tacticool
name = "tacticool gear closet"
desc = "It's a storage unit for Tacticool gear."
- icon_state = "syndicate1"
- icon_closed = "syndicate1"
- icon_opened = "syndicate1open"
+ closet_appearance = /decl/closet_appearance/tactical
starts_with = list(
/obj/item/clothing/glasses/eyepatch,
@@ -60,9 +43,7 @@
/obj/structure/closet/thunderdome
name = "\improper Thunderdome closet"
desc = "Everything you need!"
- icon_state = "syndicate"
- icon_closed = "syndicate"
- icon_opened = "syndicateopen"
+ closet_appearance = /decl/closet_appearance/thunderdomered
anchored = 1
/obj/structure/closet/thunderdome/tdred
@@ -78,9 +59,7 @@
/obj/structure/closet/thunderdome/tdgreen
name = "green-team Thunderdome closet"
- icon_state = "syndicate1"
- icon_closed = "syndicate1"
- icon_opened = "syndicate1open"
+ closet_appearance = /decl/closet_appearance/thunderdomegreen
starts_with = list(
/obj/item/clothing/suit/armor/tdome/green = 3,
@@ -93,8 +72,6 @@
/obj/structure/closet/alien
name = "alien container"
desc = "Contains secrets of the universe."
- icon = 'icons/obj/abductor.dmi'
- icon_state = "alien_locker"
- icon_closed = "alien_locker"
- icon_opened = "alien_locker_open"
+ icon = 'icons/obj/closets/abductor.dmi'
anchored = TRUE
+ closet_appearance = null // special icons
diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
index cfed9c545f..72a3d29a07 100644
--- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
@@ -11,8 +11,7 @@
/obj/structure/closet/gmcloset
name = "formal closet"
desc = "It's a storage unit for formal clothing."
- icon_state = "black"
- icon_closed = "black"
+ closet_appearance = /decl/closet_appearance/wardrobe/suit
starts_with = list(
/obj/item/clothing/head/that = 2,
@@ -37,8 +36,7 @@
/obj/structure/closet/chefcloset
name = "chef's closet"
desc = "It's a storage unit for foodservice garments."
- icon_state = "black"
- icon_closed = "black"
+ closet_appearance = /decl/closet_appearance/wardrobe/white
starts_with = list(
/obj/item/clothing/under/sundress,
@@ -55,8 +53,7 @@
/obj/structure/closet/jcloset
name = "custodial closet"
desc = "It's a storage unit for janitorial clothes and gear."
- icon_state = "mixed"
- icon_closed = "mixed"
+ closet_appearance = /decl/closet_appearance/wardrobe/janitor
starts_with = list(
/obj/item/clothing/under/rank/janitor,
@@ -79,8 +76,7 @@
/obj/structure/closet/lawcloset
name = "legal closet"
desc = "It's a storage unit for courtroom apparel and items."
- icon_state = "blue"
- icon_closed = "blue"
+ closet_appearance = /decl/closet_appearance/wardrobe/suit
starts_with = list(
/obj/item/clothing/under/lawyer/female = 2,
diff --git a/code/game/objects/structures/crates_lockers/closets/l3closet.dm b/code/game/objects/structures/crates_lockers/closets/l3closet.dm
index 695b5575d2..d9692abdc3 100644
--- a/code/game/objects/structures/crates_lockers/closets/l3closet.dm
+++ b/code/game/objects/structures/crates_lockers/closets/l3closet.dm
@@ -1,14 +1,10 @@
/obj/structure/closet/l3closet
name = "level-3 biohazard suit closet"
desc = "It's a storage unit for level-3 biohazard gear."
- icon_state = "bio"
- icon_closed = "bio"
- icon_opened = "bioopen"
+ closet_appearance = /decl/closet_appearance/bio
/obj/structure/closet/l3closet/general
- icon_state = "bio_general"
- icon_closed = "bio_general"
- icon_opened = "bio_generalopen"
+ closet_appearance = /decl/closet_appearance/bio
starts_with = list(
/obj/item/clothing/suit/bio_suit/general,
@@ -16,9 +12,7 @@
/obj/structure/closet/l3closet/virology
- icon_state = "bio_virology"
- icon_closed = "bio_virology"
- icon_opened = "bio_virologyopen"
+ closet_appearance = /decl/closet_appearance/bio/virology
starts_with = list(
/obj/item/clothing/suit/bio_suit/virology,
@@ -28,9 +22,7 @@
/obj/structure/closet/l3closet/security
- icon_state = "bio_security"
- icon_closed = "bio_security"
- icon_opened = "bio_securityopen"
+ closet_appearance = /decl/closet_appearance/bio/security
starts_with = list(
/obj/item/clothing/suit/bio_suit/security,
@@ -38,9 +30,7 @@
///obj/item/weapon/gun/energy/taser/xeno/sec) //VOREStation Removal
/obj/structure/closet/l3closet/janitor
- icon_state = "bio_janitor"
- icon_closed = "bio_janitor"
- icon_opened = "bio_janitoropen"
+ closet_appearance = /decl/closet_appearance/bio/janitor
starts_with = list(
/obj/item/clothing/suit/bio_suit/janitor = 2,
@@ -50,9 +40,7 @@
/obj/structure/closet/l3closet/scientist
- icon_state = "bio_scientist"
- icon_closed = "bio_scientist"
- icon_opened = "bio_scientistopen"
+ closet_appearance = /decl/closet_appearance/bio/science
starts_with = list(
/obj/item/clothing/suit/bio_suit/scientist,
@@ -65,9 +53,7 @@
/obj/structure/closet/l3closet/medical
- icon_state = "bio_scientist"
- icon_closed = "bio_scientist"
- icon_opened = "bio_scientistopen"
+ closet_appearance = /decl/closet_appearance/bio/medical
starts_with = list(
/obj/item/clothing/suit/bio_suit/general = 3,
diff --git a/code/game/objects/structures/crates_lockers/closets/malfunction.dm b/code/game/objects/structures/crates_lockers/closets/malfunction.dm
index 40b6ec68b9..feaa63e39f 100644
--- a/code/game/objects/structures/crates_lockers/closets/malfunction.dm
+++ b/code/game/objects/structures/crates_lockers/closets/malfunction.dm
@@ -1,8 +1,6 @@
/obj/structure/closet/malf/suits
desc = "It's a storage unit for operational gear."
- icon_state = "syndicate"
- icon_closed = "syndicate"
- icon_opened = "syndicateopen"
+ closet_appearance = /decl/closet_appearance/tactical
starts_with = list(
/obj/item/weapon/tank/jetpack/void,
diff --git a/code/game/objects/structures/crates_lockers/closets/misc_vr.dm b/code/game/objects/structures/crates_lockers/closets/misc_vr.dm
index e99e284b88..adb5612017 100644
--- a/code/game/objects/structures/crates_lockers/closets/misc_vr.dm
+++ b/code/game/objects/structures/crates_lockers/closets/misc_vr.dm
@@ -37,14 +37,8 @@
/obj/structure/closet/secure_closet/explorer
name = "explorer locker"
- icon = 'icons/obj/closet_vr.dmi'
- icon_state = "secureexp1"
- icon_closed = "secureexp"
- icon_locked = "secureexp1"
- icon_opened = "secureexpopen"
- icon_broken = "secureexpbroken"
- icon_off = "secureexpoff"
req_access = list(access_explorer)
+ closet_appearance = /decl/closet_appearance/secure_closet/expedition/explorer
starts_with = list(
/obj/item/clothing/under/explorer,
@@ -81,13 +75,8 @@
/obj/structure/closet/secure_closet/sar
name = "field medic locker"
desc = "Supplies for a wilderness first responder."
- icon_state = "medical1"
- icon_closed = "medical"
- icon_locked = "medical1"
- icon_opened = "medicalopen"
- icon_broken = "medicalbroken"
- icon_off = "medicaloff"
req_access = list(access_medical_equip)
+ closet_appearance = /decl/closet_appearance/secure_closet/expedition/sar
starts_with = list(
/obj/item/weapon/storage/backpack/dufflebag/emt,
@@ -128,6 +117,7 @@
/obj/structure/closet/secure_closet/pilot
name = "pilot locker"
req_access = list(access_pilot)
+ closet_appearance = /decl/closet_appearance/secure_closet/expedition/pilot
starts_with = list(
/obj/item/weapon/storage/backpack/parachute,
@@ -162,14 +152,8 @@
/obj/structure/closet/secure_closet/pathfinder //CHOMPedit: Changes bluespaceradio/tether_prelinked to bluespaceradio because we don't have Tether here
name = "pathfinder locker"
- icon = 'icons/obj/closet_vr.dmi'
- icon_state = "secureexp1"
- icon_closed = "secureexp"
- icon_locked = "secureexp1"
- icon_opened = "secureexpopen"
- icon_broken = "secureexpbroken"
- icon_off = "secureexpoff"
req_access = list(access_gateway)
+ closet_appearance = /decl/closet_appearance/secure_closet/expedition/pathfinder
starts_with = list(
/obj/item/clothing/under/explorer,
@@ -193,6 +177,7 @@
/obj/item/weapon/material/knife/machete/deluxe,
/obj/item/weapon/gun/energy/locked/frontier/carbine,
/obj/item/clothing/accessory/holster/machete,
+ /obj/random/explorer_shield,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidprotein,
/obj/item/device/cataloguer/compact/pathfinder)
@@ -217,3 +202,36 @@
/obj/item/seeds/kudzuseed,
/obj/item/seeds/libertymycelium,
/obj/item/seeds/reishimycelium)
+
+/obj/structure/closet/autolok_wall
+ name = "autolok suit storage"
+ desc = "It's wall-mounted storage unit for an AutoLok suit."
+ icon = 'icons/obj/closets/bases/wall.dmi'
+ closet_appearance = /decl/closet_appearance/wall/autolok
+ anchored = 1
+ density = 0
+ wall_mounted = 1
+ store_mobs = 0
+
+ starts_with = list(
+ /obj/item/clothing/suit/space/void/autolok,
+ /obj/item/weapon/tank/emergency/oxygen/engi,
+ /obj/item/device/suit_cooling_unit/emergency
+ )
+
+/obj/structure/closet/emergsuit_wall
+ name = "emergency suit storage"
+ desc = "It's wall-mounted storage unit for an emergency suit."
+ icon = 'icons/obj/closets/bases/wall.dmi'
+ closet_appearance = /decl/closet_appearance/wall/emergency
+ anchored = 1
+ density = 0
+ wall_mounted = 1
+ store_mobs = 0
+
+ starts_with = list(
+ /obj/item/clothing/head/helmet/space/emergency,
+ /obj/item/clothing/suit/space/emergency,
+ /obj/item/weapon/tank/emergency/oxygen/engi,
+ /obj/item/device/suit_cooling_unit/emergency
+ )
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/antimatter_am.dm b/code/game/objects/structures/crates_lockers/closets/secure/antimatter_am.dm
index c6b8d02a5a..8ced446d2d 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/antimatter_am.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/antimatter_am.dm
@@ -1,13 +1,7 @@
/obj/structure/closet/secure_closet/am_closet
name = "Antimatter Equipment"
req_access = list(access_all_personal_lockers)
- icon_state = "secureeng1"
- icon_closed = "secureeng"
- icon_locked = "secureeng1"
- icon_opened = "secureengopen"
- icon_broken = "secureengbroken"
- icon_off = "secureengoff"
-
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering
New()
..()
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm
index 516d2a645e..52b949f809 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/bar.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/bar.dm
@@ -1,24 +1,7 @@
/obj/structure/closet/secure_closet/bar
name = "booze closet"
req_access = list(access_bar)
- icon_state = "cabinetdetective_locked"
- icon_closed = "cabinetdetective"
- icon_locked = "cabinetdetective_locked"
- icon_opened = "cabinetdetective_open"
- icon_broken = "cabinetdetective_broken"
- icon_off = "cabinetdetective_broken"
+ closet_appearance = /decl/closet_appearance/cabinet/secure
starts_with = list(
/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer = 10)
-
-/obj/structure/closet/secure_closet/bar/update_icon()
- if(broken)
- icon_state = icon_broken
- else
- if(!opened)
- if(locked)
- icon_state = icon_locked
- else
- icon_state = icon_closed
- else
- icon_state = icon_opened
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
index d7b6ed4e80..6ee9c88ba7 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
@@ -1,12 +1,7 @@
/obj/structure/closet/secure_closet/cargotech
name = "cargo technician's locker"
req_access = list(access_cargo)
- icon_state = "securecargo1"
- icon_closed = "securecargo"
- icon_locked = "securecargo1"
- icon_opened = "securecargoopen"
- icon_broken = "securecargobroken"
- icon_off = "securecargooff"
+ closet_appearance = /decl/closet_appearance/secure_closet/cargo
starts_with = list(
/obj/item/clothing/under/rank/cargotech,
@@ -34,12 +29,7 @@
/obj/structure/closet/secure_closet/quartermaster
name = "quartermaster's locker"
req_access = list(access_qm)
- icon_state = "secureqm1"
- icon_closed = "secureqm"
- icon_locked = "secureqm1"
- icon_opened = "secureqmopen"
- icon_broken = "secureqmbroken"
- icon_off = "secureqmoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/cargo/qm
starts_with = list(
/obj/item/clothing/under/rank/cargo,
@@ -70,13 +60,8 @@
/obj/structure/closet/secure_closet/miner
name = "miner's equipment"
- icon_state = "miningsec1"
- icon_closed = "miningsec"
- icon_locked = "miningsec1"
- icon_opened = "miningsecopen"
- icon_broken = "miningsecbroken"
- icon_off = "miningsecoff"
req_access = list(access_mining)
+ closet_appearance = /decl/closet_appearance/secure_closet/mining
starts_with = list(
/obj/item/device/radio/headset/headset_mine,
@@ -104,9 +89,8 @@
/obj/structure/closet/lumber
name = "Lumberjack's equipment"
- icon_state = "mining"
- icon_closed = "mining"
- icon_opened = "miningopen"
+ desc = "It's a storage unit for Lumberjack equpiment, though it seems the lock is broken."
+ closet_appearance = /decl/closet_appearance/secure_closet/lumber
starts_with = list(
/obj/item/device/radio/headset/headset_mine,
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/closets_yw.dm b/code/game/objects/structures/crates_lockers/closets/secure/closets_yw.dm
index f986211cfa..e7ff3d88f2 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/closets_yw.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/closets_yw.dm
@@ -1,13 +1,7 @@
/obj/structure/closet/secure_closet/blueshield
- name = "blueshield's locker"
+ name = "blueshield's closet"
req_access = list(access_blueshield)
- icon = 'icons/obj/closet_yw.dmi'
- icon_state = "bssecure1"
- icon_closed = "bssecure"
- icon_locked = "bssecure1"
- icon_opened = "bssecureopen"
- icon_broken = "bssecurebroken"
- icon_off = "bssecureoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/blueshield
storage_capacity = 2.5 * MOB_MEDIUM
starts_with = list(
@@ -39,13 +33,7 @@
/obj/structure/closet/secure_closet/security_pilot
name = "security pilot's locker"
req_access = list(access_secpilot)
- icon = 'icons/obj/closet_yw.dmi'
- icon_state = "secpilot1"
- icon_closed = "secpilot"
- icon_locked = "secpilot1"
- icon_opened = "secpilotopen"
- icon_broken = "secpilotbroken"
- icon_off = "secpilotoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/security_pilot
storage_capacity = 2.5 * MOB_MEDIUM
starts_with = list(
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
index 4710efdbd4..feef58e05a 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
@@ -1,12 +1,7 @@
/obj/structure/closet/secure_closet/engineering_chief
name = "chief engineer's locker"
- icon_state = "securece1"
- icon_closed = "securece"
- icon_locked = "securece1"
- icon_opened = "secureceopen"
- icon_broken = "securecebroken"
- icon_off = "secureceoff"
req_access = list(access_ce)
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/ce
starts_with = list(
/obj/item/clothing/accessory/storage/brown_vest,
@@ -47,13 +42,8 @@
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies"
- icon_state = "secureengelec1"
- icon_closed = "secureengelec"
- icon_locked = "secureengelec1"
- icon_opened = "toolclosetopen"
- icon_broken = "secureengelecbroken"
- icon_off = "secureengelecoff"
req_access = list(access_engine_equip)
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/electrical
starts_with = list(
/obj/item/clothing/gloves/yellow = 2,
@@ -64,13 +54,8 @@
/obj/structure/closet/secure_closet/engineering_welding
name = "welding supplies"
- icon_state = "secureengweld1"
- icon_closed = "secureengweld"
- icon_locked = "secureengweld1"
- icon_opened = "toolclosetopen"
- icon_broken = "secureengweldbroken"
- icon_off = "secureengweldoff"
req_access = list(access_construction)
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/welding
starts_with = list(
/obj/item/clothing/head/welding = 3,
@@ -80,13 +65,8 @@
/obj/structure/closet/secure_closet/engineering_personal
name = "engineer's locker"
- icon_state = "secureeng1"
- icon_closed = "secureeng"
- icon_locked = "secureeng1"
- icon_opened = "secureengopen"
- icon_broken = "secureengbroken"
- icon_off = "secureengoff"
req_access = list(access_engine_equip)
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering
starts_with = list(
/obj/item/clothing/accessory/storage/brown_vest,
@@ -116,13 +96,8 @@
/obj/structure/closet/secure_closet/atmos_personal
name = "technician's locker"
- icon_state = "secureatm1"
- icon_closed = "secureatm"
- icon_locked = "secureatm1"
- icon_opened = "secureatmopen"
- icon_broken = "secureatmbroken"
- icon_off = "secureatmoff"
req_access = list(access_atmospherics)
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/atmos
starts_with = list(
/obj/item/clothing/accessory/storage/brown_vest,
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
index f6ca40fe2b..afb8b1c3ba 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
@@ -1,20 +1,6 @@
-/obj/structure/closet/secure_closet/freezer
-
-/obj/structure/closet/secure_closet/freezer/update_icon()
- if(broken)
- icon_state = icon_broken
- else
- if(!opened)
- if(locked)
- icon_state = icon_locked
- else
- icon_state = icon_closed
- else
- icon_state = icon_opened
-
/obj/structure/closet/secure_closet/freezer/kitchen
name = "kitchen cabinet"
- req_access = list()
+ req_access = list(access_kitchen)
starts_with = list(
/obj/item/weapon/reagent_containers/food/condiment/flour = 7,
@@ -26,12 +12,8 @@
/obj/structure/closet/secure_closet/freezer/meat
name = "meat fridge"
- icon_state = "fridge1"
- icon_closed = "fridge"
- icon_locked = "fridge1"
- icon_opened = "fridgeopen"
- icon_broken = "fridgebroken"
- icon_off = "fridge1"
+ icon = 'icons/obj/closets/fridge.dmi'
+ closet_appearance = null
starts_with = list(
/obj/item/weapon/reagent_containers/food/snacks/meat/monkey = 10)
@@ -39,12 +21,8 @@
/obj/structure/closet/secure_closet/freezer/fridge
name = "refrigerator"
- icon_state = "fridge1"
- icon_closed = "fridge"
- icon_locked = "fridge1"
- icon_opened = "fridgeopen"
- icon_broken = "fridgebroken"
- icon_off = "fridge1"
+ icon = 'icons/obj/closets/fridge.dmi'
+ closet_appearance = null
starts_with = list(
/obj/item/weapon/reagent_containers/food/drinks/milk = 6,
@@ -55,12 +33,8 @@
/obj/structure/closet/secure_closet/freezer/money
name = "freezer"
- icon_state = "fridge1"
- icon_closed = "fridge"
- icon_locked = "fridge1"
- icon_opened = "fridgeopen"
- icon_broken = "fridgebroken"
- icon_off = "fridge1"
+ icon = 'icons/obj/closets/fridge.dmi'
+ closet_appearance = null
req_access = list(access_heads_vault)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm b/code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm
index 2be8e52db1..b69a3ff368 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm
@@ -2,12 +2,8 @@
name = "gun cabinet"
icon = 'icons/obj/guncabinet.dmi'
icon_state = "base"
- icon_off ="base"
- icon_broken ="base"
- icon_locked ="base"
- icon_closed ="base"
- icon_opened = "base"
req_one_access = list(access_armory)
+ closet_appearance = null
/obj/structure/closet/secure_closet/guncabinet/Initialize()
. = ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm b/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
index 71c76bb7e3..17d67f912c 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
@@ -1,12 +1,7 @@
/obj/structure/closet/secure_closet/hydroponics
name = "botanist's locker"
req_access = list(access_hydroponics)
- icon_state = "hydrosecure1"
- icon_closed = "hydrosecure"
- icon_locked = "hydrosecure1"
- icon_opened = "hydrosecureopen"
- icon_broken = "hydrosecurebroken"
- icon_off = "hydrosecureoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/hydroponics
starts_with = list(
/obj/item/weapon/storage/bag/plants,
@@ -32,12 +27,7 @@
/obj/structure/closet/secure_closet/hydroponics/sci
name = "xenoflorist's locker"
req_access = list(access_xenobiology)
- icon_state = "scihydrosecure1"
- icon_closed = "scihydrosecure"
- icon_locked = "scihydrosecure1"
- icon_opened = "scihydrosecureopen"
- icon_broken = "scihydrosecurebroken"
- icon_off = "scihydrosecureoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/hydroponics/xenoflora
/obj/structure/closet/secure_closet/hydroponics/sci/Initialize()
starts_with += /obj/item/clothing/head/bio_hood/scientist
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
index 86cb24dc8c..b1b8bf9098 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
@@ -1,13 +1,8 @@
/obj/structure/closet/secure_closet/medical1
name = "medicine closet"
desc = "Filled with medical junk."
- icon_state = "medical1"
- icon_closed = "medical"
- icon_locked = "medical1"
- icon_opened = "medicalopen"
- icon_broken = "medicalbroken"
- icon_off = "medicaloff"
req_access = list(access_medical)
+ closet_appearance = /decl/closet_appearance/secure_closet/medical/alt
starts_with = list(
/obj/item/weapon/storage/box/autoinjectors,
@@ -21,13 +16,8 @@
/obj/structure/closet/secure_closet/medical2
name = "anesthetics closet"
desc = "Used to knock people out."
- icon_state = "medical1"
- icon_closed = "medical"
- icon_locked = "medical1"
- icon_opened = "medicalopen"
- icon_broken = "medicalbroken"
- icon_off = "medicaloff"
req_access = list(access_surgery)
+ closet_appearance = /decl/closet_appearance/secure_closet/medical
starts_with = list(
/obj/item/weapon/tank/anesthetic = 3,
@@ -37,12 +27,7 @@
/obj/structure/closet/secure_closet/medical3
name = "medical doctor's locker"
req_access = list(access_medical_equip)
- icon_state = "securemed1"
- icon_closed = "securemed"
- icon_locked = "securemed1"
- icon_opened = "securemedopen"
- icon_broken = "securemedbroken"
- icon_off = "securemedoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/medical/doctor
starts_with = list(
/obj/item/clothing/under/rank/medical,
@@ -105,13 +90,8 @@
/obj/structure/closet/secure_closet/paramedic
name = "paramedic locker"
desc = "Supplies for a first responder."
- icon_state = "medical1"
- icon_closed = "medical"
- icon_locked = "medical1"
- icon_opened = "medicalopen"
- icon_broken = "medicalbroken"
- icon_off = "medicaloff"
req_access = list(access_medical_equip)
+ closet_appearance = /decl/closet_appearance/secure_closet/medical/paramedic
starts_with = list(
/obj/item/weapon/storage/backpack/dufflebag/emt,
@@ -141,12 +121,7 @@
/obj/structure/closet/secure_closet/CMO
name = "chief medical officer's locker"
req_access = list(access_cmo)
- icon_state = "cmosecure1"
- icon_closed = "cmosecure"
- icon_locked = "cmosecure1"
- icon_opened = "cmosecureopen"
- icon_broken = "cmosecurebroken"
- icon_off = "cmosecureoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/cmo
starts_with = list(
/obj/item/clothing/under/rank/chief_medical_officer,
@@ -155,7 +130,7 @@
/obj/item/clothing/suit/storage/toggle/labcoat/cmoalt,
/obj/item/weapon/cartridge/cmo,
/obj/item/clothing/gloves/sterile/latex,
- /obj/item/clothing/shoes/brown ,
+ /obj/item/clothing/shoes/brown,
/obj/item/device/radio/headset/heads/cmo,
/obj/item/device/radio/headset/heads/cmo/alt,
/obj/item/device/flash,
@@ -208,13 +183,8 @@
/obj/structure/closet/secure_closet/chemical
name = "chemical closet"
desc = "Store dangerous chemicals in here."
- icon_state = "medical1"
- icon_closed = "medical"
- icon_locked = "medical1"
- icon_opened = "medicalopen"
- icon_broken = "medicalbroken"
- icon_off = "medicaloff"
req_access = list(access_chemistry)
+ closet_appearance = /decl/closet_appearance/secure_closet/medical/chemistry
starts_with = list(
/obj/item/weapon/storage/box/pillbottles = 2,
@@ -228,15 +198,10 @@
/obj/structure/closet/secure_closet/psych
- name = "psychiatric closet"
+ name = "psychiatric cabinet"
desc = "Store psychology tools and medicines in here."
- icon_state = "medical1"
- icon_closed = "medical"
- icon_locked = "medical1"
- icon_opened = "medicalopen"
- icon_broken = "medicalbroken"
- icon_off = "medicaloff"
req_access = list(access_psychiatrist)
+ closet_appearance = /decl/closet_appearance/cabinet/secure
starts_with = list(
/obj/item/clothing/under/rank/psych,
@@ -257,30 +222,14 @@
/obj/structure/closet/secure_closet/medical_wall
name = "first aid closet"
desc = "It's a secure wall-mounted storage unit for first aid supplies."
- icon_state = "medical_wall_locked"
- icon_closed = "medical_wall_unlocked"
- icon_locked = "medical_wall_locked"
- icon_opened = "medical_wall_open"
- icon_broken = "medical_wall_spark"
- icon_off = "medical_wall_off"
plane = TURF_PLANE
layer = ABOVE_TURF_LAYER
anchored = 1
density = 0
wall_mounted = 1
+ store_mobs = 0
req_access = list(access_medical_equip)
-
-/obj/structure/closet/secure_closet/medical_wall/update_icon()
- if(broken)
- icon_state = icon_broken
- else
- if(!opened)
- if(locked)
- icon_state = icon_locked
- else
- icon_state = icon_closed
- else
- icon_state = icon_opened
+ closet_appearance = /decl/closet_appearance/wall/medical
/obj/structure/closet/secure_closet/medical_wall/pills
name = "pill cabinet"
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm
index 7c90e2a50a..bbcdd07d7b 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm
@@ -20,6 +20,7 @@
/obj/structure/closet/secure_closet/personal/patient
name = "patient's closet"
+ closet_appearance = /decl/closet_appearance/secure_closet/patient
starts_with = list(
/obj/item/clothing/under/medigown,
@@ -28,30 +29,13 @@
/obj/structure/closet/secure_closet/personal/cabinet
- icon_state = "cabinetdetective_locked"
- icon_closed = "cabinetdetective"
- icon_locked = "cabinetdetective_locked"
- icon_opened = "cabinetdetective_open"
- icon_broken = "cabinetdetective_broken"
- icon_off = "cabinetdetective_broken"
+ closet_appearance = /decl/closet_appearance/cabinet/secure
starts_with = list(
/obj/item/weapon/storage/backpack/satchel/withwallet,
/obj/item/device/radio/headset
)
-/obj/structure/closet/secure_closet/personal/cabinet/update_icon()
- if(broken)
- icon_state = icon_broken
- else
- if(!opened)
- if(locked)
- icon_state = icon_locked
- else
- icon_state = icon_closed
- else
- icon_state = icon_opened
-
/obj/structure/closet/secure_closet/personal/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (src.opened)
if (istype(W, /obj/item/weapon/grab))
@@ -69,8 +53,6 @@
if(src.allowed(user) || !src.registered_name || (istype(I) && (src.registered_name == I.registered_name)))
//they can open all lockers, or nobody owns this, or they own this locker
src.locked = !( src.locked )
- if(src.locked) src.icon_state = src.icon_locked
- else src.icon_state = src.icon_closed
if(!src.registered_name)
src.registered_name = I.registered_name
@@ -82,18 +64,18 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
- playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
- playsound(src.loc, "sparks", 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, "sparks", 50, 1)
else
to_chat(user, "Access Denied")
- return
+ update_icon()
/obj/structure/closet/secure_closet/personal/emag_act(var/remaining_charges, var/mob/user, var/visual_feedback, var/audible_feedback)
if(!broken)
broken = 1
locked = 0
desc = "It appears to be broken."
- icon_state = src.icon_broken
+ update_icon()
if(visual_feedback)
visible_message("[visual_feedback]", "[audible_feedback]")
return 1
@@ -115,7 +97,6 @@
if(!src.close())
return
src.locked = 1
- src.icon_state = src.icon_locked
+ update_icon()
src.registered_name = null
src.desc = "It's a secure locker for personnel. The first card swiped gains control."
- return
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
index 4e78a613e4..1592445e3e 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
@@ -1,12 +1,7 @@
/obj/structure/closet/secure_closet/scientist
name = "scientist's locker"
- icon_state = "secureres1"
- icon_closed = "secureres"
- icon_locked = "secureres1"
- icon_opened = "secureresopen"
- icon_broken = "secureresbroken"
- icon_off = "secureresoff"
req_access = list(access_tox_storage)
+ closet_appearance = /decl/closet_appearance/secure_closet/science
starts_with = list(
/obj/item/clothing/under/rank/scientist,
@@ -28,13 +23,8 @@
/obj/structure/closet/secure_closet/RD
name = "research director's locker"
- icon_state = "rdsecure1"
- icon_closed = "rdsecure"
- icon_locked = "rdsecure1"
- icon_opened = "rdsecureopen"
- icon_broken = "rdsecurebroken"
- icon_off = "rdsecureoff"
req_access = list(access_rd)
+ closet_appearance = /decl/closet_appearance/secure_closet/science/rd
starts_with = list(
/obj/item/clothing/suit/bio_suit/scientist,
@@ -55,3 +45,39 @@
/obj/item/clothing/suit/storage/hooded/wintercoat/science,
/obj/item/clothing/shoes/boots/winter/science,
/obj/item/weapon/bluespace_harpoon) //VOREStation Add
+
+/obj/structure/closet/secure_closet/xenoarchaeologist
+ name = "Xenoarchaeologist Locker"
+ req_access = list(access_tox_storage)
+ closet_appearance = /decl/closet_appearance/secure_closet/science/xenoarch
+
+ starts_with = list(
+ /obj/item/clothing/under/rank/scientist,
+ /obj/item/clothing/suit/storage/toggle/labcoat,
+ /obj/item/clothing/shoes/white,
+ /obj/item/weapon/melee/umbrella, // vorestation addition,
+ /obj/item/clothing/glasses/science,
+ /obj/item/device/radio/headset/headset_sci,
+ /obj/item/weapon/storage/belt/archaeology,
+ /obj/item/weapon/storage/excavation)
+
+/obj/structure/closet/excavation
+ name = "Excavation tools"
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/tools/xenoarch
+
+ starts_with = list(
+ /obj/item/weapon/storage/belt/archaeology,
+ /obj/item/weapon/storage/excavation,
+ /obj/item/device/flashlight/lantern,
+ /obj/item/device/ano_scanner,
+ /obj/item/device/depth_scanner,
+ /obj/item/device/core_sampler,
+ /obj/item/device/gps,
+ /obj/item/device/beacon_locator,
+ /obj/item/device/radio/beacon,
+ /obj/item/clothing/glasses/meson,
+ /obj/item/weapon/pickaxe,
+ /obj/item/device/measuring_tape,
+ /obj/item/weapon/pickaxe/hand,
+ /obj/item/weapon/storage/bag/fossils,
+ /obj/item/weapon/hand_labeler)
\ No newline at end of file
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
index af07ceb9e5..e5fc47c64a 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
@@ -8,55 +8,44 @@
var/locked = 1
var/broken = 0
var/large = 1
- icon_closed = "secure"
- var/icon_locked = "secure1"
- icon_opened = "secureopen"
- var/icon_broken = "securebroken"
- var/icon_off = "secureoff"
wall_mounted = 0 //never solid (You can always pass over it)
health = 200
+ closet_appearance = /decl/closet_appearance/secure_closet
+
/obj/structure/closet/secure_closet/can_open()
- if(src.locked)
+ if(locked)
return 0
return ..()
-/obj/structure/closet/secure_closet/close()
- if(..())
- if(broken)
- icon_state = src.icon_off
- return 1
- else
- return 0
-
/obj/structure/closet/secure_closet/emp_act(severity)
for(var/obj/O in src)
O.emp_act(severity)
if(!broken)
if(prob(50/severity))
- src.locked = !src.locked
- src.update_icon()
+ locked = !locked
+ update_icon()
if(prob(20/severity) && !opened)
if(!locked)
open()
else
- src.req_access = list()
- src.req_access += pick(get_all_station_access())
+ req_access = list()
+ req_access += pick(get_all_station_access())
..()
/obj/structure/closet/secure_closet/proc/togglelock(mob/user as mob)
- if(src.opened)
+ if(opened)
to_chat(user, "Close the locker first.")
return
- if(src.broken)
+ if(broken)
to_chat(user, "The locker appears to be broken.")
return
if(user.loc == src)
to_chat(user, "You can't reach the lock from inside.")
return
- if(src.allowed(user))
- src.locked = !src.locked
- playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
+ if(allowed(user))
+ locked = !locked
+ playsound(src, 'sound/machines/click.ogg', 15, 1, -3)
for(var/mob/O in viewers(user, 3))
if((O.client && !( O.blinded )))
to_chat(O, "The locker has been [locked ? null : "un"]locked by [user].")
@@ -65,13 +54,13 @@
to_chat(user, "Access Denied")
/obj/structure/closet/secure_closet/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(src.opened)
+ if(opened)
if(istype(W, /obj/item/weapon/storage/laundry_basket))
return ..(W,user)
if(istype(W, /obj/item/weapon/grab))
var/obj/item/weapon/grab/G = W
- if(src.large)
- src.MouseDrop_T(G.affecting, user) //act like they were dragged onto the closet
+ if(large)
+ MouseDrop_T(G.affecting, user) //act like they were dragged onto the closet
else
to_chat(user, "The locker is too small to stuff [G.affecting] into!")
if(isrobot(user))
@@ -80,14 +69,14 @@
return
user.drop_item()
if(W)
- W.forceMove(src.loc)
+ W.forceMove(loc)
else if(istype(W, /obj/item/weapon/melee/energy/blade))
if(emag_act(INFINITY, user, "The locker has been sliced open by [user] with \an [W]!", "You hear metal being sliced and sparks flying."))
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
- spark_system.set_up(5, 0, src.loc)
+ spark_system.set_up(5, 0, loc)
spark_system.start()
- playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
- playsound(src.loc, "sparks", 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, "sparks", 50, 1)
else if(W.is_wrench())
if(sealed)
if(anchored)
@@ -109,8 +98,6 @@
broken = 1
locked = 0
desc = "It appears to be broken."
- icon_state = icon_off
- flick(icon_broken, src)
if(visual_feedback)
visible_message(visual_feedback, audible_feedback)
@@ -118,14 +105,15 @@
visible_message("\The [src] has been broken by \the [user] with \an [emag_source]!", "You hear a faint electrical spark.")
else
visible_message("\The [src] sparks and breaks open!", "You hear a faint electrical spark.")
+ update_icon()
return 1
/obj/structure/closet/secure_closet/attack_hand(mob/user as mob)
- src.add_fingerprint(user)
- if(src.locked)
- src.togglelock(user)
+ add_fingerprint(user)
+ if(locked)
+ togglelock(user)
else
- src.toggle(user)
+ toggle(user)
/obj/structure/closet/secure_closet/AltClick()
..()
@@ -140,25 +128,22 @@
return
if(ishuman(usr) || isrobot(usr))
- src.add_fingerprint(usr)
- src.togglelock(usr)
+ add_fingerprint(usr)
+ togglelock(usr)
else
to_chat(usr, "This mob type can't use this verb.")
-/obj/structure/closet/secure_closet/update_icon()//Putting the sealed stuff in updateicon() so it's easy to overwrite for special cases (Fridges, cabinets, and whatnot)
- overlays.Cut()
-
- if(!opened)
- if(broken)
- icon_state = icon_off
- else if(locked)
- icon_state = icon_locked
- else
- icon_state = icon_closed
- if(sealed)
- overlays += "sealed"
+/obj/structure/closet/secure_closet/update_icon()
+ if(opened)
+ icon_state = "open"
else
- icon_state = icon_opened
+ if(broken)
+ icon_state = "closed_emagged[sealed ? "_welded" : ""]"
+ else
+ if(locked)
+ icon_state = "closed_locked[sealed ? "_welded" : ""]"
+ else
+ icon_state = "closed_unlocked[sealed ? "_welded" : ""]"
/obj/structure/closet/secure_closet/req_breakout()
if(!opened && locked) return 1
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
index 9a304932c1..a0ade2c0ee 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
@@ -1,12 +1,7 @@
/obj/structure/closet/secure_closet/captains
name = "colony director's locker"
- icon_state = "capsecure1"
- icon_closed = "capsecure"
- icon_locked = "capsecure1"
- icon_opened = "capsecureopen"
- icon_broken = "capsecurebroken"
- icon_off = "capsecureoff"
req_access = list(access_captain)
+ closet_appearance = /decl/closet_appearance/secure_closet/command
starts_with = list(
/obj/item/weapon/storage/backpack/dufflebag/captain,
@@ -24,13 +19,8 @@
/obj/structure/closet/secure_closet/hop
name = "head of personnel's locker"
- icon_state = "hopsecure1"
- icon_closed = "hopsecure"
- icon_locked = "hopsecure1"
- icon_opened = "hopsecureopen"
- icon_broken = "hopsecurebroken"
- icon_off = "hopsecureoff"
req_access = list(access_hop)
+ closet_appearance = /decl/closet_appearance/secure_closet/command/hop
starts_with = list(
/obj/item/clothing/suit/storage/vest,
@@ -48,13 +38,8 @@
/obj/structure/closet/secure_closet/hop2
name = "head of personnel's attire"
- icon_state = "hopsecure1"
- icon_closed = "hopsecure"
- icon_locked = "hopsecure1"
- icon_opened = "hopsecureopen"
- icon_broken = "hopsecurebroken"
- icon_off = "hopsecureoff"
req_access = list(access_hop)
+ closet_appearance = /decl/closet_appearance/secure_closet/command/hop
starts_with = list(
/obj/item/clothing/under/rank/head_of_personnel,
@@ -80,14 +65,9 @@
/obj/structure/closet/secure_closet/hos
name = "head of security's locker"
req_access = list(access_hos)
- icon_state = "hossecure1"
- icon_closed = "hossecure"
- icon_locked = "hossecure1"
- icon_opened = "hossecureopen"
- icon_broken = "hossecurebroken"
- icon_off = "hossecureoff"
req_access = list(access_hos)
storage_capacity = 2.5 * MOB_MEDIUM
+ closet_appearance = /decl/closet_appearance/secure_closet/security/hos
starts_with = list(
/obj/item/clothing/head/helmet/HoS,
@@ -136,13 +116,8 @@
/obj/structure/closet/secure_closet/warden
name = "warden's locker"
- icon_state = "wardensecure1"
- icon_closed = "wardensecure"
- icon_locked = "wardensecure1"
- icon_opened = "wardensecureopen"
- icon_broken = "wardensecurebroken"
- icon_off = "wardensecureoff"
req_access = list(access_armory)
+ closet_appearance = /decl/closet_appearance/secure_closet/security/warden
starts_with = list(
/obj/item/clothing/suit/storage/vest/warden,
@@ -188,13 +163,8 @@
/obj/structure/closet/secure_closet/security
name = "security officer's locker"
- icon_state = "sec1"
- icon_closed = "sec"
- icon_locked = "sec1"
- icon_opened = "secopen"
- icon_broken = "secbroken"
- icon_off = "secoff"
req_access = list(access_brig)
+ closet_appearance = /decl/closet_appearance/secure_closet/security
starts_with = list(
/obj/item/clothing/suit/storage/vest/officer,
@@ -255,13 +225,8 @@
/obj/structure/closet/secure_closet/detective
name = "detective's cabinet"
- icon_state = "cabinetdetective_locked"
- icon_closed = "cabinetdetective"
- icon_locked = "cabinetdetective_locked"
- icon_opened = "cabinetdetective_open"
- icon_broken = "cabinetdetective_broken"
- icon_off = "cabinetdetective_broken"
req_access = list(access_forensics_lockers)
+ closet_appearance = /decl/closet_appearance/cabinet/secure
starts_with = list(
/obj/item/clothing/accessory/badge/holo/detective,
@@ -281,22 +246,10 @@
/obj/item/weapon/storage/bag/detective,
/obj/item/device/tape/random = 3)
-/obj/structure/closet/secure_closet/detective/update_icon()
- if(broken)
- icon_state = icon_broken
- else
- if(!opened)
- if(locked)
- icon_state = icon_locked
- else
- icon_state = icon_closed
- else
- icon_state = icon_opened
-
-
/obj/structure/closet/secure_closet/injection
name = "lethal injections locker"
req_access = list(access_captain)
+ closet_appearance = /decl/closet_appearance/secure_closet/courtroom
starts_with = list(
/obj/item/weapon/reagent_containers/syringe/ld50_syringe/choral = 2)
@@ -306,6 +259,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/brig
name = "brig locker"
req_access = list(access_brig)
+ closet_appearance = /decl/closet_appearance/secure_closet/brig
anchored = 1
var/id = null
@@ -328,6 +282,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/courtroom
name = "courtroom locker"
req_access = list(access_lawyer)
+ closet_appearance = /decl/closet_appearance/secure_closet/courtroom
starts_with = list(
/obj/item/clothing/shoes/brown,
@@ -340,26 +295,9 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/wall
name = "wall locker"
- icon_state = "wall-locker1"
- icon_closed = "wall-locker"
- icon_locked = "wall-locker1"
- icon_opened = "wall-lockeropen"
- icon_broken = "wall-lockerbroken"
- icon_off = "wall-lockeroff"
req_access = list(access_security)
+ closet_appearance = /decl/closet_appearance/wall
density = 1
//too small to put a man in
large = 0
-
-/obj/structure/closet/secure_closet/wall/update_icon()
- if(broken)
- icon_state = icon_broken
- else
- if(!opened)
- if(locked)
- icon_state = icon_locked
- else
- icon_state = icon_closed
- else
- icon_state = icon_opened
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security_vr.dm b/code/game/objects/structures/crates_lockers/closets/secure/security_vr.dm
index e2a7702e34..788db8cedb 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security_vr.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security_vr.dm
@@ -1,12 +1,7 @@
/obj/structure/closet/secure_closet/hos
name = "head of security's attire"
- icon_state = "hossecure1"
- icon_closed = "hossecure"
- icon_locked = "hossecure1"
- icon_opened = "hossecureopen"
- icon_broken = "hossecurebroken"
- icon_off = "hossecureoff"
req_access = list(access_hos)
+ closet_appearance = /decl/closet_appearance/secure_closet/security/hos
storage_capacity = 2.5 * MOB_MEDIUM
starts_with = list(
@@ -30,13 +25,8 @@
/obj/structure/closet/secure_closet/hos2
name = "head of security's gear"
- icon_state = "hossecure1"
- icon_closed = "hossecure"
- icon_locked = "hossecure1"
- icon_opened = "hossecureopen"
- icon_broken = "hossecurebroken"
- icon_off = "hossecureoff"
req_access = list(access_hos)
+ closet_appearance = /decl/closet_appearance/secure_closet/security/hos
storage_capacity = 2.5 * MOB_MEDIUM
starts_with = list(
@@ -63,14 +53,8 @@
//Custom NT Security Lockers, Only found at central command
/obj/structure/closet/secure_closet/nanotrasen_security
name = "NanoTrasen security officer's locker"
- icon = 'icons/obj/closet_vr.dmi'
- icon_state = "secC1"
- icon_closed = "secC"
- icon_locked = "secC1"
- icon_opened = "secCopen"
- icon_broken = "secCbroken"
- icon_off = "seCcoff"
req_access = list(access_brig)
+ closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/security
storage_capacity = 3.5 * MOB_MEDIUM
starts_with = list(
@@ -110,14 +94,8 @@
/obj/structure/closet/secure_closet/nanotrasen_commander
name = "NanoTrasen commander's locker"
- icon = 'icons/obj/closet_vr.dmi'
- icon_state = "secC1"
- icon_closed = "secC"
- icon_locked = "secC1"
- icon_opened = "secCopen"
- icon_broken = "secCbroken"
- icon_off = "seCcoff"
req_access = list(access_brig)
+ closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/commander
storage_capacity = 3.5 * MOB_MEDIUM
starts_with = list(
@@ -165,14 +143,8 @@
/obj/structure/closet/secure_closet/nanotrasen_warden
name = "NanoTrasen warden's locker"
- icon = 'icons/obj/closet_vr.dmi'
- icon_state = "secC1"
- icon_closed = "secC"
- icon_locked = "secC1"
- icon_opened = "secCopen"
- icon_broken = "secCbroken"
- icon_off = "seCcoff"
req_access = list(access_brig)
+ closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/warden
storage_capacity = 3.5 * MOB_MEDIUM
starts_with = list(
diff --git a/code/game/objects/structures/crates_lockers/closets/syndicate.dm b/code/game/objects/structures/crates_lockers/closets/syndicate.dm
index f608c05b26..dee5e284a3 100644
--- a/code/game/objects/structures/crates_lockers/closets/syndicate.dm
+++ b/code/game/objects/structures/crates_lockers/closets/syndicate.dm
@@ -1,9 +1,7 @@
/obj/structure/closet/syndicate
name = "armory closet"
desc = "Why is this here?"
- icon_state = "syndicate"
- icon_closed = "syndicate"
- icon_opened = "syndicateopen"
+ closet_appearance = /decl/closet_appearance/tactical/alt
/obj/structure/closet/syndicate/personal
desc = "It's a storage unit for operative gear."
diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm
index 903a058f9c..8ccf80bf18 100644
--- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm
@@ -15,9 +15,7 @@
/obj/structure/closet/emcloset
name = "emergency closet"
desc = "It's a storage unit for emergency breathmasks and O2 tanks."
- icon_state = "emergency"
- icon_closed = "emergency"
- icon_opened = "emergencyopen"
+ closet_appearance = /decl/closet_appearance/oxygen
/obj/structure/closet/emcloset/Initialize()
switch (pickweight(list("small" = 55, "aid" = 25, "tank" = 10, "both" = 10)))
@@ -64,9 +62,7 @@
/obj/structure/closet/firecloset
name = "fire-safety closet"
desc = "It's a storage unit for fire-fighting supplies."
- icon_state = "firecloset"
- icon_closed = "firecloset"
- icon_opened = "fireclosetopen"
+ closet_appearance = /decl/closet_appearance/oxygen/fire
starts_with = list(
/obj/item/clothing/suit/fire/firefighter,
@@ -93,21 +89,13 @@
/obj/item/weapon/extinguisher = 2,
/obj/item/clothing/head/hardhat/red = 2)
-/obj/structure/closet/firecloset/update_icon()
- if(!opened)
- icon_state = icon_closed
- else
- icon_state = icon_opened
-
/*
* Tool Closet
*/
/obj/structure/closet/toolcloset
name = "tool closet"
desc = "It's a storage unit for tools."
- icon_state = "toolcloset"
- icon_closed = "toolcloset"
- icon_opened = "toolclosetopen"
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/tools
/obj/structure/closet/toolcloset/Initialize()
starts_with = list()
@@ -151,9 +139,7 @@
/obj/structure/closet/radiation
name = "radiation suit closet"
desc = "It's a storage unit for rad-protective suits."
- icon_state = "radsuitcloset"
- icon_opened = "toolclosetopen"
- icon_closed = "radsuitcloset"
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/tools/radiation
starts_with = list(
/obj/item/clothing/suit/radiation = 2,
@@ -166,9 +152,7 @@
/obj/structure/closet/bombcloset
name = "\improper EOD closet"
desc = "It's a storage unit for explosion-protective suits."
- icon_state = "bombsuit"
- icon_closed = "bombsuit"
- icon_opened = "bombsuitopen"
+ closet_appearance = /decl/closet_appearance/bomb
starts_with = list(
/obj/item/clothing/suit/bomb_suit,
@@ -186,9 +170,7 @@
/obj/structure/closet/bombclosetsecurity
name = "\improper EOD closet"
desc = "It's a storage unit for explosion-protective suits."
- icon_state = "bombsuitsec"
- icon_closed = "bombsuitsec"
- icon_opened = "bombsuitsecopen"
+ closet_appearance = /decl/closet_appearance/bomb/security
starts_with = list(
/obj/item/clothing/suit/bomb_suit/security,
@@ -202,14 +184,13 @@
/obj/structure/closet/hydrant //wall mounted fire closet
name = "fire-safety closet"
desc = "It's a storage unit for fire-fighting supplies."
- icon_state = "hydrant"
- icon_closed = "hydrant"
- icon_opened = "hydrant_open"
+ closet_appearance = /decl/closet_appearance/wall/hydrant
plane = TURF_PLANE
layer = ABOVE_TURF_LAYER
anchored = 1
density = 0
wall_mounted = 1
+ store_mobs = 0
starts_with = list(
/obj/item/clothing/suit/fire/firefighter,
@@ -225,15 +206,8 @@
/obj/structure/closet/medical_wall //wall mounted medical closet
name = "first-aid closet"
desc = "It's wall-mounted storage unit for first aid supplies."
- icon_state = "medical_wall"
- icon_closed = "medical_wall"
- icon_opened = "medical_wall_open"
+ closet_appearance = /decl/closet_appearance/wall/medical
anchored = 1
density = 0
wall_mounted = 1
-
-/obj/structure/closet/medical_wall/update_icon()
- if(!opened)
- icon_state = icon_closed
- else
- icon_state = icon_opened
+ store_mobs = 0
diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets_yw.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets_yw.dm
index d93f8f5838..0fcc284053 100644
--- a/code/game/objects/structures/crates_lockers/closets/utility_closets_yw.dm
+++ b/code/game/objects/structures/crates_lockers/closets/utility_closets_yw.dm
@@ -1,10 +1,7 @@
/obj/structure/closet/shuttleemerg //wall mounted fire closet
name = "emergency repairs closet"
desc = "It's a storage unit for emergency repair supplies."
- icon = 'icons/obj/closet_yw.dmi'
- icon_state = "engicloset"
- icon_closed = "engicloset"
- icon_opened = "engicloset_open"
+ closet_appearance = /decl/closet_appearance/wall/autolok/shuttleemerg
plane = TURF_PLANE
layer = ABOVE_TURF_LAYER
anchored = 1
diff --git a/code/game/objects/structures/crates_lockers/closets/walllocker.dm b/code/game/objects/structures/crates_lockers/closets/walllocker.dm
index 3e351f1fb3..82afaa33ff 100644
--- a/code/game/objects/structures/crates_lockers/closets/walllocker.dm
+++ b/code/game/objects/structures/crates_lockers/closets/walllocker.dm
@@ -4,12 +4,11 @@
/obj/structure/closet/walllocker
desc = "A wall mounted storage locker."
name = "Wall Locker"
- icon = 'icons/obj/walllocker.dmi'
- icon_state = "wall-locker"
+ icon = 'icons/obj/closets/bases/wall.dmi'
+ closet_appearance = /decl/closet_appearance/wall
density = 0
anchored = 1
- icon_closed = "wall-locker"
- icon_opened = "wall-lockeropen"
+ store_mobs = 0
//spawns endless (3 sets) amounts of breathmask, emergency oxy tank and crowbar
@@ -18,9 +17,7 @@
desc = "A wall mounted locker with emergency supplies."
var/list/spawnitems = list(/obj/item/weapon/tank/emergency/oxygen,/obj/item/clothing/mask/breath,/obj/item/weapon/tool/crowbar/red,/obj/item/device/flashlight/flare,)
var/amount = 2 // spawns each items X times.
- icon_state = "emerg"
- icon_closed = "emerg"
- icon_opened = "emerg_open"
+ closet_appearance = /decl/closet_appearance/wall/emergency
/obj/structure/closet/walllocker/emerglocker/toggle(mob/user as mob)
src.attack_hand(user)
diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
index d1501e3bd6..609a657ca7 100644
--- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
+++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
@@ -1,13 +1,11 @@
/obj/structure/closet/wardrobe
name = "wardrobe"
desc = "It's a storage unit for standard-issue attire."
- icon_state = "blue"
- icon_closed = "blue"
+ closet_appearance = /decl/closet_appearance/wardrobe
/obj/structure/closet/wardrobe/red
name = "security wardrobe"
- icon_state = "red"
- icon_closed = "red"
+ closet_appearance = /decl/closet_appearance/wardrobe/red
starts_with = list(
/obj/item/clothing/under/rank/security = 3,
@@ -41,9 +39,7 @@
/obj/structure/closet/wardrobe/detective
name = "detective wardrobe"
- icon_state = "cabinet_closed"
- icon_closed = "cabinet_closed"
- icon_opened = "cabinet_open"
+ closet_appearance = /decl/closet_appearance/cabinet
starts_with = list(
/obj/item/clothing/head/det = 2,
@@ -64,8 +60,7 @@
/obj/structure/closet/wardrobe/pink
name = "pink wardrobe"
- icon_state = "pink"
- icon_closed = "pink"
+ closet_appearance = /decl/closet_appearance/wardrobe/pink
starts_with = list(
/obj/item/clothing/under/color/pink = 3,
@@ -73,8 +68,7 @@
/obj/structure/closet/wardrobe/black
name = "black wardrobe"
- icon_state = "black"
- icon_closed = "black"
+ closet_appearance = /decl/closet_appearance/wardrobe/black
starts_with = list(
/obj/item/clothing/under/color/black = 3,
@@ -88,8 +82,7 @@
/obj/structure/closet/wardrobe/chaplain_black
name = "chapel wardrobe"
desc = "It's a storage unit for approved religious attire."
- icon_state = "black"
- icon_closed = "black"
+ closet_appearance = /decl/closet_appearance/wardrobe/chapel
starts_with = list(
/obj/item/clothing/under/rank/chaplain,
@@ -110,8 +103,7 @@
/obj/structure/closet/wardrobe/monastary
name = "Monastary wardrobe"
desc = "It's a storage unit for approved religious attire."
- icon_state = "black"
- icon_closed = "black"
+ closet_appearance = /decl/closet_appearance/wardrobe/black
starts_with = list(
/obj/item/clothing/suit/unathi/mantle = 2,
@@ -124,8 +116,7 @@
/obj/structure/closet/wardrobe/green
name = "green wardrobe"
- icon_state = "green"
- icon_closed = "green"
+ closet_appearance = /decl/closet_appearance/wardrobe/green
starts_with = list(
/obj/item/clothing/under/color/green = 3,
@@ -135,8 +126,7 @@
/obj/structure/closet/wardrobe/xenos
name = "xenos wardrobe"
- icon_state = "green"
- icon_closed = "green"
+ closet_appearance = /decl/closet_appearance/wardrobe/xenos
starts_with = list(
/obj/item/clothing/suit/unathi/mantle,
@@ -150,8 +140,7 @@
/obj/structure/closet/wardrobe/orange
name = "prison wardrobe"
desc = "It's a storage unit for regulation prisoner attire."
- icon_state = "orange"
- icon_closed = "orange"
+ closet_appearance = /decl/closet_appearance/wardrobe/orange
starts_with = list(
/obj/item/clothing/under/color/prison = 3,
@@ -160,8 +149,7 @@
/obj/structure/closet/wardrobe/yellow
name = "yellow wardrobe"
- icon_state = "yellow"
- icon_closed = "yellow"
+ closet_appearance = /decl/closet_appearance/wardrobe/yellow
starts_with = list(
/obj/item/clothing/under/color/yellow = 3,
@@ -172,8 +160,7 @@
/obj/structure/closet/wardrobe/atmospherics_yellow
name = "atmospherics wardrobe"
- icon_state = "yellow"
- icon_closed = "yellow"
+ closet_appearance = /decl/closet_appearance/wardrobe/engineer/atmos
starts_with = list(
/obj/item/clothing/under/rank/atmospheric_technician = 3,
@@ -187,8 +174,7 @@
/obj/structure/closet/wardrobe/engineering_yellow
name = "engineering wardrobe"
- icon_state = "yellow"
- icon_closed = "yellow"
+ closet_appearance = /decl/closet_appearance/wardrobe/engineer
starts_with = list(
/obj/item/clothing/under/rank/engineer = 3,
@@ -205,8 +191,7 @@
/obj/structure/closet/wardrobe/white
name = "white wardrobe"
- icon_state = "white"
- icon_closed = "white"
+ closet_appearance = /decl/closet_appearance/wardrobe/white
starts_with = list(
/obj/item/clothing/under/color/white = 3,
@@ -216,8 +201,7 @@
/obj/structure/closet/wardrobe/pjs
name = "pajama wardrobe"
- icon_state = "white"
- icon_closed = "white"
+ closet_appearance = /decl/closet_appearance/wardrobe/pjs
starts_with = list(
/obj/item/clothing/under/pj/red = 2,
@@ -228,8 +212,7 @@
/obj/structure/closet/wardrobe/science_white
name = "science wardrobe"
- icon_state = "white"
- icon_closed = "white"
+ closet_appearance = /decl/closet_appearance/wardrobe/science
starts_with = list(
/obj/item/clothing/under/rank/scientist = 3,
@@ -258,8 +241,7 @@
/obj/structure/closet/wardrobe/robotics_black
name = "robotics wardrobe"
- icon_state = "black"
- icon_closed = "black"
+ closet_appearance = /decl/closet_appearance/wardrobe/robotics
starts_with = list(
/obj/item/clothing/under/rank/roboticist = 2,
@@ -280,8 +262,7 @@
/obj/structure/closet/wardrobe/chemistry_white
name = "chemistry wardrobe"
- icon_state = "white"
- icon_closed = "white"
+ closet_appearance = /decl/closet_appearance/wardrobe/medical/chemistry
starts_with = list(
/obj/item/clothing/under/rank/chemist = 2,
@@ -295,8 +276,7 @@
/obj/structure/closet/wardrobe/genetics_white
name = "genetics wardrobe"
- icon_state = "white"
- icon_closed = "white"
+ closet_appearance = /decl/closet_appearance/wardrobe/medical/genetics
starts_with = list(
/obj/item/clothing/under/rank/geneticist = 2,
@@ -309,8 +289,7 @@
/obj/structure/closet/wardrobe/virology_white
name = "virology wardrobe"
- icon_state = "white"
- icon_closed = "white"
+ closet_appearance = /decl/closet_appearance/wardrobe/medical/virology
starts_with = list(
/obj/item/clothing/under/rank/virologist = 2,
@@ -324,8 +303,7 @@
/obj/structure/closet/wardrobe/medic_white
name = "medical wardrobe"
- icon_state = "white"
- icon_closed = "white"
+ closet_appearance = /decl/closet_appearance/wardrobe/medical/white
starts_with = list(
/obj/item/clothing/under/rank/medical = 2,
@@ -350,8 +328,7 @@
/obj/structure/closet/wardrobe/medic_gown
name = "cloning wardrobe"
- icon_state = "white"
- icon_closed = "white"
+ closet_appearance = /decl/closet_appearance/wardrobe/medical/patient
starts_with = list(
/obj/item/clothing/under/medigown = 4)
@@ -359,8 +336,7 @@
/obj/structure/closet/wardrobe/grey
name = "grey wardrobe"
- icon_state = "grey"
- icon_closed = "grey"
+ closet_appearance = /decl/closet_appearance/wardrobe/grey
starts_with = list(
/obj/item/clothing/under/color/grey = 3,
@@ -370,8 +346,7 @@
/obj/structure/closet/wardrobe/mixed
name = "mixed wardrobe"
- icon_state = "mixed"
- icon_closed = "mixed"
+ closet_appearance = /decl/closet_appearance/wardrobe/mixed
starts_with = list(
/obj/item/clothing/under/color/blue,
@@ -407,9 +382,7 @@
/obj/structure/closet/wardrobe/tactical
name = "tactical equipment"
- icon_state = "syndicate1"
- icon_closed = "syndicate1"
- icon_opened = "syndicate1open"
+ closet_appearance = /decl/closet_appearance/tactical
starts_with = list(
/obj/item/clothing/under/tactical,
@@ -434,9 +407,7 @@
/obj/structure/closet/wardrobe/ert
name = "emergency response team equipment"
- icon_state = "syndicate1"
- icon_closed = "syndicate1"
- icon_opened = "syndicate1open"
+ closet_appearance = /decl/closet_appearance/ert
starts_with = list(
/obj/item/clothing/under/rank/centcom,
@@ -453,8 +424,7 @@
/obj/structure/closet/wardrobe/suit
name = "suit locker"
- icon_state = "mixed"
- icon_closed = "mixed"
+ closet_appearance = /decl/closet_appearance/wardrobe/suit
starts_with = list(
/obj/item/clothing/under/assistantformal,
@@ -482,9 +452,7 @@
/obj/structure/closet/wardrobe/captain
name = "colony director's wardrobe"
- icon_state = "cabinet_closed"
- icon_closed = "cabinet_closed"
- icon_opened = "cabinet_open"
+ closet_appearance = /decl/closet_appearance/cabinet
starts_with = list(
/obj/item/weapon/storage/backpack/captain,
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index 431b60f2ee..d68fa514fc 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -3,13 +3,10 @@
/obj/structure/closet/crate
name = "crate"
desc = "A rectangular steel crate."
- icon = 'icons/obj/storage_vr.dmi' //VOREStation edit
- icon_state = "crate"
- icon_opened = "crateopen"
- icon_closed = "crate"
+ icon = 'icons/obj/closets/bases/crate.dmi'
+ closet_appearance = /decl/closet_appearance/crate
climbable = 1
var/points_per_crate = 5
-// mouse_drag_pointer = MOUSE_ACTIVE_POINTER //???
var/rigged = 0
/obj/structure/closet/crate/can_open()
@@ -34,14 +31,14 @@
if(usr.stunned)
return 2
- playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
+ playsound(src, 'sound/machines/click.ogg', 15, 1, -3)
for(var/obj/O in src)
O.forceMove(get_turf(src))
- icon_state = icon_opened
src.opened = 1
if(climbable)
structure_shaken()
+ update_icon()
return 1
/obj/structure/closet/crate/close()
@@ -50,7 +47,7 @@
if(!src.can_close())
return 0
- playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
+ playsound(src, 'sound/machines/click.ogg', 15, 1, -3)
var/itemcount = 0
for(var/obj/O in get_turf(src))
if(itemcount >= storage_capacity)
@@ -64,8 +61,8 @@
O.forceMove(src)
itemcount++
- icon_state = icon_closed
src.opened = 0
+ update_icon()
return 1
/obj/structure/closet/crate/attackby(obj/item/weapon/W as obj, mob/user as mob)
@@ -97,7 +94,7 @@
else if(W.is_wirecutter())
if(rigged)
to_chat(user , "You cut away the wiring.")
- playsound(src.loc, W.usesound, 100, 1)
+ playsound(src, W.usesound, 100, 1)
rigged = 0
return
else return attack_hand(user)
@@ -125,28 +122,25 @@
/obj/structure/closet/crate/secure
desc = "A secure crate."
name = "Secure crate"
- icon_state = "securecrate"
- icon_opened = "securecrateopen"
- icon_closed = "securecrate"
- var/redlight = "securecrater"
- var/greenlight = "securecrateg"
- var/sparks = "securecratesparks"
- var/emag = "securecrateemag"
+ closet_appearance = /decl/closet_appearance/crate/secure
var/broken = 0
var/locked = 1
-/obj/structure/closet/crate/secure/New()
- ..()
- if(locked)
- overlays.Cut()
- overlays += redlight
- else
- overlays.Cut()
- overlays += greenlight
-
/obj/structure/closet/crate/secure/can_open()
return !locked
+/obj/structure/closet/crate/secure/update_icon()
+ if(opened)
+ icon_state = "open"
+ else
+ if(broken)
+ icon_state = "closed_emagged[sealed ? "_welded" : ""]"
+ else
+ if(locked)
+ icon_state = "closed_locked[sealed ? "_welded" : ""]"
+ else
+ icon_state = "closed_unlocked[sealed ? "_welded" : ""]"
+
/obj/structure/closet/crate/secure/proc/togglelock(mob/user as mob)
if(src.opened)
to_chat(user, "Close the crate first.")
@@ -166,8 +160,7 @@
if(user)
for(var/mob/O in viewers(user, 3))
O.show_message( "The crate has been [locked ? null : "un"]locked by [user].", 1)
- overlays.Cut()
- overlays += locked ? redlight : greenlight
+ update_icon()
/obj/structure/closet/crate/secure/verb/verb_togglelock()
set src in oview(1) // One square distance
@@ -202,14 +195,11 @@
/obj/structure/closet/crate/secure/emag_act(var/remaining_charges, var/mob/user)
if(!broken)
- overlays.Cut()
- overlays += emag
- overlays += sparks
- spawn(6) overlays -= sparks //Tried lots of stuff but nothing works right. so i have to use this *sadface*
- playsound(src.loc, "sparks", 60, 1)
- src.locked = 0
- src.broken = 1
+ playsound(src, "sparks", 60, 1)
+ locked = 0
+ broken = 1
to_chat(user, "You unlock \the [src].")
+ update_icon()
return 1
/obj/structure/closet/crate/secure/emp_act(severity)
@@ -217,75 +207,52 @@
O.emp_act(severity)
if(!broken && !opened && prob(50/severity))
if(!locked)
- src.locked = 1
- overlays.Cut()
- overlays += redlight
+ locked = 1
else
- overlays.Cut()
- overlays += emag
- overlays += sparks
- spawn(6) overlays -= sparks //Tried lots of stuff but nothing works right. so i have to use this *sadface*
- playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
- src.locked = 0
+ playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
+ locked = 0
if(!opened && prob(20/severity))
if(!locked)
open()
else
- src.req_access = list()
- src.req_access += pick(get_all_station_access())
+ req_access = list()
+ req_access += pick(get_all_station_access())
+ update_icon()
..()
/obj/structure/closet/crate/plastic
name = "plastic crate"
desc = "A rectangular plastic crate."
- icon_state = "plasticcrate"
- icon_opened = "plasticcrateopen"
- icon_closed = "plasticcrate"
+ closet_appearance = /decl/closet_appearance/crate/plastic
points_per_crate = 1 //5 crates per ordered crate, +5 for the crate it comes in.
/obj/structure/closet/crate/internals
name = "internals crate"
desc = "A internals crate."
- icon_state = "o2crate"
- icon_opened = "o2crateopen"
- icon_closed = "o2crate"
/obj/structure/closet/crate/trashcart
name = "trash cart"
desc = "A heavy, metal trashcart with wheels."
- icon_state = "trashcart"
- icon_opened = "trashcartopen"
- icon_closed = "trashcart"
+ closet_appearance = /decl/closet_appearance/cart/trash
/*these aren't needed anymore
/obj/structure/closet/crate/hat
desc = "A crate filled with Valuable Collector's Hats!."
name = "Hat Crate"
- icon_state = "crate"
- icon_opened = "crateopen"
- icon_closed = "crate"
/obj/structure/closet/crate/contraband
name = "Poster crate"
desc = "A random assortment of posters manufactured by providers NOT listed under NanoTrasen's whitelist."
- icon_state = "crate"
- icon_opened = "crateopen"
- icon_closed = "crate"
*/
/obj/structure/closet/crate/medical
name = "medical crate"
desc = "A medical crate."
- icon_state = "medicalcrate"
- icon_opened = "medicalcrateopen"
- icon_closed = "medicalcrate"
+ closet_appearance = /decl/closet_appearance/crate/medical
/obj/structure/closet/crate/rcd
name = "\improper RCD crate"
desc = "A crate with rapid construction device."
- icon_state = "engi_crate"
- icon_opened = "engi_crateopen"
- icon_closed = "engi_crate"
starts_with = list(
/obj/item/weapon/rcd_ammo = 3,
@@ -293,9 +260,6 @@
/obj/structure/closet/crate/solar
name = "solar pack crate"
- icon_state = "engi_crate" //VOREStation Edit
- icon_opened = "engi_crateopen" //VOREStation Edit
- icon_closed = "engi_crate" //VOREStation Edit
starts_with = list(
/obj/item/solar_assembly = 21,
@@ -312,9 +276,7 @@
/obj/structure/closet/crate/freezer
name = "freezer"
desc = "A freezer."
- icon_state = "freezer"
- icon_opened = "freezeropen"
- icon_closed = "freezer"
+ closet_appearance = /decl/closet_appearance/crate/freezer
var/target_temp = T0C - 40
var/cooling_power = 40
@@ -365,18 +327,14 @@
/obj/structure/closet/crate/bin
name = "large bin"
desc = "A large bin."
- icon = 'icons/obj/storage.dmi' //VOREStation edit
- icon_state = "largebin"
- icon_opened = "largebinopen"
- icon_closed = "largebin"
+ closet_appearance = null
+ icon = 'icons/obj/closets/largebin.dmi'
/obj/structure/closet/crate/radiation
name = "radioactive gear crate"
desc = "A crate with a radiation sign on it."
- icon_state = "radiation"
- icon_opened = "radiationopen"
- icon_closed = "radiation"
+ closet_appearance = /decl/closet_appearance/crate/radiation
starts_with = list(
/obj/item/clothing/suit/radiation = 4,
@@ -386,72 +344,47 @@
/obj/structure/closet/crate/secure/weapon
name = "weapons crate"
desc = "A secure weapons crate."
- icon_state = "weaponcrate"
- icon_opened = "weaponcrateopen"
- icon_closed = "weaponcrate"
+ closet_appearance = /decl/closet_appearance/crate/secure/weapon
/obj/structure/closet/crate/secure/phoron
name = "phoron crate"
desc = "A secure phoron crate."
- icon_state = "phoroncrate"
- icon_opened = "phoroncrateopen"
- icon_closed = "phoroncrate"
+ closet_appearance = /decl/closet_appearance/crate/secure/hazard
/obj/structure/closet/crate/secure/gear
name = "gear crate"
desc = "A secure gear crate."
- icon_state = "secgearcrate"
- icon_opened = "secgearcrateopen"
- icon_closed = "secgearcrate"
+ closet_appearance = /decl/closet_appearance/crate/secure/weapon
/obj/structure/closet/crate/secure/hydrosec
name = "secure hydroponics crate"
desc = "A crate with a lock on it, painted in the scheme of the station's botanists."
- icon_state = "hydrosecurecrate"
- icon_opened = "hydrosecurecrateopen"
- icon_closed = "hydrosecurecrate"
+ closet_appearance = /decl/closet_appearance/crate/secure/hydroponics
/obj/structure/closet/crate/secure/engineering
desc = "A crate with a lock on it, painted in the scheme of the station's engineers."
name = "secure engineering crate"
- icon_state = "engi_secure_crate"
- icon_opened = "engi_secure_crateopen"
- icon_closed = "engi_secure_crate"
/obj/structure/closet/crate/secure/science
name = "secure science crate"
desc = "A crate with a lock on it, painted in the scheme of the station's scientists."
- icon_state = "scisecurecrate"
- icon_opened = "scisecurecrateopen"
- icon_closed = "scisecurecrate"
/obj/structure/closet/crate/secure/bin
name = "secure bin"
desc = "A secure bin."
- icon = 'icons/obj/storage.dmi' //VOREStation edit
- icon_state = "largebins"
- icon_opened = "largebinsopen"
- icon_closed = "largebins"
- redlight = "largebinr"
- greenlight = "largebing"
- sparks = "largebinsparks"
- emag = "largebinemag"
/obj/structure/closet/crate/large
name = "large crate"
desc = "A hefty metal crate."
- icon = 'icons/obj/storage_vr.dmi' //VOREStation Edit
- icon_state = "largemetal"
- icon_opened = "largemetalopen"
- icon_closed = "largemetal"
-
+ icon = 'icons/obj/closets/bases/large_crate.dmi'
+ closet_appearance = /decl/closet_appearance/large_crate
/obj/structure/closet/crate/large/close()
. = ..()
@@ -475,12 +408,8 @@
/obj/structure/closet/crate/secure/large
name = "large crate"
desc = "A hefty metal crate with an electronic locking system."
- icon = 'icons/obj/storage_vr.dmi' //VOREStation Edit
- icon_state = "largemetalsecure" //VOREStation Edit
- icon_opened = "largemetalsecureopen" //VOREStation Edit
- icon_closed = "largemetalsecure" //VOREStation Edit
- redlight = "largemetalr"
- greenlight = "largemetalg"
+ icon = 'icons/obj/closets/bases/large_crate.dmi'
+ closet_appearance = /decl/closet_appearance/large_crate/secure
/obj/structure/closet/crate/secure/large/close()
@@ -505,33 +434,19 @@
//fluff variant
/obj/structure/closet/crate/secure/large/reinforced
desc = "A hefty, reinforced metal crate with an electronic locking system."
- icon_state = "largermetal"
- icon_opened = "largermetalopen"
- icon_closed = "largermetal"
/obj/structure/closet/crate/engineering
name = "engineering crate"
- icon_state = "engi_crate"
- icon_opened = "engi_crateopen"
- icon_closed = "engi_crate"
/obj/structure/closet/crate/engineering/electrical
- icon_state = "engi_e_crate"
- icon_opened = "engi_crateopen"
- icon_closed = "engi_e_crate"
/obj/structure/closet/crate/science
name = "science crate"
- icon_state = "scicrate"
- icon_opened = "scicrateopen"
- icon_closed = "scicrate"
/obj/structure/closet/crate/hydroponics
name = "hydroponics crate"
desc = "All you need to destroy those pesky weeds and pests."
- icon_state = "hydrocrate"
- icon_opened = "hydrocrateopen"
- icon_closed = "hydrocrate"
+ closet_appearance = /decl/closet_appearance/crate/hydroponics
/obj/structure/closet/crate/hydroponics/prespawned
diff --git a/code/game/objects/structures/crates_lockers/crates_vr.dm b/code/game/objects/structures/crates_lockers/crates_vr.dm
index 85eccb3d77..4e09b1af1d 100644
--- a/code/game/objects/structures/crates_lockers/crates_vr.dm
+++ b/code/game/objects/structures/crates_lockers/crates_vr.dm
@@ -34,6 +34,4 @@
return
/obj/structure/closet/crate/medical/blood
- icon_state = "blood"
- icon_opened = "bloodopen"
- icon_closed = "blood"
\ No newline at end of file
+ closet_appearance = /decl/closet_appearance/cart/biohazard/alt
\ No newline at end of file
diff --git a/code/game/objects/structures/crates_lockers/vehiclecage.dm b/code/game/objects/structures/crates_lockers/vehiclecage.dm
index b565124e78..b98636eb16 100644
--- a/code/game/objects/structures/crates_lockers/vehiclecage.dm
+++ b/code/game/objects/structures/crates_lockers/vehiclecage.dm
@@ -32,11 +32,11 @@
if(!T)
to_chat(user, "You can't open this here!")
if(W.is_wrench() && do_after(user, 60 * W.toolspeed, src))
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
disassemble(W, user)
user.visible_message("[user] begins loosening \the [src]'s bolts.")
if(W.is_wirecutter() && do_after(user, 70 * W.toolspeed, src))
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
disassemble(W, user)
user.visible_message("[user] begins cutting \the [src]'s bolts.")
else
diff --git a/code/game/objects/structures/curtains.dm b/code/game/objects/structures/curtains.dm
index cbf9fad58f..13530d731a 100644
--- a/code/game/objects/structures/curtains.dm
+++ b/code/game/objects/structures/curtains.dm
@@ -22,7 +22,7 @@
..(P, def_zone)
/obj/structure/curtain/attack_hand(mob/user)
- playsound(get_turf(loc), "rustle", 15, 1, -5)
+ playsound(src, "rustle", 15, 1, -5)
toggle()
..()
diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm
index 088dbd33c6..0f18d967b3 100644
--- a/code/game/objects/structures/displaycase.dm
+++ b/code/game/objects/structures/displaycase.dm
@@ -43,7 +43,7 @@
playsound(src, "shatter", 70, 1)
update_icon()
else
- playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
return
/obj/structure/displaycase/update_icon()
@@ -57,7 +57,7 @@
/obj/structure/displaycase/attackby(obj/item/weapon/W as obj, mob/user as mob)
user.setClickCooldown(user.get_attack_speed(W))
user.do_attack_animation(src)
- playsound(loc, 'sound/effects/Glasshit.ogg', 50, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 50, 1)
src.health -= W.force
src.healthcheck()
..()
diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm
index 40c47c9bb9..5a786cacd8 100644
--- a/code/game/objects/structures/door_assembly.dm
+++ b/code/game/objects/structures/door_assembly.dm
@@ -268,7 +268,7 @@
if (S)
if (S.get_amount() >= 1)
if(material_name == "rglass")
- playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 100, 1)
user.visible_message("[user] adds [S.name] to the airlock assembly.", "You start to install [S.name] into the airlock assembly.")
if(do_after(user, 40) && !glass)
if (S.use(1))
@@ -280,7 +280,7 @@
to_chat(user, "You cannot make an airlock out of that material.")
return
if(S.get_amount() >= 2)
- playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 100, 1)
user.visible_message("[user] adds [S.name] to the airlock assembly.", "You start to install [S.name] into the airlock assembly.")
if(do_after(user, 40) && !glass)
if (S.use(2))
diff --git a/code/game/objects/structures/extinguisher.dm b/code/game/objects/structures/extinguisher.dm
index 0879e196f2..ed3669247a 100644
--- a/code/game/objects/structures/extinguisher.dm
+++ b/code/game/objects/structures/extinguisher.dm
@@ -38,7 +38,7 @@
if(O.is_wrench())
if(!has_extinguisher)
to_chat(user, "You start to unwrench the extinguisher cabinet.")
- playsound(src.loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
if(do_after(user, 15 * O.toolspeed))
to_chat(user, "You unwrench the extinguisher cabinet.")
new /obj/item/frame/extinguisher_cabinet( src.loc )
diff --git a/code/game/objects/structures/fireaxe.dm b/code/game/objects/structures/fireaxe.dm
index e5735d1255..2e2251fabe 100644
--- a/code/game/objects/structures/fireaxe.dm
+++ b/code/game/objects/structures/fireaxe.dm
@@ -31,7 +31,7 @@
if (isrobot(user) || locked)
if(istype(O, /obj/item/device/multitool))
to_chat(user, "Resetting circuitry...")
- playsound(user, 'sound/machines/lockreset.ogg', 50, 1)
+ playsound(src, 'sound/machines/lockreset.ogg', 50, 1)
if(do_after(user, 20 * O.toolspeed))
locked = 0
to_chat(user, " You disable the locking modules.")
@@ -44,13 +44,13 @@
toggle_close_open()
return
else
- playsound(user, 'sound/effects/Glasshit.ogg', 100, 1) //We don't want this playing every time
+ playsound(src, 'sound/effects/Glasshit.ogg', 100, 1) //We don't want this playing every time
if(W.force < 15)
to_chat(user, "The cabinet's protective glass glances off the hit.")
else
hitstaken++
if(hitstaken == 4)
- playsound(user, 'sound/effects/Glassbr3.ogg', 100, 1) //Break cabinet, receive goodies. Cabinet's fucked for life after that.
+ playsound(src, 'sound/effects/Glassbr3.ogg', 100, 1) //Break cabinet, receive goodies. Cabinet's fucked for life after that.
smashed = 1
locked = 0
open= 1
@@ -82,7 +82,7 @@
return
else
to_chat(user, "Resetting circuitry...")
- playsound(user, 'sound/machines/lockenable.ogg', 50, 1)
+ playsound(src, 'sound/machines/lockenable.ogg', 50, 1)
if(do_after(user,20 * O.toolspeed))
locked = 1
to_chat(user, " You re-enable the locking modules.")
diff --git a/code/game/objects/structures/fitness.dm b/code/game/objects/structures/fitness.dm
index f0b121a1aa..729e578ba5 100644
--- a/code/game/objects/structures/fitness.dm
+++ b/code/game/objects/structures/fitness.dm
@@ -20,7 +20,7 @@
if(user.a_intent == I_HURT)
user.setClickCooldown(user.get_attack_speed())
flick("[icon_state]_hit", src)
- playsound(src.loc, 'sound/effects/woodhit.ogg', 25, 1, -1)
+ playsound(src, 'sound/effects/woodhit.ogg', 25, 1, -1)
user.do_attack_animation(src)
user.nutrition = user.nutrition - 5
to_chat(user, "You [pick(hit_message)] \the [src].")
@@ -34,7 +34,7 @@
/obj/structure/fitness/weightlifter/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(W.is_wrench())
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 75, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 75, 1)
weight = ((weight) % qualifiers.len) + 1
to_chat(user, "You set the machine's weight level to [weight].")
@@ -52,11 +52,11 @@
return
else
being_used = 1
- playsound(src.loc, 'sound/effects/weightlifter.ogg', 50, 1)
+ playsound(src, 'sound/effects/weightlifter.ogg', 50, 1)
user.set_dir(SOUTH)
flick("[icon_state]_[weight]", src)
if(do_after(user, 20 + (weight * 10)))
- playsound(src.loc, 'sound/effects/weightdrop.ogg', 25, 1)
+ playsound(src, 'sound/effects/weightdrop.ogg', 25, 1)
user.adjust_nutrition(weight * -10)
to_chat(user, "You lift the weights [qualifiers[weight]].")
being_used = 0
diff --git a/code/game/objects/structures/fitness_vr.dm b/code/game/objects/structures/fitness_vr.dm
index 341246051e..6459cd469b 100644
--- a/code/game/objects/structures/fitness_vr.dm
+++ b/code/game/objects/structures/fitness_vr.dm
@@ -9,18 +9,51 @@
layer = WINDOW_LAYER
anchored = 1
flags = ON_BORDER
-/obj/structure/fitness/boxing_ropes/CanPass(atom/movable/mover, turf/target)
+/obj/structure/fitness/boxing_ropes/CanPass(atom/movable/mover, turf/target) //sets it so that players can enter turf from all directions except the main direction.
if(istype(mover) && mover.checkpass(PASSTABLE))
return TRUE
if(get_dir(mover, target) == turn(dir, 180))
return !density
return TRUE
-/obj/structure/fitness/boxing_ropes/CheckExit(atom/movable/O as mob|obj, target as turf)
+/obj/structure/fitness/boxing_ropes/CheckExit(atom/movable/O as mob|obj, target as turf) // Sets it so that players can't leave the truf from the set direction.
if(istype(O) && O.checkpass(PASSTABLE))
return 1
if(get_dir(O.loc, target) == dir)
return 0
return 1
+/obj/structure/fitness/boxing_ropes/do_climb(var/mob/living/user) //Sets it so that players can climb *over* the turf and will enter the the turf **this** turf is facing.
+ if(!can_climb(user))
+ return
+
+ usr.visible_message("[user] starts climbing onto \the [src]!")
+ climbers |= user
+
+ if(!do_after(user,(issmall(user) ? 20 : 34)))
+ climbers -= user
+ return
+
+ if(!can_climb(user, post_climb_check=1))
+ climbers -= user
+ return
+
+ if(get_turf(user) == get_turf(src))
+ usr.forceMove(get_step(src, src.dir))
+ else
+ usr.forceMove(get_turf(src))
+
+ usr.visible_message("[user] climbed over \the [src]!")
+ climbers -= user
+
+/obj/structure/fitness/boxing_ropes/can_climb(var/mob/living/user, post_climb_check=0) //Sets it to keep people from climbing over into the next turf if it is occupied.
+ if(!..())
+ return 0
+
+ if(get_turf(user) == get_turf(src))
+ var/obj/occupied = neighbor_turf_impassable()
+ if(occupied)
+ to_chat(user, "You can't climb there, there's \a [occupied] in the way.")
+ return 0
+ return 1
/obj/structure/fitness/boxing_ropes_bottom
name = "Ropes"
@@ -46,6 +79,39 @@
if(get_dir(O.loc, target) == dir)
return 0
return 1
+/obj/structure/fitness/boxing_ropes_bottom/do_climb(var/mob/living/user)
+ if(!can_climb(user))
+ return
+
+ usr.visible_message("[user] starts climbing onto \the [src]!")
+ climbers |= user
+
+ if(!do_after(user,(issmall(user) ? 20 : 34)))
+ climbers -= user
+ return
+
+ if(!can_climb(user, post_climb_check=1))
+ climbers -= user
+ return
+
+ if(get_turf(user) == get_turf(src))
+ usr.forceMove(get_step(src, src.dir))
+ else
+ usr.forceMove(get_turf(src))
+
+ usr.visible_message("[user] climbed over \the [src]!")
+ climbers -= user
+
+/obj/structure/fitness/boxing_ropes_bottom/can_climb(var/mob/living/user, post_climb_check=0)
+ if(!..())
+ return 0
+
+ if(get_turf(user) == get_turf(src))
+ var/obj/occupied = neighbor_turf_impassable()
+ if(occupied)
+ to_chat(user, "You can't climb there, there's \a [occupied] in the way.")
+ return 0
+ return 1
@@ -72,6 +138,39 @@
if(get_dir(O.loc, target) == dir)
return 0
return 1
+/obj/structure/fitness/boxing_turnbuckle/do_climb(var/mob/living/user)
+ if(!can_climb(user))
+ return
+
+ usr.visible_message("[user] starts climbing onto \the [src]!")
+ climbers |= user
+
+ if(!do_after(user,(issmall(user) ? 20 : 34)))
+ climbers -= user
+ return
+
+ if(!can_climb(user, post_climb_check=1))
+ climbers -= user
+ return
+
+ if(get_turf(user) == get_turf(src))
+ usr.forceMove(get_step(src, src.dir))
+ else
+ usr.forceMove(get_turf(src))
+
+ usr.visible_message("[user] climbed over \the [src]!")
+ climbers -= user
+
+/obj/structure/fitness/boxing_turnbuckle/can_climb(var/mob/living/user, post_climb_check=0)
+ if(!..())
+ return 0
+
+ if(get_turf(user) == get_turf(src))
+ var/obj/occupied = neighbor_turf_impassable()
+ if(occupied)
+ to_chat(user, "You can't climb there, there's \a [occupied] in the way.")
+ return 0
+ return 1
/turf/simulated/fitness
name = "Mat"
diff --git a/code/game/objects/structures/flora/trees.dm b/code/game/objects/structures/flora/trees.dm
index 67d35797f2..2d7a1e20f7 100644
--- a/code/game/objects/structures/flora/trees.dm
+++ b/code/game/objects/structures/flora/trees.dm
@@ -58,9 +58,9 @@
damage_to_do = round(damage_to_do / 4)
if(damage_to_do > 0)
if(W.sharp && W.edge)
- playsound(get_turf(src), 'sound/effects/woodcutting.ogg', 50, 1)
+ playsound(src, 'sound/effects/woodcutting.ogg', 50, 1)
else
- playsound(get_turf(src), W.hitsound, 50, 1)
+ playsound(src, W.hitsound, 50, 1)
if(damage_to_do > 5 && !indestructable)
adjust_health(-damage_to_do)
else
diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm
index 16bdbdf120..17ea6845e3 100644
--- a/code/game/objects/structures/grille.dm
+++ b/code/game/objects/structures/grille.dm
@@ -27,7 +27,7 @@
/obj/structure/grille/attack_hand(mob/user as mob)
user.setClickCooldown(user.get_attack_speed())
- playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
+ playsound(src, 'sound/effects/grillehit.ogg', 80, 1)
user.do_attack_animation(src)
var/damage_dealt = 1
@@ -153,7 +153,7 @@
else if((W.flags & NOCONDUCT) || !shock(user, 70))
user.setClickCooldown(user.get_attack_speed(W))
user.do_attack_animation(src)
- playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
+ playsound(src, 'sound/effects/grillehit.ogg', 80, 1)
switch(W.damtype)
if("fire")
health -= W.force
diff --git a/code/game/objects/structures/inflatable.dm b/code/game/objects/structures/inflatable.dm
index 995bf4eece..3e58a93850 100644
--- a/code/game/objects/structures/inflatable.dm
+++ b/code/game/objects/structures/inflatable.dm
@@ -86,7 +86,7 @@
/obj/structure/inflatable/proc/hit(var/damage, var/sound_effect = 1)
health = max(0, health - damage)
if(sound_effect)
- playsound(loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
if(health <= 0)
puncture()
@@ -102,7 +102,7 @@
qdel(src)
/obj/structure/inflatable/proc/deflate()
- playsound(loc, 'sound/machines/hiss.ogg', 75, 1)
+ playsound(src, 'sound/machines/hiss.ogg', 75, 1)
//to_chat(user, "You slowly deflate the inflatable wall.")
visible_message("[src] slowly deflates.")
spawn(50)
@@ -111,7 +111,7 @@
qdel(src)
/obj/structure/inflatable/proc/puncture()
- playsound(loc, 'sound/machines/hiss.ogg', 75, 1)
+ playsound(src, 'sound/machines/hiss.ogg', 75, 1)
visible_message("[src] rapidly deflates!")
var/obj/item/inflatable/torn/R = new /obj/item/inflatable/torn(loc)
src.transfer_fingerprints_to(R)
@@ -227,7 +227,7 @@
icon_state = "door_closed"
/obj/structure/inflatable/door/deflate()
- playsound(loc, 'sound/machines/hiss.ogg', 75, 1)
+ playsound(src, 'sound/machines/hiss.ogg', 75, 1)
visible_message("[src] slowly deflates.")
spawn(50)
var/obj/item/inflatable/door/R = new /obj/item/inflatable/door(loc)
@@ -235,7 +235,7 @@
qdel(src)
/obj/structure/inflatable/door/puncture()
- playsound(loc, 'sound/machines/hiss.ogg', 75, 1)
+ playsound(src, 'sound/machines/hiss.ogg', 75, 1)
visible_message("[src] rapidly deflates!")
var/obj/item/inflatable/door/torn/R = new /obj/item/inflatable/door/torn(loc)
src.transfer_fingerprints_to(R)
diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm
index e6e58954a4..d14efeea5b 100644
--- a/code/game/objects/structures/janicart.dm
+++ b/code/game/objects/structures/janicart.dm
@@ -3,6 +3,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
/obj/structure/janitorialcart
name = "janitorial cart"
desc = "The ultimate in janitorial carts! Has space for water, mops, signs, trash bags, and more!"
+ description_info = "You can use alt-click while holding a mop to stow the mop. Alt-click holding a reagent container will empty the contents into the bucket without trying to put the container in any attached trash bag."
icon = 'icons/obj/janitor.dmi'
icon_state = "cart"
anchored = 0
@@ -56,7 +57,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
else
mybucket.reagents.trans_to_obj(I, 5) //
to_chat(user, "You wet [I] in [mybucket].")
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
else
to_chat(user, "[I] can't absorb anymore liquid!")
else
@@ -328,7 +329,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
if(reagents.total_volume > 1)
reagents.trans_to_obj(I, 2)
to_chat(user, "You wet [I] in the [callme].")
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
else
to_chat(user, "This [callme] is out of water!")
else if(istype(I, /obj/item/key))
diff --git a/code/game/objects/structures/kitchen_foodcart_vr.dm b/code/game/objects/structures/kitchen_foodcart_vr.dm
new file mode 100644
index 0000000000..2e9d65d970
--- /dev/null
+++ b/code/game/objects/structures/kitchen_foodcart_vr.dm
@@ -0,0 +1,42 @@
+/obj/structure/foodcart
+ name = "Foodcart"
+ icon = 'icons/obj/kitchen_vr.dmi'
+ icon_state = "foodcart-0"
+ desc = "The ultimate in food transport! When opened you notice two compartments with odd blue glows to them. One feels very warm, while the other is very cold."
+ anchored = 0
+ opacity = 0
+ density = 1
+
+/obj/structure/foodcart/Initialize()
+ . = ..()
+ for(var/obj/item/I in loc)
+ if(istype(I, /obj/item/weapon/reagent_containers/food))
+ I.loc = src
+ update_icon()
+
+/obj/structure/foodcart/attackby(obj/item/O as obj, mob/user as mob)
+ if(istype(O, /obj/item/weapon/reagent_containers/food))
+ user.drop_item()
+ O.loc = src
+ update_icon()
+ else
+ return
+
+/obj/structure/foodcart/attack_hand(var/mob/user as mob)
+ if(contents.len)
+ var/obj/item/weapon/reagent_containers/food/choice = input("What would you like to grab from the cart?") as null|obj in contents
+ if(choice)
+ if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
+ return
+ if(ishuman(user))
+ if(!user.get_active_hand())
+ user.put_in_hands(choice)
+ else
+ choice.loc = get_turf(src)
+ update_icon()
+
+/obj/structure/foodcart/update_icon()
+ if(contents.len < 5)
+ icon_state = "foodcart-[contents.len]"
+ else
+ icon_state = "foodcart-5"
\ No newline at end of file
diff --git a/code/game/objects/structures/medical_stand_vr.dm b/code/game/objects/structures/medical_stand_vr.dm
index 9e0b2cdf37..e32a1a39df 100644
--- a/code/game/objects/structures/medical_stand_vr.dm
+++ b/code/game/objects/structures/medical_stand_vr.dm
@@ -212,7 +212,7 @@
breather.internal = tank
breather.internals?.icon_state = "internal1"
valve_opened = TRUE
- //playsound(get_turf(src), 'sound/effects/internals.ogg', 100, 1)
+ //playsound(src, 'sound/effects/internals.ogg', 100, 1)
update_icon()
START_PROCESSING(SSobj,src)
if ("Remove vessel")
diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm
index 07cc774fb0..4705b39276 100644
--- a/code/game/objects/structures/mirror.dm
+++ b/code/game/objects/structures/mirror.dm
@@ -51,7 +51,7 @@
/obj/structure/mirror/attackby(obj/item/I as obj, mob/user as mob)
if(I.is_wrench())
if(!glass)
- playsound(src.loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
if(do_after(user, 20 * I.toolspeed))
to_chat(user, "You unfasten the frame.")
new /obj/item/frame/mirror( src.loc )
@@ -65,7 +65,7 @@
new /obj/item/weapon/material/shard( src.loc )
return
if(!shattered && glass)
- playsound(src.loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
to_chat(user, "You remove the glass.")
glass = !glass
icon_state = "mirror_frame"
@@ -88,7 +88,7 @@
return
if(shattered && glass)
- playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
+ playsound(src, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
return
if(prob(I.force * 2))
@@ -97,13 +97,13 @@
shatter()
else
visible_message("[user] hits [src] with [I]!")
- playsound(src.loc, 'sound/effects/Glasshit.ogg', 70, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 70, 1)
/obj/structure/mirror/attack_generic(var/mob/user, var/damage)
user.do_attack_animation(src)
if(shattered && glass)
- playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
+ playsound(src, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
return 0
if(damage)
diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm
index 1c6476d1d1..5d5e4fb630 100644
--- a/code/game/objects/structures/mop_bucket.dm
+++ b/code/game/objects/structures/mop_bucket.dm
@@ -28,4 +28,4 @@ GLOBAL_LIST_BOILERPLATE(all_mopbuckets, /obj/structure/mopbucket)
else
reagents.trans_to_obj(I, 5)
to_chat(user, "You wet \the [I] in \the [src].")
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm
index 2043ca2a11..a908f3f0c0 100644
--- a/code/game/objects/structures/morgue.dm
+++ b/code/game/objects/structures/morgue.dm
@@ -95,13 +95,13 @@
for(var/atom/movable/A as mob|obj in src.connected.loc)
if (!( A.anchored ))
A.forceMove(src)
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
qdel(src.connected)
src.connected = null
/obj/structure/morgue/proc/open()
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
src.connected = new /obj/structure/m_tray( src.loc )
step(src.connected, src.dir)
src.connected.layer = OBJ_LAYER
@@ -225,11 +225,11 @@ GLOBAL_LIST_BOILERPLATE(all_crematoriums, /obj/structure/morgue/crematorium)
for(var/atom/movable/A as mob|obj in src.connected.loc)
if (!( A.anchored ))
A.forceMove(src)
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
//src.connected = null
qdel(src.connected)
else if (src.locked == 0)
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
src.connected = new /obj/structure/m_tray/c_tray( src.loc )
step(src.connected, dir) //Vorestation Edit
src.connected.layer = OBJ_LAYER
@@ -319,7 +319,7 @@ GLOBAL_LIST_BOILERPLATE(all_crematoriums, /obj/structure/morgue/crematorium)
sleep(30)
cremating = 0
locked = 0
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
return
diff --git a/code/game/objects/structures/morgue_vr.dm b/code/game/objects/structures/morgue_vr.dm
index 2abe7098d1..3d9a72deb8 100644
--- a/code/game/objects/structures/morgue_vr.dm
+++ b/code/game/objects/structures/morgue_vr.dm
@@ -55,5 +55,5 @@
sleep(30)
cremating = 0
locked = 0
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
return
\ No newline at end of file
diff --git a/code/game/objects/structures/musician.dm b/code/game/objects/structures/musician.dm
index bf9e811b3d..40e7b5e01c 100644
--- a/code/game/objects/structures/musician.dm
+++ b/code/game/objects/structures/musician.dm
@@ -87,7 +87,7 @@
var/sound/music_played = sound(soundfile)
for(var/i in hearing_mobs)
var/mob/M = i
- M.playsound_local(source, null, 100, falloff = 5, S = music_played)
+ M.playsound_local(source, null, 100, falloff = 0.5, S = music_played)
/datum/song/proc/updateDialog(mob/user)
instrumentObj.updateDialog() // assumes it's an object in world, override if otherwise
@@ -356,7 +356,7 @@
/obj/structure/device/piano/attackby(obj/item/O as obj, mob/user as mob)
if(O.is_wrench())
if(anchored)
- playsound(src.loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
to_chat(user, "You begin to loosen \the [src]'s casters...")
if (do_after(user, 40 * O.toolspeed))
user.visible_message( \
@@ -365,7 +365,7 @@
"You hear ratchet.")
src.anchored = 0
else
- playsound(src.loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
to_chat(user, "You begin to tighten \the [src] to the floor...")
if (do_after(user, 20 * O.toolspeed))
user.visible_message( \
diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm
index c701ae9015..629bc1c41e 100644
--- a/code/game/objects/structures/noticeboard.dm
+++ b/code/game/objects/structures/noticeboard.dm
@@ -43,7 +43,7 @@
to_chat(user, "You reach to pin your paper to the board but hesitate. You are certain your paper will not be seen among the many others already attached.")
if(O.is_wrench())
to_chat(user, "You start to unwrench the noticeboard.")
- playsound(src.loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
if(do_after(user, 15 * O.toolspeed))
to_chat(user, "You unwrench the noticeboard.")
new /obj/item/frame/noticeboard( src.loc )
diff --git a/code/game/objects/structures/props/swarm.dm b/code/game/objects/structures/props/swarm.dm
index 181001036a..128254a456 100644
--- a/code/game/objects/structures/props/swarm.dm
+++ b/code/game/objects/structures/props/swarm.dm
@@ -37,7 +37,7 @@
if(prob(1 + damage * 3))
visible_message("[shatter_message]")
STOP_PROCESSING(SSobj, src)
- playsound(get_turf(src),shatter_sound, 75, 1)
+ playsound(src,shatter_sound, 75, 1)
isbroken = 1
density = 0
icon_state = "[initial(icon_state)]-broken"
@@ -53,21 +53,21 @@
)
STOP_PROCESSING(SSobj, src)
user.do_attack_animation(src)
- playsound(get_turf(src),shatter_sound, 75, 1)
+ playsound(src,shatter_sound, 75, 1)
isbroken = 1
density = 0
icon_state = "[initial(icon_state)]-broken"
set_light(0)
else
to_chat(user, "You hit \the [src]!")
- playsound(get_turf(src),impact_sound, 75, 1)
+ playsound(src,impact_sound, 75, 1)
else
if(prob(damage * 2))
to_chat(user, "You pulverize what was left of \the [src]!")
qdel(src)
else
to_chat(user, "You hit \the [src]!")
- playsound(get_turf(src),impact_sound, 75, 1)
+ playsound(src,impact_sound, 75, 1)
/obj/structure/cult/pylon/swarm/pylon_unique()
. = ..()
@@ -114,10 +114,10 @@
/obj/structure/cult/pylon/swarm/defender/pylonhit(var/damage)
if(!isbroken)
- if(prob(1 + damage * 3) && round(damage * 0.8) >= 30)
+ if(prob(1 + damage * 3) && damage >= 25)
visible_message("[shatter_message]")
STOP_PROCESSING(SSobj, src)
- playsound(get_turf(src),shatter_sound, 75, 1)
+ playsound(src,shatter_sound, 75, 1)
isbroken = 1
density = 0
icon_state = "[initial(icon_state)]-broken"
@@ -125,7 +125,7 @@
/obj/structure/cult/pylon/swarm/defender/attackpylon(mob/user as mob, var/damage)
if(!isbroken)
- if(prob(1 + damage * 3) && round(damage * 0.8) >= 25)
+ if(prob(1 + damage * 2) && damage >= 15)
user.visible_message(
"[user] smashed \the [src]!",
"You hit \the [src], and its crystal breaks apart!",
@@ -133,18 +133,18 @@
)
STOP_PROCESSING(SSobj, src)
user.do_attack_animation(src)
- playsound(get_turf(src),shatter_sound, 75, 1)
+ playsound(src,shatter_sound, 75, 1)
isbroken = 1
density = 0
icon_state = "[initial(icon_state)]-broken"
set_light(0)
else
to_chat(user, "You hit \the [src]!")
- playsound(get_turf(src),impact_sound, 75, 1)
+ playsound(src,impact_sound, 75, 1)
else
- if(prob(damage * 2))
+ if(prob(damage * 3))
to_chat(user, "You pulverize what was left of \the [src]!")
qdel(src)
else
to_chat(user, "You hit \the [src]!")
- playsound(get_turf(src),impact_sound, 75, 1)
+ playsound(src,impact_sound, 75, 1)
diff --git a/code/game/objects/structures/railing.dm b/code/game/objects/structures/railing.dm
index ae21c406c3..5a4ce00a8c 100644
--- a/code/game/objects/structures/railing.dm
+++ b/code/game/objects/structures/railing.dm
@@ -63,7 +63,7 @@
health -= amount
if(health <= 0)
visible_message("\The [src] breaks down!")
- playsound(loc, 'sound/effects/grillehit.ogg', 50, 1)
+ playsound(src, 'sound/effects/grillehit.ogg', 50, 1)
new /obj/item/stack/rods(get_turf(src))
qdel(src)
@@ -203,7 +203,7 @@
/obj/structure/railing/attackby(obj/item/W as obj, mob/user as mob)
// Dismantle
if(W.is_wrench() && !anchored)
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
if(do_after(user, 20, src))
user.visible_message("\The [user] dismantles \the [src].", "You dismantle \the [src].")
new /obj/item/stack/material/steel(get_turf(usr), 2)
@@ -214,7 +214,7 @@
if(health < maxhealth && istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/F = W
if(F.welding)
- playsound(src.loc, F.usesound, 50, 1)
+ playsound(src, F.usesound, 50, 1)
if(do_after(user, 20, src))
user.visible_message("\The [user] repairs some damage to \the [src].", "You repair some damage to \the [src].")
health = min(health+(maxhealth/5), maxhealth) // 20% repair per application
@@ -223,7 +223,7 @@
// Install
if(W.is_screwdriver())
user.visible_message(anchored ? "\The [user] begins unscrewing \the [src]." : "\The [user] begins fasten \the [src]." )
- playsound(loc, W.usesound, 75, 1)
+ playsound(src, W.usesound, 75, 1)
if(do_after(user, 10, src))
to_chat(user, (anchored ? "You have unfastened \the [src] from the floor." : "You have fastened \the [src] to the floor."))
anchored = !anchored
@@ -245,7 +245,7 @@
M.apply_damage(8,def_zone = "head")
take_damage(8)
visible_message("[G.assailant] slams [G.affecting]'s face against \the [src]!")
- playsound(loc, 'sound/effects/grillehit.ogg', 50, 1)
+ playsound(src, 'sound/effects/grillehit.ogg', 50, 1)
else
to_chat(user, "You need a better grip to do that!")
return
@@ -260,7 +260,7 @@
return
else
- playsound(loc, 'sound/effects/grillehit.ogg', 50, 1)
+ playsound(src, 'sound/effects/grillehit.ogg', 50, 1)
take_damage(W.force)
user.setClickCooldown(user.get_attack_speed(W))
diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm
index 9de9dc082b..e68fa43640 100644
--- a/code/game/objects/structures/safe.dm
+++ b/code/game/objects/structures/safe.dm
@@ -114,7 +114,7 @@ FLOOR SAFES
tumbler_2_pos = decrement(tumbler_2_pos)
if(canhear)
to_chat(user, "You hear a [pick("click", "chink", "clink")] from \the [src].")
- playsound(user, 'sound/machines/click.ogg', 20, 1)
+ playsound(src, 'sound/machines/click.ogg', 20, 1)
check_unlocked(user, canhear)
updateUsrDialog()
@@ -130,7 +130,7 @@ FLOOR SAFES
tumbler_2_pos = increment(tumbler_2_pos)
if(canhear)
to_chat(user, "You hear a [pick("click", "chink", "clink")] from \the [src].")
- playsound(user, 'sound/machines/click.ogg', 20, 1)
+ playsound(src, 'sound/machines/click.ogg', 20, 1)
check_unlocked(user, canhear)
updateUsrDialog()
return
diff --git a/code/game/objects/structures/salvageable.dm b/code/game/objects/structures/salvageable.dm
index 2703a7eed6..201b203acc 100644
--- a/code/game/objects/structures/salvageable.dm
+++ b/code/game/objects/structures/salvageable.dm
@@ -15,7 +15,7 @@
/obj/structure/salvageable/attackby(obj/item/I, mob/user)
if(I.is_crowbar())
- playsound(loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
var/actual_time = I.toolspeed * 170
user.visible_message( \
"\The [user] begins salvaging from \the [src].", \
@@ -240,7 +240,7 @@ obj/structure/salvageable/bliss/Initialize()
/obj/structure/salvageable/bliss/attackby(obj/item/I, mob/user)
if((. = ..()))
- playsound(user, 'sound/machines/shutdown.ogg', 60, 1)
+ playsound(src, 'sound/machines/shutdown.ogg', 60, 1)
//////////////////
//// ONE STAR ////
diff --git a/code/game/objects/structures/simple_doors.dm b/code/game/objects/structures/simple_doors.dm
index 60b94841ea..95689683a5 100644
--- a/code/game/objects/structures/simple_doors.dm
+++ b/code/game/objects/structures/simple_doors.dm
@@ -37,7 +37,7 @@
else
set_opacity(1)
if(material.products_need_process())
- START_PROCESSING(SSobj, src)
+ START_PROCESSING(SSobj, src)
update_nearby_tiles(need_rebuild=1)
/obj/structure/simple_door/Destroy()
@@ -95,7 +95,7 @@
/obj/structure/simple_door/proc/Open()
isSwitchingStates = 1
- playsound(loc, material.dooropen_noise, 100, 1)
+ playsound(src, material.dooropen_noise, 100, 1)
flick("[material.door_icon_base]opening",src)
sleep(10)
density = 0
@@ -107,7 +107,7 @@
/obj/structure/simple_door/proc/Close()
isSwitchingStates = 1
- playsound(loc, material.dooropen_noise, 100, 1)
+ playsound(src, material.dooropen_noise, 100, 1)
flick("[material.door_icon_base]closing",src)
sleep(10)
density = 1
@@ -135,9 +135,9 @@
hardness -= W.force/10
visible_message("[user] hits [src] with [W]!")
if(material == get_material_by_name("resin"))
- playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 100, 1)
else if(material == (get_material_by_name(MAT_WOOD) || get_material_by_name(MAT_SIFWOOD)))
- playsound(loc, 'sound/effects/woodcutting.ogg', 100, 1)
+ playsound(src, 'sound/effects/woodcutting.ogg', 100, 1)
else
playsound(src, 'sound/weapons/smash.ogg', 50, 1)
CheckHardness()
@@ -160,9 +160,9 @@
/obj/structure/simple_door/attack_generic(var/mob/user, var/damage, var/attack_verb)
visible_message("[user] [attack_verb] the [src]!")
if(material == get_material_by_name("resin"))
- playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 100, 1)
else if(material == (get_material_by_name(MAT_WOOD) || get_material_by_name(MAT_SIFWOOD)))
- playsound(loc, 'sound/effects/woodcutting.ogg', 100, 1)
+ playsound(src, 'sound/effects/woodcutting.ogg', 100, 1)
else
playsound(src, 'sound/weapons/smash.ogg', 50, 1)
user.do_attack_animation(src)
diff --git a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
index 270583011d..ebba811fb9 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
@@ -73,7 +73,7 @@
/obj/structure/bed/nest/attackby(obj/item/weapon/W as obj, mob/user as mob)
var/aforce = W.force
health = max(0, health - aforce)
- playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 100, 1)
for(var/mob/M in viewers(src, 7))
M.show_message("[user] hits [src] with [W]!", 1)
healthcheck()
diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
index 3f29d7832e..01003decf0 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
@@ -128,7 +128,7 @@
to_chat(user, "\The [src] has no padding to remove.")
return
to_chat(user, "You remove the padding from \the [src].")
- playsound(src.loc, W.usesound, 100, 1)
+ playsound(src, W.usesound, 100, 1)
remove_padding()
else if(istype(W, /obj/item/weapon/grab))
diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
index d471ba3840..a3426aa816 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
@@ -22,7 +22,7 @@
return
user.drop_item()
var/obj/structure/bed/chair/e_chair/E = new (src.loc, material.name)
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
E.set_dir(dir)
E.part = SK
SK.loc = E
@@ -175,7 +175,7 @@
occupant.apply_effect(6, WEAKEN, blocked)
occupant.apply_effect(6, STUTTER, blocked)
occupant.apply_damage(10, BRUTE, def_zone, blocked, soaked)
- playsound(src.loc, 'sound/weapons/punch1.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/punch1.ogg', 50, 1, -1)
if(istype(A, /mob/living))
var/mob/living/victim = A
def_zone = ran_zone()
diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs_vr.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs_vr.dm
index 5e571e41c4..0d5f8f45a5 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/chairs_vr.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/chairs_vr.dm
@@ -236,7 +236,7 @@
..(newloc, DEFAULT_WALL_MATERIAL, padding)
/obj/structure/bed/chair/bay/shuttle/post_buckle_mob()
- playsound(loc,buckling_sound,75,1)
+ playsound(src,buckling_sound,75,1)
if(has_buckled_mobs())
base_icon = "shuttle_chair-b"
else
diff --git a/code/game/objects/structures/stool_bed_chair_nest/stools.dm b/code/game/objects/structures/stool_bed_chair_nest/stools.dm
index 1d4b9fc47e..a804b93ca4 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/stools.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/stools.dm
@@ -149,7 +149,7 @@ var/global/list/stool_cache = list() //haha stool
to_chat(user, "\The [src] has no padding to remove.")
return
to_chat(user, "You remove the padding from \the [src].")
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
remove_padding()
else
..()
diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
index 639020ba5d..089e65fc04 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
@@ -166,7 +166,7 @@
occupant.apply_effect(6, WEAKEN, blocked)
occupant.apply_effect(6, STUTTER, blocked)
occupant.apply_damage(10, BRUTE, def_zone, soaked)
- playsound(src.loc, 'sound/weapons/punch1.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/punch1.ogg', 50, 1, -1)
if(istype(A, /mob/living))
var/mob/living/victim = A
def_zone = ran_zone()
diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 467579a225..27330786b1 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -46,7 +46,7 @@
/obj/structure/toilet/attackby(obj/item/I as obj, mob/living/user as mob)
if(I.is_crowbar())
to_chat(user, "You start to [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"].")
- playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 50, 1)
+ playsound(src, 'sound/effects/stonedoor_openclose.ogg', 50, 1)
if(do_after(user, 30))
user.visible_message("[user] [cistern ? "replaces the lid on the cistern" : "lifts the lid off the cistern"]!", "You [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]!", "You hear grinding porcelain.")
cistern = !cistern
@@ -172,7 +172,7 @@
if(I.is_wrench())
var/newtemp = input(user, "What setting would you like to set the temperature valve to?", "Water Temperature Valve") in temperature_settings
to_chat(user, "You begin to adjust the temperature valve with \the [I].")
- playsound(src.loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
if(do_after(user, 50 * I.toolspeed))
watertemp = newtemp
user.visible_message("[user] adjusts the shower with \the [I].", "You adjust the shower with \the [I].")
@@ -384,14 +384,15 @@
return
to_chat(usr, "You start washing your hands.")
- playsound(loc, 'sound/effects/sink_long.ogg', 75, 1)
+ playsound(src, 'sound/effects/sink_long.ogg', 75, 1)
busy = 1
- sleep(40)
+ if(!do_after(user, 40, src))
+ busy = 0
+ to_chat(usr, "You stop washing your hands.")
+ return
busy = 0
- if(!Adjacent(user)) return //Person has moved away from the sink
-
user.clean_blood()
if(ishuman(user))
user:update_inv_gloves()
@@ -407,7 +408,7 @@
if (istype(RG) && RG.is_open_container())
RG.reagents.add_reagent("water", min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this))
user.visible_message("[user] fills \the [RG] using \the [src].","You fill \the [RG] using \the [src].")
- playsound(loc, 'sound/effects/sink.ogg', 75, 1)
+ playsound(src, 'sound/effects/sink.ogg', 75, 1)
return 1
else if (istype(O, /obj/item/weapon/melee/baton))
@@ -431,7 +432,7 @@
else if(istype(O, /obj/item/weapon/mop))
O.reagents.add_reagent("water", 5)
to_chat(user, "You wet \the [O] in \the [src].")
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
return
var/turf/location = user.loc
@@ -443,13 +444,12 @@
to_chat(usr, "You start washing \the [I].")
busy = 1
- sleep(40)
+ if(!do_after(user, 40, src))
+ busy = 0
+ to_chat(usr, "You stop washing \the [I].")
+ return
busy = 0
- if(user.loc != location) return //User has moved
- if(!I) return //Item's been destroyed while washing
- if(user.get_active_hand() != I) return //Person has switched hands or the item in their hands
-
O.clean_blood()
user.visible_message( \
"[user] washes \a [I] using \the [src].", \
diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm
index 353df5ecb8..400b997dc5 100644
--- a/code/game/objects/structures/windoor_assembly.dm
+++ b/code/game/objects/structures/windoor_assembly.dm
@@ -91,7 +91,7 @@ obj/structure/windoor_assembly/Destroy()
var/obj/item/weapon/weldingtool/WT = W
if (WT.remove_fuel(0,user))
user.visible_message("[user] disassembles the windoor assembly.", "You start to disassemble the windoor assembly.")
- playsound(src.loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
if(do_after(user, 40 * WT.toolspeed))
if(!src || !WT.isOn()) return
@@ -157,7 +157,7 @@ obj/structure/windoor_assembly/Destroy()
//Adding airlock electronics for access. Step 6 complete.
else if(istype(W, /obj/item/weapon/airlock_electronics))
- playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 100, 1)
user.visible_message("[user] installs the electronics into the airlock assembly.", "You start to install electronics into the airlock assembly.")
if(do_after(user, 40))
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 2434d33e89..be79fe7b23 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -62,7 +62,7 @@
shatter()
else
if(sound_effect)
- playsound(loc, 'sound/effects/Glasshit.ogg', 100, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 100, 1)
if(health < maxhealth / 4 && initialhealth >= maxhealth / 4)
visible_message("[src] looks like it's about to shatter!" )
update_icon()
@@ -176,7 +176,7 @@
/obj/structure/window/attack_tk(mob/user as mob)
user.visible_message("Something knocks on [src].")
- playsound(loc, 'sound/effects/Glasshit.ogg', 50, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 50, 1)
/obj/structure/window/attack_hand(mob/user as mob)
user.setClickCooldown(user.get_attack_speed())
@@ -194,13 +194,13 @@
attack_generic(H,25)
return
- playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
+ playsound(src, 'sound/effects/glassknock.ogg', 80, 1)
user.do_attack_animation(src)
usr.visible_message("\The [usr] bangs against \the [src]!",
"You bang against \the [src]!",
"You hear a banging sound.")
else
- playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
+ playsound(src, 'sound/effects/glassknock.ogg', 80, 1)
usr.visible_message("[usr.name] knocks on the [src.name].",
"You knock on the [src.name].",
"You hear a knocking sound.")
@@ -301,13 +301,13 @@
else if(istype(W, /obj/item/stack/cable_coil) && reinf && state == 0 && !istype(src, /obj/structure/window/reinforced/polarized))
var/obj/item/stack/cable_coil/C = W
if (C.use(1))
- playsound(src.loc, 'sound/effects/sparks1.ogg', 75, 1)
+ playsound(src, 'sound/effects/sparks1.ogg', 75, 1)
user.visible_message( \
"\The [user] begins to wire \the [src] for electrochromic tinting.", \
"You begin to wire \the [src] for electrochromic tinting.", \
"You hear sparks.")
if(do_after(user, 20 * C.toolspeed, src) && state == 0)
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
var/obj/structure/window/reinforced/polarized/P = new(loc, dir)
if(is_fulltile())
P.fulltile = TRUE
@@ -330,7 +330,7 @@
update_nearby_icons()
step(src, get_dir(user, src))
else
- playsound(loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
..()
return
@@ -424,6 +424,11 @@
/obj/structure/window/proc/is_fulltile()
return fulltile
+/obj/structure/window/is_between_turfs(var/turf/origin, var/turf/target)
+ if(fulltile)
+ return TRUE
+ return ..()
+
//This proc is used to update the icons of nearby windows. It should not be confused with update_nearby_tiles(), which is an atmos proc!
/obj/structure/window/proc/update_nearby_icons()
update_icon()
diff --git a/code/game/objects/stumble_into_vr.dm b/code/game/objects/stumble_into_vr.dm
index f1612be040..1493323af1 100644
--- a/code/game/objects/stumble_into_vr.dm
+++ b/code/game/objects/stumble_into_vr.dm
@@ -1,5 +1,5 @@
/atom/proc/stumble_into(mob/living/M)
- playsound(get_turf(M), "punch", 25, 1, -1)
+ playsound(src, "punch", 25, 1, -1)
visible_message("[M] [pick("ran", "slammed")] into \the [src]!")
to_chat(M, "You just [pick("ran", "slammed")] into \the [src]!")
M.apply_damage(5, BRUTE)
@@ -11,9 +11,9 @@
if(occupied)
return ..()
if(material)
- playsound(get_turf(src), material.tableslam_noise, 25, 1, -1)
+ playsound(src, material.tableslam_noise, 25, 1, -1)
else
- playsound(get_turf(src), 'sound/weapons/tablehit1.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/tablehit1.ogg', 25, 1, -1)
visible_message("[M] flopped onto \the [src]!")
M.apply_damage(5, BRUTE)
M.Weaken(2)
@@ -21,7 +21,7 @@
M.stop_flying()
/obj/machinery/disposal/stumble_into(mob/living/M)
- playsound(get_turf(src), 'sound/effects/clang.ogg', 25, 1, -1)
+ playsound(src, 'sound/effects/clang.ogg', 25, 1, -1)
visible_message("[M] [pick("tripped", "stumbled")] into \the [src]!")
if(M.client)
M.client.perspective = EYE_PERSPECTIVE
@@ -33,20 +33,20 @@
update()
/obj/structure/inflatable/stumble_into(mob/living/M)
- playsound(get_turf(M), "sound/effects/Glasshit.ogg", 25, 1, -1)
+ playsound(src, "sound/effects/Glasshit.ogg", 25, 1, -1)
visible_message("[M] [pick("ran", "slammed")] into \the [src]!")
M.Weaken(1)
M.stop_flying()
/obj/structure/kitchenspike/stumble_into(mob/living/M)
- playsound(get_turf(M), "sound/weapons/pierce.ogg", 25, 1, -1)
+ playsound(src, "sound/weapons/pierce.ogg", 25, 1, -1)
visible_message("[M] [pick("ran", "slammed")] into the spikes on \the [src]!")
M.apply_damage(15, BRUTE, sharp=1)
M.Weaken(5)
M.stop_flying()
/obj/structure/m_tray/stumble_into(mob/living/M)
- playsound(get_turf(src), 'sound/weapons/tablehit1.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/tablehit1.ogg', 25, 1, -1)
visible_message("[M] flopped onto \the [src]!")
M.apply_damage(5, BRUTE)
M.Weaken(2)
@@ -54,7 +54,7 @@
M.stop_flying()
/obj/structure/c_tray/stumble_into(mob/living/M)
- playsound(get_turf(src), 'sound/weapons/tablehit1.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/tablehit1.ogg', 25, 1, -1)
visible_message("[M] flopped onto \the [src]!")
M.apply_damage(5, BRUTE)
M.Weaken(2)
@@ -72,7 +72,7 @@
var/obj/occupied = turf_is_crowded()
if(occupied)
return ..()
- playsound(get_turf(src), 'sound/misc/slip.ogg', 25, 1, -1)
+ playsound(src, 'sound/misc/slip.ogg', 25, 1, -1)
visible_message("[M] [pick("tripped", "stumbled")] over \the [src]!")
M.Weaken(2)
M.stop_flying()
@@ -99,7 +99,7 @@
/obj/machinery/atmospherics/unary/cryo_cell/stumble_into(mob/living/M)
if((stat & (NOPOWER|BROKEN)) || !istype(M, /mob/living/carbon) || occupant || M.abiotic() || !node)
return ..()
- playsound(get_turf(src), 'sound/effects/Glasshit.ogg', 25, 1, -1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 25, 1, -1)
visible_message("[M] [pick("tripped", "stumbled")] into \the [src]!")
M.apply_damage(5, BRUTE)
M.Weaken(2)
@@ -123,7 +123,7 @@
/obj/machinery/suit_storage_unit/stumble_into(mob/living/M)
if(!ishuman(M) || !isopen || !ispowered || isbroken || OCCUPANT || HELMET || SUIT)
return ..()
- playsound(get_turf(src), 'sound/effects/clang.ogg', 25, 1, -1)
+ playsound(src, 'sound/effects/clang.ogg', 25, 1, -1)
visible_message("[M] [pick("tripped", "stumbled")] into \the [src]!")
if(M.client)
M.client.perspective = EYE_PERSPECTIVE
diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm
index c0f6902e1e..8679190d04 100644
--- a/code/game/turfs/flooring/flooring.dm
+++ b/code/game/turfs/flooring/flooring.dm
@@ -45,6 +45,84 @@ var/list/flooring_types
var/can_paint
var/list/footstep_sounds = list() // key=species name, value = list of sounds,
// For instance, footstep_sounds = list("key" = list(sound.ogg))
+ var/is_plating = FALSE
+ var/list/flooring_cache = list() // Cached overlays for our edges and corners and junk
+
+ //Plating types, can be overridden
+ var/plating_type = null
+
+ //Resistance is subtracted from all incoming damage
+ //var/resistance = RESISTANCE_FRAGILE
+
+ //Damage the floor can take before being destroyed
+ //var/health = 50
+
+ //var/removal_time = WORKTIME_FAST * 0.75
+
+ //Flooring Icon vars
+ var/smooth_nothing = FALSE //True/false only, optimisation
+ //If true, all smoothing logic is entirely skipped
+
+ //The rest of these x_smooth vars use one of the following options
+ //SMOOTH_NONE: Ignore all of type
+ //SMOOTH_ALL: Smooth with all of type
+ //SMOOTH_WHITELIST: Ignore all except types on this list
+ //SMOOTH_BLACKLIST: Smooth with all except types on this list
+ //SMOOTH_GREYLIST: Objects only: Use both lists
+
+ //How we smooth with other flooring
+ var/floor_smooth = SMOOTH_NONE
+ var/list/flooring_whitelist = list() //Smooth with nothing except the contents of this list
+ var/list/flooring_blacklist = list() //Smooth with everything except the contents of this list
+
+ //How we smooth with walls
+ var/wall_smooth = SMOOTH_NONE
+ //There are no lists for walls at this time
+
+ //How we smooth with space and openspace tiles
+ var/space_smooth = SMOOTH_NONE
+ //There are no lists for spaces
+
+ /*
+ How we smooth with movable atoms
+ These are checked after the above turf based smoothing has been handled
+ SMOOTH_ALL or SMOOTH_NONE are treated the same here. Both of those will just ignore atoms
+ Using the white/blacklists will override what the turfs concluded, to force or deny smoothing
+
+ Movable atom lists are much more complex, to account for many possibilities
+ Each entry in a list, is itself a list consisting of three items:
+ Type: The typepath to allow/deny. This will be checked against istype, so all subtypes are included
+ Priority: Used when items in two opposite lists conflict. The one with the highest priority wins out.
+ Vars: An associative list of variables (varnames in text) and desired values
+ Code will look for the desired vars on the target item and only call it a match if all desired values match
+ This can be used, for example, to check that objects are dense and anchored
+ there are no safety checks on this, it will probably throw runtimes if you make typos
+
+ Common example:
+ Don't smooth with dense anchored objects except airlocks
+
+ smooth_movable_atom = SMOOTH_GREYLIST
+ movable_atom_blacklist = list(
+ list(/obj, list("density" = TRUE, "anchored" = TRUE), 1)
+ )
+ movable_atom_whitelist = list(
+ list(/obj/machinery/door/airlock, list(), 2)
+ )
+
+ */
+ var/smooth_movable_atom = SMOOTH_NONE
+ var/list/movable_atom_whitelist = list()
+ var/list/movable_atom_blacklist = list()
+
+/decl/flooring/proc/get_plating_type(var/turf/T)
+ return plating_type
+
+/decl/flooring/proc/get_flooring_overlay(var/cache_key, var/icon_base, var/icon_dir = 0, var/layer = BUILTIN_DECAL_LAYER)
+ if(!flooring_cache[cache_key])
+ var/image/I = image(icon = icon, icon_state = icon_base, dir = icon_dir)
+ I.layer = layer
+ flooring_cache[cache_key] = I
+ return flooring_cache[cache_key]
/decl/flooring/grass
name = "grass"
@@ -53,7 +131,7 @@ var/list/flooring_types
icon_base = "grass"
has_base_range = 1
damage_temperature = T0C+80
- flags = TURF_HAS_EDGES | TURF_REMOVE_SHOVEL
+ flags = TURF_HAS_EDGES | TURF_HAS_CORNERS | TURF_REMOVE_SHOVEL
build_type = /obj/item/stack/tile/grass
footstep_sounds = list("human" = list(
'sound/effects/footstep/grass1.ogg',
@@ -354,6 +432,22 @@ var/list/flooring_types
icon_base = "freezer"
build_type = /obj/item/stack/tile/floor/freezer
+/decl/flooring/wmarble
+ name = "marble floor"
+ desc = "Very regal white marble flooring."
+ icon = 'icons/turf/flooring/misc.dmi'
+ icon_base = "lightmarble"
+ build_type = /obj/item/stack/tile/wmarble
+ flags = TURF_REMOVE_CROWBAR
+
+/decl/flooring/bmarble
+ name = "marble floor"
+ desc = "Very regal black marble flooring."
+ icon = 'icons/turf/flooring/misc.dmi'
+ icon_base = "darkmarble"
+ build_type = /obj/item/stack/tile/bmarble
+ flags = TURF_REMOVE_CROWBAR
+
/decl/flooring/wood
name = "wooden floor"
desc = "Polished redwood planks."
@@ -424,6 +518,8 @@ var/list/flooring_types
desc = "Lava. Y'know. Sets you on fire. AAAAAAAAAAA"
icon = 'icons/turf/outdoors.dmi'
icon_base = "lava"
+ is_plating = TRUE
+ flags = 0
footstep_sounds = list("human" = list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
diff --git a/code/game/turfs/flooring/flooring_decals.dm b/code/game/turfs/flooring/flooring_decals.dm
index 59c326c3d9..b9ee2bc93c 100644
--- a/code/game/turfs/flooring/flooring_decals.dm
+++ b/code/game/turfs/flooring/flooring_decals.dm
@@ -7,6 +7,7 @@ var/list/floor_decals = list()
name = "floor decal"
icon = 'icons/turf/flooring/decals_vr.dmi' // VOREStation Edit
plane = DECAL_PLANE
+ layer = MAPPER_DECAL_LAYER
var/supplied_dir
/obj/effect/floor_decal/New(var/newloc, var/newdir, var/newcolour)
@@ -29,7 +30,7 @@ var/list/floor_decals = list()
var/image/I = floor_decals[cache_key]
if(!I)
I = image(icon = icon, icon_state = icon_state, dir = dir)
- I.layer = T.layer
+ I.layer = MAPPER_DECAL_LAYER
I.color = color
I.alpha = alpha
floor_decals[cache_key] = I
diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm
index ad79b9b341..c532288acd 100644
--- a/code/game/turfs/flooring/flooring_premade.dm
+++ b/code/game/turfs/flooring/flooring_premade.dm
@@ -324,6 +324,18 @@
icon_state = "lino"
initial_flooring = /decl/flooring/linoleum
+/turf/simulated/floor/wmarble
+ name = "marble"
+ icon = 'icons/turf/flooring/misc.dmi'
+ icon_state = "lightmarble"
+ initial_flooring = /decl/flooring/wmarble
+
+/turf/simulated/floor/bmarble
+ name = "marble"
+ icon = 'icons/turf/flooring/misc.dmi'
+ icon_state = "darkmarble"
+ initial_flooring = /decl/flooring/bmarble
+
//ATMOS PREMADES
/turf/simulated/floor/reinforced/airless
name = "vacuum floor"
@@ -400,6 +412,7 @@
name = "snow"
icon_state = "snownew"
movement_cost = 4
+ initial_flooring = /decl/flooring/snow/snow2 //YWEdit
/turf/simulated/floor/outdoors/snow/gravsnow
name = "snow"
diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm
index 879979ea57..05b92d733a 100644
--- a/code/game/turfs/simulated/floor.dm
+++ b/code/game/turfs/simulated/floor.dm
@@ -33,7 +33,7 @@
var/lava = 0
/turf/simulated/floor/is_plating()
- return !flooring
+ return (!flooring || flooring.is_plating)
/turf/simulated/floor/Initialize(mapload, floortype)
. = ..()
@@ -60,8 +60,8 @@
old_decals = current_decals
/turf/simulated/floor/proc/set_flooring(var/decl/flooring/newflooring, var/initializing)
- make_plating(defer_icon_update = 1)
- if(!flooring && !initializing) // Plating -> Flooring
+ //make_plating(defer_icon_update = 1)
+ if(is_plating() && !initializing) // Plating -> Flooring
swap_decals()
flooring = newflooring
vorefootstep_sounds = newflooring.vorefootstep_sounds //CHOMPstation edit
@@ -82,11 +82,15 @@
vorefootstep_sounds = base_vorefootstep_sounds //CHOMPstation edit
footstep_sounds = base_footstep_sounds
- if(flooring) // Flooring -> Plating
+ if(!is_plating()) // Flooring -> Plating
swap_decals()
if(flooring.build_type && place_product)
new flooring.build_type(src)
- flooring = null
+ var/newtype = flooring.get_plating_type()
+ if(newtype) // Has a custom plating type to become
+ set_flooring(get_flooring_data(newtype))
+ else
+ flooring = null
set_light(0)
broken = null
@@ -98,8 +102,9 @@
update_icon(1)
/turf/simulated/floor/levelupdate()
+ var/floored_over = !is_plating()
for(var/obj/O in src)
- O.hide(O.hides_under_flooring() && src.flooring)
+ O.hide(O.hides_under_flooring() && floored_over)
/turf/simulated/floor/rcd_values(mob/living/user, obj/item/weapon/rcd/the_rcd, passed_mode)
switch(passed_mode)
diff --git a/code/game/turfs/simulated/floor_attackby.dm b/code/game/turfs/simulated/floor_attackby.dm
index 70bc2646a2..df13c2162c 100644
--- a/code/game/turfs/simulated/floor_attackby.dm
+++ b/code/game/turfs/simulated/floor_attackby.dm
@@ -53,7 +53,7 @@
break
return
- if(flooring)
+ if(!is_plating())
if(istype(C, /obj/item/weapon))
try_deconstruct_tile(C, user)
return
@@ -64,7 +64,6 @@
try_replace_tile(C, user)
return
else
-
if(istype(C, /obj/item/stack/cable_coil))
if(broken || burnt)
to_chat(user, "This section is too damaged to support anything. Use a welder to fix the damage.")
@@ -94,7 +93,7 @@
// Stay still and focus...
if(use_flooring.build_time && !do_after(user, use_flooring.build_time))
return
- if(flooring || !S || !user || !use_flooring)
+ if(!is_plating() || !S || !user || !use_flooring)
return
if(S.use(use_flooring.build_cost))
set_flooring(use_flooring)
diff --git a/code/game/turfs/simulated/floor_icon.dm b/code/game/turfs/simulated/floor_icon.dm
index 5e332ca760..e82edc294d 100644
--- a/code/game/turfs/simulated/floor_icon.dm
+++ b/code/game/turfs/simulated/floor_icon.dm
@@ -36,39 +36,39 @@ var/image/no_ceiling_image = null
if(flooring.flags & TURF_HAS_EDGES)
for(var/step_dir in cardinal)
var/turf/simulated/floor/T = get_step(src, step_dir)
- if(!test_link(T))
+ if(!flooring.test_link(src, T))
has_border |= step_dir
- add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[step_dir]", "[flooring.icon_base]_edges", step_dir))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-edge-[step_dir]", "[flooring.icon_base]_edges", step_dir))
//Note: Doesn't actually check northeast, this is bitmath to check if we're edge'd (aka not smoothed) to NORTH and EAST
//North = 0001, East = 0100, Northeast = 0101, so (North|East) == Northeast, therefore (North|East)&Northeast == Northeast
if((has_border & NORTHEAST) == NORTHEAST)
- add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[NORTHEAST]", "[flooring.icon_base]_edges", NORTHEAST))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-edge-[NORTHEAST]", "[flooring.icon_base]_edges", NORTHEAST))
if((has_border & NORTHWEST) == NORTHWEST)
- add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[NORTHWEST]", "[flooring.icon_base]_edges", NORTHWEST))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-edge-[NORTHWEST]", "[flooring.icon_base]_edges", NORTHWEST))
if((has_border & SOUTHEAST) == SOUTHEAST)
- add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHEAST]", "[flooring.icon_base]_edges", SOUTHEAST))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHEAST]", "[flooring.icon_base]_edges", SOUTHEAST))
if((has_border & SOUTHWEST) == SOUTHWEST)
- add_overlay(get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHWEST]", "[flooring.icon_base]_edges", SOUTHWEST))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-edge-[SOUTHWEST]", "[flooring.icon_base]_edges", SOUTHWEST))
if(flooring.flags & TURF_HAS_CORNERS)
//Like above but checking for NO similar bits rather than both similar bits.
if((has_border & NORTHEAST) == 0) //Are connected NORTH and EAST
var/turf/simulated/floor/T = get_step(src, NORTHEAST)
- if(!test_link(T)) //But not NORTHEAST
- add_overlay(get_flooring_overlay("[flooring.icon_base]-corner-[NORTHEAST]", "[flooring.icon_base]_corners", NORTHEAST))
+ if(!flooring.test_link(src, T)) //But not NORTHEAST
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-corner-[NORTHEAST]", "[flooring.icon_base]_corners", NORTHEAST))
if((has_border & NORTHWEST) == 0)
var/turf/simulated/floor/T = get_step(src, NORTHWEST)
- if(!test_link(T))
- add_overlay(get_flooring_overlay("[flooring.icon_base]-corner-[NORTHWEST]", "[flooring.icon_base]_corners", NORTHWEST))
+ if(!flooring.test_link(src, T))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-corner-[NORTHWEST]", "[flooring.icon_base]_corners", NORTHWEST))
if((has_border & SOUTHEAST) == 0)
var/turf/simulated/floor/T = get_step(src, SOUTHEAST)
- if(!test_link(T))
- add_overlay(get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHEAST]", "[flooring.icon_base]_corners", SOUTHEAST))
+ if(!flooring.test_link(src, T))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHEAST]", "[flooring.icon_base]_corners", SOUTHEAST))
if((has_border & SOUTHWEST) == 0)
var/turf/simulated/floor/T = get_step(src, SOUTHWEST)
- if(!test_link(T))
- add_overlay(get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHWEST]", "[flooring.icon_base]_corners", SOUTHWEST))
+ if(!flooring.test_link(src, T))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHWEST]", "[flooring.icon_base]_corners", SOUTHWEST))
// Re-apply floor decals
if(LAZYLEN(decals))
@@ -79,9 +79,9 @@ var/image/no_ceiling_image = null
icon_state = "dmg[rand(1,4)]"
else if(flooring)
if(!isnull(broken) && (flooring.flags & TURF_CAN_BREAK))
- add_overlay(get_flooring_overlay("[flooring.icon_base]-broken-[broken]","broken[broken]"))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-broken-[broken]","broken[broken]"))
if(!isnull(burnt) && (flooring.flags & TURF_CAN_BURN))
- add_overlay(get_flooring_overlay("[flooring.icon_base]-burned-[burnt]","burned[burnt]"))
+ add_overlay(flooring.get_flooring_overlay("[flooring.icon_base]-burned-[burnt]","burned[burnt]"))
if(update_neighbors)
for(var/turf/simulated/floor/F in range(src, 1))
@@ -129,9 +129,153 @@ var/image/no_ceiling_image = null
return S
return null
+//Tests whether this flooring will smooth with the specified turf
+//You can override this if you want a flooring to have super special snowflake smoothing behaviour
+/decl/flooring/proc/test_link(var/turf/origin, var/turf/T, var/countercheck = FALSE)
-/turf/simulated/floor/proc/test_link(var/turf/simulated/floor/them)
- return (istype(them) && them.flooring?.name == src.flooring.name)
+ var/is_linked = FALSE
+ if (countercheck)
+ //If this is a countercheck, we skip all of the above, start off with true, and go straight to the atom lists
+ is_linked = TRUE
+ else if(T)
+
+ //If it's a wall, use the wall_smooth setting
+ if(istype(T, /turf/simulated/wall))
+ if(wall_smooth == SMOOTH_ALL)
+ is_linked = TRUE
+
+ //If it's space or openspace, use the space_smooth setting
+ else if(isspace(T) || isopenspace(T))
+ if(space_smooth == SMOOTH_ALL)
+ is_linked = TRUE
+
+ //If we get here then its a normal floor
+ else if (istype(T, /turf/simulated/floor))
+ var/turf/simulated/floor/t = T
+ //If the floor is the same as us,then we're linked,
+ if (t.flooring?.type == type)
+ is_linked = TRUE
+ /*
+ But there's a caveat. To make atom black/whitelists work correctly, we also need to check that
+ they smooth with us. Ill call this counterchecking for simplicity.
+ This is needed to make both turfs have the correct borders
+
+ To prevent infinite loops we have a countercheck var, which we'll set true
+ */
+
+ if (smooth_movable_atom != SMOOTH_NONE)
+ //We do the countercheck, passing countercheck as true
+ is_linked = test_link(T, origin, countercheck = TRUE)
+
+ else if (floor_smooth == SMOOTH_ALL)
+ is_linked = TRUE
+
+ else if (floor_smooth != SMOOTH_NONE)
+ //If we get here it must be using a whitelist or blacklist
+ if (floor_smooth == SMOOTH_WHITELIST)
+ for (var/v in flooring_whitelist)
+ if (istype(t.flooring, v))
+ //Found a match on the list
+ is_linked = TRUE
+ break
+ else if(floor_smooth == SMOOTH_BLACKLIST)
+ is_linked = TRUE //Default to true for the blacklist, then make it false if a match comes up
+ for (var/v in flooring_whitelist)
+ if (istype(t.flooring, v))
+ //Found a match on the list
+ is_linked = FALSE
+ break
+
+ //Alright now we have a preliminary answer about smoothing, however that answer may change with the following
+ //Atom lists!
+ var/best_priority = -1
+ //A white or blacklist entry will only override smoothing if its priority is higher than this
+ //And then this value becomes its priority
+ if (smooth_movable_atom != SMOOTH_NONE)
+ if (smooth_movable_atom == SMOOTH_WHITELIST || smooth_movable_atom == SMOOTH_GREYLIST)
+ for (var/list/v in movable_atom_whitelist)
+ var/d_type = v[1]
+ var/list/d_vars = v[2]
+ var/d_priority = v[3]
+ //Priority is the quickest thing to check first
+ if (d_priority <= best_priority)
+ continue
+
+ //Ok, now we start testing all the atoms in the target turf
+ for (var/a in T) //No implicit typecasting here, faster
+
+ if (istype(a, d_type))
+ //It's the right type, so we're sure it will have the vars we want.
+
+ var/atom/movable/AM = a
+ //Typecast it to a movable atom
+ //Lets make sure its in the way before we consider it
+ if (!AM.is_between_turfs(origin, T))
+ continue
+
+ //From here on out, we do dangerous stuff that may runtime if the coder screwed up
+
+
+ var/match = TRUE
+ for (var/d_var in d_vars)
+ //For each variable we want to check
+ if (AM.vars[d_var] != d_vars[d_var])
+ //We get a var of the same name from the atom's vars list.
+ //And check if it equals our desired value
+ match = FALSE
+ break //If any var doesn't match the desired value, then this atom is not a match, move on
+
+
+ if (match)
+ //If we've successfully found an atom which matches a list entry
+ best_priority = d_priority //This one is king until a higher priority overrides it
+
+ //And this is a whitelist, so this match forces is_linked to true
+ is_linked = TRUE
+
+
+ if (smooth_movable_atom == SMOOTH_BLACKLIST || smooth_movable_atom == SMOOTH_GREYLIST)
+ //All of this blacklist code is copypasted from above, with only minor name changes
+ for (var/list/v in movable_atom_blacklist)
+ var/d_type = v[1]
+ var/list/d_vars = v[2]
+ var/d_priority = v[3]
+ //Priority is the quickest thing to check first
+ if (d_priority <= best_priority)
+ continue
+
+ //Ok, now we start testing all the atoms in the target turf
+ for (var/a in T) //No implicit typecasting here, faster
+
+ if (istype(a, d_type))
+ //It's the right type, so we're sure it will have the vars we want.
+
+ var/atom/movable/AM = a
+ //Typecast it to a movable atom
+ //Lets make sure its in the way before we consider it
+ if (!AM.is_between_turfs(origin, T))
+ continue
+
+ //From here on out, we do dangerous stuff that may runtime if the coder screwed up
+
+ var/match = TRUE
+ for (var/d_var in d_vars)
+ //For each variable we want to check
+ if (AM.vars[d_var] != d_vars[d_var])
+ //We get a var of the same name from the atom's vars list.
+ //And check if it equals our desired value
+ match = FALSE
+ break //If any var doesn't match the desired value, then this atom is not a match, move on
+
+
+ if (match)
+ //If we've successfully found an atom which matches a list entry
+ best_priority = d_priority //This one is king until a higher priority overrides it
+
+ //And this is a blacklist, so this match forces is_linked to false
+ is_linked = FALSE
+
+ return is_linked
/turf/simulated/floor/proc/get_flooring_overlay(var/cache_key, var/icon_base, var/icon_dir = 0)
if(!flooring_cache[cache_key])
diff --git a/code/game/turfs/simulated/floor_types_eris.dm b/code/game/turfs/simulated/floor_types_eris.dm
new file mode 100644
index 0000000000..bfc9945678
--- /dev/null
+++ b/code/game/turfs/simulated/floor_types_eris.dm
@@ -0,0 +1,1023 @@
+
+////////////////////////////
+/// ERIS FLOOR DECLS ///////
+////////////////////////////
+
+/decl/flooring/tiling/eris
+ name = "floor"
+ desc = "Scuffed from the passage of countless greyshirts."
+ icon = 'icons/turf/flooring/eris/tiles.dmi'
+ icon_base = "tiles"
+ has_damage_range = 2
+ damage_temperature = T0C+1400
+ flags = TURF_HAS_EDGES | TURF_HAS_CORNERS | TURF_REMOVE_CROWBAR | TURF_CAN_BREAK
+ build_type = /obj/item/stack/tile/floor/eris
+ can_paint = 1
+
+ plating_type = /decl/flooring/eris_plating/under
+
+ floor_smooth = SMOOTH_WHITELIST
+ flooring_whitelist = list(
+ /decl/flooring/eris_plating/under
+ )
+
+ smooth_movable_atom = SMOOTH_GREYLIST
+ movable_atom_whitelist = list(
+ list(/obj/machinery/door/airlock, list(), 1) // Smooth Eris floors with airlocks
+ )
+ movable_atom_blacklist = list(
+ list(/obj/machinery/door/airlock/maintenance, list(), 2), // But not maintenance airlocks
+ list(/obj/structure/window, list("anchored" = TRUE, "fulltile" = TRUE), 2) // Don't blend under full windows
+ )
+
+/decl/flooring/tiling/eris/steel
+ name = "steel floor"
+ icon_base = "tiles"
+ icon = 'icons/turf/flooring/eris/tiles_steel.dmi'
+ build_type = /obj/item/stack/tile/floor/eris/steel
+
+/decl/flooring/tiling/eris/steel/panels
+ icon_base = "panels"
+ build_type = /obj/item/stack/tile/floor/eris/steel/panels
+
+/decl/flooring/tiling/eris/steel/techfloor
+ icon_base = "techfloor"
+ build_type = /obj/item/stack/tile/floor/eris/steel/techfloor
+
+/decl/flooring/tiling/eris/steel/techfloor_grid
+ icon_base = "techfloor_grid"
+ build_type = /obj/item/stack/tile/floor/eris/steel/techfloor_grid
+
+/decl/flooring/tiling/eris/steel/brown_perforated
+ icon_base = "brown_perforated"
+ build_type = /obj/item/stack/tile/floor/eris/steel/brown_perforated
+
+/decl/flooring/tiling/eris/steel/gray_perforated
+ icon_base = "gray_perforated"
+ build_type = /obj/item/stack/tile/floor/eris/steel/gray_perforated
+
+/decl/flooring/tiling/eris/steel/cargo
+ icon_base = "cargo"
+ build_type = /obj/item/stack/tile/floor/eris/steel/cargo
+
+/decl/flooring/tiling/eris/steel/brown_platform
+ icon_base = "brown_platform"
+ build_type = /obj/item/stack/tile/floor/eris/steel/brown_platform
+
+/decl/flooring/tiling/eris/steel/gray_platform
+ icon_base = "gray_platform"
+ build_type = /obj/item/stack/tile/floor/eris/steel/gray_platform
+
+/decl/flooring/tiling/eris/steel/danger
+ icon_base = "danger"
+ build_type = /obj/item/stack/tile/floor/eris/steel/danger
+
+/decl/flooring/tiling/eris/steel/golden
+ icon_base = "golden"
+ build_type = /obj/item/stack/tile/floor/eris/steel/golden
+
+/decl/flooring/tiling/eris/steel/bluecorner
+ icon_base = "bluecorner"
+ build_type = /obj/item/stack/tile/floor/eris/steel/bluecorner
+
+/decl/flooring/tiling/eris/steel/orangecorner
+ icon_base = "orangecorner"
+ build_type = /obj/item/stack/tile/floor/eris/steel/orangecorner
+
+/decl/flooring/tiling/eris/steel/cyancorner
+ icon_base = "cyancorner"
+ build_type = /obj/item/stack/tile/floor/eris/steel/cyancorner
+
+/decl/flooring/tiling/eris/steel/violetcorener
+ icon_base = "violetcorener"
+ build_type = /obj/item/stack/tile/floor/eris/steel/violetcorener
+
+/decl/flooring/tiling/eris/steel/monofloor
+ icon_base = "monofloor"
+ build_type = /obj/item/stack/tile/floor/eris/steel/monofloor
+ has_base_range = 15
+
+/decl/flooring/tiling/eris/steel/bar_flat
+ name = "flat bar floor"
+ icon_base = "bar_flat"
+ build_type = /obj/item/stack/tile/floor/eris/steel/bar_flat
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+
+/decl/flooring/tiling/eris/steel/bar_dance
+ name = "dancefloor"
+ icon_base = "bar_dance"
+ build_type = /obj/item/stack/tile/floor/eris/steel/bar_dance
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+
+/decl/flooring/tiling/eris/steel/bar_light
+ name = "lit bar floor"
+ icon_base = "bar_light"
+ build_type = /obj/item/stack/tile/floor/eris/steel/bar_light
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+
+/decl/flooring/tiling/eris/white
+ name = "white floor"
+ icon_base = "tiles"
+ icon = 'icons/turf/flooring/eris/tiles_white.dmi'
+ build_type = /obj/item/stack/tile/floor/eris/white
+
+/decl/flooring/tiling/eris/white/panels
+ icon_base = "panels"
+ build_type = /obj/item/stack/tile/floor/eris/white/panels
+
+/decl/flooring/tiling/eris/white/techfloor
+ icon_base = "techfloor"
+ build_type = /obj/item/stack/tile/floor/eris/white/techfloor
+
+/decl/flooring/tiling/eris/white/techfloor_grid
+ icon_base = "techfloor_grid"
+ build_type = /obj/item/stack/tile/floor/eris/white/techfloor_grid
+
+/decl/flooring/tiling/eris/white/brown_perforated
+ icon_base = "brown_perforated"
+ build_type = /obj/item/stack/tile/floor/eris/white/brown_perforated
+
+/decl/flooring/tiling/eris/white/gray_perforated
+ icon_base = "gray_perforated"
+ build_type = /obj/item/stack/tile/floor/eris/white/gray_perforated
+
+/decl/flooring/tiling/eris/white/cargo
+ icon_base = "cargo"
+ build_type = /obj/item/stack/tile/floor/eris/white/cargo
+
+/decl/flooring/tiling/eris/white/brown_platform
+ icon_base = "brown_platform"
+ build_type = /obj/item/stack/tile/floor/eris/white/brown_platform
+
+/decl/flooring/tiling/eris/white/gray_platform
+ icon_base = "gray_platform"
+ build_type = /obj/item/stack/tile/floor/eris/white/gray_platform
+
+/decl/flooring/tiling/eris/white/danger
+ icon_base = "danger"
+ build_type = /obj/item/stack/tile/floor/eris/white/danger
+
+/decl/flooring/tiling/eris/white/golden
+ icon_base = "golden"
+ build_type = /obj/item/stack/tile/floor/eris/white/golden
+
+/decl/flooring/tiling/eris/white/bluecorner
+ icon_base = "bluecorner"
+ build_type = /obj/item/stack/tile/floor/eris/white/bluecorner
+
+/decl/flooring/tiling/eris/white/orangecorner
+ icon_base = "orangecorner"
+ build_type = /obj/item/stack/tile/floor/eris/white/orangecorner
+
+/decl/flooring/tiling/eris/white/cyancorner
+ icon_base = "cyancorner"
+ build_type = /obj/item/stack/tile/floor/eris/white/cyancorner
+
+/decl/flooring/tiling/eris/white/violetcorener
+ icon_base = "violetcorener"
+ build_type = /obj/item/stack/tile/floor/eris/white/violetcorener
+
+/decl/flooring/tiling/eris/white/monofloor
+ icon_base = "monofloor"
+ build_type = /obj/item/stack/tile/floor/eris/white/monofloor
+ has_base_range = 15
+
+/decl/flooring/tiling/eris/dark
+ name = "dark floor"
+ icon_base = "tiles"
+ icon = 'icons/turf/flooring/eris/tiles_dark.dmi'
+ build_type = /obj/item/stack/tile/floor/eris/dark
+
+/decl/flooring/tiling/eris/dark/panels
+ icon_base = "panels"
+ build_type = /obj/item/stack/tile/floor/eris/dark/panels
+
+/decl/flooring/tiling/eris/dark/techfloor
+ icon_base = "techfloor"
+ build_type = /obj/item/stack/tile/floor/eris/dark/techfloor
+
+/decl/flooring/tiling/eris/dark/techfloor_grid
+ icon_base = "techfloor_grid"
+ build_type = /obj/item/stack/tile/floor/eris/dark/techfloor_grid
+
+/decl/flooring/tiling/eris/dark/brown_perforated
+ icon_base = "brown_perforated"
+ build_type = /obj/item/stack/tile/floor/eris/dark/brown_perforated
+
+/decl/flooring/tiling/eris/dark/gray_perforated
+ icon_base = "gray_perforated"
+ build_type = /obj/item/stack/tile/floor/eris/dark/gray_perforated
+
+/decl/flooring/tiling/eris/dark/cargo
+ icon_base = "cargo"
+ build_type = /obj/item/stack/tile/floor/eris/dark/cargo
+
+/decl/flooring/tiling/eris/dark/brown_platform
+ icon_base = "brown_platform"
+ build_type = /obj/item/stack/tile/floor/eris/dark/brown_platform
+
+/decl/flooring/tiling/eris/dark/gray_platform
+ icon_base = "gray_platform"
+ build_type = /obj/item/stack/tile/floor/eris/dark/gray_platform
+
+/decl/flooring/tiling/eris/dark/danger
+ icon_base = "danger"
+ build_type = /obj/item/stack/tile/floor/eris/dark/danger
+
+/decl/flooring/tiling/eris/dark/golden
+ icon_base = "golden"
+ build_type = /obj/item/stack/tile/floor/eris/dark/golden
+
+/decl/flooring/tiling/eris/dark/bluecorner
+ icon_base = "bluecorner"
+ build_type = /obj/item/stack/tile/floor/eris/dark/bluecorner
+
+/decl/flooring/tiling/eris/dark/orangecorner
+ icon_base = "orangecorner"
+ build_type = /obj/item/stack/tile/floor/eris/dark/orangecorner
+
+/decl/flooring/tiling/eris/dark/cyancorner
+ icon_base = "cyancorner"
+ build_type = /obj/item/stack/tile/floor/eris/dark/cyancorner
+
+/decl/flooring/tiling/eris/dark/violetcorener
+ icon_base = "violetcorener"
+ build_type = /obj/item/stack/tile/floor/eris/dark/violetcorener
+
+/decl/flooring/tiling/eris/dark/monofloor
+ icon_base = "monofloor"
+ build_type = /obj/item/stack/tile/floor/eris/dark/monofloor
+ has_base_range = 15
+
+/decl/flooring/tiling/eris/cafe
+ name = "linoleum floor"
+ icon_base = "cafe"
+ icon = 'icons/turf/flooring/eris/tiles.dmi'
+ build_type = /obj/item/stack/tile/floor/eris/cafe
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+
+/decl/flooring/tiling/eris/techmaint
+ name = "techmaint floor"
+ icon_base = "techmaint"
+ icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
+ build_type = /obj/item/stack/tile/floor/eris/techmaint
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+
+/decl/flooring/tiling/eris/techmaint_perforated
+ name = "techmaint floor"
+ icon_base = "techmaint_perforated"
+ icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
+ build_type = /obj/item/stack/tile/floor/eris/techmaint/perforated
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+
+/decl/flooring/tiling/eris/techmaint_panels
+ name = "techmaint floor"
+ icon_base = "techmaint_panels"
+ icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
+ build_type = /obj/item/stack/tile/floor/eris/techmaint/panels
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+
+/decl/flooring/tiling/eris/techmaint_cargo
+ name = "techmaint floor"
+ icon_base = "techmaint_cargo"
+ icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
+ build_type = /obj/item/stack/tile/floor/eris/techmaint/cargo
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+
+///////////////////////
+/// TILE OBJS ///////
+///////////////////////
+/obj/item/stack/tile/floor/eris
+ icon = 'icons/turf/flooring/eris/tilestack.dmi'
+
+// Cafe
+/obj/item/stack/tile/floor/eris/cafe
+ name = "cafe floor tile"
+ singular_name = "cafe floor tile"
+ desc = "A chekered pattern, an ancient style for a familiar feeling."
+ icon_state = "tile_cafe"
+ matter = list(MAT_PLASTIC = 1)
+
+// Techmaint
+/obj/item/stack/tile/floor/eris/techmaint
+ name = "maint floor tile"
+ singular_name = "maint floor tile"
+ icon_state = "tile_techmaint"
+ matter = list(MAT_STEEL = 1)
+
+/obj/item/stack/tile/floor/eris/techmaint/perforated
+ name = "perforated maint floor tile"
+ singular_name = "perforated maint floor tile"
+ icon_state = "tile_techmaint_perforated"
+
+/obj/item/stack/tile/floor/eris/techmaint/panels
+ name = "panel maint floor tile"
+ singular_name = "panel maint floor tile"
+ icon_state = "tile_techmaint_panels"
+
+/obj/item/stack/tile/floor/eris/techmaint/cargo
+ name = "cargo maint floor tile"
+ singular_name = "cargo maint floor tile"
+ icon_state = "tile_techmaint_cargo"
+
+/*
+ * Steel
+ */
+/obj/item/stack/tile/floor/eris/steel
+ name = "steel floor tile"
+ singular_name = "steel floor tile"
+ icon_state = "tile_steel"
+ matter = list(MAT_STEEL = 1)
+
+/obj/item/stack/tile/floor/eris/steel/panels
+ name = "steel panel tile"
+ singular_name = "steel panel tile"
+ icon_state = "tile_steel_panels"
+
+/obj/item/stack/tile/floor/eris/steel/techfloor
+ name = "steel techfloor tile"
+ singular_name = "steel techfloor tile"
+ icon_state = "tile_steel_techfloor"
+
+/obj/item/stack/tile/floor/eris/steel/techfloor_grid
+ name = "steel techfloor tile with vents"
+ singular_name = "steel techfloor tile with vents"
+ icon_state = "tile_steel_techfloor_grid"
+
+/obj/item/stack/tile/floor/eris/steel/brown_perforated
+ name = "steel brown perforated tile"
+ singular_name = "steel brown perforated tile"
+ icon_state = "tile_steel_brownperforated"
+
+/obj/item/stack/tile/floor/eris/steel/gray_perforated
+ name = "steel gray perforated tile"
+ singular_name = "steel gray perforated tile"
+ icon_state = "tile_steel_grayperforated"
+
+/obj/item/stack/tile/floor/eris/steel/cargo
+ name = "steel cargo tile"
+ singular_name = "steel cargo tile"
+ icon_state = "tile_steel_cargo"
+
+/obj/item/stack/tile/floor/eris/steel/brown_platform
+ name = "steel brown platform tile"
+ singular_name = "steel brown platform tile"
+ icon_state = "tile_steel_brownplatform"
+
+/obj/item/stack/tile/floor/eris/steel/gray_platform
+ name = "steel gray platform tile"
+ singular_name = "steel gray platform tile"
+ icon_state = "tile_steel_grayplatform"
+
+/obj/item/stack/tile/floor/eris/steel/danger
+ name = "steel danger tile"
+ singular_name = "steel danger tile"
+ icon_state = "tile_steel_danger"
+
+/obj/item/stack/tile/floor/eris/steel/golden
+ name = "steel golden tile"
+ singular_name = "steel golden tile"
+ icon_state = "tile_steel_golden"
+
+/obj/item/stack/tile/floor/eris/steel/bluecorner
+ name = "steel blue corner tile"
+ singular_name = "steel blue corner tile"
+ icon_state = "tile_steel_bluecorner"
+
+/obj/item/stack/tile/floor/eris/steel/orangecorner
+ name = "steel orange corner tile"
+ singular_name = "steel orange corner tilee"
+ icon_state = "tile_steel_orangecorner"
+
+/obj/item/stack/tile/floor/eris/steel/cyancorner
+ name = "steel cyan corner tile"
+ singular_name = "steel cyan corner tile"
+ icon_state = "tile_steel_cyancorner"
+
+/obj/item/stack/tile/floor/eris/steel/violetcorener
+ name = "steel violet corener tile"
+ singular_name = "steel violet corener tile"
+ icon_state = "tile_steel_violetcorener"
+
+/obj/item/stack/tile/floor/eris/steel/monofloor
+ name = "steel monofloor tile"
+ singular_name = "steel monofloor tile"
+ icon_state = "tile_steel_monofloor"
+
+/obj/item/stack/tile/floor/eris/steel/bar_flat
+ name = "steel bar flat tile"
+ singular_name = "steel bar flat tile"
+ icon_state = "tile_steel_bar_flat"
+
+/obj/item/stack/tile/floor/eris/steel/bar_dance
+ name = "steel bar dance tile"
+ singular_name = "steel bar dance tile"
+ icon_state = "tile_steel_bar_dance"
+
+/obj/item/stack/tile/floor/eris/steel/bar_light
+ name = "steel bar light tile"
+ singular_name = "steel bar light tile"
+ icon_state = "tile_steel_bar_light"
+
+/*
+ * Plastic
+ */
+/obj/item/stack/tile/floor/eris/white
+ name = "white floor tile"
+ singular_name = "white floor tile"
+ desc = "Appears to be made out of a lighter mat."
+ icon_state = "tile_white"
+ matter = list(MAT_PLASTIC = 1)
+
+/obj/item/stack/tile/floor/eris/white/panels
+ name = "white panel tile"
+ singular_name = "white panel tile"
+ icon_state = "tile_white_panels"
+
+/obj/item/stack/tile/floor/eris/white/techfloor
+ name = "white techfloor tile"
+ singular_name = "white techfloor tile"
+ icon_state = "tile_white_techfloor"
+
+/obj/item/stack/tile/floor/eris/white/techfloor_grid
+ name = "white techfloor tile with vents"
+ singular_name = "white techfloor tile with vents"
+ icon_state = "tile_white_techfloor_grid"
+
+/obj/item/stack/tile/floor/eris/white/brown_perforated
+ name = "white brown perforated tile"
+ singular_name = "white brown perforated tile"
+ icon_state = "tile_white_brownperforated"
+
+/obj/item/stack/tile/floor/eris/white/gray_perforated
+ name = "white gray perforated tile"
+ singular_name = "white gray perforated tile"
+ icon_state = "tile-white-grayperforated"
+
+/obj/item/stack/tile/floor/eris/white/cargo
+ name = "white cargo tile"
+ singular_name = "white cargo tile"
+ icon_state = "tile_white_cargo"
+
+/obj/item/stack/tile/floor/eris/white/brown_platform
+ name = "white brown platform tile"
+ singular_name = "white brown platform tile"
+ icon_state = "tile_white_brownplatform"
+
+/obj/item/stack/tile/floor/eris/white/gray_platform
+ name = "white gray platform tile"
+ singular_name = "white gray platform tile"
+ icon_state = "tile_white_grayplatform"
+
+/obj/item/stack/tile/floor/eris/white/danger
+ name = "white danger tile"
+ singular_name = "white danger tile"
+ icon_state = "tile_white_danger"
+
+/obj/item/stack/tile/floor/eris/white/golden
+ name = "white golden tile"
+ singular_name = "white golden tile"
+ icon_state = "tile_white_golden"
+
+/obj/item/stack/tile/floor/eris/white/bluecorner
+ name = "white blue corner tile"
+ singular_name = "white blue corner tile"
+ icon_state = "tile_white_bluecorner"
+
+/obj/item/stack/tile/floor/eris/white/orangecorner
+ name = "white orange corner tile"
+ singular_name = "white orange corner tilee"
+ icon_state = "tile_white_orangecorner"
+
+/obj/item/stack/tile/floor/eris/white/cyancorner
+ name = "white cyan corner tile"
+ singular_name = "white cyan corner tile"
+ icon_state = "tile_white_cyancorner"
+
+/obj/item/stack/tile/floor/eris/white/violetcorener
+ name = "white violet corener tile"
+ singular_name = "white violet corener tile"
+ icon_state = "tile_white_violetcorener"
+
+/obj/item/stack/tile/floor/eris/white/monofloor
+ name = "white monofloor tile"
+ singular_name = "white monofloor tile"
+ icon_state = "tile_white_monofloor"
+
+/*
+ * Steel
+ */
+/obj/item/stack/tile/floor/eris/dark
+ name = "dark floor tile"
+ singular_name = "dark floor tile"
+ icon_state = "tile_dark"
+ matter = list(MAT_STEEL = 1)
+
+/obj/item/stack/tile/floor/eris/dark/panels
+ name = "dark panel tile"
+ singular_name = "dark panel tile"
+ icon_state = "tile_dark_panels"
+
+/obj/item/stack/tile/floor/eris/dark/techfloor
+ name = "dark techfloor tile"
+ singular_name = "dark techfloor tile"
+ icon_state = "tile_dark_techfloor"
+
+/obj/item/stack/tile/floor/eris/dark/techfloor_grid
+ name = "dark techfloor tile with vents"
+ singular_name = "dark techfloor tile with vents"
+ icon_state = "tile_dark_techfloor_grid"
+
+/obj/item/stack/tile/floor/eris/dark/brown_perforated
+ name = "dark brown perforated tile"
+ singular_name = "dark brown perforated tile"
+ icon_state = "tile_dark_brownperforated"
+
+/obj/item/stack/tile/floor/eris/dark/gray_perforated
+ name = "dark gray perforated tile"
+ singular_name = "dark gray perforated tile"
+ icon_state = "tile_dark_grayperforated"
+
+/obj/item/stack/tile/floor/eris/dark/cargo
+ name = "dark cargo tile"
+ singular_name = "dark cargo tile"
+ icon_state = "tile_dark_cargo"
+
+/obj/item/stack/tile/floor/eris/dark/brown_platform
+ name = "dark brown platform tile"
+ singular_name = "dark brown platform tile"
+ icon_state = "tile_dark_brownplatform"
+
+/obj/item/stack/tile/floor/eris/dark/gray_platform
+ name = "dark gray platform tile"
+ singular_name = "dark gray platform tile"
+ icon_state = "tile_dark_grayplatform"
+
+/obj/item/stack/tile/floor/eris/dark/danger
+ name = "dark danger tile"
+ singular_name = "dark danger tile"
+ icon_state = "tile_dark_danger"
+
+/obj/item/stack/tile/floor/eris/dark/golden
+ name = "dark golden tile"
+ singular_name = "dark golden tile"
+ icon_state = "tile_dark_golden"
+
+/obj/item/stack/tile/floor/eris/dark/bluecorner
+ name = "dark blue corner tile"
+ singular_name = "dark blue corner tile"
+ icon_state = "tile_dark_bluecorner"
+
+/obj/item/stack/tile/floor/eris/dark/orangecorner
+ name = "dark orange corner tile"
+ singular_name = "dark orange corner tilee"
+ icon_state = "tile_dark_orangecorner"
+
+/obj/item/stack/tile/floor/eris/dark/cyancorner
+ name = "dark cyan corner tile"
+ singular_name = "dark cyan corner tile"
+ icon_state = "tile_dark_cyancorner"
+
+/obj/item/stack/tile/floor/eris/dark/violetcorener
+ name = "dark violet corener tile"
+ singular_name = "dark violet corener tile"
+ icon_state = "tile_dark_violetcorener"
+
+/obj/item/stack/tile/floor/eris/dark/monofloor
+ name = "dark monofloor tile"
+ singular_name = "dark monofloor tile"
+ icon_state = "tile_dark_monofloor"
+
+
+///////////////////////
+/// PREMADE TURFS /////
+///////////////////////
+/turf/simulated/floor/tiled/eris
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles.dmi'
+ icon_state = "tiles"
+ initial_flooring = /decl/flooring/tiling/eris
+
+
+
+//Steel tiles
+/turf/simulated/floor/tiled/eris/steel
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles_steel.dmi'
+ icon_state = "tiles"
+ initial_flooring = /decl/flooring/tiling/eris/steel
+
+/turf/simulated/floor/tiled/eris/steel/panels
+ icon_state = "panels"
+ initial_flooring = /decl/flooring/tiling/eris/steel/panels
+
+/turf/simulated/floor/tiled/eris/steel/techfloor
+ icon_state = "techfloor"
+ initial_flooring = /decl/flooring/tiling/eris/steel/techfloor
+
+/turf/simulated/floor/tiled/eris/steel/techfloor_grid
+ icon_state = "techfloor_grid"
+ initial_flooring = /decl/flooring/tiling/eris/steel/techfloor_grid
+
+/turf/simulated/floor/tiled/eris/steel/brown_perforated
+ icon_state = "brown_perforated"
+ initial_flooring = /decl/flooring/tiling/eris/steel/brown_perforated
+
+/turf/simulated/floor/tiled/eris/steel/gray_perforated
+ icon_state = "gray_perforated"
+ initial_flooring = /decl/flooring/tiling/eris/steel/gray_perforated
+
+/turf/simulated/floor/tiled/eris/steel/cargo
+ icon_state = "cargo"
+ initial_flooring = /decl/flooring/tiling/eris/steel/cargo
+
+/turf/simulated/floor/tiled/eris/steel/brown_platform
+ icon_state = "brown_platform"
+ initial_flooring = /decl/flooring/tiling/eris/steel/brown_platform
+
+/turf/simulated/floor/tiled/eris/steel/gray_platform
+ icon_state = "gray_platform"
+ initial_flooring = /decl/flooring/tiling/eris/steel/gray_platform
+
+/turf/simulated/floor/tiled/eris/steel/danger
+ icon_state = "danger"
+ initial_flooring = /decl/flooring/tiling/eris/steel/danger
+
+/turf/simulated/floor/tiled/eris/steel/golden
+ icon_state = "golden"
+ initial_flooring = /decl/flooring/tiling/eris/steel/golden
+
+/turf/simulated/floor/tiled/eris/steel/bluecorner
+ icon_state = "bluecorner"
+ initial_flooring = /decl/flooring/tiling/eris/steel/bluecorner
+
+/turf/simulated/floor/tiled/eris/steel/orangecorner
+ icon_state = "orangecorner"
+ initial_flooring = /decl/flooring/tiling/eris/steel/orangecorner
+
+/turf/simulated/floor/tiled/eris/steel/cyancorner
+ icon_state = "cyancorner"
+ initial_flooring = /decl/flooring/tiling/eris/steel/cyancorner
+
+/turf/simulated/floor/tiled/eris/steel/violetcorener
+ icon_state = "violetcorener"
+ initial_flooring = /decl/flooring/tiling/eris/steel/violetcorener
+
+/turf/simulated/floor/tiled/eris/steel/monofloor
+ icon_state = "monofloor"
+ initial_flooring = /decl/flooring/tiling/eris/steel/monofloor
+
+/turf/simulated/floor/tiled/eris/steel/bar_flat
+ icon_state = "bar_flat"
+ initial_flooring = /decl/flooring/tiling/eris/steel/bar_flat
+
+/turf/simulated/floor/tiled/eris/steel/bar_dance
+ icon_state = "bar_dance"
+ initial_flooring = /decl/flooring/tiling/eris/steel/bar_dance
+
+/turf/simulated/floor/tiled/eris/steel/bar_light
+ icon_state = "bar_light"
+ initial_flooring = /decl/flooring/tiling/eris/steel/bar_light
+
+/turf/simulated/floor/tiled/eris/steel/bar_light/Initialize()
+ . = ..()
+ set_light(3,4,"#00AAFF")
+
+
+
+//White Tiles
+/turf/simulated/floor/tiled/eris/white
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles_white.dmi'
+ icon_state = "tiles"
+ initial_flooring = /decl/flooring/tiling/eris/white
+
+/turf/simulated/floor/tiled/eris/white/panels
+ icon_state = "panels"
+ initial_flooring = /decl/flooring/tiling/eris/white/panels
+
+/turf/simulated/floor/tiled/eris/white/techfloor
+ icon_state = "techfloor"
+ initial_flooring = /decl/flooring/tiling/eris/white/techfloor
+
+/turf/simulated/floor/tiled/eris/white/techfloor_grid
+ icon_state = "techfloor_grid"
+ initial_flooring = /decl/flooring/tiling/eris/white/techfloor_grid
+
+/turf/simulated/floor/tiled/eris/white/brown_perforated
+ icon_state = "brown_perforated"
+ initial_flooring = /decl/flooring/tiling/eris/white/brown_perforated
+
+/turf/simulated/floor/tiled/eris/white/gray_perforated
+ icon_state = "gray_perforated"
+ initial_flooring = /decl/flooring/tiling/eris/white/gray_perforated
+
+/turf/simulated/floor/tiled/eris/white/cargo
+ icon_state = "cargo"
+ initial_flooring = /decl/flooring/tiling/eris/white/cargo
+
+/turf/simulated/floor/tiled/eris/white/brown_platform
+ icon_state = "brown_platform"
+ initial_flooring = /decl/flooring/tiling/eris/white/brown_platform
+
+/turf/simulated/floor/tiled/eris/white/gray_platform
+ icon_state = "gray_platform"
+ initial_flooring = /decl/flooring/tiling/eris/white/gray_platform
+
+/turf/simulated/floor/tiled/eris/white/danger
+ icon_state = "danger"
+ initial_flooring = /decl/flooring/tiling/eris/white/danger
+
+/turf/simulated/floor/tiled/eris/white/golden
+ icon_state = "golden"
+ initial_flooring = /decl/flooring/tiling/eris/white/golden
+
+/turf/simulated/floor/tiled/eris/white/bluecorner
+ icon_state = "bluecorner"
+ initial_flooring = /decl/flooring/tiling/eris/white/bluecorner
+
+/turf/simulated/floor/tiled/eris/white/orangecorner
+ icon_state = "orangecorner"
+ initial_flooring = /decl/flooring/tiling/eris/white/orangecorner
+
+/turf/simulated/floor/tiled/eris/white/cyancorner
+ icon_state = "cyancorner"
+ initial_flooring = /decl/flooring/tiling/eris/white/cyancorner
+
+/turf/simulated/floor/tiled/eris/white/violetcorener
+ icon_state = "violetcorener"
+ initial_flooring = /decl/flooring/tiling/eris/white/violetcorener
+
+/turf/simulated/floor/tiled/eris/white/monofloor
+ icon_state = "monofloor"
+ initial_flooring = /decl/flooring/tiling/eris/white/monofloor
+
+
+
+// Dark Tiles
+/turf/simulated/floor/tiled/eris/dark
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles_dark.dmi'
+ icon_state = "tiles"
+ initial_flooring = /decl/flooring/tiling/eris/dark
+
+/turf/simulated/floor/tiled/eris/dark/panels
+ icon_state = "panels"
+ initial_flooring = /decl/flooring/tiling/eris/dark/panels
+
+/turf/simulated/floor/tiled/eris/dark/techfloor
+ icon_state = "techfloor"
+ initial_flooring = /decl/flooring/tiling/eris/dark/techfloor
+
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid
+ icon_state = "techfloor_grid"
+ initial_flooring = /decl/flooring/tiling/eris/dark/techfloor_grid
+
+/turf/simulated/floor/tiled/eris/dark/brown_perforated
+ icon_state = "brown_perforated"
+ initial_flooring = /decl/flooring/tiling/eris/dark/brown_perforated
+
+/turf/simulated/floor/tiled/eris/dark/gray_perforated
+ icon_state = "gray_perforated"
+ initial_flooring = /decl/flooring/tiling/eris/dark/gray_perforated
+
+/turf/simulated/floor/tiled/eris/dark/cargo
+ icon_state = "cargo"
+ initial_flooring = /decl/flooring/tiling/eris/dark/cargo
+
+/turf/simulated/floor/tiled/eris/dark/brown_platform
+ icon_state = "brown_platform"
+ initial_flooring = /decl/flooring/tiling/eris/dark/brown_platform
+
+/turf/simulated/floor/tiled/eris/dark/gray_platform
+ icon_state = "gray_platform"
+ initial_flooring = /decl/flooring/tiling/eris/dark/gray_platform
+
+/turf/simulated/floor/tiled/eris/dark/danger
+ icon_state = "danger"
+ initial_flooring = /decl/flooring/tiling/eris/dark/danger
+
+/turf/simulated/floor/tiled/eris/dark/golden
+ icon_state = "golden"
+ initial_flooring = /decl/flooring/tiling/eris/dark/golden
+
+/turf/simulated/floor/tiled/eris/dark/bluecorner
+ icon_state = "bluecorner"
+ initial_flooring = /decl/flooring/tiling/eris/dark/bluecorner
+
+/turf/simulated/floor/tiled/eris/dark/orangecorner
+ icon_state = "orangecorner"
+ initial_flooring = /decl/flooring/tiling/eris/dark/orangecorner
+
+/turf/simulated/floor/tiled/eris/dark/cyancorner
+ icon_state = "cyancorner"
+ initial_flooring = /decl/flooring/tiling/eris/dark/cyancorner
+
+/turf/simulated/floor/tiled/eris/dark/violetcorener
+ icon_state = "violetcorener"
+ initial_flooring = /decl/flooring/tiling/eris/dark/violetcorener
+
+/turf/simulated/floor/tiled/eris/dark/monofloor
+ icon_state = "monofloor"
+ initial_flooring = /decl/flooring/tiling/eris/dark/monofloor
+
+
+
+
+/turf/simulated/floor/tiled/eris/cafe
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles.dmi'
+ icon_state = "cafe"
+ initial_flooring = /decl/flooring/tiling/eris/cafe
+
+/turf/simulated/floor/tiled/eris/techmaint
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
+ icon_state = "techmaint"
+ initial_flooring = /decl/flooring/tiling/eris/techmaint
+
+/turf/simulated/floor/tiled/eris/techmaint_perforated
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
+ icon_state = "techmaint_perforated"
+ initial_flooring = /decl/flooring/tiling/eris/techmaint_perforated
+
+/turf/simulated/floor/tiled/eris/techmaint_panels
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
+ icon_state = "techmaint_panels"
+ initial_flooring = /decl/flooring/tiling/eris/techmaint_panels
+
+/turf/simulated/floor/tiled/eris/techmaint_cargo
+ name = "floor"
+ icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
+ icon_state = "techmaint_cargo"
+ initial_flooring = /decl/flooring/tiling/eris/techmaint_cargo
+
+//=========ERIS GRASS==========\\
+/decl/flooring/grass/heavy
+ name = "heavy grass"
+ desc = "A dense ground coating of grass"
+ flags = TURF_REMOVE_SHOVEL
+ icon = 'icons/turf/outdoors.dmi'
+ icon_base = "grass-heavy"
+ has_base_range = 3
+
+/turf/simulated/floor/outdoors/grass/heavy
+ name = "heavy grass"
+ icon_state = "grass-heavy0"
+ edge_blending_priority = 4
+ initial_flooring = /decl/flooring/grass/heavy
+ turf_layers = list(
+ /turf/simulated/floor/outdoors/rocks,
+ /turf/simulated/floor/outdoors/dirt
+ )
+ grass_chance = 40
+
+ grass_types = list(
+ /obj/structure/flora/ausbushes/sparsegrass,
+ /obj/structure/flora/ausbushes/fullgrass
+ )
+
+//=========Eris Plating==========\\
+// This is the light grey tiles with random geometric shapes extruded
+/decl/flooring/eris_plating
+ name = "reinforced plating"
+ descriptor = "reinforced plating"
+ icon = 'icons/turf/flooring/eris/plating.dmi'
+ icon_base = "plating"
+ flags = TURF_REMOVE_WRENCH | TURF_HAS_CORNERS | TURF_HAS_EDGES | TURF_CAN_BURN | TURF_CAN_BREAK
+ can_paint = 1
+ has_base_range = 18
+ is_plating = TRUE
+
+ build_type = null
+
+ plating_type = /decl/flooring/eris_plating/under
+
+ /*
+ footstep_sound = "plating"
+ space_smooth = FALSE
+ removal_time = 150
+ health = 100
+
+ floor_smooth = SMOOTH_BLACKLIST
+ flooring_blacklist = list(/decl/flooring/reinforced/plating/under,/decl/flooring/reinforced/plating/hull) //Smooth with everything except the contents of this list
+ smooth_movable_atom = SMOOTH_GREYLIST
+ movable_atom_blacklist = list(list(/obj, list("density" = TRUE, "anchored" = TRUE), 1))
+ movable_atom_whitelist = list(list(/obj/machinery/door/airlock, list(), 2))
+ */
+
+/turf/simulated/floor/plating/eris
+ name = "reinforced plating"
+ icon = 'icons/turf/flooring/eris/plating.dmi'
+ icon_state = "plating"
+ initial_flooring = /decl/flooring/eris_plating
+
+/turf/simulated/floor/plating/eris/airless
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+//==========Eris Underplating==============\\
+// This looks similar to normal plating, but with edges
+/decl/flooring/eris_plating/under
+ name = "underplating"
+ icon = 'icons/turf/flooring/eris/plating.dmi'
+ descriptor = "support beams"
+ icon_base = "under"
+ flags = TURF_HAS_CORNERS | TURF_HAS_EDGES | TURF_CAN_BURN | TURF_CAN_BREAK
+ has_base_range = 0
+ is_plating = TRUE
+
+ floor_smooth = SMOOTH_WHITELIST
+ flooring_whitelist = list(
+ /decl/flooring/tiling/eris
+ )
+
+ plating_type = null
+
+ //build_type = /obj/item/stack/material/underplating
+
+ /* Eris features we lack on flooring decls
+ removal_time = 250
+ health = 200
+ resistance = RESISTANCE_ARMOURED
+ footstep_sound = "catwalk"
+ space_smooth = SMOOTH_ALL
+ floor_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+ */
+
+/turf/simulated/floor/plating/eris/under
+ name = "underplating"
+ icon_state = "under"
+ initial_flooring = /decl/flooring/eris_plating/under
+
+/turf/simulated/floor/plating/eris/under/airless
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+//============Eris Hull Plating=========\\
+// This is 'spaceship outside' plating, black with random rounded rectangles.
+/decl/flooring/eris_plating/hull
+ name = "hull"
+ descriptor = "outer hull"
+ icon = 'icons/turf/flooring/eris/hull.dmi'
+ icon_base = "hullcenter"
+ flags = TURF_HAS_EDGES | TURF_HAS_CORNERS | TURF_REMOVE_WRENCH | TURF_CAN_BURN | TURF_CAN_BREAK
+ has_base_range = 35
+ is_plating = FALSE
+ build_type = /obj/item/stack/material/plasteel
+
+ /* Eris features we lack on flooring decls
+ try_update_icon = 0
+ plating_type = null
+ health = 350
+ resistance = RESISTANCE_HEAVILY_ARMOURED
+ removal_time = 1 MINUTES //Cutting through the hull is very slow work
+ footstep_sound = "hull"
+ wall_smooth = SMOOTH_ALL
+ space_smooth = SMOOTH_NONE
+ smooth_movable_atom = SMOOTH_NONE
+ */
+
+/* Eris features we lack on flooring decls
+//Hull can upgrade to underplating
+/decl/flooring/reinforced/plating/hull/can_build_floor(var/decl/flooring/newfloor)
+ return FALSE //Not allowed to build directly on hull, you must first remove it and then build on the underplating
+
+/decl/flooring/reinforced/plating/hull/get_plating_type(var/turf/location)
+ if (turf_is_lower_hull(location)) //Hull plating is only on the lowest level of the ship
+ return null
+ else if (turf_is_upper_hull(location))
+ return /decl/flooring/reinforced/plating/under
+ else
+ return null //This should never happen, hull plawell,ting should only be on the exterior
+*/
+/turf/simulated/floor/hull
+ name = "hull"
+ icon = 'icons/turf/flooring/eris/hull.dmi'
+ icon_state = "hullcenter0"
+ initial_flooring = /decl/flooring/eris_plating/hull
+
+/turf/simulated/floor/hull/airless
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+/*
+/turf/simulated/floor/hull/New()
+ if(icon_state != "hullcenter0")
+ overrided_icon_state = icon_state
+ ..()
+*/
\ No newline at end of file
diff --git a/code/game/turfs/simulated/lava.dm b/code/game/turfs/simulated/lava.dm
index 237a28635c..22b79272b8 100644
--- a/code/game/turfs/simulated/lava.dm
+++ b/code/game/turfs/simulated/lava.dm
@@ -33,6 +33,17 @@
..()
name = "magma"
+/turf/simulated/floor/lava/make_plating(place_product, defer_icon_update)
+ return
+
+/turf/simulated/floor/lava/set_flooring(decl/flooring/newflooring, initializing)
+ if(newflooring?.type == initial_flooring)
+ return ..()
+ return
+
+/turf/simulated/floor/lava/ex_act(severity)
+ return
+
/turf/simulated/floor/lava/Entered(atom/movable/AM)
if(burn_stuff(AM))
START_PROCESSING(SSturfs, src)
diff --git a/code/game/turfs/simulated/outdoors/dirt.dm b/code/game/turfs/simulated/outdoors/dirt.dm
index 63d4aa2887..9ba17d9239 100644
--- a/code/game/turfs/simulated/outdoors/dirt.dm
+++ b/code/game/turfs/simulated/outdoors/dirt.dm
@@ -4,4 +4,4 @@
icon_state = "dirt-dark"
edge_blending_priority = 2
turf_layers = list(/turf/simulated/floor/outdoors/rocks)
- initial_flooring = /decl/flooring/dirt
\ No newline at end of file
+ initial_flooring = /decl/flooring/dirt
diff --git a/code/game/turfs/simulated/outdoors/snow_yw.dm b/code/game/turfs/simulated/outdoors/snow_yw.dm
index ef2e339ffd..eb3ce80128 100644
--- a/code/game/turfs/simulated/outdoors/snow_yw.dm
+++ b/code/game/turfs/simulated/outdoors/snow_yw.dm
@@ -2,7 +2,6 @@
name = "frozen plating"
icon_state = "snowyplating"
icon = 'icons/turf/snow_new.dmi'
- edge_blending_priority = 6
/turf/simulated/floor/snow
name = "heavy snow"
icon_state = "snow"
diff --git a/code/game/turfs/simulated/water.dm b/code/game/turfs/simulated/water.dm
index 071499c297..9a5c0c4b48 100644
--- a/code/game/turfs/simulated/water.dm
+++ b/code/game/turfs/simulated/water.dm
@@ -45,7 +45,7 @@
else if(istype(O, /obj/item/weapon/mop))
O.reagents.add_reagent(reagent_type, 5)
to_chat(user, "You wet \the [O] in \the [src].")
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
return 1
else return ..()
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index 793942ecbe..0094ab1983 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -134,15 +134,10 @@
return
/turf/space/Entered(var/atom/movable/A)
- ..()
-
- if (!A || src != A.loc)
- return
-
- inertial_drift(A)
+ . = ..()
if(edge && ticker?.mode)
- A.touch_map_edge()
+ A?.touch_map_edge()
/turf/space/proc/Sandbox_Spacemove(atom/movable/A as mob|obj)
var/cur_x
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index abb8a19062..685d020105 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -143,19 +143,6 @@ turf/attackby(obj/item/weapon/W as obj, mob/user as mob)
sleep(2)
O.update_transform()
-/turf/Entered(var/atom/movable/A, var/old_loc)
- . = ..()
-
- if(ismob(A))
- var/mob/M = A
- if(M.lastarea?.has_gravity == 0)
- inertial_drift(M)
- if(M.flying) //VORESTATION Edit Start. This overwrites the above is_space without touching it all that much.
- M.make_floating(1) //VOREStation Edit End.
- else if(!is_space())
- M.inertia_dir = 0
- M.make_floating(0)
-
/turf/CanPass(atom/movable/mover, turf/target)
if(!target)
return FALSE
@@ -224,22 +211,6 @@ turf/attackby(obj/item/weapon/W as obj, mob/user as mob)
/turf/proc/is_plating()
return 0
-/turf/proc/inertial_drift(atom/movable/A as mob|obj)
- if(!(A.last_move)) return
- if((istype(A, /mob/) && src.x > 1 && src.x < (world.maxx) && src.y > 1 && src.y < (world.maxy)))
- var/mob/M = A
- if(M.Process_Spacemove(1))
- M.inertia_dir = 0
- return
- spawn(5)
- if((M && !(M.anchored) && !(M.pulledby) && (M.loc == src)))
- if(M.inertia_dir)
- step(M, M.inertia_dir)
- return
- M.inertia_dir = M.last_move
- step(M, M.inertia_dir)
- return
-
/turf/proc/levelupdate()
for(var/obj/O in src)
O.hide(O.hides_under_flooring() && !is_plating())
diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm
index b494e844f4..b599c1fa6f 100644
--- a/code/game/verbs/ooc.dm
+++ b/code/game/verbs/ooc.dm
@@ -29,7 +29,7 @@
if(prefs.muted & MUTE_OOC)
to_chat(src, "You cannot use OOC (muted).")
return
- if(findtext(msg, "byond://"))
+ if(findtext(msg, "byond://") && !config.allow_byond_links)
to_chat(src, "Advertising other servers is not allowed.")
log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
@@ -39,6 +39,16 @@
to_chat(src, "OOC is not allowed during voting.")
return
//VOREStation Add End
+ if(findtext(msg, "discord.gg") && !config.allow_discord_links)
+ to_chat(src, "Advertising discords is not allowed.")
+ log_admin("[key_name(src)] has attempted to advertise a discord server in OOC: [msg]")
+ message_admins("[key_name_admin(src)] has attempted to advertise a discord server in OOC: [msg]")
+ return
+ if((findtext(msg, "http://") || findtext(msg, "https://")) && !config.allow_url_links)
+ to_chat(src, "Posting external links is not allowed.")
+ log_admin("[key_name(src)] has attempted to post a link in OOC: [msg]")
+ message_admins("[key_name_admin(src)] has attempted to post a link in OOC: [msg]")
+ return
log_ooc(msg, src)
@@ -48,16 +58,14 @@
var/ooc_style = "everyone"
if(holder && !holder.fakekey)
ooc_style = "elevated"
- //VOREStation Block Edit Start
- if(holder.rights & R_EVENT) //Retired Admins
- ooc_style = "event_manager"
- if(holder.rights & R_ADMIN && !(holder.rights & R_BAN)) //Game Masters
+ //YawnWider Block Edit Start
+ if(holder.rights & R_MOD && !(holder.rights & R_BAN)) //Moderator
ooc_style = "moderator"
- if(holder.rights & R_SERVER && !(holder.rights & R_BAN)) //Developers
+ if(holder.rights & R_DEBUG && !(holder.rights & R_BAN)) //Developers
ooc_style = "developer"
if(holder.rights & R_ADMIN && holder.rights & R_BAN) //Admins
ooc_style = "admin"
- //VOREStation Block Edit End
+ //YawnWider Block Edit End
for(var/client/target in GLOB.clients)
if(target.is_preference_enabled(/datum/client_preference/show_ooc))
@@ -109,11 +117,21 @@
if(prefs.muted & MUTE_OOC)
to_chat(src, "You cannot use OOC (muted).")
return
- if(findtext(msg, "byond://"))
+ if(findtext(msg, "byond://") && !config.allow_byond_links)
to_chat(src, "Advertising other servers is not allowed.")
log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
return
+ if(findtext(msg, "discord.gg") && !config.allow_discord_links)
+ to_chat(src, "Advertising discords is not allowed.")
+ log_admin("[key_name(src)] has attempted to advertise a discord server in OOC: [msg]")
+ message_admins("[key_name_admin(src)] has attempted to advertise a discord server in OOC: [msg]")
+ return
+ if((findtext(msg, "http://") || findtext(msg, "https://")) && !config.allow_url_links)
+ to_chat(src, "Posting external links is not allowed.")
+ log_admin("[key_name(src)] has attempted to post a link in OOC: [msg]")
+ message_admins("[key_name_admin(src)] has attempted to post a link in OOC: [msg]")
+ return
log_looc(msg,src)
diff --git a/code/game/verbs/who.dm b/code/game/verbs/who.dm
index 3cb25b702e..be062aef6f 100644
--- a/code/game/verbs/who.dm
+++ b/code/game/verbs/who.dm
@@ -80,7 +80,7 @@
var/num_admins_online = 0
var/num_devs_online = 0
var/num_event_managers_online = 0
-
+
if(holder)
for(var/client/C in GLOB.admins)
if(R_ADMIN & C.holder.rights && R_BAN & C.holder.rights)
@@ -108,7 +108,7 @@
msg += "\n"
num_admins_online++
- else if(R_ADMIN & C.holder.rights && !(R_SERVER & C.holder.rights))
+ else if(R_MOD & C.holder.rights && !(R_SERVER & C.holder.rights))
modmsg += "\t[C] is a [C.holder.rank]"
if(C.holder.fakekey && (!R_ADMIN & holder.rights && !R_MOD & holder.rights))
@@ -179,7 +179,7 @@
if(!C.holder.fakekey)
msg += "\t[C] is a [C.holder.rank]\n"
num_admins_online++
- else if(R_ADMIN & C.holder.rights && !(R_SERVER & C.holder.rights))
+ else if(R_MOD & C.holder.rights && !(R_SERVER & C.holder.rights)) //YW EDIT
if(!C.holder.fakekey)
modmsg += "\t[C] is a [C.holder.rank]\n"
num_mods_online++
@@ -195,7 +195,7 @@
msg = "Current Admins ([num_admins_online]):\n" + msg
if(config.show_mods)
- msg += "\n Current Game Masters ([num_mods_online]):\n" + modmsg
+ msg += "\n Current Moderators ([num_mods_online]):\n" + modmsg //YW EDIT
if(config.show_devs)
msg += "\n Current Developers ([num_devs_online]):\n" + devmsg
diff --git a/code/game/world.dm b/code/game/world.dm
index 1232efaeba..d8832d2754 100644
--- a/code/game/world.dm
+++ b/code/game/world.dm
@@ -16,6 +16,7 @@
to_world_log("Your server's byond version does not meet the recommended requirements for this server. Please update BYOND")
TgsNew()
+ VgsNew() // VOREStation Edit - VGS
config.post_load()
@@ -85,6 +86,7 @@ var/world_topic_spam_protect_time = world.timeofday
/world/Topic(T, addr, master, key)
TGS_TOPIC
+ VGS_TOPIC // VOREStation Edit - VGS
log_topic("\"[T]\", from:[addr], master:[master], key:[key]")
if (T == "ping")
diff --git a/code/global.dm b/code/global.dm
index a462972679..fdea8c9c86 100644
--- a/code/global.dm
+++ b/code/global.dm
@@ -41,7 +41,7 @@ var/const/starsys_name = "Virgo-Erigone"
//CHOMPStation Removal End
var/const/game_version = "CHOMPStation" //CHOMPStation Edit TFF 24/12/19 - Chompers
var/changelog_hash = ""
-var/game_year = (text2num(time2text(world.realtime, "YYYY")) + 544) //VOREStation Edit //CHOMPedit: We're sticking with the year 2564
+var/game_year = (text2num(time2text(world.realtime, "YYYY")) + 544) //YW EDIT
var/round_progressing = 1
var/master_mode = "extended" // "extended"
diff --git a/code/modules/DMAPI/st_commands.dm b/code/modules/DMAPI/st_commands.dm
index dc707d8b71..33d4caabb3 100644
--- a/code/modules/DMAPI/st_commands.dm
+++ b/code/modules/DMAPI/st_commands.dm
@@ -1,3 +1,5 @@
+//File DEFUNCT
+
/datum/server_tools_command
var/name = "" //the string to trigger this command on a chat bot. e.g. TGS3_BOT: do_this_command
var/help_text = "" //help text for this command
diff --git a/code/modules/DMAPI/st_interface.dm b/code/modules/DMAPI/st_interface.dm
index 4e975b14c2..544da9434c 100644
--- a/code/modules/DMAPI/st_interface.dm
+++ b/code/modules/DMAPI/st_interface.dm
@@ -1,3 +1,5 @@
+//File DEFUNCT
+
SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(reboot_mode, REBOOT_MODE_NORMAL)
SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE)
diff --git a/code/modules/DMAPI/yawnDMAPI.dm b/code/modules/DMAPI/yawnDMAPI.dm
index 8a0195c369..8f2c5b7605 100644
--- a/code/modules/DMAPI/yawnDMAPI.dm
+++ b/code/modules/DMAPI/yawnDMAPI.dm
@@ -1,3 +1,5 @@
+//File DEFUNCT
+
/datum/server_tools_command/status
name = "status" //the string to trigger this command on a chat bot. e.g. TGS3_BOT: do_this_command
help_text = "Will broadcast the current player count and other round information" //help text for this command
@@ -18,4 +20,114 @@
var/list/all_params = splittext(params, " ")
var/faxid = all_params[1]
var/faxmsg = return_file_text("[config.fax_export_dir]/fax_[faxid].html")
- return "FAX: ```[strip_html_properly(faxmsg)]```"
\ No newline at end of file
+ return "FAX: ```[strip_html_properly(faxmsg)]```"
+
+// - Staffwho
+/datum/server_tools_command/staffwho
+ name = "staffwho"
+ help_text = "Shows the current online staff count"
+ required_parameters = 0
+ admin_only = TRUE
+
+/datum/server_tools_command/staffwho/Run(datum/tgs_chat_user/sender, params)
+ var/message = "Current online staff:\n"
+
+ var/list/admin_keys = list()
+ var/list/mod_keys = list()
+ var/list/dev_keys = list()
+ var/list/other_keys = list()
+
+ var/count = 0
+
+ for(var/client/C in GLOB.admins)
+ count++
+ var/keymsg = "[C.key]"
+ if(C.is_afk())
+ keymsg += " (AFK)"
+ else if(C.holder.fakekey)
+ keymsg += " (Stealth)"
+ else if(isobserver(C.mob))
+ keymsg += " (Ghost)"
+ else if(isnewplayer(C.mob))
+ keymsg += " (Lobby)"
+ else
+ keymsg += " (Ingame)"
+
+ if(R_ADMIN & C.holder.rights && R_BAN & C.holder.rights) // R_ADMIN and R_BAN apparently an admin makes
+ admin_keys += keymsg
+
+ else if(R_MOD & C.holder.rights && !(R_SERVER & C.holder.rights)) // R_MOD but not R_SERVER makes a moderator
+ mod_keys += keymsg
+
+ else if(R_DEBUG & C.holder.rights) // R_SERVER makes a dev
+ dev_keys += keymsg
+
+ else // No R_ADMIN&&R_BAN, R_ADMIN!R_BAN, R_SERVER, must be a GM or something
+ other_keys += keymsg
+
+ var/admin_msg = english_list(admin_keys, "-None-")
+ var/mod_msg = english_list(mod_keys, "-None-")
+ var/dev_msg = english_list(dev_keys, "-None-")
+ var/other_msg = english_list(other_keys, "-None-")
+
+ message += "**Admins:** [admin_msg]\n**Mods:** [mod_msg]\n**Devs:** [dev_msg]\n**Other:** [other_msg]\n**Total:** [count] online"
+ return message
+
+// - Discord register
+/* Commented out until i can figure it out or until we update tgs
+GLOBAL_LIST_EMPTY(pending_discord_registrations)
+/datum/server_tools_command/register
+ name = "register"
+ help_text = "Registers your chat username with your Byond username"
+ required_parameters = 0
+ admin_only = FALSE
+
+/datum/server_tools_command/register/Run(datum/tgs_chat_user/sender, params)
+ // Try to find if that ID is registered to someone already
+ var/sql_discord = sql_sanitize_text(sender.id)
+ var/DBQuery/query = dbcon.NewQuery("SELECT discord_id FROM erro_player WHERE discord_id = '[sql_discord]'")
+ query.Execute()
+ if(query.NextRow())
+ return "[sender.friendly_name], your Discord ID is already registered to a Byond username. Please contact an administrator if you changed your Byond username or Discord ID."
+
+ var/key_to_find = "[ckey(params)]"
+
+ // They didn't provide anything worth looking up.
+ if(!length(key_to_find))
+ return "[sender.friendly_name], you need to provide your Byond username at the end of the command. It can be in 'key' format (with spaces and characters) or 'ckey' format (without spaces or special characters)."
+
+ // Try to find their client.
+ var/client/user
+ for(var/client/C in GLOB.clients)
+ if(C.ckey == key_to_find)
+ user = C
+ break
+
+ // Couldn't find them logged in.
+ if(!user)
+ return "[sender.friendly_name], I couldn't find a logged-in user with the username of '[key_to_find]', which is what you provided after conversion to Byond's ckey format. Please connect to the game server and try again."
+
+ var/sql_ckey = sql_sanitize_text(key_to_find)
+ query = dbcon.NewQuery("SELECT discord_id FROM erro_player WHERE ckey = '[sql_ckey]'")
+ query.Execute()
+
+ // We somehow found their client, BUT they don't exist in the database
+ if(!query.NextRow())
+ return "[sender.friendly_name], the server's database is either not responding or there's no evidence you've ever logged in. Please contact an administrator."
+
+ // We found them in the database, AND they already have a discord ID assigned
+ if(query.item[1])
+ return "[sender.friendly_name], it appears you've already registered your chat and game IDs. If you've changed game or chat usernames, please contact an administrator for help."
+
+ // Okay. We found them, they're in the DB, and they have no discord ID set.
+ var/message = "A request has been sent from Discord to validate your Byond username, by '[sender.friendly_name]' in '[sender.channel.friendly_name]'\
+
If you did not send this request, do not click the link below, and do notify an administrator in-game or on Discord ASAP.\
+
Click Here if you authorized this registration attempt. This link is valid for 10 minutes."
+ to_chat(user, message)
+
+ // To stifle href hacking
+ GLOB.pending_discord_registrations.len++
+ GLOB.pending_discord_registrations[GLOB.pending_discord_registrations.len] = list("ckey" = key_to_find, "id" = sender.id, "time" = world.realtime)
+
+ return "[sender.friendly_name], I've sent you a message in-game. Please verify your username there to complete your registration within 10 minutes."
+*/
\ No newline at end of file
diff --git a/code/modules/Phorochemistry/phororeagent.dm b/code/modules/Phorochemistry/phororeagent.dm
index 0877309137..36e886a671 100644
--- a/code/modules/Phorochemistry/phororeagent.dm
+++ b/code/modules/Phorochemistry/phororeagent.dm
@@ -573,7 +573,7 @@ var/induromol_code = rand(1, 50)
/datum/reagent/phororeagent/oculusosone/on_mob_life(var/mob/living/M as mob, var/alien)
if(M.client)
if(M.client.view == 7)
- if(ishuman(M))
+ if(ishuman(M) && !(alien == IS_SLIME))
//check for mechanical eyes
var/mob/living/carbon/human/H = M
var/obj/item/organ/eyes = H.internal_organs_by_name["eyes"]
@@ -590,6 +590,11 @@ var/induromol_code = rand(1, 50)
if(ishuman(M))
//check for mechanical eyes
var/mob/living/carbon/human/H = M
+ if(H.get_species() == SPECIES_PROMETHEAN)
+ if(M.client)
+ M.client.view = 7
+ to_chat(M, "After a few blinks, you realize the Oculusosone has worn off.")
+ return ..()
var/obj/item/organ/eyes = H.internal_organs_by_name["eyes"]
if(eyes.status & ORGAN_ROBOT)
return ..()
diff --git a/code/modules/admin/admin_attack_log.dm b/code/modules/admin/admin_attack_log.dm
index c1f5c67464..4c5b1b481e 100644
--- a/code/modules/admin/admin_attack_log.dm
+++ b/code/modules/admin/admin_attack_log.dm
@@ -1,4 +1,4 @@
-/mob/var/lastattacker = null
+/atom/var/lastattacker = null
/mob/var/lastattacked = null
/mob/var/attack_log = list( )
/mob/var/dialogue_log = list( )
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index c47fa3a190..881eb95abb 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -426,43 +426,6 @@
log_and_message_admins("has opened [S]'s law manager.")
feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/change_human_appearance_admin()
- set name = "Change Mob Appearance - Admin"
- set desc = "Allows you to change the mob appearance"
- set category = "Admin"
-
- if(!check_rights(R_FUN)) return
-
- var/mob/living/carbon/human/H = input("Select mob.", "Change Mob Appearance - Admin") as null|anything in human_mob_list
- if(!H) return
-
- log_and_message_admins("is altering the appearance of [H].")
- H.change_appearance(APPEARANCE_ALL, usr, usr, check_species_whitelist = 0, state = admin_state)
- feedback_add_details("admin_verb","CHAA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-
-/client/proc/change_human_appearance_self()
- set name = "Change Mob Appearance - Self"
- set desc = "Allows the mob to change its appearance"
- set category = "Admin"
-
- if(!check_rights(R_FUN)) return
-
- var/mob/living/carbon/human/H = input("Select mob.", "Change Mob Appearance - Self") as null|anything in human_mob_list
- if(!H) return
-
- if(!H.client)
- to_chat(usr, " Only mobs with clients can alter their own appearance.")
- return
- var/datum/gender/T = gender_datums[H.get_visible_gender()]
- switch(alert("Do you wish for [H] to be allowed to select non-whitelisted races?","Alter Mob Appearance","Yes","No","Cancel"))
- if("Yes")
- log_and_message_admins("has allowed [H] to change [T.his] appearance, without whitelisting of races.")
- H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 0)
- if("No")
- log_and_message_admins("has allowed [H] to change [T.his] appearance, with whitelisting of races.")
- H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 1)
- feedback_add_details("admin_verb","CMAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-
/client/proc/change_security_level()
set name = "Set security level"
set desc = "Sets the station security level"
@@ -485,74 +448,6 @@
// feedback_add_details("admin_verb","MP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
-/client/proc/editappear()
- set name = "Edit Appearance"
- set category = "Fun"
-
- if(!check_rights(R_FUN)) return
-
- var/mob/living/carbon/human/M = input("Select mob.", "Edit Appearance") as null|anything in human_mob_list
-
- if(!istype(M, /mob/living/carbon/human))
- to_chat(usr, "You can only do this to humans!")
- return
- switch(alert("Are you sure you wish to edit this mob's appearance? Skrell, Unathi, Tajaran can result in unintended consequences.",,"Yes","No"))
- if("No")
- return
- var/new_facial = input("Please select facial hair color.", "Character Generation") as color
- if(new_facial)
- M.r_facial = hex2num(copytext(new_facial, 2, 4))
- M.g_facial = hex2num(copytext(new_facial, 4, 6))
- M.b_facial = hex2num(copytext(new_facial, 6, 8))
-
- var/new_hair = input("Please select hair color.", "Character Generation") as color
- if(new_facial)
- M.r_hair = hex2num(copytext(new_hair, 2, 4))
- M.g_hair = hex2num(copytext(new_hair, 4, 6))
- M.b_hair = hex2num(copytext(new_hair, 6, 8))
-
- var/new_eyes = input("Please select eye color.", "Character Generation") as color
- if(new_eyes)
- M.r_eyes = hex2num(copytext(new_eyes, 2, 4))
- M.g_eyes = hex2num(copytext(new_eyes, 4, 6))
- M.b_eyes = hex2num(copytext(new_eyes, 6, 8))
- M.update_eyes()
-
- var/new_skin = input("Please select body color. This is for Tajaran, Unathi, and Skrell only!", "Character Generation") as color
- if(new_skin)
- M.r_skin = hex2num(copytext(new_skin, 2, 4))
- M.g_skin = hex2num(copytext(new_skin, 4, 6))
- M.b_skin = hex2num(copytext(new_skin, 6, 8))
-
- var/new_tone = input("Please select skin tone level: 1-220 (1=albino, 35=caucasian, 150=black, 220='very' black)", "Character Generation") as text
-
- if (new_tone)
- M.s_tone = max(min(round(text2num(new_tone)), 220), 1)
- M.s_tone = -M.s_tone + 35
-
- // hair
- var/new_hstyle = input(usr, "Select a hair style", "Grooming") as null|anything in hair_styles_list
- if(new_hstyle)
- M.h_style = new_hstyle
-
- // facial hair
- var/new_fstyle = input(usr, "Select a facial hair style", "Grooming") as null|anything in facial_hair_styles_list
- if(new_fstyle)
- M.f_style = new_fstyle
-
- var/new_gender = alert(usr, "Please select gender.", "Character Generation", "Male", "Female", "Neuter")
- if (new_gender)
- if(new_gender == "Male")
- M.gender = MALE
- else if (new_gender == "Female")
- M.gender = FEMALE
- else
- M.gender = NEUTER
-
- M.update_hair(FALSE)
- M.update_icons_body()
- M.check_dna(M)
-
/client/proc/playernotes()
set name = "Show Player Info"
set category = "Admin"
diff --git a/code/modules/admin/verbs/change_appearance.dm b/code/modules/admin/verbs/change_appearance.dm
new file mode 100644
index 0000000000..e547d03f84
--- /dev/null
+++ b/code/modules/admin/verbs/change_appearance.dm
@@ -0,0 +1,107 @@
+/client/proc/change_human_appearance_admin()
+ set name = "Change Mob Appearance - Admin"
+ set desc = "Allows you to change the mob appearance"
+ set category = "Admin"
+
+ if(!check_rights(R_FUN)) return
+
+ var/mob/living/carbon/human/H = input("Select mob.", "Change Mob Appearance - Admin") as null|anything in human_mob_list
+ if(!H) return
+
+ log_and_message_admins("is altering the appearance of [H].")
+ H.change_appearance(APPEARANCE_ALL, usr, usr, check_species_whitelist = 0, state = admin_state)
+ feedback_add_details("admin_verb","CHAA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
+/client/proc/change_human_appearance_self()
+ set name = "Change Mob Appearance - Self"
+ set desc = "Allows the mob to change its appearance"
+ set category = "Admin"
+
+ if(!check_rights(R_FUN)) return
+
+ var/mob/living/carbon/human/H = input("Select mob.", "Change Mob Appearance - Self") as null|anything in human_mob_list
+ if(!H) return
+
+ if(!H.client)
+ to_chat(usr, " Only mobs with clients can alter their own appearance.")
+ return
+ var/datum/gender/T = gender_datums[H.get_visible_gender()]
+ switch(alert("Do you wish for [H] to be allowed to select non-whitelisted races?","Alter Mob Appearance","Yes","No","Cancel"))
+ if("Yes")
+ log_and_message_admins("has allowed [H] to change [T.his] appearance, without whitelisting of races.")
+ H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 0)
+ if("No")
+ log_and_message_admins("has allowed [H] to change [T.his] appearance, with whitelisting of races.")
+ H.change_appearance(APPEARANCE_ALL, H.loc, check_species_whitelist = 1)
+ feedback_add_details("admin_verb","CMAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
+/client/proc/editappear()
+ set name = "Edit Appearance"
+ set category = "Fun"
+
+ if(!check_rights(R_FUN)) return
+
+ var/mob/living/carbon/human/M = input("Select mob.", "Edit Appearance") as null|anything in human_mob_list
+
+ if(!istype(M, /mob/living/carbon/human))
+ to_chat(usr, "You can only do this to humans!")
+ return
+ switch(alert("Are you sure you wish to edit this mob's appearance? Skrell, Unathi, Tajaran can result in unintended consequences.",,"Yes","No"))
+ if("No")
+ return
+ var/new_facial = input("Please select facial hair color.", "Character Generation") as color
+ if(new_facial)
+ M.r_facial = hex2num(copytext(new_facial, 2, 4))
+ M.g_facial = hex2num(copytext(new_facial, 4, 6))
+ M.b_facial = hex2num(copytext(new_facial, 6, 8))
+
+ var/new_hair = input("Please select hair color.", "Character Generation") as color
+ if(new_facial)
+ M.r_hair = hex2num(copytext(new_hair, 2, 4))
+ M.g_hair = hex2num(copytext(new_hair, 4, 6))
+ M.b_hair = hex2num(copytext(new_hair, 6, 8))
+
+ var/new_eyes = input("Please select eye color.", "Character Generation") as color
+ if(new_eyes)
+ M.r_eyes = hex2num(copytext(new_eyes, 2, 4))
+ M.g_eyes = hex2num(copytext(new_eyes, 4, 6))
+ M.b_eyes = hex2num(copytext(new_eyes, 6, 8))
+ M.update_eyes()
+
+ var/new_skin = input("Please select body color. This is for Tajaran, Unathi, and Skrell only!", "Character Generation") as color
+ if(new_skin)
+ M.r_skin = hex2num(copytext(new_skin, 2, 4))
+ M.g_skin = hex2num(copytext(new_skin, 4, 6))
+ M.b_skin = hex2num(copytext(new_skin, 6, 8))
+
+ var/new_tone = input("Please select skin tone level: 1-220 (1=albino, 35=caucasian, 150=black, 220='very' black)", "Character Generation") as text
+
+ if (new_tone)
+ M.s_tone = max(min(round(text2num(new_tone)), 220), 1)
+ M.s_tone = -M.s_tone + 35
+
+ // hair
+ var/new_hstyle = input(usr, "Select a hair style", "Grooming") as null|anything in hair_styles_list
+ if(new_hstyle)
+ M.h_style = new_hstyle
+
+ // facial hair
+ var/new_fstyle = input(usr, "Select a facial hair style", "Grooming") as null|anything in facial_hair_styles_list
+ if(new_fstyle)
+ M.f_style = new_fstyle
+
+ var/new_gender = alert(usr, "Please select gender.", "Character Generation", "Male", "Female", "Neuter")
+ if (new_gender)
+ if(new_gender == "Male")
+ M.gender = MALE
+ M.dna.SetUIState(DNA_UI_GENDER, FALSE)
+ else if (new_gender == "Female")
+ M.gender = FEMALE
+ M.dna.SetUIState(DNA_UI_GENDER, TRUE)
+ else
+ M.gender = NEUTER
+ M.dna.SetUIState(DNA_UI_GENDER, FALSE)
+
+ M.update_dna(M)
+ M.update_hair(FALSE)
+ M.update_icons_body()
\ No newline at end of file
diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm
index 3b3843efbd..4acf3a54c1 100644
--- a/code/modules/admin/verbs/playsound.dm
+++ b/code/modules/admin/verbs/playsound.dm
@@ -28,7 +28,7 @@ var/list/sounds_cache = list()
log_admin("[key_name(src)] played a local sound [S]")
message_admins("[key_name_admin(src)] played a local sound [S]", 1)
- playsound(get_turf(src.mob), S, 50, 0, 0)
+ playsound(src.mob, S, 50, 0, 0)
feedback_add_details("admin_verb","PLS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 808cafd211..a854023ab9 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -265,32 +265,39 @@ Ccomp's first proc.
/client/proc/allow_character_respawn()
set category = "Special Verbs"
set name = "Allow player to respawn"
- set desc = "Let's the player bypass the wait to respawn or allow them to re-enter their corpse."
+ set desc = "Let a player bypass the wait to respawn or allow them to re-enter their corpse."
if(!holder)
return
- var/list/ghosts= get_ghosts(1,1)
-
- var/target = input("Please, select a ghost!", "COME BACK TO LIFE!", null, null) as null|anything in ghosts
+ var/target = input("Select a ckey to allow to rejoin", "Allow Respawn Selector") as null|anything in GLOB.respawn_timers
if(!target)
- to_chat(src, "Hrm, appears you didn't select a ghost") // Sanity check, if no ghosts in the list we don't want to edit a null variable and cause a runtime error.
return
+
+ if(GLOB.respawn_timers[target] == -1) // Their respawn timer is set to -1, which is 'not allowed to respawn'
+ var/response = alert(src, "Are you sure you wish to allow this individual to respawn? They would normally not be able to.","Allow impossible respawn?","No","Yes")
+ if(response == "No")
+ return
+
+ GLOB.respawn_timers -= target
- var/mob/observer/dead/G = ghosts[target]
- if(G.has_enabled_antagHUD && config.antag_hud_restricted)
- var/response = alert(src, "Are you sure you wish to allow this individual to play?","Ghost has used AntagHUD","Yes","No")
- if(response == "No") return
- G.timeofdeath=-19999 /* time of death is checked in /mob/verb/abandon_mob() which is the Respawn verb.
- timeofdeath is used for bodies on autopsy but since we're messing with a ghost I'm pretty sure
- there won't be an autopsy.
- */
- G.has_enabled_antagHUD = 2
- G.can_reenter_corpse = 1
+ var/found_client = FALSE
+ for(var/c in GLOB.clients)
+ var/client/C = c
+ if(C.ckey == target)
+ found_client = C
+ to_chat(C, "You may now respawn. You should roleplay as if you learned nothing about the round during your time with the dead.")
+ if(isobserver(C.mob))
+ var/mob/observer/dead/G = C.mob
+ G.can_reenter_corpse = 1
+ to_chat(C, "You can also re-enter your corpse, if you still have one!")
+ break
- G:show_message(text("You may now respawn. You should roleplay as if you learned nothing about the round during your time with the dead."), 1)
- log_admin("[key_name(usr)] allowed [key_name(G)] to bypass the respawn time limit")
- message_admins("Admin [key_name_admin(usr)] allowed [key_name_admin(G)] to bypass the respawn time limit", 1)
+ if(!found_client)
+ to_chat(src, "The associated client didn't appear to be connected, so they couldn't be notified, but they can now respawn if they reconnect.")
+
+ log_admin("[key_name(usr)] allowed [found_client ? key_name(found_client) : target] to bypass the respawn time limit")
+ message_admins("Admin [key_name_admin(usr)] allowed [found_client ? key_name_admin(found_client) : target] to bypass the respawn time limit", 1)
/client/proc/toggle_antagHUD_use()
diff --git a/code/modules/ai/ai_holder_communication.dm b/code/modules/ai/ai_holder_communication.dm
index ef8fcf253d..beddb68924 100644
--- a/code/modules/ai/ai_holder_communication.dm
+++ b/code/modules/ai/ai_holder_communication.dm
@@ -34,8 +34,8 @@
if(holder.say_list)
holder.ISay(safepick(holder.say_list.say_threaten))
- playsound(holder.loc, holder.say_list.threaten_sound, 50, 1) // We do this twice to make the sound -very- noticable to the target.
- playsound(target.loc, holder.say_list.threaten_sound, 50, 1) // Actual aim-mode also does that so at least it's consistant.
+ playsound(holder, holder.say_list.threaten_sound, 50, 1) // We do this twice to make the sound -very- noticable to the target.
+ playsound(target, holder.say_list.threaten_sound, 50, 1) // Actual aim-mode also does that so at least it's consistant.
else // Otherwise we are waiting for them to go away or to wait long enough for escalate.
if(target in list_targets()) // Are they still visible?
var/should_escalate = FALSE
@@ -57,8 +57,8 @@
set_stance(STANCE_IDLE)
if(holder.say_list)
holder.ISay(safepick(holder.say_list.say_stand_down))
- playsound(holder.loc, holder.say_list.stand_down_sound, 50, 1) // We do this twice to make the sound -very- noticable to the target.
- playsound(target.loc, holder.say_list.stand_down_sound, 50, 1) // Actual aim-mode also does that so at least it's consistant.
+ playsound(holder, holder.say_list.stand_down_sound, 50, 1) // We do this twice to make the sound -very- noticable to the target.
+ playsound(target, holder.say_list.stand_down_sound, 50, 1) // Actual aim-mode also does that so at least it's consistant.
// Determines what is deserving of a warning when STANCE_ALERT is active.
/datum/ai_holder/proc/will_threaten(mob/living/the_target)
diff --git a/code/modules/ai/aI_holder_subtypes/simple_mob_ai.dm b/code/modules/ai/ai_holder_subtypes/simple_mob_ai.dm
similarity index 100%
rename from code/modules/ai/aI_holder_subtypes/simple_mob_ai.dm
rename to code/modules/ai/ai_holder_subtypes/simple_mob_ai.dm
diff --git a/code/modules/ai/aI_holder_subtypes/simple_mob_ai_ch.dm b/code/modules/ai/ai_holder_subtypes/simple_mob_ai_ch.dm
similarity index 100%
rename from code/modules/ai/aI_holder_subtypes/simple_mob_ai_ch.dm
rename to code/modules/ai/ai_holder_subtypes/simple_mob_ai_ch.dm
diff --git a/code/modules/ai/aI_holder_subtypes/simple_mob_ai_vr.dm b/code/modules/ai/ai_holder_subtypes/simple_mob_ai_vr.dm
similarity index 100%
rename from code/modules/ai/aI_holder_subtypes/simple_mob_ai_vr.dm
rename to code/modules/ai/ai_holder_subtypes/simple_mob_ai_vr.dm
diff --git a/code/modules/ai/aI_holder_subtypes/slime_xenobio_ai.dm b/code/modules/ai/ai_holder_subtypes/slime_xenobio_ai.dm
similarity index 97%
rename from code/modules/ai/aI_holder_subtypes/slime_xenobio_ai.dm
rename to code/modules/ai/ai_holder_subtypes/slime_xenobio_ai.dm
index c2598f4a75..f6e311ad30 100644
--- a/code/modules/ai/aI_holder_subtypes/slime_xenobio_ai.dm
+++ b/code/modules/ai/ai_holder_subtypes/slime_xenobio_ai.dm
@@ -1,292 +1,292 @@
-// Specialized AI for slime simplemobs.
-// Unlike the parent AI code, this will probably break a lot of things if you put it on something that isn't /mob/living/simple_mob/slime/xenobio
-
-/datum/ai_holder/simple_mob/xenobio_slime
- hostile = TRUE
- cooperative = TRUE
- firing_lanes = TRUE
- mauling = TRUE // They need it to get the most out of monkeys.
- var/rabid = FALSE // Will attack regardless of discipline.
- var/discipline = 0 // Beating slimes makes them less likely to lash out. In theory.
- var/resentment = 0 // 'Unjustified' beatings make this go up, and makes it more likely for abused slimes to go rabid.
- var/obedience = 0 // Conversely, 'justified' beatings make this go up, and makes discipline decay slower, potentially making it not decay at all.
-
- var/always_stun = FALSE // If true, the slime will elect to attempt to permastun the target.
-
- var/last_discipline_decay = null // Last world.time discipline was reduced from decay.
- var/discipline_decay_time = 5 SECONDS // Earliest that one discipline can decay.
-
- var/list/grudges = list() // List of Prometheans who are jerks.
-
-/datum/ai_holder/simple_mob/xenobio_slime/Destroy()
- grudges.Cut()
- ..()
-
-/datum/ai_holder/simple_mob/xenobio_slime/sapphire
- always_stun = TRUE // They know that stuns are godly.
- intelligence_level = AI_SMART // Also knows not to walk while confused if it risks death.
-
-/datum/ai_holder/simple_mob/xenobio_slime/light_pink
- discipline = 10
- obedience = 10
-
-/datum/ai_holder/simple_mob/xenobio_slime/passive/New() // For Kendrick.
- ..()
- pacify()
-
-/datum/ai_holder/simple_mob/xenobio_slime/New()
- ..()
- ASSERT(istype(holder, /mob/living/simple_mob/slime/xenobio))
-
-// Checks if disciplining the slime would be 'justified' right now.
-/datum/ai_holder/simple_mob/xenobio_slime/proc/is_justified_to_discipline()
- ai_log("xenobio_slime/is_justified_to_discipline() : Entered.", AI_LOG_TRACE)
- if(!can_act())
- ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be unjustified because we cannot act. Exiting.", AI_LOG_DEBUG)
- return FALSE // The slime considers it abuse if they get stunned while already stunned.
- if(rabid)
- ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be justified because we're rabid. Exiting.", AI_LOG_TRACE)
- return TRUE
- if(target && can_attack(target))
- if(ishuman(target))
- var/mob/living/carbon/human/H = target
- if(istype(H.species, /datum/species/monkey))
- ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be unjustified because we're targeting a monkey. Exiting.", AI_LOG_DEBUG)
- return FALSE // Attacking monkeys is okay.
- ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be justified because we are targeting a non-monkey. Exiting.", AI_LOG_TRACE)
- return TRUE // Otherwise attacking other things is bad.
- ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be unjustified because we are not targeting anything. Exiting.", AI_LOG_DEBUG)
- return FALSE // Not attacking anything.
-
-/datum/ai_holder/simple_mob/xenobio_slime/proc/can_command(mob/living/commander)
- if(rabid)
- return FALSE
- if(!hostile)
- return SLIME_COMMAND_OBEY
-// if(commander in friends)
-// return SLIME_COMMAND_FRIEND
- if(holder.IIsAlly(commander))
- return SLIME_COMMAND_FACTION
- if(discipline > resentment && obedience >= 5)
- return SLIME_COMMAND_OBEY
- return FALSE
-
-/datum/ai_holder/simple_mob/xenobio_slime/proc/adjust_discipline(amount, silent)
- var/mob/living/simple_mob/slime/xenobio/my_slime = holder
- if(amount > 0)
- if(rabid)
- return
- var/justified = my_slime.is_justified_to_discipline() // This will also consider the AI-side of that proc.
- remove_target() // Stop attacking.
-
- if(justified)
- obedience++
- if(!silent)
- holder.say(pick("Fine...", "Okay...", "Sorry...", "I yield...", "Mercy..."))
- else
- if(prob(resentment * 20))
- enrage()
- holder.say(pick("Evil...", "Kill...", "Tyrant..."))
- else
- if(!silent)
- holder.say(pick("Why...?", "I don't understand...?", "Cruel...", "Stop...", "Nooo..."))
- resentment++ // Done after check so first time will never enrage.
-
- discipline = between(0, discipline + amount, 10)
- my_slime.update_mood()
-
-// This slime always enrages if disciplined.
-/datum/ai_holder/simple_mob/xenobio_slime/red/adjust_discipline(amount, silent)
- if(amount > 0 && !rabid)
- holder.say("Grrr...")
- holder.add_modifier(/datum/modifier/berserk, 30 SECONDS)
- enrage()
-
-/datum/ai_holder/simple_mob/xenobio_slime/handle_special_strategical()
- discipline_decay()
-
-// Handles decay of discipline.
-/datum/ai_holder/simple_mob/xenobio_slime/proc/discipline_decay()
- if(discipline > 0 && last_discipline_decay + discipline_decay_time < world.time)
- if(!prob(75 + (obedience * 5)))
- adjust_discipline(-1)
- last_discipline_decay = world.time
-
-/datum/ai_holder/simple_mob/xenobio_slime/handle_special_tactic()
- evolve_and_reproduce()
-
-// Hit the correct verbs to keep the slime species going.
-/datum/ai_holder/simple_mob/xenobio_slime/proc/evolve_and_reproduce()
- var/mob/living/simple_mob/slime/xenobio/my_slime = holder
- if(my_slime.amount_grown >= 10)
- // Press the correct verb when we can.
- if(my_slime.is_adult)
- my_slime.reproduce() // Splits into four new baby slimes.
- else
- my_slime.evolve() // Turns our holder into an adult slime.
-
-
-// Called when pushed too far (or a red slime core was used).
-/datum/ai_holder/simple_mob/xenobio_slime/proc/enrage()
- var/mob/living/simple_mob/slime/xenobio/my_slime = holder
- if(my_slime.harmless)
- return
- rabid = TRUE
- my_slime.update_mood()
- my_slime.visible_message(span("danger", "\The [my_slime] enrages!"))
-
-// Called when using a pacification agent (or it's Kendrick being initalized).
-/datum/ai_holder/simple_mob/xenobio_slime/proc/pacify()
- remove_target() // So it stops trying to kill them.
- rabid = FALSE
- hostile = FALSE
- retaliate = FALSE
- cooperative = FALSE
- holder.a_intent = I_HELP
-
-// The holder's attack changes based on intent. This lets the AI choose what effect is desired.
-/datum/ai_holder/simple_mob/xenobio_slime/pre_melee_attack(atom/A)
- if(istype(A, /mob/living))
- var/mob/living/L = A
- var/mob/living/simple_mob/slime/xenobio/my_slime = holder
-
- if( (!L.lying && prob(30 + (my_slime.power_charge * 7) ) || (!L.lying && always_stun) ))
- my_slime.a_intent = I_DISARM // Stun them first.
- else if(my_slime.can_consume(L) && L.lying)
- my_slime.a_intent = I_GRAB // Then eat them.
- else
- my_slime.a_intent = I_HURT // Otherwise robust them.
-
-/datum/ai_holder/simple_mob/xenobio_slime/closest_distance(atom/movable/AM)
- if(istype(AM, /mob/living))
- var/mob/living/L = AM
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- if(istype(H.species, /datum/species/monkey))
- return 1 // Otherwise ranged slimes will eat a lot less often.
- if(L.stat >= UNCONSCIOUS)
- return 1 // Melee (eat) the target if dead/dying, don't shoot it.
- return ..()
-
-/datum/ai_holder/simple_mob/xenobio_slime/can_attack(atom/movable/AM, var/vision_required = TRUE)
- . = ..()
- if(.) // Do some additional checks because we have Special Code(tm).
- if(ishuman(AM))
- var/mob/living/carbon/human/H = AM
- if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too.
- return TRUE // Monkeys are always food (sorry Pun Pun).
- else if(H.species && H.species.name == SPECIES_PROMETHEAN) // Prometheans are always our friends.
- if(!(H in grudges)) // Unless they're an ass.
- return FALSE
- if(discipline && !rabid)
- holder.a_intent = I_HELP
- return FALSE // We're a good slime.
-
-/datum/ai_holder/simple_mob/xenobio_slime/react_to_attack(atom/movable/attacker)
- . = ..(attacker)
-
- if(ishuman(attacker))
- var/mob/living/carbon/human/H = attacker
- if(H.species && H.species.name == SPECIES_PROMETHEAN) // They're a jerk.
- grudges |= H
-
-// Commands, reactions, etc
-/datum/ai_holder/simple_mob/xenobio_slime/on_hear_say(mob/living/speaker, message)
- ai_log("xenobio_slime/on_hear_say([speaker], [message]) : Entered.", AI_LOG_DEBUG)
- var/mob/living/simple_mob/slime/xenobio/my_slime = holder
-
- if((findtext(message, num2text(my_slime.number)) || findtext(message, my_slime.name) || findtext(message, "slimes"))) // Talking to us.
-
- // First, make sure it's actually a player saying something and not an AI, or else we risk infinite loops.
- if(!speaker.client)
- return
-
- // Are all slimes being referred to?
- // var/mass_order = FALSE
- // if(findtext(message, "slimes"))
- // mass_order = TRUE
-
- // Say hello back.
- if(findtext(message, "hello") || findtext(message, "hi") || findtext(message, "greetings"))
- delayed_say(pick("Hello...", "Hi..."), speaker)
-
- // Follow request.
- if(findtext(message, "follow") || findtext(message, "come with me"))
- if(!can_command(speaker))
- delayed_say(pick("No...", "I won't follow..."), speaker)
- return
-
- delayed_say("Yes... I follow \the [speaker]...", speaker)
- set_follow(speaker)
-
- // Squish request.
- if(findtext(message , "squish"))
- if(!can_command(speaker))
- delayed_say("No...", speaker)
- return
-
- spawn(rand(1 SECOND, 2 SECONDS))
- if(!src || !holder || !can_act()) // We might've died/got deleted/etc in the meantime.
- return
- my_slime.squish()
-
-
- // Stop request.
- if(findtext(message, "stop") || findtext(message, "halt") || findtext(message, "cease"))
- if(my_slime.victim) // We're being asked to stop eatting someone.
- if(!can_command(speaker) || !is_justified_to_discipline())
- delayed_say("No...", speaker)
- return
- else
- delayed_say("Fine...", speaker)
- adjust_discipline(1, TRUE)
- my_slime.stop_consumption()
-
- if(target) // We're being asked to stop chasing someone.
- if(!can_command(speaker) || !is_justified_to_discipline())
- delayed_say("No...", speaker)
- return
- else
- delayed_say("Fine...", speaker)
- adjust_discipline(1, TRUE) // This must come before losing the target or it will be unjustified.
- remove_target()
-
-
- if(leader) // We're being asked to stop following someone.
- if(can_command(speaker) == SLIME_COMMAND_FRIEND || leader == speaker)
- delayed_say("Yes... I'll stop...", speaker)
- lose_follow()
- else
- delayed_say("No... I'll keep following \the [leader]...", speaker)
-
- /* // Commented out since its mostly useless now due to slimes refusing to attack if it would make them naughty.
- // Murder request
- if(findtext(message, "harm") || findtext(message, "attack") || findtext(message, "kill") || findtext(message, "murder") || findtext(message, "eat") || findtext(message, "consume") || findtext(message, "absorb"))
- if(can_command(speaker) < SLIME_COMMAND_FACTION)
- delayed_say("No...", speaker)
- return
-
- for(var/mob/living/L in view(7, my_slime) - list(my_slime, speaker))
- if(L == src)
- continue // Don't target ourselves.
- var/list/valid_names = splittext(L.name, " ") // Should output list("John", "Doe") as an example.
- for(var/line in valid_names) // Check each part of someone's name.
- if(findtext(message, lowertext(line))) // If part of someone's name is in the command, the slime targets them if allowed to.
- if(!(mass_order && line == "slime")) //don't think random other slimes are target
- if(can_attack(L))
- delayed_say("Okay... I attack \the [L]...", speaker)
- give_target(L)
- return
- else
- delayed_say("No... I won't attack \the [L].", speaker)
- return
-
- // If we're here, it couldn't find anyone with that name.
- delayed_say("No... I don't know who to attack...", speaker)
- */
- ai_log("xenobio_slime/on_hear_say() : Exited.", AI_LOG_DEBUG)
-
-/datum/ai_holder/simple_mob/xenobio_slime/can_violently_breakthrough()
- if(discipline && !rabid) // Good slimes don't shatter the windows because their buddy in an adjacent cell decided to piss off Slimesky.
- return FALSE
- return ..()
+// Specialized AI for slime simplemobs.
+// Unlike the parent AI code, this will probably break a lot of things if you put it on something that isn't /mob/living/simple_mob/slime/xenobio
+
+/datum/ai_holder/simple_mob/xenobio_slime
+ hostile = TRUE
+ cooperative = TRUE
+ firing_lanes = TRUE
+ mauling = TRUE // They need it to get the most out of monkeys.
+ var/rabid = FALSE // Will attack regardless of discipline.
+ var/discipline = 0 // Beating slimes makes them less likely to lash out. In theory.
+ var/resentment = 0 // 'Unjustified' beatings make this go up, and makes it more likely for abused slimes to go rabid.
+ var/obedience = 0 // Conversely, 'justified' beatings make this go up, and makes discipline decay slower, potentially making it not decay at all.
+
+ var/always_stun = FALSE // If true, the slime will elect to attempt to permastun the target.
+
+ var/last_discipline_decay = null // Last world.time discipline was reduced from decay.
+ var/discipline_decay_time = 5 SECONDS // Earliest that one discipline can decay.
+
+ var/list/grudges = list() // List of Prometheans who are jerks.
+
+/datum/ai_holder/simple_mob/xenobio_slime/Destroy()
+ grudges.Cut()
+ ..()
+
+/datum/ai_holder/simple_mob/xenobio_slime/sapphire
+ always_stun = TRUE // They know that stuns are godly.
+ intelligence_level = AI_SMART // Also knows not to walk while confused if it risks death.
+
+/datum/ai_holder/simple_mob/xenobio_slime/light_pink
+ discipline = 10
+ obedience = 10
+
+/datum/ai_holder/simple_mob/xenobio_slime/passive/New() // For Kendrick.
+ ..()
+ pacify()
+
+/datum/ai_holder/simple_mob/xenobio_slime/New()
+ ..()
+ ASSERT(istype(holder, /mob/living/simple_mob/slime/xenobio))
+
+// Checks if disciplining the slime would be 'justified' right now.
+/datum/ai_holder/simple_mob/xenobio_slime/proc/is_justified_to_discipline()
+ ai_log("xenobio_slime/is_justified_to_discipline() : Entered.", AI_LOG_TRACE)
+ if(!can_act())
+ ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be unjustified because we cannot act. Exiting.", AI_LOG_DEBUG)
+ return FALSE // The slime considers it abuse if they get stunned while already stunned.
+ if(rabid)
+ ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be justified because we're rabid. Exiting.", AI_LOG_TRACE)
+ return TRUE
+ if(target && can_attack(target))
+ if(ishuman(target))
+ var/mob/living/carbon/human/H = target
+ if(istype(H.species, /datum/species/monkey))
+ ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be unjustified because we're targeting a monkey. Exiting.", AI_LOG_DEBUG)
+ return FALSE // Attacking monkeys is okay.
+ ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be justified because we are targeting a non-monkey. Exiting.", AI_LOG_TRACE)
+ return TRUE // Otherwise attacking other things is bad.
+ ai_log("xenobio_slime/is_justified_to_discipline() : Judged to be unjustified because we are not targeting anything. Exiting.", AI_LOG_DEBUG)
+ return FALSE // Not attacking anything.
+
+/datum/ai_holder/simple_mob/xenobio_slime/proc/can_command(mob/living/commander)
+ if(rabid)
+ return FALSE
+ if(!hostile)
+ return SLIME_COMMAND_OBEY
+// if(commander in friends)
+// return SLIME_COMMAND_FRIEND
+ if(holder.IIsAlly(commander))
+ return SLIME_COMMAND_FACTION
+ if(discipline > resentment && obedience >= 5)
+ return SLIME_COMMAND_OBEY
+ return FALSE
+
+/datum/ai_holder/simple_mob/xenobio_slime/proc/adjust_discipline(amount, silent)
+ var/mob/living/simple_mob/slime/xenobio/my_slime = holder
+ if(amount > 0)
+ if(rabid)
+ return
+ var/justified = my_slime.is_justified_to_discipline() // This will also consider the AI-side of that proc.
+ remove_target() // Stop attacking.
+
+ if(justified)
+ obedience++
+ if(!silent)
+ holder.say(pick("Fine...", "Okay...", "Sorry...", "I yield...", "Mercy..."))
+ else
+ if(prob(resentment * 20))
+ enrage()
+ holder.say(pick("Evil...", "Kill...", "Tyrant..."))
+ else
+ if(!silent)
+ holder.say(pick("Why...?", "I don't understand...?", "Cruel...", "Stop...", "Nooo..."))
+ resentment++ // Done after check so first time will never enrage.
+
+ discipline = between(0, discipline + amount, 10)
+ my_slime.update_mood()
+
+// This slime always enrages if disciplined.
+/datum/ai_holder/simple_mob/xenobio_slime/red/adjust_discipline(amount, silent)
+ if(amount > 0 && !rabid)
+ holder.say("Grrr...")
+ holder.add_modifier(/datum/modifier/berserk, 30 SECONDS)
+ enrage()
+
+/datum/ai_holder/simple_mob/xenobio_slime/handle_special_strategical()
+ discipline_decay()
+
+// Handles decay of discipline.
+/datum/ai_holder/simple_mob/xenobio_slime/proc/discipline_decay()
+ if(discipline > 0 && last_discipline_decay + discipline_decay_time < world.time)
+ if(!prob(75 + (obedience * 5)))
+ adjust_discipline(-1)
+ last_discipline_decay = world.time
+
+/datum/ai_holder/simple_mob/xenobio_slime/handle_special_tactic()
+ evolve_and_reproduce()
+
+// Hit the correct verbs to keep the slime species going.
+/datum/ai_holder/simple_mob/xenobio_slime/proc/evolve_and_reproduce()
+ var/mob/living/simple_mob/slime/xenobio/my_slime = holder
+ if(my_slime.amount_grown >= 10)
+ // Press the correct verb when we can.
+ if(my_slime.is_adult)
+ my_slime.reproduce() // Splits into four new baby slimes.
+ else
+ my_slime.evolve() // Turns our holder into an adult slime.
+
+
+// Called when pushed too far (or a red slime core was used).
+/datum/ai_holder/simple_mob/xenobio_slime/proc/enrage()
+ var/mob/living/simple_mob/slime/xenobio/my_slime = holder
+ if(my_slime.harmless)
+ return
+ rabid = TRUE
+ my_slime.update_mood()
+ my_slime.visible_message(span("danger", "\The [my_slime] enrages!"))
+
+// Called when using a pacification agent (or it's Kendrick being initalized).
+/datum/ai_holder/simple_mob/xenobio_slime/proc/pacify()
+ remove_target() // So it stops trying to kill them.
+ rabid = FALSE
+ hostile = FALSE
+ retaliate = FALSE
+ cooperative = FALSE
+ holder.a_intent = I_HELP
+
+// The holder's attack changes based on intent. This lets the AI choose what effect is desired.
+/datum/ai_holder/simple_mob/xenobio_slime/pre_melee_attack(atom/A)
+ if(istype(A, /mob/living))
+ var/mob/living/L = A
+ var/mob/living/simple_mob/slime/xenobio/my_slime = holder
+
+ if( (!L.lying && prob(30 + (my_slime.power_charge * 7) ) || (!L.lying && always_stun) ))
+ my_slime.a_intent = I_DISARM // Stun them first.
+ else if(my_slime.can_consume(L) && L.lying)
+ my_slime.a_intent = I_GRAB // Then eat them.
+ else
+ my_slime.a_intent = I_HURT // Otherwise robust them.
+
+/datum/ai_holder/simple_mob/xenobio_slime/closest_distance(atom/movable/AM)
+ if(istype(AM, /mob/living))
+ var/mob/living/L = AM
+ if(ishuman(L))
+ var/mob/living/carbon/human/H = L
+ if(istype(H.species, /datum/species/monkey))
+ return 1 // Otherwise ranged slimes will eat a lot less often.
+ if(L.stat >= UNCONSCIOUS)
+ return 1 // Melee (eat) the target if dead/dying, don't shoot it.
+ return ..()
+
+/datum/ai_holder/simple_mob/xenobio_slime/can_attack(atom/movable/AM, var/vision_required = TRUE)
+ . = ..()
+ if(.) // Do some additional checks because we have Special Code(tm).
+ if(ishuman(AM))
+ var/mob/living/carbon/human/H = AM
+ if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too.
+ return TRUE // Monkeys are always food (sorry Pun Pun).
+ else if(H.species && H.species.name == SPECIES_PROMETHEAN) // Prometheans are always our friends.
+ if(!(H in grudges)) // Unless they're an ass.
+ return FALSE
+ if(discipline && !rabid)
+ holder.a_intent = I_HELP
+ return FALSE // We're a good slime.
+
+/datum/ai_holder/simple_mob/xenobio_slime/react_to_attack(atom/movable/attacker)
+ . = ..(attacker)
+
+ if(ishuman(attacker))
+ var/mob/living/carbon/human/H = attacker
+ if(H.species && H.species.name == SPECIES_PROMETHEAN) // They're a jerk.
+ grudges |= H
+
+// Commands, reactions, etc
+/datum/ai_holder/simple_mob/xenobio_slime/on_hear_say(mob/living/speaker, message)
+ ai_log("xenobio_slime/on_hear_say([speaker], [message]) : Entered.", AI_LOG_DEBUG)
+ var/mob/living/simple_mob/slime/xenobio/my_slime = holder
+
+ if((findtext(message, num2text(my_slime.number)) || findtext(message, my_slime.name) || findtext(message, "slimes"))) // Talking to us.
+
+ // First, make sure it's actually a player saying something and not an AI, or else we risk infinite loops.
+ if(!speaker.client)
+ return
+
+ // Are all slimes being referred to?
+ // var/mass_order = FALSE
+ // if(findtext(message, "slimes"))
+ // mass_order = TRUE
+
+ // Say hello back.
+ if(findtext(message, "hello") || findtext(message, "hi") || findtext(message, "greetings"))
+ delayed_say(pick("Hello...", "Hi..."), speaker)
+
+ // Follow request.
+ if(findtext(message, "follow") || findtext(message, "come with me"))
+ if(!can_command(speaker))
+ delayed_say(pick("No...", "I won't follow..."), speaker)
+ return
+
+ delayed_say("Yes... I follow \the [speaker]...", speaker)
+ set_follow(speaker)
+
+ // Squish request.
+ if(findtext(message , "squish"))
+ if(!can_command(speaker))
+ delayed_say("No...", speaker)
+ return
+
+ spawn(rand(1 SECOND, 2 SECONDS))
+ if(!src || !holder || !can_act()) // We might've died/got deleted/etc in the meantime.
+ return
+ my_slime.squish()
+
+
+ // Stop request.
+ if(findtext(message, "stop") || findtext(message, "halt") || findtext(message, "cease"))
+ if(my_slime.victim) // We're being asked to stop eatting someone.
+ if(!can_command(speaker) || !is_justified_to_discipline())
+ delayed_say("No...", speaker)
+ return
+ else
+ delayed_say("Fine...", speaker)
+ adjust_discipline(1, TRUE)
+ my_slime.stop_consumption()
+
+ if(target) // We're being asked to stop chasing someone.
+ if(!can_command(speaker) || !is_justified_to_discipline())
+ delayed_say("No...", speaker)
+ return
+ else
+ delayed_say("Fine...", speaker)
+ adjust_discipline(1, TRUE) // This must come before losing the target or it will be unjustified.
+ remove_target()
+
+
+ if(leader) // We're being asked to stop following someone.
+ if(can_command(speaker) == SLIME_COMMAND_FRIEND || leader == speaker)
+ delayed_say("Yes... I'll stop...", speaker)
+ lose_follow()
+ else
+ delayed_say("No... I'll keep following \the [leader]...", speaker)
+
+ /* // Commented out since its mostly useless now due to slimes refusing to attack if it would make them naughty.
+ // Murder request
+ if(findtext(message, "harm") || findtext(message, "attack") || findtext(message, "kill") || findtext(message, "murder") || findtext(message, "eat") || findtext(message, "consume") || findtext(message, "absorb"))
+ if(can_command(speaker) < SLIME_COMMAND_FACTION)
+ delayed_say("No...", speaker)
+ return
+
+ for(var/mob/living/L in view(7, my_slime) - list(my_slime, speaker))
+ if(L == src)
+ continue // Don't target ourselves.
+ var/list/valid_names = splittext(L.name, " ") // Should output list("John", "Doe") as an example.
+ for(var/line in valid_names) // Check each part of someone's name.
+ if(findtext(message, lowertext(line))) // If part of someone's name is in the command, the slime targets them if allowed to.
+ if(!(mass_order && line == "slime")) //don't think random other slimes are target
+ if(can_attack(L))
+ delayed_say("Okay... I attack \the [L]...", speaker)
+ give_target(L)
+ return
+ else
+ delayed_say("No... I won't attack \the [L].", speaker)
+ return
+
+ // If we're here, it couldn't find anyone with that name.
+ delayed_say("No... I don't know who to attack...", speaker)
+ */
+ ai_log("xenobio_slime/on_hear_say() : Exited.", AI_LOG_DEBUG)
+
+/datum/ai_holder/simple_mob/xenobio_slime/can_violently_breakthrough()
+ if(discipline && !rabid) // Good slimes don't shatter the windows because their buddy in an adjacent cell decided to piss off Slimesky.
+ return FALSE
+ return ..()
diff --git a/code/modules/artifice/deadringer.dm b/code/modules/artifice/deadringer.dm
index 0906eda63e..b5edd57784 100644
--- a/code/modules/artifice/deadringer.dm
+++ b/code/modules/artifice/deadringer.dm
@@ -89,7 +89,7 @@
/obj/item/weapon/deadringer/proc/reveal()
if(watchowner)
watchowner.alpha = 255
- playsound(get_turf(src), 'sound/effects/uncloak.ogg', 35, 1, -1)
+ playsound(src, 'sound/effects/uncloak.ogg', 35, 1, -1)
return
/obj/item/weapon/deadringer/proc/makeacorpse(var/mob/living/carbon/human/H)
diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm
index b294fc90c8..6ea9dfdff7 100644
--- a/code/modules/assembly/mousetrap.dm
+++ b/code/modules/assembly/mousetrap.dm
@@ -43,7 +43,7 @@
var/mob/living/simple_mob/animal/passive/mouse/M = target
visible_message("SPLAT!")
M.splat()
- playsound(target.loc, 'sound/effects/snap.ogg', 50, 1)
+ playsound(target, 'sound/effects/snap.ogg', 50, 1)
layer = MOB_LAYER - 0.2
armed = 0
update_icon()
@@ -65,7 +65,7 @@
to_chat(user, "You disarm [src].")
armed = !armed
update_icon()
- playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
+ playsound(user, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
/obj/item/device/assembly/mousetrap/attack_hand(var/mob/living/user)
if(armed)
diff --git a/code/modules/awaymissions/loot_vr.dm b/code/modules/awaymissions/loot_vr.dm
index d873a77a9c..dcfcb1a33e 100644
--- a/code/modules/awaymissions/loot_vr.dm
+++ b/code/modules/awaymissions/loot_vr.dm
@@ -78,8 +78,6 @@
new /obj/effect/decal/remains/xeno(src.loc)
if("clothes")
var/obj/structure/closet/C = new(src.loc)
- C.icon_state = "blue"
- C.icon_closed = "blue"
if(prob(33))
new /obj/item/clothing/under/color/rainbow(C)
new /obj/item/clothing/shoes/rainbow(C)
diff --git a/code/modules/blob/blob.dm b/code/modules/blob/blob.dm
index 877c684b5e..91524d6899 100644
--- a/code/modules/blob/blob.dm
+++ b/code/modules/blob/blob.dm
@@ -43,7 +43,7 @@
/obj/effect/blob/take_damage(var/damage) // VOREStation Edit
health -= damage
if(health < 0)
- playsound(loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
qdel(src)
else
update_icon()
@@ -103,7 +103,7 @@
if(L.stat == DEAD)
continue
L.visible_message("The blob attacks \the [L]!", "The blob attacks you!")
- playsound(loc, 'sound/effects/attackblob.ogg', 50, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 50, 1)
L.take_organ_damage(rand(30, 40))
return
new expandType(T, min(health, 30))
@@ -135,7 +135,7 @@
/obj/effect/blob/attackby(var/obj/item/weapon/W, var/mob/user)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
- playsound(loc, 'sound/effects/attackblob.ogg', 50, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 50, 1)
visible_message("\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]")
var/damage = 0
switch(W.damtype)
diff --git a/code/modules/blob2/blobs/base_blob.dm b/code/modules/blob2/blobs/base_blob.dm
index 1bcf7c35bd..71d4ad7254 100644
--- a/code/modules/blob2/blobs/base_blob.dm
+++ b/code/modules/blob2/blobs/base_blob.dm
@@ -32,7 +32,7 @@ GLOBAL_LIST_EMPTY(all_blobs)
/obj/structure/blob/Destroy()
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) //Expand() is no longer broken, no check necessary.
+ playsound(src, 'sound/effects/splat.ogg', 50, 1) //Expand() is no longer broken, no check necessary.
GLOB.all_blobs -= src
overmind = null
return ..()
@@ -149,7 +149,7 @@ GLOBAL_LIST_EMPTY(all_blobs)
if(istype(T, /turf/space) && !(locate(/obj/structure/lattice) in T) && prob(80))
make_blob = FALSE
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) //Let's give some feedback that we DID try to spawn in space, since players are used to it
+ playsound(src, 'sound/effects/splat.ogg', 50, 1) //Let's give some feedback that we DID try to spawn in space, since players are used to it
consume_tile() //hit the tile we're in, making sure there are no border objects blocking us
@@ -223,7 +223,7 @@ GLOBAL_LIST_EMPTY(all_blobs)
/obj/structure/blob/attack_generic(var/mob/user, var/damage, var/attack_verb)
visible_message("[user] [attack_verb] the [src]!")
- playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 100, 1)
user.do_attack_animation(src)
if(overmind)
damage *= overmind.blob_type.brute_multiplier
@@ -307,7 +307,7 @@ GLOBAL_LIST_EMPTY(all_blobs)
/obj/structure/blob/attackby(var/obj/item/weapon/W, var/mob/user)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
- playsound(loc, 'sound/effects/attackblob.ogg', 50, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 50, 1)
visible_message("\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]")
var/damage = W.force
switch(W.damtype)
@@ -318,7 +318,7 @@ GLOBAL_LIST_EMPTY(all_blobs)
damage *= 2
if(damage > 0)
- playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
+ playsound(src, 'sound/items/welder.ogg', 100, 1)
else
playsound(src, 'sound/weapons/tap.ogg', 50, 1)
if(BRUTE, SEARING, TOX, CLONE)
@@ -328,7 +328,7 @@ GLOBAL_LIST_EMPTY(all_blobs)
damage *= 2
if(damage > 0)
- playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 50, 1)
else
playsound(src, 'sound/weapons/tap.ogg', 50, 1)
if(overmind)
@@ -369,7 +369,7 @@ GLOBAL_LIST_EMPTY(all_blobs)
/obj/structure/blob/proc/adjust_integrity(amount)
integrity = between(0, integrity + amount, max_integrity)
if(integrity == 0)
- playsound(loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
if(overmind)
overmind.blob_type.on_death(src)
qdel(src)
diff --git a/code/modules/blob2/core_chunk.dm b/code/modules/blob2/core_chunk.dm
index 8a5795aae9..7d8f588568 100644
--- a/code/modules/blob2/core_chunk.dm
+++ b/code/modules/blob2/core_chunk.dm
@@ -61,12 +61,13 @@
/obj/item/weapon/blobcore_chunk/proc/get_carrier(var/atom/target)
var/atom/A = target ? target.loc : src
- if(!istype(A, /mob/living))
- A = get_carrier(A)
if(isturf(A) || isarea(A)) // Something has gone horribly wrong if the second is true.
return FALSE // No mob is carrying us.
+ if(!istype(A, /mob/living))
+ A = get_carrier(A)
+
return A
/obj/item/weapon/blobcore_chunk/blob_act(obj/structure/blob/B)
diff --git a/code/modules/blob2/overmind/types/ravenous_macrophage.dm b/code/modules/blob2/overmind/types/ravenous_macrophage.dm
index 0a73501c34..b6b3b65a4f 100644
--- a/code/modules/blob2/overmind/types/ravenous_macrophage.dm
+++ b/code/modules/blob2/overmind/types/ravenous_macrophage.dm
@@ -23,7 +23,7 @@
/datum/blob_type/ravenous_macrophage/on_pulse(var/obj/structure/blob/B)
var/mob/living/L = locate() in range(world.view, B)
- if(prob(1) && L.mind && !L.stat) // There's some active living thing nearby, produce offgas.
+ if(L && prob(1) && L.mind && !L.stat) // There's some active living thing nearby, produce offgas.
var/turf/T = get_turf(B)
var/datum/effect/effect/system/smoke_spread/noxious/BS = new /datum/effect/effect/system/smoke_spread/noxious
BS.attach(T)
diff --git a/code/modules/busy_space_vr/air_traffic.dm b/code/modules/busy_space_vr/air_traffic.dm
new file mode 100644
index 0000000000..7c06b964e4
--- /dev/null
+++ b/code/modules/busy_space_vr/air_traffic.dm
@@ -0,0 +1,409 @@
+//Cactus, Speedbird, Dynasty, oh my
+//Also, massive additions/refactors by Killian, because the original incarnation was full of holes
+
+var/datum/lore/atc_controller/atc = new/datum/lore/atc_controller
+
+/datum/lore/atc_controller
+ var/delay_min = 25 MINUTES //How long between ATC traffic
+ var/delay_max = 35 MINUTES //Adjusted to give approx 2 per hour, will work out to 10-14 over a full shift
+ //Shorter delays means more traffic, which gives the impression of a busier system, but also means a lot more radio noise
+ var/backoff_delay = 5 MINUTES //How long to back off if we can't talk and want to. Default is 5 mins.
+ var/initial_delay = 2 MINUTES //How long to wait before sending the first message of the shift.
+ var/next_message = 30 MINUTES //When the next message should happen in world.time - Making it default to min value
+ var/force_chatter_type //Force a specific type of messages
+
+ var/squelched = 0 //If ATC is squelched currently
+
+ //define a block of frequencies so we can have them be static instead of being random for each call
+ var/ertchannel
+ var/medchannel
+ var/engchannel
+ var/secchannel
+ var/sdfchannel
+
+/datum/lore/atc_controller/New()
+ //generate our static event frequencies for the shift. alternately they can be completely fixed, up in the core block
+ ertchannel = "[rand(700,749)].[rand(1,9)]"
+ medchannel = "[rand(750,799)].[rand(1,9)]"
+ engchannel = "[rand(800,849)].[rand(1,9)]"
+ secchannel = "[rand(850,899)].[rand(1,9)]"
+ sdfchannel = "[rand(900,999)].[rand(1,9)]"
+ spawn(450 SECONDS) //Lots of lag at the start of a shift. Yes, the following lines *have* to be indented or they're not delayed by the spawn properly.
+ msg("New shift beginning, resuming traffic control. This shift's Colony Frequencies are as follows: Emergency Responders: [ertchannel]. Medical: [medchannel]. Engineering: [engchannel]. Security: [secchannel]. System Defense: [sdfchannel].")
+ next_message = world.time + initial_delay
+ process()
+
+/datum/lore/atc_controller/process()
+ if(world.time >= next_message)
+ if(squelched)
+ next_message = world.time + backoff_delay
+ else
+ next_message = world.time + rand(delay_min,delay_max)
+ random_convo()
+
+ spawn(1 MINUTE) //We don't really need high-accuracy here.
+ process()
+
+/datum/lore/atc_controller/proc/msg(var/message,var/sender)
+ ASSERT(message)
+ global_announcer.autosay("[message]", sender ? sender : "[using_map.dock_name] Control")
+
+/datum/lore/atc_controller/proc/reroute_traffic(var/yes = 1)
+ if(yes)
+ if(!squelched)
+ msg("Rerouting traffic away from [using_map.station_name].")
+ squelched = 1
+ else
+ if(squelched)
+ msg("Resuming normal traffic routing around [using_map.station_name].")
+ squelched = 0
+
+/datum/lore/atc_controller/proc/shift_ending(var/evac = 0)
+ msg("[using_map.shuttle_name], this is [using_map.dock_name] Control, you are cleared to complete routine transfer from [using_map.station_name] to [using_map.dock_name].")
+ sleep(5 SECONDS)
+ msg("[using_map.shuttle_name] departing [using_map.dock_name] for [using_map.station_name] on routine transfer route. Estimated time to arrival: ten minutes.","[using_map.shuttle_name]")
+
+/datum/lore/atc_controller/proc/random_convo()
+ var/one = pick(loremaster.organizations) //These will pick an index, not an instance
+ var/two = pick(loremaster.organizations)
+
+ var/datum/lore/organization/source = loremaster.organizations[one] //Resolve to the instances
+ var/datum/lore/organization/secondary = loremaster.organizations[two] //repurposed for new fun stuff
+
+ //Let's get some mission parameters, pick our first ship
+ var/name = source.name //get the name
+ var/owner = source.short_name //Use the short name
+ var/prefix = pick(source.ship_prefixes) //Pick a random prefix
+ var/mission = source.ship_prefixes[prefix] //The value of the prefix is the mission type that prefix does
+ var/shipname = pick(source.ship_names) //Pick a random ship name
+ var/destname = pick(source.destination_names) //destination is where?
+ var/law_abiding = source.lawful //do we fully observe system law (or are we otherwise favored by the system owners, i.e. NT)?
+ var/law_breaker = source.hostile //or are we part of a pirate group
+ var/system_defense = source.sysdef //are we actually system law/SDF? unlocks the SDF-specific events
+
+ //pick our second ship
+ //var/secondname = secondary.name //not used atm, commented out to suppress errors
+ var/secondowner = secondary.short_name
+ var/secondprefix = pick(secondary.ship_prefixes) //Pick a random prefix
+ var/secondshipname = pick(secondary.ship_names) //Pick a random ship name
+ var/law_abiding2 = secondary.lawful
+ var/law_breaker2 = secondary.hostile
+ var/system_defense2 = secondary.sysdef //mostly here as a secondary check to ensure SDF don't interrogate other SDF
+
+ var/combined_first_name = "[owner][prefix] |[shipname]|"
+ var/combined_second_name = "[secondowner][secondprefix] |[secondshipname]|"
+
+ var/alt_atc_names = list("[using_map.dock_name] Traffic Control","[using_map.dock_name] TraCon","[using_map.dock_name] System Control","[using_map.dock_name] Star Control","[using_map.dock_name] SysCon","[using_map.dock_name] Tower","[using_map.dock_name] Control","[using_map.dock_name] STC","[using_map.dock_name] StarCon")
+ var/mission_noun = pick(source.flight_types) //pull from a list of owner-specific flight ops, to allow an extra dash of flavor
+ if(source.complex_tasks) //if our source has the complex_tasks flag, regenerate with a two-stage assignment
+ mission_noun = "[pick(source.task_types)] [pick(source.flight_types)]"
+
+ //First response is 'yes', second is 'no'
+ var/requests = list(
+ "special flight rules" = list("authorizing special flight rules", "denying special flight rules, not allowed for your traffic class"),
+ "current solar weather info" = list("sending you the relevant information via tightbeam", "your request has been queued, stand by"),
+ "aerospace priority" = list("affirmative, aerospace priority is yours", "negative, another vessel has priority right now"),
+ "system traffic info" = list("sending you current traffic info", "request queued, please hold"),
+ "refueling information" = list("sending refueling information now", "depots currently experiencing fuel shortages, advise you move on"),
+ "a current system time sync" = list("sending time sync ping to you now", "your ship isn't compatible with our time sync, set time manually"),
+ "current system starcharts" = list("transmitting current starcharts", "your request is queued, overloaded right now")
+ )
+
+ //Random chance things for variety
+ var/chatter_type = "normal"
+ if(force_chatter_type)
+ chatter_type = force_chatter_type
+ else if(law_abiding && !system_defense) //I have to offload this from the chatter_type switch below and do it here, otherwise BYOND throws a shitfit for no discernable reason
+ chatter_type = pick(5;"emerg",25;"policescan",25;"traveladvisory",30;"pathwarning",30;"dockingrequestgeneric",30;"dockingrequestdenied",30;"dockingrequestdelayed",30;"dockingrequestsupply",30;"dockingrequestrepair",30;"dockingrequestmedical",30;"dockingrequestsecurity",30;"undockingrequest","normal",30;"undockingdenied",30;"undockingdelayed")
+ //the following filters *always* fire their 'unique' event when they're tripped, simply because the conditions behind them are quite rare to begin with
+ else if(name == "Smugglers" && !system_defense2) //just straight up funnel smugglers into always being caught, otherwise we get them asking for traffic info and stuff
+ chatter_type = "policeflee"
+ else if(name == "Smugglers" && system_defense2) //ditto, if an SDF ship catches them
+ chatter_type = "policeshipflee"
+ else if(law_abiding && law_breaker2) //on the offchance that we manage to roll a goodguy and a badguy, run a new distress event - it's like emerg but better
+ chatter_type = "distress"
+ else if(law_breaker && system_defense2) //if we roll this combo instead, time for the SDF to do their fucking job
+ chatter_type = "policeshipcombat"
+ else if(law_breaker && !system_defense2) //but if we roll THIS combo, time to alert the SDF to get off their asses
+ chatter_type = "hostiledetected"
+ //SDF-specific events that need to filter based on the second party (basically just the following SDF-unique list with the soft-result ship scan thrown in)
+ else if(system_defense && law_abiding2 && !system_defense2) //let's see if we can narrow this down, I didn't see many ship-to-ship scans
+ chatter_type = pick(75;"policeshipscan","sdfpatrolupdate",75;"sdfendingpatrol",30;"dockingrequestgeneric",30;"dockingrequestdelayed",30;"dockingrequestsupply",30;"dockingrequestrepair",30;"dockingrequestmedical",30;"dockingrequestsecurity",20;"undockingrequest",75;"sdfbeginpatrol",50;"normal")
+ //SDF-specific events that don't require the secondary at all, in the event that we manage to roll SDF + hostile/smuggler or something
+ else if(system_defense)
+ chatter_type = pick("sdfpatrolupdate",60;"sdfendingpatrol",30;"dockingrequestgeneric",30;"dockingrequestdelayed",30;"dockingrequestsupply",30;"dockingrequestrepair",30;"dockingrequestmedical",30;"dockingrequestsecurity",20;"undockingrequest",80;"sdfbeginpatrol","normal")
+ //if we somehow don't match any of the other existing filters once we've run through all of them
+ else
+ chatter_type = pick(5;"emerg",25;"policescan",25;"traveladvisory",30;"pathwarning",30;"dockingrequestgeneric",30;"dockingrequestdelayed",30;"dockingrequestdenied",30;"dockingrequestsupply",30;"dockingrequestrepair",30;"dockingrequestmedical",30;"dockingrequestsecurity",30;"undockingrequest",30;"undockingdenied",30;"undockingdelayed","normal")
+ //I probably should do some kind of pass here to work through all the possible combinations of major factors and see if the filtering list needs reordering or modifying, but I really can't be arsed
+
+ var/yes = prob(90) //Chance for them to say yes vs no
+
+ var/request = pick(requests)
+ var/callname = pick(alt_atc_names)
+ var/response = requests[request][yes ? 1 : 2] //1 is yes, 2 is no
+ var/number = rand(1,42)
+ var/zone = pick("Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega")
+ //fallbacks in case someone sets the dock_type on the map datum to null- it defaults to "station" normally
+ var/landing_zone = "LZ [zone]"
+ var/landing_move = "landing request"
+ var/landing_short = "land"
+ switch(using_map.dock_type)
+ if("surface") //formal installations with proper facilities
+ landing_zone = "landing pad [number]"
+ landing_move = "landing request"
+ landing_short = "land"
+ if("frontier") //for frontier bases - landing spots are literally just open ground, maybe concrete at best
+ landing_zone = "LZ [zone]"
+ landing_move = "landing request"
+ landing_short = "land"
+ if("station") //standard station pattern
+ landing_zone = "docking bay [number]"
+ landing_move = "docking request"
+ landing_short = "dock"
+
+ // what you're about to witness is what feels like an extremely kludgy rework of the system, but it's more 'flexible' and allows events that aren't just ship-stc-ship
+ // something more elegant could probably be done, but it won't be done by somebody as half-competent as me
+ switch(chatter_type)
+ //mayday call
+ if("emerg")
+ var/problem = pick("We have hull breaches on multiple decks","We have unknown hostile life forms on board","Our primary drive is failing","We have asteroids impacting the hull","We're experiencing a total loss of engine power","We have hostile ships closing fast","There's smoke in the cockpit","We have unidentified boarders","Our life support has failed")
+ msg("+Mayday, mayday, mayday!+ This is [combined_first_name] declaring an emergency! [problem]!","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control, copy. Switch to emergency responder channel [ertchannel].")
+ sleep(5 SECONDS)
+ msg("Understood [using_map.dock_name] Control, switching now.","[prefix] [shipname]")
+ //Control scan event: soft outcome
+ if("policescan")
+ var/confirm = pick("Understood","Roger that","Affirmative")
+ var/complain = pick("I hope this doesn't take too long.","Can we hurry this up?","Make it quick.","This better not take too long.","Is this really necessary?")
+ var/completed = pick("You're free to proceed.","Everything looks fine, carry on.","You're clear, move along.","Apologies for the delay, you're clear.","Switch to channel [sdfchannel] and await further instruction.")
+ msg("[combined_first_name], this is [using_map.dock_name] Control, your [pick("ship","vessel","starship")] has been flagged for routine inspection. Hold position and prepare to be scanned.")
+ sleep(5 SECONDS)
+ msg("[confirm] [using_map.dock_name] Control, holding position.","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("Your compliance is appreciated, [combined_first_name]. Scan commencing.")
+ sleep(10 SECONDS)
+ msg(complain,"[prefix] [shipname]")
+ sleep(15 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Scan complete. [completed]")
+ //Control scan event: hard outcome
+ if("policeflee")
+ var/uhoh = pick("No can do chief, we got places to be.","Sorry but we've got places to be.","Not happening.","Ah fuck, who ratted us out this time?!","You'll never take me alive!","Hey, I have a cloaking device! You can't see me!","I'm going to need to ask for a refund on that stealth drive...","I'm afraid I can't do that, Control.","Ah |hell|.","Fuck!","This isn't the ship you're looking for.","Well. This is awkward.","Uh oh.","I surrender!")
+ msg("Unknown [pick("ship","vessel","starship")], this is [using_map.dock_name] Control, identify yourself and submit to a full inspection. Flying without an active transponder is a violation of system regulations.")
+ sleep(5 SECONDS)
+ msg("[uhoh]","[shipname]")
+ sleep(5 SECONDS)
+ msg("This is [using_map.starsys_name] Defense Control to all local assets: vector to interdict and detain [combined_first_name]. Control out.","[using_map.starsys_name] Defense Control")
+ //SDF scan event: soft outcome
+ if("policeshipscan")
+ var/confirm = pick("Understood","Roger that","Affirmative")
+ var/complain = pick("I hope this doesn't take too long.","Can we hurry this up?","Make it quick.","This better not take too long.","Is this really necessary?")
+ var/completed = pick("You're free to proceed.","Everything looks fine, carry on.","You're clear. Move along.","Apologies for the delay, you're clear.","Switch to channel [sdfchannel] and await further instruction.")
+ msg("[combined_second_name], this is [combined_first_name], your [pick("ship","vessel","starship")] has been flagged for routine inspection. Hold position and prepare to be scanned.","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[confirm] [combined_first_name], holding position.","[secondprefix] [secondshipname]")
+ sleep(5 SECONDS)
+ msg("Your compliance is appreciated, [combined_second_name]. Scan commencing.","[prefix] [shipname]")
+ sleep(10 SECONDS)
+ msg(complain,"[secondprefix] [secondshipname]")
+ sleep(15 SECONDS)
+ msg("[combined_second_name], this is [combined_first_name]. Scan complete. [completed]","[prefix] [shipname]")
+ //SDF scan event: hard outcome
+ if("policeshipflee")
+ var/uhoh = pick("No can do chief, we got places to be.","Sorry but we've got places to be.","Not happening.","Ah fuck, who ratted us out this time?!","You'll never take me alive!","Hey, I have a cloaking device! You can't see me!","I'm going to need to ask for a refund on that stealth drive...","I'm afraid I can't do that, |[shipname]|.","Ah |hell|.","Fuck!","This isn't the ship you're looking for.","Well. This is awkward.","Uh oh.","I surrender!")
+ msg("Unknown [pick("ship","vessel","starship")], this is [combined_second_name], identify yourself and submit to a full inspection. Flying without an active transponder is a violation of system regulations.","[secondprefix] [secondshipname]")
+ sleep(5 SECONDS)
+ msg("[uhoh]","[shipname]")
+ sleep(5 SECONDS)
+ msg("[using_map.starsys_name] Defense Control, this is [combined_second_name], we have a situation here, please advise.","[secondprefix] [secondshipname]")
+ sleep(5 SECONDS)
+ msg("Defense Control copies, [combined_second_name], reinforcements are en route. Switch further communications to encrypted band [sdfchannel].","[using_map.starsys_name] Defense Control")
+ //SDF scan event: engage primary in combat! fairly rare since it needs a pirate/vox + SDF roll
+ if("policeshipcombat")
+ var/battlestatus = pick("requesting reinforcements.","we need backup! Now!","holding steady.","we're holding our own for now.","we have them on the run.","they're trying to make a run for it!","we have them right where we want them.","we're badly outgunned!","we have them outgunned.","we're outnumbered here!","we have them outnumbered.","this'll be a cakewalk.",10;"notify their next of kin.")
+ msg("[using_map.starsys_name] Defense Control, this is [combined_second_name], engaging [combined_first_name] [pick("near route","in sector")] [rand(1,100)], [battlestatus]","[secondprefix] [secondshipname]")
+ sleep(5 SECONDS)
+ msg("[using_map.starsys_name] Defense Control copies, [combined_second_name]. Keep us updated.","[using_map.starsys_name] Defense Control")
+ //SDF event: patrol update
+ if("sdfpatrolupdate")
+ var/statusupdate = pick("nothing unusual so far","nothing of note","everything looks clear so far","ran off some [pick("pirates","marauders")] near route [pick(1,100)], [pick("no","minor")] damage sustained, continuing patrol","situation normal, no suspicious activity yet","minor incident on route [pick(1,100)]","Code 7-X [pick("on route","in sector")] [pick(1,100)], situation is under control","seeing a lot of traffic on route [pick(1,100)]","caught a couple of smugglers [pick("on route","in sector")] [pick(1,100)]","sustained some damage in a skirmish just now, we're heading back for repairs")
+ msg("[using_map.starsys_name] Defense Control, this is [combined_first_name] reporting in, [statusupdate], over.","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[using_map.starsys_name] Defense Control copies, [combined_first_name]. Keep us updated, out.","[using_map.starsys_name] Defense Control")
+ //SDF event: end patrol
+ if("sdfendingpatrol")
+ var/appreciation = pick("Copy","Understood","Affirmative","10-4","Roger that")
+ var/dockingplan = pick("Starting final approach now.","Commencing landing procedures.","Autopilot engaged.","Approach vector locked in.","In the pipe, five by five.")
+ msg("[callname], this is [combined_first_name], returning from our system patrol route, requesting permission to [landing_short].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Permission granted, proceed to [landing_zone]. Follow the green lights on your way in.")
+ sleep(5 SECONDS)
+ msg("[appreciation], [using_map.dock_name] Control. [dockingplan]","[prefix] [shipname]")
+ //DefCon event: hostile found
+ if("hostiledetected")
+ var/orders = pick("Engage on sight","Engage with caution","Engage with extreme prejudice","Engage at will","Search and destroy","Bring them in alive, if possible","Interdict and detain","Keep your eyes peeled","Bring them in, dead or alive","Stay alert")
+ msg("This is [using_map.starsys_name] Defense Control to all SDF assets. Priority update follows.","[using_map.starsys_name] Defense Control")
+ sleep(5 SECONDS)
+ msg("Be on the lookout for [combined_first_name], last sighted near route [rand(1,100)]. [orders]. DefCon, out.","[using_map.starsys_name] Defense Control")
+ //Ship event: distress call, under attack
+ if("distress")
+ msg("+Mayday, mayday, mayday!+ This is [combined_first_name] declaring an emergency! We are under attack by [combined_second_name]! Requesting immediate assistance!","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.starsys_name] Defense Control, copy. SDF is en route, contact on [sdfchannel].")
+ sleep(5 SECONDS)
+ msg("Understood [using_map.starsys_name] Defense Control, switching now.","[prefix] [shipname]")
+ //Control event: travel advisory
+ if("traveladvisory")
+ var/flightwarning = pick("Solar flare activity is spiking and expected to cause issues along main flight lanes [rand(1,33)], [rand(34,67)], and [rand(68,100)]","Pirate activity is on the rise, stay close to System Defense vessels","We're seeing a rise in illegal salvage operations, please report any unusual activity to the nearest SDF vessel via channel [sdfchannel]","Vox Marauder activity is higher than usual, report any unusual activity to the nearest System Defense vessel","A quarantined [pick("fleet","convoy")] is passing through the system along route [rand(1,100)], please observe minimum safe distance","A prison [pick("fleet","convoy")] is passing through the system along route [rand(1,100)], please observe minimum safe distance","Traffic volume is higher than normal, expect processing delays","Anomalous bluespace activity detected along route [rand(1,100)], exercise caution","Smugglers have been particularly active lately, expect increased security scans","Depots are currently experiencing a fuel shortage, expect delays and higher rates","Asteroid mining has displaced debris dangerously close to main flight lanes on route [rand(1,100)], watch for potential impactors","[pick("Pirate","Vox Marauder")] and System Defense forces are currently engaged in skirmishes throughout the system, please steer clear of any active combat zones","A [pick("fuel tanker","cargo liner","passenger liner","freighter","transport ship")] has collided with a [pick("fuel tanker","cargo liner","passenger liner","freighter","transport ship")] near route [rand(1,100)], watch for debris and do not impede emergency service vessels","A [pick("fuel tanker","cargo liner","passenger liner","freighter","transport ship")] on route [rand(1,100)] has experienced total engine failure. Emergency response teams are en route, please observe minimum safe distances and do not impede emergency service vessels","Transit routes have been recalculated to adjust for planetary drift. Please synch your astronav computers as soon as possible to avoid delays and difficulties","[pick("Bounty hunters","System Defense officers","Mercenaries")] are currently searching for a wanted fugitive, report any sightings of suspicious activity to System Defense via channel [sdfchannel]","Mercenary contractors are currently conducting aggressive [pick("piracy","marauder")] suppression operations",10;"It's space carp breeding season. [pick("Stars","Gods","God","Goddess")] have mercy on you all, because the carp won't")
+ msg("This is [using_map.dock_name] Control to all vessels in the [using_map.starsys_name] system. Priority travel advisory follows.")
+ sleep(5 SECONDS)
+ msg("[flightwarning]. Control out.")
+ //Control event: warning to a specific vessel
+ if("pathwarning")
+ var/navhazard = pick("a pocket of intense radiation","a pocket of unstable gas","a debris field","a secure installation","an active combat zone","a quarantined ship","a quarantined installation","a quarantined sector","a live-fire SDF training exercise","an ongoing Search & Rescue operation")
+ var/confirm = pick("Understood","Roger that","Affirmative","Our bad","Thanks for the heads up")
+ var/safetravels = pick("Fly safe out there","Good luck","Safe travels","Godspeed","Stars guide you","Don't let it happen again")
+ msg("[combined_first_name], this is [using_map.dock_name] Control, your [pick("ship","vessel","starship")] is approaching [navhazard], observe minimum safe distance and adjust your heading appropriately.")
+ sleep(5 SECONDS)
+ msg("[confirm] [using_map.dock_name] Control, adjusting course.","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("Your compliance is appreciated, [combined_first_name]. [safetravels].")
+ //Ship event: docking request (generic)
+ if("dockingrequestgeneric")
+ var/appreciation = pick("Much appreciated","Many thanks","Understood","Cheers")
+ var/dockingplan = pick("Starting final approach now.","Commencing landing procedures.","Autopilot engaged.","Approach vector locked in.","In the pipe, five by five.")
+ msg("[callname], this is [combined_first_name], [pick("stopping by","passing through")] on our way to [destname], requesting permission to [landing_short].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Permission granted, proceed to [landing_zone]. Follow the green lights on your way in.")
+ sleep(5 SECONDS)
+ msg("[appreciation], [using_map.dock_name] Control. [dockingplan]","[prefix] [shipname]")
+ //Ship event: docking request (denied)
+ if("dockingrequestdenied")
+ var/reason = pick("we don't have any landing pads large enough for your vessel","we don't have the necessary facilities for your vessel type or class")
+ var/disappointed = pick("That's unfortunate. [combined_first_name], out.","Damn shame. We'll just have to keep moving. [combined_first_name], out.","[combined_first_name], out.")
+ msg("[callname], this is [combined_first_name], [pick("stopping by","passing through")] on our way to [destname], requesting permission to [landing_move].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Request denied, [reason].")
+ sleep(5 SECONDS)
+ msg("Understood, [using_map.dock_name] Control. [disappointed]","[prefix] [shipname]")
+ //Ship event: docking request (delayed)
+ if("dockingrequestdelayed")
+ var/reason = pick("we don't have any free landing pads right now, please hold for three minutes","you're too far away, please close to ten thousand meters","we're seeing heavy traffic around the landing pads right now, please hold for three minutes","we're currently cleaning up a fuel spill on one of our free pads, please hold for three minutes","there are loose containers on our free pads, stand by for a couple of minutes whilst we secure them","another vessel has aerospace priority right now, please hold for three minutes")
+ var/appreciation = pick("Much appreciated","Many thanks","Understood","Perfect, thank you","Excellent, thanks","Great","Copy that")
+ var/dockingplan = pick("Starting final approach now.","Commencing landing procedures.","Autopilot engaged.","Approach vector locked in.","In the pipe, five by five.")
+ msg("[callname], this is [combined_first_name], [pick("stopping by","passing through")] on our way to [destname], requesting permission to [landing_short].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Request denied, [reason] and resubmit your request.")
+ sleep(5 SECONDS)
+ msg("Understood, [using_map.dock_name] Control.","[prefix] [shipname]")
+ sleep(180 SECONDS)
+ msg("[callname], this is [combined_first_name], resubmitting [landing_move].","[prefix] [shipname]")
+ sleep (5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Everything appears to be in order now, permission granted, proceed to [landing_zone]. Follow the green lights on your way in.")
+ sleep(5 SECONDS)
+ msg("[appreciation], [using_map.dock_name] Control. [dockingplan]","[prefix] [shipname]")
+ //Ship event: docking request (resupply)
+ if("dockingrequestsupply")
+ var/preintensifier = pick(75;"getting ",75;"running ","") //whitespace hack, sometimes they'll add a preintensifier, but not always
+ var/intensifier = pick("very","pretty","critically","extremely","dangerously","desperately","kinda","a little","a bit","rather","sorta")
+ var/low_thing = pick("ammunition","munitions","clean water","food","spare parts","medical supplies","reaction mass","gas","hydrogen fuel","phoron fuel","fuel",10;"tea",10;"coffee",10;"soda",10;"pizza",10;"beer",10;"booze",10;"vodka",10;"snacks") //low chance of a less serious shortage
+ var/appreciation = pick("Much appreciated","Many thanks","Understood","You're a lifesaver","We owe you one","I owe you one","Perfect, thank you")
+ var/dockingplan = pick("Starting final approach now.","Commencing landing procedures.","Autopilot engaged.","Approach vector locked in.","In the pipe, five by five.")
+ msg("[callname], this is [combined_first_name]. We're [preintensifier][intensifier] low on [low_thing]. Requesting permission to [landing_short] for resupply.","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Permission granted, proceed to [landing_zone]. Follow the green lights on your way in.")
+ sleep(5 SECONDS)
+ msg("[appreciation], [using_map.dock_name] Control. [dockingplan]","[prefix] [shipname]")
+ //Ship event: docking request (repair/maint)
+ if("dockingrequestrepair")
+ var/damagestate = pick("We've experienced some hull damage","We're suffering minor system malfunctions","We're having some technical issues","We're overdue maintenance","We have several minor space debris impacts","We've got some battle damage here","Our reactor output is fluctuating","We're hearing some weird noises from the [pick("engines","pipes","ducting","HVAC")]","Our artificial gravity generator has failed","Our life support is failing","Our environmental controls are busted","Our water recycling system has shorted out","Our navcomp is freaking out","Our systems are glitching out","We just got caught in a solar flare","We had a close call with an asteroid","We have a minor [pick("fuel","water","oxygen","gas")] leak","We have depressurized compartments","We have a hull breach","Our shield generator is on the fritz","Our RCS is acting up","One of our [pick("hydraulic","pneumatic")] systems has depressurized","Our repair bots are malfunctioning")
+ var/appreciation = pick("Much appreciated","Many thanks","Understood","You're a lifesaver","We owe you one","I owe you one","Perfect, thank you")
+ var/dockingplan = pick("Starting final approach now.","Commencing landing procedures.","Autopilot engaged.","Approach vector locked in.","In the pipe, five by five.")
+ msg("[callname], this is [combined_first_name]. [damagestate]. Requesting permission to [landing_short] for repairs and maintenance.","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Permission granted, proceed to [landing_zone]. Follow the green lights on your way in. Repair crews are standing by, contact them on channel [engchannel].")
+ sleep(5 SECONDS)
+ msg("[appreciation], [using_map.dock_name] Control. [dockingplan]","[prefix] [shipname]")
+ //Ship event: docking request (medical)
+ if("dockingrequestmedical")
+ var/medicalstate = pick("multiple casualties","several cases of radiation sickness","an unknown virus","an unknown infection","a critically injured VIP","sick refugees","multiple cases of food poisoning","injured passengers","sick passengers","injured engineers","wounded marines","a delicate situation","a pregnant passenger","injured castaways","recovered escape pods","unknown escape pods")
+ var/appreciation = pick("Much appreciated","Many thanks","Understood","You're a lifesaver","We owe you one","I owe you one","Perfect, thank you")
+ var/dockingplan = pick("Starting final approach now.","Commencing landing procedures.","Autopilot engaged.","Approach vector locked in.","In the pipe, five by five.")
+ msg("[callname], this is [combined_first_name]. We have [medicalstate] on board. Requesting permission to [landing_short] for medical assistance.","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Permission granted, proceed to [landing_zone]. Follow the green lights on your way in. Medtechs are standing by, contact them on channel [medchannel].")
+ sleep(5 SECONDS)
+ msg("[appreciation], [using_map.dock_name] Control. [dockingplan]","[prefix] [shipname]")
+ //Ship event: docking request (security)
+ if("dockingrequestsecurity")
+ var/species = pick("human","unathi","lizard","tajaran","feline","skrell","akula","promethean","sergal","synthetic","robotic","teshari","avian","vulpkanin","canine","vox","zorren","hybrid","mixed-species","vox","grey","alien")
+ var/securitystate = pick("several [species] convicts","a captured pirate","a wanted criminal","[species] stowaways","incompetent [species] shipjackers","a delicate situation","a disorderly passenger","disorderly [species] passengers","ex-mutineers","a captured vox marauder","captured vox marauders","stolen goods","a container full of confiscated contraband","containers full of confiscated contraband",5;"a very lost shadekin",5;"a raging case of [pick("spiders","crabs")]") //gotta have a little something to lighten the mood now and then
+ var/appreciation = pick("Much appreciated","Many thanks","Understood","You're a lifesaver","Perfect, thank you")
+ var/dockingplan = pick("Starting final approach now.","Commencing docking procedures.","Autopilot engaged.","Approach vector locked in.","In the pipe, five by five.")
+ msg("[callname], this is [combined_first_name]. We have [securitystate] on board and require security assistance. Requesting permission to [landing_short].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Permission granted, proceed to [landing_zone]. Follow the green lights on your way in. Security teams are standing by, contact them on channel [secchannel].")
+ sleep(5 SECONDS)
+ msg("[appreciation], [using_map.dock_name] Control. [dockingplan]","[prefix] [shipname]")
+ //Ship event: undocking request
+ if("undockingrequest")
+ var/safetravels = pick("Fly safe out there","Good luck","Safe travels","See you next week","Godspeed","Stars guide you")
+ var/thanks = pick("Appreciated","Thanks","Don't worry about us","We'll be fine","You too","So long")
+ var/takeoff = pick("depart","launch")
+ msg("[callname], this is [combined_first_name], requesting permission to [takeoff] from [landing_zone].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Permission granted. Docking clamps released. [safetravels].")
+ sleep(5 SECONDS)
+ msg("[thanks], [using_map.dock_name] Control. This is [combined_first_name] setting course for [destname], out.","[prefix] [shipname]")
+ //SDF event: starting patrol
+ if("sdfbeginpatrol")
+ var/safetravels = pick("Fly safe out there","Good luck","Good hunting","Safe travels","Godspeed","Stars guide you")
+ var/thanks = pick("Appreciated","Thanks","Don't worry about us","We'll be fine","You too")
+ var/takeoff = pick("depart","launch","take off","dust off")
+ msg("[callname], this is [combined_first_name], requesting permission to [takeoff] from [landing_zone] to begin system patrol.","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Permission granted. Docking clamps released. [safetravels].")
+ sleep(5 SECONDS)
+ msg("[thanks], [using_map.dock_name] Control. This is [combined_first_name] beginning system patrol, out.","[prefix] [shipname]")
+ //Ship event: undocking request (denied)
+ if("undockingdenied")
+ var/takeoff = pick("depart","launch")
+ var/denialreason = pick("Security is requesting a full cargo inspection","Your ship has been impounded for multiple [pick("security","safety")] violations","Your ship is currently under quarantine lockdown","We have reason to believe there's an issue with your papers","Security personnel are currently searching for a fugitive and have ordered all outbound ships remain grounded until further notice")
+ msg("[callname], this is [combined_first_name], requesting permission to [takeoff] from [landing_zone].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("Negative [combined_first_name], request denied. [denialreason].")
+ //Ship event: undocking request (delayed)
+ if("undockingdelayed")
+ var/denialreason = pick("Docking clamp malfunction, please hold","Fuel lines have not been secured","Ground crew are still on the pad","Loose containers are on the pad","Exhaust deflectors are not yet in position, please hold","There's heavy traffic right now, it's not safe for your vessel to launch","Another vessel has aerospace priority at this moment","Port officials are still aboard")
+ var/takeoff = pick("depart","launch")
+ var/safetravels = pick("Fly safe out there","Good luck","Safe travels","See you next week","Godspeed","Stars guide you")
+ var/thanks = pick("Appreciated","Thanks","Don't worry about us","We'll be fine","You too","So long")
+ msg("[callname], this is [combined_first_name], requesting permission to [takeoff] from [landing_zone].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("Negative [combined_first_name], request denied. [denialreason]. Try again in three minutes.")
+ sleep(180 SECONDS) //yes, three minutes
+ msg("[callname], this is [combined_first_name], re-requesting permission to depart from [landing_zone].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control. Everything appears to be in order now, permission granted. Docking clamps released. [safetravels].")
+ sleep(5 SECONDS)
+ msg("[thanks], [using_map.dock_name] Control. This is [combined_first_name] setting course for [destname], out.","[prefix] [shipname]")
+ else //time for generic message
+ msg("[callname], this is [combined_first_name] on [mission] [pick(mission_noun)] to [destname], requesting [request].","[prefix] [shipname]")
+ sleep(5 SECONDS)
+ msg("[combined_first_name], this is [using_map.dock_name] Control, [response].")
+ sleep(5 SECONDS)
+ msg("[using_map.dock_name] Control, [yes ? "thank you" : "understood"], out.","[prefix] [shipname]")
+ return //oops, forgot to restore this
+
+/* //OLD BLOCK, for reference
+ //Ship sends request to ATC
+ msg(full_request,"[prefix] [shipname]"
+ sleep(5 SECONDS)
+ //ATC sends response to ship
+ msg(full_response)
+ sleep(5 SECONDS)
+ //Ship sends response to ATC
+ msg(full_closure,"[prefix] [shipname]")
+ return
+*/
\ No newline at end of file
diff --git a/code/modules/busy_space_vr/loremaster.dm b/code/modules/busy_space_vr/loremaster.dm
new file mode 100644
index 0000000000..28dca0055b
--- /dev/null
+++ b/code/modules/busy_space_vr/loremaster.dm
@@ -0,0 +1,16 @@
+//I AM THE LOREMASTER, ARE YOU THE GATEKEEPER?
+
+var/datum/lore/loremaster/loremaster = new/datum/lore/loremaster
+
+/datum/lore/loremaster
+ var/list/organizations = list()
+
+/datum/lore/loremaster/New()
+
+ var/list/paths = typesof(/datum/lore/organization) - /datum/lore/organization
+ for(var/path in paths)
+ // Some intermediate paths are not real organizations (ex. /datum/lore/organization/mil). Only do ones with names
+ var/datum/lore/organization/instance = path
+ if(initial(instance.name))
+ instance = new path()
+ organizations[path] = instance
diff --git a/code/modules/busy_space_vr/organizations.dm b/code/modules/busy_space_vr/organizations.dm
new file mode 100644
index 0000000000..05df67ce87
--- /dev/null
+++ b/code/modules/busy_space_vr/organizations.dm
@@ -0,0 +1,2783 @@
+//Datums for different factions that can be used by busy_space
+/datum/lore/organization
+ var/name = "" // Organization's name
+ var/short_name = "" // Organization's shortname (NanoTrasen for "NanoTrasen Incorporated")
+ var/acronym = "" // Organization's acronym, e.g. 'NT' for NanoTrasen'.
+ var/desc = "" // One or two paragraph description of the organization, but only current stuff. Currently unused.
+ var/history = "" // Historical discription of the organization's origins Currently unused.
+ var/work = "" // Short description of their work, eg "an arms manufacturer"
+ var/headquarters = "" // Location of the organization's HQ. Currently unused.
+ var/motto = "" // A motto/jingle/whatever, if they have one. Currently unused.
+
+ var/list/ship_prefixes = list() //Some might have more than one! Like NanoTrasen. Value is the mission they perform, e.g. ("ABC" = "mission desc")
+ var/complex_tasks = FALSE //enables complex task generation
+
+ //how does it work? simple: if you have complex tasks enabled, it goes; PREFIX + TASK_TYPE + FLIGHT_TYPE
+ //e.g. NDV = Asset Protection + Patrol + Flight
+ //this allows you to use the ship prefix for subfactions (warbands, religions, whatever) within a faction, and define task_types at the faction level
+ //task_types are picked from completely at random in air_traffic.dm, much like flight_types, so be careful not to potentially create combos that make no sense!
+
+ var/list/task_types = list(
+ "logistics",
+ "patrol",
+ "training",
+ "peacekeeping",
+ "escort",
+ "search and rescue"
+ )
+ var/list/flight_types = list( //operations and flights - we can override this if we want to remove the military-sounding ones or add our own
+ "flight",
+ "mission",
+ "route",
+ "assignment"
+ )
+ var/list/ship_names = list( //Names of spaceships. This is a mostly generic list that all the other organizations inherit from if they don't have anything better.
+ "Scout",
+ "Beacon",
+ "Signal",
+ "Freedom",
+ "Liberty",
+ "Enterprise",
+ "Glory",
+ "Axiom",
+ "Eternal",
+ "Harmony",
+ "Light",
+ "Discovery",
+ "Endeavour",
+ "Explorer",
+ "Swift",
+ "Dragonfly",
+ "Ascendant",
+ "Tenacious",
+ "Pioneer",
+ "Surveyor",
+ "Haste",
+ "Radiant",
+ "Luminous",
+ "Calypso",
+ "Eclipse",
+ "Maverick",
+ "Polaris",
+ "Orion",
+ "Odyssey",
+ "Relentless",
+ "Valor",
+ "Zodiac",
+ "Avenger",
+ "Defiant",
+ "Dauntless",
+ "Interceptor",
+ "Providence",
+ "Thunderchild",
+ "Defender",
+ "Ranger",
+ "River",
+ "Jubilee",
+ "Gumdrop",
+ "Spider",
+ "Columbia",
+ "Eagle",
+ "Intrepid",
+ "Odyssey",
+ "Aquarius",
+ "Kitty Hawk",
+ "Antares",
+ "Falcon",
+ "Casper",
+ "Orion",
+ "Challenger"
+ )
+ var/list/destination_names = list() //Names of static holdings that the organization's ships visit regularly.
+
+ var/lawful = TRUE //Are we exempt from routine inspections? to avoid incidents where SysDef appears to go rogue -- defaults to TRUE now (regular ships always get the "soft" result)
+ var/hostile = FALSE //Are we explicitly lawless, hostile, or otherwise bad? allows for a finer alignment system, since my last checks weren't working properly
+ var/sysdef = FALSE //Are we the space cops?
+ var/autogenerate_destination_names = TRUE //Pad the destination lists with some extra random ones? see the proc below for info on that
+
+/datum/lore/organization/New()
+ ..()
+ if(autogenerate_destination_names) // Lets pad out the destination names.
+ var/i = rand(15, 30) //significantly increased from original values due to the greater length of rounds on YW
+
+ //known planets and exoplanets, plus fictional ones
+ var/list/planets = list(
+ /* real planets in our solar system */
+ "Earth","Luna","Mars","Titan","Europa",
+ /* named exoplanets, god knows if they're habitable */
+ "Spe","Arion","Arkas","Orbitar","Dimidium",
+ "Galileo","Brahe","Lipperhey","Janssen","Harriot",
+ "Aegir","Amateru","Dagon","Meztli","Smertrios",
+ "Hypatia","Quijote","Dulcinea","Rocinante","Sancho",
+ "Thestias","Saffar","Samh","Majriti","Fortitudo",
+ "Draugr","Arber","Tassili","Madriu","Naqaya",
+ "Bocaprins","Yanyan","Sissi","Tondra","Eburonia",
+ "Drukyul","Yvaga","Naron","Guarani","Mastika",
+ "Bendida","Nakanbe","Awasis","Caleuche","Wangshu",
+ "Melquiades","Pipitea","Ditso","Asye","Veles",
+ "Finlay","Onasilos","Makropolus","Surt","Boinayel",
+ "Eyeke","Cayahuanca","Hamarik","Abol","Hiisi",
+ "Belisama","Mintome","Neri","Toge","Iolaus",
+ "Koyopa","Independance","Ixbalanque","Magor","Fold",
+ "Santamasa","Noifasui","Kavian","Babylonia","Bran",
+ "Alef","Lete","Chura","Wadirum","Buru",
+ "Umbaasaa","Vytis","Peitruss","Trimobe","Baiduri",
+ "Ggantija","Cuptor","Xolotl","Isli","Hairu",
+ "Bagan","Laligurans","Kereru","Equiano","Albmi",
+ "Perwana","Pollera","Tumearandu","Sumajmajta","Haik",
+ "Leklsullun","Pirx","Viriato","Aumatex","Negoiu",
+ "Teberda","Dopere","Vlasina","Viculus","Kralomoc",
+ "Iztok","Krotoa","Halla","Riosar","Samagiya",
+ "Isagel","Eiger","Ugarit","Sazum","Maeping",
+ "Agouto","Ramajay","Khomsa","Gokturk","Barajeel",
+ "Cruinlagh","Mulchatria","Ibirapita","Madalitso",
+ /* fictional planets from polarislore */
+ "Sif","Kara","Rota","Root","Toledo, New Ohio",
+ "Meralar","Adhomai","Binma","Kishar","Anshar",
+ "Nisp","Elysium","Sophia, El","New Kyoto",
+ "Angessa's Pearl, Exalt's Light","Oasis","Love"
+ )
+
+ //existing systems, pruned for duplicates, includes systems that contain suspected or confirmed exoplanets
+ var/list/systems = list(
+ /* real solar systems, specifically ones that have possible planets */
+ "Sol","Alpha Centauri","Sirius","Vega","Tau Ceti",
+ "Altair","Epsilon Eridani","Fomalhaut","Mu Arae","Pollux",
+ "Wolf 359","Ross 128","Gliese 1061","Luyten's Star","Teegarden's Star",
+ "Kapteyn","Wolf 1061","Aldebaran","Proxima Centauri","Kepler-90",
+ "HD 10180","HR 8832","TRAPPIST-1","55 Cancri","Gliese 876",
+ "Upsilon Andromidae","Mu Arae","WASP-47","82 G. Eridani","Rho Coronae Borealis",
+ "Pi Mensae","Beta Pictoris","Gamma Librae","Gliese 667 C","LHS 1140",
+ "Phact",
+ /* fictional systems from Polaris and other sources*/
+ "Zhu Que","Oasis","Vir","Gavel","Ganesha",
+ "Sidhe","New Ohio","Parvati","Mahi-Mahi","Nyx",
+ "New Seoul","Kess-Gendar","Raphael","El","Eutopia",
+ /* skrell */
+ "Qerr'valis","Harr'Qak","Qerrna-Lakirr","Kauq'xum",
+ /* tajaran */
+ "Rarkajar","Arrakthiir","Mesomori",
+ /* other */
+ "Vazzend","Thoth","Jahan's Post","Silk","New Singapore",
+ "Stove","Viola","Isavau's Gamble","Samsara",
+ "Vounna","Relan","Whythe","Exalt's Light",
+ /* generic territories */
+ "deep space",
+ "Commonwealth space",
+ "Commonwealth territory",
+ "ArCon space",
+ "ArCon territory",
+ "independent space",
+ "a demilitarized zone",
+ "Elysian space",
+ "Elysian territory",
+ "Salthan space",
+ "Salthan territory",
+ "Skrell space",
+ "Skrell territories",
+ "Tajaran space",
+ "Hegemonic space",
+ "Hegemonic territory"
+ )
+ var/list/owners = list("a government", "a civilian", "a corporate", "a private", "an independent", "a military")
+ var/list/purpose = list("an exploration", "a trade", "a research", "a survey", "a military", "a mercenary", "a corporate", "a civilian", "an independent")
+
+ //unique or special locations
+ var/list/unique = list("the Jovian subcluster","Isavau International Spaceport","Terminus Station","Casini's Reach","the Shelf flotilla","the Ue'Orsi flotilla","|Heaven| Orbital Complex, Alpha Centauri","the |Saint Columbia| Complex")
+
+ var/list/orbitals = list("[pick(owners)] shipyard","[pick(owners)] dockyard","[pick(owners)] station","[pick(owners)] vessel","a habitat","[pick(owners)] refinery","[pick(owners)] research facility","an industrial platform","[pick(owners)] installation")
+ var/list/surface = list("a colony","a settlement","a trade outpost","[pick(owners)] supply depot","a fuel depot","[pick(owners)] installation","[pick(owners)] research facility")
+ var/list/deepspace = list("[pick(owners)] asteroid base","a freeport","[pick(owners)] shipyard","[pick(owners)] dockyard","[pick(owners)] station","[pick(owners)] vessel","[pick(owners)] habitat","a trade outpost","[pick(owners)] supply depot","a fuel depot","[pick(owners)] installation","[pick(owners)] research facility")
+ var/list/frontier = list("[pick(purpose)] [pick("ship","vessel","outpost")]","a waystation","an outpost","a settlement","a colony")
+
+ //patterns; orbital ("an x orbiting y"), surface ("an x on y"), deep space ("an x in y"), the frontier ("an x on the frontier")
+ //biased towards inhabited space sites
+ while(i)
+ destination_names.Add("[pick("[pick(orbitals)] orbiting [pick(planets)]","[pick(surface)] on [pick(planets)]","[pick(deepspace)] in [pick(systems)]",20;"[pick(unique)]",30;"[pick(frontier)] on the frontier")]")
+ i--
+ //extensive rework for a much greater degree of variety compared to the old system, lists now include known exoplanets and star systems currently suspected or confirmed to have exoplanets
+
+//////////////////////////////////////////////////////////////////////////////////
+
+// TSCs
+/datum/lore/organization/tsc/nanotrasen
+ name = "NanoTrasen Incorporated"
+ short_name = "NanoTrasen "
+ acronym = "NT"
+ desc = "NanoTrasen is one of the foremost research and development companies in Commonwealth space. \
+ Originally focused on consumer products, their swift move into the field of Phoron has lead to \
+ them being the foremost experts on the substance and its uses. In the modern day, NanoTrasen prides \
+ itself on being an early adopter to as many new technologies as possible, often offering the newest \
+ products to their employees. In an effort to combat complaints about being 'guinea pigs', Nanotrasen \
+ also offers one of the most comprehensive medical plans in Commonwealth space, up to and including cloning \
+ and therapy.\
+
\
+ NT's most well known products are its phoron based creations, especially those used in Cryotherapy. \
+ It also boasts an prosthetic line, which is provided to its employees as needed, and is used as an incentive \
+ for newly tested posibrains to remain with the company. \
+
\
+ NT's ships are named for famous scientists."
+ history = "" // To be written someday.
+ work = "research giant"
+ headquarters = "Luna, Sol"
+ motto = ""
+
+ ship_prefixes = list("NTV" = "a general operations", "NEV" = "an exploration", "NGV" = "a hauling", "NDV" = "a patrol", "NRV" = "an emergency response", "NDV" = "an asset protection")
+ //Scientist naming scheme
+ ship_names = list(
+ "Bardeen",
+ "Einstein",
+ "Feynman",
+ "Sagan",
+ "Tyson",
+ "Galilei",
+ "Jans",
+ "Fhriede",
+ "Franklin",
+ "Tesla",
+ "Curie",
+ "Darwin",
+ "Newton",
+ "Pasteur",
+ "Bell",
+ "Mendel",
+ "Kepler",
+ "Edison",
+ "Cavendish",
+ "Nye",
+ "Hawking",
+ "Aristotle",
+ "Von Braun",
+ "Kaku",
+ "Oppenheimer",
+ "Renwick",
+ "Hubble",
+ "Alcubierre",
+ "Robineau",
+ "Glass"
+ )
+ // Note that the current station being used will be pruned from this list upon being instantiated
+ destination_names = list(
+ "NT HQ on Luna",
+ "NSS Exodus in Nyx",
+ "NCS Northern Star in Vir",
+ "NLS Southern Cross in Vir",
+ "NAS Vir Central Command",
+ "NAB Smythside Central Headquarters in Sol",
+ "NAS Zeus orbiting Virgo-Prime",
+ "NIB Posideon in Alpha Centauri",
+ "NTB Anur on Virgo-Prime",
+ "a phoron refinery in Vilous",
+ "a dockyard orbiting Virgo-Prime",
+ "an asteroid orbiting Virgo 3",
+ "Vir Interstellar Spaceport"
+ )
+
+/datum/lore/organization/tsc/nanotrasen/New()
+ ..()
+ spawn(1) // BYOND shenanigans means using_map is not initialized yet. Wait a tick.
+ // Get rid of the current map from the list, so ships flying in don't say they're coming to the current map.
+ var/string_to_test = "[using_map.station_name] in [using_map.starsys_name]"
+ if(string_to_test in destination_names)
+ destination_names.Remove(string_to_test)
+
+/datum/lore/organization/tsc/hephaestus
+ name = "Hephaestus Industries"
+ short_name = "Hephaestus "
+ acronym = "HI"
+ desc = "Hephaestus Industries is the largest supplier of arms, ammunition, and small millitary vehicles in Commonwealth space. \
+ Hephaestus products have a reputation for reliability, and the corporation itself has a noted tendency to stay removed \
+ from corporate politics. They enforce their neutrality with the help of a fairly large asset-protection contingent which \
+ prevents any contracting polities from using their own materiel against them. The Commonwealth itself is one of Hephaestus' largest \
+ bulk contractors owing to the above factors. \
+
\
+ Hephaestus' fleet uses identifiers from various deities and spirits of war from Earth's various belief systems."
+ history = ""
+ work = "arms manufacturer"
+ headquarters = "Luna, Sol"
+ motto = ""
+
+ ship_prefixes = list("HCV" = "a general operations", "HTV" = "a freight", "HLV" = "a munitions resupply", "HDV" = "an asset protection", "HDV" = "a preemptive deployment")
+ //War God Theme, updated
+ ship_names = list(
+ "Anhur",
+ "Bast",
+ "Horus",
+ "Maahes",
+ "Neith",
+ "Pakhet",
+ "Sekhmet",
+ "Set",
+ "Sobek",
+ "Maher",
+ "Kokou",
+ "Ogoun",
+ "Oya",
+ "Kovas",
+ "Agrona",
+ "Andraste",
+ "Anann",
+ "Badb",
+ "Belatucadros",
+ "Cicolluis",
+ "Macha",
+ "Neit",
+ "Nemain",
+ "Rudianos",
+ "Chiyou",
+ "Guan Yu",
+ "Jinzha",
+ "Nezha",
+ "Zhao Lang",
+ "Laran",
+ "Menrva",
+ "Tyr",
+ "Woden",
+ "Freya",
+ "Odin",
+ "Ullr",
+ "Ares",
+ "Deimos",
+ "Enyo",
+ "Kratos",
+ "Kartikeya",
+ "Mangala",
+ "Parvati",
+ "Shiva",
+ "Vishnu",
+ "Shaushka",
+ "Wurrukatte",
+ "Hadur",
+ "Futsunushi",
+ "Sarutahiko",
+ "Takemikazuchi",
+ "Neto",
+ "Agasaya",
+ "Belus",
+ "Ishtar",
+ "Shala",
+ "Huitzilopochtli",
+ "Tlaloc",
+ "Xipe-Totec",
+ "Qamaits",
+ "'Oro",
+ "Rongo",
+ "Ku",
+ "Pele",
+ "Maru",
+ "Tumatauenga",
+ "Bellona",
+ "Juno",
+ "Mars",
+ "Minerva",
+ "Victoria",
+ "Anat",
+ "Astarte",
+ "Perun",
+ "Cao Lo"
+ )
+ destination_names = list(
+ "our headquarters on Luna",
+ "a Commonwealth dockyard on Luna",
+ "a Fleet outpost in the Almach Rim",
+ "a Fleet outpost on the Moghes border"
+ )
+
+/datum/lore/organization/tsc/vey_med
+ name = "Vey-Medical" //The Wiki displays them as Vey-Medical.
+ short_name = "Vey-Med "
+ acronym = "VM"
+ desc = "Vey-Med is one of the newer TSCs on the block and is notable for being largely owned and operated by Skrell. \
+ Despite the suspicion and prejudice leveled at them for their alien origin, Vey-Med has obtained market dominance in \
+ the sale of medical equipment-- from surgical tools to large medical devices to the Odysseus trauma response mecha \
+ and everything in between. Their equipment tends to be top-of-the-line, most obviously shown by their incredibly \
+ human-like FBP designs. Vey's rise to stardom came from their introduction of resurrective cloning, although in \
+ recent years they've been forced to diversify as their patents expired and NanoTrasen-made medications became \
+ essential to modern cloning. \
+
\
+ For reasons known only to the board, Vey-Med's ship names seem to follow the same naming pattern as the Dionae use."
+ history = ""
+ work = "medical equipment supplier"
+ headquarters = "Toledo, New Ohio"
+ motto = ""
+
+ ship_prefixes = list("VMV" = "a general operations", "VTV" = "a transportation", "VHV" = "a medical resupply", "VSV" = "a research", "VRV" = "an emergency medical support")
+ // Diona names, mostly
+ ship_names = list(
+ "Wind That Stirs The Waves",
+ "Sustained Note Of Metal",
+ "Bright Flash Reflecting Off Glass",
+ "Veil Of Mist Concealing The Rock",
+ "Thin Threads Intertwined",
+ "Clouds Drifting Amid Storm",
+ "Loud Note And Breaking",
+ "Endless Vistas Expanding Before The Void",
+ "Fire Blown Out By Wind",
+ "Star That Fades From View",
+ "Eyes Which Turn Inwards",
+ "Joy Without Which The World Would Come Undone",
+ "A Thousand Thousand Planets Dangling From Branches",
+ "Light Streaming Through Interminable Branches",
+ "Smoke Brought Up From A Terrible Fire",
+ "Light of Qerr'Valis",
+ "King Xae'uoque",
+ "Memory of Kel'xi",
+ "Xi'Kroo's Herald"
+ )
+ destination_names = list(
+ "our headquarters on Toledo, New Ohio",
+ "a research facility in Samsara",
+ "a sapientarian mission in the Almach Rim"
+ )
+
+/datum/lore/organization/tsc/zeng_hu
+ name = "Zeng-Hu Pharmaceuticals"
+ short_name = "Zeng-Hu "
+ acronym = "ZH"
+ desc = "Zeng-Hu is an old TSC, based in the Sol system. Until the discovery of Phoron, Zeng-Hu maintained a stranglehold \
+ on the market for medications, and many household names are patented by Zeng-Hu-- Bicaridine, Dylovene, Tricordrazine, \
+ and Dexalin all came from Zeng-Hu medical laboratories. Zeng-Hu's fortunes have been in decline as Nanotrasen's near monopoly \
+ on phoron and cloning research cuts into their R&D and Vey-Med's superior medical equipment effectively decimated their own equipment \
+ interests. The three-way rivalry between these companies for dominance in the medical field is well-known and a matter of \
+ constant economic speculation. \
+
\
+ Not to be outdone by NT in the recognition of famous figures, Zeng-Hu has adopted the names of famous physicians for their fleet."
+ history = ""
+ work = "pharmaceuticals company"
+ headquarters = "Earth, Sol"
+ motto = ""
+
+ ship_prefixes = list("ZHV" = "a general operations", "ZTV" = "a transportation", "ZMV" = "a medical resupply", "ZRV" = "a medical research")
+ //ship names: a selection of famous physicians who advanced the cause of medicine
+ ship_names = list(
+ "Averroes",
+ "Avicenna",
+ "Banting",
+ "Billroth",
+ "Blackwell",
+ "Blalock",
+ "Charaka",
+ "Chauliac",
+ "Cushing",
+ "Domagk",
+ "Galen",
+ "Fauchard",
+ "Favaloro",
+ "Fleming",
+ "Fracastoro",
+ "Goodfellow",
+ "Gray",
+ "Harvey",
+ "Heimlich",
+ "Hippocrates",
+ "Hunter",
+ "Isselbacher",
+ "Jenner",
+ "Joslin",
+ "Kocher",
+ "Laennec",
+ "Lane-Claypon",
+ "Lister",
+ "Lower",
+ "Madhav",
+ "Maimonides",
+ "Marshall",
+ "Mayo",
+ "Meyerhof",
+ "Minot",
+ "Morton",
+ "Needleman",
+ "Nicolle",
+ "Osler",
+ "Penfield",
+ "Raichle",
+ "Ransohoff",
+ "Rhazes",
+ "Semmelweis",
+ "Starzl",
+ "Still",
+ "Susruta",
+ "Urbani",
+ "Vesalius",
+ "Vidius",
+ "Whipple",
+ "White",
+ "Worcestor",
+ "Yegorov",
+ "Xichun"
+ )
+ destination_names = list(
+ "our headquarters on Earth"
+ )
+
+/datum/lore/organization/tsc/ward_takahashi
+ name = "Ward-Takahashi General Manufacturing Conglomerate"
+ short_name = "Ward-Takahashi "
+ acronym = "WT"
+ desc = "Ward-Takahashi focuses on the sale of small consumer electronics, with its computers, communicators, \
+ and even mid-class automobiles a fixture of many households. Less famously, Ward-Takahashi also supplies most \
+ of the AI cores on which vital control systems are mounted, and it is this branch of their industry that has \
+ led to their tertiary interest in the development and sale of high-grade AI systems. Ward-Takahashi's economies \
+ of scale frequently steal market share from Nanotrasen's high-price products, leading to a bitter rivalry in the \
+ consumer electronics market. \
+
\
+ Ward-Takahashi are a mild anomaly in the TSC fleet-naming game, as they've opted to use stellar phenomena."
+ history = ""
+ work = "electronics manufacturer"
+ headquarters = ""
+ motto = ""
+
+ ship_prefixes = list("WTV" = "a general operations", "WTFV" = "a freight", "WTGV" = "a transport", "WTDV" = "an asset protection")
+ ship_names = list(
+ "Comet",
+ "Meteor",
+ "Heliosphere",
+ "Bolide",
+ "Superbolide",
+ "Aurora",
+ "Nova",
+ "Supernova",
+ "Nebula",
+ "Galaxy",
+ "Starburst",
+ "Constellation",
+ "Pulsar",
+ "Quark",
+ "Void",
+ "Asteroid",
+ "Wormhole",
+ "Sunspot",
+ "Supercluster",
+ "Supergiant",
+ "Protostar",
+ "Magnetar",
+ "Moon",
+ "Supermoon",
+ "Anomaly",
+ "Drift",
+ "Stream",
+ "Rift",
+ "Curtain",
+ "Planetar",
+ "Quasar",
+ "Binary"
+ )
+ destination_names = list()
+
+/datum/lore/organization/tsc/bishop
+ name = "Bishop Cybernetics"
+ short_name = "Bishop "
+ acronym = "BC"
+ desc = "Bishop's focus is on high-class, stylish cybernetics. A favorite among transhumanists (and loathed by all \
+ bioconservatives), Bishop manufactures not only prostheses but also brain augmentation, synthetic organ replacements, \
+ and odds and ends like implanted wrist-watches. Their business model tends towards smaller, boutique operations, giving \
+ it a reputation for high price and luxury, with Bishop cyberware often rivalling Vey-Med's for cost. Bishop's reputation \
+ for catering towards the interests of human augmentation enthusiasts instead of positronics have earned it ire from the \
+ Positronic Rights Group and puts it in ideological (but not economic) competition with Morpheus Cyberkinetics. \
+
\
+ Each vessel in Bishop's sleek and stylish fleet is intended to advertise the corporate style, and bears the name of a famous mechanical engineer."
+ history = ""
+ work = "cybernetics and augmentation manufacturer"
+ headquarters = ""
+ motto = ""
+
+ ship_prefixes = list("BCV" = "a general operations", "BCTV" = "a transportation", "BCSV" = "a research exchange")
+ //famous mechanical engineers
+ ship_names = list(
+ "Al-Jazari",
+ "Al-Muradi",
+ "Al-Zarqali",
+ "Archimedes",
+ "Arkwright",
+ "Armstrong",
+ "Babbage",
+ "Barsanti",
+ "Benz",
+ "Bessemer",
+ "Bramah",
+ "Brunel",
+ "Cardano",
+ "Cartwright",
+ "Cayley",
+ "Clement",
+ "Leonardo da Vinci",
+ "Diesel",
+ "Drebbel",
+ "Fairbairn",
+ "Fontana",
+ "Fourneyron",
+ "Fulton",
+ "Fung",
+ "Gantt",
+ "Garay",
+ "Hackworth",
+ "Harrison",
+ "Hornblower",
+ "Jacquard",
+ "Jendrassik",
+ "Leibniz",
+ "Ma Jun",
+ "Maudslay",
+ "Metzger",
+ "Murdoch",
+ "Nasmyth",
+ "Parsons",
+ "Rankine",
+ "Reynolds",
+ "Roberts",
+ "Scheutz",
+ "Sikorsky",
+ "Somerset",
+ "Stephenson",
+ "Stirling",
+ "Tesla",
+ "Vaucanson",
+ "Vishweswarayya",
+ "Wankel",
+ "Watt",
+ "Wiberg"
+ )
+ destination_names = list(
+ "a medical facility in Angessa's Pearl"
+ )
+
+/datum/lore/organization/tsc/morpheus
+ name = "Morpheus Cyberkinetics"
+ short_name = "Morpheus "
+ acronym = "MC"
+ desc = "The only large corporation run by positronic intelligences, Morpheus caters almost exclusively to their sensibilities \
+ and needs. A product of the synthetic colony of Shelf, Morpheus eschews traditional advertising to keep their prices low and \
+ relied on word of mouth among positronics to reach their current economic dominance. Morpheus in exchange lobbies heavily for \
+ positronic rights, sponsors positronics through their Jans-Fhriede test, and tends to other positronic concerns to earn them \
+ the good-will of the positronics, and the ire of those who wish to exploit them. \
+
\
+ Morpheus' fleet bears the names of periodic elements. They initially wanted to go with complex compounds, but realized that \
+ such designations would be unwieldy and inefficient for regular usage. In the event that multiple ships are working together, \
+ they may use the periodic element as their flotilla designation, and a numerical identifier that corresponds with an isotope \
+ of that element for individual ships."
+ history = ""
+ work = "cybernetics manufacturer"
+ headquarters = "Shelf flotilla"
+ motto = ""
+
+ ship_prefixes = list("MCV" = "a general operations", "MTV" = "a freight", "MDV" = "a market protection", "MSV" = "an outreach")
+ //periodic elements; something 'unusual' for the posibrain TSC without being full on 'quirky' culture ship names (much as I love them, they're done to death)
+ ship_names = list(
+ "Hydrogen",
+ "Helium",
+ "Lithium",
+ "Beryllium",
+ "Boron",
+ "Carbon",
+ "Nitrogen",
+ "Oxygen",
+ "Fluorine",
+ "Neon",
+ "Sodium",
+ "Magnesium",
+ "Aluminium",
+ "Silicon",
+ "Phosphorus",
+ "Sulfur",
+ "Chlorine",
+ "Argon",
+ "Potassium",
+ "Calcium",
+ "Scandium",
+ "Titanium",
+ "Vanadium",
+ "Chromium",
+ "Manganese",
+ "Iron",
+ "Cobalt",
+ "Nickel",
+ "Copper",
+ "Zinc",
+ "Gallium",
+ "Germanium",
+ "Arsenic",
+ "Selenium",
+ "Bromine",
+ "Krypton",
+ "Rubidium",
+ "Strontium",
+ "Yttrium",
+ "Zirconium",
+ "Niobium",
+ "Molybdenum",
+ "Technetium",
+ "Ruthenium",
+ "Rhodium",
+ "Palladium",
+ "Silver",
+ "Cadmium",
+ "Indium",
+ "Tin",
+ "Antimony",
+ "Tellurium",
+ "Iodine",
+ "Xenon",
+ "Caesium",
+ "Barium"
+ )
+ //some hebrew alphabet destinations for a little extra unusualness
+ destination_names = list(
+ "our headquarters, the Shelf flotilla",
+ "one of our factory complexes on Root",
+ "research outpost Aleph",
+ "logistics depot Dalet",
+ "research installation Zayin",
+ "research base Tsadi",
+ "manufacturing facility Samekh"
+ )
+
+/datum/lore/organization/tsc/xion
+ name = "Xion Manufacturing Group"
+ short_name = "Xion "
+ acronym = "XMG"
+ desc = "Xion, quietly, controls most of the market for industrial equipment, especially on the frontier. Their portfolio includes mining exosuits, \
+ factory equipment, rugged positronic chassis, and other pieces of equipment vital to the function of the economy. Xion \
+ keeps its control of the market by leasing, not selling, their equipment, and through infamous and bloody patent protection \
+ lawsuits. Xion are noted to be a favorite contractor for Commonwealth engineers, owing to their low cost and rugged design. \
+ Dedicated frontiersmen tend to have an unfavorable view of the company however, as the leasing arrangements often make field repairs \
+ challenging at best, and expensively contract-breaking at worst. Nobody wants an expensive piece of equipment to break down \
+ three weeks of travel away from the closest Licensed Xion Repair Outlet. \
+
\
+ Xion's fleet bears the name of mountains and terrain features on Mars."
+ history = ""
+ work = "industrial equipment manufacturer"
+ headquarters = ""
+ motto = ""
+
+ ship_prefixes = list("XMV" = "a general operations", "XTV" = "a hauling", "XFV" = "a bulk transport", "XIV" = "a resupply")
+ //martian mountains
+ ship_names = list(
+ "Olympus Mons",
+ "Ascraeus Mons",
+ "Arsia Mons",
+ "Pavonis Mons",
+ "Elysium Mons",
+ "Hecates Tholus",
+ "Albor Tholus",
+ "Tharsis Tholus",
+ "Biblis Tholus",
+ "Alba Mons",
+ "Ulysses Tholus",
+ "Mount Sharp",
+ "Uranius Mons",
+ "Anseris Mons",
+ "Hadriacus Mons",
+ "Euripus Mons",
+ "Tyrrhenus Mons",
+ "Promethei Mons",
+ "Chronius Mons",
+ "Apollinaris Mons",
+ "Gonnus Mons",
+ "Syrtis Major Planum",
+ "Amphitrites Patera",
+ "Nili Patera",
+ "Pityusa Patera",
+ "Malea Patera",
+ "Peneus Patera",
+ "Labeatis Mons",
+ "Issidon Paterae",
+ "Pindus Mons",
+ "Meroe Patera",
+ "Orcus Patera",
+ "Oceanidum Mons",
+ "Horarum Mons",
+ "Peraea Mons",
+ "Octantis Mons",
+ "Galaxius Mons",
+ "Hellas Planitia"
+ )
+ destination_names = list()
+
+/datum/lore/organization/tsc/ftu
+ name = "Free Trade Union"
+ short_name = "Trade Union "
+ acronym = "FTU"
+ desc = "The Free Trade Union is different from other transtellar companies in that they are not just a company; rather, they are a big conglomerate of various traders and merchants from all over the galaxy. The FTU is also partially responsible for many of the large scale 'freeport' trade stations across the known galaxy, even in non-human space. Generally, they are multi-purpose stations but they always keep areas filled with duty-free shops, where almost anything you can imagine can be found - so long as it's not outrageously illegal or hideously expensive.
They are the creators of the Tradeband language, created specially for being a lingua franca where every merchant can understand each other independent of language or nationality.
The Union doesn't maintain a particularly large fleet of its own; most members are card-carrying independents who fly under their own flags. When you do see a Union ship (they usually operate under the names of historic merchants) you can be assured that it's tending to something that the Union sees as being of the utmost importance to its interests."
+ history = ""
+ work = ""
+ headquarters = ""
+ motto = ""
+
+ ship_prefixes = list("FTV" = "a general operations", "FTRP" = "a trade protection", "FTRR" = "a piracy suppression", "FTLV" = "a logistical support", "FTTV" = "a mercantile", "FTDV" = "a market establishment")
+ //famous merchants and traders, taken from Civ6's Great Merchants, plus the TSC's founder
+ ship_names = list(
+ "Isaac Adler",
+ "Colaeus",
+ "Marcus Licinius Crassus",
+ "Zhang Qian",
+ "Irene of Athens",
+ "Marco Polo",
+ "Piero de' Bardi",
+ "Giovanni de' Medici",
+ "Jakob Fugger",
+ "Raja Todar Mal",
+ "Adam Smith",
+ "John Jacob Astor",
+ "John Spilsbury",
+ "John Rockefeller",
+ "Sarah Breedlove",
+ "Mary Katherine Goddard",
+ "Helena Rubenstein",
+ "Levi Strauss",
+ "Melitta Bentz",
+ "Estee Lauder",
+ "Jamsetji Tata",
+ "Masaru Ibuka",
+ )
+ destination_names = list(
+ "a Free Trade Union office",
+ "FTU HQ"
+ )
+
+/datum/lore/organization/tsc/mbt
+ name = "Major Bill's Transportation"
+ short_name = "Major Bill's "
+ acronym = "MBT"
+ desc = "The most popular courier service and starliner, Major Bill's is an unassuming corporation whose greatest asset is their low cost and brand recognition. Major Bill's is known, perhaps unfavorably, for its mascot, Major Bill, a cartoonish military figure that spouts quotable slogans. Their main slogan, featured at least once in all their advertising, is \"With Major Bill's, you won't pay major bills!\", an earworm much of the galaxy longs to forget. \
+
\
+ Their ships are named after some of Earth's greatest rivers."
+ history = ""
+ work = "courier and passenger transit"
+ headquarters = "Mars, Sol"
+ motto = "With Major Bill's, you won't pay major bills!"
+
+ ship_prefixes = list("TTV" = "a general operations", "TTV" = "a transport", "TTV" = "a luxury transit", "TTV" = "a priority transit", "TTV" = "a secure data courier")
+ //ship names: big rivers
+ ship_names = list (
+ "Nile",
+ "Kagera",
+ "Nyabarongo",
+ "Mwogo",
+ "Rukarara",
+ "Amazon",
+ "Ucayali",
+ "Tambo",
+ "Ene",
+ "Mantaro",
+ "Yangtze",
+ "Mississippi",
+ "Missouri",
+ "Jefferson",
+ "Beaverhead",
+ "Red Rock",
+ "Hell Roaring",
+ "Yenisei",
+ "Angara",
+ "Yelenge",
+ "Ider",
+ "Ob",
+ "Irtysh",
+ "Rio de la Plata",
+ "Parana",
+ "Rio Grande",
+ "Congo",
+ "Chambeshi",
+ "Amur",
+ "Argun",
+ "Kherlen",
+ "Lena",
+ "Mekong",
+ "Mackenzie",
+ "Peace",
+ "Finlay",
+ "Niger",
+ "Brahmaputra",
+ "Tsangpo",
+ "Murray",
+ "Darling",
+ "Culgoa",
+ "Balonne",
+ "Condamine",
+ "Tocantins",
+ "Araguaia",
+ "Volga"
+ )
+ destination_names = list(
+ "Major Bill's Transportation HQ on Mars",
+ "a Major Bill's warehouse",
+ "a Major Bill's distribution center",
+ "a Major Bill's supply depot"
+ )
+
+/datum/lore/organization/tsc/grayson
+ name = "Grayson Manufactories Ltd."
+ short_name = "Grayson "
+ acronym = "GM"
+ desc = "Grayson Manufactories Ltd. is one of the oldest surviving TSCs, having been in 'the biz' almost since mankind began to colonize the rest of the Sol system and thus exploit abundant 'extraterrestrial' resources. Where many choose to go into the high end markets, however, Grayson makes their money by providing foundations for other businesses; they run some of the largest mining and refining operations in all of human-inhabited space. Ore is hauled out of Grayson-owned mines, transported on Grayson-owned ships, and processed in Grayson-owned refineries, then sold by Grayson-licensed vendors to other industries. Several of their relatively newer ventures include heavy industrial equipment, which has earned a reputation for being surprisingly reliable.
Grayson may maintain a neutral stance towards their fellow TSCs, but can be quite aggressive in the markets that it already holds. A steady stream of rumors suggests they're not shy about engaging in industrial sabotage or calling in strikebreakers, either. \
+
\
+ Fitting their 'down to earth' reputation, Grayson's corporate fleet uses the names of various forms of rock and mineral to identify their vessels."
+ history = ""
+ work = ""
+ headquarters = "Mars, Sol"
+ motto = ""
+
+ ship_prefixes = list("GMV" = "a general operations", "GMT" = "a transport", "GMR" = "a resourcing", "GMS" = "a surveying", "GMH" = "a bulk transit")
+ //rocks
+ ship_names = list(
+ "Adakite",
+ "Andesite",
+ "Basalt",
+ "Basanite",
+ "Diorite",
+ "Dunite",
+ "Gabbro",
+ "Granite",
+ "Harzburgite",
+ "Ignimbrite",
+ "Kimberlite",
+ "Komatiite",
+ "Norite",
+ "Obsidian",
+ "Pegmatite",
+ "Picrite",
+ "Pumice",
+ "Rhyolite",
+ "Scoria",
+ "Syenite",
+ "Tachylyte",
+ "Wehrlite",
+ "Arkose",
+ "Chert",
+ "Dolomite",
+ "Flint",
+ "Laterite",
+ "Marl",
+ "Oolite",
+ "Sandstone",
+ "Shale",
+ "Anthracite",
+ "Gneiss",
+ "Granulite",
+ "Mylonite",
+ "Schist",
+ "Skarn",
+ "Slate"
+ )
+ destination_names = list(
+ "our headquarters on Mars",
+ "one of our manufacturing complexes",
+ "one of our mining installations"
+ )
+
+/datum/lore/organization/tsc/aether
+ name = "Aether Atmospherics & Recycling"
+ short_name = "Aether "
+ acronym = "AAR"
+ desc = "Aether Atmospherics and Recycling is the prime maintainer and provider of atmospherics systems across both the many ships that navigate the vast expanses of space, and the life support on current and future Human colonies. The byproducts from the filtration of atmospheres across the galaxy are then resold for a variety of uses to those willing to buy. With the nature of their services, most work they do is contracted for construction of these systems, or staffing to maintain them for colonies across human space. \
+
\
+ Somewhat unimaginatively, Aether has adopted the names of various types of weather for their fleet."
+ history = ""
+ work = ""
+ headquarters = ""
+ motto = "Dum spiro spero"
+
+ ship_prefixes = list("AARV" = "a general operations", "AARE" = "a resource extraction", "AARG" = "a gas transport", "AART" = "a transport")
+ //weather systems/patterns
+ ship_names = list (
+ "Cloud",
+ "Nimbus",
+ "Fog",
+ "Vapor",
+ "Haze",
+ "Smoke",
+ "Thunderhead",
+ "Veil",
+ "Steam",
+ "Mist",
+ "Noctilucent",
+ "Nacreous",
+ "Cirrus",
+ "Cirrostratus",
+ "Cirrocumulus",
+ "Aviaticus",
+ "Altostratus",
+ "Altocumulus",
+ "Stratus",
+ "Stratocumulus",
+ "Cumulus",
+ "Fractus",
+ "Asperitas",
+ "Nimbostratus",
+ "Cumulonimbus",
+ "Pileus",
+ "Arcus"
+ )
+ destination_names = list(
+ "Aether HQ",
+ "a gas mining orbital",
+ "a liquid extraction plant"
+ )
+
+/datum/lore/organization/tsc/focalpoint
+ name = "Focal Point Energistics"
+ short_name = "Focal "
+ acronym = "FPE"
+ desc = "Focal Point Energistics is an electrical engineering solutions firm originally formed as a conglomerate of Earth power companies and affiliates. Focal Point manufactures and distributes vital components in modern power grids, such as TEGs, PSUs and their specialty product, the SMES. The company is often consulted and contracted by larger organisations due to their expertise in their field.\
+
\
+ Keeping in theme with the other big TSCs, Focal's fleet (which is comprised almost entirely of transports and engineering vessels) uses the names of electrical engineers."
+ history = ""
+ work = ""
+ headquarters = ""
+ motto = ""
+
+ ship_prefixes = list("FPV" = "a general operations", "FPH" = "a transport", "FPC" = "an energy relay", "FPT" = "a fuel transport")
+ //famous electrical engineers
+ ship_names = list (
+ "Erlang",
+ "Blumlein",
+ "Taylor",
+ "Bell",
+ "Reeves",
+ "Bennett",
+ "Volta",
+ "Blondel",
+ "Beckman",
+ "Hirst",
+ "Lamme",
+ "Bright",
+ "Armstrong",
+ "Ayrton",
+ "Bardeen",
+ "Fuller",
+ "Boucherot",
+ "Brown",
+ "Brush",
+ "Burgess",
+ "Camras",
+ "Crompton",
+ "Deprez",
+ "Elwell",
+ "Entz",
+ "Faraday",
+ "Halas",
+ "Hounsfield",
+ "Immink",
+ "Laithwaite",
+ "McKenzie",
+ "Moog",
+ "Moore",
+ "Pierce",
+ "Ronalds",
+ "Shallenberger",
+ "Siemens",
+ "Spencer",
+ "Tesla",
+ "Yablochkov",
+ )
+ destination_names = list(
+ "Focal Point HQ"
+ )
+
+/datum/lore/organization/tsc/starlanes
+ name = "StarFlight Inc."
+ short_name = "StarFlight "
+ acronym = "SFI"
+ desc = "Founded in 2137 by Astara Junea, StarFlight Incorporated is now one of the biggest passenger liner businesses in human-occupied space and has even begun breaking into alien markets - all despite a rocky start, and several high-profile ship disappearances and shipjackings. With space traffic at an all-time high, it's a depressing reality that SFI's incidents are just a tiny drop in the bucket compared to everything else going on. \
+
\
+ SFI's fleet is, somewhat endearingly, named after various species of bird, though the designation Pigeon was removed from the lineup after a particularly unusual chain of events involving a business liner. For reasons that have continued to remain unclear since the company's foundation, SFI vessels are permitted to use the same high-level identifier pattern as governmental vessels."
+ history = ""
+ work = "luxury, business, and economy passenger flights"
+ headquarters = "Spin Aerostat, Jupiter"
+ motto = "Sic itur ad astra"
+
+ ship_prefixes = list("SFI-X" = "a VIP liner", "SFI-L" = "a luxury liner", "SFI-B" = "a business liner", "SFI-E" = "an economy liner", "SFI-M" = "a mixed class liner", "SFI-S" = "a sightseeing", "SFI-M" = "a wedding", "SFI-O" = "a marketing", "SFI-S" = "a safari", "SFI-A" = "an aquatic adventure")
+ flight_types = list( //no military-sounding ones here
+ "flight",
+ "route",
+ "tour"
+ )
+ ship_names = list( //birbs
+ "Rhea",
+ "Ostrich",
+ "Cassowary",
+ "Emu",
+ "Kiwi",
+ "Duck",
+ "Swan",
+ "Chachalaca",
+ "Curassow",
+ "Guan",
+ "Guineafowl",
+ "Pheasant",
+ "Turkey",
+ "Francolin",
+ "Loon",
+ "Penguin",
+ "Grebe",
+ "Flamingo",
+ "Stork",
+ "Ibis",
+ "Heron",
+ "Pelican",
+ "Spoonbill",
+ "Shoebill",
+ "Gannet",
+ "Cormorant",
+ "Osprey",
+ "Kite",
+ "Hawk",
+ "Falcon",
+ "Caracara"
+ )
+ destination_names = list(
+ "a resort planet",
+ "a beautiful ring system",
+ "a ski-resort world",
+ "an ocean resort planet",
+ "a desert resort world",
+ "an arctic retreat"
+ )
+
+/datum/lore/organization/tsc/oculum
+ name = "Oculum Broadcasting Network"
+ short_name = "Oculus "
+ acronym = "OBN"
+ desc = "Oculum owns approximately 30% of Sol-wide news networks, including microblogging aggregate sites, network and comedy news, and even old-fashioned newspapers. Staunchly apolitical, they specialize in delivering the most popular news available- which means telling people what they already want to hear. Oculum is a specialist in branding, and most people don't know that the reactionary Daedalus Dispatch newsletter and the radically transhuman Liquid Steel webcrawler are controlled by the same organization."
+ history = ""
+ work = "news media"
+ headquarters = ""
+ motto = "News from all across the spectrum"
+
+ ship_prefixes = list("OBV" = "an investigation", "OBV" = "a distribution", "OBV" = "a journalism", "OBV" = "a general operations")
+ destination_names = list(
+ "Oculus HQ"
+ )
+
+/datum/lore/organization/tsc/centauriprovisions
+ name = "Centauri Provisions"
+ short_name = "Centauri "
+ acronym = "ACP"
+ desc = "Headquartered in Alpha Centauri, Centauri Provisions made a name in the snack-food industry primarily by being the first to focus on colonial holdings. The various brands of Centauri snackfoods are now household names, from SkrellSnax to Space Mountain Wind to the ubiquitous and supposedly-edible Bread Tube, and they are well known for targeting as many species as possible with each brand (which, some will argue, is at fault for some of those brands being rather bland in taste and texture). Their staying power is legendary, and many spacers have grown up on a mix of their cheap crap and protein shakes."
+ history = ""
+ work = "catering, food, drinks"
+ headquarters = "Alpha Centauri"
+ motto = "The largest brands of food and drink - most of them are Centauri."
+
+ ship_prefixes = list("CPTV" = "a transport", "CPCV" = "a catering", "CPRV" = "a resupply", "CPV" = "a general operations")
+ destination_names = list(
+ "Centauri Provisions HQ",
+ "a Centauri Provisions depot",
+ "a Centauri Provisions warehouse"
+ )
+
+/datum/lore/organization/tsc/einstein
+ name = "Einstein Engines"
+ short_name = "Einstein "
+ acronym = "EEN"
+ desc = "Einstein is an old company that has survived through rampant respecialization. In the age of phoron-powered exotic engines and ubiquitous solar power, Einstein makes its living through the sale of engine designs for power sources it has no access to, and emergency fission or hydrocarbon power supplies. Accusations of corporate espionage against research-heavy corporations like NanoTrasen and its chief rival Focal Point are probably unfounded. Probably."
+ history = ""
+ work = "catering, food, drinks"
+ headquarters = ""
+ motto = "Engine designs, emergency generators, and old memories"
+
+ ship_prefixes = list("EETV" = "a transport", "EERV" = "a research", "EEV" = "a general operations")
+ destination_names = list(
+ "Einstein HQ"
+ )
+
+/datum/lore/organization/tsc/wulf
+ name = "Wulf Aeronautics"
+ short_name = "Wulf Aero "
+ acronym = "WUFA"
+ desc = "Wulf Aeronautics is the chief producer of transport and hauling spacecraft. A favorite contractor of the CWS, Wulf manufactures most of their diplomatic and logistics craft, and does a brisk business with most other TSCs. The quiet reliance of the economy on their craft has kept them out of the spotlight and uninvolved in other corporations' back-room dealings; nobody is willing to try to undermine Wulf Aerospace in case it bites them in the ass, and everyone knows that trying to buy out the company would start a bidding war from which nobody would escape the PR fallout."
+ history = ""
+ work = "starship construction"
+ headquarters = ""
+ motto = "We build it - you fly it"
+
+ ship_prefixes = list("WATV" = "a transport", "WARV" = "a repair", "WAV" = "a general operations")
+ destination_names = list(
+ "Wulf Aeronautics HQ",
+ "a Wulf Aeronautics supply depot",
+ "a Wulf Aeronautics Shipyard"
+ )
+
+/datum/lore/organization/tsc/gilthari
+ name = "Gilthari Exports"
+ short_name = "Gilthari "
+ acronym = "GEX"
+ desc = "Gilthari is Sol's premier supplier of luxury goods, specializing in extracting money from the rich and successful that aren't already their own shareholders. Their largest holdings are in gambling, but they maintain subsidiaries in everything from VR equipment to luxury watches. Their holdings in mass media are a smaller but still important part of their empire. Gilthari is known for treating its positronic employees very well, sparking a number of conspiracy theories. The gorgeous FBP model that Gilthari provides them is a symbol of the corporation's wealth and reach ludicrous prices when available on the black market, with legal ownership of the chassis limited, by contract, to employees.
In fitting with their heritage, Gilthari ships are named after precious stones."
+ history = ""
+ work = "luxury goods"
+ headquarters = ""
+ motto = ""
+
+ ship_prefixes = list("GETV" = "a transport", "GECV" = "a luxury catering", "GEV" = "a general operations")
+ //precious stones
+ ship_names = list(
+ "Afghanite",
+ "Agate",
+ "Alexandrite",
+ "Amazonite",
+ "Amber",
+ "Amethyst",
+ "Ametrine",
+ "Andalusite",
+ "Aquamarine",
+ "Azurite",
+ "Benitoite",
+ "Beryl",
+ "Carnelian",
+ "Chalcedony",
+ "Chrysoberyl",
+ "Chrysoprase",
+ "Citrine",
+ "Coral",
+ "Danburite",
+ "Diamond",
+ "Emerald",
+ "Fluorite",
+ "Garnet",
+ "Heliodor",
+ "Iolite",
+ "Jade",
+ "Jasper",
+ "Lapis Lazuli",
+ "Malachite",
+ "Moldavite",
+ "Moonstone",
+ "Obsidian",
+ "Onyx",
+ "Orthoclase",
+ "Pearl",
+ "Peridot",
+ "Quartz",
+ "Ruby",
+ "Sapphire",
+ "Scapolite",
+ "Selenite",
+ "Serpentine",
+ "Sphalerite",
+ "Sphene",
+ "Spinel",
+ "Sunstone",
+ "Tanzanite",
+ "Topaz",
+ "Tourmaline",
+ "Turquoise",
+ "Zircon"
+ )
+ destination_names = list(
+ "Gilthari HQ",
+ "a GE supply depot",
+ "a GE warehouse",
+ "a GE-owned luxury resort"
+ )
+
+/datum/lore/organization/tsc/coyotecorp
+ name = "Coyote Salvage Corp."
+ short_name = "Coyote "
+ acronym = "CSC"
+ desc = "The threat of Kessler Syndrome ever looms in this age of spaceflight, and it's only thanks to the dedication and hard work of unionized salvage groups like the Coyote Salvage Corporation that the spacelanes are kept clear and free of wrecks and debris. Painted in that distinctive industrial yellow, their fleets of roaming scrappers are contracted throughout civilized space and the frontier alike to clean up space debris. Some may look down on them for handling what would be seen as garbage and discarded scraps, but as far as the CSC is concerned everything would grind to a halt (or more accurately, rapidly expand in a cloud of red-hot scrap metal) without their tender care and watchful eyes.\
+
\
+ Many spacers turn to join the ranks of the Salvage Corps when times are lean, or when they need a quick buck. The work is dangerous and the hours are long, but the benefits are generous and you're paid by what you salvage so if you've an eye for appraising scrap you can turn a good profit. For those who dedicate their lives to the work, they can become kings of the scrapheap and live like royalty. \
+
\
+ CSC Contractors are no strangers to conflict either, often having to deal with claimjumpers and illegal salvage operations - or worse, the vox."
+ history = ""
+ work = "salvage and shipbreaking"
+ headquarters = "N/A"
+ motto = "one man's trash is another man's treasure"
+
+ ship_prefixes = list("CSV" = "a salvage", "CRV" = "a recovery", "CTV" = "a transport", "CSV" = "a shipbreaking", "CHV" = "a towing")
+ //mostly-original, maybe some references, and more than a few puns
+ ship_names = list(
+ "Road Hog",
+ "Mine, Not Yours",
+ "Legal Salvage",
+ "Barely Legal",
+ "One Man's Trash",
+ "Held Together By Tape And Dreams",
+ "Ventilated Vagrant",
+ "Half A Wing And A Prayer",
+ "Scrap King",
+ "Make Or Break",
+ "Lead Into Gold",
+ "Under New Management",
+ "Pride of Centauri",
+ "Long Haul",
+ "Argonaut",
+ "Desert Nomad",
+ "Non-Prophet Organization",
+ "Rest In Pieces",
+ "Sweep Dreams",
+ "Home Sweep Home",
+ "Atomic Broom",
+ "Ship Broken",
+ "Rarely Sober",
+ "Barely Coherent",
+ "Piece Of Mind",
+ "War And Pieces",
+ "Bits 'n' Bobs",
+ "Home Wrecker",
+ "T-Wrecks",
+ "Dust Bunny",
+ "No Gears No Glory",
+ "Three Drinks In",
+ "The Almighty Janitor",
+ "Wreckless Endangerment",
+ "Scarab"
+ )
+ //remove a couple types, add the more down-to-earth 'job' to reflect some personality
+ flight_types = list(
+ "job",
+ "op",
+ "operation",
+ "assignment",
+ "contract"
+ )
+ destination_names = list (
+ "a frontier scrapyard",
+ "a trashbelt",
+ "a local salvage yard",
+ "a nearby system"
+ )
+
+/datum/lore/organization/tsc/chimera
+ name = "Chimera Genetics Corp."
+ short_name = "Chimera "
+ acronym = "CGC"
+ desc = "With the rise of personal body modification, companies specializing in this field were bound to spring up as well. The Chimera Genetics Corporation, or CGC, is one of the largest and most successful competitors in this ever-evolving and ever-adapting field. They originally made a foothold in the market through designer flora and fauna such as \"factory plants\" and \"fabricowtors\"; imagine growing high-strength carbon nanotubes on vines, or goats that can be milked for a substance with the tensile strength of spider silk. Once they had more funding? Chimera aggressively expanded into high-end designer bodies, both vat-grown-from-scratch and modification of existing bodies via extensive therapy procedures. Their best-known designer critter is the Drake line; hardy, cold-tolerant \'furred lizards\' that are unflinchingly loyal to their contract-holders. Drakes find easy work in heavy industries and bodyguard roles, despite constant lobbying from bioconservatives to, quote, \"keep these \"meat drones\" from taking jobs away from regular people.\" \
+
\
+ Some things never change. \
+
\
+ Unsurprisingly, Chimera names their ships after mythological creatures."
+ history = ""
+ work = "designer bodies and bioforms"
+ headquarters = "Titan, Sol"
+ motto = "the whole is greater than the sum of its parts"
+
+ ship_prefixes = list("CGV" = "a general operations", "CGT" = "a transport", "CGT" = "a delivery", "CGH" = "a medical")
+ //edgy mythological critters!
+ ship_names = list(
+ "Dragon",
+ "Chimera",
+ "Titan",
+ "Hekatonchires",
+ "Gorgon",
+ "Scylla",
+ "Minotaur",
+ "Banshee",
+ "Basilisk",
+ "Black Dog",
+ "Centaur",
+ "Cerberus",
+ "Charybdis",
+ "Cyclops",
+ "Cynocephalus",
+ "Demon",
+ "Daemon",
+ "Echidna",
+ "Goblin",
+ "Golem",
+ "Griffin",
+ "Hobgoblin",
+ "Hydra",
+ "Imp",
+ "Ladon",
+ "Manticore",
+ "Medusa",
+ "Ogre",
+ "Pegasus",
+ "Sasquatch",
+ "Shade",
+ "Siren",
+ "Sphinx",
+ "Typhon",
+ "Valkyrie",
+ "Vampir",
+ "Wendigo",
+ "Werewolf",
+ "Wraith"
+ )
+ destination_names = list (
+ "Chimera HQ, Titan",
+ "a Chimera research lab"
+ )
+
+//////////////////////////////////////////////////////////////////////////////////
+
+// Other
+/datum/lore/organization/other/kitsuhana //sorry KHI, but you're not a coherent stellar government, and you're definitely not a TSC. you get to go in the Others pool.
+ name = "Kitsuhana Heavy Industries"
+ short_name = "" //whitespace haaaack
+ desc = "A large post-scarcity amalgamation of races, Kitsuhana is no longer a company but rather a loose association of 'members' \
+ who only share the KHI name and their ideals in common. Kitsuhana accepts interviews to join their ranks, and though they have no \
+ formal structure with regards to government or law, the concept of 'consent' drives most of the large decision making. Kitsuhanans \
+ pride themselves on their ability to avoid consequence, essentially preferring to live care-free lives. Their post-scarcity allows \
+ them to rebuild, regrow, and replenish almost any lost asset or resource nearly instantly. It leads to many of the Kitsuhana \
+ 'members' treating everything with frivolity and lends them a care-free demeanor."
+ history = "Originally a heavy industrial equipment and space mining company. During a forced evacuation of their homeworld, \
+ they were they only organization with enough ship capacity to relocate any significant portion of the population, starting with \
+ their own employees. After the resulting slowship travel to nearby starsystems, most of the population decided to keep the moniker \
+ of the company name. Over the years, Kitsuhana developed into a post-scarcity anarchy where virtually nothing has consequences and \
+ Kitsuhana 'members' can live their lives as they see fit, often in isolation."
+ work = "utopian anarchy"
+ headquarters = "Kitsuhana Prime"
+ motto = "Do what you want. We know we will."
+
+ //Culture ship names!
+ ship_prefixes = list("KHI" = "personal") //Everybody's out for themselves, yanno.
+ ship_names = list(
+ "Nervous Energy",
+ "Prosthetic Conscience",
+ "Revisionist",
+ "Trade Surplus",
+ "Flexible Demeanour",
+ "Just Read The Instructions",
+ "Limiting Factor",
+ "Cargo Cult",
+ "Gunboat Diplomat",
+ "A Ship With A View",
+ "Cantankerous",
+ "I Thought He Was With You",
+ "Never Talk To Strangers",
+ "Sacrificial Victim",
+ "Unwitting Accomplice",
+ "Bad For Business",
+ "Just Testing",
+ "Size Isn't Everything",
+ "Yawning Angel",
+ "Liveware Problem",
+ "Very Little Gravitas Indeed",
+ "Zero Gravitas",
+ "Gravitas Free Zone",
+ "Absolutely No You-Know-What"
+ )
+ destination_names = list(
+ "Kitsuhana Prime",
+ "Kitsuhana Beta",
+ "Kitsuhana Gamma",
+ "the Kitsuhana Forge",
+ "a Kitsuhanan's home",
+ "a Kitsuhana ringworld in Pleis Ceti V",
+ "a Kitsuhana ringworld in Lund VI",
+ "a Kitsuhana ringworld in Dais IX",
+ "a Kitsuhana ringworld in Leibert II-b"
+ )
+
+/datum/lore/organization/other/independent
+ name = "Independent Pilots Association"
+ short_name = "" //using the same whitespace hack as USDF
+ acronym = "IPA"
+ desc = "Though less common now than they were in the decades before the Sol Economic Organization took power, independent traders remain an important part of the galactic economy, owing in no small part to protective tariffs established by the Free Trade Union in the late twenty-second century. Further out on the frontier, independent pilots are often the only people keeping freight and supplies moving.\
+
\
+ Independent ships use a wide variety of names, many of which are as unusual and eclectic as their crews."
+ history = ""
+ work = "everything under the sun"
+ headquarters = "N/A"
+ motto = "N/A"
+
+ ship_prefixes = list("ISV" = "a general", "IEV" = "a prospecting", "IEC" = "a prospecting", "IFV" = "a bulk freight", "ITV" = "a passenger transport", "ITC" = "a just-in-time delivery", "IPV" = "a patrol", "IHV" = "a bounty hunting", "ICC" = "an escort", "IMV" = "a mining")
+ flight_types = list(
+ "flight",
+ "mission",
+ "route",
+ "operation",
+ "assignment",
+ "contract"
+ )
+ destination_names = list() //we have no hqs or facilities of our own
+ //ship names: blank, because we use the universal list
+
+//SPACE LAW
+/datum/lore/organization/other/sysdef
+ name = "System Defense Force"
+ short_name = "" //whitespace hack again
+ acronym = "SDF"
+ desc = "Localized militias are used to secure systems throughout inhabited space, but are especially common on the frontier; by levying and maintaining these militia forces, larger governments can use their primary fleets (like the USDF) for more important matters and smaller ones can give travellers in their space some peace of mind given the ever-present threat of pirates and vox marauders whilst also helping cut down on smuggling (narcotic substances remain as popular in this century as they have throughout the last few millennia). System Defense Forces tend to be fairly poorly trained and modestly equipped compared to genuine military fleets, but are more than capable of contending with equally ramshackle pirate vessels and can generally stall greater threats long enough for reinforcements to arrive. They're also typically responsible for most search-and-rescue operations in their system.\
+
\
+ SDF ships are traditionally named after various forms of historical weaponry; as their founding members tend to be veterans of other SDF services which used this system, this tradition has slowly propagated.\
+
\
+ Common SDF ship designations include;
\
+ SDF = System Defense Fleet (General)
\
+ SDV/SDB = System Defense Vessel/Boat
\
+ SAR = Search And Rescue (Emergency Services)
\
+ SDT = System Defense Tender (Mobile Refuel & Resupply)
\
+ SDJ = Prisoner Transport"
+ history = ""
+ work = "local security"
+ headquarters = ""
+ motto = "Serve, Protect, Survive"
+ sysdef = TRUE //we're the space law, we don't impersonate people and stuff
+ autogenerate_destination_names = FALSE //don't add extra destinations to our pool, or else we leave the system which makes no sense
+
+ ship_prefixes = list ("SDB" = "a patrol", "SDF" = "a patrol", "SDV" = "a patrol", "SDB" = "an escort", "SDF" = "an escort", "SDV" = "an escort", "SAR" = "a search and rescue", "SDT" = "a logistics", "SDT" = "a resupply", "SDJ" = "a prisoner transport") //b = boat, f = fleet (generic), v = vessel, t = tender
+ //ship names: weapons
+ ship_names = list(
+ "Sword",
+ "Saber",
+ "Cutlass",
+ "Broadsword",
+ "Katar",
+ "Shamshir",
+ "Shashka",
+ "Epee",
+ "Estoc",
+ "Longsword",
+ "Katana",
+ "Baselard",
+ "Gladius",
+ "Kukri",
+ "Pick",
+ "Mattock",
+ "Hatchet",
+ "Machete",
+ "Axe",
+ "Tomahawk",
+ "Dirk",
+ "Dagger",
+ "Maul",
+ "Mace",
+ "Flail",
+ "Morningstar",
+ "Shillelagh",
+ "Cudgel",
+ "Truncheon",
+ "Hammer",
+ "Arbalest",
+ "Ballista",
+ "Catapult",
+ "Trebuchet",
+ "Longbow",
+ "Pike",
+ "Javelin",
+ "Glaive",
+ "Halberd",
+ "Scythe",
+ "Spear"
+ )
+ destination_names = list(
+ "the outer system",
+ "the inner system",
+ "Waypoint Alpha",
+ "Waypoint Beta",
+ "Waypoint Gamma",
+ "Waypoint Delta",
+ "Waypoint Epsilon",
+ "Waypoint Zeta",
+ "Waypoint Eta",
+ "Waypoint Theta",
+ "Waypoint Iota",
+ "Waypoint Kappa",
+ "Waypoint Lambda",
+ "Waypoint Mu",
+ "Waypoint Nu",
+ "Waypoint Xi",
+ "Waypoint Omicron",
+ "Waypoint Pi",
+ "Waypoint Rho",
+ "Waypoint Sigma",
+ "Waypoint Tau",
+ "Waypoint Upsilon",
+ "Waypoint Phi",
+ "Waypoint Chi",
+ "Waypoint Psi",
+ "Waypoint Omega",
+ "System Defense Control",
+ "an SDF correctional facility",
+ "an SDF processing center",
+ "an SDF supply depot",
+ "an SDF Rapid Response Hub",
+ "an SDF outpost"
+ )
+
+//basically just a dummy/placeholder 'org' for smuggler events
+/datum/lore/organization/other/smugglers
+ name = "Smugglers"
+ short_name = "" //whitespace hack again
+ acronym = "ISC"
+ desc = "Where there's a market, there need to be merchants, and where there are buyers, there need to be suppliers. Most of all, wherever there's governments, there'll be somebody trying to control what people are and aren't allowed to do with their bodies. For those seeking goods deemed illegal (for good reasons or otherwise) they need to turn to smugglers and the fine art of sneaking things past the authorities.\
+
\
+ The most common goods smuggled throughout space are narcotics, firearms, and occasionally slaves; whilst firearm ownership laws vary from location to location, most governments also take fairly hard stances on hard drugs, and slavery is consistently outlawed and punished viciously throughout the vast majority of civilized space.\
+
\
+ Still, contrary to many conceptions, not all smuggling is nefarious. Entertainment media within human territories loves to paint romantic images of heroic smugglers sneaking aid supplies to refugees or even helping oppressed minorities escape the grasp of xenophobic regimes."
+ history = ""
+ work = ""
+ headquarters = ""
+ motto = ""
+ lawful = FALSE //if it wasn't obvious, these guys are usually criminals
+ hostile = FALSE //but they're not aggressive ones
+ sysdef = FALSE
+ autogenerate_destination_names = TRUE //the events we get called for don't fire a destination, but we need entries to avoid runtimes.
+
+ ship_prefixes = list ("suspected smuggler" = "an illegal smuggling", "possible smuggler" = "an illegal smuggling") //as assigned by control, second part shouldn't even come up
+ //blank out our shipnames for redesignation
+ ship_names = list(
+ "Morally Bankrupt",
+ "Bucket of Bolts",
+ "Wallet Inspector",
+ "Laughing Stock",
+ "Wayward Son",
+ "Wide Load",
+ "No Refunds",
+ "Ugly Stick",
+ "Poetic Justice",
+ "Foreign Object",
+ "Why Me",
+ "Last Straw",
+ "Designated Driver",
+ "Slapped Together",
+ "Lowest Bidder",
+ "Harsh Language",
+ "Public Servant",
+ "Class Act",
+ "Deviant Citizen",
+ "Diminishing Returns",
+ "Calculated Risk",
+ "Logistical Nightmare",
+ "Gross Negligence",
+ "Holier Than Thou",
+ "Open Wide",
+ "Red Dread",
+ "Missing Link",
+ "Duct Taped",
+ "Robber Baron",
+ "Affront to Nature",
+ "Total Loss",
+ "Depth Perception",
+ "This Way",
+ "Mysterious Rash",
+ "Jolly Roger",
+ "Victim of Circumstance",
+ "Product of Society",
+ "Under Evaluation",
+ "Flying Coffin",
+ "Gilded Cage",
+ "Disgruntled Worker",
+ "Of Sound Mind",
+ "Ivory Tower",
+ "Bastard Son",
+ "Scarlet Tentacle",
+ "Down In Front",
+ "Learning Experience",
+ "Desperate Pauper",
+ "Born Lucky",
+ "Base Instincts",
+ "Check Please",
+ "Infinite Loop",
+ "Lazy Morning",
+ "Runtime Error",
+ "Pointless Platitude",
+ "Grey Matter",
+ "Conscientious Objector",
+ "Unexplained Itch",
+ "Out of Control",
+ "Unexpected Obstacle",
+ "Toxic Behavior",
+ "Controlled Explosion",
+ "Happy Camper",
+ "Unfortunate Ending",
+ "Criminally Insane",
+ "Not Guilty",
+ "Double Jeopardy",
+ "Perfect Pitch",
+ "Dark Forecast",
+ "Apologies in Advance",
+ "Reduced To This",
+ "Surprise Encounter",
+ "Meat Locker",
+ "Cardiac Arrest",
+ "Piece of Junk",
+ "Bottom Line",
+ "With Abandon",
+ "Unsound Methods",
+ "Beast of Burden",
+ "Red Claw",
+ "No Laughing Matter",
+ "Nothing Personal",
+ "Great Experiment",
+ "Looks Like Trouble",
+ "Turning Point",
+ "Murderous Intent",
+ "If Looks Could Kill",
+ "Liquid Courage",
+ "Attention Seeker",
+ "Juvenile Delinquent",
+ "Mystery Meat",
+ "Slippery Slope",
+ "Empty Gesture",
+ "Annoying Pest",
+ "Killing Implement",
+ "Blunt Object",
+ "Blockade Runner",
+ "Innocent Bystander",
+ "Lacking Purpose",
+ "Beyond Salvation",
+ "This Too Shall Pass",
+ "Guilty Pleasure",
+ "Exploratory Surgery",
+ "Inelegant Solution",
+ "Under New Ownership",
+ "Festering Wound",
+ "Red Smile",
+ "Mysterious Stranger",
+ "Process of Elimination",
+ "Prone to Hysteria",
+ "Star Beggar",
+ "Dream Shatterer",
+ "Do The Math",
+ "Big Boy",
+ "Teacher's Pet",
+ "Hell's Bells",
+ "Critical Mass",
+ "Star Wench",
+ "Double Standard",
+ "Blind Fury",
+ "Carrion Eater",
+ "Pound of Flesh",
+ "Short Fuse",
+ "Road Agent",
+ "Deceiving Looks",
+ "An Arrow in Flight",
+ "Gun-to-Head",
+ "Petty Theft",
+ "Grand Larceny",
+ "Pop Up",
+ "A Promise Kept",
+ "Frag Machine",
+ "Unrepentant Camper",
+ "Impersonal Space",
+ "Fallen Pillar",
+ "Motion Tabled",
+ "Outrageous Fortune",
+ "Pyrrhic and Proud",
+ "Wiggling Bait",
+ "Shoot for Loot",
+ "Tone Deaf Siren",
+ "The Worst Thing",
+ "Violence-Liker",
+ "Illegal Repercussions",
+ "Shameless Plagiarist",
+ "Dove & Crow",
+ "Barnacle Jim",
+ "Charles in Charge",
+ "Strange Aeons",
+ "Red Queen"
+ )
+ /*
+ destination_names = list(
+ )
+ */
+
+/datum/lore/organization/other/pirates
+ name = "Pirates"
+ short_name = "" //whitespace hack again
+ acronym = "IPG"
+ desc = "Where there's prey, predators are sure to follow. In space, the prey are civilian merchants, and the predators are opportunistic pirates. This is about where the analogy breaks down, but the basic concept remains the same; civilian ships are usually full of valuable goods or important people, which can be sold on black markets or ransomed back for a healthy sum. Pirates seek to seize the assets of others to get rich, rather than make an honest thaler themselves.\
+
\
+ In contrast to the colorful Ue-Katish and sneaky Vox, common pirates tend to be rough, practical, and brutally efficient in their work. System Defense units practice rapid response drills, and in most systems it's only a matter of minutes before The Law arrives unless the pirate is able to isolate their target and prevent them from sending a distress signal.\
+
\
+ Complicating matters is the infrequent use of privateers by various minor colonial governments, mercenaries turning to piracy during hard times, and illegal salvage operations."
+ history = ""
+ work = ""
+ headquarters = ""
+ motto = "What\'s yours is mine."
+ lawful = FALSE
+ hostile = TRUE
+ autogenerate_destination_names = TRUE //the events we get called for don't fire a destination, but we need entries to avoid runtimes.
+
+ ship_prefixes = list ("known pirate" = "a piracy", "suspected pirate" = "a piracy", "rogue privateer" = "a piracy", "Cartel enforcer" = "a piracy", "known outlaw" = "a piracy", "bandit" = "a piracy", "roving corsair" = "a piracy", "illegal salvager" = "an illegal salvage", "rogue mercenary" = "a mercenary") //as assigned by control, second part shouldn't even come up, but it exists to avoid hiccups/weirdness just in case
+ ship_names = list(
+ "Morally Bankrupt",
+ "Bucket of Bolts",
+ "Wallet Inspector",
+ "Laughing Stock",
+ "Wayward Son",
+ "Wide Load",
+ "No Refunds",
+ "Ugly Stick",
+ "Poetic Justice",
+ "Foreign Object",
+ "Why Me",
+ "Last Straw",
+ "Designated Driver",
+ "Slapped Together",
+ "Lowest Bidder",
+ "Harsh Language",
+ "Public Servant",
+ "Class Act",
+ "Deviant Citizen",
+ "Diminishing Returns",
+ "Calculated Risk",
+ "Logistical Nightmare",
+ "Gross Negligence",
+ "Holier Than Thou",
+ "Open Wide",
+ "Red Dread",
+ "Missing Link",
+ "Duct Taped",
+ "Robber Baron",
+ "Affront to Nature",
+ "Total Loss",
+ "Depth Perception",
+ "This Way",
+ "Mysterious Rash",
+ "Jolly Roger",
+ "Victim of Circumstance",
+ "Product of Society",
+ "Under Evaluation",
+ "Flying Coffin",
+ "Gilded Cage",
+ "Disgruntled Worker",
+ "Of Sound Mind",
+ "Ivory Tower",
+ "Bastard Son",
+ "Scarlet Tentacle",
+ "Down In Front",
+ "Learning Experience",
+ "Desperate Pauper",
+ "Born Lucky",
+ "Base Instincts",
+ "Check Please",
+ "Infinite Loop",
+ "Lazy Morning",
+ "Runtime Error",
+ "Pointless Platitude",
+ "Grey Matter",
+ "Conscientious Objector",
+ "Unexplained Itch",
+ "Out of Control",
+ "Unexpected Obstacle",
+ "Toxic Behavior",
+ "Controlled Explosion",
+ "Happy Camper",
+ "Unfortunate Ending",
+ "Criminally Insane",
+ "Not Guilty",
+ "Double Jeopardy",
+ "Perfect Pitch",
+ "Dark Forecast",
+ "Apologies in Advance",
+ "Reduced To This",
+ "Surprise Encounter",
+ "Meat Locker",
+ "Cardiac Arrest",
+ "Piece of Junk",
+ "Bottom Line",
+ "With Abandon",
+ "Unsound Methods",
+ "Beast of Burden",
+ "Red Claw",
+ "No Laughing Matter",
+ "Nothing Personal",
+ "Great Experiment",
+ "Looks Like Trouble",
+ "Turning Point",
+ "Murderous Intent",
+ "If Looks Could Kill",
+ "Liquid Courage",
+ "Attention Seeker",
+ "Juvenile Delinquent",
+ "Mystery Meat",
+ "Slippery Slope",
+ "Empty Gesture",
+ "Annoying Pest",
+ "Killing Implement",
+ "Blunt Object",
+ "Blockade Runner",
+ "Innocent Bystander",
+ "Lacking Purpose",
+ "Beyond Salvation",
+ "This Too Shall Pass",
+ "Guilty Pleasure",
+ "Exploratory Surgery",
+ "Inelegant Solution",
+ "Under New Ownership",
+ "Festering Wound",
+ "Red Smile",
+ "Mysterious Stranger",
+ "Process of Elimination",
+ "Prone to Hysteria",
+ "Star Beggar",
+ "Dream Shatterer",
+ "Do The Math",
+ "Big Boy",
+ "Teacher's Pet",
+ "Hell's Bells",
+ "Critical Mass",
+ "Star Wench",
+ "Double Standard",
+ "Blind Fury",
+ "Carrion Eater",
+ "Pound of Flesh",
+ "Short Fuse",
+ "Road Agent",
+ "Deceiving Looks",
+ "An Arrow in Flight",
+ "Gun-to-Head",
+ "Petty Theft",
+ "Grand Larceny",
+ "Pop Up",
+ "A Promise Kept",
+ "Frag Machine",
+ "Unrepentant Camper",
+ "Impersonal Space",
+ "Fallen Pillar",
+ "Motion Tabled",
+ "Outrageous Fortune",
+ "Pyrrhic and Proud",
+ "Wiggling Bait",
+ "Shoot for Loot",
+ "Tone Deaf Siren",
+ "The Worst Thing",
+ "Violence-Liker",
+ "Illegal Repercussions",
+ "Shameless Plagiarist",
+ "Dove & Crow",
+ "Barnacle Jim",
+ "Charles in Charge",
+ "Strange Aeons",
+ "Red Queen"
+ )
+ /*
+ destination_names = list(
+ )
+ */
+
+/datum/lore/organization/other/uekatish
+ name = "Ue-Katish Pirates"
+ short_name = ""
+ acronym = "UEK"
+ desc = "Contrasting with the Qerr-Glia is a vibrant community of Ue-Katish pirates, who live in cargo flotillas on the edge of Skrellian space (especially on the Human-Skrell border). Ue-Katish ships have no caste system even for the truecaste Skrell and aliens who live there, although they are regimented by rank and role in the ship's functioning. Ue-Katish ships are floating black markets where everything is available for the right price, including some of the galaxy's most well-connected information brokers and most skilled guns-for-hire. The Ue-Katish present the greatest Skrellian counterculture and feature heavily in romanticized human media, although at their hearts they are still bandits and criminals, and the black markets are filled with goods plundered from human and Skrellian trade ships. Many of the Ue-Katish ships themselves bear the scars of the battle that brought them under the pirate flag.\
+
\
+ Ue-Katish pirate culture is somewhat similar to many human countercultures, gleefully reclaiming slurs and subverting expectations for the sheer shock value. Nonetheless, Ue-Katish are still Skrell, and still organize in neat hierarchies under each ship's Captain. The Captain's word is absolute, and unlike the Qerr-Katish they lack any sort of anti-corruption institutions."
+ history = ""
+ work = ""
+ motto = ""
+ lawful = FALSE
+ hostile = TRUE
+ autogenerate_destination_names = TRUE
+
+ ship_prefixes = list("Ue-Katish pirate" = "a raiding", "Ue-Katish bandit" = "a raiding", "Ue-Katish raider" = "a raiding", "Ue-Katish enforcer" = "an enforcement")
+ ship_names = list(
+ "Keqxuer'xeu's Prize",
+ "Xaeker'qux' Bounty",
+ "Teq'ker'qerr's Mercy",
+ "Ke'teq's Thunder",
+ "Xumxerr's Compass",
+ "Xue'qux' Greed",
+ "Xaexuer's Slave",
+ "Xue'taq's Dagger",
+ "Teqxae's Madness",
+ "Taeqtaq'kea's Pride",
+ "Keqxae'xeu's Saber",
+ "Xueaeq's Disgrace",
+ "Xum'taq'qux' Star",
+ "Ke'xae'xe's Scream",
+ "Keq'keax' Blade"
+ )
+
+/datum/lore/organization/other/marauders
+ name = "Vox Marauders"
+ short_name = "" //whitespace hack again
+ acronym = "VOX"
+ desc = "Whilst rarely as directly threatening as 'common' pirates, the phoron-breathing vox nevertheless pose a constant nuisance for shipping; as far as vox are concerned, only vox and vox matters matter, and everyone else is a 'treeless dusthuffer'. Unlike sometimes over-confident pirates, the vox rarely engage in direct, open combat, preferring to make their profits by either stealth or gunboat diplomacy that tends to be more bluster than true brute force: vox raiders will only commit to an attack if they're confident that they can quickly overwhelm and subdue their victims, then get away with the spoils before any reinforcements can arrive.\
+
\
+ As Vox ship names are generally impossible for the vast majority of other species to pronounce, System Defense tends to tag marauders with a designation based on the ancient NATO Phonetic Alphabet."
+ history = "Unknown"
+ work = "Looting and raiding"
+ headquarters = "Nowhere"
+ motto = "(unintelligible screeching)"
+ lawful = FALSE
+ hostile = TRUE
+ autogenerate_destination_names = TRUE //the events we get called for don't fire a destination, but we need *some* entries to avoid runtimes.
+
+ ship_prefixes = list("vox marauder" = "a marauding", "vox raider" = "a raiding", "vox ravager" = "a raiding", "vox corsair" = "a raiding") //as assigned by control, second part shouldn't even come up
+ //blank out our shipnames for redesignation
+ ship_names = list(
+ )
+ /*
+ destination_names = list(
+ )
+ */
+
+/datum/lore/organization/other/marauders/New()
+ ..()
+ var/i = 20 //give us twenty random names, marauders get tactical designations from SDF
+ var/list/letters = list(
+ "Alpha",
+ "Bravo",
+ "Charlie",
+ "Delta",
+ "Echo",
+ "Foxtrot",
+ "Golf",
+ "Hotel",
+ "India",
+ "Juliett",
+ "Kilo",
+ "Lima",
+ "Mike",
+ "November",
+ "Oscar",
+ "Papa",
+ "Quebec",
+ "Romeo",
+ "Sierra",
+ "Tango",
+ "Uniform",
+ "Victor",
+ "Whiskey",
+ "X-Ray",
+ "Yankee",
+ "Zulu"
+ )
+ var/list/numbers = list(
+ "Zero",
+ "One",
+ "Two",
+ "Three",
+ "Four",
+ "Five",
+ "Six",
+ "Seven",
+ "Eight",
+ "Nine"
+ )
+ while(i)
+ ship_names.Add("[pick(letters)]-[pick(numbers)]")
+ i--
+
+//////////////////////////////////////////////////////////////////////////////////
+
+// Governments
+/datum/lore/organization/gov/commonwealth
+ name = "Commonwealth of Sol-Procyon"
+ short_name = "SolCom "
+ acronym = "CWS"
+ desc = "The Commonwealth of Sol-Procyon is the evolution of the many nation states of Earth and the outlying colonies \
+ having spread amongst the stars. While not quite the hegemon of all Humanity, a narrow majority of them follow \
+ the flag of the Commonwealth. The constant tug and pull of government versus corporation, democracy and power \
+ troubles this federation of deeply entrenched human colonies much like it did in the 21st century. Some things \
+ never change. However, they are economically and culturally quite dominant, although not everyone likes that fact. \
+
\
+ Ships on official CWS assignments typically carry the designations of Earth\'s largest craters, as a reminder of everything the planet (and humanity itself) has endured."
+ history = "" // Todo
+ work = "governing polity of humanity's systems"
+ headquarters = "Luna, Sol"
+ motto = "Nil Mortalibus Ardui Est" // Latin, because latin. Says 'Nothing is too steep for mortals'
+ autogenerate_destination_names = TRUE
+
+ ship_prefixes = list("CWS-A" = "an administrative", "CWS-T" = "a transportation", "CWS-D" = "a diplomatic", "CWS-F" = "a freight", "CWS-J" = "a prisoner transfer")
+ //earth's biggest impact craters
+ ship_names = list(
+ "Wabar",
+ "Kaali",
+ "Campo del Cielo",
+ "Henbury",
+ "Morasko",
+ "Boxhole",
+ "Macha",
+ "Rio Cuarto",
+ "Ilumetsa",
+ "Tenoumer",
+ "Xiuyan",
+ "Lonar",
+ "Agoudal",
+ "Tswaing",
+ "Zhamanshin",
+ "Bosumtwi",
+ "Elgygytgyn",
+ "Bigach",
+ "Karla",
+ "Karakul",
+ "Vredefort",
+ "Chicxulub",
+ "Sudbury",
+ "Popigai",
+ "Manicougan",
+ "Acraman",
+ "Morokweng",
+ "Kara",
+ "Beaverhead",
+ "Tookoonooka",
+ "Charlevoix",
+ "Siljan Ring",
+ "Montagnais",
+ "Araguinha",
+ "Chesapeake",
+ "Mjolnir",
+ "Puchezh-Katunki",
+ "Saint Martin",
+ "Woodleigh",
+ "Carswell",
+ "Clearwater West",
+ "Clearwater East",
+ "Manson",
+ "Slate",
+ "Yarrabubba",
+ "Keurusselka",
+ "Shoemaker",
+ "Mistastin",
+ "Kamensk",
+ "Steen",
+ "Strangways",
+ "Tunnunik",
+ "Boltysh",
+ "Nordlinger Ries",
+ "Presqu'ile",
+ "Haughton",
+ "Lappajarvi",
+ "Rochechouart",
+ "Gosses Bluff",
+ "Amelia Creek",
+ "Logancha",
+ "Obolon'",
+ "Nastapoka",
+ "Ishim",
+ "Bedout"
+ )
+ destination_names = list(
+ "Venus",
+ "Earth",
+ "Luna",
+ "Mars",
+ "Titan",
+ "Europa",
+ "the Jovian subcluster",
+ "a Commonwealth embassy",
+ "a classified location"
+ )
+ // autogen will add a lot of other places as well.
+
+/datum/lore/organization/gov/ares
+ name = "Third Ares Confederation"
+ short_name = "ArCon "
+ desc = "A loose coalition of socialist and communist movements on the fringes of the human diaspora \
+ the Ares Confederation is a government-in-exile from the original uprisings of Mars to stop \
+ the government of corporations and capitalist interests over Humanity. While they failed twice \
+ they have made their own home far beyond the reach of an effective military response by the \
+ Commonwealth. They have become renowned engineers and terraforming experts, mostly due to necessity."
+ history = ""
+ work = "idealist socialist government"
+ headquarters = "Paraiso a Àstrea"
+ motto = "Liberty to the Stars!"
+
+ ship_prefixes = list("UFHV" = "military", "FFHV" = "classified")
+ ship_names = list(
+ "Bulwark of the Free",
+ "Charged Negotiation",
+ "Corporation Breaker",
+ "Cheeki Breeki",
+ "Dawnstar",
+ "Fiery Justice",
+ "Fist of Ares",
+ "Freedom",
+ "Marx Was Right",
+ "Endstage Capitalism",
+ "Neoluddism Is The Answer Guys",
+ "Anarchocapitalism Is A Joke",
+ "Front Toward Enemy",
+ "Path of Prosperity",
+ "Freedom Cry",
+ "Rebel Yell",
+ "We Will Return To Mars",
+ "According To Our Abilities",
+ "Posadism Gang",
+ "Accelerationism Doesn't Work In A Vaccuum",
+ "Don't Shoot, We're Unarmed I Think",
+ "The Big Stick For Speaking Softly",
+ "Bull Moose",
+ "Engels Needs Some Love Too",
+ "The Icepick",
+ "Gauntlet",
+ "Gellaume",
+ "Hero of the Revolution",
+ "Jerome",
+ "Laughing Maniac",
+ "Liberty",
+ "Mahama",
+ "Memory of Fallen",
+ "Miko",
+ "Mostly Harmless",
+ "None Of Your Business",
+ "Not Insured",
+ "People's Fist",
+ "Petrov",
+ "Prehensile Ethics",
+ "Pride of Liberty",
+ "Rodrick",
+ "Star of Tiamat",
+ "Torch of Freedom",
+ "Torch"
+ )
+ destination_names = list(
+ "Drydocks of the Ares Confederation",
+ "a classified location",
+ "a Homestead on Paraiso",
+ "a contested sector of ArCon space",
+ "one of our free colonies",
+ "the Gateway 98-C at Ares",
+ "Sars Mara on Ares",
+ "Listening Post Maryland-Sigma",
+ "an emergency nav bouy",
+ "New Berlin on Nov-Ferrum",
+ "a settlement needing our help",
+ "Forward Base Sigma-Alpha in ArCon space"
+ )
+
+/datum/lore/organization/gov/elysia
+ name = "The Elysian Colonies"
+ short_name = "Elysia "
+ acronym = "ECS"
+ desc = "The Elysian Colonies, located spinwards from the Commonwealth, are a disunited bunch of \
+ vanity states, utopia projects and personal autocracies, whose only unifying characteristic is \
+ a general disregard of 'normal' social conventions of Humanity as well as their inherent desire \
+ to keep to their ways, in which cases they do sometimes unite to fight off an outside threat. \
+ The Elysian Colonies are one of the few places where true slavery is not only accepted, but sadly also \
+ rather commonplace if you go to the wrong worlds. Not that they don't internally have at least a dozen would-be liberators."
+ history = ""
+ work = "fracturous vanity colonies"
+ headquarters = ""
+ motto = ""
+
+ ship_prefixes = list("ECS-M" = "a military", "ECS-T" = "a transport", "ECS-T" = "a special transport", "ECS-D" = "a diplomatic") //The Special Transport is SLAAAAVES. but let's not advertise that openly.
+ ship_names = list(
+ "Bring Me Wine!",
+ "I Can't Believe You",
+ "More Wives Your Grace?",
+ "Daddy Bought Me This",
+ "What Do You Mean It's Unethical",
+ "Libertine Ideals",
+ "The True Free",
+ "Unbound",
+ "No Man Shackled",
+ "All Men Shackled",
+ "All Women Shackled",
+ "All Hermaphrodites Shackled",
+ "You Know We Just Shackle Anyone",
+ "Nobody Deserves Shackles",
+ "Debt Slavery Is Ethical",
+ "Fashioned After Tradition",
+ "Sic Vic Pacem",
+ "Cultivate This",
+ "We Demand Self-Governance",
+ "A Thousand Cultures",
+ "There Is a Character Limit?",
+ "Slave Galley I",
+ "The Unconquered CCXXII"
+ )
+ destination_names = list(
+ "Cygnus",
+ "The Ultra Dome of Brutal Kill Death",
+ "Sanctum",
+ "Infernum",
+ "The Most Esteemed Estates of Fred Fredson, Heir of the Fred Throne and All its illustrious Fredpendencies",
+ "Priory Melana",
+ "The Clone Pits of Meridiem Five",
+ "Forward Base Mara Alpha",
+ "a liberation intervention",
+ "a nav bouy within Cygnus Space",
+ "a Elysian only refuel outpost",
+ "to a killer party the Fredperor is holding right now"
+ )
+
+/datum/lore/organization/gov/fyrds
+ name = "Unitary Alliance of Salthan Fyrds"
+ short_name = "Saltha "
+ acronym = "SMS"
+ desc = "Born out of neglect, the Salthan Fyrds are cast-off colonies of the Commonwealth after giving up on \
+ pacifying the wartorn region and fighting off the stray Unathi Raiders after the Hegemony War. \
+ In the end they self-organized into military pacts and have formed a militaristic society, in which \
+ every person, be it organic or robot, is a soldier for the continued cause in serving as aegis against \
+ another Unathi Incursion. They are very no-nonsense."
+ history = ""
+ work = "human stratocracy"
+ headquarters = "The Pact, Myria"
+ motto = ""
+
+ ship_prefixes = list("SFM-M" = "a military", "SFM-M" = "a patrol") // The Salthans don't do anything else.
+ flight_types = list(
+ "mission",
+ "operation",
+ "exercise",
+ "assignment",
+ "deployment"
+ )
+ //specifically-undefeated generals, just to shake up the usual list everyone knows
+ ship_names = list(
+ "Ahmose I",
+ "Thutmose I & III",
+ "Seti I",
+ "Ramesses II",
+ "Tariq ibn Ziyad",
+ "Shaka Zulu",
+ "Bai Qi",
+ "Ashoka the Great",
+ "Han Xin",
+ "Chen Qingzhi",
+ "Sargon of Akkad",
+ "Khalid ibn al-Walid",
+ "Narses",
+ "David IV",
+ "Yue Fei",
+ "Subutai",
+ "Tamerlane",
+ "Kumbha of Mewar",
+ "Akbar",
+ "Admiral Yi",
+ "Chatrapati Sambhaji Maharaj",
+ "Baji Rao",
+ "Nguyen Hue",
+ "Alexander the Great",
+ "Epaminondas",
+ "Nero Claudius Drusus",
+ "Burebista",
+ "Pepin the Short",
+ "El Cid",
+ "Jan Zizka",
+ "Scanderbeg",
+ "Edward IV",
+ "Pal Kinizsi",
+ "Ivan Sirko",
+ "John Churchill",
+ "Maurice of Nassau",
+ "Alvaro de Bazan",
+ "Blas de Lezo",
+ "Prince Henry",
+ "Alexander Suvorov",
+ "Fyodor Ushakov",
+ "Charles XI",
+ "August von Mackensen",
+ "Paul von Lettow-Vorbeck",
+ "George Henry Thomas"
+ )
+ /* retained for archival, no longer necessary
+ destination_names = list(
+ "Base Alpha-Romero",
+ "Base Zeta-Xray",
+ "Base Epsilon-Epsilon",
+ "Base Xray-Beta",
+ "Base Gamma-Delta",
+ "Base Yotta-Epsilon"
+ )
+ */
+
+/datum/lore/organization/gov/fyrds/New()
+ ..()
+ var/fyrdsgen = rand(8, 16) //significantly increased from original values due to the greater length of rounds on YW
+ var/list/location = list(
+ "Base","Outpost","Installation","Station","Waypoint","Nav Point"
+ )
+ var/list/greek = list(
+ "Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega"
+ )
+ var/list/phoenician = list(
+ "Aleph","Beth","Gimel","Daleth","He","Zayin","Heth","Teth","Yodh","Kaph","Lamedh","Mem","Nun","Samekh","'Ayin","Pe","Res","Sin","Taw","Waw","Sade","Qoph"
+ )
+ var/list/russian = list(
+ "Anna","Boris","Vasily","Gregory","Galina","Dmitri","Yelena","Zhenya","Zinaida","Zoya","Ivan","Konstantin","Leonid","Mikhail","Mariya","Nikolai","Olga","Pavel","Roman","Semyon","Sergei","Tatyana","Tamara","Ulyana","Fyodor","Khariton","Tsaplya","Tsentr","Chelovek","Shura","Shchuka","Yery","Znak","Echo","Emma","Yuri","Yakov"
+ )
+ var/list/american = list(
+ "Alfa","Bravo","Charlie","Delta","Echo","Foxtrot","Golf","Hotel","India","Juliet","Kilo","Lima","Mike","November","Oscar","Papa","Quebec","Romeo","Sierra","Tango","Uniform","Victor","Whiskey","Xray","Yankee","Zulu"
+ )
+
+ while(fyrdsgen)
+ destination_names.Add("[pick(location)] [pick(greek)]-[pick(greek)]","[pick(location)] [pick(phoenician)]-[pick(phoenician)]","[pick(location)] [pick(russian)]-[pick(russian)]","[pick(location)] [pick(american)]-[pick(american)]")
+ fyrdsgen--
+
+/datum/lore/organization/gov/teshari
+ name = "Teshari Expeditionary Fleet"
+ short_name = "Teshari Expeditionary "
+ acronym = "TEF"
+ desc = "Though nominally a client state of the skrell, the teshari nevertheless maintain their own navy in the form of the Teshari Expeditionary Fleet. The TEF are as much civil and combat engineers as a competent space force, as they are the tip of the spear when it comes to locating and surveying new worlds suitable for teshari habitation, and in the establishment of full colonies. That isn't to say there aren't independent teshari colonies out there, but those that are founded under the wings of the TEF tend to be the largest and most prosperous. They're also responsible for maintaining the security of these colonies and protecting trade ships. Like the USDF (and unlike most other governmental fleets), TEF vessels almost universally sport the 'TEF' designator rather than specific terms.\
+
\
+ The TEF's ships are named after famous teshari pioneers and explorers and the events surrounding those individuals."
+ history = ""
+ work = "teshari colonization and infrastructure maintenance"
+ headquarters = "Qerr'balak, Qerr'valis"
+ motto = ""
+ autogenerate_destination_names = TRUE //big list of own holdings to come
+
+ //the tesh expeditionary fleet's closest analogue in modern terms would be the US Army Corps of Engineers, just with added combat personnel as well
+ ship_prefixes = list("TEF" = "a diplomatic", "TEF" = "a peacekeeping", "TEF" = "an escort", "TEF" = "an exploration", "TEF" = "a survey", "TEF" = "an expeditionary", "TEF" = "a pioneering")
+ //TODO: better ship names? I just took a bunch of random teshnames from the Random Name button and added a word.
+ ship_names = list(
+ "Leniri's Hope",
+ "Tatani's Venture",
+ "Ninai's Voyage",
+ "Miiescha's Claw",
+ "Ishena's Talons",
+ "Lili's Fang",
+ "Taalische's Wing",
+ "Cami's Pride",
+ "Schemisa's Glory",
+ "Shilirashi's Wit",
+ "Sanene's Insight",
+ "Aeimi's Wisdom",
+ "Ischica's Mind",
+ "Recite's Cry",
+ "Leseca's Howl",
+ "Iisi's Fury",
+ "Simascha's Revenge",
+ "Lisascheca's Vengeance"
+ )
+ destination_names = list(
+ "an Expeditionary Fleet RV point",
+ "an Expeditionary Fleet Resupply Ship",
+ "an Expeditionary Fleet Supply Depot",
+ "a newly-founded Teshari colony",
+ "a prospective Teshari colony site",
+ "a potential Teshari colony site",
+ "Expeditionary Fleet HQ"
+ )
+
+//////////////////////////////////////////////////////////////////////////////////
+
+// Military
+/datum/lore/organization/mil/usdf
+ name = "United Solar Defense Force"
+ short_name = "" //Doesn't cause whitespace any more, with a little sneaky low-effort workaround
+ acronym = "USDF"
+ desc = "The USDF is the dedicated military force of the Commonwealth, originally formed by the United Nations. USDF ships are responsible for securing the major traffic lanes between Commonwealth member systems, as well as protecting them from threats that are too great for local SDF units to handle. Despite nominally being a 'Defense Force', a lot of dubious incidents and several notable firebrands within the USDF mean that the Fleet is considered by some to be the galaxy\'s eight-hundred-pound gorilla; it does whatever it wants whenever it wants, and there really isn\'t anything you (or anyone else, even the Commonwealth itself) can do about it. Thankfully a coalition of moderates and Commonwealth loyalists have so far managed to keep the hardliners from getting away with too much, at least for the time being."
+ history = ""
+ work = "peacekeeping and piracy suppression"
+ headquarters = "Paris, Earth"
+ motto = "Si Vis Pacem Para Bellum" //if you wish for peace, prepare for war
+ autogenerate_destination_names = TRUE
+
+ ship_prefixes = list ("USDF" = "a logistical", "USDF" = "a training", "USDF" = "a patrol", "USDF" = "a piracy suppression", "USDF" = "a peacekeeping", "USDF" = "a relief", "USDF" = "an escort", "USDF" = "a search and rescue", "USDF" = "a classified")
+ flight_types = list(
+ "mission",
+ "operation",
+ "exercise",
+ "assignment",
+ "deployment"
+ )
+ ship_names = list(
+ "Aphrodite",
+ "Apollo",
+ "Ares",
+ "Artemis",
+ "Athena",
+ "Demeter",
+ "Dionysus",
+ "Hades",
+ "Hephaestus",
+ "Hera",
+ "Hermes",
+ "Hestia",
+ "Poseidon",
+ "Zeus",
+ "Achlys",
+ "Aether",
+ "Aion",
+ "Ananke",
+ "Chaos",
+ "Chronos",
+ "Erebus",
+ "Eros",
+ "Gaia",
+ "Hemera",
+ "Hypnos",
+ "Nemesis",
+ "Nyx",
+ "Phanes",
+ "Pontus",
+ "Tartarus",
+ "Thalassa",
+ "Thanatos",
+ "Uranus",
+ "Coeus",
+ "Crius",
+ "Cronus",
+ "Hyperion",
+ "Iapetus",
+ "Mnemosyne",
+ "Oceanus",
+ "Phoebe",
+ "Rhea",
+ "Tethys",
+ "Theia",
+ "Themis",
+ "Asteria",
+ "Astraeus",
+ "Atlas",
+ "Aura",
+ "Clymene",
+ "Dione",
+ "Helios",
+ "Selene",
+ "Eos",
+ "Epimetheus",
+ "Eurybia",
+ "Eurynome",
+ "Lelantos",
+ "Leto",
+ "Menoetius",
+ "Metis",
+ "Ophion",
+ "Pallas",
+ "Perses",
+ "Prometheus",
+ "Styx"
+ )
+ destination_names = list(
+ "USDF HQ",
+ "a USDF staging facility on the edge of Commonwealth territory",
+ "a USDF supply depot",
+ "a USDF rally point",
+ "a USDF forward base",
+ "a USDF repair facility",
+ "a USDF shipyard in Sol",
+ "a classified location"
+ )
+
+/datum/lore/organization/mil/pcrc
+ name = "Proxima Centauri Risk Control"
+ short_name = "Proxima Centauri "
+ acronym = "PCRC"
+ desc = "Not a whole lot is known about the private security company known as PCRC, but it is known that they're irregularly contracted by the larger TSCs for certain delicate matters. Much of the company's inner workings are shrouded in mystery, and most citizens have never even heard of them. Amongst those who do know of them, they enjoy fairly good PR for a private security group, especially when compared to SAARE."
+ history = ""
+ work = "risk control and private security"
+ headquarters = "Proxima Centauri"
+ motto = ""
+ autogenerate_destination_names = TRUE
+
+ ship_prefixes = list("PCRC" = "a risk control", "PCRC" = "a private security")
+ flight_types = list(
+ "flight",
+ "mission",
+ "route",
+ "operation",
+ "assignment",
+ "contract"
+ )
+ //law/protection terms
+ ship_names = list(
+ "Detective",
+ "Constable",
+ "Inspector",
+ "Judge",
+ "Adjudicator",
+ "Magistrate",
+ "Marshal",
+ "Sheriff",
+ "Deputy",
+ "Warden",
+ "Guardian",
+ "Defender",
+ "Peacemaker",
+ "Peacekeeper",
+ "Arbiter",
+ "Justice",
+ "Order",
+ "Jury",
+ "Inspector",
+ "Bluecoat",
+ "Gendarme",
+ "Gumshoe",
+ "Patrolman",
+ "Sentinel",
+ "Shield",
+ "Aegis",
+ "Auditor",
+ "Monitor",
+ "Investigator",
+ "Agent",
+ "Prosecutor",
+ "Sergeant"
+ )
+
+ destination_names = list(
+ "PCRC HQ, in Proxima Centauri",
+ "a PCRC training installation",
+ "a PCRC supply depot"
+ )
+
+//I'm covered in beeeeeeees!
+/datum/lore/organization/mil/hive
+ name = "HIVE Security"
+ short_name = "HIVE "
+ acronym = "HVS"
+ desc = "HIVE Security is a merging of several much smaller freelance companies, and operates throughout civilized space. Unlike some companies, it operates no planetside facilities whatsoever, opting instead for larger flotillas that are serviced by innumerable smallcraft. As with any PMC there's no small amount of controversy surrounding them, but they try to keep their operations cleaner than their competitors. They're fairly well known for running 'mercy' operations, which are low-cost no-strings-attached contracts for those in dire need."
+ history = ""
+ work = "mercenary contractors"
+ headquarters = ""
+ motto = "Strength in Numbers"
+ autogenerate_destination_names = TRUE
+
+ ship_prefixes = list("HPF" = "a secure freight", "HPT" = "a training", "HPS" = "a logistics", "HPV" = "a patrol", "HPH" = "a bounty hunting", "HPX" = "an experimental", "HPC" = "a command", "HPI" = "a mercy")
+ flight_types = list(
+ "flight",
+ "mission",
+ "route",
+ "operation",
+ "assignment",
+ "contract"
+ )
+ //animals, preferably predators, all factual/extant critters
+ ship_names = list(
+ "Wolf",
+ "Bear",
+ "Eagle",
+ "Condor",
+ "Falcon",
+ "Hawk",
+ "Kestrel",
+ "Shark",
+ "Fox",
+ "Weasel",
+ "Mongoose",
+ "Bloodhound",
+ "Rhino",
+ "Tiger",
+ "Leopard",
+ "Panther",
+ "Cheetah",
+ "Lion",
+ "Vulture",
+ "Piranha",
+ "Crocodile",
+ "Alligator",
+ "Recluse",
+ "Tarantula",
+ "Scorpion",
+ "Orca",
+ "Coyote",
+ "Jackal",
+ "Hyena",
+ "Hornet",
+ "Wasp",
+ "Sealion",
+ "Viper",
+ "Cobra",
+ "Sidewinder",
+ "Asp",
+ "Python",
+ "Anaconda",
+ "Krait",
+ "Diamondback",
+ "Mamba",
+ "Fer de Lance",
+ "Keelback",
+ "Adder",
+ "Constrictor",
+ "Boa",
+ "Moray",
+ "Taipan",
+ "Rattlesnake"
+ )
+ destination_names = list(
+ "the HIVE Command fleet",
+ "a HIVE patrol fleet",
+ "a HIVE flotilla",
+ "a HIVE training fleet",
+ "a HIVE logistics fleet"
+ )
+ //some basics, padded with autogen
+
+//replaced the edgy blackstar group with polaris-canon SAARE
+/datum/lore/organization/mil/saare
+ name = "Stealth Assault Enterprises"
+ short_name = ""
+ acronym = "SAARE"
+ desc = "SAARE consistently have the worst reputation of any paramilitary group. This is because they specialize in deniability and secrecy. Although publically they work in asset recovery, they have a substantiated reputation for info-theft and piracy that has lead to them butting heads with the law on more than one occasion. Nonetheless, they are an invaluable part of the Solar economy, and other TSCs and small colonial governments keep them in business.\
+
\
+ For the purposes of plausible deniability, SAARE designates their ships using a series of rotating identifiers, with ships on a specific operation or in a particular area all using the same initial designation (e.g. 'Sledgehammer') and having a different numerical identifier, with the most important ships involved bearing a unique additional codename (such as 'Actual' for Command \& Control ships). As ships are shuffled in and out of operating areas, it can be difficult to pin down exactly which ship in SAARE's fleet was responsible for which act. SAARE's misdirection is multilayered, including elements such as extensive use of repainting, false IFFs, bribes, forged documents, intimidation, camouflage, and all manner of other underhanded tactics."
+ history = ""
+ work = "mercenary contractors"
+ headquarters = ""
+ motto = "Aut Neca Aut Necare"
+ autogenerate_destination_names = TRUE
+
+ ship_prefixes = list("SAARE" = "a secure freight", "SAARE" = "a training", "SAARE" = "a logistics", "SAARE" = "a patrol", "SAARE" = "a security", "SAARE" = "an experimental", "SAARE" = "a command", "SAARE" = "a classified")
+ flight_types = list(
+ "flight",
+ "mission",
+ "route",
+ "operation",
+ "assignment",
+ "contract"
+ )
+ ship_names = list()
+ destination_names = list(
+ "SAARE Command",
+ "a SAARE training site",
+ "a SAARE logistical depot",
+ "a SAARE-held shipyard"
+ )
+
+/datum/lore/organization/mil/saare/New()
+ ..()
+ var/i = 20 //give us twenty random names, saare uses tacticool designations
+ var/list/letters = list(
+ "King",
+ "Queen",
+ "Duke",
+ "Cipher",
+ "Monarch",
+ "Marshal",
+ "Magnum",
+ "Longbow",
+ "Jupiter",
+ "Excalibur",
+ "Charon",
+ "Bloodhound",
+ "Daybreak",
+ "Tomahawk",
+ "Raptor",
+ "Cerberus",
+ "Apollo",
+ "Firebird",
+ "Outlaw",
+ "Outrider",
+ "Vector",
+ "Spearhead",
+ "Sledgehammer",
+ "Typhon",
+ "Sundown",
+ "Zodiac",
+ "Colossus",
+ "Jackhammer",
+ "Kodiak",
+ "Phalanx",
+ "Rainmaker",
+ "Shockwave",
+ "Warhammer",
+ "Crusader",
+ "Maverick",
+ "Nighthawk",
+ "Redshift",
+ "Challenger",
+ "Starlight",
+ "Sunray",
+ "Ironside",
+ "Holdfast",
+ "Foxhound"
+ )
+ var/list/numbersone = list(
+ "Zero",
+ "One",
+ "Two",
+ "Three",
+ "Four",
+ "Five",
+ "Six",
+ "Seven",
+ "Eight",
+ "Nine"
+ )
+ var/list/numberstwo = list(
+ "Zero",
+ "One",
+ "Two",
+ "Three",
+ "Four",
+ "Five",
+ "Six",
+ "Seven",
+ "Eight",
+ "Niner"
+ )
+ while(i)
+ ship_names.Add("[pick(letters)] [pick(40;"Actual","[pick(numbersone)]-[pick(numberstwo)]")]")
+ i--
+
+ //ex: "Phalanx One-Niner", "Sledgehammer Actual" (CO/VIP), "Kodiak Seven-Four", "Tomahawk Two-Zero"
+ //probably a more elegant (read: fancier) way to do the second part but fuck it, this works just fine
diff --git a/code/modules/catalogue/catalogue_data.dm b/code/modules/catalogue/catalogue_data.dm
index babd9f7491..5293d678f5 100644
--- a/code/modules/catalogue/catalogue_data.dm
+++ b/code/modules/catalogue/catalogue_data.dm
@@ -352,9 +352,9 @@ GLOBAL_DATUM_INIT(catalogue_data, /datum/category_collection/catalogue, new)
name = "TSC - Major Bill's Transportation"
datum_to_copy = /datum/lore/organization/tsc/mbt
-/datum/category_item/catalogue/information/organization/solgov
- name = "Government - Solar Confederate Government"
- datum_to_copy = /datum/lore/organization/gov/solgov
+/datum/category_item/catalogue/information/organization/solgov //YW EDIT
+ name = "Government - Solar Confederate Government" //YW EDIT
+ datum_to_copy = /datum/lore/organization/gov/solgov //YW EDIT
/* //VOREStation Removal
/datum/category_item/catalogue/information/organization/virgov
diff --git a/code/modules/catalogue/catalogue_data_vr.dm b/code/modules/catalogue/catalogue_data_vr.dm
index fde60c17be..086291bc10 100644
--- a/code/modules/catalogue/catalogue_data_vr.dm
+++ b/code/modules/catalogue/catalogue_data_vr.dm
@@ -66,6 +66,6 @@
/*
/datum/category_item/catalogue/information/organization/khi
- name = "Government - Kitsuhana Heavy Industries"
- datum_to_copy = /datum/lore/organization/gov/kitsuhana
-*/
\ No newline at end of file
+ name = "Independents - Kitsuhana Heavy Industries"
+ datum_to_copy = /datum/lore/organization/other/kitsuhana
+*/
diff --git a/code/modules/catalogue/cataloguer.dm b/code/modules/catalogue/cataloguer.dm
index e4e148c230..8f7f3152f3 100644
--- a/code/modules/catalogue/cataloguer.dm
+++ b/code/modules/catalogue/cataloguer.dm
@@ -111,25 +111,25 @@ GLOBAL_LIST_EMPTY(all_cataloguers)
box_segments = draw_box(target, scan_range, user.client)
color_box(box_segments, "#00FF00", scan_delay)
- playsound(src.loc, 'sound/machines/beep.ogg', 50)
+ playsound(src, 'sound/machines/beep.ogg', 50)
// The delay, and test for if the scan succeeds or not.
var/scan_start_time = world.time
if(do_after(user, scan_delay, target, ignore_movement = TRUE, max_distance = scan_range))
if(target.can_catalogue(user))
to_chat(user, span("notice", "You successfully scan \the [target] with \the [src]."))
- playsound(src.loc, 'sound/machines/ping.ogg', 50)
+ playsound(src, 'sound/machines/ping.ogg', 50)
catalogue_object(target, user)
else
// In case someone else scans it first, or it died, etc.
to_chat(user, span("warning", "\The [target] is no longer valid to scan with \the [src]."))
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50)
partial_scanned = null
partial_scan_time = 0
else
to_chat(user, span("warning", "You failed to finish scanning \the [target] with \the [src]."))
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50)
color_box(box_segments, "#FF0000", 3)
partial_scanned = weakref(target)
partial_scan_time += world.time - scan_start_time // This is added to the existing value so two partial scans will add up correctly.
@@ -204,7 +204,7 @@ GLOBAL_LIST_EMPTY(all_cataloguers)
busy = TRUE
update_icon()
- playsound(src.loc, 'sound/machines/beep.ogg', 50)
+ playsound(src, 'sound/machines/beep.ogg', 50)
// First, get everything able to be scanned.
var/list/scannable_atoms = list()
@@ -232,9 +232,9 @@ GLOBAL_LIST_EMPTY(all_cataloguers)
busy = FALSE
update_icon()
if(scannable_atoms.len)
- playsound(src.loc, 'sound/machines/ping.ogg', 50)
+ playsound(src, 'sound/machines/ping.ogg', 50)
else
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50)
to_chat(user, span("notice", "\The [src] found [scannable_atoms.len] object\s that can be scanned."))
diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm
index ed6439d3cd..2317cab19e 100644
--- a/code/modules/client/asset_cache.dm
+++ b/code/modules/client/asset_cache.dm
@@ -223,34 +223,6 @@ You can set verify to TRUE if you want send() to sleep until the client has the
return ""
//DEFINITIONS FOR ASSET DATUMS START HERE.
-/datum/asset/simple/pda
- assets = list(
- "pda_atmos.png" = 'icons/pda_icons/pda_atmos.png',
- "pda_back.png" = 'icons/pda_icons/pda_back.png',
- "pda_bell.png" = 'icons/pda_icons/pda_bell.png',
- "pda_blank.png" = 'icons/pda_icons/pda_blank.png',
- "pda_boom.png" = 'icons/pda_icons/pda_boom.png',
- "pda_bucket.png" = 'icons/pda_icons/pda_bucket.png',
- "pda_crate.png" = 'icons/pda_icons/pda_crate.png',
- "pda_cuffs.png" = 'icons/pda_icons/pda_cuffs.png',
- "pda_eject.png" = 'icons/pda_icons/pda_eject.png',
- "pda_exit.png" = 'icons/pda_icons/pda_exit.png',
- "pda_flashlight.png" = 'icons/pda_icons/pda_flashlight.png',
- "pda_honk.png" = 'icons/pda_icons/pda_honk.png',
- "pda_mail.png" = 'icons/pda_icons/pda_mail.png',
- "pda_medical.png" = 'icons/pda_icons/pda_medical.png',
- "pda_menu.png" = 'icons/pda_icons/pda_menu.png',
- "pda_mule.png" = 'icons/pda_icons/pda_mule.png',
- "pda_notes.png" = 'icons/pda_icons/pda_notes.png',
- "pda_power.png" = 'icons/pda_icons/pda_power.png',
- "pda_rdoor.png" = 'icons/pda_icons/pda_rdoor.png',
- "pda_reagent.png" = 'icons/pda_icons/pda_reagent.png',
- "pda_refresh.png" = 'icons/pda_icons/pda_refresh.png',
- "pda_scanner.png" = 'icons/pda_icons/pda_scanner.png',
- "pda_signaler.png" = 'icons/pda_icons/pda_signaler.png',
- "pda_status.png" = 'icons/pda_icons/pda_status.png'
- )
-
/datum/asset/simple/generic
assets = list(
"search.js" = 'html/search.js',
@@ -261,20 +233,6 @@ You can set verify to TRUE if you want send() to sleep until the client has the
"talisman.png" = 'html/images/talisman.png',
"paper_bg.png" = 'html/images/paper_bg.png',
"no_image32.png" = 'html/images/no_image32.png',
- "sos_1.png" = 'icons/spideros_icons/sos_1.png',
- "sos_2.png" = 'icons/spideros_icons/sos_2.png',
- "sos_3.png" = 'icons/spideros_icons/sos_3.png',
- "sos_4.png" = 'icons/spideros_icons/sos_4.png',
- "sos_5.png" = 'icons/spideros_icons/sos_5.png',
- "sos_6.png" = 'icons/spideros_icons/sos_6.png',
- "sos_7.png" = 'icons/spideros_icons/sos_7.png',
- "sos_8.png" = 'icons/spideros_icons/sos_8.png',
- "sos_9.png" = 'icons/spideros_icons/sos_9.png',
- "sos_10.png" = 'icons/spideros_icons/sos_10.png',
- "sos_11.png" = 'icons/spideros_icons/sos_11.png',
- "sos_12.png" = 'icons/spideros_icons/sos_12.png',
- "sos_13.png" = 'icons/spideros_icons/sos_13.png',
- "sos_14.png" = 'icons/spideros_icons/sos_14.png'
)
/datum/asset/simple/changelog
@@ -308,7 +266,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
"nano/images/modular_computers/",
"nano/js/"
)
- var/list/uncommon_dirs = list(
+ var/list/template_dirs = list(
"nano/templates/"
)
@@ -321,18 +279,21 @@ You can set verify to TRUE if you want send() to sleep until the client has the
if(fexists(path + filename))
common[filename] = fcopy_rsc(path + filename)
register_asset(filename, common[filename])
- for(var/path in uncommon_dirs)
+ // Combine all templates into a single bundle.
+ var/list/template_data = list()
+ for(var/path in template_dirs)
var/list/filenames = flist(path)
for(var/filename in filenames)
- if(copytext(filename, length(filename)) != "/") // Ignore directories.
- if(fexists(path + filename))
- register_asset(filename, fcopy_rsc(path + filename))
+ if(copytext(filename, length(filename) - 4) == ".tmpl") // Ignore directories.
+ template_data[filename] = file2text(path + filename)
+ var/template_bundle = "function nanouiTemplateBundle(){return [json_encode(template_data)];}"
+ var/fname = "data/nano_templates_bundle.js"
+ fdel(fname)
+ text2file(template_bundle, fname)
+ register_asset("nano_templates_bundle.js", fcopy_rsc(fname))
+ fdel(fname)
-/datum/asset/nanoui/send(client, uncommon)
- if(!islist(uncommon))
- uncommon = list(uncommon)
-
- send_asset_list(client, uncommon)
+/datum/asset/nanoui/send(client)
send_asset_list(client, common)
diff --git a/code/modules/client/client defines.dm b/code/modules/client/client defines.dm
index 0f2b5439f9..5572edf66c 100644
--- a/code/modules/client/client defines.dm
+++ b/code/modules/client/client defines.dm
@@ -53,8 +53,8 @@
var/related_accounts_cid = "(Requires database)" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
var/account_join_date = "(Requires database)"
var/account_age = "(Requires database)"
- var/list/department_hours // VOREStation Edit - Track hours of leave accured for each department.
- var/list/play_hours // VOREStation Edit - Tracks total playtime hours for each departments.
+ var/list/department_hours = list() // VOREStation Edit - Track hours of leave accured for each department.
+ var/list/play_hours = list() // VOREStation Edit - Tracks total playtime hours for each departments.
preload_rsc = PRELOAD_RSC
diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm
index d3da101100..91cfb6e243 100644
--- a/code/modules/client/client procs.dm
+++ b/code/modules/client/client procs.dm
@@ -92,9 +92,10 @@
var/DBQuery/query = dbcon.NewQuery("UPDATE erro_player SET discord_id = '[sql_discord]' WHERE ckey = '[sql_ckey]'")
if(query.Execute())
to_chat(src, "Registration complete! Thank you for taking the time to register your Discord ID.")
- log_and_message_admins("[ckey] has registered their Discord ID to obtain the Crew Member role. Their Discord snowflake ID is: [their_id]")
- admin_chat_message(message = "[ckey] has registered their Discord ID to obtain the Crew Member role. Their Discord is: <@[their_id]>", color = "#4eff22")
+ log_and_message_admins("[ckey] has registered their Discord ID. Their Discord snowflake ID is: [their_id]") //YW EDIT
+ admin_chat_message(message = "[ckey] has registered their Discord ID. Their Discord is: <@[their_id]>", color = "#4eff22") //YW EDIT
notes_add(ckey, "Discord ID: [their_id]")
+ world.VgsAddMemberRole(their_id)
else
to_chat(src, "There was an error registering your Discord ID in the database. Contact an administrator.")
log_and_message_admins("[ckey] failed to register their Discord ID. Their Discord snowflake ID is: [their_id]. Is the database connected?")
@@ -324,13 +325,14 @@
var/sql_computerid = sql_sanitize_text(src.computer_id)
var/sql_admin_rank = sql_sanitize_text(admin_rank)
+ // If you're about to disconnect the player, you have to use to_chat_immediate otherwise they won't get the message (SSchat will queue it)
+
//Panic bunker code
if (isnum(player_age) && player_age == 0) //first connection
if (config.panic_bunker && !holder && !deadmin_holder)
log_adminwarn("Failed Login: [key] - New account attempting to connect during panic bunker")
message_admins("Failed Login: [key] - New account attempting to connect during panic bunker")
- to_chat(src, "Sorry but the server is currently not accepting connections from never before seen players.")
- qdel(src)
+ disconnect_with_message("Sorry but the server is currently not accepting connections from never before seen players.")
return 0
// IP Reputation Check
@@ -347,25 +349,25 @@
//Take action if required
if(config.ipr_block_bad_ips && config.ipr_allow_existing) //We allow players of an age, but you don't meet it
- to_chat(src, "Sorry, we only allow VPN/Proxy/Tor usage for players who have spent at least [config.ipr_minimum_age] days on the server. If you are unable to use the internet without your VPN/Proxy/Tor, please contact an admin out-of-game to let them know so we can accommodate this.")
- qdel(src)
+ disconnect_with_message("Sorry, we only allow VPN/Proxy/Tor usage for players who have spent at least [config.ipr_minimum_age] days on the server. If you are unable to use the internet without your VPN/Proxy/Tor, please contact an admin out-of-game to let them know so we can accommodate this.")
return 0
else if(config.ipr_block_bad_ips) //We don't allow players of any particular age
- to_chat(src, "Sorry, we do not accept connections from users via VPN/Proxy/Tor connections.")
- qdel(src)
+ disconnect_with_message("Sorry, we do not accept connections from users via VPN/Proxy/Tor connections. If you believe this is in error, contact an admin out-of-game.")
return 0
else
log_admin("Couldn't perform IP check on [key] with [address]")
// VOREStation Edit Start - Department Hours
- if(config.time_off)
- var/DBQuery/query_hours = dbcon.NewQuery("SELECT department, hours, total_hours FROM vr_player_hours WHERE ckey = '[sql_ckey]'")
- query_hours.Execute()
- LAZYINITLIST(department_hours)
- LAZYINITLIST(play_hours)
+ var/DBQuery/query_hours = dbcon.NewQuery("SELECT department, hours, total_hours FROM vr_player_hours WHERE ckey = '[sql_ckey]'")
+ if(query_hours.Execute())
while(query_hours.NextRow())
department_hours[query_hours.item[1]] = text2num(query_hours.item[2])
play_hours[query_hours.item[1]] = text2num(query_hours.item[3])
+ else
+ var/error_message = query_hours.ErrorMsg() // Need this out here since the spawn below will split the stack and who knows what'll happen by the time it runs
+ log_debug("Error loading play hours for [ckey]: [error_message]")
+ spawn(0)
+ alert(src, "The query to load your existing playtime failed. Screenshot this, give the screenshot to a developer, and reconnect, otherwise you may lose any recorded play hours (which may limit access to jobs). ERROR: [error_message]", "PROBLEMS!!")
// VOREStation Edit End - Department Hours
if(sql_id)
@@ -399,18 +401,6 @@
else
. = ..()
-
-// Byond seemingly calls stat, each tick.
-// Calling things each tick can get expensive real quick.
-// So we slow this down a little.
-// See: http://www.byond.com/docs/ref/info.html#/client/proc/Stat
-/client/Stat()
- . = ..()
- if (holder)
- sleep(1)
- else
- stoplag(5)
-
/client/proc/last_activity_seconds()
return inactivity / 10
@@ -462,18 +452,20 @@ client/verb/character_setup()
if(src.chatOutputLoadedAt > (world.time - 10 SECONDS))
alert(src, "You can only try to reload VChat every 10 seconds at most.")
return
-
+
+ verbs -= /client/proc/vchat_export_log
+
//Log, disable
log_debug("[key_name(src)] reloaded VChat.")
winset(src, null, "outputwindow.htmloutput.is-visible=false;outputwindow.oldoutput.is-visible=false;outputwindow.chatloadlabel.is-visible=true")
-
+
//The hard way
qdel_null(src.chatOutput)
chatOutput = new /datum/chatOutput(src) //veechat
chatOutput.send_resources()
spawn()
chatOutput.start()
-
+
//This is for getipintel.net.
//You're welcome to replace this proc with your own that does your own cool stuff.
@@ -534,3 +526,9 @@ client/verb/character_setup()
else
ip_reputation = score
return TRUE
+
+/client/proc/disconnect_with_message(var/message = "You have been intentionally disconnected by the server.
This may be for security or administrative reasons.")
+ message = "You Have Been Disconnected
[message]
If you feel this is in error, you can contact an administrator out-of-game (for example, on Discord)."
+ window_flash(src)
+ src << browse(message,"window=dropmessage;size=480x360;can_close=1")
+ qdel(src)
diff --git a/code/modules/client/preference_setup/antagonism/02_candidacy.dm b/code/modules/client/preference_setup/antagonism/02_candidacy.dm
index e9c1f82ec0..fae7e35118 100644
--- a/code/modules/client/preference_setup/antagonism/02_candidacy.dm
+++ b/code/modules/client/preference_setup/antagonism/02_candidacy.dm
@@ -35,7 +35,7 @@ var/global/list/special_roles = list( //keep synced with the defines BE_* in set
S["be_special"] << pref.be_special
/datum/category_item/player_setup_item/antagonism/candidacy/sanitize_character()
- pref.be_special = sanitize_integer(pref.be_special, 0, 65535, initial(pref.be_special))
+ pref.be_special = sanitize_integer(pref.be_special, 0, 16777215, initial(pref.be_special)) //VOREStation Edit - 24 bits of support
/datum/category_item/player_setup_item/antagonism/candidacy/content(var/mob/user)
if(jobban_isbanned(user, "Syndicate"))
diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm
index 06f0a0c877..40171f8c92 100644
--- a/code/modules/client/preference_setup/general/03_body.dm
+++ b/code/modules/client/preference_setup/general/03_body.dm
@@ -37,7 +37,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
S["synth_green"] >> pref.g_synth
S["synth_blue"] >> pref.b_synth
S["synth_markings"] >> pref.synth_markings
- pref.preview_icon = null
S["bgstate"] >> pref.bgstate
S["body_descriptors"] >> pref.body_descriptors
S["Wingdings"] >> pref.wingdings //YWadd start
@@ -213,9 +212,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
/datum/category_item/player_setup_item/general/body/content(var/mob/user)
. = list()
- if(!pref.preview_icon)
- pref.update_preview_icon()
- user << browse_rsc(pref.preview_icon, "previewicon.png")
var/datum/species/mob_species = GLOB.all_species[pref.species]
. += "| Body "
@@ -338,7 +334,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
. += " |
"
. += "Preview "
- . += ""
. += " Cycle background"
. += " [pref.equip_preview_mob & EQUIP_PREVIEW_LOADOUT ? "Hide loadout" : "Show loadout"]"
. += " [pref.equip_preview_mob & EQUIP_PREVIEW_JOB ? "Hide job gear" : "Show job gear"]"
@@ -346,33 +341,33 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
. += "Hair "
if(has_flag(mob_species, HAS_HAIR_COLOR))
- . += "Change Color "
- . += " Style: [pref.h_style] "
+ . += "Change Color [color_square(pref.r_hair, pref.g_hair, pref.b_hair)] "
+ . += " Style: < > [pref.h_style] " //The < & > in this line is correct-- those extra characters are the arrows you click to switch between styles.
. += " Facial "
if(has_flag(mob_species, HAS_HAIR_COLOR))
- . += "Change Color "
- . += " Style: [pref.f_style] "
+ . += "Change Color [color_square(pref.r_facial, pref.g_facial, pref.b_facial)] "
+ . += " Style: < > [pref.f_style] " //Same as above with the extra > & < characters
if(has_flag(mob_species, HAS_EYE_COLOR))
. += " Eyes "
- . += "Change Color "
+ . += "Change Color [color_square(pref.r_eyes, pref.g_eyes, pref.b_eyes)] "
if(has_flag(mob_species, HAS_SKIN_COLOR))
. += " Body Color "
- . += "Change Color "
+ . += "Change Color [color_square(pref.r_skin, pref.g_skin, pref.b_skin)] "
. += " Body Markings + "
+ . += ""
for(var/M in pref.body_markings)
- . += "[M] [pref.body_markings.len > 1 ? "˄ ˅ " : ""]- Color"
- . += ""
- . += " "
+ . += "| [M] | [pref.body_markings.len > 1 ? "˄ ˅ mv " : ""]- Color[color_square(hex = pref.body_markings[M])] | "
+ . += " "
. += " "
. += "Allow Synth markings: [pref.synth_markings ? "Yes" : "No"] "
. += "Allow Synth color: [pref.synth_color ? "Yes" : "No"] "
if(pref.synth_color)
- . += "Change Color "
+ . += "Change Color [color_square(pref.r_synth, pref.g_synth, pref.b_synth)]"
. = jointext(.,null)
@@ -436,16 +431,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.set_biological_gender(mob_species.genders[1])
pref.custom_species = null //VOREStation Edit - This is cleared on species changes
//grab one of the valid hair styles for the newly chosen species
- var/list/valid_hairstyles = list()
- for(var/hairstyle in hair_styles_list)
- var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
- if(pref.biological_gender == MALE && S.gender == FEMALE)
- continue
- if(pref.biological_gender == FEMALE && S.gender == MALE)
- continue
- if(!(pref.species in S.species_allowed))
- continue
- valid_hairstyles[hairstyle] = hair_styles_list[hairstyle]
+ var/list/valid_hairstyles = pref.get_valid_hairstyles()
if(valid_hairstyles.len)
pref.h_style = pick(valid_hairstyles)
@@ -454,17 +440,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.h_style = hair_styles_list["Bald"]
//grab one of the valid facial hair styles for the newly chosen species
- var/list/valid_facialhairstyles = list()
- for(var/facialhairstyle in facial_hair_styles_list)
- var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle]
- if(pref.biological_gender == MALE && S.gender == FEMALE)
- continue
- if(pref.biological_gender == FEMALE && S.gender == MALE)
- continue
- if(!(pref.species in S.species_allowed))
- continue
-
- valid_facialhairstyles[facialhairstyle] = facial_hair_styles_list[facialhairstyle]
+ var/list/valid_facialhairstyles = pref.get_valid_facialhairstyles()
if(valid_facialhairstyles.len)
pref.f_style = pick(valid_facialhairstyles)
@@ -498,21 +474,35 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["hair_style"])
- var/list/valid_hairstyles = list()
- for(var/hairstyle in hair_styles_list)
- var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
- if(!(pref.species in S.species_allowed) && (!pref.custom_base || !(pref.custom_base in S.species_allowed))) //VOREStation Edit - Custom species base species allowance
- continue
- if((!S.ckeys_allowed) || (usr.ckey in S.ckeys_allowed)) //VOREStation Edit, allows ckey locked hairstyles.
- valid_hairstyles[S.name] = hairstyle //VOREStation Edit, allows ckey locked hairstyles.
-
- //valid_hairstyles[hairstyle] = hair_styles_list[hairstyle] //VOREStation Edit. Replaced by above.
+ var/list/valid_hairstyles = pref.get_valid_hairstyles()
var/new_h_style = input(user, "Choose your character's hair style:", "Character Preference", pref.h_style) as null|anything in valid_hairstyles
if(new_h_style && CanUseTopic(user))
pref.h_style = new_h_style
return TOPIC_REFRESH_UPDATE_PREVIEW
+ else if(href_list["hair_style_left"])
+ var/H = href_list["hair_style_left"]
+ var/list/valid_hairstyles = pref.get_valid_hairstyles()
+ var/start = valid_hairstyles.Find(H)
+
+ if(start != 1) //If we're not the beginning of the list, become the previous element.
+ pref.h_style = valid_hairstyles[start-1]
+ else //But if we ARE, become the final element.
+ pref.h_style = valid_hairstyles[valid_hairstyles.len]
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
+ else if(href_list["hair_style_right"])
+ var/H = href_list["hair_style_right"]
+ var/list/valid_hairstyles = pref.get_valid_hairstyles()
+ var/start = valid_hairstyles.Find(H)
+
+ if(start != valid_hairstyles.len) //If we're not the end of the list, become the next element.
+ pref.h_style = valid_hairstyles[start+1]
+ else //But if we ARE, become the first element.
+ pref.h_style = valid_hairstyles[1]
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
else if(href_list["facial_color"])
if(!has_flag(mob_species, HAS_HAIR_COLOR))
return TOPIC_NOACTION
@@ -552,23 +542,35 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["facial_style"])
- var/list/valid_facialhairstyles = list()
- for(var/facialhairstyle in facial_hair_styles_list)
- var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle]
- if(pref.biological_gender == MALE && S.gender == FEMALE)
- continue
- if(pref.biological_gender == FEMALE && S.gender == MALE)
- continue
- if(!(pref.species in S.species_allowed) && (!pref.custom_base || !(pref.custom_base in S.species_allowed))) //VOREStation Edit - Custom species base species allowance
- continue
-
- valid_facialhairstyles[facialhairstyle] = facial_hair_styles_list[facialhairstyle]
+ var/list/valid_facialhairstyles = pref.get_valid_facialhairstyles()
var/new_f_style = input(user, "Choose your character's facial-hair style:", "Character Preference", pref.f_style) as null|anything in valid_facialhairstyles
if(new_f_style && has_flag(mob_species, HAS_HAIR_COLOR) && CanUseTopic(user))
pref.f_style = new_f_style
return TOPIC_REFRESH_UPDATE_PREVIEW
+ else if(href_list["facial_style_left"])
+ var/F = href_list["facial_style_left"]
+ var/list/valid_facialhairstyles = pref.get_valid_facialhairstyles()
+ var/start = valid_facialhairstyles.Find(F)
+
+ if(start != 1) //If we're not the beginning of the list, become the previous element.
+ pref.f_style = valid_facialhairstyles[start-1]
+ else //But if we ARE, become the final element.
+ pref.f_style = valid_facialhairstyles[valid_facialhairstyles.len]
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
+ else if(href_list["facial_style_right"])
+ var/F = href_list["facial_style_right"]
+ var/list/valid_facialhairstyles = pref.get_valid_facialhairstyles()
+ var/start = valid_facialhairstyles.Find(F)
+
+ if(start != valid_facialhairstyles.len) //If we're not the end of the list, become the next element.
+ pref.f_style = valid_facialhairstyles[start+1]
+ else //But if we ARE, become the first element.
+ pref.f_style = valid_facialhairstyles[1]
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
else if(href_list["marking_style"])
var/list/usable_markings = pref.body_markings.Copy() ^ body_marking_styles_list.Copy()
/* VOREStation Removal - No markings whitelist, let people mix/match
@@ -602,6 +604,19 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
moveElement(pref.body_markings, start, 1)
return TOPIC_REFRESH_UPDATE_PREVIEW
+ else if(href_list["marking_move"])
+ var/M = href_list["marking_move"]
+ var/start = pref.body_markings.Find(M)
+ var/list/move_locs = pref.body_markings - M
+ if(start != 1)
+ move_locs -= pref.body_markings[start-1]
+
+ var/inject_after = input(user, "Move [M] ahead of...", "Character Preference") as null|anything in move_locs //Move ahead of any marking that isn't the current or previous one.
+ var/newpos = pref.body_markings.Find(inject_after)
+ if(newpos)
+ moveElement(pref.body_markings, start, newpos+1)
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
else if(href_list["marking_remove"])
var/M = href_list["marking_remove"]
pref.body_markings -= M
diff --git a/code/modules/client/preference_setup/general/04_equipment.dm b/code/modules/client/preference_setup/general/04_equipment.dm
index 36f315b1c2..397bf2c1d0 100644
--- a/code/modules/client/preference_setup/general/04_equipment.dm
+++ b/code/modules/client/preference_setup/general/04_equipment.dm
@@ -42,7 +42,7 @@
pref.backbag = 1 //Same as above
character.backbag = pref.backbag
- if(pref.pdachoice > 5 || pref.pdachoice < 1)
+ if(pref.pdachoice > 6 || pref.pdachoice < 1)
pref.pdachoice = 1
character.pdachoice = pref.pdachoice
diff --git a/code/modules/client/preference_setup/global/01_ui.dm b/code/modules/client/preference_setup/global/01_ui.dm
index ed66138da5..a40155d2d5 100644
--- a/code/modules/client/preference_setup/global/01_ui.dm
+++ b/code/modules/client/preference_setup/global/01_ui.dm
@@ -29,7 +29,7 @@
/datum/category_item/player_setup_item/player_global/ui/content(var/mob/user)
. = "UI Style: [pref.UI_style] "
. += "Custom UI (recommended for White UI): "
- . += "-Color: [pref.UI_style_color] reset "
+ . += "-Color: [pref.UI_style_color] [color_square(hex = pref.UI_style_color)] reset "
. += "-Alpha(transparency): [pref.UI_style_alpha] reset "
. += "Tooltip Style: [pref.tooltipstyle] "
. += "Client FPS: [pref.client_fps] "
@@ -38,7 +38,7 @@
if(pref.ooccolor == initial(pref.ooccolor))
. += "Using Default "
else
- . += "[pref.ooccolor] reset "
+ . += "[pref.ooccolor] [color_square(hex = pref.ooccolor)] reset "
/datum/category_item/player_setup_item/player_global/ui/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["select_style"])
diff --git a/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm b/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
index 088a13c443..21ebb11403 100644
--- a/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
@@ -75,7 +75,7 @@
character_name = list("Aronai Sieyes")
/datum/gear/fluff/aronai_ccmedjacket
- path = /obj/item/clothing/suit/storage/service/sifguard/medical/command
+ path = /obj/item/clothing/suit/storage/solgov/service/sifguard/medical/command
display_name = "centcom medical jacket"
description = "A medical jacket straight from Central Command."
slot = slot_wear_suit
@@ -661,6 +661,12 @@
ckeywhitelist = list("nickcrazy")
character_name = list("Damon Bones Xrim")
+/datum/gear/fluff/NDF_Medical_jacket
+ path = /obj/item/clothing/under/solgov/utility/sifguard/medical
+ display_name = "Ridge's Medical Jacket"
+ ckeywhitelist = list("nickcrazy")
+ character_name = list("Ridge")
+
/datum/gear/fluff/damon_jacket
path = /obj/item/clothing/suit/storage/toggle/bomber/bombersec
display_name = "Damon's Bomber Jacket"
@@ -1115,6 +1121,19 @@
ckeywhitelist = list("xonkon")
character_name = list("Ali")
+/datum/gear/fluff/zena_suit
+ path = /obj/item/clothing/suit/space/void/engineering/zena
+ display_name = "Zena's Shroud Suit"
+ ckeywhitelist = list("xonkon")
+ character_name = list("Zena Aviv")
+
+/datum/gear/fluff/zena_helmet
+ path = /obj/item/clothing/head/helmet/space/void/engineering/zena
+ display_name = "Zena's Shroud Helmet"
+ ckeywhitelist = list("xonkon")
+ character_name = list("Zena Aviv")
+
+
// Y CKEYS
// Z CKEYS
@@ -1135,4 +1154,4 @@
path = /obj/item/device/radio/headset/fluff/zodiacshadow
display_name = "Nehi's Radio"
ckeywhitelist = list("zodiacshadow")
- character_name = list("Nehi Maximus")
\ No newline at end of file
+ character_name = list("Nehi Maximus")
diff --git a/code/modules/client/preference_setup/loadout/loadout_fluffitems_yw.dm b/code/modules/client/preference_setup/loadout/loadout_fluffitems_yw.dm
index 11c4082794..0bfe5bd45a 100644
--- a/code/modules/client/preference_setup/loadout/loadout_fluffitems_yw.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_fluffitems_yw.dm
@@ -284,7 +284,14 @@
ckeywhitelist = list("dawidoe")
character_name = list("Melissa Krutz")
allowed_roles = list("Security Officer")
-
+//Dopiotl
+//Jeanne Petite
+/datum/gear/fluff/jeans_chocolates
+ path = /obj/item/weapon/storage/secure/briefcase/fluff/jeans
+ display_name = "ChocoBox"
+ description = "M-M-M-M-MONEY SHOT"
+ ckeywhitelist = list("dopiotl")
+ character_name = list("Jeanne Petite")
//dwaggy90
//Saur Darastrix
/datum/gear/fluff/saur_rig
diff --git a/code/modules/client/preference_setup/loadout/loadout_gloves.dm b/code/modules/client/preference_setup/loadout/loadout_gloves.dm
index 74fb11fcaa..b72549e866 100644
--- a/code/modules/client/preference_setup/loadout/loadout_gloves.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_gloves.dm
@@ -2,7 +2,7 @@
/datum/gear/gloves
display_name = "gloves, black"
path = /obj/item/clothing/gloves/black
- cost = 2
+ cost = 1
slot = slot_gloves
sort_category = "Gloves and Handwear"
@@ -29,10 +29,12 @@
/datum/gear/gloves/latex
display_name = "gloves, latex"
path = /obj/item/clothing/gloves/sterile/latex
+ cost = 2
/datum/gear/gloves/nitrile
display_name = "gloves, nitrile"
path = /obj/item/clothing/gloves/sterile/nitrile
+ cost = 2
/datum/gear/gloves/orange
display_name = "gloves, orange"
diff --git a/code/modules/client/preference_setup/loadout/loadout_head.dm b/code/modules/client/preference_setup/loadout/loadout_head.dm
index ed110210b6..c41bcd6cae 100644
--- a/code/modules/client/preference_setup/loadout/loadout_head.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_head.dm
@@ -125,17 +125,9 @@
display_name = "cap, bill"
path = /obj/item/clothing/head/soft/mbill
-/*/datum/gear/head/cap/sol
+/datum/gear/head/cap/sol
display_name = "cap, sol"
- path = /obj/item/clothing/head/soft/sol
-
-/datum/gear/head/cap/expdition
- display_name = "cap, expedition"
- path = /obj/item/clothing/head/soft/sol/expedition
-
-/datum/gear/head/cap/fleet
- display_name = "cap, fleet"
- path = /obj/item/clothing/head/soft/sol/fleet*/ // Vorestation removal
+ path = /obj/item/clothing/head/soft/solgov
/datum/gear/head/cowboy
display_name = "cowboy, rodeo"
@@ -337,17 +329,17 @@
display_name = "welding, engie (engineering/robotics)"
path = /obj/item/clothing/head/welding/engie
-/*/datum/gear/head/beret/sol
+/datum/gear/head/beret/solgov
display_name = "beret sol, selection"
- path = /obj/item/clothing/head/beret/sol
+ path = /obj/item/clothing/head/beret/solgov
-/datum/gear/head/beret/sol/New()
+/datum/gear/head/beret/solgov/New()
..()
var/list/sols = list()
- for(var/sol_style in typesof(/obj/item/clothing/head/beret/sol))
- var/obj/item/clothing/head/beret/sol/sol = sol_style
+ for(var/sol_style in typesof(/obj/item/clothing/head/beret/solgov))
+ var/obj/item/clothing/head/beret/solgov/sol = sol_style
sols[initial(sol.name)] = sol
- gear_tweaks += new/datum/gear_tweak/path(sortAssoc(sols))*/ // Vorestation removal.
+ gear_tweaks += new/datum/gear_tweak/path(sortAssoc(sols))
/datum/gear/head/surgery
display_name = "surgical cap selection"
diff --git a/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm b/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm
index 35ce55e1fa..d4cd36fbc5 100644
--- a/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm
@@ -50,3 +50,20 @@
display_name = "sleek modern coat (long), detective"
path = /obj/item/clothing/suit/storage/det_trench/alt2
allowed_roles = list("Head of Security", "Detective")
+
+//Emergency Responder jackets for Parameds & EMTs, but also general Medical Staff
+/datum/gear/suit/roles/medical/ems_jacket
+ display_name = "first responder jacket"
+ path = /obj/item/clothing/suit/storage/toggle/fr_jacket
+ allowed_roles = list("Chief Medical Officer","Paramedic","Medical Doctor")
+
+//imo-superior 'martian' style jacket with the star-of-life design
+/datum/gear/suit/roles/medical/ems_jacket/alt
+ display_name = "first responder jacket, alt."
+ path = /obj/item/clothing/suit/storage/toggle/fr_jacket/ems
+
+//paramedic vest
+/datum/gear/suit/roles/medical/paramedic_vest
+ display_name = "paramedic vest"
+ path = /obj/item/clothing/suit/storage/toggle/paramedic
+ allowed_roles = list("Chief Medical Officer","Paramedic","Medical Doctor")
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/loadout/loadout_xeno.dm b/code/modules/client/preference_setup/loadout/loadout_xeno.dm
index f7656b13b0..e8263f3175 100644
--- a/code/modules/client/preference_setup/loadout/loadout_xeno.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_xeno.dm
@@ -393,3 +393,23 @@
/datum/gear/suit/labcoat_tesh/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
+
+/datum/gear/suit/teshcoat
+ display_name = "small black coat, recolorable stripes (Teshari)"
+ path = /obj/item/clothing/suit/storage/toggle/tesharicoat
+ whitelisted = SPECIES_TESHARI
+ sort_category = "Xenowear"
+
+/datum/gear/suit/teshcoat/New()
+ ..()
+ gear_tweaks = list(gear_tweak_free_color_choice)
+
+/datum/gear/suit/teshcoatwhite
+ display_name = "smallcoat, recolorable (Teshari)"
+ path = /obj/item/clothing/suit/storage/toggle/tesharicoatwhite
+ whitelisted = SPECIES_TESHARI
+ sort_category = "Xenowear"
+
+/datum/gear/suit/teshcoatwhite/New()
+ ..()
+ gear_tweaks = list(gear_tweak_free_color_choice)
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/loadout/loadout_xeno_yw.dm b/code/modules/client/preference_setup/loadout/loadout_xeno_yw.dm
index b55c3d8a8e..1a8c8ef01a 100644
--- a/code/modules/client/preference_setup/loadout/loadout_xeno_yw.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_xeno_yw.dm
@@ -18,3 +18,18 @@
whitelisted = SPECIES_ZADDAT
allowed_roles = list("Chief Engineer", "Atmospheric Technician", "Station Engineer")
+
+//Added from CHOMP
+/datum/gear/suit/hood
+ display_name = "hooded cloak selection (Teshari)"
+ path = /obj/item/clothing/suit/storage/seromi/cloak/standard
+ whitelisted = SPECIES_TESHARI
+ sort_category = "Xenowear"
+
+/datum/gear/suit/hood/New()
+ ..()
+ var/list/cloaks = list()
+ for(var/cloak in typesof(/obj/item/clothing/suit/storage/hooded/teshari/standard))
+ var/obj/item/clothing/suit/storage/seromi/cloak/cloak_type = cloak
+ cloaks[initial(cloak_type.name)] = cloak_type
+ gear_tweaks += new/datum/gear_tweak/path(sortAssoc(cloaks))
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/preference_setup.dm b/code/modules/client/preference_setup/preference_setup.dm
index 01a0d75fec..638768ae9e 100644
--- a/code/modules/client/preference_setup/preference_setup.dm
+++ b/code/modules/client/preference_setup/preference_setup.dm
@@ -232,7 +232,7 @@
. = OnTopic(href, href_list, usr)
if(. & TOPIC_UPDATE_PREVIEW)
- pref_mob.client.prefs.preview_icon = null
+ pref_mob.client.prefs.update_preview_icon()
if(. & TOPIC_REFRESH)
pref_mob.client.prefs.ShowChoices(usr)
@@ -298,4 +298,8 @@
return 220
if(PREF_FBP_SOFTWARE)
return 150
- return S.max_age // welp
\ No newline at end of file
+ return S.max_age // welp
+
+/datum/category_item/player_setup_item/proc/color_square(red, green, blue, hex)
+ var/color = hex ? hex : "#[num2hex(red, 2)][num2hex(green, 2)][num2hex(blue, 2)]"
+ return "___"
\ No newline at end of file
diff --git a/code/modules/client/preference_setup/vore/01_ears.dm b/code/modules/client/preference_setup/vore/01_ears.dm
index 9098c36a96..8a26513a01 100644
--- a/code/modules/client/preference_setup/vore/01_ears.dm
+++ b/code/modules/client/preference_setup/vore/01_ears.dm
@@ -27,7 +27,6 @@
var/r_wing2 = 30 // Wing extra color
var/g_wing2 = 30 // Wing extra color
var/b_wing2 = 30 // Wing extra color
- var/dress_mob = TRUE
// Definition of the stuff for Ears
/datum/category_item/player_setup_item/vore/ears
@@ -143,14 +142,6 @@
/datum/category_item/player_setup_item/vore/ears/content(var/mob/user)
. += "VORE Station Settings"
- if(!pref.preview_icon)
- pref.update_preview_icon()
- user << browse_rsc(pref.preview_icon, "previewicon.png")
-
- . += "Preview "
- . += ""
- . += " [pref.dress_mob ? "Hide equipment" : "Show equipment"] "
-
var/ear_display = "Normal"
if(pref.ear_style && (pref.ear_style in ear_styles_list))
var/datum/sprite_accessory/ears/instance = ear_styles_list[pref.ear_style]
@@ -163,9 +154,9 @@
if(ear_styles_list[pref.ear_style])
var/datum/sprite_accessory/ears/ear = ear_styles_list[pref.ear_style]
if (ear.do_colouration)
- . += "Change Color "
+ . += "Change Color [color_square(pref.r_ears, pref.g_ears, pref.b_ears)] "
if (ear.extra_overlay)
- . += "Change Secondary Color "
+ . += "Change Secondary Color [color_square(pref.r_ears2, pref.g_ears2, pref.b_ears2)] "
var/tail_display = "Normal"
if(pref.tail_style && (pref.tail_style in tail_styles_list))
@@ -179,9 +170,9 @@
if(tail_styles_list[pref.tail_style])
var/datum/sprite_accessory/tail/T = tail_styles_list[pref.tail_style]
if (T.do_colouration)
- . += "Change Color "
+ . += "Change Color [color_square(pref.r_tail, pref.g_tail, pref.b_tail)] "
if (T.extra_overlay)
- . += "Change Secondary Color "
+ . += "Change Secondary Color [color_square(pref.r_tail2, pref.g_tail2, pref.b_tail2)] "
var/wing_display = "Normal"
if(pref.wing_style && (pref.wing_style in wing_styles_list))
@@ -195,9 +186,9 @@
if(wing_styles_list[pref.wing_style])
var/datum/sprite_accessory/wing/W = wing_styles_list[pref.wing_style]
if (W.do_colouration)
- . += "Change Color "
+ . += "Change Color [color_square(pref.r_wing, pref.g_wing, pref.b_wing)] "
if (W.extra_overlay)
- . += "Change Secondary Color "
+ . += "Change Secondary Color [color_square(pref.r_wing2, pref.g_wing2, pref.b_wing2)] "
/datum/category_item/player_setup_item/vore/ears/OnTopic(var/href,var/list/href_list, var/mob/user)
if(!CanUseTopic(user))
@@ -302,8 +293,4 @@
pref.b_wing2 = hex2num(copytext(new_wingc2, 6, 8))
return TOPIC_REFRESH_UPDATE_PREVIEW
- else if(href_list["toggle_clothing"])
- pref.dress_mob = !pref.dress_mob
- return TOPIC_REFRESH_UPDATE_PREVIEW
-
return ..()
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 2c09523d93..47384f09fa 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -71,7 +71,14 @@ datum/preferences
var/antag_vis = "Hidden" //How visible antag association is to others.
//Mob preview
- var/icon/preview_icon = null
+ var/list/char_render_holders //Should only be a key-value list of north/south/east/west = obj/screen.
+ var/static/list/preview_screen_locs = list(
+ "1" = "character_preview_map:1,5:-12",
+ "2" = "character_preview_map:1,3:15",
+ "4" = "character_preview_map:1:7,2:10",
+ "8" = "character_preview_map:1:-7,1:5",
+ "BG" = "character_preview_map:1,1 to 1,5"
+ )
//Jobs, uses bitflags
var/job_civilian_high = 0
@@ -157,6 +164,10 @@ datum/preferences
if(load_character())
return
+/datum/preferences/Destroy()
+ . = ..()
+ QDEL_LIST_ASSOC_VAL(char_render_holders)
+
/datum/preferences/proc/ZeroSkills(var/forced = 0)
for(var/V in SKILLS) for(var/datum/skill/S in SKILLS[V])
if(!skills.Find(S.ID) || forced)
@@ -216,6 +227,10 @@ datum/preferences
to_chat(user, "No mob exists for the given client!")
close_load_dialog(user)
return
+
+ if(!char_render_holders)
+ update_preview_icon()
+ show_character_previews()
var/dat = ""
@@ -237,9 +252,50 @@ datum/preferences
dat += ""
//user << browse(dat, "window=preferences;size=635x736")
- var/datum/browser/popup = new(user, "Character Setup","Character Setup", 800, 800, src)
+ winshow(user, "preferences_window", TRUE)
+ var/datum/browser/popup = new(user, "preferences_browser", "Character Setup", 800, 800)
popup.set_content(dat)
- popup.open()
+ popup.open(FALSE) // Skip registring onclose on the browser pane
+ onclose(user, "preferences_window", src) // We want to register on the window itself
+
+/datum/preferences/proc/update_character_previews(mutable_appearance/MA)
+ if(!client)
+ return
+
+ var/obj/screen/setup_preview/bg/BG = LAZYACCESS(char_render_holders, "BG")
+ if(!BG)
+ BG = new
+ BG.plane = TURF_PLANE
+ BG.icon = 'icons/effects/128x48.dmi'
+ BG.pref = src
+ LAZYSET(char_render_holders, "BG", BG)
+ client.screen |= BG
+ BG.icon_state = bgstate
+ BG.screen_loc = preview_screen_locs["BG"]
+
+ for(var/D in global.cardinal)
+ var/obj/screen/setup_preview/O = LAZYACCESS(char_render_holders, "[D]")
+ if(!O)
+ O = new
+ O.pref = src
+ LAZYSET(char_render_holders, "[D]", O)
+ client.screen |= O
+ O.appearance = MA
+ O.dir = D
+ O.screen_loc = preview_screen_locs["[D]"]
+
+/datum/preferences/proc/show_character_previews()
+ if(!client || !char_render_holders)
+ return
+ for(var/render_holder in char_render_holders)
+ client.screen |= char_render_holders[render_holder]
+
+/datum/preferences/proc/clear_character_previews()
+ for(var/index in char_render_holders)
+ var/obj/screen/S = char_render_holders[index]
+ client?.screen -= S
+ qdel(S)
+ char_render_holders = null
/datum/preferences/proc/process_link(mob/user, list/href_list)
if(!user) return
@@ -289,6 +345,10 @@ datum/preferences
overwrite_character(text2num(href_list["overwrite"]))
sanitize_preferences()
close_load_dialog(usr)
+ else if(href_list["close"])
+ // User closed preferences window, cleanup anything we need to.
+ clear_character_previews()
+ return 1
else
return 0
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index efa91fc860..cb25e73396 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -85,6 +85,7 @@
sanitize_preferences()
player_setup.load_character(S)
+ clear_character_previews() // Recalculate them on next show
return 1
/datum/preferences/proc/save_character()
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 0f5e85ec4b..3d59a4a17e 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -140,11 +140,13 @@
switch(target_species)
//VOREStation Edit Start
if(SPECIES_HUMAN, SPECIES_SKRELL) //humanoid bodytypes
- species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_NEVREAN, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
+ species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
if(SPECIES_UNATHI)
species_restricted = list(SPECIES_UNATHI, SPECIES_XENOHYBRID)
if(SPECIES_VULPKANIN)
species_restricted = list(SPECIES_VULPKANIN, SPECIES_ZORREN_HIGH, SPECIES_FENNEC)
+ if(SPECIES_SERGAL)
+ species_restricted = list(SPECIES_SERGAL, SPECIES_NEVREAN)
//VOREStation Edit End
else
species_restricted = list(target_species)
@@ -166,15 +168,16 @@
switch(target_species)
//VOREStation Edit Start
if(SPECIES_HUMAN)
- species_restricted = list(SPECIES_HUMAN, SPECIES_NEVREAN, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
+ species_restricted = list(SPECIES_HUMAN, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
if(SPECIES_SKRELL)
- species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_NEVREAN, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
+ species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
if(SPECIES_UNATHI)
species_restricted = list(SPECIES_UNATHI, SPECIES_XENOHYBRID)
if(SPECIES_VULPKANIN)
species_restricted = list(SPECIES_VULPKANIN, SPECIES_ZORREN_HIGH, SPECIES_FENNEC)
+ if(SPECIES_SERGAL)
+ species_restricted = list(SPECIES_SERGAL, SPECIES_NEVREAN)
//VOREStation Edit End
-
else
species_restricted = list(target_species)
@@ -325,7 +328,7 @@
update_icon()
return
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
user.visible_message("[user] cuts the fingertips off of the [src].","You cut the fingertips off of the [src].")
clipped = 1
@@ -602,7 +605,7 @@
if(usr.put_in_hands(holding))
usr.visible_message("\The [usr] pulls a knife out of their boot!")
- playsound(get_turf(src), 'sound/weapons/holster/sheathout.ogg', 25)
+ playsound(src, 'sound/weapons/holster/sheathout.ogg', 25)
holding = null
overlays -= image(icon, "[icon_state]_knife")
else
@@ -771,20 +774,24 @@
var/worn_state = null
valid_accessory_slots = (\
ACCESSORY_SLOT_UTILITY\
- |ACCESSORY_SLOT_HOLSTER\
+ |SLOT_HOLSTER\
|ACCESSORY_SLOT_WEAPON\
|ACCESSORY_SLOT_ARMBAND\
|ACCESSORY_SLOT_DECOR\
|ACCESSORY_SLOT_MEDAL\
|ACCESSORY_SLOT_INSIGNIA\
|ACCESSORY_SLOT_TIE\
+ |ACCESSORY_SLOT_RANK\
+ |ACCESSORY_SLOT_DEPT\
|ACCESSORY_SLOT_OVER)
restricted_accessory_slots = (\
ACCESSORY_SLOT_UTILITY\
- |ACCESSORY_SLOT_HOLSTER\
+ |SLOT_HOLSTER\
|ACCESSORY_SLOT_WEAPON\
|ACCESSORY_SLOT_ARMBAND\
|ACCESSORY_SLOT_TIE\
+ |ACCESSORY_SLOT_RANK\
+ |ACCESSORY_SLOT_DEPT\
|ACCESSORY_SLOT_OVER)
var/icon/rolled_down_icon = 'icons/mob/uniform_rolled_down.dmi'
diff --git a/code/modules/clothing/clothing_vr.dm b/code/modules/clothing/clothing_vr.dm
index 503d32af7c..68df04ae22 100644
--- a/code/modules/clothing/clothing_vr.dm
+++ b/code/modules/clothing/clothing_vr.dm
@@ -63,7 +63,7 @@
to_chat(micro, "You climb out of [src]!")
micro.forceMove(loc)
return
-
+
var/escape_message_micro = "You start to climb out of [src]!"
var/escape_message_macro = "Something is trying to climb out of your [src]!"
var/escape_time = 60
@@ -71,14 +71,14 @@
if(macro.shoes == src)
escape_message_micro = "You start to climb around the larger creature's feet and ankles!"
escape_time = 100
-
+
to_chat(micro, "[escape_message_micro]")
to_chat(macro, "[escape_message_macro]")
if(!do_after(micro, escape_time, macro))
to_chat(micro, "You're pinned underfoot!")
to_chat(macro, "You pin the escapee underfoot!")
return
-
+
to_chat(micro, "You manage to escape [src]!")
to_chat(macro, "Someone has climbed out of your [src]!")
micro.forceMove(macro.loc)
@@ -182,6 +182,15 @@
standing.layer = BODY_LAYER + 15 // 15 is above tail layer, so will not be covered by taurbody.
return standing
+/obj/item/clothing/suit/apply_accessories(var/image/standing)
+ if(LAZYLEN(accessories) && taurized)
+ for(var/obj/item/clothing/accessory/A in accessories)
+ var/image/I = new(A.get_mob_overlay())
+ I.pixel_x = 16 //Opposite of the pixel_x on the suit (-16) from taurization to cancel it out and puts the accessory in the correct place on the body.
+ standing.add_overlay(I)
+ else
+ return ..()
+
//TFF 5/8/19 - sets Vorestation /obj/item/clothing/under sensor setting default?
/obj/item/clothing/under
sensor_mode = 3
diff --git a/code/modules/clothing/glasses/glasses_vr.dm b/code/modules/clothing/glasses/glasses_vr.dm
index a9a43cc297..ffbd36d1ee 100644
--- a/code/modules/clothing/glasses/glasses_vr.dm
+++ b/code/modules/clothing/glasses/glasses_vr.dm
@@ -9,7 +9,7 @@
name = "[initial(name)]"
user.visible_message("[user] replaces the prescription lenses in \the [src] with generics.")
- playsound(user,'sound/items/screwdriver.ogg', 50, 1)
+ playsound(src,'sound/items/screwdriver.ogg', 50, 1)
//Prescription kit
/obj/item/device/glasses_kit
@@ -61,6 +61,17 @@
item_flags = AIRTIGHT
body_parts_covered = EYES
+/obj/item/clothing/glasses/graviton/medgravpatch
+ name = "medical graviton eyepatch"
+ desc = "A graviton eyepatch with a medical overlay."
+ icon = 'icons/obj/clothing/glasses_vr.dmi'
+ icon_override = 'icons/mob/eyes_vr.dmi'
+ icon_state = "medgravpatch"
+ item_state_slots = list(slot_r_hand_str = "blindfold", slot_l_hand_str = "blindfold")
+ action_button_name = "Toggle Eyepatch"
+ off_state = "eyepatch"
+ enables_planes = list(VIS_CH_STATUS,VIS_CH_HEALTH,VIS_FULLBRIGHT,VIS_MESONS)
+
/*---Tajaran-specific Eyewear---*/
/obj/item/clothing/glasses/tajblind
diff --git a/code/modules/clothing/glasses/hud_vr.dm b/code/modules/clothing/glasses/hud_vr.dm
index 01990ed031..04a1025d0e 100644
--- a/code/modules/clothing/glasses/hud_vr.dm
+++ b/code/modules/clothing/glasses/hud_vr.dm
@@ -38,7 +38,7 @@
/obj/item/clothing/glasses/omnihud/prescribe(var/mob/user)
prescription = !prescription
- playsound(user,'sound/items/screwdriver.ogg', 50, 1)
+ playsound(src,'sound/items/screwdriver.ogg', 50, 1)
if(prescription)
name = "[initial(name)] (pr)"
user.visible_message("[user] uploads new prescription data to the [src.name].")
diff --git a/code/modules/clothing/head/misc_vr.dm b/code/modules/clothing/head/misc_vr.dm
index 4e68655a9b..5e70a0fcb8 100644
--- a/code/modules/clothing/head/misc_vr.dm
+++ b/code/modules/clothing/head/misc_vr.dm
@@ -1,5 +1,5 @@
/obj/item/clothing/head/centhat/customs
- desc = "A formal hat for SolCom Customs Officers."
+ desc = "A formal hat for SolGov Customs Officers." //YW EDIT: SolGov
/obj/item/clothing/head/fish
name = "fish skull"
diff --git a/code/modules/clothing/head/solgov.dm b/code/modules/clothing/head/solgov.dm
index bd9ef27f4b..6a3c585aaa 100644
--- a/code/modules/clothing/head/solgov.dm
+++ b/code/modules/clothing/head/solgov.dm
@@ -1,7 +1,7 @@
//SolGov uniform hats
//Utility
-/obj/item/clothing/head/soft/sol
+/obj/item/clothing/head/soft/solgov
name = "\improper SolGov cap"
desc = "It's a blue ballcap in Solar Confederate Government colors."
icon_state = "solsoft"
@@ -10,7 +10,12 @@
slot_r_hand_str = "lightbluesoft",
)
-/obj/item/clothing/head/soft/sol/expedition
+/obj/item/clothing/head/soft/solgov/veteranhat
+ name = "veteran hat"
+ desc = "It's a tacky black ballcap bearing the yellow service ribbon of the Gaia Conflict."
+ icon_state = "cap_veteran"
+
+/obj/item/clothing/head/soft/solgov/sifguard
name = "\improper SifGuard cap"
desc = "It's a black ballcap bearing a Sif Defense Force crest."
icon_state = "expeditionsoft"
@@ -19,7 +24,12 @@
slot_r_hand_str = "blacksoft",
)
-/obj/item/clothing/head/soft/sol/fleet
+/obj/item/clothing/head/soft/solgov/sifguard/co
+ name = "\improper SifGuard captain's cap"
+ desc = "It's a black ballcap bearing the Sif Defense Force crest. The brim has gold trim."
+ icon_state = "expeditioncomsoft"
+
+/obj/item/clothing/head/soft/solgov/fleet
name = "fleet cap"
desc = "It's a navy blue ballcap with a SCG Fleet crest."
icon_state = "fleetsoft"
@@ -46,21 +56,21 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.7
-/obj/item/clothing/head/utility/marine
+/obj/item/clothing/head/utility/army
name = "marine utility cover"
- desc = "A grey utility cover bearing the crest of the SCG Marine Corps."
- icon_state = "greyutility"
+ desc = "A green utility cover bearing the crest of the SCG Marines."
+ icon_state = "greenutility"
armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
-/obj/item/clothing/head/utility/marine/tan
+/obj/item/clothing/head/utility/army/tan
name = "tan utility cover"
- desc = "A tan utility cover bearing the crest of the SCG Marine Corps."
+ desc = "A tan utility cover bearing the crest of the SCG Marines."
icon_state = "tanutility"
-/obj/item/clothing/head/utility/marine/green
- name = "green utility cover"
- desc = "A green utility cover bearing the crest of the SCG Marine Corps."
- icon_state = "greenutility"
+/obj/item/clothing/head/utility/army/urban
+ name = "urban utility cover"
+ desc = "A grey utility cover bearing the crest of the SCG Marines."
+ icon_state = "greyutility"
//Service
@@ -75,29 +85,49 @@
siemens_coefficient = 0.9
body_parts_covered = 0
-/obj/item/clothing/head/service/marine
+/obj/item/clothing/head/service/sifguard
+ name = "\improper SifGuard peaked cap"
+ desc = "A peaked black uniform cap belonging to the Sif Defense Force Corps."
+ icon_state = "ecdresscap"
+
+/obj/item/clothing/head/service/sifguard/command
+ name = "\improper SifGuard officer's peaked cap"
+ desc = "A peaked black uniform cap belonging to the Sif Defense Force. This one is trimmed in gold."
+ icon_state = "ecdresscap_ofcr"
+
+/obj/item/clothing/head/service/sifguard/captain
+ name = "\improper SifGuard captain's peaked cap"
+ desc = "A gold-trimmed peaked black uniform cap belonging to a Captain of the Sif Defense Force."
+ icon_state = "ecdresscap_capt"
+
+/obj/item/clothing/head/service/sifguard/senior_command
+ name = "senior SifGuard officer's peaked cap"
+ desc = "A peaked grey uniform cap belonging to the Sif Defense Force. This one is trimmed in gold and blue."
+ icon_state = "greydresscap_senior"
+
+/obj/item/clothing/head/service/army
name = "marine wheel cover"
- desc = "A green service uniform cover with an SCG Marine Corps crest."
+ desc = "A green service uniform cover with an SCG Marine crest."
icon_state = "greenwheelcap"
-/obj/item/clothing/head/service/marine/command
+/obj/item/clothing/head/service/army/command
name = "marine officer's wheel cover"
- desc = "A green service uniform cover with an SCG Marine Corps crest and gold stripe."
+ desc = "A green service uniform cover with an SCG Marine crest and gold stripe."
icon_state = "greenwheelcap_com"
-/obj/item/clothing/head/service/marine/garrison
+/obj/item/clothing/head/service/army/garrison
name = "marine garrison cap"
- desc = "A green garrison cap belonging to the SCG Marine Corps."
+ desc = "A green garrison cap belonging to the SCG Marine."
icon_state = "greengarrisoncap"
-/obj/item/clothing/head/service/marine/garrison/command
+/obj/item/clothing/head/service/army/garrison/command
name = "marine officer's garrison cap"
- desc = "A green garrison cap belonging to the SCG Marine Corps. This one has a gold pin."
+ desc = "A green garrison cap belonging to the SCG Marine. This one has a gold pin."
icon_state = "greengarrisoncap_com"
-/obj/item/clothing/head/service/marine/campaign
+/obj/item/clothing/head/service/army/campaign
name = "campaign cover"
- desc = "A green campaign cover with an SCG Marine Corps crest. Only found on the heads of Drill Instructors."
+ desc = "A green campaign cover with an SCG Marine crest. Only found on the heads of Drill Sergeants."
icon_state = "greendrill"
//Dress
@@ -113,15 +143,10 @@
siemens_coefficient = 0.9
body_parts_covered = 0
-/obj/item/clothing/head/dress/expedition
- name = "\improper SifGuard dress cap"
- desc = "A peaked grey dress uniform cap belonging to the Sif Defense Force."
- icon_state = "greydresscap"
-
-/obj/item/clothing/head/dress/expedition/command
- name = "\improper SifGuard command dress cap"
- desc = "A peaked grey dress uniform cap belonging to the Sif Defense Force. This one is trimmed in gold."
- icon_state = "greydresscap_com"
+/obj/item/clothing/head/dress/fleet/garrison
+ name = "fleet garrison cap"
+ desc = "A white dress uniform cap. The classic sailor's choice."
+ icon_state = "whitegarrisoncap"
/obj/item/clothing/head/dress/fleet
name = "fleet dress wheel cover"
@@ -129,108 +154,237 @@
icon_state = "whitepeakcap"
/obj/item/clothing/head/dress/fleet/command
- name = "fleet command dress wheel cover"
+ name = "fleet officer's dress wheel cover"
desc = "A white dress uniform cover. This one has a gold stripe and an SCG Fleet crest."
icon_state = "whitepeakcap_com"
-/obj/item/clothing/head/dress/marine
+/obj/item/clothing/head/dress/army
name = "marine dress wheel cover"
- desc = "A white dress uniform cover with an SCG Marine Corps crest."
+ desc = "A white dress uniform cover with an SCG Marine crest."
icon_state = "whitewheelcap"
-/obj/item/clothing/head/dress/marine/command
+/obj/item/clothing/head/dress/army/command
name = "marine officer's dress wheel cover"
- desc = "A white dress uniform cover with an SCG Marine Corps crest and gold stripe."
+ desc = "A white dress uniform cover with an SCG Marine crest and gold stripe."
icon_state = "whitewheelcap_com"
//Berets
-/obj/item/clothing/head/beret/sol
+/obj/item/clothing/head/beret/solgov
name = "peacekeeper beret"
desc = "A beret in Solar Confederate Government colors. For peacekeepers that are more inclined towards style than safety."
icon_state = "beret_lightblue"
-/obj/item/clothing/head/beret/sol/gateway
+/obj/item/clothing/head/beret/solgov/homeguard
+ name = "home guard beret"
+ desc = "A red beret denoting service in the Sol Home Guard. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_red"
+
+/obj/item/clothing/head/beret/solgov/gateway
name = "gateway administration beret"
desc = "An orange beret denoting service in the Gateway Administration. For personnel that are more inclined towards style than safety."
icon_state = "beret_orange"
-/obj/item/clothing/head/beret/sol/customs
+/obj/item/clothing/head/beret/solgov/customs
name = "customs and trade beret"
desc = "A purple beret denoting service in the Customs and Trade Bureau. For personnel that are more inclined towards style than safety."
icon_state = "beret_purpleyellow"
-/obj/item/clothing/head/beret/sol/orbital
+/obj/item/clothing/head/beret/solgov/orbital
name = "orbital assault beret"
desc = "A blue beret denoting orbital assault training. For helljumpers that are more inclined towards style than safety."
icon_state = "beret_blue"
-/obj/item/clothing/head/beret/sol/research
+/obj/item/clothing/head/beret/solgov/research
name = "government research beret"
desc = "A green beret denoting service in the Bureau of Research. For explorers that are more inclined towards style than safety."
icon_state = "beret_green"
-/obj/item/clothing/head/beret/sol/health
+/obj/item/clothing/head/beret/solgov/health
name = "health service beret"
desc = "A white beret denoting service in the Interstellar Health Service. For medics that are more inclined towards style than safety."
icon_state = "beret_white"
-/obj/item/clothing/head/beret/sol/expedition
+/obj/item/clothing/head/beret/solgov/marcom
+ name = "\improper MARSCOM beret"
+ desc = "A red beret with a gold insignia, denoting service in the SCGDF Mars Central Command. For brass who are more inclined towards style than safety."
+ icon_state = "beret_redgold"
+
+/obj/item/clothing/head/beret/solgov/stratcom
+ name = "\improper STRATCOM beret"
+ desc = "A grey beret with a silver insignia, denoting service in the SCGDF Strategic Command. For intelligence personnel who are more inclined towards style than safety."
+ icon_state = "beret_graysilver"
+
+/obj/item/clothing/head/beret/solgov/diplomatic
+ name = "diplomatic security beret"
+ desc = "A tan beret denoting service in the SCG Marines Diplomatic Security Group. For security personnel who are more inclined towards style than safety."
+ icon_state = "beret_tan"
+
+/obj/item/clothing/head/beret/solgov/borderguard
+ name = "border security beret"
+ desc = "A green beret with a silver emblem, denoting service in the Bureau of Border Security. For border guards who are more inclined towards style than safety."
+ icon_state = "beret_greensilver"
+
+/obj/item/clothing/head/beret/solgov/sifguard
name = "\improper SifGuard beret"
desc = "A black beret belonging to the Sif Defense Force. For personnel that are more inclined towards style than safety."
icon_state = "beret_black"
-/obj/item/clothing/head/beret/sol/expedition/security
+/obj/item/clothing/head/beret/solgov/sifguard/security
name = "\improper SifGuard security beret"
desc = "A Sif Defense Force beret with a security crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_black_security"
-/obj/item/clothing/head/beret/sol/expedition/medical
+/obj/item/clothing/head/beret/solgov/sifguard/medical
name = "\improper SifGuard medical beret"
desc = "A Sif Defense Force beret with a medical crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_black_medical"
-/obj/item/clothing/head/beret/sol/expedition/engineering
+/obj/item/clothing/head/beret/solgov/sifguard/engineering
name = "\improper SifGuard engineering beret"
desc = "A Sif Defense Force beret with an engineering crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_black_engineering"
-/obj/item/clothing/head/beret/sol/expedition/supply
+/obj/item/clothing/head/beret/solgov/sifguard/supply
name = "\improper SifGuard supply beret"
desc = "A Sif Defense Force beret with a supply crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_black_supply"
-/obj/item/clothing/head/beret/sol/expedition/command
+/obj/item/clothing/head/beret/solgov/sifguard/service
+ name = "\improper SifGuard service beret"
+ desc = "An Sif Defense Force beret with a service crest. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_black_service"
+
+/obj/item/clothing/head/beret/solgov/sifguard/command
name = "\improper SifGuard command beret"
desc = "A Sif Defense Force beret with a command crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_black_command"
-/obj/item/clothing/head/beret/sol/fleet
+/obj/item/clothing/head/beret/solgov/sifguard/branch
+ name = "\improper Field Operations beret"
+ desc = "An Sif Defense Force beret carrying insignia of the Field Operations section of the Sif Defense Force. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_black_fieldOps"
+
+/obj/item/clothing/head/beret/solgov/sifguard/branch/observatory
+ name = "\improper Observatory beret"
+ desc = "An Sif Defense Force beret carrying insignia of the Observatory section of the Sif Defense Force. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_black_observatory"
+
+/obj/item/clothing/head/beret/solgov/fleet
name = "fleet beret"
desc = "A navy blue beret belonging to the SCG Fleet. For personnel that are more inclined towards style than safety."
icon_state = "beret_navy"
-/obj/item/clothing/head/beret/sol/fleet/security
+/obj/item/clothing/head/beret/solgov/fleet/security
name = "fleet security beret"
desc = "An SCG Fleet beret with a security crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_navy_security"
-/obj/item/clothing/head/beret/sol/fleet/medical
+/obj/item/clothing/head/beret/solgov/fleet/medical
name = "fleet medical beret"
desc = "An SCG Fleet beret with a medical crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_navy_medical"
-/obj/item/clothing/head/beret/sol/fleet/engineering
+/obj/item/clothing/head/beret/solgov/fleet/engineering
name = "fleet engineering beret"
desc = "An SCG Fleet with an engineering crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_navy_engineering"
-/obj/item/clothing/head/beret/sol/fleet/supply
+/obj/item/clothing/head/beret/solgov/fleet/supply
name = "fleet supply beret"
desc = "An SCG Fleet beret with a supply crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_navy_supply"
-/obj/item/clothing/head/beret/sol/fleet/command
+/obj/item/clothing/head/beret/solgov/fleet/service
+ name = "fleet service beret"
+ desc = "An SCG Fleet beret with a service crest. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_navy_service"
+
+/obj/item/clothing/head/beret/solgov/fleet/exploration
+ name = "fleet exploration beret"
+ desc = "An SCG Fleet beret with an exploration crest. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_navy_exploration"
+
+/obj/item/clothing/head/beret/solgov/fleet/command
name = "fleet command beret"
desc = "An SCG Fleet beret with a command crest. For personnel that are more inclined towards style than safety."
icon_state = "beret_navy_command"
+
+/obj/item/clothing/head/beret/solgov/fleet/dress
+ name = "fleet dress beret"
+ desc = "A white SCG Fleet beret. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_whiterim"
+
+/obj/item/clothing/head/beret/solgov/fleet/dress/command
+ name = "fleet officer's dress beret"
+ desc = "A white SCG Fleet beret with a golden crest. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_whiterim_com"
+
+/obj/item/clothing/head/beret/solgov/fleet/branch
+ name = "first fleet beret"
+ desc = "An SCG Fleet beret carrying insignia of First Fleet, the Sol Guard, stationed in Sol. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_navy_first"
+
+/obj/item/clothing/head/beret/solgov/fleet/branch/second
+ name = "second fleet beret"
+ desc = "An SCG Fleet beret carrying insignia of Second Fleet, the Home Guard, tasked with defense of Sol territories. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_navy_second"
+
+/obj/item/clothing/head/beret/solgov/fleet/branch/third
+ name = "third fleet beret"
+ desc = "An SCG Fleet beret carrying insignia of Third Fleet, the Border Guard, guarding borders of Sol territory against Vox and pirates. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_navy_third"
+
+/obj/item/clothing/head/beret/solgov/fleet/branch/fourth
+ name = "fourth fleet beret"
+ desc = "An SCG Fleet beret carrying insignia of Fourth Fleet, stationed on Skrell border. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_navy_fourth"
+
+/obj/item/clothing/head/beret/solgov/fleet/branch/fifth
+ name = "fifth fleet beret"
+ desc = "An SCG Fleet beret carrying insignia of Fifth Fleet, the Quick Reaction Force, recently formed and outfited with last tech. For personnel that are more inclined towards style than safety."
+ icon_state = "beret_navy_fifth"
+
+//ushanka
+
+/obj/item/clothing/head/ushanka/solgov
+ name = "\improper SifGuard fur hat"
+ desc = "An Sif Defense Force synthfur-lined hat for operating in cold environments."
+ icon_state = "ecushankadown"
+ //icon_state_up = "ecushankaup"
+
+/obj/item/clothing/head/ushanka/solgov/fleet
+ name = "fleet fur hat"
+ desc = "An SCG Fleet synthfur-lined hat for operating in cold environments."
+ icon_state = "flushankadown"
+ //icon_state_up = "flushankaup"
+
+/obj/item/clothing/head/ushanka/solgov/army
+ name = "marine fur hat"
+ desc = "An SCG Marine synthfur-lined hat for operating in cold environments."
+ icon_state = "barushankadown"
+ //icon_state_up = "barushankaup"
+
+/obj/item/clothing/head/ushanka/solgov/army/green
+ name = "green marine fur hat"
+ desc = "An SCG Marine synthfur-lined hat for operating in cold environments."
+ icon_state = "arushankadown"
+ //icon_state_up = "mcushankaup"
+
+//Terran
+
+/obj/item/clothing/head/terran/navy/service
+ name = "ICCGN service cover"
+ desc = "A service uniform cover, worn by low-ranking crew within the Independent Navy."
+ icon_state = "terranservice"
+ item_state = "terranservice"
+ item_state_slots = list(
+ slot_l_hand_str = "helmet",
+ slot_r_hand_str = "helmet")
+ body_parts_covered = 0
+
+/obj/item/clothing/head/terran/navy/service/command
+ name = "ICCGN command service cover"
+ desc = "A service uniform cover, worn by high-ranking crew within the Independent Navy."
+ icon_state = "terranservice_comm"
+ item_state = "terranservice_comm"
diff --git a/code/modules/clothing/head/solgov_vr.dm b/code/modules/clothing/head/solgov_vr.dm
index 0a9ddd2c41..925782f9dc 100644
--- a/code/modules/clothing/head/solgov_vr.dm
+++ b/code/modules/clothing/head/solgov_vr.dm
@@ -1,172 +1,268 @@
//SolGov uniform hats
//Utility
-/obj/item/clothing/head/soft/sol
- name = "\improper SolCom cap"
- desc = "It's a blue ballcap in Terran Commonwealth Government colors."
+/obj/item/clothing/head/soft/solgov
+ name = "\improper SolGov cap" //YW EDIT: SolGov
+ desc = "It's a blue ballcap in Solar Central Government colors." //YW EDIT: SolGov
-/obj/item/clothing/head/soft/sol/expedition
+/obj/item/clothing/head/soft/solgov/veteranhat
+ name = "veteran hat"
+ desc = "It's a tacky black ballcap bearing the yellow service ribbon of the Gaia Conflict."
+
+/obj/item/clothing/head/soft/solgov/sifguard
name = "\improper NDF cap"
desc = "It's a black ballcap bearing a Nanotrasen Defense Force crest."
-/obj/item/clothing/head/soft/sol/fleet
- name = "fleet cap"
- desc = "It's a navy blue ballcap with a TCG Fleet crest."
+/obj/item/clothing/head/soft/solgov/sifguard/co
+ name = "\improper NDF captain's cap"
+ desc = "It's a black ballcap bearing the Nanotrasen Defense Force crest. The brim has gold trim."
-/obj/item/clothing/head/utility
- name = "utility cover"
- desc = "An eight-point utility cover."
+/obj/item/clothing/head/soft/solgov/fleet
+ name = "fleet cap"
+ desc = "It's a navy blue ballcap with a USDF Fleet crest." //YW EDIT: TCG to USDF
/obj/item/clothing/head/utility/fleet
name = "fleet utility cover"
- desc = "A navy blue utility cover bearing the crest of a TCG Fleet."
+ desc = "A navy blue utility cover bearing the crest of a USDF Fleet." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/utility/marine
+/obj/item/clothing/head/utility/army
name = "marine utility cover"
- desc = "A grey utility cover bearing the crest of the TCG Marine Corps."
+ desc = "A green utility cover bearing the crest of the USDF Marines." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/utility/marine/tan
+/obj/item/clothing/head/utility/army/tan
name = "tan utility cover"
- desc = "A tan utility cover bearing the crest of the TCG Marine Corps."
+ desc = "A tan utility cover bearing the crest of the USDF Marines." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/utility/marine/green
- name = "green utility cover"
- desc = "A green utility cover bearing the crest of the TCG Marine Corps."
-
-/obj/item/clothing/head/utility/marine/green/officer // "And YOU told me you were gonna wear something nice!"
- name = "\improper officer's cap"
- desc = "A green utility cover bearing the crest of the TCG Marine Corps. This one has an officer's emblem."
- icon_state = "UNSCsoft"
- icon = 'icons/obj/clothing/hats_vr.dmi'
- icon_override = 'icons/mob/head_vr.dmi'
+/obj/item/clothing/head/utility/army/urban
+ name = "urban utility cover"
+ desc = "A grey utility cover bearing the crest of the USDF Marines." //YW EDIT: TCG to USDF
//Service
+/obj/item/clothing/head/service/sifguard
+ name = "\improper NDF peaked cap"
+ desc = "A peaked black uniform cap belonging to the Nanotrasen Defense Force Corps."
-/obj/item/clothing/head/service
- name = "service cover"
- desc = "A service uniform cover."
+/obj/item/clothing/head/service/sifguard/command
+ name = "\improper NDF officer's peaked cap"
+ desc = "A peaked black uniform cap belonging to the Nanotrasen Defense Force. This one is trimmed in gold."
-/obj/item/clothing/head/service/marine
+/obj/item/clothing/head/service/sifguard/captain
+ name = "\improper NDF captain's peaked cap"
+ desc = "A gold-trimmed peaked black uniform cap belonging to a Captain of the Nanotrasen Defense Force."
+
+/obj/item/clothing/head/service/sifguard/senior_command
+ name = "senior NDF officer's peaked cap"
+ desc = "A peaked grey uniform cap belonging to the Nanotrasen Defense Force. This one is trimmed in gold and blue."
+
+/obj/item/clothing/head/service/army
name = "marine wheel cover"
- desc = "A green service uniform cover with an TCG Marine Corps crest."
+ desc = "A green service uniform cover with an USDF Marine crest." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/service/marine/command
+/obj/item/clothing/head/service/army/command
name = "marine officer's wheel cover"
- desc = "A green service uniform cover with an TCG Marine Corps crest and gold stripe."
+ desc = "A green service uniform cover with an USDF Marine crest and gold stripe." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/service/marine/garrison
+/obj/item/clothing/head/service/army/garrison
name = "marine garrison cap"
- desc = "A green garrison cap belonging to the TCG Marine Corps."
+ desc = "A green garrison cap belonging to the USDF Marine." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/service/marine/garrison/command
+/obj/item/clothing/head/service/army/garrison/command
name = "marine officer's garrison cap"
- desc = "A green garrison cap belonging to the TCG Marine Corps. This one has a gold pin."
+ desc = "A green garrison cap belonging to the USDF Marine. This one has a gold pin." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/service/marine/campaign
+/obj/item/clothing/head/service/army/campaign
name = "campaign cover"
- desc = "A green campaign cover with an TCG Marine Corps crest. Only found on the heads of Drill Instructors."
- icon_state = "greendrill"
+ desc = "A green campaign cover with an USDF Marine crest. Only found on the heads of Drill Sergeants." //YW EDIT: TCG to USDF
//Dress
-
-/obj/item/clothing/head/dress/expedition
- name = "\improper NDF dress cap"
- desc = "A peaked grey dress uniform cap belonging to the Nanotrasen Defense Force."
-
-/obj/item/clothing/head/dress/expedition/command
- name = "\improper NDF command dress cap"
- desc = "A peaked grey dress uniform cap belonging to the Nanotrasen Defense Force. This one is trimmed in gold."
+/obj/item/clothing/head/dress/fleet/garrison
+ name = "fleet garrison cap"
+ desc = "A white dress uniform cap. The classic sailor's choice."
/obj/item/clothing/head/dress/fleet
name = "fleet dress wheel cover"
- desc = "A white dress uniform cover. This one has an TCG Fleet crest."
+ desc = "A white dress uniform cover. This one has an USDF Fleet crest." //YW EDIT: TCG to USDF
/obj/item/clothing/head/dress/fleet/command
- name = "fleet command dress wheel cover"
- desc = "A white dress uniform cover. This one has a gold stripe and an TCG Fleet crest."
+ name = "fleet officer's dress wheel cover"
+ desc = "A white dress uniform cover. This one has a gold stripe and an USDF Fleet crest." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/dress/marine
+/obj/item/clothing/head/dress/army
name = "marine dress wheel cover"
- desc = "A white dress uniform cover with an TCG Marine Corps crest."
+ desc = "A white dress uniform cover with an USDF Marine crest." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/dress/marine/command
+/obj/item/clothing/head/dress/army/command
name = "marine officer's dress wheel cover"
- desc = "A white dress uniform cover with an TCG Marine Corps crest and gold stripe."
-
-/obj/item/clothing/head/dress/marine/command/admiral
- name = "admiral's dress wheel cover"
- desc = "A white dress uniform cover with an TCG Navy crest and gold stripe."
+ desc = "A white dress uniform cover with an USDF Marine crest and gold stripe." //YW EDIT: TCG to USDF
//Berets
-/obj/item/clothing/head/beret/sol
+/obj/item/clothing/head/beret/solgov
name = "peacekeeper beret"
- desc = "A beret in Terran Commonwealth colors. For peacekeepers that are more inclined towards style than safety."
+ desc = "A beret in Solar Central Government colors. For peacekeepers that are more inclined towards style than safety." //YW EDIT: Terran Commonwealth to Solar Central Government
-/obj/item/clothing/head/beret/sol/gateway
+/obj/item/clothing/head/beret/solgov/homeguard
+ name = "home guard beret"
+ desc = "A red beret denoting service in the Sol Home Guard. For personnel that are more inclined towards style than safety."
+
+/obj/item/clothing/head/beret/solgov/gateway
name = "gateway administration beret"
desc = "An orange beret denoting service in the Gateway Administration. For personnel that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/customs
+/obj/item/clothing/head/beret/solgov/customs
name = "customs and trade beret"
desc = "A purple beret denoting service in the Customs and Trade Bureau. For personnel that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/orbital
+/obj/item/clothing/head/beret/solgov/orbital
name = "orbital assault beret"
desc = "A blue beret denoting orbital assault training. For helljumpers that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/research
+/obj/item/clothing/head/beret/solgov/research
name = "government research beret"
desc = "A green beret denoting service in the Bureau of Research. For explorers that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/health
+/obj/item/clothing/head/beret/solgov/health
name = "health service beret"
desc = "A white beret denoting service in the Interstellar Health Service. For medics that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/expedition
+/obj/item/clothing/head/beret/solgov/marcom
+ name = "\improper MARSCOM beret"
+ desc = "A red beret with a gold insignia, denoting service in the USDFDF Mars Central Command. For brass who are more inclined towards style than safety." //YW EDIT: TCGDF to USDFDF
+
+/obj/item/clothing/head/beret/solgov/stratcom
+ name = "\improper STRATCOM beret"
+ desc = "A grey beret with a silver insignia, denoting service in the USDFDF Strategic Command. For intelligence personnel who are more inclined towards style than safety." //YW EDIT: TCGDF to USDFDF
+
+/obj/item/clothing/head/beret/solgov/diplomatic
+ name = "diplomatic security beret"
+ desc = "A tan beret denoting service in the USDF Marines Diplomatic Security Group. For security personnel who are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/borderguard
+ name = "border security beret"
+ desc = "A green beret with a silver emblem, denoting service in the Bureau of Border Security. For border guards who are more inclined towards style than safety."
+
+/obj/item/clothing/head/beret/solgov/sifguard
name = "\improper NDF beret"
desc = "A black beret belonging to the Nanotrasen Defense Force. For personnel that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/expedition/security
+/obj/item/clothing/head/beret/solgov/sifguard/security
name = "\improper NDF security beret"
desc = "A Nanotrasen Defense Force beret with a security crest. For personnel that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/expedition/medical
+/obj/item/clothing/head/beret/solgov/sifguard/medical
name = "\improper NDF medical beret"
desc = "A Nanotrasen Defense Force beret with a medical crest. For personnel that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/expedition/engineering
+/obj/item/clothing/head/beret/solgov/sifguard/engineering
name = "\improper NDF engineering beret"
desc = "A Nanotrasen Defense Force beret with an engineering crest. For personnel that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/expedition/supply
+/obj/item/clothing/head/beret/solgov/sifguard/supply
name = "\improper NDF supply beret"
desc = "A Nanotrasen Defense Force beret with a supply crest. For personnel that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/expedition/command
+/obj/item/clothing/head/beret/solgov/sifguard/service
+ name = "\improper NDF service beret"
+ desc = "An Nanotrasen Defense Force beret with a service crest. For personnel that are more inclined towards style than safety."
+
+/obj/item/clothing/head/beret/solgov/sifguard/command
name = "\improper NDF command beret"
desc = "A Nanotrasen Defense Force beret with a command crest. For personnel that are more inclined towards style than safety."
-/obj/item/clothing/head/beret/sol/fleet
+/obj/item/clothing/head/beret/solgov/sifguard/branch
+ name = "\improper Field Operations beret"
+ desc = "An Nanotrasen Defense Force beret carrying insignia of the Field Operations section of the Nanotrasen Defense Force. For personnel that are more inclined towards style than safety."
+
+/obj/item/clothing/head/beret/solgov/sifguard/branch/observatory
+ name = "\improper Observatory beret"
+ desc = "An Nanotrasen Defense Force beret carrying insignia of the Observatory section of the Nanotrasen Defense Force. For personnel that are more inclined towards style than safety."
+
+/obj/item/clothing/head/beret/solgov/fleet
name = "fleet beret"
- desc = "A navy blue beret belonging to the TCG Fleet. For personnel that are more inclined towards style than safety."
+ desc = "A navy blue beret belonging to the USDF Fleet. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/beret/sol/fleet/security
+/obj/item/clothing/head/beret/solgov/fleet/security
name = "fleet security beret"
- desc = "An TCG Fleet beret with a security crest. For personnel that are more inclined towards style than safety."
+ desc = "An USDF Fleet beret with a security crest. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/beret/sol/fleet/medical
+/obj/item/clothing/head/beret/solgov/fleet/medical
name = "fleet medical beret"
- desc = "An TCG Fleet beret with a medical crest. For personnel that are more inclined towards style than safety."
+ desc = "An USDF Fleet beret with a medical crest. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/beret/sol/fleet/engineering
+/obj/item/clothing/head/beret/solgov/fleet/engineering
name = "fleet engineering beret"
- desc = "An TCG Fleet with an engineering crest. For personnel that are more inclined towards style than safety."
+ desc = "An USDF Fleet with an engineering crest. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/beret/sol/fleet/supply
+/obj/item/clothing/head/beret/solgov/fleet/supply
name = "fleet supply beret"
- desc = "An TCG Fleet beret with a supply crest. For personnel that are more inclined towards style than safety."
+ desc = "An USDF Fleet beret with a supply crest. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
-/obj/item/clothing/head/beret/sol/fleet/command
+/obj/item/clothing/head/beret/solgov/fleet/service
+ name = "fleet service beret"
+ desc = "An USDF Fleet beret with a service crest. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/fleet/exploration
+ name = "fleet exploration beret"
+ desc = "An USDF Fleet beret with an exploration crest. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/fleet/command
name = "fleet command beret"
- desc = "An TCG Fleet beret with a command crest. For personnel that are more inclined towards style than safety."
\ No newline at end of file
+ desc = "An USDF Fleet beret with a command crest. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/fleet/dress
+ name = "fleet dress beret"
+ desc = "A white USDF Fleet beret. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/fleet/dress/command
+ name = "fleet officer's dress beret"
+ desc = "A white USDF Fleet beret with a golden crest. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/fleet/branch
+ name = "first fleet beret"
+ desc = "An USDF Fleet beret carrying insignia of First Fleet, the Sol Guard, stationed in Sol. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+ icon_state = "beret_navy_first"
+
+/obj/item/clothing/head/beret/solgov/fleet/branch/second
+ name = "second fleet beret"
+ desc = "An USDF Fleet beret carrying insignia of Second Fleet, the Home Guard, tasked with defense of Sol territories. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/fleet/branch/third
+ name = "third fleet beret"
+ desc = "An USDF Fleet beret carrying insignia of Third Fleet, the Border Guard, guarding borders of Sol territory against Vox and pirates. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/fleet/branch/fourth
+ name = "fourth fleet beret"
+ desc = "An USDF Fleet beret carrying insignia of Fourth Fleet, stationed on Skrell border. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/beret/solgov/fleet/branch/fifth
+ name = "fifth fleet beret"
+ desc = "An USDF Fleet beret carrying insignia of Fifth Fleet, the Quick Reaction Force, recently formed and outfited with last tech. For personnel that are more inclined towards style than safety." //YW EDIT: TCG to USDF
+
+//ushanka
+
+/obj/item/clothing/head/ushanka/solgov
+ name = "\improper NDF fur hat"
+ desc = "An Nanotrasen Defense Force synthfur-lined hat for operating in cold environments."
+
+/obj/item/clothing/head/ushanka/solgov/fleet
+ name = "fleet fur hat"
+ desc = "An USDF Fleet synthfur-lined hat for operating in cold environments." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/ushanka/solgov/army
+ name = "marine fur hat"
+ desc = "An USDF Marine synthfur-lined hat for operating in cold environments." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/head/ushanka/solgov/army/green
+ name = "green marine fur hat"
+ desc = "An USDF Marine synthfur-lined hat for operating in cold environments." //YW EDIT: TCG to USDF
+
+//Terran
+
+/obj/item/clothing/head/terran/navy/service
+ name = "Ares service cover"
+ desc = "A service uniform cover, worn by low-ranking crew within the Ares Confederation Navy."
+
+/obj/item/clothing/head/terran/navy/service/command
+ name = "Ares command service cover"
+ desc = "A service uniform cover, worn by high-ranking crew within the Ares Confederation Navy."
+
diff --git a/code/modules/clothing/shoes/magboots.dm b/code/modules/clothing/shoes/magboots.dm
index 816c5052fc..7590817a37 100644
--- a/code/modules/clothing/shoes/magboots.dm
+++ b/code/modules/clothing/shoes/magboots.dm
@@ -37,7 +37,7 @@
set_slowdown()
force = 5
if(icon_base) icon_state = "[icon_base]1"
- playsound(get_turf(src), 'sound/effects/magnetclamp.ogg', 20)
+ playsound(src, 'sound/effects/magnetclamp.ogg', 20)
to_chat(user, "You enable the mag-pulse traction system.")
user.update_inv_shoes() //so our mob-overlays update
user.update_action_buttons()
diff --git a/code/modules/clothing/spacesuits/rig/modules/computer.dm b/code/modules/clothing/spacesuits/rig/modules/computer.dm
index f2e9e689b4..cf055ae9c0 100644
--- a/code/modules/clothing/spacesuits/rig/modules/computer.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/computer.dm
@@ -405,7 +405,7 @@
drain_loc = interfaced_with.loc
holder.spark_system.start()
- playsound(H.loc, 'sound/effects/sparks2.ogg', 50, 1)
+ playsound(H, 'sound/effects/sparks2.ogg', 50, 1)
return 1
@@ -429,7 +429,7 @@
return 0
holder.spark_system.start()
- playsound(H.loc, 'sound/effects/sparks2.ogg', 50, 1)
+ playsound(H, 'sound/effects/sparks2.ogg', 50, 1)
H.break_cloak()
diff --git a/code/modules/clothing/spacesuits/rig/modules/ninja.dm b/code/modules/clothing/spacesuits/rig/modules/ninja.dm
index 6381e6b1b0..f81a48c2ac 100644
--- a/code/modules/clothing/spacesuits/rig/modules/ninja.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/ninja.dm
@@ -59,7 +59,7 @@
for(var/mob/O in oviewers(H))
O.show_message("[H.name] appears from thin air!",1)
- playsound(get_turf(H), 'sound/effects/stealthoff.ogg', 75, 1)
+ playsound(src, 'sound/effects/stealthoff.ogg', 75, 1)
/obj/item/rig_module/teleporter
@@ -83,8 +83,8 @@
return
holder.spark_system.start()
- playsound(T, 'sound/effects/phasein.ogg', 25, 1)
- playsound(T, 'sound/effects/sparks2.ogg', 50, 1)
+ playsound(src, 'sound/effects/phasein.ogg', 25, 1)
+ playsound(src, 'sound/effects/sparks2.ogg', 50, 1)
anim(T,M,'icons/mob/mob.dmi',,"phasein",,M.dir)
/obj/item/rig_module/teleporter/proc/phase_out(var/mob/M,var/turf/T)
diff --git a/code/modules/clothing/spacesuits/rig/modules/specific/cloak.dm b/code/modules/clothing/spacesuits/rig/modules/specific/cloak.dm
index a1dfb05812..c63f1c2fbd 100644
--- a/code/modules/clothing/spacesuits/rig/modules/specific/cloak.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/specific/cloak.dm
@@ -50,4 +50,4 @@
H.alpha = initial(H.alpha)
H.visible_message("[H.name] appears from thin air!")
- playsound(get_turf(H), 'sound/effects/stealthoff.ogg', 75, 1)
\ No newline at end of file
+ playsound(H, 'sound/effects/stealthoff.ogg', 75, 1)
\ No newline at end of file
diff --git a/code/modules/clothing/spacesuits/rig/modules/specific/powersink.dm b/code/modules/clothing/spacesuits/rig/modules/specific/powersink.dm
index ec8fba92d6..bfea5ccf1c 100644
--- a/code/modules/clothing/spacesuits/rig/modules/specific/powersink.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/specific/powersink.dm
@@ -57,7 +57,7 @@
drain_loc = interfaced_with.loc
holder.spark_system.start()
- playsound(H.loc, 'sound/effects/sparks2.ogg', 50, 1)
+ playsound(H, 'sound/effects/sparks2.ogg', 50, 1)
return 1
@@ -81,7 +81,7 @@
return 0
holder.spark_system.start()
- playsound(H.loc, 'sound/effects/sparks2.ogg', 50, 1)
+ playsound(H, 'sound/effects/sparks2.ogg', 50, 1)
H.break_cloak()
diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces.dm b/code/modules/clothing/spacesuits/rig/rig_pieces.dm
index 04df18d1e8..82caf79deb 100644
--- a/code/modules/clothing/spacesuits/rig/rig_pieces.dm
+++ b/code/modules/clothing/spacesuits/rig/rig_pieces.dm
@@ -69,7 +69,7 @@
tacknife.loc = get_turf(src)
if(M.put_in_active_hand(tacknife))
to_chat(M, "You slide \the [tacknife] out of [src].")
- playsound(M, 'sound/weapons/flipblade.ogg', 40, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 40, 1)
tacknife = null
update_icon()
return
@@ -83,7 +83,7 @@
tacknife = I
I.loc = src
to_chat(M, "You slide the [I] into [src].")
- playsound(M, 'sound/weapons/flipblade.ogg', 40, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 40, 1)
update_icon()
..()
diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm b/code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm
index b1eb27e981..bb6f6d1567 100644
--- a/code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm
+++ b/code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm
@@ -3,12 +3,13 @@
SPECIES_TAJ = 'icons/mob/species/tajaran/helmet.dmi',
SPECIES_SKRELL = 'icons/mob/species/skrell/helmet.dmi',
SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi',
- SPECIES_XENOHYBRID = 'icons/mob/species/unathi/helmet.dmi',
+ SPECIES_XENOHYBRID = 'icons/mob/species/unathi/helmet.dmi',
SPECIES_AKULA = 'icons/mob/species/akula/helmet_vr.dmi',
SPECIES_SERGAL = 'icons/mob/species/sergal/helmet_vr.dmi',
+ SPECIES_NEVREAN = 'icons/mob/species/sergal/helmet_vr.dmi',
SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/helmet.dmi',
- SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/helmet.dmi',
- SPECIES_FENNEC = 'icons/mob/species/vulpkanin/helmet.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/helmet.dmi',
+ SPECIES_FENNEC = 'icons/mob/species/vulpkanin/helmet.dmi',
SPECIES_PROMETHEAN = 'icons/mob/species/skrell/helmet.dmi',
SPECIES_VOX = 'icons/mob/species/vox/head.dmi',
SPECIES_TESHARI = 'icons/mob/species/seromi/head.dmi',
@@ -22,15 +23,16 @@
SPECIES_TAJ = 'icons/mob/species/tajaran/suit.dmi',
SPECIES_SKRELL = 'icons/mob/species/skrell/suit.dmi',
SPECIES_UNATHI = 'icons/mob/species/unathi/suit.dmi',
- SPECIES_XENOHYBRID = 'icons/mob/species/unathi/suit.dmi',
+ SPECIES_XENOHYBRID = 'icons/mob/species/unathi/suit.dmi',
SPECIES_AKULA = 'icons/mob/species/akula/suit_vr.dmi',
SPECIES_SERGAL = 'icons/mob/species/sergal/suit_vr.dmi',
+ SPECIES_NEVREAN = 'icons/mob/species/sergal/suit_vr.dmi',
SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/suit.dmi',
SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/suit.dmi',
- SPECIES_FENNEC = 'icons/mob/species/vulpkanin/suit.dmi',
+ SPECIES_FENNEC = 'icons/mob/species/vulpkanin/suit.dmi',
SPECIES_PROMETHEAN = 'icons/mob/species/skrell/suit.dmi',
SPECIES_VOX = 'icons/mob/species/vox/suit.dmi',
- SPECIES_TESHARI = 'icons/mob/species/seromi/suit.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/suit.dmi'
)
/obj/item/clothing/head/helmet/space/rig
diff --git a/code/modules/clothing/spacesuits/void/ert.dm b/code/modules/clothing/spacesuits/void/ert.dm
new file mode 100644
index 0000000000..a89ff26f07
--- /dev/null
+++ b/code/modules/clothing/spacesuits/void/ert.dm
@@ -0,0 +1,164 @@
+/obj/item/clothing/suit/space/void/responseteam
+ name = "Mark VII Emergency Response Suit"
+ desc = "Utilizing cutting edge tech from Hephaestus, the Mark VII is the latest and greatest in semi-powered personal protection systems; like the civilian AutoLok suit, the Mark VII can automatically adapt to fit most species without issue via RFID tags. This significantly reduces the time required for response teams to suit up, as it eliminates the need for dedicated cycler units. It also has an integrated, unremovable helmet. Standard air tanks, suit coolers, and magboots may be installed and removed as needed."
+ icon_state = "ertsuit"
+ item_state = "ertsuit"
+ armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100)
+ slowdown = 1
+ siemens_coefficient = 0.5
+ species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX,SPECIES_TESHARI) //this thing can autoadapt
+ icon = 'icons/obj/clothing/suits_vr.dmi'
+ w_class = ITEMSIZE_NORMAL //the mark vii packs itself down when not in use, thanks future-materials
+
+/obj/item/clothing/suit/space/void/responseteam/command
+ name = "Mark VII-C Emergency Response Team Commander Suit"
+
+/obj/item/clothing/suit/space/void/responseteam/command/Initialize()
+ ..()
+ helmet = new /obj/item/clothing/head/helmet/space/void/responseteam/command //autoinstall the helmet
+
+/obj/item/clothing/suit/space/void/responseteam/medical
+ name = "Mark VII-M Emergency Medical Response Suit"
+ icon_state = "ertsuit_m"
+ item_state = "ertsuit_m"
+
+/obj/item/clothing/suit/space/void/responseteam/medical/Initialize()
+ ..()
+ helmet = new /obj/item/clothing/head/helmet/space/void/responseteam/medical //autoinstall the helmet
+
+/obj/item/clothing/suit/space/void/responseteam/engineer
+ name = "Mark VII-E Emergency Engineering Response Suit"
+ icon_state = "ertsuit_e"
+ item_state = "ertsuit_e"
+
+/obj/item/clothing/suit/space/void/responseteam/engineer/Initialize()
+ ..()
+ helmet = new /obj/item/clothing/head/helmet/space/void/responseteam/engineer //autoinstall the helmet
+
+/obj/item/clothing/suit/space/void/responseteam/security
+ name = "Mark VII-S Emergency Security Response Suit"
+ icon_state = "ertsuit_s"
+ item_state = "ertsuit_s"
+
+/obj/item/clothing/suit/space/void/responseteam/security/Initialize()
+ ..()
+ helmet = new /obj/item/clothing/head/helmet/space/void/responseteam/security //autoinstall the helmet
+
+/obj/item/clothing/suit/space/void/responseteam
+ sprite_sheets = list(
+ SPECIES_HUMAN = 'icons/mob/spacesuit_vr.dmi',
+ SPECIES_TAJ = 'icons/mob/species/tajaran/suit_vr.dmi',
+ SPECIES_SKRELL = 'icons/mob/species/skrell/suit_vr.dmi',
+ SPECIES_UNATHI = 'icons/mob/species/unathi/suit_vr.dmi',
+ SPECIES_XENOHYBRID = 'icons/mob/species/unathi/suit_vr.dmi',
+ SPECIES_AKULA = 'icons/mob/species/akula/suit_vr.dmi',
+ SPECIES_SERGAL = 'icons/mob/species/sergal/suit_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/suit_vr.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/suit_vr.dmi',
+ SPECIES_FENNEC = 'icons/mob/species/vulpkanin/suit_vr.dmi'
+ )
+ sprite_sheets_obj = list(
+ SPECIES_TAJ = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_SKRELL = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_UNATHI = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_XENOHYBRID = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_AKULA = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_SERGAL = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_FENNEC = 'icons/obj/clothing/suits_vr.dmi'
+ )
+
+
+//override the attackby screwdriver proc so that people can't remove the helmet
+/obj/item/clothing/suit/space/void/responseteam/attackby(obj/item/W as obj, mob/user as mob)
+
+ if(!isliving(user))
+ return
+
+ if(istype(W, /obj/item/clothing/accessory) || istype(W, /obj/item/weapon/hand_labeler))
+ return ..()
+
+ if(user.get_inventory_slot(src) == slot_wear_suit)
+ to_chat(user, "You cannot modify \the [src] while it is being worn.")
+ return
+
+ if(W.is_screwdriver())
+ if(boots || tank || cooler)
+ var/choice = input("What component would you like to remove?") as null|anything in list(boots,tank,cooler)
+ if(!choice) return
+
+ if(choice == tank) //No, a switch doesn't work here. Sorry. ~Techhead
+ to_chat(user, "You pop \the [tank] out of \the [src]'s storage compartment.")
+ tank.forceMove(get_turf(src))
+ playsound(src, W.usesound, 50, 1)
+ src.tank = null
+ else if(choice == cooler)
+ to_chat(user, "You pop \the [cooler] out of \the [src]'s storage compartment.")
+ cooler.forceMove(get_turf(src))
+ playsound(src, W.usesound, 50, 1)
+ src.cooler = null
+ else if(choice == boots)
+ to_chat(user, "You detach \the [boots] from \the [src]'s boot mounts.")
+ boots.forceMove(get_turf(src))
+ playsound(src, W.usesound, 50, 1)
+ src.boots = null
+ else
+ to_chat(user, "\The [src] does not have anything installed.")
+ return
+
+ ..()
+
+/obj/item/clothing/head/helmet/space/void/responseteam
+ name = "Mark VII Emergency Response Helmet"
+ desc = "As a vital part of the Mark VII suit, the integral helmet cannot be removed - so don't try."
+ icon_state = "erthelmet"
+ item_state = "erthelmet"
+ species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX,SPECIES_TESHARI) //this thing can autoadapt too
+ armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100)
+ siemens_coefficient = 0.5
+ icon = 'icons/obj/clothing/hats_vr.dmi'
+
+/obj/item/clothing/head/helmet/space/void/responseteam/command
+ name = "Mark VII-C Emergency Response Team Commander Helmet"
+
+/obj/item/clothing/head/helmet/space/void/responseteam/medical
+ name = "Mark VII-M Emergency Medical Response Helmet"
+ icon_state = "erthelmet_m"
+ item_state = "erthelmet_m"
+
+/obj/item/clothing/head/helmet/space/void/responseteam/engineer
+ name = "Mark VII-E Emergency Engineering Response Helmet"
+ icon_state = "erthelmet_e"
+ item_state = "erthelmet_e"
+
+/obj/item/clothing/head/helmet/space/void/responseteam/security
+ name = "Mark VII-S Emergency Security Response Helmet"
+ icon_state = "erthelmet_s"
+ item_state = "erthelmet_s"
+
+/obj/item/clothing/head/helmet/space/void/responseteam
+ sprite_sheets = list(
+ SPECIES_HUMAN = 'icons/mob/head_vr.dmi',
+ SPECIES_TAJ = 'icons/mob/species/tajaran/helmet_vr.dmi',
+ SPECIES_SKRELL = 'icons/mob/species/skrell/helmet_vr.dmi',
+ SPECIES_UNATHI = 'icons/mob/species/unathi/helmet_vr.dmi',
+ SPECIES_XENOHYBRID = 'icons/mob/species/unathi/helmet_vr.dmi',
+ SPECIES_AKULA = 'icons/mob/species/unathi/helmet_vr.dmi',
+ SPECIES_SERGAL = 'icons/mob/species/unathi/helmet_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/helmet_vr.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/helmet_vr.dmi',
+ SPECIES_FENNEC = 'icons/mob/species/vulpkanin/helmet_vr.dmi'
+ )
+ sprite_sheets_obj = list(
+ SPECIES_TAJ = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_SKRELL = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_UNATHI = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_XENOHYBRID = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_AKULA = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_SERGAL = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_FENNEC = 'icons/obj/clothing/hats_vr.dmi'
+ )
+ sprite_sheets_refit = list() //have to nullify this as well just to be thorough
\ No newline at end of file
diff --git a/code/modules/clothing/spacesuits/void/event.dm b/code/modules/clothing/spacesuits/void/event.dm
new file mode 100644
index 0000000000..5e68414a33
--- /dev/null
+++ b/code/modules/clothing/spacesuits/void/event.dm
@@ -0,0 +1,297 @@
+//Refurbished Set
+//Voidsuits from old Terran exploration vessels and naval ships.
+
+//Standard Crewsuit (GRAY)
+//Nothing really special here. Some light resists for mostly-non-combat purposes. The rad protection ain't bad?
+//The reduced slowdown is an added bonus - something to make it worth considering using if you do find it.
+/obj/item/clothing/head/helmet/space/void/refurb
+ name = "vintage crewman's voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum. This one is devoid of any identifying markings or rank indicators."
+ icon_state = "rig0-vintagecrew"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 30, bullet = 15, laser = 15,energy = 5, bomb = 20, bio = 100, rad = 50)
+ light_overlay = "helmet_light"
+
+/obj/item/clothing/suit/space/void/refurb
+ name = "vintage crewman's voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer spacers swear by these old things, even if new powered hardsuits have more features and better armor. This one is devoid of any identifying markings or rank indicators."
+ icon_state = "rig-vintagecrew"
+ item_state_slots = list(slot_r_hand_str = "sec_voidsuitTG", slot_l_hand_str = "sec_voidsuitTG")
+ slowdown = 0.5
+ armor = list(melee = 30, bullet = 15, laser = 15,energy = 5, bomb = 20, bio = 100, rad = 50)
+ allowed = list(/obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/briefcase/inflatable,
+ /obj/item/device/gps,
+ /obj/item/device/radio/beacon,
+ /obj/item/weapon/pickaxe,
+ /obj/item/weapon/shovel
+ )
+
+//Engineering Crewsuit (ORANGE, RING)
+//This is probably the most appealing to get your hands on for basic protection and the specialist stuff
+//Don't expect it to stand up to modern assault/laser rifles, but it'll make you a fair bit tougher against most low-end pistols and SMGs
+/obj/item/clothing/head/helmet/space/void/refurb/engineering
+ name = "vintage engineering voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. This one in particular seems to be an ode to the Ship of Theseus, but the insulation and radiation proofing are top-notch, and it has several oily stains that seem to be impossible to scrub off."
+ icon_state = "rig0-vintageengi"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 40, bullet = 20, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 100)
+ min_pressure_protection = 0 * ONE_ATMOSPHERE
+ max_pressure_protection = 15 * ONE_ATMOSPHERE
+ max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
+
+/obj/item/clothing/suit/space/void/refurb/engineering
+ name = "vintage engineering voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. This one in particular seems to be an ode to the Ship of Theseus, but the insulation and radiation proofing are top-notch. The chestplate bears the logo of an old shipyard - though you don't recognize the name."
+ icon_state = "rig-vintageengi"
+ item_state_slots = list(slot_r_hand_str = "sec_voidsuitTG", slot_l_hand_str = "sec_voidsuitTG")
+ slowdown = 1
+ armor = list(melee = 40, bullet = 20, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 100)
+ min_pressure_protection = 0 * ONE_ATMOSPHERE
+ max_pressure_protection = 15 * ONE_ATMOSPHERE
+ max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
+ allowed = list(/obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/device/t_scanner,
+ /obj/item/weapon/rcd,
+ /obj/item/weapon/rcd_ammo,
+ /obj/item/weapon/storage/toolbox,
+ /obj/item/weapon/storage/briefcase/inflatable,
+ /obj/item/device/gps,
+ /obj/item/device/radio/beacon,
+ /obj/item/device/robotanalyzer,
+ /obj/item/device/geiger,
+ /obj/item/weapon/tool,
+ /obj/item/weapon/weldingtool,
+ /obj/item/weapon/cell,
+ /obj/item/weapon/pickaxe,
+ /obj/item/device/measuring_tape,
+ /obj/item/device/lightreplacer,
+ /obj/item/weapon/shovel
+ )
+
+//Medical Crewsuit (GREEN, CROSS)
+//This thing is basically tissuepaper, but it has very solid rad protection for its age
+//It also has the bonus of not slowing you down quite as much as other suits, same as the crew suit
+/obj/item/clothing/head/helmet/space/void/refurb/medical
+ name = "vintage medical voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum. The green and white markings indicate this as a medic's suit."
+ icon_state = "rig0-vintagemedic"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 30, bullet = 15, laser = 15, energy = 5, bomb = 25, bio = 100, rad = 75)
+
+/obj/item/clothing/head/helmet/space/void/refurb/medical/alt
+ name = "vintage medical voidsuit bubble helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor on this model has been expanded to the full bubble design to improve visibility. Wouldn't want to lose a scalpel in someone's abdomen because your visor fogged over!"
+ icon_state = "rig0-vintagepilot"
+
+/obj/item/clothing/suit/space/void/refurb/medical
+ name = "vintage medical voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer spacers swear by these old things, even if new powered hardsuits have more features and better armor. The green and white markings indicate this as a medic's suit."
+ icon_state = "rig-vintagemedic"
+ item_state_slots = list(slot_r_hand_str = "sec_voidsuitTG", slot_l_hand_str = "sec_voidsuitTG")
+ slowdown = 0.5
+ armor = list(melee = 30, bullet = 15, laser = 15, energy = 5, bomb = 25, bio = 100, rad = 75)
+ allowed = list(/obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/firstaid,
+ /obj/item/device/healthanalyzer,
+ /obj/item/device/robotanalyzer,
+ /obj/item/device/mass_spectrometer,
+ /obj/item/device/halogen_counter,
+ /obj/item/stack/medical,
+ /obj/item/device/gps,
+ /obj/item/device/radio/beacon,
+ /obj/item/weapon/cell
+ )
+
+//Marine Crewsuit (BLUE, SHIELD)
+//Really solid, balance between Sec and Sec EVA, but it has slightly worse shock protection
+/obj/item/clothing/head/helmet/space/void/refurb/marine
+ name = "vintage marine's voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum. The blue markings indicate this as the marine/guard variant, likely from a merchant ship."
+ icon_state = "rig0-vintagemarine"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 40, bullet = 35, laser = 35, energy = 5, bomb = 40, bio = 100, rad = 50)
+ siemens_coefficient = 0.8
+
+/obj/item/clothing/suit/space/void/refurb/marine
+ name = "vintage marine's voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer marines swear by these old things, even if new powered hardsuits have more features and better armor. The blue markings indicate this as the marine/guard variant, likely from a merchant ship."
+ icon_state = "rig-vintagemarine"
+ item_state_slots = list(slot_r_hand_str = "sec_voidsuitTG", slot_l_hand_str = "sec_voidsuitTG")
+ slowdown = 1
+ armor = list(melee = 40, bullet = 35, laser = 35, energy = 5, bomb = 40, bio = 100, rad = 50)
+ siemens_coefficient = 0.8
+ allowed = list(/obj/item/weapon/gun,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/melee,
+ /obj/item/weapon/grenade,
+ /obj/item/device/flash,
+ /obj/item/device/gps,
+ /obj/item/device/radio/beacon,
+ /obj/item/weapon/handcuffs,
+ /obj/item/device/hailer,
+ /obj/item/device/holowarrant,
+ /obj/item/device/megaphone,
+ /obj/item/ammo_magazine,
+ /obj/item/weapon/cell
+ )
+
+//Officer Crewsuit (GOLD, X)
+//The best of the bunch - at the time, this would have been almost cutting edge
+//Now it's good, but it's badly outclassed by the hot shit that the TSCs and such can get
+/obj/item/clothing/head/helmet/space/void/refurb/officer
+ name = "vintage officer's voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum. This variant appears to be an officer's, and has the best protection of all the old models."
+ icon_state = "rig0-vintageofficer"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 50, bullet = 45, laser = 45, energy = 10, bomb = 30, bio = 100, rad = 60)
+ siemens_coefficient = 0.7
+
+/obj/item/clothing/suit/space/void/refurb/officer
+ name = "vintage officer's voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer spacers swear by these old things, even if new powered hardsuits have more features and better armor. This variant appears to be an officer's, and has the best protection of all the old models."
+ icon_state = "rig-vintageofficer"
+ item_state_slots = list(slot_r_hand_str = "sec_voidsuitTG", slot_l_hand_str = "sec_voidsuitTG")
+ slowdown = 1
+ armor = list(melee = 50, bullet = 45, laser = 45, energy = 10, bomb = 30, bio = 100, rad = 60)
+ siemens_coefficient = 0.7
+ allowed = list(/obj/item/weapon/gun,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/melee,
+ /obj/item/weapon/grenade,
+ /obj/item/device/flash,
+ /obj/item/device/gps,
+ /obj/item/device/radio/beacon,
+ /obj/item/weapon/handcuffs,
+ /obj/item/device/hailer,
+ /obj/item/device/holowarrant,
+ /obj/item/device/megaphone,
+ /obj/item/ammo_magazine,
+ /obj/item/weapon/cell
+ )
+
+//Pilot Crewsuit (ROYAL BLUE, I)
+//The lightest weight of the lot, but protection is about the same as the crew variant's. It has an extra helmet variant for those who prefer that design.
+/obj/item/clothing/head/helmet/space/void/refurb/pilot
+ name = "vintage pilot's voidsuit bubble helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The standard pilot model has a nice clear bubble helmet that doesn't fog up easily and has much better visibility, at the cost of relatively poor protection."
+ icon_state = "rig0-vintagepilot"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 25, bullet = 20, laser = 20, energy = 5, bomb = 20, bio = 100, rad = 50)
+ siemens_coefficient = 0.9
+
+//fluff alt-variant helmet, no changes to protection or anything despite the desc (and it wouldn't matter unless you found a base-type since armor values aren't transferred during refits)
+/obj/item/clothing/head/helmet/space/void/refurb/pilot/alt
+ name = "vintage pilot's voidsuit helmet"
+ desc = "For pilots who don't like the increased fracture vulnerability of the huge visor, overrides exist in certain cyclers that allow pilots to use the conventional helmet design. It's a little more claustrophobic, but some find the all-round protection to be worth the loss in visibility."
+ icon_state = "rig0-vintagepilotalt"
+
+/obj/item/clothing/suit/space/void/refurb/pilot
+ name = "vintage pilot's voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer spacers swear by these old things, even if new powered hardsuits have more features and better armor. The royal blue markings indicate this is the pilot's variant; low protection but ultra-lightweight."
+ icon_state = "rig-vintagepilot"
+ item_state_slots = list(slot_r_hand_str = "sec_voidsuitTG", slot_l_hand_str = "sec_voidsuitTG")
+ slowdown = 0.25
+ armor = list(melee = 25, bullet = 20, laser = 20, energy = 5, bomb = 20, bio = 100, rad = 50)
+ siemens_coefficient = 0.9
+ allowed = list(/obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/briefcase/inflatable,
+ /obj/item/device/gps,
+ /obj/item/device/radio/beacon,
+ )
+
+//Scientist Crewsuit (PURPLE, O)
+//Baseline values are slightly worse than the gray crewsuit, but it has significantly better Energy protection and is the only other suit with 100% rad immunity besides the engi suit
+/obj/item/clothing/head/helmet/space/void/refurb/research
+ name = "vintage research voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum. The purple markings indicate this as a scientist's helmet. Got your crowbar handy?"
+ icon_state = "rig0-vintagescientist"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 25, bullet = 10, laser = 10, energy = 50, bomb = 10, bio = 100, rad = 100)
+ siemens_coefficient = 0.8
+
+/obj/item/clothing/head/helmet/space/void/refurb/research/alt
+ name = "vintage research voidsuit bubble helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. This version has been refitted with the distinctive bubble design to increase visibility, so that you can see what you're sciencing better!"
+ icon_state = "rig0-vintagepilot"
+
+/obj/item/clothing/suit/space/void/refurb/research
+ name = "vintage research voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer spacers swear by these old things, even if new powered hardsuits have more features and better armor. The purple markings indicate this as a scientist's suit. Keep your eyes open for ropes."
+ icon_state = "rig-vintagescientist"
+ item_state_slots = list(slot_r_hand_str = "sec_voidsuitTG", slot_l_hand_str = "sec_voidsuitTG")
+ slowdown = 0.5
+ armor = list(melee = 25, bullet = 10, laser = 10, energy = 50, bomb = 10, bio = 100, rad = 100)
+ siemens_coefficient = 0.8
+ allowed = list(/obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/firstaid,
+ /obj/item/device/healthanalyzer,
+ /obj/item/device/gps,
+ /obj/item/device/radio/beacon,
+ /obj/item/device/ano_scanner,
+ /obj/item/device/depth_scanner,
+ /obj/item/device/xenoarch_multi_tool,
+ /obj/item/device/measuring_tape,
+ /obj/item/device/reagent_scanner,
+ /obj/item/device/robotanalyzer,
+ /obj/item/device/analyzer,
+ /obj/item/device/cataloguer,
+ /obj/item/device/universal_translator,
+ /obj/item/weapon/tool/crowbar,
+ /obj/item/stack/marker_beacon,
+ /obj/item/stack/flag,
+ /obj/item/weapon/clipboard,
+ /obj/item/weapon/cell
+ )
+
+//Mercenary Crewsuit (RED, CROSS)
+//The best of the best, this should be ultra-rare
+/obj/item/clothing/head/helmet/space/void/refurb/mercenary
+ name = "vintage mercenary voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum. The red markings indicate this as the mercenary variant. The company ID has been scratched off."
+ icon_state = "rig0-vintagemerc"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 55, bullet = 45, laser = 45, energy = 25, bomb = 50, bio = 100, rad = 50)
+ siemens_coefficient = 0.6
+
+/obj/item/clothing/suit/space/void/refurb/mercenary
+ name = "vintage mercenary voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer mercs swear by these old things, even if new powered hardsuits have more features and better armor. The red markings indicate this as the mercenary variant. The company ID has been scratched off."
+ icon_state = "rig-vintagemerc"
+ item_state_slots = list(slot_r_hand_str = "sec_voidsuitTG", slot_l_hand_str = "sec_voidsuitTG")
+ slowdown = 1.5 //the tradeoff for being hot shit almost on par with a crimson suit is that it slows you down even more
+ armor = list(melee = 55, bullet = 45, laser = 45, energy = 25, bomb = 50, bio = 100, rad = 50)
+ siemens_coefficient = 0.6
+ allowed = list(/obj/item/weapon/gun,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/melee,
+ /obj/item/weapon/grenade,
+ /obj/item/device/flash,
+ /obj/item/device/gps,
+ /obj/item/device/radio/beacon,
+ /obj/item/weapon/handcuffs,
+ /obj/item/device/hailer,
+ /obj/item/device/holowarrant,
+ /obj/item/device/megaphone,
+ /obj/item/ammo_magazine,
+ /obj/item/device/spaceflare,
+ /obj/item/device/powersink,
+ /obj/item/device/radio_jammer,
+ /obj/item/weapon/cell
+ )
diff --git a/code/modules/clothing/spacesuits/void/event_vr.dm b/code/modules/clothing/spacesuits/void/event_vr.dm
new file mode 100644
index 0000000000..357a8ff772
--- /dev/null
+++ b/code/modules/clothing/spacesuits/void/event_vr.dm
@@ -0,0 +1,76 @@
+/obj/item/clothing/head/helmet/space/void/refurb/talon
+ name = "talon crew voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum."
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/suit/space/void/refurb/talon
+ name = "talon crew voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer spacers swear by these old things, even if new powered hardsuits have more features and better armor."
+
+/obj/item/clothing/head/helmet/space/void/refurb/engineering/talon
+ name = "talon engineering voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. This one in particular must be several decades old, but the insulation and radiation proofing are top-notch. Don't mind the grease marks."
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/suit/space/void/refurb/engineering/talon
+ name = "talon engineering voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. This one in particular must be several decades old, but the insulation and radiation proofing are top-notch. The chestplate has a simple gear logo on it."
+
+/obj/item/clothing/head/helmet/space/void/refurb/medical/talon
+ name = "talon medical voidsuit helmet"
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/head/helmet/space/void/refurb/medical/alt/talon
+ name = "talon medical voidsuit bubble helmet"
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/suit/space/void/refurb/medical/talon
+ name = "talon medical voidsuit"
+
+/obj/item/clothing/head/helmet/space/void/refurb/marine/talon
+ name = "talon marine's voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum. The blue markings indicate this as the marine/guard variant. \"ITV TALON\" has been stamped onto the sides of the helmet."
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/suit/space/void/refurb/marine/talon
+ name = "talon marine's voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer marines swear by these old things, even if new powered hardsuits have more features and better armor. The blue markings indicate this as the marine/guard variant, with \"ITV TALON\" stamped under the shield design."
+
+/obj/item/clothing/head/helmet/space/void/refurb/officer/talon
+ name = "talon officer's voidsuit helmet"
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/suit/space/void/refurb/officer/talon
+ name = "talon officer's voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer spacers swear by these old things, even if new powered hardsuits have more features and better armor. This variant appears to be an officer's, and has the best protection of all the old models. \"ITV TALON\" is stamped across the left side of the breastplate in faded faux-gold."
+
+/obj/item/clothing/head/helmet/space/void/refurb/pilot/talon
+ name = "talon pilot voidsuit bubble helmet"
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/head/helmet/space/void/refurb/pilot/alt/talon
+ name = "talon pilot voidsuit helmet"
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/suit/space/void/refurb/pilot/talon
+ name = "talon pilot voidsuit"
+
+/obj/item/clothing/head/helmet/space/void/refurb/research/talon
+ name = "talon scientific voidsuit helmet"
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/head/helmet/space/void/refurb/research/alt/talon
+ name = "talon scientific voidsuit bubble helmet"
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/suit/space/void/refurb/research/talon
+ name = "talon scientific voidsuit"
+
+/obj/item/clothing/head/helmet/space/void/refurb/mercenary/talon
+ name = "talon mercenary's voidsuit helmet"
+ desc = "A refurbished early contact era voidsuit helmet of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. The visor has a bad habit of fogging up and collecting condensation, but it beats sucking hard vacuum. The red markings indicate this as the mercenary variant. \"ITV TALON\" is stamped across the back of the helmet."
+ camera_networks = list(NETWORK_TALON_HELMETS)
+
+/obj/item/clothing/suit/space/void/refurb/mercenary/talon
+ name = "talon mercenary's voidsuit"
+ desc = "A refurbished early contact era voidsuit of human design. These things aren't especially good against modern weapons but they're sturdy, incredibly easy to come by, and there are lots of spare parts for repairs. Many old-timer mercs swear by these old things, even if new powered hardsuits have more features and better armor. The red markings indicate this as the mercenary variant. \"ITV TALON\" has been stamped onto each pauldron and the right side of the breastplate."
\ No newline at end of file
diff --git a/code/modules/clothing/spacesuits/void/military_vr.dm b/code/modules/clothing/spacesuits/void/military_vr.dm
index 006b107067..ce3875a3f1 100644
--- a/code/modules/clothing/spacesuits/void/military_vr.dm
+++ b/code/modules/clothing/spacesuits/void/military_vr.dm
@@ -13,14 +13,14 @@
slowdown = 1.5
armor = list(melee = 60, bullet = 35, laser = 35, energy = 15, bomb = 55, bio = 100, rad = 20)
-/obj/item/clothing/head/helmet/space/void/merc/prototype
- name = "\improper prototype voidsuit helmet"
- desc = "A special helmet designed for work in a hazardous, low pressure environment. This is an advanced model commonly used by militaries and emergency response."
+/obj/item/clothing/head/helmet/space/void/security/prototype
+ name = "\improper security prototype voidsuit helmet"
+ desc = "A special helmet designed for work in a hazardous, low pressure environment. It's a little ostentatious, but it gets the job done."
icon_state = "hosproto"
-/obj/item/clothing/suit/space/void/merc/prototype
- name = "\improper prototype voidsuit"
- desc = "A special suit that protects against hazardous, low pressure environments. This is an advanced model commonly used by militaries and emergency response."
+/obj/item/clothing/suit/space/void/security/prototype
+ name = "\improper security prototype voidsuit"
+ desc = "A special suit that protects against hazardous, low pressure environments. It's a little ostentatious, but it gets the job done."
icon_state = "hosproto_void"
/obj/item/clothing/head/helmet/space/void/merc/odst
diff --git a/code/modules/clothing/spacesuits/void/void_vr.dm b/code/modules/clothing/spacesuits/void/void_vr.dm
index 04dc49e18e..f9094e40fb 100644
--- a/code/modules/clothing/spacesuits/void/void_vr.dm
+++ b/code/modules/clothing/spacesuits/void/void_vr.dm
@@ -6,17 +6,18 @@
//
/obj/item/clothing/head/helmet/space/void
- species_restricted = list(SPECIES_HUMAN, SPECIES_NEVREAN, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
+ species_restricted = list(SPECIES_HUMAN, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
sprite_sheets = list(
SPECIES_TAJ = 'icons/mob/species/tajaran/helmet.dmi',
SPECIES_SKRELL = 'icons/mob/species/skrell/helmet.dmi',
SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi',
SPECIES_TESHARI = 'icons/mob/species/seromi/head.dmi',
- SPECIES_XENOHYBRID = 'icons/mob/species/unathi/helmet.dmi',
+ SPECIES_XENOHYBRID = 'icons/mob/species/unathi/helmet.dmi',
SPECIES_AKULA = 'icons/mob/species/akula/helmet_vr.dmi',
SPECIES_SERGAL = 'icons/mob/species/sergal/helmet_vr.dmi',
- SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/helmet.dmi',
- SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/helmet.dmi',
+ SPECIES_NEVREAN = 'icons/mob/species/sergal/helmet_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/helmet.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/helmet.dmi',
SPECIES_FENNEC = 'icons/mob/species/vulpkanin/helmet.dmi',
SPECIES_GREY_YW = 'icons/mob/species/grey/helmet.dmi' /*ywedit*/
)
@@ -25,26 +26,28 @@
SPECIES_SKRELL = 'icons/obj/clothing/species/skrell/hats.dmi', // Copied from void.dm
SPECIES_UNATHI = 'icons/obj/clothing/species/unathi/hats.dmi', // Copied from void.dm
SPECIES_TESHARI = 'icons/obj/clothing/species/seromi/hats.dmi', // Copied from void.dm
- SPECIES_XENOHYBRID = 'icons/obj/clothing/species/unathi/hats.dmi',
+ SPECIES_XENOHYBRID = 'icons/obj/clothing/species/unathi/hats.dmi',
SPECIES_AKULA = 'icons/obj/clothing/species/akula/hats.dmi',
SPECIES_SERGAL = 'icons/obj/clothing/species/sergal/hats.dmi',
- SPECIES_VULPKANIN = 'icons/obj/clothing/species/vulpkanin/hats.dmi',
- SPECIES_ZORREN_HIGH = 'icons/obj/clothing/species/vulpkanin/hats.dmi',
+ SPECIES_NEVREAN = 'icons/obj/clothing/species/sergal/hats.dmi',
+ SPECIES_VULPKANIN = 'icons/obj/clothing/species/vulpkanin/hats.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/obj/clothing/species/vulpkanin/hats.dmi',
SPECIES_FENNEC = 'icons/obj/clothing/species/vulpkanin/hats.dmi'
)
/obj/item/clothing/suit/space/void
- species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_NEVREAN, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
+ species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_RAPALA, SPECIES_VASILISSAN, SPECIES_ALRAUNE, SPECIES_PROMETHEAN, SPECIES_XENOCHIMERA)
sprite_sheets = list(
SPECIES_TAJ = 'icons/mob/species/tajaran/suit.dmi',
SPECIES_SKRELL = 'icons/mob/species/skrell/suit.dmi',
SPECIES_UNATHI = 'icons/mob/species/unathi/suit.dmi',
SPECIES_TESHARI = 'icons/mob/species/seromi/suit.dmi',
- SPECIES_XENOHYBRID = 'icons/mob/species/unathi/suit.dmi',
+ SPECIES_XENOHYBRID = 'icons/mob/species/unathi/suit.dmi',
SPECIES_AKULA = 'icons/mob/species/akula/suit_vr.dmi',
SPECIES_SERGAL = 'icons/mob/species/sergal/suit_vr.dmi',
- SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/suit.dmi',
- SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/suit.dmi',
+ SPECIES_NEVREAN = 'icons/mob/species/sergal/suit_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/suit.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/suit.dmi',
SPECIES_FENNEC = 'icons/mob/species/vulpkanin/suit.dmi'
)
sprite_sheets_obj = list(
@@ -52,11 +55,12 @@
SPECIES_SKRELL = 'icons/obj/clothing/species/skrell/suits.dmi', // Copied from void.dm
SPECIES_UNATHI = 'icons/obj/clothing/species/unathi/suits.dmi', // Copied from void.dm
SPECIES_TESHARI = 'icons/obj/clothing/species/seromi/suits.dmi', // Copied from void.dm
- SPECIES_XENOHYBRID = 'icons/obj/clothing/species/unathi/suits.dmi',
+ SPECIES_XENOHYBRID = 'icons/obj/clothing/species/unathi/suits.dmi',
SPECIES_AKULA = 'icons/obj/clothing/species/akula/suits.dmi',
SPECIES_SERGAL = 'icons/obj/clothing/species/sergal/suits.dmi',
- SPECIES_VULPKANIN = 'icons/obj/clothing/species/vulpkanin/suits.dmi',
- SPECIES_ZORREN_HIGH = 'icons/obj/clothing/species/vulpkanin/suits.dmi',
+ SPECIES_NEVREAN = 'icons/obj/clothing/species/sergal/suits.dmi',
+ SPECIES_VULPKANIN = 'icons/obj/clothing/species/vulpkanin/suits.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/obj/clothing/species/vulpkanin/suits.dmi',
SPECIES_FENNEC = 'icons/obj/clothing/species/vulpkanin/suits.dmi'
)
@@ -133,4 +137,124 @@
icon_state = "chronosuit"
item_state = "chronosuit"
icon = 'icons/obj/clothing/suits_vr.dmi'
- icon_override = 'icons/mob/suit_vr.dmi'
\ No newline at end of file
+ icon_override = 'icons/mob/suit_vr.dmi'
+
+/obj/item/clothing/suit/space/void/autolok
+ name = "AutoLok pressure suit"
+ desc = "A high-tech snug-fitting pressure suit. Fits any species. It offers very little physical protection, but is equipped with sensors that will automatically deploy the integral helmet to protect the wearer."
+ icon_state = "autoloksuit"
+ item_state = "autoloksuit"
+ armor = list(melee = 15, bullet = 5, laser = 5,energy = 5, bomb = 5, bio = 100, rad = 80)
+ slowdown = 0.5
+ siemens_coefficient = 1
+ species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX) //this thing can autoadapt
+ icon = 'icons/obj/clothing/suits_vr.dmi'
+ breach_threshold = 6 //this thing is basically tissue paper
+ w_class = ITEMSIZE_NORMAL //if it's snug, high-tech, and made of relatively soft materials, it should be much easier to store!
+
+/obj/item/clothing/suit/space/void/autolok
+ sprite_sheets = list(
+ SPECIES_HUMAN = 'icons/mob/spacesuit_vr.dmi',
+ SPECIES_TAJ = 'icons/mob/species/tajaran/suit_vr.dmi',
+ SPECIES_SKRELL = 'icons/mob/species/skrell/suit_vr.dmi',
+ SPECIES_UNATHI = 'icons/mob/species/unathi/suit_vr.dmi',
+ SPECIES_XENOHYBRID = 'icons/mob/species/unathi/suit_vr.dmi',
+ SPECIES_AKULA = 'icons/mob/species/unathi/suit_vr.dmi',
+ SPECIES_SERGAL = 'icons/mob/species/unathi/suit_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/suit_vr.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/suit_vr.dmi',
+ SPECIES_FENNEC = 'icons/mob/species/vulpkanin/suit_vr.dmi',
+ SPECIES_TESHARI = 'icons/mob/species/seromi/suit_vr.dmi'
+ )
+ sprite_sheets_obj = list(
+ SPECIES_TAJ = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_SKRELL = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_UNATHI = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_XENOHYBRID = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_AKULA = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_SERGAL = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_FENNEC = 'icons/obj/clothing/suits_vr.dmi',
+ SPECIES_TESHARI = 'icons/obj/clothing/suits_vr.dmi'
+ )
+
+/obj/item/clothing/suit/space/void/autolok/Initialize()
+ ..()
+ helmet = new /obj/item/clothing/head/helmet/space/void/autolok //autoinstall the helmet
+
+//override the attackby screwdriver proc so that people can't remove the helmet
+/obj/item/clothing/suit/space/void/autolok/attackby(obj/item/W as obj, mob/user as mob)
+
+ if(!isliving(user))
+ return
+
+ if(istype(W, /obj/item/clothing/accessory) || istype(W, /obj/item/weapon/hand_labeler))
+ return ..()
+
+ if(user.get_inventory_slot(src) == slot_wear_suit)
+ to_chat(user, "You cannot modify \the [src] while it is being worn.")
+ return
+
+ if(W.is_screwdriver())
+ if(boots || tank || cooler)
+ var/choice = input("What component would you like to remove?") as null|anything in list(boots,tank,cooler)
+ if(!choice) return
+
+ if(choice == tank) //No, a switch doesn't work here. Sorry. ~Techhead
+ to_chat(user, "You pop \the [tank] out of \the [src]'s storage compartment.")
+ tank.forceMove(get_turf(src))
+ playsound(src, W.usesound, 50, 1)
+ src.tank = null
+ else if(choice == cooler)
+ to_chat(user, "You pop \the [cooler] out of \the [src]'s storage compartment.")
+ cooler.forceMove(get_turf(src))
+ playsound(src, W.usesound, 50, 1)
+ src.cooler = null
+ else if(choice == boots)
+ to_chat(user, "You detach \the [boots] from \the [src]'s boot mounts.")
+ boots.forceMove(get_turf(src))
+ playsound(src, W.usesound, 50, 1)
+ src.boots = null
+ else
+ to_chat(user, "\The [src] does not have anything installed.")
+ return
+
+ ..()
+
+/obj/item/clothing/head/helmet/space/void/autolok
+ name = "AutoLok pressure helmet"
+ desc = "A rather close-fitting helmet designed to protect the wearer from hazardous conditions. Automatically deploys when the suit's sensors detect an environment that is hazardous to the wearer."
+ icon_state = "autolokhelmet"
+ item_state = "autolokhelmet"
+ species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX) //this thing can autoadapt too
+ icon = 'icons/obj/clothing/hats_vr.dmi'
+ flags_inv = HIDEEARS|BLOCKHAIR //removed HIDEFACE/MASK/EYES flags so sunglasses or facemasks don't disappear. still gotta have BLOCKHAIR or it'll clip out tho.
+
+/obj/item/clothing/head/helmet/space/void/autolok
+ sprite_sheets = list(
+ SPECIES_HUMAN = 'icons/mob/head_vr.dmi',
+ SPECIES_TAJ = 'icons/mob/species/tajaran/helmet_vr.dmi',
+ SPECIES_SKRELL = 'icons/mob/species/skrell/helmet_vr.dmi',
+ SPECIES_UNATHI = 'icons/mob/species/unathi/helmet_vr.dmi',
+ SPECIES_XENOHYBRID = 'icons/mob/species/unathi/helmet_vr.dmi',
+ SPECIES_AKULA = 'icons/mob/species/unathi/helmet_vr.dmi',
+ SPECIES_SERGAL = 'icons/mob/species/unathi/helmet_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/helmet_vr.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/mob/species/vulpkanin/helmet_vr.dmi',
+ SPECIES_FENNEC = 'icons/mob/species/vulpkanin/helmet_vr.dmi',
+ SPECIES_TESHARI = 'icons/mob/species/seromi/helmet_vr.dmi'
+ )
+ sprite_sheets_obj = list(
+ SPECIES_TAJ = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_SKRELL = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_UNATHI = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_XENOHYBRID = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_AKULA = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_SERGAL = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_VULPKANIN = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_ZORREN_HIGH = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_FENNEC = 'icons/obj/clothing/hats_vr.dmi',
+ SPECIES_TESHARI = 'icons/obj/clothing/hats_vr.dmi'
+ )
+ sprite_sheets_refit = list() //have to nullify this as well just to be thorough
\ No newline at end of file
diff --git a/code/modules/clothing/suits/aliens/seromi.dm b/code/modules/clothing/suits/aliens/seromi.dm
index f27ec3e8a7..0bea907fbe 100644
--- a/code/modules/clothing/suits/aliens/seromi.dm
+++ b/code/modules/clothing/suits/aliens/seromi.dm
@@ -246,3 +246,22 @@
icon_override = 'icons/mob/species/seromi/suit.dmi'
icon_state = "tesh_labcoat"
species_restricted = list(SPECIES_TESHARI)
+
+/obj/item/clothing/suit/storage/toggle/tesharicoat
+ name = "small black coat"
+ desc = "A coat that seems too small to fit a human."
+ icon = 'icons/obj/clothing/species/seromi/suits.dmi'
+ icon_override = 'icons/mob/species/seromi/suit.dmi'
+ icon_state = "tesharicoat"
+ body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS
+ species_restricted = list(SPECIES_TESHARI)
+
+
+/obj/item/clothing/suit/storage/toggle/tesharicoatwhite
+ name = "small coat"
+ desc = "A coat that seems too small to fit a human."
+ icon = 'icons/obj/clothing/species/seromi/suits.dmi'
+ icon_override = 'icons/mob/species/seromi/suit.dmi'
+ icon_state = "tesharicoatwhite"
+ body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS
+ species_restricted = list(SPECIES_TESHARI)
\ No newline at end of file
diff --git a/code/modules/clothing/suits/aliens/seromi_yw.dm b/code/modules/clothing/suits/aliens/seromi_yw.dm
new file mode 100644
index 0000000000..440d355cc6
--- /dev/null
+++ b/code/modules/clothing/suits/aliens/seromi_yw.dm
@@ -0,0 +1,315 @@
+//Added from CHOMP https://github.com/CHOMPStation2/CHOMPStation2/pull/207
+//Chompstation teshari cloaks
+/obj/item/clothing/suit/storage/seromi/cloak/standard/dark_retrowave
+ name = "dark aesthetic cloak"
+ icon_state = "tesh_cloak_dretrowave"
+ item_state = "tesh_cloak_dretrowave"
+ icon = 'icons/mob/species/seromi/teshari_cloak_yw.dmi'
+ icon_override = 'icons/mob/species/seromi/teshari_cloak_yw.dmi'
+
+/obj/item/clothing/suit/storage/seromi/cloak/standard/black_glow
+ name = "black and glowing cloak"
+ icon_state = "tesh_cloak_bglowing"
+ item_state = "tesh_cloak_bglowing"
+ icon = 'icons/mob/species/seromi/teshari_cloak_yw.dmi'
+ icon_override = 'icons/mob/species/seromi/teshari_cloak_yw.dmi'
+
+//Hooded teshari cloaks
+/obj/item/clothing/suit/storage/hooded/teshari
+ name = "Hooded Teshari Cloak"
+ desc = "A soft teshari cloak with an added hood."
+ icon_override = 'icons/mob/species/seromi/teshari_hood_yw.dmi'
+ icon = 'icons/mob/species/seromi/teshari_hood_yw.dmi'
+ icon_state = "tesh_hcloak_bo"
+ item_state_slots = list(slot_r_hand_str = "tesh_hcloak_bo", slot_l_hand_str = "tesh_hcloak_bo")
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
+ flags_inv = HIDEHOLSTER|HIDETIE
+ //hooded = 1 Variable no longer exists, hood is now handled by code/modules/clothing/suit/storage/hooded.dm
+ action_button_name = "Toggle Cloak Hood"
+ hoodtype = /obj/item/clothing/head/tesh_hood
+ allowed = list (/obj/item/weapon/pen, /obj/item/weapon/paper, /obj/item/device/flashlight,/obj/item/weapon/tank/emergency/oxygen, /obj/item/weapon/storage/fancy/cigarettes, /obj/item/weapon/storage/box/matches, /obj/item/weapon/reagent_containers/food/drinks/flask)
+
+/obj/item/clothing/head/tesh_hood
+ name = "Cloak Hood"
+ desc = "A hood attached to a teshari cloak."
+ icon_override = 'icons/mob/species/seromi/teshari_hood_yw.dmi'
+ icon = 'icons/mob/species/seromi/teshari_hood_yw.dmi'
+ icon_state = "tesh_hood_bo"
+ item_state_slots = list(slot_r_hand_str = "tesh_hood_bo", slot_l_hand_str = "tesh_hood_bo")
+ flags_inv = BLOCKHAIR
+ body_parts_covered = HEAD
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_orange
+ name = "black and orange hooded cloak"
+ icon_state = "tesh_hcloak_bo"
+ item_state = "tesh_hcloak_bo"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_orange
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_grey
+ name = "black and grey hooded cloak"
+ icon_state = "tesh_hcloak_bg"
+ item_state = "tesh_hcloak_bg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_midgrey
+ name = "black and medium grey hooded cloak"
+ icon_state = "tesh_hcloak_bmg"
+ item_state = "tesh_hcloak_bmg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_midgrey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_lightgrey
+ name = "black and light grey hooded cloak"
+ icon_state = "tesh_hcloak_blg"
+ item_state = "tesh_hcloak_blg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_lightgrey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_white
+ name = "black and white hooded cloak"
+ icon_state = "tesh_hcloak_bw"
+ item_state = "tesh_hcloak_bw"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_white
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_red
+ name = "black and red hooded cloak"
+ icon_state = "tesh_hcloak_br"
+ item_state = "tesh_hcloak_br"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_red
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black
+ name = "black hooded cloak"
+ icon_state = "tesh_hcloak_bn"
+ item_state = "tesh_hcloak_bn"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_yellow
+ name = "black and yellow hooded cloak"
+ icon_state = "tesh_hcloak_by"
+ item_state = "tesh_hcloak_by"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_yellow
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_green
+ name = "black and green hooded cloak"
+ icon_state = "tesh_hcloak_bgr"
+ item_state = "tesh_hcloak_bgr"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_green
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_blue
+ name = "black and blue hooded cloak"
+ icon_state = "tesh_hcloak_bbl"
+ item_state = "tesh_hcloak_bbl"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_blue
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_purple
+ name = "black and purple hooded cloak"
+ icon_state = "tesh_hcloak_bp"
+ item_state = "tesh_hcloak_bp"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_purple
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_pink
+ name = "black and pink hooded cloak"
+ icon_state = "tesh_hcloak_bpi"
+ item_state = "tesh_hcloak_bpi"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_pink
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/black_brown
+ name = "black and brown hooded cloak"
+ icon_state = "tesh_hcloak_bbr"
+ item_state = "tesh_hcloak_bbr"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/black_brown
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/orange_grey
+ name = "orange and grey hooded cloak"
+ icon_state = "tesh_hcloak_og"
+ item_state = "tesh_hcloak_og"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/orange_grey
+
+///obj/item/clothing/suit/storage/hooded/teshari/standard/rainbow
+// name = "rainbow hooded cloak"
+// icon_state = "tesh_hcloak_rainbow"
+// item_state = "tesh_hcloak_rainbow"
+// hoodtype = /obj/item/clothing/head/tesh_hood/standard/rainbow
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/lightgrey_grey
+ name = "light grey and grey hooded cloak"
+ icon_state = "tesh_hcloak_lgg"
+ item_state = "tesh_hcloak_lgg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/lightgrey_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/white_grey
+ name = "white and grey hooded cloak"
+ icon_state = "tesh_hcloak_wg"
+ item_state = "tesh_hcloak_wg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/white_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/red_grey
+ name = "red and grey hooded cloak"
+ icon_state = "tesh_hcloak_rg"
+ item_state = "tesh_hcloak_rg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/red_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/orange
+ name = "orange hooded cloak"
+ icon_state = "tesh_hcloak_on"
+ item_state = "tesh_hcloak_on"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/orange
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/yellow_grey
+ name = "yellow and grey hooded cloak"
+ icon_state = "tesh_hcloak_yg"
+ item_state = "tesh_hcloak_yg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/yellow_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/green_grey
+ name = "green and grey hooded cloak"
+ icon_state = "tesh_hcloak_gg"
+ item_state = "tesh_hcloak_gg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/green_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/blue_grey
+ name = "blue and grey hooded cloak"
+ icon_state = "tesh_hcloak_blug"
+ item_state = "tesh_hcloak_blug"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/blue_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/purple_grey
+ name = "purple and grey hooded cloak"
+ icon_state = "tesh_hcloak_pg"
+ item_state = "tesh_hcloak_pg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/purple_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/pink_grey
+ name = "pink and grey hooded cloak"
+ icon_state = "tesh_hcloak_pig"
+ item_state = "tesh_hcloak_pig"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/pink_grey
+
+/obj/item/clothing/suit/storage/hooded/teshari/standard/brown_grey
+ name = "brown and grey hooded cloak"
+ icon_state = "tesh_hcloak_brg"
+ item_state = "tesh_hcloak_brg"
+ hoodtype = /obj/item/clothing/head/tesh_hood/standard/brown_grey
+
+/obj/item/clothing/head/tesh_hood/standard/black_orange
+ name = "black and orange cloak hood"
+ icon_state = "tesh_hood_bo"
+ item_state = "tesh_hood_bo"
+
+/obj/item/clothing/head/tesh_hood/standard/black_grey
+ name = "black and grey cloak hood"
+ icon_state = "tesh_hood_bg"
+ item_state = "tesh_hood_bg"
+
+/obj/item/clothing/head/tesh_hood/standard/black_midgrey
+ name = "black and medium grey cloak hood"
+ icon_state = "tesh_hood_bmg"
+ item_state = "tesh_hood_bmg"
+
+/obj/item/clothing/head/tesh_hood/standard/black_lightgrey
+ name = "black and light grey cloak hood"
+ icon_state = "tesh_hood_blg"
+ item_state = "tesh_hood_blg"
+
+/obj/item/clothing/head/tesh_hood/standard/black_white
+ name = "black and white cloak hood"
+ icon_state = "tesh_hood_bw"
+ item_state = "tesh_hood_bw"
+
+/obj/item/clothing/head/tesh_hood/standard/black_red
+ name = "black and red cloak hood"
+ icon_state = "tesh_hood_br"
+ item_state = "tesh_hood_br"
+
+/obj/item/clothing/head/tesh_hood/standard/black
+ name = "black cloak hood"
+ icon_state = "tesh_hood_bn"
+ item_state = "tesh_hood_bn"
+
+/obj/item/clothing/head/tesh_hood/standard/black_yellow
+ name = "black and yellow cloak hood"
+ icon_state = "tesh_hood_by"
+ item_state = "tesh_hood_by"
+
+/obj/item/clothing/head/tesh_hood/standard/black_green
+ name = "black and green cloak hood"
+ icon_state = "tesh_hood_bgr"
+ item_state = "tesh_hood_bgr"
+
+/obj/item/clothing/head/tesh_hood/standard/black_blue
+ name = "black and blue cloak hood"
+ icon_state = "tesh_hood_bbl"
+ item_state = "tesh_hood_bbl"
+
+/obj/item/clothing/head/tesh_hood/standard/black_purple
+ name = "black and purple cloak hood"
+ icon_state = "tesh_hood_bp"
+ item_state = "tesh_hood_bp"
+
+/obj/item/clothing/head/tesh_hood/standard/black_pink
+ name = "black and pink cloak hood"
+ icon_state = "tesh_hood_bpi"
+ item_state = "tesh_hood_bpi"
+
+/obj/item/clothing/head/tesh_hood/standard/black_brown
+ name = "black and brown cloak hood"
+ icon_state = "tesh_hood_bbr"
+ item_state = "tesh_hood_bbr"
+
+/obj/item/clothing/head/tesh_hood/standard/orange_grey
+ name = "orange and grey cloak hood"
+ icon_state = "tesh_hood_og"
+ item_state = "tesh_hood_og"
+
+/obj/item/clothing/head/tesh_hood/standard/rainbow
+ name = "rainbow cloak hood"
+ icon_state = "tesh_hood_rainbow"
+ item_state = "tesh_hood_rainbow"
+
+/obj/item/clothing/head/tesh_hood/standard/lightgrey_grey
+ name = "light grey and grey cloak hood"
+ icon_state = "tesh_hood_lgg"
+ item_state = "tesh_hood_lgg"
+
+/obj/item/clothing/head/tesh_hood/standard/white_grey
+ name = "white and grey cloak hood"
+ icon_state = "tesh_hood_wg"
+ item_state = "tesh_hood_wg"
+
+/obj/item/clothing/head/tesh_hood/standard/red_grey
+ name = "red and grey cloak hood"
+ icon_state = "tesh_hood_rg"
+ item_state = "tesh_hood_rg"
+
+/obj/item/clothing/head/tesh_hood/standard/orange
+ name = "orange cloak hood"
+ icon_state = "tesh_hood_on"
+ item_state = "tesh_hood_on"
+
+/obj/item/clothing/head/tesh_hood/standard/yellow_grey
+ name = "yellow and grey cloak hood"
+ icon_state = "tesh_hood_yg"
+ item_state = "tesh_hood_yg"
+
+/obj/item/clothing/head/tesh_hood/standard/green_grey
+ name = "green and grey cloak hood"
+ icon_state = "tesh_hood_gg"
+ item_state = "tesh_hood_gg"
+
+/obj/item/clothing/head/tesh_hood/standard/blue_grey
+ name = "blue and grey cloak hood"
+ icon_state = "tesh_hood_blug"
+ item_state = "tesh_hood_blug"
+
+/obj/item/clothing/head/tesh_hood/standard/purple_grey
+ name = "purple and grey cloak hood"
+ icon_state = "tesh_hood_pg"
+ item_state = "tesh_hood_pg"
+
+/obj/item/clothing/head/tesh_hood/standard/pink_grey
+ name = "pink and grey cloak hood"
+ icon_state = "tesh_hood_pig"
+ item_state = "tesh_hood_pig"
+
+/obj/item/clothing/head/tesh_hood/standard/brown_grey
+ name = "brown and grey cloak hood"
+ icon_state = "tesh_hood_brg"
+ item_state = "tesh_hood_brg"
\ No newline at end of file
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index c41ff83d81..7fb4df785e 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -189,7 +189,7 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, "sparks", 50, 1)
+ playsound(src, "sparks", 50, 1)
user.loc = picked
return PROJECTILE_FORCE_MISS
diff --git a/code/modules/clothing/suits/armor_vr.dm b/code/modules/clothing/suits/armor_vr.dm
index a28a8baa73..ecbdecbabd 100644
--- a/code/modules/clothing/suits/armor_vr.dm
+++ b/code/modules/clothing/suits/armor_vr.dm
@@ -42,12 +42,12 @@
// Override Polaris's "confederate" naming convention. I hate it.
/obj/item/clothing/suit/storage/vest/solgov
- name = "peacekeeper armored vest"
- desc = "A synthetic armor vest. This one is marked with the crest of the Terran Commonwealth Government."
+ name = "\improper Solar Central Government" //YW EDIT: SolGov
+ desc = "A synthetic armor vest. This one is marked with the crest of the Society of Universal CartographersSolar Central Government." //YW EDIT: Terran Commonwealth to Solar Central Government
/obj/item/clothing/suit/storage/vest/solgov/heavy
- name = "peacekeeper heavy armored vest"
- desc = "A synthetic armor vest with PEACEKEEPER printed in distinctive blue lettering on the chest. This one has added webbing and ballistic plates."
+ name = "\improper Solar Central Government heavy armored vest" //YW EDIT: SolGov
+ desc = "A synthetic armor vest with SECURITY printed in distinctive blue lettering on the chest. This one has added webbing and ballistic plates." //YW EDIT Old comment: USDF does peacekeeping, not these guys.
/obj/item/clothing/suit/storage/vest/solgov/security
name = "master at arms heavy armored vest"
@@ -55,7 +55,7 @@
/obj/item/clothing/suit/storage/vest/solgov/command
name = "commander heavy armored vest"
- desc = "A synthetic armor vest with COMMANDER printed in detailed gold lettering on the chest. This one has added webbing and ballistic plates."
+ desc = "A synthetic armor vest with Solar Central Government printed in detailed gold lettering on the chest. This one has added webbing and ballistic plates." //YW EDIT: SolGov
/obj/item/clothing/suit/armor/combat/USDF
name = "marine body armor"
diff --git a/code/modules/clothing/suits/hooded_yw.dm b/code/modules/clothing/suits/hooded_yw.dm
index 9a8f53121a..a9f800a28f 100644
--- a/code/modules/clothing/suits/hooded_yw.dm
+++ b/code/modules/clothing/suits/hooded_yw.dm
@@ -3,7 +3,6 @@
desc = "A suit made to keep you nice and toasty on cold winter days. Or at least alive."
icon = 'icons/obj/clothing/suits_yw.dmi'
icon_state = "snowsuit"
- override = 1
icon_override = 'icons/obj/clothing/suits_yw.dmi'
hoodtype = /obj/item/clothing/head/hood/winter/snowsuit
allowed = list (/obj/item/weapon/pen, /obj/item/weapon/paper, /obj/item/device/flashlight,/obj/item/weapon/tank/emergency/oxygen, /obj/item/weapon/storage/fancy/cigarettes, /obj/item/weapon/storage/box/matches, /obj/item/weapon/reagent_containers/food/drinks/flask)
diff --git a/code/modules/clothing/suits/miscellaneous_vr.dm b/code/modules/clothing/suits/miscellaneous_vr.dm
index dc181579b9..76b72d3666 100644
--- a/code/modules/clothing/suits/miscellaneous_vr.dm
+++ b/code/modules/clothing/suits/miscellaneous_vr.dm
@@ -1,5 +1,5 @@
/obj/item/clothing/suit/customs
- desc = "A standard SolCom Customs formal jacket."
+ desc = "A standard SolGov Customs formal jacket." //YW EDIT: SolGov
//HERE BE TAUR RELATED CLOTHES
diff --git a/code/modules/clothing/suits/solgov.dm b/code/modules/clothing/suits/solgov.dm
index ce534944ca..a0bb547f3e 100644
--- a/code/modules/clothing/suits/solgov.dm
+++ b/code/modules/clothing/suits/solgov.dm
@@ -1,129 +1,314 @@
//SolGov Uniform Suits
+/obj/item/clothing/suit/storage/solgov
+ name = "master solgov jacket"
+ icon = 'icons/obj/clothing/suits_solgov.dmi'
+ icon_override = 'icons/mob/suit_solgov.dmi'
//Service
-/obj/item/clothing/suit/storage/service
+/obj/item/clothing/suit/storage/solgov/service
name = "service jacket"
desc = "A uniform service jacket, plain and undecorated."
icon_state = "blackservice"
+ item_state = "blackservice"
item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black")
body_parts_covered = UPPER_TORSO|ARMS
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.9
flags_inv = HIDEHOLSTER //VOREStation Add - These obviously do.
allowed = list(/obj/item/weapon/tank/emergency/oxygen,/obj/item/device/flashlight,/obj/item/weapon/pen,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter,/obj/item/device/taperecorder,/obj/item/device/analyzer,/obj/item/device/radio,/obj/item/taperoll)
+ valid_accessory_slots = (ACCESSORY_SLOT_ARMBAND|ACCESSORY_SLOT_MEDAL|ACCESSORY_SLOT_INSIGNIA|ACCESSORY_SLOT_RANK|ACCESSORY_SLOT_DEPT)
+ restricted_accessory_slots = (ACCESSORY_SLOT_ARMBAND)
-/obj/item/clothing/suit/storage/service/sifguard
+/obj/item/clothing/suit/storage/solgov/service/sifguard
name = "\improper SifGuard jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons."
- icon_state = "blackservice_crew"
+ desc = "A uniform service jacket belonging to the Sif Defense Force."
+ icon_state = "ecservice_crew"
-/obj/item/clothing/suit/storage/service/sifguard/medical
- name = "\improper SifGuard medical jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons and blue trim."
- icon_state = "blackservice_med"
+/obj/item/clothing/suit/storage/solgov/service/sifguard/medical
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/service)
-/obj/item/clothing/suit/storage/service/sifguard/medical/command
- name = "\improper SifGuard medical command jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has gold buttons and blue trim."
- icon_state = "blackservice_medcom"
+/obj/item/clothing/suit/storage/solgov/service/sifguard/medical/command
+ icon_state = "ecservice_officer"
-/obj/item/clothing/suit/storage/service/sifguard/engineering
- name = "\improper SifGuard engineering jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons and orange trim."
- icon_state = "blackservice_eng"
+/obj/item/clothing/suit/storage/solgov/service/sifguard/engineering
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/service)
-/obj/item/clothing/suit/storage/service/sifguard/engineering/command
- name = "\improper SifGuard engineering command jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has gold buttons and orange trim."
- icon_state = "blackservice_engcom"
+/obj/item/clothing/suit/storage/solgov/service/sifguard/engineering/command
+ icon_state = "ecservice_officer"
-/obj/item/clothing/suit/storage/service/sifguard/supply
- name = "\improper SifGuard supply jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons and brown trim."
- icon_state = "blackservice_sup"
+/obj/item/clothing/suit/storage/solgov/service/sifguard/supply
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/service)
-/obj/item/clothing/suit/storage/service/sifguard/security
- name = "\improper SifGuard security jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons and red trim."
- icon_state = "blackservice_sec"
+/obj/item/clothing/suit/storage/solgov/service/sifguard/security
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/service)
-/obj/item/clothing/suit/storage/service/sifguard/security/command
- name = "\improper SifGuard security command jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has gold buttons and red trim."
- icon_state = "blackservice_seccom"
+/obj/item/clothing/suit/storage/solgov/service/sifguard/security/command
+ icon_state = "ecservice_officer"
-/obj/item/clothing/suit/storage/service/sifguard/command
- name = "\improper SifGuard command jacket"
- desc = "A uniform service jacket belonging to the Sif Defense Force. It has gold buttons and gold trim."
- icon_state = "blackservice_com"
+/obj/item/clothing/suit/storage/solgov/service/sifguard/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/service)
-/obj/item/clothing/suit/storage/service/marine
+/obj/item/clothing/suit/storage/solgov/service/sifguard/service/command
+ icon_state = "ecservice_officer"
+
+/obj/item/clothing/suit/storage/solgov/service/sifguard/exploration
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/service)
+
+/obj/item/clothing/suit/storage/solgov/service/sifguard/exploration/command
+ icon_state = "ecservice_officer"
+
+/obj/item/clothing/suit/storage/solgov/service/sifguard/research
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/service)
+
+/obj/item/clothing/suit/storage/solgov/service/sifguard/research/command
+ icon_state = "ecservice_officer"
+
+/obj/item/clothing/suit/storage/solgov/service/sifguard/command
+ icon_state = "ecservice_officer"
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/service)
+
+/obj/item/clothing/suit/storage/solgov/service/fleet
+ name = "fleet service jacket"
+ desc = "A navy blue SCG Fleet service jacket."
+ icon_state = "blueservice"
+ item_state = "blueservice"
+
+/obj/item/clothing/suit/storage/solgov/service/fleet/snco
+ name = "fleet SNCO service jacket"
+ desc = "A navy blue SCG Fleet service jacket with silver cuffs."
+ icon_state = "blueservice_snco"
+ item_state = "blueservice_snco"
+
+/obj/item/clothing/suit/storage/solgov/service/fleet/officer
+ name = "fleet officer's service jacket"
+ desc = "A navy blue SCG Fleet dress jacket with silver accents."
+ icon_state = "blueservice_off"
+ item_state = "blueservice_off"
+
+/obj/item/clothing/suit/storage/solgov/service/fleet/command
+ name = "fleet senior officer's service jacket"
+ desc = "A navy blue SCG Fleet dress jacket with gold accents."
+ icon_state = "blueservice_comm"
+ item_state = "blueservice_comm"
+
+/obj/item/clothing/suit/storage/solgov/service/fleet/flag
+ name = "fleet flag officer's service jacket"
+ desc = "A navy blue SCG Fleet dress jacket with red accents."
+ icon_state = "blueservice_flag"
+ item_state = "blueservice_flag"
+
+/obj/item/clothing/suit/storage/solgov/service/army
name = "marine coat"
- desc = "An SCG Marine Corps service coat. Green and undecorated."
+ desc = "An SCG Marine service coat. Green and undecorated."
icon_state = "greenservice"
- item_state_slots = list(slot_r_hand_str = "suit_olive", slot_l_hand_str = "suit_olive")
+ item_state = "greenservice"
-/obj/item/clothing/suit/storage/service/marine/medical
+/obj/item/clothing/suit/storage/solgov/service/army/medical
name = "marine medical jacket"
- desc = "An SCG Marine Corps service coat. This one has blue markings."
+ desc = "An SCG Marine service coat. This one has blue markings."
icon_state = "greenservice_med"
+ item_state = "greenservice_med"
-/obj/item/clothing/suit/storage/service/marine/medical/command
+/obj/item/clothing/suit/storage/solgov/service/army/medical/command
name = "marine medical command jacket"
- desc = "An SCG Marine Corps service coat. This one has blue and gold markings."
+ desc = "An SCG Marine service coat. This one has blue and gold markings."
icon_state = "greenservice_medcom"
+ item_state = "greenservice_medcom"
-/obj/item/clothing/suit/storage/service/marine/engineering
+/obj/item/clothing/suit/storage/solgov/service/army/engineering
name = "marine engineering jacket"
- desc = "An SCG Marine Corps service coat. This one has orange markings."
+ desc = "An SCG Marine service coat. This one has orange markings."
icon_state = "greenservice_eng"
+ item_state = "greenservice_eng"
-/obj/item/clothing/suit/storage/service/marine/engineering/command
+/obj/item/clothing/suit/storage/solgov/service/army/engineering/command
name = "marine engineering command jacket"
- desc = "An SCG Marine Corps service coat. This one has orange and gold markings."
+ desc = "An SCG Marine service coat. This one has orange and gold markings."
icon_state = "greenservice_engcom"
+ item_state = "greenservice_engcom"
-/obj/item/clothing/suit/storage/service/marine/supply
+/obj/item/clothing/suit/storage/solgov/service/army/supply
name = "marine supply jacket"
- desc = "An SCG Marine Corps service coat. This one has brown markings."
+ desc = "An SCG Marine service coat. This one has brown markings."
icon_state = "greenservice_sup"
+ item_state = "greenservice_sup"
-/obj/item/clothing/suit/storage/service/marine/security
+/obj/item/clothing/suit/storage/solgov/service/army/security
name = "marine security jacket"
- desc = "An SCG Marine Corps service coat. This one has red markings."
+ desc = "An SCG Marine service coat. This one has red markings."
icon_state = "greenservice_sec"
+ item_state = "greenservice_sec"
-/obj/item/clothing/suit/storage/service/marine/security/command
+/obj/item/clothing/suit/storage/solgov/service/army/security/command
name = "marine security command jacket"
- desc = "An SCG Marine Corps service coat. This one has red and gold markings."
+ desc = "An SCG Marine service coat. This one has red and gold markings."
icon_state = "greenservice_seccom"
+ item_state = "greenservice_seccom"
-/obj/item/clothing/suit/storage/service/marine/command
+/obj/item/clothing/suit/storage/solgov/service/army/service
+ name = "marine service jacket"
+ desc = "An SCG Marine service coat. This one has green markings."
+ icon_state = "greenservice_srv"
+ item_state = "greenservice_srv"
+
+/obj/item/clothing/suit/storage/solgov/service/army/service/command
+ name = "marine service command jacket"
+ desc = "An SCG Marine service coat. This one has green and gold markings."
+ icon_state = "greenservice_srvcom"
+ item_state = "greenservice_srvcom"
+
+/obj/item/clothing/suit/storage/solgov/service/army/exploration
+ name = "marine exploration jacket"
+ desc = "An SCG Marine service coat. This one has purple markings."
+ icon_state = "greenservice_exp"
+ item_state = "greenservice_exp"
+
+/obj/item/clothing/suit/storage/solgov/service/army/exploration/command
+ name = "marine exploration command jacket"
+ desc = "An SCG Marine service coat. This one has purple and gold markings."
+ icon_state = "greenservice_expcom"
+ item_state = "greenservice_expcom"
+
+/obj/item/clothing/suit/storage/solgov/service/army/command
name = "marine command jacket"
desc = "An SCG Marine Corps service coat. This one has gold markings."
icon_state = "greenservice_com"
+ item_state = "greenservice_com"
-//Dress
+//Dress - murder me with a gun why are these 3 different types
-/obj/item/clothing/suit/dress
+/obj/item/clothing/suit/storage/solgov/dress
name = "dress jacket"
desc = "A uniform dress jacket, fancy."
- icon_state = "greydress"
+ icon_state = "ecdress_xpl"
+ item_state = "ecdress_xpl"
body_parts_covered = UPPER_TORSO|ARMS
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.9
allowed = list(/obj/item/weapon/tank/emergency/oxygen,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen)
+ valid_accessory_slots = (ACCESSORY_SLOT_MEDAL|ACCESSORY_SLOT_RANK)
+ restricted_accessory_slots = (ACCESSORY_SLOT_ARMBAND)
-/obj/item/clothing/suit/dress/expedition
- name = "SifGuard dress jacket"
+/obj/item/clothing/suit/storage/solgov/dress/sifguard
+ name = "\improper SifGuard dress jacket"
desc = "A silver and grey dress jacket belonging to the Sif Defense Force. Fashionable, for the 25th century at least."
- icon_state = "greydress"
+ icon_state = "ecdress_xpl"
+ item_state = "ecdress_xpl"
-/obj/item/clothing/suit/dress/expedition/command
- name = "SifGuard command dress jacket"
- desc = "A gold and grey dress jacket belonging to the Sif Defense Force. The height of fashion."
- icon_state = "greydress_com"
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/senior
+ name = "\improper SifGuard senior's dress coat"
+ icon_state = "ecdress_sxpl"
+ item_state = "ecdress_sxpl"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/chief
+ name = "\improper SifGuard chief's dress coat"
+ icon_state = "ecdress_cxpl"
+ item_state = "ecdress_cxpl"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/command
+ name = "\improper SifGuard officer's dress coat"
+ desc = "A gold and black dress peacoat belonging to the Sif Defense Force. The height of fashion."
+ icon_state = "ecdress_ofcr"
+ item_state = "ecdress_ofcr"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/cdr
+ name = "\improper SifGuard commander's dress coat"
+ icon_state = "ecdress_cdr"
+ item_state = "ecdress_cdr"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/capt
+ name = "\improper SifGuard captain's dress coat"
+ icon_state = "ecdress_capt"
+ item_state = "ecdress_capt"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/adm
+ name = "\improper SifGuard admiral's dress coat"
+ icon_state = "ecdress_adm"
+ item_state = "ecdress_adm"
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet
+ name = "fleet dress jacket"
+ desc = "A navy blue SCG Fleet dress jacket. Don't get near pasta sauce or vox."
+ icon_state = "whitedress"
+ item_state = "whitedress"
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet/snco
+ name = "fleet dress SNCO jacket"
+ desc = "A navy blue SCG Fleet dress jacket with silver cuffs. Don't get near pasta sauce or vox."
+ icon_state = "whitedress_snco"
+ item_state = "whitedress_snco"
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet/officer
+ name = "fleet officer's dress jacket"
+ desc = "A navy blue SCG Fleet dress jacket with silver accents. Don't get near pasta sauce or vox."
+ icon_state = "whitedress_off"
+ item_state = "whitedress_off"
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet/command
+ name = "fleet senior officer's dress jacket"
+ desc = "A navy blue SCG Fleet dress jacket with gold accents. Don't get near pasta sauce or vox."
+ icon_state = "whitedress_comm"
+ item_state = "whitedress_comm"
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet/flag
+ name = "fleet flag officer's dress jacket"
+ desc = "A navy blue SCG Fleet dress jacket with red accents. Don't get near pasta sauce or vox."
+ icon_state = "whitedress_flag"
+ item_state = "whitedress_flag"
+
+/obj/item/clothing/suit/dress/solgov
+ name = "dress jacket"
+ desc = "A uniform dress jacket, fancy."
+ icon_state = "blackdress"
+ item_state = "blackdress"
+ icon = 'icons/obj/clothing/suits_solgov.dmi'
+ icon_override = 'icons/mob/suit_solgov.dmi'
+ body_parts_covered = UPPER_TORSO|ARMS
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+ siemens_coefficient = 0.9
+ allowed = list(/obj/item/weapon/tank/emergency,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen)
+ valid_accessory_slots = (ACCESSORY_SLOT_MEDAL|ACCESSORY_SLOT_RANK)
+
+/obj/item/clothing/suit/dress/solgov/fleet/sailor
+ name = "fleet dress overwear"
+ desc = "A navy blue SCG Fleet dress suit. Almost looks like a school-girl outfit."
+ icon_state = "sailordress"
+ item_state = "whitedress"
+
+/obj/item/clothing/suit/dress/solgov/army
+ name = "marine dress jacket"
+ desc = "A tailored black SCG Marines dress jacket with red trim. So sexy it hurts."
+ icon_state = "blackdress"
+ item_state = "blackdress"
+
+/obj/item/clothing/suit/dress/solgov/army/command
+ name = "marine officer's dress jacket"
+ desc = "A tailored black SCG Marines dress jacket with gold trim. Smells like ceremony."
+ icon_state = "blackdress_com"
+ item_state = "blackdress_com"
+
+//Misc
+
+/obj/item/clothing/suit/storage/hooded/wintercoat/solgov
+ name = "\improper SifGuard winter coat"
+ icon_state = "coatec"
+ icon = 'icons/obj/clothing/suits_solgov.dmi'
+ icon_override = 'icons/mob/suit_solgov.dmi'
+ armor = list(melee = 25, bullet = 10, laser = 5, energy = 10, bomb = 20, bio = 0, rad = 10)
+ valid_accessory_slots = (ACCESSORY_SLOT_INSIGNIA|ACCESSORY_SLOT_RANK)
+
+/obj/item/clothing/suit/storage/hooded/wintercoat/solgov/army
+ name = "marine winter coat"
+ icon_state = "coatar"
+ armor = list(melee = 30, bullet = 10, laser = 10, energy = 15, bomb = 20, bio = 0, rad = 0)
+ valid_accessory_slots = (ACCESSORY_SLOT_INSIGNIA|ACCESSORY_SLOT_RANK)
+
+/obj/item/clothing/suit/storage/hooded/wintercoat/solgov/fleet
+ name = "fleet winter coat"
+ icon_state = "coatfl"
+ armor = list(melee = 20, bullet = 10, laser = 10, energy = 20, bomb = 20, bio = 0, rad = 10)
+ valid_accessory_slots = (ACCESSORY_SLOT_INSIGNIA)
/obj/item/clothing/suit/storage/toggle/dress
name = "clasped dress jacket"
@@ -143,21 +328,60 @@
item_state = "labcoat"
blood_overlay_type = "coat"
-/obj/item/clothing/suit/dress/marine
- name = "marine dress jacket"
- desc = "A tailored black SCG Marine Corps dress jacket with red trim. So sexy it hurts."
- icon_state = "blackdress"
- item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black")
-
-/obj/item/clothing/suit/dress/marine/command
- name = "marine command dress jacket"
- desc = "A tailored black SCG Marine Corps dress jacket with gold trim. Smells like ceremony."
- icon_state = "blackdress_com"
-//Misc
-
-/obj/item/clothing/suit/storage/toggle/marshal_jacket
+/obj/item/clothing/suit/storage/marshal_jacket
name = "colonial marshal jacket"
desc = "A black synthleather jacket. The word 'MARSHAL' is stenciled onto the back in gold lettering."
icon_state = "marshal_jacket"
item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black")
- body_parts_covered = UPPER_TORSO|ARMS
\ No newline at end of file
+ body_parts_covered = UPPER_TORSO|ARMS
+
+//Terrans
+
+//Service
+
+/obj/item/clothing/suit/storage/terran/service/navy
+ name = "ICCGN coat"
+ desc = "A ICCG Navy service coat. Black and undecorated."
+ icon_state = "terranservice"
+ item_state = "terranservice"
+ icon = 'icons/obj/clothing/suits_solgov.dmi'
+ icon_override = 'icons/mob/suit_solgov.dmi'
+
+/obj/item/clothing/suit/storage/terran/service/navy/command
+ name = "indie command coat"
+ desc = "An ICCG Navy service command coat. White and undecorated."
+ icon_state = "terranservice_comm"
+ item_state = "terranservice_comm"
+
+//Dress
+
+/obj/item/clothing/suit/dress/terran
+ name = "dress jacket"
+ desc = "A uniform dress jacket, fancy."
+ icon_state = "terrandress"
+ item_state = "terrandress"
+ icon = 'icons/obj/clothing/suits_solgov.dmi'
+ icon_override = 'icons/mob/suit_solgov.dmi'
+ body_parts_covered = UPPER_TORSO|ARMS
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+ siemens_coefficient = 0.9
+ allowed = list(/obj/item/weapon/tank/emergency,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen)
+ valid_accessory_slots = (ACCESSORY_SLOT_MEDAL|ACCESSORY_SLOT_RANK)
+
+/obj/item/clothing/suit/dress/terran/navy
+ name = "ICCGN dress cloak"
+ desc = "A black ICCG Navy dress cloak with red detailing. So sexy it hurts."
+ icon_state = "terrandress"
+ item_state = "terrandress"
+
+/obj/item/clothing/suit/dress/terran/navy/officer
+ name = "ICCGN officer's dress cloak"
+ desc = "A black ICCG Navy dress cloak with gold detailing. Smells like ceremony."
+ icon_state = "terrandress_off"
+ item_state = "terrandress_off"
+
+/obj/item/clothing/suit/dress/terran/navy/command
+ name = "ICCGN command dress cloak"
+ desc = "A black ICCG Navy dress cloak with royal detailing. Smells like ceremony."
+ icon_state = "terrandress_comm"
+ item_state = "terrandress_comm"
\ No newline at end of file
diff --git a/code/modules/clothing/suits/solgov_vr.dm b/code/modules/clothing/suits/solgov_vr.dm
index b23cb35bc9..06d9e9fa6f 100644
--- a/code/modules/clothing/suits/solgov_vr.dm
+++ b/code/modules/clothing/suits/solgov_vr.dm
@@ -1,100 +1,183 @@
-//SolGov Uniform Suits
-
-//Service
-/obj/item/clothing/suit/storage/service/sifguard
+/obj/item/clothing/suit/storage/solgov/service/sifguard
name = "\improper NDF jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has silver buttons."
+ desc = "A uniform service jacket belonging to the Nanotrasen Defense Force."
-/obj/item/clothing/suit/storage/service/sifguard/medical
- name = "\improper NDF medical jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has silver buttons and blue trim."
+/obj/item/clothing/suit/storage/solgov/service/fleet
+ name = "fleet service jacket"
+ desc = "A navy blue USDF Fleet service jacket." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/sifguard/medical/command
- name = "\improper NDF medical command jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has gold buttons and blue trim."
+/obj/item/clothing/suit/storage/solgov/service/fleet/snco
+ name = "fleet SNCO service jacket"
+ desc = "A navy blue USDF Fleet service jacket with silver cuffs." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/sifguard/engineering
- name = "\improper NDF engineering jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has silver buttons and orange trim."
+/obj/item/clothing/suit/storage/solgov/service/fleet/officer
+ name = "fleet officer's service jacket"
+ desc = "A navy blue USDF Fleet dress jacket with silver accents." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/sifguard/engineering/command
- name = "\improper NDF engineering command jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has gold buttons and orange trim."
+/obj/item/clothing/suit/storage/solgov/service/fleet/command
+ name = "fleet senior officer's service jacket"
+ desc = "A navy blue USDF Fleet dress jacket with gold accents." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/sifguard/supply
- name = "\improper NDF supply jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has silver buttons and brown trim."
+/obj/item/clothing/suit/storage/solgov/service/fleet/flag
+ name = "fleet flag officer's service jacket"
+ desc = "A navy blue USDF Fleet dress jacket with red accents." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/sifguard/security
- name = "\improper NDF security jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has silver buttons and red trim."
-
-/obj/item/clothing/suit/storage/service/sifguard/security/command
- name = "\improper NDF security command jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has gold buttons and red trim."
-
-/obj/item/clothing/suit/storage/service/sifguard/command
- name = "\improper NDF command jacket"
- desc = "A uniform service jacket belonging to the Nanotrasen Defense Force. It has gold buttons and gold trim."
-
-/obj/item/clothing/suit/storage/service/marine
+/obj/item/clothing/suit/storage/solgov/service/army
name = "marine coat"
- desc = "An TCG Marine Corps service coat. Green and undecorated."
+ desc = "An USDF Marine service coat. Green and undecorated." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/marine/medical
+/obj/item/clothing/suit/storage/solgov/service/army/medical
name = "marine medical jacket"
- desc = "An TCG Marine Corps service coat. This one has blue markings."
+ desc = "An USDF Marine service coat. This one has blue markings." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/marine/medical/command
+/obj/item/clothing/suit/storage/solgov/service/army/medical/command
name = "marine medical command jacket"
- desc = "An TCG Marine Corps service coat. This one has blue and gold markings."
+ desc = "An USDF Marine service coat. This one has blue and gold markings." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/marine/engineering
+/obj/item/clothing/suit/storage/solgov/service/army/engineering
name = "marine engineering jacket"
- desc = "An TCG Marine Corps service coat. This one has orange markings."
+ desc = "An USDF Marine service coat. This one has orange markings." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/marine/engineering/command
+/obj/item/clothing/suit/storage/solgov/service/army/engineering/command
name = "marine engineering command jacket"
- desc = "An TCG Marine Corps service coat. This one has orange and gold markings."
+ desc = "An USDF Marine service coat. This one has orange and gold markings." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/marine/supply
+/obj/item/clothing/suit/storage/solgov/service/army/supply
name = "marine supply jacket"
- desc = "An TCG Marine Corps service coat. This one has brown markings."
+ desc = "An USDF Marine service coat. This one has brown markings." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/marine/security
+/obj/item/clothing/suit/storage/solgov/service/army/security
name = "marine security jacket"
- desc = "An TCG Marine Corps service coat. This one has red markings."
+ desc = "An USDF Marine service coat. This one has red markings." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/marine/security/command
+/obj/item/clothing/suit/storage/solgov/service/army/security/command
name = "marine security command jacket"
- desc = "An TCG Marine Corps service coat. This one has red and gold markings."
+ desc = "An USDF Marine service coat. This one has red and gold markings." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/storage/service/marine/command
+/obj/item/clothing/suit/storage/solgov/service/army/service
+ name = "marine service jacket"
+ desc = "An USDF Marine service coat. This one has green markings." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/storage/solgov/service/army/service/command
+ name = "marine service command jacket"
+ desc = "An USDF Marine service coat. This one has green and gold markings." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/storage/solgov/service/army/exploration
+ name = "marine exploration jacket"
+ desc = "An USDF Marine service coat. This one has purple markings." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/storage/solgov/service/army/exploration/command
+ name = "marine exploration command jacket"
+ desc = "An USDF Marine service coat. This one has purple and gold markings." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/storage/solgov/service/army/command
name = "marine command jacket"
- desc = "An TCG Marine Corps service coat. This one has gold markings."
+ desc = "An USDF Marine Corps service coat. This one has gold markings." //YW EDIT: TCG to USDF
-//Dress
-
-/obj/item/clothing/suit/dress/expedition
+//Dress - murder me with a gun why are these 3 different types
+/obj/item/clothing/suit/storage/solgov/dress/sifguard
name = "\improper NDF dress jacket"
- desc = "A silver and grey dress jacket belonging to the Nanotrasen Defense Force. Fashionable, for the 24th century at least."
+ desc = "A silver and grey dress jacket belonging to the Nanotrasen Defense Force. Fashionable, for the 25th century at least."
-/obj/item/clothing/suit/dress/expedition/command
- name = "\improper NDF command dress jacket"
- desc = "A gold and grey dress jacket belonging to the Nanotrasen Defense Force. The height of fashion."
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/senior
+ name = "\improper NDF senior's dress coat"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/chief
+ name = "\improper NDF chief's dress coat"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/command
+ name = "\improper NDF officer's dress coat"
+ desc = "A gold and black dress peacoat belonging to the Nanotrasen Defense Force. The height of fashion."
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/cdr
+ name = "\improper NDF commander's dress coat"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/capt
+ name = "\improper NDF captain's dress coat"
+
+/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/adm
+ name = "\improper NDF admiral's dress coat"
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet
+ name = "fleet dress jacket"
+ desc = "A navy blue USDF Fleet dress jacket. Don't get near pasta sauce or vox." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet/snco
+ name = "fleet dress SNCO jacket"
+ desc = "A navy blue USDF Fleet dress jacket with silver cuffs. Don't get near pasta sauce or vox." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet/officer
+ name = "fleet officer's dress jacket"
+ desc = "A navy blue USDF Fleet dress jacket with silver accents. Don't get near pasta sauce or vox." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet/command
+ name = "fleet senior officer's dress jacket"
+ desc = "A navy blue USDF Fleet dress jacket with gold accents. Don't get near pasta sauce or vox." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/storage/solgov/dress/fleet/flag
+ name = "fleet flag officer's dress jacket"
+ desc = "A navy blue USDF Fleet dress jacket with red accents. Don't get near pasta sauce or vox." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/dress/solgov/fleet/sailor
+ name = "fleet dress overwear"
+ desc = "A navy blue USDF Fleet dress suit. Almost looks like a school-girl outfit." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/dress/solgov/army
+ name = "marine dress jacket"
+ desc = "A tailored black USDF Marines dress jacket with red trim. So sexy it hurts." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/suit/dress/solgov/army/command
+ name = "marine officer's dress jacket"
+ desc = "A tailored black USDF Marines dress jacket with gold trim. Smells like ceremony." //YW EDIT: TCG to USDF
+
+//Misc
+
+/obj/item/clothing/suit/storage/hooded/wintercoat/solgov
+ name = "\improper NDF winter coat"
+
+/obj/item/clothing/suit/storage/hooded/wintercoat/solgov/army
+ name = "marine winter coat"
+
+/obj/item/clothing/suit/storage/hooded/wintercoat/solgov/fleet
+ name = "fleet winter coat"
+
+/obj/item/clothing/suit/storage/toggle/dress
+ name = "clasped dress jacket"
+ desc = "A uniform dress jacket with gold toggles."
/obj/item/clothing/suit/storage/toggle/dress/fleet
name = "fleet dress jacket"
- desc = "A crisp white TCG Fleet dress jacket with blue and gold accents. Don't get near pasta sauce or vox."
+ desc = "A crisp white USDF Fleet dress jacket with blue and gold accents. Don't get near pasta sauce or vox." //YW EDIT: TCG to USDF
/obj/item/clothing/suit/storage/toggle/dress/fleet/command
name = "fleet command dress jacket"
- desc = "A crisp white TCG Fleet dress jacket dripping with gold accents. So bright it's blinding."
+ desc = "A crisp white USDF Fleet dress jacket dripping with gold accents. So bright it's blinding." //YW EDIT: TCG to USDF
-/obj/item/clothing/suit/dress/marine
- name = "marine dress jacket"
- desc = "A tailored black TCG Marine Corps dress jacket with red trim. So sexy it hurts."
+/obj/item/clothing/suit/storage/marshal_jacket
+ name = "colonial marshal jacket"
+ desc = "A black synthleather jacket. The word 'MARSHAL' is stenciled onto the back in gold lettering."
-/obj/item/clothing/suit/dress/marine/command
- name = "marine command dress jacket"
- desc = "A tailored black TCG Marine Corps dress jacket with gold trim. Smells like ceremony."
\ No newline at end of file
+//Terrans
+
+//Service
+
+/obj/item/clothing/suit/storage/terran/service/navy
+ name = "Ares coat"
+ desc = "A Ares Navy service coat. Black and undecorated."
+
+/obj/item/clothing/suit/storage/terran/service/navy/command
+ name = "Ares command coat"
+ desc = "An Ares Navy service command coat. White and undecorated."
+
+//Dress
+/obj/item/clothing/suit/dress/terran/navy
+ name = "Ares dress cloak"
+ desc = "A black Ares Navy dress cloak with red detailing. So sexy it hurts."
+
+/obj/item/clothing/suit/dress/terran/navy/officer
+ name = "Ares officer's dress cloak"
+ desc = "A black Ares Navy dress cloak with gold detailing. Smells like ceremony."
+
+/obj/item/clothing/suit/dress/terran/navy/command
+ name = "Ares command dress cloak"
+ desc = "A black Ares Navy dress cloak with royal detailing. Smells like ceremony."
diff --git a/code/modules/clothing/under/accessories/holster.dm b/code/modules/clothing/under/accessories/holster.dm
index c241a7f701..f97cd19cbf 100644
--- a/code/modules/clothing/under/accessories/holster.dm
+++ b/code/modules/clothing/under/accessories/holster.dm
@@ -25,7 +25,7 @@
return
if(holster_in)
- playsound(get_turf(src), holster_in, 50)
+ playsound(src, holster_in, 50)
if(istype(user))
user.stop_aiming(no_message=1)
@@ -62,7 +62,7 @@
)
if(holster_out)
- playsound(get_turf(src), holster_out, sound_vol)
+ playsound(src, holster_out, sound_vol)
user.put_in_hands(holstered)
holstered.add_fingerprint(user)
@@ -71,7 +71,7 @@
//YW change start
/obj/item/clothing/accessory/holster/attack_hand(mob/user as mob)
- if (user.a_intent == I_HURT && has_suit && (slot & ACCESSORY_SLOT_HOLSTER )) //if we are part of a suit and are using harm intent
+ if (user.a_intent == I_HURT && has_suit && (slot & SLOT_HOLSTER )) //if we are part of a suit and are using harm intent
if (holstered)
unholster(user)
return
diff --git a/code/modules/clothing/under/accessories/permits_vr.dm b/code/modules/clothing/under/accessories/permits_vr.dm
index 8913040278..2e3d15fb7c 100644
--- a/code/modules/clothing/under/accessories/permits_vr.dm
+++ b/code/modules/clothing/under/accessories/permits_vr.dm
@@ -1,5 +1,5 @@
/obj/item/clothing/accessory/permit/drone
- desc = "A card issued by the EIO, indicating that the owner is a Drone Intelligence. Drones are mandated to carry this card within SolCom space, by law."
+ desc = "A card issued by the EIO, indicating that the owner is a Drone Intelligence. Drones are mandated to carry this card within SolGov space, by law." //YW EDIT: SolGov
/obj/item/clothing/accessory/permit/gun/planetside
name = "explorer gun permit"
diff --git a/code/modules/clothing/under/accessories/torch.dm b/code/modules/clothing/under/accessories/torch.dm
index 7cdec72747..6965056059 100644
--- a/code/modules/clothing/under/accessories/torch.dm
+++ b/code/modules/clothing/under/accessories/torch.dm
@@ -117,6 +117,7 @@ ribbons
icon_state = "ribbon_marksman"
on_rolled = list("down" = "none")
slot = ACCESSORY_SLOT_MEDAL
+ w_class = ITEMSIZE_TINY
/obj/item/clothing/accessory/ribbon/solgov/marksman
name = "marksmanship ribbon"
@@ -294,7 +295,7 @@ department tags
desc = "Insignia denoting assignment to a department. These appear blank."
icon_state = "dept_exped"
on_rolled = list("down" = "none", "rolled" = "dept_exped_sleeves")
- slot = ACCESSORY_SLOT_DECOR
+ slot = ACCESSORY_SLOT_DEPT
//removable = FALSE
/obj/item/clothing/accessory/solgov/department/command
@@ -305,14 +306,18 @@ department tags
/obj/item/clothing/accessory/solgov/department/command/service
icon_state = "dept_exped_service"
+/obj/item/clothing/accessory/solgov/department/command/jumper
+ icon_state = "dept_exped_jumper"
+ color = "#d6bb64"
+
/obj/item/clothing/accessory/solgov/department/command/fleet
icon_state = "dept_fleet"
desc = "Insignia denoting assignment to the command department. These fit Fleet uniforms."
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
-/obj/item/clothing/accessory/solgov/department/command/marine
- icon_state = "dept_marine"
- desc = "Insignia denoting assignment to the command department. These fit marine uniforms."
+/obj/item/clothing/accessory/solgov/department/command/army
+ icon_state = "dept_army"
+ desc = "Insignia denoting assignment to the command department. These fit Marine uniforms."
on_rolled = list("down" = "none")
/obj/item/clothing/accessory/solgov/department/engineering
@@ -323,14 +328,17 @@ department tags
/obj/item/clothing/accessory/solgov/department/engineering/service
icon_state = "dept_exped_service"
+/obj/item/clothing/accessory/solgov/department/engineering/jumper
+ icon_state = "dept_exped_jumper"
+
/obj/item/clothing/accessory/solgov/department/engineering/fleet
icon_state = "dept_fleet"
desc = "Insignia denoting assignment to the engineering department. These fit Fleet uniforms."
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
-/obj/item/clothing/accessory/solgov/department/engineering/marine
- icon_state = "dept_marine"
- desc = "Insignia denoting assignment to the engineering department. These fit marine uniforms."
+/obj/item/clothing/accessory/solgov/department/engineering/army
+ icon_state = "dept_army"
+ desc = "Insignia denoting assignment to the engineering department. These fit Marine uniforms."
on_rolled = list("down" = "none")
/obj/item/clothing/accessory/solgov/department/security
@@ -341,14 +349,18 @@ department tags
/obj/item/clothing/accessory/solgov/department/security/service
icon_state = "dept_exped_service"
+/obj/item/clothing/accessory/solgov/department/security/jumper
+ icon_state = "dept_exped_jumper"
+ color = "#721b1b"
+
/obj/item/clothing/accessory/solgov/department/security/fleet
icon_state = "dept_fleet"
desc = "Insignia denoting assignment to the security department. These fit Fleet uniforms."
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
-/obj/item/clothing/accessory/solgov/department/security/marine
- icon_state = "dept_marine"
- desc = "Insignia denoting assignment to the security department. These fit marine uniforms."
+/obj/item/clothing/accessory/solgov/department/security/army
+ icon_state = "dept_army"
+ desc = "Insignia denoting assignment to the security department. These fit Marine uniforms."
on_rolled = list("down" = "none")
/obj/item/clothing/accessory/solgov/department/medical
@@ -358,15 +370,20 @@ department tags
/obj/item/clothing/accessory/solgov/department/medical/service
icon_state = "dept_exped_service"
+ color = "#7faad1"
+
+/obj/item/clothing/accessory/solgov/department/medical/jumper
+ icon_state = "dept_exped_jumper"
+ color = "#7faad1"
/obj/item/clothing/accessory/solgov/department/medical/fleet
icon_state = "dept_fleet"
desc = "Insignia denoting assignment to the medical department. These fit Fleet uniforms."
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
-/obj/item/clothing/accessory/solgov/department/medical/marine
- icon_state = "dept_marine"
- desc = "Insignia denoting assignment to the medical department. These fit marine uniforms."
+/obj/item/clothing/accessory/solgov/department/medical/army
+ icon_state = "dept_army"
+ desc = "Insignia denoting assignment to the medical department. These fit Marine uniforms."
on_rolled = list("down" = "none")
/obj/item/clothing/accessory/solgov/department/supply
@@ -377,14 +394,18 @@ department tags
/obj/item/clothing/accessory/solgov/department/supply/service
icon_state = "dept_exped_service"
+/obj/item/clothing/accessory/solgov/department/supply/jumper
+ icon_state = "dept_exped_jumper"
+ color = "#7faad1"
+
/obj/item/clothing/accessory/solgov/department/supply/fleet
icon_state = "dept_fleet"
desc = "Insignia denoting assignment to the supply department. These fit Fleet uniforms."
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
-/obj/item/clothing/accessory/solgov/department/supply/marine
- icon_state = "dept_marine"
- desc = "Insignia denoting assignment to the supply department. These fit marine uniforms."
+/obj/item/clothing/accessory/solgov/department/supply/army
+ icon_state = "dept_army"
+ desc = "Insignia denoting assignment to the supply department. These fit Marine uniforms."
on_rolled = list("down" = "none")
/obj/item/clothing/accessory/solgov/department/service
@@ -395,14 +416,18 @@ department tags
/obj/item/clothing/accessory/solgov/department/service/service
icon_state = "dept_exped_service"
+/obj/item/clothing/accessory/solgov/department/service/jumper
+ icon_state = "dept_exped_jumper"
+ color = "#7b965d"
+
/obj/item/clothing/accessory/solgov/department/service/fleet
icon_state = "dept_fleet"
desc = "Insignia denoting assignment to the service department. These fit Fleet uniforms."
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
-/obj/item/clothing/accessory/solgov/department/service/marine
- icon_state = "dept_marine"
- desc = "Insignia denoting assignment to the service department. These fit marine uniforms."
+/obj/item/clothing/accessory/solgov/department/service/army
+ icon_state = "dept_army"
+ desc = "Insignia denoting assignment to the service department. These fit Marine uniforms."
on_rolled = list("down" = "none")
/obj/item/clothing/accessory/solgov/department/exploration
@@ -413,14 +438,17 @@ department tags
/obj/item/clothing/accessory/solgov/department/exploration/service
icon_state = "dept_exped_service"
+/obj/item/clothing/accessory/solgov/department/exploration/jumper
+ icon_state = "dept_exped_jumper"
+
/obj/item/clothing/accessory/solgov/department/exploration/fleet
icon_state = "dept_fleet"
desc = "Insignia denoting assignment to the exploration department. These fit Fleet uniforms."
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
-/obj/item/clothing/accessory/solgov/department/exploration/marine
- icon_state = "dept_marine"
- desc = "Insignia denoting assignment to the exploration department. These fit marine uniforms."
+/obj/item/clothing/accessory/solgov/department/exploration/army
+ icon_state = "dept_army"
+ desc = "Insignia denoting assignment to the exploration department. These fit Marine uniforms."
on_rolled = list("down" = "none")
/obj/item/clothing/accessory/solgov/department/research
@@ -431,6 +459,10 @@ department tags
/obj/item/clothing/accessory/solgov/department/research/service
icon_state = "dept_exped_service"
+/obj/item/clothing/accessory/solgov/department/research/jumper
+ icon_state = "dept_exped_jumper"
+ color = "#916f8d"
+
/*********
ranks - ec
*********/
@@ -440,7 +472,7 @@ ranks - ec
desc = "Insignia denoting rank of some kind. These appear blank."
icon_state = "fleetrank"
on_rolled = list("down" = "none")
- slot = ACCESSORY_SLOT_DECOR
+ slot = ACCESSORY_SLOT_RANK
gender = PLURAL
//high_visibility = 1
@@ -614,13 +646,13 @@ ranks - marines
/obj/item/clothing/accessory/solgov/rank/marine
name = "marine ranks"
desc = "Insignia denoting marine rank of some kind. These appear blank."
- icon_state = "marinerank_enlisted"
+ icon_state = "armyrank_enlisted"
on_rolled = list("down" = "none")
/obj/item/clothing/accessory/solgov/rank/marine/enlisted
name = "ranks (E-1 private)"
desc = "Insignia denoting the rank of Private."
- icon_state = "marinerank_enlisted"
+ icon_state = "armyrank_enlisted"
/obj/item/clothing/accessory/solgov/rank/marine/enlisted/e2
name = "ranks (E-2 private second class)"
@@ -669,7 +701,7 @@ ranks - marines
/obj/item/clothing/accessory/solgov/rank/marine/officer
name = "ranks (O-1 second lieutenant)"
desc = "Insignia denoting the rank of Second Lieutenant."
- icon_state = "marinerank_officer"
+ icon_state = "armyrank_officer"
/obj/item/clothing/accessory/solgov/rank/marine/officer/o2
name = "ranks (O-2 first lieutenant)"
@@ -694,7 +726,7 @@ ranks - marines
/obj/item/clothing/accessory/solgov/rank/marine/flag
name = "ranks (O-7 brigadier general)"
desc = "Insignia denoting the rank of Brigadier General."
- icon_state = "marinerank_command"
+ icon_state = "armyrank_command"
/obj/item/clothing/accessory/solgov/rank/marine/flag/o8
name = "ranks (O-8 major general)"
diff --git a/code/modules/clothing/under/miscellaneous_vr.dm b/code/modules/clothing/under/miscellaneous_vr.dm
index fb96aaff12..c3e75e069c 100644
--- a/code/modules/clothing/under/miscellaneous_vr.dm
+++ b/code/modules/clothing/under/miscellaneous_vr.dm
@@ -1,5 +1,5 @@
/obj/item/clothing/under/customs
- desc = "A standard SolCom customs uniform. Complete with epaulettes."
+ desc = "A standard SolGov customs uniform. Complete with epaulettes." //YW EDIT: SolGov
/obj/item/clothing/var/hides_bulges = FALSE // OwO wats this?
@@ -115,6 +115,7 @@
/obj/item/clothing/under/dress/qipao
name = "qipao"
+ desc = "A type of feminine body-hugging dress with distinctive Chinese features of Manchu origin."
icon = 'icons/obj/clothing/uniforms_vr.dmi'
icon_override = 'icons/mob/uniform_vr.dmi'
icon_state = "qipao"
diff --git a/code/modules/clothing/under/solgov.dm b/code/modules/clothing/under/solgov.dm
index 0859cdf1e4..815798f90d 100644
--- a/code/modules/clothing/under/solgov.dm
+++ b/code/modules/clothing/under/solgov.dm
@@ -5,9 +5,9 @@
name = "master solgov uniform"
desc = "You shouldn't be seeing this."
icon = 'icons/obj/clothing/uniforms_solgov.dmi'
+ item_icons = list(slot_w_uniform_str = 'icons/mob/uniform_solgov.dmi')
rolled_down = 0
rolled_sleeves = 0
- item_icons = list(slot_w_uniform_str = 'icons/mob/uniform_solgov.dmi')
armor = list(melee = 5, bullet = 0, laser = 5, energy = 5, bomb = 0, bio = 5, rad = 5)
siemens_coefficient = 0.8
@@ -33,11 +33,11 @@
icon_state = "fleetpt"
worn_state = "fleetpt"
-/obj/item/clothing/under/solgov/pt/marine
+/obj/item/clothing/under/solgov/pt/army
name = "marine pt uniform"
desc = "Does NOT leave much to the imagination."
- icon_state = "marinept"
- worn_state = "marinept"
+ icon_state = "armypt"
+ worn_state = "armypt"
//Utility
@@ -71,6 +71,18 @@
worn_state = "blackutility_crew"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 10)
+/obj/item/clothing/under/solgov/utility/sifguard_skirt
+ name = "\improper SifGuard skirt"
+ desc = "A black turtleneck and skirt, the elusive ladies' uniform of the Sif Defense Force."
+ icon_state = "blackservicefem"
+ worn_state = "blackservicefem"
+
+/obj/item/clothing/under/solgov/utility/sifguard_skirt/officer
+ name = "\improper SifGuard officer skirt"
+ desc = "A black turtleneck and skirt, the elusive ladies' uniform of the Sif Defense Force. This one has gold trim."
+ icon_state = "blackservicefem_com"
+ worn_state = "blackservicefem_com"
+
/obj/item/clothing/under/solgov/utility/sifguard/command
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command)
@@ -86,6 +98,9 @@
/obj/item/clothing/under/solgov/utility/sifguard/supply
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply)
+/obj/item/clothing/under/solgov/utility/sifguard/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service)
+
/obj/item/clothing/under/solgov/utility/sifguard/exploration
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration)
@@ -93,7 +108,7 @@
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research)
/obj/item/clothing/under/solgov/utility/sifguard/officer
- name = "\improper Sifuard officer's uniform"
+ name = "\improper Sifguard officer's uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim."
icon_state = "blackutility_com"
worn_state = "blackutility_com"
@@ -113,6 +128,9 @@
/obj/item/clothing/under/solgov/utility/sifguard/officer/supply
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply)
+/obj/item/clothing/under/solgov/utility/sifguard/officer/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service)
+
/obj/item/clothing/under/solgov/utility/sifguard/officer/exploration
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration)
@@ -145,44 +163,87 @@
/obj/item/clothing/under/solgov/utility/fleet/supply
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/fleet)
+/obj/item/clothing/under/solgov/utility/fleet/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/fleet)
+
/obj/item/clothing/under/solgov/utility/fleet/exploration
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/fleet)
+/obj/item/clothing/under/solgov/utility/fleet/combat
+ name = "fleet fatigues"
+ desc = "Alternative utility uniform of the SCG Fleet, for when coveralls are impractical."
+ icon_state = "navycombat"
+ worn_state = "navycombat"
-/obj/item/clothing/under/solgov/utility/marine
+/obj/item/clothing/under/solgov/utility/fleet/combat/security
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/fleet)
+
+/obj/item/clothing/under/solgov/utility/fleet/combat/medical
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/fleet, /obj/item/clothing/accessory/armband/medblue)
+
+/obj/item/clothing/under/solgov/utility/fleet/combat/command
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/fleet)
+
+/obj/item/clothing/under/solgov/utility/fleet/combat/exploration
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/fleet)
+
+/obj/item/clothing/under/solgov/utility/fleet/officer
+ name = "fleet officer's coveralls"
+ desc = "Alternative utility uniform of the SCG Fleet, for officers."
+ icon_state = "navyutilityoff"
+ worn_state = "navyutilityoff"
+
+/obj/item/clothing/under/solgov/utility/fleet/officer/command
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/fleet)
+
+/obj/item/clothing/under/solgov/utility/fleet/officer/engineering
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/fleet)
+
+/obj/item/clothing/under/solgov/utility/fleet/officer/security
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/fleet)
+
+/obj/item/clothing/under/solgov/utility/fleet/officer/medical
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/fleet)
+
+/obj/item/clothing/under/solgov/utility/army
name = "marine fatigues"
- desc = "The utility uniform of the SCG Marine Corps, made from durable material."
- icon_state = "greyutility"
- worn_state = "greyutility"
- armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
-
-/obj/item/clothing/under/solgov/utility/marine/command
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/marine)
-
-/obj/item/clothing/under/solgov/utility/marine/engineering
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/marine)
-
-/obj/item/clothing/under/solgov/utility/marine/security
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/marine)
-
-/obj/item/clothing/under/solgov/utility/marine/medical
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/marine)
-
-/obj/item/clothing/under/solgov/utility/marine/supply
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/marine)
-
-/obj/item/clothing/under/solgov/utility/marine/exploration
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/marine)
-
-/obj/item/clothing/under/solgov/utility/marine/green
- name = "green fatigues"
- desc = "A green version of the SCG marine utility uniform, made from durable material."
+ desc = "The utility uniform of the SCG Marines, made from durable material."
icon_state = "greenutility"
worn_state = "greenutility"
-/obj/item/clothing/under/solgov/utility/marine/tan
+//obj/item/clothing/under/solgov/utility/army/command
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/army)
+
+/obj/item/clothing/under/solgov/utility/army/engineering
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/army)
+
+/obj/item/clothing/under/solgov/utility/army/security
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/army)
+
+/obj/item/clothing/under/solgov/utility/army/medical
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/army)
+
+/obj/item/clothing/under/solgov/utility/army/medical/banded
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/army, /obj/item/clothing/accessory/armband/medblue)
+
+/obj/item/clothing/under/solgov/utility/army/supply
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/army)
+
+/obj/item/clothing/under/solgov/utility/army/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/army)
+
+/obj/item/clothing/under/solgov/utility/army/exploration
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/army)
+
+/obj/item/clothing/under/solgov/utility/army/urban
+ name = "urban fatigues"
+ desc = "An urban version of the SCG Marines utility uniform, made from durable material."
+ icon_state = "greyutility"
+ worn_state = "greyutility"
+
+/obj/item/clothing/under/solgov/utility/army/tan
name = "tan fatigues"
- desc = "A tan version of the SCG marine utility uniform, made from durable material."
+ desc = "A tan version of the SCG Marines utility uniform, made from durable material."
icon_state = "tanutility"
worn_state = "tanutility"
@@ -195,24 +256,166 @@
worn_state = "whiteservice"
armor = list(melee = 5, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 5, rad = 0)
siemens_coefficient = 0.9
+ siemens_coefficient = 0.9
+
+/obj/item/clothing/under/solgov/service/sifguard
+ name = "\improper SifGuard service uniform"
+ desc = "The service uniform of the Sif Defense Force in silver trim."
+ icon_state = "greydress"
+ worn_state = "greydress"
+
+/obj/item/clothing/under/solgov/service/sifguard/command
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/engineering
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/security
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/medical
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/supply
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/exploration
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/research
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt
+ name = "\improper SifGuard service skirt"
+ desc = "A feminine version of the Sif Defense Force service uniform in silver trim."
+ icon_state = "greydressfem"
+ worn_state = "greydressfem"
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt/command
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt/engineering
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt/security
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt/medical
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt/supply
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt/exploration
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt/research
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command
+ name = "\improper SifGuard officer's service uniform"
+ desc = "The service uniform of the Sif Defense Force in gold trim."
+ icon_state = "greydress_com"
+ worn_state = "greydress_com"
+
+/obj/item/clothing/under/solgov/service/sifguard/command/command
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/engineering
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/security
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/medical
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/supply
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/exploration
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/research
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt
+ name = "\improper SifGuard officer's service skirt"
+ desc = "A feminine version of the Sif Defense Force service uniform in gold trim."
+ icon_state = "greydressfem_com"
+ worn_state = "greydressfem_com"
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt/command
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt/engineering
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt/security
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt/medical
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt/supply
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt/service
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt/exploration
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper)
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt/research
+ starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper)
/obj/item/clothing/under/solgov/service/fleet
name = "fleet service uniform"
desc = "The service uniform of the SCG Fleet, made from immaculate white fabric."
icon_state = "whiteservice"
worn_state = "whiteservice"
+ starting_accessories = list(/obj/item/clothing/accessory/tie/navy)
-/obj/item/clothing/under/solgov/service/marine
+/obj/item/clothing/under/solgov/service/fleet/skirt
+ name = "fleet service skirt"
+ desc = "The service uniform skirt of the SCG Fleet, made from immaculate white fabric."
+ icon_state = "whiteservicefem"
+ worn_state = "whiteservicefem"
+
+/obj/item/clothing/under/solgov/service/army
name = "marine service uniform"
- desc = "The service uniform of the SCG Marine Corps. Slimming."
+ desc = "The service uniform of the SCG Marines. Slimming."
icon_state = "greenservice"
worn_state = "greenservice"
+ starting_accessories = list(/obj/item/clothing/accessory/tie/darkgreen)
-/obj/item/clothing/under/solgov/service/marine/command
- name = "marine command service uniform"
- desc = "The service uniform of the SCG Marine Corps. Slimming and stylish."
+/obj/item/clothing/under/solgov/service/army/skirt
+ name = "marine service skirt"
+ desc = "The service uniform skirt of the SCG Marines. Slimming."
+ icon_state = "greenservicefem"
+ worn_state = "greenservicefem"
+
+/obj/item/clothing/under/solgov/service/army/command
+ name = "marine officer's service uniform"
+ desc = "The service uniform of the SCG Marines. Slimming and stylish."
icon_state = "greenservice_com"
worn_state = "greenservice_com"
+ starting_accessories = list(/obj/item/clothing/accessory/tie/darkgreen)
+
+/obj/item/clothing/under/solgov/service/army/command/skirt
+ name = "marine officer's service skirt"
+ desc = "The service uniform skirt of the SCG Marines. Slimming and stylish."
+ icon_state = "greenservicefem_com"
+ worn_state = "greenservicefem_com"
//Dress
@@ -221,79 +424,31 @@
desc = "A dress uniform of some kind."
icon_state = "greydress"
worn_state = "greydress"
- armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
- siemens_coefficient = 0.9
-/obj/item/clothing/under/solgov/mildress/sifguard
- name = "\improper SifGuard dress uniform"
- desc = "The dress uniform of the Sif Defense Force in silver trim."
-
-/obj/item/clothing/under/solgov/mildress/sifguard/command
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/engineering
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/security
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/medical
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/supply
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/service
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/exploration
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/research
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer
- name = "\improper SifGuard command dress uniform"
- desc = "The dress uniform of the Sif Defense Force in gold trim."
- icon_state = "greydress_com"
- worn_state = "greydress_com"
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer/command
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer/engineering
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer/security
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer/medical
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer/supply
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer/service
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer/exploration
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/service)
-
-/obj/item/clothing/under/solgov/mildress/sifguard/officer/research
- starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/service)
-
-/obj/item/clothing/under/solgov/mildress/marine
+/obj/item/clothing/under/solgov/mildress/army
name = "marine dress uniform"
- desc = "The dress uniform of the SCG Marine Corps, class given form."
+ desc = "The dress uniform of the SCG Marines, class given form."
icon_state = "blackdress"
worn_state = "blackdress"
-/obj/item/clothing/under/solgov/mildress/marine/command
- name = "marine command dress uniform"
- desc = "The dress uniform of the SCG Marine Corps, even classier in gold."
- icon_state = "blackdress_com"
+/obj/item/clothing/under/solgov/mildress/army/skirt
+ name = "marine dress skirt"
+ desc = "A feminine version of the SCG Marines dress uniform, class given form."
+ icon_state = "blackdressfem"
+ worn_state = "blackdressfem"
+
+/obj/item/clothing/under/solgov/mildress/army/command
+ name = "marine officer's dress uniform"
+ desc = "The dress uniform of the SCG Marines, even classier in gold."
+ icon_state = "blackdress"
worn_state = "blackdress_com"
+/obj/item/clothing/under/solgov/mildress/army/command/skirt
+ name = "marine officer's dress skirt"
+ desc = "A feminine version of the SCG Marines dress uniform, even classier in gold."
+ icon_state = "blackdressfem"
+ worn_state = "blackdressfem_com"
+
//Misc
@@ -313,3 +468,33 @@
worn_state = "sterile"
permeability_coefficient = 0.50
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 30, rad = 0)
+
+//Terrans
+
+/obj/item/clothing/under/terran
+ name = "master ICCGN uniform"
+ desc = "You shouldn't be seeing this."
+ icon = 'icons/obj/clothing/uniforms_solgov.dmi'
+ item_icons = list(slot_w_uniform_str = 'icons/mob/uniform_solgov.dmi')
+ armor = list(melee = 5, bullet = 0, laser = 5, energy = 5, bomb = 0, bio = 5, rad = 5)
+ siemens_coefficient = 0.8
+
+/obj/item/clothing/under/terran/navy/utility
+ name = "ICCGN utility uniform"
+ desc = "A comfortable black utility jumpsuit. Worn by the ICCG Navy."
+ icon_state = "terranutility"
+ worn_state = "terranutility"
+
+/obj/item/clothing/under/terran/navy/service
+ name = "ICCGN service uniform"
+ desc = "The service uniform of the ICCG Navy, for low-ranking crew."
+ icon_state = "terranservice"
+ worn_state = "terranservice"
+ armor = list(melee = 5, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 5, rad = 0)
+ siemens_coefficient = 0.9
+
+/obj/item/clothing/under/terran/navy/service/command
+ name = "ICCGN command service uniform"
+ desc = "The service uniform of the ICCG Navy, for high-ranking crew."
+ icon_state = "terranservice_comm"
+ worn_state = "terranservice_comm"
\ No newline at end of file
diff --git a/code/modules/clothing/under/solgov_vr.dm b/code/modules/clothing/under/solgov_vr.dm
index e4c4e84eb2..dc2190f991 100644
--- a/code/modules/clothing/under/solgov_vr.dm
+++ b/code/modules/clothing/under/solgov_vr.dm
@@ -1,5 +1,4 @@
//SolGov Uniforms
-
//PT
/obj/item/clothing/under/solgov/pt/sifguard
name = "\improper NDF pt uniform"
@@ -9,85 +8,135 @@
name = "fleet pt uniform"
desc = "A pair of black shorts and two tank tops, seems impractical. Looks good though."
-/obj/item/clothing/under/solgov/pt/marine
+/obj/item/clothing/under/solgov/pt/army
name = "marine pt uniform"
desc = "Does NOT leave much to the imagination."
-
//Utility
-
-/obj/item/clothing/under/utility
- name = "utility uniform"
- desc = "A comfortable turtleneck and black utility trousers."
-
+//Here's the real ones
/obj/item/clothing/under/solgov/utility/sifguard
name = "\improper NDF uniform"
desc = "The utility uniform of the Nanotrasen Defense Force, made from biohazard resistant material. This one has silver trim."
-/obj/item/clothing/under/solgov/utility/sifguard/officer
- name = "\improper NDF officer uniform"
- desc = "The utility uniform of the Nanotrasen Defense Force, made from biohazard resistant material. This one has gold trim."
+/obj/item/clothing/under/solgov/utility/sifguard_skirt
+ name = "\improper NDF skirt"
+ desc = "A black turtleneck and skirt, the elusive ladies' uniform of the Nanotrasen Defense Force."
+/obj/item/clothing/under/solgov/utility/sifguard_skirt/officer
+ name = "\improper NDF officer skirt"
+ desc = "A black turtleneck and skirt, the elusive ladies' uniform of the Nanotrasen Defense Force. This one has gold trim."
+
+/obj/item/clothing/under/solgov/utility/sifguard/officer
+ name = "\improper NDF officer's uniform"
+ desc = "The utility uniform of the Nanotrasen Defense Force, made from biohazard resistant material. This one has gold trim."
/obj/item/clothing/under/solgov/utility/fleet
name = "fleet coveralls"
- desc = "The utility uniform of the TCG Fleet, made from an insulated material."
+ desc = "The utility uniform of the USDF Fleet, made from an insulated material." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/utility/marine
+/obj/item/clothing/under/solgov/utility/fleet/combat
+ name = "fleet fatigues"
+ desc = "Alternative utility uniform of the USDF Fleet, for when coveralls are impractical." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/under/solgov/utility/fleet/officer
+ name = "fleet officer's coveralls"
+ desc = "Alternative utility uniform of the USDF Fleet, for officers." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/under/solgov/utility/army
name = "marine fatigues"
- desc = "The utility uniform of the TCG Marine Corps, made from durable material."
+ desc = "The utility uniform of the USDF Marines, made from durable material." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/utility/marine/green
- name = "green fatigues"
- desc = "A green version of the TCG marine utility uniform, made from durable material."
+/obj/item/clothing/under/solgov/utility/army/urban
+ name = "urban fatigues"
+ desc = "An urban version of the USDF Marines utility uniform, made from durable material." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/utility/marine/tan
+/obj/item/clothing/under/solgov/utility/army/tan
name = "tan fatigues"
- desc = "A tan version of the TCG marine utility uniform, made from durable material."
+ desc = "A tan version of the USDF Marines utility uniform, made from durable material." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/utility/marine/olive
+/obj/item/clothing/under/solgov/utility/army/olive
name = "olive fatigues"
- desc = "An olive version of the TCG marine utility uniform, made from durable material."
+ desc = "An olive version of the USDF marine utility uniform, made from durable material." //YW EDIT: TCG to USDF
icon = 'icons/obj/clothing/uniforms_vr.dmi'
icon_override = 'icons/mob/uniform_vr.dmi'
icon_state = "bdu_olive"
item_state = "bdu_olive"
-/obj/item/clothing/under/solgov/utility/marine/desert
+/obj/item/clothing/under/solgov/utility/army/desert
name = "desert fatigues"
- desc = "A desert version of the TCG marine utility uniform, made from durable material."
+ desc = "A desert version of the USDF marine utility uniform, made from durable material." //YW EDIT: TCG to USDF
icon = 'icons/obj/clothing/uniforms_vr.dmi'
icon_override = 'icons/mob/uniform_vr.dmi'
icon_state = "bdu_olive"
item_state = "bdu_olive"
//Service
+/obj/item/clothing/under/solgov/service/sifguard
+ name = "\improper NDF service uniform"
+ desc = "The service uniform of the Nanotrasen Defense Force in silver trim."
+
+/obj/item/clothing/under/solgov/service/sifguard/skirt
+ name = "\improper NDF service skirt"
+ desc = "A feminine version of the Nanotrasen Defense Force service uniform in silver trim."
+
+/obj/item/clothing/under/solgov/service/sifguard/command
+ name = "\improper NDF officer's service uniform"
+ desc = "The service uniform of the Nanotrasen Defense Force in gold trim."
+
+/obj/item/clothing/under/solgov/service/sifguard/command/skirt
+ name = "\improper NDF officer's service skirt"
+ desc = "A feminine version of the Nanotrasen Defense Force service uniform in gold trim."
/obj/item/clothing/under/solgov/service/fleet
name = "fleet service uniform"
- desc = "The service uniform of the TCG Fleet, made from immaculate white fabric."
+ desc = "The service uniform of the USDF Fleet, made from immaculate white fabric." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/service/marine
+/obj/item/clothing/under/solgov/service/fleet/skirt
+ name = "fleet service skirt"
+ desc = "The service uniform skirt of the USDF Fleet, made from immaculate white fabric." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/under/solgov/service/army
name = "marine service uniform"
- desc = "The service uniform of the TCG Marine Corps. Slimming."
- worn_state = "greenservice"
+ desc = "The service uniform of the USDF Marines. Slimming." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/service/marine/command
- name = "marine command service uniform"
- desc = "The service uniform of the TCG Marine Corps. Slimming and stylish."
+/obj/item/clothing/under/solgov/service/army/skirt
+ name = "marine service skirt"
+ desc = "The service uniform skirt of the USDF Marines. Slimming." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/mildress/sifguard
- name = "\improper NDF dress uniform"
- desc = "The dress uniform of the Nanotrasen Defense Force in silver trim."
+/obj/item/clothing/under/solgov/service/army/command
+ name = "marine officer's service uniform"
+ desc = "The service uniform of the USDF Marines. Slimming and stylish." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/mildress/sifguard/officer
- name = "\improper NDF command dress uniform"
- desc = "The dress uniform of the Nanotrasen Defense Force in gold trim."
+/obj/item/clothing/under/solgov/service/army/command/skirt
+ name = "marine officer's service skirt"
+ desc = "The service uniform skirt of the USDF Marines. Slimming and stylish." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/mildress/marine
+//Dress
+/obj/item/clothing/under/solgov/mildress/army
name = "marine dress uniform"
- desc = "The dress uniform of the TCG Marine Corps, class given form."
+ desc = "The dress uniform of the TCG Marines, class given form." //YW EDIT: TCG to USDF
-/obj/item/clothing/under/solgov/mildress/marine/command
- name = "marine command dress uniform"
- desc = "The dress uniform of the TCG Marine Corps, even classier in gold."
\ No newline at end of file
+/obj/item/clothing/under/solgov/mildress/army/skirt
+ name = "marine dress skirt"
+ desc = "A feminine version of the TCG Marines dress uniform, class given form." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/under/solgov/mildress/army/command
+ name = "marine officer's dress uniform"
+ desc = "The dress uniform of the TCG Marines, even classier in gold." //YW EDIT: TCG to USDF
+
+/obj/item/clothing/under/solgov/mildress/army/command/skirt
+ name = "marine officer's dress skirt"
+ desc = "A feminine version of the TCG Marines dress uniform, even classier in gold." //YW EDIT: TCG to USDF
+
+//Terrans
+/obj/item/clothing/under/terran/navy/utility
+ name = "Ares utility uniform"
+ desc = "A comfortable black utility jumpsuit. Worn by the Ares Navy."
+
+/obj/item/clothing/under/terran/navy/service
+ name = "Ares service uniform"
+ desc = "The service uniform of the Ares Navy, for low-ranking crew."
+
+/obj/item/clothing/under/terran/navy/service/command
+ name = "Ares command service uniform"
+ desc = "The service uniform of the Ares Navy, for high-ranking crew."
diff --git a/code/modules/clothing/under/xenos/seromi.dm b/code/modules/clothing/under/xenos/seromi.dm
index 8925fccba2..0e43030ade 100644
--- a/code/modules/clothing/under/xenos/seromi.dm
+++ b/code/modules/clothing/under/xenos/seromi.dm
@@ -33,6 +33,18 @@
name = "small rainbow smock"
icon_state = "seromi_rainbow"
+/obj/item/clothing/under/seromi/smock/dress
+ name = "small command dress"
+ icon_state = "seromi_dress_cap"
+
+/obj/item/clothing/under/seromi/smock/uniform
+ name = "small command uniform"
+ icon_state = "seromi_captain"
+
+/obj/item/clothing/under/seromi/smock/formal
+ name = "small formal uniform"
+ icon_state = "seromi_captain_formal"
+
/obj/item/clothing/under/seromi/undercoat
name = "Undercoat"
desc = "A Teshari traditional garb, with a modern twist! Made of micro and nanofibres to make it light and billowy, perfect for going fast and stylishly!"
diff --git a/code/modules/economy/ATM.dm b/code/modules/economy/ATM.dm
index b02660b69d..d6224638c3 100644
--- a/code/modules/economy/ATM.dm
+++ b/code/modules/economy/ATM.dm
@@ -58,9 +58,9 @@ log transactions
for(var/obj/item/weapon/spacecash/S in src)
S.loc = src.loc
if(prob(50))
- playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
+ playsound(src, 'sound/items/polaroid1.ogg', 50, 1)
else
- playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
+ playsound(src, 'sound/items/polaroid2.ogg', 50, 1)
break
/obj/machinery/atm/emag_act(var/remaining_charges, var/mob/user)
@@ -103,9 +103,9 @@ log transactions
//consume the money
authenticated_account.money += I:worth
if(prob(50))
- playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
+ playsound(src, 'sound/items/polaroid1.ogg', 50, 1)
else
- playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
+ playsound(src, 'sound/items/polaroid2.ogg', 50, 1)
//create a transaction log entry
var/datum/transaction/T = new()
@@ -383,9 +383,9 @@ log transactions
R.stamps += " This paper has been stamped by the Automatic Teller Machine."
if(prob(50))
- playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
+ playsound(src, 'sound/items/polaroid1.ogg', 50, 1)
else
- playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
+ playsound(src, 'sound/items/polaroid2.ogg', 50, 1)
if ("print_transaction")
if(authenticated_account)
var/obj/item/weapon/paper/R = new(src.loc)
@@ -425,9 +425,9 @@ log transactions
R.stamps += " This paper has been stamped by the Automatic Teller Machine."
if(prob(50))
- playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
+ playsound(src, 'sound/items/polaroid1.ogg', 50, 1)
else
- playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
+ playsound(src, 'sound/items/polaroid2.ogg', 50, 1)
if("insert_card")
if(!held_card)
diff --git a/code/modules/events/aurora_caelus.dm b/code/modules/events/aurora_caelus.dm
new file mode 100644
index 0000000000..d1672e51cd
--- /dev/null
+++ b/code/modules/events/aurora_caelus.dm
@@ -0,0 +1,36 @@
+/datum/event/aurora_caelus
+ has_skybox_image = TRUE
+ announceWhen = 1
+ startWhen = 60
+ endWhen = 126
+
+/datum/event/aurora_caelus/announce()
+ command_announcement.Announce("[station_name()]: A harmless cloud of ions is approaching your station, and will exhaust their energy battering the hull. \
+ Nanotrasen has approved a short break for all employees to relax and observe this very rare event. \
+ During this time, starlight will be bright but gentle, shifting between quiet green and blue colors. \
+ Any staff who would like to view these lights for themselves may proceed to the area nearest to them with viewing ports to open space. \
+ You will have approximately two minutes before the ions begin to reach the hull. \
+ We hope you enjoy the lights.", "Nanotrasen Meteorology Division", new_sound = 'sound/AI/aurora.ogg') //VOREStation Edit
+
+/datum/event/aurora_caelus/start()
+ affecting_z -= global.using_map.sealed_levels // Space levels only please!
+ for(var/mob/M in player_list)
+ if(M.z in affecting_z)
+ M.playsound_local(null, 'sound/ambience/space/aurora_caelus.ogg', 40, FALSE, pressure_affected = FALSE)
+ ..()
+
+/datum/event/aurora_caelus/get_skybox_image()
+ var/image/res = image('icons/skybox/caelus.dmi', "aurora")
+ res.appearance_flags = RESET_COLOR
+ res.blend_mode = BLEND_ADD
+ return res
+
+/datum/event/aurora_caelus/end()
+ command_announcement.Announce("The Aurora Caelus event is now ending. Starlight conditions have returned to normal, and the cloud has dissipated. \
+Please return to your workplace and continue work as normal. \
+Have a pleasant shift, [station_name()], and thank you for watching with us.",
+"Nanotrasen Meteorology Division", new_sound = 'sound/AI/aurora_end.ogg') //VOREStation Edit
+ ..()
+
+/datum/event/aurora_caelus/overmap/announce()
+ return
diff --git a/code/modules/events/event_container.dm b/code/modules/events/event_container.dm
index ca30941c1c..6c15080d6d 100644
--- a/code/modules/events/event_container.dm
+++ b/code/modules/events/event_container.dm
@@ -145,6 +145,7 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lore News", /datum/event/lore_news, 400),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 100, list(ASSIGNMENT_JANITOR = 100)),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30, ASSIGNMENT_GARDENER = 50)),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Aurora Caelus", /datum/event/aurora_caelus, 2, list(), 1),
)
/datum/event_container/moderate
diff --git a/code/modules/events/event_container_vr.dm b/code/modules/events/event_container_vr.dm
index 18e1a8b897..2712bf9e6b 100644
--- a/code/modules/events/event_container_vr.dm
+++ b/code/modules/events/event_container_vr.dm
@@ -50,6 +50,7 @@
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 100, list(ASSIGNMENT_JANITOR = 100), 1),
// Rot only weakens walls, not destroy them
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30, ASSIGNMENT_GARDENER = 50), 1),
+ new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Aurora Caelus", /datum/event/aurora_caelus, 2, list(), 1),
)
add_disabled_events(list(
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Ian Storm", /datum/event/ianstorm, 1, list(), 1),
diff --git a/code/modules/events/money_spam.dm b/code/modules/events/money_spam.dm
index 8e4fabe4a2..0b877cef3d 100644
--- a/code/modules/events/money_spam.dm
+++ b/code/modules/events/money_spam.dm
@@ -65,7 +65,7 @@
message = pick("Luxury watches for Blowout sale prices!",\
"Watches, Jewelry & Accessories, Bags & Wallets !",\
"Deposit 100$ and get 300$ totally free!",\
- " 100K NT.|WOWGOLD õnly $89 ",\
+ " 100K NT.|WOWGOLD �nly $89 ",\
"We have been filed with a complaint from one of your customers in respect of their business relations with you.",\
"We kindly ask you to open the COMPLAINT REPORT (attached) to reply on this complaint..")
if(4)
@@ -113,7 +113,7 @@
//P.tnote += "← From [sender] (Unknown / spam?): [message] "
if (!P.message_silent)
- playsound(P.loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(P, 'sound/machines/twobeep.ogg', 50, 1)
for (var/mob/O in hearers(3, P.loc))
if(!P.message_silent) O.show_message(text("[bicon(P)] *[P.ttone]*"))
//Search for holder of the PDA.
diff --git a/code/modules/events/solar_storm.dm b/code/modules/events/solar_storm.dm
index f616ef3c61..a8d4b92a3c 100644
--- a/code/modules/events/solar_storm.dm
+++ b/code/modules/events/solar_storm.dm
@@ -18,7 +18,7 @@
/datum/event/solar_storm/start()
- command_announcement.Announce("The solar storm has reached the station. Please refain from EVA and remain inside the station until it has passed.", "Anomaly Alert")
+ command_announcement.Announce("The solar storm has reached the station. Please refrain from EVA and remain inside the station until it has passed.", "Anomaly Alert")
adjust_solar_output(5)
diff --git a/code/modules/food/drinkingglass/metaglass.dm b/code/modules/food/drinkingglass/metaglass.dm
index f649849f62..e35b49b3dd 100644
--- a/code/modules/food/drinkingglass/metaglass.dm
+++ b/code/modules/food/drinkingglass/metaglass.dm
@@ -26,6 +26,11 @@
icon = R.glass_icon_source
//CHOMPedit end of dynamic sprite source - Jack
+ if(R.glass_icon_file)
+ icon = R.glass_icon_file
+ else
+ icon = initial(icon)
+
if(R.glass_icon_state)
icon_state = R.glass_icon_state
else
@@ -68,6 +73,7 @@ Drinks Data
*/
/datum/reagent
+ var/glass_icon_file = null
var/glass_icon_state = null
var/glass_center_of_mass = null
var/glass_icon_source = null //CHOMP A way for us to have metaglass identify and decide which dmi it wants to grab sprites from - Jack
diff --git a/code/modules/food/drinkingglass/metaglass_vr.dm b/code/modules/food/drinkingglass/metaglass_vr.dm
new file mode 100644
index 0000000000..305077f387
--- /dev/null
+++ b/code/modules/food/drinkingglass/metaglass_vr.dm
@@ -0,0 +1,206 @@
+/datum/reagent/ethanol/ginzamary
+ glass_icon_state = "ginzamaryglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/deathbell
+ glass_icon_state = "deathbellglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/drink/brownstar
+ glass_icon_state = "brownstarglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/spacersbrew
+ glass_icon_state = "spacersbrewglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/galacticpanic
+ glass_icon_state = "galacticpanicglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/bulldog
+ glass_icon_state = "bulldogglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/sbagliato
+ glass_icon_state = "sbagliatoglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/italiancrisis
+ glass_icon_state = "italiancrisisglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/bigbeer
+ glass_icon_state = "bigbeerglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/sugarrush
+ glass_icon_state = "sugarrushglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/lotus
+ glass_icon_state = "lotusglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/shroomjuice
+ glass_icon_state = "shroomjuiceglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/russianroulette
+ glass_icon_state = "russianrouletteglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/lovepotion
+ glass_icon_state = "lovepotionglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/honeyshot
+ glass_icon_state = "honeyshotglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/appletini
+ glass_icon_state = "appletiniglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/glowingappletini
+ glass_icon_state = "glowingappletiniglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/scsatw
+ glass_icon_state = "slowcomfortablescrewagainstthewallglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/drink/choccymilk
+ glass_icon_state = "choccymilkglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/drink/sweettea
+ glass_icon_state = "sweetteaglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/redspaceflush
+ glass_icon_state = "redspaceflushglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/drink/graveyard
+ glass_icon_state = "graveyardglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/unsweettea
+ glass_icon_state = "unsweetteaglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/hairoftherat
+ glass_icon_state = "hairoftheratglass"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/drink/soda/kiraspecial
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/drink/soda/brownstar
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/drink/doctor_delight
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/acid_spit
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/antifreeze
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/coffee/b52
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/bananahonk
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/bloody_mary
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/booger
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/devilskiss
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/driestmartini
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/ginfizz
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/gargle_blaster
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/goldschlager
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/hippies_delight
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/irishcarbomb
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/irish_cream
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/longislandicedtea
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/manhattan_proj
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/neurotoxin
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/screwdrivercocktail
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/silencer
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/snowwhite
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/tequilla_sunrise
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/white_russian
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/whiskey_cola
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/holywine
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/holy_mary
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
+
+/datum/reagent/ethanol/angelskiss
+ glass_icon_file = 'icons/obj/drinks_vr.dmi'
diff --git a/code/modules/food/food/condiment.dm b/code/modules/food/food/condiment.dm
index 1dd137ff32..657946d019 100644
--- a/code/modules/food/food/condiment.dm
+++ b/code/modules/food/food/condiment.dm
@@ -48,7 +48,7 @@
..()
/obj/item/weapon/reagent_containers/food/condiment/feed_sound(var/mob/user)
- playsound(user.loc, 'sound/items/drink.ogg', rand(10, 50), 1)
+ playsound(src, 'sound/items/drink.ogg', rand(10, 50), 1)
/obj/item/weapon/reagent_containers/food/condiment/self_feed_message(var/mob/user)
to_chat(user, "You swallow some of contents of \the [src].")
diff --git a/code/modules/food/food/drinks.dm b/code/modules/food/food/drinks.dm
index 546c47a7e2..816c910339 100644
--- a/code/modules/food/food/drinks.dm
+++ b/code/modules/food/food/drinks.dm
@@ -25,7 +25,7 @@
open(user)
/obj/item/weapon/reagent_containers/food/drinks/proc/open(mob/user)
- playsound(loc,"canopen", rand(10,50), 1)
+ playsound(src,"canopen", rand(10,50), 1)
to_chat(user, "You open [src] with an audible pop!")
flags |= OPENCONTAINER
@@ -69,7 +69,7 @@
to_chat(user, "You swallow a gulp from \the [src].")
/obj/item/weapon/reagent_containers/food/drinks/feed_sound(var/mob/user)
- playsound(user.loc, 'sound/items/drink.ogg', rand(10, 50), 1)
+ playsound(src, 'sound/items/drink.ogg', rand(10, 50), 1)
/obj/item/weapon/reagent_containers/food/drinks/examine(mob/user)
. = ..()
diff --git a/code/modules/food/food/drinks/bottle.dm b/code/modules/food/food/drinks/bottle.dm
index 28915dff7e..89c06552f5 100644
--- a/code/modules/food/food/drinks/bottle.dm
+++ b/code/modules/food/food/drinks/bottle.dm
@@ -187,7 +187,7 @@
var/icon/broken_outline = icon('icons/obj/drinks.dmi', "broken")
/obj/item/weapon/broken_bottle/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
- playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/bladeslice.ogg', 50, 1, -1)
return ..()
/obj/item/weapon/reagent_containers/food/drinks/bottle/gin
diff --git a/code/modules/food/food/snacks.dm b/code/modules/food/food/snacks.dm
index a3f16a3563..72ac7787ce 100644
--- a/code/modules/food/food/snacks.dm
+++ b/code/modules/food/food/snacks.dm
@@ -135,7 +135,7 @@
return
if(reagents) //Handle ingestion of the reagent.
- playsound(M.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ playsound(M,'sound/items/eatfood.ogg', rand(10,50), 1)
if(reagents.total_volume)
if(reagents.total_volume > bitesize)
reagents.trans_to_mob(M, bitesize, CHEM_INGEST)
diff --git a/code/modules/food/kitchen/cooking_machines/_cooker.dm b/code/modules/food/kitchen/cooking_machines/_cooker.dm
index 70d7a9ad9c..f0716e015f 100644
--- a/code/modules/food/kitchen/cooking_machines/_cooker.dm
+++ b/code/modules/food/kitchen/cooking_machines/_cooker.dm
@@ -166,7 +166,7 @@
qdel(cooking_obj)
src.visible_message("\The [src] pings!")
if(cooked_sound)
- playsound(get_turf(src), cooked_sound, 50, 1)
+ playsound(src, cooked_sound, 50, 1)
if(!can_burn_food)
icon_state = off_icon
diff --git a/code/modules/food/kitchen/gibber.dm b/code/modules/food/kitchen/gibber.dm
index ab70028bd6..1fca845091 100644
--- a/code/modules/food/kitchen/gibber.dm
+++ b/code/modules/food/kitchen/gibber.dm
@@ -227,7 +227,7 @@
occupant.gib()
occupant = null
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
operating = 0
for (var/obj/thing in contents)
// There's a chance that the gibber will fail to destroy some evidence.
diff --git a/code/modules/food/kitchen/microwave.dm b/code/modules/food/kitchen/microwave.dm
index 593a7892fd..8f27afe2b1 100644
--- a/code/modules/food/kitchen/microwave.dm
+++ b/code/modules/food/kitchen/microwave.dm
@@ -353,7 +353,7 @@
src.updateUsrDialog()
/obj/machinery/microwave/proc/muck_start()
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) // Play a splat sound
+ playsound(src, 'sound/effects/splat.ogg', 50, 1) // Play a splat sound
src.icon_state = "mwbloody1" // Make it look dirty!!
/obj/machinery/microwave/proc/muck_finish()
diff --git a/code/modules/food/kitchen/smartfridge_vr.dm b/code/modules/food/kitchen/smartfridge_vr.dm
index 8b77e2f81d..1559e81f4f 100644
--- a/code/modules/food/kitchen/smartfridge_vr.dm
+++ b/code/modules/food/kitchen/smartfridge_vr.dm
@@ -14,7 +14,7 @@
expert_job = "Bartender"
// Allow thrown items into smartfridges
-/obj/machinery/smartfridge/throw_impact(var/atom/movable/A)
+/obj/machinery/smartfridge/hitby(var/atom/movable/A, speed)
. = ..()
if(accept_check(A) && A.thrower)
//Try to find what job they are via ID
diff --git a/code/modules/gamemaster/event2/events/everyone/solar_storm.dm b/code/modules/gamemaster/event2/events/everyone/solar_storm.dm
index b73df66076..bfc35440a3 100644
--- a/code/modules/gamemaster/event2/events/everyone/solar_storm.dm
+++ b/code/modules/gamemaster/event2/events/everyone/solar_storm.dm
@@ -22,7 +22,7 @@
adjust_solar_output(1.5)
/datum/event2/event/solar_storm/start()
- command_announcement.Announce("The solar storm has reached the station. Please refain from EVA and remain inside the station until it has passed.", "Anomaly Alert")
+ command_announcement.Announce("The solar storm has reached the station. Please refrain from EVA and remain inside the station until it has passed.", "Anomaly Alert")
adjust_solar_output(5)
/datum/event2/event/solar_storm/event_tick()
diff --git a/code/modules/games/cards.dm b/code/modules/games/cards.dm
index 7711e08569..7d447728ad 100644
--- a/code/modules/games/cards.dm
+++ b/code/modules/games/cards.dm
@@ -230,7 +230,7 @@
cards -= P
cards = newcards
user.visible_message("\The [user] shuffles [src].")
- playsound(user, 'sound/items/cardshuffle.ogg', 50, 1)
+ playsound(src, 'sound/items/cardshuffle.ogg', 50, 1)
cooldown = world.time
else
return
diff --git a/code/modules/games/tarot.dm b/code/modules/games/tarot.dm
index cae71540cb..7c49f7ec43 100644
--- a/code/modules/games/tarot.dm
+++ b/code/modules/games/tarot.dm
@@ -36,7 +36,7 @@
newcards += P
cards -= P
cards = newcards
- playsound(user, 'sound/items/cardshuffle.ogg', 50, 1)
+ playsound(src, 'sound/items/cardshuffle.ogg', 50, 1)
user.visible_message("\The [user] shuffles [src].")
cooldown = world.time
else
diff --git a/code/modules/holodeck/HolodeckControl.dm b/code/modules/holodeck/HolodeckControl.dm
index 2d02146315..1cd3ddf51d 100644
--- a/code/modules/holodeck/HolodeckControl.dm
+++ b/code/modules/holodeck/HolodeckControl.dm
@@ -155,7 +155,7 @@
SSnanoui.update_uis(src)
/obj/machinery/computer/HolodeckControl/emag_act(var/remaining_charges, var/mob/user as mob)
- playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
+ playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
last_to_emag = user //emag again to change the owner
if (!emagged)
emagged = 1
diff --git a/code/modules/holodeck/HolodeckObjects.dm b/code/modules/holodeck/HolodeckObjects.dm
index ed66db42f3..f4abcc9e0f 100644
--- a/code/modules/holodeck/HolodeckObjects.dm
+++ b/code/modules/holodeck/HolodeckObjects.dm
@@ -137,7 +137,7 @@ datum/unarmed_attack/holopugilism/unarmed_override(var/mob/living/carbon/human/u
user.do_attack_animation(src)
var/damage = rand(0, 9)
if(!damage)
- playsound(target.loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(target, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
target.visible_message("[user] has attempted to punch [target]!")
return TRUE
var/obj/item/organ/external/affecting = target.get_organ(ran_zone(user.zone_sel.selecting))
@@ -147,7 +147,7 @@ datum/unarmed_attack/holopugilism/unarmed_override(var/mob/living/carbon/human/u
if(HULK in user.mutations)
damage += 5
- playsound(target.loc, "punch", 25, 1, -1)
+ playsound(target, "punch", 25, 1, -1)
target.visible_message("[user] has punched [target]!")
@@ -204,7 +204,7 @@ datum/unarmed_attack/holopugilism/unarmed_override(var/mob/living/carbon/human/u
update_nearby_icons()
step(src, get_dir(user, src))
else
- playsound(loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
..()
return
@@ -222,7 +222,7 @@ datum/unarmed_attack/holopugilism/unarmed_override(var/mob/living/carbon/human/u
if(src.density && istype(I, /obj/item/weapon) && !istype(I, /obj/item/weapon/card))
var/aforce = I.force
- playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
visible_message("[src] was hit by [I].")
if(I.damtype == BRUTE || I.damtype == BURN)
take_damage(aforce)
@@ -294,7 +294,7 @@ datum/unarmed_attack/holopugilism/unarmed_override(var/mob/living/carbon/human/u
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, user.loc)
spark_system.start()
- playsound(user.loc, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
return TRUE
return FALSE
@@ -304,13 +304,13 @@ datum/unarmed_attack/holopugilism/unarmed_override(var/mob/living/carbon/human/u
force = 30
item_state = "[icon_state]_blade"
w_class = ITEMSIZE_LARGE
- playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberon.ogg', 50, 1)
to_chat(user, "[src] is now active.")
else
force = 3
item_state = "[icon_state]"
w_class = ITEMSIZE_SMALL
- playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberoff.ogg', 50, 1)
to_chat(user, "[src] can now be concealed.")
update_icon()
diff --git a/code/modules/hydroponics/beekeeping/beehive.dm b/code/modules/hydroponics/beekeeping/beehive.dm
index a170bc9c0d..4172d3dead 100644
--- a/code/modules/hydroponics/beekeeping/beehive.dm
+++ b/code/modules/hydroponics/beekeeping/beehive.dm
@@ -43,7 +43,7 @@
return
else if(I.is_wrench())
anchored = !anchored
- playsound(loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
user.visible_message("[user] [anchored ? "wrenches" : "unwrenches"] \the [src].", "You [anchored ? "wrench" : "unwrench"] \the [src].")
return
else if(istype(I, /obj/item/bee_smoker))
diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm
index 027586d4d8..a49b683897 100644
--- a/code/modules/hydroponics/grown.dm
+++ b/code/modules/hydroponics/grown.dm
@@ -164,7 +164,7 @@
M.stop_pulling()
to_chat(M, "You slipped on the [name]!")
- playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3)
+ playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
M.Stun(8)
M.Weaken(5)
seed.thrown_at(src,M)
@@ -200,7 +200,7 @@
else if(seed.chems)
if(W.sharp && W.edge && !isnull(seed.chems["woodpulp"]))
user.show_message("You make planks out of \the [src]!", 1)
- playsound(loc, 'sound/effects/woodcutting.ogg', 50, 1)
+ playsound(src, 'sound/effects/woodcutting.ogg', 50, 1)
var/flesh_colour = seed.get_trait(TRAIT_FLESH_COLOUR)
if(!flesh_colour) flesh_colour = seed.get_trait(TRAIT_PRODUCT_COLOUR)
for(var/i=0,i<2,i++)
diff --git a/code/modules/hydroponics/seed_storage.dm b/code/modules/hydroponics/seed_storage.dm
index 053ce5a59c..b8ea1fa748 100644
--- a/code/modules/hydroponics/seed_storage.dm
+++ b/code/modules/hydroponics/seed_storage.dm
@@ -502,7 +502,7 @@
to_chat(user, "There are no seeds in \the [O.name].")
return
else if(O.is_wrench())
- playsound(loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
anchored = !anchored
to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
else if(O.is_screwdriver())
diff --git a/code/modules/hydroponics/trays/tray.dm b/code/modules/hydroponics/trays/tray.dm
index 50da409bc2..474800fcf4 100644
--- a/code/modules/hydroponics/trays/tray.dm
+++ b/code/modules/hydroponics/trays/tray.dm
@@ -566,7 +566,7 @@
pestlevel -= spray.pest_kill_str
weedlevel -= spray.weed_kill_str
to_chat(user, "You spray [src] with [O].")
- playsound(loc, 'sound/effects/spray3.ogg', 50, 1, -6)
+ playsound(src, 'sound/effects/spray3.ogg', 50, 1, -6)
qdel(O)
check_health()
@@ -576,7 +576,7 @@
if(locate(/obj/machinery/atmospherics/portables_connector/) in loc)
return ..()
- playsound(loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
anchored = !anchored
to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
diff --git a/code/modules/integrated_electronics/core/assemblies.dm b/code/modules/integrated_electronics/core/assemblies.dm
index e8a7a5dc89..aea7ffc4ea 100644
--- a/code/modules/integrated_electronics/core/assemblies.dm
+++ b/code/modules/integrated_electronics/core/assemblies.dm
@@ -248,12 +248,12 @@
return FALSE
if(add_circuit(I, user))
to_chat(user, "You slide \the [I] inside \the [src].")
- playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
interact(user)
return TRUE
else if(I.is_crowbar())
- playsound(get_turf(src), 'sound/items/Crowbar.ogg', 50, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 50, 1)
opened = !opened
to_chat(user, "You [opened ? "opened" : "closed"] \the [src].")
update_icon()
@@ -284,7 +284,7 @@
user.drop_item(cell)
cell.forceMove(src)
battery = cell
- playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
to_chat(user, "You slot \the [cell] inside \the [src]'s power supplier.")
interact(user)
return TRUE
diff --git a/code/modules/integrated_electronics/core/assemblies/device.dm b/code/modules/integrated_electronics/core/assemblies/device.dm
index de92fe6638..3170393fc3 100644
--- a/code/modules/integrated_electronics/core/assemblies/device.dm
+++ b/code/modules/integrated_electronics/core/assemblies/device.dm
@@ -20,7 +20,7 @@
..()
/obj/item/device/assembly/electronic_assembly/proc/toggle_open(mob/user)
- playsound(get_turf(src), 'sound/items/Crowbar.ogg', 50, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 50, 1)
opened = !opened
EA.opened = opened
to_chat(user, "You [opened ? "opened" : "closed"] \the [src].")
diff --git a/code/modules/integrated_electronics/core/assemblies/generic.dm b/code/modules/integrated_electronics/core/assemblies/generic.dm
index a037b3e85e..3534d5b1f1 100644
--- a/code/modules/integrated_electronics/core/assemblies/generic.dm
+++ b/code/modules/integrated_electronics/core/assemblies/generic.dm
@@ -211,7 +211,7 @@
if(!istype(T, /turf/simulated/floor))
to_chat(user, "You cannot place \the [src] on this spot!")
return
- playsound(src.loc, 'sound/machines/click.ogg', 75, 1)
+ playsound(src, 'sound/machines/click.ogg', 75, 1)
user.visible_message("\The [user] attaches \the [src] to the wall.",
"You attach \the [src] to the wall.",
"You hear clicking.")
diff --git a/code/modules/integrated_electronics/subtypes/manipulation.dm b/code/modules/integrated_electronics/subtypes/manipulation.dm
index 7bb9b332d1..d64f9a8645 100644
--- a/code/modules/integrated_electronics/subtypes/manipulation.dm
+++ b/code/modules/integrated_electronics/subtypes/manipulation.dm
@@ -39,7 +39,7 @@
size += gun.w_class
gun.forceMove(src)
to_chat(user, "You slide \the [gun] into the firing mechanism.")
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 50, 1)
else
..()
@@ -48,7 +48,7 @@
installed_gun.forceMove(get_turf(src))
to_chat(user, "You slide \the [installed_gun] out of the firing mechanism.")
size = initial(size)
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 50, 1)
installed_gun = null
else
to_chat(user, "There's no weapon to remove from the mechanism.")
diff --git a/code/modules/integrated_electronics/subtypes/output.dm b/code/modules/integrated_electronics/subtypes/output.dm
index 110d237629..5f4685da95 100644
--- a/code/modules/integrated_electronics/subtypes/output.dm
+++ b/code/modules/integrated_electronics/subtypes/output.dm
@@ -198,7 +198,7 @@
if(!selected_sound)
return
vol = between(0, vol, 100)
- playsound(get_turf(src), selected_sound, vol, freq, -1)
+ playsound(src, selected_sound, vol, freq, -1)
/obj/item/integrated_circuit/output/sound/beeper
name = "beeper circuit"
diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm
index ca834b3a09..f0e92e9e7a 100644
--- a/code/modules/integrated_electronics/subtypes/reagents.dm
+++ b/code/modules/integrated_electronics/subtypes/reagents.dm
@@ -37,7 +37,7 @@
..()
/obj/item/integrated_circuit/reagent/smoke/do_work()
- playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
+ playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3)
var/datum/effect/effect/system/smoke_spread/chem/smoke_system = new()
smoke_system.set_up(reagents, 10, 0, get_turf(src))
spawn(0)
diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm
index 1eb05b7949..9273ece79e 100644
--- a/code/modules/library/lib_items.dm
+++ b/code/modules/library/lib_items.dm
@@ -39,11 +39,11 @@
else
name = ("bookcase ([newname])")
else if(O.is_wrench())
- playsound(loc, O.usesound, 100, 1)
+ playsound(src, O.usesound, 100, 1)
to_chat(user, (anchored ? "You unfasten \the [src] from the floor." : "You secure \the [src] to the floor."))
anchored = !anchored
else if(O.is_screwdriver())
- playsound(loc, O.usesound, 75, 1)
+ playsound(src, O.usesound, 75, 1)
to_chat(user, "You begin dismantling \the [src].")
if(do_after(user,25 * O.toolspeed))
to_chat(user, "You dismantle \the [src].")
@@ -195,9 +195,9 @@ Book Cart End
if(src.dat)
user << browse("Penned by [author]. " + "[dat]", "window=book")
user.visible_message("[user] opens a book titled \"[src.title]\" and begins reading intently.")
- playsound(loc, 'sound/bureaucracy/bookopen.ogg', 50, 1)
+ playsound(src, 'sound/bureaucracy/bookopen.ogg', 50, 1)
onclose(user, "book")
- playsound(loc, 'sound/bureaucracy/bookclose.ogg', 50, 1)
+ playsound(src, 'sound/bureaucracy/bookclose.ogg', 50, 1)
else
to_chat(user, "This book is completely blank!")
@@ -280,7 +280,7 @@ Book Cart End
to_chat(user, "You begin to carve out [title].")
if(do_after(user, 30))
to_chat(user, "You carve out the pages from [title]! You didn't want to read it anyway.")
- playsound(loc, 'sound/bureaucracy/papercrumple.ogg', 50, 1)
+ playsound(src, 'sound/bureaucracy/papercrumple.ogg', 50, 1)
new /obj/item/weapon/shreddedp(get_turf(src))
carved = 1
return
@@ -353,11 +353,11 @@ Book Cart End
if(href_list["next_page"])
if(page != pages.len)
page++
- playsound(src.loc, "pageturn", 50, 1)
+ playsound(src, "pageturn", 50, 1)
if(href_list["prev_page"])
if(page > 1)
page--
- playsound(src.loc, "pageturn", 50, 1)
+ playsound(src, "pageturn", 50, 1)
src.attack_self(usr)
updateUsrDialog()
else
diff --git a/code/modules/looking_glass/lg_console.dm b/code/modules/looking_glass/lg_console.dm
index 410269b8a0..60b51a325a 100644
--- a/code/modules/looking_glass/lg_console.dm
+++ b/code/modules/looking_glass/lg_console.dm
@@ -118,7 +118,7 @@
/obj/machinery/computer/looking_glass/emag_act(var/remaining_charges, var/mob/user as mob)
if (!emagged)
- playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
+ playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
emagged = 1
to_chat(user, "You unlock several programs that were hidden somewhere in memory.")
log_game("[key_name(usr)] emagged the [name]")
diff --git a/code/modules/lore_codex/lore_data_vr/main.dm b/code/modules/lore_codex/lore_data_vr/main.dm
index a5ee6c8252..7ecf53d937 100644
--- a/code/modules/lore_codex/lore_data_vr/main.dm
+++ b/code/modules/lore_codex/lore_data_vr/main.dm
@@ -10,6 +10,7 @@
/datum/lore/codex/category/important_locations,
/datum/lore/codex/category/species,
/datum/lore/codex/category/auto_org/tsc,
+ /datum/lore/codex/category/auto_org/other,
/datum/lore/codex/category/auto_org/gov,
/datum/lore/codex/category/auto_org/mil,
/datum/lore/codex/category/political_factions,
diff --git a/code/modules/lore_codex/lore_data_vr/orgs.dm b/code/modules/lore_codex/lore_data_vr/orgs.dm
index 5f4c6cc650..6a9ced097c 100644
--- a/code/modules/lore_codex/lore_data_vr/orgs.dm
+++ b/code/modules/lore_codex/lore_data_vr/orgs.dm
@@ -27,13 +27,17 @@
the biggest and most influential of them all. Some people also categorize the different TSCs into 'major' and 'minor' TSCs."
desired_type = /datum/lore/organization/tsc
+/datum/lore/codex/category/auto_org/other
+ name = "Other Factions"
+ auto_keywords = list("KHI","SDF","Smuggler","Smugglers","Pirate","Pirates")
+ desired_type = /datum/lore/organization/other
+
/datum/lore/codex/category/auto_org/gov
name = "Governments"
auto_keywords = list("Gov","Government","Governments")
desired_type = /datum/lore/organization/gov
-
/datum/lore/codex/category/auto_org/mil
- name = "Militaries"
+ name = "Military Forces & PMCs"
auto_keywords = list("Mil","Military", "Militaries")
desired_type = /datum/lore/organization/mil
diff --git a/code/modules/materials/material_recipes.dm b/code/modules/materials/material_recipes.dm
index 8b1c9dc5da..fbb842a422 100644
--- a/code/modules/materials/material_recipes.dm
+++ b/code/modules/materials/material_recipes.dm
@@ -118,6 +118,11 @@
..()
recipes += new/datum/stack_recipe("planting bed", /obj/machinery/portable_atmospherics/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1)
+/material/stone/marble/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe("light marble floor tile", /obj/item/stack/tile/wmarble, 1, 4, 20)
+ recipes += new/datum/stack_recipe("dark marble floor tile", /obj/item/stack/tile/bmarble, 1, 4, 20)
+
/material/plastic/generate_recipes()
..()
recipes += new/datum/stack_recipe("plastic crate", /obj/structure/closet/crate/plastic, 10, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE)
diff --git a/code/modules/materials/material_recipes_vr.dm b/code/modules/materials/material_recipes_vr.dm
index 674ec97e9e..ba2a95250a 100644
--- a/code/modules/materials/material_recipes_vr.dm
+++ b/code/modules/materials/material_recipes_vr.dm
@@ -82,4 +82,9 @@
/material/durasteel/generate_recipes()
. = ..()
- recipes += new/datum/stack_recipe("durasteel fishing rod", /obj/item/weapon/material/fishing_rod/modern/strong, 2)
\ No newline at end of file
+ recipes += new/datum/stack_recipe("durasteel fishing rod", /obj/item/weapon/material/fishing_rod/modern/strong, 2)
+ recipes += new/datum/stack_recipe("whetstone", /obj/item/weapon/whetstone, 2, time = 30)
+
+/material/plastitanium/generate_recipes()
+ . = ..()
+ recipes += new/datum/stack_recipe("whetstone", /obj/item/weapon/whetstone, 2, time = 20)
diff --git a/code/modules/materials/material_sheets.dm b/code/modules/materials/material_sheets.dm
index 01cfd9bc62..dd4a869e60 100644
--- a/code/modules/materials/material_sheets.dm
+++ b/code/modules/materials/material_sheets.dm
@@ -88,6 +88,18 @@
return
return ..()
+//VOREStation Add
+/obj/item/stack/material/attack(mob/living/M as mob, mob/living/user as mob)
+ if(M.handle_eat_minerals(src, user))
+ return
+ ..()
+
+/obj/item/stack/material/attack_generic(var/mob/living/user) //Allow adminbussed mobs to eat ore if they click it while NOT on help intent.
+ if(user.handle_eat_minerals(src))
+ return
+ ..()
+//VOREStation Add End
+
/obj/item/stack/material/iron
name = "iron"
icon_state = "sheet-silver"
@@ -362,7 +374,7 @@
user.setClickCooldown(time)
if(do_after(user, time, src) && use(1))
to_chat(user, "You cut up a log into planks.")
- playsound(get_turf(src), 'sound/effects/woodcutting.ogg', 50, 1)
+ playsound(src, 'sound/effects/woodcutting.ogg', 50, 1)
var/obj/item/stack/material/wood/existing_wood = null
for(var/obj/item/stack/material/wood/M in user.loc)
if(M.material.name == src.material.name)
diff --git a/code/modules/materials/material_sheets_vr.dm b/code/modules/materials/material_sheets_vr.dm
index 38eba49263..fa8676d92d 100644
--- a/code/modules/materials/material_sheets_vr.dm
+++ b/code/modules/materials/material_sheets_vr.dm
@@ -39,7 +39,7 @@
item_state = "sheet-silver"
no_variants = FALSE
drop_sound = 'sound/items/drop/glass.ogg'
- default_type = MAT_PLASTANIUMGLASS
+ default_type = MAT_PLASTITANIUMGLASS
/obj/fiftyspawner/plastitanium_glass
name = "stack of plastitanium glass"
diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm
index 2ef083f288..16c7087d55 100644
--- a/code/modules/materials/materials.dm
+++ b/code/modules/materials/materials.dm
@@ -114,6 +114,7 @@ var/list/name_to_material
var/list/composite_material // If set, object matter var will be a list containing these values.
var/luminescence
var/radiation_resistance = 0 // Radiation resistance, which is added on top of a material's weight for blocking radiation. Needed to make lead special without superrobust weapons.
+ var/supply_conversion_value // Supply points per sheet that this material sells for.
// Placeholder vars for the time being, todo properly integrate windows/light tiles/rods.
var/created_window
@@ -256,6 +257,7 @@ var/list/name_to_material
weight = 22
stack_origin_tech = list(TECH_MATERIAL = 5)
door_icon_base = "stone"
+ supply_conversion_value = 2
/material/diamond
name = "diamond"
@@ -271,6 +273,7 @@ var/list/name_to_material
tableslam_noise = 'sound/effects/Glasshit.ogg'
hardness = 100
stack_origin_tech = list(TECH_MATERIAL = 6)
+ supply_conversion_value = 8
/material/gold
name = "gold"
@@ -282,6 +285,7 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 4)
sheet_singular_name = "ingot"
sheet_plural_name = "ingots"
+ supply_conversion_value = 2
/material/gold/bronze //placeholder for ashtrays
name = "bronze"
@@ -297,6 +301,7 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 3)
sheet_singular_name = "ingot"
sheet_plural_name = "ingots"
+ supply_conversion_value = 2
//R-UST port
/material/supermatter
@@ -329,6 +334,7 @@ var/list/name_to_material
door_icon_base = "stone"
sheet_singular_name = "crystal"
sheet_plural_name = "crystals"
+ supply_conversion_value = 5
/*
// Commenting this out while fires are so spectacularly lethal, as I can't seem to get this balanced appropriately.
@@ -370,6 +376,7 @@ var/list/name_to_material
hardness = 30 //VOREStation Edit - Please.
integrity = 201 //hack to stop kitchen benches being flippable, todo: refactor into weight system
stack_type = /obj/item/stack/material/marble
+ supply_conversion_value = 2
/material/steel
name = DEFAULT_WALL_MATERIAL
@@ -428,6 +435,7 @@ var/list/name_to_material
conductivity = 13 // For the purposes of balance.
stack_origin_tech = list(TECH_MATERIAL = 2)
composite_material = list(DEFAULT_WALL_MATERIAL = SHEET_MATERIAL_AMOUNT, "platinum" = SHEET_MATERIAL_AMOUNT) //todo
+ supply_conversion_value = 6
/material/plasteel/hull
name = MAT_PLASTEELHULL
@@ -457,6 +465,7 @@ var/list/name_to_material
reflectivity = 0.7 // Not a perfect mirror, but close.
stack_origin_tech = list(TECH_MATERIAL = 8)
composite_material = list("plasteel" = SHEET_MATERIAL_AMOUNT, "diamond" = SHEET_MATERIAL_AMOUNT) //shrug
+ supply_conversion_value = 9
/material/durasteel/hull //The 'Hardball' of starship hulls.
name = MAT_DURASTEELHULL
@@ -676,6 +685,7 @@ var/list/name_to_material
sheet_singular_name = "ingot"
sheet_plural_name = "ingots"
conductivity = 100
+ supply_conversion_value = 6
/material/tritium
name = "tritium"
@@ -704,6 +714,7 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 6, TECH_POWER = 6, TECH_MAGNET = 5)
conductivity = 100
is_fusion_fuel = 1
+ supply_conversion_value = 6
/material/platinum
name = "platinum"
@@ -714,6 +725,7 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 2)
sheet_singular_name = "ingot"
sheet_plural_name = "ingots"
+ supply_conversion_value = 5
/material/iron
name = "iron"
@@ -733,6 +745,7 @@ var/list/name_to_material
sheet_singular_name = "ingot"
sheet_plural_name = "ingots"
radiation_resistance = 25 // Lead is Special and so gets to block more radiation than it normally would with just weight, totalling in 48 protection.
+ supply_conversion_value = 2
// Particle Smasher and other exotic materials.
@@ -755,6 +768,7 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 6, TECH_POWER = 5, TECH_BIO = 4)
sheet_singular_name = "sheet"
sheet_plural_name = "sheets"
+ supply_conversion_value = 8
/material/morphium
name = MAT_MORPHIUM
@@ -775,6 +789,7 @@ var/list/name_to_material
reflectivity = 0.2
radiation_resistance = 10
stack_origin_tech = list(TECH_MATERIAL = 8, TECH_ILLEGAL = 1, TECH_PHORON = 4, TECH_BLUESPACE = 4, TECH_ARCANE = 1)
+ supply_conversion_value = 13
/material/morphium/hull
name = MAT_MORPHIUMHULL
@@ -906,6 +921,7 @@ var/list/name_to_material
sheet_singular_name = null
sheet_plural_name = "pile"
pass_stack_colors = TRUE
+ supply_conversion_value = 3 //YW Adds: logs worth points
/material/wood/log/sif
name = MAT_SIFLOG
diff --git a/code/modules/materials/materials_vr.dm b/code/modules/materials/materials_vr.dm
index ec06e880e9..c341a15496 100644
--- a/code/modules/materials/materials_vr.dm
+++ b/code/modules/materials/materials_vr.dm
@@ -63,9 +63,10 @@
conductivity = 7
stack_origin_tech = list(TECH_MATERIAL = 5)
composite_material = list(MAT_TITANIUM = SHEET_MATERIAL_AMOUNT, MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT)
+ supply_conversion_value = 8
/material/glass/plastaniumglass
- name = MAT_PLASTANIUMGLASS
+ name = MAT_PLASTITANIUMGLASS
display_name = "plas-titanium glass"
stack_type = /obj/item/stack/material/glass/plastitanium
integrity = 200
diff --git a/code/modules/mining/abandonedcrates.dm b/code/modules/mining/abandonedcrates.dm
index 6f8fc7a8f9..7c866dd570 100644
--- a/code/modules/mining/abandonedcrates.dm
+++ b/code/modules/mining/abandonedcrates.dm
@@ -1,9 +1,7 @@
/obj/structure/closet/crate/secure/loot
name = "abandoned crate"
desc = "What could be inside?"
- icon_state = "securecrate"
- icon_opened = "securecrateopen"
- icon_closed = "securecrate"
+ closet_appearance = /decl/closet_appearance/crate/secure
var/list/code = list()
var/list/lastattempt = list()
var/attempts = 10
@@ -65,7 +63,7 @@
if(57 to 58)
new/obj/item/toy/syndicateballoon(src)
if(59 to 60)
- new/obj/item/weapon/rig(src)
+ new/obj/item/weapon/rig/industrial(src)
if(61 to 62)
for(var/i = 0, i < 12, ++i)
new/obj/item/clothing/head/kitty(src)
@@ -164,7 +162,7 @@
to_chat(user, "You leave the crate alone.")
else if(check_input(input))
to_chat(user, "The crate unlocks!")
- playsound(user, 'sound/machines/lockreset.ogg', 50, 1)
+ playsound(src, 'sound/machines/lockreset.ogg', 50, 1)
set_locked(0)
else
visible_message("A red light on \the [src]'s control panel flashes briefly.")
diff --git a/code/modules/mining/alloys_vr.dm b/code/modules/mining/alloys_vr.dm
index 516beee88f..6b2348bdba 100644
--- a/code/modules/mining/alloys_vr.dm
+++ b/code/modules/mining/alloys_vr.dm
@@ -18,7 +18,7 @@
product = /obj/item/stack/material/glass/titanium
/datum/alloy/plastiglass
- metaltag = MAT_PLASTANIUMGLASS
+ metaltag = MAT_PLASTITANIUMGLASS
requires = list(
"rutile" = 1,
"sand" = 2,
diff --git a/code/modules/mining/drilling/drill.dm b/code/modules/mining/drilling/drill.dm
index f4e51a0c30..c9423aa3aa 100644
--- a/code/modules/mining/drilling/drill.dm
+++ b/code/modules/mining/drilling/drill.dm
@@ -54,7 +54,16 @@
/obj/machinery/mining/drill/Initialize()
. = ..()
+ if(ispath(cell))
+ cell = new cell(src)
default_apply_parts()
+ cell = default_use_hicell()
+
+/obj/machinery/mining/drill/loaded
+ cell = /obj/item/weapon/cell/high
+
+/obj/machinery/mining/drill/get_cell()
+ return cell
/obj/machinery/mining/drill/process()
@@ -166,7 +175,7 @@
to_chat(user, "The drill already has a cell installed.")
else
user.drop_item()
- O.loc = src
+ O.forceMove(src)
cell = O
component_parts += O
to_chat(user, "You install \the [O].")
@@ -178,7 +187,7 @@
if (panel_open && cell && user.Adjacent(src))
to_chat(user, "You take out \the [cell].")
- cell.loc = get_turf(user)
+ cell.forceMove(get_turf(user))
component_parts -= cell
cell = null
return
@@ -236,7 +245,7 @@
capacity = 200 * P.rating
if(istype(P, /obj/item/weapon/stock_parts/capacitor))
charge_use -= 10 * P.rating
- cell = locate(/obj/item/weapon/cell) in component_parts
+ cell = locate(/obj/item/weapon/cell) in src
/obj/machinery/mining/drill/proc/check_supports()
diff --git a/code/modules/mining/drilling/scanner.dm b/code/modules/mining/drilling/scanner.dm
index 1bd784bdb9..31da4a9753 100644
--- a/code/modules/mining/drilling/scanner.dm
+++ b/code/modules/mining/drilling/scanner.dm
@@ -10,7 +10,7 @@
/obj/item/weapon/mining_scanner/attack_self(mob/user as mob)
to_chat(user, "You begin sweeping \the [src] about, scanning for metal deposits.")
- playsound(loc, 'sound/items/goggles_charge.ogg', 50, 1, -6)
+ playsound(src, 'sound/items/goggles_charge.ogg', 50, 1, -6)
if(!do_after(user, scan_time))
return
diff --git a/code/modules/mining/fulton.dm b/code/modules/mining/fulton.dm
index c6f7cc4a9f..d2bb572512 100644
--- a/code/modules/mining/fulton.dm
+++ b/code/modules/mining/fulton.dm
@@ -93,7 +93,7 @@ var/global/list/total_extraction_beacons = list()
balloon.appearance_flags = RESET_COLOR | RESET_ALPHA | RESET_TRANSFORM
holder_obj.cut_overlay(balloon2)
holder_obj.add_overlay(balloon)
- playsound(holder_obj.loc, 'sound/items/fulext_deploy.wav', 50, 1, -3)
+ playsound(holder_obj, 'sound/items/fulext_deploy.wav', 50, 1, -3)
animate(holder_obj, pixel_z = 10, time = 20)
sleep(20)
animate(holder_obj, pixel_z = 15, time = 10)
@@ -104,7 +104,7 @@ var/global/list/total_extraction_beacons = list()
sleep(10)
animate(holder_obj, pixel_z = 10, time = 10)
sleep(10)
- playsound(holder_obj.loc, 'sound/items/fultext_launch.wav', 50, 1, -3)
+ playsound(holder_obj, 'sound/items/fultext_launch.wav', 50, 1, -3)
animate(holder_obj, pixel_z = 1000, time = 30)
if(ishuman(A))
var/mob/living/carbon/human/L = A
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index 12bcdb76be..da01ebbc35 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -138,11 +138,8 @@
/obj/structure/closet/crate/miningcar
desc = "A mining car. This one doesn't work on rails, but has to be dragged."
name = "Mining car (not for rails)"
- icon = 'icons/obj/storage.dmi'
- icon_state = "miningcar"
+ icon = 'icons/obj/closets/miningcar.dmi'
density = 1
- icon_opened = "miningcaropen"
- icon_closed = "miningcar"
// Flags.
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 8a62953ae7..b3ad9333c6 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -337,7 +337,7 @@ turf/simulated/mineral/floor/light_corner
return
to_chat(user, "You start digging.")
- playsound(user.loc, 'sound/effects/rustle1.ogg', 50, 1)
+ playsound(user, 'sound/effects/rustle1.ogg', 50, 1)
if(!do_after(user,30)) return //YAWN change. 30 from 40
diff --git a/code/modules/mining/ore.dm b/code/modules/mining/ore.dm
index 708c06db12..b067a35633 100644
--- a/code/modules/mining/ore.dm
+++ b/code/modules/mining/ore.dm
@@ -125,12 +125,12 @@
//VOREStation Add
/obj/item/weapon/ore/attack(mob/living/M as mob, mob/living/user as mob)
- if(M.handle_eat_ore(src, user))
+ if(M.handle_eat_minerals(src, user))
return
..()
/obj/item/weapon/ore/attack_generic(var/mob/living/user) //Allow adminbussed mobs to eat ore if they click it while NOT on help intent.
- if(user.handle_eat_ore(src))
+ if(user.handle_eat_minerals(src))
return
..()
//VOREStation Add End
diff --git a/code/modules/mining/shelter_atoms_vr.dm b/code/modules/mining/shelter_atoms_vr.dm
index d3be02cfd7..8d080c64cd 100644
--- a/code/modules/mining/shelter_atoms_vr.dm
+++ b/code/modules/mining/shelter_atoms_vr.dm
@@ -87,7 +87,7 @@ GLOBAL_LIST_EMPTY(unique_deployable)
smoke.start()
sleep(4 SECONDS)
- playsound(get_turf(src), 'sound/effects/phasein.ogg', 100, 1)
+ playsound(src, 'sound/effects/phasein.ogg', 100, 1)
log_and_message_admins("[key_name_admin(usr)] activated a bluespace capsule at [get_area(T)]!")
if(above_location)
diff --git a/code/modules/mob/dead/observer/login.dm b/code/modules/mob/dead/observer/login.dm
index 5b3f29df8e..94155d5643 100644
--- a/code/modules/mob/dead/observer/login.dm
+++ b/code/modules/mob/dead/observer/login.dm
@@ -7,3 +7,6 @@
plane_holder.set_vis(VIS_AI_EYE, TRUE)
plane_holder.set_vis(VIS_AUGMENTED, TRUE) //VOREStation Add - GHOST VISION IS AUGMENTED
plane = PLANE_GHOSTS
+ if(cleanup_timer)
+ deltimer(cleanup_timer)
+ cleanup_timer = null
\ No newline at end of file
diff --git a/code/modules/mob/dead/observer/logout.dm b/code/modules/mob/dead/observer/logout.dm
index 573c44f468..aca5ebdf6c 100644
--- a/code/modules/mob/dead/observer/logout.dm
+++ b/code/modules/mob/dead/observer/logout.dm
@@ -3,3 +3,5 @@
spawn(0)
if(src && !key) //we've transferred to another mob. This ghost should be deleted.
qdel(src)
+ else
+ cleanup_timer = QDEL_IN(src, 10 MINUTES)
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index ae97b6faa8..9dca9c6fdc 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -86,6 +86,7 @@
"Beepsky" = "secbot"
)
var/last_revive_notification = null // world.time of last notification, used to avoid spamming players from defibs or cloners.
+ var/cleanup_timer // Refernece to a timer that will delete this mob if no client returns
/mob/observer/dead/New(mob/body)
sight |= SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF
@@ -228,6 +229,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/mob/observer/dead/ghost = ghostize(0) // 0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
if(ghost)
ghost.timeofdeath = world.time // Because the living mob won't have a time of death and we want the respawn timer to work properly.
+ ghost.set_respawn_timer()
announce_ghost_joinleave(ghost)
/mob/observer/dead/can_use_hands() return 0
@@ -303,6 +305,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/response = alert(src, "If you turn this on, you will not be able to take any part in the round.","Are you sure you want to turn this feature on?","Yes","No")
if(response == "No") return
can_reenter_corpse = FALSE
+ set_respawn_timer(-1) // Foreeeever
if(!has_enabled_antagHUD && !client.holder)
has_enabled_antagHUD = TRUE
diff --git a/code/modules/mob/death.dm b/code/modules/mob/death.dm
index 0f9a6f1e53..2e1eb29517 100644
--- a/code/modules/mob/death.dm
+++ b/code/modules/mob/death.dm
@@ -100,7 +100,8 @@
if(mind) mind.store_memory("Time of death: [stationtime2text()]", 0)
living_mob_list -= src
dead_mob_list |= src
-
+
+ set_respawn_timer()
updateicon()
handle_regular_hud_updates()
handle_vision()
diff --git a/code/modules/mob/freelook/ai/eye.dm b/code/modules/mob/freelook/ai/eye.dm
index 5b37804da3..67a1b810d7 100644
--- a/code/modules/mob/freelook/ai/eye.dm
+++ b/code/modules/mob/freelook/ai/eye.dm
@@ -86,12 +86,7 @@
/atom/proc/move_camera_by_click()
if(istype(usr, /mob/living/silicon/ai))
var/mob/living/silicon/ai/AI = usr
- if(AI.eyeobj)
- if(!AI.multicam_on || AI.client.eye != AI.eyeobj)
- return
- var/area/A = get_area(AI.eyeobj)
- if(istype(A, /area/ai_multicam_room))
- return
+ if(AI.eyeobj && (AI.multicam_on || (AI.client.eye == AI.eyeobj)))
var/turf/T = get_turf(src)
if(T)
AI.eyeobj.setLoc(T)
diff --git a/code/modules/mob/hear_say.dm b/code/modules/mob/hear_say.dm
index 1a8c2df735..c5685aa0dc 100644
--- a/code/modules/mob/hear_say.dm
+++ b/code/modules/mob/hear_say.dm
@@ -91,8 +91,6 @@
var/track = null
if(isobserver(src))
- if(italics && is_preference_enabled(/datum/client_preference/ghost_radio))
- return
if(speaker_name != speaker.real_name && speaker.real_name)
speaker_name = "[speaker.real_name] ([speaker_name])"
track = "([ghost_follow_link(speaker, src)]) "
@@ -180,35 +178,35 @@
if(prob(20))
to_chat(src, "You feel your headset vibrate but can hear nothing from it!")
else
- on_hear_radio(part_a, speaker_name, track, part_b, message)
+ on_hear_radio(part_a, speaker_name, track, part_b, message, part_c)
/proc/say_timestamp()
return "\[[stationtime2text()]\]"
-/mob/proc/on_hear_radio(part_a, speaker_name, track, part_b, formatted)
- var/final_message = "[part_a][speaker_name][part_b][formatted]"
+/mob/proc/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
+ var/final_message = "[part_a][speaker_name][part_b][formatted][part_c]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
final_message = "[final_message]"
to_chat(src, final_message)
-/mob/observer/dead/on_hear_radio(part_a, speaker_name, track, part_b, formatted)
- var/final_message = "[part_a][track][part_b][formatted]"
+/mob/observer/dead/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
+ var/final_message = "[part_a][track][part_b][formatted][part_c]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
final_message = "[final_message]"
to_chat(src, final_message)
-/mob/living/silicon/on_hear_radio(part_a, speaker_name, track, part_b, formatted)
+/mob/living/silicon/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
var/time = say_timestamp()
- var/final_message = "[part_a][speaker_name][part_b][formatted]"
+ var/final_message = "[part_a][speaker_name][part_b][formatted][part_c]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
final_message = "[time][final_message]"
else
final_message = "[time][final_message]"
to_chat(src, final_message)
-/mob/living/silicon/ai/on_hear_radio(part_a, speaker_name, track, part_b, formatted)
+/mob/living/silicon/ai/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
var/time = say_timestamp()
- var/final_message = "[part_a][track][part_b][formatted]"
+ var/final_message = "[part_a][track][part_b][formatted][part_c]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
final_message = "[time][final_message]"
else
@@ -281,4 +279,4 @@
name = speaker.voice_name
var/rendered = "[name] [message]"
- to_chat(src, rendered)
\ No newline at end of file
+ to_chat(src, rendered)
diff --git a/code/modules/mob/language/language.dm b/code/modules/mob/language/language.dm
index 14d6fb853d..cf372545e7 100644
--- a/code/modules/mob/language/language.dm
+++ b/code/modules/mob/language/language.dm
@@ -270,7 +270,7 @@
if (species_language)
set_default_language(GLOB.all_languages[species_language])
else
- set_default_language(null)
+ set_default_language(GLOB.all_languages[LANGUAGE_GIBBERISH])
else
var/datum/language/L = locate(href_list["default_lang"])
if(L && (L in languages))
diff --git a/code/modules/mob/living/bot/SLed209bot.dm b/code/modules/mob/living/bot/SLed209bot.dm
index 7b5bbc76e5..fa17b05696 100644
--- a/code/modules/mob/living/bot/SLed209bot.dm
+++ b/code/modules/mob/living/bot/SLed209bot.dm
@@ -40,7 +40,7 @@
if(emagged)
projectile = /obj/item/projectile/beam/shock
- playsound(loc, emagged ? 'sound/weapons/laser3.ogg' : 'sound/weapons/Taser.ogg', 50, 1)
+ playsound(src, emagged ? 'sound/weapons/laser3.ogg' : 'sound/weapons/Taser.ogg', 50, 1)
var/obj/item/projectile/P = new projectile(loc)
P.firer = src
diff --git a/code/modules/mob/living/bot/cleanbot.dm b/code/modules/mob/living/bot/cleanbot.dm
index b1ea693f2f..6a4c45f123 100644
--- a/code/modules/mob/living/bot/cleanbot.dm
+++ b/code/modules/mob/living/bot/cleanbot.dm
@@ -22,7 +22,7 @@
/mob/living/bot/cleanbot/handleIdle()
if(!screwloose && !oddbutton && prob(2))
custom_emote(2, "makes an excited booping sound!")
- playsound(src.loc, 'sound/machines/synth_yes.ogg', 50, 0)
+ playsound(src, 'sound/machines/synth_yes.ogg', 50, 0)
if(screwloose && prob(5)) // Make a mess
if(istype(loc, /turf/simulated))
@@ -179,7 +179,7 @@
if(!screwloose || !oddbutton)
if(user)
to_chat(user, "The [src] buzzes and beeps.")
- playsound(src.loc, 'sound/machines/buzzbeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzzbeep.ogg', 50, 0)
oddbutton = 1
screwloose = 1
return 1
diff --git a/code/modules/mob/living/bot/ed209bot.dm b/code/modules/mob/living/bot/ed209bot.dm
index 0d77e837f0..f0e58c455f 100644
--- a/code/modules/mob/living/bot/ed209bot.dm
+++ b/code/modules/mob/living/bot/ed209bot.dm
@@ -65,7 +65,7 @@
if(emagged)
projectile = /obj/item/projectile/beam
- playsound(loc, emagged ? 'sound/weapons/Laser.ogg' : 'sound/weapons/Taser.ogg', 50, 1)
+ playsound(src, emagged ? 'sound/weapons/Laser.ogg' : 'sound/weapons/Taser.ogg', 50, 1)
var/obj/item/projectile/P = new projectile(loc)
P.firer = src
diff --git a/code/modules/mob/living/bot/edCLNbot.dm b/code/modules/mob/living/bot/edCLNbot.dm
index 13abfa8da3..a7b9812b9f 100644
--- a/code/modules/mob/living/bot/edCLNbot.dm
+++ b/code/modules/mob/living/bot/edCLNbot.dm
@@ -27,7 +27,7 @@
/mob/living/bot/cleanbot/edCLN/handleIdle()
if(prob(10))
custom_emote(2, "makes a less than thrilled beeping sound.")
- playsound(src.loc, 'sound/machines/synth_yes.ogg', 50, 0)
+ playsound(src, 'sound/machines/synth_yes.ogg', 50, 0)
if(red_switch && !blue_switch && !green_switch && prob(10) || src.emagged)
if(istype(loc, /turf/simulated))
@@ -124,7 +124,7 @@
if(!emagged)
if(user)
to_chat(user, "The [src] buzzes and beeps.")
- playsound(src.loc, 'sound/machines/buzzbeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzzbeep.ogg', 50, 0)
emagged = 1
return 1
diff --git a/code/modules/mob/living/bot/farmbot.dm b/code/modules/mob/living/bot/farmbot.dm
index 4cfb7417a8..18bd3805c3 100644
--- a/code/modules/mob/living/bot/farmbot.dm
+++ b/code/modules/mob/living/bot/farmbot.dm
@@ -185,7 +185,7 @@
busy = 1
if(do_after(src, 30, A))
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
visible_message("[src] waters \the [A].")
tank.reagents.trans_to(T, 100 - T.waterlevel)
if(FARMBOT_UPROOT)
@@ -223,7 +223,7 @@
while(do_after(src, 10) && tank.reagents.total_volume < tank.reagents.maximum_volume)
tank.reagents.add_reagent("water", 100) //VOREStation Edit
if(prob(5))
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
busy = 0
action = ""
diff --git a/code/modules/mob/living/bot/floorbot.dm b/code/modules/mob/living/bot/floorbot.dm
index aa399a22f3..c34274a6ab 100644
--- a/code/modules/mob/living/bot/floorbot.dm
+++ b/code/modules/mob/living/bot/floorbot.dm
@@ -58,7 +58,7 @@
emagged = 1
if(user)
to_chat(user, "The [src] buzzes and beeps.")
- playsound(src.loc, 'sound/machines/buzzbeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzzbeep.ogg', 50, 0)
return 1
/mob/living/bot/floorbot/Topic(href, href_list)
@@ -102,7 +102,7 @@
if(prob(1))
custom_emote(2, "makes an excited beeping sound!")
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 0)
/mob/living/bot/floorbot/handleAdjacentTarget()
if(get_turf(target) == src.loc)
@@ -278,7 +278,7 @@
/mob/living/bot/floorbot/explode()
turn_off()
visible_message("\The [src] blows apart!")
- playsound(src.loc, "sparks", 50, 1)
+ playsound(src, "sparks", 50, 1)
var/turf/Tsec = get_turf(src)
var/obj/item/weapon/storage/toolbox/mechanical/N = new /obj/item/weapon/storage/toolbox/mechanical(Tsec)
diff --git a/code/modules/mob/living/bot/medbot.dm b/code/modules/mob/living/bot/medbot.dm
index edb7486fd1..a67440e013 100644
--- a/code/modules/mob/living/bot/medbot.dm
+++ b/code/modules/mob/living/bot/medbot.dm
@@ -44,7 +44,7 @@
)
var/message = pick(message_options)
say(message)
- playsound(loc, message_options[message], 50, 0)
+ playsound(src, message_options[message], 50, 0)
/mob/living/bot/medbot/handleAdjacentTarget()
UnarmedAttack(target)
@@ -88,7 +88,7 @@
)
var/message = pick(message_options)
say(message)
- playsound(loc, message_options[message], 50, 0)
+ playsound(src, message_options[message], 50, 0)
custom_emote(1, "points at [H.name].")
last_newpatient_speak = world.time
break
@@ -133,7 +133,7 @@
)
var/message = pick(death_messages)
say(message)
- playsound(loc, death_messages[message], 50, 0)
+ playsound(src, death_messages[message], 50, 0)
// This is down here for the same reason as above.
else
@@ -148,7 +148,7 @@
)
var/message = pick(possible_messages)
say(message)
- playsound(loc, possible_messages[message], 50, 0)
+ playsound(src, possible_messages[message], 50, 0)
busy = 0
update_icons()
@@ -293,7 +293,7 @@
reagent_glass = null
if(emagged && prob(25))
- playsound(loc, 'sound/voice/medbot/minsult.ogg', 50, 0)
+ playsound(src, 'sound/voice/medbot/minsult.ogg', 50, 0)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
diff --git a/code/modules/mob/living/bot/mulebot.dm b/code/modules/mob/living/bot/mulebot.dm
index b0eee0e650..9bef4c0cbc 100644
--- a/code/modules/mob/living/bot/mulebot.dm
+++ b/code/modules/mob/living/bot/mulebot.dm
@@ -183,7 +183,7 @@
locked = !locked
to_chat(user, "You [locked ? "lock" : "unlock"] the mulebot's controls!")
flick("mulebot-emagged", src)
- playsound(loc, 'sound/effects/sparks1.ogg', 100, 0)
+ playsound(src, 'sound/effects/sparks1.ogg', 100, 0)
return 1
/mob/living/bot/mulebot/update_icons()
@@ -202,13 +202,13 @@
/mob/living/bot/mulebot/handleFrustrated()
custom_emote(2, "makes a sighing buzz.")
- playsound(loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
..()
/mob/living/bot/mulebot/handleAdjacentTarget()
if(target == src.loc)
custom_emote(2, "makes a chiming sound.")
- playsound(loc, 'sound/machines/chime.ogg', 50, 0)
+ playsound(src, 'sound/machines/chime.ogg', 50, 0)
UnarmedAttack(target)
resetTarget()
if(auto_return && home && (loc != home))
@@ -244,7 +244,7 @@
/mob/living/bot/mulebot/proc/runOver(var/mob/living/carbon/human/H)
if(istype(H)) // No safety checks - WILL run over lying humans. Stop ERPing in the maint!
visible_message("[src] drives over [H]!")
- playsound(loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
var/damage = rand(5, 7)
H.apply_damage(2 * damage, BRUTE, BP_HEAD)
@@ -298,7 +298,7 @@
if(crates_only && !istype(C,/obj/structure/closet/crate))
custom_emote(2, "makes a sighing buzz.")
- playsound(loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
return
var/obj/structure/closet/crate/crate = C
diff --git a/code/modules/mob/living/bot/secbot.dm b/code/modules/mob/living/bot/secbot.dm
index 0c979ba008..1fce90b611 100644
--- a/code/modules/mob/living/bot/secbot.dm
+++ b/code/modules/mob/living/bot/secbot.dm
@@ -172,7 +172,7 @@
return
if(!target)
- playsound(src.loc, pick(threat_found_sounds), 50)
+ playsound(src, pick(threat_found_sounds), 50)
global_announcer.autosay("[src] was attacked by a hostile [target_name(attacker)] in [get_area(src)].", "[src]", "Security")
target = attacker
attacked = TRUE
@@ -183,7 +183,7 @@
if(declare_arrests)
global_announcer.autosay("[src] is [arrest_type ? "detaining" : "arresting"] a level [threat] suspect [suspect_name] in [get_area(src)].", "[src]", "Security")
say("Down on the floor, [suspect_name]! You have [SECBOT_WAIT_TIME*2] seconds to comply.")
- playsound(src.loc, pick(preparing_arrest_sounds), 50)
+ playsound(src, pick(preparing_arrest_sounds), 50)
// Register to be told when the target moves
GLOB.moved_event.register(target, src, /mob/living/bot/secbot/proc/target_moved)
@@ -221,7 +221,7 @@
awaiting_surrender = 0
say("Level [threat] infraction alert!")
custom_emote(1, "points at [M.name]!")
- playsound(src.loc, pick(threat_found_sounds), 50)
+ playsound(src, pick(threat_found_sounds), 50)
return
/mob/living/bot/secbot/handleAdjacentTarget()
@@ -270,10 +270,10 @@
if(can_next_insult > world.time)
return
if(threat >= 10)
- playsound(src.loc, 'sound/voice/binsult.ogg', 75)
+ playsound(src, 'sound/voice/binsult.ogg', 75)
can_next_insult = world.time + 20 SECONDS
else
- playsound(src.loc, pick(fighting_sounds), 75)
+ playsound(src, pick(fighting_sounds), 75)
can_next_insult = world.time + 5 SECONDS
@@ -292,7 +292,7 @@
cuff = FALSE
if(!cuff)
H.stun_effect_act(0, stun_strength, null)
- playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/Egloves.ogg', 50, 1, -1)
do_attack_animation(H)
busy = TRUE
update_icons()
@@ -302,7 +302,7 @@
visible_message("\The [H] was prodded by \the [src] with a stun baton!")
insult(H)
else
- playsound(loc, 'sound/weapons/handcuffs.ogg', 30, 1, -2)
+ playsound(src, 'sound/weapons/handcuffs.ogg', 30, 1, -2)
visible_message("\The [src] is trying to put handcuffs on \the [H]!")
busy = TRUE
if(do_mob(src, H, 60))
@@ -317,7 +317,7 @@
var/mob/living/L = M
L.adjustBruteLoss(xeno_harm_strength)
do_attack_animation(M)
- playsound(loc, "swing_hit", 50, 1, -1)
+ playsound(src, "swing_hit", 50, 1, -1)
busy = TRUE
update_icons()
spawn(2)
diff --git a/code/modules/mob/living/carbon/alien/alien_attacks.dm b/code/modules/mob/living/carbon/alien/alien_attacks.dm
index c120b9deef..e2c965e2c9 100644
--- a/code/modules/mob/living/carbon/alien/alien_attacks.dm
+++ b/code/modules/mob/living/carbon/alien/alien_attacks.dm
@@ -25,7 +25,7 @@
LAssailant = M
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
O.show_message(text("[] has grabbed [] passively!", M, src), 1)
@@ -40,7 +40,7 @@
step_away(src,M,15)
sleep(3)
step_away(src,M,15)
- playsound(loc, "punch", 25, 1, -1)
+ playsound(src, "punch", 25, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
O.show_message(text("[] has punched []!", M, src), 1)
@@ -52,7 +52,7 @@
adjustBruteLoss(damage)
updatehealth()
else
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
O.show_message(text("[] has attempted to punch []!", M, src), 1)
diff --git a/code/modules/mob/living/carbon/alien/emote.dm b/code/modules/mob/living/carbon/alien/emote.dm
index 6c9cca88fb..5782b5d127 100644
--- a/code/modules/mob/living/carbon/alien/emote.dm
+++ b/code/modules/mob/living/carbon/alien/emote.dm
@@ -98,7 +98,7 @@
m_type = 2
if("chirp")
message = "[src] chirps!"
- playsound(loc, 'sound/misc/nymphchirp.ogg', 50, 0)
+ playsound(src, 'sound/misc/nymphchirp.ogg', 50, 0)
m_type = 2
if("help")
to_chat(src, "burp, chirp, choke, collapse, dance, drool, gasp, shiver, gnarl, jump, moan, nod, roll, scratch,\nscretch, shake, sign-#, sulk, sway, tail, twitch, whimper")
diff --git a/code/modules/mob/living/carbon/brain/brain.dm b/code/modules/mob/living/carbon/brain/brain.dm
index a8a0b8fb01..52d0a839e2 100644
--- a/code/modules/mob/living/carbon/brain/brain.dm
+++ b/code/modules/mob/living/carbon/brain/brain.dm
@@ -15,6 +15,7 @@
var/datum/reagents/R = new/datum/reagents(1000)
reagents = R
R.my_atom = src
+ default_language = GLOB.all_languages[LANGUAGE_GALCOM]
/mob/living/carbon/brain/Destroy()
if(key) //If there is a mob connected to this thing. Have to check key twice to avoid false death reporting.
@@ -44,5 +45,24 @@
/mob/living/carbon/brain/isSynthetic()
return istype(loc, /obj/item/device/mmi)
-///mob/living/carbon/brain/binarycheck()//No binary without a binary communication device
-// return isSynthetic()
+/mob/living/carbon/brain/set_typing_indicator(var/state)
+ if(isturf(loc))
+ return ..()
+
+ if(!is_preference_enabled(/datum/client_preference/show_typing_indicator))
+ loc.cut_overlay(typing_indicator, TRUE)
+ return
+
+ if(!typing_indicator)
+ typing_indicator = new
+ typing_indicator.icon = 'icons/mob/talk_vr.dmi' //VOREStation Edit - talk_vr.dmi instead of talk.dmi for right-side icons
+ typing_indicator.icon_state = "[speech_bubble_appearance()]_typing"
+
+ if(state && !typing)
+ loc.add_overlay(typing_indicator, TRUE)
+ typing = TRUE
+ else if(typing)
+ loc.cut_overlay(typing_indicator, TRUE)
+ typing = FALSE
+
+ return state
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 554d873dd5..dde3927a59 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -1,415 +1,467 @@
-/mob/living/carbon/Initialize()
- . = ..()
- //setup reagent holders
- bloodstr = new/datum/reagents/metabolism/bloodstream(500, src)
- ingested = new/datum/reagents/metabolism/ingested(500, src)
- touching = new/datum/reagents/metabolism/touch(500, src)
- reagents = bloodstr
- if (!default_language && species_language)
- default_language = GLOB.all_languages[species_language]
-
-/mob/living/carbon/Life()
- ..()
-
- handle_viruses()
-
- // Increase germ_level regularly
- if(germ_level < GERM_LEVEL_AMBIENT && prob(30)) //if you're just standing there, you shouldn't get more germs beyond an ambient level
- germ_level++
-
-/mob/living/carbon/Destroy()
- qdel(ingested)
- qdel(touching)
- // We don't qdel(bloodstr) because it's the same as qdel(reagents)
- for(var/guts in internal_organs)
- qdel(guts)
- for(var/food in stomach_contents)
- qdel(food)
- return ..()
-
-/mob/living/carbon/rejuvenate()
- bloodstr.clear_reagents()
- ingested.clear_reagents()
- touching.clear_reagents()
- ..()
-
-/* VOREStation Edit - Duplicated in our code
-/mob/living/carbon/Moved(atom/old_loc, direction, forced = FALSE)
- . = ..()
- if(.)
- if(src.nutrition && src.stat != 2)
- adjust_nutrition(-DEFAULT_HUNGER_FACTOR / 10)
- if(src.m_intent == "run")
- adjust_nutrition(-DEFAULT_HUNGER_FACTOR / 10)
-
- if((FAT in src.mutations) && src.m_intent == "run" && src.bodytemperature <= 360)
- src.bodytemperature += 2
-
- // Moving around increases germ_level faster
- if(germ_level < GERM_LEVEL_MOVE_CAP && prob(8))
- germ_level++
-
-/mob/living/carbon/relaymove(var/mob/living/user, direction)
- if((user in src.stomach_contents) && istype(user))
- if(user.last_special <= world.time)
- user.last_special = world.time + 50
- src.visible_message("You hear something rumbling inside [src]'s stomach...")
- var/obj/item/I = user.get_active_hand()
- if(I && I.force)
- var/d = rand(round(I.force / 4), I.force)
- if(istype(src, /mob/living/carbon/human))
- var/mob/living/carbon/human/H = src
- var/obj/item/organ/external/organ = H.get_organ(BP_TORSO)
- if (istype(organ))
- if(organ.take_damage(d, 0))
- H.UpdateDamageIcon()
- H.updatehealth()
- else
- src.take_organ_damage(d)
- user.visible_message("[user] attacks [src]'s stomach wall with the [I.name]!")
- playsound(user.loc, 'sound/effects/attackblob.ogg', 50, 1)
-
- if(prob(src.getBruteLoss() - 50))
- for(var/atom/movable/A in stomach_contents)
- A.loc = loc
- stomach_contents.Remove(A)
- src.gib()
-*/
-/mob/living/carbon/gib()
- for(var/mob/M in src)
- if(M in src.stomach_contents)
- src.stomach_contents.Remove(M)
- M.loc = src.loc
- for(var/mob/N in viewers(src, null))
- if(N.client)
- N.show_message(text("[M] bursts out of [src]!"), 2)
- ..()
-
-/mob/living/carbon/attack_hand(mob/M as mob)
- if(!istype(M, /mob/living/carbon)) return
- if (ishuman(M))
- var/mob/living/carbon/human/H = M
- var/obj/item/organ/external/temp = H.organs_by_name["r_hand"]
- if (H.hand)
- temp = H.organs_by_name["l_hand"]
- if(temp && !temp.is_usable())
- to_chat(H, "You can't use your [temp.name]")
- return
-
- return
-
-/mob/living/carbon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/def_zone = null, var/stun = 1)
- if(status_flags & GODMODE) return 0 //godmode
- if(def_zone == "l_hand" || def_zone == "r_hand") //Diona (And any other potential plant people) hands don't get shocked.
- if(species.flags & IS_PLANT)
- return 0
- shock_damage *= siemens_coeff
- if (shock_damage<1)
- return 0
-
- src.apply_damage(0.2 * shock_damage, BURN, def_zone, used_weapon="Electrocution") //shock the target organ
- src.apply_damage(0.4 * shock_damage, BURN, BP_TORSO, used_weapon="Electrocution") //shock the torso more
- src.apply_damage(0.2 * shock_damage, BURN, null, used_weapon="Electrocution") //shock a random part!
- src.apply_damage(0.2 * shock_damage, BURN, null, used_weapon="Electrocution") //shock a random part!
-
- playsound(loc, "sparks", 50, 1, -1)
- if (shock_damage > 15)
- src.visible_message(
- "[src] was electrocuted[source ? " by the [source]" : ""]!", \
- "You feel a powerful shock course through your body!", \
- "You hear a heavy electrical crack." \
- )
- else
- src.visible_message(
- "[src] was shocked[source ? " by the [source]" : ""].", \
- "You feel a shock course through your body.", \
- "You hear a zapping sound." \
- )
-
- if(stun)
- switch(shock_damage)
- if(16 to 20)
- Stun(2)
- if(21 to 25)
- Weaken(2)
- if(26 to 30)
- Weaken(5)
- if(31 to INFINITY)
- Weaken(10) //This should work for now, more is really silly and makes you lay there forever
-
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
- s.set_up(5, 1, loc)
- s.start()
-
- return shock_damage
-
-/mob/living/carbon/proc/help_shake_act(mob/living/carbon/M)
- if (src.health >= config.health_threshold_crit)
- if(src == M && istype(src, /mob/living/carbon/human))
- var/mob/living/carbon/human/H = src
- var/datum/gender/T = gender_datums[H.get_visible_gender()]
- src.visible_message( \
- "[src] examines [T.himself].", \
- "You check yourself for injuries." \
- )
-
- for(var/obj/item/organ/external/org in H.organs)
- var/list/status = list()
- var/brutedamage = org.brute_dam
- var/burndamage = org.burn_dam
- /*
- if(halloss > 0) //Makes halloss show up as actual wounds on self examine.
- if(prob(30))
- brutedamage += halloss
- if(prob(30))
- burndamage += halloss
- */
- switch(brutedamage)
- if(1 to 20)
- status += "bruised"
- if(20 to 40)
- status += "wounded"
- if(40 to INFINITY)
- status += "mangled"
-
- switch(burndamage)
- if(1 to 10)
- status += "numb"
- if(10 to 40)
- status += "blistered"
- if(40 to INFINITY)
- status += "peeling away"
-
- if(org.is_stump())
- status += "MISSING"
- if(org.status & ORGAN_MUTATED)
- status += "weirdly shapen"
- if(org.dislocated == 2)
- status += "dislocated"
- if(org.status & ORGAN_BROKEN)
- status += "hurts when touched"
- if(org.status & ORGAN_DEAD)
- status += "is bruised and necrotic"
- if(!org.is_usable() || org.is_dislocated())
- status += "dangling uselessly"
- if(status.len)
- src.show_message("My [org.name] is [english_list(status)].",1)
- else
- src.show_message("My [org.name] is OK.",1)
-
- if((SKELETON in H.mutations) && (!H.w_uniform) && (!H.wear_suit))
- H.play_xylophone()
- else if (on_fire)
- playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
- if (M.on_fire)
- M.visible_message("[M] tries to pat out [src]'s flames, but to no avail!",
- "You try to pat out [src]'s flames, but to no avail! Put yourself out first!")
- else
- M.visible_message("[M] tries to pat out [src]'s flames!",
- "You try to pat out [src]'s flames! Hot!")
- if(do_mob(M, src, 15))
- src.adjust_fire_stacks(-0.5)
- if (prob(10) && (M.fire_stacks <= 0))
- M.adjust_fire_stacks(1)
- M.IgniteMob()
- if (M.on_fire)
- M.visible_message("The fire spreads from [src] to [M]!",
- "The fire spreads to you as well!")
- else
- src.adjust_fire_stacks(-0.5) //Less effective than stop, drop, and roll - also accounting for the fact that it takes half as long.
- if (src.fire_stacks <= 0)
- M.visible_message("[M] successfully pats out [src]'s flames.",
- "You successfully pat out [src]'s flames.")
- src.ExtinguishMob()
- src.fire_stacks = 0
- else
- if (istype(src,/mob/living/carbon/human) && src:w_uniform)
- var/mob/living/carbon/human/H = src
- H.w_uniform.add_fingerprint(M)
-
- var/show_ssd
- var/mob/living/carbon/human/H = src
- var/datum/gender/T = gender_datums[H.get_visible_gender()] // make sure to cast to human before using get_gender() or get_visible_gender()!
- if(istype(H)) show_ssd = H.species.show_ssd
- if(show_ssd && !client && !teleop)
- M.visible_message("[M] shakes [src] trying to wake [T.him] up!", \
- "You shake [src], but [T.he] [T.does] not respond... Maybe [T.he] [T.has] S.S.D?")
- else if(lying || src.sleeping)
- src.sleeping = max(0,src.sleeping-5)
- if(src.sleeping == 0)
- src.resting = 0
- if(H) H.in_stasis = 0 //VOREStation Add - Just In Case
- M.visible_message("[M] shakes [src] trying to wake [T.him] up!", \
- "You shake [src] trying to wake [T.him] up!")
- else
- var/mob/living/carbon/human/hugger = M
- var/datum/gender/TM = gender_datums[M.get_visible_gender()]
- if(M.resting == 1) //Are they resting on the ground?
- M.visible_message("[M] grabs onto [src] and pulls [TM.himself] up", \
- "You grip onto [src] and pull yourself up off the ground!")
- if(M.fire_stacks >= (src.fire_stacks + 3)) //Fire checks.
- src.adjust_fire_stacks(1)
- M.adjust_fire_stacks(-1)
- if(M.on_fire)
- src.IgniteMob()
- if(do_after(M, 0.5 SECONDS)) //.5 second delay. Makes it a bit stronger than just typing rest.
- M.resting = 0 //Hoist yourself up up off the ground. No para/stunned/weakened removal.
- else if(istype(hugger))
- hugger.species.hug(hugger,src)
- else
- M.visible_message("[M] hugs [src] to make [T.him] feel better!", \
- "You hug [src] to make [T.him] feel better!")
- if(M.fire_stacks >= (src.fire_stacks + 3))
- src.adjust_fire_stacks(1)
- M.adjust_fire_stacks(-1)
- if(M.on_fire)
- src.IgniteMob()
- AdjustParalysis(-3)
- AdjustStunned(-3)
- AdjustWeakened(-3)
-
- playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
-
-/mob/living/carbon/proc/eyecheck()
- return 0
-
-/mob/living/carbon/flash_eyes(intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash)
- if(eyecheck() < intensity || override_blindness_check)
- return ..()
-
-// ++++ROCKDTBEN++++ MOB PROCS -- Ask me before touching.
-// Stop! ... Hammertime! ~Carn
-
-/mob/living/carbon/proc/getDNA()
- return dna
-
-/mob/living/carbon/proc/setDNA(var/datum/dna/newDNA)
- dna = newDNA
-
-// ++++ROCKDTBEN++++ MOB PROCS //END
-
-/mob/living/carbon/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
- ..()
- var/temp_inc = max(min(BODYTEMP_HEATING_MAX*(1-get_heat_protection()), exposed_temperature - bodytemperature), 0)
- bodytemperature += temp_inc
-
-/mob/living/carbon/can_use_hands()
- if(handcuffed)
- return 0
- if(buckled && istype(buckled, /obj/structure/bed/nest)) // buckling does not restrict hands
- return 0
- return 1
-
-/mob/living/carbon/restrained()
- if (handcuffed)
- return 1
- return
-
-/mob/living/carbon/u_equip(obj/item/W as obj)
- if(!W) return 0
-
- else if (W == handcuffed)
- handcuffed = null
- update_handcuffed()
- if(buckled && buckled.buckle_require_restraints)
- buckled.unbuckle_mob()
-
- else if (W == legcuffed)
- legcuffed = null
- update_inv_legcuffed()
- else
- ..()
-
-
-//generates realistic-ish pulse output based on preset levels
-/mob/living/carbon/proc/get_pulse(var/method) //method 0 is for hands, 1 is for machines, more accurate
- var/temp = 0 //see setup.dm:694
- switch(src.pulse)
- if(PULSE_NONE)
- return "0"
- if(PULSE_SLOW)
- temp = rand(40, 60)
- return num2text(method ? temp : temp + rand(-10, 10))
- if(PULSE_NORM)
- temp = rand(60, 90)
- return num2text(method ? temp : temp + rand(-10, 10))
- if(PULSE_FAST)
- temp = rand(90, 120)
- return num2text(method ? temp : temp + rand(-10, 10))
- if(PULSE_2FAST)
- temp = rand(120, 160)
- return num2text(method ? temp : temp + rand(-10, 10))
- if(PULSE_THREADY)
- return method ? ">250" : "extremely weak and fast, patient's artery feels like a thread"
-// output for machines^ ^^^^^^^output for people^^^^^^^^^
-
-/mob/living/carbon/verb/mob_sleep()
- set name = "Sleep"
- set category = "IC"
-
- if(usr.sleeping)
- to_chat(usr, "You are already sleeping")
- return
- if(alert(src,"You sure you want to sleep for a while?","Sleep","Yes","No") == "Yes")
- usr.sleeping = 20 //Short nap
-
-/mob/living/carbon/Bump(atom/A)
- if(now_pushing)
- return
- ..()
- if(istype(A, /mob/living/carbon) && prob(10))
- spread_disease_to(A, "Contact")
-
-/mob/living/carbon/cannot_use_vents()
- return
-
-/mob/living/carbon/slip(var/slipped_on,stun_duration=8)
- if(buckled)
- return 0
- stop_pulling()
- to_chat(src, "You slipped on [slipped_on]!")
- playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3)
- Weaken(FLOOR(stun_duration/2, 1))
- return 1
-
-/mob/living/carbon/proc/add_chemical_effect(var/effect, var/magnitude = 1)
- if(effect in chem_effects)
- chem_effects[effect] += magnitude
- else
- chem_effects[effect] = magnitude
-
-/mob/living/carbon/get_default_language()
- if(default_language)
- if(can_speak(default_language))
- return default_language
- else
- return GLOB.all_languages[LANGUAGE_GIBBERISH]
-
- if(!species)
- return null
-
- return species.default_language ? GLOB.all_languages[species.default_language] : null
-
-/mob/living/carbon/proc/should_have_organ(var/organ_check)
- return 0
-
-/mob/living/carbon/can_feel_pain(var/check_organ)
- if(isSynthetic())
- return 0
- return !(species.flags & NO_PAIN)
-
-/mob/living/carbon/needs_to_breathe()
- if(does_not_breathe)
- return FALSE
- return ..()
-
-/mob/living/carbon/proc/update_handcuffed()
- if(handcuffed)
- drop_l_hand()
- drop_r_hand()
- stop_pulling()
- throw_alert("handcuffed", /obj/screen/alert/restrained/handcuffed, new_master = handcuffed)
- else
- clear_alert("handcuffed")
- update_action_buttons() //some of our action buttons might be unusable when we're handcuffed.
- update_inv_handcuffed()
+/mob/living/carbon/Initialize()
+ . = ..()
+ //setup reagent holders
+ bloodstr = new/datum/reagents/metabolism/bloodstream(500, src)
+ ingested = new/datum/reagents/metabolism/ingested(500, src)
+ touching = new/datum/reagents/metabolism/touch(500, src)
+ reagents = bloodstr
+ if (!default_language && species_language)
+ default_language = GLOB.all_languages[species_language]
+
+/mob/living/carbon/Life()
+ ..()
+
+ handle_viruses()
+
+ // Increase germ_level regularly
+ if(germ_level < GERM_LEVEL_AMBIENT && prob(30)) //if you're just standing there, you shouldn't get more germs beyond an ambient level
+ germ_level++
+
+/mob/living/carbon/Destroy()
+ qdel(ingested)
+ qdel(touching)
+ // We don't qdel(bloodstr) because it's the same as qdel(reagents)
+ for(var/guts in internal_organs)
+ qdel(guts)
+ for(var/food in stomach_contents)
+ qdel(food)
+ return ..()
+
+/mob/living/carbon/rejuvenate()
+ bloodstr.clear_reagents()
+ ingested.clear_reagents()
+ touching.clear_reagents()
+ ..()
+/* VOREStation Edit - Duplicated in our code
+/mob/living/carbon/Moved(atom/old_loc, direction, forced = FALSE)
+ . = ..()
+ if(src.nutrition && src.stat != 2)
+ adjust_nutrition(-DEFAULT_HUNGER_FACTOR / 10)
+ if(src.m_intent == "run")
+ adjust_nutrition(-DEFAULT_HUNGER_FACTOR / 10)
+
+ if((FAT in src.mutations) && src.m_intent == "run" && src.bodytemperature <= 360)
+ src.bodytemperature += 2
+
+ // Moving around increases germ_level faster
+ if(germ_level < GERM_LEVEL_MOVE_CAP && prob(8))
+ germ_level++
+
+/mob/living/carbon/relaymove(var/mob/living/user, direction)
+ if((user in src.stomach_contents) && istype(user))
+ if(user.last_special <= world.time)
+ user.last_special = world.time + 50
+ src.visible_message("You hear something rumbling inside [src]'s stomach...")
+ var/obj/item/I = user.get_active_hand()
+ if(I && I.force)
+ var/d = rand(round(I.force / 4), I.force)
+ if(istype(src, /mob/living/carbon/human))
+ var/mob/living/carbon/human/H = src
+ var/obj/item/organ/external/organ = H.get_organ(BP_TORSO)
+ if (istype(organ))
+ if(organ.take_damage(d, 0))
+ H.UpdateDamageIcon()
+ H.updatehealth()
+ else
+ src.take_organ_damage(d)
+ user.visible_message("[user] attacks [src]'s stomach wall with the [I.name]!")
+ playsound(user, 'sound/effects/attackblob.ogg', 50, 1)
+
+ if(prob(src.getBruteLoss() - 50))
+ for(var/atom/movable/A in stomach_contents)
+ A.loc = loc
+ stomach_contents.Remove(A)
+ src.gib()
+*/
+/mob/living/carbon/gib()
+ for(var/mob/M in src)
+ if(M in src.stomach_contents)
+ src.stomach_contents.Remove(M)
+ M.loc = src.loc
+ for(var/mob/N in viewers(src, null))
+ if(N.client)
+ N.show_message(text("[M] bursts out of [src]!"), 2)
+ ..()
+
+/mob/living/carbon/attack_hand(mob/M as mob)
+ if(!istype(M, /mob/living/carbon)) return
+ if (ishuman(M))
+ var/mob/living/carbon/human/H = M
+ var/obj/item/organ/external/temp = H.organs_by_name["r_hand"]
+ if (H.hand)
+ temp = H.organs_by_name["l_hand"]
+ if(temp && !temp.is_usable())
+ to_chat(H, "You can't use your [temp.name]")
+ return
+
+ return
+
+//EMP vulnerability for non-synth carbons. could be useful for diona, vox, or others
+//the species' emp_sensitivity var needs to be greater than 0 for this to proc, and it defaults to 0 - shouldn't stack with prosthetics/fbps in most cases
+//higher sensitivity values incur additional effects, starting with confusion/blinding/knockdown and ending with increasing amounts of damage
+//the degree of damage and duration of effects can be tweaked up or down based on the species emp_dmg_mod and emp_stun_mod vars (default 1) on top of tuning the random ranges
+/mob/living/carbon/emp_act(severity)
+ //pregen our stunning stuff, had to do this seperately or else byond complained. remember that severity falls off with distance based on the source, so we don't need to do any extra distance calcs here.
+ var/agony_str = ((rand(4,6)*15)-(15*severity))*species.emp_stun_mod //big ouchies at high severity, causes 0-75 halloss/agony; shotgun beanbags and revolver rubbers do 60
+ var/deafen_dur = (rand(9,16)-severity)*species.emp_stun_mod //5-15 deafen, on par with a flashbang
+ var/confuse_dur = (rand(4,11)-severity)*species.emp_stun_mod //0-10 wobbliness, on par with a flashbang
+ var/weaken_dur = (rand(2,4)-severity)*species.emp_stun_mod //0-3 knockdown, on par with.. you get the idea
+ var/blind_dur = (rand(3,6)-severity)*species.emp_stun_mod //0-5 blind
+ if(species.emp_sensitivity) //receive warning message and basic effects
+ to_chat(src, "*BZZZT*")
+ switch(severity)
+ if(1)
+ to_chat(src, "DANGER: Extreme EM flux detected!")
+ if(2)
+ to_chat(src, "Danger: High EM flux detected!")
+ if(3)
+ to_chat(src, "Warning: Moderate EM flux detected!")
+ if(4)
+ to_chat(src, "Warning: Minor EM flux detected!")
+ if(prob(90-(10*severity))) //50-80% chance to fire an emote. most are harmless, but vomit might reduce your nutrition level which could suck (so the whole thing is padded out with extras)
+ src.emote(pick("twitch", "twitch_v", "choke", "pale", "blink", "blink_r", "shiver", "sneeze", "vomit", "gasp", "cough", "drool"))
+ //stun effects block, effects vary wildly
+ if(species.emp_sensitivity & EMP_PAIN)
+ to_chat(src, "A wave of intense pain washes over you.")
+ src.adjustHalLoss(agony_str)
+ if(species.emp_sensitivity & EMP_BLIND)
+ if(blind_dur >= 1) //don't flash them unless they actually roll a positive blind duration
+ src.flash_eyes(3) //3 allows it to bypass any tier of eye protection, necessary or else sec sunglasses/etc. protect you from this
+ Blind(max(0,blind_dur))
+ if(species.emp_sensitivity & EMP_DEAFEN)
+ src.ear_damage += rand(0,deafen_dur) //this will heal pretty quickly, but spamming them at someone could cause serious damage
+ src.ear_deaf = max(src.ear_deaf,deafen_dur)
+ if(species.emp_sensitivity & EMP_CONFUSE)
+ if(confuse_dur >= 1)
+ to_chat(src, "Oh god, everything's spinning!")
+ Confuse(max(0,confuse_dur))
+ if(species.emp_sensitivity & EMP_WEAKEN)
+ if(weaken_dur >= 1)
+ to_chat(src, "Your limbs go slack!")
+ Weaken(max(0,weaken_dur))
+ //physical damage block, deals (minor-4) 5-15, 10-20, 15-25, 20-30 (extreme-1) of *each* type
+ if(species.emp_sensitivity & EMP_BRUTE_DMG)
+ src.adjustBruteLoss(rand(25-(severity*5),35-(severity*5)) * species.emp_dmg_mod)
+ if(species.emp_sensitivity & EMP_BURN_DMG)
+ src.adjustFireLoss(rand(25-(severity*5),35-(severity*5)) * species.emp_dmg_mod)
+ if(species.emp_sensitivity & EMP_TOX_DMG)
+ src.adjustToxLoss(rand(25-(severity*5),35-(severity*5)) * species.emp_dmg_mod)
+ if(species.emp_sensitivity & EMP_OXY_DMG)
+ src.adjustOxyLoss(rand(25-(severity*5),35-(severity*5)) * species.emp_dmg_mod)
+ ..()
+
+/mob/living/carbon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/def_zone = null, var/stun = 1)
+ if(status_flags & GODMODE) return 0 //godmode
+ if(def_zone == "l_hand" || def_zone == "r_hand") //Diona (And any other potential plant people) hands don't get shocked.
+ if(species.flags & IS_PLANT)
+ return 0
+ shock_damage *= siemens_coeff
+ if (shock_damage<1)
+ return 0
+
+ src.apply_damage(0.2 * shock_damage, BURN, def_zone, used_weapon="Electrocution") //shock the target organ
+ src.apply_damage(0.4 * shock_damage, BURN, BP_TORSO, used_weapon="Electrocution") //shock the torso more
+ src.apply_damage(0.2 * shock_damage, BURN, null, used_weapon="Electrocution") //shock a random part!
+ src.apply_damage(0.2 * shock_damage, BURN, null, used_weapon="Electrocution") //shock a random part!
+
+ playsound(src, "sparks", 50, 1, -1)
+ if (shock_damage > 15)
+ src.visible_message(
+ "[src] was electrocuted[source ? " by the [source]" : ""]!", \
+ "You feel a powerful shock course through your body!", \
+ "You hear a heavy electrical crack." \
+ )
+ else
+ src.visible_message(
+ "[src] was shocked[source ? " by the [source]" : ""].", \
+ "You feel a shock course through your body.", \
+ "You hear a zapping sound." \
+ )
+
+ if(stun)
+ switch(shock_damage)
+ if(16 to 20)
+ Stun(2)
+ if(21 to 25)
+ Weaken(2)
+ if(26 to 30)
+ Weaken(5)
+ if(31 to INFINITY)
+ Weaken(10) //This should work for now, more is really silly and makes you lay there forever
+
+ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ s.set_up(5, 1, loc)
+ s.start()
+
+ return shock_damage
+
+/mob/living/carbon/proc/help_shake_act(mob/living/carbon/M)
+ if (src.health >= config.health_threshold_crit)
+ if(src == M && istype(src, /mob/living/carbon/human))
+ var/mob/living/carbon/human/H = src
+ var/datum/gender/T = gender_datums[H.get_visible_gender()]
+ src.visible_message( \
+ "[src] examines [T.himself].", \
+ "You check yourself for injuries." \
+ )
+
+ for(var/obj/item/organ/external/org in H.organs)
+ var/list/status = list()
+ var/brutedamage = org.brute_dam
+ var/burndamage = org.burn_dam
+ /*
+ if(halloss > 0) //Makes halloss show up as actual wounds on self examine.
+ if(prob(30))
+ brutedamage += halloss
+ if(prob(30))
+ burndamage += halloss
+ */
+ switch(brutedamage)
+ if(1 to 20)
+ status += "bruised"
+ if(20 to 40)
+ status += "wounded"
+ if(40 to INFINITY)
+ status += "mangled"
+
+ switch(burndamage)
+ if(1 to 10)
+ status += "numb"
+ if(10 to 40)
+ status += "blistered"
+ if(40 to INFINITY)
+ status += "peeling away"
+
+ if(org.is_stump())
+ status += "MISSING"
+ if(org.status & ORGAN_MUTATED)
+ status += "weirdly shapen"
+ if(org.dislocated == 2)
+ status += "dislocated"
+ if(org.status & ORGAN_BROKEN)
+ status += "hurts when touched"
+ if(org.status & ORGAN_DEAD)
+ status += "is bruised and necrotic"
+ if(!org.is_usable() || org.is_dislocated())
+ status += "dangling uselessly"
+ if(status.len)
+ src.show_message("My [org.name] is [english_list(status)].",1)
+ else
+ src.show_message("My [org.name] is OK.",1)
+
+ if((SKELETON in H.mutations) && (!H.w_uniform) && (!H.wear_suit))
+ H.play_xylophone()
+ else if (on_fire)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ if (M.on_fire)
+ M.visible_message("[M] tries to pat out [src]'s flames, but to no avail!",
+ "You try to pat out [src]'s flames, but to no avail! Put yourself out first!")
+ else
+ M.visible_message("[M] tries to pat out [src]'s flames!",
+ "You try to pat out [src]'s flames! Hot!")
+ if(do_mob(M, src, 15))
+ src.adjust_fire_stacks(-0.5)
+ if (prob(10) && (M.fire_stacks <= 0))
+ M.adjust_fire_stacks(1)
+ M.IgniteMob()
+ if (M.on_fire)
+ M.visible_message("The fire spreads from [src] to [M]!",
+ "The fire spreads to you as well!")
+ else
+ src.adjust_fire_stacks(-0.5) //Less effective than stop, drop, and roll - also accounting for the fact that it takes half as long.
+ if (src.fire_stacks <= 0)
+ M.visible_message("[M] successfully pats out [src]'s flames.",
+ "You successfully pat out [src]'s flames.")
+ src.ExtinguishMob()
+ src.fire_stacks = 0
+ else
+ if (istype(src,/mob/living/carbon/human) && src:w_uniform)
+ var/mob/living/carbon/human/H = src
+ H.w_uniform.add_fingerprint(M)
+
+ var/show_ssd
+ var/mob/living/carbon/human/H = src
+ var/datum/gender/T = gender_datums[H.get_visible_gender()] // make sure to cast to human before using get_gender() or get_visible_gender()!
+ if(istype(H)) show_ssd = H.species.show_ssd
+ if(show_ssd && !client && !teleop)
+ M.visible_message("[M] shakes [src] trying to wake [T.him] up!", \
+ "You shake [src], but [T.he] [T.does] not respond... Maybe [T.he] [T.has] S.S.D?")
+ else if(lying || src.sleeping)
+ src.sleeping = max(0,src.sleeping-5)
+ if(src.sleeping == 0)
+ src.resting = 0
+ if(H) H.in_stasis = 0 //VOREStation Add - Just In Case
+ M.visible_message("[M] shakes [src] trying to wake [T.him] up!", \
+ "You shake [src] trying to wake [T.him] up!")
+ else
+ var/mob/living/carbon/human/hugger = M
+ var/datum/gender/TM = gender_datums[M.get_visible_gender()]
+ if(M.resting == 1) //Are they resting on the ground?
+ M.visible_message("[M] grabs onto [src] and pulls [TM.himself] up", \
+ "You grip onto [src] and pull yourself up off the ground!")
+ if(M.fire_stacks >= (src.fire_stacks + 3)) //Fire checks.
+ src.adjust_fire_stacks(1)
+ M.adjust_fire_stacks(-1)
+ if(M.on_fire)
+ src.IgniteMob()
+ if(do_after(M, 0.5 SECONDS)) //.5 second delay. Makes it a bit stronger than just typing rest.
+ M.resting = 0 //Hoist yourself up up off the ground. No para/stunned/weakened removal.
+ else if(istype(hugger))
+ hugger.species.hug(hugger,src)
+ else
+ M.visible_message("[M] hugs [src] to make [T.him] feel better!", \
+ "You hug [src] to make [T.him] feel better!")
+ if(M.fire_stacks >= (src.fire_stacks + 3))
+ src.adjust_fire_stacks(1)
+ M.adjust_fire_stacks(-1)
+ if(M.on_fire)
+ src.IgniteMob()
+ AdjustParalysis(-3)
+ AdjustStunned(-3)
+ AdjustWeakened(-3)
+
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+
+/mob/living/carbon/proc/eyecheck()
+ return 0
+
+/mob/living/carbon/flash_eyes(intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash)
+ if(eyecheck() < intensity || override_blindness_check)
+ return ..()
+
+// ++++ROCKDTBEN++++ MOB PROCS -- Ask me before touching.
+// Stop! ... Hammertime! ~Carn
+
+/mob/living/carbon/proc/getDNA()
+ return dna
+
+/mob/living/carbon/proc/setDNA(var/datum/dna/newDNA)
+ dna = newDNA
+
+// ++++ROCKDTBEN++++ MOB PROCS //END
+
+/mob/living/carbon/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
+ ..()
+ var/temp_inc = max(min(BODYTEMP_HEATING_MAX*(1-get_heat_protection()), exposed_temperature - bodytemperature), 0)
+ bodytemperature += temp_inc
+
+/mob/living/carbon/can_use_hands()
+ if(handcuffed)
+ return 0
+ if(buckled && istype(buckled, /obj/structure/bed/nest)) // buckling does not restrict hands
+ return 0
+ return 1
+
+/mob/living/carbon/restrained()
+ if (handcuffed)
+ return 1
+ return
+
+/mob/living/carbon/u_equip(obj/item/W as obj)
+ if(!W) return 0
+
+ else if (W == handcuffed)
+ handcuffed = null
+ update_handcuffed()
+ if(buckled && buckled.buckle_require_restraints)
+ buckled.unbuckle_mob()
+
+ else if (W == legcuffed)
+ legcuffed = null
+ update_inv_legcuffed()
+ else
+ ..()
+
+
+//generates realistic-ish pulse output based on preset levels
+/mob/living/carbon/proc/get_pulse(var/method) //method 0 is for hands, 1 is for machines, more accurate
+ var/temp = 0 //see setup.dm:694
+ switch(src.pulse)
+ if(PULSE_NONE)
+ return "0"
+ if(PULSE_SLOW)
+ temp = rand(40, 60)
+ return num2text(method ? temp : temp + rand(-10, 10))
+ if(PULSE_NORM)
+ temp = rand(60, 90)
+ return num2text(method ? temp : temp + rand(-10, 10))
+ if(PULSE_FAST)
+ temp = rand(90, 120)
+ return num2text(method ? temp : temp + rand(-10, 10))
+ if(PULSE_2FAST)
+ temp = rand(120, 160)
+ return num2text(method ? temp : temp + rand(-10, 10))
+ if(PULSE_THREADY)
+ return method ? ">250" : "extremely weak and fast, patient's artery feels like a thread"
+// output for machines^ ^^^^^^^output for people^^^^^^^^^
+
+/mob/living/carbon/verb/mob_sleep()
+ set name = "Sleep"
+ set category = "IC"
+
+ if(usr.sleeping)
+ to_chat(usr, "You are already sleeping")
+ return
+ if(alert(src,"You sure you want to sleep for a while?","Sleep","Yes","No") == "Yes")
+ usr.sleeping = 20 //Short nap
+
+/mob/living/carbon/Bump(atom/A)
+ if(now_pushing)
+ return
+ ..()
+ if(istype(A, /mob/living/carbon) && prob(10))
+ spread_disease_to(A, "Contact")
+
+/mob/living/carbon/cannot_use_vents()
+ return
+
+/mob/living/carbon/slip(var/slipped_on,stun_duration=8)
+ if(buckled)
+ return 0
+ stop_pulling()
+ to_chat(src, "You slipped on [slipped_on]!")
+ playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
+ Weaken(FLOOR(stun_duration/2, 1))
+ return 1
+
+/mob/living/carbon/proc/add_chemical_effect(var/effect, var/magnitude = 1)
+ if(effect in chem_effects)
+ chem_effects[effect] += magnitude
+ else
+ chem_effects[effect] = magnitude
+
+/mob/living/carbon/get_default_language()
+ if(default_language)
+ if(can_speak(default_language))
+ return default_language
+ else
+ return GLOB.all_languages[LANGUAGE_GIBBERISH]
+
+ if(!species)
+ return GLOB.all_languages[LANGUAGE_GIBBERISH]
+
+ return species.default_language ? GLOB.all_languages[species.default_language] : GLOB.all_languages[LANGUAGE_GIBBERISH]
+
+/mob/living/carbon/proc/should_have_organ(var/organ_check)
+ return 0
+
+/mob/living/carbon/can_feel_pain(var/check_organ)
+ if(isSynthetic())
+ return 0
+ return !(species.flags & NO_PAIN)
+
+/mob/living/carbon/needs_to_breathe()
+ if(does_not_breathe)
+ return FALSE
+ return ..()
+
+/mob/living/carbon/proc/update_handcuffed()
+ if(handcuffed)
+ drop_l_hand()
+ drop_r_hand()
+ stop_pulling()
+ throw_alert("handcuffed", /obj/screen/alert/restrained/handcuffed, new_master = handcuffed)
+ else
+ clear_alert("handcuffed")
+ update_action_buttons() //some of our action buttons might be unusable when we're handcuffed.
+ update_inv_handcuffed()
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index cd59a549ec..df195a495e 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -92,7 +92,7 @@
user.visible_message("\The [user] cut [src]'s neck with \the [W]!")
if(W.hitsound)
- playsound(loc, W.hitsound, 50, 1, -1)
+ playsound(src, W.hitsound, 50, 1, -1)
G.last_action = world.time
flick(G.hud.icon_state, G.hud)
@@ -112,7 +112,7 @@
apply_damage(damage, W.damtype, "torso", 0, sharp=W.sharp, edge=W.edge)
if(W.hitsound)
- playsound(loc, W.hitsound, 50, 1, -1)
+ playsound(src, W.hitsound, 50, 1, -1)
add_attack_logs(user,src,"Knifed (shanked)")
diff --git a/code/modules/mob/living/carbon/human/appearance.dm b/code/modules/mob/living/carbon/human/appearance.dm
index afc9e704a2..57206c05e2 100644
--- a/code/modules/mob/living/carbon/human/appearance.dm
+++ b/code/modules/mob/living/carbon/human/appearance.dm
@@ -23,8 +23,8 @@
src.gender = gender
//reset_hair() //VOREStation Remove - Don't just randomize hair on gender swaps for prometheans.
- update_icons_body()
update_dna()
+ update_icons_body()
return 1
/mob/living/carbon/human/proc/change_gender_identity(var/identifying_gender)
@@ -141,6 +141,8 @@
/mob/living/carbon/human/proc/update_dna()
check_dna()
dna.ready_dna(src)
+ for(var/obj/item/organ/O in organs)
+ O.dna = dna // Update all of those because apparently they're separate, and icons won't update properly
/mob/living/carbon/human/proc/generate_valid_species(var/check_whitelist = 1, var/list/whitelist = list(), var/list/blacklist = list())
var/list/valid_species = new()
diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm
index 72c36df999..dd816d1e8f 100644
--- a/code/modules/mob/living/carbon/human/death.dm
+++ b/code/modules/mob/living/carbon/human/death.dm
@@ -12,7 +12,7 @@
for(var/obj/item/organ/I in internal_organs)
I.removed()
- if(istype(loc,/turf))
+ if(isturf(I?.loc)) // Some organs qdel themselves or other things when removed
I.throw_at(get_edge_target_turf(src,pick(alldirs)),rand(1,3),30)
for(var/obj/item/organ/external/E in src.organs)
@@ -88,7 +88,7 @@
to_chat(O, "[src] has died in [get_area(src)]. [ghost_follow_link(src, O)] ")
if(!gibbed && species.death_sound)
- playsound(loc, species.death_sound, 80, 1, 1)
+ playsound(src, species.death_sound, 80, 1, 1)
if(ticker && ticker.mode)
sql_report_death(src)
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index 26e445b759..07653c5f71 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -77,7 +77,7 @@
message = "[display_msg] at [param]."
else
message = "[display_msg]."
- playsound(loc, use_sound, 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add
+ playsound(src, use_sound, 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add
m_type = 1
//Promethean-only emotes
@@ -87,7 +87,7 @@
to_chat(src, "You are not a slime thing!")
return
*/ //VOREStation Removal End
- playsound(loc, 'sound/effects/slime_squish.ogg', 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add //Credit to DrMinky (freesound.org) for the sound.
+ playsound(src, 'sound/effects/slime_squish.ogg', 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add //Credit to DrMinky (freesound.org) for the sound.
message = "squishes."
m_type = 1
@@ -97,7 +97,7 @@
to_chat(src, "You are not a Skrell!")
return
- playsound(loc, 'sound/effects/warble.ogg', 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add // Copyright CC BY 3.0 alienistcog (freesound.org) for the sound.
+ playsound(src, 'sound/effects/warble.ogg', 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add // Copyright CC BY 3.0 alienistcog (freesound.org) for the sound.
message = "warbles."
m_type = 2
@@ -189,7 +189,7 @@
if("clap")
if(!restrained())
message = "claps."
- playsound(loc, 'sound/misc/clapping.ogg')
+ playsound(src, 'sound/misc/clapping.ogg')
m_type = 2
if(miming)
m_type = 1
@@ -270,7 +270,7 @@
use_sound = pick('sound/effects/mob_effects/f_machine_cougha.ogg','sound/effects/mob_effects/f_machine_coughb.ogg')
else
use_sound = pick('sound/effects/mob_effects/m_machine_cougha.ogg','sound/effects/mob_effects/m_machine_coughb.ogg', 'sound/effects/mob_effects/m_machine_coughc.ogg')
- playsound(loc, use_sound, 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add
+ playsound(src, use_sound, 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add
else
message = "makes a strong noise."
m_type = 2
@@ -558,7 +558,7 @@
use_sound = 'sound/effects/mob_effects/machine_sneeze.ogg'
else
use_sound = 'sound/effects/mob_effects/f_machine_sneeze.ogg'
- playsound(loc, use_sound, 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add
+ playsound(src, use_sound, 50, 0, preference = /datum/client_preference/emote_noises) //VOREStation Add
else
message = "makes a strange noise."
m_type = 2
@@ -671,14 +671,14 @@
break
if(M)
message = "slaps [M] across the face. Ouch!"
- playsound(loc, 'sound/effects/snap.ogg', 50, 1, preference = /datum/client_preference/emote_noises) //VOREStation Add
+ playsound(src, 'sound/effects/snap.ogg', 50, 1, preference = /datum/client_preference/emote_noises) //VOREStation Add
if(ishuman(M)) //Snowflakey!
var/mob/living/carbon/human/H = M
if(istype(H.wear_mask,/obj/item/clothing/mask/smokable))
H.drop_from_inventory(H.wear_mask)
else
message = "slaps [T.himself]!"
- playsound(loc, 'sound/effects/snap.ogg', 50, 1, preference = /datum/client_preference/emote_noises) //VOREStation Add
+ playsound(src, 'sound/effects/snap.ogg', 50, 1, preference = /datum/client_preference/emote_noises) //VOREStation Add
if("scream", "screams")
if(miming)
@@ -690,9 +690,9 @@
m_type = 2
/* Removed, pending the location of some actually good, properly licensed sounds.
if(get_gender() == FEMALE)
- playsound(loc, "[species.female_scream_sound]", 80, 1)
+ playsound(src, "[species.female_scream_sound]", 80, 1)
else
- playsound(loc, "[species.male_scream_sound]", 80, 1) //default to male screams if no gender is present.
+ playsound(src, "[species.male_scream_sound]", 80, 1) //default to male screams if no gender is present.
*/
else
message = "makes a very loud noise."
@@ -715,7 +715,7 @@
return
message = "snaps [T.his] fingers."
- playsound(loc, 'sound/effects/fingersnap.ogg', 50, 1, -3, preference = /datum/client_preference/emote_noises) //VOREStation Add
+ playsound(src, 'sound/effects/fingersnap.ogg', 50, 1, -3, preference = /datum/client_preference/emote_noises) //VOREStation Add
if("swish")
animate_tail_once()
@@ -739,14 +739,14 @@
if("whistle" || "whistles")
if(!muzzled)
message = "whistles a tune."
- playsound(loc, 'sound/misc/longwhistle.ogg', preference = /datum/client_preference/emote_noises) //VOREStation Add
+ playsound(src, 'sound/misc/longwhistle.ogg', preference = /datum/client_preference/emote_noises) //VOREStation Add
else
message = "makes a light spitting noise, a poor attempt at a whistle."
if("qwhistle")
if(!muzzled)
message = "whistles quietly."
- playsound(loc, 'sound/misc/shortwhistle.ogg', preference = /datum/client_preference/emote_noises) //VOREStation Add
+ playsound(src, 'sound/misc/shortwhistle.ogg', preference = /datum/client_preference/emote_noises) //VOREStation Add
else
message = "makes a light spitting noise, a poor attempt at a whistle."
diff --git a/code/modules/mob/living/carbon/human/emote_vr.dm b/code/modules/mob/living/carbon/human/emote_vr.dm
index 368a29a79c..6c5cdd9fc2 100644
--- a/code/modules/mob/living/carbon/human/emote_vr.dm
+++ b/code/modules/mob/living/carbon/human/emote_vr.dm
@@ -29,107 +29,123 @@
if("awoo")
m_type = 2
message = "lets out an awoo."
- playsound(loc, 'sound/voice/awoo.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/awoo.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("awoo2")
m_type = 2
message = "lets out an awoo."
- playsound(loc, 'sound/voice/long_awoo.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/long_awoo.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("growl")
m_type = 2
message = "lets out a growl."
- playsound(loc, 'sound/voice/growl.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/growl.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("woof")
m_type = 2
message = "lets out an woof."
- playsound(loc, 'sound/voice/woof.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/woof.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("woof2")
m_type = 2
message = "lets out an woof."
- playsound(loc, 'sound/voice/woof2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/woof2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("nya")
message = "lets out a nya."
m_type = 2
- playsound(loc, 'sound/voice/nya.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/nya.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("mrowl")
message = "mrowls."
m_type = 2
- playsound(loc, 'sound/voice/mrow.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/mrow.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("peep")
message = "peeps like a bird."
m_type = 2
- playsound(loc, 'sound/voice/peep.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/peep.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("chirp")
message = "chirps!"
- playsound(loc, 'sound/misc/nymphchirp.ogg', 50, 0, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/misc/nymphchirp.ogg', 50, 0, preference = /datum/client_preference/emote_noises)
m_type = 2
if("hoot")
message = "hoots!"
- playsound(loc, 'sound/voice/hoot.ogg', 50, 1, ,-1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/hoot.ogg', 50, 1, ,-1, preference = /datum/client_preference/emote_noises)
m_type = 2
if("weh")
message = "lets out a weh."
m_type = 2
- playsound(loc, 'sound/voice/weh.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/weh.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("merp")
message = "lets out a merp."
m_type = 2
- playsound(loc, 'sound/voice/merp.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/merp.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("myarp")
message = "lets out a myarp."
m_type = 2
- playsound(loc, 'sound/voice/myarp.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/myarp.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("bark")
message = "lets out a bark."
m_type = 2
- playsound(loc, 'sound/voice/bark2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/bark2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("bork")
m_type = 2
message = "lets out a bork."
- playsound(loc, 'sound/voice/bork.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/bork.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if ("mrow")
m_type = 2
message = "lets out a mrow."
- playsound(loc, 'sound/voice/mrow.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/mrow.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if ("hypno")
m_type = 2
message = "lets out a mystifying tone."
- playsound(loc, 'sound/voice/hypno.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/hypno.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("hiss")
message = "lets out a hiss."
m_type = 2
- playsound(loc, 'sound/voice/hiss.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/hiss.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("rattle")
message = "rattles!"
m_type = 2
- playsound(loc, 'sound/voice/rattle.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/rattle.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("squeak")
message = "lets out a squeak."
m_type = 2
- playsound(loc, 'sound/effects/mouse_squeak.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/effects/mouse_squeak.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("geck")
message = "geckers!"
m_type = 2
- playsound(loc, 'sound/voice/geck.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/geck.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("baa")
message = "lets out a baa."
m_type = 2
- playsound(loc, 'sound/voice/baa.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/baa.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("baa2")
message = "bleats."
m_type = 2
- playsound(loc, 'sound/voice/baa2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/baa2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("deathgasp2")
message = "[species.get_death_message()]"
m_type = 1
- playsound(loc, 'sound/voice/deathgasp2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/deathgasp2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("mar")
message = "lets out a mar."
m_type = 2
- playsound(loc, 'sound/voice/mar.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/mar.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
if("wurble")
message = "lets out a wurble."
m_type = 2
- playsound(loc, 'sound/voice/wurble.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/wurble.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ if("snort")
+ message = "snorts!"
+ m_type = 2
+ playsound(src, 'sound/voice/Snort.ogg', 50, 0, preference = /datum/client_preference/emote_noises)
+ if("meow")
+ message = "gently meows!"
+ m_type = 2
+ playsound(src, 'sound/voice/Meow.ogg', 50, 0, preference = /datum/client_preference/emote_noises)
+ if("moo")
+ message = "takes a breath and lets out a moo."
+ m_type = 2
+ playsound(src, 'sound/voice/Moo.ogg', 50, 0, preference = /datum/client_preference/emote_noises)
+ if("croak")
+ message = "rumbles their throat, puffs their cheeks and croaks."
+ m_type = 2
+ playsound(src, 'sound/voice/Croak.ogg', 50, 0, preference = /datum/client_preference/emote_noises)
if("nsay")
nsay()
return TRUE
@@ -168,7 +184,7 @@
message = "does a flip!"
m_type = 1
if("vhelp") //Help for Virgo-specific emotes.
- to_chat(src, "vwag, vflap, mlem, blep, awoo, awoo2, growl, nya, peep, chirp, hoot, weh, merp, myarp, bark, bork, mrow, hypno, hiss, rattle, squeak, geck, baa, baa2, mar, wurble, nsay, nme, flip")
+ to_chat(src, "vwag, vflap, mlem, blep, awoo, awoo2, growl, nya, peep, chirp, hoot, weh, merp, myarp, bark, bork, mrow, hypno, hiss, rattle, squeak, geck, baa, baa2, mar, wurble, snort, meow, moo, croak, nsay, nme, flip")
return TRUE
if(message)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index c08fb9b20e..eb95bdebbc 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -757,7 +757,7 @@
var/datum/gender/T = gender_datums[get_visible_gender()]
visible_message("\The [src] begins playing [T.his] ribcage like a xylophone. It's quite spooky.","You begin to play a spooky refrain on your ribcage.","You hear a spooky xylophone melody.")
var/song = pick('sound/effects/xylophone1.ogg','sound/effects/xylophone2.ogg','sound/effects/xylophone3.ogg')
- playsound(loc, song, 50, 1, -1)
+ playsound(src, song, 50, 1, -1)
xylophone = 1
spawn(1200)
xylophone=0
@@ -1652,6 +1652,11 @@
msg += get_display_species()
return msg
+/mob/living/carbon/human/reduce_cuff_time()
+ if(istype(gloves, /obj/item/clothing/gloves/gauntlets/rig))
+ return 2
+ return ..()
+
/mob/living/carbon/human/pull_damage()
if(((health - halloss) <= config.health_threshold_softcrit))
for(var/name in organs_by_name)
@@ -1665,7 +1670,8 @@
// Drag damage is handled in a parent
/mob/living/carbon/human/dragged(var/mob/living/dragger, var/oldloc)
- if(prob(getBruteLoss() * 200 / maxHealth))
+ var/area/A = get_area(src)
+ if(lying && !buckled && A.has_gravity() && prob(getBruteLoss() * 200 / maxHealth))
var/bloodtrail = 1
if(species?.flags & NO_BLOOD)
bloodtrail = 0
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index 805a63d9a3..c77c9a8ce3 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -54,7 +54,7 @@
var/hit_zone = get_zone_with_miss_chance(H.zone_sel.selecting, src, H.get_accuracy_penalty())
if(!hit_zone)
H.do_attack_animation(src)
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
visible_message("[H] reaches for [src], but misses!")
return FALSE
@@ -132,7 +132,7 @@
LAssailant = M
H.do_attack_animation(src)
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
//VORESTATION EDIT
visible_message("[M] has grabbed [src] [(M.zone_sel.selecting == BP_L_HAND || M.zone_sel.selecting == BP_R_HAND)? "by [(gender==FEMALE)? "her" : ((gender==MALE)? "his": "their")] hands": "passively"]!")
//VORESTATION END END
@@ -249,7 +249,7 @@
else
H.visible_message("[attack_message]")
- playsound(loc, ((miss_type) ? (miss_type == 1 ? attack.miss_sound : 'sound/weapons/thudswoosh.ogg') : attack.attack_sound), 25, 1, -1)
+ playsound(src, ((miss_type) ? (miss_type == 1 ? attack.miss_sound : 'sound/weapons/thudswoosh.ogg') : attack.attack_sound), 25, 1, -1)
add_attack_logs(H,src,"Melee attacked with fists (miss/block)")
@@ -315,7 +315,7 @@
if((shoes || !(species.flags & NO_SLIP)) && randn <= 25)
var/armor_check = run_armor_check(affecting, "melee")
apply_effect(3, WEAKEN, armor_check)
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
if(armor_check < 60)
visible_message("[M] has pushed [src]!")
else
@@ -325,7 +325,7 @@
if(randn <= 60)
//See about breaking grips or pulls
if(break_all_grabs(M))
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
return
//Actually disarm them
@@ -333,10 +333,10 @@
if(I)
drop_from_inventory(I)
visible_message("[M] has disarmed [src]!")
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
return
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
visible_message(" [M] attempted to disarm [src]!")
return
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index 3675866e24..8e351372c9 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -227,7 +227,7 @@ emp_act
if(!hit_zone)
user.do_attack_animation(src)
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
visible_message("\The [user] misses [src] with \the [I]!")
return null
diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm
index acc4607191..9c1a2ef398 100644
--- a/code/modules/mob/living/carbon/human/human_powers.dm
+++ b/code/modules/mob/living/carbon/human/human_powers.dm
@@ -72,7 +72,7 @@
else
failed = 1
- playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/pierce.ogg', 25, 1, -1)
if(failed)
src.Weaken(rand(2,4))
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 135c5df17c..b8ab794303 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -1225,16 +1225,18 @@
var/hungry_alert = /obj/screen/alert/hungry
var/starving_alert = /obj/screen/alert/starving
- if(get_species() == SPECIES_CUSTOM)
+ if(isSynthetic())
+ fat_alert = /obj/screen/alert/fat/synth
+ hungry_alert = /obj/screen/alert/hungry/synth
+ starving_alert = /obj/screen/alert/starving/synth
+ //VOREStation Add - Vampire hunger alert
+ else if(get_species() == SPECIES_CUSTOM)
var/datum/species/custom/C = species
if(/datum/trait/bloodsucker in C.traits)
fat_alert = /obj/screen/alert/fat/vampire
hungry_alert = /obj/screen/alert/hungry/vampire
starving_alert = /obj/screen/alert/starving/vampire
- else if(isSynthetic())
- fat_alert = /obj/screen/alert/fat/synth
- hungry_alert = /obj/screen/alert/hungry/synth
- starving_alert = /obj/screen/alert/starving/synth
+ //VOREStation Add End
switch(nutrition)
if(450 to INFINITY)
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 6af53eeca3..c9eb8216d1 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -74,27 +74,32 @@
var/male_sneeze_sound = 'sound/effects/mob_effects/sneeze.ogg'
var/female_sneeze_sound = 'sound/effects/mob_effects/f_sneeze.ogg'
- // Combat vars.
- var/total_health = 100 // Point at which the mob will enter crit.
+ // Combat/health/chem/etc. vars.
+ var/total_health = 100 // How much damage the mob can take before entering crit.
var/list/unarmed_types = list( // Possible unarmed attacks that the mob will use in combat,
/datum/unarmed_attack,
/datum/unarmed_attack/bite
)
var/list/unarmed_attacks = null // For empty hand harm-intent attack
- var/brute_mod = 1 // Physical damage multiplier.
- var/burn_mod = 1 // Burn damage multiplier.
- var/oxy_mod = 1 // Oxyloss modifier
- var/toxins_mod = 1 // Toxloss modifier
- var/radiation_mod = 1 // Radiation modifier
- var/flash_mod = 1 // Stun from blindness modifier.
- var/flash_burn = 0 // how much damage to take from being flashed if light hypersensitive
- var/sound_mod = 1 // Stun from sounds, I.E. flashbangs.
- var/chem_strength_heal = 1 // YW ADDITION: Multiplier to healing chem effectiveness
- var/chem_strength_tox = 1 // YW ADDITION: Multiplier to toxic chem effectiveness
- var/chemOD_threshold = 1 // YW ADDITION: Multiplier to OD threshold, before you start to take OD damage
- var/chemOD_mod = 1 // Damage modifier for overdose
- var/alcohol_tolerance = 1 // YW ADDITION: Strength multiplier for ethanol-derived reagents
- var/vision_flags = SEE_SELF // Same flags as glasses.
+ var/brute_mod = 1 // Physical damage multiplier.
+ var/burn_mod = 1 // Burn damage multiplier.
+ var/oxy_mod = 1 // Oxyloss modifier
+ var/toxins_mod = 1 // Toxloss modifier. overridden by NO_POISON flag.
+ var/radiation_mod = 1 // Radiation modifier, determines the practically negligable burn damage from direct exposure to extreme sources.
+ var/flash_mod = 1 // Stun from blindness modifier (flashes and flashbangs)
+ var/flash_burn = 0 // how much damage to take from being flashed if light hypersensitive
+ var/sound_mod = 1 // Multiplier to the effective *range* of flashbangs. a flashbang's bang hits an entire screen radius, with some falloff.
+ var/chem_strength_heal = 1 // Multiplier to most beneficial chem strength
+ var/chem_strength_pain = 1 // Multiplier to painkiller strength (could be used in a negative trait to simulate long-term addiction reducing effects, etc.)
+ var/chem_strength_tox = 1 // Multiplier to toxic chem strength (inc. chloral/sopo/mindbreaker/etc. thresholds)
+ var/chemOD_threshold = 1 // Multiplier to overdose threshold; lower = easier overdosing
+ var/chemOD_mod = 1 // Damage modifier for overdose; higher = more damage from ODs
+ var/alcohol_mod = 1 // Multiplier to alcohol strength; 0.5 = half, 0 = no effect at all, 2 = double, etc.
+ // set below is EMP interactivity for nonsynth carbons
+ var/emp_sensitivity = 0 // bitflag. valid flags are: EMP_PAIN, EMP_BLIND, EMP_DEAFEN, EMP_CONFUSE, EMP_STUN, and EMP_(BRUTE/BURN/TOX/OXY)_DMG
+ var/emp_dmg_mod = 1 // Multiplier to all EMP damage sustained by the mob, if it's EMP-sensitive
+ var/emp_stun_mod = 1 // Multiplier to all EMP disorient/etc. sustained by the mob, if it's EMP-sensitive
+ var/vision_flags = SEE_SELF // Same flags as glasses.
// Death vars.
var/meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/human
diff --git a/code/modules/mob/living/carbon/human/species/species_attack.dm b/code/modules/mob/living/carbon/human/species/species_attack.dm
index 9e6a07d168..3a5c358720 100644
--- a/code/modules/mob/living/carbon/human/species/species_attack.dm
+++ b/code/modules/mob/living/carbon/human/species/species_attack.dm
@@ -92,4 +92,4 @@
/datum/unarmed_attack/stomp/weak/show_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone, var/attack_damage)
var/obj/item/organ/external/affecting = target.get_organ(zone)
user.visible_message("[user] jumped up and down on \the [target]'s [affecting.name]!")
- playsound(user.loc, attack_sound, 25, 1, -1)
\ No newline at end of file
+ playsound(user, attack_sound, 25, 1, -1)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/species_shapeshift.dm b/code/modules/mob/living/carbon/human/species/species_shapeshift.dm
index 48e7cb8375..6629a96a9f 100644
--- a/code/modules/mob/living/carbon/human/species/species_shapeshift.dm
+++ b/code/modules/mob/living/carbon/human/species/species_shapeshift.dm
@@ -173,7 +173,8 @@ var/list/wrapped_species_by_ref = list()
last_special = world.time + 50
- var/new_skin = input("Please select a new body color.", "Shapeshifter Colour") as color
+ var/current = RGBdec2hex(list(r_skin, g_skin, b_skin))
+ var/new_skin = input("Please select a new body color.", "Shapeshifter Colour", current) as null|color
if(!new_skin)
return
shapeshifter_set_colour(new_skin)
diff --git a/code/modules/mob/living/carbon/human/species/station/blank_vr.dm b/code/modules/mob/living/carbon/human/species/station/blank_vr.dm
index cb13f4772c..2c70bef929 100644
--- a/code/modules/mob/living/carbon/human/species/station/blank_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/blank_vr.dm
@@ -5,7 +5,7 @@
var/metabolism = 0.0015
var/lightweight = FALSE //Oof! Nonhelpful bump stumbles.
var/trashcan = FALSE //It's always sunny in the wrestling ring.
- var/eat_ore = FALSE //HEAVY METAL DIET
+ var/eat_minerals = FALSE //HEAVY METAL DIET
var/base_species = null // Unused outside of a few species
var/selects_bodytype = FALSE // Allows the species to choose from body types intead of being forced to be just one.
diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans.dm b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
index ae3cbec73a..c886b2bab3 100644
--- a/code/modules/mob/living/carbon/human/species/station/prometheans.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
@@ -110,9 +110,6 @@ var/datum/species/shapeshifter/promethean/prometheans
/mob/living/carbon/human/proc/shapeshifter_select_eye_colour,
/mob/living/carbon/human/proc/shapeshifter_select_hair_colors,
/mob/living/carbon/human/proc/shapeshifter_select_gender,
- /mob/living/carbon/human/proc/shapeshifter_select_wings, //VOREStation Add,
- /mob/living/carbon/human/proc/shapeshifter_select_tail, //VOREStation Add,
- /mob/living/carbon/human/proc/shapeshifter_select_ears, //VOREStation Add,
/mob/living/carbon/human/proc/regenerate
)
@@ -186,35 +183,35 @@ var/datum/species/shapeshifter/promethean/prometheans
if(istype(T))
if(!(H.shoes || (H.wear_suit && (H.wear_suit.body_parts_covered & FEET))))
for(var/obj/O in T)
- O.clean_blood()
- H.adjust_nutrition(rand(5, 15))
+ if(O.clean_blood())
+ H.adjust_nutrition(rand(5, 15))
if (istype(T, /turf/simulated))
var/turf/simulated/S = T
- T.clean_blood()
- S.dirt = 0
- //VOREStation Edit Start
- H.adjust_nutrition(H.nutrition < 500 ? rand(15, 30) : 0)
+ if(T.clean_blood())
+ H.adjust_nutrition(rand(10, 20))
+ if(S.dirt > 50)
+ S.dirt = 0
+ H.adjust_nutrition(rand(10, 20))
if(H.clean_blood(1))
- H.adjust_nutrition(H.nutrition < 500 ? rand(15, 30) : 0)
+ H.adjust_nutrition(rand(5, 15))
if(H.r_hand)
if(H.r_hand.clean_blood())
- H.adjust_nutrition(H.nutrition < 500 ? rand(15, 30) : 0)
+ H.adjust_nutrition(rand(5, 15))
if(H.l_hand)
if(H.l_hand.clean_blood())
- H.adjust_nutrition(H.nutrition < 500 ? rand(15, 30) : 0)
+ H.adjust_nutrition(rand(5, 15))
if(H.head)
if(H.head.clean_blood())
H.update_inv_head(0)
- H.adjust_nutrition(H.nutrition < 500 ? rand(15, 30) : 0)
+ H.adjust_nutrition(rand(5, 15))
if(H.wear_suit)
if(H.wear_suit.clean_blood())
H.update_inv_wear_suit(0)
- H.adjust_nutrition(H.nutrition < 500 ? rand(15, 30) : 0)
+ H.adjust_nutrition(rand(5, 15))
if(H.w_uniform)
if(H.w_uniform.clean_blood())
H.update_inv_w_uniform(0)
- H.adjust_nutrition(H.nutrition < 500 ? rand(15, 30) : 0)
- //VOREStation Edit End
+ H.adjust_nutrition(rand(5, 15))
//End cleaning code.
var/datum/gas_mixture/environment = T.return_air()
diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
index 198bd80232..91dc18ebac 100644
--- a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
@@ -26,6 +26,9 @@
/mob/living/carbon/human/proc/shapeshifter_select_hair_colors,
/mob/living/carbon/human/proc/shapeshifter_select_gender,
/mob/living/carbon/human/proc/regenerate,
+ /mob/living/carbon/human/proc/shapeshifter_select_wings,
+ /mob/living/carbon/human/proc/shapeshifter_select_tail,
+ /mob/living/carbon/human/proc/shapeshifter_select_ears,
/mob/living/proc/set_size,
/mob/living/carbon/human/proc/succubus_drain,
/mob/living/carbon/human/proc/succubus_drain_finalize,
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
index a0170217ee..6c33b9c300 100644
--- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
@@ -45,6 +45,9 @@
var/obj/prev_left_hand
var/obj/prev_right_hand
+ var/human_brute = 0
+ var/human_burn = 0
+
player_msg = "In this form, you can move a little faster, your health will regenerate as long as you have metal in you, and you can ventcrawl!"
can_buckle = TRUE //Blobsurfing
@@ -107,82 +110,134 @@
..()
/mob/living/simple_mob/protean_blob/updatehealth()
+ if(!humanform)
+ return ..()
+
+ //Set the max
+ maxHealth = humanform.getMaxHealth()*2 //HUMANS, and their 'double health', bleh.
+ //Set us to their health, but, human health ignores robolimbs so we do it 'the hard way'
+ human_brute = humanform.getActualBruteLoss()
+ human_burn = humanform.getActualFireLoss()
+ health = maxHealth - humanform.getOxyLoss() - humanform.getToxLoss() - humanform.getCloneLoss() - human_brute - human_burn
+
+ //Alive, becoming dead
+ if((stat < DEAD) && (health <= 0))
+ death()
+
+ //Overhealth
+ if(health > getMaxHealth())
+ health = getMaxHealth()
+
+ //Grab any other interesting values
+ confused = humanform.confused
+ radiation = humanform.radiation
+ paralysis = humanform.paralysis
+
+ //Update our hud if we have one
+ if(healths)
+ if(stat != DEAD)
+ var/heal_per = (health / getMaxHealth()) * 100
+ switch(heal_per)
+ if(100 to INFINITY)
+ healths.icon_state = "health0"
+ if(80 to 100)
+ healths.icon_state = "health1"
+ if(60 to 80)
+ healths.icon_state = "health2"
+ if(40 to 60)
+ healths.icon_state = "health3"
+ if(20 to 40)
+ healths.icon_state = "health4"
+ if(0 to 20)
+ healths.icon_state = "health5"
+ else
+ healths.icon_state = "health6"
+ else
+ healths.icon_state = "health7"
+
+// All the damage and such to the blob translates to the human
+/mob/living/simple_mob/protean_blob/apply_effect(var/effect = 0, var/effecttype = STUN, var/blocked = 0, var/check_protection = 1)
if(humanform)
- //Set the max
- maxHealth = humanform.getMaxHealth()*2 //HUMANS, and their 'double health', bleh.
- //Set us to their health, but, human health ignores robolimbs so we do it 'the hard way'
- health = maxHealth - humanform.getOxyLoss() - humanform.getToxLoss() - humanform.getCloneLoss() - humanform.getActualFireLoss() - humanform.getActualBruteLoss()
-
- //Alive, becoming dead
- if((stat < DEAD) && (health <= 0))
- death()
-
- //Overhealth
- if(health > getMaxHealth())
- health = getMaxHealth()
-
- //Update our hud if we have one
- if(healths)
- if(stat != DEAD)
- var/heal_per = (health / getMaxHealth()) * 100
- switch(heal_per)
- if(100 to INFINITY)
- healths.icon_state = "health0"
- if(80 to 100)
- healths.icon_state = "health1"
- if(60 to 80)
- healths.icon_state = "health2"
- if(40 to 60)
- healths.icon_state = "health3"
- if(20 to 40)
- healths.icon_state = "health4"
- if(0 to 20)
- healths.icon_state = "health5"
- else
- healths.icon_state = "health6"
- else
- healths.icon_state = "health7"
+ return humanform.apply_effect(effect, effecttype, blocked, check_protection)
else
- ..()
+ return ..()
/mob/living/simple_mob/protean_blob/adjustBruteLoss(var/amount)
if(humanform)
- humanform.adjustBruteLoss(amount)
+ return humanform.adjustBruteLoss(amount)
else
- ..()
+ return ..()
/mob/living/simple_mob/protean_blob/adjustFireLoss(var/amount)
if(humanform)
- humanform.adjustFireLoss(amount)
+ return humanform.adjustFireLoss(amount)
else
- ..()
+ return ..()
+
+/mob/living/simple_mob/protean_blob/adjustToxLoss(amount)
+ if(humanform)
+ return humanform.adjustToxLoss(amount)
+ else
+ return ..()
+
+/mob/living/simple_mob/protean_blob/adjustOxyLoss(amount)
+ if(humanform)
+ return humanform.adjustOxyLoss(amount)
+ else
+ return ..()
+
+/mob/living/simple_mob/protean_blob/adjustHalLoss(amount)
+ if(humanform)
+ return humanform.adjustHalLoss(amount)
+ else
+ return ..()
+
+/mob/living/simple_mob/protean_blob/adjustCloneLoss(amount)
+ if(humanform)
+ return humanform.adjustCloneLoss(amount)
+ else
+ return ..()
+
+/mob/living/simple_mob/protean_blob/emp_act(severity)
+ if(humanform)
+ return humanform.emp_act(severity)
+ else
+ return ..()
+
+/mob/living/simple_mob/protean_blob/ex_act(severity)
+ if(humanform)
+ return humanform.ex_act(severity)
+ else
+ return ..()
+
+/mob/living/simple_mob/protean_blob/rad_act(severity)
+ if(humanform)
+ return humanform.ex_act(severity)
+ else
+ return ..()
+
+/mob/living/simple_mob/protean_blob/bullet_act(obj/item/projectile/P)
+ if(humanform)
+ return humanform.bullet_act(P)
+ else
+ return ..()
/mob/living/simple_mob/protean_blob/death(gibbed, deathmessage = "dissolves away, leaving only a few spare parts!")
if(humanform)
- humanform.death(gibbed = gibbed)
- for(var/organ in humanform.internal_organs)
- var/obj/item/organ/internal/O = organ
- O.removed()
- O.forceMove(drop_location())
- var/list/items = humanform.get_equipped_items()
- if(prev_left_hand) items += prev_left_hand
- if(prev_right_hand) items += prev_right_hand
- for(var/obj/object in items)
- object.forceMove(drop_location())
- QDEL_NULL(humanform) //Don't leave it just sitting in nullspace
-
- animate(src,alpha = 0,time = 2 SECONDS)
- sleep(2 SECONDS)
- qdel(src)
-
- ..()
+ humanform.death(gibbed, deathmessage)
+ else
+ animate(src, alpha = 0, time = 2 SECONDS)
+ sleep(2 SECONDS)
+
+ if(!QDELETED(src)) // Human's handle death should have taken us, but maybe we were adminspawned or something without a human counterpart
+ qdel(src)
/mob/living/simple_mob/protean_blob/Life()
. = ..()
if(. && istype(refactory) && humanform)
- if(!healing && health < maxHealth && refactory.get_stored_material(DEFAULT_WALL_MATERIAL) >= 100)
+ if(!healing && (human_brute || human_burn) && refactory.get_stored_material(DEFAULT_WALL_MATERIAL) >= 100)
healing = humanform.add_modifier(/datum/modifier/protean/steel, origin = refactory)
- else if(healing && health == maxHealth)
+ else if(healing && !(human_brute || human_burn))
healing.expire()
healing = null
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm
index e8f83e5f19..138af95b25 100644
--- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm
@@ -46,6 +46,7 @@
var/obj/item/organ/external/new_eo = new limbpath(src)
organs_by_name[choice] = new_eo
new_eo.robotize(synthetic ? synthetic.company : null) //Use the base we started with
+ new_eo.sync_colour_to_human(src)
regenerate_icons()
active_regen = FALSE
nano_outofblob(blob)
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
index 70d164a571..2bda0f27a7 100755
--- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
@@ -162,10 +162,23 @@
return rgb(80,80,80,230)
/datum/species/protean/handle_death(var/mob/living/carbon/human/H)
- to_chat(H,"You died as a Protean. Please sit out of the round for at least 60 minutes before respawning, to represent the time it would take to ship a new-you to the station.")
- spawn(1) //This spawn is here so that if the protean_blob calls qdel, it doesn't try to gib the humanform.
- if(H)
- H.gib()
+ if(!H)
+ return // Iono!
+
+ if(H.temporary_form)
+ H.forceMove(H.temporary_form.drop_location())
+ H.ckey = H.temporary_form.ckey
+ QDEL_NULL(H.temporary_form)
+
+ to_chat(H, "You died as a Protean. Please sit out of the round for at least 60 minutes before respawning, to represent the time it would take to ship a new-you to the station.")
+
+ for(var/obj/item/organ/I in H.internal_organs)
+ I.removed()
+
+ for(var/obj/item/I in src)
+ H.drop_from_inventory(I)
+
+ qdel(H)
/datum/species/protean/handle_environment_special(var/mob/living/carbon/human/H)
if((H.getActualBruteLoss() + H.getActualFireLoss()) > H.maxHealth*0.5 && isturf(H.loc)) //So, only if we're not a blob (we're in nullspace) or in someone (or a locker, really, but whatever)
@@ -317,11 +330,21 @@
desc = "This is a 'Permit for Advanced Nanotechnology' card. It allows the owner to possess and operate advanced nanotechnology on NanoTrasen property. It must be renewed on a monthly basis."
icon = 'icons/mob/species/protean/protean.dmi'
icon_state = "permit_pan"
+
+ var/validstring = "VALID THROUGH END OF: "
+ var/registring = "REGISTRANT: "
+
/obj/item/clothing/accessory/permit/nanotech/set_name(var/new_name)
owner = 1
if(new_name)
- src.name += " ([new_name])"
- desc += "\nVALID THROUGH END OF: [time2text(world.timeofday, "Month") +" "+ num2text(text2num(time2text(world.timeofday, "YYYY"))+300)]\nREGISTRANT: [new_name]"
+ name += " ([new_name])"
+ validstring += "[time2text(world.timeofday, "Month") +" "+ num2text(text2num(time2text(world.timeofday, "YYYY"))+544)]" //YW EDIT
+ registring += "[new_name]"
+
+/obj/item/clothing/accessory/permit/nanotech/examine(mob/user)
+ . = ..()
+ . += validstring
+ . += registring
#undef DAM_SCALE_FACTOR
#undef METAL_PER_TICK
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm
index c9c63ce5b3..6d0cdde2c2 100644
--- a/code/modules/mob/living/carbon/human/species/station/station.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station.dm
@@ -15,14 +15,6 @@
name_language = null // Use the first-name last-name generator rather than a language scrambler
assisted_langs = list(LANGUAGE_EAL, LANGUAGE_SKRELLIAN, LANGUAGE_SKRELLIANFAR, LANGUAGE_ROOTLOCAL, LANGUAGE_ROOTGLOBAL, LANGUAGE_VOX)
- cold_level_1 = 286.15 //Default 260 - Lower is better
- cold_level_2 = 220 //Default 200
- cold_level_3 = 130 //Default 120
-
- heat_level_1 = 311 //Default 360 - Higher is better
- heat_level_2 = 319 //Default 400
- heat_level_3 = 1100 //Default 1000
-
min_age = 18
max_age = 130
diff --git a/code/modules/mob/living/carbon/human/species/station/station_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_vr.dm
index aa4a95c932..72be3e3d38 100644
--- a/code/modules/mob/living/carbon/human/species/station/station_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station_vr.dm
@@ -244,6 +244,7 @@
max_age = 110
/datum/species/unathi
+ mob_size = MOB_MEDIUM //To allow normal mob swapping
spawn_flags = SPECIES_CAN_JOIN //Species_can_join is the only spawn flag all the races get, so that none of them will be whitelist only if whitelist is enabled.
icobase = 'icons/mob/human_races/r_lizard_vr.dmi'
deform = 'icons/mob/human_races/r_def_lizard_vr.dmi'
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
index c3c61ba17a..37b75bb0b1 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
@@ -107,7 +107,7 @@
name = "Liver of Air"
desc = "The only way you can hold a drink is if it's in your own two hands, and even then you'd best not inhale too deeply near it. Drinks hit thrice as hard. You may wish to note this down in your medical records, and perhaps your exploitable info as well."
cost = -1
- var_changes = list("alcohol_tolerance" = 3)
+ var_changes = list("alcohol_mod" = 3)
//YW ADDITIONS END
/datum/trait/conductive
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
index 9610d90c66..1a06cce9c8 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
@@ -31,13 +31,13 @@
name = "Liver of Lilies"
desc = "You have a hard time with alcohol. Maybe you just never took to it, or maybe it doesn't agree with you... either way, drinks hit twice as hard. You may wish to note this down in your medical records, and perhaps your exploitable info as well."
cost = 0
- var_changes = list("alcohol_tolerance" = 2)
+ var_changes = list("alcohol_mod" = 2)
/datum/trait/alcohol_tolerance_basic
name = "Liver of Iron"
desc = "You can hold drinks much better than those lily-livered land-lubbers! Arr! You may wish to note this down in your medical records."
cost = 0
- var_changes = list("alcohol_tolerance" = 0.75)
+ var_changes = list("alcohol_mod" = 0.75)
/*
/datum/trait/cryogenic
@@ -153,13 +153,13 @@
/datum/trait/gem_eater
name = "Expensive Taste"
- desc = "You only gain nutrition from ore. There's nothing that sates the appetite better than precious gems, exotic or rare minerals and you have damn fine taste. Anything else is beneath you."
+ desc = "You only gain nutrition from raw ore and refined minerals. There's nothing that sates the appetite better than precious gems, exotic or rare minerals and you have damn fine taste. Anything else is beneath you."
cost = 0
- var_changes = list("gets_food_nutrition" = 0, "eat_ore" = 1) //The verb is given in human.dm
+ var_changes = list("gets_food_nutrition" = 0, "eat_minerals" = 1)
/datum/trait/gem_eater/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
- H.verbs |= /mob/living/proc/eat_ore
+ H.verbs |= /mob/living/proc/eat_minerals
/datum/trait/glowing_eyes
name = "Glowing Eyes"
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
index ac448d1f87..7f3a4c916c 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
@@ -152,13 +152,13 @@
name = "Liver of Steel"
desc = "Drinks tremble before your might! You can hold your alcohol twice as well as those blue-bellied barnacle boilers! You may wish to note this down in your medical records."
cost = 1
- var_changes = list("alcohol_tolerance" = 0.5)
+ var_changes = list("alcohol_mod" = 0.5)
/datum/trait/alcohol_immunity
name = "Liver of Durasteel"
desc = "You've drunk so much that most booze doesn't even faze you. It takes something like a Pan-Galactic or a pint of Deathbell for you to even get slightly buzzed. You may wish to note this down in your medical records."
cost = 2
- var_changes = list("alcohol_tolerance" = 0.25)
+ var_changes = list("alcohol_mod" = 0.25)
//YW ADDITIONS END
/datum/trait/photoresistant
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
index f9c68c331f..bfeaf73fde 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
@@ -121,7 +121,7 @@
if(check_alien_ability(50,1,O_RESIN))
visible_message("[src] has planted some alien weeds!")
- new /obj/effect/alien/weeds/node(get_turf(src), "#321D37")
+ new /obj/effect/alien/weeds/node(get_turf(src), null, "#321D37")
return
/mob/living/carbon/human/proc/Spit(var/atom/A)
@@ -144,7 +144,7 @@
P.firer = src
P.old_style_target(A)
P.fire()
- playsound(loc, 'sound/weapons/pierce.ogg', 25, 0)
+ playsound(src, 'sound/weapons/pierce.ogg', 25, 0)
else
..()
@@ -295,7 +295,7 @@
src.visible_message("\The [src] leaps at [T]!")
src.throw_at(get_step(get_turf(T),get_turf(src)), 4, 1, src)
- playsound(src.loc, 'sound/voice/hiss5.ogg', 50, 1)
+ playsound(src, 'sound/voice/hiss5.ogg', 50, 1)
sleep(5)
diff --git a/code/modules/mob/living/carbon/human/unarmed_attack.dm b/code/modules/mob/living/carbon/human/unarmed_attack.dm
index 03917225d2..f2a461a7fc 100644
--- a/code/modules/mob/living/carbon/human/unarmed_attack.dm
+++ b/code/modules/mob/living/carbon/human/unarmed_attack.dm
@@ -91,7 +91,7 @@ var/global/list/sparring_attack_cache = list()
/datum/unarmed_attack/proc/show_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone, var/attack_damage)
var/obj/item/organ/external/affecting = target.get_organ(zone)
user.visible_message("[user] [pick(attack_verb)] [target] in the [affecting.name]!")
- playsound(user.loc, attack_sound, 25, 1, -1)
+ playsound(user, attack_sound, 25, 1, -1)
/datum/unarmed_attack/proc/handle_eye_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target)
var/obj/item/organ/internal/eyes/eyes = target.internal_organs_by_name[O_EYES]
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 33f9702147..05031e9855 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -155,7 +155,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
layer = MOB_LAYER -0.01 // Fix for a byond bug where turf entry order no longer matters
else
M.Scale(desired_scale_x, desired_scale_y)
- M.Translate(0, 16*(desired_scale_y-1))
+ M.Translate(0, (vis_height/2)*(desired_scale_y-1)) //VOREStation edit
layer = MOB_LAYER // Fix for a byond bug where turf entry order no longer matters
animate(src, transform = M, time = anim_time)
@@ -595,7 +595,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
var/icon/c_mask = tail_style?.clip_mask
if(c_mask)
var/obj/item/clothing/suit/S = wear_suit
- if(!istype(S) || (wear_suit.flags_inv & HIDETAIL) || S.taurized) // Reasons to not mask
+ if((wear_suit?.flags_inv & HIDETAIL) || (istype(S) && S.taurized)) // Reasons to not mask: 1. If you're wearing a suit that hides the tail or if you're wearing a taurized suit.
c_mask = null
overlays_standing[UNIFORM_LAYER] = w_uniform.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_w_uniform_str, default_icon = uniform_sprite, default_layer = UNIFORM_LAYER, clip_mask = c_mask)
//VOREStation Edit end.
@@ -782,7 +782,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
var/tail_is_rendered = (overlays_standing[TAIL_LAYER] || overlays_standing[TAIL_LAYER_ALT])
var/valid_clip_mask = tail_style?.clip_mask
- if(tail_is_rendered && valid_clip_mask && !(suit && istype(suit) && suit.taurized)) //Clip the lower half of the suit off using the tail's clip mask for taurs since taur bodies aren't hidden.
+ if(tail_is_rendered && valid_clip_mask && !(istype(suit) && suit.taurized)) //Clip the lower half of the suit off using the tail's clip mask for taurs since taur bodies aren't hidden.
c_mask = valid_clip_mask
overlays_standing[SUIT_LAYER] = wear_suit.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_suit_str, default_icon = suit_sprite, default_layer = SUIT_LAYER, clip_mask = c_mask)
@@ -1061,7 +1061,10 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
if(!depth || lying)
return
- overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "human_swimming_[depth]", layer = BODY_LAYER+WATER_LAYER) //TODO: Improve
+ var/atom/A = loc // We'd better be swimming and on a turf
+ var/image/I = image(icon = 'icons/mob/submerged.dmi', icon_state = "human_swimming_[depth]", layer = BODY_LAYER+WATER_LAYER) //TODO: Improve
+ I.color = A.color
+ overlays_standing[WATER_LAYER] = I
apply_layer(WATER_LAYER)
diff --git a/code/modules/mob/living/carbon/lick_wounds.dm b/code/modules/mob/living/carbon/lick_wounds.dm
index 90955cd402..4e0aa7cbe3 100644
--- a/code/modules/mob/living/carbon/lick_wounds.dm
+++ b/code/modules/mob/living/carbon/lick_wounds.dm
@@ -83,4 +83,4 @@
W.bandage()
W.disinfect()
H.UpdateDamageIcon()
- playsound(src.loc, 'sound/effects/ointment.ogg', 25)
+ playsound(src, 'sound/effects/ointment.ogg', 25)
diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm
index ed74c02828..03fd22609b 100644
--- a/code/modules/mob/living/damage_procs.dm
+++ b/code/modules/mob/living/damage_procs.dm
@@ -18,6 +18,9 @@
damage -= round(damage*0.8)
else
damage -= soaked
+
+ var/initial_blocked = blocked
+
blocked = (100-blocked)/100
switch(damagetype)
if(BRUTE)
@@ -27,8 +30,8 @@
damage = 0
adjustFireLoss(damage * blocked)
if(SEARING)
- apply_damage(damage / 3, BURN, def_zone, blocked, soaked, used_weapon, sharp, edge)
- apply_damage(damage / 3 * 2, BRUTE, def_zone, blocked, soaked, used_weapon, sharp, edge)
+ apply_damage(round(damage / 3), BURN, def_zone, initial_blocked, soaked, used_weapon, sharp, edge)
+ apply_damage(round(damage / 3 * 2), BRUTE, def_zone, initial_blocked, soaked, used_weapon, sharp, edge)
if(TOX)
adjustToxLoss(damage * blocked)
if(OXY)
@@ -41,7 +44,7 @@
electrocute_act(damage, used_weapon, 1.0, def_zone)
if(BIOACID)
if(isSynthetic())
- adjustFireLoss(damage * blocked)
+ apply_damage(damage, BURN, def_zone, initial_blocked, soaked, used_weapon, sharp, edge) // Handle it as normal burn.
else
adjustToxLoss(damage * blocked)
flash_weak_pain()
diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm
index 7b425a18ec..1076c1fc94 100644
--- a/code/modules/mob/living/life.dm
+++ b/code/modules/mob/living/life.dm
@@ -119,11 +119,17 @@
/mob/living/proc/handle_stunned()
if(stunned)
AdjustStunned(-1)
+ throw_alert("stunned", /obj/screen/alert/stunned)
+ else
+ clear_alert("stunned")
return stunned
/mob/living/proc/handle_weakened()
if(weakened)
weakened = max(weakened-1,0)
+ throw_alert("weakened", /obj/screen/alert/weakened)
+ else
+ clear_alert("weakened")
return weakened
/mob/living/proc/handle_stuttering()
@@ -139,6 +145,9 @@
/mob/living/proc/handle_drugged()
if(druggy)
druggy = max(druggy-1, 0)
+ throw_alert("high", /obj/screen/alert/high)
+ else
+ clear_alert("high")
return druggy
/mob/living/proc/handle_slurring()
@@ -149,6 +158,9 @@
/mob/living/proc/handle_paralysed()
if(paralysis)
AdjustParalysis(-1)
+ throw_alert("paralyzed", /obj/screen/alert/paralyzed)
+ else
+ clear_alert("paralyzed")
return paralysis
/mob/living/proc/handle_confused()
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 61d937644f..08d7a7ae8c 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -83,7 +83,7 @@ default behaviour is:
return 0
/mob/living/Bump(atom/movable/AM)
- if(now_pushing || !loc)
+ if(now_pushing || !loc || buckled == AM)
return
now_pushing = 1
if (istype(AM, /mob/living))
@@ -206,7 +206,7 @@ default behaviour is:
/* VOREStation Removal - See above
if(confused && prob(50) && m_intent=="run")
Weaken(2)
- playsound(loc, "punch", 25, 1, -1)
+ playsound(src, "punch", 25, 1, -1)
visible_message("[src] [pick("ran", "slammed")] into \the [AM]!")
src.apply_damage(5, BRUTE)
to_chat(src, "You just [pick("ran", "slammed")] into \the [AM]!")
@@ -817,7 +817,7 @@ default behaviour is:
/mob/living/proc/dragged(var/mob/living/dragger, var/oldloc)
var/area/A = get_area(src)
- if(lying && !buckled && pull_damage() && A.has_gravity && (prob(getBruteLoss() * 200 / maxHealth)))
+ if(lying && !buckled && pull_damage() && A.has_gravity() && (prob(getBruteLoss() * 200 / maxHealth)))
adjustBruteLoss(2)
visible_message("\The [src]'s [isSynthetic() ? "state" : "wounds"] worsen terribly from being dragged!")
@@ -826,19 +826,18 @@ default behaviour is:
handle_footstep(loc)
if(pulling) // we were pulling a thing and didn't lose it during our move.
+ var/pull_dir = get_dir(src, pulling)
+
if(pulling.anchored || !isturf(pulling.loc))
stop_pulling()
- return
-
- var/pull_dir = get_dir(src, pulling)
- if(get_dist(src, pulling) > 1 || (moving_diagonally != SECOND_DIAG_STEP && ((pull_dir - 1) & pull_dir))) // puller and pullee more than one tile away or in diagonal position
+
+ else if(get_dist(src, pulling) > 1 || (moving_diagonally != SECOND_DIAG_STEP && ((pull_dir - 1) & pull_dir))) // puller and pullee more than one tile away or in diagonal position
// If it is too far away or across z-levels from old location, stop pulling.
if(get_dist(pulling.loc, oldloc) > 1 || pulling.loc.z != oldloc?.z)
stop_pulling()
- return
// living might take damage from drags
- if(isliving(pulling))
+ else if(isliving(pulling))
var/mob/living/M = pulling
M.dragged(src, oldloc)
@@ -846,6 +845,35 @@ default behaviour is:
if(pulling && get_dist(src, pulling) > 1) // the pullee couldn't keep up
stop_pulling()
+ if(!isturf(loc))
+ return
+ else if(lastarea?.has_gravity == 0)
+ inertial_drift()
+ //VOREStation Edit Start
+ else if(flying)
+ inertial_drift()
+ make_floating(1)
+ //VOREStation Edit End
+ else if(!isspace(loc))
+ inertia_dir = 0
+ make_floating(0)
+
+/mob/living/proc/inertial_drift()
+ if(x > 1 && x < (world.maxx) && y > 1 && y < (world.maxy))
+ if(Process_Spacemove(1))
+ inertia_dir = 0
+ return
+
+ var/locthen = loc
+ spawn(5)
+ if(!anchored && !pulledby && loc == locthen)
+ var/stepdir = inertia_dir ? inertia_dir : last_move
+ if(!stepdir)
+ return
+ var/turf/T = get_step(src, stepdir)
+ if(!T)
+ return
+ Move(T, stepdir, 5)
/mob/living/proc/handle_footstep(turf/T)
return FALSE
@@ -1010,7 +1038,7 @@ default behaviour is:
Stun(5)
src.visible_message("[src] throws up!","You throw up!")
- playsound(loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
var/turf/simulated/T = get_turf(src) //TODO: Make add_blood_floor remove blood from human mobs
if(istype(T))
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index b74edbcbba..a8137a8a89 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -209,7 +209,7 @@
damage *= 0.66 // Take 2/3s as much damage.
visible_message("\The [B] [attack_verb] \the [src]!", "[attack_message]!")
- playsound(loc, 'sound/effects/attackblob.ogg', 50, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 50, 1)
//Armor
var/soaked = get_armor_soak(def_zone, armor_check, armor_pen)
diff --git a/code/modules/mob/living/living_vr.dm b/code/modules/mob/living/living_vr.dm
index 540ba7ece4..a956bc5dd1 100644
--- a/code/modules/mob/living/living_vr.dm
+++ b/code/modules/mob/living/living_vr.dm
@@ -39,4 +39,15 @@
riding_datum.keytype = /obj/item/weapon/material/twohanded/fluff/riding_crop
to_chat(src, "Rider control restricted.")
return
- return
\ No newline at end of file
+ return
+
+/mob/living/verb/set_metainfo()
+ set name = "Set OOC Metainfo"
+ set desc = "Sets OOC notes about yourself or your RP preferences or status."
+ set category = "OOC"
+
+ var/new_metadata = sanitize(input(usr, "Enter any information you'd like others to see, such as Roleplay-preferences. This will not be saved permanently, only for this round.", "Game Preference" , html_decode(ooc_notes)) as message, extra = 0)
+ if(new_metadata && CanUseTopic(usr))
+ ooc_notes = new_metadata
+ to_chat(usr, "OOC notes updated.")
+ log_admin("[key_name(usr)] updated their OOC notes mid-round.")
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index f3d3947923..18bdb281b2 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -40,18 +40,18 @@ var/list/department_radio_keys = list(
//kinda localization -- rastaf0
//same keys as above, but on russian keyboard layout. This file uses cp1251 as encoding.
- ":�" = "right ear", ".�" = "right ear",
- ":�" = "left ear", ".�" = "left ear",
- ":�" = "intercom", ".�" = "intercom",
- ":�" = "department", ".�" = "department",
- ":�" = "Command", ".�" = "Command",
- ":�" = "Science", ".�" = "Science",
- ":�" = "Medical", ".�" = "Medical",
- ":�" = "Engineering", ".�" = "Engineering",
- ":�" = "Security", ".�" = "Security",
- ":�" = "whisper", ".�" = "whisper",
- ":�" = "Mercenary", ".�" = "Mercenary",
- ":�" = "Supply", ".�" = "Supply",
+ ":ê" = "right ear", ".ê" = "right ear",
+ ":ä" = "left ear", ".ä" = "left ear",
+ ":ø" = "intercom", ".ø" = "intercom",
+ ":ð" = "department", ".ð" = "department",
+ ":ñ" = "Command", ".ñ" = "Command",
+ ":ò" = "Science", ".ò" = "Science",
+ ":ü" = "Medical", ".ü" = "Medical",
+ ":ó" = "Engineering", ".ó" = "Engineering",
+ ":û" = "Security", ".û" = "Security",
+ ":ö" = "whisper", ".ö" = "whisper",
+ ":å" = "Mercenary", ".å" = "Mercenary",
+ ":é" = "Supply", ".é" = "Supply",
)
@@ -326,6 +326,19 @@ proc/get_radio_key_from_channel(var/channel)
//var/image/speech_bubble = image('icons/mob/talk_vr.dmi',src,"h[speech_bubble_test]") //VOREStation Edit. Commented this out in case we need to reenable.
var/speech_type = speech_bubble_appearance()
var/image/speech_bubble = image('icons/mob/talk_vr.dmi',src,"[speech_type][speech_bubble_test]") //VOREStation Edit - talk_vr.dmi instead of talk.dmi for right-side icons
+ var/sb_alpha = 255
+ var/atom/loc_before_turf = src
+ //VOREStation Add
+ if(isbelly(loc))
+ speech_bubble.pixel_y = -13 //teehee
+ //VOREStation Add End
+ while(loc_before_turf && !isturf(loc_before_turf.loc))
+ loc_before_turf = loc_before_turf.loc
+ sb_alpha -= 50
+ if(sb_alpha < 0)
+ break
+ speech_bubble.loc = loc_before_turf
+ speech_bubble.alpha = CLAMP(sb_alpha, 0, 255)
images_to_clients[speech_bubble] = list()
// Attempt Multi-Z Talking
@@ -361,7 +374,7 @@ proc/get_radio_key_from_channel(var/channel)
images_to_clients[I1] |= M.client
M << I1
M.hear_say(message_pieces, verb, italics, src, speech_sound, sound_vol)
- if(whispering) //Don't even bother with these unless whispering
+ if(whispering && !isobserver(M)) //Don't even bother with these unless whispering
if(dst > message_range && dst <= w_scramble_range) //Inside whisper scramble range
if(M.client)
var/image/I2 = listening[M] || speech_bubble
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 63564aaa53..60966f6da2 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -24,7 +24,9 @@ var/list/ai_verbs_default = list(
/mob/living/silicon/ai/proc/ai_checklaws,
/mob/living/silicon/ai/proc/toggle_camera_light,
/mob/living/silicon/ai/proc/take_image,
- /mob/living/silicon/ai/proc/view_images
+ /mob/living/silicon/ai/proc/view_images,
+ /mob/living/silicon/ai/proc/toggle_multicam_verb,
+ /mob/living/silicon/ai/proc/add_multicam_verb
)
//Not sure why this is necessary...
@@ -973,6 +975,16 @@ var/list/ai_verbs_default = list(
//This communication is imperfect because the holopad "filters" voices and is only designed to connect to the master only.
var/rendered = "Relayed Speech: [name_used] [message]"
show_message(rendered, 2)
+
+/mob/living/silicon/ai/proc/toggle_multicam_verb()
+ set name = "Toggle Multicam"
+ set category = "AI Commands"
+ toggle_multicam()
+
+/mob/living/silicon/ai/proc/add_multicam_verb()
+ set name = "Add Multicam Viewport"
+ set category = "AI Commands"
+ drop_new_multicam()
//Special subtype kept around for global announcements
/mob/living/silicon/ai/announcer/
diff --git a/code/modules/mob/living/silicon/ai/latejoin.dm b/code/modules/mob/living/silicon/ai/latejoin.dm
index 87751aa006..e953c09597 100644
--- a/code/modules/mob/living/silicon/ai/latejoin.dm
+++ b/code/modules/mob/living/silicon/ai/latejoin.dm
@@ -29,4 +29,5 @@ var/global/list/empty_playable_ai_cores = list()
global_announcer.autosay("[src] has been moved to intelligence storage.", "Artificial Intelligence Oversight")
//Handle job slot/tater cleanup.
+ set_respawn_timer()
clear_client()
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/ai/multicam.dm b/code/modules/mob/living/silicon/ai/multicam.dm
index 2e2449e616..c6fd56cb6e 100644
--- a/code/modules/mob/living/silicon/ai/multicam.dm
+++ b/code/modules/mob/living/silicon/ai/multicam.dm
@@ -73,7 +73,7 @@
overlays += dir
/obj/screen/movable/pic_in_pic/ai/set_view_size(width, height, do_refresh = TRUE)
- if(!aiEye)
+ if(!aiEye) // Exploit fix
qdel(src)
return
aiEye.static_visibility_range = (round(max(width, height) / 2) + 1)
@@ -83,14 +83,14 @@
/obj/screen/movable/pic_in_pic/ai/set_view_center(atom/target, do_refresh = TRUE)
..()
- if(!aiEye)
+ if(!aiEye) // Exploit Fix
qdel(src)
return
aiEye.setLoc(get_turf(target))
/obj/screen/movable/pic_in_pic/ai/refresh_view()
..()
- if(!aiEye)
+ if(!aiEye) // Exploit Fix
qdel(src)
return
aiEye.setLoc(get_turf(center))
diff --git a/code/modules/mob/living/silicon/emote.dm b/code/modules/mob/living/silicon/emote.dm
index ff3e340419..00a5e42993 100644
--- a/code/modules/mob/living/silicon/emote.dm
+++ b/code/modules/mob/living/silicon/emote.dm
@@ -23,7 +23,7 @@
message = "[src] beeps at [param]."
else
message = "[src] beeps."
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 0)
m_type = 1
if("ping")
@@ -40,7 +40,7 @@
message = "[src] pings at [param]."
else
message = "[src] pings."
- playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
+ playsound(src, 'sound/machines/ping.ogg', 50, 0)
m_type = 1
if("buzz")
@@ -57,7 +57,7 @@
message = "[src] buzzes at [param]."
else
message = "[src] buzzes."
- playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
m_type = 1
if("yes", "ye")
@@ -74,7 +74,7 @@
message = "[src] emits an affirmative blip at [param]."
else
message = "[src] emits an affirmative blip."
- playsound(src.loc, 'sound/machines/synth_yes.ogg', 50, 0)
+ playsound(src, 'sound/machines/synth_yes.ogg', 50, 0)
m_type = 1
if("dwoop")
@@ -90,7 +90,7 @@
message = "[src] chirps happily at [param]"
else
message = "[src] chirps happily."
- playsound(src.loc, 'sound/machines/dwoop.ogg', 50, 0)
+ playsound(src, 'sound/machines/dwoop.ogg', 50, 0)
m_type = 1
if("no")
@@ -107,7 +107,7 @@
message = "[src] emits a negative blip at [param]."
else
message = "[src] emits a negative blip."
- playsound(src.loc, 'sound/machines/synth_no.ogg', 50, 0)
+ playsound(src, 'sound/machines/synth_no.ogg', 50, 0)
m_type = 1
..(act, m_type, message)
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/pai/life.dm b/code/modules/mob/living/silicon/pai/life.dm
index e159308d1b..e4f461179d 100644
--- a/code/modules/mob/living/silicon/pai/life.dm
+++ b/code/modules/mob/living/silicon/pai/life.dm
@@ -8,7 +8,7 @@
var/turf/T = get_turf_or_move(src.loc)
for (var/mob/M in viewers(T))
M.show_message("The data cable rapidly retracts back into its spool.", 3, "You hear a click and the sound of wire spooling rapidly.", 2)
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
qdel(src.cable)
src.cable = null
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
index b7241721f1..b331cef0ae 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
@@ -241,7 +241,7 @@
user.visible_message("[user] finishes eating \the [target.name].", "You finish eating \the [target.name].")
user << "You finish off \the [target.name]."
del(target)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
R.cell.charge = R.cell.charge + 250
return
if(istype(target,/obj/item/weapon/cell))
@@ -273,11 +273,11 @@
L.apply_effect(STUTTER, 1)
L.visible_message("[user] has shocked [L] with its tongue!", \
"[user] has shocked you with its tongue! You can feel the betrayal.")
- playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/Egloves.ogg', 50, 1, -1)
R.cell.charge -= 666
else
user.visible_message("\the [user] affectionately licks all over \the [target]'s face!", "You affectionately lick all over \the [target]'s face!")
- playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1)
+ playsound(src, 'sound/effects/attackblob.ogg', 50, 1)
water.use_charge(5)
var/mob/living/carbon/human/H = target
if(H.species.lightweight == 1)
@@ -424,7 +424,7 @@
src.visible_message("\The [src] leaps at [T]!")
src.throw_at(get_step(get_turf(T),get_turf(src)), 4, 1, src)
- playsound(src.loc, 'sound/mecha/mechstep2.ogg', 50, 1)
+ playsound(src, 'sound/mecha/mechstep2.ogg', 50, 1)
pixel_y = default_pixel_y
cell.charge -= 750
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
index 0b54a814f9..ae59e957b6 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
@@ -1,3 +1,5 @@
+#define SLEEPER_INJECT_COST 600 // Note that this has unlimited supply unlike a borg hypo, so should be balanced accordingly
+
//Sleeper
/obj/item/device/dogborg/sleeper
name = "Medbelly"
@@ -11,7 +13,7 @@
var/min_health = -100
var/cleaning = 0
var/patient_laststat = null
- var/list/injection_chems = list("inaprovaline", "dexalin", "bicaridine", "kelotane","anti_toxin", "alkysine", "imidazoline", "spaceacillin", "paracetamol") //The borg is able to heal every damage type. As a nerf, they use 750 charge per injection.
+ var/list/injection_chems = list("inaprovaline", "dexalin", "bicaridine", "kelotane", "anti_toxin", "spaceacillin", "paracetamol") //The borg is able to heal every damage type. As a nerf, they use 750 charge per injection.
var/eject_port = "ingestion"
var/list/items_preserved = list()
var/UI_open = FALSE
@@ -84,7 +86,7 @@
if(do_after(user, 30, target) && length(contents) < max_item_count)
target.forceMove(src)
user.visible_message("[hound.name]'s [src.name] groans lightly as [target.name] slips inside.", "Your [src.name] groans lightly as [target] slips inside.")
- playsound(hound, gulpsound, vol = 60, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
+ playsound(src, gulpsound, vol = 60, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
if(analyzer && istype(target,/obj/item))
var/obj/item/tech_item = target
for(var/T in tech_item.origin_tech)
@@ -102,7 +104,7 @@
trashmouse.forceMove(src)
trashmouse.reset_view(src)
user.visible_message("[hound.name]'s [src.name] groans lightly as [trashmouse] slips inside.", "Your [src.name] groans lightly as [trashmouse] slips inside.")
- playsound(hound, gulpsound, vol = 60, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
+ playsound(src, gulpsound, vol = 60, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
if(delivery)
if(islist(deliverylists[delivery_tag]))
deliverylists[delivery_tag] |= trashmouse
@@ -124,7 +126,7 @@
START_PROCESSING(SSobj, src)
user.visible_message("[hound.name]'s [src.name] groans lightly as [trashman] slips inside.", "Your [src.name] groans lightly as [trashman] slips inside.")
message_admins("[key_name(hound)] has eaten [key_name(patient)] as a dogborg. ([hound ? "JMP" : "null"])")
- playsound(hound, gulpsound, vol = 100, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
+ playsound(src, gulpsound, vol = 100, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
if(delivery)
if(islist(deliverylists[delivery_tag]))
deliverylists[delivery_tag] |= trashman
@@ -155,7 +157,7 @@
START_PROCESSING(SSobj, src)
user.visible_message("[hound.name]'s [src.name] lights up as [H.name] slips inside.", "Your [src] lights up as [H] slips inside. Life support functions engaged.")
message_admins("[key_name(hound)] has eaten [key_name(patient)] as a dogborg. ([hound ? "JMP" : "null"])")
- playsound(hound, gulpsound, vol = 100, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
+ playsound(src, gulpsound, vol = 100, vary = 1, falloff = 0.1, preference = /datum/client_preference/eating_noises)
/obj/item/device/dogborg/sleeper/proc/go_out(var/target)
hound = src.loc
@@ -173,7 +175,7 @@
else
var/obj/T = C
T.loc = hound.loc
- playsound(loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
update_patient()
else //You clicked eject with nothing in you, let's just reset stuff to be sure.
update_patient()
@@ -357,7 +359,7 @@
else
var/obj/T = C
T.loc = hound.loc
- playsound(loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
update_patient()
deliverylists[delivery_tag].Cut()
sleeperUI(usr)
@@ -374,10 +376,10 @@
files.RefreshResearch()
if(success)
to_chat(usr, "You connect to the research server, push your data upstream to it, then pull the resulting merged data from the master branch.")
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
else
to_chat(usr, "Reserch server ping response timed out. Unable to connect. Please contact the system administrator.")
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 1)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50, 1)
sleeperUI(usr)
return
@@ -403,7 +405,7 @@
to_chat(hound, "Your stomach is currently too full of fluids to secrete more fluids of this kind.")
else if(patient.reagents.get_reagent_amount(chem) + 10 <= 20) //No overdoses for you
patient.reagents.add_reagent(chem, inject_amount)
- drain(750) //-750 charge per injection
+ drain(SLEEPER_INJECT_COST)
var/units = round(patient.reagents.get_reagent_amount(chem))
to_chat(hound, "Injecting [units] unit\s of [SSchemistry.chemical_reagents[chem]] into occupant.") //If they were immersed, the reagents wouldn't leave with them.
@@ -495,11 +497,11 @@
'sound/vore/death8.ogg',
'sound/vore/death9.ogg',
'sound/vore/death10.ogg')
- playsound(hound, finisher, vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
+ playsound(src, finisher, vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
to_chat(hound, "Your [src.name] is now clean. Ending self-cleaning cycle.")
cleaning = 0
update_patient()
- playsound(hound, 'sound/machines/ding.ogg', vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
+ playsound(src, 'sound/machines/ding.ogg', vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
return
if(prob(20))
@@ -516,7 +518,7 @@
'sound/vore/digest10.ogg',
'sound/vore/digest11.ogg',
'sound/vore/digest12.ogg')
- playsound(hound, churnsound, vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
+ playsound(src, churnsound, vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
//If the timing is right, and there are items to be touched
if(air_master.current_cycle%3==1 && length(touchable_items))
@@ -552,7 +554,7 @@
'sound/vore/death8.ogg',
'sound/vore/death9.ogg',
'sound/vore/death10.ogg')
- playsound(hound, deathsound, vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
+ playsound(src, deathsound, vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/client_preference/digestion_noises)
if(is_vore_predator(T))
for(var/belly in T.vore_organs)
var/obj/belly/B = belly
@@ -703,3 +705,5 @@
icon_state = "sleeperc"
injection_chems = list("glucose","inaprovaline","tricordrazine")
max_item_count = 1
+
+#undef SLEEPER_INJECT_COST
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm
index 5f097ef50a..b578f18c23 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone.dm
@@ -126,7 +126,7 @@ var/list/mob_hat_cache = list()
if(!module) module = new module_type(src)
flavor_text = "It's a tiny little repair drone. The casing is stamped with an corporate logo and the subscript: '[using_map.company_name] Recursive Repair Systems: Fixing Tomorrow's Problem, Today!'"
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 0)
//Redefining some robot procs...
/mob/living/silicon/robot/drone/SetName(pickedName as text)
diff --git a/code/modules/mob/living/silicon/robot/emote.dm b/code/modules/mob/living/silicon/robot/emote.dm
index 33bc706194..5076e1eec2 100644
--- a/code/modules/mob/living/silicon/robot/emote.dm
+++ b/code/modules/mob/living/silicon/robot/emote.dm
@@ -123,7 +123,7 @@
if(istype(module,/obj/item/weapon/robot_module/robot/security) || istype(module,/obj/item/weapon/robot_module/robot/knine)) //VOREStation Add - K9
message = "[src] shows its legal authorization barcode."
- playsound(src.loc, 'sound/voice/biamthelaw.ogg', 50, 0)
+ playsound(src, 'sound/voice/biamthelaw.ogg', 50, 0)
m_type = 2
else
to_chat(src, "You are not THE LAW, pal.")
@@ -132,16 +132,16 @@
if(istype(module,/obj/item/weapon/robot_module/robot/security) || istype(module,/obj/item/weapon/robot_module/robot/knine)) //VOREStation Add - K9
message = "[src] 's speakers skreech, \"Halt! Security!\"."
- playsound(src.loc, 'sound/voice/halt.ogg', 50, 0)
+ playsound(src, 'sound/voice/halt.ogg', 50, 0)
m_type = 2
else
to_chat(src, "You are not security.")
//Vorestation addition start
if("bark")
- if (istype(module,/obj/item/weapon/robot_module/robot/knine) || istype(module,/obj/item/weapon/robot_module/robot/medihound) || istype(module,/obj/item/weapon/robot_module/robot/scrubpup) || istype(module,/obj/item/weapon/robot_module/robot/ert) || istype(module,/obj/item/weapon/robot_module/robot/science) || istype(module,/obj/item/weapon/robot_module/robot/engiedog) || istype(module,/obj/item/weapon/robot_module/robot/clerical/brodog) || istype(module,/obj/item/weapon/robot_module/robot/kmine) )
+ if (istype(module,/obj/item/weapon/robot_module/robot/knine) || istype(module,/obj/item/weapon/robot_module/robot/medihound) || istype(module,/obj/item/weapon/robot_module/robot/scrubpup) || istype(module,/obj/item/weapon/robot_module/robot/ert) || istype(module,/obj/item/weapon/robot_module/robot/science) || istype(module,/obj/item/weapon/robot_module/robot/engiedog) || istype(module,/obj/item/weapon/robot_module/robot/clerical/brodog) || istype(module,/obj/item/weapon/robot_module/robot/kmine) || istype(module,/obj/item/weapon/robot_module/robot/booze)) //YW added booze
message = "[src] lets out a bark."
- playsound(loc, 'sound/voice/bark2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
+ playsound(src, 'sound/voice/bark2.ogg', 50, 1, -1, preference = /datum/client_preference/emote_noises)
m_type = 2
else
src << "You're not a dog!"
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 80730d7762..f9bb76bfc5 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -704,12 +704,12 @@
attack_generic(H, rand(30,50), "slashed")
return
else
- playsound(src.loc, 'sound/effects/bang.ogg', 10, 1)
+ playsound(src, 'sound/effects/bang.ogg', 10, 1)
visible_message("[H] punches [src], but doesn't leave a dent.")
return
if(I_DISARM)
H.do_attack_animation(src)
- playsound(src.loc, 'sound/effects/clang1.ogg', 10, 1)
+ playsound(src, 'sound/effects/clang1.ogg', 10, 1)
visible_message("[H] taps [src].")
return
//VOREStation Edit: Addition of borg petting end
diff --git a/code/modules/mob/living/silicon/robot/robot_items.dm b/code/modules/mob/living/silicon/robot/robot_items.dm
index a4a3c8c14b..78d741b012 100644
--- a/code/modules/mob/living/silicon/robot/robot_items.dm
+++ b/code/modules/mob/living/silicon/robot/robot_items.dm
@@ -27,7 +27,7 @@
if(confirm == "Yes" && !QDELETED(loaded_item)) //This is pretty copypasta-y
to_chat(user, "You activate the analyzer's microlaser, analyzing \the [loaded_item] and breaking it down.")
flick("portable_analyzer_scan", src)
- playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
+ playsound(src, 'sound/items/Welder2.ogg', 50, 1)
for(var/T in loaded_item.origin_tech)
files.UpdateTech(T, loaded_item.origin_tech[T])
to_chat(user, "\The [loaded_item] had level [loaded_item.origin_tech[T]] in [CallTechName(T)].")
@@ -63,10 +63,10 @@
files.RefreshResearch()
if(success)
to_chat(user, "You connect to the research server, push your data upstream to it, then pull the resulting merged data from the master branch.")
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
else
to_chat(user, "Reserch server ping response timed out. Unable to connect. Please contact the system administrator.")
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 1)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50, 1)
if(response == "Eject")
if(loaded_item)
loaded_item.loc = get_turf(src)
@@ -276,7 +276,7 @@
var/choice = input("Would you like to change colour or mode?") as null|anything in list("Colour","Mode")
if(!choice) return
- playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
+ playsound(src, 'sound/effects/pop.ogg', 50, 0)
switch(choice)
@@ -486,7 +486,7 @@
return
stored_doors++
qdel(A)
- playsound(loc, 'sound/machines/hiss.ogg', 75, 1)
+ playsound(src, 'sound/machines/hiss.ogg', 75, 1)
visible_message("\The [user] deflates \the [A] with \the [src]!")
return
if(istype(A, /obj/item/inflatable))
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station.dm b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
index f79ba10e7c..74d5d1b0f5 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
@@ -193,7 +193,8 @@ var/global/list/robot_modules = list(
"Drone" = "drone-standard",
"Insekt" = "insekt-Default",
"Usagi-II" = "tall2standard",
- "Pyralis" = "Glitterfly-Standard"
+ "Pyralis" = "Glitterfly-Standard",
+ "Miss M" = "miss-standard" // YW change, Added Miss M
)
@@ -229,7 +230,8 @@ var/global/list/robot_modules = list(
"Handy" = "handy-med",
"Insekt" = "insekt-Med",
"Usagi-II" = "tall2medical",
- "Pyralis" = "Glitterfly-Surgeon"
+ "Pyralis" = "Glitterfly-Surgeon",
+ "Miss M" = "miss-medical" // YW change, Added Miss M
)
/obj/item/weapon/robot_module/robot/medical/surgeon/New()
@@ -304,7 +306,8 @@ var/global/list/robot_modules = list(
"Drone - Chemistry" = "drone-chemistry",
"Insekt" = "insekt-Med",
"Usagi-II" = "tall2medical",
- "Pyralis" = "Glitterfly-Crisis"
+ "Pyralis" = "Glitterfly-Crisis",
+ "Miss M" = "miss-medical" // YW change, Added Miss M
)
/obj/item/weapon/robot_module/robot/medical/crisis/New()
@@ -382,7 +385,8 @@ var/global/list/robot_modules = list(
"Handy" = "handy-engineer",
"Usagi-II" = "tall2engineer",
"Pyralis" = "Glitterfly-Engineering",
- "Servitor" = "servitor" //YW Addition to add new Servitor Sprite
+ "Servitor" = "servitor", //YW Addition to add new Servitor Sprite
+ "Miss M" = "miss-engineer" // YW change, Added Miss M
)
/obj/item/weapon/robot_module/robot/engineering/general/New()
@@ -496,7 +500,8 @@ var/global/list/robot_modules = list(
"Drone" = "drone-sec",
"Insekt" = "insekt-Sec",
"Usagi-II" = "tall2security",
- "Pyralis" = "Glitterfly-Security"
+ "Pyralis" = "Glitterfly-Security",
+ "Miss M" = "miss-security" // YW change, Added Miss M
)
/obj/item/weapon/robot_module/robot/security/general/New()
@@ -541,7 +546,8 @@ var/global/list/robot_modules = list(
"Mop Gear Rex" = "mopgearrex",
"Drone" = "drone-janitor",
"Usagi-II" = "tall2janitor",
- "Pyralis" = "Glitterfly-Janitor"
+ "Pyralis" = "Glitterfly-Janitor",
+ "Miss M" = "miss-janitor" // YW change, Added Miss M
)
/obj/item/weapon/robot_module/robot/janitor/New()
@@ -603,7 +609,8 @@ var/global/list/robot_modules = list(
"Drone - Service" = "drone-service",
"Drone - Hydro" = "drone-hydro",
"Usagi-II" = "tall2service",
- "Pyralis" = "Glitterfly-Service"
+ "Pyralis" = "Glitterfly-Service",
+ "Miss M" = "miss-service" // YW change, Added Miss M
)
/obj/item/weapon/robot_module/robot/clerical/butler/New()
@@ -695,7 +702,8 @@ var/global/list/robot_modules = list(
"Treadhead" = "Miner",
"Drone" = "drone-miner",
"Usagi-II" = "tall2miner",
- "Pyralis" = "Glitterfly-Miner"
+ "Pyralis" = "Glitterfly-Miner",
+ "Miss M" = "miss-miner" // YW change, Added Miss M
)
/obj/item/weapon/robot_module/robot/miner/New()
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm b/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
index 5a6d756bf7..c986456a0d 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
@@ -47,6 +47,7 @@
robot_modules["Servicehound"] = /obj/item/weapon/robot_module/robot/servicehound //YW changes
robot_modules["Service-Hound"] = /obj/item/weapon/robot_module/robot/clerical/brodog
robot_modules["KMine"] = /obj/item/weapon/robot_module/robot/kmine
+ robot_modules["BoozeHound"] = /obj/item/weapon/robot_module/robot/booze //YW Addition booze
return 1
//Just add a new proc with the robot_module type if you wish to run some other vore code
@@ -259,6 +260,15 @@
src.emag = new /obj/item/weapon/dogborg/pounce(src) //Pounce
src.modules += new /obj/item/weapon/gripper/medical(src)//Now you can set up cyro or make peri. //CHOMPEdit
+ var/datum/matter_synth/medicine = new /datum/matter_synth/medicine(2000)
+ synths += medicine
+
+ var/obj/item/stack/medical/advanced/clotting/C = new (src)
+ C.uses_charge = 1
+ C.charge_costs = list(1000)
+ C.synths = list(medicine)
+ src.modules += C
+
var/datum/matter_synth/water = new /datum/matter_synth(500)
water.name = "Water reserves"
water.recharge_rate = 0
@@ -277,12 +287,6 @@
B.water = water
src.modules += B
-// - YW Edit
-
- var/datum/matter_synth/medicine = new /datum/matter_synth/medicine(15000)
- medicine.name = "Medical supply reserves"
- synths += medicine
-
var/obj/item/stack/medical/advanced/ointment/O = new /obj/item/stack/medical/advanced/ointment(src)
var/obj/item/stack/medical/advanced/bruise_pack/P = new /obj/item/stack/medical/advanced/bruise_pack(src)
var/obj/item/stack/medical/splint/S = new /obj/item/stack/medical/splint(src)
@@ -562,6 +566,7 @@
src.modules += new /obj/item/weapon/gripper/circuit(src)
src.modules += new /obj/item/device/pipe_painter(src)
src.modules += new /obj/item/device/floor_painter(src)
+ src.modules += new /obj/item/weapon/rms(src)
src.emag = new /obj/item/weapon/dogborg/pounce(src)
src.modules += new /obj/item/weapon/pipe_dispenser(src) //YW change
diff --git a/code/modules/mob/living/silicon/robot/robot_remote_control.dm b/code/modules/mob/living/silicon/robot/robot_remote_control.dm
index 2f4ca0e56b..c605584aa0 100644
--- a/code/modules/mob/living/silicon/robot/robot_remote_control.dm
+++ b/code/modules/mob/living/silicon/robot/robot_remote_control.dm
@@ -17,9 +17,9 @@ GLOBAL_LIST_EMPTY(available_ai_shells)
/mob/living/silicon/robot/proc/post_mmi_setup()
if(istype(mmi, /obj/item/device/mmi/inert/ai_remote))
make_shell()
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 0)
else
- playsound(loc, 'sound/voice/liveagain.ogg', 75, 1)
+ playsound(src, 'sound/voice/liveagain.ogg', 75, 1)
return
/mob/living/silicon/robot/proc/make_shell()
diff --git a/code/modules/mob/living/silicon/robot/subtypes/gravekeeper.dm b/code/modules/mob/living/silicon/robot/subtypes/gravekeeper.dm
index 255eef5318..23e4aa81ea 100644
--- a/code/modules/mob/living/silicon/robot/subtypes/gravekeeper.dm
+++ b/code/modules/mob/living/silicon/robot/subtypes/gravekeeper.dm
@@ -24,4 +24,4 @@
laws = new /datum/ai_laws/gravekeeper()
- playsound(loc, 'sound/mecha/nominalsyndi.ogg', 75, 0)
+ playsound(src, 'sound/mecha/nominalsyndi.ogg', 75, 0)
diff --git a/code/modules/mob/living/silicon/robot/subtypes/lost_drone.dm b/code/modules/mob/living/silicon/robot/subtypes/lost_drone.dm
index d374562230..0460226f3f 100644
--- a/code/modules/mob/living/silicon/robot/subtypes/lost_drone.dm
+++ b/code/modules/mob/living/silicon/robot/subtypes/lost_drone.dm
@@ -21,7 +21,7 @@
if(!cell)
cell = new /obj/item/weapon/cell/high(src) // 15k cell, as recharging stations are a lot more rare on the Surface.
- playsound(loc, 'sound/mecha/nominalsyndi.ogg', 75, 0)
+ playsound(src, 'sound/mecha/nominalsyndi.ogg', 75, 0)
/mob/living/silicon/robot/lost/speech_bubble_appearance()
return "synthetic_evil"
diff --git a/code/modules/mob/living/silicon/robot/subtypes/lost_drone_vr.dm b/code/modules/mob/living/silicon/robot/subtypes/lost_drone_vr.dm
index 4416117d6c..68c778f0be 100644
--- a/code/modules/mob/living/silicon/robot/subtypes/lost_drone_vr.dm
+++ b/code/modules/mob/living/silicon/robot/subtypes/lost_drone_vr.dm
@@ -21,7 +21,7 @@
if(!cell)
cell = new /obj/item/weapon/cell/high(src) // 15k cell, as recharging stations are a lot more rare on the Surface.
- playsound(loc, 'sound/mecha/nominalsyndi.ogg', 75, 0)
+ playsound(src, 'sound/mecha/nominalsyndi.ogg', 75, 0)
/mob/living/silicon/robot/stray/speech_bubble_appearance()
return "synthetic_evil"
diff --git a/code/modules/mob/living/silicon/robot/subtypes/syndicate.dm b/code/modules/mob/living/silicon/robot/subtypes/syndicate.dm
index 76496f4d4c..00e75248c7 100644
--- a/code/modules/mob/living/silicon/robot/subtypes/syndicate.dm
+++ b/code/modules/mob/living/silicon/robot/subtypes/syndicate.dm
@@ -25,7 +25,7 @@
radio.keyslot = new /obj/item/device/encryptionkey/syndicate(radio)
radio.recalculateChannels()
- playsound(loc, 'sound/mecha/nominalsyndi.ogg', 75, 0)
+ playsound(src, 'sound/mecha/nominalsyndi.ogg', 75, 0)
/mob/living/silicon/robot/syndicate/protector/init()
..()
diff --git a/code/modules/mob/living/silicon/robot/syndicate.dm b/code/modules/mob/living/silicon/robot/syndicate.dm
index acd441171b..c52755e696 100644
--- a/code/modules/mob/living/silicon/robot/syndicate.dm
+++ b/code/modules/mob/living/silicon/robot/syndicate.dm
@@ -25,4 +25,4 @@
radio.keyslot = new /obj/item/device/encryptionkey/syndicate(radio)
radio.recalculateChannels()
- playsound(loc, 'sound/mecha/nominalsyndi.ogg', 75, 0)
+ playsound(src, 'sound/mecha/nominalsyndi.ogg', 75, 0)
diff --git a/code/modules/mob/living/simple_mob/combat.dm b/code/modules/mob/living/simple_mob/combat.dm
index 046a4ef988..7a950bf11a 100644
--- a/code/modules/mob/living/simple_mob/combat.dm
+++ b/code/modules/mob/living/simple_mob/combat.dm
@@ -143,7 +143,7 @@
if(do_after(src, reload_time))
if(reload_sound)
- playsound(src.loc, reload_sound, 50, 1)
+ playsound(src, reload_sound, 50, 1)
reload_count = 0
. = TRUE
else
diff --git a/code/modules/mob/living/simple_mob/defense.dm b/code/modules/mob/living/simple_mob/defense.dm
index a8234ac970..d94d83c0a9 100644
--- a/code/modules/mob/living/simple_mob/defense.dm
+++ b/code/modules/mob/living/simple_mob/defense.dm
@@ -163,7 +163,7 @@
return 0
apply_damage(damage = shock_damage, damagetype = BURN, def_zone = null, blocked = null, blocked = resistance, used_weapon = null, sharp = FALSE, edge = FALSE)
- playsound(loc, "sparks", 50, 1, -1)
+ playsound(src, "sparks", 50, 1, -1)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, loc)
diff --git a/code/modules/mob/living/simple_mob/simple_hud.dm b/code/modules/mob/living/simple_mob/simple_hud.dm
index d9641b4068..5f0c2b3746 100644
--- a/code/modules/mob/living/simple_mob/simple_hud.dm
+++ b/code/modules/mob/living/simple_mob/simple_hud.dm
@@ -158,6 +158,8 @@
healths.screen_loc = ui_health
hud_elements |= healths
+
+
pain = new /obj/screen( null )
zone_sel = new /obj/screen/zone_sel( null )
diff --git a/code/modules/mob/living/simple_mob/simple_mob_vr.dm b/code/modules/mob/living/simple_mob/simple_mob_vr.dm
index ee0823c3ec..d6dcb48e5f 100644
--- a/code/modules/mob/living/simple_mob/simple_mob_vr.dm
+++ b/code/modules/mob/living/simple_mob/simple_mob_vr.dm
@@ -154,7 +154,7 @@
M.visible_message("\the [src] pounces on \the [M]!!")
else // pounce misses!
M.visible_message("\the [src] attempts to pounce \the [M] but misses!!")
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
if(will_eat(M) && (!M.canmove || vore_standing_too)) //if they're edible then eat them too
return EatTarget(M)
@@ -411,7 +411,7 @@
src.visible_message("\The [src] leaps at [T]!")
src.throw_at(get_step(get_turf(T),get_turf(src)), 4, 1, src)
- playsound(src.loc, 'sound/effects/bodyfall1.ogg', 50, 1)
+ playsound(src, 'sound/effects/bodyfall1.ogg', 50, 1)
pixel_y = default_pixel_y
sleep(5)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lurker.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lurker.dm
index 15b04e119a..cb086c6ec3 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lurker.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/lurker.dm
@@ -104,7 +104,7 @@
var/mob/living/L = A
L.Weaken(cloaked_weaken_amount)
to_chat(L, span("danger", "\The [src] ambushes you!"))
- playsound(L, 'sound/weapons/spiderlunge.ogg', 75, 1)
+ playsound(src, 'sound/weapons/spiderlunge.ogg', 75, 1)
uncloak()
..() // For the poison.
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/tunneler.dm b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/tunneler.dm
index 31997d204c..53d4bd0d24 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/tunneler.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/tunneler.dm
@@ -115,7 +115,7 @@
continue
visible_message(span("danger","\The [src] erupts from underneath, and hits \the [L]!"))
- playsound(L, 'sound/weapons/heavysmash.ogg', 75, 1)
+ playsound(src, 'sound/weapons/heavysmash.ogg', 75, 1)
L.Weaken(3)
overshoot = FALSE
@@ -164,7 +164,7 @@
// Stun anyone in our way.
for(var/mob/living/L in T)
- playsound(L, 'sound/weapons/heavysmash.ogg', 75, 1)
+ playsound(src, 'sound/weapons/heavysmash.ogg', 75, 1)
L.Weaken(2)
// Get into the tile.
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/hooligan_crab.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/hooligan_crab.dm
index 5f4a4dc7e0..0ac8d54c2b 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/hooligan_crab.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/hooligan_crab.dm
@@ -93,7 +93,7 @@
var/was_stunned = L.incapacitated(INCAPACITATION_DISABLED)
L.Weaken(weaken_amount)
- playsound(L, 'sound/effects/break_stone.ogg', 75, 1)
+ playsound(src, 'sound/effects/break_stone.ogg', 75, 1)
if(was_stunned) // Try to prevent chain-stuns by having them thrown.
var/throwdir = get_dir(src, L)
L.throw_at(get_edge_target_turf(L, throwdir), 5, 1, src)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/space/animals_yw.dm b/code/modules/mob/living/simple_mob/subtypes/animal/space/animals_yw.dm
index 966a34ce07..134aea9d0b 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/space/animals_yw.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/space/animals_yw.dm
@@ -168,3 +168,9 @@
icon_living = "mouse_miner"
name = "Cooper"
desc = "A lonely miner's best friend."
+
+/mob/living/simple_mob/animal/passive/mouse/mining/New()
+ ..()
+
+ verbs += /mob/living/proc/ventcrawl
+ verbs += /mob/living/proc/hide
diff --git a/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs_vr.dm b/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs_vr.dm
index 55a9172c07..6215cf9b2a 100644
--- a/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs_vr.dm
@@ -22,4 +22,7 @@
max_co2 = 0
min_n2 = 0
max_n2 = 0
- minbodytemp = 0
\ No newline at end of file
+ minbodytemp = 0
+
+/datum/ai_holder/simple_mob/merc
+ intelligence_level = AI_SMART // Also knows not to walk while confused if it risks death.
diff --git a/code/modules/mob/living/simple_mob/subtypes/illusion/illusion.dm b/code/modules/mob/living/simple_mob/subtypes/illusion/illusion.dm
index 0b1dea13ff..69486a061d 100644
--- a/code/modules/mob/living/simple_mob/subtypes/illusion/illusion.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/illusion/illusion.dm
@@ -56,7 +56,7 @@
/mob/living/simple_mob/illusion/attack_hand(mob/living/carbon/human/M)
if(!realistic)
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
visible_message(span("warning", "\The [M]'s hand goes through \the [src]!"))
return
else
@@ -67,10 +67,10 @@
span("notice", "\The [M] hugs [src] to make [T.him] feel better!"), \
span("notice", "You hug [src] to make [T.him] feel better!")
) // slightly redundant as at the moment most mobs still use the normal gender var, but it works and future-proofs it
- playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
if(I_DISARM)
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
visible_message(span("danger", "\The [M] attempted to disarm [src]!"))
M.do_attack_animation(src)
@@ -86,7 +86,7 @@
if(realistic)
return ..()
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
visible_message(span("warning", "\The [user]'s [I] goes through \the [src]!"))
return FALSE
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/adv_dark_gygax.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/adv_dark_gygax.dm
index 8b3b6fff5d..f45c1b185d 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/adv_dark_gygax.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/adv_dark_gygax.dm
@@ -81,7 +81,7 @@
icon_scale_y = 1.5
movement_shake_radius = 14
- maxHealth = 350 //VOREStation Edit
+ maxHealth = 450
deflect_chance = 25
has_repair_droid = TRUE
armor = list(
@@ -152,7 +152,7 @@
visible_message(span("warning", "\The [src] creates \an [energy_ball] around itself!"))
- playsound(src.loc, 'sound/effects/lightning_chargeup.ogg', 100, 1, extrarange = 30)
+ playsound(src, 'sound/effects/lightning_chargeup.ogg', 100, 1, extrarange = 30)
// Shock nearby things that aren't ourselves.
for(var/i = 1 to 10)
@@ -179,7 +179,7 @@
// Shoot a tesla bolt, and flashes people who are looking at the mecha without sufficent eye protection.
visible_message(span("warning", "\The [energy_ball] explodes in a flash of light, sending a shock everywhere!"))
- playsound(src.loc, 'sound/effects/lightningbolt.ogg', 100, 1, extrarange = 30)
+ playsound(src, 'sound/effects/lightningbolt.ogg', 100, 1, extrarange = 30)
tesla_zap(src.loc, 5, ELECTRIC_ZAP_POWER, FALSE)
for(var/mob/living/L in viewers(src))
if(L == src)
@@ -346,4 +346,4 @@
if(get_dist(holder, A) >= rocket_explosive_radius + 1)
holder.a_intent = I_HURT // Fire rockets if it's an obj/turf.
else
- holder.a_intent = I_DISARM // Electricity might not work but it's safe up close.
+ holder.a_intent = I_DISARM // Electricity might not work but it's safe up close.
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/adv_dark_gygax_vr.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/adv_dark_gygax_vr.dm
new file mode 100644
index 0000000000..e7ecc33332
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/mecha/adv_dark_gygax_vr.dm
@@ -0,0 +1,8 @@
+/datum/ai_holder/simple_mob/intentional/adv_dark_gygax
+ intelligence_level = AI_SMART // Also knows not to walk while confused if it risks death.
+
+/mob/living/simple_mob/mechanical/mecha/combat/gygax/dark/advanced/recursive
+ name = "recursive dark gygax"
+ desc = "Whoever pilots this cursed mecha has been stuck in eternal loop of death and rebirth forever. Their maddened rampage cannot be stopped."
+ wreckage = /obj/item/weapon/ectoplasm
+ pilot_type = /mob/living/simple_mob/mechanical/mecha/combat/gygax/dark/advanced/recursive
diff --git a/code/modules/mob/living/simple_mob/subtypes/plant/tree.dm b/code/modules/mob/living/simple_mob/subtypes/plant/tree.dm
index 30c891088c..404a209c60 100644
--- a/code/modules/mob/living/simple_mob/subtypes/plant/tree.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/plant/tree.dm
@@ -38,6 +38,6 @@
/mob/living/simple_mob/animal/space/tree/death()
..(null,"is hacked into pieces!")
- playsound(loc, 'sound/effects/woodcutting.ogg', 100, 1)
+ playsound(src, 'sound/effects/woodcutting.ogg', 100, 1)
new /obj/item/stack/material/wood(loc)
qdel(src)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/slime/feral/feral.dm b/code/modules/mob/living/simple_mob/subtypes/slime/feral/feral.dm
index 2fc06815ca..e2ef92e982 100644
--- a/code/modules/mob/living/simple_mob/subtypes/slime/feral/feral.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/slime/feral/feral.dm
@@ -69,7 +69,7 @@
sharp = TRUE
/obj/item/projectile/icicle/on_impact(atom/A)
- playsound(get_turf(A), "shatter", 70, 1)
+ playsound(A, "shatter", 70, 1)
return ..()
/obj/item/projectile/icicle/get_structure_damage()
@@ -93,4 +93,4 @@
if(L.has_AI()) // Other AIs should react to hostile auras.
L.ai_holder.react_to_attack(src)
-
+
diff --git a/code/modules/mob/living/simple_mob/subtypes/slime/slime.dm b/code/modules/mob/living/simple_mob/subtypes/slime/slime.dm
index 7590fb2e05..a5419bc559 100644
--- a/code/modules/mob/living/simple_mob/subtypes/slime/slime.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/slime/slime.dm
@@ -221,5 +221,5 @@
return "slime"
/mob/living/simple_mob/slime/proc/squish()
- playsound(src.loc, 'sound/effects/slime_squish.ogg', 50, 0)
+ playsound(src, 'sound/effects/slime_squish.ogg', 50, 0)
visible_message("\The [src] squishes!")
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/slime/xenobio/defense.dm b/code/modules/mob/living/simple_mob/subtypes/slime/xenobio/defense.dm
index dc8c2be032..51266a6d88 100644
--- a/code/modules/mob/living/simple_mob/subtypes/slime/xenobio/defense.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/slime/xenobio/defense.dm
@@ -10,11 +10,11 @@
if(prob(fail_odds))
visible_message(span("warning", "\The [L] attempts to wrestle \the [name] off!"))
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
else
visible_message(span("warning", "\The [L] manages to wrestle \the [name] off!"))
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
if(prob(40))
adjust_discipline(1) // Do this here so that it will be justified discipline.
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mimic.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mimic.dm
index 1a776b4e15..5307a05cd0 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/mimic.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mimic.dm
@@ -27,8 +27,8 @@
new_mimic.name = name
new_mimic.desc = desc
new_mimic.icon = icon
- new_mimic.icon_state = icon_opened
- new_mimic.icon_living = icon_opened
+ new_mimic.icon_state = "open"
+ new_mimic.icon_living = "open"
else
return ..()
else
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/Big.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/Big.dm
new file mode 100644
index 0000000000..92a8a46306
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/Big.dm
@@ -0,0 +1,44 @@
+/mob/living/simple_mob/mobs_monsters/clowns/big
+ tt_desc = "E Homo sapiens corydon horrificus" //this clown is stronk
+ faction = "clown"
+
+ maxHealth = 200
+ health = 200
+ see_in_dark = 8
+
+ melee_damage_lower = 15
+ melee_damage_upper = 25
+ attack_armor_pen = 5
+ attack_sharp = FALSE
+ attack_edge = FALSE
+ melee_attack_delay = 1 SECOND
+ attacktext = list("clowned")
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee/angryclowns
+
+ loot_list = list(/obj/item/weapon/bikehorn = 100)
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big
+ min_oxy = 0
+ max_oxy = 500
+ min_tox = 0
+ max_tox = 500
+ min_co2 = 0
+ max_co2 = 500
+ min_n2 = 0
+ max_n2 = 500
+ minbodytemp = 0
+ maxbodytemp = 700
+
+/datum/ai_holder/simple_mob/melee/angryclowns
+ can_breakthrough = TRUE
+ violent_breakthrough = FALSE
+ hostile = TRUE // The majority of simplemobs are hostile, gaslamps are nice.
+ cooperative = FALSE
+ retaliate = TRUE //so the monster can attack back
+ returns_home = FALSE
+ can_flee = FALSE
+ speak_chance = 3
+ wander = TRUE
+ base_wander_delay = 9
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/Clowns.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/Clowns.dm
new file mode 100644
index 0000000000..9e0130f2aa
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/Clowns.dm
@@ -0,0 +1,45 @@
+/mob/living/simple_mob/mobs_monsters/clowns/
+ tt_desc = "E Homo sapiens corydon" //this is a clown
+ faction = "clown"
+ movement_sound = 'sound/effects/clownstep2.ogg'
+ attack_sound = 'sound/effects/Whipcrack.ogg'
+
+ faction = "clown"
+
+ maxHealth = 100
+ health = 100
+ see_in_dark = 8
+
+ has_hands = TRUE
+ humanoid_hands = TRUE
+
+ melee_damage_lower = 5
+ melee_damage_upper = 30
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee/clowns
+
+ loot_list = list(/obj/item/weapon/bikehorn = 100)
+
+ min_oxy = 0
+ max_oxy = 0
+ min_tox = 0
+ max_tox = 0
+ min_co2 = 0
+ max_co2 = 0
+ min_n2 = 0
+ max_n2 = 0
+ minbodytemp = 0
+ maxbodytemp = 700
+
+
+/datum/ai_holder/simple_mob/melee/clowns
+ can_breakthrough = FALSE
+ violent_breakthrough = FALSE
+ hostile = FALSE // The majority of simplemobs are hostile, gaslamps are nice.
+ cooperative = FALSE
+ retaliate = TRUE //so the monster can attack back
+ returns_home = FALSE
+ can_flee = FALSE
+ speak_chance = 3
+ wander = TRUE
+ base_wander_delay = 9
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bigclowns.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bigclowns.dm
new file mode 100644
index 0000000000..41e0c57dd7
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bigclowns.dm
@@ -0,0 +1,379 @@
+/mob/living/simple_mob/mobs_monsters/clowns/big/normal
+ name = "Clown"
+ desc = "A regular, every tuesday Clown."
+ tt_desc = "E Homo sapiens corydon" //this is a clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_normal"
+ icon_living = "c_normal"
+ icon_dead = "clown_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/honkmunculus
+ name = "A Clown?"
+ desc = "That clown has some interesting proportions."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/TGClowns.dmi'
+ icon_state = "honkmunculus"
+ icon_living = "honkmunculus"
+ icon_dead = "honkmunculus_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/cluwne
+ name = "A Clown?"
+ desc = "Oh no not that thing."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "cluwne"
+ icon_living = "cluwne"
+ icon_dead = "cluwne_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/tunnelclown
+ name = "A Clown?"
+ desc = "Have you heard about our lord and savior, Honkus Chrust?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "tunnel_new"
+ icon_living = "tunnel_new"
+ icon_dead = "tunnel_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/sentinel
+ name = "A Clown?"
+ desc = "This guy means business..."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "sentinel_new"
+ icon_living = "sentinel_new"
+ icon_dead = "sentinel_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/punished
+ name = "A Clown?"
+ desc = "A clown at peak performance."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_punished"
+ icon_living = "c_punished"
+ icon_dead = "punished_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/thicc
+ name = "A Clown..."
+ desc = "I mean, you see it don't you?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_thicc"
+ icon_living = "c_thicc"
+ icon_dead = "thicc_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/perm
+ name = "A Clown?"
+ desc = "That clown really needs to get that hair under control."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_perm"
+ icon_living = "c_perm"
+ icon_dead = "perm_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/wide
+ name = "A Clown?"
+ desc = "He looks good from some angles!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_wide"
+ icon_living = "c_wide"
+ icon_dead = "wide_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/thin
+ name = "A Clown?"
+ desc = "Is he eating enough?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_thin"
+ icon_living = "c_thin"
+ icon_dead = "thin_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/hulk
+ name = "A Clown?"
+ desc = "Just look at those muscles."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "honkhulk"
+ icon_living = "honkhulk"
+ icon_dead = "hulk_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+ health = 350
+ maxHealth = 350
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/longface
+ name = "A Clown?"
+ desc = "Why the long face?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "long face"
+ icon_living = "long face"
+ icon_dead = "long_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/giggles
+ name = "A Giggles?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "giggles"
+ icon_living = "giggles"
+ icon_dead = "giggles_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/destroyer
+ name = "A Clown?"
+ desc = "That clown looks like he means business."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "destroyer"
+ icon_living = "destroyer"
+ icon_dead = "destroyer_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+ movement_cooldown = 10
+ movement_sound = 'sound/weapons/heavysmash.ogg'
+ movement_shake_radius = 5
+
+ armor = list(
+ "melee" = 40,
+ "bullet" = 20,
+ "laser" = 10,
+ "energy" = 0,
+ "bomb" = 0,
+ "bio" = 0,
+ "rad" = 0
+ )
+ armor_soak = list(
+ "melee" = 10,
+ "bullet" = 5,
+ "laser" = 0,
+ "energy" = 0,
+ "bomb" = 0,
+ "bio" = 0,
+ "rad" = 0
+ )
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/chlown
+ name = "A Clown?"
+ desc = "No."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "chlown"
+ icon_living = "chlown"
+ icon_dead = "chlown_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/scary
+ name = "A Clown?"
+ desc = "Hey that clown looks familiar!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "scary_clown"
+ icon_living = "scary_clown"
+ icon_dead = "scary_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/flesh
+ name = "A Clown?"
+ desc = "WOOOOO STREAKING WOOOO!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "fleshclown"
+ icon_living = "fleshclown"
+ icon_dead = "flesh_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/clowns
+ name = "Definitely a singular clown"
+ desc = "Is it one clown, or many clowns in not a trenchcoat?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "clowns"
+ icon_living = "clowns"
+ icon_dead = "clowns_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/mutant
+ name = "A Clown?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "mutant"
+ icon_living = "mutant"
+ icon_dead = "mutant_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/blob
+ name = "A Clown?"
+ desc = "Go to a gym fatty!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "blob"
+ icon_living = "blob"
+ icon_dead = "blob_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/mayor
+ name = "A clown?"
+ desc = "One speaks in riddles..."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/giantclowns.dmi'
+ icon_state = "c_mayor"
+ icon_living = "c_mayor"
+ icon_dead = "mayor_dead"
+ icon_gib = "generic_gib"
+ vis_height = 96
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/honkling
+ name = "A Clown?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "honkling"
+ icon_living = "honkling"
+ icon_dead = "honkling_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+//template
+
+///mob/living/simple_mob/mobs_monsters/clowns/big/
+// name = "A Clown?"
+// desc = "Oh sweet space christ."
+// tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+// icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+// icon_state = ""
+// icon_living = ""
+// icon_dead = "_dead"
+// icon_gib = "generic_gib"
+// vis_height = 64
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bus.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bus.dm
new file mode 100644
index 0000000000..8a51b77018
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/bus.dm
@@ -0,0 +1,7 @@
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ faction = "clown"
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/New()
+ ..()
+ verbs += /mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/proc/phase_shift
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/busclowns.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/busclowns.dm
new file mode 100644
index 0000000000..c4b3a13033
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/busclowns.dm
@@ -0,0 +1,365 @@
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/anormal
+ name = "Clown"
+ desc = "A regular, every tuesday Clown."
+ tt_desc = "E Homo sapiens corydon" //this is a clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_normal"
+ icon_living = "c_normal"
+ icon_dead = "clown_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/honkmunculus
+ name = "A Clown?"
+ desc = "That clown has some interesting proportions."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/TGClowns.dmi'
+ icon_state = "honkmunculus"
+ icon_living = "honkmunculus"
+ icon_dead = "honkmunculus_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/cluwne
+ name = "A Clown?"
+ desc = "Oh no not that thing."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "cluwne"
+ icon_living = "cluwne"
+ icon_dead = "cluwne_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/tunnelclown
+ name = "A Clown?"
+ desc = "Have you heard about our lord and savior, Honkus Chrust?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "tunnel_new"
+ icon_living = "tunnel_new"
+ icon_dead = "tunnel_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/sentinel
+ name = "A Clown?"
+ desc = "This guy means business..."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "sentinel_new"
+ icon_living = "sentinel_new"
+ icon_dead = "sentinel_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/punished
+ name = "A Clown?"
+ desc = "A clown at peak performance."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_punished"
+ icon_living = "c_punished"
+ icon_dead = "punished_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/thicc
+ name = "A Clown..."
+ desc = "I mean, you see it don't you?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_thicc"
+ icon_living = "c_thicc"
+ icon_dead = "thicc_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/perm
+ name = "A Clown?"
+ desc = "That clown really needs to get that hair under control."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_perm"
+ icon_living = "c_perm"
+ icon_dead = "perm_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/wide
+ name = "A Clown?"
+ desc = "He looks good from some angles!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_wide"
+ icon_living = "c_wide"
+ icon_dead = "wide_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/thin
+ name = "A Clown?"
+ desc = "Is he eating enough?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_thin"
+ icon_living = "c_thin"
+ icon_dead = "thin_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/hulk
+ name = "A Clown?"
+ desc = "Just look at those muscles."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "honkhulk"
+ icon_living = "honkhulk"
+ icon_dead = "hulk_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+ health = 350
+ maxHealth = 350
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/longface
+ name = "A Clown?"
+ desc = "Why the long face?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "long face"
+ icon_living = "long face"
+ icon_dead = "long_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/giggles
+ name = "A Giggles?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "giggles"
+ icon_living = "giggles"
+ icon_dead = "giggles_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/destroyer
+ name = "A Clown?"
+ desc = "That clown looks like he means business."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "destroyer"
+ icon_living = "destroyer"
+ icon_dead = "destroyer_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+ movement_cooldown = 10
+ movement_sound = 'sound/weapons/heavysmash.ogg'
+ movement_shake_radius = 5
+
+ armor = list(
+ "melee" = 40,
+ "bullet" = 20,
+ "laser" = 10,
+ "energy" = 0,
+ "bomb" = 0,
+ "bio" = 0,
+ "rad" = 0
+ )
+ armor_soak = list(
+ "melee" = 10,
+ "bullet" = 5,
+ "laser" = 0,
+ "energy" = 0,
+ "bomb" = 0,
+ "bio" = 0,
+ "rad" = 0
+ )
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/chlown
+ name = "A Clown?"
+ desc = "No."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "chlown"
+ icon_living = "chlown"
+ icon_dead = "chlown_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/scary
+ name = "A Clown?"
+ desc = "Hey that clown looks familiar!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "scary_clown"
+ icon_living = "scary_clown"
+ icon_dead = "scary_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/flesh
+ name = "A Clown?"
+ desc = "WOOOOO STREAKING WOOOO!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "fleshclown"
+ icon_living = "fleshclown"
+ icon_dead = "flesh_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/clowns
+ name = "Definitely a singular clown"
+ desc = "Is it one clown, or many clowns in not a trenchcoat?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "clowns"
+ icon_living = "clowns"
+ icon_dead = "clowns_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/mutant
+ name = "A Clown?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "mutant"
+ icon_living = "mutant"
+ icon_dead = "mutant_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/blob
+ name = "A Clown?"
+ desc = "Go to a gym fatty!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "blob"
+ icon_living = "blob"
+ icon_dead = "blob_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/mayor
+ name = "A clown?"
+ desc = "One speaks in riddles..."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/giantclowns.dmi'
+ icon_state = "c_mayor"
+ icon_living = "c_mayor"
+ icon_dead = "mayor_dead"
+ icon_gib = "generic_gib"
+ vis_height = 96
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/honkling
+ name = "A Clown?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "honkling"
+ icon_living = "honkling"
+ icon_dead = "honkling_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/c_shift.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/c_shift.dm
new file mode 100644
index 0000000000..5c37f269d7
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/c_shift.dm
@@ -0,0 +1,95 @@
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift
+ var/ability_flags = 0 //Flags for active abilities
+
+// Phase shifting procs (and related procs)
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/proc/phase_shift()
+ var/turf/T = get_turf(src)
+ if(!T.CanPass(src,T) || loc != T)
+ to_chat(src,"You can't use that here!")
+ return FALSE
+
+ forceMove(T)
+ var/original_canmove = canmove
+ SetStunned(0)
+ SetWeakened(0)
+ if(buckled)
+ buckled.unbuckle_mob()
+ if(pulledby)
+ pulledby.stop_pulling()
+ stop_pulling()
+ canmove = FALSE
+
+ //Shifting in
+ if(ability_flags & AB_PHASE_SHIFTED)
+ ability_flags &= ~AB_PHASE_SHIFTED
+ mouse_opacity = 2
+ name = real_name
+
+
+ overlays.Cut()
+ alpha = initial(alpha)
+ invisibility = initial(invisibility)
+ see_invisible = initial(see_invisible)
+ incorporeal_move = initial(incorporeal_move)
+ density = initial(density)
+ force_max_speed = initial(force_max_speed)
+
+ //Cosmetics mostly
+ flick("tp_in",src)
+ custom_emote(1,"phases in!")
+ sleep(5) //The duration of the TP animation
+ canmove = original_canmove
+
+ // Do this after the potential vore, so we get the belly
+ update_icon()
+
+ //Affect nearby lights
+
+
+ for(var/obj/machinery/light/L in machines)
+ if(L.z != z || get_dist(src,L) > 10)
+ continue
+
+ L.flicker(10)
+
+ //Shifting out
+ else
+ ability_flags |= AB_PHASE_SHIFTED
+ mouse_opacity = 0
+ custom_emote(1,"phases out!")
+ real_name = name
+ name = "Something"
+
+ overlays.Cut()
+ flick("tp_out",src)
+ sleep(5)
+ invisibility = INVISIBILITY_LEVEL_TWO
+ see_invisible = INVISIBILITY_LEVEL_TWO
+ update_icon()
+ alpha = 127
+
+ canmove = original_canmove
+ incorporeal_move = TRUE
+ density = FALSE
+ force_max_speed = TRUE
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/UnarmedAttack()
+ if(ability_flags & AB_PHASE_SHIFTED)
+ return FALSE //Nope.
+
+ . = ..()
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/can_fall()
+ if(ability_flags & AB_PHASE_SHIFTED)
+ return FALSE //Nope!
+
+ return ..()
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/zMove(direction)
+ if(ability_flags & AB_PHASE_SHIFTED)
+ var/turf/destination = (direction == UP) ? GetAbove(src) : GetBelow(src)
+ if(destination)
+ forceMove(destination)
+ return TRUE
+
+ return ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/hespawner.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/hespawner.dm
new file mode 100644
index 0000000000..585fdab893
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/hespawner.dm
@@ -0,0 +1,30 @@
+// These are used to spawn a specific mob when triggered, with the mob controlled by a player pulled from the ghost pool, hense its name.
+/obj/structure/ghost_pod/manual/clegg
+ name = "Clown Egg?"
+ desc = "Why does this have to be what this is?"
+ icon = 'icons/mob/mobs_monsters/giantclowns.dmi'
+ icon_state = "c_egg"
+ icon_state_opened = "c_egg_opened" // Icon to switch to when 'used'.
+ ghost_query_type = /datum/ghost_query/hellclown
+
+/datum/ghost_query/hellclown
+ role_name = "egg clown"
+ question = "THE HONKMOTHER REQUESTS SUBJECTS. REPORT TO THE ELEMENTAL TO JOIN THE HONKENING."
+ cutoff_number = 1
+
+/obj/structure/ghost_pod/manual/clegg/trigger()
+ ..("\The [usr] places their hand on the egg!", "is attempting to make a mistake!")
+
+/obj/structure/ghost_pod/manual/clegg/create_occupant(var/mob/M)
+ lightning_strike(get_turf(src), cosmetic = TRUE)
+ var/list/choices = list(/mob/living/simple_mob/mobs_monsters/clowns/normal, /mob/living/simple_mob/mobs_monsters/clowns/honkling, /mob/living/simple_mob/mobs_monsters/clowns/mayor, /mob/living/simple_mob/mobs_monsters/clowns/blob, /mob/living/simple_mob/mobs_monsters/clowns/mutant, /mob/living/simple_mob/mobs_monsters/clowns/clowns, /mob/living/simple_mob/mobs_monsters/clowns/flesh, /mob/living/simple_mob/mobs_monsters/clowns/scary, /mob/living/simple_mob/mobs_monsters/clowns/chlown, /mob/living/simple_mob/mobs_monsters/clowns/destroyer, /mob/living/simple_mob/mobs_monsters/clowns/giggles, /mob/living/simple_mob/mobs_monsters/clowns/longface, /mob/living/simple_mob/mobs_monsters/clowns/hulk, /mob/living/simple_mob/mobs_monsters/clowns/thin, /mob/living/simple_mob/mobs_monsters/clowns/wide, /mob/living/simple_mob/mobs_monsters/clowns/perm, /mob/living/simple_mob/mobs_monsters/clowns/thicc, /mob/living/simple_mob/mobs_monsters/clowns/punished, /mob/living/simple_mob/mobs_monsters/clowns/sentinel, /mob/living/simple_mob/mobs_monsters/clowns/tunnelclown, /mob/living/simple_mob/mobs_monsters/clowns/cluwne, /mob/living/simple_mob/mobs_monsters/clowns/honkmunculus)
+ var/chosen_clown = input(M, "Redspace clowns like themes, what's yours?") in choices
+ density = FALSE
+ var/mob/living/simple_mob/R = new chosen_clown(get_turf(src))
+ if(M.mind)
+ M.mind.transfer_to(R)
+ to_chat(M, "You are a Clown!! HONK!")
+ R.ckey = M.ckey
+ visible_message("With a bright flash of light, \the [src] disappears, and in its place you see a... Clown?")
+ log_and_message_admins("successfully touched \a [src] and summoned a mistake!")
+ ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/honkelemental.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/honkelemental.dm
new file mode 100644
index 0000000000..00dab095de
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/honkelemental.dm
@@ -0,0 +1,35 @@
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/honkelemental
+ name = "Honk Elemental"
+ desc = "That thing can't be real, right?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/giantclowns.dmi'
+ icon_state = "honk_elemental"
+ icon_living = "honk_elemental"
+ icon_dead = "he_dead"
+ icon_gib = "generic_gib"
+ vis_height = 96
+
+ faction = "clown"
+
+ loot_list = list(/obj/item/weapon/bikehorn = 100)
+
+ response_help = "pokes"
+ response_disarm = "gently pushes aside"
+ response_harm = "hits"
+
+ say_list_type = /datum/say_list/clown
+
+/datum/say_list/clown
+ speak = list("HONK", "Honk!", "Henk!")
+ emote_see = list("honks")
+
+/mob/living/simple_mob/mobs_monsters/clowns/big/c_shift/honkelemental/verb/spawn_egg()
+ set category = "Abilities"
+ set name = "Spawn Clown Egg"
+ set desc = "Spawns an egg that a player can touch, which will call on ghosts to spawn as clowns."
+
+ if(is_dead())
+ return
+
+ new /obj/structure/ghost_pod/manual/clegg(get_turf(src))
+ flick("he_lay",src)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/regularclowns.dm b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/regularclowns.dm
new file mode 100644
index 0000000000..1e30c139f2
--- /dev/null
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/mobs_monsters/clowns/regularclowns.dm
@@ -0,0 +1,362 @@
+/mob/living/simple_mob/mobs_monsters/clowns/
+ response_help = "pokes"
+ response_disarm = "gently pushes aside"
+ response_harm = "hits"
+
+ say_list_type = /datum/say_list/clown
+
+/datum/say_list/clown
+ speak = list("HONK", "Honk!", "Henk!")
+ emote_see = list("honks")
+
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/honkmunculus
+ name = "A Clown?"
+ desc = "That clown has some interesting proportions."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/TGClowns.dmi'
+ icon_state = "honkmunculus"
+ icon_living = "honkmunculus"
+ icon_dead = "honkmunculus_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/cluwne
+ name = "A Clown?"
+ desc = "Oh no not that thing."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "cluwne"
+ icon_living = "cluwne"
+ icon_dead = "cluwne_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/tunnelclown
+ name = "A Clown?"
+ desc = "Have you heard about our lord and savior, Honkus Chrust?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "tunnel_new"
+ icon_living = "tunnel_new"
+ icon_dead = "tunnel_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/sentinel
+ name = "A Clown?"
+ desc = "This guy means business..."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "sentinel_new"
+ icon_living = "sentinel_new"
+ icon_dead = "sentinel_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/punished
+ name = "A Clown?"
+ desc = "A clown at peak performance."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_punished"
+ icon_living = "c_punished"
+ icon_dead = "punished_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/thicc
+ name = "A Clown..."
+ desc = "I mean, you see it don't you?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_thicc"
+ icon_living = "c_thicc"
+ icon_dead = "thicc_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/perm
+ name = "A Clown?"
+ desc = "That clown really needs to get that hair under control."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_perm"
+ icon_living = "c_perm"
+ icon_dead = "perm_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/wide
+ name = "A Clown?"
+ desc = "He looks good from some angles!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_wide"
+ icon_living = "c_wide"
+ icon_dead = "wide_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/thin
+ name = "A Clown?"
+ desc = "Is he eating enough?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_thin"
+ icon_living = "c_thin"
+ icon_dead = "thin_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/hulk
+ name = "A Clown?"
+ desc = "Just look at those muscles."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "honkhulk"
+ icon_living = "honkhulk"
+ icon_dead = "hulk_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/longface
+ name = "A Clown?"
+ desc = "Why the long face?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "long face"
+ icon_living = "long face"
+ icon_dead = "long_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/giggles
+ name = "A Giggles?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "giggles"
+ icon_living = "giggles"
+ icon_dead = "giggles_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/destroyer
+ name = "A Clown?"
+ desc = "That clown looks like he means business."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "destroyer"
+ icon_living = "destroyer"
+ icon_dead = "destroyer_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/chlown
+ name = "A Clown?"
+ desc = "No."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "chlown"
+ icon_living = "chlown"
+ icon_dead = "chlown_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/scary
+ name = "A Clown?"
+ desc = "Hey that clown looks familiar!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "scary_clown"
+ icon_living = "scary_clown"
+ icon_dead = "scary_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/flesh
+ name = "A Clown?"
+ desc = "WOOOOO STREAKING WOOOO!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "fleshclown"
+ icon_living = "fleshclown"
+ icon_dead = "flesh_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/clowns
+ name = "Definitely a singular clown"
+ desc = "Is it one clown, or many clowns in not a trenchcoat?"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "clowns"
+ icon_living = "clowns"
+ icon_dead = "clowns_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/mutant
+ name = "A Clown?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "mutant"
+ icon_living = "mutant"
+ icon_dead = "mutant_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/blob
+ name = "A Clown?"
+ desc = "Go to a gym fatty!"
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "blob"
+ icon_living = "blob"
+ icon_dead = "blob_dead"
+ icon_gib = "generic_gib"
+ vis_height = 64
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/mayor
+ name = "A clown?"
+ desc = "One speaks in riddles..."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/giantclowns.dmi'
+ icon_state = "c_mayor"
+ icon_living = "c_mayor"
+ icon_dead = "mayor_dead"
+ icon_gib = "generic_gib"
+ vis_height = 96
+
+ old_x = -16
+ old_y = 0
+ default_pixel_x = -16
+ pixel_x = -16
+ pixel_y = 0
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/honkling
+ name = "A Clown?"
+ desc = "Oh sweet space christ."
+ tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
+ icon = 'icons/mob/mobs_monsters/tgclowns.dmi'
+ icon_state = "honkling"
+ icon_living = "honkling"
+ icon_dead = "honkling_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+
+/mob/living/simple_mob/mobs_monsters/clowns/normal
+ name = "Clown"
+ desc = "A regular, every tuesday Clown."
+ tt_desc = "E Homo sapiens corydon" //this is a clown
+ icon = 'icons/mob/mobs_monsters/newclowns.dmi'
+ icon_state = "c_normal"
+ icon_living = "c_normal"
+ icon_dead = "clown_dead"
+ icon_gib = "generic_gib"
+ vis_height = 32
+
+ faction = "clown"
+
+ loot_list = list(/obj/item/weapon/bikehorn = 100)
+
+ response_help = "pokes"
+ response_disarm = "gently pushes aside"
+ response_harm = "hits"
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/otie.dm b/code/modules/mob/living/simple_mob/subtypes/vore/otie.dm
index cf75159b27..bf8387ffc2 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/otie.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/otie.dm
@@ -54,6 +54,11 @@
vore_capacity = 1
vore_pounce_chance = 20
vore_icons = SA_ICON_LIVING | SA_ICON_REST
+ vore_stomach_name = "Grut"
+ vore_stomach_flavor = "You have ended up in the otie's primary stomach. The end of the line for the solidness of the most of its food. It is very hot and humid here, and it doesn't help that the little air left is saturated with pungent fumes of digesting food. The slimy folds of this powerful belly knead and squeeze firmly against your form, the globs and strands of the dark, almost tar-like internal slop within feel rather thick compared to the usual. The muscular walls seem awfully eager to cling and rub against you, while oozing numbingly thick and dense juices against your body."
+ vore_default_contamination_flavor = "Acrid"
+ vore_default_contamination_color = "black"
+ vore_default_item_mode = IM_DIGEST
/mob/living/simple_mob/otie/feral //gets the pet2tame feature. starts out hostile tho so get gamblin'
name = "mutated feral otie"
@@ -207,7 +212,7 @@
/mob/living/simple_mob/otie/attackby(var/obj/item/O, var/mob/user) // Trade donuts for bellybrig victims.
if(istype(O, /obj/item/weapon/reagent_containers/food))
qdel(O)
- playsound(src.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ playsound(src,'sound/items/eatfood.ogg', rand(10,50), 1)
if(!has_AI())//No autobarf on player control.
return
if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/donut) && istype(src, /mob/living/simple_mob/otie/security))
@@ -223,7 +228,7 @@
if(ishuman(prey))
vore_selected.digest_mode = DM_HOLD
if(check_threat(prey) >= 4)
- global_announcer.autosay("[src] has detained suspect [target_name(prey)] in [get_area(src)].", "SmartCollar oversight", "Security")
+ global_announcer.autosay("[src] is detaining suspect [target_name(prey)] in [get_area(src)].", "SmartCollar oversight", "Security")
if(istype(prey,/mob/living/simple_mob/animal/passive/mouse))
vore_selected.digest_mode = DM_DIGEST
. = ..()
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/rat.dm b/code/modules/mob/living/simple_mob/subtypes/vore/rat.dm
index 11c19794f7..d708f265bb 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/rat.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/rat.dm
@@ -91,7 +91,7 @@
for(var/obj/item/weapon/reagent_containers/food/snacks/S in oview(src,3)) //Accept thrown offerings and scavenge surroundings.
if(get_dist(src,S) <=1)
visible_emote("hungrily devours \the [S].")
- playsound(src.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ playsound(src,'sound/items/eatfood.ogg', rand(10,50), 1)
qdel(S)
hunger = 0
food = null
@@ -155,7 +155,7 @@
/mob/living/simple_mob/vore/aggressive/rat/tame/attackby(var/obj/item/O, var/mob/user) // Feed the rat your food to satisfy it.
if(istype(O, /obj/item/weapon/reagent_containers/food/snacks))
qdel(O)
- playsound(src.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ playsound(src,'sound/items/eatfood.ogg', rand(10,50), 1)
hunger = 0
food = null
return
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/wolf.dm b/code/modules/mob/living/simple_mob/subtypes/vore/wolf.dm
index 65c64bb9f3..b4c656ddc3 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/wolf.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/wolf.dm
@@ -81,7 +81,7 @@
harm_intent_damage = 10
melee_damage_lower = 10
melee_damage_upper = 20
- maxHealth = 200
+ maxHealth = 300
minbodytemp = 0
@@ -103,3 +103,59 @@
/mob/living/simple_mob/animal/wolf/direwolf/MouseDrop_T(mob/living/M, mob/living/user)
return
+
+/mob/living/simple_mob/animal/wolf/direwolf/dog
+ name = "large dog"
+ desc = "The biggest and goodest dog around."
+ tt_desc = "Canis maxdirus familiaris"
+
+ icon_dead = "diredog-dead"
+ icon_living = "diredog"
+ icon_state = "diredog"
+ icon_rest = "diredog_rest"
+
+/mob/living/simple_mob/animal/wolf/direwolf/rykka
+ name = "Rykka"
+ desc = "This big canine looks like a GSD. It has a collar tagged, 'Bitch'"
+ tt_desc = "Canidae"
+
+ icon_dead = "rykka-dead"
+ icon_living = "rykka"
+ icon_state = "rykka"
+ icon_rest = "rykka_rest"
+ faction = "underdark"
+ has_eye_glow = TRUE
+
+ min_oxy = 0
+ max_oxy = 0
+ min_tox = 0
+ max_tox = 0
+ min_co2 = 0
+ max_co2 = 0
+ min_n2 = 0
+ max_n2 = 0
+ minbodytemp = 0
+ maxbodytemp = 700
+
+ vore_bump_chance = 100
+ vore_bump_emote = "clamps down on with iron jaws"
+ vore_default_contamination_color = "purple"
+ vore_default_contamination_flavor = "Acrid"
+ vore_digest_chance = 85
+ vore_escape_chance = 5
+ vore_pounce_chance = 100
+ vore_pounce_maxhealth = 100
+ vore_stomach_name = "Gut"
+ vore_stomach_flavor = "A black-and-purple veined gut, pulsing warmly around you. Loud gurgles sound around you as the gut squishes inwards and attempts to crush you - Rykka seems intent on digesting you, like the meat you are."
+
+/mob/living/simple_mob/animal/wolf/direwolf/andrews
+ name = "andrewsarchus"
+ desc = "That's one massive mean-looking piece of long extinct megafauna."
+ tt_desc = "Andrewsarchus mongoliensis"
+
+ icon_dead = "andrews-dead"
+ icon_living = "andrews"
+ icon_state = "andrews"
+ icon_rest = "andrews_rest"
+
+ mount_offset_y = 17
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/zz_vore_overrides.dm b/code/modules/mob/living/simple_mob/subtypes/vore/zz_vore_overrides.dm
index a39dd865a0..5d6c88cc92 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/zz_vore_overrides.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/zz_vore_overrides.dm
@@ -120,6 +120,13 @@
response_disarm = "gently pushes aside"
response_harm = "hits"
+/mob/living/simple_mob/animal/space/carp/large
+ vore_icons = 0
+/mob/living/simple_mob/animal/space/carp/large/huge
+ vore_icons = 0
+/mob/living/simple_mob/animal/space/carp/holographic
+ vore_icons = 0
+
/* //VOREStation AI Temporary removal
/mob/living/simple_mob/hostile/creature/vore
vore_active = 1
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index abae44d725..8660281f93 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -141,20 +141,6 @@
return M
return 0
-/mob/proc/movement_delay(oldloc, direct)
- . = 0
- if(locate(/obj/item/weapon/grab) in src)
- . += 7
-
- // Movespeed delay based on movement mode
- switch(m_intent)
- if("run")
- if(drowsyness > 0)
- . += 6
- . += config.run_speed
- if("walk")
- . += config.walk_speed
-
/mob/proc/Life()
// if(organStructure)
// organStructure.ProcessOrgans()
@@ -223,7 +209,7 @@
else
client.perspective = EYE_PERSPECTIVE
client.eye = loc
- return 1
+ return TRUE
/mob/proc/show_inv(mob/user as mob)
@@ -237,7 +223,7 @@
if((is_blind(src) || usr.stat) && !isobserver(src))
to_chat(src, "Something is there but you can't see it.")
return 1
-
+
//Could be gone by the time they finally pick something
if(!A)
return 1
@@ -355,46 +341,56 @@
return
*/
+/mob/proc/set_respawn_timer(var/time)
+ // Try to figure out what time to use
+
+ // Special cases, can never respawn
+ if(ticker?.mode?.deny_respawn)
+ time = -1
+ else if(!config.abandon_allowed)
+ time = -1
+ else if(!config.respawn)
+ time = -1
+
+ // Special case for observing before game start
+ else if(ticker?.current_state <= GAME_STATE_SETTING_UP)
+ time = 1 MINUTE
+
+ // Wasn't given a time, use the config time
+ else if(!time)
+ time = config.respawn_time
+
+ var/keytouse = ckey
+ // Try harder to find a key to use
+ if(!keytouse && key)
+ keytouse = ckey(key)
+ else if(!keytouse && mind?.key)
+ keytouse = ckey(mind.key)
+
+ GLOB.respawn_timers[keytouse] = world.time + time
+
+/mob/observer/dead/set_respawn_timer()
+ if(config.antag_hud_restricted && has_enabled_antagHUD)
+ ..(-1)
+ else
+ return // Don't set it, no need
+
/mob/verb/abandon_mob()
- set name = "Respawn"
+ set name = "Return to Menu"
set category = "OOC"
- if (!( config.abandon_allowed ))
- to_chat(usr, "Respawn is disabled.")
- return
- if ((stat != 2 || !( ticker )))
+ if(stat != DEAD || !ticker)
to_chat(usr, "You must be dead to use this!")
return
- if (ticker.mode && ticker.mode.deny_respawn) //BS12 EDIT
- to_chat(usr, "Respawn is disabled for this roundtype.")
- return
- else
- var/deathtime = world.time - src.timeofdeath
- if(istype(src,/mob/observer/dead))
- var/mob/observer/dead/G = src
- if(G.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
- to_chat(usr, "By using the antagHUD you forfeit the ability to join the round.")
- return
- var/deathtimeminutes = round(deathtime / 600)
- var/pluralcheck = "minute"
- if(deathtimeminutes == 0)
- pluralcheck = ""
- else if(deathtimeminutes == 1)
- pluralcheck = " [deathtimeminutes] minute and"
- else if(deathtimeminutes > 1)
- pluralcheck = " [deathtimeminutes] minutes and"
- var/deathtimeseconds = round((deathtime - deathtimeminutes * 600) / 10,1)
- to_chat(usr, "You have been dead for[pluralcheck] [deathtimeseconds] seconds.")
- if ((deathtime < (1 * 600)) && (ticker && ticker.current_state > GAME_STATE_PREGAME)) //VOREStation Edit: lower respawn timer
- to_chat(usr, "You must wait 1 minute to respawn!")
+ // Final chance to abort "respawning"
+ if(mind && timeofdeath) // They had spawned before
+ var/choice = alert(usr, "Returning to the menu will prevent your character from being revived in-round. Are you sure?", "Confirmation", "No, wait", "Yes, leave")
+ if(choice == "No, wait")
return
- else
- to_chat(usr, "You can respawn now, enjoy your new life!")
-
- log_game("[usr.name]/[usr.key] used abandon mob.")
-
- to_chat(usr, "Make sure to play a different character, and please roleplay correctly!")
+
+ // Beyond this point, you're going to respawn
+ to_chat(usr, config.respawn_message)
if(!client)
log_game("[usr.key] AM failed due to disconnect.")
@@ -441,56 +437,26 @@
if(is_admin && stat == DEAD)
is_admin = 0
- var/list/names = list()
- var/list/namecounts = list()
- var/list/creatures = list()
+ var/list/targets = list()
- for(var/obj/O in world) //EWWWWWWWWWWWWWWWWWWWWWWWW ~needs to be optimised
- if(!O.loc)
- continue
- if(istype(O, /obj/item/weapon/disk/nuclear))
- var/name = "Nuclear Disk"
- if (names.Find(name))
- namecounts[name]++
- name = "[name] ([namecounts[name]])"
- else
- names.Add(name)
- namecounts[name] = 1
- creatures[name] = O
-
- if(istype(O, /obj/singularity))
- var/name = "Singularity"
- if (names.Find(name))
- namecounts[name]++
- name = "[name] ([namecounts[name]])"
- else
- names.Add(name)
- namecounts[name] = 1
- creatures[name] = O
-
- for(var/mob/M in sortAtom(mob_list))
- var/name = M.name
- if (names.Find(name))
- namecounts[name]++
- name = "[name] ([namecounts[name]])"
- else
- names.Add(name)
- namecounts[name] = 1
-
- creatures[name] = M
+ targets += observe_list_format(nuke_disks)
+ targets += observe_list_format(all_singularities)
+ targets += getmobs()
+ targets += observe_list_format(sortAtom(mechas_list))
+ targets += observe_list_format(SSshuttles.ships)
client.perspective = EYE_PERSPECTIVE
var/eye_name = null
var/ok = "[is_admin ? "Admin Observe" : "Observe"]"
- eye_name = input("Please, select a player!", ok, null, null) as null|anything in creatures
+ eye_name = input("Please, select a player!", ok, null, null) as null|anything in targets
if (!eye_name)
return
- var/mob/mob_eye = creatures[eye_name]
+ var/mob/mob_eye = targets[eye_name]
if(client && mob_eye)
client.eye = mob_eye
diff --git a/code/modules/mob/mob_defines_vr.dm b/code/modules/mob/mob_defines_vr.dm
index 48273ec211..1c6e19ac78 100644
--- a/code/modules/mob/mob_defines_vr.dm
+++ b/code/modules/mob/mob_defines_vr.dm
@@ -7,4 +7,9 @@
var/obj/screen/shadekin/darkness/shadekin_dark_display = null
var/obj/screen/shadekin/energy/shadekin_energy_display = null
- var/obj/screen/xenochimera/danger_level/xenochimera_danger_display = null
\ No newline at end of file
+ var/obj/screen/xenochimera/danger_level/xenochimera_danger_display = null
+
+/mob/drop_location()
+ if(temporary_form)
+ return temporary_form.drop_location()
+ return ..()
\ No newline at end of file
diff --git a/code/modules/mob/mob_grab_specials.dm b/code/modules/mob/mob_grab_specials.dm
index 1702e73ec9..a7a9d45db7 100644
--- a/code/modules/mob/mob_grab_specials.dm
+++ b/code/modules/mob/mob_grab_specials.dm
@@ -108,7 +108,7 @@
target.apply_effect(20, PARALYZE)
target.visible_message("[target] [target.species.get_knockout_message(target)]")
- playsound(attacker.loc, "swing_hit", 25, 1, -1)
+ playsound(attacker, "swing_hit", 25, 1, -1)
add_attack_logs(attacker,target,"Headbutted using grab")
attacker.drop_from_inventory(src)
@@ -121,7 +121,7 @@
to_chat(attacker, "You require a better grab to do this.")
return
if(target.grab_joint(attacker, target_zone))
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
return
/obj/item/weapon/grab/proc/pin_down(mob/target, mob/attacker)
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index c76b7fcb4c..58d00da19f 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -6,6 +6,20 @@
return FALSE // Need to wait more.
return TRUE
+/mob/proc/movement_delay(oldloc, direct)
+ . = 0
+ if(locate(/obj/item/weapon/grab) in src)
+ . += 5
+
+ // Movespeed delay based on movement mode
+ switch(m_intent)
+ if("run")
+ if(drowsyness > 0)
+ . += 6
+ . += config.run_speed
+ if("walk")
+ . += config.walk_speed
+
/client/proc/client_dir(input, direction=-1)
return turn(input, direction*dir2angle(dir))
@@ -222,12 +236,13 @@
return
return my_mob.buckled.relaymove(my_mob,direct)
+ var/total_delay = my_mob.movement_delay(n, direct)
+
if(my_mob.pulledby || my_mob.buckled) // Wheelchair driving!
if(isspace(loc))
return // No wheelchair driving in space
if(istype(my_mob.pulledby, /obj/structure/bed/chair/wheelchair))
- my_mob.setMoveCooldown(3)
- return my_mob.pulledby.relaymove(my_mob, direct)
+ total_delay += 3
else if(istype(my_mob.buckled, /obj/structure/bed/chair/wheelchair))
if(ishuman(my_mob))
var/mob/living/carbon/human/driver = my_mob
@@ -244,12 +259,10 @@
if("walk")
if(prob(25))
direct = turn(direct, pick(90, -90))
- my_mob.setMoveCooldown(3)
- return my_mob.buckled.relaymove(my_mob,direct)
+ total_delay += 3
// We are now going to move
moving = 1
- var/total_delay = my_mob.movement_delay(n, direct)
var/pre_move_loc = loc
// Confused direction randomization
@@ -263,28 +276,34 @@
if(prob(25))
direct = turn(direct, pick(90, -90))
n = get_step(my_mob, direct)
-
+
total_delay = DS2NEARESTTICK(total_delay) //Rounded to the next tick in equivalent ds
my_mob.setMoveCooldown(total_delay)
- . = my_mob.SelfMove(n, direct, total_delay)
+
+ if(istype(my_mob.pulledby, /obj/structure/bed/chair/wheelchair))
+ . = my_mob.pulledby.relaymove(my_mob, direct)
+ else if(istype(my_mob.buckled, /obj/structure/bed/chair/wheelchair))
+ . = my_mob.buckled.relaymove(my_mob,direct)
+ else
+ . = my_mob.SelfMove(n, direct, total_delay)
// If we have a grab
var/list/grablist = my_mob.ret_grab()
if(grablist.len)
grablist -= my_mob // Just in case we're in a circular grab chain
-
+
// It's just us and another person
if(grablist.len == 1)
var/mob/M = grablist[1]
if(!my_mob.Adjacent(M)) //Oh no, we moved away
M.Move(pre_move_loc, get_dir(M, pre_move_loc), total_delay) //Have them step towards where we were
-
+
// It's a grab chain
else
for(var/mob/M in grablist)
my_mob.other_mobs = 1
M.other_mobs = 1 //Has something to do with people being able or unable to pass a chain of mobs
-
+
//Ugly!
spawn(0) //Step
M.Move(pre_move_loc, get_dir(M, pre_move_loc), total_delay)
@@ -300,7 +319,7 @@
G.adjust_position()
for (var/obj/item/weapon/grab/G in my_mob.grabbed_by)
G.adjust_position()
-
+
// We're not in the middle of a move anymore
moving = 0
@@ -391,9 +410,9 @@
//Check to see if we slipped
if(prob(Process_Spaceslipping(5)) && !buckled)
- to_chat(src, "You slipped!")
- src.inertia_dir = src.last_move
- step(src, src.inertia_dir)
+ to_chat(src, "You slipped!")
+ inertia_dir = last_move
+ step(src, src.inertia_dir) // Not using Move for smooth glide here because this is a 'slip' so should be sudden.
return 0
//If not then we can reset inertia and move
inertia_dir = 0
@@ -405,7 +424,7 @@
var/shoegrip
for(var/turf/turf in oview(1,src))
- if(istype(turf,/turf/space))
+ if(isspace(turf))
continue
if(istype(turf,/turf/simulated/floor)) // Floors don't count if they don't have gravity
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index 5dd70ef0b9..152ef407cd 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -120,8 +120,9 @@
new_player_panel_proc()
if(href_list["observe"])
+ var/alert_time = ticker?.current_state <= GAME_STATE_SETTING_UP ? 1 : round(config.respawn_time/10/60)
- if(alert(src,"Are you sure you wish to observe? You will have to wait 60 seconds before being able to respawn!","Player Setup","Yes","No") == "Yes") //Vorestation edit - Rykka corrected to 60 seconds to match current spawn time
+ if(alert(src,"Are you sure you wish to observe? You will have to wait up to [alert_time] minute\s before being able to spawn into the game!","Player Setup","Yes","No") == "Yes")
if(!client) return 1
//Make a new mannequin quickly, and allow the observer to take the appearance
@@ -143,7 +144,6 @@
observer.forceMove(O.loc)
else
to_chat(src, "Could not locate an observer spawn point. Use the Teleport verb to jump to the station map.")
- observer.timeofdeath = world.time // Set the time of death so that the respawn timer works correctly.
announce_ghost_joinleave(src)
@@ -154,6 +154,7 @@
if(!client.holder && !config.antag_hud_allowed) // For new ghosts we remove the verb from even showing up if it's not allowed.
observer.verbs -= /mob/observer/dead/verb/toggle_antagHUD // Poor guys, don't know what they are missing!
observer.key = key
+ observer.set_respawn_timer(time_till_respawn()) // Will keep their existing time if any, or return 0 and pass 0 into set_respawn_timer which will use the defaults
qdel(src)
return 1
@@ -163,6 +164,13 @@
if(!ticker || ticker.current_state != GAME_STATE_PLAYING)
to_chat(usr, "The round is either not ready, or has already finished...")
return
+
+ var/time_till_respawn = time_till_respawn()
+ if(time_till_respawn == -1) // Special case, never allowed to respawn
+ to_chat(usr, "Respawning is not allowed!")
+ else if(time_till_respawn) // Nonzero time to respawn
+ to_chat(usr, "You can't respawn yet! You need to wait another [round(time_till_respawn/10/60, 0.1)] minutes.")
+ return
/*
if(client.prefs.species != "Human" && !check_rights(R_ADMIN, 0)) //VORESTATION EDITS: THE COMMENTED OUT AREAS FROM LINE 154 TO 178
if (config.usealienwhitelist)
@@ -341,6 +349,23 @@
popup.set_content(dat)
popup.open()
+/mob/new_player/proc/time_till_respawn()
+ if(!ckey)
+ return -1 // What?
+
+ var/timer = GLOB.respawn_timers[ckey]
+ // No timer at all
+ if(!timer)
+ return 0
+ // Special case, infinite timer
+ if(timer == -1)
+ return -1
+ // Timer expired
+ if(timer <= world.time)
+ GLOB.respawn_timers -= ckey
+ return 0
+ // Timer still going
+ return timer - world.time
/mob/new_player/proc/IsJobAvailable(rank)
var/datum/job/job = job_master.GetJob(rank)
@@ -578,7 +603,7 @@
/mob/new_player/proc/close_spawn_windows()
src << browse(null, "window=latechoices") //closes late choices window
- //src << browse(null, "window=playersetup") //closes the player setup window
+ src << browse(null, "window=preferences_window") //closes the player setup window
panel.close()
/mob/new_player/proc/has_admin_rights()
diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm
index 81475ff2ab..ff68a02eac 100644
--- a/code/modules/mob/new_player/preferences_setup.dm
+++ b/code/modules/mob/new_player/preferences_setup.dm
@@ -255,19 +255,7 @@
dress_preview_mob(mannequin)
COMPILE_OVERLAYS(mannequin)
- preview_icon = icon('icons/effects/128x48.dmi', bgstate)
- preview_icon.Scale(48+32, 16+32)
-
- var/icon/stamp = getFlatIcon(mannequin, defdir=NORTH)
- preview_icon.Blend(stamp, ICON_OVERLAY, 25, 17)
-
- stamp = getFlatIcon(mannequin, defdir=WEST)
- preview_icon.Blend(stamp, ICON_OVERLAY, 1, 9)
-
- stamp = getFlatIcon(mannequin, defdir=SOUTH)
- preview_icon.Blend(stamp, ICON_OVERLAY, 49, 1)
-
- preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.
+ update_character_previews(new /mutable_appearance(mannequin))
/datum/preferences/proc/get_highest_job()
var/datum/job/highJob
@@ -289,3 +277,31 @@
break
return highJob
+
+/datum/preferences/proc/get_valid_hairstyles()
+ var/list/valid_hairstyles = list()
+ for(var/hairstyle in hair_styles_list)
+ var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
+ if(!(species in S.species_allowed) && (!custom_base || !(custom_base in S.species_allowed))) //VOREStation Edit - Custom species base species allowance
+ continue
+ if((!S.ckeys_allowed) || (usr.ckey in S.ckeys_allowed)) //VOREStation Edit, allows ckey locked hairstyles.
+ valid_hairstyles[S.name] = hairstyle //VOREStation Edit, allows ckey locked hairstyles.
+
+ //valid_hairstyles[hairstyle] = hair_styles_list[hairstyle] //VOREStation Edit. Replaced by above.
+
+ return valid_hairstyles
+
+/datum/preferences/proc/get_valid_facialhairstyles()
+ var/list/valid_facialhairstyles = list()
+ for(var/facialhairstyle in facial_hair_styles_list)
+ var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle]
+ if(biological_gender == MALE && S.gender == FEMALE)
+ continue
+ if(biological_gender == FEMALE && S.gender == MALE)
+ continue
+ if(!(species in S.species_allowed) && (!custom_base || !(custom_base in S.species_allowed))) //VOREStation Edit - Custom species base species allowance
+ continue
+
+ valid_facialhairstyles[facialhairstyle] = facial_hair_styles_list[facialhairstyle]
+
+ return valid_facialhairstyles
diff --git a/code/modules/mob/new_player/preferences_setup_vr.dm b/code/modules/mob/new_player/preferences_setup_vr.dm
index 04910731c1..134fdb77da 100644
--- a/code/modules/mob/new_player/preferences_setup_vr.dm
+++ b/code/modules/mob/new_player/preferences_setup_vr.dm
@@ -4,27 +4,11 @@
mannequin.dna = new /datum/dna(null)
mannequin.delete_inventory(TRUE)
dress_preview_mob(mannequin)
+ mannequin.toggle_tail_vr(setting = TRUE)
+ mannequin.toggle_wing_vr(setting = TRUE)
COMPILE_OVERLAYS(mannequin)
- preview_icon = icon('icons/effects/128x72_vr.dmi', bgstate)
- preview_icon.Scale(128, 72)
-
- mannequin.dir = NORTH
- var/icon/stamp = getFlatIcon(mannequin)
- stamp.Scale(stamp.Width()*size_multiplier,stamp.Height()*size_multiplier)
- preview_icon.Blend(stamp, ICON_OVERLAY, 64-stamp.Width()/2, 5)
-
- mannequin.dir = WEST
- stamp = getFlatIcon(mannequin)
- stamp.Scale(stamp.Width()*size_multiplier,stamp.Height()*size_multiplier)
- preview_icon.Blend(stamp, ICON_OVERLAY, 16-stamp.Width()/2, 5)
-
- mannequin.dir = SOUTH
- stamp = getFlatIcon(mannequin)
- stamp.Scale(stamp.Width()*size_multiplier,stamp.Height()*size_multiplier)
- preview_icon.Blend(stamp, ICON_OVERLAY, 112-stamp.Width()/2, 5)
-
- preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.
+ update_character_previews(new /mutable_appearance(mannequin))
//TFF 5/8/19 - add randomised sensor setting for random button clicking
/datum/preferences/randomize_appearance_and_body_for(var/mob/living/carbon/human/H)
diff --git a/code/modules/mob/new_player/sprite_accessories_yw.dm b/code/modules/mob/new_player/sprite_accessories_yw.dm
index 6b8d7e5965..ba8b361cb9 100644
--- a/code/modules/mob/new_player/sprite_accessories_yw.dm
+++ b/code/modules/mob/new_player/sprite_accessories_yw.dm
@@ -57,4 +57,24 @@
name = "Round (Teshari)"
icon_state = "preg_tummy_teshari"
color_blend_mode = ICON_MULTIPLY
- body_parts = list(BP_TORSO,BP_GROIN,BP_L_HAND,BP_R_HAND,BP_L_LEG,BP_R_LEG)
\ No newline at end of file
+ body_parts = list(BP_TORSO,BP_GROIN,BP_L_HAND,BP_R_HAND,BP_L_LEG,BP_R_LEG)
+ teshari_pattern_female
+ name = "Teshari female pattern"
+ icon_state = "tesh-pattern-fem"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN,BP_HEAD)
+ teshari_pattern_male
+ name = "Teshari male pattern"
+ icon_state = "tesh-pattern-male"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN,BP_HEAD)
+ teshari_large_eyes
+ name = "Teshari large eyes"
+ icon_state = "teshlarge_eyes"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_HEAD)
+ teshari_coat
+ name = "Teshari coat"
+ icon_state = "tesh_coat"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_TORSO,BP_HEAD)
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 2607f6fbdd..bd7c1d0d49 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -41,7 +41,7 @@
return src
-/mob/new_player/AIize(var/move)
+/mob/new_player/AIize(var/move = TRUE)
spawning = 1
return ..()
@@ -50,10 +50,18 @@
return
for(var/t in organs)
qdel(t)
+
+ //VOREStation Edit Start - Hologram examine flavor
+ var/mob/living/silicon/ai/O = ..(move)
+ if(O)
+ O.flavor_text = O.client?.prefs?.flavor_texts["general"]
+
+ return O
+ //VOREStation Edit End
return ..(move)
-/mob/living/carbon/AIize(var/move)
+/mob/living/carbon/AIize(var/move = TRUE)
if (transforming)
return
for(var/obj/item/W in src)
@@ -67,7 +75,7 @@
/mob/proc/AIize(var/move = TRUE)
if(client)
src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jams for AIs
-
+
var/newloc = loc
if(move)
var/obj/loc_landmark
diff --git a/code/modules/multiz/ladder_assembly_vr.dm b/code/modules/multiz/ladder_assembly_vr.dm
index 675cc1e969..e46bdca799 100644
--- a/code/modules/multiz/ladder_assembly_vr.dm
+++ b/code/modules/multiz/ladder_assembly_vr.dm
@@ -25,14 +25,14 @@
switch(state)
if(CONSTRUCTION_UNANCHORED)
state = CONSTRUCTION_WRENCHED
- playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
+ playsound(src, 'sound/items/Ratchet.ogg', 75, 1)
user.visible_message("\The [user] secures \the [src]'s reinforcing bolts.", \
"You secure the reinforcing bolts.", \
"You hear a ratchet")
src.anchored = 1
if(CONSTRUCTION_WRENCHED)
state = CONSTRUCTION_UNANCHORED
- playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
+ playsound(src, 'sound/items/Ratchet.ogg', 75, 1)
user.visible_message("\The [user] unsecures \the [src]'s reinforcing bolts.", \
"You undo the reinforcing bolts.", \
"You hear a ratchet")
@@ -48,7 +48,7 @@
to_chat(user, "The refinforcing bolts need to be secured.")
if(CONSTRUCTION_WRENCHED)
if(WT.remove_fuel(0, user))
- playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
+ playsound(src, 'sound/items/Welder2.ogg', 50, 1)
user.visible_message("\The [user] starts to weld \the [src] to the floor.", \
"You start to weld \the [src] to the floor.", \
"You hear welding")
@@ -61,7 +61,7 @@
to_chat(user, "You need more welding fuel to complete this task.")
if(CONSTRUCTION_WELDED)
if(WT.remove_fuel(0, user))
- playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
+ playsound(src, 'sound/items/Welder2.ogg', 50, 1)
user.visible_message("\The [user] starts to cut \the [src] free from the floor.", \
"You start to cut \the [src] free from the floor.", \
"You hear welding")
diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm
index f60dd4f8b8..f5201f60ec 100644
--- a/code/modules/multiz/movement.dm
+++ b/code/modules/multiz/movement.dm
@@ -492,7 +492,7 @@
visible_message("\The [src] falls from above and slams into \the [landing]!", \
"You fall off and hit \the [landing]!", \
"You hear something slam into \the [landing].")
- playsound(loc, "punch", 25, 1, -1)
+ playsound(src, "punch", 25, 1, -1)
// Because wounds heal rather quickly, 10 (the default for this proc) should be enough to discourage jumping off but not be enough to ruin you, at least for the first time.
// Hits 10 times, because apparently targeting individual limbs lets certain species survive the fall from atmosphere
@@ -589,7 +589,7 @@
visible_message("\The [src] falls from above and slams into \the [landing]!", \
"You fall off and hit \the [landing]!", \
"You hear something slam into \the [landing].")
- playsound(loc, "punch", 25, 1, -1)
+ playsound(src, "punch", 25, 1, -1)
// And now to hurt the mech.
if(!planetary)
diff --git a/code/modules/multiz/movement_vr.dm b/code/modules/multiz/movement_vr.dm
index 7bdb8c74e3..bbca4eef0d 100644
--- a/code/modules/multiz/movement_vr.dm
+++ b/code/modules/multiz/movement_vr.dm
@@ -58,7 +58,7 @@
else if(prey.can_be_drop_pred && pred.can_be_drop_prey) //Is person being fallen onto pred & person falling prey
pred.feed_grabbed_to_self_falling_nom(prey,pred) //oh, how the tables have turned.
else
- playsound(loc, "punch", 25, 1, -1)
+ playsound(src, "punch", 25, 1, -1)
prey.Weaken(8) //Just fall onto them if neither of the above apply.
var/tdamage
for(var/i = 1 to 10)
@@ -85,7 +85,7 @@
else
prey.Weaken(8)
pred.loc = prey.loc
- playsound(loc, "punch", 25, 1, -1)
+ playsound(src, "punch", 25, 1, -1)
var/tdamage
for(var/i = 1 to 10)
tdamage = rand(0, 10)/2
diff --git a/code/modules/multiz/pipes.dm b/code/modules/multiz/pipes.dm
index 237e38562e..0bc21f07eb 100644
--- a/code/modules/multiz/pipes.dm
+++ b/code/modules/multiz/pipes.dm
@@ -79,7 +79,7 @@ obj/machinery/atmospherics/pipe/zpipe/check_pressure(pressure)
obj/machinery/atmospherics/pipe/zpipe/proc/burst()
src.visible_message("\The [src] bursts!");
- playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
+ playsound(src, 'sound/effects/bang.ogg', 25, 1)
var/datum/effect/effect/system/smoke_spread/smoke = new
smoke.set_up(1,0, src.loc, 0)
smoke.start()
diff --git a/code/modules/multiz/turf.dm b/code/modules/multiz/turf.dm
index 1a1d4081a7..652e86d464 100644
--- a/code/modules/multiz/turf.dm
+++ b/code/modules/multiz/turf.dm
@@ -39,15 +39,30 @@
..()
update()
+/turf/simulated/open/ChangeTurf()
+ var/turf/T = GetBelow(src)
+ if(T)
+ GLOB.turf_entered_event.unregister(T, src, .proc/BelowOpenUpdated)
+ GLOB.turf_exited_event.unregister(T, src, .proc/BelowOpenUpdated)
+ . = ..()
+
/turf/simulated/open/Initialize()
. = ..()
ASSERT(HasBelow(z))
update()
+ var/turf/T = GetBelow(src)
+ if(T)
+ GLOB.turf_entered_event.register(T, src, .proc/BelowOpenUpdated)
+ GLOB.turf_exited_event.register(T, src, .proc/BelowOpenUpdated)
/turf/simulated/open/Entered(var/atom/movable/mover)
. = ..()
mover.fall()
+/turf/simulated/open/proc/BelowOpenUpdated(turf/T, atom/movable/AM, old_loc)
+ if(isobj(AM) && GLOB.open_space_initialised && !AM.invisibility)
+ SSopen_space.add_turf(src, 1)
+
// Called when thrown object lands on this turf.
/turf/simulated/open/hitby(var/atom/movable/AM, var/speed)
. = ..()
diff --git a/code/modules/nano/interaction/default_vr.dm b/code/modules/nano/interaction/default_vr.dm
new file mode 100644
index 0000000000..963963b3d7
--- /dev/null
+++ b/code/modules/nano/interaction/default_vr.dm
@@ -0,0 +1,6 @@
+/mob/living/simple_mob/default_can_use_topic(var/src_object)
+ . = shared_nano_interaction(src_object)
+ if(. != STATUS_CLOSE)
+ . = min(., shared_living_nano_distance(src_object))
+
+//Allows simple mobs to interact with nanoui as long as they have "has_hands = TRUE"
\ No newline at end of file
diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm
index b7adabffa2..900f5b9d33 100644
--- a/code/modules/nano/nanoui.dm
+++ b/code/modules/nano/nanoui.dm
@@ -104,6 +104,7 @@ nanoui is used to open and update nano browser uis
/datum/nanoui/proc/add_common_assets()
add_script("libraries.min.js") // A JS file comprising of jQuery, doT.js and jQuery Timer libraries (compressed together)
add_script("nano_utility.js") // The NanoUtility JS, this is used to store utility functions.
+ add_script("nano_templates_bundle.js") // Contains all templates, generated by asset cache system at server start.
add_script("nano_template.js") // The NanoTemplate JS, this is used to render templates.
add_script("nano_state_manager.js") // The NanoStateManager JS, it handles updates from the server and passes data to the current state
add_script("nano_state.js") // The NanoState JS, this is the base state which all states must inherit from
diff --git a/code/modules/nifsoft/nif.dm b/code/modules/nifsoft/nif.dm
index b38f2cccfa..85b0ebbee8 100644
--- a/code/modules/nifsoft/nif.dm
+++ b/code/modules/nifsoft/nif.dm
@@ -206,7 +206,7 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
if(open == 0 && W.is_screwdriver())
if(do_after(user, 4 SECONDS, src) && open == 0)
user.visible_message("[user] unscrews and pries open \the [src].","You unscrew and pry open \the [src].")
- playsound(user, 'sound/items/Screwdriver.ogg', 50, 1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
open = 1
update_icon()
else if(open == 1 && istype(W,/obj/item/stack/cable_coil))
@@ -216,7 +216,7 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
return
if(do_after(user, 6 SECONDS, src) && open == 1 && C.use(3))
user.visible_message("[user] replaces some wiring in \the [src].","You replace any burned out wiring in \the [src].")
- playsound(user, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
open = 2
update_icon()
else if(open == 2 && istype(W,/obj/item/device/multitool))
@@ -227,7 +227,7 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
else if(open == 3 && W.is_screwdriver())
if(do_after(user, 3 SECONDS, src) && open == 3)
user.visible_message("[user] closes up \the [src].","You re-seal \the [src] for use once more.")
- playsound(user, 'sound/items/Screwdriver.ogg', 50, 1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
open = FALSE
durability = initial(durability)
savetofile = TRUE
diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm
index c12d548235..ddb546ff88 100644
--- a/code/modules/organs/organ.dm
+++ b/code/modules/organs/organ.dm
@@ -106,8 +106,8 @@ var/list/organ_cache = list()
STOP_PROCESSING(SSobj, src)
handle_organ_mod_special(TRUE)
if(owner && vital)
- owner.death()
owner.can_defib = 0
+ owner.death()
/obj/item/organ/proc/adjust_germ_level(var/amount) // Unless you're setting germ level directly to 0, use this proc instead
germ_level = CLAMP(germ_level + amount, 0, INFECTION_LEVEL_MAX)
@@ -352,7 +352,7 @@ var/list/organ_cache = list()
var/obj/item/organ/external/affected = owner.get_organ(parent_organ)
if(affected) affected.internal_organs -= src
- loc = get_turf(owner)
+ forceMove(owner.drop_location())
START_PROCESSING(SSobj, src)
rejecting = null
var/datum/reagent/blood/organ_blood = locate(/datum/reagent/blood) in reagents.reagent_list
@@ -361,9 +361,10 @@ var/list/organ_cache = list()
if(owner && vital)
if(user)
- add_attack_logs(user,owner,"Removed vital organ [src.name]")
- owner.death()
- owner.can_defib = 0
+ add_attack_logs(user, owner, "Removed vital organ [src.name]")
+ if(owner.stat != DEAD)
+ owner.can_defib = 0
+ owner.death()
handle_organ_mod_special(TRUE)
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index bb19166490..5986e7611e 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -1061,7 +1061,7 @@ Note that amputating the affected organ does in fact remove the infection from t
if(organ_can_feel_pain() && !isbelly(owner.loc))
owner.emote("scream")
- playsound(src.loc, "fracture", 10, 1, -2)
+ playsound(src, "fracture", 10, 1, -2)
status |= ORGAN_BROKEN
broken_description = pick("broken","fracture","hairline fracture")
@@ -1385,5 +1385,5 @@ Note that amputating the affected organ does in fact remove the infection from t
. = 0
for(var/obj/item/organ/external/L in organs)
for(var/obj/item/I in L.implants)
- if(!istype(I,/obj/item/weapon/implant) && !istype(I,/obj/item/device/nif))
+ if(!istype(I,/obj/item/weapon/implant) && !istype(I,/obj/item/device/nif)) //VOREStation Add - NIFs
return 1
\ No newline at end of file
diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm
index 1a79b2b14a..221767b15b 100644
--- a/code/modules/organs/organ_icon.dm
+++ b/code/modules/organs/organ_icon.dm
@@ -131,9 +131,9 @@ var/global/list/limb_icon_cache = list()
/obj/item/organ/external/proc/get_icon(var/skeletal)
- var/gender = "f"
- if(owner && owner.gender == MALE)
- gender = "m"
+ var/gender = "m"
+ if(owner && owner.gender == FEMALE)
+ gender = "f"
icon_cache_key = "[icon_name]_[species ? species.get_bodytype() : SPECIES_HUMAN]" //VOREStation Edit
diff --git a/code/modules/organs/robolimbs_yw.dm b/code/modules/organs/robolimbs_yw.dm
index c2a26c1eaa..ff471f1133 100644
--- a/code/modules/organs/robolimbs_yw.dm
+++ b/code/modules/organs/robolimbs_yw.dm
@@ -10,7 +10,7 @@
parts = list(BP_HEAD)
monitor_styles = standard_monitor_styles
-/datum/robolimb/S.Ind
+/datum/robolimb/s_Ind
company = "S.Ind"
desc = "S.Ind brand prosthetic limbs."
icon = 'icons/mob/human_races/cyberlimbs/S.Ind/sind_main.dmi' //Sprited by: Generalpantsu
@@ -20,6 +20,11 @@
desc = "Hperformance brand prosthetic limbs."
icon = 'icons/mob/human_races/cyberlimbs/Hperformance/hperformance_main.dmi' //Sprited by: Generalpantsu
+/datum/robolimb/xionalt
+ company = "Xion (alt yw)."
+ desc = "Xion brand prosthetic limbs."
+ icon = 'icons/mob/human_races/cyberlimbs/xion/xion_alt5.dmi' //Sprited by: Generalpantsu
+
/datum/robolimb/aphrodite_cyberdoe
company = "Aphrodite - Cyberdoe"
desc = "This limb feels soft and fluffy, realistic in design and squish. By Aphrodite Ltd."
diff --git a/code/modules/organs/subtypes/machine.dm b/code/modules/organs/subtypes/machine.dm
index 6bb76bbd5e..6cefcfcee6 100644
--- a/code/modules/organs/subtypes/machine.dm
+++ b/code/modules/organs/subtypes/machine.dm
@@ -5,6 +5,7 @@
organ_tag = O_CELL
parent_organ = BP_TORSO
vital = 1
+ var/defib_timer = 1 // This sits in the brain organ slot, but is not a brain.
/obj/item/organ/internal/cell/New()
robotize()
@@ -46,6 +47,10 @@
sleep(-1)
update_from_mmi()
+// This sits in the brain organ slot, but is not a brain. Posibrains and dronecores aren't brains either.
+/obj/item/organ/internal/mmi_holder/proc/tick_defib_timer()
+ return
+
/obj/item/organ/internal/mmi_holder/proc/update_from_mmi()
if(!stored_mmi.brainmob)
@@ -89,7 +94,7 @@
/obj/item/organ/internal/mmi_holder/emp_act(severity)
// ..() // VOREStation Edit - Don't take damage
- owner.adjustToxLoss(rand(6/severity, 12/severity))
+ owner?.adjustToxLoss(rand(6/severity, 12/severity))
/obj/item/organ/internal/mmi_holder/posibrain
name = "positronic brain interface"
diff --git a/code/modules/overmap/overmap_planet.dm b/code/modules/overmap/overmap_planet.dm
new file mode 100644
index 0000000000..28a8bf10d1
--- /dev/null
+++ b/code/modules/overmap/overmap_planet.dm
@@ -0,0 +1,98 @@
+/obj/effect/overmap/visitable/planet
+ name = "planet"
+ icon_state = "globe"
+ in_space = 0
+
+ var/datum/gas_mixture/atmosphere
+
+ var/atmosphere_color = "FFFFFF"
+ var/mountain_color = "#735555"
+ var/surface_color = "#304A35"
+ var/water_color = "#436499"
+ var/has_rings = FALSE // set to true to get rings
+ var/icecaps = null // Iconstate in icons/skybox/planet.dmi for the planet's icecaps
+ var/ice_color = "E6F2F6"
+ var/ring_color
+ var/skybox_offset_x = 0
+ var/skybox_offset_y = 0
+
+/obj/effect/overmap/visitable/planet/Initialize()
+ . = ..()
+
+/obj/effect/overmap/visitable/planet/get_skybox_representation()
+ var/image/skybox_image = image('icons/skybox/planet.dmi', "")
+
+ skybox_image.overlays += get_base_image()
+
+// for(var/datum/exoplanet_theme/theme in themes)
+// skybox_image.overlays += theme.get_planet_image_extra()
+
+ if(mountain_color)
+ var/image/mountains = image('icons/skybox/planet.dmi', "mountains")
+ mountains.color = mountain_color
+ mountains.appearance_flags = PIXEL_SCALE
+ skybox_image.overlays += mountains
+
+ if(water_color)
+ var/image/water = image('icons/skybox/planet.dmi', "water")
+ water.color = water_color
+ water.appearance_flags = PIXEL_SCALE
+// water.transform = water.transform.Turn(rand(0,360))
+ skybox_image.overlays += water
+
+ if(icecaps)
+ var/image/ice = image('icons/skybox/planet.dmi', icecaps)
+ ice.color = ice_color
+ ice.appearance_flags = PIXEL_SCALE
+ skybox_image.overlays += ice
+
+ if(atmosphere && atmosphere.return_pressure() > SOUND_MINIMUM_PRESSURE)
+
+ var/atmo_color = get_atmosphere_color()
+ if(!atmo_color)
+ atmo_color = COLOR_WHITE
+
+ var/image/clouds = image('icons/skybox/planet.dmi', "weak_clouds")
+
+ if(water_color)
+ clouds.overlays += image('icons/skybox/planet.dmi', "clouds")
+
+ clouds.color = atmo_color
+ skybox_image.overlays += clouds
+
+ var/image/atmo = image('icons/skybox/planet.dmi', "atmoring")
+ skybox_image.underlays += atmo
+
+ var/image/shadow = image('icons/skybox/planet.dmi', "shadow")
+ shadow.blend_mode = BLEND_MULTIPLY
+ skybox_image.overlays += shadow
+
+ var/image/light = image('icons/skybox/planet.dmi', "lightrim")
+ skybox_image.overlays += light
+
+ if(has_rings)
+ var/image/rings = image('icons/skybox/planet_rings.dmi')
+ rings.icon_state = pick("sparse", "dense")
+ if(!ring_color)
+ rings.color = pick("#f0fcff", "#dcc4ad", "#d1dcad", "#adb8dc")
+ else
+ rings.color = ring_color
+ rings.pixel_x = -128
+ rings.pixel_y = -128
+ skybox_image.overlays += rings
+
+ skybox_image.pixel_x = rand(0,64) + skybox_offset_x
+ skybox_image.pixel_y = rand(128,256) + skybox_offset_y
+ skybox_image.appearance_flags = RESET_COLOR
+ return skybox_image
+
+/obj/effect/overmap/visitable/planet/proc/get_base_image()
+ var/image/base = image('icons/skybox/planet.dmi', "base")
+ base.color = get_surface_color()
+ return base
+
+/obj/effect/overmap/visitable/planet/proc/get_surface_color()
+ return surface_color
+
+/obj/effect/overmap/visitable/planet/proc/get_atmosphere_color()
+ return atmosphere_color
diff --git a/code/modules/overmap/overmap_shuttle.dm b/code/modules/overmap/overmap_shuttle.dm
index d009c53847..6693778ec5 100644
--- a/code/modules/overmap/overmap_shuttle.dm
+++ b/code/modules/overmap/overmap_shuttle.dm
@@ -160,11 +160,11 @@
if(W.is_crowbar())
if(opened)
to_chat(user, "You tightly shut \the [src] door.")
- playsound(src.loc, 'sound/effects/locker_close.ogg', 25, 0, -3)
+ playsound(src, 'sound/effects/locker_close.ogg', 25, 0, -3)
opened = 0
else
to_chat(user, "You open up \the [src] door.")
- playsound(src.loc, 'sound/effects/locker_open.ogg', 15, 1, -3)
+ playsound(src, 'sound/effects/locker_open.ogg', 15, 1, -3)
opened = 1
else if(istype(W,/obj/item/weapon/tank))
if(!opened)
diff --git a/code/modules/overmap/sectors.dm b/code/modules/overmap/sectors.dm
index 3282fadc43..5ec8358037 100644
--- a/code/modules/overmap/sectors.dm
+++ b/code/modules/overmap/sectors.dm
@@ -31,7 +31,7 @@
if(. == INITIALIZE_HINT_QDEL)
return
- find_z_levels() // This populates map_z and assigns z levels to the ship.
+ find_z_levels() // This populates map_z and assigns z levels to the ship.
register_z_levels() // This makes external calls to update global z level information.
if(!global.using_map.overmap_z)
@@ -59,7 +59,8 @@
. += A
/obj/effect/overmap/visitable/proc/find_z_levels()
- map_z = GetConnectedZlevels(z)
+ if(!LAZYLEN(map_z)) // If map_z is already populated use it as-is, otherwise start with connected z-levels.
+ map_z = GetConnectedZlevels(z)
if(LAZYLEN(extra_z_levels))
map_z |= extra_z_levels
diff --git a/code/modules/overmap/ships/computers/sensors.dm b/code/modules/overmap/ships/computers/sensors.dm
index b359f552d5..e4e77f9005 100644
--- a/code/modules/overmap/ships/computers/sensors.dm
+++ b/code/modules/overmap/ships/computers/sensors.dm
@@ -98,7 +98,7 @@
if (href_list["scan"])
var/obj/effect/overmap/O = locate(href_list["scan"])
if(istype(O) && !QDELETED(O) && (O in view(7,linked)))
- playsound(loc, "sound/machines/dotprinter.ogg", 30, 1)
+ playsound(src, "sound/machines/dotprinter.ogg", 30, 1)
new/obj/item/weapon/paper/(get_turf(src), O.get_scan_data(user), "paper (Sensor Scan - [O])")
return TOPIC_HANDLED
diff --git a/code/modules/overmap/ships/engines/gas_thruster.dm b/code/modules/overmap/ships/engines/gas_thruster.dm
index d111c2614e..fd689fb990 100644
--- a/code/modules/overmap/ships/engines/gas_thruster.dm
+++ b/code/modules/overmap/ships/engines/gas_thruster.dm
@@ -159,7 +159,7 @@
if(!removed)
return 0
. = calculate_thrust(removed)
- playsound(loc, 'sound/machines/thruster.ogg', 100 * thrust_limit, 0, world.view * 4, 0.1)
+ playsound(src, 'sound/machines/thruster.ogg', 100 * thrust_limit, 0, world.view * 4, 0.1)
if(network)
network.update = 1
diff --git a/code/modules/paperwork/faxmachine.dm b/code/modules/paperwork/faxmachine.dm
index a850cf9989..1959dd6466 100644
--- a/code/modules/paperwork/faxmachine.dm
+++ b/code/modules/paperwork/faxmachine.dm
@@ -1,5 +1,5 @@
var/list/obj/machinery/photocopier/faxmachine/allfaxes = list()
-var/list/admin_departments = list("[using_map.boss_name]", "Virgo-Prime Governmental Authority", "Virgo-Erigonne Job Boards", "Supply") // Vorestation Edit
+var/list/admin_departments = list("[using_map.boss_name]", "Solar Central Government", "Central Command Job Boards", "Supply") // YW EDIT
var/list/alldepartments = list()
var/list/adminfaxes = list() //cache for faxes that have been sent to admins
@@ -156,7 +156,7 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins
return 0 //You can't send faxes to "Unknown"
flick("faxreceive", src)
- playsound(loc, "sound/effects/printer.ogg", 50, 1)
+ playsound(src, "sound/effects/printer.ogg", 50, 1)
// give the sprite some time to flick
@@ -198,8 +198,8 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins
//message badmins that a fax has arrived
if (destination == using_map.boss_name)
message_admins(sender, "[uppertext(using_map.boss_short)] FAX", rcvdcopy, "CentComFaxReply", "#006100")
- else if (destination == "Virgo-Prime Governmental Authority") // Vorestation Edit
- message_admins(sender, "VIRGO GOVERNMENT FAX", rcvdcopy, "CentComFaxReply", "#1F66A0")
+ else if (destination == "Solar Central Government") // YW EDIT
+ message_admins(sender, "Solar Central Government FAX", rcvdcopy, "CentComFaxReply", "#1F66A0")
else if (destination == "Supply")
message_admins(sender, "[uppertext(using_map.boss_short)] SUPPLY FAX", rcvdcopy, "CentComFaxReply", "#5F4519")
else
diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm
index 374fb647c5..cf1f251307 100644
--- a/code/modules/paperwork/filingcabinet.dm
+++ b/code/modules/paperwork/filingcabinet.dm
@@ -38,19 +38,19 @@
P.loc = src
icon_state = "[initial(icon_state)]-open"
flick("[initial(icon_state)]-open",src)
- playsound(loc, 'sound/bureaucracy/filingcabinet.ogg', 50, 1)
+ playsound(src, 'sound/bureaucracy/filingcabinet.ogg', 50, 1)
sleep(40)
icon_state = initial(icon_state)
updateUsrDialog()
else if(P.is_wrench())
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
anchored = !anchored
to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
else if(P.is_screwdriver())
to_chat(user, "You begin taking the [name] apart.")
playsound(src, P.usesound, 50, 1)
if(do_after(user, 10 * P.toolspeed))
- playsound(loc, P.usesound, 50, 1)
+ playsound(src, P.usesound, 50, 1)
to_chat(user, "You take the [name] apart.")
new /obj/item/stack/material/steel( src.loc, 4 )
for(var/obj/item/I in contents)
@@ -101,7 +101,7 @@
usr.put_in_hands(P)
updateUsrDialog()
flick("[initial(icon_state)]-open",src)
- playsound(loc, 'sound/bureaucracy/filingcabinet.ogg', 50, 1)
+ playsound(src, 'sound/bureaucracy/filingcabinet.ogg', 50, 1)
spawn(0)
sleep(20)
icon_state = initial(icon_state)
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index f5722053eb..908967a79e 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -189,7 +189,7 @@
if(rigged && (Holiday == "April Fool's Day"))
if(spam_flag == 0)
spam_flag = 1
- playsound(loc, 'sound/items/bikehorn.ogg', 50, 1)
+ playsound(src, 'sound/items/bikehorn.ogg', 50, 1)
spawn(20)
spam_flag = 0
return
@@ -392,7 +392,7 @@
user.visible_message("[user] holds \the [P] up to \the [src], it looks like [TU.hes] trying to burn it!", \
"You hold \the [P] up to \the [src], burning it slowly.")
- playsound(src.loc, 'sound/bureaucracy/paperburn.ogg', 50, 1)
+ playsound(src, 'sound/bureaucracy/paperburn.ogg', 50, 1)
spawn(20)
if(get_dist(src, user) < 2 && user.get_active_hand() == P && P.lit)
diff --git a/code/modules/paperwork/paper_bundle.dm b/code/modules/paperwork/paper_bundle.dm
index 28979b4154..bbf66d9f9a 100644
--- a/code/modules/paperwork/paper_bundle.dm
+++ b/code/modules/paperwork/paper_bundle.dm
@@ -154,13 +154,13 @@
insert_sheet_at(usr, page+1, in_hand)
else if(page != pages.len)
page++
- playsound(src.loc, "pageturn", 50, 1)
+ playsound(src, "pageturn", 50, 1)
if(href_list["prev_page"])
if(in_hand && (istype(in_hand, /obj/item/weapon/paper) || istype(in_hand, /obj/item/weapon/photo)))
insert_sheet_at(usr, page, in_hand)
else if(page > 1)
page--
- playsound(src.loc, "pageturn", 50, 1)
+ playsound(src, "pageturn", 50, 1)
if(href_list["remove"])
var/obj/item/weapon/W = pages[page]
usr.put_in_hands(W)
diff --git a/code/modules/paperwork/papershredder.dm b/code/modules/paperwork/papershredder.dm
index cbbe7eeb4e..f5fae97d83 100644
--- a/code/modules/paperwork/papershredder.dm
+++ b/code/modules/paperwork/papershredder.dm
@@ -60,7 +60,7 @@
paperamount += paper_result
user.drop_from_inventory(W)
qdel(W)
- playsound(src.loc, 'sound/items/pshred.ogg', 75, 1)
+ playsound(src, 'sound/items/pshred.ogg', 75, 1)
flick(shred_anim, src)
if(paperamount > max_paper)
to_chat(user,"\The [src] was too full, and shredded paper goes everywhere!")
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index af51ebdf1f..e27f8db8b0 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -30,7 +30,7 @@
return
user.setClickCooldown(1 SECOND)
to_chat(user, "Click.")
- playsound(loc, 'sound/items/penclick.ogg', 50, 1)
+ playsound(src, 'sound/items/penclick.ogg', 50, 1)
/obj/item/weapon/pen/blue
desc = "It's a normal blue ink pen."
@@ -53,7 +53,7 @@
/obj/item/weapon/pen/AltClick(mob/user)
to_chat(user, "Click.")
- playsound(loc, 'sound/items/penclick.ogg', 50, 1)
+ playsound(src, 'sound/items/penclick.ogg', 50, 1)
return
/obj/item/weapon/pen/multi/attack_self(mob/user)
@@ -152,7 +152,7 @@
sharp = 1
edge = 1
w_class = active_w_class
- playsound(user, 'sound/weapons/saberon.ogg', 15, 1)
+ playsound(src, 'sound/weapons/saberon.ogg', 15, 1)
damtype = SEARING
catchable = FALSE
@@ -166,7 +166,7 @@
/obj/item/weapon/pen/blade/proc/deactivate(mob/living/user)
if(!active)
return
- playsound(user, 'sound/weapons/saberoff.ogg', 15, 1)
+ playsound(src, 'sound/weapons/saberoff.ogg', 15, 1)
active = 0
icon_state = default_icon_state
embed_chance = initial(embed_chance)
diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm
index 72200f1631..5bf6a9102a 100644
--- a/code/modules/paperwork/photocopier.dm
+++ b/code/modules/paperwork/photocopier.dm
@@ -70,35 +70,35 @@
break
if (istype(copyitem, /obj/item/weapon/paper))
- playsound(loc, "sound/machines/copier.ogg", 100, 1)
+ playsound(src, "sound/machines/copier.ogg", 100, 1)
sleep(11)
copy(copyitem)
audible_message("You can hear [src] whirring as it finishes printing.")
- playsound(loc, "sound/machines/buzzbeep.ogg", 30)
+ playsound(src, "sound/machines/buzzbeep.ogg", 30)
else if (istype(copyitem, /obj/item/weapon/photo))
- playsound(loc, "sound/machines/copier.ogg", 100, 1)
+ playsound(src, "sound/machines/copier.ogg", 100, 1)
sleep(11)
photocopy(copyitem)
audible_message("You can hear [src] whirring as it finishes printing.")
- playsound(loc, "sound/machines/buzzbeep.ogg", 30)
+ playsound(src, "sound/machines/buzzbeep.ogg", 30)
else if (istype(copyitem, /obj/item/weapon/paper_bundle))
sleep(11)
- playsound(loc, "sound/machines/copier.ogg", 100, 1)
+ playsound(src, "sound/machines/copier.ogg", 100, 1)
var/obj/item/weapon/paper_bundle/B = bundlecopy(copyitem)
sleep(11*B.pages.len)
audible_message("You can hear [src] whirring as it finishes printing.")
- playsound(loc, "sound/machines/buzzbeep.ogg", 30)
+ playsound(src, "sound/machines/buzzbeep.ogg", 30)
else if (has_buckled_mobs()) // VOREStation EDIT: For ass-copying.
- playsound(loc, "sound/machines/copier.ogg", 100, 1)
+ playsound(src, "sound/machines/copier.ogg", 100, 1)
audible_message("You can hear [src] whirring as it attempts to scan.")
sleep(rand(20,45)) // Sit with your bare ass on the copier for a random time, feel like a fool, get stared at.
copyass(user)
sleep(15)
audible_message("You can hear [src] whirring as it finishes printing.")
- playsound(loc, "sound/machines/buzzbeep.ogg", 30)
+ playsound(src, "sound/machines/buzzbeep.ogg", 30)
else
to_chat(user, "\The [copyitem] can't be copied by [src].")
- playsound(loc, "sound/machines/buzz-two.ogg", 100)
+ playsound(src, "sound/machines/buzz-two.ogg", 100)
break
use_power(active_power_usage)
@@ -156,7 +156,7 @@
copyitem = O
O.loc = src
to_chat(user, "You insert \the [O] into \the [src].")
- playsound(loc, "sound/machines/click.ogg", 100, 1)
+ playsound(src, "sound/machines/click.ogg", 100, 1)
flick(insert_anim, src)
else
to_chat(user, "There is already something in \the [src].")
@@ -170,7 +170,7 @@
else
to_chat(user, "This cartridge is not yet ready for replacement! Use up the rest of the toner.")
else if(O.is_wrench())
- playsound(loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
anchored = !anchored
to_chat(user, "You [anchored ? "wrench" : "unwrench"] \the [src].")
else if(default_deconstruction_screwdriver(user, O))
@@ -232,7 +232,7 @@
if(need_toner)
toner--
if(toner == 0)
- playsound(loc, "sound/machines/buzz-sigh.ogg", 100)
+ playsound(src, "sound/machines/buzz-sigh.ogg", 100)
visible_message("A red light on \the [src] flashes, indicating that it is out of toner.")
return c
@@ -255,7 +255,7 @@
toner -= 5 //photos use a lot of ink!
if(toner < 0)
toner = 0
- playsound(loc, "sound/machines/buzz-sigh.ogg", 100)
+ playsound(src, "sound/machines/buzz-sigh.ogg", 100)
visible_message("A red light on \the [src] flashes, indicating that it is out of toner.")
return p
@@ -339,7 +339,7 @@
toner -= 10 // PHOTOCOPYING YOUR ASS IS EXPENSIVE (And so you can't just spam it a bunch).
if(toner < 0)
toner = 0
- playsound(loc, "sound/machines/buzz-sigh.ogg", 100)
+ playsound(src, "sound/machines/buzz-sigh.ogg", 100)
visible_message("A red light on \the [src] flashes, indicating that it is out of toner.")
return p
@@ -351,7 +351,7 @@
for(var/obj/item/weapon/W in bundle.pages)
if(toner <= 0 && need_toner)
toner = 0
- playsound(loc, "sound/machines/buzz-sigh.ogg", 100)
+ playsound(src, "sound/machines/buzz-sigh.ogg", 100)
visible_message("A red light on \the [src] flashes, indicating that it is out of toner.")
break
diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm
index 3641f5c6f6..728602dcf7 100644
--- a/code/modules/paperwork/photography.dm
+++ b/code/modules/paperwork/photography.dm
@@ -97,7 +97,7 @@ var/global/photo_count = 0
var/mob/living/carbon/human/M = usr
if(!( istype(over_object, /obj/screen) ))
return ..()
- playsound(loc, "rustle", 50, 1, -5)
+ playsound(src, "rustle", 50, 1, -5)
if((!( M.restrained() ) && !( M.stat ) && M.back == src))
switch(over_object.name)
if("r_hand")
@@ -242,7 +242,7 @@ var/global/photo_count = 0
if(!on || !pictures_left || ismob(target.loc)) return
captureimage(target, user, flag)
- playsound(loc, pick('sound/items/polaroid1.ogg', 'sound/items/polaroid2.ogg'), 75, 1, -3)
+ playsound(src, pick('sound/items/polaroid1.ogg', 'sound/items/polaroid2.ogg'), 75, 1, -3)
pictures_left--
desc = "A polaroid camera. It has [pictures_left] photos left."
diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm
index 46f05bfd80..93c716b426 100644
--- a/code/modules/power/antimatter/control.dm
+++ b/code/modules/power/antimatter/control.dm
@@ -69,7 +69,7 @@
/obj/machinery/power/am_control_unit/proc/produce_power()
- playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
+ playsound(src, 'sound/effects/bang.ogg', 25, 1)
var/core_power = reported_core_efficiency//Effectively how much fuel we can safely deal with
if(core_power <= 0) return 0//Something is wrong
var/core_damage = 0
@@ -85,7 +85,7 @@
for(var/obj/machinery/am_shielding/AMS in linked_cores)
AMS.stability -= core_damage
AMS.check_stability(1)
- playsound(src.loc, 'sound/effects/bang.ogg', 50, 1)
+ playsound(src, 'sound/effects/bang.ogg', 50, 1)
return
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 26bc4c9168..72fc9f2cf8 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -531,12 +531,12 @@ GLOBAL_LIST_EMPTY(apcs)
if (has_electronics==1 && terminal)
has_electronics = 2
stat &= ~MAINT
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You screw the circuit electronics into place.")
else if (has_electronics==2)
has_electronics = 1
stat |= MAINT
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You unfasten the electronics.")
else /* has_electronics==0 */
to_chat(user, "There is nothing to secure.")
@@ -562,7 +562,7 @@ GLOBAL_LIST_EMPTY(apcs)
return
user.visible_message("[user.name] adds cables to the APC frame.", \
"You start adding cables to the APC frame...")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 20))
if (C.amount >= 10 && !terminal && opened && has_electronics != 2)
var/obj/structure/cable/N = T.get_cable_node()
@@ -585,7 +585,7 @@ GLOBAL_LIST_EMPTY(apcs)
return
user.visible_message("[user.name] starts dismantling the [src]'s power terminal.", \
"You begin to cut the cables...")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 50 * W.toolspeed))
if(terminal && opened && has_electronics!=2)
if (prob(50) && electrocute_mob(usr, terminal.powernet, terminal))
@@ -600,7 +600,7 @@ GLOBAL_LIST_EMPTY(apcs)
else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && !((stat & BROKEN)))
user.visible_message("[user.name] inserts the power control board into [src].", \
"You start to insert the power control board into the frame...")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 10))
if(has_electronics==0)
has_electronics = 1
@@ -660,7 +660,7 @@ GLOBAL_LIST_EMPTY(apcs)
if(do_after(user, 50))
user.visible_message("[user.name] resets the APC with a beep from their [W.name].",\
"You finish resetting the APC.")
- playsound(src.loc, 'sound/machines/chime.ogg', 25, 1)
+ playsound(src, 'sound/machines/chime.ogg', 25, 1)
reboot()
else
if ((stat & BROKEN) \
@@ -745,7 +745,7 @@ GLOBAL_LIST_EMPTY(apcs)
if(H.species.can_shred(H))
user.setClickCooldown(user.get_attack_speed())
user.visible_message("[user.name] slashes at the [src.name]!", "You slash at the [src.name]!")
- playsound(src.loc, 'sound/weapons/slash.ogg', 100, 1)
+ playsound(src, 'sound/weapons/slash.ogg', 100, 1)
var/allcut = wires.IsAllCut()
diff --git a/code/modules/power/gravitygenerator_vr.dm b/code/modules/power/gravitygenerator_vr.dm
index 9f5dd799f4..6e3d784fe4 100644
--- a/code/modules/power/gravitygenerator_vr.dm
+++ b/code/modules/power/gravitygenerator_vr.dm
@@ -223,7 +223,7 @@ GLOBAL_LIST_EMPTY(gravity_generators)
if(PS.get_amount() >= 10)
PS.use(10)
to_chat(user, "You add the plating to the framework.")
- playsound(src.loc, 'sound/machines/click.ogg', 75, 1)
+ playsound(src, 'sound/machines/click.ogg', 75, 1)
broken_state++
update_icon()
else
@@ -351,7 +351,7 @@ GLOBAL_LIST_EMPTY(gravity_generators)
charge_count -= 2
if(charge_count % 4 == 0 && prob(75)) // Let them know it is charging/discharging.
- playsound(src.loc, 'sound/effects/empulse.ogg', 100, 1)
+ playsound(src, 'sound/effects/empulse.ogg', 100, 1)
updateDialog()
if(prob(25)) // To help stop "Your clothes feel warm." spam.
@@ -393,9 +393,8 @@ GLOBAL_LIST_EMPTY(gravity_generators)
if(!(M.z in levels))
continue
M.update_gravity(M.mob_has_gravity())
- if(M.client)
- shake_camera(M, 15, 1)
- M.playsound_local(src, null, 100, 1, 0.5, S = alert_sound)
+ shake_camera(M, 15, 1)
+ M.playsound_local(src, null, 50, 1, 0.5, S = alert_sound)
/obj/machinery/gravity_generator/main/proc/gravity_in_level()
var/my_z = get_z(src)
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index 815252e8c6..00ef599124 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -112,7 +112,7 @@ var/global/list/light_type_cache = list()
new /obj/item/stack/material/steel( get_turf(src.loc), sheets_refunded )
user.visible_message("[user.name] deconstructs [src].", \
"You deconstruct [src].", "You hear a noise.")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 75, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 75, 1)
qdel(src)
if (src.stage == 2)
to_chat(usr, "You have to remove the wires first.")
@@ -129,7 +129,7 @@ var/global/list/light_type_cache = list()
new /obj/item/stack/cable_coil(get_turf(src.loc), 1, "red")
user.visible_message("[user.name] removes the wiring from [src].", \
"You remove the wiring from [src].", "You hear a noise.")
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
return
if(istype(W, /obj/item/stack/cable_coil))
@@ -423,7 +423,7 @@ var/global/list/light_type_cache = list()
if(!on)
needsound = TRUE // Play sound next time we turn on
else if(needsound)
- playsound(src.loc, 'sound/effects/lighton.ogg', 65, 1)
+ playsound(src, 'sound/effects/lighton.ogg', 65, 1)
needsound = FALSE // Don't play sound again until we've been turned off
//VOREStation Edit End
@@ -804,7 +804,7 @@ var/global/list/light_type_cache = list()
if(!skip_sound_and_sparks)
if(status == LIGHT_OK || status == LIGHT_BURNED)
- playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
if(on)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
@@ -1025,7 +1025,7 @@ var/global/list/light_type_cache = list()
status = LIGHT_BROKEN
force = 5
sharp = 1
- playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
update_icon()
//Lamp Shade
diff --git a/code/modules/power/lightswitch_vr.dm b/code/modules/power/lightswitch_vr.dm
index 409110331f..d5fe4cd6ab 100644
--- a/code/modules/power/lightswitch_vr.dm
+++ b/code/modules/power/lightswitch_vr.dm
@@ -34,7 +34,7 @@
return ..()
/obj/machinery/light_switch/dismantle()
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 50, 1)
var/obj/structure/construction/lightswitch/A = new(src.loc, src.dir)
A.stage = FRAME_WIRED
A.pixel_x = pixel_x
@@ -89,7 +89,7 @@
if(!WT.remove_fuel(0, user))
to_chat(user, "\The [src] must be on to complete this task.")
return
- playsound(src.loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
user.visible_message( \
"\The [user] begins deconstructing \the [src].", \
"You start deconstructing \the [src].")
@@ -98,7 +98,7 @@
user.visible_message( \
"\The [user] has deconstructed \the [src].", \
"You deconstruct \the [src].")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 75, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 75, 1)
qdel(src)
else if (stage == FRAME_FASTENED)
to_chat(user, "You have to unscrew the case first.")
@@ -113,7 +113,7 @@
new /obj/item/stack/cable_coil(get_turf(src), 1, "red")
user.visible_message("\The [user] removes the wiring from \the [src].", \
"You remove the wiring from \the [src].", "You hear a snip.")
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
update_icon()
return
@@ -125,7 +125,7 @@
user.update_examine_panel(src)
user.visible_message("\The [user] adds wires to \the [src].", \
"You add wires to \the [src].", "You hear a noise.")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
update_icon()
return
diff --git a/code/modules/power/pacman2.dm b/code/modules/power/pacman2.dm
index 26a534e222..81f73be63d 100644
--- a/code/modules/power/pacman2.dm
+++ b/code/modules/power/pacman2.dm
@@ -72,7 +72,7 @@
else if(!active)
if(O.is_wrench())
anchored = !anchored
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(anchored)
to_chat(user, "You secure the generator to the floor.")
else
@@ -80,13 +80,13 @@
SSmachines.makepowernets()
else if(O.is_screwdriver())
open = !open
- playsound(loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
if(open)
to_chat(user, "You open the access panel.")
else
to_chat(user, "You close the access panel.")
else if(O.is_crowbar() && !open)
- playsound(loc, O.usesound, 50, 1)
+ playsound(src, O.usesound, 50, 1)
var/obj/machinery/constructable_frame/machine_frame/new_frame = new /obj/machinery/constructable_frame/machine_frame(src.loc)
for(var/obj/item/I in component_parts)
I.loc = src.loc
diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm
index 10b638121f..3251aee2f9 100644
--- a/code/modules/power/port_gen.dm
+++ b/code/modules/power/port_gen.dm
@@ -272,7 +272,7 @@
else
disconnect_from_network()
to_chat(user, "You unsecure the generator from the floor.")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
anchored = !anchored
return
else if(default_deconstruction_screwdriver(user, O))
diff --git a/code/modules/power/port_gen_vr.dm b/code/modules/power/port_gen_vr.dm
index 5cdd86b047..1e07385f70 100644
--- a/code/modules/power/port_gen_vr.dm
+++ b/code/modules/power/port_gen_vr.dm
@@ -152,7 +152,7 @@
going_kaboom = TRUE
visible_message("\The [src] lets out an shower of sparks as it starts to lose stability!",\
"You hear a loud electrical crack!")
- playsound(src.loc, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
+ playsound(src, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
tesla_zap(src, 5, power_gen * 0.05)
addtimer(CALLBACK(GLOBAL_PROC, .proc/explosion, get_turf(src), 2, 3, 4, 8), 100) // Not a normal explosion.
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index 3b381ff2f0..ea8b5cd230 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -134,7 +134,7 @@
var/burst_time = (min_burst_delay + max_burst_delay)/2 + 2*(burst_shots-1)
var/power_per_shot = active_power_usage * (burst_time/10) / burst_shots
- playsound(src.loc, 'sound/weapons/emitter.ogg', 25, 1)
+ playsound(src, 'sound/weapons/emitter.ogg', 25, 1)
if(prob(35))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
@@ -181,7 +181,7 @@
to_chat(user, "\The [src] needs to be wrenched to the floor.")
if(1)
if (WT.remove_fuel(0,user))
- playsound(loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
user.visible_message("[user.name] starts to weld [src] to the floor.", \
"You start to weld [src] to the floor.", \
"You hear welding")
@@ -194,7 +194,7 @@
to_chat(user, "You need more welding fuel to complete this task.")
if(2)
if (WT.remove_fuel(0,user))
- playsound(loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
user.visible_message("[user.name] starts to cut [src] free from the floor.", \
"You start to cut [src] free from the floor.", \
"You hear welding")
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index 6a510f0060..763dd32ca8 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -130,7 +130,7 @@ field_generator power level display
return
if(1)
if (WT.remove_fuel(0,user))
- playsound(loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
user.visible_message("[user.name] starts to weld the [src.name] to the floor.", \
"You start to weld the [src] to the floor.", \
"You hear welding")
@@ -142,7 +142,7 @@ field_generator power level display
return
if(2)
if (WT.remove_fuel(0,user))
- playsound(loc, WT.usesound, 50, 1)
+ playsound(src, WT.usesound, 50, 1)
user.visible_message("[user.name] starts to cut the [src.name] free from the floor.", \
"You start to cut the [src] free from the floor.", \
"You hear welding")
diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm
index bb470811ba..213b37d01a 100644
--- a/code/modules/power/singularity/generator.dm
+++ b/code/modules/power/singularity/generator.dm
@@ -31,12 +31,12 @@
return
if(W.is_screwdriver())
panel_open = !panel_open
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
visible_message("\The [user] adjusts \the [src]'s mechanisms.")
if(panel_open && do_after(user, 30))
to_chat(user, "\The [src] looks like it could be modified.")
if(panel_open && do_after(user, 80 * W.toolspeed)) // We don't have skills, so a delayed hint for engineers will have to do for now. (Panel open check for sanity)
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "\The [src] looks like it could be adapted to forge advanced materials via particle acceleration, somehow..")
else
to_chat(user, "\The [src]'s mechanisms look secure.")
diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm
index 080507d17b..b8281aa867 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_control.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm
@@ -160,49 +160,54 @@
/obj/machinery/particle_accelerator/control_box/proc/part_scan()
for(var/obj/structure/particle_accelerator/fuel_chamber/F in orange(1,src))
src.set_dir(F.dir)
+ break
+
connected_parts = list()
- var/tally = 0
- var/ldir = turn(dir,-90)
- var/rdir = turn(dir,90)
+ assembled = 0
+ var/ldir = turn(dir,90)
+ var/rdir = turn(dir,-90)
var/odir = turn(dir,180)
var/turf/T = src.loc
- T = get_step(T,rdir)
- if(check_part(T,/obj/structure/particle_accelerator/fuel_chamber))
- tally++
- T = get_step(T,odir)
- if(check_part(T,/obj/structure/particle_accelerator/end_cap))
- tally++
- T = get_step(T,dir)
- T = get_step(T,dir)
- if(check_part(T,/obj/structure/particle_accelerator/power_box))
- tally++
- T = get_step(T,dir)
- if(check_part(T,/obj/structure/particle_accelerator/particle_emitter/center))
- tally++
+
T = get_step(T,ldir)
- if(check_part(T,/obj/structure/particle_accelerator/particle_emitter/left))
- tally++
- T = get_step(T,rdir)
- T = get_step(T,rdir)
- if(check_part(T,/obj/structure/particle_accelerator/particle_emitter/right))
- tally++
- if(tally >= 6)
- assembled = 1
- return 1
- else
- assembled = 0
+ if(!check_part(T,/obj/structure/particle_accelerator/fuel_chamber))
return 0
+ T = get_step(T,odir)
+ if(!check_part(T,/obj/structure/particle_accelerator/end_cap))
+ return 0
+
+ T = get_step(T,dir)
+ T = get_step(T,dir)
+ if(!check_part(T,/obj/structure/particle_accelerator/power_box))
+ return 0
+
+ T = get_step(T,dir)
+ if(!check_part(T,/obj/structure/particle_accelerator/particle_emitter/center))
+ return 0
+
+ T = get_step(T,ldir)
+ if(!check_part(T,/obj/structure/particle_accelerator/particle_emitter/left))
+ return 0
+
+ T = get_step(T,rdir)
+ T = get_step(T,rdir)
+ if(!check_part(T,/obj/structure/particle_accelerator/particle_emitter/right))
+ return 0
+
+ assembled = 1
+ return 1
+
+
/obj/machinery/particle_accelerator/control_box/proc/check_part(var/turf/T, var/type)
if(!(T)||!(type))
return 0
+
var/obj/structure/particle_accelerator/PA = locate(/obj/structure/particle_accelerator) in T
- if(istype(PA, type))
- if(PA.connect_master(src))
- if(PA.report_ready(src))
- src.connected_parts.Add(PA)
- return 1
+ if(istype(PA, type) && PA.connect_master(src) && PA.report_ready(src))
+ src.connected_parts.Add(PA)
+ return 1
return 0
diff --git a/code/modules/power/singularity/particle_accelerator/particle_emitter.dm b/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
index 9d37c2e6b8..0a82e480d6 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
@@ -12,11 +12,11 @@
icon_state = "emitter_center"
reference = "emitter_center"
-/obj/structure/particle_accelerator/particle_emitter/left
+/obj/structure/particle_accelerator/particle_emitter/right // It's looking for these in opposite directions.
icon_state = "emitter_left"
reference = "emitter_left"
-/obj/structure/particle_accelerator/particle_emitter/right
+/obj/structure/particle_accelerator/particle_emitter/left
icon_state = "emitter_right"
reference = "emitter_right"
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index e79474b3a0..c05c4e1523 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -325,7 +325,7 @@ GLOBAL_LIST_EMPTY(smeses)
to_chat(user, "You must remove the floor plating first.")
else
to_chat(user, "You begin to cut the cables...")
- playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 50 * W.toolspeed))
if (prob(50) && electrocute_mob(usr, term.powernet, term))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
diff --git a/code/modules/power/smes_construction.dm b/code/modules/power/smes_construction.dm
index a43bf079c8..f8bf16087e 100644
--- a/code/modules/power/smes_construction.dm
+++ b/code/modules/power/smes_construction.dm
@@ -333,7 +333,7 @@
to_chat(user, "You have to disassemble the terminal first!")
return
- playsound(get_turf(src), W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You begin to disassemble the [src]!")
if (do_after(usr, (100 * cur_coils) * W.toolspeed)) // More coils = takes longer to disassemble. It's complex so largest one with 5 coils will take 50s with a normal crowbar
diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm
index f38cf26b61..34a2d8cd5e 100644
--- a/code/modules/power/solar.dm
+++ b/code/modules/power/solar.dm
@@ -65,14 +65,14 @@ GLOBAL_LIST_EMPTY(solars_list)
/obj/machinery/power/solar/attackby(obj/item/weapon/W, mob/user)
if(W.is_crowbar())
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
user.visible_message("[user] begins to take the glass off the solar panel.")
if(do_after(user, 50))
var/obj/item/solar_assembly/S = locate() in src
if(S)
S.loc = src.loc
S.give_glass()
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
user.visible_message("[user] takes the glass off the solar panel.")
qdel(src)
return
@@ -247,7 +247,7 @@ GLOBAL_LIST_EMPTY(solars_list)
var/obj/item/stack/material/S = W
if(S.use(2))
glass_type = W.type
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
user.visible_message("[user] places the glass on the solar assembly.")
if(tracker)
new /obj/machinery/power/tracker(get_turf(src), src)
diff --git a/code/modules/power/tesla/coil.dm b/code/modules/power/tesla/coil.dm
index ab54a82957..28835d7fdd 100644
--- a/code/modules/power/tesla/coil.dm
+++ b/code/modules/power/tesla/coil.dm
@@ -77,7 +77,7 @@
var/power_produced = powernet ? power / power_loss : power
add_avail(power_produced*input_power_multiplier)
flick("coilhit", src)
- playsound(src.loc, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
+ playsound(src, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
tesla_zap(src, 5, power_produced)
//addtimer(CALLBACK(src, .proc/reset_shocked), 10)
spawn(10) reset_shocked()
@@ -92,7 +92,7 @@
coeff = max(coeff, 10)
var/power = (powernet.avail/2)
draw_power(power)
- playsound(src.loc, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
+ playsound(src, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
tesla_zap(src, 10, power/(coeff/2))
//TFF 3/6/19 - Port Cit RP fix for infinite frames
diff --git a/code/modules/power/tesla/energy_ball.dm b/code/modules/power/tesla/energy_ball.dm
index 5a8c807642..b2a23126c0 100644
--- a/code/modules/power/tesla/energy_ball.dm
+++ b/code/modules/power/tesla/energy_ball.dm
@@ -60,7 +60,7 @@
move_the_basket_ball(max(wait - 5, 4 + orbiting_balls.len * 1.5))
- playsound(src.loc, 'sound/effects/lightningbolt.ogg', 100, 1, extrarange = 30)
+ playsound(src, 'sound/effects/lightningbolt.ogg', 100, 1, extrarange = 30)
set_dir(tesla_zap(src, 7, TESLA_DEFAULT_POWER, TRUE))
@@ -101,7 +101,7 @@
energy_to_lower = energy_to_raise - 20
energy_to_raise = energy_to_raise * 1.25
- playsound(src.loc, 'sound/effects/lightning_chargeup.ogg', 100, 1, extrarange = 30)
+ playsound(src, 'sound/effects/lightning_chargeup.ogg', 100, 1, extrarange = 30)
//addtimer(CALLBACK(src, .proc/new_mini_ball), 100)
spawn(100) new_mini_ball()
@@ -119,6 +119,7 @@
if(!loc)
return
var/obj/singularity/energy_ball/EB = new(loc, 0, TRUE)
+ all_singularities -= EB //why are these miniballs even singularities in the first place, they don't do anything
EB.transform *= pick(0.3, 0.4, 0.5, 0.6, 0.7)
var/icon/I = icon(icon,icon_state,dir)
diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm
index 673b2ece86..0e2cc7cbf8 100644
--- a/code/modules/power/tracker.dm
+++ b/code/modules/power/tracker.dm
@@ -60,14 +60,14 @@
/obj/machinery/power/tracker/attackby(var/obj/item/weapon/W, var/mob/user)
if(W.is_crowbar())
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
+ playsound(src, 'sound/machines/click.ogg', 50, 1)
user.visible_message("[user] begins to take the glass off the solar tracker.")
if(do_after(user, 50))
var/obj/item/solar_assembly/S = locate() in src
if(S)
S.loc = src.loc
S.give_glass()
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
user.visible_message("[user] takes the glass off the tracker.")
qdel(src)
return
diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm
index 01f4e6003a..65ec739d62 100644
--- a/code/modules/projectiles/ammunition.dm
+++ b/code/modules/projectiles/ammunition.dm
@@ -134,7 +134,7 @@
AC.loc = src
stored_ammo.Insert(1, AC) //add it to the head of our magazine's list
L.update_icon()
- playsound(user.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
update_icon()
// This dumps all the bullets right on the floor
@@ -144,11 +144,11 @@
to_chat(user, "[src] is already empty!")
return
to_chat(user, "You empty [src].")
- playsound(user.loc, "casing_sound", 50, 1)
+ playsound(src, "casing_sound", 50, 1)
spawn(7)
- playsound(user.loc, "casing_sound", 50, 1)
+ playsound(src, "casing_sound", 50, 1)
spawn(10)
- playsound(user.loc, "casing_sound", 50, 1)
+ playsound(src, "casing_sound", 50, 1)
for(var/obj/item/ammo_casing/C in stored_ammo)
C.loc = user.loc
C.set_dir(pick(cardinal))
diff --git a/code/modules/projectiles/ammunition/boxes_yw.dm b/code/modules/projectiles/ammunition/boxes_yw.dm
deleted file mode 100644
index 62bb3d4643..0000000000
--- a/code/modules/projectiles/ammunition/boxes_yw.dm
+++ /dev/null
@@ -1,82 +0,0 @@
-/********m2024 .45********/
-
-/obj/item/ammo_magazine/c45m2024
- name = "m2024 pistol magazine (.45)"
- icon_state = "45"
- icon = 'icons/obj/gun_yw.dmi'
- mag_type = MAGAZINE
- ammo_type = /obj/item/ammo_casing/a45
- matter = list(DEFAULT_WALL_MATERIAL = 525) //metal costs are very roughly based around 1 .45 casing = 75 metal
- caliber = ".45"
- max_ammo = 7
- multiple_sprites = 1
-
-/obj/item/ammo_magazine/c45m2024/empty
- initial_ammo = 0
-
-/obj/item/ammo_magazine/c45m2024/rubber
- name = "m2024 magazine (.45 rubber)"
- ammo_type = /obj/item/ammo_casing/a45/rubber
-
-/obj/item/ammo_magazine/c45m2024/practice
- name = "m2024 magazine (.45 practice)"
- ammo_type = /obj/item/ammo_casing/a45/practice
-
-/obj/item/ammo_magazine/c45m2024/flash
- name = "m2024 magazine (.45 flash)"
- ammo_type = /obj/item/ammo_casing/a45/flash
-
-/obj/item/ammo_magazine/c45m2024/ap
- name = "m2024 magazine (.45 AP)"
- ammo_type = /obj/item/ammo_casing/a45/ap
-
-
-/******** 9mm glock ********/
-/obj/item/ammo_magazine/gl9mm
- name = "glock magazine (9mm)"
- icon_state = "glock-mag"
- icon = 'icons/obj/gun_yw.dmi'
- origin_tech = list(TECH_COMBAT = 2)
- mag_type = MAGAZINE
- matter = list(DEFAULT_WALL_MATERIAL = 480)
- caliber = "9mm"
- ammo_type = /obj/item/ammo_casing/a9mm
- max_ammo = 17
- multiple_sprites = 0
-
-/obj/item/ammo_magazine/gl9mm/empty
- initial_ammo = 0
-
-/obj/item/ammo_magazine/gl9mm/flash
- ammo_type = /obj/item/ammo_casing/a9mm/flash
-
-/obj/item/ammo_magazine/gl9mm/rubber
- name = "glock magazine (9mm rubber)"
- ammo_type = /obj/item/ammo_casing/a9mm/rubber
-
-/obj/item/ammo_magazine/gl9mm/practice
- name = "glock magazine (9mm practice)"
- ammo_type = /obj/item/ammo_casing/a9mm/practice
-
-/******* MG42 ********/
-/obj/item/ammo_magazine/mg42
- name = "drum mag (7.92x57mm Mauser)"
- icon = 'icons/obj/gun_yw.dmi'
- icon_state = "mg42_75rnd"
- caliber = "mauser"
- ammo_type = /obj/item/ammo_casing/mg42
- max_ammo = 75
- multiple_sprites = 0
- w_class = ITEMSIZE_NORMAL
- mag_type = MAGAZINE
- origin_tech = list(TECH_COMBAT = 2)
- matter = list(DEFAULT_WALL_MATERIAL = 10000)
-
-/obj/item/ammo_casing/mg42
- desc = "A 7.92×57mm Mauser casing."
- icon_state = "rifle-casing"
- caliber = "mauser"
- projectile_type = /obj/item/projectile/bullet/rifle/a762
-
-/obj/item/ammo_magazine/mg42/empty
- initial_ammo = 0
\ No newline at end of file
diff --git a/code/modules/projectiles/ammunition/magazines_vr.dm b/code/modules/projectiles/ammunition/magazines_vr.dm
index 56221e2dde..0050ae7d47 100644
--- a/code/modules/projectiles/ammunition/magazines_vr.dm
+++ b/code/modules/projectiles/ammunition/magazines_vr.dm
@@ -1,3 +1,9 @@
/obj/item/ammo_magazine/m9mm/large/preban/hp // Hollow Point Version
name = "magazine (9mm hollow-point)"
- ammo_type = /obj/item/ammo_casing/a9mm/hp
\ No newline at end of file
+ ammo_type = /obj/item/ammo_casing/a9mm/hp
+
+/obj/item/weapon/magnetic_ammo/pistol/khi
+ name = "flechette magazine (small, khi)"
+ desc = "A magazine containing smaller carbyne flechettes, intended for a pistol."
+ icon_state = "caseless-mag-short-alt"
+ remaining = 12
\ No newline at end of file
diff --git a/code/modules/projectiles/ammunition/magazines_yw.dm b/code/modules/projectiles/ammunition/magazines_yw.dm
index 643dcdd728..39e5a084a8 100644
--- a/code/modules/projectiles/ammunition/magazines_yw.dm
+++ b/code/modules/projectiles/ammunition/magazines_yw.dm
@@ -1,7 +1,115 @@
+/************************************************************************/
+/*
+# An explaination of the naming format for guns and ammo:
+#
+# a = Ammo, as in individual rounds of ammunition.
+# b = Box, intended to have ammo taken out one at a time by hand. Really obsolete. Don't use this.
+# c = Clips, intended to reload magazines or guns quickly.
+# m = Magazine, intended to hold rounds of ammo.
+# s = Speedloaders, intended to reload guns quickly.
+#
+# Use this format, followed by the caliber. For example, a shotgun's caliber
+# variable is "12g" as a result. Ergo, a shotgun round's path would have "a12g",
+# or a magazine with shotgun shells would be "m12g" instead. To avoid confusion
+# for developers and in-game admins spawning these items, stick to this format.
+# Likewise, when creating new rounds, the caliber variable should match whatever
+# the name says.
+#
+# This comment is copied in rounds.dm as well.
+#
+# Also, if a magazine is only meant for a specific gun, include the name
+# of the specific gun in the path. Example: m45uzi is only for the Uzi.
+*/
+/************************************************************************/
+
+///////// 12g /////////
+
+
/obj/item/ammo_magazine/clip/c12g/scatter
name = "ammo clip (12g scatter)"
icon = 'icons/obj/ammo_yw.dmi'
icon_state = "12gclipscatter"
desc = "A color-coded metal clip for holding and quickly loading shotgun shells. This one is loaded with scattershot."
ammo_type = /obj/item/ammo_casing/a12g/scatter
- matter = list(DEFAULT_WALL_MATERIAL = 1070) // buckshot and slugs cost the same
\ No newline at end of file
+ matter = list(DEFAULT_WALL_MATERIAL = 1070) // buckshot and slugs cost the same
+
+
+///////// .45 /////////
+
+// m2024 //
+
+/obj/item/ammo_magazine/m2024
+ name = "m2024 pistol magazine (.45)"
+ icon_state = "45"
+ icon = 'icons/obj/gun_yw.dmi'
+ mag_type = MAGAZINE
+ ammo_type = /obj/item/ammo_casing/a45
+ matter = list(DEFAULT_WALL_MATERIAL = 525) //metal costs are very roughly based around 1 .45 casing = 75 metal
+ caliber = ".45"
+ max_ammo = 7
+ multiple_sprites = 1
+
+/obj/item/ammo_magazine/m2024/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/m2024/rubber
+ name = "m2024 magazine (.45 rubber)"
+ ammo_type = /obj/item/ammo_casing/a45/rubber
+
+/obj/item/ammo_magazine/m2024/practice
+ name = "m2024 magazine (.45 practice)"
+ ammo_type = /obj/item/ammo_casing/a45/practice
+
+/obj/item/ammo_magazine/m2024/flash
+ name = "m2024 magazine (.45 flash)"
+ ammo_type = /obj/item/ammo_casing/a45/flash
+
+/obj/item/ammo_magazine/m2024/ap
+ name = "m2024 magazine (.45 AP)"
+ ammo_type = /obj/item/ammo_casing/a45/ap
+
+///////// 9mm /////////
+
+// 9mm glock //
+/obj/item/ammo_magazine/mglock9mm
+ name = "glock magazine (9mm)"
+ icon_state = "glock-mag"
+ icon = 'icons/obj/gun_yw.dmi'
+ origin_tech = list(TECH_COMBAT = 2)
+ mag_type = MAGAZINE
+ matter = list(DEFAULT_WALL_MATERIAL = 480)
+ caliber = "9mm"
+ ammo_type = /obj/item/ammo_casing/a9mm
+ max_ammo = 17
+ multiple_sprites = 0
+
+/obj/item/ammo_magazine/mglock9mm/empty
+ initial_ammo = 0
+
+/obj/item/ammo_magazine/mglock9mm/flash
+ ammo_type = /obj/item/ammo_casing/a9mm/flash
+
+/obj/item/ammo_magazine/mglock9mm/rubber
+ name = "glock magazine (9mm rubber)"
+ ammo_type = /obj/item/ammo_casing/a9mm/rubber
+
+/obj/item/ammo_magazine/mglock9mm/practice
+ name = "glock magazine (9mm practice)"
+ ammo_type = /obj/item/ammo_casing/a9mm/practice
+
+// MG42 //
+/obj/item/ammo_magazine/mg42
+ name = "drum mag (7.92x57mm Mauser)"
+ icon = 'icons/obj/gun_yw.dmi'
+ icon_state = "mg42_75rnd"
+ caliber = "mauser"
+ ammo_type = /obj/item/ammo_casing/a792x57m
+ max_ammo = 75
+ multiple_sprites = 0
+ w_class = ITEMSIZE_NORMAL
+ mag_type = MAGAZINE
+ origin_tech = list(TECH_COMBAT = 2)
+ matter = list(DEFAULT_WALL_MATERIAL = 10000)
+
+/obj/item/ammo_magazine/mg42/empty
+ initial_ammo = 0
\ No newline at end of file
diff --git a/code/modules/projectiles/ammunition/magnetic.dm b/code/modules/projectiles/ammunition/magnetic.dm
index 787ca15302..fc748b05df 100644
--- a/code/modules/projectiles/ammunition/magnetic.dm
+++ b/code/modules/projectiles/ammunition/magnetic.dm
@@ -2,7 +2,7 @@
name = "flechette magazine"
desc = "A magazine containing steel flechettes."
icon = 'icons/obj/ammo.dmi'
- icon_state = "5.56"
+ icon_state = "caseless-mag"
w_class = ITEMSIZE_SMALL
matter = list(DEFAULT_WALL_MATERIAL = 1800)
origin_tech = list(TECH_COMBAT = 1)
@@ -11,4 +11,9 @@
/obj/item/weapon/magnetic_ammo/examine(mob/user)
. = ..()
- . += "There [(remaining == 1)? "is" : "are"] [remaining] flechette\s left!"
\ No newline at end of file
+ . += "There [(remaining == 1)? "is" : "are"] [remaining] flechette\s left!"
+
+/obj/item/weapon/magnetic_ammo/pistol
+ name = "flechette magazine (small)"
+ desc = "A magazine containing smaller steel flechettes, intended for a pistol."
+ icon_state = "caseless-mag-short"
diff --git a/code/modules/projectiles/ammunition/rounds_yw.dm b/code/modules/projectiles/ammunition/rounds_yw.dm
new file mode 100644
index 0000000000..9200d5c24a
--- /dev/null
+++ b/code/modules/projectiles/ammunition/rounds_yw.dm
@@ -0,0 +1,28 @@
+/************************************************************************/
+/*
+# An explaination of the naming format for guns and ammo:
+#
+# a = Ammo, as in individual rounds of ammunition.
+# b = Box, intended to have ammo taken out one at a time by hand.
+# c = Clips, intended to reload magazines or guns quickly.
+# m = Magazine, intended to hold rounds of ammo.
+# s = Speedloaders, intended to reload guns quickly.
+#
+# Use this format, followed by the caliber. For example, a shotgun's caliber
+# variable is "12g" as a result. Ergo, a shotgun round's path would have "a12g",
+# or a magazine with shotgun shells would be "m12g" instead. To avoid confusion
+# for developers and in-game admins spawning these items, stick to this format.
+# Likewise, when creating new rounds, the caliber variable should match whatever
+# the name says.
+#
+# This comment is copied in magazines.dm as well.
+*/
+/************************************************************************/
+
+///////// 7.92x57mm Mauser /////////
+
+/obj/item/ammo_casing/a792x57m
+ desc = "A 7.92x57mm Mauser casing."
+ icon_state = "rifle-casing"
+ caliber = "mauser"
+ projectile_type = /obj/item/projectile/bullet/rifle/a762
\ No newline at end of file
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index b33cd304c0..39a25d6746 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -543,7 +543,7 @@
user.visible_message("*click click*", "*click*")
else
src.visible_message("*click click*")
- playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 100, 1)
// Called when the user is about to fire.
// Moved from handle_post_fire() because if using a laser, the message for when someone got shot would show up before the firing message.
@@ -693,9 +693,9 @@
return
if(silenced)
- playsound(user, shot_sound, 10, 1)
+ playsound(src, shot_sound, 10, 1)
else
- playsound(user, shot_sound, 50, 1)
+ playsound(src, shot_sound, 50, 1)
//Suicide handling.
/obj/item/weapon/gun/var/mouthshoot = 0 //To stop people from suiciding twice... >.>
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index bff75f27f7..c1dae89a6e 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -127,7 +127,7 @@
power_supply = P
P.loc = src
user.visible_message("[user] inserts [P] into [src].", "You insert [P] into [src].")
- playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
update_icon()
update_held_icon()
else
@@ -143,7 +143,7 @@
power_supply.update_icon()
user.visible_message("[user] removes [power_supply] from [src].", "You remove [power_supply] from [src].")
power_supply = null
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
update_icon()
update_held_icon()
else
diff --git a/code/modules/projectiles/guns/energy/bsharpoon_vr.dm b/code/modules/projectiles/guns/energy/bsharpoon_vr.dm
index 9e9967289f..005741bfe4 100644
--- a/code/modules/projectiles/guns/energy/bsharpoon_vr.dm
+++ b/code/modules/projectiles/guns/energy/bsharpoon_vr.dm
@@ -45,7 +45,7 @@
return
var/turf/T = get_turf(src)
to_chat(user, "You remove [scanmod] from [src].")
- playsound(T, I.usesound, 75, 1)
+ playsound(src, I.usesound, 75, 1)
scanmod.forceMove(T)
scanmod = null
update_fail_chance()
@@ -77,7 +77,7 @@
firable = FALSE
VARSET_IN(src, firable, TRUE, 30 SECONDS)
to_chat(user,"\The [src] shot fizzles due to interference!")
- playsound(user, 'sound/weapons/wave.ogg', 60, 1)
+ playsound(src, 'sound/weapons/wave.ogg', 60, 1)
return
var/turf/T = get_turf(A)
if(!T || (T.check_density() && mode == 1))
@@ -96,7 +96,7 @@
firable = FALSE
VARSET_IN(src, firable, TRUE, 30 SECONDS)
- playsound(user, 'sound/weapons/wave.ogg', 60, 1)
+ playsound(src, 'sound/weapons/wave.ogg', 60, 1)
user.visible_message("[user] fires \the [src]!","You fire \the [src]!")
diff --git a/code/modules/projectiles/guns/energy/cell_loaded_vr/cell_loaded.dm b/code/modules/projectiles/guns/energy/cell_loaded_vr/cell_loaded.dm
index a4f9db949e..1a6df20b1a 100644
--- a/code/modules/projectiles/guns/energy/cell_loaded_vr/cell_loaded.dm
+++ b/code/modules/projectiles/guns/energy/cell_loaded_vr/cell_loaded.dm
@@ -171,7 +171,7 @@
B.loc = src
stored_ammo.Add(B)
update_icon()
- playsound(user.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
update_icon()
/obj/item/ammo_magazine/cell_mag/update_icon()
diff --git a/code/modules/projectiles/guns/energy/crestrose_vr.dm b/code/modules/projectiles/guns/energy/crestrose_vr.dm
index a486afca54..c702d05b09 100644
--- a/code/modules/projectiles/guns/energy/crestrose_vr.dm
+++ b/code/modules/projectiles/guns/energy/crestrose_vr.dm
@@ -35,6 +35,6 @@
/obj/item/weapon/gun/projectile/automatic/fluff/crestrose/handle_shield(mob/user, var/damage, atom/damage_source = null, mob/attacker = null, var/def_zone = null, var/attack_text = "the attack")
if(default_parry_check(user, attacker, damage_source) && prob(50))
user.visible_message("\The [user] parries [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/punchmiss.ogg', 50, 1)
+ playsound(user, 'sound/weapons/punchmiss.ogg', 50, 1)
return 1
return 0
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/energy/gunsword_vr.dm b/code/modules/projectiles/guns/energy/gunsword_vr.dm
index 54f689133d..fcf1fcfe26 100644
--- a/code/modules/projectiles/guns/energy/gunsword_vr.dm
+++ b/code/modules/projectiles/guns/energy/gunsword_vr.dm
@@ -69,7 +69,7 @@
sharp = 1
edge = 1
w_class = active_w_class
- playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberon.ogg', 50, 1)
set_light(lrange, lpower, lcolor)
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
@@ -78,7 +78,7 @@
/obj/item/weapon/cell/device/weapon/gunsword/proc/deactivate(mob/living/user)
if(!active)
return
- playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberoff.ogg', 50, 1)
icon_state = "gsaberoff"
item_state = "gsaberoff"
active = 0
diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator_vr.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator_vr.dm
index bd9ab4d1c3..4f3a35c763 100644
--- a/code/modules/projectiles/guns/energy/kinetic_accelerator_vr.dm
+++ b/code/modules/projectiles/guns/energy/kinetic_accelerator_vr.dm
@@ -33,7 +33,7 @@
if(istype(A, /obj/item/weapon/tool/crowbar))
if(modkits.len)
to_chat(user, "You pry the modifications out.")
- playsound(loc, A.usesound, 100, 1)
+ playsound(src, A.usesound, 100, 1)
for(var/obj/item/borg/upgrade/modkit/M in modkits)
M.uninstall(src)
else
@@ -80,7 +80,7 @@
. = ..()
spawn(fire_delay)
if(power_supply && power_supply.check_charge(charge_cost))
- playsound(loc, 'sound/weapons/kenetic_reload.ogg', 60, 1)
+ playsound(src, 'sound/weapons/kenetic_reload.ogg', 60, 1)
/obj/item/weapon/gun/energy/kinetic_accelerator/update_icon()
cut_overlays()
@@ -195,7 +195,7 @@
if(KA.get_remaining_mod_capacity() >= cost)
if(.)
to_chat(user, "You install the modkit.")
- playsound(loc, usesound, 100, 1)
+ playsound(src, usesound, 100, 1)
user.unEquip(src)
forceMove(KA)
KA.modkits += src
diff --git a/code/modules/projectiles/guns/energy/laser_vr.dm b/code/modules/projectiles/guns/energy/laser_vr.dm
index 458442051c..86a32cb97f 100644
--- a/code/modules/projectiles/guns/energy/laser_vr.dm
+++ b/code/modules/projectiles/guns/energy/laser_vr.dm
@@ -223,7 +223,7 @@
while(recharging)
if(!do_after(user, 10, src))
break
- playsound(get_turf(src),'sound/items/change_drill.ogg',25,1)
+ playsound(src,'sound/items/change_drill.ogg',25,1)
if(power_supply.give(phase_power) < phase_power)
break
diff --git a/code/modules/projectiles/guns/energy/netgun_vr.dm b/code/modules/projectiles/guns/energy/netgun_vr.dm
index c4246f69c9..007b55cd5f 100644
--- a/code/modules/projectiles/guns/energy/netgun_vr.dm
+++ b/code/modules/projectiles/guns/energy/netgun_vr.dm
@@ -1,7 +1,7 @@
/obj/item/weapon/gun/energy/netgun
name = "energy net gun"
- desc = "A Hephaestus-designed, usually dubbed 'Hunter' or 'non-lethal capture device' stunner and energy net launcher, \
- for when you want criminals to stop acting like they're on a 20th century British comedy sketch show."
+ desc = "A Hephaestus-designed, usually dubbed 'non-lethal capture device' energy net launcher, \
+ for when you wanna capture feracious predators." //YW edit - small change to description
catalogue_data = list(/datum/category_item/catalogue/information/organization/hephaestus)
icon = 'icons/obj/gun_vr.dmi'
icon_state = "netgun"
diff --git a/code/modules/projectiles/guns/energy/netgun_yw.dm b/code/modules/projectiles/guns/energy/netgun_yw.dm
new file mode 100644
index 0000000000..8c463b3300
--- /dev/null
+++ b/code/modules/projectiles/guns/energy/netgun_yw.dm
@@ -0,0 +1,37 @@
+
+/obj/item/weapon/gun/energy/hunter
+ name = "Hybrid 'Hunter' net gun"
+ desc = "A Hephaestus-designed hybrid of a taser and the energy net gun, usually dubbed 'Hunter' stunner and energy net launcher, \
+ for when you want criminals to stop acting like they're on a 20th century British comedy sketch show."
+ catalogue_data = list(/datum/category_item/catalogue/information/organization/hephaestus)
+ icon = 'icons/obj/gun_vr.dmi'
+ icon_state = "hunter"
+ item_state = "gun" // Placeholder
+ mode_name = "stun"
+ projectile_type = /obj/item/projectile/beam/stun/blue
+ charge_cost = 320
+ fire_delay = 10
+
+
+ fire_sound = 'sound/weapons/Taser.ogg'
+ origin_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 6, TECH_MAGNET = 4)
+
+ firemodes = list(
+ list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun/blue, fire_sound='sound/weapons/Taser.ogg', charge_cost=320, fire_delay=10),
+ list(mode_name="capture", projectile_type=/obj/item/projectile/beam/energy_net, fire_sound = 'sound/weapons/eluger.ogg', charge_cost=1200, fire_delay=50)
+ )
+
+/obj/item/weapon/gun/energy/hunter/update_icon()
+ overlays.Cut()
+
+ if(power_supply)
+ var/ratio = power_supply.charge / power_supply.maxcharge
+
+ if(power_supply.charge < charge_cost)
+ ratio = 0
+ else
+ ratio = max(round(ratio, 0.25) * 100, 25)
+
+ overlays += "[initial(icon_state)]_cell"
+ overlays += "[initial(icon_state)]_[ratio]"
+ overlays += "[initial(icon_state)]_[mode_name]"
diff --git a/code/modules/projectiles/guns/energy/particle.dm b/code/modules/projectiles/guns/energy/particle.dm
index a9ce49bf52..a255f80262 100644
--- a/code/modules/projectiles/guns/energy/particle.dm
+++ b/code/modules/projectiles/guns/energy/particle.dm
@@ -71,12 +71,12 @@
if (!power_supply || power_supply.charge < charge_cost)
user.visible_message("*click*", "*click*")
- playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 100, 1)
return 0
if(pressure >= 10)
if (safetycatch) //weapons with a pressure regulator simply won't fire
user.visible_message("*click*", "The pressure-interlock prevents you from firing \the [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 100, 1)
return 0
else if (prob(min(pressure, 100))) //pressure% chance of failing
var/severity = rand(pressure)
@@ -88,11 +88,11 @@
/obj/item/weapon/gun/energy/particle/proc/pressuremalfunction(severity, var/mob/user, var/turf/T)
if (severity <= 10) // just doesn't fire. 10% chance in 100 atmo.
user.visible_message("*click*", "\The [src] jams.")
- playsound(src.loc, 'sound/weapons/empty.ogg', 100, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 100, 1)
else if (severity <= 60) //50% chance of fizzling and wasting a shot
user.visible_message("\The [user] fires \the [src], but the shot fizzles in the air!", "You fire \the [src], but the shot fizzles in the air!")
power_supply.charge -= charge_cost
- playsound(src.loc, fire_sound, 100, 1)
+ playsound(src, fire_sound, 100, 1)
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
sparks.set_up(2, 1, T)
sparks.start()
diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm
index f47053cba0..e5d43ca526 100644
--- a/code/modules/projectiles/guns/energy/special.dm
+++ b/code/modules/projectiles/guns/energy/special.dm
@@ -150,7 +150,7 @@
user.visible_message("*fizzle*", "*fizzle*")
else
src.visible_message("*fizzle*")
- playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
+ playsound(src, 'sound/effects/sparks1.ogg', 100, 1)
/*
/obj/item/weapon/gun/energy/staff/animate
name = "staff of animation"
diff --git a/code/modules/projectiles/guns/launcher/grenade_launcher.dm b/code/modules/projectiles/guns/launcher/grenade_launcher.dm
index 259d5e2e82..5f33557727 100644
--- a/code/modules/projectiles/guns/launcher/grenade_launcher.dm
+++ b/code/modules/projectiles/guns/launcher/grenade_launcher.dm
@@ -61,7 +61,7 @@
grenades.len--
user.put_in_hands(G)
user.visible_message("[user] removes \a [G] from [src].", "You remove \a [G] from [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
else
to_chat(user, "[src] is empty.")
@@ -119,7 +119,7 @@
if(chambered)
user.put_in_hands(chambered)
user.visible_message("[user] removes \a [chambered] from [src].", "You remove \a [chambered] from [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
chambered = null
else
to_chat(user, "[src] is empty.")
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/launcher/pneumatic.dm b/code/modules/projectiles/guns/launcher/pneumatic.dm
index b8fe6c4e35..6a6bf73cb1 100644
--- a/code/modules/projectiles/guns/launcher/pneumatic.dm
+++ b/code/modules/projectiles/guns/launcher/pneumatic.dm
@@ -53,7 +53,7 @@
item_storage.remove_from_storage(removing, src.loc)
user.put_in_hands(removing)
to_chat(user, "You remove [removing] from the hopper.")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
else
to_chat(user, "There is nothing to remove in \the [src].")
diff --git a/code/modules/projectiles/guns/launcher/syringe_gun.dm b/code/modules/projectiles/guns/launcher/syringe_gun.dm
index 17778ffae4..3d60e22405 100644
--- a/code/modules/projectiles/guns/launcher/syringe_gun.dm
+++ b/code/modules/projectiles/guns/launcher/syringe_gun.dm
@@ -30,7 +30,7 @@
/obj/item/weapon/syringe_cartridge/attack_self(mob/user)
if(syringe)
to_chat(user, "You remove [syringe] from [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
user.put_in_hands(syringe)
syringe = null
sharp = initial(sharp)
@@ -97,7 +97,7 @@
user.visible_message("[user] unlatches and carefully relaxes the bolt on [src].", "You unlatch and carefully relax the bolt on [src], unloading the spring.")
next = null
else if(darts.len)
- playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
user.visible_message("[user] draws back the bolt on [src], clicking it into place.", "You draw back the bolt on the [src], loading the spring!")
next = darts[1]
add_fingerprint(user)
@@ -114,7 +114,7 @@
darts -= C
user.put_in_hands(C)
user.visible_message("[user] removes \a [C] from [src].", "You remove \a [C] from [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
else
..()
diff --git a/code/modules/projectiles/guns/magnetic/bore.dm b/code/modules/projectiles/guns/magnetic/bore.dm
index 9d59dbbe1d..0594e2abb3 100644
--- a/code/modules/projectiles/guns/magnetic/bore.dm
+++ b/code/modules/projectiles/guns/magnetic/bore.dm
@@ -58,7 +58,7 @@
removing.forceMove(get_turf(src))
user.put_in_hands(removing)
user.visible_message("\The [user] removes \the [removing] from \the [src].")
- playsound(loc, 'sound/machines/click.ogg', 10, 1)
+ playsound(src, 'sound/machines/click.ogg', 10, 1)
update_icon()
return
. = ..()
@@ -84,7 +84,7 @@
cell = thing
user.drop_from_inventory(cell)
cell.forceMove(src)
- playsound(loc, 'sound/machines/click.ogg', 10, 1)
+ playsound(src, 'sound/machines/click.ogg', 10, 1)
user.visible_message("\The [user] slots \the [cell] into \the [src].")
update_icon()
return
@@ -95,7 +95,7 @@
manipulator.forceMove(get_turf(src))
user.put_in_hands(manipulator)
user.visible_message("\The [user] levers \the [manipulator] from \the [src].")
- playsound(loc, 'sound/items/Crowbar.ogg', 50, 1)
+ playsound(src, 'sound/items/Crowbar.ogg', 50, 1)
manipulator = null
update_icon()
return
@@ -106,7 +106,7 @@
capacitor.forceMove(get_turf(src))
user.put_in_hands(capacitor)
user.visible_message("\The [user] unscrews \the [capacitor] from \the [src].")
- playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
capacitor = null
update_icon()
return
@@ -118,7 +118,7 @@
capacitor = thing
user.drop_from_inventory(capacitor)
capacitor.forceMove(src)
- playsound(loc, 'sound/machines/click.ogg', 10, 1)
+ playsound(src, 'sound/machines/click.ogg', 10, 1)
power_per_tick = (power_cost*0.15) * capacitor.rating
user.visible_message("\The [user] slots \the [capacitor] into \the [src].")
update_icon()
@@ -131,7 +131,7 @@
manipulator = thing
user.drop_from_inventory(manipulator)
manipulator.forceMove(src)
- playsound(loc, 'sound/machines/click.ogg', 10,1)
+ playsound(src, 'sound/machines/click.ogg', 10,1)
mat_cost = initial(mat_cost) % (2*manipulator.rating)
user.visible_message("\The [user] slots \the [manipulator] into \the [src].")
update_icon()
@@ -154,14 +154,14 @@
if(mat_storage + 2000 <= max_mat_storage && do_after(user,1.5 SECONDS))
can_hold_val ++
mat_storage += 2000
- playsound(loc, 'sound/effects/phasein.ogg', 15, 1)
+ playsound(src, 'sound/effects/phasein.ogg', 15, 1)
else
loading = FALSE
break
M.use(can_hold_val)
user.visible_message("\The [user] loads \the [src] with \the [M].")
- playsound(loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
update_icon()
return
. = ..()
diff --git a/code/modules/projectiles/guns/magnetic/magnetic.dm b/code/modules/projectiles/guns/magnetic/magnetic.dm
index 8c6d007fc0..bbdcc29936 100644
--- a/code/modules/projectiles/guns/magnetic/magnetic.dm
+++ b/code/modules/projectiles/guns/magnetic/magnetic.dm
@@ -1,3 +1,10 @@
+#define ICON_CELL 1
+#define ICON_CAP 2
+#define ICON_BAD 4
+#define ICON_CHARGE 8
+#define ICON_READY 16
+#define ICON_LOADED 32
+
/obj/item/weapon/gun/magnetic
name = "improvised coilgun"
desc = "A coilgun hastily thrown together out of a basic frame and advanced power storage components. Is it safe for it to be duct-taped together like that?"
@@ -9,8 +16,8 @@
w_class = ITEMSIZE_LARGE
var/obj/item/weapon/cell/cell // Currently installed powercell.
- var/obj/item/weapon/stock_parts/capacitor/capacitor // Installed capacitor. Higher rating == faster charge between shots.
- var/obj/item/weapon/stock_parts/manipulator/manipulator // Installed manipulator. Mostly for Phoron Bore, higher rating == less mats consumed upon firing
+ var/obj/item/weapon/stock_parts/capacitor/capacitor // Installed capacitor. Higher rating == faster charge between shots. Set to a path to spawn with one of that type.
+ var/obj/item/weapon/stock_parts/manipulator/manipulator // Installed manipulator. Mostly for Phoron Bore, higher rating == less mats consumed upon firing. Set to a path to spawn with one of that type.
var/removable_components = TRUE // Whether or not the gun can be dismantled.
var/gun_unreliable = 15 // Percentage chance of detonating in your hands.
@@ -21,18 +28,34 @@
var/power_cost = 950 // Cost per fire, should consume almost an entire basic cell.
var/power_per_tick // Capacitor charge per process(). Updated based on capacitor rating.
-/obj/item/weapon/gun/magnetic/New()
+ var/state = 0
+
+/obj/item/weapon/gun/magnetic/Initialize()
+ . = ..()
+ // So you can have some spawn with components
+ if(ispath(cell))
+ cell = new cell(src)
+ if(ispath(capacitor))
+ capacitor = new capacitor(src)
+ capacitor.charge = capacitor.max_charge
+ if(ispath(manipulator))
+ manipulator = new manipulator(src)
+ if(ispath(loaded))
+ loaded = new loaded(src)
+
START_PROCESSING(SSobj, src)
+
if(capacitor)
power_per_tick = (power_cost*0.15) * capacitor.rating
+
update_icon()
- . = ..()
/obj/item/weapon/gun/magnetic/Destroy()
STOP_PROCESSING(SSobj, src)
QDEL_NULL(cell)
QDEL_NULL(loaded)
QDEL_NULL(capacitor)
+ QDEL_NULL(manipulator)
. = ..()
/obj/item/weapon/gun/magnetic/get_cell()
@@ -45,25 +68,56 @@
capacitor.charge(power_per_tick)
else
capacitor.use(capacitor.charge * 0.05)
- update_icon()
+
+ update_state() // May update icon, only if things changed.
-/obj/item/weapon/gun/magnetic/update_icon()
- var/list/overlays_to_add = list()
+/obj/item/weapon/gun/magnetic/proc/update_state()
+ var/newstate = 0
+
+ // Parts or lack thereof
if(removable_components)
if(cell)
- overlays_to_add += image(icon, "[icon_state]_cell")
+ newstate |= ICON_CELL
if(capacitor)
- overlays_to_add += image(icon, "[icon_state]_capacitor")
+ newstate |= ICON_CAP
+
+ // Functional state
if(!cell || !capacitor)
- overlays_to_add += image(icon, "[icon_state]_red")
+ newstate |= ICON_BAD
else if(capacitor.charge < power_cost)
- overlays_to_add += image(icon, "[icon_state]_amber")
+ newstate |= ICON_CHARGE
else
- overlays_to_add += image(icon, "[icon_state]_green")
+ newstate |= ICON_READY
+
+ // Ammo indicator
if(loaded)
- overlays_to_add += image(icon, "[icon_state]_loaded")
+ newstate |= ICON_LOADED
+
+ // Only update if the state has changed
+ var/needs_update = FALSE
+ if(state != newstate)
+ needs_update = TRUE
+
+ state = newstate
+
+ if(needs_update)
+ update_icon()
+
+/obj/item/weapon/gun/magnetic/update_icon()
+ cut_overlays()
+ if(state & ICON_CELL)
+ add_overlay("[icon_state]_cell")
+ if(state & ICON_CAP)
+ add_overlay("[icon_state]_capacitor")
+ if(state & ICON_BAD)
+ add_overlay("[icon_state]_red")
+ if(state & ICON_CHARGE)
+ add_overlay("[icon_state]_amber")
+ if(state & ICON_READY)
+ add_overlay("[icon_state]_green")
+ if(state & ICON_LOADED)
+ add_overlay("[icon_state]_loaded")
- overlays = overlays_to_add
..()
/obj/item/weapon/gun/magnetic/proc/show_ammo()
@@ -83,10 +137,10 @@
if(capacitor)
. += "The installed [capacitor.name] has a charge level of [round((capacitor.charge/capacitor.max_charge)*100)]%."
- if(!cell || !capacitor)
+ if(state & ICON_BAD)
. += "The capacitor charge indicator is blinking red. Maybe you should check the cell or capacitor."
else
- if(capacitor.charge < power_cost)
+ if(state & ICON_CHARGE)
. += "The capacitor charge indicator is amber."
else
. += "The capacitor charge indicator is green."
@@ -101,7 +155,7 @@
cell = thing
user.drop_from_inventory(cell)
cell.forceMove(src)
- playsound(loc, 'sound/machines/click.ogg', 10, 1)
+ playsound(src, 'sound/machines/click.ogg', 10, 1)
user.visible_message("\The [user] slots \the [cell] into \the [src].")
update_icon()
return
@@ -113,7 +167,7 @@
capacitor.forceMove(get_turf(src))
user.put_in_hands(capacitor)
user.visible_message("\The [user] unscrews \the [capacitor] from \the [src].")
- playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
capacitor = null
update_icon()
return
@@ -125,7 +179,7 @@
capacitor = thing
user.drop_from_inventory(capacitor)
capacitor.forceMove(src)
- playsound(loc, 'sound/machines/click.ogg', 10, 1)
+ playsound(src, 'sound/machines/click.ogg', 10, 1)
power_per_tick = (power_cost*0.15) * capacitor.rating
user.visible_message("\The [user] slots \the [capacitor] into \the [src].")
update_icon()
@@ -149,7 +203,7 @@
ammo.use(1)
user.visible_message("\The [user] loads \the [src] with \the [loaded].")
- playsound(loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
update_icon()
return
. = ..()
@@ -169,7 +223,7 @@
removing.forceMove(get_turf(src))
user.put_in_hands(removing)
user.visible_message("\The [user] removes \the [removing] from \the [src].")
- playsound(loc, 'sound/machines/click.ogg', 10, 1)
+ playsound(src, 'sound/machines/click.ogg', 10, 1)
update_icon()
return
. = ..()
@@ -238,7 +292,7 @@
removable_components = FALSE
spawn(15)
audible_message("\The [src]'s power supply begins to overload as the device crumples!") //Why are you still holding this?
- playsound(loc, 'sound/effects/grillehit.ogg', 10, 1)
+ playsound(src, 'sound/effects/grillehit.ogg', 10, 1)
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
var/turf/T = get_turf(src)
sparks.set_up(2, 1, T)
@@ -260,3 +314,10 @@
cell = new /obj/item/weapon/cell/high
capacitor = new /obj/item/weapon/stock_parts/capacitor
. = ..()
+
+#undef ICON_CELL
+#undef ICON_CAP
+#undef ICON_BAD
+#undef ICON_CHARGE
+#undef ICON_READY
+#undef ICON_LOADED
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/magnetic/magnetic_construction.dm b/code/modules/projectiles/guns/magnetic/magnetic_construction.dm
index 637f2460a6..7745c9c623 100644
--- a/code/modules/projectiles/guns/magnetic/magnetic_construction.dm
+++ b/code/modules/projectiles/guns/magnetic/magnetic_construction.dm
@@ -45,7 +45,7 @@
return
user.visible_message("\The [user] welds the barrel of \the [src] into place.")
- playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1)
+ playsound(src, 'sound/items/Welder2.ogg', 100, 1)
increment_construction_stage()
return
@@ -68,7 +68,7 @@
if(thing.is_screwdriver() && construction_stage >= 9)
user.visible_message("\The [user] secures \the [src] and finishes it off.")
- playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
var/obj/item/weapon/gun/magnetic/coilgun = new(loc)
var/put_in_hands
var/mob/M = src.loc
diff --git a/code/modules/projectiles/guns/magnetic/magnetic_railgun.dm b/code/modules/projectiles/guns/magnetic/magnetic_railgun.dm
index dbcc1a1b41..ec677a1b14 100644
--- a/code/modules/projectiles/guns/magnetic/magnetic_railgun.dm
+++ b/code/modules/projectiles/guns/magnetic/magnetic_railgun.dm
@@ -3,32 +3,25 @@
desc = "The Mars Military Industries MI-76 Thunderclap. A man-portable mass driver for squad support anti-armour and destruction of fortifications and emplacements."
gun_unreliable = 0
icon_state = "railgun"
- removable_components = FALSE
- load_type = /obj/item/weapon/rcd_ammo
origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 4, TECH_MAGNET = 4)
- projectile_type = /obj/item/projectile/bullet/magnetic/slug
power_cost = 300
w_class = ITEMSIZE_HUGE
slot_flags = SLOT_BELT
- loaded = /obj/item/weapon/rcd_ammo/large
slowdown = 1 // Slowdown equals slowdown_worn, until we decide to import the system to differentiate between held and worn items
fire_delay = 1
- var/initial_cell_type = /obj/item/weapon/cell/hyper
- var/initial_capacitor_type = /obj/item/weapon/stock_parts/capacitor/adv
+ load_type = /obj/item/weapon/rcd_ammo
+ projectile_type = /obj/item/projectile/bullet/magnetic/slug
+
+ cell = /obj/item/weapon/cell/hyper
+ capacitor = /obj/item/weapon/stock_parts/capacitor/adv
+ loaded = /obj/item/weapon/rcd_ammo/large
+ removable_components = FALSE
+
var/slowdown_held = 2
var/slowdown_worn = 1
var/empty_sound = 'sound/machines/twobeep.ogg'
-/obj/item/weapon/gun/magnetic/railgun/New()
- capacitor = new initial_capacitor_type(src)
- capacitor.charge = capacitor.max_charge
-
- cell = new initial_cell_type(src)
- if (ispath(loaded))
- loaded = new loaded
- . = ..()
-
// Not going to check type repeatedly, if you code or varedit
// load_type and get runtime errors, don't come crying to me.
/obj/item/weapon/gun/magnetic/railgun/show_ammo()
@@ -52,15 +45,16 @@
loaded.forceMove(get_turf(src))
loaded = null
visible_message("\The [src] beeps and ejects its empty cartridge.","There's a beeping sound!")
- playsound(get_turf(src), empty_sound, 40, 1)
+ playsound(src, empty_sound, 40, 1)
+ update_state()
/obj/item/weapon/gun/magnetic/railgun/automatic // Adminspawn only, this shit is absurd.
name = "\improper RHR accelerator"
desc = "The Mars Military Industries MI-227 Meteor. Originally a vehicle-mounted turret weapon for heavy anti-vehicular and anti-structural fire, the fact that it was made man-portable is mindboggling in itself."
icon_state = "heavy_railgun"
- initial_cell_type = /obj/item/weapon/cell/infinite
- initial_capacitor_type = /obj/item/weapon/stock_parts/capacitor/super
+ cell = /obj/item/weapon/cell/infinite
+ capacitor = /obj/item/weapon/stock_parts/capacitor/super
fire_delay = 0
slowdown = 2
@@ -87,8 +81,8 @@
icon_state = "flechette_gun"
item_state = "z8carbine"
- initial_cell_type = /obj/item/weapon/cell/hyper
- initial_capacitor_type = /obj/item/weapon/stock_parts/capacitor/adv
+ cell = /obj/item/weapon/cell/hyper
+ capacitor = /obj/item/weapon/stock_parts/capacitor/adv
fire_delay = 0
@@ -109,6 +103,36 @@
list(mode_name="short bursts", burst=3, fire_delay=null, move_delay=5, one_handed_penalty=30, burst_accuracy=list(0,-15,-15), dispersion=list(0.0, 0.6, 1.0)),
)
+/obj/item/weapon/gun/magnetic/railgun/flechette/pistol
+ name = "flechette pistol"
+ desc = "The MI-6a Ullr is a small-form-factor railgun that fires flechette rounds at high velocity. Deadly against armour, but much less effective against soft targets."
+ icon_state = "railpistol"
+ item_state = "combatrevolver"
+ w_class = ITEMSIZE_SMALL
+
+ cell = /obj/item/weapon/cell/super
+ capacitor = /obj/item/weapon/stock_parts/capacitor
+
+ fire_delay = 0
+
+ slot_flags = SLOT_BELT
+
+ slowdown = 0
+ slowdown_held = 0
+ slowdown_worn = 0
+
+ power_cost = 100
+ load_type = /obj/item/weapon/magnetic_ammo/pistol
+ projectile_type = /obj/item/projectile/bullet/magnetic/flechette/small
+ loaded = /obj/item/weapon/magnetic_ammo/pistol
+ removable_components = TRUE
+ empty_sound = 'sound/weapons/smg_empty_alarm.ogg'
+
+ firemodes = list(
+ list(mode_name="semiauto", burst=1, fire_delay=0, move_delay=null, one_handed_penalty=15, burst_accuracy=null, dispersion=null),
+ list(mode_name="short bursts", burst=3, fire_delay=null, move_delay=5, one_handed_penalty=30, burst_accuracy=list(0,-15,-15), dispersion=list(0.0, 0.6, 1.0)),
+ )
+
/obj/item/weapon/gun/magnetic/railgun/heater
name = "coil rifle"
desc = "A large rifle designed and produced after the Grey Hour."
@@ -119,8 +143,8 @@
removable_components = TRUE
- initial_cell_type = /obj/item/weapon/cell/device/weapon
- initial_capacitor_type = /obj/item/weapon/stock_parts/capacitor
+ cell = /obj/item/weapon/cell/device/weapon
+ capacitor = /obj/item/weapon/stock_parts/capacitor
fire_delay = 8
@@ -152,8 +176,8 @@
slowdown_held = 0.1
- initial_cell_type = /obj/item/weapon/cell/device/weapon
- initial_capacitor_type = /obj/item/weapon/stock_parts/capacitor
+ cell = /obj/item/weapon/cell/device/weapon
+ capacitor = /obj/item/weapon/stock_parts/capacitor
slot_flags = SLOT_BELT|SLOT_HOLSTER
@@ -181,8 +205,8 @@
icon_state = "railgun_sifguard"
item_state = "z8carbine"
- initial_cell_type = /obj/item/weapon/cell/high
- initial_capacitor_type = /obj/item/weapon/stock_parts/capacitor/adv
+ cell = /obj/item/weapon/cell/high
+ capacitor = /obj/item/weapon/stock_parts/capacitor/adv
slot_flags = SLOT_BACK
diff --git a/code/modules/projectiles/guns/magnetic/magnetic_railgun_vr.dm b/code/modules/projectiles/guns/magnetic/magnetic_railgun_vr.dm
new file mode 100644
index 0000000000..8cbc4ac7c2
--- /dev/null
+++ b/code/modules/projectiles/guns/magnetic/magnetic_railgun_vr.dm
@@ -0,0 +1,11 @@
+/obj/item/weapon/gun/magnetic/railgun/flechette/pistol/khi
+ name = "kitsuhana flechette pistol"
+ desc = "This rail pistol appears to have been 'tampered with', improving it's power storage and efficiency."
+
+ cell = /obj/item/weapon/cell/hyper
+ capacitor = /obj/item/weapon/stock_parts/capacitor/hyper
+
+ projectile_type = /obj/item/projectile/bullet/magnetic/flechette/small/khi
+
+ load_type = /obj/item/weapon/magnetic_ammo/pistol/khi
+ loaded = /obj/item/weapon/magnetic_ammo/pistol/khi
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/modular_guns.dm b/code/modules/projectiles/guns/modular_guns.dm
index 38e2ed1a93..4eb990c0ca 100644
--- a/code/modules/projectiles/guns/modular_guns.dm
+++ b/code/modules/projectiles/guns/modular_guns.dm
@@ -142,7 +142,7 @@
power_supply = P
P.loc = src
user.visible_message("[user] inserts [P] into [src].", "You insert [P] into [src].")
- playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
update_icon()
update_held_icon()
return
diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm
index d0d321b299..7f93579230 100644
--- a/code/modules/projectiles/guns/projectile.dm
+++ b/code/modules/projectiles/guns/projectile.dm
@@ -89,7 +89,7 @@
return
else
chambered.loc = get_turf(src)
- playsound(src.loc, "casing", 50, 1)
+ playsound(src, "casing", 50, 1)
if(CYCLE_CASINGS) //cycle the casing back to the end.
if(ammo_magazine)
ammo_magazine.stored_ammo += chambered
@@ -117,7 +117,7 @@
AM.loc = src
ammo_magazine = AM
user.visible_message("[user] inserts [AM] into [src].", "You insert [AM] into [src].")
- playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
if(SPEEDLOADER)
if(loaded.len >= max_shells)
to_chat(user, "[src] is full!")
@@ -133,7 +133,7 @@
count++
if(count)
user.visible_message("[user] reloads [src].", "You load [count] round\s into [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
AM.update_icon()
else if(istype(A, /obj/item/ammo_casing))
var/obj/item/ammo_casing/C = A
@@ -147,7 +147,7 @@
C.loc = src
loaded.Insert(1, C) //add to the head of the list
user.visible_message("[user] inserts \a [C] into [src].", "You insert \a [C] into [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
else if(istype(A, /obj/item/weapon/storage))
var/obj/item/weapon/storage/storage = A
@@ -174,7 +174,7 @@
if(ammo_magazine)
user.put_in_hands(ammo_magazine)
user.visible_message("[user] removes [ammo_magazine] from [src].", "You remove [ammo_magazine] from [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
ammo_magazine.update_icon()
ammo_magazine = null
else if(loaded.len)
@@ -194,7 +194,7 @@
loaded.len--
user.put_in_hands(C)
user.visible_message("[user] removes \a [C] from [src].", "You remove \a [C] from [src].")
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
else
to_chat(user, "[src] is empty.")
update_icon()
@@ -224,7 +224,7 @@
"[ammo_magazine] falls out and clatters on the floor!"
)
if(auto_eject_sound)
- playsound(user, auto_eject_sound, 40, 1)
+ playsound(src, auto_eject_sound, 40, 1)
ammo_magazine.update_icon()
ammo_magazine = null
update_icon() //make sure to do this after unsetting ammo_magazine
diff --git a/code/modules/projectiles/guns/projectile/automatic_yw.dm b/code/modules/projectiles/guns/projectile/automatic_yw.dm
index 691ece354a..10e0f365fe 100644
--- a/code/modules/projectiles/guns/projectile/automatic_yw.dm
+++ b/code/modules/projectiles/guns/projectile/automatic_yw.dm
@@ -14,7 +14,7 @@
max_shells = 75
caliber = "mauser"
origin_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 1, TECH_ILLEGAL = 2)
- ammo_type = "/obj/item/ammo_casing/mg42" // Is this really needed anymore?
+ ammo_type = "/obj/item/ammo_casing/a792x57m" // Is this really needed anymore?
fire_sound = 'sound/weapons/mg42.ogg'
load_method = MAGAZINE
magazine_type = /obj/item/ammo_magazine/mg42
diff --git a/code/modules/projectiles/guns/projectile/boltaction.dm b/code/modules/projectiles/guns/projectile/boltaction.dm
index 0555fb31de..15571e53c7 100644
--- a/code/modules/projectiles/guns/projectile/boltaction.dm
+++ b/code/modules/projectiles/guns/projectile/boltaction.dm
@@ -30,7 +30,7 @@
to_chat(user, "You begin to shorten the barrel and stock of \the [src].")
if(loaded.len)
afterattack(user, user)
- playsound(user, fire_sound, 50, 1)
+ playsound(src, fire_sound, 50, 1)
user.visible_message("[src] goes off!", "The rifle goes off in your face!")
return
if(do_after(user, 30))
diff --git a/code/modules/projectiles/guns/projectile/pistol_yw.dm b/code/modules/projectiles/guns/projectile/pistol_yw.dm
index 82f4ea28d2..95ecdec80e 100644
--- a/code/modules/projectiles/guns/projectile/pistol_yw.dm
+++ b/code/modules/projectiles/guns/projectile/pistol_yw.dm
@@ -55,8 +55,8 @@
caliber = ".45"
load_method = MAGAZINE
fire_sound = 'sound/weapons/45pistol_vr.ogg'
- magazine_type = /obj/item/ammo_magazine/c45m2024
- allowed_magazines = list(/obj/item/ammo_magazine/c45m2024,/obj/item/ammo_magazine/m45)
+ magazine_type = /obj/item/ammo_magazine/m2024
+ allowed_magazines = list(/obj/item/ammo_magazine/m2024,/obj/item/ammo_magazine/m45)
/obj/item/weapon/gun/projectile/m2024/update_icon()
..()
diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm
index e407703498..3b9431c938 100644
--- a/code/modules/projectiles/guns/projectile/revolver.dm
+++ b/code/modules/projectiles/guns/projectile/revolver.dm
@@ -19,7 +19,7 @@
chamber_offset = 0
visible_message("\The [usr] spins the cylinder of \the [src]!", \
"You hear something metallic spin and click.")
- playsound(src.loc, 'sound/weapons/revolver_spin.ogg', 100, 1)
+ playsound(src, 'sound/weapons/revolver_spin.ogg', 100, 1)
loaded = shuffle(loaded)
if(rand(1,max_shells) > loaded.len)
chamber_offset = rand(0,max_shells - loaded.len)
@@ -242,7 +242,7 @@ obj/item/weapon/gun/projectile/revolver/detective45/verb/rename_gun()
chamber_offset = 0
visible_message("\The [usr] spins the cylinder of \the [src]!", \
"You hear something metallic spin and click.")
- playsound(src.loc, 'sound/weapons/revolver_spin.ogg', 100, 1)
+ playsound(src, 'sound/weapons/revolver_spin.ogg', 100, 1)
if(!flipped_firing)
loaded = shuffle(loaded)
if(rand(1,max_shells) > loaded.len)
diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm
index 9862b71b06..e091552859 100644
--- a/code/modules/projectiles/guns/projectile/shotgun.dm
+++ b/code/modules/projectiles/guns/projectile/shotgun.dm
@@ -29,7 +29,7 @@
recentpump = world.time
/obj/item/weapon/gun/projectile/shotgun/pump/proc/pump(mob/M as mob)
- playsound(M, action_sound, 60, 1)
+ playsound(src, action_sound, 60, 1)
if(chambered)//We have a shell in the chamber
chambered.loc = get_turf(src)//Eject casing
diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm
index 343384f290..074917a5df 100644
--- a/code/modules/projectiles/guns/projectile/sniper.dm
+++ b/code/modules/projectiles/guns/projectile/sniper.dm
@@ -30,7 +30,7 @@
icon_state = "heavysniper"
/obj/item/weapon/gun/projectile/heavysniper/attack_self(mob/user as mob)
- playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
bolt_open = !bolt_open
if(bolt_open)
if(chambered)
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 47e9c5f6d6..b0894753b8 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -134,6 +134,8 @@
// This is distinct from the hitscan's "impact_type" var.
var/impact_effect_type = null
+ var/list/impacted_mobs
+
/obj/item/projectile/proc/Range()
range--
if(range <= 0 && loc)
@@ -439,6 +441,12 @@
setAngle(Get_Angle(source, target))
/obj/item/projectile/Destroy()
+
+ if(impacted_mobs)
+ if(LAZYLEN(impacted_mobs))
+ impacted_mobs.Cut()
+ impacted_mobs = null
+
if(hitscan)
finalize_hitscan_and_generate_tracers()
STOP_PROCESSING(SSprojectiles, src)
@@ -634,6 +642,12 @@
if(!istype(target_mob))
return
+ if(!LAZYLEN(impacted_mobs))
+ impacted_mobs = list()
+
+ if(target_mob in impacted_mobs)
+ return
+
//roll to-hit
miss_modifier = max(15*(distance-2) - accuracy + miss_modifier + target_mob.get_evasion(), 0)
var/hit_zone = get_zone_with_miss_chance(def_zone, target_mob, miss_modifier, ranged_attack=(distance > 1 || original != target_mob)) //if the projectile hits a target we weren't originally aiming at then retain the chance to miss
@@ -646,6 +660,9 @@
if(!istype(target_mob))
return FALSE // Mob deleted itself or something.
+ // Safe to add the target to the list that is soon to be poofed. No double jeopardy, pixel projectiles.
+ impacted_mobs |= target_mob
+
if(result == PROJECTILE_FORCE_MISS)
if(!silenced)
target_mob.visible_message("\The [src] misses \the [target_mob] narrowly!")
@@ -792,4 +809,4 @@
var/volume = CLAMP(vol_by_damage() + 20, 0, 100)
if(silenced)
volume = 5
- playsound(get_turf(A), hitsound_wall, volume, 1, -1)
+ playsound(A, hitsound_wall, volume, 1, -1)
diff --git a/code/modules/projectiles/projectile/bullets_vr.dm b/code/modules/projectiles/projectile/bullets_vr.dm
index adcdf465b5..7b27a08942 100644
--- a/code/modules/projectiles/projectile/bullets_vr.dm
+++ b/code/modules/projectiles/projectile/bullets_vr.dm
@@ -18,4 +18,12 @@
icon_state = "bullet"
damage = 10
taser_effect = 1
- agony = 100
\ No newline at end of file
+ agony = 100
+
+/obj/item/projectile/bullet/magnetic/flechette/small/khi
+ name = "small carbyne flechette"
+ icon_state = "flechette"
+ fire_sound = 'sound/weapons/rapidslice.ogg'
+ damage = 18
+ armor_penetration = 100
+ penetrating = 10
diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm
index ca3f1c8f51..80fa2227c4 100644
--- a/code/modules/projectiles/projectile/energy.dm
+++ b/code/modules/projectiles/projectile/energy.dm
@@ -195,7 +195,7 @@
/obj/item/projectile/energy/plasmastun/proc/bang(var/mob/living/carbon/M)
to_chat(M, "You hear a loud roar.")
- playsound(M.loc, 'sound/effects/bang.ogg', 50, 1)
+ playsound(src, 'sound/effects/bang.ogg', 50, 1)
var/ear_safety = 0
ear_safety = M.get_ear_protection()
if(ear_safety == 1)
diff --git a/code/modules/projectiles/projectile/energy_yw.dm b/code/modules/projectiles/projectile/energy_yw.dm
index 0d13d1eec8..b49c224bf7 100644
--- a/code/modules/projectiles/projectile/energy_yw.dm
+++ b/code/modules/projectiles/projectile/energy_yw.dm
@@ -12,7 +12,7 @@
pass_flags = PASSTABLE | PASSGRILLE
check_armour = "laser"
-/obj/item/projectile/energy/gaussweak.
+/obj/item/projectile/energy/gaussweak
name = "gauss bolt"
icon = 'icons/obj/projectiles.dmi'
icon_state = "gauss"
diff --git a/code/modules/projectiles/projectile/hook.dm b/code/modules/projectiles/projectile/hook.dm
index ad02dee8cf..ee5fd6c471 100644
--- a/code/modules/projectiles/projectile/hook.dm
+++ b/code/modules/projectiles/projectile/hook.dm
@@ -82,7 +82,7 @@
if(!(H.species.flags & NO_SLIP) && prob(50))
var/armor_check = H.run_armor_check(def_zone, "melee")
H.apply_effect(3, WEAKEN, armor_check)
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
if(armor_check < 60)
visible_message("\The [src] has pushed [H]!")
else
@@ -91,19 +91,19 @@
else
if(H.break_all_grabs(firer))
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
return
for(var/obj/item/I in holding)
if(I)
H.drop_from_inventory(I)
visible_message("\The [src] has disarmed [H]!")
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(src, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
return
/obj/item/projectile/energy/hook/proc/perform_intent_unique(atom/target)
- playsound(src.loc, impact_sound, 40, 1)
+ playsound(src, impact_sound, 40, 1)
var/success = FALSE
if(istype(target,/turf))
if(launcher_intent)
@@ -148,7 +148,7 @@
var/message = pick(help_messages)
if(message == "slaps")
spawn(1)
- playsound(loc, 'sound/effects/snap.ogg', 50, 1)
+ playsound(src, 'sound/effects/snap.ogg', 50, 1)
visible_message("\The [src] [message] [target].")
done_mob_unique = TRUE
success = TRUE
diff --git a/code/modules/projectiles/projectile/magnetic.dm b/code/modules/projectiles/projectile/magnetic.dm
index 4c36476ddb..c4e0ab5e9d 100644
--- a/code/modules/projectiles/projectile/magnetic.dm
+++ b/code/modules/projectiles/projectile/magnetic.dm
@@ -22,6 +22,13 @@
damage = 20
armor_penetration = 100
+/obj/item/projectile/bullet/magnetic/flechette/small
+ name = "small flechette"
+ icon_state = "flechette"
+ fire_sound = 'sound/weapons/rapidslice.ogg'
+ damage = 12
+ armor_penetration = 100
+
/obj/item/projectile/bullet/magnetic/flechette/hunting
name = "shredder slug"
armor_penetration = 30
@@ -137,7 +144,7 @@
/obj/item/projectile/bullet/magnetic/fuelrod/supermatter/on_hit(var/atom/target, var/blocked = 0, var/def_zone = null) //You cannot touch the supermatter without disentigrating. Assumedly, this is true for condensed rods of it flying at relativistic speeds.
if(istype(target,/turf/simulated/wall) || istype(target,/mob/living))
target.visible_message("The [src] burns a perfect hole through \the [target] with a blinding flash!")
- playsound(target.loc, 'sound/effects/teleport.ogg', 40, 0)
+ playsound(target, 'sound/effects/teleport.ogg', 40, 0)
return ..(target, blocked, def_zone)
/obj/item/projectile/bullet/magnetic/fuelrod/supermatter/check_penetrate()
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index ac039460cb..9c06241ecf 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -116,7 +116,7 @@
if(A)
A.ex_act(2)
- playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1)
+ playsound(src, 'sound/effects/meteorimpact.ogg', 40, 1)
for(var/mob/M in range(10, src))
if(!M.stat && !istype(M, /mob/living/silicon/ai))\
diff --git a/code/modules/projectiles/targeting/targeting_overlay.dm b/code/modules/projectiles/targeting/targeting_overlay.dm
index 9bce28831f..a7d069fad4 100644
--- a/code/modules/projectiles/targeting/targeting_overlay.dm
+++ b/code/modules/projectiles/targeting/targeting_overlay.dm
@@ -175,7 +175,7 @@ obj/aiming_overlay/proc/update_aiming_deferred()
aiming_with = thing
aiming_at = target
if(istype(aiming_with, /obj/item/weapon/gun))
- playsound(get_turf(owner), 'sound/weapons/TargetOn.ogg', 50,1)
+ playsound(owner, 'sound/weapons/TargetOn.ogg', 50,1)
forceMove(get_turf(target))
START_PROCESSING(SSobj, src)
@@ -215,7 +215,7 @@ obj/aiming_overlay/proc/update_aiming_deferred()
if(!aiming_with || !aiming_at)
return
if(istype(aiming_with, /obj/item/weapon/gun))
- playsound(get_turf(owner), 'sound/weapons/TargetOff.ogg', 50,1)
+ playsound(owner, 'sound/weapons/TargetOff.ogg', 50,1)
if(!no_message)
owner.visible_message("\The [owner] lowers \the [aiming_with].")
diff --git a/code/modules/radiation/radiation.dm b/code/modules/radiation/radiation.dm
index 51f67c8d88..c107390094 100644
--- a/code/modules/radiation/radiation.dm
+++ b/code/modules/radiation/radiation.dm
@@ -48,6 +48,13 @@
cached_rad_resistance = (density ? (material.weight + material.radiation_resistance) / config.radiation_material_resistance_divisor : 0)
return
+/turf/simulated/mineral/calc_rad_resistance()
+ if(!density)
+ return ..()
+ SSradiation.resistance_cache[src] = (length(contents) + 1)
+ cached_rad_resistance = 60 //Three times that of a steel wall. Rock is less dense than steel, but this is assuming that a normal wall isn't just solid steel all the way through like rock turfs are.
+ return
+
/obj
var/rad_resistance = 0 // Allow overriding rad resistance
@@ -60,4 +67,4 @@
src.apply_effect(severity, IRRADIATE, src.getarmor(null, "rad"))
for(var/atom/I in src)
I.rad_act(severity)
- return
\ No newline at end of file
+ return
diff --git a/code/modules/random_map/drop/droppod_doors.dm b/code/modules/random_map/drop/droppod_doors.dm
index 7c7075f45f..c472a9f1f9 100644
--- a/code/modules/random_map/drop/droppod_doors.dm
+++ b/code/modules/random_map/drop/droppod_doors.dm
@@ -35,7 +35,7 @@
deployed = 1
visible_message("The explosive bolts on \the [src] detonate, throwing it open!")
- playsound(src.loc, 'sound/effects/bang.ogg', 50, 1, 5)
+ playsound(src, 'sound/effects/bang.ogg', 50, 1, 5)
// This is shit but it will do for the sake of testing.
for(var/obj/structure/droppod_door/D in orange(1,src))
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index 5b74dd2d5b..6e68a5ddb5 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -548,7 +548,7 @@
if (!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume))
return
- playsound(src.loc, 'sound/machines/blender.ogg', 50, 1)
+ playsound(src, 'sound/machines/blender.ogg', 50, 1)
inuse = 1
// Reset the machine.
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index b7880163d1..11986063a6 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -125,8 +125,7 @@
affect_ingest(M, alien, removed * ingest_abs_mult)
if(CHEM_TOUCH)
affect_touch(M, alien, removed)
- if(overdose && (volume > overdose * M.species.chemOD_threshold) && (active_metab.metabolism_class != CHEM_TOUCH && !can_overdose_touch)) //YW EDIT
-
+ if(overdose && (volume > overdose * M?.species.chemOD_threshold) && (active_metab.metabolism_class != CHEM_TOUCH && !can_overdose_touch))
overdose(M, alien, removed)
remove_self(removed)
return
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
index 0dd24a07c6..ae953a4a70 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
@@ -94,7 +94,7 @@
/datum/reagent/ethanol/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) //This used to do just toxin. That's boring. Let's make this FUN.
if(issmall(M)) removed *= 2
- var/strength_mod = 3 * M.species.alcohol_tolerance //YW EDIT: multiply by inherent tolerance first, I don't want to strip out the following block yet
+ var/strength_mod = 3 * M.species.alcohol_mod //Alcohol is 3x stronger when injected into the veins.
if(alien == IS_SKRELL)
strength_mod *= 5
if(alien == IS_TAJARA)
@@ -139,7 +139,7 @@
/datum/reagent/ethanol/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
if(issmall(M)) removed *= 2
M.adjust_nutrition(nutriment_factor * removed)
- var/strength_mod = 1 * M.species.alcohol_tolerance //YW EDIT: multiply by inherent tolerance first, I don't want to strip out the following block yet
+ var/strength_mod = 1 * M.species.alcohol_mod
if(alien == IS_SKRELL)
strength_mod *= 5
if(alien == IS_TAJARA)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks_vr.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks_vr.dm
index c6a75ea12a..45e05ef86c 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks_vr.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks_vr.dm
@@ -103,6 +103,303 @@
/datum/reagent/nutriment/magicdust/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
- playsound(M.loc, 'sound/items/hooh.ogg', 50, 1, -1)
+ playsound(M, 'sound/items/hooh.ogg', 50, 1, -1)
if(prob(5))
to_chat(M, "You feel like you've been gnomed...")
+
+
+
+/datum/reagent/ethanol/galacticpanic
+ name = "Galactic Panic Attack"
+ id = "galacticpanic"
+ description = "The absolute worst thing you could ever put in your body."
+ taste_description = "an entire galaxy collasping in on itself."
+ strength = 10
+ druggy = 50
+ halluci = 30
+ var/adj_dizzy = 10
+ color = "#d3785d"
+
+ glass_name = "Galactic Panic Attack"
+ glass_desc = "Looking into this is like staring at the stars."
+
+/datum/reagent/ethanol/galacticpanic/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ M.Stun(2)
+
+/datum/reagent/ethanol/galacticpanic/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+
+ if(dose * strength >= strength) // Early warning
+ M.make_dizzy(24) // Intentionally higher than normal to compensate for it's previous effects.
+ if(dose * strength >= strength * 2.5) // Slurring takes longer. Again, intentional.
+ M.slurring = max(M.slurring, 30)
+
+/datum/reagent/ethanol/bulldog
+ name = "Space Bulldog"
+ id = "bulldog"
+ description = "An inventive kahlua recipe."
+ taste_description = "fizzy, creamy, soda and coffee hell."
+ strength = 30
+ color = "#d3785d"
+
+ glass_name = "Space Bulldog"
+ glass_desc = "It looks like someone poured cola in a cup of coffee."
+
+
+/datum/reagent/ethanol/sbagliato
+ name = "Negroni Sbagliato"
+ id = "sbagliato"
+ description = "A drink invented because a bartender was too drunk."
+ taste_description = "sweet bubbly wine and vermouth."
+ strength = 30
+ color = "#d3785d"
+
+ glass_name = "Negroni Sbagliato"
+ glass_desc = "Bubbles constantly pop up to the surface with a quiet fizz."
+
+
+/datum/reagent/ethanol/italiancrisis
+ name = "Italian Crisis"
+ id = "italiancrisis"
+ description = "This drink was concocted by a madwoman, causing the Italian Crisis of 2123."
+ taste_description = "cola, fruit, fizz, coffee, and cream swirled together in an old boot."
+ strength = 20
+ druggy = 0
+ halluci = 0
+ var/adj_dizzy = 0
+ color = "#d3785d"
+
+ glass_name = "Italian Crisis"
+ glass_desc = "This drink looks like it was a mistake."
+
+/datum/reagent/ethanol/sugarrush
+ name = "Sweet Rush"
+ id = "sugarrush"
+ description = "A favorite drink amongst poor bartenders living in Neo Detroit."
+ taste_description = "sweet bubblegum vodka."
+ strength = 30
+ color = "#d3785d"
+
+ glass_name = "Sweet Rush"
+ glass_desc = "This looks like it might rot your teeth out."
+
+/datum/reagent/ethanol/lotus
+ name = "Lotus"
+ id = "lotus"
+ description = "The result of making one mistake after another and trying to cover it up with sugar."
+ taste_description = "rich, sweet fruit and even more sugar."
+ strength = 25
+ color = "#d3785d"
+
+ glass_name = "Lotus"
+ glass_desc = "A promotional drink for a movie that only ever played in Neo Detroit theatres."
+
+/datum/reagent/ethanol/shroomjuice
+ name = "Dumb Shroom Juice"
+ id = "shroomjuice"
+ description = "The mushroom farmer didn't sort through their stock very well."
+ taste_description = "sweet and sour citrus with a savory kick."
+ strength = 100
+ druggy = 30
+ halluci = 30
+ var/adj_dizzy = 30
+ color = "#d3785d"
+
+ glass_name = "Dumb Shroom Juice"
+ glass_desc = "Touch fuzzy, get dizzy."
+
+/datum/reagent/ethanol/russianroulette
+ name = "Russian Roulette"
+ id = "russianroulette"
+ description = "The perfect drink for wagering your liver on a game of cards."
+ taste_description = "coffee, vodka, cream, and a hot metal slug."
+ strength = 30
+ var/adj_dizzy = 30
+ color = "#d3785d"
+
+ glass_name = "Russian Roulette"
+ glass_desc = "A favorite drink amongst the Pan-Slavic speaking community."
+
+/datum/reagent/ethanol/russianroulette/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ M.Stun(2)
+
+/datum/reagent/ethanol/lovepotion
+ name = "Love Potion"
+ id = "lovepotion"
+ description = "A drink said to help one find true love."
+ taste_description = "sweet fruit and honey."
+ strength = 30
+ druggy = 0
+ halluci = 0
+ var/adj_dizzy = 30
+ adj_temp = 10
+ targ_temp = 360
+ color = "#d3785d"
+
+ glass_name = "Love Potion"
+ glass_desc = "A drink said to help one find the perfect fuck."
+
+/datum/reagent/ethanol/honeyshot
+ name = "Honey Shot"
+ id = "honeyshot"
+ description = "The perfect drink for bees."
+ taste_description = "sweet tart grenadine flavored with honey."
+ strength = 40
+ var/adj_dizzy = 10
+ color = "#d3785d"
+
+ glass_name = "Honey shot"
+ glass_desc = "A glass of golden liquid."
+
+/datum/reagent/ethanol/appletini
+ name = "Appletini"
+ id = "appletini"
+ description = "A classic cocktail using every grandma's favorite fruit."
+ taste_description = "green sour apple with a hint of alcohol."
+ strength = 45
+ color = "#d3785d"
+
+ glass_name = "Appletini"
+ glass_desc = "The perfect fruit cocktail for a fancy night at the bar."
+
+/datum/reagent/ethanol/glowingappletini
+ name = "Glowing Appletini"
+ id = "glowingappletini"
+ description = "A new nuclear take on a pre-modern classic!"
+ taste_description = "overwhelmingly sour apples powered by a nuclear fission reactor."
+ strength = 30
+ druggy = 20
+ var/adj_dizzy = 20
+ color = "#d3785d"
+
+ glass_name = "Glowing Appletini"
+ glass_desc = "The atomic option to fruity cocktails."
+
+/datum/reagent/ethanol/scsatw
+ name = "Slow Comfortable Screw Against the Wall"
+ id = "scsatw"
+ description = "The screwdriver's bigger cousin."
+ taste_description = "smooth, savory booze and tangy orange juice."
+ strength = 0
+ druggy = 0
+ halluci = 0
+ var/adj_dizzy = 0
+ color = "#d3785d"
+
+ glass_name = "Slow Comfortable Screw Against the Wall"
+ glass_desc = "The best accessory to daydrinking."
+
+/datum/reagent/drink/choccymilk
+ name = "Choccy Milk"
+ id = "choccymilk"
+ description = "Coco and milk, a timeless classic."
+ taste_description = "sophisticated bittersweet chocolate mixed with silky, creamy, whole milk."
+ color = "#d3785d"
+
+ glass_name = "Choccy Milk"
+ glass_desc = "The most iconic duo in the galaxy, chocolate, and milk."
+
+/datum/reagent/ethanol/redspaceflush
+ name = "Red Space Flush"
+ id = "redspaceflush"
+ description = "A drink made by imbueing the essence of redspace into the spirits."
+ taste_description = "whiskey and rum strung out through a hellish dimensional rift."
+ strength = 30
+ druggy = 10
+ var/adj_dizzy = 10
+ color = "#d3785d"
+
+ glass_name = "Redspace Flush"
+ glass_desc = "A drink imbued with the very essence of Redspace."
+
+/datum/reagent/drink/graveyard
+ name = "Graveyard"
+ id = "graveyard"
+ description = "The result of taking a cup and filling it with all the drinks at the fountain."
+ taste_description = "sugar and fizz."
+ color = "#d3785d"
+
+ glass_name = "Graveyard"
+ glass_desc = "Hahaha softdrink machine go pshshhhhh..."
+
+/datum/reagent/ethanol/bigbeer
+ name = "Giant Beer"
+ id = "bigbeer"
+ description = "Bars in Neo Detroit started to sell this drink when the city put mandatory drink limits in 2289."
+ taste_description = "beer, but bigger."
+ strength = 40
+ color = "#d3785d"
+
+ glass_name = "Giant Beer"
+ glass_desc = "The Neo Detroit beer and ale cocktail, perfect for your average drunk."
+
+/datum/reagent/drink/sweettea
+ name = "Sweet Tea"
+ id = "sweettea"
+ description = "Tea that is sweetened with some form of sweetener."
+ taste_description = "tea that is sweet."
+ color = "#d3785d"
+
+ glass_name = "Sweet Tea"
+ glass_desc = "A southern classic. Southern what? You know, southern."
+
+/datum/reagent/ethanol/unsweettea
+ name = "Unsweetened Tea"
+ id = "unsweettea"
+ description = "A sick experiment to take the sweetness out of tea after sugar has been added resulted in this."
+ taste_description = "bland, slightly bitter, discount black tea."
+ strength = 80
+ druggy = 10
+ color = "#d3785d"
+
+ glass_name = "Unsweetened Tea"
+ glass_desc = "A drink with all the calories of sweet tea, but with none of the satisfaction. Slightly psychoactive."
+
+/datum/reagent/ethanol/hairoftherat
+ name = "Hair of the Rat"
+ id = "hairoftherat"
+ description = "A meatier version of the monster tamer, complete with extra meat."
+ taste_description = "meat, whiskey, ground meat, and more meat."
+ strength = 45
+ color = "#d3785d"
+ metabolism = REM * 3.5 // about right for mixing nutriment and ethanol.
+ var/alt_nutriment_factor = 5 //half as much as protein since it's half protein.
+ //using a new variable instead of nutriment_factor so we can call ..() without that adding nutrition for us without taking factors for protein into account
+
+ glass_name = "Hair of the Rat"
+ glass_desc = "The alcohol equivelant of saying your burger isn't cooked rare enough."
+
+/datum/reagent/ethanol/hairoftherat/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+
+ if(M.species.gets_food_nutrition) //it's still food!
+ switch(alien)
+ if(IS_DIONA) //Diona don't get any nutrition from nutriment or protein.
+ if(IS_SKRELL)
+ M.adjustToxLoss(0.25 * removed) //Equivalent to half as much protein, since it's half protein.
+ if(IS_TESHARI)
+ M.nutrition += (alt_nutriment_factor * 1.2 * removed) //Give them the same nutrition they would get from protein.
+ if(IS_UNATHI)
+ M.nutrition += (alt_nutriment_factor * 1.125 * removed) //Give them the same nutrition they would get from protein.
+ //Takes into account the 0.5 factor for all nutriment which is applied on top of the 2.25 factor for protein.
+ //Chimera don't need their own case here since their factors for nutriment and protein cancel out.
+ else
+ M.nutrition += (alt_nutriment_factor * removed)
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.feral > 0 && H.nutrition > 100 && H.traumatic_shock < min(60, H.nutrition/10) && H.jitteriness < 100) // same check as feral triggers to stop them immediately re-feralling
+ H.feral -= removed * 3 // should calm them down quick, provided they're actually in a state to STAY calm.
+ if (H.feral <=0) //check if they're unferalled
+ H.feral = 0
+ to_chat(H, "Your mind starts to clear, soothed into a state of clarity as your senses return.")
+ log_and_message_admins("is no longer feral.", H)
+
+/datum/reagent/ethanol/hairoftherat/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
+ ..()
+ if(alien == IS_SKRELL)
+ M.adjustToxLoss(removed) //Equivalent to half as much protein, since it's half protein.
+ if(M.species.gets_food_nutrition)
+ if(alien == IS_SLIME || alien == IS_CHIMERA) //slimes and chimera can get nutrition from injected nutriment and protein
+ M.nutrition += (alt_nutriment_factor * removed)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks_yw.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks_yw.dm
new file mode 100644
index 0000000000..13c987a149
--- /dev/null
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks_yw.dm
@@ -0,0 +1,29 @@
+/datum/reagent/drink/lovepotion_yw
+ name = "Strawberry Love Potion"
+ id = "strawberrylovepotion"
+ description = "Creamy strawberries and sugar, simple and sweet."
+ taste_description = "strawberries and cream"
+ color = "#fc8a8a" // rgb(252, 138, 138)
+
+ glass_name = "Love Potion"
+ glass_desc = "Love me tender, love me sweet."
+
+
+/datum/reagent/ethanol/wormblood
+ name = "Worm Blood"
+ id = "wormblood"
+ description = "Who had the grand idea to bottle THE BLOOD OF A WORM."
+ taste_description = "Wriggly cave fungus"
+ color = "#827A00"
+ strength = 30
+ druggy = 10
+
+ glass_name = "Worm blood"
+ glass_desc = "Who had the grand idea to bottle THE BLOOD OF A WORM."
+ glass_icon_state = "wormblood"
+ glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon_file = 'icons/obj/drinks_yw.dmi'
+
+
+
+
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
index ff53851f1f..a46f716a98 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
@@ -14,7 +14,7 @@
/datum/reagent/inaprovaline/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
M.add_chemical_effect(CE_STABLE, 15)
- M.add_chemical_effect(CE_PAINKILLER, 10)
+ M.add_chemical_effect(CE_PAINKILLER, 10 * M.species.chem_strength_pain)
/datum/reagent/inaprovaline/topical
name = "Inaprovalaze"
@@ -37,7 +37,7 @@
/datum/reagent/inaprovaline/topical/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
M.add_chemical_effect(CE_STABLE, 20)
- M.add_chemical_effect(CE_PAINKILLER, 12)
+ M.add_chemical_effect(CE_PAINKILLER, 12 * M.species.chem_strength_pain)
/datum/reagent/bicaridine
name = "Bicaridine"
@@ -51,7 +51,7 @@
scannable = 1
/datum/reagent/bicaridine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.75
if(alien != IS_DIONA)
@@ -88,7 +88,7 @@
can_overdose_touch = TRUE
/datum/reagent/bicaridine/topical/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.75
if(alien != IS_DIONA)
@@ -96,7 +96,7 @@
M.adjustToxLoss(2 * removed)
/datum/reagent/bicaridine/topical/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.75
if(alien != IS_DIONA)
@@ -132,7 +132,7 @@
scannable = 1
/datum/reagent/kelotane/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.5
M.adjustBruteLoss(2 * removed) //Mends burns, but has negative effects with a Promethean's skeletal structure.
@@ -151,7 +151,7 @@
scannable = 1
/datum/reagent/dermaline/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.75
if(alien != IS_DIONA)
@@ -171,7 +171,7 @@
can_overdose_touch = TRUE
/datum/reagent/dermaline/topical/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.75
if(alien != IS_DIONA)
@@ -179,7 +179,7 @@
M.adjustToxLoss(2 * removed)
/datum/reagent/dermaline/topical/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.75
if(alien != IS_DIONA)
@@ -195,7 +195,7 @@
scannable = 1
/datum/reagent/dylovene/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.66
if(dose >= 15)
@@ -220,7 +220,7 @@
return
if(M.getToxLoss() && prob(10))
M.vomit(1)
- M.adjustToxLoss(-8 * removed)
+ M.adjustToxLoss(-8 * removed * M.species.chem_strength_heal)
if(prob(30))
M.remove_a_modifier_of_type(/datum/modifier/poisoned)
if(ishuman(M))
@@ -249,13 +249,13 @@
if(alien == IS_VOX)
M.adjustToxLoss(removed * 24) //VOREStation Edit
else if(alien == IS_SLIME && dose >= 15)
- M.add_chemical_effect(CE_PAINKILLER, 15)
+ M.add_chemical_effect(CE_PAINKILLER, 15 * M.species.chem_strength_pain)
if(prob(15))
to_chat(M, "You have a moment of clarity as you collapse.")
M.adjustBrainLoss(-20 * removed) //VOREStation Edit
M.Weaken(6)
else if(alien != IS_DIONA)
- M.adjustOxyLoss(-60 * removed) //VOREStation Edit
+ M.adjustOxyLoss(-15 * removed * M.species.chem_strength_heal)
holder.remove_reagent("lexorin", 8 * removed) //VOREStation Edit
@@ -273,13 +273,13 @@
if(alien == IS_VOX)
M.adjustToxLoss(removed * 9)
else if(alien == IS_SLIME && dose >= 10)
- M.add_chemical_effect(CE_PAINKILLER, 25)
+ M.add_chemical_effect(CE_PAINKILLER, 25 * M.species.chem_strength_pain)
if(prob(25))
to_chat(M, "You have a moment of clarity, as you feel your tubes lose pressure rapidly.")
M.adjustBrainLoss(-8 * removed)
M.Weaken(3)
else if(alien != IS_DIONA)
- M.adjustOxyLoss(-150 * removed)
+ M.adjustOxyLoss(-150 * removed * M.species.chem_strength_heal)
holder.remove_reagent("lexorin", 3 * removed)
@@ -301,7 +301,7 @@
/datum/reagent/tricordrazine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.5
M.adjustOxyLoss(-3 * removed * chem_effective)
@@ -324,7 +324,7 @@
/datum/reagent/tricorlidaze/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.5
M.adjustOxyLoss(-2 * removed * chem_effective)
@@ -334,7 +334,6 @@
/datum/reagent/tricorlidaze/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
M.adjustToxLoss(3 * removed)
- affect_blood(M, alien, removed * 0.4)
/datum/reagent/tricorlidaze/touch_obj(var/obj/O)
if(istype(O, /obj/item/stack/medical/bruise_pack) && round(volume) >= 5)
@@ -361,7 +360,7 @@
/datum/reagent/cryoxadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(M.bodytemperature < 170)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.25
to_chat(M, "It's cold. Something causes your cellular mass to harden occasionally, resulting in vibration.")
@@ -386,7 +385,7 @@
/datum/reagent/clonexadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(M.bodytemperature < 170)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
if(prob(10))
to_chat(M, "It's so cold. Something causes your cellular mass to harden sporadically, resulting in seizure-like twitching.")
@@ -420,7 +419,7 @@
/datum/reagent/necroxadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(M.bodytemperature < 170 || (M.stat == DEAD && M.has_modifier_of_type(/datum/modifier/bloodpump_corpse)))
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
if(prob(10))
to_chat(M, "It's so cold. Something causes your cellular mass to harden sporadically, resulting in seizure-like twitching.")
@@ -448,7 +447,7 @@
mrate_static = TRUE
/datum/reagent/paracetamol/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_pain
if(alien == IS_SLIME)
chem_effective = 0.75
M.add_chemical_effect(CE_PAINKILLER, 25 * chem_effective)
@@ -472,7 +471,7 @@
mrate_static = TRUE
/datum/reagent/tramadol/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_pain
if(alien == IS_SLIME)
chem_effective = 0.8
M.add_chemical_effect(CE_SLOWDOWN, 1)
@@ -495,7 +494,7 @@
mrate_static = TRUE
/datum/reagent/oxycodone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_pain
if(alien == IS_SLIME)
chem_effective = 0.75
M.stuttering = min(50, max(0, M.stuttering + 5)) //If you can't feel yourself, and your main mode of speech is resonation, there's a problem.
@@ -522,7 +521,7 @@
scannable = 1
/datum/reagent/synaptizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_DIONA)
return
if(alien == IS_SLIME)
@@ -538,7 +537,7 @@
holder.remove_reagent("mindbreaker", 5)
M.hallucination = max(0, M.hallucination - 10)
M.adjustToxLoss(5 * removed * chem_effective) // It used to be incredibly deadly due to an oversight. Not anymore!
- M.add_chemical_effect(CE_PAINKILLER, 20 * chem_effective)
+ M.add_chemical_effect(CE_PAINKILLER, 20 * chem_effective * M.species.chem_strength_pain)
/datum/reagent/hyperzine
name = "Hyperzine"
@@ -575,7 +574,7 @@
/datum/reagent/alkysine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
- var/chem_effective = 1 * M.species.chem_strength_heal //YW EDIT
+ var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.25
if(M.brainloss >= 10)
@@ -583,7 +582,7 @@
if(dose >= 10 && M.paralysis < 40)
M.AdjustParalysis(1) //Messing with the core with a simple chemical probably isn't the best idea.
M.adjustBrainLoss(-8 * removed * chem_effective) //VOREStation Edit
- M.add_chemical_effect(CE_PAINKILLER, 10 * chem_effective)
+ M.add_chemical_effect(CE_PAINKILLER, 10 * chem_effective * M.species.chem_strength_pain)
/datum/reagent/imidazoline
name = "Imidazoline"
@@ -632,7 +631,7 @@
H.eye_blurry = min(M.eye_blurry + 10, 250) //Eyes need to reset, or something
H.sdisabilities &= ~BLIND
if(alien == IS_SLIME)
- H.add_chemical_effect(CE_PAINKILLER, 20)
+ H.add_chemical_effect(CE_PAINKILLER, 20 * M.species.chem_strength_pain)
if(prob(33))
H.Confuse(10)
@@ -672,7 +671,7 @@
/datum/reagent/myelamine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
- M.eye_blurry += min(M.eye_blurry + (repair_strength * removed), 250)
+ M.eye_blurry = min(M.eye_blurry + (repair_strength * removed), 250)
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/wound_heal = removed * repair_strength
@@ -699,7 +698,7 @@
scannable = 1
/datum/reagent/respirodaxon/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/repair_strength = 1 * M.species.chem_strength_heal //YW EDIT
+ var/repair_strength = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
repair_strength = 0.6
if(ishuman(M))
@@ -730,7 +729,7 @@
scannable = 1
/datum/reagent/gastirodaxon/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/repair_strength = 1 * M.species.chem_strength_heal //YW EDIT
+ var/repair_strength = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
repair_strength = 0.6
if(ishuman(M))
@@ -761,7 +760,7 @@
scannable = 1
/datum/reagent/hepanephrodaxon/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/repair_strength = 1 * M.species.chem_strength_heal //YW EDIT
+ var/repair_strength = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
repair_strength = 0.4
if(ishuman(M))
@@ -794,7 +793,7 @@
scannable = 1
/datum/reagent/cordradaxon/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/repair_strength = 1 * M.species.chem_strength_heal //YW EDIT
+ var/repair_strength = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
repair_strength = 0.6
if(ishuman(M))
@@ -821,7 +820,7 @@
scannable = 1
/datum/reagent/immunosuprizine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/strength_mod = 1 * M.species.chem_strength_heal //YW EDIT
+ var/strength_mod = 1 * M.species.chem_strength_heal
if(alien == IS_DIONA) // It's a tree.
strength_mod = 0.25
@@ -878,7 +877,7 @@
scannable = 1
/datum/reagent/skrellimmuno/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- var/strength_mod = 0.5 * M.species.chem_strength_heal //YW EDIT
+ var/strength_mod = 0.5 * M.species.chem_strength_heal
if(alien == IS_SKRELL)
strength_mod = 1
@@ -1022,7 +1021,7 @@
/datum/reagent/hyronalin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
- M.radiation = max(M.radiation - 30 * removed, 0)
+ M.radiation = max(M.radiation - 30 * removed * M.species.chem_strength_heal, 0)
/datum/reagent/arithrazine
name = "Arithrazine"
@@ -1038,7 +1037,7 @@
/datum/reagent/arithrazine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
- M.radiation = max(M.radiation - 70 * removed, 0)
+ M.radiation = max(M.radiation - 70 * removed * M.species.chem_strength_heal, 0)
M.adjustToxLoss(-10 * removed)
if(prob(60))
M.take_organ_damage(4 * removed, 0)
@@ -1154,7 +1153,7 @@
can_overdose_touch = TRUE
/datum/reagent/spacomycaze/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- M.add_chemical_effect(CE_PAINKILLER, 10)
+ M.add_chemical_effect(CE_PAINKILLER, 10 * M.species.chem_strength_pain)
M.adjustToxLoss(3 * removed)
/datum/reagent/spacomycaze/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -1173,7 +1172,7 @@
to_chat(M, "Your skin itches.")
M.add_chemical_effect(CE_ANTIBIOTIC, dose >= overdose ? ANTIBIO_OD : ANTIBIO_NORM)
- M.add_chemical_effect(CE_PAINKILLER, 20) // 5 less than paracetamol.
+ M.add_chemical_effect(CE_PAINKILLER, 20 * M.species.chem_strength_pain) // 5 less than paracetamol.
/datum/reagent/spacomycaze/touch_obj(var/obj/O)
if(istype(O, /obj/item/stack/medical/crude_pack) && round(volume) >= 1)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
index 44ba370812..7ac94215f4 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
@@ -14,7 +14,7 @@
var/skin_danger = 0.2 // The multiplier for how effective the toxin is when making skin contact.
/datum/reagent/toxin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- strength *= M.species.chem_strength_tox // YW ADD (e.g. basic toxin and 1.5 = 6 damage/u, but amatox or carptox are 15/u)
+ strength *= M.species.chem_strength_tox
if(strength && alien != IS_DIONA)
if(issmall(M)) removed *= 2 // Small bodymass, more effect from lower volume.
if(alien == IS_SLIME)
@@ -616,7 +616,7 @@
if(alien == IS_DIONA)
return
- var/threshold = 1 * M.species.chem_strength_tox // YW ADD
+ var/threshold = 1 * M.species.chem_strength_tox
if(alien == IS_SKRELL)
threshold = 1.2
@@ -664,7 +664,7 @@
if(alien == IS_DIONA)
return
- var/threshold = 1 * M.species.chem_strength_tox // YW ADD
+ var/threshold = 1 * M.species.chem_strength_tox
if(alien == IS_SKRELL)
threshold = 1.2
@@ -727,7 +727,7 @@
if(alien == IS_DIONA)
return
- var/drug_strength = 15 * M.species.chem_strength_tox // YW ADD
+ var/drug_strength = 15 * M.species.chem_strength_tox
if(alien == IS_SKRELL)
drug_strength = drug_strength * 0.8
@@ -786,7 +786,7 @@
/datum/reagent/cryptobiolin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
- var/drug_strength = 4
+ var/drug_strength = 4 * M.species.chem_strength_tox
if(alien == IS_SKRELL)
drug_strength = drug_strength * 0.8
@@ -832,7 +832,7 @@
if(alien == IS_DIONA)
return
- var/drug_strength = 100
+ var/drug_strength = 100 * M.species.chem_strength_tox
if(alien == IS_SKRELL)
drug_strength *= 0.8
@@ -855,7 +855,7 @@
if(alien == IS_DIONA)
return
- var/threshold = 1
+ var/threshold = 1 * M.species.chem_strength_tox
if(alien == IS_SKRELL)
threshold = 1.2
@@ -909,7 +909,7 @@ datum/reagent/talum_quem/affect_blood(var/mob/living/carbon/M, var/alien, var/re
if(alien == IS_DIONA)
return
- var/drug_strength = 29
+ var/drug_strength = 29 * M.species.chem_strength_tox
if(alien == IS_SKRELL)
drug_strength = drug_strength * 0.8
else
diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm
index d76b731ee7..b2591d992f 100644
--- a/code/modules/reagents/Chemistry-Recipes.dm
+++ b/code/modules/reagents/Chemistry-Recipes.dm
@@ -1861,7 +1861,7 @@
name = "Snow White"
id = "snowwhite"
result = "snowwhite"
- required_reagents = list("beer" = 1, "lemon_lime" = 1)
+ required_reagents = list("pineapplejuice" = 1, "rum" = 1, "lemon_lime" = 1, "egg" = 1, "kahlua" = 1, "sugar" = 1) //VoreStation Edit
result_amount = 2
/datum/chemical_reaction/drinks/irishcarbomb
diff --git a/code/modules/reagents/Chemistry-Recipes_vr.dm b/code/modules/reagents/Chemistry-Recipes_vr.dm
index dfa4a24463..c407426049 100644
--- a/code/modules/reagents/Chemistry-Recipes_vr.dm
+++ b/code/modules/reagents/Chemistry-Recipes_vr.dm
@@ -129,6 +129,146 @@
required_reagents = list("whiskey" = 1, "protein" = 1)
result_amount = 2
+/datum/chemical_reaction/drinks/bigbeer
+ name = "Giant Beer"
+ id = "bigbeer"
+ result = "bigbeer"
+ required_reagents = list("syndicatebomb" = 1, "manlydorf" = 1, "grog" =1)
+ result_amount = 3
+
+/datum/chemical_reaction/drinks/sweettea
+ name = "Sweetened Tea"
+ id = "sweettea"
+ result = "sweettea"
+ required_reagents = list("icetea" = 2, "sugar" = 1,)
+ result_amount = 3
+
+/datum/chemical_reaction/drinks/unsweettea
+ name = "Unsweetened Tea"
+ id = "unsweettea"
+ result = "unsweettea"
+ required_reagents = list("sweettea" = 3, "phoron" = 1)
+ result_amount = 2
+
+/datum/chemical_reaction/drinks/galacticpanic
+ name = "Galactic Panic Attack"
+ id = "galacticpanic"
+ result = "galacticpanic"
+ required_reagents = list("gargleblaster" = 1, "singulo" = 1, "phoronspecial" =1, "neurotoxin" = 1, "atomicbomb" = 1, "hippiesdelight" = 1)
+ result_amount = 6
+
+/datum/chemical_reaction/drinks/bulldog
+ name = "Space Bulldog"
+ id = "bulldog"
+ result = "bulldog"
+ required_reagents = list("whiterussian" = 4, "cola" =1)
+ result_amount = 4
+
+/datum/chemical_reaction/drinks/sbagliato
+ name = "Negroni Sbagliato"
+ id = "sbagliato"
+ result = "sbagliato"
+ required_reagents = list("wine" = 1, "vermouth" = 1, "sodawater" =1)
+ result_amount = 3
+
+/datum/chemical_reaction/drinks/italiancrisis
+ name = "Italian Crisis"
+ id = "italiancrisis"
+ result = "italiancrisis"
+ required_reagents = list("bulldog" = 1, "sbagliato" = 1)
+ result_amount = 2
+
+/datum/chemical_reaction/drinks/sugarrush
+ name = "Sweet Rush"
+ id = "sugarrush"
+ result = "sugarrush"
+ required_reagents = list("sugar" = 1, "sodawater" = 1, "vodka" =1)
+ result_amount = 3
+
+/datum/chemical_reaction/drinks/lotus
+ name = "Lotus"
+ id = "lotus"
+ result = "lotus"
+ required_reagents = list("sbagliato" = 1, "sugarrush" = 1)
+ result_amount = 2
+
+/datum/chemical_reaction/drinks/shroomjuice
+ name = "Dumb Shroom Juice"
+ id = "shroomjuice"
+ result = "shroomjuice"
+ required_reagents = list("psilocybin" = 1, "applejuice" = 1, "limejuice" =1)
+ result_amount = 3
+
+/datum/chemical_reaction/drinks/russianroulette
+ name = "Russian Roulette"
+ id = "russianroulette"
+ result = "russianroulette"
+ required_reagents = list("whiterussian" = 5, "iron" = 1)
+ result_amount = 6
+
+/datum/chemical_reaction/drinks/lovepotion
+ name = "Love Potion"
+ id = "lovepotion"
+ result = "lovepotion"
+ required_reagents = list("honey" = 1, "sexonthebeach" = 5)
+ result_amount = 6
+
+/datum/chemical_reaction/drinks/honeyshot
+ name = "Honey Shot"
+ id = "honeyshot"
+ result = "honeyshot"
+ required_reagents = list("honey" = 1, "vodka" = 1, "grenadine" =1)
+ result_amount = 3
+
+/datum/chemical_reaction/drinks/appletini
+ name = "Appletini"
+ id = "appletini"
+ result = "appletini"
+ required_reagents = list("applejuice" = 2, "vodka" = 1)
+ result_amount = 3
+
+/datum/chemical_reaction/drinks/glowingappletini
+ name = "Glowing Appletini"
+ id = "glowingappletini"
+ result = "glowingappletini"
+ required_reagents = list("appletini" = 5, "uranium" = 1)
+ result_amount = 6
+
+/datum/chemical_reaction/drinks/scsatw
+ name = "Slow Comfortable Screw Against the Wall"
+ id = "scsatw"
+ result = "scsatw"
+ required_reagents = list("screwdrivercocktail" = 3, "rum" =1, "whiskey" =1, "gin" =1)
+ result_amount = 6
+
+/datum/chemical_reaction/drinks/choccymilk
+ name = "Choccy Milk"
+ id = "choccymilk"
+ result = "choccymilk"
+ required_reagents = list("milk" = 3, "coco" = 1)
+ result_amount = 4
+
+/datum/chemical_reaction/drinks/redspaceflush
+ name = "Redspace Flush"
+ id = "redspaceflush"
+ result = "redspaceflush"
+ required_reagents = list("rum" = 2, "whiskey" = 2, "blood" =1, "phoron" =1)
+ result_amount = 6
+
+/datum/chemical_reaction/drinks/graveyard
+ name = "Graveyard"
+ id = "graveyard"
+ result = "graveyard"
+ required_reagents = list("cola" = 1, "spacemountainwind" = 1, "dr_gibb" =1, "space_up" = 1)
+ result_amount = 4
+
+/datum/chemical_reaction/drinks/hairoftherat
+ name = "Hair of the Rat"
+ id = "hairoftherat"
+ result = "hairoftherat"
+ required_reagents = list("monstertamer" = 2, "nutriment" = 1)
+ result_amount = 3
+
///////////////////////////////////////////////////////////////////////////////////
/// Reagent colonies.
/datum/chemical_reaction/meatcolony
@@ -161,7 +301,7 @@
var/list/borks = typesof(/obj/item/weapon/reagent_containers/food/snacks) - /obj/item/weapon/reagent_containers/food/snacks // BORK BORK BORK
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 100, 1)
/* Removed at some point, unsure what to replace with
for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null))
if(M:eyecheck() <= 0)
@@ -191,7 +331,7 @@
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The solution begins to vibrate violently!"), 1) // It was at this moment, the Xenobiologist knew... he fucked up.
sleep(30)
- playsound(get_turf(holder.my_atom), 'sound/items/Welder2.ogg', 100, 1)
+ playsound(holder.my_atom, 'sound/items/Welder2.ogg', 100, 1)
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The reaction begins to rapidly sizzle and swell outwards!"), 1)
sleep(20)
@@ -200,7 +340,7 @@
return
if(fail_chance < 101) // 10% chance of it not working at all.
- playsound(get_turf(holder.my_atom), 'sound/items/Welder.ogg', 100, 1)
+ playsound(holder.my_atom, 'sound/items/Welder.ogg', 100, 1)
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime core fizzles disappointingly."), 1)
return
@@ -221,7 +361,7 @@
var/list/material = typesof(/obj/item/stack/material) - blocked
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 100, 1)
/* Removed at some point, unsure what to replace with
for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null))
if(M:eyecheck() <= 0)
@@ -270,7 +410,7 @@
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime extract begins to vibrate violently!"), 1)
sleep(50)
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 100, 1)
for(var/mob/living/M in range (get_turf(holder.my_atom), 7))
M.bodytemperature -= 140
to_chat(M, " You suddenly feel a chill!")
@@ -385,7 +525,7 @@
blocked += typesof(/mob/living/simple_mob/horror)
var/list/voremobs = typesof(mob_path) - blocked // list of possible hostile mobs
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 100, 1)
/* Removed at some point, unsure what to replace with
for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null))
if(M:eyecheck() <= 0)
diff --git a/code/modules/reagents/Chemistry-Recipes_yw.dm b/code/modules/reagents/Chemistry-Recipes_yw.dm
new file mode 100644
index 0000000000..8cf9a31339
--- /dev/null
+++ b/code/modules/reagents/Chemistry-Recipes_yw.dm
@@ -0,0 +1,14 @@
+/datum/chemical_reaction/drinks/lovepotion_yw
+ name = "Strawberry Love Potion"
+ id = "strawberrylovepotion"
+ result = "strawberrylovepotion"
+ required_reagents = list("cream" = 1, "berryjuice" = 1, "sugar" = 1)
+ result_amount = 3
+
+/datum/chemical_reaction/drinks/wormblood
+ name = "Wormblood"
+ id = "wormblood"
+ result = "wormblood"
+ required_reagents = list("booger" = 1, "psilocybin" = 1)
+ result_amount = 2
+
diff --git a/code/modules/reagents/dispenser/dispenser2.dm b/code/modules/reagents/dispenser/dispenser2.dm
index 69577da357..9663c68529 100644
--- a/code/modules/reagents/dispenser/dispenser2.dm
+++ b/code/modules/reagents/dispenser/dispenser2.dm
@@ -29,6 +29,17 @@
. = ..()
. += "It has [cartridges.len] cartridges installed, and has space for [DISPENSER_MAX_CARTRIDGES - cartridges.len] more."
+/obj/machinery/chemical_dispenser/verb/rotate_clockwise()
+ set name = "Rotate Dispenser Clockwise"
+ set category = "Object"
+ set src in oview(1)
+
+ if (src.anchored || usr:stat)
+ to_chat(usr, "It is fastened down!")
+ return 0
+ src.set_dir(turn(src.dir, 270))
+ return 1
+
/obj/machinery/chemical_dispenser/proc/add_cartridge(obj/item/weapon/reagent_containers/chem_disp_cartridge/C, mob/user)
if(!istype(C))
if(user)
@@ -160,7 +171,7 @@
var/label = href_list["dispense"]
if(cartridges[label] && container && container.is_open_container())
var/obj/item/weapon/reagent_containers/chem_disp_cartridge/C = cartridges[label]
- playsound(src.loc, 'sound/machines/reagent_dispense.ogg', 25, 1)
+ playsound(src, 'sound/machines/reagent_dispense.ogg', 25, 1)
C.reagents.trans_to(container, amount)
else if(href_list["ejectBeaker"])
diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm
index d993a0719a..347c136e40 100644
--- a/code/modules/reagents/reagent_containers/borghydro.dm
+++ b/code/modules/reagents/reagent_containers/borghydro.dm
@@ -113,7 +113,7 @@
if(href_list["reagent"])
var/t = reagent_ids.Find(href_list["reagent"])
if(t)
- playsound(loc, 'sound/effects/pop.ogg', 50, 0)
+ playsound(src, 'sound/effects/pop.ogg', 50, 0)
mode = t
var/datum/reagent/R = SSchemistry.chemical_reagents[reagent_ids[mode]]
to_chat(usr, "Synthesizer is now producing '[R.name]'.")
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index 44b2af6a5d..6d4ab24605 100644
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -296,7 +296,7 @@
else
reagents.trans_to_obj(D, 5)
to_chat(user, "You wet \the [D] in \the [src].")
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
else
return ..()
@@ -337,7 +337,7 @@ obj/item/weapon/reagent_containers/glass/bucket/wood
else
reagents.trans_to_obj(D, 5)
to_chat(user, "You wet \the [D] in \the [src].")
- playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
+ playsound(src, 'sound/effects/slosh.ogg', 25, 1)
return
else
return ..()
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index 0963f45ba9..bb70781c7e 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -105,7 +105,7 @@
loaded_vial = null
to_chat(user, "You remove the vial from the [src].")
update_icon()
- playsound(src.loc, 'sound/weapons/flipblade.ogg', 50, 1)
+ playsound(src, 'sound/weapons/flipblade.ogg', 50, 1)
return
..()
else
@@ -127,7 +127,7 @@
loaded_vial.reagents.trans_to_holder(reagents,volume)
user.visible_message("[user] has loaded [W] into \the [src].","You have loaded [W] into \the [src].")
update_icon()
- playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ playsound(src, 'sound/weapons/empty.ogg', 50, 1)
else
to_chat(user, "\The [src] already has a vial.")
else
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index 1aece5b845..2a89067e8a 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -55,7 +55,7 @@
return
/obj/item/weapon/reagent_containers/spray/proc/Spray_at(atom/A as mob|obj, mob/user as mob, proximity)
- playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
+ playsound(src, 'sound/effects/spray2.ogg', 50, 1, -6)
if (A.density && proximity)
A.visible_message("[usr] sprays [A] with [src].")
reagents.splash(A, amount_per_transfer_from_this)
diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm
index eb25d9c7b3..afe42f1c10 100644
--- a/code/modules/reagents/reagent_dispenser.dm
+++ b/code/modules/reagents/reagent_dispenser.dm
@@ -261,11 +261,22 @@
if(cupholder)
. += "There are [cups] cups in the cup dispenser."
+/obj/structure/reagent_dispensers/water_cooler/verb/rotate_clockwise()
+ set name = "Rotate Cooler Clockwise"
+ set category = "Object"
+ set src in oview(1)
+
+ if (src.anchored || usr:stat)
+ to_chat(usr, "It is fastened to the floor!")
+ return 0
+ src.set_dir(turn(src.dir, 270))
+ return 1
+
/obj/structure/reagent_dispensers/water_cooler/attackby(obj/item/I as obj, mob/user as mob)
if(I.is_wrench())
src.add_fingerprint(user)
if(bottle)
- playsound(loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
if(do_after(user, 20) && bottle)
to_chat(user, "You unfasten the jug.")
var/obj/item/weapon/reagent_containers/glass/cooler_bottle/G = new /obj/item/weapon/reagent_containers/glass/cooler_bottle( src.loc )
@@ -284,12 +295,12 @@
if(!src) return
to_chat(user, "You [anchored? "un" : ""]secured \the [src]!")
anchored = !anchored
- playsound(loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
return
if(I.is_screwdriver())
if(cupholder)
- playsound(loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
to_chat(user, "You take the cup dispenser off.")
new /obj/item/stack/material/plastic( src.loc )
if(cups)
@@ -300,7 +311,7 @@
update_icon()
return
if(!bottle && !cupholder)
- playsound(loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
to_chat(user, "You start taking the water-cooler apart.")
if(do_after(user, 20 * I.toolspeed) && !bottle && !cupholder)
to_chat(user, "You take the water-cooler apart.")
@@ -334,7 +345,7 @@
var/obj/item/stack/material/plastic/P = I
src.add_fingerprint(user)
to_chat(user, "You start to attach a cup dispenser onto the water-cooler.")
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(do_after(user, 20) && !cupholder && anchored)
if (P.use(1))
to_chat(user, "You attach a cup dispenser onto the water-cooler.")
@@ -350,24 +361,16 @@
if(cups)
new /obj/item/weapon/reagent_containers/food/drinks/sillycup(src.loc)
cups--
- update_icon()
+ flick("[icon_state]-vend", src)
return
/obj/structure/reagent_dispensers/water_cooler/update_icon()
- /* VOREStation Lazy Fix for Right Now
icon_state = "water_cooler"
overlays.Cut()
var/image/I
if(bottle)
I = image(icon, "water_cooler_bottle")
overlays += I
- if(cupholder)
- I = image(icon, "water_cooler_cupholder")
- overlays += I
- if(cups)
- I = image(icon, "water_cooler_cups")
- overlays += I
- */
return
/obj/structure/reagent_dispensers/beerkeg
diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm
index ef6d6a5812..ad5c60c998 100644
--- a/code/modules/recycling/disposal-construction.dm
+++ b/code/modules/recycling/disposal-construction.dm
@@ -281,7 +281,7 @@
else
density = 1 // We don't want disposal bins or outlets to go density 0
to_chat(user, "You attach the [nicetype] to the underfloor.")
- playsound(loc, I.usesound, 100, 1)
+ playsound(src, I.usesound, 100, 1)
update()
// weldingtool: convert to real pipe
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index 9a9246e577..4aae8b04fb 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -640,7 +640,7 @@
for (var/mob/M in hearers(src.loc.loc))
to_chat(M, "CLONG, clong!")
- playsound(src.loc, 'sound/effects/clang.ogg', 50, 0, 0)
+ playsound(src, 'sound/effects/clang.ogg', 50, 0, 0)
// called to vent all gas in holder to a location
proc/vent_gas(var/atom/location)
@@ -1170,7 +1170,7 @@
if(O.currTag)// Tag set
sort_tag = O.currTag
- playsound(src.loc, 'sound/machines/twobeep.ogg', 100, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 100, 1)
to_chat(user, "Changed tag to '[sort_tag]'.")
updatename()
updatedesc()
@@ -1238,7 +1238,7 @@
if(O.currTag)// Tag set
sortType = O.currTag
- playsound(src.loc, 'sound/machines/twobeep.ogg', 100, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 100, 1)
to_chat(user, "Changed filter to '[sortType]'.")
updatename()
updatedesc()
diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm
index 343650f67d..315b492e6b 100755
--- a/code/modules/recycling/sortingmachinery.dm
+++ b/code/modules/recycling/sortingmachinery.dm
@@ -18,7 +18,7 @@
unwrap()
proc/unwrap()
- playsound(loc, 'sound/items/package_unwrap.ogg', 50, 1)
+ playsound(src, 'sound/items/package_unwrap.ogg', 50, 1)
// Destroy will drop our wrapped object on the turf, so let it.
qdel(src)
@@ -33,7 +33,7 @@
update_icon()
else
src.sortTag = O.currTag
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
else
to_chat(user, "The package is already labeled for [O.currTag].")
else
@@ -143,7 +143,7 @@
update_icon()
else
src.sortTag = O.currTag
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
else
to_chat(user, "The package is already labeled for [O.currTag].")
else
@@ -209,6 +209,7 @@
overlays += I
examine(mob/user)
+ . = ..()
if(get_dist(user, src) <= 4)
if(sortTag)
. += "It is labeled \"[sortTag]\""
@@ -273,7 +274,7 @@
user.visible_message("\The [user] wraps \a [target] with \a [src].",\
"You wrap \the [target], leaving [amount] units of paper on \the [src].",\
"You hear someone taping paper around a small object.")
- playsound(loc, 'sound/items/package_wrap.ogg', 50, 1)
+ playsound(src, 'sound/items/package_wrap.ogg', 50, 1)
else if (istype(target, /obj/structure/closet/crate))
var/obj/structure/closet/crate/O = target
if (src.amount > 3 && !O.opened)
@@ -285,7 +286,7 @@
user.visible_message("\The [user] wraps \a [target] with \a [src].",\
"You wrap \the [target], leaving [amount] units of paper on \the [src].",\
"You hear someone taping paper around a large object.")
- playsound(loc, 'sound/items/package_wrap.ogg', 50, 1)
+ playsound(src, 'sound/items/package_wrap.ogg', 50, 1)
else if(src.amount < 3)
to_chat(user, "You need more paper.")
else if (istype (target, /obj/structure/closet))
@@ -299,7 +300,7 @@
user.visible_message("\The [user] wraps \a [target] with \a [src].",\
"You wrap \the [target], leaving [amount] units of paper on \the [src].",\
"You hear someone taping paper around a large object.")
- playsound(loc, 'sound/items/package_wrap.ogg', 50, 1)
+ playsound(src, 'sound/items/package_wrap.ogg', 50, 1)
else if(src.amount < 3)
to_chat(user, "You need more paper.")
else
@@ -432,18 +433,18 @@
if(I.is_screwdriver())
if(c_mode==0)
c_mode=1
- playsound(src.loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
to_chat(user, "You remove the screws around the power connection.")
return
else if(c_mode==1)
c_mode=0
- playsound(src.loc, I.usesound, 50, 1)
+ playsound(src, I.usesound, 50, 1)
to_chat(user, "You attach the screws around the power connection.")
return
else if(istype(I, /obj/item/weapon/weldingtool) && c_mode==1)
var/obj/item/weapon/weldingtool/W = I
if(W.remove_fuel(0,user))
- playsound(src.loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You start slicing the floorweld off the delivery chute.")
if(do_after(user,20 * W.toolspeed))
if(!src || !W.isOn()) return
diff --git a/code/modules/research/designs/engineering.dm b/code/modules/research/designs/engineering.dm
index 2f77d225a7..909fa83680 100644
--- a/code/modules/research/designs/engineering.dm
+++ b/code/modules/research/designs/engineering.dm
@@ -30,15 +30,26 @@
materials = list(DEFAULT_WALL_MATERIAL = 300, "silver" = 100)
build_path = /obj/item/weapon/tool/crowbar/power
sort_string = "NAAAC"
-
-/datum/design/item/tool/rpd // YW addition begins
+// YW addition begins
+/datum/design/item/tool/rpd
name = "Rapid Piping Device (RPD)"
desc = "A device used to rapidly pipe things."
id = "RPD"
req_tech = list(TECH_ENGINEERING = 3, TECH_MATERIAL = 2, TECH_BLUESPACE = 2)
materials = list(DEFAULT_WALL_MATERIAL = 300, "silver" = 100, "diamond" = 500)
build_path = /obj/item/weapon/pipe_dispenser
- sort_string = "NAAAB" // YW addition end
+ sort_string = "NAAAB"
+
+/datum/design/item/tool/rms
+ name = "Rapid Material Synthesizer (RMS)"
+ desc = "A tool that converts battery charge to materials."
+ id = "RMS"
+ req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 3, TECH_BLUESPACE = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 500, "silver" = 300, "phoron" = 300, "diamond" = 500) //Probably change the price in the future just put something for now
+ build_path = /obj/item/weapon/rms
+ sort_string = "NAAAB"
+
+// YW addition end
// Other devices
/datum/design/item/engineering/AssembleDesignName()
diff --git a/code/modules/research/designs/weapons_vr.dm b/code/modules/research/designs/weapons_vr.dm
index be67e49351..bfcc4b7d45 100644
--- a/code/modules/research/designs/weapons_vr.dm
+++ b/code/modules/research/designs/weapons_vr.dm
@@ -26,7 +26,7 @@
sort_string = "MAAVB"
/datum/design/item/weapon/energy/netgun
- name = "\'Hunter\' capture gun"
+ name = "Energy net gun" //ywedit - hunter is the hybrid one
id = "netgun"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 5, TECH_MAGNET = 3)
materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 3000)
diff --git a/code/modules/research/designs/weapons_yw.dm b/code/modules/research/designs/weapons_yw.dm
new file mode 100644
index 0000000000..b5480ac618
--- /dev/null
+++ b/code/modules/research/designs/weapons_yw.dm
@@ -0,0 +1,7 @@
+/datum/design/item/weapon/energy/hunter
+ name = "Hybrid 'Hunter' net gun"
+ id = "huntergun"
+ req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 6, TECH_MAGNET = 4)
+ materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 3000, "silver" = 1000)
+ build_path = /obj/item/weapon/gun/energy/hunter
+ sort_string = "MAAVC"
diff --git a/code/modules/research/message_server.dm b/code/modules/research/message_server.dm
index ebe09e3a98..bbcda60927 100644
--- a/code/modules/research/message_server.dm
+++ b/code/modules/research/message_server.dm
@@ -129,12 +129,12 @@ var/global/list/obj/machinery/message_server/message_servers = list()
switch(priority)
if(2)
if(!Console.silent)
- playsound(Console.loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(Console, 'sound/machines/twobeep.ogg', 50, 1)
Console.audible_message(text("[bicon(Console)] *The Requests Console beeps: 'PRIORITY Alert in [sender]'"),,5)
Console.message_log += "High Priority message from [sender] [authmsg]"
else
if(!Console.silent)
- playsound(Console.loc, 'sound/machines/twobeep.ogg', 50, 1)
+ playsound(Console, 'sound/machines/twobeep.ogg', 50, 1)
Console.audible_message(text("[bicon(Console)] *The Requests Console beeps: 'Message from [sender]'"),,4)
Console.message_log += "Message from [sender] [authmsg]"
Console.set_light(2)
diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm
index b2c7362d2e..34b3510031 100644
--- a/code/modules/research/protolathe.dm
+++ b/code/modules/research/protolathe.dm
@@ -61,6 +61,7 @@
removeFromQueue(1)
if(linked_console)
linked_console.updateUsrDialog()
+ flick("[initial(icon_state)]_finish", src)
update_icon()
else
if(busy)
@@ -93,15 +94,20 @@
eject_materials(f, -1)
..()
+
/obj/machinery/r_n_d/protolathe/update_icon()
+ overlays.Cut()
+
+ icon_state = initial(icon_state)
+
if(panel_open)
- icon_state = "protolathe_t"
- else if(busy)
- icon_state = "protolathe_n"
- else
- if(icon_state == "protolathe_n")
- flick("protolathe_u", src) // If lid WAS closed, show opening animation
- icon_state = "protolathe"
+ overlays.Add(image(icon, "[icon_state]_panel"))
+
+ if(stat & NOPOWER)
+ return
+
+ if(busy)
+ icon_state = "[icon_state]_work"
/obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(busy)
@@ -147,9 +153,7 @@
if(materials[S.material.name] + amnt <= max_res_amount)
if(S && S.get_amount() >= 1)
var/count = 0
- overlays += "fab-load-metal"
- spawn(10)
- overlays -= "fab-load-metal"
+ flick("[initial(icon_state)]_loading", src)
while(materials[S.material.name] + amnt <= max_res_amount && S.get_amount() >= 1)
materials[S.material.name] += amnt
S.use(1)
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index db70d08863..41510d0545 100755
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -147,7 +147,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
/obj/machinery/computer/rdconsole/emp_act(var/remaining_charges, var/mob/user)
if(!emagged)
- playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
+ playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
emagged = 1
to_chat(user, "You you disable the security protocols.")
return 1
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index 5c33122815..5f58c50f3d 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -4,7 +4,7 @@
/obj/machinery/r_n_d
name = "R&D Device"
- icon = 'icons/obj/machines/research_vr.dmi' //VOREStation Edit - Replaced with Eris sprites
+ icon = 'icons/obj/machines/research.dmi'
density = 1
anchored = 1
use_power = USE_POWER_IDLE
@@ -40,4 +40,4 @@
return
var/obj/item/stack/material/S = new sheetType(loc)
S.amount = eject
- materials[material] -= eject * perUnit
\ No newline at end of file
+ materials[material] -= eject * perUnit
diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm
index 4776646105..075bd3d4d1 100644
--- a/code/modules/research/server.dm
+++ b/code/modules/research/server.dm
@@ -290,7 +290,7 @@
/obj/machinery/computer/rdservercontrol/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
- playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
+ playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
emagged = 1
to_chat(user, "You you disable the security protocols.")
src.updateUsrDialog()
diff --git a/code/modules/resleeving/machines.dm b/code/modules/resleeving/machines.dm
index a6de1dd6cf..45dae68f1a 100644
--- a/code/modules/resleeving/machines.dm
+++ b/code/modules/resleeving/machines.dm
@@ -152,8 +152,8 @@
use_power(7500) //This might need tweaking.
return
- else if(((occupant.health >= heal_level) || (occupant.health == occupant.maxHealth)) && (!eject_wait))
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ else if(((occupant.health == occupant.maxHealth)) && (!eject_wait))
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
audible_message("\The [src] signals that the growing process is complete.")
connected_message("Growing Process Complete.")
locked = 0
diff --git a/code/modules/shieldgen/directional_shield.dm b/code/modules/shieldgen/directional_shield.dm
index 26963a1227..d3d943297a 100644
--- a/code/modules/shieldgen/directional_shield.dm
+++ b/code/modules/shieldgen/directional_shield.dm
@@ -67,7 +67,7 @@
/obj/effect/directional_shield/bullet_act(var/obj/item/projectile/P)
adjust_health(-P.get_structure_damage())
P.on_hit()
- playsound(get_turf(src), 'sound/effects/EMPulse.ogg', 75, 1)
+ playsound(src, 'sound/effects/EMPulse.ogg', 75, 1)
// All the shields tied to their projector are one 'unit', and don't have individualized health values like most other shields.
/obj/effect/directional_shield/proc/adjust_health(amount)
@@ -144,12 +144,12 @@
destroy_shields()
var/turf/T = get_turf(src)
T.visible_message("\The [src] overloads and the shield vanishes!")
- playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 75, 0)
+ playsound(src, 'sound/machines/defib_failed.ogg', 75, 0)
else
if(shield_health < max_shield_health / 4) // Play a more urgent sounding beep if it's at 25% health.
- playsound(get_turf(src), 'sound/machines/defib_success.ogg', 75, 0)
+ playsound(src, 'sound/machines/defib_success.ogg', 75, 0)
else
- playsound(get_turf(src), 'sound/machines/defib_SafetyOn.ogg', 75, 0)
+ playsound(src, 'sound/machines/defib_SafetyOn.ogg', 75, 0)
last_damaged_time = world.time
update_shield_colors()
@@ -203,9 +203,9 @@
if(always_on && !active) // Make shields as soon as possible if this is set.
create_shields()
if(shield_health == max_shield_health)
- playsound(get_turf(src), 'sound/machines/defib_ready.ogg', 75, 0)
+ playsound(src, 'sound/machines/defib_ready.ogg', 75, 0)
else
- playsound(get_turf(src), 'sound/machines/defib_safetyOff.ogg', 75, 0)
+ playsound(src, 'sound/machines/defib_safetyOff.ogg', 75, 0)
/obj/item/shield_projector/examine(var/mob/user)
. = ..()
diff --git a/code/modules/shieldgen/emergency_shield.dm b/code/modules/shieldgen/emergency_shield.dm
index 21e244cc36..4920ffb513 100644
--- a/code/modules/shieldgen/emergency_shield.dm
+++ b/code/modules/shieldgen/emergency_shield.dm
@@ -48,7 +48,7 @@
src.health -= aforce
//Play a fitting sound
- playsound(src.loc, 'sound/effects/EMPulse.ogg', 75, 1)
+ playsound(src, 'sound/effects/EMPulse.ogg', 75, 1)
check_failure()
set_opacity(1)
@@ -105,7 +105,7 @@
src.health -= tforce
//This seemed to be the best sound for hitting a force field.
- playsound(src.loc, 'sound/effects/EMPulse.ogg', 100, 1)
+ playsound(src, 'sound/effects/EMPulse.ogg', 100, 1)
check_failure()
diff --git a/code/modules/shuttles/shuttle_emergency.dm b/code/modules/shuttles/shuttle_emergency.dm
index 9bdcb2079b..3b491a0c5b 100644
--- a/code/modules/shuttles/shuttle_emergency.dm
+++ b/code/modules/shuttles/shuttle_emergency.dm
@@ -146,16 +146,16 @@
if (dna_hash in authorized)
src.visible_message("\The [src] buzzes. That ID has already been scanned.")
- playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
return 0
if (!(access_heads in access))
src.visible_message("\The [src] buzzes, rejecting [ident].")
- playsound(src.loc, 'sound/machines/deniedbeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/deniedbeep.ogg', 50, 0)
return 0
src.visible_message("\The [src] beeps as it scans [ident].")
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
+ playsound(src, 'sound/machines/twobeep.ogg', 50, 0)
authorized[dna_hash] = auth_name
if (req_authorizations - authorized.len)
to_chat(world, "Alert: [req_authorizations - authorized.len] authorization\s needed to override the shuttle autopilot.") //TODO- Belsima, make this an announcement instead of magic.
diff --git a/code/modules/spells/aoe_turf/conjure/conjure.dm b/code/modules/spells/aoe_turf/conjure/conjure.dm
index 9e02cf9513..e9874ccc12 100644
--- a/code/modules/spells/aoe_turf/conjure/conjure.dm
+++ b/code/modules/spells/aoe_turf/conjure/conjure.dm
@@ -25,7 +25,7 @@ How they spawn stuff is decided by behaviour vars, which are explained below
cast_sound = 'sound/items/welder.ogg'
/spell/aoe_turf/conjure/cast(list/targets, mob/user)
- playsound(get_turf(user), cast_sound, 50, 1)
+ playsound(user, cast_sound, 50, 1)
for(var/i=1,i <= summon_amt,i++)
if(!targets.len)
diff --git a/code/modules/surgery/implant.dm b/code/modules/surgery/implant.dm
index 624d94443c..276af95ce8 100644
--- a/code/modules/surgery/implant.dm
+++ b/code/modules/surgery/implant.dm
@@ -243,6 +243,6 @@
if (prob(fail_prob))
var/obj/item/weapon/implant/imp = affected.implants[1]
user.visible_message(" Something beeps inside [target]'s [affected.name]!")
- playsound(imp.loc, 'sound/items/countdown.ogg', 75, 1, -3)
+ playsound(imp, 'sound/items/countdown.ogg', 75, 1, -3)
spawn(25)
imp.activate()
diff --git a/code/modules/tables/interactions.dm b/code/modules/tables/interactions.dm
index 1455fc0192..6cbf77cd99 100644
--- a/code/modules/tables/interactions.dm
+++ b/code/modules/tables/interactions.dm
@@ -89,9 +89,9 @@
M.apply_damage(8,def_zone = BP_HEAD)
visible_message("[G.assailant] slams [G.affecting]'s face against \the [src]!")
if(material)
- playsound(loc, material.tableslam_noise, 50, 1)
+ playsound(src, material.tableslam_noise, 50, 1)
else
- playsound(loc, 'sound/weapons/tablehit1.ogg', 50, 1)
+ playsound(src, 'sound/weapons/tablehit1.ogg', 50, 1)
var/list/L = take_damage(rand(1,5))
// Shards. Extra damage, plus potentially the fact YOU LITERALLY HAVE A PIECE OF GLASS/METAL/WHATEVER IN YOUR FACE
for(var/obj/item/weapon/material/shard/S in L)
@@ -122,8 +122,8 @@
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
- playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
- playsound(src.loc, "sparks", 50, 1)
+ playsound(src, 'sound/weapons/blade1.ogg', 50, 1)
+ playsound(src, "sparks", 50, 1)
user.visible_message("\The [src] was sliced apart by [user]!")
break_to_parts()
return
diff --git a/code/modules/tables/tables.dm b/code/modules/tables/tables.dm
index 249c84be73..80ab93043b 100644
--- a/code/modules/tables/tables.dm
+++ b/code/modules/tables/tables.dm
@@ -263,7 +263,7 @@ var/list/table_icon_cache = list()
user.visible_message("\The [user] begins removing the [type_holding] holding \the [src]'s [M.display_name] [what] in place.",
"You begin removing the [type_holding] holding \the [src]'s [M.display_name] [what] in place.")
if(sound)
- playsound(src.loc, sound, 50, 1)
+ playsound(src, sound, 50, 1)
if(!do_after(user, delay))
manipulating = 0
return M
diff --git a/code/modules/telesci/quantum_pad.dm b/code/modules/telesci/quantum_pad.dm
index 91b5c19dc2..0588f802b7 100644
--- a/code/modules/telesci/quantum_pad.dm
+++ b/code/modules/telesci/quantum_pad.dm
@@ -135,7 +135,7 @@
/obj/machinery/power/quantumpad/proc/doteleport(mob/user)
if(!linked_pad)
return
- playsound(get_turf(src), 'sound/weapons/flash.ogg', 25, 1)
+ playsound(src, 'sound/weapons/flash.ogg', 25, 1)
teleporting = 1
spawn(teleport_speed)
@@ -163,9 +163,9 @@
linked_pad.sparks()
flick("qpad-beam", src)
- playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
+ playsound(src, 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
flick("qpad-beam", linked_pad)
- playsound(get_turf(linked_pad), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
+ playsound(linked_pad, 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
for(var/atom/movable/ROI in get_turf(src))
// if is anchored, don't let through
if(ROI.anchored)
diff --git a/code/modules/telesci/telesci_computer.dm b/code/modules/telesci/telesci_computer.dm
index 9f1a34760e..1119e565ef 100644
--- a/code/modules/telesci/telesci_computer.dm
+++ b/code/modules/telesci/telesci_computer.dm
@@ -195,7 +195,7 @@
flick("pad-beam", telepad)
if(spawn_time > 15) // 1.5 seconds
- playsound(telepad.loc, 'sound/weapons/flash.ogg', 50, 1)
+ playsound(telepad, 'sound/weapons/flash.ogg', 50, 1)
// Wait depending on the time the projectile took to get there
teleporting = 1
temp_msg = "Powering up bluespace crystals. Please wait."
@@ -241,7 +241,7 @@
dest = target
flick("pad-beam", telepad)
- playsound(telepad.loc, 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
+ playsound(telepad, 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
for(var/atom/movable/ROI in source)
// if is anchored, don't let through
if(ROI.anchored)
diff --git a/code/modules/tgs/includes.dm b/code/modules/tgs/includes.dm
index 764adbc3a9..b9ef0f21eb 100644
--- a/code/modules/tgs/includes.dm
+++ b/code/modules/tgs/includes.dm
@@ -13,6 +13,7 @@
#include "v5\_defines.dm"
#include "v5\api.dm"
+#include "v5\api_vgs.dm" // VOREStation Edit - Include here so it has access to v5 defines
#include "v5\commands.dm"
#include "v5\chat_commands.dm"
#include "v5\undef.dm"
diff --git a/code/modules/tgs/v5/_defines.dm b/code/modules/tgs/v5/_defines.dm
index 2baf3e12d7..ce6f4b109d 100644
--- a/code/modules/tgs/v5/_defines.dm
+++ b/code/modules/tgs/v5/_defines.dm
@@ -10,6 +10,7 @@
#define DMAPI5_BRIDGE_COMMAND_REBOOT 3
#define DMAPI5_BRIDGE_COMMAND_KILL 4
#define DMAPI5_BRIDGE_COMMAND_CHAT_SEND 5
+#define DMAPI5_BRIDGE_COMMAND_ADD_MEMBER_ROLE 6 // VOREStation Edit
#define DMAPI5_PARAMETER_ACCESS_IDENTIFIER "accessIdentifier"
#define DMAPI5_RESPONSE_ERROR_MESSAGE "errorMessage"
@@ -20,6 +21,7 @@
#define DMAPI5_BRIDGE_PARAMETER_CHAT_MESSAGE "chatMessage"
#define DMAPI5_BRIDGE_PARAMETER_CUSTOM_COMMANDS "customCommands"
#define DMAPI5_BRIDGE_PARAMETER_MINIMUM_SECURITY_LEVEL "minimumSecurityLevel"
+#define DMAPI5_BRIDGE_PARAMETER_CHAT_USER_ID "chatUserId" // VOREStation Edit
#define DMAPI5_BRIDGE_RESPONSE_NEW_PORT "newPort"
#define DMAPI5_BRIDGE_RESPONSE_RUNTIME_INFORMATION "runtimeInformation"
@@ -64,6 +66,7 @@
#define DMAPI5_TOPIC_COMMAND_SERVER_PORT_UPDATE 6
#define DMAPI5_TOPIC_COMMAND_HEARTBEAT 7
#define DMAPI5_TOPIC_COMMAND_WATCHDOG_REATTACH 8
+#define DMAPI5_TOPIC_COMMAND_GET_CHAT_COMMANDS 9 // VOREStation Edit
#define DMAPI5_TOPIC_PARAMETER_COMMAND_TYPE "commandType"
#define DMAPI5_TOPIC_PARAMETER_CHAT_COMMAND "chatCommand"
diff --git a/code/modules/tgs/v5/api.dm b/code/modules/tgs/v5/api.dm
index eedefb2877..d0d6f2d081 100644
--- a/code/modules/tgs/v5/api.dm
+++ b/code/modules/tgs/v5/api.dm
@@ -125,6 +125,11 @@
if(!result)
result = TopicResponse("Error running chat command!")
return result
+ // VOREStation Edit Start - GetChatCommands command
+ if(DMAPI5_TOPIC_COMMAND_GET_CHAT_COMMANDS)
+ var/topic_response = list(DMAPI5_BRIDGE_PARAMETER_CUSTOM_COMMANDS = ListCustomCommands())
+ return json_encode(topic_response)
+ // VOREStation Edit - End
if(DMAPI5_TOPIC_COMMAND_EVENT_NOTIFICATION)
intercepted_message_queue = list()
var/list/event_notification = topic_parameters[DMAPI5_TOPIC_PARAMETER_EVENT_NOTIFICATION]
diff --git a/code/modules/tgs/v5/api_vgs.dm b/code/modules/tgs/v5/api_vgs.dm
new file mode 100644
index 0000000000..fd94e964d1
--- /dev/null
+++ b/code/modules/tgs/v5/api_vgs.dm
@@ -0,0 +1,90 @@
+// We currently isolate ourselves in a different variable so that only the specific APIs we choose will be active.
+// Eventually it would be good to handle all the TGS Apis properly and we can use the same.
+GLOBAL_DATUM(vgs, /datum/tgs_api)
+
+// Supply our own New functionality so we can read from config instead of world params
+/world/proc/VgsNew(datum/tgs_event_handler/event_handler)
+ var/current_api = GLOB.vgs
+ if(current_api)
+ TGS_ERROR_LOG("API datum already set (\ref[current_api] ([current_api]))! Was TgsNew() called more than once?")
+ return
+
+ // If we don't have a configured access identifier we aren't meant to use VGS
+ if(!config.vgs_access_identifier)
+ TGS_INFO_LOG("Skipping VGS: No access identifier configured")
+ return
+
+ var/datum/tgs_api/api_datum = /datum/tgs_api/v5/vgs1
+ TGS_INFO_LOG("Activating API for version [api_datum]")
+
+ if(event_handler && !istype(event_handler))
+ TGS_ERROR_LOG("Invalid parameter for event_handler: [event_handler]")
+ event_handler = null
+
+ var/datum/tgs_api/new_api = new api_datum(event_handler)
+ GLOB.vgs = new_api
+
+ var/result = new_api.OnWorldNew()
+ if(!result || result == TGS_UNIMPLEMENTED)
+ GLOB.vgs = null
+ TGS_ERROR_LOG("Failed to activate API!")
+
+/world/proc/VgsTopic(T)
+ var/datum/tgs_api/api = GLOB.vgs
+ if(api)
+ var/result = api.OnTopic(T)
+ if(result != TGS_UNIMPLEMENTED)
+ return result
+
+/world/TgsReboot()
+ var/datum/tgs_api/api = GLOB.vgs
+ if(api)
+ api.OnReboot()
+ else
+ return ..()
+
+/world/TgsInitializationComplete()
+ var/datum/tgs_api/api = GLOB.vgs
+ if(api)
+ api.OnInitializationComplete()
+ else
+ return ..()
+
+/world/proc/VgsAddMemberRole(chat_user_id)
+ var/datum/tgs_api/v5/vgs1/api = GLOB.vgs
+ if(api)
+ api.AddMemberRole(chat_user_id)
+
+/datum/tgs_api/v5/vgs1
+ server_port = 8080 // Default port
+
+// Override to prevent error messages from the lack of revision/test_merge information, and to use config isntead of params.
+/datum/tgs_api/v5/vgs1/OnWorldNew()
+ if(config.vgs_server_port)
+ server_port = config.vgs_server_port
+ access_identifier = config.vgs_access_identifier
+
+ var/list/bridge_response = Bridge(DMAPI5_BRIDGE_COMMAND_STARTUP, list(DMAPI5_BRIDGE_PARAMETER_CUSTOM_COMMANDS = ListCustomCommands()))
+ if(!istype(bridge_response))
+ TGS_ERROR_LOG("Failed initial bridge request!")
+ return FALSE
+
+ var/list/runtime_information = bridge_response[DMAPI5_BRIDGE_RESPONSE_RUNTIME_INFORMATION]
+ if(!istype(runtime_information))
+ TGS_ERROR_LOG("Failed to decode runtime information from bridge response: [json_encode(bridge_response)]!")
+ return FALSE
+
+ version = new /datum/tgs_version(runtime_information[DMAPI5_RUNTIME_INFORMATION_SERVER_VERSION])
+ instance_name = runtime_information[DMAPI5_RUNTIME_INFORMATION_INSTANCE_NAME]
+
+ chat_channels = list()
+ DecodeChannels(runtime_information)
+
+ return TRUE
+
+/datum/tgs_api/v5/vgs1/proc/AddMemberRole(chat_user_id)
+ Bridge(DMAPI5_BRIDGE_COMMAND_ADD_MEMBER_ROLE, list(DMAPI5_BRIDGE_PARAMETER_CHAT_USER_ID = chat_user_id))
+
+// /datum/tgs_api/v5/vgs1/RequireInitialBridgeResponse()
+// while(!instance_name)
+// sleep(1)
diff --git a/code/modules/tgs/v5/chat_commands.dm b/code/modules/tgs/v5/chat_commands.dm
index 1222661a98..163218db24 100644
--- a/code/modules/tgs/v5/chat_commands.dm
+++ b/code/modules/tgs/v5/chat_commands.dm
@@ -2,7 +2,7 @@
name = "status"
help_text = "Shows the current production server status"
admin_only = FALSE
-
+/* YW EDIT: replaced by yw variant
/datum/tgs_chat_command/status/Run(datum/tgs_chat_user/sender, params)
return "Current server status:\n**Down! Contact staff.** " //CHOMPEdit Not turning it off, but turning it into a sort of debug message to indicate if the server is down.
@@ -117,3 +117,21 @@ GLOBAL_LIST_EMPTY(pending_discord_registrations)
GLOB.pending_discord_registrations[GLOB.pending_discord_registrations.len] = list("ckey" = key_to_find, "id" = sender.id, "time" = world.realtime)
return "[sender.friendly_name], I've sent you a message in-game. Please verify your username there to complete your registration within 10 minutes."
+
+//YW Commands
+//Status
+/datum/tgs_chat_command/status/Run(datum/tgs_chat_user/sender, params)
+ return "Current server status:**Players:** [TGS_CLIENT_COUNT]\n**Round Duration:** [roundduration2text()]"
+
+// - FAX
+/datum/tgs_chat_command/readfax
+ name = "readfax"
+ help_text = "Reads a fax with specified faxid"
+ //required_parameters = 1 Is not a thing
+ admin_only = TRUE
+
+/datum/tgs_chat_command/readfax/Run(sender, params)
+ var/list/all_params = splittext(params, " ")
+ var/faxid = all_params[1]
+ var/faxmsg = return_file_text("[config.fax_export_dir]/fax_[faxid].html")
+ return "FAX: ```[strip_html_properly(faxmsg)]```"
\ No newline at end of file
diff --git a/code/modules/turbolift/turbolift.dm b/code/modules/turbolift/turbolift.dm
index 5c789604d3..25a5f70601 100644
--- a/code/modules/turbolift/turbolift.dm
+++ b/code/modules/turbolift/turbolift.dm
@@ -159,7 +159,7 @@
if(!fire_mode)
open_doors()
control_panel_interior.audible_message("\The [current_floor.ext_panel] buzzes loudly.")
- playsound(control_panel_interior.loc, "sound/machines/buzz-two.ogg", 50, 1)
+ playsound(control_panel_interior, "sound/machines/buzz-two.ogg", 50, 1)
return 0
doors_closing = 0 // The doors weren't open, so they are done closing
@@ -170,7 +170,7 @@
if(target_floor == current_floor)
- playsound(control_panel_interior.loc, origin.arrival_sound, 50, 1)
+ playsound(control_panel_interior, origin.arrival_sound, 50, 1)
target_floor.arrived(src)
target_floor = null
diff --git a/code/modules/turbolift/turbolift_console.dm b/code/modules/turbolift/turbolift_console.dm
index 71579d5471..d69a9b0a16 100644
--- a/code/modules/turbolift/turbolift_console.dm
+++ b/code/modules/turbolift/turbolift_console.dm
@@ -72,7 +72,7 @@
var/obj/item/weapon/card/id/id = W.GetID()
if(istype(id))
if(!check_access(id))
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50, 0)
return
lift.priority_mode()
if(floor == lift.current_floor)
@@ -86,7 +86,7 @@
if(!..())
return
if(lift.fire_mode || lift.priority_mode)
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50, 0)
return
light_up()
pressed(user)
@@ -126,12 +126,12 @@
var/obj/item/weapon/card/id/id = W.GetID()
if(istype(id))
if(!check_access(id))
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 0)
+ playsound(src, 'sound/machines/buzz-two.ogg', 50, 0)
return
lift.update_fire_mode(!lift.fire_mode)
if(lift.fire_mode)
audible_message("Firefighter Mode Activated. Door safeties disabled. Manual control engaged.")
- playsound(src.loc, 'sound/machines/airalarm.ogg', 25, 0, 4)
+ playsound(src, 'sound/machines/airalarm.ogg', 25, 0, 4)
else
audible_message("Firefighter Mode Deactivated. Door safeties enabled. Automatic control engaged.")
return
diff --git a/code/modules/vchat/js/vchat.js b/code/modules/vchat/js/vchat.js
index fa017f9f7a..e09339bb59 100644
--- a/code/modules/vchat/js/vchat.js
+++ b/code/modules/vchat/js/vchat.js
@@ -89,6 +89,7 @@ function start_vchat() {
//Inform byond we're done
vchat_state.ready = true;
push_Topic('done_loading');
+ push_Topic_showingnum(this.showingnum);
//I'll do my own winsets
doWinset("htmloutput", {"is-visible": true});
@@ -352,6 +353,7 @@ function start_vue() {
}
set_storage("showingnum",this.showingnum);
+ push_Topic_showingnum(this.showingnum); // Send the buffer length back to byond so we have it in case of reconnect
this.attempt_archive();
},
current_categories: function(newSetting, oldSetting) {
@@ -799,6 +801,11 @@ function push_Topic(topic_uri) {
window.location = '?_src_=chat&proc=' + topic_uri; //Yes that's really how it works.
}
+// Send the showingnum back to byond
+function push_Topic_showingnum(topic_num) {
+ window.location = '?_src_=chat&showingnum=' + topic_num;
+}
+
//Tells byond client to focus the main map window.
function focusMapWindow() {
window.location = 'byond://winset?mapwindow.map.focus=true';
diff --git a/code/modules/vchat/vchat_client.dm b/code/modules/vchat/vchat_client.dm
index 8456c5225f..25486ac554 100644
--- a/code/modules/vchat/vchat_client.dm
+++ b/code/modules/vchat/vchat_client.dm
@@ -15,11 +15,15 @@ GLOBAL_LIST_INIT(vchatFiles, list(
// First do logging in database
if(isclient(target))
var/client/C = target
- vchat_add_message(C.ckey,message)
+ vchat_add_message(C.ckey, message)
else if(ismob(target))
var/mob/M = target
if(M.ckey)
- vchat_add_message(M.ckey,message)
+ vchat_add_message(M.ckey, message)
+ else if(target == world)
+ for(var/client/C in GLOB.clients)
+ if(!QDESTROYING(C)) // Might be necessary?
+ vchat_add_message(C.ckey, message)
// Now lets either queue it for sending, or send it right now
if(Master.current_runlevel == RUNLEVEL_INIT || !SSchat?.subsystem_initialized)
@@ -37,6 +41,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
var/list/message_queue = list()
var/broken = FALSE
var/resources_sent = FALSE
+ var/message_buffer = 200 // Number of messages being actively shown to the user, used to play back that many messages on reconnect
var/last_topic_time = 0
var/too_many_topics = 0
@@ -128,11 +133,15 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
send_playerinfo()
load_database()
+ owner.verbs += /client/proc/vchat_export_log
+
//Perform DB shenanigans
/datum/chatOutput/proc/load_database()
set waitfor = FALSE
- var/list/results = vchat_get_messages(owner.ckey) //If there's bad performance on reconnects, look no further
- for(var/list/message in results)
+ // Only send them the number of buffered messages, instead of the ENTIRE log
+ var/list/results = vchat_get_messages(owner.ckey, message_buffer) //If there's bad performance on reconnects, look no further
+ for(var/i in results.len to 1 step -1)
+ var/list/message = results[i]
var/count = 10
to_chat_immediate(owner, message["time"], message["message"])
count++
@@ -233,6 +242,9 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
if("debug")
data = debugmsg(arglist(params))
+ if(href_list["showingnum"])
+ message_buffer = CLAMP(text2num(href_list["showingnum"]), 50, 2000)
+
if(data)
send_event(event = data)
@@ -356,15 +368,54 @@ var/to_chat_src
time = world.time
var/client/C = CLIENT_FROM_VAR(target)
- if(C && C.chatOutput)
- if(C.chatOutput.broken)
- DIRECT_OUTPUT(C, original_message)
- return
-
- // // Client still loading, put their messages in a queue - Actually don't, logged already in database.
- // if(!C.chatOutput.loaded && C.chatOutput.message_queue && islist(C.chatOutput.message_queue))
- // C.chatOutput.message_queue[++C.chatOutput.message_queue.len] = list("time" = time, "message" = message)
- // return
+ if(!C)
+ return // No client? No care.
+ else if(C.chatOutput.broken)
+ DIRECT_OUTPUT(C, original_message)
+ return
+ else if(!C.chatOutput.loaded)
+ return // If not loaded yet, do nothing and history-sending on load will get it.
var/list/tojson = list("time" = time, "message" = message);
target << output(jsEncode(tojson), "htmloutput:putmessage")
+
+/client/proc/vchat_export_log()
+ set name = "Export chatlog"
+ set category = "OOC"
+
+ if(chatOutput.broken)
+ to_chat(src, "Error: VChat isn't processing your messages!")
+ return
+
+ var/list/results = vchat_get_messages(ckey)
+ if(!LAZYLEN(results))
+ to_chat(src, "Error: No messages found! Please inform a dev if you do have messages!")
+ return
+
+ var/o_file = "data/chatlog_tmp/[ckey]_chat_log"
+ if(fexists(o_file) && !fdel(o_file))
+ to_chat(src, "Error: Your chat log is already being prepared. Please wait until it's been downloaded before trying to export it again.")
+ return
+
+ o_file = file(o_file)
+
+ // Write the CSS file to the log
+ o_file << ""
+
+ // Write the messages to the log
+ for(var/list/result in results)
+ o_file << "[result["message"]] "
+
+ o_file << ""
+
+ // Send the log to the client
+ src << ftp(o_file, "log_[time2text(world.timeofday, "YYYY_MM_DD_(hh_mm)")].html")
+
+ // clean up the file on our end
+ spawn(10 SECONDS)
+ if(!fdel(o_file))
+ spawn(1 MINUTE)
+ if(!fdel(o_file))
+ log_debug("Warning: [ckey]'s chatlog could not be deleted one minute after file transfer was initiated. It is located at 'data/chatlog_tmp/[ckey]_chat_log' and will need to be manually removed.")
\ No newline at end of file
diff --git a/code/modules/vchat/vchat_db.dm b/code/modules/vchat/vchat_db.dm
index 3fc0833aca..6ab20f42b6 100644
--- a/code/modules/vchat/vchat_db.dm
+++ b/code/modules/vchat/vchat_db.dm
@@ -108,12 +108,16 @@ GLOBAL_DATUM(vchatdb, /database)
return vchat_exec_update(messagedef)
-//Get a player's message history
-/proc/vchat_get_messages(var/ckey, var/oldest = 0)
+//Get a player's message history. If limit is supplied, messages will be in reverse order.
+/proc/vchat_get_messages(var/ckey, var/limit)
if(!ckey)
return
- var/list/getdef = list("SELECT * FROM messages WHERE ckey = ? AND worldtime >= ?", ckey, oldest)
+ var/list/getdef
+ if (limit)
+ getdef = list("SELECT * FROM messages WHERE ckey = ? ORDER BY id DESC LIMIT [text2num(limit)]", ckey)
+ else
+ getdef = list("SELECT * FROM messages WHERE ckey = ?", ckey)
return vchat_exec_query(getdef)
diff --git a/code/modules/vehicles/construction.dm b/code/modules/vehicles/construction.dm
index 49021d5fd0..bb0ca7cb0b 100644
--- a/code/modules/vehicles/construction.dm
+++ b/code/modules/vehicles/construction.dm
@@ -130,10 +130,10 @@
if(7)
if(W.is_wrench() || W.is_screwdriver())
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You begin your finishing touches on \the [src].")
if(do_after(user, 20) && build_stage == 7)
- playsound(loc, W.usesound, 30, 1)
+ playsound(src, W.usesound, 30, 1)
var/obj/vehicle/train/engine/quadbike/built/product = new(src)
to_chat(user, "You finish \the [product]")
product.loc = get_turf(src)
@@ -178,7 +178,7 @@
if(2)
if(W.is_screwdriver())
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You close up \the [src].")
var/obj/vehicle/train/trolley/trailer/product = new(src)
product.loc = get_turf(src)
@@ -259,10 +259,10 @@
if(6)
if(W.is_wrench() || W.is_screwdriver())
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You begin your finishing touches on \the [src].")
if(do_after(user, 20) && build_stage == 6)
- playsound(loc, W.usesound, 30, 1)
+ playsound(src, W.usesound, 30, 1)
var/obj/vehicle/bike/built/product = new(src)
to_chat(user, "You finish \the [product]")
product.loc = get_turf(src)
diff --git a/code/modules/virus2/centrifuge.dm b/code/modules/virus2/centrifuge.dm
index fddfb04441..521b74544d 100644
--- a/code/modules/virus2/centrifuge.dm
+++ b/code/modules/virus2/centrifuge.dm
@@ -138,7 +138,7 @@
delay = delay/2
curing = round(delay)
- playsound(src.loc, 'sound/machines/juicer.ogg', 50, 1)
+ playsound(src, 'sound/machines/juicer.ogg', 50, 1)
update_icon()
return 1
diff --git a/code/modules/virus2/effect.dm b/code/modules/virus2/effect.dm
index 742af67d46..790bf3cdbd 100644
--- a/code/modules/virus2/effect.dm
+++ b/code/modules/virus2/effect.dm
@@ -136,7 +136,7 @@
mob.updatehealth()
/datum/disease2/effect/killertoxins
- name = "Autoimmune Reponse"
+ name = "Autoimmune Response"
stage = 4
badness = 2
diff --git a/code/modules/vore/appearance/spider_taur_powers_vr.dm b/code/modules/vore/appearance/spider_taur_powers_vr.dm
index 44a3dff996..df2eba0d7d 100644
--- a/code/modules/vore/appearance/spider_taur_powers_vr.dm
+++ b/code/modules/vore/appearance/spider_taur_powers_vr.dm
@@ -3,15 +3,11 @@
icon_override = 'icons/vore/custom_clothes_vr.dmi'
name = "web bindings"
desc = "A webbed cocoon that completely restrains the wearer."
- icon = 'icons/obj/clothing/web.dmi'
icon_state = "web_bindings"
- icon_override = 'icons/mob/vore/web.dmi'
- item_state = "web_bindings"
- override = 1
-
+ item_state = "web_bindings_mob"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL
-
+
/*yw edit start - Teshari Sprite /Commented out until we know this is needed again if it is please just uncomment this, Izac
/obj/item/clothing/suit/straight_jacket/web_bindings/get_worn_icon_file(var/body_type,var/slot_name,var/default_icon,var/inhands)
if(body_type == SPECIES_TESHARI)
diff --git a/code/modules/vore/appearance/sprite_accessories_taur_vr.dm b/code/modules/vore/appearance/sprite_accessories_taur_vr.dm
index 470ea1bcc4..de965fc7a0 100644
--- a/code/modules/vore/appearance/sprite_accessories_taur_vr.dm
+++ b/code/modules/vore/appearance/sprite_accessories_taur_vr.dm
@@ -422,6 +422,32 @@
name = "Frog (Taur)"
icon_state = "frog_s"
+/datum/sprite_accessory/tail/taur/thicktentacles
+ name = "Thick Tentacles (Taur)"
+ icon_state = "tentacle_s"
+ can_ride = 0
+
+ msg_prey_stepunder = "You run between %prey's tentacles."
+ msg_owner_stepunder = "%owner runs between your tentacles."
+
+ msg_owner_disarm_run = "You quickly push %prey to the ground with some of your tentacles!"
+ msg_prey_disarm_run = "%owner pushes you down to the ground with some of their tentacles!"
+
+ msg_owner_disarm_walk = "You push down on %prey with some of your tentacles, pinning them down firmly under you!"
+ msg_prey_disarm_walk = "%owner pushes down on you with some of their tentacles, pinning you down firmly below them!"
+
+ msg_owner_harm_run = "Your tentacles carelessly slide past %prey, crushing them!"
+ msg_prey_harm_run = "%owner quickly goes over your body, carelessly crushing you with their tentacles!"
+
+ msg_owner_harm_walk = "Your tentacles methodically apply pressure on %prey's body, crushing them against the floor below!"
+ msg_prey_harm_walk = "%owner's thick tentacles methodically apply pressure on your body, crushing you into the floor below!"
+
+ msg_owner_grab_success = "You slide over %prey with your tentacles, smushing them against the ground before wrapping one up around them, trapping them within the tight confines of your tentacles!"
+ msg_prey_grab_success = "%owner slides over you with their tentacles, smushing you against the ground before wrapping one up around you, trapping you within the tight confines of their tentacles!"
+
+ msg_owner_grab_fail = "You step down onto %prey with one of your tentacles, forcing them onto the ground!"
+ msg_prey_grab_fail = "%owner steps down onto you with one of their tentacles, squishing you and forcing you onto the ground!"
+
/datum/sprite_accessory/tail/taur/drake //Enabling on request, no suit compatibility but then again see 2 above.
name = "Drake (Taur)"
icon_state = "drake_s"
@@ -465,6 +491,38 @@
msg_owner_grab_fail = "You step down onto %prey, squishing them and forcing them down to the ground!"
msg_prey_grab_fail = "%owner steps down and squishes you with their leg, forcing you down to the ground!"
+/datum/sprite_accessory/tail/taur/mermaid
+ name = "Mermaid (Taur)"
+ icon_state = "mermaid_s"
+ can_ride = 0
+
+ msg_owner_help_walk = "You carefully slither around %prey."
+ msg_prey_help_walk = "%owner's huge tail slithers past beside you!"
+
+ msg_owner_help_run = "You carefully slither around %prey."
+ msg_prey_help_run = "%owner's huge tail slithers past beside you!"
+
+ msg_owner_disarm_run = "Your tail slides over %prey, pushing them down to the ground!"
+ msg_prey_disarm_run = "%owner's tail slides over you, forcing you down to the ground!"
+
+ msg_owner_disarm_walk = "You push down on %prey with your tail, pinning them down under you!"
+ msg_prey_disarm_walk = "%owner pushes down on you with their tail, pinning you down below them!"
+
+ msg_owner_harm_run = "Your heavy tail carelessly slides past %prey, crushing them!"
+ msg_prey_harm_run = "%owner quickly goes over your body, carelessly crushing you with their heavy tail!"
+
+ msg_owner_harm_walk = "Your heavy tail slowly and methodically slides down upon %prey, crushing against the floor below!"
+ msg_prey_harm_walk = "%owner's thick, heavy tail slowly and methodically slides down upon your body, mercilessly crushing you into the floor below!"
+
+ msg_owner_grab_success = "You slither over %prey with your large, thick tail, smushing them against the ground before coiling up around them, trapping them within the tight confines of your tail!"
+ msg_prey_grab_success = "%owner slithers over you with their large, thick tail, smushing you against the ground before coiling up around you, trapping you within the tight confines of their tail!"
+
+ msg_owner_grab_fail = "You squish %prey under your large, thick tail, forcing them onto the ground!"
+ msg_prey_grab_fail = "%owner pins you under their large, thick tail, forcing you onto the ground!"
+
+ msg_prey_stepunder = "You jump over %prey's thick tail."
+ msg_owner_stepunder = "%owner bounds over your tail."
+
/datum/sprite_accessory/tail/taur/shadekin_tail
name = "Shadekin Tail"
icon_state = "shadekin_s"
diff --git a/code/modules/vore/appearance/sprite_accessories_vr.dm b/code/modules/vore/appearance/sprite_accessories_vr.dm
index ef409eeba2..32128c2708 100644
--- a/code/modules/vore/appearance/sprite_accessories_vr.dm
+++ b/code/modules/vore/appearance/sprite_accessories_vr.dm
@@ -38,8 +38,6 @@
icon_state = "shadekin"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
- apply_restrictions = TRUE
- species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW, SPECIES_SHADEKIN_YW)//YW edits
// Ears avaliable to anyone
@@ -450,43 +448,36 @@
name = "quintail kitsune ears (Molenar)"
desc = ""
icon_state = "molenar-kitsune"
- ckeys_allowed = list("molenar")
/datum/sprite_accessory/ears/lilimoth_antennae
name = "citheronia antennae (Kira72)"
desc = ""
icon_state = "lilimoth_antennae"
- ckeys_allowed = list("kira72")
/datum/sprite_accessory/ears/molenar_deathclaw
name = "deathclaw ears (Molenar)"
desc = ""
icon_state = "molenar-deathclaw"
- ckeys_allowed = list("molenar")
/datum/sprite_accessory/ears/miria_fluffdragon
name = "fluffdragon ears (Miria Masters)"
desc = ""
icon_state = "miria-fluffdragonears"
- ckeys_allowed = list("miriamasters")
/datum/sprite_accessory/ears/miria_kitsune
name = "kitsune ears (Miria Masters)"
desc = ""
icon_state = "miria-kitsuneears"
- ckeys_allowed = list("miriamasters")
/datum/sprite_accessory/ears/runac
name = "fennecsune ears (Runac)"
desc = ""
icon_state = "runac"
- ckeys_allowed = list("rebcom1807")
/datum/sprite_accessory/ears/kerena
name = "wingwolf ears (Kerena)"
desc = ""
icon_state = "kerena"
- ckeys_allowed = list("somekindofpony")
/datum/sprite_accessory/ears/rosey
name = "tritail kitsune ears (Rosey)"
@@ -494,49 +485,41 @@
icon_state = "rosey"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
- ckeys_allowed = list("joey4298")
/datum/sprite_accessory/ears/aronai
name = "aronai ears/head (Aronai)"
desc = ""
icon_state = "aronai"
- ckeys_allowed = list("arokha")
/datum/sprite_accessory/ears/holly
name = "tigress ears (Holly Sharp)"
desc = ""
icon_state = "tigressears"
- ckeys_allowed = list("hoodoo")
/datum/sprite_accessory/ears/molenar_inkling
name = "teal mature inkling hair (Kari Akiren)"
desc = ""
icon_state = "molenar-tentacle"
- ckeys_allowed = list("molenar")
/datum/sprite_accessory/ears/shock
name = "pharoah hound ears (Shock Diamond)"
desc = ""
icon_state = "shock"
- ckeys_allowed = list("icowom","cameron653")
/datum/sprite_accessory/ears/alurane
name = "alurane ears/hair (Pumila)"
desc = ""
icon_state = "alurane-ears"
- ckeys_allowed = list("natje")
/datum/sprite_accessory/ears/frost
name = "Frost antenna"
desc = ""
icon_state = "frosted_tips"
- ckeys_allowed = list("tucker0666")
/datum/sprite_accessory/ears/sylv_pip
name = "sylveon ears and ribbons (Pip Shyner)"
desc = ""
icon_state = "pipears"
- ckeys_allowed = list("phoaly")
/datum/sprite_accessory/ears/elf_caprine_colorable
name = "Caprine horns with pointy ears, colorable"
@@ -601,7 +584,6 @@
name = "pharoah hound tail (Shock Diamond)"
desc = ""
icon_state = "shock"
- ckeys_allowed = list("icowom")
/datum/sprite_accessory/wing/featheredlarge //Made by Natje!
name = "large feathered wings (colorable)"
@@ -639,7 +621,6 @@
name = "citheronia wings"
desc = ""
icon_state = "citheronia_wings"
- ckeys_allowed = list("kira72")
/datum/sprite_accessory/wing/feathered
name = "feathered wings, colorable"
@@ -694,25 +675,21 @@
name = "demon wings (Sepulchre)"
desc = ""
icon_state = "sepulchre_wings"
- ckeys_allowed = list("sepulchre")
/datum/sprite_accessory/wing/miria_fluffdragon
name = "fluffdragon wings (Miria Masters)"
desc = ""
icon_state = "miria-fluffdragontail"
- ckeys_allowed = list("miriamasters")
/datum/sprite_accessory/wing/scree
name = "green taj wings (Scree)"
desc = ""
icon_state = "scree-wings"
- ckeys_allowed = list("scree")
/datum/sprite_accessory/wing/liquidfirefly_gazer //I g-guess this could be considered wings?
name = "gazer eyestalks"
desc = ""
icon_state = "liquidfirefly-eyestalks"
- //ckeys_allowed = list("liquidfirefly","seiga") //At request.
/datum/sprite_accessory/wing/moth_full
name = "moth antenna and wings"
@@ -730,20 +707,12 @@
name = "wingwolf wings (Kerena)"
desc = ""
icon_state = "kerena-wings"
- ckeys_allowed = list("somekindofpony")
/datum/sprite_accessory/wing/snag
name = "xenomorph backplate"
desc = ""
icon_state = "snag-backplate"
-/datum/sprite_accessory/wing/nevrean
- name = "nevrean wings/fantail"
- desc = ""
- icon_state = "nevrean_s"
- do_colouration = 1
- color_blend_mode = ICON_MULTIPLY
-
/datum/sprite_accessory/wing/sepulchre_c_yw
name = "demon wings (colorable)"
desc = ""
@@ -959,6 +928,30 @@
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
+/datum/sprite_accessory/tail/nevreandc
+ name = "nevrean tail, dual-color"
+ desc = ""
+ icon_state = "nevreantail_dc"
+ extra_overlay = "nevreantail_dc_tail"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
+/datum/sprite_accessory/tail/nevreanwagdc
+ name = "nevrean wagtail, dual-color"
+ desc = ""
+ icon_state = "wagtail"
+ extra_overlay = "wagtail_dc_tail"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
+/datum/sprite_accessory/tail/nevreanwagdc_alt
+ name = "nevrean wagtail, marked, dual-color"
+ desc = ""
+ icon_state = "wagtail2_dc"
+ extra_overlay = "wagtail2_dc_mark"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
/datum/sprite_accessory/tail/crossfox
name = "cross fox"
desc = ""
@@ -1004,43 +997,36 @@
name = "quintail kitsune tails (Molenar)"
desc = ""
icon_state = "molenar-kitsune"
- ckeys_allowed = list("molenar")
/datum/sprite_accessory/tail/miria_fluffdragon
name = "fluffdragon tail (Miria Masters)"
desc = ""
icon_state = "miria-fluffdragontail"
- ckeys_allowed = list("miriamasters")
/datum/sprite_accessory/tail/miria_kitsune
name = "Black kitsune tails (Miria Masters)"
desc = ""
icon_state = "miria-kitsunetail"
- ckeys_allowed = list("miriamasters")
/datum/sprite_accessory/tail/molenar_deathclaw
name = "deathclaw bits (Molenar)"
desc = ""
icon_state = "molenar-deathclaw"
- ckeys_allowed = list("molenar","silvertalismen","jertheace")
/datum/sprite_accessory/tail/runac
name = "fennecsune tails (Runac)"
desc = ""
icon_state = "runac"
- ckeys_allowed = list("rebcom1807")
/datum/sprite_accessory/tail/reika //Leaving this since it was too hard to split the wings from the tail.
name = "fox tail (+ beewings) (Reika)"
desc = ""
icon_state = "reika"
- ckeys_allowed = list("rikaru19xjenkins")
/datum/sprite_accessory/tail/rosey
name = "tritail kitsune tails (Rosey)"
desc = ""
icon_state = "rosey_three"
- ckeys_allowed = list("joey4298")
/datum/sprite_accessory/tail/rosey2
name = "pentatail kitsune tails (Rosey)" //I predict seven tails next. ~CK
@@ -1048,38 +1034,32 @@
icon_state = "rosey_five"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
- ckeys_allowed = list("joey4298")
/datum/sprite_accessory/tail/scree
name = "green taj tail (Scree)"
desc = ""
icon_state = "scree"
- ckeys_allowed = list("scree")
/datum/sprite_accessory/tail/aronai
name = "aronai tail (Aronai)"
desc = ""
icon_state = "aronai"
- ckeys_allowed = list("arokha")
/datum/sprite_accessory/tail/cabletail
name = "cabletail"
desc = "cabletail"
icon_state = "cabletail"
- ckeys_allowed = list("tucker0666")
/datum/sprite_accessory/tail/featherfluff_tail
name = "featherfluff_tail"
desc = ""
icon_state = "featherfluff_tail"
- ckeys_allowed = list("tucker0666")
/datum/sprite_accessory/tail/ketrai_wag
name = "fennix tail (vwag)"
desc = ""
icon_state = "ketraitail"
ani_state = "ketraitail_w"
- //ckeys_allowed = list("ketrai") //They requested it to be enabled for everyone.
/datum/sprite_accessory/tail/ketrainew_wag
name = "new fennix tail (vwag)"
@@ -1104,7 +1084,6 @@
name = "tigress tail (Holly)"
desc = ""
icon_state = "tigresstail"
- ckeys_allowed = list("hoodoo")
/datum/sprite_accessory/tail/satyr
name = "goat legs, colorable"
@@ -1413,7 +1392,7 @@
do_colouration = 1
/datum/sprite_accessory/tail/special/monkeyhc
- name = "monkey tail, colorable, colorable"
+ name = "monkey tail, colorable"
desc = ""
icon_state = "chimptail_hc_s"
do_colouration = 1
@@ -1733,8 +1712,6 @@
icon_state = "shadekin-short"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
- //apply_restrictions = TRUE
- //species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW)
/datum/sprite_accessory/tail/wartacosushi_tail //brightened +20RGB from matching roboparts
name = "Ward-Takahashi Tail"
diff --git a/code/modules/vore/appearance/sprite_accessories_yw.dm b/code/modules/vore/appearance/sprite_accessories_yw.dm
index 5d9df5a5d4..735f56d6f7 100644
--- a/code/modules/vore/appearance/sprite_accessories_yw.dm
+++ b/code/modules/vore/appearance/sprite_accessories_yw.dm
@@ -41,6 +41,14 @@
icon_state = "cyberdoe_s"
do_colouration = 0
+/datum/sprite_accessory/wing/cyberangel
+ name = "Cyber angel wing (colorable)"
+ desc = ""
+ icon = 'icons/mob/vore/wings_yw.dmi'
+ icon_state = "cyber_angel"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+
//Tails
/datum/sprite_accessory/tail/tripplekitsune_colorable_yw
icon = 'icons/mob/vore/tails_yw.dmi'
@@ -128,12 +136,68 @@
color_blend_mode = ICON_MULTIPLY
extra_overlay = "stripedtail_colorable_w"
+/datum/sprite_accessory/tail/tesh_pattern_fem
+ icon = 'icons/mob/vore/tails_yw.dmi'
+ name = "Female teshari tail(Pattern)"
+ desc = ""
+ icon_state = "seromitail_s"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+ extra_overlay = "teshpattern_fem_tail"
+
+/datum/sprite_accessory/tail/tesh_pattern_male
+ icon = 'icons/mob/vore/tails_yw.dmi'
+ name = "Male teshari tail(Pattern)"
+ desc = ""
+ icon_state = "seromitail_s"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+ extra_overlay = "teshpattern_male_tail"
+
+/datum/sprite_accessory/tail/tesh_pattern_fem_alt
+ icon = 'icons/mob/vore/tails_yw.dmi'
+ name = "Female teshari tail(Pattern, Alt.)"
+ desc = ""
+ icon_state = "seromitail_s"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+ extra_overlay = "teshpattern_fem_alt"
+
+
+/datum/sprite_accessory/tail/tesh_pattern_male_alt
+ icon = 'icons/mob/vore/tails_yw.dmi'
+ name = "Male teshari tail(Pattern, Alt.)"
+ desc = ""
+ icon_state = "seromitail_s"
+ do_colouration = 1
+ color_blend_mode = ICON_MULTIPLY
+ extra_overlay = "teshpattern_male_alt"
+
+
//ears
/datum/sprite_accessory/ears/large_dragon
icon = 'icons/mob/vore/ears_yw.dmi'
- name = "vary large dragon horns"
+ name = "Very large dragon horns"
desc = ""
icon_state = "big_liz"
do_colouration = 1
- color_blend_mode = ICON_MULTIPLY
\ No newline at end of file
+ color_blend_mode = ICON_MULTIPLY
+
+/datum/sprite_accessory/ears/tesh_pattern_ear_male
+ icon = 'icons/mob/vore/ears_yw.dmi'
+ name = "Teshari ear ,pattern(Male)"
+ desc = ""
+ icon_state = "teshari"
+ color_blend_mode = ICON_MULTIPLY
+ do_colouration = 1
+ extra_overlay = "teshari_male_pattern"
+
+/datum/sprite_accessory/ears/tesh_pattern_ear_female
+ icon = 'icons/mob/vore/ears_yw.dmi'
+ name = "Teshari ear ,pattern(Female)"
+ desc = ""
+ icon_state = "teshari"
+ color_blend_mode = ICON_MULTIPLY
+ do_colouration = 1
+ extra_overlay = "teshari_female_pattern"
\ No newline at end of file
diff --git a/code/modules/vore/eating/belly_obj_vr.dm b/code/modules/vore/eating/belly_obj_vr.dm
index f6db5d5cab..d1c00a1fd8 100644
--- a/code/modules/vore/eating/belly_obj_vr.dm
+++ b/code/modules/vore/eating/belly_obj_vr.dm
@@ -20,8 +20,8 @@
var/nonhuman_prey_swallow_time = 30 // Time in deciseconds to swallow anything else
var/emote_time = 60 SECONDS // How long between stomach emotes at prey
var/nutrition_percent = 100 // Nutritional percentage per tick in digestion mode
- var/digest_brute = 2 // Brute damage per tick in digestion mode
- var/digest_burn = 2 // Burn damage per tick in digestion mode
+ var/digest_brute = 0.5 // Brute damage per tick in digestion mode
+ var/digest_burn = 0.5 // Burn damage per tick in digestion mode
var/immutable = FALSE // Prevents this belly from being deleted
var/escapable = FALSE // Belly can be resisted out of at any time
var/escapetime = 60 SECONDS // Deciseconds, how long to escape this belly
@@ -196,9 +196,8 @@
/obj/belly/Destroy()
STOP_PROCESSING(SSbellies, src)
- if(owner)
- owner.vore_organs -= src
- owner = null
+ owner?.vore_organs?.Remove(src)
+ owner = null
return ..()
// Called whenever an atom enters this belly
diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm
index bb863f3889..cd51688ddb 100644
--- a/code/modules/vore/eating/living_vr.dm
+++ b/code/modules/vore/eating/living_vr.dm
@@ -29,7 +29,7 @@
var/can_be_drop_pred = TRUE // Mobs are pred by default.
var/next_preyloop // For Fancy sound internal loop
var/adminbus_trash = FALSE // For abusing trash eater for event shenanigans.
- var/adminbus_eat_ore = FALSE // This creature subsists on a diet of pure adminium.
+ var/adminbus_eat_minerals = FALSE // This creature subsists on a diet of pure adminium.
var/vis_height = 32 // Sprite height used for resize features.
//
@@ -657,17 +657,17 @@
to_chat(src, "This item is not appropriate for ethical consumption.")
return
-/mob/living/proc/eat_ore() //Actual eating abstracted so the user isn't given a prompt due to an argument in this verb.
- set name = "Eat Ore"
+/mob/living/proc/eat_minerals() //Actual eating abstracted so the user isn't given a prompt due to an argument in this verb.
+ set name = "Eat Minerals"
set category = "Abilities"
- set desc = "Consume held ore and gems. Snack time!"
+ set desc = "Consume held raw ore, gems and refined minerals. Snack time!"
- handle_eat_ore()
+ handle_eat_minerals()
-/mob/living/proc/handle_eat_ore(obj/item/snack, mob/living/user)
+/mob/living/proc/handle_eat_minerals(obj/item/snack, mob/living/user)
var/mob/living/feeder = user ? user : src //Whoever's doing the feeding - us or someone else.
var/mob/living/carbon/human/H = src
- if(!(adminbus_eat_ore || (istype(H) && H.species.eat_ore))) //Am I awesome enough to eat a shiny rock?
+ if(!(adminbus_eat_minerals || (istype(H) && H.species.eat_minerals))) //Am I awesome enough to eat a shiny rock?
return
if(!vore_selected)
@@ -676,54 +676,113 @@
var/obj/item/I = (snack ? snack : feeder.get_active_hand())
if(!I)
- to_chat(feeder, "Why is the ore gone?")
+ to_chat(feeder, "You look longingly at your empty hands, imagining if they held something edible...")
return
- var/obj/item/weapon/ore/O = I
- if(!istype(O))
+ if(!istype(I))
to_chat(src, "You pause for a moment to examine [I] and realize it's not even worth the energy to chew.")
return
- else
- //Eat the ore using the vorebelly for the sound then get rid of the ore to prevent infinite nutrition.
- feeder.drop_item()
- O.forceMove(vore_selected)
- qdel(O)
- if(feeder != src)
- to_chat(feeder, "You feed [O] to [src].")
- log_admin("VORE: [feeder] fed [src] [O].")
- else
- log_admin("VORE: [src] used Eat Ore to swallow [O].")
+ var/list/nom = null
+ var/material/M = null
+ if(istype(I, /obj/item/weapon/ore)) //Raw unrefined ore. Some things are just better untempered!
+ var/obj/item/weapon/ore/O = I
//List in list, define by material property of ore in code/mining/modules/ore.dm.
//50 nutrition = 5 ore to get 250 nutrition. 250 is the beginning of the 'well fed' range.
var/list/rock_munch = list(
- "uranium" = list("nutrition" = 30, "remark" = "Crunching [O] in your jaws almost makes you wince, a horridly tangy and sour flavour radiating through your mouth. It goes down all the same."),
- "hematite" = list("nutrition" = 15, "remark" = "The familiar texture and taste of [O] does the job but leaves little to the imagination and hardly sates your appetite."),
- "carbon" = list("nutrition" = 15, "remark" = "Utterly bitter, crunching down on [O] only makes you long for better things. But a snack's a snack..."),
- "marble" = list("nutrition" = 40, "remark" = "A fitting dessert, the sweet and savoury [O] lingers on the palate and satisfies your hunger."),
- "sand" = list("nutrition" = 0, "remark" = "You crunch on [O] but its texture is almost gag-inducing. Stifling a cough, you somehow manage to swallow both [O] and your regrets."),
- "phoron" = list("nutrition" = 30, "remark" = "Crunching [O] to dust between your jaws, a warmth fills your mouth that briefly spreads down the throat to your chest as you swallow."),
- "silver" = list("nutrition" = 40, "remark" = "[O] tastes quite nice indeed as you munch on it. A little tarnished, but that's just fine aging."),
- "gold" = list("nutrition" = 40, "remark" = "You taste supreme richness that exceeds expectations and satisfies your hunger."),
- "diamond" = list("nutrition" = 50, "remark" = "The heavenly taste of [O] almost brings a tear to your eye. Its glimmering gloriousness is even better on the tongue than you imagined, so you savour it fondly."),
- "platinum" = list("nutrition" = 40, "remark" = "A bit tangy but elegantly balanced with a long faintly sour finish. Delectible."),
- "mhydrogen" = list("nutrition" = 30, "remark" = "Quite sweet on the tongue, you savour the light and easy to chew [O], finishing it quickly."),
- "rutile" = list("nutrition" = 50, "remark" = "A little... angular, you savour the light but chewy [O], finishing it quickly."),
- MAT_VERDANTIUM = list("nutrition" = 50, "remark" = "You taste scientific mystery and a rare delicacy. Your tastebuds tingle pleasantly as you eat [O] and the feeling warmly blossoms in your chest for a moment."),
- MAT_LEAD = list("nutrition" = 40, "remark" = "It takes some work to break down [O] but you manage it, unlocking lasting tangy goodness in the process. Yum."),
+ "uranium" = list("nutrition" = 30, "remark" = "Crunching [O] in your jaws almost makes you wince, a horribly tangy and sour flavour radiating through your mouth. It goes down all the same.", "WTF" = FALSE),
+ "hematite" = list("nutrition" = 15, "remark" = "The familiar texture and taste of [O] does the job but leaves little to the imagination and hardly sates your appetite.", "WTF" = FALSE),
+ "carbon" = list("nutrition" = 15, "remark" = "Utterly bitter, crunching down on [O] only makes you long for better things. But a snack's a snack...", "WTF" = FALSE),
+ "marble" = list("nutrition" = 40, "remark" = "A fitting dessert, the sweet and savoury [O] lingers on the palate and satisfies your hunger.", "WTF" = FALSE),
+ "sand" = list("nutrition" = 0, "remark" = "You crunch on [O] but its texture is almost gag-inducing. Stifling a cough, you somehow manage to swallow both [O] and your regrets.", "WTF" = FALSE),
+ "phoron" = list("nutrition" = 30, "remark" = "Crunching [O] to dust between your jaw you find pleasant, comforting warmth filling your mouth that briefly spreads down the throat to your chest as you swallow.", "WTF" = FALSE),
+ "silver" = list("nutrition" = 40, "remark" = "[O] tastes quite nice indeed as you munch on it. A little tarnished, but that's just fine aging.", "WTF" = FALSE),
+ "gold" = list("nutrition" = 40, "remark" = "You taste supreme richness that exceeds expectations and satisfies your hunger.", "WTF" = FALSE),
+ "diamond" = list("nutrition" = 50, "remark" = "The heavenly taste of [O] almost brings a tear to your eye. Its glimmering gloriousness is even better on the tongue than you imagined, so you savour it fondly.", "WTF" = FALSE),
+ "platinum" = list("nutrition" = 40, "remark" = "A bit tangy but elegantly balanced with a long faintly sour finish. Delectible.", "WTF" = FALSE),
+ "mhydrogen" = list("nutrition" = 30, "remark" = "Quite sweet on the tongue, you savour the light and easy to chew [O], finishing it quickly.", "WTF" = FALSE),
+ "rutile" = list("nutrition" = 50, "remark" = "A little... angular, you savour the light but chewy [O], finishing it quickly.", "WTF" = FALSE),
+ MAT_VERDANTIUM = list("nutrition" = 50, "remark" = "You taste scientific mystery and a rare delicacy. Your tastebuds tingle pleasantly as you eat [O] and the feeling warmly blossoms in your chest for a moment.", "WTF" = FALSE),
+ MAT_LEAD = list("nutrition" = 40, "remark" = "It takes some work to break down [O] but you manage it, unlocking lasting tangy goodness in the process. Yum.", "WTF" = FALSE)
)
if(O.material in rock_munch)
- var/S = rock_munch[O.material]
- to_chat(src, "[S["remark"]]")
- adjust_nutrition(S["nutrition"])
- else //Handle everything else.
- if(istype(O, /obj/item/weapon/ore/slag/))
- to_chat(src, "You taste dusty, crunchy mistakes. This is a travesty... but at least it is an edible one.")
- adjust_nutrition(15)
- else //Random rock.
- to_chat(src, "You taste stony, gravelly goodness - but you crave something with actual nutritional value.")
+ nom = rock_munch[O.material]
+ M = name_to_material[O.material]
+ else if(istype(O, /obj/item/weapon/ore/slag))
+ nom = list("nutrition" = 15, "remark" = "You taste dusty, crunchy mistakes. This is a travesty... but at least it is an edible one.", "WTF" = FALSE)
+ else //Random rock.
+ nom = list("nutrition" = 0, "remark" = "You taste stony, gravelly goodness - but you crave something with actual nutritional value.", "WTF" = FALSE)
- return TRUE //Good eats, cheers mate.
+ else if(istype(I, /obj/item/stack/material)) //The equivalent of a cooked meal I guess. Stuff that is compressed during refinement has had nutrition bumped up by 5.
+ var/obj/item/stack/material/O = I
+ var/list/refined_taste = list(
+ "uranium" = list("nutrition" = 30, "remark" = "Crunching [O] in your jaws almost makes you wince, a horribly tangy and sour flavour radiating through your mouth. It goes down all the same.", "WTF" = FALSE),
+ "diamond" = list("nutrition" = 55, "remark" = "After significant effort to crumble the gem, you unlock heavenly flavour that almost brings a tear to your eye. Its glimmering gloriousness is even better on the tongue than you imagined, so you savour it fondly.", "WTF" = FALSE),
+ "gold" = list("nutrition" = 40, "remark" = "You taste supreme richness that exceeds expectations and satisfies your hunger.", "WTF" = FALSE),
+ "silver" = list("nutrition" = 40, "remark" = "[O] tastes quite nice indeed as you munch on it. A little tarnished, but that's just fine aging.", "WTF" = FALSE),
+ "phoron" = list("nutrition" = 35, "remark" = "Crunching [O] to dust between your jaw you find pleasant, comforting warmth filling your mouth that briefly spreads down the throat to your chest as you swallow.", "WTF" = FALSE),
+ "sandstone" = list("nutrition" = 0, "remark" = "You crumble [O] easily in your jaws but its texture is almost gag-inducing. Stifling a cough, you somehow manage to swallow both [O] and your regrets.", "WTF" = FALSE),
+ "marble" = list("nutrition" = 40, "remark" = "A fitting dessert, the sweet and savoury [O] lingers on the palate and satisfies your hunger.", "WTF" = FALSE),
+ DEFAULT_WALL_MATERIAL = list("nutrition" = 20, "remark" = "Rending the [O] apart with ease, you briefly enjoy a classic but unremarkable taste. You need something more substantial.", "WTF" = FALSE),
+ "plasteel" = list("nutrition" = 40, "remark" = "The elegant taste of a fine richly-augmented alloy, chewing away on [O] yields lasting and satisfying flavour with a traditional metallic tang.", "WTF" = FALSE),
+ "durasteel" = list("nutrition" = 65, "remark" = "After much grinding the [O] eventually yields a sublime rush of flavours dominated by glorious diamond, further improved by the rich balance platinum and tang carbonic steel both bring to the mix: A supremely full bodied and savoury experience.", "WTF" = FALSE),
+ MAT_TITANIUM = list("nutrition" = 45, "remark" = "The trademark bite and density of [O], somehow light on the palate with a refreshing coolness that lasts. Much improved with refinement, it certainly hits the spot.", "WTF" = FALSE),
+ MAT_TITANIUMGLASS = list("nutrition" = 20, "remark" = "Grinding [O] down with a satisfying crunch, you quickly feel a cool and refreshing rush of flavour. It almost makes you even hungrier...", "WTF" = FALSE),
+ MAT_PLASTITANIUM = list("nutrition" = 60, "remark" = "A glorious marriage of richness and mildly sour with cool refreshing finish. [O] practically begs to be savoured, lingering on the palate long enough to tempt another bite.", "WTF" = FALSE),
+ MAT_PLASTITANIUMGLASS = list("nutrition" = 25, "remark" = "After some work, you grind [O] down with a satisfying crunch to unleash a sublime mixture of mildly sour richness and cooling refreshment. It readily entices you for another bite.", "WTF" = FALSE),
+ "glass" = list("nutrition" = 0, "remark" = "All crunch and nothing more, you effortlessly grind [O] down to find it only wets your appetite and dries the throat.", "WTF" = FALSE),
+ "rglass" = list("nutrition" = 5, "remark" = "With a satisfying crunch, you grind [O] down with ease. It is barely palatable with a subtle metallic tang.", "WTF" = FALSE),
+ "borosilicate glass" = list("nutrition" = 10, "remark" = "With a satisfying crunch, you grind [O] down with ease and find it somewhat palatable due to a subtle but familiar rush of phoronic warmth.", "WTF" = FALSE),
+ "reinforced borosilicate glass" = list("nutrition" = 15, "remark" = "With a satisfying crunch, you grind [O] down. It is quite palatable due to a subtle metallic tang and familiar rush of phoronic warmth.", "WTF" = FALSE),
+ MAT_GRAPHITE = list("nutrition" = 30, "remark" = "Satisfyingly metallic with a mildly savoury tartness, you chew [O] until its flavour is no more but are left longing for another.", "WTF" = FALSE),
+ "osmium" = list("nutrition" = 45, "remark" = "Successive bites serve to almost chill your palate, a rush of rich and mildly sour flavour unlocked with the grinding of your powerful jaws. Delectible.", "WTF" = FALSE),
+ "mhydrogen" = list("nutrition" = 35, "remark" = "Quite sweet on the tongue, you savour the light and easy to chew [O], finishing it quickly.", "WTF" = FALSE),
+ "platinum" = list("nutrition" = 40, "remark" = "A bit tangy but elegantly balanced with a long faintly sour finish. Delectible.", "WTF" = FALSE),
+ "iron" = list("nutrition" = 15, "remark" = "The familiar texture and taste of [O] does the job but leaves little to the imagination and hardly sates your appetite.", "WTF" = FALSE),
+ MAT_LEAD = list("nutrition" = 0, "remark" = "It takes some work to break down [O] but you manage it, unlocking lasting tangy goodness in the process. Yum.", "WTF" = FALSE),
+ MAT_VERDANTIUM = list("nutrition" = 55, "remark" = "You taste scientific mystery and a rare delicacy. Your tastebuds tingle pleasantly as you eat [O] and the feeling warmly blossoms in your chest for a moment.", "WTF" = FALSE),
+ MAT_MORPHIUM = list("nutrition" = 75, "remark" = "The question, the answer and the taste: It all floods your mouth and your mind to momentarily overwhelm the senses. What the hell was that? Your mouth and throat are left tingling for a while.", "WTF" = 10),
+ "alienalloy" = list("nutrition" = 120, "remark" = "Working hard for so long to rend the material apart has left your jaw sore, but a veritable explosion of mind boggling indescribable flavour is unleashed. Completely alien sensations daze and overwhelm you while it feels like an interdimensional rift opened in your mouth, briefly numbing your face.", "WTF" = 15)
+ )
+ if(O.default_type in refined_taste)
+ var/obj/item/stack/material/stack = O.split(1) //A little off the top.
+ I = stack
+ nom = refined_taste[O.default_type]
+ M = name_to_material[O.default_type]
+
+ if(nom) //Ravenous 1-4, snackage confirmed. Clear for chowdown, over.
+ playsound(src, 'sound/items/eatfood.ogg', rand(10,50), 1)
+ var/T = (istype(M) ? M.hardness/40 : 1) SECONDS //1.5 seconds to eat a sheet of metal. 2.5 for durasteel and diamond & 1 by default (applies to some ores like raw carbon, slag, etc.
+ to_chat(src, "You start crunching on [I] with your powerful jaws, attempting to tear it apart...")
+ if(do_after(feeder, T, ignore_movement = TRUE, exclusive = TRUE)) //Eat on the move, but not multiple things at once.
+ if(feeder != src)
+ to_chat(feeder, "You feed [I] to [src].")
+ log_admin("VORE: [feeder] fed [src] [I].")
+ else
+ log_admin("VORE: [src] used Eat Minerals to swallow [I].")
+ //Eat the ore using the vorebelly for the sound then get rid of the ore to prevent infinite nutrition.
+ drop_from_inventory(I, vore_selected) //Never touches the ground - straight to the gut.
+ visible_message("[src] crunches [I] to pieces and swallows it down.",
+ "[nom["remark"]]",
+ "You hear the gnashing of jaws with some ominous grinding and crunching noises, then... Swallowing?")
+
+ adjust_nutrition(nom["nutrition"])
+ qdel(I)
+
+ if(nom["WTF"]) //Bites back.
+ H.Weaken(2)
+ H.Confuse(nom["WTF"])
+ H.apply_effect(nom["WTF"], STUTTER)
+ H.make_jittery(nom["WTF"])
+ H.make_dizzy(nom["WTF"])
+ H.druggy = max(H.druggy, nom["WTF"])
+
+ return TRUE
+ else
+ to_chat(src, "You were interrupted while gnawing on [I]!")
+
+ else //Not the droids we're looking for.
+ to_chat(src, "You pause for a moment to examine [I] and realize it's not even worth the energy to chew.") //If it ain't ore or the type of sheets we can eat, bugger off!
/mob/living/proc/switch_scaling()
set name = "Switch scaling mode"
diff --git a/code/modules/vore/eating/silicon_vr.dm b/code/modules/vore/eating/silicon_vr.dm
index 37ed30e8c6..cdac79c376 100644
--- a/code/modules/vore/eating/silicon_vr.dm
+++ b/code/modules/vore/eating/silicon_vr.dm
@@ -21,7 +21,7 @@
/obj/effect/overlay/aiholo/proc/get_prey(var/mob/living/prey)
if(bellied) return
- playsound('sound/effects/stealthoff.ogg',50,0)
+ playsound(src, 'sound/effects/stealthoff.ogg',50,0)
bellied = prey
prey.forceMove(src)
visible_message("[src] entirely engulfs [prey] in hardlight holograms!")
@@ -34,7 +34,7 @@
/obj/effect/overlay/aiholo/proc/drop_prey()
if(!bellied) return
- playsound('sound/effects/stealthoff.ogg',50,0)
+ playsound(src, 'sound/effects/stealthoff.ogg',50,0)
bellied.forceMove(get_turf(src))
bellied.Weaken(2)
bellied.visible_message("[bellied] flops out of [src].","You flop out of [src].","You hear a thud.")
@@ -99,8 +99,10 @@
//This can go here with all the references.
/obj/effect/overlay/aiholo/examine(mob/user)
. = ..()
+ if(master)
+ var/flavor_text = master.print_flavor_text()
+ if(flavor_text)
+ . += "[flavor_text]"
- //If you need an ooc_notes copy paste, this is NOT the one to use.
- var/ooc_notes = master.ooc_notes
- if(ooc_notes)
- . += "OOC Notes: \[View\]"
+ if(master.ooc_notes)
+ . += "OOC Notes: \[View\]"
diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
index c8ce29d9e5..d5037a1c92 100644
--- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
@@ -1965,3 +1965,28 @@ Departamental Swimsuits, for general use
icon_override = 'icons/vore/custom_onmob_vr.dmi'
icon_state = "azuracollar"
+
+
+//Xonkon: Zena Aviv
+/obj/item/clothing/head/helmet/space/void/engineering/zena
+ name = "custom shroud helmet"
+ desc = "A black and orange engineering shroud helmet. Orange plated and specially crafted and augmented for a variety of activites."
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "zenahelmet"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "zenahelmet_mob"
+
+ species_restricted = null
+
+
+/obj/item/clothing/suit/space/void/engineering/zena
+ name = "custom shroud suit"
+ desc = "A black and orange engineering shroud helmet. Skintight and specially crafted and augmented for a variety of activites."
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "zenasuit"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "zenasuit_mob"
+
+ species_restricted = null
\ No newline at end of file
diff --git a/code/modules/vore/fluffstuff/custom_clothes_yw.dm b/code/modules/vore/fluffstuff/custom_clothes_yw.dm
index 8ab2562dff..1e116b0d30 100644
--- a/code/modules/vore/fluffstuff/custom_clothes_yw.dm
+++ b/code/modules/vore/fluffstuff/custom_clothes_yw.dm
@@ -709,7 +709,6 @@
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "aurora_glasses"
icon_override = 'icons/vore/custom_onmob_yw.dmi'
- override = 1
item_state = "aurora_glasses"
//Strix Hades
@@ -720,7 +719,6 @@
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "tesh_cloak_cd"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
- override = 1
item_state = "tesh_cloak_cd"
/obj/item/clothing/under/seromi/undercoat/fluff/strix
@@ -729,7 +727,6 @@
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_override = 'icons/vore/custom_onmob_yw.dmi'
icon_state = "tesh_uniform_cd"
- override = 1
item_state = "tesh_uniform_cd"
sprite_sheets = list(
SPECIES_TESHARI = 'icons/vore/custom_onmob_yw.dmi'
@@ -741,7 +738,6 @@
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "tesh_cloak_cco"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
- override = 1
item_state = "tesh_cloak_cco"
/obj/item/clothing/under/seromi/undercoat/fluff/strix_cco
@@ -750,7 +746,6 @@
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_override = 'icons/vore/custom_onmob_yw.dmi'
icon_state = "tesh_uniform_cco"
- override = 1
item_state = "tesh_uniform_cco"
sprite_sheets = list(
"Teshari" = 'icons/vore/custom_onmob_yw.dmi'
@@ -887,7 +882,6 @@
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "tesh_cloak_kita"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
- override = 1
item_state = "tesh_cloak_kita"
// ********
@@ -1025,7 +1019,6 @@
icon_state = "jiao_glasses"
off_state = "jiao_glasses_off"
icon_override = 'icons/vore/custom_onmob_yw.dmi'
- override = 1
item_state = "jiao_glasses"
species_restricted = list("Akula")
@@ -1157,7 +1150,6 @@
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "tesh_cloak_saroth"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
- override = 1
item_state = "tesh_cloak_saroth"
/obj/item/clothing/accessory/poncho/cloak/fluff/Jaree
@@ -1167,7 +1159,6 @@
icon_state = "jaree_cloak"
icon_override = 'icons/vore/custom_onmob_yw.dmi'
item_state = "jaree_cloak"
- override = 1
/obj/item/clothing/head/ushanka/alt/fluff/Jaree
name = "ushanka"
@@ -1246,7 +1237,6 @@
icon_state = "noel_glasses"
off_state = "noel_glasses_off"
icon_override = 'icons/vore/custom_onmob_yw.dmi'
- override = 1
item_state = "noel_glasses"
/obj/item/clothing/suit/storage/toggle/hoodie/fluff/noel_hoodie
@@ -1256,7 +1246,6 @@
icon_state = "noel_hoodie"
// "noel_hoodie_open" will be the open state
icon_override = 'icons/vore/custom_onmob_yw.dmi'
- //override = 1 //What is this? VS does not have this
item_state = null
/obj/item/clothing/ears/earings/fluff/noel_earings
diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm
index 4e2494fb69..ff25ac561d 100644
--- a/code/modules/vore/fluffstuff/custom_items_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_items_vr.dm
@@ -103,7 +103,7 @@
if(user.ckey != owner_ckey) //ERROR: UNAUTHORIZED USER
to_chat(user, "You probably shouldn't mess with all these strange tools and parts...") //give them a slightly fluffy explanation as to why it didn't work
return
- playsound(user.loc, 'sound/items/Screwdriver.ogg', 100, 1)
+ playsound(src, 'sound/items/Screwdriver.ogg', 100, 1)
var/obj/N = new to_type(O.loc)
user.visible_message("[user] opens \the [src] and modifies \the [O] into \the [N].","You open \the [src] and modify \the [O] into \the [N].")
@@ -182,7 +182,7 @@
if(default_parry_check(user, attacker, damage_source) && prob(75))
user.visible_message("\The [user] parries [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/punchmiss.ogg', 50, 1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 50, 1)
return 1
return 0
@@ -195,7 +195,7 @@
if(default_parry_check(user, attacker, damage_source) && prob(75))
user.visible_message("\The [user] parries [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/punchmiss.ogg', 50, 1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 50, 1)
return 1
return 0
@@ -395,7 +395,7 @@
if(istype(O,/obj/item/weapon/card/id) && O.icon_state != new_icon)
//O.icon = icon // just in case we're using custom sprite paths with fluff items.
O.icon_state = new_icon // Changes the icon without changing the access.
- playsound(user.loc, 'sound/items/polaroid2.ogg', 100, 1)
+ playsound(src, 'sound/items/polaroid2.ogg', 100, 1)
user.visible_message(" [user] reprints their ID.")
qdel(src)
else if(O.icon_state == new_icon)
@@ -654,7 +654,7 @@
/obj/item/weapon/cane/wand/attack_self(mob/user)
if(last_use + cooldown >= world.time)
return
- playsound(loc, 'sound/weapons/sparkle.ogg', 50, 1)
+ playsound(src, 'sound/weapons/sparkle.ogg', 50, 1)
user.visible_message(" [user] swings their wand.")
var/datum/effect/effect/system/spark_spread/s = new
s.set_up(3, 1, src)
@@ -676,7 +676,7 @@
O.icon = new_icon
O.icon_state = new_icon_state // Changes the icon without changing the access.
O.desc = new_desc
- playsound(user.loc, 'sound/items/polaroid2.ogg', 100, 1)
+ playsound(src, 'sound/items/polaroid2.ogg', 100, 1)
user.visible_message(" [user] reprints their ID.")
qdel(src)
else if(O.icon_state == new_icon)
@@ -1561,7 +1561,7 @@
/obj/item/weapon/melee/baton/fluff/stunstaff/handle_shield(mob/user, var/damage, atom/damage_source = null, mob/attacker = null, var/def_zone = null, var/attack_text = "the attack")
if(wielded && default_parry_check(user, attacker, damage_source) && prob(30))
user.visible_message("\The [user] parries [attack_text] with \the [src]!")
- playsound(user.loc, 'sound/weapons/punchmiss.ogg', 50, 1)
+ playsound(src, 'sound/weapons/punchmiss.ogg', 50, 1)
return 1
return 0
@@ -1585,9 +1585,9 @@
status = !status
to_chat(user, "[src] is now [status ? "on" : "off"].")
if(status == 0)
- playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberoff.ogg', 50, 1)
else
- playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
+ playsound(src, 'sound/weapons/saberon.ogg', 50, 1)
else
status = 0
to_chat(user, "[src] is out of charge.")
@@ -1635,12 +1635,12 @@
sharp = 1
edge = 1
w_class = active_w_class
- playsound(user, 'sound/weapons/sparkle.ogg', 50, 1)
+ playsound(src, 'sound/weapons/sparkle.ogg', 50, 1)
/obj/item/weapon/melee/fluffstuff/proc/deactivate(mob/living/user)
if(!active)
return
- playsound(user, 'sound/weapons/sparkle.ogg', 50, 1)
+ playsound(src, 'sound/weapons/sparkle.ogg', 50, 1)
active = 0
embed_chance = initial(embed_chance)
force = initial(force)
diff --git a/code/modules/vore/fluffstuff/custom_items_yw.dm b/code/modules/vore/fluffstuff/custom_items_yw.dm
index 0ff0ea5c69..c9de33290a 100644
--- a/code/modules/vore/fluffstuff/custom_items_yw.dm
+++ b/code/modules/vore/fluffstuff/custom_items_yw.dm
@@ -650,3 +650,36 @@
H.resize(1)
if("Large")
H.resize(1.22)
+
+// *************
+// Dopiotl
+// *************
+/obj/item/weapon/storage/secure/briefcase/fluff/jeans
+ name = "Sweet Ebony"
+ desc = "An ebony/wooden secure case lined with gold. It looks thick, heavy, expensive, and incredibly sturdy. The design is sleek and elegant, adorned in intricate markings on the side, with hand-crafted artwork of a constellation you can't quite seem to recollect. It is surprisingly cold to the touch."
+ icon = 'icons/vore/custom_items_yw.dmi'
+ icon_state = "jeans_lockbox"
+ item_state_slots = list(slot_r_hand_str = "jeans_lockbox", slot_l_hand_str = "jeans_lockbox")
+ item_icons = list(
+ slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi',
+ slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi',
+ )
+ var/list/has_items = list(
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
+ )
+
+/obj/item/weapon/storage/secure/briefcase/fluff/jeans/New() //this is entierly nessicary to spawn stuff. "FUN" -luke
+ storage_slots = has_items.len
+ allowed = list()
+ for(var/P in has_items)
+ allowed += P
+ new P(src)
+ ..()
+ return
\ No newline at end of file
diff --git a/code/modules/vore/resizing/holder_micro_vr.dm b/code/modules/vore/resizing/holder_micro_vr.dm
index 1675e506a9..9ebcc0c837 100644
--- a/code/modules/vore/resizing/holder_micro_vr.dm
+++ b/code/modules/vore/resizing/holder_micro_vr.dm
@@ -25,6 +25,7 @@
O.show_inv(usr)
/obj/item/weapon/holder/micro/attack_self(mob/living/carbon/user) //reworked so it works w/ nonhumans
+ user.setClickCooldown(user.get_attack_speed())
for(var/L in contents)
if(ishuman(L))
var/mob/living/carbon/human/H = L
@@ -46,4 +47,4 @@
/obj/item/weapon/holder/micro/sync(var/mob/living/M)
..()
for(var/mob/living/carbon/human/I in contents)
- item_state = lowertext(I.species.name)
\ No newline at end of file
+ item_state = lowertext(I.species.name)
diff --git a/code/modules/vore/weight/fitness_machines_vr.dm b/code/modules/vore/weight/fitness_machines_vr.dm
index df828e8eef..e9125b26d8 100644
--- a/code/modules/vore/weight/fitness_machines_vr.dm
+++ b/code/modules/vore/weight/fitness_machines_vr.dm
@@ -26,7 +26,7 @@
var/message = pick(messages)
to_chat(user, "[message].")
for(var/s in workout_sounds)
- playsound(loc, s, 50, 1)
+ playsound(src, s, 50, 1)
/obj/machinery/fitness/punching_bag
name = "punching bag"
@@ -59,7 +59,7 @@
add_fingerprint(user)
user.visible_message("[user] has [anchored ? "un" : ""]secured \the [src].", "You [anchored ? "un" : ""]secure \the [src].")
anchored = !anchored
- playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
+ playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
return
/obj/machinery/fitness/heavy/attack_hand(mob/living/user)
diff --git a/code/modules/xenoarcheaology/effects/vampire.dm b/code/modules/xenoarcheaology/effects/vampire.dm
index ee75ea5ba1..cf0ae9a246 100644
--- a/code/modules/xenoarcheaology/effects/vampire.dm
+++ b/code/modules/xenoarcheaology/effects/vampire.dm
@@ -12,7 +12,7 @@
/datum/artifact_effect/vampire/proc/bloodcall(var/mob/living/carbon/human/M)
last_bloodcall = world.time
if(istype(M))
- playsound(holder.loc, pick('sound/hallucinations/wail.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/far_noise.ogg'), 50, 1, -3)
+ playsound(holder, pick('sound/hallucinations/wail.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/far_noise.ogg'), 50, 1, -3)
var/target = pick(M.organs_by_name)
M.apply_damage(rand(5, 10), SEARING, target)
@@ -54,7 +54,7 @@
charges += 0.25
else
charges += 1
- playsound(holder.loc, 'sound/effects/splat.ogg', 50, 1, -3)
+ playsound(holder, 'sound/effects/splat.ogg', 50, 1, -3)
qdel(B)
@@ -68,7 +68,7 @@
charges -= 1
var/spawn_type = pick(/mob/living/simple_mob/animal/space/bats, /mob/living/simple_mob/creature, /mob/living/simple_mob/faithless)
new spawn_type(get_turf(pick(view(1,T))))
- playsound(holder.loc, pick('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg'), 50, 1, -3)
+ playsound(holder, pick('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg'), 50, 1, -3)
if(charges >= 1 && nearby_mobs.len && prob(15 * nearby_mobs.len))
var/mob/living/L = pick(nearby_mobs)
diff --git a/code/modules/xenoarcheaology/finds/special.dm b/code/modules/xenoarcheaology/finds/special.dm
index 3ed9ce38e8..93bfa10966 100644
--- a/code/modules/xenoarcheaology/finds/special.dm
+++ b/code/modules/xenoarcheaology/finds/special.dm
@@ -77,7 +77,7 @@
charges += 0.25
else
charges += 1
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1, -3)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1, -3)
//use up stored charges
if(charges >= 10)
@@ -89,12 +89,12 @@
charges -= 1
var/spawn_type = pick(/mob/living/simple_mob/creature)
new spawn_type(pick(view(1,src)))
- playsound(src.loc, pick('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg'), 50, 1, -3)
+ playsound(src, pick('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg'), 50, 1, -3)
if(charges >= 1)
if(shadow_wights.len < 5 && prob(5))
shadow_wights.Add(new /obj/effect/shadow_wight(src.loc))
- playsound(src.loc, 'sound/effects/ghost.ogg', 50, 1, -3)
+ playsound(src, 'sound/effects/ghost.ogg', 50, 1, -3)
charges -= 0.1
if(charges >= 0.1)
@@ -124,7 +124,7 @@
/obj/item/weapon/vampiric/proc/bloodcall(var/mob/living/carbon/human/M)
last_bloodcall = world.time
if(istype(M))
- playsound(src.loc, pick('sound/hallucinations/wail.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/far_noise.ogg'), 50, 1, -3)
+ playsound(src, pick('sound/hallucinations/wail.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/far_noise.ogg'), 50, 1, -3)
nearby_mobs.Add(M)
var/target = pick(M.organs_by_name)
@@ -180,7 +180,7 @@
src.loc = get_turf(pick(orange(1,src)))
var/mob/living/carbon/M = locate() in src.loc
if(M)
- playsound(src.loc, pick('sound/hallucinations/behind_you1.ogg',\
+ playsound(src, pick('sound/hallucinations/behind_you1.ogg',\
'sound/hallucinations/behind_you2.ogg',\
'sound/hallucinations/i_see_you1.ogg',\
'sound/hallucinations/i_see_you2.ogg',\
diff --git a/code/modules/xenoarcheaology/misc.dm b/code/modules/xenoarcheaology/misc.dm
index 7567d63abd..38de366259 100644
--- a/code/modules/xenoarcheaology/misc.dm
+++ b/code/modules/xenoarcheaology/misc.dm
@@ -128,49 +128,6 @@
new /obj/item/weapon/book/manual/stasis(src)
update_icon()
-/obj/structure/closet/secure_closet/xenoarchaeologist
- name = "Xenoarchaeologist Locker"
- icon_state = "secureres1"
- icon_closed = "secureres"
- icon_locked = "secureres1"
- icon_opened = "secureresopen"
- icon_broken = "secureresbroken"
- icon_off = "secureresoff"
- req_access = list(access_tox_storage)
-
- starts_with = list(
- /obj/item/clothing/under/rank/scientist,
- /obj/item/clothing/suit/storage/toggle/labcoat,
- /obj/item/clothing/shoes/white,
- /obj/item/weapon/melee/umbrella, // vorestation addition,
- /obj/item/clothing/glasses/science,
- /obj/item/device/radio/headset/headset_sci,
- /obj/item/weapon/storage/belt/archaeology,
- /obj/item/weapon/storage/excavation)
-
-/obj/structure/closet/excavation
- name = "Excavation tools"
- icon_state = "toolcloset"
- icon_closed = "toolcloset"
- icon_opened = "toolclosetopen"
-
- starts_with = list(
- /obj/item/weapon/storage/belt/archaeology,
- /obj/item/weapon/storage/excavation,
- /obj/item/device/flashlight/lantern,
- /obj/item/device/ano_scanner,
- /obj/item/device/depth_scanner,
- /obj/item/device/core_sampler,
- /obj/item/device/gps,
- /obj/item/device/beacon_locator,
- /obj/item/device/radio/beacon,
- /obj/item/clothing/glasses/meson,
- /obj/item/weapon/pickaxe,
- /obj/item/device/measuring_tape,
- /obj/item/weapon/pickaxe/hand,
- /obj/item/weapon/storage/bag/fossils,
- /obj/item/weapon/hand_labeler)
-
/obj/machinery/alarm/isolation
req_one_access = list(access_research, access_atmospherics, access_engine_equip)
diff --git a/code/modules/xenoarcheaology/tools/coolant_tank.dm b/code/modules/xenoarcheaology/tools/coolant_tank.dm
index 9f5172b3de..2975cf0749 100644
--- a/code/modules/xenoarcheaology/tools/coolant_tank.dm
+++ b/code/modules/xenoarcheaology/tools/coolant_tank.dm
@@ -21,7 +21,7 @@
var/datum/effect/effect/system/smoke_spread/S = new /datum/effect/effect/system/smoke_spread
S.set_up(5, 0, src.loc)
- playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
+ playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3)
spawn(0)
S.start()
diff --git a/code/modules/xenoarcheaology/tools/geosample_scanner.dm b/code/modules/xenoarcheaology/tools/geosample_scanner.dm
index c5e5c029fd..60de4ca494 100644
--- a/code/modules/xenoarcheaology/tools/geosample_scanner.dm
+++ b/code/modules/xenoarcheaology/tools/geosample_scanner.dm
@@ -244,7 +244,7 @@
scanner_temperature = max(scanner_temperature - 5 - 10 * rand(), 0)
if(prob(0.75))
src.visible_message("[bicon(src)] [pick("plinks","hisses")][pick(" quietly"," softly"," sadly"," plaintively")].", 2)
- playsound(loc, 'sound/effects/ding.ogg', 25)
+ playsound(src, 'sound/effects/ding.ogg', 25)
last_process_worldtime = world.time
/obj/machinery/radiocarbon_spectrometer/proc/stop_scanning()
diff --git a/code/modules/xenoarcheaology/tools/suspension_generator.dm b/code/modules/xenoarcheaology/tools/suspension_generator.dm
index 9ab39467d3..f4a60f1bfd 100644
--- a/code/modules/xenoarcheaology/tools/suspension_generator.dm
+++ b/code/modules/xenoarcheaology/tools/suspension_generator.dm
@@ -133,7 +133,7 @@
anchored = 0
else
anchored = 1
- playsound(loc, W.usesound, 50, 1)
+ playsound(src, W.usesound, 50, 1)
to_chat(user, "You wrench the stabilising legs [anchored ? "into place" : "up against the body"].")
if(anchored)
desc = "It is resting securely on four stubby legs."
diff --git a/code/modules/xenobio/items/extracts.dm b/code/modules/xenobio/items/extracts.dm
index fddbb13a5e..6368f68e15 100644
--- a/code/modules/xenobio/items/extracts.dm
+++ b/code/modules/xenobio/items/extracts.dm
@@ -323,7 +323,7 @@
/datum/chemical_reaction/slime/orange_fire/on_reaction(var/datum/reagents/holder)
log_and_message_admins("Orange extract reaction (fire) has been activated in [get_area(holder.my_atom)]. Last fingerprints: [holder.my_atom.fingerprintslast]")
holder.my_atom.visible_message("\The [src] begins to vibrate violently!")
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 75, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 75, 1)
spawn(5 SECONDS)
if(holder && holder.my_atom)
var/turf/simulated/T = get_turf(holder.my_atom)
@@ -360,11 +360,11 @@
/datum/chemical_reaction/slime/yellow_emp/on_reaction(var/datum/reagents/holder)
log_and_message_admins("Yellow extract reaction (emp) has been activated in [get_area(holder.my_atom)]. Last fingerprints: [holder.my_atom.fingerprintslast]")
holder.my_atom.visible_message("\The [src] begins to vibrate violently!")
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 75, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 75, 1)
spawn(5 SECONDS)
if(holder && holder.my_atom)
empulse(get_turf(holder.my_atom), 2, 4, 7, 10) // As strong as a normal EMP grenade.
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 75, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 75, 1)
..()
@@ -575,7 +575,7 @@
log_and_message_admins("Red extract reaction (enrage) has been activated in [get_area(holder.my_atom)]. Last fingerprints: [holder.my_atom.fingerprintslast]")
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 75, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 75, 1)
..()
@@ -696,7 +696,7 @@
power++
E.uses = 0
- playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 75, 1)
+ playsound(holder.my_atom, 'sound/effects/phasein.ogg', 75, 1)
holder.my_atom.visible_message("\The [holder.my_atom] begins to vibrate violently!")
log_and_message_admins("Oil extract reaction (explosion) has been activated in [get_area(holder.my_atom)]. Last fingerprints: [holder.my_atom.fingerprintslast]")
diff --git a/code/modules/xenobio/machinery/processor.dm b/code/modules/xenobio/machinery/processor.dm
index 6d888adb26..216c0cb77b 100644
--- a/code/modules/xenobio/machinery/processor.dm
+++ b/code/modules/xenobio/machinery/processor.dm
@@ -27,7 +27,7 @@
begin_processing()
else
to_chat(user, "The processor is empty.")
- playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 1)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 1)
return
// Verb to remove everything.
@@ -54,7 +54,7 @@
return
if(!can_insert(AM))
to_chat(user, "\The [src] cannot process \the [AM] at this time.")
- playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 1)
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 1)
return
to_be_processed.Add(AM)
AM.forceMove(src)
@@ -64,26 +64,26 @@
if(processing)
return // Already doing it.
processing = TRUE
- playsound(src.loc, 'sound/machines/juicer.ogg', 50, 1)
+ playsound(src, 'sound/machines/juicer.ogg', 50, 1)
for(var/atom/movable/AM in to_be_processed)
extract(AM)
sleep(1 SECONDS)
while(monkeys_recycled >= 4)
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube(get_turf(src))
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
monkeys_recycled -= 4
sleep(1 SECOND)
processing = FALSE
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ playsound(src, 'sound/machines/ding.ogg', 50, 1)
/obj/machinery/processor/proc/extract(var/atom/movable/AM)
if(istype(AM, /mob/living/simple_mob/slime))
var/mob/living/simple_mob/slime/S = AM
while(S.cores)
new S.coretype(get_turf(src))
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
S.cores--
sleep(1 SECOND)
to_be_processed.Remove(S)
@@ -91,7 +91,7 @@
if(istype(AM, /mob/living/carbon/human))
var/mob/living/carbon/human/M = AM
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
+ playsound(src, 'sound/effects/splat.ogg', 50, 1)
to_be_processed.Remove(M)
qdel(M)
monkeys_recycled++
diff --git a/config/alienwhitelist.txt b/config/alienwhitelist.txt
index 105dd4ee5f..7d42c95919 100644
--- a/config/alienwhitelist.txt
+++ b/config/alienwhitelist.txt
@@ -54,5 +54,10 @@ zammyman215 - Vox
bricker98 - Protean
cgr - Protean
storesund97 - Protean
+tastypred - Protean
vitoras - Protean
+voidalynx - Protean
nerdass - Protean
+xonkon - Protean
+phoenixx0 - Vox
+rubyflamewing - Protean
diff --git a/config/example/config.txt b/config/example/config.txt
index ff0340bcea..eaff246194 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -196,10 +196,15 @@ ANTAG_HUD_RESTRICTED
## allow AI job
ALLOW_AI
-
-## disable abandon mob
+## Disable respawning
# NORESPAWN
+## set a respawn time (in minutes)
+# RESPAWN_TIME 5
+
+## set a message to give to players when they respawn
+# RESPAWN_MESSAGE Remember to play a different character or something!
+
## disables calling del(src) on newmobs if they logout before spawnin in
# DONT_DEL_NEWMOB
@@ -534,4 +539,10 @@ SQLITE_FEEDBACK_MIN_AGE 7
ENABLE_NIGHT_SHIFTS
## Comment this out to enable playtime restrictions for jobs in their respective departments (mostly for heads)
-# USE_PLAYTIME_RESTRICTION_FOR_JOBS
\ No newline at end of file
+# USE_PLAYTIME_RESTRICTION_FOR_JOBS
+
+## OOC/LOOC control ##
+# Uncomment to allow links of the following kinds. #
+# ALLOW_BYOND_LINKS
+# ALLOW_DISCORD_LINKS
+ALLOW_URL_LINKS
diff --git a/html/changelogs/KasparoVv - PR - 7215.yml b/html/changelogs/KasparoVv - PR - 7215.yml
new file mode 100644
index 0000000000..efd745d1a9
--- /dev/null
+++ b/html/changelogs/KasparoVv - PR - 7215.yml
@@ -0,0 +1,7 @@
+author: KasparoVv
+delete-after: True
+changes:
+ - rscadd: "You can now quickly cycle hrough previous or next hair/facial styles at character creation."
+ - rscadd: "Use the -mv- button to pick a marking and place it above of another on your character. Saves you from pressing up or down a bunch."
+ - tweak: "Ports color_square() from Paradise for colour previews, cleaning up pref. code & correct alignment issue w/ nested tables."
+ - tweak: "Markings are now properly aligned within a table."
\ No newline at end of file
diff --git a/html/changelogs/arokha-janicart.yml b/html/changelogs/arokha-janicart.yml
new file mode 100644
index 0000000000..9caf37fab8
--- /dev/null
+++ b/html/changelogs/arokha-janicart.yml
@@ -0,0 +1,37 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Arokha
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscadd: "New sprites for janicart"
+ - tweak: "Alt-click helpers for stowing mop, chemicals on janicart"
diff --git a/html/changelogs/atermonera - vchat_exportlog.yml b/html/changelogs/atermonera - vchat_exportlog.yml
new file mode 100644
index 0000000000..a2915951a2
--- /dev/null
+++ b/html/changelogs/atermonera - vchat_exportlog.yml
@@ -0,0 +1,5 @@
+author: Atermonera
+delete-after: True
+changes:
+ - rscadd: "Added verb to export vchat logs, found in OOC tab when vchat has successfully loaded."
+ - tweak: "Vchat only sends you enough messages to fill your buffer on reconnect, instead of all of them."
diff --git a/html/changelogs/billybangles-marbletile.yml b/html/changelogs/billybangles-marbletile.yml
new file mode 100644
index 0000000000..2e7d4ff558
--- /dev/null
+++ b/html/changelogs/billybangles-marbletile.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Billy Bangles
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscadd: "Light and dark marble floor tiles can now be crafted with marble sheets."
diff --git a/html/changelogs/greenjoe - wrist PDAs.yml b/html/changelogs/greenjoe - wrist PDAs.yml
new file mode 100644
index 0000000000..006a6bc659
--- /dev/null
+++ b/html/changelogs/greenjoe - wrist PDAs.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Greenjoe
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscadd: "Added a wrist-bound PDA, selectable from the PDA selection menu in char setup. it can go in the glove slot along with the ID and belt slots, and shows on your character's wrist no matter which of those 3 slots you put it in!"
\ No newline at end of file
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new file mode 100644
index 0000000000..d5a85320c4
Binary files /dev/null and b/icons/turf/flooring/eris/grass.dmi differ
diff --git a/icons/turf/flooring/eris/hull.dmi b/icons/turf/flooring/eris/hull.dmi
new file mode 100644
index 0000000000..9ec88575b6
Binary files /dev/null and b/icons/turf/flooring/eris/hull.dmi differ
diff --git a/icons/turf/flooring/eris/plating.dmi b/icons/turf/flooring/eris/plating.dmi
new file mode 100644
index 0000000000..455fdcc4f2
Binary files /dev/null and b/icons/turf/flooring/eris/plating.dmi differ
diff --git a/icons/turf/flooring/eris/tiles.dmi b/icons/turf/flooring/eris/tiles.dmi
new file mode 100644
index 0000000000..61edb65708
Binary files /dev/null and b/icons/turf/flooring/eris/tiles.dmi differ
diff --git a/icons/turf/flooring/eris/tiles_dark.dmi b/icons/turf/flooring/eris/tiles_dark.dmi
new file mode 100644
index 0000000000..7ca285d856
Binary files /dev/null and b/icons/turf/flooring/eris/tiles_dark.dmi differ
diff --git a/icons/turf/flooring/eris/tiles_maint.dmi b/icons/turf/flooring/eris/tiles_maint.dmi
new file mode 100644
index 0000000000..2d94d9c8b5
Binary files /dev/null and b/icons/turf/flooring/eris/tiles_maint.dmi differ
diff --git a/icons/turf/flooring/eris/tiles_steel.dmi b/icons/turf/flooring/eris/tiles_steel.dmi
new file mode 100644
index 0000000000..59cef85928
Binary files /dev/null and b/icons/turf/flooring/eris/tiles_steel.dmi differ
diff --git a/icons/turf/flooring/eris/tiles_white.dmi b/icons/turf/flooring/eris/tiles_white.dmi
new file mode 100644
index 0000000000..ee27b6caa2
Binary files /dev/null and b/icons/turf/flooring/eris/tiles_white.dmi differ
diff --git a/icons/turf/flooring/eris/tilestack.dmi b/icons/turf/flooring/eris/tilestack.dmi
new file mode 100644
index 0000000000..b46c363372
Binary files /dev/null and b/icons/turf/flooring/eris/tilestack.dmi differ
diff --git a/icons/turf/flooring/grass.dmi b/icons/turf/flooring/grass.dmi
index 5b8c7c3fca..abe272fbc4 100644
Binary files a/icons/turf/flooring/grass.dmi and b/icons/turf/flooring/grass.dmi differ
diff --git a/icons/turf/flooring/misc.dmi b/icons/turf/flooring/misc.dmi
index 240ba5fc3b..c65c62bfaa 100644
Binary files a/icons/turf/flooring/misc.dmi and b/icons/turf/flooring/misc.dmi differ
diff --git a/icons/turf/outdoors.dmi b/icons/turf/outdoors.dmi
index 6409a23e1f..f08a94a80f 100644
Binary files a/icons/turf/outdoors.dmi and b/icons/turf/outdoors.dmi differ
diff --git a/icons/turf/outdoors_edge.dmi b/icons/turf/outdoors_edge.dmi
index 5357755973..bb334272fb 100644
Binary files a/icons/turf/outdoors_edge.dmi and b/icons/turf/outdoors_edge.dmi differ
diff --git a/icons/turf/snow_yw.dmi b/icons/turf/snow_yw.dmi
new file mode 100644
index 0000000000..ee6e5ff94b
Binary files /dev/null and b/icons/turf/snow_yw.dmi differ
diff --git a/icons/vore/custom_clothes_vr.dmi b/icons/vore/custom_clothes_vr.dmi
index 1abc46e4d4..7fe98dcec5 100644
Binary files a/icons/vore/custom_clothes_vr.dmi and b/icons/vore/custom_clothes_vr.dmi differ
diff --git a/icons/vore/custom_items_left_hand_yw.dmi b/icons/vore/custom_items_left_hand_yw.dmi
index b028e1e264..b503889d55 100644
Binary files a/icons/vore/custom_items_left_hand_yw.dmi and b/icons/vore/custom_items_left_hand_yw.dmi differ
diff --git a/icons/vore/custom_items_right_hand_yw.dmi b/icons/vore/custom_items_right_hand_yw.dmi
index f2a517fe9f..fc303c9c2d 100644
Binary files a/icons/vore/custom_items_right_hand_yw.dmi and b/icons/vore/custom_items_right_hand_yw.dmi differ
diff --git a/icons/vore/custom_items_yw.dmi b/icons/vore/custom_items_yw.dmi
index 293396d8cc..a4bce86d2c 100644
Binary files a/icons/vore/custom_items_yw.dmi and b/icons/vore/custom_items_yw.dmi differ
diff --git a/interface/skin.dmf b/interface/skin.dmf
index d5eae08f84..76a8164678 100644
--- a/interface/skin.dmf
+++ b/interface/skin.dmf
@@ -1399,6 +1399,31 @@ window "browserwindow"
on-show = ".winset\"rpane.infob.is-visible=true?rpane.infob.pos=130,0;rpane.textb.is-visible=true;rpane.browseb.is-visible=true;rpane.browseb.is-checked=true;rpane.rpanewindow.pos=0,30;rpane.rpanewindow.size=0x0;rpane.rpanewindow.left=browserwindow\""
on-hide = ".winset\"rpane.infob.is-visible=true?rpane.infob.is-checked=true rpane.infob.pos=65,0 rpane.rpanewindow.left=infowindow:rpane.rpanewindow.left=textwindow rpane.textb.is-visible=true rpane.rpanewindow.pos=0,30 rpane.rpanewindow.size=0x0\""
+window "preferences_window"
+ elem "preferences_window"
+ type = MAIN
+ pos = 281,0
+ size = 1000x800
+ anchor1 = none
+ anchor2 = none
+ is-visible = false
+ saved-params = "pos;size;is-minimized;is-maximized"
+ statusbar = false
+ elem "preferences_browser"
+ type = BROWSER
+ pos = 0,0
+ size = 800x800
+ anchor1 = 0,0
+ anchor2 = 80,100
+ saved-params = ""
+ elem "character_preview_map"
+ type = MAP
+ pos = 800,0
+ size = 200x800
+ anchor1 = 80,0
+ anchor2 = 100,100
+ right-click = true
+
window "infowindow"
elem "infowindow"
type = MAIN
diff --git a/maps/RandomZLevels/beach.dmm b/maps/RandomZLevels/beach.dmm
index cd824491ce..2f6543ece8 100644
--- a/maps/RandomZLevels/beach.dmm
+++ b/maps/RandomZLevels/beach.dmm
@@ -100,8 +100,6 @@
/area/awaymission/beach)
"t" = (
/obj/structure/closet/gmcloset{
- icon_closed = "black";
- icon_state = "black";
name = "formal wardrobe"
},
/turf/unsimulated/floor{
diff --git a/maps/RandomZLevels/wildwest.dmm b/maps/RandomZLevels/wildwest.dmm
index 716f54672e..2322a4d410 100644
--- a/maps/RandomZLevels/wildwest.dmm
+++ b/maps/RandomZLevels/wildwest.dmm
@@ -426,11 +426,7 @@
},
/area/awaymission/wwmines)
"bA" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/turf/simulated/floor/wood,
/area/awaymission/wwmines)
"bB" = (
diff --git a/maps/RandomZLevels/zoo.dmm b/maps/RandomZLevels/zoo.dmm
index ffda103d1a..057c502f5d 100644
--- a/maps/RandomZLevels/zoo.dmm
+++ b/maps/RandomZLevels/zoo.dmm
@@ -101,7 +101,7 @@
"bW" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/white,/area/awaymission/zoo/pirateship)
"bX" = (/obj/machinery/gibber,/turf/simulated/floor/tiled/white,/area/awaymission/zoo/pirateship)
"bY" = (/obj/machinery/button/remote/airlock{id = "packerCargo"; pixel_y = 24},/turf/simulated/floor/tiled,/area/awaymission/zoo/pirateship)
-"bZ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/simulated/shuttle/floor/black,/area/awaymission/zoo/tradeship)
+"bZ" = (/obj/structure/closet/cabinet,/turf/simulated/shuttle/floor/black,/area/awaymission/zoo/tradeship)
"ca" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor/black,/area/awaymission/zoo/tradeship)
"cb" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/shuttle/floor/black,/area/awaymission/zoo/tradeship)
"cc" = (/obj/structure/table/standard,/turf/simulated/shuttle/floor/black,/area/awaymission/zoo/tradeship)
diff --git a/maps/RandomZLevels/zresearchlabs.dmm b/maps/RandomZLevels/zresearchlabs.dmm
index 5139dcda39..8c3606b6b4 100644
--- a/maps/RandomZLevels/zresearchlabs.dmm
+++ b/maps/RandomZLevels/zresearchlabs.dmm
@@ -475,7 +475,7 @@
"jg" = (/obj/structure/table/standard,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plating,/area/awaymission/labs/solars)
"jh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/awaymission/labs/solars)
"ji" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/plating,/area/awaymission/labs/solars)
-"jj" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/rank/navysecurity,/obj/item/clothing/suit/armor/navysecvest,/turf/simulated/floor{icon_state = "wood"},/area/awaymission/labs/militarydivision)
+"jj" = (/obj/structure/closet/cabinet,/obj/item/clothing/under/rank/navysecurity,/obj/item/clothing/suit/armor/navysecvest,/turf/simulated/floor{icon_state = "wood"},/area/awaymission/labs/militarydivision)
"jk" = (/obj/machinery/camera{dir = 1; pixel_x = 10; c_tag = "Fore Port Solar Control Entrance"},/turf/simulated/floor{icon_state = "wood"},/area/awaymission/labs/militarydivision)
"jl" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; on = 1; pressure_checks = 0},/turf/simulated/floor{icon_state = "wood"},/area/awaymission/labs/militarydivision)
"jm" = (/obj/machinery/power/apc{dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/awaymission/labs/militarydivision)
diff --git a/maps/northern_star/polaris-1.dmm b/maps/northern_star/polaris-1.dmm
index a4308e1b2d..63b9b7e3ef 100644
--- a/maps/northern_star/polaris-1.dmm
+++ b/maps/northern_star/polaris-1.dmm
@@ -1955,7 +1955,7 @@
"aLE" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/recreation_area_restroom)
"aLF" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area)
"aLG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area)
-"aLH" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area)
+"aLH" = (/obj/structure/closet/cabinet{name = "Clothing Storage"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area)
"aLI" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool)
"aLJ" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor/tiled,/area/security/range)
"aLK" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/security/range)
@@ -4913,7 +4913,7 @@
"bQy" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/window/southleft,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/bar)
"bQz" = (/obj/structure/closet/secure_closet/bar{req_access = list(25)},/obj/item/weapon/storage/secure/safe{pixel_z = 30},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bQA" = (/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/camera/network/civilian{c_tag = "CIV - Bar Storage"; dir = 2},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bQB" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/glass_jar,/obj/item/device/retail_scanner/civilian,/obj/item/device/retail_scanner/civilian,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"bQB" = (/obj/structure/closet/gmcloset{name = "formal wardrobe"},/obj/item/glass_jar,/obj/item/device/retail_scanner/civilian,/obj/item/device/retail_scanner/civilian,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bQC" = (/turf/simulated/wall,/area/crew_quarters/bar)
"bQD" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bQE" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -9872,7 +9872,7 @@
"dHR" = (/obj/item/weapon/rig/breacher,/obj/item/clothing/mask/breath,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
"dHS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/light,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_lodging)
"dHT" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/item/clothing/mask/breath,/obj/item/weapon/rig/breacher,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/northern_star/polaris-2.dmm b/maps/northern_star/polaris-2.dmm
index 9de9c2ce52..3188454641 100644
--- a/maps/northern_star/polaris-2.dmm
+++ b/maps/northern_star/polaris-2.dmm
@@ -338,7 +338,7 @@
"gz" = (/obj/structure/table/standard,/obj/item/weapon/book/codex/lore/vir,/turf/simulated/shuttle/floor{icon_state = "floor_white"},/area/shuttle/arrival/pre_game)
"gA" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/simulated/shuttle/floor/red,/area/shuttle/syndicate_elite/mothership)
"gB" = (/obj/machinery/computer/syndicate_elite_shuttle,/turf/simulated/shuttle/floor/red,/area/shuttle/syndicate_elite/mothership)
-"gC" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
+"gC" = (/obj/structure/closet/cabinet,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
"gD" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
"gE" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
"gF" = (/obj/structure/table/standard,/obj/machinery/microwave,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
@@ -1073,9 +1073,9 @@
"uG" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = -32},/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"uH" = (/obj/structure/table/rack,/obj/item/weapon/tank/emergency/oxygen/double,/obj/item/weapon/tank/emergency/oxygen/double,/obj/item/weapon/tank/emergency/oxygen/double,/obj/item/weapon/tank/emergency/oxygen/double,/obj/item/weapon/tank/emergency/oxygen/double,/obj/item/weapon/tank/emergency/oxygen/double,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
"uI" = (/turf/space,/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 8},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/administration/centcom)
-"uJ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/weapon/storage/box/syndie_kit/chameleon,/obj/item/weapon/stamp/chameleon,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
+"uJ" = (/obj/structure/closet/cabinet{name = "Clothing Storage"},/obj/item/weapon/storage/box/syndie_kit/chameleon,/obj/item/weapon/stamp/chameleon,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
"uK" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
-"uL" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/card/id/centcom,/obj/item/weapon/card/id/syndicate,/obj/item/weapon/card/id,/obj/item/weapon/card/id/gold,/obj/item/weapon/card/id/silver,/obj/item/device/pda/captain,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
+"uL" = (/obj/structure/closet/cabinet,/obj/item/weapon/card/id/centcom,/obj/item/weapon/card/id/syndicate,/obj/item/weapon/card/id,/obj/item/weapon/card/id/gold,/obj/item/weapon/card/id/silver,/obj/item/device/pda/captain,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
"uM" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor/darkred,/area/syndicate_station/start)
"uN" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0},/turf/simulated/shuttle/floor/darkred,/area/syndicate_station/start)
"uO" = (/obj/machinery/button/remote/blast_door{id = "smindicate"; name = "ship lockdown control"; pixel_x = -25},/turf/simulated/shuttle/floor/darkred,/area/syndicate_station/start)
@@ -2236,7 +2236,7 @@
"QZ" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Ra" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
"Rb" = (/obj/machinery/vending/hydroseeds,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
-"Rc" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"Rc" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
"Rd" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"Re" = (/obj/item/weapon/reagent_containers/food/snacks/cheesewedge,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"Rf" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; pixel_x = -22; req_one_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
@@ -2253,7 +2253,7 @@
"Rq" = (/obj/structure/table/woodentable,/obj/machinery/librarycomp{pixel_y = 6},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Rr" = (/obj/machinery/media/jukebox,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Rs" = (/obj/machinery/vending/hydronutrients,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
-"Rt" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"Rt" = (/obj/structure/closet/cabinet,/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
"Ru" = (/mob/living/simple_mob/animal/passive/mouse/gray{desc = "He looks kingly."; name = "Arthur"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"Rv" = (/obj/structure/flora/pottedplant{icon_state = "plant-24"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"Rw" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
@@ -2265,10 +2265,10 @@
"RC" = (/obj/machinery/photocopier,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"RD" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"RE" = (/obj/structure/flora/pottedplant{icon_state = "plant-08"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"RF" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"RG" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"RH" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"RI" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"RF" = (/obj/structure/closet/cabinet,/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"RG" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"RH" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"RI" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
"RJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"RK" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
"RL" = (/obj/machinery/the_singularitygen,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
@@ -2398,7 +2398,7 @@
"Ug" = (/obj/machinery/computer/teleporter,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"Uh" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"Ui" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabacacacacacacacadadaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeacaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeaeacafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafagagagagagagagagagagagagagafafafafafafafafafafafafafafafafafafafafahaiaiaiaiaiaiaiaiaiaiahaiaiaiaiaiaiaiaiaiaiahaiaiaiaiaiaiaiaiaiaiahaiaiaiaiaiaiaiaiaiaiahaiaiaiaiaiaiaiaiaiaiahaiaiaiaiaiaiaiaiaiaiahaiaiaiaiaiaiaiaiaiaiah
aaajajajajajajajajajajajajajajajajajajajajajajajajajajajajajaaacacacacacacacadacacacacacacacacacacacacacacacacacacacacacacacadacaeacacacacacacacacacacacacacacacacacacacacacacacaeacafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafafagakalagakalagakalagakalagafafafafafafafafafafafafafafafafafafafafamanananaoananananananapaqaraqaraqaqaraqaraqapasatatatatatatatatatapauavawawawawawawawawapaxaxaxaxaxaxaxaxaxaxapayayayayayayayayayayapazaAaBaCaDaDaDaDaDaEaF
diff --git a/maps/northern_star/polaris-5.dmm b/maps/northern_star/polaris-5.dmm
index 40c415c0a5..e82132b825 100644
--- a/maps/northern_star/polaris-5.dmm
+++ b/maps/northern_star/polaris-5.dmm
@@ -1479,7 +1479,7 @@
"Cw" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
"Cx" = (/obj/machinery/button/remote/airlock{id = "miningdorm3"; name = "Door Bolt Control"; pixel_x = 25; pixel_y = 0; specialfunctions = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
"Cy" = (/obj/machinery/button/remote/airlock{id = "miningdorm1"; name = "Door Bolt Control"; pixel_x = 25; pixel_y = 0; specialfunctions = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
-"Cz" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/under/overalls,/obj/item/clothing/under/rank/miner,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/outpost/mining_main/dorms)
+"Cz" = (/obj/structure/closet/cabinet{name = "Clothing Storage"},/obj/item/clothing/under/overalls,/obj/item/clothing/under/rank/miner,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/outpost/mining_main/dorms)
"CA" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/outpost/mining_main/dorms)
"CB" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -26},/turf/simulated/floor/tiled/dark,/area/outpost/mining_main/refinery)
"CC" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery)
@@ -1912,7 +1912,7 @@
"KN" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space)
"KO" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
"KP" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "asteroidplating2"},/area/outpost/engineering/solarsoutside/aft)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/southern_cross/overmap/sectors.dm b/maps/southern_cross/overmap/sectors.dm
new file mode 100644
index 0000000000..5d569cb05d
--- /dev/null
+++ b/maps/southern_cross/overmap/sectors.dm
@@ -0,0 +1,42 @@
+// Overmap object for Sif, hanging in the void of space
+/obj/effect/overmap/visitable/planet/Sif
+ name = "Sif"
+ map_z = list(Z_LEVEL_SURFACE, Z_LEVEL_SURFACE_MINE, Z_LEVEL_SURFACE_WILD)
+ in_space = 0
+ start_x = 10
+ start_y = 10
+ skybox_offset_x = 128
+ skybox_offset_y = 128
+ surface_color = "#2D545B"
+ mountain_color = "#735555"
+ ice_color = "FFFFFF"
+ icecaps = "icecaps"
+
+/obj/effect/overmap/visitable/planet/Sif/Initialize()
+ atmosphere = new(CELL_VOLUME)
+ atmosphere.adjust_gas_temp("oxygen", MOLES_O2STANDARD, 273)
+ atmosphere.adjust_gas_temp("nitrogen", MOLES_N2STANDARD, 273)
+
+ . = ..()
+
+/obj/effect/overmap/visitable/planet/Sif/Initialize()
+ . = ..()
+ docking_codes = null
+
+/obj/effect/overmap/visitable/planet/Sif/get_skybox_representation()
+ . = ..()
+ (.).pixel_x = skybox_offset_x
+ (.).pixel_y = skybox_offset_y
+
+/obj/effect/overmap/visitable/Southern_Cross
+ name = "Southern Cross"
+ icon_state = "object"
+ base = 1
+ in_space = 1
+ start_x = 10
+ start_y = 10
+ map_z = list(Z_LEVEL_STATION_ONE, Z_LEVEL_STATION_TWO, Z_LEVEL_STATION_THREE)
+
+/obj/effect/overmap/visitable/planet/Sif/Initialize()
+ . = ..()
+ docking_codes = null
\ No newline at end of file
diff --git a/maps/southern_cross/southern_cross-1.dmm b/maps/southern_cross/southern_cross-1.dmm
index fab1a001cc..9207fe6887 100644
--- a/maps/southern_cross/southern_cross-1.dmm
+++ b/maps/southern_cross/southern_cross-1.dmm
@@ -1582,7 +1582,7 @@
"aEv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor/tiled/monotile,/area/hangar/two)
"aEw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/monotile,/area/hangar/two)
"aEx" = (/obj/machinery/space_heater,/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/green/border{dir = 4},/turf/simulated/floor/tiled,/area/hangar/two)
-"aEy" = (/obj/machinery/ntnet_relay,/turf/simulated/floor/tiled/dark{nitrogen = 100; oxygen = 0; temperature = 80},/area/tcomm/chamber)
+"aEy" = (/turf/simulated/floor/airless,/obj/structure/shuttle/engine/propulsion{dir = 4; icon_state = "propulsion_l"},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/large_escape_pod2/station)
"aEz" = (/turf/simulated/shuttle/wall,/area/shuttle/large_escape_pod1/station)
"aEA" = (/turf/simulated/shuttle/wall/no_join,/area/shuttle/large_escape_pod1/station)
"aEB" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "large_escape_pod_1_hatch"; locked = 1; name = "Large Escape Pod Hatch 1"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod1/station)
@@ -1709,7 +1709,7 @@
"aGS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/firstdeck/aftport)
"aGT" = (/obj/machinery/alarm{dir = 8; pixel_x = 22; pixel_y = 0},/turf/simulated/floor/tiled/dark,/area/hallway/primary/firstdeck/apcenter)
"aGU" = (/obj/machinery/newscaster,/turf/simulated/wall/r_wall,/area/hallway/primary/firstdeck/elevator)
-"aGV" = (/turf/simulated/floor/airless,/obj/structure/shuttle/engine/propulsion{dir = 4; icon_state = "propulsion_l"},/turf/simulated/shuttle/plating/airless/carry,/area/shuttle/large_escape_pod2/station)
+"aGV" = (/obj/machinery/telecomms/relay/preset/southerncross/centcomm,/turf/simulated/floor/tiled/dark{nitrogen = 100; oxygen = 0; temperature = 80},/area/tcomm/chamber)
"aGW" = (/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/green/border{dir = 8},/obj/machinery/status_display{pixel_x = -32},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/elevator)
"aGX" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/elevator)
"aGY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/elevator)
@@ -3061,8 +3061,8 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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diff --git a/maps/southern_cross/southern_cross-3.dmm b/maps/southern_cross/southern_cross-3.dmm
index cd5e64c08f..fef596616a 100644
--- a/maps/southern_cross/southern_cross-3.dmm
+++ b/maps/southern_cross/southern_cross-3.dmm
@@ -1270,6 +1270,7 @@
"yv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet/oracarpet,/area/crew_quarters/sleep/vistor_room_11)
"yw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/carpet/blucarpet,/area/crew_quarters/sleep/vistor_room_12)
"yx" = (/obj/structure/toilet{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/vistor_room_4)
+"yy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/green/diagonal,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/coffee_shop)
"yz" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/simulated/floor/holofloor/carpet,/area/crew_quarters/cafeteria)
"yA" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/vistor_room_7)
"yB" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/vistor_room_10)
@@ -1510,7 +1511,7 @@
"Dc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/green/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/coffee_shop)
"Dd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/green/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/coffee_shop)
"De" = (/obj/effect/floor_decal/industrial/warning/corner{icon_state = "warningcorner"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/dorms)
-"Df" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/green/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/coffee_shop)
+"Df" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = -21},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/white/bordercorner{icon_state = "bordercolorcorner"; dir = 8},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 8},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aft)
"Dg" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"Dh" = (/obj/structure/closet/lasertag/red,/obj/effect/floor_decal/corner/orange/border{icon_state = "bordercolor"; dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/cafeteria)
"Di" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/glowstick,/obj/item/device/flashlight/glowstick/orange,/obj/item/device/flashlight/glowstick/red,/obj/item/device/flashlight/glowstick/orange,/obj/item/weapon/towel{color = "#90ee90"; name = "green towel"},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/lino,/area/crew_quarters/cafeteria)
@@ -1529,7 +1530,7 @@
"Dv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aft)
"Dw" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet/oracarpet,/area/crew_quarters/sleep/vistor_room_11)
"Dx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{icon_state = "intact-scrubbers"; dir = 5},/obj/machinery/camera/network/third_deck{c_tag = "Third Deck - Port Civ Bar 1"; dir = 1},/obj/effect/floor_decal/corner/orange/border,/turf/simulated/floor/tiled/dark,/area/crew_quarters/cafeteria)
-"Dy" = (/obj/item/device/radio/intercom{broadcasting = 1; name = "Station Intercom (General)"; pixel_y = -21},/obj/random/junk,/turf/simulated/floor/carpet/oracarpet,/area/crew_quarters/sleep/vistor_room_11)
+"Dy" = (/obj/structure/table/glass,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = -21},/obj/item/weapon/storage/laundry_basket,/obj/item/weapon/storage/laundry_basket,/obj/effect/floor_decal/corner_steel_grid{dir = 5},/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/aftdoorm)
"Dz" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"DA" = (/obj/machinery/vending/snack,/obj/machinery/camera/network/third_deck{c_tag = "Third Deck - Port Civ Bar 3"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/cafeteria)
"DB" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/carpet/blucarpet,/area/crew_quarters/sleep/vistor_room_12)
@@ -1890,7 +1891,7 @@
"Ks" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/carpet/blucarpet,/area/crew_quarters/sleep/vistor_room_12)
"Kt" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 8; pixel_x = -26},/obj/random/plushie,/turf/simulated/floor/carpet/sblucarpet,/area/crew_quarters/sleep/vistor_room_10)
"Ku" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/random/drinkbottle,/turf/simulated/floor/carpet/gaycarpet,/area/crew_quarters/sleep/vistor_room_13)
-"Kv" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 1; name = "Station Intercom (General)"; pixel_y = -21},/obj/random/junk,/turf/simulated/floor/carpet/gaycarpet,/area/crew_quarters/sleep/vistor_room_13)
+"Kv" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = -21},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/effect/floor_decal/corner/beige/diagonal,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
"Kw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/carpet/purcarpet,/area/crew_quarters/sleep/vistor_room_7)
"Kx" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/thirddeck/dormsport)
"Ky" = (/obj/structure/table/standard,/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; layer = 4; pixel_x = 0; pixel_y = -32},/obj/random/cash,/turf/simulated/floor/carpet/purcarpet,/area/crew_quarters/sleep/vistor_room_7)
@@ -1913,7 +1914,7 @@
"KP" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/random/plushie,/turf/simulated/floor/carpet/blue,/area/crew_quarters/sleep/vistor_room_5)
"KQ" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 8; pixel_x = -26},/obj/random/contraband,/turf/simulated/floor/carpet/bcarpet,/area/crew_quarters/sleep/vistor_room_9)
"KR" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/random/contraband,/turf/simulated/floor/carpet/bcarpet,/area/crew_quarters/sleep/vistor_room_14)
-"KS" = (/obj/item/device/radio/intercom{broadcasting = 1; name = "Station Intercom (General)"; pixel_y = -21},/obj/random/junk,/turf/simulated/floor/carpet/bcarpet,/area/crew_quarters/sleep/vistor_room_14)
+"KS" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = -21},/obj/random/junk,/turf/simulated/floor/carpet/oracarpet,/area/crew_quarters/sleep/vistor_room_11)
"KT" = (/obj/structure/table/standard,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/random/pizzabox,/turf/simulated/floor/carpet/turcarpet,/area/crew_quarters/sleep/vistor_room_8)
"KU" = (/obj/structure/table/standard,/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; layer = 4; pixel_x = 0; pixel_y = -32},/obj/random/pizzabox,/turf/simulated/floor/carpet/bcarpet,/area/crew_quarters/sleep/vistor_room_9)
"KV" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle/wataur,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/vistor_room_6)
@@ -2070,7 +2071,7 @@
"NQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{icon_state = "intact-scrubbers"; dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/vistor_room_5)
"NR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
"NS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 9},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/vistor_room_14)
-"NT" = (/obj/structure/table/glass,/obj/item/device/radio/intercom{broadcasting = 1; name = "Station Intercom (General)"; pixel_y = -21},/obj/item/weapon/storage/laundry_basket,/obj/item/weapon/storage/laundry_basket,/obj/effect/floor_decal/corner_steel_grid{dir = 5},/turf/simulated/floor/tiled/dark,/area/hallway/primary/thirddeck/aftdoorm)
+"NT" = (/obj/structure/table/standard,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = -21},/obj/random/junk,/turf/simulated/floor/carpet/gaycarpet,/area/crew_quarters/sleep/vistor_room_13)
"NU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{icon_state = "intact-supply"; dir = 5},/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep/vistor_room_9)
"NV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
"NW" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/brown/border{dir = 4},/obj/effect/floor_decal/corner/beige/border{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
@@ -2081,7 +2082,7 @@
"Ob" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/effect/floor_decal/corner/beige/diagonal,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
"Oc" = (/obj/structure/extinguisher_cabinet{pixel_y = -30},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/effect/floor_decal/corner/beige/diagonal,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
"Od" = (/obj/structure/bed/chair/office/dark{dir = 1},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/effect/floor_decal/corner/brown{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/effect/floor_decal/corner/beige/diagonal,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
-"Oe" = (/obj/item/device/radio/intercom{broadcasting = 1; name = "Station Intercom (General)"; pixel_y = -21},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/effect/floor_decal/corner/beige/diagonal,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
+"Oe" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = -21},/obj/random/junk,/turf/simulated/floor/carpet/bcarpet,/area/crew_quarters/sleep/vistor_room_14)
"Of" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/effect/floor_decal/corner/beige/diagonal,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
"Og" = (/obj/machinery/light,/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/effect/floor_decal/corner/brown{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/effect/floor_decal/corner/beige/diagonal,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
"Oh" = (/obj/machinery/vending/nifsoft_shop,/obj/effect/floor_decal/corner/brown{dir = 5},/obj/effect/floor_decal/corner/brown{dir = 10},/obj/effect/floor_decal/corner/beige/diagonal,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftdoorm)
@@ -2154,7 +2155,6 @@
"Pw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/maintenance/thirddeck/dormsport)
"Px" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/obj/effect/floor_decal/corner/blue/border,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftcentral)
"Py" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/white/border,/obj/effect/floor_decal/corner/blue/border,/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aftcentral)
-"Pz" = (/obj/item/device/radio/intercom{broadcasting = 1; name = "Station Intercom (General)"; pixel_y = -21},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/white/bordercorner{icon_state = "bordercolorcorner"; dir = 8},/obj/effect/floor_decal/corner/blue/bordercorner{dir = 8},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aft)
"PA" = (/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/white/bordercorner,/obj/effect/floor_decal/corner/blue/bordercorner,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/thirddeck/aft)
"PB" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/light,/obj/structure/table/standard,/obj/random/drinkbottle,/obj/item/device/starcaster_news,/turf/simulated/floor/carpet/blue,/area/crew_quarters/sleep/vistor_room_5)
"PC" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/thirddeck/aftport)
@@ -2346,33 +2346,33 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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diff --git a/maps/southern_cross/southern_cross-8.dmm b/maps/southern_cross/southern_cross-8.dmm
index c7eacd5271..e8393f95bb 100644
--- a/maps/southern_cross/southern_cross-8.dmm
+++ b/maps/southern_cross/southern_cross-8.dmm
@@ -1,84999 +1,2540 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/space,
-/area/space)
-"ab" = (
-/turf/unsimulated/wall,
-/area/space)
-"ac" = (
-/obj/structure/window/reinforced,
-/turf/unsimulated/wall,
-/area/space)
-"ad" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/wall,
-/area/space)
-"ae" = (
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_desert)
-"af" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_desert)
-"ag" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/wall,
-/area/space)
-"ah" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"ai" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aj" = (
-/obj/structure/table/rack/holorack,
-/obj/item/clothing/under/dress/dress_saloon,
-/obj/item/clothing/head/pin/flower,
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_theatre)
-"ak" = (
-/obj/effect/landmark/costume,
-/obj/structure/table/rack/holorack,
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_theatre)
-"al" = (
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"am" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/spline/fancy/wood{
- icon_state = "spline_fancy";
- dir = 10
- },
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
-"an" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_courtroom)
-"ao" = (
-/turf/simulated/floor/holofloor/reinforced,
-/area/holodeck/source_wildlife)
-"ap" = (
-/turf/simulated/floor/holofloor/reinforced,
-/area/holodeck/source_plating)
-"aq" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"ar" = (
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"as" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"at" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 6
- },
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
-"au" = (
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"av" = (
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_emptycourt)
-"aw" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/wall,
-/area/space)
-"ax" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_desert)
-"ay" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"az" = (
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aA" = (
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_theatre)
-"aB" = (
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"aC" = (
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"aD" = (
-/obj/effect/landmark{
- name = "Holocarp Spawn"
- },
-/turf/simulated/floor/holofloor/reinforced,
-/area/holodeck/source_wildlife)
-"aE" = (
-/obj/effect/floor_decal/corner/red{
- dir = 9
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"aF" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"aG" = (
-/obj/effect/floor_decal/corner/red{
- dir = 6
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"aH" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aI" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"aJ" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"aK" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
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- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_theatre)
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-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aO" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_theatre)
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-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aQ" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aR" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
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- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
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-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
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-/obj/effect/decal/cleanable/dirt,
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
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-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
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- },
-/obj/effect/floor_decal/carpet{
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- },
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- },
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-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
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- dir = 1
- },
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
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- },
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- },
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- },
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-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
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- },
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-/area/holodeck/source_courtroom)
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-/obj/structure/window/reinforced/holowindow{
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- },
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-/area/holodeck/source_courtroom)
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- dir = 4
- },
-/obj/structure/window/reinforced/holowindow{
- dir = 1
- },
-/obj/structure/bed/chair/holochair{
- dir = 4
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
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- dir = 1
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
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-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/structure/window/reinforced/holowindow{
- dir = 1
- },
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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- },
-/obj/effect/floor_decal/carpet{
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- },
-/obj/effect/floor_decal/carpet{
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- },
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- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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- },
-/obj/machinery/door/window/holowindoor{
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- },
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-/area/holodeck/source_courtroom)
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- },
-/obj/structure/window/reinforced/holowindow{
- dir = 1
- },
-/obj/structure/bed/chair/holochair{
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- },
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-/area/holodeck/source_courtroom)
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- },
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- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
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- dir = 1
- },
-/obj/structure/bed/chair/holochair{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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- dir = 1
- },
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- },
-/obj/structure/window/reinforced/holowindow{
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- },
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-/area/holodeck/source_courtroom)
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- },
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-/area/holodeck/source_picnicarea)
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-/turf/simulated/floor/holofloor/desert,
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-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_theatre)
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-/obj/structure/window/reinforced/holowindow,
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
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-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
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- dir = 2;
- name = "Red Team"
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_emptycourt)
-"bo" = (
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- base_state = "right";
- dir = 2;
- icon_state = "right";
- name = "Green Team"
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_emptycourt)
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-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
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- dir = 8
- },
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
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- dir = 4
- },
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
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-/obj/structure/table/woodentable/holotable,
-/obj/structure/window/reinforced/holowindow{
- dir = 4
- },
-/obj/structure/window/reinforced/holowindow{
- dir = 1
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
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-/obj/structure/bed/chair/holochair{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bw" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/structure/bed/chair/holochair{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
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-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/area/holodeck/source_courtroom)
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-/obj/effect/floor_decal/corner/green/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"bB" = (
-/obj/effect/floor_decal/corner/green{
- dir = 9
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"bC" = (
-/obj/effect/floor_decal/corner/green{
- dir = 6
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"bD" = (
-/obj/effect/floor_decal/corner/green/full{
- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"bE" = (
-/obj/structure/table/woodentable/holotable,
-/obj/structure/window/reinforced/holowindow{
- dir = 4
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bF" = (
-/obj/structure/bed/chair/holochair{
- dir = 4
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bG" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bH" = (
-/obj/structure/table/woodentable/holotable,
-/obj/structure/window/reinforced/holowindow{
- dir = 4
- },
-/obj/structure/window/reinforced/holowindow,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bI" = (
-/obj/structure/window/reinforced/holowindow{
- dir = 4
- },
-/obj/structure/bed/chair/holochair{
- dir = 4
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bJ" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bK" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bL" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
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-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bN" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/obj/effect/floor_decal/carpet,
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bP" = (
-/obj/effect/floor_decal/carpet,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bQ" = (
-/obj/effect/floor_decal/carpet,
-/obj/structure/bed/chair/holochair{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bR" = (
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- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/structure/bed/chair/holochair{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bS" = (
-/obj/effect/floor_decal/carpet,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bT" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-06"
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_theatre)
-"bU" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bV" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bW" = (
-/obj/effect/floor_decal/carpet,
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bX" = (
-/obj/effect/floor_decal/carpet{
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- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bY" = (
-/obj/structure/table/woodentable/holotable,
-/obj/structure/window/reinforced/holowindow{
- dir = 1
- },
-/obj/structure/window/reinforced/holowindow{
- dir = 8
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bZ" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"ca" = (
-/obj/effect/floor_decal/corner/green/full,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
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-/obj/effect/floor_decal/corner/green{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"cc" = (
-/obj/effect/floor_decal/corner/green/full{
- dir = 4
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"cd" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/unsimulated/wall,
-/area/space)
-"ce" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/wall,
-/area/space)
-"cf" = (
-/turf/simulated/floor/holofloor/space,
-/area/holodeck/source_space)
-"cg" = (
-/turf/simulated/floor/holofloor/snow,
-/area/holodeck/source_snowfield)
-"ch" = (
-/obj/structure/flora/pottedplant{
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- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_meetinghall)
-"ci" = (
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_meetinghall)
-"cj" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"ck" = (
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"cl" = (
-/obj/structure/table/woodentable/holotable,
-/obj/structure/window/reinforced/holowindow{
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- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"cm" = (
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- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
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- dir = 1
- },
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
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-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_basketball)
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-/turf/simulated/floor/holofloor/beach/sand,
-/area/holodeck/source_beach)
-"cr" = (
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-/obj/machinery/readybutton{
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- },
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"cs" = (
-/obj/effect/floor_decal/carpet{
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- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"ct" = (
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- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
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-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
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- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
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-/area/holodeck/source_thunderdomecourt)
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-/obj/structure/table/holotable,
-/obj/item/clothing/gloves/boxing/hologlove,
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
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-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
-"cz" = (
-/obj/effect/landmark{
- name = "Holocarp Spawn Random"
- },
-/turf/simulated/floor/holofloor/space,
-/area/holodeck/source_space)
-"cA" = (
-/obj/structure/flora/grass/both,
-/turf/simulated/floor/holofloor/snow,
-/area/holodeck/source_snowfield)
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- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
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- },
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- },
-/obj/effect/floor_decal/carpet{
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-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
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-/obj/effect/floor_decal/carpet{
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- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
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- },
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- dir = 4;
- health = 1e+006
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- icon_state = "vault";
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- dir = 8
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-/obj/item/clothing/suit/armor/vest/ert/command,
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- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/device/aicard,
-/obj/item/weapon/stamp/centcomm,
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- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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- pixel_y = -21
- },
-/obj/machinery/computer/communications,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/response_ship/start)
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- icon_state = "right";
- dir = 4
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/response_ship/start)
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- dir = 8
- },
-/obj/structure/bed/chair{
- dir = 1
- },
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-/area/shuttle/response_ship/start)
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-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/response_ship/start)
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-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/response_ship/start)
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- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/item/taperoll/engineering,
-/obj/item/taperoll/engineering,
-/obj/item/taperoll/engineering,
-/obj/item/taperoll/engineering,
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- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/steel_reinforced,
-/obj/item/taperoll/atmos,
-/obj/item/taperoll/atmos,
-/obj/item/taperoll/atmos,
-/obj/item/weapon/pickaxe/drill,
-/obj/item/weapon/pickaxe/drill,
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- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/machinery/pipedispenser/disposal/orderable,
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- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/stunrevolver,
-/obj/item/weapon/gun/energy/stunrevolver,
-/obj/item/device/flash,
-/obj/item/device/flash,
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- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/pill_bottle/tramadol,
-/obj/item/weapon/storage/pill_bottle/tramadol,
-/obj/item/weapon/storage/pill_bottle/tramadol,
-/obj/item/weapon/storage/pill_bottle/dylovene,
-/obj/item/weapon/storage/pill_bottle/dylovene,
-/obj/item/weapon/storage/pill_bottle/dylovene,
-/obj/item/weapon/storage/pill_bottle/dermaline,
-/obj/item/weapon/storage/pill_bottle/dermaline,
-/obj/item/weapon/storage/pill_bottle/dermaline,
-/obj/item/weapon/storage/pill_bottle/spaceacillin,
-/obj/item/weapon/storage/pill_bottle/dexalin_plus,
-/obj/item/weapon/storage/pill_bottle/dexalin_plus,
-/obj/item/weapon/storage/pill_bottle/dexalin_plus,
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- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/closet/crate/medical,
-/obj/item/weapon/surgical/circular_saw,
-/obj/item/weapon/surgical/surgicaldrill,
-/obj/item/weapon/surgical/bonegel{
- pixel_x = 4;
- pixel_y = 3
- },
-/obj/item/weapon/surgical/bonesetter,
-/obj/item/weapon/surgical/scalpel,
-/obj/item/weapon/surgical/retractor{
- pixel_x = 0;
- pixel_y = 6
- },
-/obj/item/weapon/surgical/hemostat{
- pixel_y = 4
- },
-/obj/item/weapon/surgical/cautery{
- pixel_y = 4
- },
-/obj/item/weapon/surgical/FixOVein{
- pixel_x = -6;
- pixel_y = 1
- },
-/obj/item/stack/nanopaste,
-/obj/item/weapon/tank/anesthetic,
-/obj/item/clothing/mask/breath/medical,
-/obj/item/clothing/mask/surgical,
-/obj/item/clothing/mask/surgical,
-/obj/item/weapon/autopsy_scanner,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/machinery/iv_drip,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/box/flashbangs,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/effect/landmark/ai_multicam_room,
-/turf/unsimulated/ai_visible,
-/area/ai_multicam_room)
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-/obj/item/weapon/storage/box,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/structure/table/rack,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/rack,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/item/weapon/storage/belt/medical,
-/obj/item/weapon/storage/belt/medical,
-/obj/item/weapon/storage/belt/medical,
-/obj/item/weapon/storage/belt/medical/emt,
-/obj/item/weapon/storage/belt/medical/emt,
-/obj/item/weapon/storage/belt/medical/emt,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/weapon/tool/crowbar,
-/obj/item/weapon/tool/screwdriver,
-/obj/item/weapon/tool/wrench,
-/obj/item/weapon/tool/crowbar,
-/obj/item/weapon/tool/screwdriver,
-/obj/item/weapon/tool/wrench,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/weapon/pinpointer/advpinpointer,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- dir = 8;
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/centcom/specops)
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-/obj/machinery/shield_gen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/machinery/shield_gen/external,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/machinery/power/emitter,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"ir" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"is" = (
-/obj/machinery/portable_atmospherics/powered/pump/filled,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"it" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iu" = (
-/obj/machinery/shieldwallgen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/machinery/shieldgen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/box/bodybags{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/box/bodybags,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/device/pda/ert,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/machinery/shield_capacitor,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iz" = (
-/obj/item/weapon/extinguisher,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/hand_labeler,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/weapon/reagent_containers/spray/sterilizine,
-/obj/item/weapon/reagent_containers/spray/sterilizine,
-/obj/item/device/flashlight/pen,
-/obj/item/device/flashlight/pen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iB" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/combat{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/combat,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iC" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/fire{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/fire,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iD" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/toxin{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/toxin,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iE" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/adv{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/adv,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iF" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/o2{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/o2,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iG" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/regular,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iH" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/clotting{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/clotting,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iI" = (
-/obj/structure/table/reinforced,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iJ" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/device/drill,
-/obj/item/rig_module/device/drill,
-/obj/item/rig_module/maneuvering_jets,
-/obj/item/rig_module/maneuvering_jets,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iK" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iL" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/grenade_launcher,
-/obj/item/rig_module/grenade_launcher,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iM" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"iN" = (
-/obj/machinery/autolathe{
- desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
- hacked = 1;
- name = "Unlocked Autolathe"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"iO" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/handcuffs,
-/obj/item/device/flash,
-/obj/item/weapon/melee/baton/loaded,
-/obj/item/weapon/storage/belt/security/tactical,
-/obj/item/weapon/gun/energy/stunrevolver,
-/obj/item/clothing/glasses/sunglasses/sechud/tactical,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iP" = (
-/obj/structure/table/rack,
-/obj/item/weapon/rig/ert,
-/obj/item/clothing/accessory/storage/black_vest,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iQ" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/gun/energy/gun/nuclear,
-/obj/item/weapon/hand_tele,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iR" = (
-/obj/machinery/door/blast/regular{
- icon_state = "pdoor1";
- id = "CREED";
- name = "Ready Room";
- p_open = 0
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/specops)
-"iS" = (
-/obj/structure/sign/warning/docking_area,
-/turf/unsimulated/wall,
-/area/centcom/command)
-"iT" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/command)
-"iU" = (
-/obj/machinery/door/airlock/external,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"iV" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"iW" = (
-/turf/unsimulated/wall,
-/area/centcom/command)
-"iX" = (
-/turf/unsimulated/wall,
-/area/centcom/suppy)
-"iY" = (
-/turf/simulated/shuttle/wall,
-/area/centcom/evac)
-"iZ" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- dir = 8;
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/centcom/evac)
-"ja" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/suppy)
-"jb" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod1/centcom)
-"jc" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod2/centcom)
-"jd" = (
-/turf/simulated/shuttle/wall,
-/area/shuttle/supply)
-"je" = (
-/turf/unsimulated/wall,
-/area/centcom/main_hall)
-"jf" = (
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/shuttle/supply)
-"jg" = (
-/turf/unsimulated/wall,
-/area/tdome)
-"jh" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/main_hall)
-"ji" = (
-/obj/machinery/door/blast/regular{
- icon_state = "pdoor1";
- id = "CREED";
- name = "Ready Room";
- p_open = 0
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"jj" = (
-/turf/unsimulated/wall,
-/area/centcom/creed)
-"jk" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/creed)
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-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/supply)
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-/turf/simulated/shuttle/floor,
-/area/shuttle/supply)
-"jn" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/supply)
-"jo" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"jp" = (
-/obj/structure/closet/secure_closet/hydroponics,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jq" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jr" = (
-/turf/unsimulated/wall{
- icon = 'icons/obj/doors/Doormaint.dmi';
- icon_state = "door_closed";
- name = "Sealed Door"
- },
-/area/centcom/bar)
-"js" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"jt" = (
-/obj/machinery/computer/card/centcom,
-/obj/item/weapon/card/id/centcom,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"ju" = (
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jv" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/secure/briefcase,
-/obj/item/weapon/storage/fancy/cigarettes,
-/obj/item/weapon/flame/lighter/zippo,
-/obj/item/weapon/storage/belt/utility,
-/obj/item/weapon/storage/backpack/satchel,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jw" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "QMLoad2"
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/supply)
-"jx" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "QMLoad2"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "supply_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/supply)
-"jy" = (
-/obj/effect/shuttle_landmark/southern_cross/escape_pod1/offsite,
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod1/centcom)
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-/obj/effect/shuttle_landmark/southern_cross/escape_pod2/offsite,
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod2/centcom)
-"jA" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_l";
- dir = 8
- },
-/turf/space,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/response_ship/start)
-"jB" = (
-/obj/structure/kitchenspike,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"jC" = (
-/obj/machinery/chem_master/condimaster,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"jD" = (
-/obj/structure/sink/kitchen{
- pixel_y = 28
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jE" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jF" = (
-/obj/structure/bed/chair/comfy/teal,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jG" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jH" = (
-/obj/structure/table/wooden_reinforced,
-/obj/machinery/computer/security/telescreen{
- name = "Spec. Ops. Monitor";
- network = list("ERT")
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jI" = (
-/obj/structure/bed/chair/office/dark,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jJ" = (
-/obj/machinery/computer/pod{
- id = "NTrasen";
- name = "Hull Door Control"
- },
-/obj/item/device/radio/intercom/specops{
- pixel_y = -21
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jK" = (
-/obj/structure/closet/secure_closet/hos,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jL" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion";
- dir = 8
- },
-/turf/space,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/response_ship/start)
-"jM" = (
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 1
- },
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/plating/airless,
-/area/centcom/evac)
-"jN" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_1_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 1";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"jO" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_2_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 2";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"jP" = (
-/obj/machinery/door/airlock/command{
- name = "Thunderdome Administration";
- req_access = list(102)
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"jQ" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/red,
-/obj/item/clothing/shoes/brown,
-/obj/item/clothing/suit/armor/tdome/red,
-/obj/item/clothing/head/helmet/thunderdome,
-/obj/item/weapon/melee/baton/loaded,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"jR" = (
-/obj/structure/closet/chefcloset,
-/obj/item/glass_jar,
-/obj/item/device/retail_scanner/civilian,
-/obj/item/weapon/soap/nanotrasen,
-/obj/item/device/destTagger{
- pixel_x = 4;
- pixel_y = 3
- },
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jS" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jT" = (
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"jU" = (
-/obj/structure/bed/chair/comfy/teal{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jV" = (
-/obj/structure/table/woodentable{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jW" = (
-/obj/structure/table/woodentable{
- dir = 5
- },
-/obj/item/weapon/bananapeel,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jX" = (
-/obj/structure/bed/chair/comfy/teal{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jY" = (
-/obj/structure/table/wooden_reinforced,
-/obj/machinery/button/remote/blast_door{
- name = "Spec Ops Ready Room";
- pixel_y = 15;
- req_access = list(11);
- id = "CREED"
- },
-/obj/machinery/button/remote/blast_door{
- name = "Mech Storage";
- icon_state = "doorctrl0";
- pixel_y = 0;
- req_access = list(11);
- id = "ASSAULT"
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jZ" = (
-/obj/structure/table/wooden_reinforced,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"ka" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_r";
- dir = 8
- },
-/turf/space,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/response_ship/start)
-"kb" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/table/rack,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kc" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kd" = (
-/obj/structure/closet/emcloset,
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"ke" = (
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kf" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "escape_pod_1_recovery";
- pixel_x = -25;
- pixel_y = 25;
- req_one_access = list(13);
- tag_door = "escape_pod_1_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kg" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "escape_pod_2_recovery";
- pixel_x = -25;
- pixel_y = 25;
- req_one_access = list(13);
- tag_door = "escape_pod_2_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kh" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"ki" = (
-/obj/machinery/door/blast/regular{
- id = "thunderdomegen";
- name = "General Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"kj" = (
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/centcom/main_hall)
-"kk" = (
-/obj/structure/mopbucket,
-/obj/item/weapon/mop,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kl" = (
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"km" = (
-/obj/machinery/door/airlock/maintenance_hatch{
- req_access = list(101)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"kn" = (
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"ko" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/medical,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"kp" = (
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/closet/secure_closet/personal,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"kq" = (
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/closet/secure_closet/personal,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"kr" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"ks" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/red,
-/obj/item/clothing/shoes/brown,
-/obj/item/clothing/suit/armor/vest,
-/obj/item/clothing/head/helmet/swat,
-/obj/item/weapon/gun/energy/laser,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"kt" = (
-/obj/machinery/door/blast/regular{
- id = "thunderdomehea";
- name = "Heavy Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"ku" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome2)
-"kv" = (
-/obj/effect/landmark{
- name = "tdome2"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome2)
-"kw" = (
-/obj/machinery/door/blast/regular{
- id = "thunderdomeaxe";
- name = "Axe Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"kx" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/red,
-/obj/item/clothing/shoes/brown,
-/obj/item/weapon/melee/energy/axe,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"ky" = (
-/obj/machinery/door/airlock/centcom{
- name = "Courthouse";
- opacity = 1
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"kz" = (
-/obj/machinery/door/airlock/centcom{
- name = "Administrative Office";
- opacity = 1;
- req_access = list(108)
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"kA" = (
-/mob/living/simple_mob/animal/passive/dog/corgi/puppy/Bockscar,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"kB" = (
-/obj/machinery/telecomms/relay/preset/centcom,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"kC" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "supply_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/supply)
-"kD" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "supply_shuttle";
- pixel_x = 25;
- pixel_y = 0;
- req_one_access = list(13,31);
- tag_door = "supply_shuttle_hatch"
- },
-/obj/effect/shuttle_landmark/southern_cross/supply_offsite,
-/turf/simulated/shuttle/floor,
-/area/shuttle/supply)
-"kE" = (
-/obj/structure/reagent_dispensers/watertank,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kF" = (
-/obj/machinery/vending/engineering,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kG" = (
-/obj/machinery/portable_atmospherics/powered/pump,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kH" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger{
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome2)
-"kI" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
-"kJ" = (
-/obj/structure/table/woodentable{
- dir = 5
- },
-/obj/item/weapon/storage/briefcase,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"kK" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "QMLoad"
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/supply)
-"kL" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/centcom/evac)
-"kM" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod7/centcom)
-"kN" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod8/centcom)
-"kO" = (
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"kP" = (
-/obj/structure/bed/chair/comfy/teal{
- dir = 1
- },
-/obj/effect/floor_decal/carpet,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"kQ" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"kR" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"kS" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "QMLoad"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "supply_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/supply)
-"kT" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_7_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 7";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"kU" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "escape_pod_7_recovery";
- pixel_x = -26;
- pixel_y = 26;
- req_one_access = list(13);
- tag_door = "escape_pod_7_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kV" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "escape_pod_8_recovery";
- pixel_x = 26;
- pixel_y = -26;
- req_one_access = list(13);
- tag_door = "escape_pod_8_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kW" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_8_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 8";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"kX" = (
-/turf/simulated/shuttle/wall/hard_corner,
-/area/shuttle/supply)
-"kY" = (
-/obj/structure/shuttle/engine/heater,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/shuttle/wall/no_join,
-/area/shuttle/supply)
-"kZ" = (
-/obj/effect/shuttle_landmark/southern_cross/escape_pod7/offsite,
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod7/centcom)
-"la" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome)
-"lb" = (
-/obj/machinery/door/blast/regular{
- id = "thunderdome";
- name = "Thunderdome Blast Door"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"lc" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"ld" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"le" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/main_hall)
-"lf" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"lg" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- dir = 8;
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/centcom/command)
-"lh" = (
-/turf/simulated/shuttle/wall/hard_corner,
-/area/centcom/evac)
-"li" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger{
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"lj" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"lk" = (
-/obj/machinery/igniter,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"ll" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"lm" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"ln" = (
-/obj/machinery/vending/cigarette,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"lo" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"lp" = (
-/obj/machinery/smartfridge,
-/turf/unsimulated/wall,
-/area/centcom/bar)
-"lq" = (
-/obj/structure/closet/secure_closet/bar,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"lr" = (
-/obj/effect/shuttle_landmark/southern_cross/escape_pod8/offsite,
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod8/centcom)
-"ls" = (
-/turf/simulated/shuttle/wall,
-/area/shuttle/transport1/centcom)
-"lt" = (
-/obj/structure/grille,
-/obj/structure/shuttle/window,
-/turf/simulated/shuttle/plating,
-/area/shuttle/transport1/centcom)
-"lu" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/command)
-"lv" = (
-/obj/structure/bed,
-/obj/item/weapon/bedsheet/orange,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"lw" = (
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/centcom/evac)
-"lx" = (
-/obj/structure/closet/secure_closet/security,
-/turf/simulated/shuttle/floor{
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"ly" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/turf/simulated/shuttle/floor{
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"lz" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/turf/simulated/shuttle/floor{
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"lA" = (
-/obj/structure/table/rack,
-/turf/simulated/shuttle/floor{
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"lB" = (
-/obj/structure/shuttle/window,
-/obj/structure/grille,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"lC" = (
-/obj/machinery/door/airlock/glass,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"lD" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/large_escape_pod2/centcom)
-"lE" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/obj/effect/landmark{
- name = "tdomeadmin"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"lF" = (
-/obj/effect/forcefield{
- desc = "You can't get in. Heh.";
- layer = 1;
- name = "Blocker"
- },
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"lG" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/effect/landmark{
- name = "tdomeobserve"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"lH" = (
-/obj/machinery/vending/coffee,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"lI" = (
-/obj/machinery/porta_turret/crescent,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
-"lJ" = (
-/obj/machinery/porta_turret/crescent,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"lK" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion_r";
- dir = 1
- },
-/turf/space,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/centcom/evac)
-"lL" = (
-/obj/structure/shuttle/engine/heater{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating/airless,
-/area/shuttle/transport1/centcom)
-"lM" = (
-/obj/structure/bed/chair,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"lN" = (
-/obj/structure/bed/chair,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"lO" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/shuttle/transport1/centcom)
-"lP" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/shuttle/floor/yellow,
-/area/shuttle/transport1/centcom)
-"lQ" = (
-/obj/machinery/computer/shuttle_control{
- req_access = list(101);
- shuttle_tag = "Centcom"
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"lR" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"lS" = (
-/turf/simulated/shuttle/floor{
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"lT" = (
-/obj/machinery/computer/security/telescreen,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"lU" = (
-/obj/machinery/computer/security/telescreen,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"lV" = (
-/obj/machinery/vending/snack,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"lW" = (
-/obj/structure/closet/secure_closet/freezer/meat,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"lX" = (
-/obj/machinery/gibber,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"lY" = (
-/obj/structure/reagent_dispensers/watertank/high,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"lZ" = (
-/obj/machinery/door/airlock/glass,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"ma" = (
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/glass/beaker,
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/reagentgrinder,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mb" = (
-/obj/machinery/door/airlock/freezer,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"mc" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"md" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"me" = (
-/obj/machinery/computer/rcon,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mf" = (
-/obj/machinery/computer/station_alert/all,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mg" = (
-/obj/machinery/computer/power_monitor,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mh" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mi" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- glass = 1380;
- icon_state = "door_locked";
- id_tag = "centcom_shuttle_bay_door";
- locked = 1;
- name = "Transport Airlock"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mj" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "centcom_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mk" = (
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"ml" = (
-/obj/machinery/door/unpowered/shuttle,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mm" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mn" = (
-/obj/machinery/computer/shuttle_control/centcom,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mo" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Escape Shuttle Cell";
- req_access = list(1)
- },
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"mp" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Security Processing";
- req_access = list(1)
- },
-/turf/simulated/shuttle/floor{
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"mq" = (
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"mr" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/weapon/flame/lighter/zippo,
-/obj/item/weapon/storage/fancy/cigarettes,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"ms" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"mt" = (
-/obj/item/weapon/stool/padded,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mu" = (
-/obj/machinery/biogenerator,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mv" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mw" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/cooker/fryer,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mx" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/computer/supplycomp/control,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"my" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mz" = (
-/obj/machinery/computer/robotics,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mA" = (
-/obj/structure/shuttle/engine/heater{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating/airless,
-/area/shuttle/transport1/centcom)
-"mB" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mC" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/machinery/light,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mD" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/shuttle/transport1/centcom)
-"mE" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/shuttle/transport1/centcom)
-"mF" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "centcom_shuttle";
- pixel_x = 0;
- pixel_y = -25;
- tag_door = "centcom_shuttle_hatch"
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mG" = (
-/obj/machinery/light,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mH" = (
-/obj/structure/bed/chair,
-/turf/simulated/shuttle/floor{
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"mI" = (
-/obj/machinery/computer/pod{
- id = "thunderdomeaxe";
- name = "Thunderdome Axe Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"mJ" = (
-/obj/structure/reagent_dispensers/beerkeg,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"mK" = (
-/obj/structure/table/reinforced,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"mL" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/closet/secure_closet/freezer/fridge,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mM" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/cooker/grill,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mN" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/sink/kitchen{
- pixel_y = 28
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mO" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"mP" = (
-/obj/machinery/button/remote/blast_door{
- id = "crescent_thunderdome";
- name = "Thunderdome Access";
- pixel_x = 6;
- pixel_y = -24;
- req_access = list(101)
- },
-/obj/machinery/button/remote/blast_door{
- id = "crescent_vip_shuttle";
- name = "VIP Shuttle Access";
- pixel_x = 6;
- pixel_y = -34;
- req_access = list(101)
- },
-/obj/machinery/button/remote/blast_door{
- id = "crescent_checkpoint_access";
- name = "Crescent Checkpoint Access";
- pixel_x = -6;
- pixel_y = -24;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"mQ" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "centcom_shuttle_bay";
- name = "shuttle bay controller";
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- pixel_y = 0;
- tag_door = "centcom_shuttle_bay_door"
- },
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- },
-/area/centcom/command)
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- },
-/area/centcom/evac)
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-/obj/machinery/computer/secure_data,
-/turf/simulated/shuttle/floor{
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- },
-/area/centcom/evac)
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- name = "Thunderdome General Supply"
- },
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- },
-/area/tdome/tdomeadmin)
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-/obj/machinery/cooker/oven,
-/turf/unsimulated/floor{
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- },
-/area/centcom/bar)
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- name = "plastic table frame"
- },
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-/obj/item/weapon/material/knife/machete/hatchet,
-/obj/item/weapon/material/minihoe,
-/obj/item/weapon/material/minihoe,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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- },
-/area/centcom/bar)
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- name = "plastic table frame"
- },
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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- name = "Maintenance Access";
- opacity = 1;
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- },
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- },
-/area/centcom/main_hall)
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- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "large_escape_pod_2_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 02";
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- },
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-/area/centcom/evac)
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- id = "thunderdomehea";
- name = "Thunderdome Heavy Supply"
- },
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- },
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- },
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- name = "Thunderdome Administration";
- req_access = list(102)
- },
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- icon_state = "dark"
- },
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- dir = 6
- },
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- icon_state = "dark"
- },
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- dir = 8
- },
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- icon_state = "dark"
- },
-/area/tdome)
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-/obj/machinery/door/airlock/centcom{
- name = "Thunderdome";
- opacity = 1;
- req_access = list(101)
- },
-/obj/machinery/door/blast/regular{
- id = "crescent_thunderdome";
- name = "Thunderdome"
- },
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- },
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-/turf/unsimulated/floor{
- icon_state = "steel"
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-/area/centcom/bar)
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-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"nm" = (
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- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
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- icon_state = "freezerfloor";
- dir = 2
- },
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- dir = 1;
- health = 1e+006
- },
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- dir = 4
- },
-/turf/unsimulated/floor{
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- dir = 2
- },
-/area/centcom/command)
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- dir = 1;
- health = 1e+006
- },
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- },
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- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/command)
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- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
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- dir = 4
- },
-/turf/unsimulated/floor{
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- dir = 5
- },
-/area/centcom/command)
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-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
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- icon_state = "pdoor1";
- id = "CREED";
- name = "Ready Room";
- p_open = 0
- },
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
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- frequency = 1380;
- id_tag = "large_escape_pod_2_recovery";
- pixel_x = -25;
- pixel_y = 25;
- req_one_access = list(13);
- tag_door = "large_escape_pod_2_recovery_hatch"
- },
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-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
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- pixel_x = 1
- },
-/obj/machinery/atmospherics/portables_connector{
- dir = 4
- },
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- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
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- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
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-/obj/effect/forcefield{
- desc = "You can't get in. Heh.";
- layer = 1;
- name = "Blocker"
- },
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/unsimulated/floor{
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- dir = 4
- },
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- icon_state = "dark"
- },
-/area/tdome)
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- dir = 4
- },
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- icon_state = "dark"
- },
-/area/tdome)
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- c_tag = "Thunderdome Arena";
- invisibility = 101
- },
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- icon_state = "dark"
- },
-/area/tdome)
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-/obj/machinery/flasher{
- id = "flash";
- name = "Thunderdome Flash"
- },
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- icon_state = "dark"
- },
-/area/tdome)
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- icon_state = "steel"
- },
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-/obj/structure/table/marble,
-/obj/machinery/microwave{
- pixel_x = -3;
- pixel_y = 6
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
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-/obj/machinery/cooker/candy,
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- icon_state = "steel"
- },
-/area/centcom/bar)
-"nF" = (
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- id = "CentComPort";
- name = "Security Doors"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
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- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
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-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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-/obj/machinery/recharger{
- pixel_y = 4
- },
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- icon_state = "dark"
- },
-/area/centcom/command)
-"nJ" = (
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- dir = 4
- },
-/mob/living/silicon/decoy{
- name = "A.L.I.C.E."
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/command)
-"nK" = (
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-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"nL" = (
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-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
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- id = "thunderdome";
- name = "Thunderdome Blast Door Control"
- },
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- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
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-/obj/item/weapon/extinguisher,
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- },
-/area/tdome/tdomeadmin)
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- icon_state = "intact";
- dir = 5
- },
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- icon_state = "dark"
- },
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-/obj/structure/table/marble,
-/obj/item/weapon/storage/box/glasses/square,
-/obj/item/weapon/storage/box/glasses/square,
-/obj/effect/floor_decal/corner/white/diagonal,
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- icon_state = "steel"
- },
-/area/centcom/bar)
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-/obj/machinery/icecream_vat,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"nS" = (
-/obj/machinery/computer/security,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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-/obj/machinery/computer/shuttle_control/web/shuttle1,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"nU" = (
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- broadcasting = 1;
- dir = 1;
- frequency = 1443;
- listening = 0;
- name = "Spec Ops Intercom";
- pixel_y = 22
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/command)
-"nV" = (
-/obj/machinery/door/window{
- dir = 2;
- name = "AI Core Door";
- req_access = list(109)
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
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- icon_state = "freezerfloor";
- dir = 2
- },
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-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/obj/machinery/turretid{
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- pixel_y = 28;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
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- dir = 2
- },
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-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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- frequency = 1380;
- id_tag = "admin_shuttle_bay";
- name = "shuttle bay controller";
- pixel_x = 0;
- pixel_y = -26;
- tag_door = "admin_shuttle_bay_door"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"nZ" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "large_escape_pod_1_recovery";
- pixel_x = -25;
- pixel_y = -25;
- req_one_access = list(13);
- tag_door = "large_escape_pod_1_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
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-/obj/item/stack/medical/ointment,
-/obj/item/stack/medical/ointment,
-/obj/item/stack/medical/ointment,
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
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-/obj/structure/table/marble,
-/obj/item/weapon/storage/box/donkpockets{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/weapon/material/kitchen/rollingpin,
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/machinery/chemical_dispenser/bar_soft/full,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/condiment/enzyme,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"oe" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/cooker/cereal,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"of" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/card/id/gold/captain/spare,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"og" = (
-/obj/structure/table/reinforced,
-/obj/item/device/pda/captain,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"oh" = (
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- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "admin_shuttle_bay_door";
- locked = 1
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/command)
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- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "large_escape_pod_1_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 01";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"oj" = (
-/obj/structure/table/standard,
-/obj/item/stack/medical/bruise_pack,
-/obj/item/stack/medical/bruise_pack,
-/obj/item/stack/medical/bruise_pack,
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- },
-/area/tdome/tdomeadmin)
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-/turf/unsimulated/floor{
- icon_state = "wood"
- },
-/area/centcom/bar)
-"ol" = (
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- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "wood"
- },
-/area/centcom/bar)
-"om" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/vending/dinnerware,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"on" = (
-/obj/structure/flora/pottedplant/stoutbush,
-/turf/unsimulated/floor{
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- },
-/area/centcom/main_hall)
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-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
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-/obj/machinery/computer/secure_data,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"oq" = (
-/obj/machinery/account_database{
- name = "CentComm Accounts database"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
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-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"ot" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/cryo/centcom)
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-/obj/item/weapon/towel,
-/obj/item/weapon/towel,
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-/obj/item/weapon/towel,
-/obj/random/soap,
-/obj/random/soap,
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
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-/turf/simulated/shuttle/floor/white,
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-/obj/structure/toilet,
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
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-/turf/simulated/shuttle/plating,
-/area/shuttle/large_escape_pod1/centcom)
-"oy" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/box/handcuffs,
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- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
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-/obj/item/weapon/stool/padded,
-/turf/unsimulated/floor{
- icon_state = "wood"
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-/area/centcom/bar)
-"oA" = (
-/obj/structure/flora/pottedplant,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"oB" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/door/airlock/glass,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"oC" = (
-/obj/machinery/telecomms/broadcaster/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"oD" = (
-/obj/machinery/computer/shuttle_control{
- req_access = list(101);
- shuttle_tag = "Centcom"
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"oE" = (
-/obj/structure/bed/chair,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"oF" = (
-/obj/machinery/computer/shuttle_control{
- req_access = list(101);
- shuttle_tag = "Centcom"
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"oG" = (
-/obj/structure/sink{
- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/structure/mirror{
- pixel_x = -28
- },
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"oH" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = 28;
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"oI" = (
-/obj/machinery/door/airlock{
- name = "Unit 1"
- },
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"oJ" = (
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"oK" = (
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"oL" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/spesslaw,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"oM" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/stuffing,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"oN" = (
-/obj/machinery/telecomms/hub/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"oO" = (
-/obj/machinery/computer/card,
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"oP" = (
-/obj/structure/table/reinforced,
-/obj/machinery/photocopier/faxmachine,
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"oQ" = (
-/obj/machinery/computer/communications,
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"oR" = (
-/turf/simulated/shuttle/wall/dark,
-/area/shuttle/administration/centcom)
-"oS" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "admin_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/obj/structure/fans/tiny,
-/turf/simulated/floor/plating,
-/area/shuttle/administration/centcom)
-"oT" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/toolbox/electrical,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"oU" = (
-/obj/machinery/computer/rdservercontrol{
- badmin = 1;
- name = "Master R&D Server Controller"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"oV" = (
-/obj/machinery/vending/boozeomat,
-/turf/simulated/shuttle/wall/dark,
-/area/shuttle/administration/centcom)
-"oW" = (
-/obj/machinery/vending/coffee,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"oX" = (
-/obj/machinery/vending/cigarette,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"oY" = (
-/obj/machinery/microwave,
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"oZ" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion";
- dir = 1
- },
-/turf/space,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/centcom/evac)
-"pa" = (
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/shuttle/administration/centcom)
-"pb" = (
-/obj/item/device/multitool,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pc" = (
-/obj/item/weapon/storage/toolbox/mechanical,
-/obj/structure/table/reinforced,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pd" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "cryostorage_shuttle_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock Cryostorage";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"pe" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "cryostorage_shuttle_recovery";
- pixel_x = -26;
- pixel_y = 26;
- req_one_access = list(13);
- tag_door = "cryostorage_shuttle_recovery_hatch"
- },
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"pf" = (
-/obj/machinery/door/airlock{
- name = "Unisex Restrooms"
- },
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"pg" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/toolbox/mechanical,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"ph" = (
-/obj/machinery/telecomms/receiver/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"pi" = (
-/obj/machinery/telecomms/bus/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"pj" = (
-/obj/machinery/telecomms/relay/preset/southerncross/transit,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"pk" = (
-/obj/machinery/telecomms/processor/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"pl" = (
-/obj/machinery/telecomms/server/presets/centcomm,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"pm" = (
-/obj/machinery/r_n_d/server/centcom,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"pn" = (
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"po" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/simulated/floor/plating,
-/area/shuttle/administration/centcom)
-"pp" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger{
- pixel_y = 4
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pq" = (
-/obj/machinery/cell_charger,
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pr" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/slice/orangecake/filled,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"ps" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/meatsteak,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pt" = (
-/obj/machinery/door/window/northright,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pu" = (
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pv" = (
-/obj/item/weapon/flame/lighter/zippo,
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pw" = (
-/obj/item/weapon/storage/fancy/cigarettes,
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"px" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"py" = (
-/obj/machinery/door/airlock/glass,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pz" = (
-/obj/item/stack/material/glass{
- amount = 50
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pA" = (
-/obj/item/stack/material/steel{
- amount = 50
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pB" = (
-/obj/machinery/door/airlock{
- name = "Unisex Showers"
- },
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"pC" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/green,
-/obj/item/clothing/shoes/brown,
-/obj/item/clothing/suit/armor/vest,
-/obj/item/clothing/head/helmet/swat,
-/obj/item/weapon/gun/energy/laser,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"pD" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome1)
-"pE" = (
-/obj/effect/landmark{
- name = "tdome1"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome1)
-"pF" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/green,
-/obj/item/clothing/shoes/brown,
-/obj/item/weapon/melee/energy/axe,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"pG" = (
-/obj/structure/table/glass,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/main_hall)
-"pH" = (
-/obj/structure/table/standard,
-/obj/item/weapon/material/kitchen/utensil/fork,
-/obj/item/weapon/material/kitchen/utensil/spoon{
- pixel_x = 2
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pI" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"pJ" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"pK" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/soylenviridians,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pL" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/item/weapon/stool/padded,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pM" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/candiedapple,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pN" = (
-/obj/machinery/vending/cigarette,
-/turf/unsimulated/floor{
- icon_state = "wood"
- },
-/area/centcom/bar)
-"pO" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker,
-/obj/item/weapon/reagent_containers/food/condiment/small/peppermill,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"pP" = (
-/turf/unsimulated/wall,
-/area/centcom/bar)
-"pQ" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pR" = (
-/turf/unsimulated/floor{
- icon_state = "wood"
- },
-/area/centcom/bar)
-"pS" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/captain,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"pT" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"pU" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"pV" = (
-/obj/machinery/door/airlock/centcom{
- name = "Living Quarters";
- opacity = 1;
- req_access = list(105)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"pW" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"pX" = (
-/turf/unsimulated/wall,
-/area/centcom/living)
-"pY" = (
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"pZ" = (
-/obj/item/weapon/stool/padded,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"qa" = (
-/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{
- pixel_x = 2;
- pixel_y = 6
- },
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"qb" = (
-/obj/machinery/computer/timeclock/premade/south,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
-"qc" = (
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/shuttle/plating/airless,
-/area/shuttle/administration/centcom)
-"qd" = (
-/obj/machinery/vending/snack,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qe" = (
-/obj/item/weapon/stool,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qf" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qg" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qh" = (
-/obj/machinery/recharge_station,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qi" = (
-/obj/machinery/robotic_fabricator,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qj" = (
-/obj/machinery/autolathe{
- desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
- hacked = 1;
- name = "Thunderdome Autolathe"
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qk" = (
-/obj/structure/dispenser,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"ql" = (
-/obj/machinery/shower{
- dir = 4;
- icon_state = "shower";
- pixel_x = 5;
- pixel_y = 0
- },
-/obj/structure/curtain/open/shower,
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"qm" = (
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"qn" = (
-/obj/machinery/shower{
- dir = 8;
- icon_state = "shower";
- pixel_x = -5;
- pixel_y = -1
- },
-/obj/structure/curtain/open/shower,
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"qo" = (
-/obj/machinery/door/airlock,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"qp" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"qq" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qr" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/bloodsoup,
-/obj/item/weapon/material/kitchen/utensil/fork,
-/obj/item/weapon/material/kitchen/utensil/spoon{
- pixel_x = 2
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qs" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/bar)
-"qt" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/obj/structure/table/standard,
-/obj/item/weapon/melee/classic_baton,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"qu" = (
-/obj/effect/floor_decal/carpet,
-/turf/unsimulated/floor{
- icon_state = "carpet";
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-"za" = (
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- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "tradebridgeshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"zb" = (
-/obj/machinery/vending/boozeomat{
- req_access = null
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zc" = (
-/obj/structure/table/standard,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zd" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/toolbox/mechanical,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"ze" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/under/cheongsam,
-/obj/item/clothing/under/hosformalmale,
-/obj/item/clothing/under/hosformalfem,
-/obj/item/clothing/under/harness,
-/obj/item/clothing/under/gladiator,
-/obj/item/clothing/under/ert,
-/obj/item/clothing/under/schoolgirl,
-/obj/item/clothing/under/redcoat,
-/obj/item/clothing/under/sexymime,
-/obj/item/clothing/under/sexyclown,
-/obj/item/clothing/under/soviet,
-/obj/item/clothing/under/space,
-/obj/item/clothing/under/swimsuit/stripper/mankini,
-/obj/item/clothing/under/suit_jacket/female,
-/obj/item/clothing/under/rank/psych/turtleneck,
-/obj/item/clothing/under/syndicate/combat,
-/obj/item/clothing/under/syndicate/combat,
-/obj/item/clothing/under/syndicate/tacticool,
-/obj/item/clothing/under/syndicate/tacticool,
-/obj/item/clothing/under/dress/sailordress,
-/obj/item/clothing/under/dress/redeveninggown,
-/obj/item/clothing/under/dress/dress_saloon,
-/obj/item/clothing/under/dress/blacktango,
-/obj/item/clothing/under/dress/blacktango/alt,
-/obj/item/clothing/under/dress/dress_orange,
-/obj/item/clothing/under/dress/maid/janitor,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zf" = (
-/obj/machinery/door/airlock/glass{
- name = "Dock"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
-"zg" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/contraband/poster,
-/obj/item/weapon/contraband/poster,
-/obj/item/weapon/contraband/poster,
-/obj/item/weapon/contraband/poster,
-/obj/item/weapon/contraband/poster,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zh" = (
-/obj/machinery/door/window/northleft{
- name = "Cargo Hold";
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zi" = (
-/obj/structure/table/steel_reinforced,
-/obj/random/plushie,
-/obj/random/plushie,
-/obj/random/plushie,
-/obj/random/plushie,
-/obj/random/plushie,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zj" = (
-/obj/machinery/door/window/northright{
- name = "Cargo Hold";
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zk" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/gloves/black,
-/obj/item/clothing/gloves/blue,
-/obj/item/clothing/gloves/brown,
-/obj/item/clothing/gloves/captain,
-/obj/item/clothing/gloves/combat,
-/obj/item/clothing/gloves/green,
-/obj/item/clothing/gloves/grey,
-/obj/item/clothing/gloves/light_brown,
-/obj/item/clothing/gloves/purple,
-/obj/item/clothing/gloves/rainbow,
-/obj/item/clothing/gloves/swat,
-/obj/item/clothing/gloves/white,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zl" = (
-/obj/machinery/atmospherics/pipe/tank/air{
- dir = 2;
- start_pressure = 740.5
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zm" = (
-/obj/structure/closet/walllocker/emerglocker{
- pixel_y = 32
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zn" = (
-/obj/machinery/autolathe{
- desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
- hacked = 1;
- name = "Unlocked Autolathe"
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zo" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/terminal)
-"zp" = (
-/obj/machinery/button/remote/blast_door{
- id = "tradeportshutters";
- name = "remote shutter control";
- pixel_x = 30;
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zq" = (
-/obj/structure/table/steel_reinforced,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/item/weapon/bikehorn,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zr" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zs" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zt" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zu" = (
-/obj/machinery/door/airlock/glass{
- icon_state = "door_locked";
- locked = 1;
- name = "Arrivals Processing"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/terminal)
-"zv" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/meter,
-/obj/structure/largecrate/animal/cat,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zw" = (
-/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering";
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zx" = (
-/obj/machinery/vending/medical,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zy" = (
-/obj/structure/flora/pottedplant/orientaltree,
-/obj/effect/floor_decal/corner/paleblue{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zz" = (
-/obj/effect/floor_decal/corner/paleblue{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zA" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/adv{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/adv,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zB" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/toxin{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/toxin{
- pixel_x = 0;
- pixel_y = 0
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zC" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zD" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zE" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/o2{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/o2{
- pixel_x = 0;
- pixel_y = 0
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zF" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/fire{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/fire{
- pixel_x = 0;
- pixel_y = 0
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zG" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/toolbox/emergency,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zH" = (
-/obj/effect/floor_decal/corner/paleblue,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zI" = (
-/obj/effect/floor_decal/corner/paleblue{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zJ" = (
-/obj/structure/closet/secure_closet/medical_wall{
- name = "O- Blood Locker";
- pixel_x = 0;
- pixel_y = -32
- },
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/effect/floor_decal/corner/paleblue{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zK" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 8;
- icon_state = "shutter0";
- id = "tradeportshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"zL" = (
-/obj/structure/closet/wardrobe/captain,
-/obj/item/weapon/gun/projectile/revolver/mateba,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zM" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/bookcase,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zN" = (
-/obj/structure/bed/chair/comfy/black,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zO" = (
-/obj/structure/bed/chair/office/dark,
-/turf/simulated/floor/carpet,
-/area/shuttle/merchant/home)
-"zP" = (
-/obj/machinery/photocopier,
-/turf/simulated/floor/carpet,
-/area/shuttle/merchant/home)
-"zQ" = (
-/obj/structure/table/steel_reinforced,
-/obj/random/action_figure,
-/obj/random/action_figure,
-/obj/random/action_figure,
-/obj/random/action_figure,
-/obj/random/action_figure,
-/obj/random/action_figure,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zR" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/lipstick/black,
-/obj/item/weapon/lipstick/jade,
-/obj/item/weapon/lipstick/purple,
-/obj/item/weapon/lipstick,
-/obj/item/weapon/lipstick/random,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zS" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/accessory/holster/hip,
-/obj/item/clothing/accessory/holster/armpit,
-/obj/item/clothing/accessory/holster/armpit,
-/obj/item/clothing/accessory/holster/hip,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/webbing,
-/obj/item/clothing/accessory/storage/webbing,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/scarf/white,
-/obj/item/clothing/accessory/scarf/lightblue,
-/obj/item/clothing/accessory/scarf/red,
-/obj/item/clothing/accessory/scarf/purple,
-/obj/item/clothing/accessory/armband/science,
-/obj/item/clothing/accessory/armband/med,
-/obj/item/clothing/accessory/armband/engine,
-/obj/item/clothing/accessory/armband/cargo,
-/obj/item/clothing/accessory/armband,
-/obj/item/clothing/accessory/medal/nobel_science,
-/obj/item/clothing/accessory/medal/silver,
-/obj/item/clothing/accessory/medal/gold,
-/obj/item/clothing/accessory/medal/bronze_heart,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zT" = (
-/obj/effect/floor_decal/corner/paleblue/full{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zU" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/suit/hgpirate,
-/obj/item/clothing/suit/imperium_monk,
-/obj/item/clothing/suit/leathercoat,
-/obj/item/clothing/suit/justice,
-/obj/item/clothing/suit/justice,
-/obj/item/clothing/suit/justice,
-/obj/item/clothing/suit/justice,
-/obj/item/clothing/suit/justice,
-/obj/item/clothing/suit/pirate,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zV" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/structure/closet/crate/solar,
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"zW" = (
-/obj/effect/floor_decal/corner/paleblue{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zX" = (
-/obj/effect/floor_decal/corner/paleblue{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zY" = (
-/obj/machinery/door/airlock/glass_medical{
- id_tag = "MedbayFoyer";
- name = "Medbay";
- req_access = list(5)
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"zZ" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/paleblue{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Aa" = (
-/obj/structure/bed/chair/office/light{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Ab" = (
-/obj/structure/table/standard,
-/obj/item/roller,
-/obj/item/roller{
- pixel_y = 8
- },
-/obj/item/roller{
- pixel_y = 16
- },
-/obj/effect/floor_decal/corner/paleblue{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Ac" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/paleblue/full,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Ad" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/full{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Ae" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/full,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Af" = (
-/obj/machinery/computer/crew,
-/obj/effect/floor_decal/corner/paleblue/full,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Ag" = (
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/centcom/terminal)
-"Ah" = (
-/turf/unsimulated/wall{
- icon = 'icons/obj/doors/Doormaint.dmi';
- icon_state = "door_closed";
- name = "Sealed Door"
- },
-/area/centcom/terminal)
-"Ai" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/terminal)
-"Aj" = (
-/obj/structure/closet/emcloset,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/terminal)
-"Ak" = (
-/obj/structure/sign/directions/cargo{
- dir = 1
- },
-/obj/structure/sign/directions/security{
- dir = 1;
- pixel_y = -10
- },
-/obj/structure/sign/directions/engineering{
- dir = 1;
- pixel_y = 10
- },
-/turf/unsimulated/wall,
-/area/centcom/terminal)
-"Al" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 8;
- icon_state = "shutter0";
- id = "tradeportshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"Am" = (
-/obj/machinery/door/airlock/command{
- name = "Captain's Quarters";
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"An" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/paper_bin{
- pixel_x = -3;
- pixel_y = 8
- },
-/obj/item/weapon/pen{
- pixel_y = 4
- },
-/turf/simulated/floor/carpet,
-/area/shuttle/merchant/home)
-"Ao" = (
-/obj/machinery/computer/timeclock/premade/south,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/terminal)
-"Ap" = (
-/obj/structure/table/woodentable,
-/turf/simulated/floor/carpet,
-/area/shuttle/merchant/home)
-"Aq" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "tradeportshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"Ar" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "tradeportshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
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- on = 0;
- pixel_x = -3;
- pixel_y = 8
- },
-/obj/item/toy/figure/ninja,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/wizard_station)
-"Ch" = (
-/obj/structure/bed,
-/obj/item/weapon/bedsheet/rd,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/wizard_station)
-"Ci" = (
-/obj/structure/AIcore/deactivated,
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape/centcom)
-"Cj" = (
-/obj/structure/bed/chair/wood/wings,
-/obj/machinery/newscaster{
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 30
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Ck" = (
-/obj/machinery/status_display{
- layer = 4;
- pixel_x = 0;
- pixel_y = 32
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Cl" = (
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Cm" = (
-/obj/item/weapon/storage/box/donkpockets{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/structure/table/marble,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/wizard_station)
-"Cn" = (
-/obj/structure/mirror{
- pixel_x = -28
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/wizard_station)
-"Co" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/wizard_station)
-"Cp" = (
-/obj/structure/table/woodentable,
-/obj/machinery/status_display{
- layer = 4;
- pixel_x = 0;
- pixel_y = 32
- },
-/obj/item/weapon/ore/slag{
- desc = "Well at least Arthur doesn't have to share now...";
- name = "pet rock"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/wizard_station)
-"Cq" = (
-/obj/machinery/newscaster{
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 30
- },
-/obj/structure/bedsheetbin,
-/obj/structure/table/woodentable,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/wizard_station)
-"Cr" = (
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/terminal)
-"Cs" = (
-/obj/machinery/door/airlock/glass_command{
- name = "Escape Shuttle Cockpit";
- req_access = list(19)
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape/centcom)
-"Ct" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Subversive Intercom";
- pixel_x = -32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Cu" = (
-/obj/structure/table/woodentable,
-/obj/item/device/radio/headset,
-/obj/item/weapon/spacecash/c500,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Cv" = (
-/obj/structure/bed/chair/wood/wings{
- icon_state = "wooden_chair_wings";
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Cw" = (
-/obj/item/weapon/reagent_containers/food/snacks/spellburger{
- pixel_y = 8
- },
-/obj/structure/table/marble,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/wizard_station)
-"Cx" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Cy" = (
-/obj/structure/undies_wardrobe,
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Subversive Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Cz" = (
-/turf/simulated/shuttle/wall/no_join,
-/area/shuttle/escape/centcom)
-"CA" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/fire,
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = 2;
- pixel_y = 3
- },
-/obj/item/weapon/extinguisher,
-/obj/item/weapon/tool/crowbar,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"CB" = (
-/obj/structure/closet/emcloset,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"CC" = (
-/obj/structure/bed/chair/wood/wings{
- icon_state = "wooden_chair_wings";
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CD" = (
-/obj/structure/table/woodentable,
-/obj/item/device/paicard,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CE" = (
-/obj/structure/table/woodentable,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CF" = (
-/obj/machinery/door/airlock/hatch,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CG" = (
-/obj/machinery/door/airlock/hatch,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CH" = (
-/obj/item/weapon/antag_spawner/technomancer_apprentice,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CI" = (
-/obj/structure/table/woodentable,
-/obj/item/clothing/shoes/boots/workboots,
-/obj/item/clothing/under/technomancer,
-/obj/item/clothing/head/technomancer,
-/obj/item/weapon/storage/box/syndie_kit/chameleon,
-/obj/item/weapon/storage/box/syndie_kit/chameleon,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CJ" = (
-/obj/machinery/door/airlock/external{
- icon_state = "door_locked";
- locked = 1
- },
-/obj/effect/forcefield{
- desc = "You can't get in. Heh.";
- layer = 1;
- name = "Blocker"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/terminal)
-"CK" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "centcom_dock_airlock";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/terminal)
-"CL" = (
-/obj/machinery/computer/timeclock/premade/west,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/terminal)
-"CM" = (
-/obj/structure/bed/chair/wood/wings{
- icon_state = "wooden_chair_wings";
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CN" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/turf/unsimulated/floor{
- icon_state = "grass0";
- name = "grass"
- },
-/area/wizard_station)
-"CO" = (
-/obj/machinery/vending/hydroseeds,
-/turf/unsimulated/floor{
- icon_state = "grass0";
- name = "grass"
- },
-/area/wizard_station)
-"CP" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/suit/wizrobe/magusblue,
-/obj/item/clothing/head/wizard/magus,
-/obj/item/weapon/staff,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"CQ" = (
-/obj/effect/landmark/start{
- name = "wizard"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CR" = (
-/obj/item/weapon/reagent_containers/food/snacks/cheesewedge,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CS" = (
-/obj/structure/table/woodentable,
-/obj/machinery/librarycomp{
- pixel_y = 6
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CT" = (
-/obj/machinery/media/jukebox,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CU" = (
-/obj/machinery/vending/hydronutrients,
-/turf/unsimulated/floor{
- icon_state = "grass0";
- name = "grass"
- },
-/area/wizard_station)
-"CV" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/under/psysuit,
-/obj/item/clothing/suit/wizrobe/psypurple,
-/obj/item/clothing/head/wizard/amp,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"CW" = (
-/mob/living/simple_mob/animal/passive/mouse/gray{
- desc = "He looks kingly.";
- name = "Arthur"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CX" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-24"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CY" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/terminal)
-"CZ" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Da" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Db" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Dc" = (
-/obj/machinery/photocopier,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Dd" = (
-/obj/structure/bookcase,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"De" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-08"
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Df" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/shoes/sandal/marisa{
- desc = "A set of fancy shoes that are as functional as they are comfortable.";
- name = "Gentlemans Shoes"
- },
-/obj/item/clothing/under/gentlesuit,
-/obj/item/clothing/suit/wizrobe/gentlecoat,
-/obj/item/clothing/head/wizard/cap,
-/obj/item/weapon/staff/gentcane,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dg" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/suit/wizrobe/magusred,
-/obj/item/clothing/head/wizard/magus,
-/obj/item/weapon/staff,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dh" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/suit/wizrobe/marisa,
-/obj/item/clothing/shoes/sandal/marisa,
-/obj/item/clothing/head/wizard/marisa,
-/obj/item/weapon/staff/broom,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Di" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/suit/wizrobe/red,
-/obj/item/clothing/shoes/sandal,
-/obj/item/clothing/head/wizard/red,
-/obj/item/weapon/staff,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dj" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Dk" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Dl" = (
-/obj/machinery/the_singularitygen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dm" = (
-/obj/machinery/crystal,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Dn" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Do" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/arrow/quill,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Dp" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/stock_parts/matter_bin/super,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dq" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"Dr" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "centcom_dock";
- name = "docking port controller";
- pixel_x = 25;
- pixel_y = 0;
- req_one_access = list(13);
- tag_door = "centcom_dock_airlock"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/terminal)
-"Ds" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/terminal)
-"Dt" = (
-/obj/machinery/computer/communications,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Du" = (
-/obj/structure/sign/double/map/left{
- pixel_y = 32
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dv" = (
-/obj/structure/sign/double/map/right{
- pixel_y = 32
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dw" = (
-/obj/machinery/computer/message_monitor,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dx" = (
-/obj/structure/frame/computer,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dy" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/stack/telecrystal,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Dz" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DA" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/head/philosopher_wig,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DB" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-04"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DC" = (
-/obj/structure/sign/electricshock,
-/turf/simulated/shuttle/wall/dark/hard_corner,
-/area/wizard_station)
-"DD" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DE" = (
-/obj/machinery/computer/shuttle,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DF" = (
-/obj/structure/bed/chair/comfy/brown{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DG" = (
-/obj/machinery/door/airlock/maintenance_hatch,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DH" = (
-/obj/machinery/computer/crew,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DI" = (
-/obj/machinery/computer/power_monitor,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DJ" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Subversive Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/obj/machinery/computer/station_alert/all,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DK" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/device/mmi/radio_enabled,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DL" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/material/knife/ritual,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DM" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-03"
- },
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Subversive Intercom";
- pixel_x = -32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DN" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DO" = (
-/obj/machinery/power/port_gen/pacman,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DP" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/xenos_claw,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DQ" = (
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-/obj/item/weapon/coin/diamond,
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- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"FP" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/unsimulated/floor{
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- },
-/area/ninja_dojo/dojo)
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- },
-/area/ninja_dojo/dojo)
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-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
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-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"FT" = (
-/turf/simulated/shuttle/wall/voidcraft/hard_corner,
-/area/ninja_dojo/start)
-"FU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/tank/air{
- dir = 2;
- start_pressure = 740.5
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"FV" = (
-/obj/machinery/computer/teleporter,
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"FW" = (
-/obj/machinery/teleport/station,
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"FX" = (
-/obj/machinery/teleport/hub,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
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-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/structure/table/steel_reinforced,
-/obj/machinery/cell_charger,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"FZ" = (
-/obj/structure/table/standard,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Ga" = (
-/obj/structure/table/standard,
-/obj/item/clothing/under/color/rainbow,
-/obj/item/clothing/glasses/sunglasses,
-/obj/item/clothing/head/collectable/petehat{
- pixel_y = 5
- },
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Gb" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Gc" = (
-/obj/machinery/door/airlock{
- icon = 'icons/obj/doors/Dooruranium.dmi'
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Gd" = (
-/obj/machinery/door/airlock{
- icon = 'icons/obj/doors/Dooruranium.dmi'
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"Ge" = (
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1331;
- id_tag = "ninja_shuttle_outer";
- name = "Ship External Hatch";
- req_access = list(150)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 8;
- icon_state = "pdoor0";
- id = "blastninja";
- name = "Outer Airlock";
- opacity = 0
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gf" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "admin_shuttle";
- pixel_x = -25;
- pixel_y = 0;
- req_one_access = list(101);
- tag_door = "admin_shuttle_hatch"
- },
-/obj/effect/shuttle_landmark/southern_cross/admin_offsite,
-/turf/simulated/floor/plating,
-/area/shuttle/administration/centcom)
-"Gg" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/meter,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"Gh" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
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-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"Gj" = (
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gk" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/storage/firstaid/adv{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/combat,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gl" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/snacks/chips,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Gm" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Gn" = (
-/obj/item/weapon/beach_ball,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Go" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Gp" = (
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1331;
- id_tag = "ninja_shuttle";
- pixel_x = 0;
- pixel_y = -25;
- req_access = list(150)
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "ninja_shuttle_pump"
- },
-/obj/machinery/button/remote/blast_door{
- id = "blastninja";
- name = "ship lockdown control";
- pixel_x = -25
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gq" = (
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- dir = 4
- },
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1331;
- id_tag = "ninja_shuttle_inner";
- name = "Ship Internal Hatch";
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gr" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- icon_state = "intact";
- dir = 9
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "ninja_shuttle";
- name = "interior access button";
- pixel_x = -25;
- pixel_y = 25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gs" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/recharger{
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gt" = (
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"Gu" = (
-/obj/effect/floor_decal/carpet,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"Gv" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"Gw" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/machinery/computer/station_alert,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"Gx" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/obj/machinery/computer/security,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"Gy" = (
-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken1"
- },
-/area/ninja_dojo/dojo)
-"Gz" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/device/paicard,
-/obj/item/device/pda/syndicate,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GA" = (
-/obj/structure/bed/chair/comfy/black,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"GB" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/storage/toolbox/syndicate{
- pixel_x = -1;
- pixel_y = 3
- },
-/obj/machinery/button/remote/blast_door{
- id = "ninjawindow";
- name = "remote shutter control";
- pixel_x = 0;
- pixel_y = -25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GC" = (
-/obj/structure/table/bench/wooden,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"GD" = (
-/obj/structure/flight_right{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GE" = (
-/obj/machinery/computer/shuttle_control/web/ninja{
- icon_state = "flightcomp_center";
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GF" = (
-/obj/structure/flight_left{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GG" = (
-/obj/structure/bed/chair,
-/obj/effect/landmark{
- name = "endgame_exit"
- },
-/obj/item/toy/plushie/mouse{
- desc = "A plushie of a small fuzzy rodent.";
- name = "Woodrat"
- },
-/turf/unsimulated/beach/sand,
-/area/beach)
-"GH" = (
-/obj/structure/bed/chair,
-/obj/effect/landmark{
- name = "endgame_exit"
- },
-/turf/unsimulated/beach/sand,
-/area/beach)
-"GI" = (
-/obj/machinery/vending/coffee,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"GJ" = (
-/obj/machinery/door/airlock{
- icon = 'icons/obj/doors/Dooruranium.dmi'
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"GK" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "ninjawindow";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"GL" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "ninjawindow";
- name = "Blast Shutters";
- opacity = 0
- },
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"GM" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "ninjawindow";
- name = "Blast Shutters";
- opacity = 0
- },
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"GN" = (
-/obj/item/clothing/head/collectable/paper,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"GO" = (
-/obj/structure/flora/tree/pine,
-/turf/unsimulated/floor{
- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
-"GP" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/unsimulated/floor{
- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
-"GQ" = (
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
-"GR" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/ninja_dojo/dojo)
-"GS" = (
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/ninja_dojo/dojo)
-"GT" = (
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/ninja_dojo/dojo)
-"GU" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
-"GV" = (
-/turf/unsimulated/floor{
- icon_state = "sandwater"
- },
-/area/beach)
-"GW" = (
-/turf/unsimulated/beach/coastline{
- density = 1;
- opacity = 1
- },
-/area/beach)
-"GX" = (
-/turf/unsimulated/beach/coastline,
-/area/beach)
-"GY" = (
-/turf/unsimulated/beach/water{
- density = 1;
- opacity = 1
- },
-/area/beach)
-"GZ" = (
-/turf/unsimulated/beach/water,
-/area/beach)
-"Ha" = (
-/obj/structure/table/wooden_reinforced,
-/obj/machinery/recharger{
- pixel_y = 0
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hb" = (
-/obj/structure/table/wooden_reinforced,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hc" = (
-/turf/unsimulated/wall{
- icon = 'icons/obj/doors/Dooruranium.dmi';
- icon_state = "door_closed";
- name = "Sealed Door"
- },
-/area/ninja_dojo/dojo)
-"Hd" = (
-/obj/structure/table/glass,
-/obj/item/clothing/mask/balaclava/tactical{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/clothing/mask/balaclava,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"He" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/fortunecookie,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hf" = (
-/obj/structure/table/glass,
-/obj/item/clothing/mask/balaclava,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hg" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hh" = (
-/obj/structure/table/glass,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hi" = (
-/obj/structure/toilet{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Hj" = (
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Hk" = (
-/obj/machinery/recharge_station,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Hl" = (
-/obj/structure/table/bench/wooden,
-/obj/effect/landmark{
- name = "ninjastart"
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hm" = (
-/obj/effect/landmark{
- name = "ninjastart"
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hn" = (
-/obj/structure/window/reinforced/tinted{
- dir = 1
- },
-/obj/structure/table/glass,
-/obj/item/weapon/towel{
- color = "#FF6666";
- name = "light red towel"
- },
-/obj/item/weapon/towel{
- color = "#FF6666";
- name = "light red towel"
- },
-/obj/random/soap,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Ho" = (
-/obj/machinery/recharger{
- pixel_y = 0
- },
-/obj/structure/table/steel_reinforced,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hp" = (
-/obj/structure/table/wooden_reinforced,
-/obj/item/device/radio/uplink,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hq" = (
-/obj/structure/sink{
- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/structure/mirror{
- pixel_x = -28
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Hr" = (
-/obj/item/weapon/rig/light/stealth,
-/obj/structure/table/rack,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Hs" = (
-/obj/item/device/suit_cooling_unit,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Ht" = (
-/obj/machinery/door/airlock{
- icon = 'icons/obj/doors/Dooruranium.dmi'
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/ninja_dojo/dojo)
-"Hu" = (
-/obj/machinery/door/morgue,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hv" = (
-/obj/structure/closet/crate,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Hw" = (
-/obj/item/broken_device,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Hx" = (
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/ninja_dojo/dojo)
-"Hy" = (
-/obj/machinery/door/morgue,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
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- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
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- pixel_y = 3
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- icon_state = "freezerfloor";
- dir = 2
- },
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-/obj/structure/table/steel_reinforced,
-/obj/machinery/cell_charger,
-/obj/random/powercell,
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- },
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- },
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-/obj/item/rig_module/fabricator/energy_net,
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- },
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- dir = 8
- },
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- icon_state = "white"
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- pixel_x = 5;
- pixel_y = 5
- },
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- icon_state = "white"
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-/turf/unsimulated/wall,
-/area/syndicate_station)
-"HL" = (
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-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken3"
- },
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-/turf/unsimulated/wall,
-/area/syndicate_mothership/elite_squad)
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-/area/skipjack_station)
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-/turf/unsimulated/wall,
-/area/prison/solitary)
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-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/obj/item/device/camera,
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- icon_state = "dark"
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-/area/syndicate_station)
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- pixel_x = 3;
- pixel_y = 3
- },
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- pixel_y = -3
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- pixel_y = 3
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- pixel_x = -3;
- pixel_y = -3
- },
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- icon_state = "dark"
- },
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-/obj/item/weapon/gun/energy/plasmastun,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HS" = (
-/obj/structure/table/rack,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HT" = (
-/obj/structure/table/rack,
-/obj/machinery/recharger/wallcharger{
- pixel_x = 5;
- pixel_y = 32
- },
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HU" = (
-/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/ionrifle,
-/obj/machinery/recharger/wallcharger{
- pixel_x = 5;
- pixel_y = 32
- },
-/obj/item/weapon/gun/energy/ionrifle,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HV" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
-"HW" = (
-/obj/mecha/combat/marauder/mauler,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
-"HX" = (
-/obj/machinery/mech_recharger,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
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-/obj/structure/table/rack,
-/obj/item/weapon/gun/projectile/automatic/sts35,
-/obj/item/weapon/gun/projectile/automatic/sts35,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HZ" = (
-/turf/simulated/shuttle/wall/dark,
-/area/shuttle/syndicate_elite/mothership)
-"Ia" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "smindicate";
- name = "Outer Airlock";
- opacity = 0
- },
-/obj/machinery/door/airlock/voidcraft{
- frequency = 1331;
- id_tag = "merc_shuttle_outer";
- name = "Ship External Access";
- req_access = list(150)
- },
-/obj/structure/fans/tiny,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Ib" = (
-/obj/machinery/computer/timeclock/premade/east,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
-"Ic" = (
-/obj/effect/shuttle_landmark/southern_cross/cryostorage_offsite,
-/turf/simulated/shuttle/plating,
-/area/shuttle/cryo/centcom)
-"Id" = (
-/turf/simulated/mineral,
-/area/space)
-"Ie" = (
-/turf/simulated/mineral,
-/area/skipjack_station)
-"If" = (
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"Ig" = (
-/obj/machinery/embedded_controller/radio/docking_port_multi{
- child_names_txt = "Airlock One;Airlock Two;Airlock Three;Airlock Four";
- child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock;escape_dock_snorth_airlock;escape_dock_ssouth_airlock";
- frequency = 1380;
- id_tag = "escape_dock";
- pixel_y = -32;
- req_one_access = list(13)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/terminal)
-"Ih" = (
-/obj/structure/table/standard,
-/obj/item/device/paicard,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Ii" = (
-/obj/effect/decal/cleanable/cobweb2{
- icon_state = "cobweb1"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Ij" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Ik" = (
-/obj/structure/bed,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/prison/solitary)
-"Il" = (
-/obj/effect/landmark{
- name = "prisonwarp"
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/prison/solitary)
-"Im" = (
-/obj/structure/table/rack,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"In" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Io" = (
-/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Ip" = (
-/mob/living/silicon/decoy{
- icon_state = "ai-malf";
- name = "GLaDOS"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Iq" = (
-/obj/structure/window/reinforced,
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 1
- },
-/turf/simulated/floor/airless,
-/area/shuttle/syndicate_elite/mothership)
-"Ir" = (
-/obj/structure/inflatable,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"Is" = (
-/obj/item/weapon/ore,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"It" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"Iu" = (
-/obj/structure/table/rack,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Iv" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/box/handcuffs{
- pixel_x = 4;
- pixel_y = 2
- },
-/obj/item/weapon/storage/box/flashbangs,
-/obj/item/weapon/storage/box/smokes,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Iw" = (
-/obj/structure/table/rack,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Ix" = (
-/obj/item/device/radio/intercom{
- broadcasting = 1;
- dir = 1;
- frequency = 1213;
- listening = 1;
- name = "Syndicate Ops Intercom";
- pixel_y = 26;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Iy" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Airlock";
- req_access = list(150)
- },
-/obj/machinery/door/blast/regular{
- id = "syndicate_elite_mech_room";
- name = "Mech Room Door"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
-"Iz" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/syndicate_mothership/elite_squad)
-"IA" = (
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/shuttle/syndicate_elite/mothership)
-"IB" = (
-/obj/effect/landmark{
- name = "Syndicate-Commando-Bomb"
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
-"IC" = (
-/obj/structure/inflatable,
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"ID" = (
-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"IE" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/box/glasses/square{
- pixel_x = 1;
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"IF" = (
-/obj/item/weapon/tray{
- pixel_y = 5
- },
-/obj/structure/table/standard,
-/obj/item/weapon/material/knife/butch,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"IG" = (
-/obj/structure/table/rack,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"IH" = (
-/obj/structure/table/rack,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"II" = (
-/obj/structure/table/rack,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"IJ" = (
-/obj/machinery/embedded_controller/radio/docking_port_multi{
- child_names_txt = "Airlock One;Airlock Two";
- child_tags_txt = "arrivals_dock_north_airlock;arrivals_dock_south_airlock";
- frequency = 1380;
- id_tag = "arrivals_dock";
- pixel_y = -32
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/terminal)
-"IK" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/syndicate_station)
-"IL" = (
-/obj/machinery/door/airlock/external{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
-"IM" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/syndicate_mothership/elite_squad)
-"IN" = (
-/obj/machinery/door/airlock/external{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/syndicate_mothership/elite_squad)
-"IO" = (
-/obj/machinery/door/airlock/external{
- name = "Shuttle Airlock";
- req_access = list(150)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "syndicate_elite";
- name = "Side Hull Door";
- opacity = 0
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
-"IP" = (
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
-"IQ" = (
-/obj/effect/decal/cleanable/cobweb2{
- icon_state = "spiderling";
- name = "dead spider"
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"IR" = (
-/obj/structure/table/standard,
-/obj/machinery/chemical_dispenser/bar_soft/full,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"IS" = (
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"IT" = (
-/obj/item/weapon/ore,
-/obj/structure/reagent_dispensers/beerkeg,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"IU" = (
-/obj/structure/table/rack,
-/obj/item/clothing/mask/balaclava/tactical,
-/obj/item/clothing/mask/balaclava/tactical,
-/obj/item/clothing/mask/balaclava/tactical,
-/obj/item/clothing/mask/balaclava/tactical,
-/obj/item/clothing/mask/balaclava/tactical,
-/obj/item/clothing/mask/balaclava/tactical,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"IV" = (
-/obj/structure/table/rack,
-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"IW" = (
-/obj/structure/table/rack,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"IX" = (
-/obj/structure/table/rack,
-/obj/item/ammo_magazine/m10mm,
-/obj/item/ammo_magazine/m10mm,
-/obj/item/ammo_magazine/m10mm,
-/obj/item/ammo_magazine/m10mm,
-/obj/item/ammo_magazine/m10mm,
-/obj/item/ammo_magazine/m10mm,
-/obj/item/weapon/gun/projectile/automatic/c20r,
-/obj/item/weapon/gun/projectile/automatic/c20r,
-/obj/item/weapon/gun/projectile/automatic/c20r,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"IY" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/syndicate_mothership/elite_squad)
-"IZ" = (
-/obj/machinery/microwave{
- pixel_x = -1;
- pixel_y = 8
- },
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
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- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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- pixel_y = 32
- },
-/obj/item/weapon/soap/syndie,
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- dir = 2
- },
-/area/skipjack_station)
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-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
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-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
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- },
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-/obj/structure/table/rack,
-/obj/item/clothing/suit/space/vox/carapace,
-/obj/item/clothing/suit/space/vox/carapace,
-/obj/item/clothing/head/helmet/space/vox/carapace,
-/obj/item/clothing/head/helmet/space/vox/carapace,
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- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/item/weapon/gun/energy/sonic,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/closet/crate,
-/obj/item/clothing/under/vox/vox_casual,
-/obj/item/clothing/under/vox/vox_casual,
-/obj/item/clothing/under/vox/vox_casual,
-/obj/item/clothing/under/vox/vox_robes,
-/obj/item/clothing/under/vox/vox_robes,
-/obj/item/clothing/under/vox/vox_robes,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
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-/obj/structure/closet/crate,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
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- name = "plating"
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-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
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- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/item/weapon/gun/launcher/spikethrower,
-/turf/unsimulated/floor{
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- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/clothing/suit/space/vox/stealth,
-/obj/item/clothing/suit/space/vox/stealth,
-/obj/item/clothing/head/helmet/space/vox/stealth,
-/obj/item/clothing/head/helmet/space/vox/stealth,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/clothing/suit/storage/vest/heavy/merc{
- pixel_x = 2;
- pixel_y = 2
- },
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- pixel_y = -2
- },
-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/effect/landmark{
- name = "Syndicate-Commando"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
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-/obj/structure/table/rack,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
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- dir = 4
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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- dir = 8
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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- req_access = list(150)
- },
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- icon_state = "white"
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-/area/skipjack_station)
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-/obj/structure/closet/secure_closet/freezer/kitchen,
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- },
-/area/skipjack_station)
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- pixel_x = -32
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
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- dir = 2
- },
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- dir = 2
- },
-/area/skipjack_station)
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-/obj/item/clothing/suit/space/vox/medic,
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-/obj/item/clothing/head/helmet/space/vox/medic,
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- name = "plating"
- },
-/area/skipjack_station)
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- name = "plating"
- },
-/area/skipjack_station)
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-/obj/item/weapon/gun/energy/darkmatter,
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- name = "plating"
- },
-/area/skipjack_station)
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- opacity = 1
- },
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- icon_state = "dark"
- },
-/area/syndicate_station)
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- icon_state = "door_locked";
- locked = 1
- },
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- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/item/weapon/bedsheet/orange,
-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken1"
- },
-/area/skipjack_station)
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-/turf/unsimulated/floor{
- icon_state = "wood"
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-/area/skipjack_station)
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-/obj/item/weapon/bedsheet/brown,
-/turf/unsimulated/floor{
- icon_state = "wood"
- },
-/area/skipjack_station)
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-/obj/item/weapon/bedsheet/green,
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- icon_state = "wood"
- },
-/area/skipjack_station)
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-/obj/effect/decal/cleanable/cobweb2,
-/turf/unsimulated/floor{
- icon_state = "wood"
- },
-/area/skipjack_station)
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- },
-/area/skipjack_station)
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- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
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- dir = 4;
- pixel_x = -28;
- pixel_y = 0
- },
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- icon_state = "freezerfloor";
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- },
-/area/skipjack_station)
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- dir = 1
- },
-/turf/unsimulated/floor{
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- dir = 2
- },
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-/obj/item/clothing/suit/space/vox/pressure,
-/obj/item/clothing/suit/space/vox/pressure,
-/obj/item/clothing/head/helmet/space/vox/pressure,
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-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/item/weapon/gun/energy/plasmastun,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/item/weapon/gun/launcher/crossbow,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/fiftyspawner/rods,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/item/clothing/mask/gas/swat/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/clothing/mask/gas/swat/vox,
-/obj/item/clothing/mask/gas/swat/vox,
-/obj/item/clothing/mask/gas/swat/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"JO" = (
-/obj/structure/table/standard,
-/obj/machinery/chemical_dispenser/bar_soft/full,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
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-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"JQ" = (
-/obj/structure/reagent_dispensers/beerkeg/fakenuke{
- desc = "Something seems off about this bomb.";
- name = "\improper Nuclear Fission Explosive"
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
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- pixel_y = 28
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
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-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
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-/obj/machinery/shower{
- dir = 4;
- icon_state = "shower";
- pixel_x = 5;
- pixel_y = -1
- },
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- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
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-/obj/structure/undies_wardrobe,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
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-/obj/machinery/shower{
- dir = 8;
- icon_state = "shower";
- pixel_x = -5;
- pixel_y = -1
- },
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- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
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-/obj/structure/bed/chair,
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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-/obj/effect/landmark{
- name = "voxstart"
- },
-/turf/unsimulated/floor{
- icon_state = "wood"
- },
-/area/skipjack_station)
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- icon_state = "wood"
- },
-/area/skipjack_station)
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- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/skipjack_station)
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-/obj/effect/decal/cleanable/blood,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"Kb" = (
-/obj/machinery/gibber,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"Kc" = (
-/obj/structure/kitchenspike,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"Kd" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/skipjack_station)
-"Ke" = (
-/obj/effect/landmark{
- name = "Syndicate-Uplink"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Kf" = (
-/obj/machinery/door/airlock/centcom{
- name = "Armory";
- opacity = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/structure/table/standard,
-/obj/item/weapon/storage/box/glasses/square{
- pixel_x = 1;
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
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-/obj/structure/table/reinforced,
-/obj/machinery/microwave{
- pixel_x = -1;
- pixel_y = 8
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
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-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"Kj" = (
-/obj/machinery/door/airlock{
- name = "Unit 2"
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
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-/obj/machinery/recharge_station,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"Kl" = (
-/obj/machinery/computer/pod{
- id = "syndicate_elite";
- name = "Hull Door Control"
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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-/obj/machinery/computer/syndicate_elite_shuttle,
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken3"
- },
-/area/skipjack_station)
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-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/skipjack_station)
-"Kp" = (
-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "steel_dirty"
- },
-/area/skipjack_station)
-"Kq" = (
-/turf/unsimulated/floor{
- icon_state = "steel_dirty"
- },
-/area/skipjack_station)
-"Kr" = (
-/obj/item/xenos_claw,
-/obj/item/organ/internal/brain/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/item/weapon/ore,
-/turf/unsimulated/floor{
- name = "plating";
- icon_state = "asteroid_dug"
- },
-/area/skipjack_station)
-"Kt" = (
-/obj/effect/landmark{
- name = "Nuclear-Bomb"
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/structure/table/reinforced,
-/obj/item/weapon/tray{
- pixel_y = 5
- },
-/obj/effect/landmark{
- name = "Nuclear-Code"
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"Kv" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/box/donkpockets{
- pixel_x = 3;
- pixel_y = 3
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"Kw" = (
-/obj/structure/mirror{
- dir = 4;
- pixel_x = -32;
- pixel_y = 0
- },
-/obj/structure/sink{
- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"Kx" = (
-/turf/simulated/shuttle/wall/dark/hard_corner,
-/area/shuttle/syndicate_elite/mothership)
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-/obj/machinery/door/airlock/external{
- name = "Shuttle Airlock";
- req_access = list(150)
- },
-/obj/machinery/door/blast/regular{
- icon_state = "pdoor1";
- id = "syndicate_elite";
- name = "Front Hull Door";
- opacity = 1
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/syndicate_elite/mothership)
-"Kz" = (
-/obj/effect/landmark{
- name = "voxstart"
- },
-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken2"
- },
-/area/skipjack_station)
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-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/skipjack_station)
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-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/clothing/glasses/thermal/plain/monocle,
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"KE" = (
-/obj/structure/table/rack,
-/obj/item/weapon/gun/launcher/spikethrower,
-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/skipjack_station)
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-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"KH" = (
-/obj/structure/table/rack,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
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- icon_state = "dark"
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-/obj/item/weapon/tank/jetpack/carbondioxide,
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- health = 1e+006
- },
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- },
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- icon_state = "white"
- },
-/area/syndicate_station)
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- pixel_y = 12
- },
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- pixel_y = 8
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- },
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-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
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- name = "red towel"
- },
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- name = "red towel"
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- name = "red towel"
- },
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-/obj/item/weapon/soap/syndie,
-/turf/simulated/floor/tiled/freezer,
-/area/syndicate_station)
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- },
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- dir = 2
- },
-/area/syndicate_station)
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- },
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- dir = 2
- },
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-/area/shuttle/syndicate_elite/mothership)
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- },
-/area/skipjack_station)
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-/obj/item/weapon/bedsheet/orange,
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- },
-/area/skipjack_station)
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-/area/skipjack_station)
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- opacity = 1
- },
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- icon_state = "dark"
- },
-/area/syndicate_station)
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- opacity = 1;
- req_access = list(150)
- },
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- },
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- },
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- dir = 2
- },
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- name = "plating"
- },
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- req_access = list(150)
- },
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-/turf/unsimulated/floor{
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- },
-/area/skipjack_station)
-"La" = (
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- desc = "A close-fitting mask clearly not made for a human face.";
- name = "\improper alien mask"
- },
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- },
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-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/merc,
-/obj/item/clothing/mask/gas/syndicate,
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- },
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-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/green,
-/obj/item/clothing/mask/breath,
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- icon_state = "dark"
- },
-/area/syndicate_station)
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- name = "hacked Getmore Chocolate Corp";
- prices = list()
- },
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- icon_state = "dark"
- },
-/area/syndicate_station)
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- pixel_y = 32
- },
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- name = "plating";
- icon_state = "cult"
- },
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- },
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- name = "plating";
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- },
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- },
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- },
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- },
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- },
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- },
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- locked = 0
- },
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- },
-/area/skipjack_station)
-"Ln" = (
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- name = "dead spider"
- },
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- icon_state = "steel_dirty"
- },
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- },
-/area/skipjack_station)
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- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/blue,
-/obj/item/clothing/mask/breath,
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- icon_state = "dark"
- },
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-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/med,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/med,
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- icon_state = "dark"
- },
-/area/syndicate_station)
-"Lt" = (
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- name = "hacked Robust Softdrinks";
- prices = list()
- },
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- icon_state = "dark"
- },
-/area/syndicate_station)
-"Lu" = (
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-/turf/unsimulated/floor{
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
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- name = "Syndicate-Spawn"
- },
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- },
-/area/syndicate_station)
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-/obj/item/device/radio/headset/syndicate/alt,
-/obj/item/device/radio/headset/syndicate/alt,
-/obj/item/device/radio/headset/syndicate/alt,
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- icon_state = "lino"
- },
-/area/syndicate_station)
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- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"Ly" = (
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-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"Lz" = (
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-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/orange,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/orange,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/engie,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/engie,
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- icon_state = "dark"
- },
-/area/syndicate_station)
-"LB" = (
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- name = "hacked cigarette machine";
- prices = list();
- products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
- },
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- icon_state = "dark"
- },
-/area/syndicate_station)
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- name = "Barracks";
- opacity = 1;
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
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- dir = 4
- },
-/turf/unsimulated/floor{
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
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-/turf/unsimulated/floor{
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
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- dir = 8
- },
-/turf/unsimulated/floor{
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
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- name = "Barracks";
- opacity = 1;
- req_access = list(150)
- },
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- icon_state = "lino"
- },
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- pixel_x = 4;
- pixel_y = 8
- },
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-/obj/item/clothing/glasses/sunglasses/prescription,
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- icon_state = "lino"
- },
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- dir = 4
- },
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- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
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-/obj/item/device/pda/syndicate,
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- icon_state = "cult"
- },
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- dir = 8
- },
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- },
-/area/skipjack_station)
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-/obj/item/weapon/tank/vox,
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- icon_state = "asteroid"
- },
-/area/skipjack_station)
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- icon_state = "asteroid"
- },
-/area/skipjack_station)
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- },
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-/obj/item/clothing/shoes/magboots,
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-/obj/item/clothing/mask/breath,
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- icon_state = "dark"
- },
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-/obj/item/clothing/shoes/magboots,
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-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black,
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- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/item/device/paicard,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
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- pixel_y = 8
- },
-/obj/item/weapon/pen{
- pixel_y = 4
- },
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- icon_state = "lino"
- },
-/area/syndicate_station)
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-/obj/item/device/radio/uplink,
-/turf/unsimulated/floor{
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"LT" = (
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-/turf/unsimulated/floor{
- icon_state = "asteroid"
- },
-/area/skipjack_station)
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- dir = 1
- },
-/turf/unsimulated/floor{
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
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-/obj/item/device/pda/syndicate,
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- icon_state = "lino"
- },
-/area/syndicate_station)
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- icon_state = "cult"
- },
-/area/skipjack_station)
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- dir = 1
- },
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- icon_state = "cult"
- },
-/area/skipjack_station)
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- icon_state = "asteroid"
- },
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-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
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- },
-/area/syndicate_station)
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-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
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- },
-/area/syndicate_station)
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-/obj/item/weapon/rig/merc/empty,
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- },
-/area/syndicate_station)
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- },
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- },
-/area/syndicate_station)
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- dir = 4
- },
-/turf/space,
-/area/space)
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- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
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- dir = 8
- },
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-/area/space)
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- dir = 4
- },
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-/turf/space,
-/area/space)
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- frequency = 1331;
- id_tag = "merc_base_hatch";
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- },
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- icon_state = "dark"
- },
-/area/syndicate_station)
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- },
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-/turf/space,
-/area/space)
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- },
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- },
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- },
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- },
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- },
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-/area/space)
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- },
-/turf/space,
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- dir = 1
- },
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-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
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- },
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-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Ms" = (
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- dir = 1
- },
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- },
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-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Mt" = (
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-/area/skipjack_station/start)
-"Mu" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1331;
- master_tag = "vox_west_control";
- req_one_access = list(150)
- },
-/turf/simulated/wall/skipjack,
-/area/skipjack_station/start)
-"Mv" = (
-/obj/machinery/door/airlock/hatch{
- frequency = 1331;
- icon_state = "door_closed";
- id_tag = "vox_northwest_lock";
- locked = 0;
- req_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Mw" = (
-/obj/machinery/door/airlock/hatch{
- frequency = 1331;
- icon_state = "door_closed";
- id_tag = "vox_northeast_lock";
- locked = 0;
- req_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Mx" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1331;
- master_tag = "vox_east_control";
- req_access = list(150)
- },
-/turf/simulated/wall/skipjack,
-/area/skipjack_station/start)
-"My" = (
-/obj/structure/table/standard,
-/obj/random/projectile,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Mz" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_r"
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/supply)
-"MA" = (
-/obj/structure/table/steel,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MB" = (
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MC" = (
-/obj/machinery/autolathe{
- hacked = 1;
- name = "hacked autolathe"
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MD" = (
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 4
- },
-/turf/simulated/floor/airless,
-/area/syndicate_station/start)
-"ME" = (
-/obj/structure/shuttle/engine/router{
- icon_state = "router";
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/syndicate_station/start)
-"MF" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_l";
- dir = 8
- },
-/turf/space,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/transport1/centcom)
-"MG" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- frequency = 1331;
- id_tag = "vox_west_vent"
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MH" = (
-/obj/machinery/airlock_sensor{
- frequency = 1331;
- id_tag = "vox_west_sensor";
- pixel_x = 25
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MI" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MJ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MK" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"ML" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "trade_shuttle";
- pixel_x = -25;
- pixel_y = 0;
- req_one_access = list(101);
- tag_door = "trade_shuttle_hatch"
- },
-/obj/effect/shuttle_landmark/southern_cross/merchant_offsite,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"MM" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- frequency = 1331;
- id_tag = "vox_east_vent"
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MN" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- icon_state = "intact";
- dir = 6
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"MO" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_r";
- dir = 8
- },
-/turf/space,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/transport1/centcom)
-"MP" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "merc_shuttle_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1331;
- id_tag = "merc_shuttle_sensor";
- pixel_x = 28;
- pixel_y = 8
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1331;
- id_tag = "merc_shuttle";
- pixel_x = 24;
- pixel_y = -2;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"MQ" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"MR" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- icon_state = "intact";
- dir = 10
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"MS" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"MT" = (
-/obj/machinery/atmospherics/pipe/tank/air,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MU" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MV" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = -25
- },
-/obj/structure/table/steel,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MW" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/table/rack,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MX" = (
-/obj/effect/shuttle_landmark/southern_cross/escape_pod4/offsite,
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod4/centcom)
-"MY" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- dir = 8
- },
-/obj/machinery/meter,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MZ" = (
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- tag_airpump = "vox_west_vent";
- tag_exterior_door = "vox_northwest_lock";
- frequency = 1331;
- id_tag = "vox_west_control";
- tag_interior_door = "vox_southwest_lock";
- pixel_x = 24;
- req_access = list(150);
- tag_chamber_sensor = "vox_west_sensor"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "vox_west_vent"
- },
-/obj/machinery/light/small,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Na" = (
-/obj/structure/flight_left,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Nb" = (
-/obj/machinery/computer/station_alert,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Nc" = (
-/obj/structure/flight_right,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Nd" = (
-/obj/machinery/computer/shuttle_control/web/heist,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Ne" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/head/pirate,
-/obj/item/clothing/glasses/thermal/plain/monocle,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Nf" = (
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1331;
- id_tag = "skipjack_shuttle";
- pixel_x = -24;
- req_access = list(150);
- tag_airpump = "vox_east_vent";
- tag_chamber_sensor = "vox_east_sensor";
- tag_exterior_door = "vox_northeast_lock";
- tag_interior_door = "vox_southeast_lock"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "vox_east_vent"
- },
-/obj/machinery/light/small,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ng" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- dir = 4
- },
-/obj/machinery/meter,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Nh" = (
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "merc_shuttle";
- name = "interior access button";
- pixel_x = 25;
- pixel_y = 25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Ni" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- icon_state = "map";
- dir = 8
- },
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1331;
- id_tag = "merc_shuttle_inner";
- name = "Ship External Access";
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Nj" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "merc_shuttle_pump"
- },
-/obj/machinery/light/small,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Nk" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "merc_shuttle_pump"
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Nl" = (
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1331;
- id_tag = "merc_shuttle_inner";
- name = "Ship External Access";
- req_access = list(150)
- },
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Nm" = (
-/obj/machinery/atmospherics/pipe/manifold4w/visible,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "merc_shuttle";
- name = "interior access button";
- pixel_x = -25;
- pixel_y = 25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Nn" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"No" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/obj/machinery/meter,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Np" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- icon_state = "intact";
- dir = 9
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Nq" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = -25
- },
-/obj/structure/table/steel,
-/obj/item/weapon/storage/box/frags,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Nr" = (
-/obj/machinery/door/airlock/hatch{
- frequency = 1331;
- icon_state = "door_closed";
- id_tag = "vox_southwest_lock";
- locked = 0;
- req_access = list(150)
- },
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ns" = (
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Nt" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Nu" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Nv" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Nw" = (
-/obj/machinery/button/remote/blast_door{
- id = "skipjackshutters";
- name = "remote shutter control";
- req_access = list(150)
- },
-/turf/simulated/wall/skipjack,
-/area/skipjack_station/start)
-"Nx" = (
-/obj/machinery/door/airlock/hatch{
- frequency = 1331;
- icon_state = "door_closed";
- id_tag = "vox_southeast_lock";
- locked = 0;
- req_access = list(150)
- },
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ny" = (
-/obj/machinery/porta_turret/ai_defense{
- req_one_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Nz" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- icon_state = "intact";
- dir = 5
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"NA" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"NB" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- icon_state = "intact";
- dir = 9
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"NC" = (
-/obj/structure/table/steel,
-/obj/effect/spawner/newbomb/timer/syndicate,
-/obj/item/weapon/tool/screwdriver,
-/obj/item/device/assembly/signaler{
- pixel_y = 2
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"ND" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NE" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"NF" = (
-/obj/structure/frame/computer,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"NG" = (
-/obj/effect/shuttle_landmark/southern_cross/escape_pod6/offsite,
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod6/centcom)
-"NH" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "vox_west_control";
- pixel_x = -22;
- req_one_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NI" = (
-/obj/structure/table/rack,
-/obj/item/weapon/material/harpoon,
-/obj/item/weapon/tank/oxygen,
-/obj/item/weapon/tank/oxygen,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/random/rigsuit,
-/obj/random/multiple/voidsuit,
-/obj/random/multiple/voidsuit,
-/obj/random/energy,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NJ" = (
-/obj/structure/table/rack,
-/obj/random/rigsuit,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"NK" = (
-/obj/structure/table/rack,
-/obj/item/weapon/tank/oxygen,
-/obj/item/weapon/tank/oxygen,
-/obj/random/multiple/voidsuit,
-/obj/random/multiple/voidsuit,
-/obj/random/energy,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NL" = (
-/obj/structure/table/rack,
-/obj/item/clothing/mask/breath,
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/random/multiple/voidsuit,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NM" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "vox_east_control";
- pixel_x = 22;
- req_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NN" = (
-/obj/structure/frame/computer,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NO" = (
-/obj/machinery/computer/security/nuclear,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NP" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NQ" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/belt/security/tactical/bandolier,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NR" = (
-/obj/structure/table/steel,
-/obj/item/weapon/storage/toolbox/syndicate/powertools,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NS" = (
-/obj/structure/table/steel,
-/obj/item/weapon/gun/projectile/pistol,
-/obj/item/ammo_magazine/m9mm,
-/obj/item/weapon/gun/projectile/pistol,
-/obj/item/ammo_magazine/m9mm,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NT" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/belt/security,
-/obj/item/weapon/storage/belt/security,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NU" = (
-/obj/machinery/suit_cycler/syndicate{
- locked = 0
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NV" = (
-/obj/machinery/light,
-/obj/structure/closet/syndicate/suit{
- name = "suit closet"
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NW" = (
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NX" = (
-/obj/machinery/button/remote/blast_door{
- id = "syndieshutters_telebay";
- name = "remote shutter control";
- pixel_x = 0;
- pixel_y = -25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
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-/obj/machinery/door/blast/regular{
- dir = 4;
- id = "syndieshutters_telebay";
- name = "Outer Airlock"
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
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-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Oa" = (
-/obj/machinery/teleport/station,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Ob" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oc" = (
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Od" = (
-/obj/machinery/microwave{
- pixel_x = -1;
- pixel_y = 8
- },
-/obj/structure/table/steel,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oe" = (
-/obj/item/seeds/potatoseed,
-/obj/item/seeds/potatoseed,
-/obj/item/seeds/ambrosiavulgarisseed,
-/obj/item/weapon/material/minihoe,
-/obj/item/weapon/beartrap,
-/obj/structure/table/steel,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Of" = (
-/obj/machinery/vending/hydroseeds,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Og" = (
-/obj/structure/table/rack,
-/obj/item/weapon/melee/energy/sword/pirate,
-/obj/item/clothing/suit/space/pirate,
-/obj/item/clothing/suit/space/pirate,
-/obj/item/weapon/tank/oxygen,
-/obj/item/weapon/pinpointer/shuttle/heist,
-/obj/item/weapon/pinpointer/shuttle/heist,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
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-/obj/structure/table/rack,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/device/multitool,
-/obj/item/device/multitool,
-/obj/item/clothing/shoes/magboots,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oi" = (
-/obj/machinery/washing_machine,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oj" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/fancy/cigarettes,
-/obj/item/weapon/flame/lighter/zippo,
-/obj/item/clothing/gloves/yellow,
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/glass{
- amount = 50
- },
-/obj/item/weapon/card/emag,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ok" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 8;
- icon_state = "shutter0";
- id = "syndieshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Ol" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/button/remote/blast_door{
- id = "syndieshutters";
- name = "remote shutter control";
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
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- icon_state = "comfychair_preview";
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"On" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
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-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/structure/bed/chair/comfy/red{
- dir = 4;
- icon_state = "comfychair_preview"
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Op" = (
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"Oq" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/bed/chair/comfy/red{
- icon_state = "comfychair_preview";
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Or" = (
-/obj/machinery/door/airlock/voidcraft{
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"Os" = (
-/obj/machinery/vending/cigarette{
- name = "hacked cigarette machine";
- prices = list();
- products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Ot" = (
-/obj/machinery/teleport/hub,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Ou" = (
-/obj/structure/table/rack,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Ov" = (
-/obj/structure/table/rack,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Ow" = (
-/obj/structure/table/rack,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Ox" = (
-/obj/effect/step_trigger/thrower{
- affect_ghosts = 1;
- direction = 2;
- name = "thrower_throwdown";
- tiles = 0
- },
-/obj/effect/step_trigger/teleporter/random{
- affect_ghosts = 1;
- name = "escapeshuttle_leave";
- teleport_x = 25;
- teleport_x_offset = 245;
- teleport_y = 25;
- teleport_y_offset = 245;
- teleport_z = 6;
- teleport_z_offset = 6
- },
-/turf/simulated/mineral,
-/area/space)
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-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oz" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"OA" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"OB" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
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- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"OD" = (
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- desc = "That looks like it doesn't open easily.";
- dir = 8;
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Blast Door"
- },
-/area/centcom/main_hall)
-"OE" = (
-/obj/item/robot_parts/head,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"OF" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 8;
- icon_state = "shutter0";
- id = "syndieshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"OG" = (
-/obj/structure/flight_right{
- icon_state = "right";
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"OH" = (
-/obj/machinery/turretid{
- pixel_x = 32;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
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- dir = 4;
- icon_state = "comfychair_preview"
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
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- icon_state = "comfychair_preview";
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"OK" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"OL" = (
-/obj/machinery/turretid{
- pixel_x = 0;
- pixel_y = 32;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"OM" = (
-/obj/structure/table/rack,
-/obj/item/device/aicard,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"ON" = (
-/obj/effect/step_trigger/thrower{
- affect_ghosts = 1;
- direction = 2;
- name = "thrower_throwdown";
- tiles = 0
- },
-/obj/effect/step_trigger/teleporter/random{
- affect_ghosts = 1;
- name = "escapeshuttle_leave";
- teleport_x = 25;
- teleport_x_offset = 245;
- teleport_y = 25;
- teleport_y_offset = 245;
- teleport_z = 6;
- teleport_z_offset = 6
- },
-/turf/space,
-/area/space)
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-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"OP" = (
-/obj/item/robot_parts/l_leg,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"OQ" = (
-/obj/machinery/computer/shuttle_control/web/syndicate{
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"OR" = (
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- icon_state = "comfychair_preview";
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
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- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"OT" = (
-/mob/living/simple_mob/animal/passive/cat/kitten{
- name = "Enola"
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"OU" = (
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- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"OV" = (
-/obj/machinery/telecomms/allinone{
- intercept = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"OW" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"OX" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/portable_atmospherics/hydroponics,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"OY" = (
-/obj/machinery/floodlight,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"OZ" = (
-/obj/item/device/suit_cooling_unit,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Pa" = (
-/obj/structure/table/rack,
-/obj/item/weapon/gun/launcher/crossbow,
-/obj/item/stack/rods{
- amount = 10
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/item/weapon/beartrap,
-/obj/item/weapon/beartrap,
-/obj/item/weapon/beartrap,
-/obj/item/weapon/beartrap,
-/obj/item/weapon/beartrap,
-/obj/item/weapon/beartrap,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Pb" = (
-/obj/structure/table/rack,
-/obj/item/weapon/grenade/empgrenade,
-/obj/item/weapon/grenade/flashbang,
-/obj/item/weapon/grenade/spawnergrenade/manhacks,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Pc" = (
-/obj/structure/table/steel,
-/obj/machinery/recharger,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Pd" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Pe" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Pf" = (
-/obj/item/robot_parts/robot_suit,
-/obj/item/robot_parts/r_leg,
-/obj/item/robot_parts/r_arm,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Pg" = (
-/obj/structure/flight_left{
- icon_state = "left";
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Ph" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"Pi" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = -32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Pj" = (
-/obj/machinery/recharge_station,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Pk" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Pl" = (
-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/black,
-/area/skipjack_station/start)
-"Pm" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Pn" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Po" = (
-/obj/structure/table/steel,
-/obj/item/clothing/glasses/regular,
-/obj/item/clothing/glasses/regular,
-/turf/simulated/shuttle/floor/darkred,
-/area/skipjack_station/start)
-"Pp" = (
-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/white,
-/area/skipjack_station/start)
-"Pq" = (
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- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Pr" = (
-/obj/item/weapon/tool/wrench,
-/obj/item/weapon/mop,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ps" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/item/weapon/tool/crowbar,
-/obj/item/device/suit_cooling_unit,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Pt" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 8;
- icon_state = "shutter0";
- id = "syndieshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Pu" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/recharger,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Pv" = (
-/obj/structure/bed/chair/comfy/red,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"Pw" = (
-/obj/machinery/vending/assist{
- contraband = null;
- name = "AntagCorpVend";
- products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4, /obj/item/clothing/glasses/sunglasses = 4)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Px" = (
-/obj/machinery/atmospherics/unary/cryo_cell,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"Py" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/toolbox/syndicate{
- pixel_x = -1;
- pixel_y = 3
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Pz" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/device/multitool,
-/obj/machinery/light/small,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"PA" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/device/multitool,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"PB" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/tank/air{
- dir = 1;
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- },
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"}
diff --git a/maps/southern_cross/southern_cross.dm b/maps/southern_cross/southern_cross.dm
index d88359d137..7622f11c69 100644
--- a/maps/southern_cross/southern_cross.dm
+++ b/maps/southern_cross/southern_cross.dm
@@ -34,6 +34,7 @@
#include "structures/closets/research.dm"
#include "structures/closets/security.dm"
#include "turfs/outdoors.dm"
+ #include "overmap/sectors.dm"
//CHOMPStation Edit Start TFF 25/3/20 - Station level map z-levels separated into 3 distinct files to work with MapDiffBot. All other files renamed accordingly.
#include "southern_cross-1.dmm"
diff --git a/maps/southern_cross/southern_cross_defines.dm b/maps/southern_cross/southern_cross_defines.dm
index b41bc44732..58259fad46 100644
--- a/maps/southern_cross/southern_cross_defines.dm
+++ b/maps/southern_cross/southern_cross_defines.dm
@@ -38,6 +38,7 @@
company_name = "NanoTrasen"
company_short = "NT"
starsys_name = "Vir"
+ use_overmap = FALSE //CHOMPEdit we don't have the shuttles ready for overmap yet
shuttle_docked_message = "The scheduled shuttle to the %dock_name% has docked with the station at docks one and two. It will depart in approximately %ETD%."
shuttle_leaving_dock = "The Crew Transfer Shuttle has left the station. Estimate %ETA% until the shuttle docks at %dock_name%."
@@ -110,7 +111,7 @@
/datum/map/southern_cross/get_map_levels(var/srcz, var/long_range = TRUE)
if (long_range && (srcz in map_levels))
return map_levels
- else if (srcz == Z_LEVEL_TRANSIT)
+ else if (srcz == Z_LEVEL_TRANSIT && !long_range)
return list() // Nothing on these z-levels- sensors won't show, and GPSes won't see each other.
else if (srcz >= Z_LEVEL_STATION_ONE && srcz <= Z_LEVEL_STATION_THREE) // Station can see other decks.
return list(
@@ -147,7 +148,7 @@
// Todo: Forest generation.
return 1
- // Skybox Settings
+// Skybox Settings
/datum/skybox_settings/southern_cross
icon_state = "dyable"
random_color = TRUE
@@ -297,13 +298,13 @@
teleport_y = src.y + 4
teleport_z = src.z
return ..()
-
+/* CHOMP Test removal
/datum/planet/sif
expected_z_levels = list(
Z_LEVEL_SURFACE,
Z_LEVEL_SURFACE_MINE,
Z_LEVEL_SURFACE_WILD
- )
+ )*/
//Suit Storage Units
diff --git a/maps/southern_cross/southern_cross_presets.dm b/maps/southern_cross/southern_cross_presets.dm
index 98eeb3b3ad..7c08c9b9af 100644
--- a/maps/southern_cross/southern_cross_presets.dm
+++ b/maps/southern_cross/southern_cross_presets.dm
@@ -64,7 +64,7 @@ var/const/NETWORK_CARRIER = "Exploration Carrier" //CHOMPedit: Exploration outp
autolinkers = list("wld_relay")
/obj/machinery/telecomms/relay/preset/southerncross/transit
- id = "Wild Relay"
+ id = "Transit Relay"
listening_level = Z_LEVEL_TRANSIT
autolinkers = list("tns_relay")
@@ -80,16 +80,29 @@ var/const/NETWORK_CARRIER = "Exploration Carrier" //CHOMPedit: Exploration outp
autolinkers = list("belt_relay")
*/
+/obj/machinery/telecomms/relay/preset/southerncross/centcomm
+ id = "Centcom Relay"
+ listening_level = Z_LEVEL_CENTCOM
+ autolinkers = list("cnt_relay")
+
// #### Telecomms ####
/obj/machinery/telecomms/hub/preset/southerncross
id = "Hub"
network = "tcommsat"
autolinkers = list("hub",
- "d1_relay", "d2_relay", "d3_relay", "pnt_relay", "cve_relay", "wld_relay", "tns_relay", "explorer", "exp_relay",
- "c_relay", "m_relay", "r_relay", //"belt_relay", // Chompstation edit - adds belt outpost to relays. Temp Removal of Belt Relay TFF 15/2/20,
+ "d1_relay", "d2_relay", "d3_relay", "pnt_relay", "cve_relay", "wld_relay", "tns_relay", "cnt_relay", "explorer", "exp_relay",
+ //"belt_relay", // Chompstation edit - adds belt outpost to relays. Temp Removal of Belt Relay TFF 15/2/20,
"science", "medical", "supply", "service", "common", "command", "engineering", "security", "unused",
"hb_relay", "receiverA", "broadcasterA"
) //CHOMPedit: Adds "exp_relay"
+
+/obj/machinery/telecomms/hub/preset/southerncross/centcomm
+ id = "CentCom Hub"
+ network = "tcommsat"
+ produces_heat = 0
+ autolinkers = list("hub_cent", "centcom", "receiverCent", "broadcasterCent",
+ "d1_relay", "d2_relay", "d3_relay", "pnt_relay", "cve_relay", "wld_relay", "tns_relay"
+ )
/obj/machinery/telecomms/receiver/preset_right/southerncross
freq_listening = list(AI_FREQ, SCI_FREQ, MED_FREQ, SUP_FREQ, SRV_FREQ, COMM_FREQ, ENG_FREQ, SEC_FREQ, ENT_FREQ, EXP_FREQ)
diff --git a/maps/southern_cross/structures/closets/engineering.dm b/maps/southern_cross/structures/closets/engineering.dm
index 0c757ad011..278ace3e93 100644
--- a/maps/southern_cross/structures/closets/engineering.dm
+++ b/maps/southern_cross/structures/closets/engineering.dm
@@ -5,13 +5,8 @@
/obj/structure/closet/secure_closet/engineering_chief_wardrobe
name = "chief engineer's wardrobe"
- icon_state = "securece1"
- icon_closed = "securece"
- icon_locked = "securece1"
- icon_opened = "secureceopen"
- icon_broken = "securecebroken"
- icon_off = "secureceoff"
req_access = list(access_ce)
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/ce
starts_with = list(
/obj/item/clothing/under/rank/chief_engineer,
diff --git a/maps/southern_cross/structures/closets/medical.dm b/maps/southern_cross/structures/closets/medical.dm
index 0ea515d974..f528c2a0f1 100644
--- a/maps/southern_cross/structures/closets/medical.dm
+++ b/maps/southern_cross/structures/closets/medical.dm
@@ -5,13 +5,8 @@
/obj/structure/closet/secure_closet/CMO_wardrobe
name = "chief medical officer's locker"
- icon_state = "cmosecure1"
- icon_closed = "cmosecure"
- icon_locked = "cmosecure1"
- icon_opened = "cmosecureopen"
- icon_broken = "cmosecurebroken"
- icon_off = "cmosecureoff"
req_access = list(access_cmo)
+ closet_appearance = /decl/closet_appearance/secure_closet/cmo
starts_with = list(
/obj/item/clothing/under/rank/chief_medical_officer,
diff --git a/maps/southern_cross/structures/closets/misc.dm b/maps/southern_cross/structures/closets/misc.dm
index 65dbe8418c..8295813e53 100644
--- a/maps/southern_cross/structures/closets/misc.dm
+++ b/maps/southern_cross/structures/closets/misc.dm
@@ -82,13 +82,8 @@
/obj/structure/closet/secure_closet/sar
name = "search and rescue locker"
desc = "Supplies for a wilderness first responder."
- icon_state = "medical1"
- icon_closed = "medical"
- icon_locked = "medical1"
- icon_opened = "medicalopen"
- icon_broken = "medicalbroken"
- icon_off = "medicaloff"
req_access = list(access_medical_equip)
+ closet_appearance = /decl/closet_appearance/secure_closet/medical
starts_with = list(
/obj/item/weapon/storage/backpack/dufflebag/emt,
diff --git a/maps/southern_cross/structures/closets/research.dm b/maps/southern_cross/structures/closets/research.dm
index 6630706df9..00331364ef 100644
--- a/maps/southern_cross/structures/closets/research.dm
+++ b/maps/southern_cross/structures/closets/research.dm
@@ -5,13 +5,8 @@
/obj/structure/closet/secure_closet/RD_wardrobe
name = "research director's locker"
- icon_state = "rdsecure1"
- icon_closed = "rdsecure"
- icon_locked = "rdsecure1"
- icon_opened = "rdsecureopen"
- icon_broken = "rdsecurebroken"
- icon_off = "rdsecureoff"
req_access = list(access_rd)
+ closet_appearance = /decl/closet_appearance/secure_closet/rd
starts_with = list(
/obj/item/clothing/under/rank/research_director,
diff --git a/maps/southern_cross/structures/closets/security.dm b/maps/southern_cross/structures/closets/security.dm
index 1bde2d7a34..2ab3f7198e 100644
--- a/maps/southern_cross/structures/closets/security.dm
+++ b/maps/southern_cross/structures/closets/security.dm
@@ -5,13 +5,8 @@
/obj/structure/closet/secure_closet/hos_wardrobe
name = "head of security's locker"
- icon_state = "hossecure1"
- icon_closed = "hossecure"
- icon_locked = "hossecure1"
- icon_opened = "hossecureopen"
- icon_broken = "hossecurebroken"
- icon_off = "hossecureoff"
req_access = list(access_hos)
+ closet_appearance = /decl/closet_appearance/secure_closet/security/hos
starts_with = list(
/obj/item/clothing/under/rank/head_of_security/jensen,
diff --git a/maps/submaps/engine_submaps/engine_tesla.dmm b/maps/submaps/engine_submaps/engine_tesla.dmm
index 728fdb26ad..8a34a5a399 100644
--- a/maps/submaps/engine_submaps/engine_tesla.dmm
+++ b/maps/submaps/engine_submaps/engine_tesla.dmm
@@ -317,8 +317,8 @@
"aD" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
+ dir = 1;
+ icon_state = "warningcorner"
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -534,8 +534,8 @@
/area/engineering/engine_room)
"aU" = (
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- icon_state = "steel_decals_central5";
- dir = 8
+ dir = 8;
+ icon_state = "steel_decals_central5"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -849,20 +849,11 @@
/area/template_noop)
"bw" = (
/obj/effect/floor_decal/techfloor/orange/corner{
- icon_state = "techfloororange_corners";
- dir = 4
+ dir = 4;
+ icon_state = "techfloororange_corners"
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/pa_room)
-"bx" = (
-/obj/structure/particle_accelerator/particle_emitter/left{
- dir = 8
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/submap/pa_room)
"by" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 1
@@ -1054,12 +1045,12 @@
req_access = list(10)
},
/obj/machinery/button/remote/blast_door{
- name = "Engine Monitoring Room Blast Doors";
desc = "A remote control-switch for the engine control room blast doors.";
+ id = "EngineBlast";
+ name = "Engine Monitoring Room Blast Doors";
pixel_x = 5;
pixel_y = 7;
- req_access = list(10);
- id = "EngineBlast"
+ req_access = list(10)
},
/turf/template_noop,
/area/template_noop)
@@ -1087,13 +1078,6 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/pa_room)
-"bR" = (
-/obj/structure/particle_accelerator/particle_emitter/right{
- dir = 8
- },
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled/techfloor,
-/area/submap/pa_room)
"bS" = (
/obj/effect/floor_decal/techfloor/orange,
/turf/simulated/floor/tiled/techfloor,
@@ -1105,8 +1089,8 @@
/area/submap/pa_room)
"bU" = (
/obj/effect/floor_decal/techfloor/orange{
- icon_state = "techfloororange_edges";
- dir = 6
+ dir = 6;
+ icon_state = "techfloororange_edges"
},
/turf/simulated/floor/tiled/techfloor,
/area/submap/pa_room)
@@ -1127,8 +1111,8 @@
/area/submap/pa_room)
"bX" = (
/obj/effect/floor_decal/techfloor/orange{
- icon_state = "techfloororange_edges";
- dir = 6
+ dir = 6;
+ icon_state = "techfloororange_edges"
},
/obj/structure/cable/yellow{
d1 = 1;
@@ -1267,8 +1251,8 @@
"ci" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 8
+ dir = 8;
+ icon_state = "warningcorner"
},
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
@@ -1279,8 +1263,8 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- icon_state = "steel_decals_central5";
- dir = 8
+ dir = 8;
+ icon_state = "steel_decals_central5"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -1653,8 +1637,8 @@
icon_state = "0-2"
},
/obj/machinery/power/emitter{
- dir = 1;
anchored = 1;
+ dir = 1;
state = 1
},
/turf/simulated/floor/airless,
@@ -1686,6 +1670,22 @@
},
/turf/simulated/floor/airless,
/area/space)
+"hV" = (
+/obj/effect/floor_decal/techfloor/orange,
+/obj/structure/particle_accelerator/particle_emitter/left{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/pa_room)
+"kq" = (
+/obj/effect/floor_decal/techfloor/orange{
+ dir = 1
+ },
+/obj/structure/particle_accelerator/particle_emitter/right{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/submap/pa_room)
(1,1,1) = {"
aa
@@ -2248,9 +2248,9 @@ ab
ab
bP
bf
-bx
+kq
bG
-bR
+hV
ca
cm
ab
diff --git a/maps/submaps/surface_submaps/mountains/CaveTrench.dmm b/maps/submaps/surface_submaps/mountains/CaveTrench.dmm
index 95c00a1356..4ff3001c29 100644
--- a/maps/submaps/surface_submaps/mountains/CaveTrench.dmm
+++ b/maps/submaps/surface_submaps/mountains/CaveTrench.dmm
@@ -26,7 +26,7 @@
"z" = (/obj/structure/table/bench/steel,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CaveTrench)
"A" = (/obj/effect/decal/remains,/obj/item/clothing/under/rank/miner,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/CaveTrench)
"B" = (/turf/simulated/shuttle/plating,/area/submap/CaveTrench)
-"C" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/storage/hooded/wintercoat/miner,/obj/item/clothing/suit/storage/hooded/wintercoat/miner,/turf/simulated/floor/holofloor/wood,/area/submap/CaveTrench)
+"C" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/storage/hooded/wintercoat/miner,/obj/item/clothing/suit/storage/hooded/wintercoat/miner,/turf/simulated/floor/holofloor/wood,/area/submap/CaveTrench)
"D" = (/obj/structure/coatrack,/turf/simulated/floor/holofloor/wood,/area/submap/CaveTrench)
"E" = (/obj/structure/closet/secure_closet/miner,/turf/simulated/floor/holofloor/wood,/area/submap/CaveTrench)
"F" = (/obj/item/weapon/storage/box/shotgunammo,/turf/simulated/floor/holofloor/wood,/area/submap/CaveTrench)
diff --git a/maps/submaps/surface_submaps/mountains/Rockb1.dmm b/maps/submaps/surface_submaps/mountains/Rockb1.dmm
index b723a3047e..3029679547 100644
--- a/maps/submaps/surface_submaps/mountains/Rockb1.dmm
+++ b/maps/submaps/surface_submaps/mountains/Rockb1.dmm
@@ -20,11 +20,7 @@
/turf/simulated/floor/lino,
/area/submap/Rockb1)
"g" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/weapon/gun/projectile/pistol,
/obj/item/ammo_magazine/m9mm/compact,
/turf/simulated/floor/lino,
diff --git a/maps/submaps/surface_submaps/plains/Boathouse.dmm b/maps/submaps/surface_submaps/plains/Boathouse.dmm
index 678a2bb8d2..0f20993d39 100644
--- a/maps/submaps/surface_submaps/plains/Boathouse.dmm
+++ b/maps/submaps/surface_submaps/plains/Boathouse.dmm
@@ -7,9 +7,9 @@
"ag" = (/obj/structure/table/bench/wooden,/turf/template_noop,/area/submap/Boathouse)
"ah" = (/obj/structure/table/woodentable,/turf/template_noop,/area/submap/Boathouse)
"ai" = (/turf/simulated/wall/wood,/area/submap/Boathouse)
-"aj" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/accessory/jacket,/obj/item/clothing/accessory/jacket,/obj/item/clothing/head/beanie,/turf/simulated/floor/wood,/area/submap/Boathouse)
+"aj" = (/obj/structure/closet/cabinet,/obj/item/clothing/accessory/jacket,/obj/item/clothing/accessory/jacket,/obj/item/clothing/head/beanie,/turf/simulated/floor/wood,/area/submap/Boathouse)
"ak" = (/turf/simulated/floor/wood,/area/submap/Boathouse)
-"al" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/storage/box/beanbags,/turf/simulated/floor/wood,/area/submap/Boathouse)
+"al" = (/obj/structure/closet/cabinet,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/storage/box/beanbags,/turf/simulated/floor/wood,/area/submap/Boathouse)
"am" = (/turf/simulated/floor/carpet/turcarpet,/area/submap/Boathouse)
"an" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/wood,/area/submap/Boathouse)
"ao" = (/obj/structure/railing{dir = 8},/obj/structure/railing,/turf/simulated/floor/water,/area/submap/Boathouse)
diff --git a/maps/submaps/surface_submaps/plains/Boathouse_vr.dmm b/maps/submaps/surface_submaps/plains/Boathouse_vr.dmm
index 45cbfef083..18b91f368a 100644
--- a/maps/submaps/surface_submaps/plains/Boathouse_vr.dmm
+++ b/maps/submaps/surface_submaps/plains/Boathouse_vr.dmm
@@ -30,11 +30,7 @@
/turf/simulated/wall/wood,
/area/submap/Boathouse)
"aj" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/clothing/accessory/jacket,
/obj/item/clothing/accessory/jacket,
/obj/item/clothing/head/beanie,
@@ -44,11 +40,7 @@
/turf/simulated/floor/wood,
/area/submap/Boathouse)
"al" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/weapon/gun/projectile/shotgun/doublebarrel,
/obj/item/weapon/storage/box/beanbags,
/turf/simulated/floor/wood,
diff --git a/maps/submaps/surface_submaps/wilderness/Rockybase.dmm b/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
index 96abdb75b2..974807d38c 100644
--- a/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Rockybase.dmm
@@ -27,7 +27,7 @@
"aA" = (/obj/structure/table/woodentable,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
"aB" = (/obj/structure/table/woodentable,/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
"aC" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp,/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
-"aD" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/pickaxe/plasmacutter,/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
+"aD" = (/obj/structure/closet/cabinet,/obj/item/weapon/pickaxe/plasmacutter,/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
"aE" = (/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
"aF" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
"aG" = (/obj/structure/table/woodentable,/obj/machinery/light{dir = 1},/turf/simulated/floor/holofloor/lino,/area/submap/Rockybase)
diff --git a/maps/tether/submaps/_tether_submaps.dm b/maps/tether/submaps/_tether_submaps.dm
index e3105e7e28..107817cd1a 100644
--- a/maps/tether/submaps/_tether_submaps.dm
+++ b/maps/tether/submaps/_tether_submaps.dm
@@ -151,6 +151,7 @@
#include "aerostat/surface.dmm"
#include "space/debrisfield.dmm"
#include "space/fueldepot.dmm"
+#include "space/guttersite.dmm"
#endif
#include "beach/_beach.dm"
@@ -234,6 +235,7 @@
#include "space/_fueldepot.dm"
#include "space/pois/_templates.dm"
#include "space/pois/debrisfield_things.dm"
+#include "space/_guttersite.dm"
/datum/map_template/tether_lateload/away_debrisfield
name = "Debris Field - Z1 Space"
desc = "The Virgo 3 Debris Field away mission."
@@ -259,6 +261,16 @@
name = "Away Mission - Fuel Depot"
z = Z_LEVEL_FUELDEPOT
+/datum/map_template/tether_lateload/away_guttersite
+ name = "Gutter Site - Z1 Space"
+ desc = "The Virgo Erigone Space Away Site."
+ mappath = 'space/guttersite.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/away_guttersite
+
+/datum/map_z_level/tether_lateload/away_guttersite
+ name = "Away Mission - Gutter Site"
+ z = Z_LEVEL_GUTTERSITE
+
//////////////////////////////////////////////////////////////////////////////////////
// Gateway submaps go here
diff --git a/maps/tether/submaps/admin_use/dhael_centcom.dmm b/maps/tether/submaps/admin_use/dhael_centcom.dmm
index 0749c2645d..195605f7c4 100644
--- a/maps/tether/submaps/admin_use/dhael_centcom.dmm
+++ b/maps/tether/submaps/admin_use/dhael_centcom.dmm
@@ -4499,9 +4499,6 @@
/obj/item/weapon/storage/belt/security/tactical,
/obj/structure/closet{
desc = "It's a storage unit for standard-issue attire.";
- icon_closed = "syndicate1";
- icon_opened = "syndicate1open";
- icon_state = "syndicate1";
name = "tactical equipment"
},
/obj/effect/floor_decal/industrial/outline/grey,
@@ -4523,9 +4520,6 @@
/obj/item/weapon/storage/belt/security/tactical,
/obj/structure/closet{
desc = "It's a storage unit for standard-issue attire.";
- icon_closed = "syndicate1";
- icon_opened = "syndicate1open";
- icon_state = "syndicate1";
name = "tactical equipment"
},
/obj/effect/floor_decal/industrial/outline/grey,
diff --git a/maps/tether/submaps/admin_use/ert.dmm b/maps/tether/submaps/admin_use/ert.dmm
index 1d59c6754c..b453af2930 100644
--- a/maps/tether/submaps/admin_use/ert.dmm
+++ b/maps/tether/submaps/admin_use/ert.dmm
@@ -215,11 +215,7 @@
/turf/simulated/shuttle/plating/airless/carry,
/area/shuttle/specops/centcom)
"ax" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/turf/simulated/shuttle/floor/black,
/area/shuttle/specops/centcom)
"ay" = (
@@ -1509,6 +1505,8 @@
pixel_x = 30;
req_access = list(160)
},
+/obj/structure/table/rack,
+/obj/item/clothing/suit/space/void/responseteam/command,
/turf/simulated/shuttle/floor/black,
/area/shuttle/specops/centcom)
"dc" = (
@@ -2081,6 +2079,60 @@
},
/turf/unsimulated/floor/steel,
/area/centcom/specops)
+"mI" = (
+/obj/structure/table/rack/steel,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/specops/centcom)
+"pn" = (
+/obj/structure/closet/walllocker/emerglocker{
+ pixel_y = 32
+ },
+/obj/structure/table/rack/steel,
+/obj/item/clothing/suit/space/void/responseteam/engineer,
+/obj/item/clothing/suit/space/void/responseteam/engineer,
+/obj/item/clothing/suit/space/void/responseteam/engineer,
+/obj/item/clothing/suit/space/void/responseteam/engineer,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/specops/centcom)
+"rB" = (
+/obj/structure/table/rack/steel,
+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/specops/centcom)
+"HG" = (
+/obj/structure/closet/walllocker/emerglocker{
+ pixel_y = -32
+ },
+/obj/structure/table/rack/steel,
+/obj/item/clothing/suit/space/void/responseteam/medical,
+/obj/item/clothing/suit/space/void/responseteam/medical,
+/obj/item/clothing/suit/space/void/responseteam/medical,
+/obj/item/clothing/suit/space/void/responseteam/medical,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/specops/centcom)
+"TT" = (
+/obj/structure/table/rack/steel,
+/obj/item/clothing/suit/space/void/responseteam/security,
+/obj/item/clothing/suit/space/void/responseteam/security,
+/obj/item/clothing/suit/space/void/responseteam/security,
+/obj/item/clothing/suit/space/void/responseteam/security,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/specops/centcom)
(1,1,1) = {"
aa
@@ -2934,12 +2986,12 @@ aJ
aV
bi
ap
-aH
+TT
bd
cb
cs
bd
-aH
+rB
ap
db
du
@@ -2977,7 +3029,7 @@ bd
cc
ct
bd
-aH
+mI
am
ap
ap
@@ -3351,14 +3403,14 @@ am
aN
aH
aH
-bh
+HG
am
bd
bd
bd
bd
am
-cX
+pn
aH
aH
dN
diff --git a/maps/tether/submaps/admin_use/fun.dm b/maps/tether/submaps/admin_use/fun.dm
index 190d982d31..f618e7c370 100644
--- a/maps/tether/submaps/admin_use/fun.dm
+++ b/maps/tether/submaps/admin_use/fun.dm
@@ -120,6 +120,42 @@
power_environ = FALSE
power_light = FALSE
+/area/submap/admin_upload/AU13
+ name = "\improper Unknown Area L"
+ requires_power = 1
+ dynamic_lighting = 1
+ power_equip = FALSE
+ power_environ = FALSE
+ power_light = FALSE
+
+/area/submap/admin_upload/AU14
+ name = "\improper Unknown Area M"
+ requires_power = 1
+ dynamic_lighting = 1
+ power_equip = FALSE
+ power_environ = FALSE
+ power_light = FALSE
+
+/area/submap/admin_upload/AU15
+ name = "\improper Unknown Area N"
+ requires_power = 1
+ dynamic_lighting = 1
+ power_equip = FALSE
+ power_environ = FALSE
+ power_light = FALSE
+
+/area/submap/admin_upload/AU16
+ name = "\improper Unknown Area O"
+ requires_power = 1
+ dynamic_lighting = 1
+ power_equip = FALSE
+ power_environ = FALSE
+ power_light = FALSE
+
+
+
+
+
// Adminbuse things for overmap sectors
// This is a stationary overmap sector, you can spawn it in any zlevel and it will pop onto the overmap to represent those zlevels. It always moves to 2,2 on the overmap and you can move it elsewhere.
diff --git a/maps/tether/submaps/admin_use/mercbase.dmm b/maps/tether/submaps/admin_use/mercbase.dmm
index a03f014478..5c590364fd 100644
--- a/maps/tether/submaps/admin_use/mercbase.dmm
+++ b/maps/tether/submaps/admin_use/mercbase.dmm
@@ -391,10 +391,7 @@
},
/area/antag/antag_base)
"aF" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed";
+/obj/structure/closet/cabinet{
name = "Clothing Storage"
},
/obj/item/clothing/shoes/boots/combat,
@@ -680,10 +677,7 @@
},
/area/antag/antag_base)
"bc" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed";
+/obj/structure/closet/cabinet{
name = "Clothing Storage"
},
/obj/item/clothing/suit/storage/hooded/wintercoat,
diff --git a/maps/tether/submaps/admin_use/tradeship.dmm b/maps/tether/submaps/admin_use/tradeship.dmm
index 96167f720f..1b3e5f2971 100644
--- a/maps/tether/submaps/admin_use/tradeship.dmm
+++ b/maps/tether/submaps/admin_use/tradeship.dmm
@@ -359,11 +359,7 @@
/turf/simulated/shuttle/plating/airless/carry,
/area/shuttle/trade)
"aP" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/turf/simulated/shuttle/floor/black,
/area/shuttle/trade)
"aQ" = (
diff --git a/maps/tether/submaps/admin_use/wizard.dmm b/maps/tether/submaps/admin_use/wizard.dmm
index ca115c7861..b85af43205 100644
--- a/maps/tether/submaps/admin_use/wizard.dmm
+++ b/maps/tether/submaps/admin_use/wizard.dmm
@@ -312,11 +312,7 @@
},
/area/wizard_station)
"aL" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/clothing/suit/wizrobe/magusblue,
/obj/item/clothing/head/wizard/magus,
/obj/item/weapon/staff,
@@ -366,11 +362,7 @@
},
/area/wizard_station)
"aS" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/clothing/under/psysuit,
/obj/item/clothing/suit/wizrobe/psypurple,
/obj/item/clothing/head/wizard/amp,
@@ -420,11 +412,7 @@
},
/area/wizard_station)
"aY" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/clothing/shoes/sandal/marisa{
desc = "A set of fancy shoes that are as functional as they are comfortable.";
name = "Gentlemans Shoes"
@@ -439,11 +427,7 @@
},
/area/wizard_station)
"aZ" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/clothing/suit/wizrobe/magusred,
/obj/item/clothing/head/wizard/magus,
/obj/item/weapon/staff,
@@ -453,11 +437,7 @@
},
/area/wizard_station)
"ba" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/clothing/suit/wizrobe/marisa,
/obj/item/clothing/shoes/sandal/marisa,
/obj/item/clothing/head/wizard/marisa,
@@ -468,11 +448,7 @@
},
/area/wizard_station)
"bb" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/clothing/suit/wizrobe/red,
/obj/item/clothing/shoes/sandal,
/obj/item/clothing/head/wizard/red,
diff --git a/maps/tether/submaps/aerostat/aerostat.dmm b/maps/tether/submaps/aerostat/aerostat.dmm
index ce0b8010ab..6f29db48bd 100644
--- a/maps/tether/submaps/aerostat/aerostat.dmm
+++ b/maps/tether/submaps/aerostat/aerostat.dmm
@@ -326,14 +326,17 @@
/area/tether_away/aerostat/inside)
"aP" = (
/obj/effect/decal/cleanable/cobweb2,
-/obj/machinery/power/apc/alarms_hidden{
- chargelevel = 0.005;
- pixel_x = 25;
- start_charge = 0
- },
/obj/structure/cable{
icon_state = "0-8"
},
+/obj/machinery/power/apc{
+ alarms_hidden = 1;
+ cell_type = /obj/item/weapon/cell/high/empty;
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28;
+ req_access = list()
+ },
/turf/simulated/floor/bluegrid/virgo2,
/area/tether_away/aerostat/inside)
"aQ" = (
@@ -1584,15 +1587,6 @@
/obj/structure/ghost_pod/manual/lost_drone/dogborg,
/turf/simulated/floor/plating/virgo2,
/area/tether_away/aerostat/inside)
-"ea" = (
-/obj/effect/floor_decal/rust,
-/obj/machinery/door/airlock/external{
- icon_state = "door_locked";
- id_tag = "aerostat_door_outer";
- locked = 1
- },
-/turf/simulated/floor/plating/virgo2,
-/area/tether_away/aerostat/inside)
"eb" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 1
@@ -7431,10 +7425,10 @@ aw
aw
aa
ac
-bv
+ac
cw
cw
-bv
+ac
ac
aa
aw
@@ -7573,10 +7567,10 @@ aw
aa
ac
bK
-bv
+ac
cw
cw
-bv
+ac
be
ac
aa
@@ -7715,10 +7709,10 @@ aa
ac
bK
an
-bv
+ac
cw
cw
-bv
+ac
be
be
ac
@@ -7857,10 +7851,10 @@ ac
bK
bK
bK
-bv
+ac
cw
cw
-bv
+ac
be
be
be
@@ -7999,10 +7993,10 @@ kF
bK
bK
an
-bv
+ac
cX
da
-bv
+ac
be
be
be
@@ -8141,10 +8135,10 @@ ao
ap
bK
bK
-bv
+ac
cw
cw
-bv
+ac
be
be
be
@@ -8283,10 +8277,10 @@ be
ao
be
an
-bv
+ac
cw
cw
-bv
+ac
be
ao
be
@@ -8425,10 +8419,10 @@ be
be
be
bK
-bv
+ac
cw
cw
-bv
+ac
be
be
be
@@ -8567,10 +8561,10 @@ be
be
be
an
-bv
+ac
be
cg
-bv
+ac
bv
bK
be
@@ -14957,10 +14951,10 @@ gD
be
be
be
-bv
+ac
cO
cO
-bv
+ac
bv
ao
be
@@ -15099,10 +15093,10 @@ be
be
be
be
-bv
+ac
cw
cw
-bv
+ac
Ly
be
be
@@ -15241,10 +15235,10 @@ be
be
be
be
-bv
+ac
cw
cw
-bv
+ac
be
be
be
@@ -15383,10 +15377,10 @@ be
be
be
be
-bv
+ac
cw
cw
-bv
+ac
be
be
be
@@ -15525,10 +15519,10 @@ be
be
be
be
-bv
+ac
dY
cw
-bv
+ac
be
be
be
@@ -15667,10 +15661,10 @@ ac
be
be
be
-bv
+ac
cw
cw
-bv
+ac
be
be
be
@@ -15809,10 +15803,10 @@ aa
ac
be
be
-bv
+ac
cw
cw
-bv
+ac
be
be
ac
@@ -15951,10 +15945,10 @@ aw
aa
ac
be
-bv
+ac
dW
dX
-bv
+ac
Jb
ac
aa
@@ -16093,10 +16087,10 @@ aw
aw
aa
ac
-bv
+ac
dP
-ea
-bv
+dP
+ac
ac
aa
aw
diff --git a/maps/tether/submaps/aerostat/submaps/Rockybase.dmm b/maps/tether/submaps/aerostat/submaps/Rockybase.dmm
index f8194b673e..7517503070 100644
--- a/maps/tether/submaps/aerostat/submaps/Rockybase.dmm
+++ b/maps/tether/submaps/aerostat/submaps/Rockybase.dmm
@@ -91,11 +91,7 @@
/turf/simulated/floor/tiled/techfloor/virgo2,
/area/submap/virgo2/Rockybase)
"as" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/turf/simulated/floor/tiled/techfloor/virgo2,
/area/submap/virgo2/Rockybase)
"at" = (
diff --git a/maps/tether/submaps/beach/beach.dmm b/maps/tether/submaps/beach/beach.dmm
index 2416bafdc8..860e584e62 100644
--- a/maps/tether/submaps/beach/beach.dmm
+++ b/maps/tether/submaps/beach/beach.dmm
@@ -76,11 +76,8 @@
/turf/simulated/floor/wood,
/area/tether_away/beach)
"at" = (
-/obj/structure/closet{
+/obj/structure/closet/cabinet{
density = 0;
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed";
pixel_y = 20;
wall_mounted = 1
},
@@ -193,8 +190,6 @@
/area/tether_away/beach)
"aK" = (
/obj/structure/closet/gmcloset{
- icon_closed = "black";
- icon_state = "black";
name = "formal wardrobe"
},
/turf/simulated/floor/wood,
diff --git a/maps/tether/submaps/gateway/snow_outpost.dmm b/maps/tether/submaps/gateway/snow_outpost.dmm
index bdc7609f8b..e5964e0114 100644
--- a/maps/tether/submaps/gateway/snow_outpost.dmm
+++ b/maps/tether/submaps/gateway/snow_outpost.dmm
@@ -2608,7 +2608,7 @@
/area/awaymission/snow_outpost/dark)
"iP" = (
/obj/machinery/atmospherics/unary/vent_pump,
-/obj/item/weapon/cell/infinite,
+/obj/item/weapon/cell/slime,
/turf/simulated/floor/tiled/white,
/area/awaymission/snow_outpost/powered)
"iQ" = (
diff --git a/maps/tether/submaps/gateway/zoo.dmm b/maps/tether/submaps/gateway/zoo.dmm
index 33ce2d311b..76fff34ad9 100644
--- a/maps/tether/submaps/gateway/zoo.dmm
+++ b/maps/tether/submaps/gateway/zoo.dmm
@@ -647,11 +647,7 @@
/turf/simulated/floor/tiled,
/area/awaymission/zoo/pirateship)
"bZ" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/turf/simulated/shuttle/floor/black,
/area/awaymission/zoo/tradeship)
"ca" = (
diff --git a/maps/tether/submaps/offmap/talon.dm b/maps/tether/submaps/offmap/talon.dm
index 2324d2ddc1..c530e24b08 100644
--- a/maps/tether/submaps/offmap/talon.dm
+++ b/maps/tether/submaps/offmap/talon.dm
@@ -249,13 +249,8 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/structure/closet/secure_closet/talon_captain
name = "talon captain's locker"
- icon_state = "capsecure1"
- icon_closed = "capsecure"
- icon_locked = "capsecure1"
- icon_opened = "capsecureopen"
- icon_broken = "capsecurebroken"
- icon_off = "capsecureoff"
req_access = list(access_talon)
+ closet_appearance = /decl/closet_appearance/secure_closet/talon/captain
starts_with = list(
/obj/item/weapon/storage/backpack/dufflebag/captain,
@@ -263,8 +258,8 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/item/weapon/melee/telebaton,
/obj/item/device/flash,
/obj/item/device/radio/headset/talon,
- /obj/item/clothing/head/helmet/space/void/captain/talon,
- /obj/item/clothing/suit/space/void/captain/talon,
+ /obj/item/clothing/head/helmet/space/void/refurb/officer/talon,
+ /obj/item/clothing/suit/space/void/refurb/officer/talon,
/obj/item/weapon/tank/oxygen,
/obj/item/device/suit_cooling_unit,
/obj/item/device/gps/command/taloncap
@@ -272,14 +267,8 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/structure/closet/secure_closet/talon_guard
name = "talon guard's locker"
- req_access = list(access_hos)
- icon_state = "hossecure1"
- icon_closed = "hossecure"
- icon_locked = "hossecure1"
- icon_opened = "hossecureopen"
- icon_broken = "hossecurebroken"
- icon_off = "hossecureoff"
req_access = list(access_talon)
+ closet_appearance = /decl/closet_appearance/secure_closet/talon/guard
starts_with = list(
/obj/item/clothing/suit/armor/pcarrier/light,
@@ -294,9 +283,9 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/item/clothing/glasses/sunglasses,
/obj/item/weapon/storage/belt/security,
/obj/item/device/radio/headset/talon,
- /obj/item/clothing/accessory/solgov/department/security/marine,
- /obj/item/clothing/head/helmet/space/void/security/talon,
- /obj/item/clothing/suit/space/void/security/talon,
+ /obj/item/clothing/accessory/solgov/department/security/army,
+ /obj/item/clothing/head/helmet/space/void/refurb/marine/talon,
+ /obj/item/clothing/suit/space/void/refurb/marine/talon,
/obj/item/weapon/tank/oxygen,
/obj/item/device/suit_cooling_unit,
/obj/item/device/gps/security/talonguard
@@ -304,13 +293,8 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/structure/closet/secure_closet/talon_doctor
name = "talon doctor's locker"
- icon_state = "cmosecure1"
- icon_closed = "cmosecure"
- icon_locked = "cmosecure1"
- icon_opened = "cmosecureopen"
- icon_broken = "cmosecurebroken"
- icon_off = "cmosecureoff"
req_access = list(access_talon)
+ closet_appearance = /decl/closet_appearance/secure_closet/talon/doctor
starts_with = list(
/obj/item/clothing/under/rank/medical,
@@ -320,8 +304,8 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/item/clothing/suit/storage/toggle/fr_jacket,
/obj/item/clothing/shoes/white,
/obj/item/device/radio/headset/talon,
- /obj/item/clothing/head/helmet/space/void/medical/talon,
- /obj/item/clothing/suit/space/void/medical/talon,
+ /obj/item/clothing/head/helmet/space/void/refurb/medical/alt/talon,
+ /obj/item/clothing/suit/space/void/refurb/medical/talon,
/obj/item/weapon/tank/oxygen,
/obj/item/device/suit_cooling_unit,
/obj/item/device/gps/medical/talonmed
@@ -329,13 +313,8 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/structure/closet/secure_closet/talon_engineer
name = "talon engineer's locker"
- icon_state = "securece1"
- icon_closed = "securece"
- icon_locked = "securece1"
- icon_opened = "secureceopen"
- icon_broken = "securecebroken"
- icon_off = "secureceoff"
req_access = list(access_talon)
+ closet_appearance = /decl/closet_appearance/secure_closet/talon/engineer
starts_with = list(
/obj/item/clothing/accessory/storage/brown_vest,
@@ -347,8 +326,8 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/item/clothing/mask/gas,
/obj/item/taperoll/atmos,
/obj/item/weapon/tank/emergency/oxygen/engi,
- /obj/item/clothing/head/helmet/space/void/atmos/talon,
- /obj/item/clothing/suit/space/void/atmos/talon,
+ /obj/item/clothing/head/helmet/space/void/refurb/engineering/talon,
+ /obj/item/clothing/suit/space/void/refurb/engineering/talon,
/obj/item/weapon/tank/oxygen,
/obj/item/device/suit_cooling_unit,
/obj/item/device/gps/engineering/taloneng
@@ -357,6 +336,7 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/structure/closet/secure_closet/talon_pilot
name = "talon pilot's locker"
req_access = list(access_talon)
+ closet_appearance = /decl/closet_appearance/secure_closet/talon/pilot
starts_with = list(
/obj/item/weapon/material/knife/tacknife/survival,
@@ -373,8 +353,8 @@ Once in open space, consider disabling nonessential power-consuming electronics
/obj/item/clothing/shoes/boots/jackboots/toeless,
/obj/item/device/radio/headset/talon,
/obj/item/device/flashlight/color/orange,
- /obj/item/clothing/head/helmet/space/void/pilot/talon,
- /obj/item/clothing/suit/space/void/pilot/talon,
+ /obj/item/clothing/head/helmet/space/void/refurb/pilot/talon,
+ /obj/item/clothing/suit/space/void/refurb/pilot/talon,
/obj/item/weapon/tank/oxygen,
/obj/item/device/suit_cooling_unit,
/obj/item/device/gps/explorer/talonpilot
diff --git a/maps/tether/submaps/offmap/talon1.dmm b/maps/tether/submaps/offmap/talon1.dmm
index 940a54493e..ae04130a3e 100644
--- a/maps/tether/submaps/offmap/talon1.dmm
+++ b/maps/tether/submaps/offmap/talon1.dmm
@@ -8,281 +8,50 @@
"ac" = (
/turf/simulated/wall,
/area/talon/deckone/bridge)
-"ad" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/deckone/bridge)
-"ae" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"af" = (
-/obj/machinery/computer/ship/helm{
- req_one_access = list(301)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"ag" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
"ah" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
+/obj/effect/floor_decal/industrial/outline/grey,
+/obj/machinery/atmospherics/portables_connector/aux{
+ dir = 4;
+ icon_state = "map_connector-aux"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 10
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"ai" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
+/obj/machinery/portable_atmospherics/canister/air/airlock,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/port_eng)
"aj" = (
-/obj/machinery/computer/ship/sensors,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"ak" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"al" = (
-/obj/machinery/computer/ship/navigation{
- icon_state = "computer";
- dir = 4
- },
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"am" = (
-/obj/structure/bed/chair/bay/comfy/brown{
- icon_state = "bay_comfychair_preview";
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"an" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"ao" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"ap" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"aq" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 4
- },
-/obj/machinery/computer/ship/engines{
- dir = 8;
- icon_state = "computer";
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"ar" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 8
- },
-/obj/structure/table/steel,
/obj/machinery/light{
dir = 8;
icon_state = "tube1";
pixel_y = 0
},
-/obj/machinery/button/remote/blast_door{
- dir = 8;
- id = "talon_sensor";
- name = "sensor blast shields"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"as" = (
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"at" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 4
- },
-/obj/structure/table/steel,
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/button/remote/blast_door{
- dir = 8;
- id = "talon_windows";
- name = "window blast shields"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"au" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 8
- },
-/obj/item/modular_computer/console/preset/talon{
- icon_state = "console";
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"av" = (
-/obj/structure/bed/chair/bay/comfy/blue{
- dir = 8;
- icon_state = "bay_comfychair_preview";
- name = "doctor's seat"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"aw" = (
-/obj/structure/bed/chair/bay/comfy/red{
- icon_state = "bay_comfychair_preview";
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"ax" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 4
- },
-/obj/item/modular_computer/console/preset/talon{
- icon_state = "console";
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"ay" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 8
- },
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"az" = (
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"aB" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 4
- },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"am" = (
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"aq" = (
/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 9
+ dir = 9;
+ icon_state = "camera"
},
/obj/machinery/disposal,
/obj/structure/disposalpipe/trunk{
dir = 8
},
-/turf/simulated/floor/tiled/techfloor/grid,
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
/area/talon/deckone/bridge)
-"aC" = (
-/turf/simulated/wall/rshull,
-/area/talon/maintenance/deckone_port)
-"aD" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 8
- },
+"ar" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
+ dir = 1
},
-/obj/structure/extinguisher_cabinet{
- dir = 4;
- icon_state = "extinguisher_closed";
- pixel_x = -30
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"aE" = (
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc/talon{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"aF" = (
+/turf/simulated/floor/tiled/eris/white/orangecorner,
+/area/talon/deckone/armory)
+"aA" = (
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
@@ -291,298 +60,83 @@
pixel_x = 8;
pixel_y = -26
},
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"aG" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"aH" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"aI" = (
-/obj/machinery/alarm/talon{
- dir = 1;
- pixel_y = -25
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"aJ" = (
-/obj/effect/floor_decal/techfloor{
- icon_state = "techfloororange_edges";
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/techfloor/grid,
+/turf/simulated/floor/tiled/eris/white/golden,
/area/talon/deckone/bridge)
+"aC" = (
+/turf/simulated/wall/rshull,
+/area/talon/maintenance/deckone_port)
"aK" = (
/turf/simulated/wall/rshull,
/area/talon/maintenance/deckone_starboard)
"aL" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
"aM" = (
/turf/simulated/wall,
/area/talon/maintenance/deckone_port)
-"aN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/command{
- name = "Talon Secure Airlock";
- req_one_access = list(301)
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
"aO" = (
/turf/simulated/wall,
/area/talon/maintenance/deckone_starboard)
-"aP" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
+"aQ" = (
+/obj/machinery/computer/ship/engines{
+ dir = 8;
+ icon_state = "computer";
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
"aR" = (
/turf/simulated/wall,
/area/talon/deckone/secure_storage)
-"aS" = (
-/obj/structure/table/rack/shelf/steel,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/secure_storage)
-"aT" = (
-/obj/structure/table/rack/steel,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/secure_storage)
-"aU" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc/talon{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/secure_storage)
"aV" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/light_switch{
- dir = 8;
- pixel_x = 24
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
},
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/secure_storage)
-"aW" = (
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/steel_ridged,
-/area/talon/deckone/bridge_hallway)
-"aX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 1
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge_hallway)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
"aY" = (
/turf/simulated/wall,
/area/talon/deckone/armory)
-"aZ" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/light_switch{
- dir = 4;
- icon_state = "light1";
- pixel_x = -24
- },
-/obj/machinery/recharger/wallcharger{
- pixel_x = 5;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"ba" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc/talon{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/armory)
-"bb" = (
-/obj/structure/table/rack/steel,
-/obj/item/clothing/suit/armor/combat,
-/obj/item/clothing/head/helmet/combat,
-/obj/item/clothing/under/syndicate/combat,
-/obj/machinery/camera/network/talon,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"bc" = (
-/obj/structure/table/rack/steel,
-/obj/item/clothing/suit/space/syndicate/black,
-/obj/item/clothing/head/helmet/space/syndicate/black,
-/obj/item/clothing/shoes/magboots,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"bd" = (
-/obj/structure/barricade,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"be" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/secure_storage)
-"bf" = (
-/obj/structure/cable/green{
- icon_state = "1-2";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/secure_storage)
"bg" = (
-/obj/structure/cable/green{
- icon_state = "1-2";
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 1
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/armory)
-"bh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/secure_storage)
-"bi" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/turf/simulated/floor/plating,
-/area/talon/deckone/secure_storage)
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
"bj" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
-"bk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge_hallway)
-"bl" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
-"bm" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/talon/deckone/armory)
-"bn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"bo" = (
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"bk" = (
+/obj/structure/catwalk,
/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
+ icon_state = "2-8"
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/secure_storage)
-"bp" = (
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/armory)
-"bq" = (
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/secure_storage)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
"br" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -597,34 +151,10 @@
},
/turf/simulated/floor/plating,
/area/talon/maintenance/deckone_port)
-"bs" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"bt" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3,
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 6
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/secure_storage)
"bu" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -639,65 +169,17 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/talon/deckone/secure_storage)
-"bv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge_hallway)
"bw" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/structure/cable/green{
- icon_state = "2-8"
- },
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/catwalk_plated/dark,
-/turf/simulated/floor/plating,
-/area/talon/deckone/bridge_hallway)
-"bx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge_hallway)
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
"by" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -713,249 +195,70 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/talon/deckone/armory)
-"bz" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 5
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"bA" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"bB" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"bC" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"bD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/secure_storage)
-"bE" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/talon/deckone/secure_storage)
-"bF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge_hallway)
-"bG" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
-"bH" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/talon/deckone/armory)
-"bI" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"bJ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"bK" = (
-/obj/machinery/alarm/talon{
- dir = 1;
- pixel_y = -25
- },
-/obj/structure/table/rack/steel,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/secure_storage)
-"bL" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/secure_storage)
-"bM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4,
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/junction,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge_hallway)
-"bN" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- icon_state = "pipe-t";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
-"bO" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
"bP" = (
-/obj/machinery/alarm/talon{
- dir = 1;
- pixel_y = -25
- },
-/obj/structure/table/rack/steel,
-/obj/item/weapon/grenade/spawnergrenade/manhacks/mercenary{
- pixel_x = -5;
- pixel_y = 4
- },
-/obj/item/device/spaceflare,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
+/obj/machinery/atmospherics/pipe/manifold/hidden,
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
"bQ" = (
/turf/simulated/wall,
/area/talon/deckone/bridge_hallway)
"bR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/command{
- name = "Talon Secure Airlock";
- req_one_access = list(301)
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
},
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge_hallway)
-"bS" = (
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
+/obj/machinery/door/firedoor/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/central_hallway)
"bT" = (
-/obj/machinery/light/small{
- icon_state = "bulb1";
- dir = 1
- },
-/obj/structure/toilet,
-/obj/machinery/door/window/brigdoor/eastleft{
- dir = 8;
- req_access = list(301)
- },
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/bridge_hallway)
-"bU" = (
-/obj/structure/sink{
- pixel_y = 22
- },
-/obj/structure/mirror{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/bridge_hallway)
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/port_eng)
"bV" = (
/obj/machinery/door/airlock,
/obj/machinery/door/firedoor/glass/talon,
/turf/simulated/floor/tiled/steel_grid,
/area/talon/deckone/bridge_hallway)
"bW" = (
+/obj/structure/table/steel,
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "talon_sensor";
+ name = "sensor blast shields"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"cd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 8;
+ pixel_x = 0
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"cg" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/green{
@@ -963,16 +266,6 @@
d2 = 2;
icon_state = "1-2"
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 1
- },
/obj/structure/sign/securearea{
pixel_x = -32;
pixel_y = 32
@@ -982,271 +275,18 @@
pixel_y = 32
},
/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/bridge_hallway)
-"bX" = (
-/obj/structure/sink{
- pixel_y = 22
- },
-/obj/structure/mirror{
- pixel_y = 32
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/bridge_hallway)
-"bY" = (
-/obj/machinery/recharge_station,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/bridge_hallway)
-"bZ" = (
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"ca" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc/talon{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"cb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
-"cc" = (
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"cd" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc/talon{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"ce" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"cf" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"cg" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/deckone/bridge_hallway)
-"ch" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- icon_state = "2-8"
- },
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
-"ci" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"cj" = (
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"ck" = (
-/obj/structure/barricade,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
"cl" = (
/turf/simulated/wall,
/area/talon/deckone/port_solar)
-"cm" = (
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/maintenance/engi{
- req_one_access = list(301)
- },
-/turf/simulated/floor/plating,
-/area/talon/deckone/port_solar)
-"cn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
"co" = (
/turf/simulated/wall,
/area/talon/deckone/starboard_solar)
-"cp" = (
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/maintenance/engi{
- req_one_access = list(301)
- },
-/turf/simulated/floor/plating,
-/area/talon/deckone/starboard_solar)
"cr" = (
-/obj/structure/cable/yellow{
- icon_state = "16-0"
- },
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/cable/yellow{
- icon_state = "0-2"
- },
-/obj/machinery/power/sensor{
- name = "Talon Port Solar Panels";
- name_tag = "TLN-PRT-SLR"
- },
-/obj/effect/catwalk_plated/dark,
-/turf/simulated/floor/plating,
-/area/talon/deckone/port_solar)
-"cs" = (
-/obj/machinery/power/terminal{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/yellow{
- icon_state = "0-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/deckone/port_solar)
-"ct" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/smes/buildable/offmap_spawn{
- RCon_tag = "Talon Port SMES"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/deckone/port_solar)
-"cu" = (
-/obj/structure/cable/green{
- icon_state = "16-0"
- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/sensor{
- name = "Talon Port SMES Connection";
- name_tag = "TLN-PRT-SMES"
- },
-/obj/machinery/camera/network/talon,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 26
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/deckone/port_solar)
+/obj/structure/vehiclecage/spacebike,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
"cv" = (
/obj/machinery/vending/coffee,
/turf/simulated/floor/tiled/steel_ridged,
@@ -1255,31 +295,6 @@
/obj/machinery/vending/sovietsoda,
/turf/simulated/floor/tiled/steel_ridged,
/area/talon/deckone/central_hallway)
-"cx" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/structure/extinguisher_cabinet{
- dir = 1;
- icon_state = "extinguisher_closed";
- pixel_y = 32
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"cy" = (
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"cz" = (
-/obj/structure/stairs/east,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
"cA" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -1291,25 +306,15 @@
/obj/machinery/door/airlock/glass,
/obj/machinery/door/firedoor/glass/talon,
/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel_grid,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/deckone/bridge_hallway)
-"cB" = (
-/obj/structure/stairs/west,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
"cC" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
+/turf/simulated/floor/tiled/eris/white/golden,
+/area/talon/deckone/bridge)
"cD" = (
/obj/machinery/vending/snack,
/turf/simulated/floor/tiled/steel_ridged,
@@ -1318,101 +323,261 @@
/obj/machinery/vending/fitness,
/turf/simulated/floor/tiled/steel_ridged,
/area/talon/deckone/central_hallway)
-"cF" = (
-/obj/structure/cable/green{
- icon_state = "16-0"
- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/sensor{
- name = "Talon Starboard SMES Connection";
- name_tag = "TLN-SBD-SMES"
- },
-/obj/machinery/camera/network/talon,
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/deckone/starboard_solar)
-"cG" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/smes/buildable/offmap_spawn{
- RCon_tag = "Talon Starboard SMES"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/deckone/starboard_solar)
-"cH" = (
-/obj/machinery/power/terminal{
- icon_state = "term";
- dir = 8
- },
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/cable/yellow{
- icon_state = "0-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/deckone/starboard_solar)
"cI" = (
-/obj/structure/cable/yellow{
- icon_state = "16-0"
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/gun/energy/gun/burst,
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -5;
+ pixel_y = 2
},
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/yellow{
- icon_state = "0-2"
- },
-/obj/machinery/power/sensor{
- name = "Talon Starboard Solar Panels";
- name_tag = "TLN-SBD-SLR"
- },
-/obj/effect/catwalk_plated/dark,
-/turf/simulated/floor/plating,
-/area/talon/deckone/starboard_solar)
-"cJ" = (
-/obj/machinery/alarm/talon{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
+/obj/item/weapon/cell/device/weapon,
+/obj/item/clothing/accessory/holster/waist,
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
"cK" = (
-/obj/machinery/power/solar_control{
- icon_state = "solar";
- dir = 4
- },
-/obj/structure/cable/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/port_solar)
-"cL" = (
-/obj/structure/cable/yellow{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/turf/simulated/floor/tiled/techfloor,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/deckone/bridge_hallway)
+"cL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"cO" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/maintenance/engi{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/deckone/port_solar)
-"cM" = (
+"cQ" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked,
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
+"cR" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"cV" = (
+/obj/structure/cable/green,
+/obj/machinery/power/apc/talon{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/machinery/light_switch{
+ dir = 4;
+ icon_state = "light1";
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/starboard_solar)
+"cW" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/maintenance/engi{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/starboard_solar)
+"da" = (
+/obj/structure/table/standard,
+/obj/fiftyspawner/phoron,
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
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+"dj" = (
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+/obj/item/weapon/storage/box/handcuffs,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"dm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
+"dz" = (
+/obj/structure/closet/crate/medical{
+ name = "first-aid kits"
+ },
+/obj/item/weapon/storage/firstaid/toxin,
+/obj/item/weapon/storage/firstaid/toxin,
+/obj/item/weapon/storage/firstaid/o2,
+/obj/item/weapon/storage/firstaid/o2,
+/obj/item/weapon/storage/firstaid/fire,
+/obj/item/weapon/storage/firstaid/fire,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"dB" = (
+/obj/item/modular_computer/console/preset/talon{
+ dir = 8;
+ icon_state = "console"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
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+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "1-2"
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+/area/talon/deckone/secure_storage)
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+/area/talon/deckone/brig)
+"dI" = (
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/glass_security{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/brig)
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+"dO" = (
+/turf/simulated/wall,
+/area/talon/deckone/medical)
+"dP" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"dQ" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/secure_storage)
+"dR" = (
+/obj/machinery/vending/tool{
+ req_log_access = 301
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
+"dU" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
+"dV" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/toolbox/mechanical,
+/obj/machinery/light_switch{
+ dir = 1;
+ on = 0;
+ pixel_x = -10;
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
+"dZ" = (
+/obj/machinery/vending/security{
+ req_access = list(301);
+ req_log_access = 301
+ },
+/turf/simulated/floor/tiled/steel_ridged,
+/area/talon/deckone/brig)
+"ej" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
/obj/structure/cable/green{
d1 = 1;
d2 = 4;
icon_state = "1-4"
},
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/deckone/port_solar)
-"cN" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"ek" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/firstaid/regular,
+/obj/item/weapon/storage/firstaid/adv{
+ pixel_x = 2;
+ pixel_y = 5
+ },
+/obj/machinery/alarm/talon{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"en" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/clothing/suit/space/void/refurb/talon,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/secure_storage)
+"eo" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/door/window/brigdoor/eastleft{
+ dir = 8;
+ req_access = list(301)
+ },
+/obj/machinery/door/window/brigdoor/eastleft{
+ req_access = list(301)
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/brig)
+"eq" = (
/obj/structure/cable/green{
d1 = 2;
d2 = 8;
@@ -1427,917 +592,31 @@
icon_state = "4-8"
},
/obj/effect/catwalk_plated/dark,
-/turf/simulated/floor/plating,
+/turf/simulated/floor/plating/eris/under,
/area/talon/deckone/port_solar)
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- d2 = 8;
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- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/maintenance/engi{
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/deckone/port_solar)
-"cP" = (
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"cQ" = (
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- d2 = 8;
- icon_state = "4-8"
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-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"cR" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
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-/area/talon/deckone/central_hallway)
-"cS" = (
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- dir = 1
- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/borderfloor{
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- icon_state = "borderfloor";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"cT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"cU" = (
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- dir = 1
- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/borderfloor{
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- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"cV" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"cW" = (
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/maintenance/engi{
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/deckone/starboard_solar)
-"cX" = (
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- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
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- d2 = 8;
- icon_state = "4-8"
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-/area/talon/deckone/starboard_solar)
-"cY" = (
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-"cZ" = (
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-"da" = (
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-/area/talon/deckone/starboard_solar)
-"db" = (
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- pixel_y = 0
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-/area/talon/maintenance/deckone_starboard)
-"dc" = (
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-"de" = (
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-/obj/machinery/power/port_gen/pacman{
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- },
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-"df" = (
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- dir = 2;
- name = "south bump";
- pixel_y = -24
+"er" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
},
/obj/machinery/light_switch{
- dir = 8;
- pixel_x = 24
- },
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- },
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-"dl" = (
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-"du" = (
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- },
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- },
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-/area/talon/maintenance/deckone_port)
-"dG" = (
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- },
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-/area/talon/maintenance/deckone_starboard)
-"dH" = (
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-"dI" = (
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- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/deckone/brig)
-"dJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"dK" = (
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"dL" = (
-/turf/simulated/wall,
-/area/talon/deckone/central_hallway)
-"dM" = (
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"dN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"dO" = (
-/turf/simulated/wall,
-/area/talon/deckone/medical)
-"dP" = (
-/obj/effect/floor_decal/spline/plain,
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/glass_medical{
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/deckone/medical)
-"dQ" = (
-/obj/structure/catwalk,
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"dR" = (
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_aft_wing)
-"dS" = (
-/obj/structure/table/standard,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"dT" = (
-/obj/structure/bed/chair/bay/chair{
- icon_state = "bay_chair_preview";
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"dU" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"dV" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/talon/deckone/brig)
-"dW" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 4;
+ name = "light switch ";
+ pixel_x = 0;
pixel_y = 26
},
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"dX" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/machinery/recharger/wallcharger{
- pixel_x = 5;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"dY" = (
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"dZ" = (
-/obj/machinery/vending/security{
- req_access = list(301);
- req_log_access = 301
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/talon/deckone/brig)
-"ea" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"eb" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ec" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ed" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ee" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 1
- },
-/obj/machinery/light_switch{
- dir = 4;
- icon_state = "light1";
- pixel_x = -24
- },
-/obj/structure/sink{
- pixel_y = 22
- },
-/obj/structure/medical_stand/anesthetic,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"ef" = (
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"eg" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 4
- },
-/obj/machinery/vending/medical_talon,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"eh" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/machinery/chemical_dispenser/full,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"ei" = (
-/obj/structure/table/rack/shelf/steel,
-/obj/item/weapon/gun/energy/gun/burst,
-/obj/item/weapon/cell/device/weapon{
- pixel_x = -5;
- pixel_y = 2
- },
-/obj/item/weapon/cell/device/weapon,
-/obj/item/clothing/accessory/holster/waist,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"ek" = (
-/obj/structure/closet/crate/medical{
- name = "first-aid kits"
- },
-/obj/item/weapon/storage/firstaid/toxin,
-/obj/item/weapon/storage/firstaid/toxin,
-/obj/item/weapon/storage/firstaid/o2,
-/obj/item/weapon/storage/firstaid/o2,
-/obj/item/weapon/storage/firstaid/fire,
-/obj/item/weapon/storage/firstaid/fire,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"el" = (
-/obj/structure/catwalk,
-/obj/machinery/light/small{
+/obj/machinery/atmospherics/pipe/cap/hidden{
dir = 8;
- pixel_x = 0
+ icon_state = "cap"
},
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"em" = (
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"en" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"eo" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/door/window/brigdoor/eastleft{
- dir = 8;
- req_access = list(301)
- },
-/obj/machinery/door/window/brigdoor/eastleft{
- req_access = list(301)
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"ep" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"eq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"er" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"es" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
"et" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/structure/cable/green{
d1 = 4;
@@ -2349,766 +628,87 @@
req_one_access = list(301)
},
/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
+ dir = 4;
+ icon_state = "pipe-s"
},
-/turf/simulated/floor/tiled/steel_grid,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/deckone/brig)
-"eu" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ev" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ew" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10,
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"ex" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
"ey" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 4
- },
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 2
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ez" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/glass_medical{
- req_one_access = list(301)
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/deckone/medical)
-"eA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"eB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"eC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 5
- },
-/obj/structure/table/standard,
-/obj/machinery/reagentgrinder,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"eE" = (
-/obj/structure/bed,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"eF" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"eG" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
+/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 1
},
-/turf/simulated/floor/plating,
-/area/talon/deckone/brig)
-"eH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"eI" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"eJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/machinery/light_switch{
- dir = 8;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"eK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"eL" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"eM" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"eN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/junction,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"eO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 8
- },
-/obj/structure/sign/warning/nosmoking_1{
- pixel_x = -26
- },
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- icon_state = "pipe-t";
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"eP" = (
-/obj/machinery/optable,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"eQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"eR" = (
-/obj/machinery/door/airlock/maintenance/medical{
- req_one_access = list(301)
- },
/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/deckone/medical)
+/obj/machinery/door/blast/regular/open{
+ dir = 4;
+ id = "talon_windows"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"eB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/emblem/talon_big/center,
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/deckone/central_hallway)
+"eI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/bridge_hallway)
"eS" = (
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/blast/regular{
id = "talon_brigblast1"
},
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"eT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/deckone/brig)
"eV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"eW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/extinguisher_cabinet{
- dir = 4;
- icon_state = "extinguisher_closed";
- pixel_x = -30
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"eX" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"eY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/emblem/talon_big{
- icon_state = "talon_big";
- dir = 1
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"eZ" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fa" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/sign/department/medbay{
- pixel_x = 29
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/closet/medical_wall{
- pixel_x = -32
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/structure/closet/crate/medical{
- name = "medicine cooler"
- },
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"fc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/structure/table/standard,
-/obj/item/clothing/mask/surgical,
-/obj/item/clothing/suit/surgicalapron,
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"fd" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/item/weapon/deck/cards,
-/obj/structure/table/standard,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"fe" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/alarm/talon{
- alarm_id = "anomaly_testing";
- breach_detection = 0;
- dir = 8;
- frequency = 1439;
- pixel_x = 22;
- pixel_y = 0;
- report_danger_level = 0
- },
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"ff" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fg" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fh" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fi" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fj" = (
-/obj/structure/cable/green,
-/obj/machinery/power/apc/talon{
- cell_type = /obj/item/weapon/cell/apc;
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/obj/structure/table/standard,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 9
- },
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -25
- },
-/obj/machinery/recharger,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"fk" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/item/weapon/storage/firstaid/regular,
-/obj/effect/floor_decal/borderfloorwhite/corner2,
-/obj/item/weapon/storage/firstaid/adv{
- pixel_x = 2;
- pixel_y = 5
- },
-/obj/machinery/alarm/talon{
- dir = 1;
- icon_state = "alarm0";
- pixel_y = -22
- },
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"fl" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 6
- },
-/obj/structure/table/standard,
/obj/item/weapon/storage/firstaid/surgery,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"fm" = (
-/obj/structure/table/standard,
-/obj/item/device/sleevemate,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"fn" = (
-/obj/structure/table/standard,
-/obj/item/device/defib_kit/loaded,
-/obj/item/weapon/storage/belt/medical/emt,
-/turf/simulated/floor/tiled/white,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
/area/talon/deckone/medical)
+"fi" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
+"fj" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/aux,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/talonboat)
"fo" = (
/obj/structure/catwalk,
/obj/structure/sign/warning/moving_parts{
pixel_x = 30
},
/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 8
+ dir = 8;
+ icon_state = "camera"
},
/turf/space,
/area/talon/maintenance/deckone_port)
-"fq" = (
-/obj/item/modular_computer/console/preset/talon{
- icon_state = "console";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"fr" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/structure/bed/chair/bay/chair{
- icon_state = "bay_chair_preview";
- dir = 8
- },
-/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"fs" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ft" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fu" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fv" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"fw" = (
-/obj/effect/floor_decal/spline/plain{
- icon_state = "spline_plain";
- dir = 1
- },
-/obj/machinery/door/airlock/multi_tile/glass{
- req_access = list(301)
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/deckone/medical)
-"fx" = (
-/obj/effect/floor_decal/spline/plain{
- icon_state = "spline_plain";
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/deckone/medical)
"fy" = (
/obj/structure/catwalk,
/obj/structure/sign/warning/moving_parts{
pixel_x = -30
},
/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 4
+ dir = 4;
+ icon_state = "camera"
},
/turf/space,
/area/talon/maintenance/deckone_starboard)
@@ -3123,255 +723,28 @@
/obj/structure/catwalk,
/turf/space,
/area/talon/maintenance/deckone_port)
-"fA" = (
-/obj/effect/map_helper/airlock/door/ext_door,
-/obj/machinery/door/airlock/glass_external{
- req_one_access = list(301)
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"fB" = (
-/obj/machinery/airlock_sensor{
- pixel_y = 28;
- req_one_access = list(301)
- },
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- dir = 1;
- id_tag = "talon_port";
- pixel_y = -30;
- req_one_access = list(301)
- },
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/obj/effect/map_helper/airlock/sensor/chamber_sensor,
-/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux{
- icon_state = "map_vent_aux";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"fC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- icon_state = "intact-aux";
- dir = 4
- },
-/obj/effect/map_helper/airlock/door/int_door,
-/obj/machinery/door/airlock/glass_external{
- req_one_access = list(301)
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"fD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- icon_state = "intact-aux";
- dir = 4
- },
-/obj/machinery/airlock_sensor{
- dir = 4;
- pixel_x = -28;
- pixel_y = 28;
- req_one_access = list(301)
- },
-/obj/effect/map_helper/airlock/sensor/int_sensor,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"fE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- icon_state = "intact-aux";
- dir = 10
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"fF" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"fG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
"fH" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
},
-/obj/effect/floor_decal/steeldecal/steel_decals6,
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"fI" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/secure_storage)
"fJ" = (
/turf/simulated/wall,
/area/talon/deckone/workroom)
-"fK" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/structure/table/standard,
-/obj/machinery/cell_charger,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
"fL" = (
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"fM" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
- },
-/obj/structure/fitness/weightlifter,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"fN" = (
-/obj/structure/extinguisher_cabinet{
- dir = 1;
- icon_state = "extinguisher_closed";
- pixel_y = 32
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/workroom)
-"fO" = (
-/obj/structure/table/standard,
-/obj/fiftyspawner/steel,
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/workroom)
-"fP" = (
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/workroom)
-"fQ" = (
-/obj/machinery/autolathe,
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/workroom)
-"fR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- icon_state = "intact-aux";
- dir = 6
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"fS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- icon_state = "intact-aux";
- dir = 4
- },
-/obj/machinery/airlock_sensor{
- dir = 8;
- pixel_x = 28;
- pixel_y = 28;
- req_one_access = list(301)
- },
-/obj/effect/map_helper/airlock/sensor/int_sensor,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"fT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- icon_state = "intact-aux";
- dir = 4
- },
-/obj/effect/map_helper/airlock/door/int_door,
-/obj/machinery/door/airlock/glass_external{
- req_one_access = list(301)
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"fU" = (
-/obj/machinery/airlock_sensor{
- pixel_y = 28;
- req_one_access = list(301)
- },
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- dir = 1;
- id_tag = "talon_starboard";
- pixel_y = -30;
- req_one_access = list(301)
- },
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/obj/effect/map_helper/airlock/sensor/chamber_sensor,
-/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux{
- icon_state = "map_vent_aux";
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"fV" = (
-/obj/effect/map_helper/airlock/door/ext_door,
-/obj/machinery/door/airlock/glass_external{
- req_one_access = list(301)
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
+/obj/structure/disposalpipe/segment,
+/obj/effect/catwalk_plated,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/central_hallway)
"fW" = (
/obj/machinery/airlock_sensor{
dir = 4;
@@ -3383,138 +756,63 @@
/obj/structure/catwalk,
/turf/space,
/area/talon/maintenance/deckone_starboard)
-"fX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"fY" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
"fZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
+/obj/structure/table/standard,
+/obj/machinery/chemical_dispenser/full,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"ga" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
dir = 8
},
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"ga" = (
-/obj/structure/cable/green,
-/obj/machinery/power/apc/talon{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/effect/floor_decal/borderfloor{
+/obj/structure/window/reinforced{
dir = 4
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/port_eng)
"gb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
},
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 4
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
},
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
"gc" = (
/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/steel_grid,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/deckone/workroom)
-"gd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"ge" = (
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/deckone/workroom)
-"gf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
"gg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 5;
+ icon_state = "intact-aux"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"gh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
"gi" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
},
-/obj/item/weapon/storage/box/donut,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"gj" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/monotile,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/central_hallway)
"gk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/structure/cable/green{
d1 = 4;
@@ -3526,326 +824,17 @@
},
/obj/machinery/door/firedoor/glass/talon,
/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
+ dir = 4;
+ icon_state = "pipe-s"
},
-/turf/simulated/floor/tiled/steel_grid,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/deckone/workroom)
-"gl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"go" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/bed/chair/office/light,
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gp" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gq" = (
-/obj/structure/table/standard,
-/obj/fiftyspawner/glass,
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/workroom)
-"gr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
"gs" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"gt" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/suit_cycler/security{
- req_access = list(301)
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"gu" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor,
-/obj/structure/bedsheetbin,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"gv" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/item/weapon/storage/box/handcuffs,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"gw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"gx" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/structure/table/standard,
-/obj/machinery/recharger,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gy" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gz" = (
-/obj/machinery/alarm/talon{
- dir = 1;
- pixel_y = -25
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/photocopier/faxmachine/talon,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gA" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/item/modular_computer/console/preset/talon{
- icon_state = "console";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gB" = (
-/obj/structure/cable/green,
-/obj/machinery/power/apc/talon{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gC" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/light,
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- icon_state = "pipe-t";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"gD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
/obj/machinery/door/airlock/maintenance/common,
/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"gE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"gF" = (
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"gG" = (
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"gH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"gI" = (
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_aft_wing)
-"gJ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/deckone/port_eng)
-"gK" = (
-/obj/structure/catwalk,
-/obj/machinery/light/small{
- icon_state = "bulb1";
- dir = 1
- },
-/turf/simulated/floor/plating,
+/turf/simulated/floor/plating/eris/under,
/area/talon/maintenance/deckone_port)
-"gL" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"gM" = (
-/obj/machinery/vending/wallmed1{
- pixel_y = 32
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"gN" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/machinery/camera/network/talon,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"gO" = (
+"gz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/green{
@@ -3853,1108 +842,144 @@
d2 = 2;
icon_state = "1-2"
},
-/obj/effect/catwalk_plated,
-/turf/simulated/floor/plating,
-/area/talon/deckone/central_hallway)
-"gP" = (
-/obj/machinery/computer/ship/navigation/telescreen{
- pixel_y = 30
+/obj/structure/sign/department/medbay{
+ pixel_x = 29
},
-/turf/simulated/floor/tiled/steel,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/central_hallway)
+"gJ" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/toolbox/electrical,
+/obj/item/stack/marker_beacon/thirty,
+/obj/item/weapon/pipe_dispenser,
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
"gQ" = (
/obj/machinery/vending/cola,
/turf/simulated/floor/tiled/steel_ridged,
/area/talon/deckone/central_hallway)
"gR" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+/obj/structure/sink{
+ pixel_y = 22
},
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+/obj/structure/mirror{
+ pixel_y = 32
},
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
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-/area/talon/deckone/central_hallway)
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- name = "west bump";
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- },
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- },
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-"ib" = (
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- },
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- },
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- d2 = 8;
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-/obj/structure/disposalpipe/segment{
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- dir = 4
- },
-/obj/effect/catwalk_plated,
-/turf/simulated/floor/plating,
-/area/talon/deckone/central_hallway)
-"ic" = (
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- dir = 4
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
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- dir = 8
- },
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- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
+/obj/structure/table/steel,
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
"id" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 4;
+ icon_state = "pipe-t"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/structure/cable/green{
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- pixel_y = 0
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- },
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-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
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- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ie" = (
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- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
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- dir = 1
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- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
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/area/talon/deckone/central_hallway)
"if" = (
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- dir = 4
- },
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- },
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- pixel_y = 0
- },
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- icon_state = "borderfloorcorner2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
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- },
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- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ig" = (
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- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/cable/green{
- icon_state = "2-8"
- },
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- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
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-/area/talon/deckone/central_hallway)
-"ih" = (
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- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ii" = (
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- icon_state = "intact-aux";
- dir = 5
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/white/orangecorner,
+/area/talon/deckone/armory)
"ij" = (
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- icon_state = "intact-aux";
- dir = 4
+ dir = 4;
+ icon_state = "intact-aux"
},
/obj/machinery/door/airlock/maintenance/common,
/obj/machinery/door/firedoor/glass/talon,
/turf/simulated/floor/plating,
/area/talon/deckone/central_hallway)
-"ik" = (
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- icon_state = "intact-aux";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
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- dir = 9
- },
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- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"il" = (
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- dir = 10
- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
"im" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/maintenance/engi{
+ req_one_access = list(301)
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/port_solar)
"in" = (
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-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"io" = (
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-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- icon_state = "steel_decals5";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ip" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"iq" = (
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- icon_state = "warning";
- dir = 5
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"ir" = (
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- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"is" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"it" = (
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- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"iu" = (
-/obj/machinery/door/firedoor/glass/talon/hidden{
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- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- icon_state = "steel_decals5";
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"iv" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"iw" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
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-"ix" = (
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- },
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/green{
@@ -4962,702 +987,252 @@
d2 = 2;
icon_state = "1-2"
},
-/obj/effect/floor_decal/steeldecal/steel_decals_central4,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
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- },
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- },
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- icon_state = "intact-aux";
- dir = 9
- },
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-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"iA" = (
-/turf/simulated/wall,
-/area/talon/deckone/port_eng)
-"iB" = (
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- d2 = 2;
- icon_state = "1-2"
- },
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-/obj/machinery/door/airlock/maintenance/engi{
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- },
-/obj/machinery/door/firedoor/glass/talon,
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-"iC" = (
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-"iE" = (
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- },
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-"iF" = (
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-/area/talon/deckone/starboard_eng)
-"iG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
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- },
-/obj/machinery/door/firedoor/glass/talon,
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-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/deckone/starboard_eng)
-"iH" = (
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- dir = 4
- },
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-"iI" = (
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- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
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- d2 = 2;
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- },
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-"iJ" = (
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- },
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- name = "light switch ";
- pixel_x = 0;
- pixel_y = 26
- },
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- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
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-"iM" = (
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-"iN" = (
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-"iO" = (
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-"iP" = (
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-"iQ" = (
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- },
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- name = "light switch ";
- pixel_x = 0;
- pixel_y = 26
- },
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- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
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-"iT" = (
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- dir = 4
- },
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},
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},
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},
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"ke" = (
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},
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"kf" = (
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- dir = 4
+ dir = 4;
+ icon_state = "intact-fuel"
},
/turf/simulated/wall/rshull,
/area/talon/deckone/starboard_eng)
"kg" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- icon_state = "intact-fuel";
- dir = 9
+ dir = 9;
+ icon_state = "intact-fuel"
},
/turf/simulated/wall/rshull,
/area/talon/deckone/starboard_eng)
@@ -5681,14 +1256,6 @@
},
/turf/simulated/floor/reinforced/airless,
/area/talon/deckone/starboard_eng)
-"kk" = (
-/obj/structure/catwalk,
-/obj/machinery/light/small{
- icon_state = "bulb1";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
"kl" = (
/obj/machinery/light/small{
dir = 4;
@@ -5705,804 +1272,53 @@
/obj/structure/catwalk,
/turf/space,
/area/talon/maintenance/deckone_starboard)
-"kn" = (
-/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"ko" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/brig)
-"kp" = (
-/obj/structure/bed/chair/office/light{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/workroom)
-"kq" = (
-/obj/machinery/fitness/punching_bag,
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/workroom)
"kr" = (
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/structure/closet/crate/medical/blood,
-/obj/item/weapon/reagent_containers/blood/prelabeled/OMinus,
-/obj/item/weapon/reagent_containers/blood/prelabeled/OMinus,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"ks" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
+/obj/structure/barricade,
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
"kt" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 1
+/obj/structure/cable/yellow{
+ icon_state = "16-0"
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/workroom)
-"kv" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
},
-/obj/machinery/power/apc/talon{
- dir = 4;
- name = "east bump";
- pixel_x = 24
+/obj/structure/cable/yellow{
+ icon_state = "0-2"
},
-/obj/structure/cable/green{
- d2 = 8;
- dir = 2;
- icon_state = "0-8"
+/obj/machinery/power/sensor{
+ name = "Talon Port Solar Panels";
+ name_tag = "TLN-PRT-SLR"
},
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
+/obj/effect/catwalk_plated/dark,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/port_solar)
"kw" = (
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"kx" = (
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ky" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central6{
- icon_state = "steel_decals_central6";
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
+/obj/structure/reagent_dispensers/watertank,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
"kz" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central6,
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"kA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/green{
d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+ d2 = 8;
+ icon_state = "1-8"
},
-/obj/effect/floor_decal/steeldecal/steel_decals_central1{
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/starboard_solar)
"kB" = (
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"kC" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central5,
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"kD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+/obj/machinery/vending/engivend{
+ req_access = newlist();
+ req_log_access = 301
},
-/obj/effect/floor_decal/steeldecal/steel_decals_central1{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
"kE" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"kF" = (
-/obj/machinery/alarm/talon{
- dir = 1;
- pixel_y = -25
- },
-/obj/effect/floor_decal/borderfloor,
-/turf/simulated/floor/tiled/monotile,
+/obj/structure/stairs/west,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/central_hallway)
"kG" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"kH" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/light,
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"kI" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/bridge_hallway)
-"kJ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"kK" = (
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/armory)
-"kL" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/armory)
-"kM" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/secure_storage)
-"kN" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/armory)
-"kO" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"kP" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"kQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"kR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"kS" = (
-/obj/structure/table/rack/shelf/steel,
-/obj/item/weapon/gun/energy/netgun,
-/obj/item/weapon/cell/device/weapon{
- pixel_x = -5;
- pixel_y = 2
- },
-/obj/item/weapon/cell/device/weapon{
- pixel_x = -5;
- pixel_y = 2
- },
-/obj/item/weapon/cell/device/weapon,
-/obj/item/clothing/accessory/holster/waist,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"kT" = (
-/obj/structure/table/rack/shelf/steel,
-/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"kU" = (
-/obj/structure/table/rack/shelf/steel,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/clothing/accessory/holster/machete,
-/obj/item/weapon/material/knife/machete,
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/armory)
-"kV" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 5
- },
-/obj/machinery/chem_master,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"kX" = (
-/obj/machinery/door/airlock/maintenance/sec{
- req_one_access = list(301)
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/deckone/brig)
-"kY" = (
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/maintenance/engi{
- req_one_access = list(301)
- },
-/turf/simulated/floor/plating,
-/area/talon/deckone/starboard_eng_store)
-"kZ" = (
-/obj/structure/catwalk,
-/obj/machinery/suit_storage_unit,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"la" = (
-/obj/structure/catwalk,
-/obj/machinery/suit_storage_unit,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"lb" = (
-/turf/simulated/wall/shull,
-/area/shuttle/talonboat)
-"lc" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/shuttle/talonboat)
-"ld" = (
-/obj/machinery/computer/shuttle_control/explore/talonboat,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"le" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"lf" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/shuttle/talonboat)
-"lg" = (
-/obj/structure/bed/chair/bay/chair{
- icon_state = "bay_chair_preview";
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/talonboat)
-"lh" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- dir = 8;
- frequency = 1380;
- id_tag = "talonboat_docker";
- pixel_x = 28
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"li" = (
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"lj" = (
-/obj/structure/fuel_port{
- dir = 4;
- pixel_x = -30
- },
-/obj/machinery/portable_atmospherics/canister/air/airlock,
-/obj/machinery/atmospherics/portables_connector/aux{
- icon_state = "map_connector-aux";
- dir = 4
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"lk" = (
-/obj/machinery/airlock_sensor{
- dir = 1;
- pixel_x = 28;
- pixel_y = -28;
- req_one_access = list(301)
- },
-/obj/effect/map_helper/airlock/sensor/int_sensor,
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- icon_state = "intact-aux";
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"ll" = (
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 5
- },
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"ln" = (
-/obj/effect/map_helper/airlock/door/int_door,
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
-/obj/machinery/door/airlock/glass_external{
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/talonboat)
-"lo" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"lp" = (
-/obj/effect/shuttle_landmark/shuttle_initializer/talonboat,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"lr" = (
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- dir = 8;
- id_tag = "talon_boat";
- pixel_x = 28
- },
-/obj/machinery/atmospherics/unary/vent_pump/aux{
- icon_state = "map_vent_aux";
- dir = 8
- },
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"ls" = (
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"lt" = (
-/obj/effect/map_helper/airlock/door/simple,
-/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
- },
-/obj/machinery/door/airlock/glass_external{
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/talonboat)
-"lu" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
- },
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"lw" = (
-/obj/machinery/power/apc/talon{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/structure/cable/green,
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"lz" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/machinery/computer/shuttle_control/explore/talonboat{
- icon_state = "computer";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"lA" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"lB" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/machinery/portable_atmospherics/canister/phoron,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"lC" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"lW" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"mh" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- dir = 8
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_aft_wing)
-"mm" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"mv" = (
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"mM" = (
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/space,
-/area/talon/maintenance/deckone_port_fore_wing)
-"np" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/talonboat)
-"ns" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/effect/floor_decal/emblem/talon_big{
- icon_state = "talon_big";
- dir = 6
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"nv" = (
-/obj/machinery/door/blast/regular/open{
- dir = 4;
- id = "talon_sensor"
- },
-/turf/space,
-/area/talon/maintenance/deckone_port)
-"nI" = (
-/obj/structure/catwalk,
-/obj/structure/sign/warning/moving_parts{
- pixel_x = 30
- },
-/turf/space,
-/area/talon/maintenance/deckone_port_fore_wing)
-"nL" = (
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"nR" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{
- icon_state = "intact";
- dir = 4
- },
-/turf/space,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"oh" = (
-/obj/effect/shuttle_landmark{
- landmark_tag = "talon_aft";
- name = "ITV Talon - Aft"
- },
-/turf/space,
-/area/space)
-"oi" = (
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/armory)
-"oQ" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 8
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_aft_wing)
-"oR" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 9
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"oW" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"pz" = (
-/obj/machinery/power/pointdefense{
- id_tag = "talon_pd"
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/structure/cable/green{
- icon_state = "0-8"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"qA" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/aux,
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/talonboat)
-"qM" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 9
- },
-/obj/effect/floor_decal/industrial/warning/dust/corner,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"qN" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"qQ" = (
-/obj/effect/floor_decal/emblem/talon,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_aft_wing)
-"qT" = (
-/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"rg" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_aft_wing)
-"ry" = (
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 1
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_aft_wing)
-"sk" = (
-/obj/structure/catwalk,
-/obj/structure/sign/warning/airlock{
- pixel_x = 32
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"su" = (
-/obj/structure/catwalk,
-/obj/structure/sign/warning/airlock{
- pixel_x = -31
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"sz" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 8
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"sB" = (
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"sD" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
},
@@ -6514,121 +1330,170 @@
d2 = 2;
icon_state = "1-2"
},
-/obj/effect/floor_decal/steeldecal/steel_decals6{
+/obj/structure/disposalpipe/junction{
+ dir = 2;
+ icon_state = "pipe-j2"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"kJ" = (
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"kK" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals6,
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals10{
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"kL" = (
+/obj/machinery/shower,
+/obj/item/weapon/soap/deluxe,
+/obj/structure/curtain,
+/turf/simulated/floor/tiled/eris/white,
+/area/talon/deckone/bridge_hallway)
+"kM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"kN" = (
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/secure_storage)
+"kP" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 1
},
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 2
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
},
-/turf/simulated/floor/tiled/monotile,
-/area/talon/deckone/central_hallway)
-"sE" = (
-/obj/effect/map_helper/airlock/door/ext_door,
-/obj/machinery/door/airlock/glass_external{
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"kQ" = (
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/maintenance/engi{
req_one_access = list(301)
},
-/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
- pixel_x = 28;
- pixel_y = -4
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/starboard_eng_store)
+"kV" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
},
-/obj/effect/map_helper/airlock/sensor/ext_sensor,
-/turf/simulated/floor/tiled/techmaint,
+/turf/simulated/floor/tiled/eris/white/orangecorner,
+/area/talon/deckone/armory)
+"kX" = (
+/obj/machinery/door/airlock/maintenance/sec{
+ req_one_access = list(301)
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating,
+/area/talon/deckone/brig)
+"lb" = (
+/turf/simulated/wall/shull,
/area/shuttle/talonboat)
-"sK" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 6
+"le" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
+"lo" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"sM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/disposalpipe/segment{
dir = 4;
- icon_state = "pipe-c"
+ icon_state = "pipe-s"
},
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"tL" = (
-/obj/effect/floor_decal/emblem/talon_big{
- icon_state = "talon_big";
- dir = 9
- },
-/turf/simulated/floor/tiled/monotile,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/central_hallway)
-"uL" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner{
+"lt" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_aft_wing)
-"vc" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"vl" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- icon_state = "pipe-t";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"vn" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"vs" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10,
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"vv" = (
-/obj/structure/catwalk,
/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
+ icon_state = "2-8"
},
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"wk" = (
-/obj/structure/sign/warning/docking_area,
-/turf/simulated/wall,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/white/golden,
+/area/talon/deckone/bridge)
+"lD" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_aft_wing)
+"lM" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 8;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"lS" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"lU" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"mb" = (
+/obj/structure/cable/green,
+/obj/machinery/power/apc/talon{
+ cell_type = /obj/item/weapon/cell/apc;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/machinery/alarm/talon{
+ alarm_id = "anomaly_testing";
+ breach_detection = 0;
+ dir = 8;
+ frequency = 1439;
+ pixel_x = 22;
+ pixel_y = 0;
+ report_danger_level = 0
+ },
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/central_hallway)
-"xk" = (
+"me" = (
+/obj/machinery/camera/network/talon{
+ dir = 9;
+ icon_state = "camera"
+ },
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/shuttle/talonboat)
+"mf" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
@@ -6641,26 +1506,232 @@
id = "talon_windows"
},
/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
+ dir = 1;
+ icon_state = "4-8"
},
-/turf/simulated/floor/plating,
+/turf/simulated/floor/plating/eris/under,
/area/talon/maintenance/deckone_starboard)
-"xo" = (
+"mj" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/eris/white/orangecorner,
+/area/talon/deckone/armory)
+"ml" = (
/obj/machinery/alarm/talon{
dir = 1;
- icon_state = "alarm0";
- pixel_y = -22
+ pixel_y = -25
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/starboard_eng_store)
-"xI" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/structure/table/standard,
+/obj/machinery/photocopier/faxmachine/talon,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"mB" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 4;
+ icon_state = "pipe-j2"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"mC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/maintenance/engi{
+ req_one_access = list(301)
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/starboard_eng)
+"mF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 4;
+ icon_state = "intact-aux"
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"mL" = (
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc/talon{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"mM" = (
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/space,
+/area/talon/maintenance/deckone_port_fore_wing)
+"mN" = (
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"mO" = (
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"mS" = (
+/obj/structure/table/standard,
+/obj/fiftyspawner/steel,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/workroom)
+"mT" = (
+/obj/structure/fuel_port{
+ dir = 4;
+ pixel_x = -30
+ },
+/obj/machinery/portable_atmospherics/canister/air/airlock,
+/obj/machinery/atmospherics/portables_connector/aux{
+ dir = 4;
+ icon_state = "map_connector-aux"
+ },
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/shuttle/talonboat)
+"na" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"nc" = (
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/central_hallway)
+"nu" = (
+/obj/effect/floor_decal/emblem/talon_big{
+ dir = 5;
+ icon_state = "talon_big"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/deckone/central_hallway)
+"nv" = (
+/obj/machinery/door/blast/regular/open{
+ dir = 4;
+ id = "talon_sensor"
+ },
+/turf/space,
+/area/talon/maintenance/deckone_port)
+"nz" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 4
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_aft_wing)
+"nI" = (
+/obj/structure/catwalk,
+/obj/structure/sign/warning/moving_parts{
+ pixel_x = 30
+ },
+/turf/space,
+/area/talon/maintenance/deckone_port_fore_wing)
+"nN" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"nR" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{
+ dir = 4;
+ icon_state = "intact"
+ },
+/turf/space,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"nS" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/secure_storage)
+"nT" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/effect/floor_decal/emblem/talon,
-/turf/simulated/floor/tiled/dark,
+/turf/simulated/floor/tiled/eris/white/golden,
/area/talon/deckone/bridge)
-"xV" = (
+"nW" = (
+/obj/machinery/atmospherics/binary/pump/fuel,
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/camera/network/talon{
+ dir = 9;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
+"ob" = (
+/obj/machinery/camera/network/talon{
+ dir = 9;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"oc" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/weapon/gun/energy/netgun,
/obj/item/weapon/cell/device/weapon{
@@ -6669,273 +1740,607 @@
},
/obj/item/weapon/cell/device/weapon,
/obj/item/clothing/accessory/holster/waist,
-/turf/simulated/floor/tiled/dark,
+/turf/simulated/floor/tiled/eris/white/danger,
/area/talon/deckone/armory)
-"yg" = (
+"oe" = (
+/obj/structure/stairs/east,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"oh" = (
+/obj/effect/shuttle_landmark{
+ landmark_tag = "talon_aft";
+ name = "ITV Talon - Aft"
+ },
/turf/space,
-/area/talon/deckone/starboard_eng)
-"ym" = (
+/area/space)
+"on" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/white/golden,
+/area/talon/deckone/bridge)
+"oz" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"oG" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/junction,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/deckone/bridge_hallway)
+"oS" = (
+/obj/structure/bed/chair/bay/comfy/yellow{
+ dir = 1;
+ icon_state = "bay_comfychair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"oU" = (
+/obj/effect/map_helper/airlock/door/ext_door,
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"oV" = (
+/obj/effect/floor_decal/emblem/talon_big{
+ dir = 4;
+ icon_state = "talon_big"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/deckone/central_hallway)
+"pc" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 6;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"pf" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/blast/regular/open{
- dir = 4;
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"yn" = (
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/space,
-/area/talon/maintenance/deckone_port_aft_wing)
-"yu" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 1
- },
-/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"yy" = (
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/space,
-/area/talon/maintenance/deckone_starboard_aft_wing)
-"yN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
dir = 8
},
-/obj/machinery/button/remote/blast_door{
- dir = 4;
- id = "talon_brigblast1";
- name = "blast door control";
- pixel_x = -28
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/talonboat)
+"pg" = (
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+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"pn" = (
+/obj/machinery/computer/ship/navigation/telescreen{
+ pixel_y = 30
},
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"po" = (
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+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/secure_storage)
+"pp" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/bed/chair/bay/chair{
+ dir = 8;
+ icon_state = "bay_chair_preview"
+ },
+/obj/machinery/camera/network/talon{
+ dir = 9;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/brig)
-"zC" = (
+"pr" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"ps" = (
+/obj/machinery/atmospherics/binary/pump/fuel,
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/camera/network/talon{
+ dir = 4;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"pw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"pz" = (
+/obj/structure/bed/chair/office/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/workroom)
+"pC" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/closet/autolok_wall{
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"pJ" = (
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/machinery/power/apc/talon{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"pR" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/machinery/power/thermoregulator,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"pX" = (
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"qe" = (
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc/talon{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/secure_storage)
+"qo" = (
+/obj/machinery/power/pointdefense{
+ id_tag = "talon_pd"
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_aft_wing)
+"qp" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 6;
+ icon_state = "intact-fuel"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"qz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/sign/warning/nosmoking_1{
+ pixel_x = -26
+ },
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 1;
+ icon_state = "pipe-t"
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"qA" = (
/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"qB" = (
+/obj/machinery/alarm/talon{
+ dir = 4;
+ pixel_x = -35;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"qF" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"qL" = (
+/obj/machinery/light/small,
+/obj/machinery/power/port_gen/pacman{
+ anchored = 1
+ },
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/port_solar)
+"qR" = (
+/obj/machinery/atmospherics/portables_connector/fuel{
+ dir = 1;
+ icon_state = "map_connector-fuel"
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/portable_atmospherics/canister/phoron,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/starboard_eng)
+"rm" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 1;
+ icon_state = "warningcorner_dust"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_aft_wing)
+"rn" = (
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/workroom)
+"rF" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
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+/area/talon/maintenance/deckone_port_fore_wing)
+"rL" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
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+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"sa" = (
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
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+"sc" = (
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d1 = 1;
d2 = 4;
icon_state = "1-4"
},
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
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-"zT" = (
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dir = 1
},
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- },
-/turf/simulated/floor/reinforced/airless,
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-"AM" = (
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- pixel_y = 29
- },
-/turf/space,
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- },
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- },
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-"Bo" = (
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-/turf/simulated/floor/reinforced/airless,
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-"Bs" = (
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- },
-/turf/simulated/floor/reinforced/airless,
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-"Bz" = (
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- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
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-"BR" = (
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- },
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- },
-/turf/simulated/floor/reinforced/airless,
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-"Cm" = (
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- },
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- },
-/turf/simulated/floor/tiled/dark,
-/area/talon/deckone/bridge)
-"CN" = (
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/sign/deck1{
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- },
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- dir = 1;
- pixel_y = 41
- },
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- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
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- pixel_y = 0
- },
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- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
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-"CT" = (
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- dir = 1
- },
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- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"Ds" = (
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-/turf/simulated/floor/reinforced/airless,
+/turf/simulated/floor/hull/airless,
/area/talon/maintenance/deckone_port_aft_wing)
-"Dw" = (
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- },
-/turf/simulated/floor/reinforced/airless,
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-"DF" = (
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- },
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- pixel_y = 27
- },
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- },
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- },
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-"DQ" = (
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-/obj/machinery/door/firedoor/glass/talon,
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/obj/structure/cable/green{
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d2 = 2;
icon_state = "1-2"
},
-/turf/simulated/floor/plating,
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-"DT" = (
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+"so" = (
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+"sy" = (
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+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"ET" = (
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-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_aft_wing)
-"Fc" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+"sz" = (
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+ icon_state = "tube1";
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+ },
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+ },
+/obj/machinery/portable_atmospherics/canister/oxygen,
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/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
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/area/talon/maintenance/deckone_starboard)
-"FB" = (
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-"FJ" = (
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+"sS" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/gun/energy/gun,
+/obj/item/clothing/accessory/holster/machete,
+/obj/item/weapon/material/knife/machete,
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
+"sY" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/starboard_eng_store)
+"ta" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
},
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/turf/simulated/floor/tiled/steel,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/central_hallway)
-"FZ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals3{
+"te" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/central_hallway)
+"tg" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_aft_wing)
+"tk" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/secure_storage)
+"tl" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"tm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
-/obj/effect/floor_decal/steeldecal/steel_decals3,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/brig)
+"tn" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/alarm/talon{
+ alarm_id = "anomaly_testing";
+ breach_detection = 0;
+ dir = 8;
+ frequency = 1439;
+ pixel_x = 22;
+ pixel_y = 0;
+ report_danger_level = 0
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/structure/table/standard,
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"tr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/catwalk_plated,
+/turf/simulated/floor/plating/eris/under,
/area/talon/deckone/central_hallway)
-"Gj" = (
+"tw" = (
+/obj/item/modular_computer/console/preset/talon{
+ dir = 4;
+ icon_state = "console"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"tC" = (
+/obj/machinery/vending/wallmed1{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"tI" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/secure_storage)
+"tJ" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 4
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"tQ" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/brig)
+"tZ" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 8;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"ug" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/obj/structure/closet/autolok_wall{
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"uj" = (
+/obj/machinery/power/solar_control{
+ dir = 8;
+ icon_state = "solar"
+ },
+/obj/structure/cable/yellow,
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/starboard_solar)
+"uo" = (
/obj/machinery/power/pointdefense{
id_tag = "talon_pd"
},
@@ -6948,118 +2353,1139 @@
/obj/structure/cable/green{
icon_state = "0-2"
},
-/turf/simulated/floor/reinforced/airless,
+/turf/simulated/floor/hull/airless,
/area/talon/maintenance/deckone_starboard_aft_wing)
-"Gu" = (
-/obj/structure/catwalk,
+"up" = (
+/obj/effect/floor_decal/industrial/outline/grey,
+/obj/machinery/atmospherics/portables_connector/aux{
+ dir = 8;
+ icon_state = "map_connector-aux"
+ },
+/obj/machinery/portable_atmospherics/canister/air/airlock,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/starboard_eng)
+"ur" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/bridge_hallway)
+"uy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/white/golden,
+/area/talon/deckone/bridge)
+"uB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
/obj/structure/cable/green{
icon_state = "2-8"
},
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"Gy" = (
-/obj/structure/catwalk,
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/bridge_hallway)
+"uL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"uM" = (
/obj/structure/cable/green{
icon_state = "1-8"
},
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"GF" = (
+/turf/simulated/floor/tiled/eris/white/orangecorner,
+/area/talon/deckone/armory)
+"uN" = (
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ icon_state = "extinguisher_closed";
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/workroom)
+"uW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"uZ" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ req_access = list(301)
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/medical)
+"vb" = (
+/obj/structure/bed/chair/bay/chair{
+ dir = 8;
+ icon_state = "bay_chair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/brig)
+"vc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/table/standard,
+/obj/item/clothing/mask/surgical,
+/obj/item/clothing/suit/surgicalapron,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"vf" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 5;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"vi" = (
+/obj/effect/map_helper/airlock/door/simple,
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/talonboat)
+"vr" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/firealarm{
dir = 1;
pixel_y = -24
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/secure_storage)
-"GP" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 5
+/obj/effect/floor_decal/emblem/talon_big,
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/deckone/central_hallway)
+"vw" = (
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"vz" = (
+/obj/effect/floor_decal/industrial/warning/dust,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_aft_wing)
+"vA" = (
+/obj/effect/floor_decal/industrial/warning/dust,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"vK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/deckone/starboard_eng)
-"Hb" = (
-/obj/structure/catwalk,
-/turf/space,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"Hp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
},
-/obj/machinery/atmospherics/pipe/cap/hidden{
- icon_state = "cap";
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"vL" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/port_solar)
+"vV" = (
+/obj/effect/floor_decal/industrial/outline/blue,
+/obj/machinery/atmospherics/binary/pump{
dir = 1
},
-/turf/simulated/floor/tiled/techmaint,
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
/area/talon/deckone/port_eng)
-"Im" = (
-/obj/machinery/atmospherics/portables_connector/fuel{
- icon_state = "map_connector-fuel";
- dir = 1
+"we" = (
+/obj/effect/floor_decal/emblem/talon,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_aft_wing)
+"wh" = (
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
},
-/obj/effect/floor_decal/industrial/outline/red,
-/obj/machinery/portable_atmospherics/canister/phoron,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"wj" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/clothing/suit/space/void/refurb/talon,
+/obj/item/clothing/head/helmet/space/void/refurb/talon,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/secure_storage)
+"wk" = (
+/obj/structure/sign/warning/docking_area,
+/turf/simulated/wall,
+/area/talon/deckone/central_hallway)
+"wm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/golden,
+/area/talon/deckone/bridge)
+"wz" = (
+/obj/structure/table/rack/steel,
+/obj/machinery/camera/network/talon,
+/obj/item/device/suit_cooling_unit,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/secure_storage)
+"wD" = (
+/obj/machinery/power/terminal{
+ dir = 8;
+ icon_state = "term"
+ },
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/starboard_solar)
+"wN" = (
/obj/machinery/firealarm{
dir = 8;
pixel_x = -24
},
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/starboard_eng)
-"IF" = (
-/obj/effect/floor_decal/emblem/talon_big{
- icon_state = "talon_big";
- dir = 5
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"wP" = (
+/obj/structure/window/reinforced{
+ dir = 1
},
-/turf/simulated/floor/tiled/monotile,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/deckone/central_hallway)
-"Ji" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_aft_wing)
-"Jk" = (
-/obj/effect/floor_decal/industrial/warning/dust{
+"wW" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/central_hallway)
+"xc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
+"xd" = (
+/obj/machinery/alarm/talon{
+ dir = 1;
+ pixel_y = -25
+ },
+/obj/structure/table/rack/steel,
+/obj/item/weapon/grenade/spawnergrenade/manhacks/mercenary{
+ pixel_x = -5;
+ pixel_y = 4
+ },
+/obj/item/device/spaceflare,
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
+"xf" = (
+/obj/structure/table/standard,
+/obj/item/weapon/pickaxe/drill,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/shuttle/talonboat)
+"xk" = (
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"xm" = (
+/obj/machinery/power/solar_control{
+ dir = 4;
+ icon_state = "solar"
+ },
+/obj/structure/cable/yellow,
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/port_solar)
+"xu" = (
+/obj/effect/shuttle_landmark/shuttle_initializer/talonboat,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/shuttle/talonboat)
+"xv" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_aft_wing)
-"JI" = (
-/obj/effect/floor_decal/industrial/warning/dust{
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"xw" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/deckone/port_eng)
-"JJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/secure_storage)
+"xE" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 1;
+ icon_state = "bulb1"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"xF" = (
+/obj/structure/closet/crate/engineering,
+/obj/fiftyspawner/plastic,
+/obj/fiftyspawner/floor,
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/starboard_eng_store)
+"xH" = (
+/obj/machinery/chem_master,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"xK" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"xQ" = (
+/obj/machinery/airlock_sensor{
+ pixel_y = 28;
+ req_one_access = list(301)
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ dir = 1;
+ id_tag = "talon_starboard";
+ pixel_y = -30;
+ req_one_access = list(301)
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux{
+ dir = 8;
+ icon_state = "map_vent_aux"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"xV" = (
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/secure_storage)
+"yd" = (
/obj/effect/floor_decal/industrial/warning/dust/corner{
dir = 8
},
-/turf/simulated/floor/reinforced/airless,
+/turf/simulated/floor/hull/airless,
/area/talon/maintenance/deckone_starboard_aft_wing)
-"JL" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 4
+"yf" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
},
-/turf/simulated/floor/reinforced/airless,
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
+"yg" = (
+/turf/space,
+/area/talon/deckone/starboard_eng)
+"yh" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment{
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},
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+ },
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- landmark_tag = "talon_starboard";
- name = "ITV Talon - Starboard"
+"zx" = (
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+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc/talon{
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+ name = "north bump";
+ pixel_x = 0;
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+ },
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+/area/talon/deckone/armory)
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+/obj/structure/sign/deck1{
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+/obj/structure/cable/green{
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+ },
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+ },
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+ d2 = 8;
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+ },
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+ },
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+ },
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+"AM" = (
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},
/turf/space,
/area/space)
-"KN" = (
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+ id_tag = "talon_pd"
+ },
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+ dir = 4
+ },
+/obj/effect/floor_decal/techfloor{
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+ },
+/obj/structure/cable/green{
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+ },
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+ },
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+ },
+/obj/structure/closet/autolok_wall{
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+ },
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+ },
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+"Bh" = (
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+/area/talon/deckone/central_hallway)
+"Bm" = (
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+ },
+/obj/machinery/suit_cycler/vintage/tengi,
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+"Bn" = (
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+/obj/machinery/door/airlock/glass_medical{
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+ },
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+ },
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+ },
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+ icon_state = "16-0"
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/sensor{
+ name = "Talon Port SMES Connection";
+ name_tag = "TLN-PRT-SMES"
+ },
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+ },
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+"Ca" = (
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+ },
+/obj/structure/cable/yellow{
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+ },
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+"CC" = (
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+ },
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+ },
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+/obj/structure/cable/green{
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+ icon_state = "1-2"
+ },
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+ },
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+ },
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+"Dw" = (
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+ },
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+/obj/structure/window/reinforced{
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+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
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+ },
+/obj/structure/cable/green{
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+ },
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+ dir = 8
+ },
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+ },
+/obj/structure/cable/green{
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+ },
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+ d2 = 4;
+ icon_state = "1-4"
+ },
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+ icon_state = "pipe-j2"
+ },
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+ },
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+/obj/structure/cable/green{
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+ },
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/command{
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+ },
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+"Ee" = (
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+"Eq" = (
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+ },
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+/area/talon/deckone/armory)
+"Ex" = (
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+ },
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+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"ED" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"EE" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"EF" = (
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"EL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
+"EM" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 10;
+ icon_state = "intact"
+ },
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 4
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"ER" = (
+/obj/structure/closet/emcloset,
+/obj/structure/sign/department/bridge{
+ pixel_y = 31
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/deckone/bridge_hallway)
+"ES" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/brig)
+"Fd" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/portable_atmospherics/canister/empty,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/starboard_eng)
+"Fg" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
@@ -7076,8 +3502,703 @@
d2 = 8;
icon_state = "4-8"
},
-/turf/simulated/floor/plating,
+/turf/simulated/floor/plating/eris/under,
/area/talon/maintenance/deckone_starboard)
+"Fl" = (
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
+"Fs" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/glass_medical{
+ req_one_access = list(301)
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/medical)
+"Fw" = (
+/obj/machinery/atmospherics/portables_connector/fuel{
+ dir = 1;
+ icon_state = "map_connector-fuel"
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/portable_atmospherics/canister/phoron,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/port_eng)
+"FA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"FQ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/port_solar)
+"FR" = (
+/obj/machinery/computer/ship/helm{
+ req_one_access = list(301)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"Gb" = (
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"Gd" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/white/orangecorner,
+/area/talon/deckone/armory)
+"Gh" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/sign/deck1{
+ pixel_y = 27
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Gi" = (
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc/talon{
+ alarms_hidden = 1;
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
+"Gq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"Gr" = (
+/obj/machinery/fitness/punching_bag,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/workroom)
+"Gt" = (
+/obj/structure/sign/periodic{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/workroom)
+"Gw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"GC" = (
+/obj/machinery/atmospherics/portables_connector/fuel{
+ dir = 1;
+ icon_state = "map_connector-fuel"
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/portable_atmospherics/canister/phoron,
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/starboard_eng)
+"GG" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 4
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_aft_wing)
+"GH" = (
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"GJ" = (
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/medical)
+"GK" = (
+/obj/structure/table/standard,
+/obj/item/device/defib_kit/loaded,
+/obj/item/weapon/storage/belt/medical/emt,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"GL" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 1;
+ icon_state = "intact"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"GP" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 5
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/talon/deckone/starboard_eng)
+"Ha" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 4
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"Hb" = (
+/obj/structure/catwalk,
+/turf/space,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"Hh" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/secure_storage)
+"Hl" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/brig)
+"Hn" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Hp" = (
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng_store)
+"Hy" = (
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/brig)
+"HQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/deckone/bridge_hallway)
+"HW" = (
+/obj/machinery/computer/ship/sensors,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"Id" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 6;
+ icon_state = "intact-aux"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Ie" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 6;
+ icon_state = "intact-fuel"
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
+"Ih" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/catwalk_plated,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/bridge_hallway)
+"Ij" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 9;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"Ik" = (
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/machinery/power/apc/talon{
+ cell_type = /obj/item/weapon/cell/apc;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"Iy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"IA" = (
+/obj/structure/catwalk,
+/obj/machinery/suit_storage_unit,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"ID" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/brig)
+"IF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/emblem/talon_big{
+ dir = 1;
+ icon_state = "talon_big"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/deckone/central_hallway)
+"II" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/bed/chair/office/light,
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"IM" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/bridge)
+"IO" = (
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
+"IT" = (
+/obj/machinery/atmospherics/pipe/zpipe/up/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"IW" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"IZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/button/remote/blast_door{
+ dir = 4;
+ id = "talon_brigblast2";
+ name = "blast door control";
+ pixel_x = -28
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"Jn" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Jr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Jw" = (
+/obj/structure/window/reinforced,
+/obj/structure/sign/deck1{
+ pixel_x = 31
+ },
+/obj/structure/reagent_dispensers/fueltank,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"JB" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 1;
+ icon_state = "intact"
+ },
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"JC" = (
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc/talon{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"JE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/catwalk_plated,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/central_hallway)
+"JF" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"JG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/button/remote/blast_door{
+ dir = 4;
+ id = "talon_brigblast1";
+ name = "blast door control";
+ pixel_x = -28
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"JI" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 5
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/talon/deckone/port_eng)
+"JM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/structure/table/standard,
+/obj/machinery/reagentgrinder,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"JP" = (
+/obj/machinery/power/apc/talon{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ dir = 2;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/deckone/bridge_hallway)
+"JS" = (
+/obj/structure/cable/green{
+ icon_state = "16-0"
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/sensor{
+ name = "Talon Starboard SMES Connection";
+ name_tag = "TLN-SBD-SMES"
+ },
+/obj/machinery/camera/network/talon,
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/starboard_solar)
+"JX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/firedoor/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/central_hallway)
+"JY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"Ka" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 1;
+ icon_state = "bulb1"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"Kc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9;
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Kk" = (
+/obj/machinery/power/apc/talon{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/green,
+/obj/machinery/light/small,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/shuttle/talonboat)
+"Km" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 1;
+ icon_state = "warningcorner_dust"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_aft_wing)
+"Kr" = (
+/obj/structure/cable/yellow{
+ icon_state = "16-0"
+ },
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable/yellow{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/sensor{
+ name = "Talon Starboard Solar Panels";
+ name_tag = "TLN-SBD-SLR"
+ },
+/obj/effect/catwalk_plated/dark,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/starboard_solar)
+"Ks" = (
+/obj/machinery/vending/medical_talon,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"Kx" = (
+/obj/machinery/airlock_sensor{
+ dir = 4;
+ pixel_x = -28;
+ req_one_access = list(301)
+ },
+/obj/machinery/atmospherics/unary/vent_pump/aux{
+ dir = 4;
+ icon_state = "map_vent_aux"
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/machinery/light/small{
+ dir = 1;
+ icon_state = "bulb1"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/talonboat)
+"KF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/firedoor/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/central_hallway)
+"KI" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/sign/deck1{
+ pixel_y = 27
+ },
+/obj/structure/sign/directions/bridge{
+ dir = 1;
+ icon_state = "direction_bridge";
+ pixel_y = 41
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"KJ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"KM" = (
+/obj/effect/shuttle_landmark{
+ landmark_tag = "talon_starboard";
+ name = "ITV Talon - Starboard"
+ },
+/turf/space,
+/area/space)
+"KP" = (
+/obj/structure/closet/emcloset,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/deckone/bridge_hallway)
"La" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -7104,27 +4225,29 @@
},
/turf/space,
/area/space)
-"Lo" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- icon_state = "warningcorner_dust";
+"Lf" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_aft_wing)
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Lm" = (
+/obj/structure/table/rack/steel,
+/obj/item/clothing/suit/armor/combat,
+/obj/item/clothing/head/helmet/combat,
+/obj/item/clothing/under/syndicate/combat,
+/obj/machinery/camera/network/talon,
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
"Lt" = (
/obj/structure/catwalk,
/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{
- icon_state = "intact";
- dir = 8
+ dir = 8;
+ icon_state = "intact"
},
/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{
- icon_state = "intact";
- dir = 8
+ dir = 8;
+ icon_state = "intact"
},
/turf/space,
/area/talon/maintenance/deckone_port_fore_wing)
@@ -7137,26 +4260,112 @@
/obj/machinery/door/window/brigdoor/eastleft{
req_access = list(301)
},
-/turf/simulated/floor/tiled/dark,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/deckone/brig)
-"LJ" = (
-/obj/machinery/shower,
-/obj/item/weapon/soap/deluxe,
-/obj/structure/curtain,
-/turf/simulated/floor/tiled/steel_ridged,
-/area/talon/deckone/bridge_hallway)
-"LX" = (
-/obj/effect/floor_decal/emblem/talon,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"Ml" = (
+"Lz" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"LC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/brig)
+"LH" = (
+/turf/simulated/floor/tiled/eris/white/golden,
+/area/talon/deckone/bridge)
+"LK" = (
+/obj/structure/cable/green,
+/obj/machinery/power/apc/talon{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"LO" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/clothing/head/helmet/space/void/refurb/talon,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/secure_storage)
+"LU" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"LW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"LZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Mg" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Mi" = (
+/obj/structure/cable/green{
+ d2 = 8;
+ dir = 2;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc/talon{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
"Mm" = (
/obj/machinery/shipsensors{
dir = 1
@@ -7169,15 +4378,30 @@
},
/turf/simulated/floor/greengrid/airless,
/area/talon/maintenance/deckone_port)
-"Mu" = (
-/obj/structure/catwalk,
+"Mr" = (
+/obj/effect/floor_decal/emblem/talon,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_aft_wing)
+"Mv" = (
+/obj/machinery/camera/network/talon,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Mz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"MB" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
"ME" = (
/obj/effect/shuttle_landmark{
landmark_tag = "talon_fore";
@@ -7185,121 +4409,369 @@
},
/turf/space,
/area/space)
-"MJ" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 6
+"MG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- icon_state = "warningcorner_dust";
- dir = 1
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"MW" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 6
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_fore_wing)
-"Nu" = (
-/obj/structure/bed/chair/bay/comfy/yellow{
- icon_state = "bay_comfychair_preview";
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/deckone/bridge)
-"NR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/machinery/button/remote/blast_door{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4;
- id = "talon_brigblast2";
- name = "blast door control";
- pixel_x = -28
+ icon_state = "intact-scrubbers"
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/brig)
-"NY" = (
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- dir = 4
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_aft_wing)
-"On" = (
-/obj/machinery/power/pointdefense{
- id_tag = "talon_pd"
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"MH" = (
+/obj/machinery/airlock_sensor{
+ pixel_y = 28;
+ req_one_access = list(301)
},
-/obj/effect/floor_decal/techfloor{
- dir = 4
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ dir = 1;
+ id_tag = "talon_port";
+ pixel_y = -30;
+ req_one_access = list(301)
},
-/obj/effect/floor_decal/techfloor{
- dir = 8
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux{
+ dir = 4;
+ icon_state = "map_vent_aux"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"MJ" = (
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ icon_state = "1-8"
},
/obj/structure/cable/green{
- icon_state = "0-4"
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"Ow" = (
-/obj/machinery/power/pointdefense{
- id_tag = "talon_pd"
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"ML" = (
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/obj/effect/floor_decal/techfloor{
- dir = 8
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"MM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
},
-/obj/effect/floor_decal/techfloor{
- dir = 4
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
},
/obj/structure/cable/green{
- icon_state = "0-2"
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_aft_wing)
-"OF" = (
-/obj/structure/sign/periodic{
- pixel_y = 32
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
},
-/turf/simulated/floor/tiled/techmaint,
-/area/talon/deckone/workroom)
-"OR" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- icon_state = "warningcorner_dust";
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"MW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Nc" = (
+/obj/structure/window/reinforced{
dir = 1
},
-/turf/simulated/floor/reinforced/airless,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Nm" = (
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"Nn" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/talonboat)
+"Ns" = (
+/obj/structure/cable/green,
+/obj/machinery/power/apc/talon{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/structure/table/standard,
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"Nt" = (
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
+"Nu" = (
+/obj/structure/table/standard,
+/obj/fiftyspawner/glass,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/workroom)
+"Nx" = (
+/obj/effect/floor_decal/emblem/talon,
+/turf/simulated/floor/hull/airless,
/area/talon/maintenance/deckone_starboard_fore_wing)
+"Ny" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"Nz" = (
+/obj/machinery/computer/ship/navigation{
+ dir = 4;
+ icon_state = "computer"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"NG" = (
+/obj/machinery/suit_cycler/vintage/tmedic,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"NP" = (
+/obj/structure/closet/emcloset,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"NU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 9;
+ icon_state = "intact-aux"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/catwalk_plated,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/port_eng)
+"NV" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/maintenance/engi{
+ req_one_access = list(301)
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/port_eng_store)
+"Of" = (
+/obj/structure/barricade,
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"Os" = (
+/obj/structure/bed/chair/bay/comfy/red{
+ dir = 4;
+ icon_state = "bay_comfychair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"Ou" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/tank/oxygen,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/secure_storage)
+"Ow" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/obj/machinery/alarm/talon{
+ dir = 8;
+ pixel_x = 22;
+ pixel_y = 0
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"OJ" = (
+/obj/machinery/computer/shuttle_control/explore/talonboat{
+ dir = 4;
+ icon_state = "computer"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"OQ" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/deckone/bridge_hallway)
"OS" = (
/obj/machinery/atmospherics/unary/engine/bigger{
dir = 1
},
/turf/space,
/area/talon/deckone/port_eng)
+"OU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 6;
+ icon_state = "intact-aux"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"OZ" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden,
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"Pg" = (
+/obj/structure/table/standard,
+/obj/structure/bedsheetbin,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
"Pi" = (
/obj/structure/catwalk,
/turf/space,
/area/talon/maintenance/deckone_port_fore_wing)
-"PG" = (
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"PY" = (
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -25
+"Pu" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
-/turf/simulated/floor/tiled/techmaint,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Pv" = (
+/obj/structure/catwalk,
+/obj/machinery/suit_storage_unit,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"Py" = (
+/obj/machinery/atmospherics/portables_connector/fuel{
+ dir = 1;
+ icon_state = "map_connector-fuel"
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/portable_atmospherics/canister/phoron,
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/port_eng)
+"PD" = (
+/obj/machinery/door/firedoor/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/central_hallway)
+"PF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 4;
+ icon_state = "intact-aux"
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"PL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"PO" = (
+/obj/machinery/light/small,
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
+"Qc" = (
+/obj/structure/fitness/weightlifter,
+/turf/simulated/floor/tiled/eris/steel/cargo,
/area/talon/deckone/workroom)
+"Qe" = (
+/obj/structure/catwalk,
+/obj/structure/loot_pile/maint/boxfort,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"Qg" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 10;
+ icon_state = "intact-fuel"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
"Qi" = (
/obj/machinery/door/blast/regular/open{
dir = 4;
@@ -7307,59 +4779,397 @@
},
/turf/space,
/area/talon/deckone/bridge)
+"Qx" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ icon_state = "extinguisher_closed";
+ pixel_y = 32
+ },
+/obj/machinery/door/firedoor/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/central_hallway)
+"QC" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng)
"QJ" = (
/obj/machinery/atmospherics/unary/engine/bigger{
dir = 1
},
/turf/space,
/area/talon/deckone/starboard_eng)
-"Rc" = (
+"QT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/unary/freezer{
+ anchored = 0
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"QX" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 4
},
-/turf/simulated/floor/reinforced/airless,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_aft_wing)
+"Rk" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/structure/closet/crate/medical/blood,
+/obj/item/weapon/reagent_containers/blood/prelabeled/OMinus,
+/obj/item/weapon/reagent_containers/blood/prelabeled/OMinus,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"Rr" = (
+/obj/machinery/alarm/talon{
+ dir = 1;
+ pixel_y = -25
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/starboard_solar)
+"Rt" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Ru" = (
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_aft_wing)
+"RS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/white/golden,
+/area/talon/deckone/bridge)
+"RV" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/talon/deckone/central_hallway)
+"RW" = (
+/obj/effect/floor_decal/emblem/talon,
+/turf/simulated/floor/hull/airless,
/area/talon/maintenance/deckone_port_fore_wing)
-"Rv" = (
+"RX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Sc" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 8
},
-/turf/simulated/floor/reinforced/airless,
+/turf/simulated/floor/hull/airless,
/area/talon/maintenance/deckone_port_aft_wing)
-"RD" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- icon_state = "intact";
- dir = 5
+"Se" = (
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"Sa" = (
+/obj/machinery/power/smes/buildable/offmap_spawn{
+ RCon_tag = "Talon Port SMES"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/port_solar)
+"Sh" = (
+/obj/machinery/vending/engineering{
+ req_access = newlist();
+ req_log_access = 301;
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/port_eng_store)
+"Sm" = (
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc/talon{
+ alarms_hidden = 1;
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_platform,
+/area/talon/deckone/starboard_eng_store)
+"Sr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/light_switch{
+ dir = 2;
+ name = "light switch ";
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/machinery/atmospherics/pipe/cap/hidden{
+ dir = 4;
+ icon_state = "cap"
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"SD" = (
/obj/effect/floor_decal/emblem/talon_big{
- icon_state = "talon_big";
- dir = 4
+ dir = 9;
+ icon_state = "talon_big"
},
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/steel_grid,
/area/talon/deckone/central_hallway)
-"SJ" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- icon_state = "warningcorner_dust";
- dir = 1
+"SE" = (
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 5;
+ pixel_y = 24
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_starboard_aft_wing)
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"SF" = (
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 4;
+ pixel_y = 26
+ },
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"SI" = (
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/deckone/workroom)
+"SK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/central_hallway)
+"SO" = (
+/obj/machinery/light/small,
+/obj/machinery/power/port_gen/pacman{
+ anchored = 1
+ },
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/starboard_solar)
+"SS" = (
+/obj/structure/cable/green,
+/obj/machinery/power/apc/talon{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/port_solar)
+"SV" = (
+/obj/effect/floor_decal/industrial/warning/dust,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
"SX" = (
/turf/space,
/area/talon/deckone/port_eng)
-"TP" = (
+"Tc" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/structure/table/standard,
+/obj/machinery/cell_charger,
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"Te" = (
+/obj/machinery/drone_fabricator/talon,
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng_store)
+"Tm" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"Tq" = (
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
+"Tr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/command{
+ name = "Talon Secure Airlock";
+ req_one_access = list(301)
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/deckone/bridge)
+"Ts" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/closet/medical_wall{
+ pixel_x = -32
+ },
+/obj/structure/closet/crate/medical{
+ name = "medicine cooler"
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/talon/deckone/medical)
+"Tz" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"TB" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"TC" = (
+/obj/structure/catwalk,
/obj/structure/cable/green{
d1 = 1;
d2 = 4;
icon_state = "1-4"
},
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 1
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"TD" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 5;
+ icon_state = "intact"
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_aft_wing)
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"TJ" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"TN" = (
+/obj/structure/table/rack/steel,
+/obj/item/clothing/suit/space/syndicate/black,
+/obj/item/clothing/head/helmet/space/syndicate/black,
+/obj/item/clothing/shoes/magboots,
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
+"TO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
+"TP" = (
+/obj/effect/map_helper/airlock/door/ext_door,
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"TX" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/gun/energy/netgun,
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -5;
+ pixel_y = 2
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -5;
+ pixel_y = 2
+ },
+/obj/item/weapon/cell/device/weapon,
+/obj/item/clothing/accessory/holster/waist,
+/turf/simulated/floor/tiled/eris/white/danger,
+/area/talon/deckone/armory)
"Ue" = (
/obj/structure/catwalk,
/obj/structure/sign/warning/moving_parts{
@@ -7370,208 +5180,205 @@
"Ui" = (
/obj/structure/catwalk,
/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
+ dir = 1;
+ icon_state = "4-8"
},
/turf/space,
/area/talon/maintenance/deckone_starboard_fore_wing)
+"Uq" = (
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"Ur" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 4;
+ icon_state = "pipe-t"
+ },
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/deckone/bridge_hallway)
+"Ut" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/box/donut,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/brig)
+"Uv" = (
+/obj/structure/table/steel,
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "talon_windows";
+ name = "window blast shields"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"Uy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/port_eng)
+"UC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/effect/floor_decal/emblem/talon_big{
+ dir = 6;
+ icon_state = "talon_big"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/deckone/central_hallway)
+"UG" = (
+/obj/machinery/door/airlock/maintenance/medical{
+ req_one_access = list(301)
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/deckone/medical)
+"UI" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 4
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_aft_wing)
+"UM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"UN" = (
+/obj/machinery/portable_atmospherics/canister/phoron,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/deckone/central_hallway)
+"UP" = (
+/obj/structure/sink{
+ pixel_y = 22
+ },
+/obj/structure/mirror{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/talon/deckone/bridge_hallway)
+"UQ" = (
+/obj/structure/catwalk,
+/obj/structure/loot_pile/maint/technical,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_starboard)
"UT" = (
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/blast/regular{
id = "talon_brigblast2"
},
-/turf/simulated/floor/tiled/dark,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/deckone/brig)
-"VS" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 1
+"UU" = (
+/obj/machinery/power/pointdefense{
+ id_tag = "talon_pd"
},
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/deckone_port_fore_wing)
-"Wh" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
+/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/structure/vehiclecage/spacebike,
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"Ww" = (
-/obj/effect/floor_decal/emblem/talon_big{
- icon_state = "talon_big";
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/deckone/central_hallway)
-"WB" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/tiled/steel,
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dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals6,
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- },
-/obj/structure/disposalpipe/segment,
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-/area/talon/deckone/central_hallway)
-"WL" = (
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-/obj/machinery/door/firedoor/glass/talon,
/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+ icon_state = "0-8"
},
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_port)
-"WS" = (
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+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_fore_wing)
+"UV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"Xh" = (
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-/obj/structure/cable/green{
- icon_state = "1-8"
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
-/turf/simulated/floor/plating,
-/area/talon/maintenance/deckone_starboard)
-"Xi" = (
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+/area/talon/deckone/bridge_hallway)
+"UY" = (
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+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
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},
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-/obj/machinery/firealarm{
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- },
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-/area/talon/maintenance/deckone_port_fore_wing)
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-/obj/structure/cable/green{
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-/area/talon/maintenance/deckone_starboard)
-"XQ" = (
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-"XT" = (
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-"Yg" = (
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-/obj/structure/cable/green{
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-"Yt" = (
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-"Yv" = (
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-"YG" = (
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},
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},
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-/area/talon/deckone/starboard_eng)
-"YS" = (
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-/turf/space,
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-"Za" = (
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-"Zv" = (
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+/area/talon/deckone/armory)
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},
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+ icon_state = "intact-scrubbers"
+ },
+/obj/effect/floor_decal/emblem/talon_big{
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+ },
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+/area/talon/deckone/central_hallway)
+"Vf" = (
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+/area/talon/maintenance/deckone_port_fore_wing)
+"Vj" = (
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+ },
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-"ZU" = (
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+"Vt" = (
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+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
},
-/turf/simulated/floor/tiled/white,
-/area/talon/deckone/medical)
-"ZV" = (
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/green{
d1 = 1;
@@ -7580,8 +5387,509 @@
},
/obj/structure/disposalpipe/segment,
/obj/effect/catwalk_plated,
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+/area/talon/deckone/starboard_eng)
+"VB" = (
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+ },
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+"VJ" = (
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+/obj/structure/window/reinforced{
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+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
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+"VQ" = (
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+ },
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+ },
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
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+ icon_state = "pipe-c"
+ },
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+"VR" = (
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+/obj/structure/cable/green{
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+ icon_state = "1-2"
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+"VT" = (
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+"VU" = (
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+"VY" = (
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+"VZ" = (
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+"Wo" = (
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+/obj/structure/window/reinforced/full,
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+/obj/structure/window/reinforced{
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+ },
+/obj/machinery/door/blast/regular/open{
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+"Wt" = (
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+ },
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+"WA" = (
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+"WF" = (
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+ frequency = 1380;
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+ },
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+"WM" = (
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+ },
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+"Xa" = (
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+"Xe" = (
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+"Xk" = (
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+ breach_detection = 0;
+ dir = 8;
+ frequency = 1439;
+ pixel_x = 22;
+ pixel_y = 0;
+ report_danger_level = 0
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
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+ },
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+"Xz" = (
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+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_starboard_aft_wing)
+"XC" = (
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+ },
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+"XG" = (
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+ icon_state = "light1";
+ pixel_x = -24
+ },
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+ },
+/obj/structure/medical_stand/anesthetic,
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+/area/talon/deckone/medical)
+"XM" = (
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+ },
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+ },
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+"Yc" = (
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+ },
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+"Yh" = (
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+ icon_state = "bay_comfychair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/deckone/bridge)
+"Yi" = (
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+ d2 = 2;
+ icon_state = "1-2"
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+"Ym" = (
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+"Yo" = (
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+ pixel_y = -24
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+ },
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+"Zg" = (
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+"Zk" = (
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+ pixel_y = 30
+ },
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+"Zq" = (
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+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
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+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
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+ icon_state = "pipe-s"
+ },
+/obj/effect/catwalk_plated,
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+"Zz" = (
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+ dir = 1;
+ pixel_y = -25
+ },
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+ d2 = 4;
+ icon_state = "1-4"
+ },
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+/area/talon/deckone/port_solar)
+"ZA" = (
+/obj/machinery/alarm/talon{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled/eris/dark/brown_perforated,
+/area/talon/deckone/starboard_eng_store)
+"ZB" = (
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/deckone_port)
+"ZH" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/machinery/light_switch{
+ dir = 4;
+ icon_state = "light1";
+ pixel_x = -24
+ },
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 5;
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/eris/white/orangecorner,
+/area/talon/deckone/armory)
+"ZR" = (
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+ dir = 6;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/deckone_port_fore_wing)
+"ZU" = (
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/eris/dark/orangecorner,
+/area/talon/deckone/brig)
+"ZW" = (
+/obj/machinery/light,
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 1;
+ icon_state = "pipe-t"
+ },
+/turf/simulated/floor/tiled/eris/steel/cargo,
+/area/talon/deckone/workroom)
(1,1,1) = {"
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+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -20561,7 +18869,7 @@ aa
aa
aa
aa
-dt
+EF
aa
aa
aa
@@ -20576,18 +18884,18 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -20718,18 +19026,18 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -20860,18 +19168,18 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -21003,16 +19311,16 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -21145,16 +19453,16 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -21287,16 +19595,16 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -21429,16 +19737,16 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -21571,16 +19879,16 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -21714,14 +20022,14 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -21856,14 +20164,14 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -21998,14 +20306,14 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -22140,14 +20448,14 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -22282,14 +20590,14 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -22425,12 +20733,12 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -22567,12 +20875,12 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -22709,12 +21017,12 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -22851,12 +21159,12 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -22993,12 +21301,12 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -23136,10 +21444,10 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -23278,10 +21586,10 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -23420,10 +21728,10 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -23562,10 +21870,10 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -23704,10 +22012,10 @@ aa
aa
aa
aa
-dR
-dR
-dR
-dR
+Ru
+Ru
+Ru
+Ru
aa
aa
aa
@@ -23847,8 +22155,8 @@ aa
aa
aa
aa
-dR
-dR
+Ru
+Ru
aa
aa
aa
@@ -23989,8 +22297,8 @@ aa
aa
aa
aa
-dR
-dR
+Ru
+Ru
aa
aa
aa
@@ -24131,8 +22439,8 @@ aa
aa
aa
aa
-dR
-dR
+Ru
+Ru
aa
aa
aa
@@ -24273,8 +22581,8 @@ aa
aa
aa
aa
-dR
-dR
+Ru
+Ru
aa
aa
aa
@@ -24415,8 +22723,8 @@ aa
aa
aa
aa
-dR
-dR
+Ru
+Ru
aa
aa
aa
diff --git a/maps/tether/submaps/offmap/talon2.dmm b/maps/tether/submaps/offmap/talon2.dmm
index 86b9c3669f..cf9ce577fe 100644
--- a/maps/tether/submaps/offmap/talon2.dmm
+++ b/maps/tether/submaps/offmap/talon2.dmm
@@ -8,19 +8,6 @@
"ac" = (
/turf/simulated/wall,
/area/talon/decktwo/bridge_upper)
-"ad" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/decktwo/bridge_upper)
"ae" = (
/turf/simulated/open,
/area/talon/decktwo/bridge_upper)
@@ -35,10 +22,6 @@
/obj/structure/railing,
/turf/simulated/open,
/area/talon/decktwo/bridge_upper)
-"ah" = (
-/obj/machinery/computer/ship/navigation,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/bridge_upper)
"ai" = (
/obj/structure/railing{
dir = 8
@@ -62,19 +45,6 @@
},
/turf/simulated/open,
/area/talon/decktwo/bridge_upper)
-"al" = (
-/obj/structure/table/steel,
-/obj/item/weapon/paper/dockingcodes,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/bridge_upper)
-"am" = (
-/obj/structure/bed/chair/bay/comfy/blue{
- icon_state = "bay_comfychair_preview";
- dir = 1;
- pixel_y = 5
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/bridge_upper)
"an" = (
/obj/machinery/light{
dir = 4
@@ -82,55 +52,28 @@
/turf/simulated/open,
/area/talon/decktwo/bridge_upper)
"ao" = (
-/turf/simulated/floor/reinforced/airless,
+/obj/structure/cable/yellow{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/solar,
+/turf/simulated/floor/plating/eris/under/airless,
/area/talon/maintenance/decktwo_solars)
"ap" = (
/turf/simulated/wall/rshull,
/area/talon/decktwo/cap_room)
-"aq" = (
-/obj/machinery/alarm/talon{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/decktwo/bridge_upper)
-"ar" = (
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/decktwo/bridge_upper)
-"as" = (
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/decktwo/bridge_upper)
"at" = (
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"au" = (
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
-/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/decktwo/bridge_upper)
-"au" = (
-/obj/structure/cable/green{
- d2 = 8;
- dir = 2;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc/talon{
- dir = 2;
- name = "south bump";
- pixel_y = -28;
- req_access = list(67)
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/decktwo/bridge_upper)
+/obj/machinery/camera/network/talon,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
"av" = (
/obj/structure/railing{
dir = 8
@@ -169,32 +112,22 @@
/turf/simulated/floor/carpet/blucarpet,
/area/talon/decktwo/cap_room)
"aB" = (
-/obj/effect/floor_decal/spline/plain,
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/command{
- name = "Talon Secure Airlock";
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/cap_room)
-"aC" = (
-/turf/simulated/wall,
-/area/talon/decktwo/cap_room)
-"aD" = (
-/obj/machinery/recharge_station,
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/decktwo/central_hallway)
-"aE" = (
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/vending/nifsoft_shop,
-/turf/simulated/floor/tiled/techfloor,
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/decktwo/central_hallway)
+"aC" = (
+/turf/simulated/wall,
+/area/talon/decktwo/cap_room)
"aF" = (
/obj/structure/bed/chair/bay/chair,
/turf/simulated/floor/wood,
@@ -208,36 +141,18 @@
/turf/simulated/floor/wood,
/area/talon/decktwo/bar)
"aH" = (
-/obj/item/weapon/stool/baystool/padded,
-/obj/effect/floor_decal/spline/plain{
+/obj/structure/toilet{
dir = 8
},
-/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 6
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"aI" = (
-/obj/structure/table/standard,
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"aJ" = (
-/obj/machinery/vending/boozeomat{
- density = 0;
- pixel_y = 32;
- req_access = list(301);
- req_log_access = 301
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
+/turf/simulated/floor/tiled/eris/white,
+/area/talon/decktwo/central_hallway)
"aK" = (
/turf/simulated/floor/carpet/blucarpet,
/area/talon/decktwo/cap_room)
"aL" = (
/obj/machinery/light/small{
- icon_state = "bulb1";
- dir = 1
+ dir = 1;
+ icon_state = "bulb1"
},
/obj/structure/closet/secure_closet/talon_captain,
/turf/simulated/floor/wood,
@@ -245,31 +160,6 @@
"aM" = (
/turf/simulated/floor/wood,
/area/talon/decktwo/cap_room)
-"aN" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"aO" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"aP" = (
/obj/machinery/alarm/talon{
dir = 4;
@@ -283,103 +173,19 @@
"aQ" = (
/turf/simulated/floor/wood,
/area/talon/decktwo/bar)
-"aR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/item/weapon/stool/baystool/padded,
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"aS" = (
-/obj/structure/table/standard,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/item/weapon/storage/dicecup/loaded,
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"aT" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"aU" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"aV" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+/obj/machinery/vending/coffee{
+ dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"aW" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/turf/simulated/floor/plating,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
/area/talon/decktwo/bar)
"aX" = (
/obj/structure/bed/chair/bay/chair{
- icon_state = "bay_chair_preview";
- dir = 1
+ dir = 1;
+ icon_state = "bay_chair_preview"
},
/turf/simulated/floor/wood,
/area/talon/decktwo/bar)
-"aY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/item/weapon/stool/baystool/padded,
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"aZ" = (
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"ba" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/decktwo/cap_room)
"bb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
@@ -394,8 +200,8 @@
dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/structure/cable/green{
icon_state = "4-8"
@@ -412,150 +218,18 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/structure/cable/green{
icon_state = "4-8"
},
/turf/simulated/floor/wood,
/area/talon/decktwo/cap_room)
-"be" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock/command{
- id_tag = "talon_capdoor";
- name = "Talon Secure Airlock";
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/cap_room)
-"bf" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"bg" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"bh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/item/weapon/stool/baystool/padded,
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"bi" = (
-/obj/structure/table/standard,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
"bj" = (
-/obj/machinery/chemical_dispenser/bar_alc/full{
- icon_state = "booze_dispenser";
- dir = 8
- },
-/obj/structure/table/marble,
-/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"bk" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/decktwo/bar)
-"bl" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
+/obj/machinery/recharge_station,
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/central_hallway)
"bm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
@@ -566,8 +240,8 @@
/area/talon/decktwo/cap_room)
"bo" = (
/obj/structure/cable/green{
- icon_state = "1-2";
- dir = 1
+ dir = 1;
+ icon_state = "1-2"
},
/obj/machinery/light_switch{
dir = 8;
@@ -575,58 +249,10 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/cap_room)
-"bp" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/sign/department/commander{
- pixel_x = -28
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"bq" = (
/obj/structure/table/standard,
/turf/simulated/floor/wood,
/area/talon/decktwo/bar)
-"br" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/item/weapon/stool/baystool/padded,
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"bs" = (
-/obj/machinery/chemical_dispenser/bar_soft/full{
- dir = 8
- },
-/obj/structure/table/marble,
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"bt" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
"bu" = (
/obj/machinery/light/small{
dir = 8;
@@ -643,18 +269,6 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/cap_room)
-"bw" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"bx" = (
/obj/structure/cable/green{
icon_state = "0-2"
@@ -666,30 +280,11 @@
pixel_x = -28
},
/obj/structure/bed/chair/bay/chair{
- icon_state = "bay_chair_preview";
- dir = 1
+ dir = 1;
+ icon_state = "bay_chair_preview"
},
/turf/simulated/floor/wood,
/area/talon/decktwo/bar)
-"by" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/spline/plain{
- dir = 10
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"bz" = (
-/obj/effect/floor_decal/spline/plain,
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"bA" = (
-/obj/effect/floor_decal/spline/plain,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
"bB" = (
/obj/machinery/alarm/talon{
dir = 4;
@@ -714,46 +309,22 @@
/turf/simulated/floor/carpet/blucarpet,
/area/talon/decktwo/cap_room)
"bF" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"bG" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/sign/department/bar{
- pixel_x = 29
- },
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/decktwo/central_hallway)
"bH" = (
/obj/structure/cable/green{
@@ -797,31 +368,6 @@
/obj/item/modular_computer/console/preset/talon,
/turf/simulated/floor/carpet/blucarpet,
/area/talon/decktwo/cap_room)
-"bN" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"bO" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/bar)
"bP" = (
/obj/structure/extinguisher_cabinet{
dir = 8;
@@ -843,71 +389,25 @@
},
/turf/simulated/floor/carpet/blucarpet,
/area/talon/decktwo/cap_room)
-"bS" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- icon_state = "pipe-t";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"bT" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 10;
+ icon_state = "intact-scrubbers"
},
-/obj/structure/cable/green{
- icon_state = "2-4"
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4,
-/obj/structure/disposalpipe/junction,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"bU" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/machinery/door/airlock/multi_tile/glass{
- dir = 2
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/bar)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
"bV" = (
/obj/structure/cable/green{
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -920,59 +420,19 @@
/area/talon/decktwo/bar)
"bW" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/oxygen_pump{
- icon_state = "oxygen_tank";
dir = 1;
+ icon_state = "oxygen_tank";
pixel_y = -30
},
/turf/simulated/floor/wood,
/area/talon/decktwo/bar)
-"bX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 9
- },
-/obj/machinery/vending/food{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/talon/decktwo/bar)
-"bY" = (
-/obj/machinery/vending/coffee{
- dir = 1
- },
-/obj/effect/floor_decal/spline/plain{
- icon_state = "spline_plain";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/talon/decktwo/bar)
-"bZ" = (
-/obj/machinery/vending/dinnerware{
- icon_state = "dinnerware";
- dir = 1
- },
-/obj/effect/floor_decal/spline/plain{
- icon_state = "spline_plain";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/talon/decktwo/bar)
-"ca" = (
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
"cb" = (
/turf/simulated/wall/rshull,
/area/talon/maintenance/decktwo_port)
@@ -992,22 +452,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/steel_grid,
/area/talon/decktwo/central_hallway)
-"ce" = (
-/obj/structure/cable/yellow{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/solar,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"cf" = (
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/solar,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
"cg" = (
/obj/structure/cable/heavyduty{
icon_state = "0-8"
@@ -1060,33 +504,12 @@
/turf/simulated/open,
/area/talon/decktwo/central_hallway)
"cn" = (
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
+/obj/machinery/vending/dinnerware{
+ dir = 1;
+ icon_state = "dinnerware"
},
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/obj/structure/sign/deck2{
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"co" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 1
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/decktwo/bar)
"cp" = (
/obj/structure/lattice,
/obj/structure/cable/green{
@@ -1127,83 +550,19 @@
/turf/simulated/wall/rshull,
/area/talon/maintenance/decktwo_starboard)
"ct" = (
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "2-4"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"cu" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/turf/simulated/floor/reinforced/airless,
+/obj/effect/floor_decal/industrial/warning/dust/corner,
+/turf/simulated/floor/hull/airless,
/area/talon/maintenance/decktwo_solars)
"cv" = (
-/obj/structure/cable/heavyduty{
- icon_state = "0-8"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"cw" = (
-/obj/structure/cable/heavyduty{
- dir = 2;
- icon_state = "0-4"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"cx" = (
-/obj/structure/railing{
- dir = 1
- },
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
+/obj/machinery/door/airlock/maintenance/common,
/obj/machinery/door/firedoor/glass/talon,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
"cy" = (
/obj/structure/railing,
/obj/structure/lattice,
@@ -1216,49 +575,19 @@
"cA" = (
/obj/structure/railing,
/obj/structure/railing{
- icon_state = "railing0";
- dir = 4
+ dir = 4;
+ icon_state = "railing0"
},
/turf/simulated/open,
/area/talon/decktwo/central_hallway)
"cB" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
+/obj/structure/sign/deck2{
+ pixel_y = 28
},
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
+/obj/machinery/door/firedoor/glass{
+ dir = 2
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals3,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cD" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/talon/decktwo/central_hallway)
"cE" = (
/obj/structure/railing,
@@ -1270,170 +599,7 @@
"cF" = (
/turf/simulated/wall,
/area/talon/maintenance/decktwo_starboard)
-"cG" = (
-/obj/structure/railing{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass/talon,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"cH" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"cI" = (
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cJ" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/camera/network/talon,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cK" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass/talon/hidden,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- icon_state = "steel_decals5";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"cL" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cM" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cN" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cO" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cP" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/green{
@@ -1449,257 +615,22 @@
},
/obj/structure/disposalpipe/segment,
/obj/effect/catwalk_plated,
-/turf/simulated/floor/plating,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/decktwo/central_hallway)
+"cP" = (
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/decktwo/central_hallway)
"cR" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cS" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cT" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cU" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- icon_state = "steel_decals5";
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cV" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/camera/network/talon,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cW" = (
-/obj/structure/cable/green{
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"cX" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"cY" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"cZ" = (
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"da" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"db" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/talon/hidden,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- icon_state = "steel_decals5";
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/machinery/oxygen_pump{
- icon_state = "oxygen_tank";
- dir = 1;
- pixel_y = -30
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"de" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"df" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ icon_state = "intact-scrubbers"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -1710,233 +641,21 @@
name = "south bump";
pixel_y = -24
},
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
+ dir = 4;
+ icon_state = "pipe-s"
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/sign/directions/evac{
- pixel_y = -38
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dh" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4,
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"di" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/sign/department/shield{
- pixel_y = -31
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/machinery/oxygen_pump{
- icon_state = "oxygen_tank";
- dir = 1;
- pixel_y = -30
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- icon_state = "steel_decals5";
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/decktwo/central_hallway)
"dm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dn" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"do" = (
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"dp" = (
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/extinguisher_cabinet{
- dir = 4;
- icon_state = "extinguisher_closed";
- pixel_x = -30
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_port)
"dr" = (
/turf/simulated/wall,
/area/talon/decktwo/eng_room)
@@ -1960,47 +679,20 @@
"du" = (
/turf/simulated/wall,
/area/talon/decktwo/pilot_room)
-"dv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
+"dw" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
dir = 8
},
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dw" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
+/obj/structure/window/reinforced{
dir = 4
},
-/obj/structure/extinguisher_cabinet{
- dir = 8;
- icon_state = "extinguisher_closed";
- pixel_x = 30
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"dx" = (
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/decktwo/cap_room)
"dy" = (
/obj/structure/table/woodentable,
/obj/item/modular_computer/laptop/preset/custom_loadout/standard/talon/engineer,
@@ -2019,92 +711,13 @@
},
/turf/simulated/floor/carpet,
/area/talon/decktwo/eng_room)
-"dB" = (
+"dE" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
-/obj/machinery/alarm/talon{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/structure/table/standard,
-/obj/item/weapon/paper/talon_shields,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"dC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/machinery/computer/ship/helm{
- req_one_access = list(301)
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"dD" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"dE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"dF" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/railing,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/structure/table/standard,
-/obj/item/device/bluespaceradio/talon_prelinked,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
+/obj/structure/closet/emcloset,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
"dG" = (
/obj/item/weapon/bedsheet,
/obj/structure/bed/padded,
@@ -2125,42 +738,6 @@
/obj/item/modular_computer/laptop/preset/custom_loadout/standard/talon/pilot,
/turf/simulated/floor/carpet,
/area/talon/decktwo/pilot_room)
-"dJ" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/alarm/talon{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"dK" = (
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"dL" = (
/obj/structure/cable/green{
icon_state = "0-2"
@@ -2190,81 +767,15 @@
},
/turf/simulated/floor/carpet,
/area/talon/decktwo/eng_room)
-"dO" = (
-/obj/machinery/power/apc/talon{
- cell_type = /obj/item/weapon/cell/apc;
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/obj/structure/cable/green{
- icon_state = "0-4"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/structure/table/standard,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"dP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
"dQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+/obj/structure/table/steel,
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "talon_windows";
+ name = "window blast shields"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/railing,
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"dR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/railing{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"dS" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/bridge_upper)
"dT" = (
/obj/machinery/alarm/talon{
dir = 4;
@@ -2294,57 +805,12 @@
},
/turf/simulated/floor/carpet,
/area/talon/decktwo/pilot_room)
-"dW" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"dX" = (
/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+ icon_state = "2-4"
},
-/obj/machinery/alarm/talon{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"dY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/sign/directions/roomnum{
- icon_state = "roomnum";
- dir = 4;
- pixel_x = 32;
- pixel_y = -9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/bridge_upper)
"dZ" = (
/obj/structure/cable/green{
d1 = 1;
@@ -2355,6 +821,7 @@
dir = 8;
pixel_y = 0
},
+/obj/machinery/suit_cycler/vintage/tengi,
/turf/simulated/floor/wood,
/area/talon/decktwo/eng_room)
"ea" = (
@@ -2368,37 +835,15 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/talon/decktwo/eng_room)
-"ec" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/railing{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
"ed" = (
/obj/structure/cable/green,
/obj/machinery/power/shield_generator/charged,
/turf/simulated/floor/tiled/techfloor,
/area/talon/decktwo/tech)
-"ee" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
"ef" = (
/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 9
+ dir = 9;
+ icon_state = "camera"
},
/obj/machinery/pointdefense_control{
id_tag = "talon_pd"
@@ -2410,9 +855,7 @@
dir = 8;
pixel_x = 0
},
-/obj/machinery/suit_cycler/pilot{
- req_access = list(301)
- },
+/obj/machinery/suit_cycler/vintage/tpilot,
/turf/simulated/floor/wood,
/area/talon/decktwo/pilot_room)
"eh" = (
@@ -2430,87 +873,6 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/pilot_room)
-"ej" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/structure/sign/directions/roomnum{
- pixel_x = -31;
- pixel_y = -9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"ek" = (
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"el" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- icon_state = "steel_decals_central4";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"em" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/machinery/door/airlock{
- id_tag = "talon_engdoor";
- name = "Engineer's Cabin";
- req_one_access = list(301)
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/eng_room)
"en" = (
/obj/structure/cable/green{
icon_state = "1-8"
@@ -2539,76 +901,10 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/eng_room)
-"eq" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/machinery/computer/ship/engines{
- dir = 1;
- icon_state = "computer"
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
"er" = (
/obj/machinery/light/small,
/turf/simulated/floor/carpet/blucarpet,
/area/talon/decktwo/cap_room)
-"es" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/cable/green{
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/machinery/light_switch{
- dir = 1;
- pixel_x = 2;
- pixel_y = -28
- },
-/obj/structure/sign/directions/evac{
- pixel_y = -38
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"et" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/structure/railing{
- dir = 1
- },
-/obj/structure/cable/green{
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
-"eu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/light/small,
-/obj/structure/railing{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/tech)
"ev" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -2635,89 +931,6 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/pilot_room)
-"ey" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/machinery/door/airlock{
- id_tag = "talon_pilotdoor";
- name = "Pilot's Cabin";
- req_one_access = list(301)
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/pilot_room)
-"ez" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central4{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"eA" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"eB" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"eC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"eD" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -2747,8 +960,8 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/green{
- icon_state = "1-2";
- dir = 1
+ dir = 1;
+ icon_state = "1-2"
},
/obj/machinery/door/airlock/command{
name = "Talon Secure Airlock";
@@ -2781,28 +994,6 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/pilot_room)
-"eL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"eM" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
"eN" = (
/turf/simulated/wall/rpshull,
/area/talon/decktwo/lifeboat)
@@ -2810,77 +1001,21 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/green{
- icon_state = "1-2";
- dir = 1
+ dir = 1;
+ icon_state = "1-2"
},
/obj/machinery/door/airlock/glass_external,
/obj/effect/map_helper/airlock/door/simple,
/turf/simulated/floor/tiled/techfloor,
/area/talon/decktwo/lifeboat)
-"eP" = (
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
"eQ" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 10;
+ icon_state = "intact-scrubbers"
},
/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"eR" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/decktwo/central_hallway)
-"eS" = (
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
"eT" = (
/turf/simulated/wall,
/area/talon/decktwo/med_room)
@@ -2903,28 +1038,14 @@
/turf/simulated/floor/carpet,
/area/talon/decktwo/med_room)
"eX" = (
-/obj/machinery/computer/shuttle_control/explore/talon_lifeboat{
- icon_state = "computer";
- dir = 4
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = 26
},
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/lifeboat)
-"eY" = (
-/obj/machinery/vending/wallmed1{
- emagged = 1;
- pixel_y = 32;
- shut_up = 0
- },
-/obj/item/weapon/bedsheet,
-/obj/structure/bed/padded,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/lifeboat)
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
"eZ" = (
/turf/simulated/wall,
/area/talon/decktwo/sec_room)
@@ -2946,120 +1067,16 @@
/obj/item/modular_computer/laptop/preset/custom_loadout/standard/talon/security,
/turf/simulated/floor/carpet,
/area/talon/decktwo/sec_room)
-"fd" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
+"fh" = (
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"fe" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
/obj/machinery/door/airlock/maintenance/common,
/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"ff" = (
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"fg" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "2-8"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"fh" = (
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/solar,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"fi" = (
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"fj" = (
-/obj/structure/catwalk,
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
+/turf/simulated/floor/plating/eris/under,
/area/talon/maintenance/decktwo_port)
-"fk" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"fl" = (
/obj/structure/cable/green{
icon_state = "0-2"
@@ -3089,31 +1106,6 @@
},
/turf/simulated/floor/carpet,
/area/talon/decktwo/med_room)
-"fo" = (
-/obj/machinery/power/apc/talon/hyper{
- dir = 8;
- pixel_x = -24
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/closet/crate/plastic,
-/obj/item/clothing/suit/space/emergency,
-/obj/item/device/flashlight,
-/obj/item/weapon/storage/briefcase/inflatable,
-/obj/item/clothing/head/helmet/space/emergency,
-/obj/item/device/flashlight/glowstick,
-/obj/item/device/flashlight/glowstick,
-/obj/item/device/flashlight/glowstick,
-/obj/item/weapon/storage/box/metalfoam,
-/obj/item/weapon/tank/oxygen,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/obj/item/device/survivalcapsule/luxury,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/lifeboat)
"fp" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -3124,25 +1116,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/talon/decktwo/lifeboat)
-"fq" = (
-/obj/machinery/alarm/talon{
- alarm_id = "anomaly_testing";
- breach_detection = 0;
- dir = 8;
- frequency = 1439;
- pixel_x = 22;
- pixel_y = 0;
- report_danger_level = 0
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/lifeboat)
"fr" = (
/obj/machinery/alarm/talon{
dir = 4;
@@ -3172,51 +1145,15 @@
},
/turf/simulated/floor/carpet,
/area/talon/decktwo/sec_room)
-"fu" = (
-/obj/structure/catwalk,
-/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"fv" = (
-/obj/machinery/power/solar,
-/obj/structure/cable/yellow,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"fw" = (
-/obj/structure/cable/yellow,
-/obj/machinery/power/solar,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
"fx" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"fy" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
"fz" = (
/obj/structure/cable/green{
d1 = 1;
@@ -3238,20 +1175,9 @@
dir = 4;
pixel_y = 0
},
+/obj/machinery/suit_cycler/vintage/tmedic,
/turf/simulated/floor/wood,
/area/talon/decktwo/med_room)
-"fC" = (
-/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 4
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/obj/item/weapon/paper/talon_lifeboat,
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/lifeboat)
"fD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
@@ -3259,25 +1185,12 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/talon/decktwo/lifeboat)
-"fE" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/machinery/portable_atmospherics/powered/pump/filled,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/lifeboat)
"fF" = (
/obj/machinery/light/small{
dir = 8;
pixel_x = 0
},
+/obj/machinery/suit_cycler/vintage/tguard,
/turf/simulated/floor/wood,
/area/talon/decktwo/sec_room)
"fG" = (
@@ -3295,62 +1208,6 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/sec_room)
-"fI" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"fJ" = (
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"fK" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"fL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/machinery/door/airlock{
- id_tag = "talon_meddoor";
- name = "Doctor's Cabin";
- req_one_access = list(301)
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/med_room)
"fM" = (
/obj/structure/cable/green{
icon_state = "1-8"
@@ -3376,12 +1233,10 @@
/turf/simulated/floor/wood,
/area/talon/decktwo/med_room)
"fP" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/lifeboat)
+/obj/structure/catwalk,
+/obj/structure/loot_pile/maint/trash,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_port)
"fQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -3395,14 +1250,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/talon/decktwo/lifeboat)
-"fR" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 8
- },
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/talon/decktwo/lifeboat)
"fS" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -3429,67 +1276,27 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/sec_room)
-"fV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
+"fY" = (
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/machinery/door/airlock{
- id_tag = "talon_secdoor";
- name = "Guard's Cabin";
- req_one_access = list(301)
- },
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/sec_room)
-"fW" = (
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"fX" = (
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"fY" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/extinguisher_cabinet{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4;
- icon_state = "extinguisher_closed";
- pixel_x = -30
+ icon_state = "intact-scrubbers"
},
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock/command{
+ id_tag = "talon_capdoor";
+ name = "Talon Secure Airlock";
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/decktwo/cap_room)
"fZ" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -3540,35 +1347,6 @@
},
/turf/simulated/floor/wood,
/area/talon/decktwo/sec_room)
-"gf" = (
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"gh" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -3578,177 +1356,22 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/talon/maintenance/decktwo_aft)
-"gi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gj" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gk" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/machinery/camera/network/talon{
- icon_state = "camera";
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gm" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
- },
-/obj/machinery/washing_machine,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
"gn" = (
/turf/simulated/open,
/area/talon/maintenance/decktwo_aft)
"go" = (
/obj/structure/railing{
- icon_state = "railing0";
- dir = 4
+ dir = 4;
+ icon_state = "railing0"
},
/turf/simulated/open,
/area/talon/maintenance/decktwo_aft)
-"gp" = (
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 6
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_aft)
-"gq" = (
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_aft)
-"gt" = (
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 5
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_aft)
"gu" = (
/obj/structure/railing{
dir = 8
},
/turf/simulated/open,
/area/talon/maintenance/decktwo_aft)
-"gv" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/machinery/washing_machine,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gx" = (
-/obj/machinery/alarm/talon{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gz" = (
-/obj/machinery/door/firedoor/glass/talon/hidden,
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- icon_state = "steel_decals5";
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gA" = (
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_aft)
"gB" = (
/obj/structure/railing{
dir = 1
@@ -3766,33 +1389,552 @@
/area/talon/maintenance/decktwo_aft)
"gD" = (
/obj/structure/railing{
- icon_state = "railing0";
- dir = 4
+ dir = 4;
+ icon_state = "railing0"
},
/obj/structure/railing{
dir = 1
},
/turf/simulated/open,
/area/talon/maintenance/decktwo_aft)
-"gE" = (
+"gJ" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/lattice,
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
+"gK" = (
+/obj/structure/lattice,
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
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+ dir = 4;
+ icon_state = "railing0"
+ },
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+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
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+/obj/structure/catwalk,
+/obj/machinery/airlock_sensor{
+ dir = 1;
+ pixel_x = -28;
+ pixel_y = -28;
+ req_one_access = list(301)
+ },
+/obj/effect/map_helper/airlock/sensor/int_sensor,
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ dir = 10;
+ icon_state = "intact-aux"
+ },
+/turf/simulated/floor/plating/eris/under,
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+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
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+/obj/structure/railing{
+ dir = 4;
+ icon_state = "railing0"
+ },
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
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+/obj/structure/railing,
+/obj/structure/railing{
+ dir = 8
+ },
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+"gZ" = (
+/turf/simulated/wall,
+/area/talon/maintenance/decktwo_port)
+"hn" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/structure/lattice,
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
+"ho" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/structure/railing{
+ dir = 4;
+ icon_state = "railing0"
+ },
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+"ht" = (
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+"hu" = (
+/turf/simulated/wall,
+/area/talon/maintenance/decktwo_aft)
+"hx" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/decktwo/central_hallway)
+"hy" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing,
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
+"hz" = (
+/obj/structure/railing{
+ dir = 4;
+ icon_state = "railing0"
+ },
+/obj/structure/railing,
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
+"hE" = (
+/obj/structure/lattice,
+/obj/machinery/atmospherics/pipe/zpipe/down/supply{
+ dir = 4;
+ icon_state = "down-supply"
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
+"hF" = (
+/obj/structure/lattice,
+/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers{
+ dir = 8;
+ icon_state = "down-scrubbers"
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/obj/structure/disposalpipe/down{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers{
+ dir = 1
+ },
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
+"hL" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_port)
+"hO" = (
+/obj/effect/overmap/visitable/ship/talon,
+/turf/space,
+/area/space)
+"hP" = (
+/obj/effect/landmark/map_data/talon,
+/turf/space,
+/area/space)
+"hQ" = (
+/obj/structure/table/bench/wooden,
+/turf/simulated/floor/wood,
+/area/talon/decktwo/cap_room)
+"hX" = (
+/obj/structure/railing,
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
+"ic" = (
+/obj/structure/lattice,
+/obj/structure/railing,
+/turf/simulated/open,
+/area/talon/maintenance/decktwo_aft)
+"ik" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock{
+ id_tag = "talon_engdoor";
+ name = "Engineer's Cabin";
+ req_one_access = list(301)
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/decktwo/eng_room)
+"il" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/structure/table/standard,
+/obj/item/weapon/paper/talon_shields,
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"iq" = (
+/obj/machinery/telecomms/allinone/talon{
+ id = "talon_aio";
+ network = "Talon"
+ },
+/turf/simulated/floor/bluegrid,
+/area/talon/decktwo/tech)
+"is" = (
+/turf/simulated/open/vacuum,
+/area/space)
+"iv" = (
+/obj/machinery/power/tracker,
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 1;
+ icon_state = "warningcorner_dust"
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/talon/maintenance/decktwo_solars)
+"iw" = (
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 10
+ dir = 4;
+ icon_state = "intact-scrubbers"
},
/obj/structure/catwalk,
-/turf/simulated/floor/plating,
+/turf/simulated/floor/plating/eris/under,
/area/talon/maintenance/decktwo_aft)
-"gF" = (
-/obj/machinery/door/firedoor/glass/talon/hidden{
- dir = 8
+"ix" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
},
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- icon_state = "steel_decals5";
- dir = 8
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 1;
+ icon_state = "pipe-t"
},
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/decktwo/central_hallway)
-"gG" = (
+"iz" = (
+/obj/machinery/power/tracker,
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/talon/maintenance/decktwo_solars)
+"iA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"iL" = (
+/turf/simulated/open/vacuum,
+/area/talon/maintenance/decktwo_solars)
+"iM" = (
+/obj/machinery/ntnet_relay,
+/turf/simulated/floor/bluegrid,
+/area/talon/decktwo/tech)
+"iV" = (
+/obj/machinery/computer/ship/engines{
+ dir = 1;
+ icon_state = "computer"
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"jy" = (
+/obj/machinery/cryopod/talon{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/decktwo/central_hallway)
+"jz" = (
+/obj/structure/cable/green{
+ d2 = 8;
+ dir = 2;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc/talon{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -28;
+ req_access = list(67)
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/bridge_upper)
+"jI" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/landmark/talon,
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/decktwo/central_hallway)
+"jK" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/railing,
+/obj/structure/table/standard,
+/obj/item/device/bluespaceradio/talon_prelinked,
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"jQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"jV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"kh" = (
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/wood,
+/area/talon/decktwo/bar)
+"kn" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"kv" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/wall/rshull,
+/area/talon/maintenance/decktwo_aft)
+"kO" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
+"kS" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_port)
+"la" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"lx" = (
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_port)
+"ly" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"lI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/light/small,
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"lL" = (
+/obj/machinery/power/solar,
+/obj/structure/cable/yellow,
+/turf/simulated/floor/plating/eris/under/airless,
+/area/talon/maintenance/decktwo_solars)
+"lR" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/decktwo/central_hallway)
+"mh" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"mm" = (
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"mo" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
+"mr" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/camera/network/talon{
+ dir = 9;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"mC" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"mD" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"mJ" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
+"mL" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/junction{
+ dir = 2;
+ icon_state = "pipe-j2"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"mN" = (
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -3807,1788 +1949,12 @@
pixel_y = 0;
report_danger_level = 0
},
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
+/turf/simulated/floor/tiled/eris/steel,
/area/talon/decktwo/central_hallway)
-"gH" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- icon_state = "pipe-t";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gI" = (
-/obj/structure/sign/deck2{
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/talon/decktwo/central_hallway)
-"gJ" = (
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/lattice,
-/turf/simulated/open,
-/area/talon/maintenance/decktwo_aft)
-"gK" = (
-/obj/structure/lattice,
-/turf/simulated/open,
-/area/talon/maintenance/decktwo_aft)
-"gL" = (
-/obj/structure/railing{
- icon_state = "railing0";
- dir = 4
- },
-/obj/structure/lattice,
-/turf/simulated/open,
-/area/talon/maintenance/decktwo_aft)
-"gM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals3,
-/obj/effect/floor_decal/steeldecal/steel_decals3{
- dir = 6
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gN" = (
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gO" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gR" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gS" = (
-/obj/machinery/door/firedoor/glass/talon,
-/obj/machinery/door/airlock,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gT" = (
-/obj/structure/railing,
-/turf/simulated/open,
-/area/talon/maintenance/decktwo_aft)
-"gU" = (
-/obj/structure/railing,
-/obj/structure/railing{
- icon_state = "railing0";
- dir = 4
- },
-/turf/simulated/open,
-/area/talon/maintenance/decktwo_aft)
-"gV" = (
-/obj/structure/railing,
-/obj/structure/railing{
- dir = 8
- },
-/turf/simulated/open,
-/area/talon/maintenance/decktwo_aft)
-"gW" = (
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/glass,
-/obj/machinery/door/firedoor/glass/talon,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"gX" = (
-/obj/machinery/alarm/talon{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
- },
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"gY" = (
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d2 = 8;
- dir = 2;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc/talon{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"gZ" = (
-/turf/simulated/wall,
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- dir = 4
- },
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_port)
-"Qm" = (
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass/talon,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_aft)
-"QF" = (
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/obj/machinery/button/remote/blast_door{
- id = "talontrashblast";
- pixel_y = 28
- },
-/obj/structure/window/reinforced,
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_aft)
-"RK" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"Se" = (
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/talon/decktwo/bridge_upper)
-"SU" = (
-/obj/effect/landmark/start{
- name = "Talon Captain"
- },
-/turf/simulated/floor/carpet/blucarpet,
-/area/talon/decktwo/cap_room)
-"Tw" = (
-/obj/effect/floor_decal/emblem/talon,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"TC" = (
-/obj/structure/sign/poster{
- icon_state = "";
- dir = 8
- },
-/turf/simulated/wall,
-/area/talon/decktwo/central_hallway)
-"Uf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment{
- icon_state = "pipe-s";
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/talon/decktwo/bar)
-"UI" = (
-/obj/machinery/power/pointdefense{
- id_tag = "talon_pd"
- },
-/obj/structure/cable/green{
- icon_state = "0-8"
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"VV" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/wall/rshull,
-/area/talon/maintenance/decktwo_aft)
-"WZ" = (
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/talon/decktwo/cap_room)
-"Xh" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular/open{
- id = "talon_windows"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/talon/maintenance/decktwo_starboard)
-"Xp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 26
- },
-/turf/simulated/floor/tiled/steel,
-/area/talon/decktwo/central_hallway)
-"Yb" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 1
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"YQ" = (
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"Zc" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"Zd" = (
-/obj/structure/cable/green{
- icon_state = "4-8";
- dir = 1
- },
-/turf/simulated/floor/lino,
-/area/talon/decktwo/bar)
-"Zf" = (
-/obj/machinery/power/pointdefense{
- id_tag = "talon_pd"
- },
-/obj/structure/cable/green{
- icon_state = "0-4"
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/turf/simulated/floor/reinforced/airless,
-/area/talon/maintenance/decktwo_solars)
-"ZF" = (
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
+ icon_state = "intact-scrubbers"
},
/obj/structure/cable/green{
d1 = 4;
@@ -5603,15 +1969,2710 @@
dir = 2;
req_access = list(301)
},
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"mS" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/decktwo/bar)
+"mV" = (
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/structure/closet/emcloset,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"nj" = (
+/obj/effect/map_helper/airlock/door/int_door,
+/obj/machinery/atmospherics/pipe/simple/visible/aux,
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"ns" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"nu" = (
+/obj/structure/table/bench/wooden,
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/wood,
+/area/talon/decktwo/cap_room)
+"nB" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"nI" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"nL" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"nR" = (
+/obj/machinery/suit_cycler/vintage/tcaptain,
+/turf/simulated/floor/wood,
+/area/talon/decktwo/cap_room)
+"ol" = (
+/obj/structure/sign/poster{
+ dir = 1;
+ icon_state = ""
+ },
+/turf/simulated/wall,
+/area/talon/decktwo/bar)
+"om" = (
+/obj/machinery/vending/boozeomat{
+ density = 0;
+ pixel_y = 32;
+ req_access = list(301);
+ req_log_access = 301
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"oA" = (
+/obj/machinery/atmospherics/portables_connector/aux{
+ dir = 1;
+ icon_state = "map_connector-aux"
+ },
+/obj/machinery/portable_atmospherics/canister/air/airlock,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"oJ" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 2
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/decktwo/bar)
+"oX" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"pb" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"pi" = (
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"pp" = (
+/obj/machinery/power/apc/talon{
+ cell_type = /obj/item/weapon/cell/apc;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"pt" = (
+/obj/effect/map_helper/airlock/door/ext_door,
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(301)
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"pK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"pY" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/wood,
+/area/talon/decktwo/bar)
+"qa" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/decktwo/central_hallway)
+"qb" = (
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 5
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"qi" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"qG" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/wall/rshull,
+/area/talon/maintenance/decktwo_aft)
+"qP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/sign/directions/roomnum{
+ dir = 4;
+ icon_state = "roomnum";
+ pixel_x = 32;
+ pixel_y = -9
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"qW" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 4
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"rb" = (
+/obj/structure/disposalpipe/trunk,
+/obj/machinery/disposal/deliveryChute{
+ dir = 4;
+ icon_state = "intake"
+ },
+/obj/effect/floor_decal/rust/steel_decals_rusted1{
+ dir = 8
+ },
+/obj/effect/floor_decal/rust/steel_decals_rusted1{
+ dir = 4;
+ icon_state = "steel_decals_rusted1"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/talon/maintenance/decktwo_aft)
+"re" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ dir = 6;
+ icon_state = "intact-aux"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"rz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/vending/food{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/talon/decktwo/bar)
+"rA" = (
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/heavyduty{
+ icon_state = "2-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"rB" = (
+/turf/simulated/floor/tiled/eris/white,
+/area/talon/decktwo/central_hallway)
+"rH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"rJ" = (
+/obj/machinery/airlock_sensor{
+ dir = 4;
+ pixel_x = -28;
+ req_one_access = list(301)
+ },
+/obj/machinery/atmospherics/unary/vent_pump/aux{
+ dir = 1;
+ icon_state = "map_vent_aux"
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ dir = 8;
+ id_tag = "talon_aft_solar";
+ pixel_x = 28;
+ req_one_access = list(301)
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"rQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "1-2"
+ },
+/obj/effect/overmap/visitable/ship/landable/talon_lifeboat,
+/obj/effect/shuttle_landmark/shuttle_initializer/talon_lifeboat,
+/turf/simulated/floor/tiled/techfloor,
+/area/talon/decktwo/lifeboat)
+"rU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/item/weapon/stool/baystool/padded,
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"rW" = (
+/obj/structure/table/standard,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"sm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock{
+ id_tag = "talon_pilotdoor";
+ name = "Pilot's Cabin";
+ req_one_access = list(301)
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/decktwo/pilot_room)
+"sn" = (
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/pointdefense{
+ id_tag = "talon_pd"
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"sv" = (
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ dir = 4;
+ icon_state = "intact-aux"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"sx" = (
+/obj/machinery/button/remote/airlock{
+ dir = 4;
+ id = "talon_capdoor";
+ name = "Door Bolts";
+ pixel_x = 28;
+ specialfunctions = 4
+ },
+/turf/simulated/floor/wood,
+/area/talon/decktwo/cap_room)
+"sy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"sQ" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_port)
+"sX" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/sign/department/bar{
+ pixel_x = 29
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"tM" = (
+/obj/structure/loot_pile/maint/trash,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
+"tN" = (
+/obj/structure/table/steel,
+/obj/item/weapon/paper/dockingcodes,
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/bridge_upper)
+"tO" = (
+/obj/machinery/computer/cryopod{
+ pixel_x = 32
+ },
+/obj/machinery/light/small,
+/obj/effect/landmark/talon,
+/turf/simulated/floor/tiled/eris/white/gray_platform,
+/area/talon/decktwo/central_hallway)
+"tY" = (
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/solar,
+/turf/simulated/floor/plating/eris/under/airless,
+/area/talon/maintenance/decktwo_solars)
+"tZ" = (
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 9
+ },
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ dir = 10;
+ icon_state = "intact-aux"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"us" = (
+/obj/machinery/power/apc/talon/hyper{
+ dir = 8;
+ pixel_x = -24
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/closet/crate/plastic,
+/obj/item/device/flashlight,
+/obj/item/weapon/storage/briefcase/inflatable,
+/obj/item/device/flashlight/glowstick,
+/obj/item/device/flashlight/glowstick,
+/obj/item/device/flashlight/glowstick,
+/obj/item/weapon/storage/box/metalfoam,
+/obj/item/device/survivalcapsule/luxury,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/talon/decktwo/lifeboat)
+"uz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock{
+ id_tag = "talon_secdoor";
+ name = "Guard's Cabin";
+ req_one_access = list(301)
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/tiled/steel_grid,
+/area/talon/decktwo/sec_room)
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+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/airlock,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/decktwo/central_hallway)
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/talon/decktwo/central_hallway)
+"uL" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"uM" = (
+/obj/item/weapon/stool/baystool/padded,
+/obj/machinery/camera/network/talon{
+ dir = 6;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"uQ" = (
+/obj/machinery/chemical_dispenser/bar_soft/full{
+ dir = 8
+ },
+/obj/structure/table/marble,
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"vi" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_port)
+"vj" = (
+/obj/machinery/conveyor{
+ dir = 8;
+ icon_state = "conveyor0";
+ id = "talontrash"
+ },
+/obj/machinery/door/blast/regular{
+ dir = 4;
+ id = "talontrashblast"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/talon/maintenance/decktwo_aft)
+"vw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/sign/directions/evac{
+ pixel_y = -38
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"vB" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/floor/wood,
+/area/talon/decktwo/bar)
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"vO" = (
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/heavyduty{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"vQ" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"vW" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"ws" = (
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/structure/catwalk,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_port)
+"wE" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 4
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"wW" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
+ },
+/turf/simulated/wall/rshull,
+/area/talon/maintenance/decktwo_aft)
+"wZ" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 4;
+ icon_state = "pipe-t"
+ },
+/obj/structure/disposaloutlet,
+/turf/simulated/floor/plating/eris/under/airless,
+/area/talon/maintenance/decktwo_solars)
+"xg" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "0-2"
+ },
+/obj/structure/cable/heavyduty{
+ icon_state = "0-8"
+ },
+/obj/structure/cable/heavyduty,
+/obj/structure/cable/yellow{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"xi" = (
+/obj/machinery/computer/shuttle_control/explore/talon_lifeboat{
+ dir = 4;
+ icon_state = "computer"
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/talon/decktwo/lifeboat)
+"xn" = (
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 5
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"xv" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"xB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"xV" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "1-2"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"yd" = (
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/catwalk,
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"ym" = (
+/obj/machinery/light_switch{
+ dir = 1;
+ pixel_x = 8;
+ pixel_y = -26
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/bridge_upper)
+"yF" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 1;
+ icon_state = "pipe-t"
+ },
+/obj/structure/disposaloutlet{
+ dir = 8;
+ icon_state = "outlet"
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/effect/floor_decal/rust/steel_decals_rusted1{
+ dir = 8
+ },
+/obj/effect/floor_decal/rust/steel_decals_rusted1{
+ dir = 4;
+ icon_state = "steel_decals_rusted1"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/talon/maintenance/decktwo_aft)
+"yH" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"yK" = (
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+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"yL" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass/talon,
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/decktwo/bridge_upper)
+"yW" = (
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+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"zs" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"zu" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"zv" = (
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 6
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"zB" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/decktwo/bar)
+"zW" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ dir = 5;
+ icon_state = "intact-aux"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"Af" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"As" = (
+/obj/structure/bed/chair/bay/comfy/blue{
+ dir = 1;
+ icon_state = "bay_comfychair_preview";
+ pixel_y = 5
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/bridge_upper)
+"Az" = (
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass/talon,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
+"AA" = (
+/obj/structure/sign/poster{
+ dir = 4;
+ icon_state = ""
+ },
+/turf/simulated/wall,
+/area/talon/maintenance/decktwo_starboard)
+"AB" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"AC" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/wood,
+/area/talon/decktwo/bar)
+"AD" = (
+/obj/machinery/alarm/talon{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/bridge_upper)
+"AE" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
+"AX" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 8;
+ pixel_x = 0
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
+"Bb" = (
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"Bd" = (
+/obj/structure/closet/autolok_wall{
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/talon/decktwo/bridge_upper)
+"Bv" = (
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/obj/structure/sign/warning/falling{
+ pixel_x = 31
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"BL" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"Ce" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/oxygen_pump{
+ dir = 8;
+ icon_state = "oxygen_tank";
+ pixel_x = -30
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"Cg" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"Ci" = (
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/structure/catwalk,
+/obj/structure/sign/directions/evac{
+ dir = 1;
+ pixel_x = 1;
+ pixel_y = 32
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"Cj" = (
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+/turf/simulated/floor/tiled/techfloor/grid,
+/area/talon/decktwo/lifeboat)
+"Cl" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"CB" = (
+/obj/machinery/power/pointdefense{
+ id_tag = "talon_pd"
+ },
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"CF" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"CL" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "0-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_solars)
+"CN" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet,
+/obj/structure/closet/autolok_wall{
+ pixel_x = 27
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/talon/decktwo/lifeboat)
+"CW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"CZ" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/decktwo/bar)
+"Db" = (
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/talon/decktwo/tech)
+"Dk" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/media/jukebox,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/wood,
+/area/talon/decktwo/bar)
+"Dl" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/item/weapon/stool/baystool/padded,
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"Dr" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"DT" = (
+/obj/machinery/airlock_sensor{
+ pixel_x = -28;
+ pixel_y = 28;
+ req_one_access = list(301)
+ },
+/obj/effect/map_helper/airlock/sensor/ext_sensor,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_aft)
+"En" = (
+/obj/structure/cable/heavyduty{
+ icon_state = "2-4"
+ },
+/obj/machinery/camera/network/talon{
+ dir = 6;
+ icon_state = "camera"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/hull/airless,
+/area/talon/maintenance/decktwo_aft)
+"Ez" = (
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 5
+ },
+/obj/structure/cable/green{
+ icon_state = "1-4"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_aft)
+"EA" = (
+/obj/machinery/conveyor{
+ dir = 8;
+ icon_state = "conveyor0";
+ id = "talontrash"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/talon/maintenance/decktwo_aft)
+"Fc" = (
+/obj/structure/cable/green{
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+ },
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+ },
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+ },
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+/area/talon/decktwo/central_hallway)
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+ icon_state = "4-8"
+ },
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+/obj/structure/disposalpipe/trunk{
+ dir = 4;
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+ },
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+ },
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+ },
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+ icon_state = "1-8"
+ },
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+/area/talon/maintenance/decktwo_solars)
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass/talon,
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-s"
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+/area/talon/maintenance/decktwo_aft)
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+ dir = 1
+ },
+/obj/structure/cable/green{
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+ icon_state = "1-2"
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+/area/talon/maintenance/decktwo_port)
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+/obj/structure/cable/yellow{
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+ icon_state = "0-4"
+ },
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+/area/talon/maintenance/decktwo_solars)
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+ dir = 4
+ },
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+ },
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+ },
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+ dir = 2;
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+/area/talon/decktwo/lifeboat)
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+/obj/structure/cable/heavyduty{
+ icon_state = "1-2"
+ },
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
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+ icon_state = "2-8"
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+ icon_state = "2-8"
+ },
+/obj/structure/catwalk,
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+ dir = 2;
+ icon_state = "pipe-c"
+ },
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+"Iw" = (
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+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
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+"IB" = (
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+ dir = 6
+ },
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+/obj/machinery/light/small{
+ dir = 8;
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+ },
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+ d2 = 2;
+ icon_state = "1-2"
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+/obj/structure/disposalpipe/segment,
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+"IX" = (
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+ },
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+ },
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+ icon_state = "1-8"
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+ },
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+ icon_state = "camera"
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
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+ name = "Doctor's Cabin";
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+ },
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+/obj/machinery/door/airlock/command{
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+ },
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+ },
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+ icon_state = "4-8"
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+ },
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+ },
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+ },
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+"Oc" = (
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+ d2 = 8;
+ icon_state = "2-8"
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+ },
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+ icon_state = "2-4"
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+"Ou" = (
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+ icon_state = "0-4"
+ },
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+ },
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+ icon_state = "4-8"
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+"OO" = (
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+/obj/structure/cable/yellow{
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/sign/directions/roomnum{
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+ },
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+"OS" = (
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+ icon_state = "1-2"
+ },
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+"OY" = (
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+ d2 = 8;
+ dir = 2;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc/talon{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
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/area/talon/maintenance/decktwo_solars)
+"Zm" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
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+ },
+/obj/structure/closet/emcloset,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"Zn" = (
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"Zp" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
+"Zt" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular/open{
+ id = "talon_windows"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/talon/maintenance/decktwo_starboard)
+"ZF" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/talon/decktwo/bar)
+"ZW" = (
+/obj/structure/sign/deck2{
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/eris/steel,
+/area/talon/decktwo/central_hallway)
(1,1,1) = {"
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@@ -16917,17 +15978,17 @@ cF
cF
cF
cF
-hj
-hr
-hw
-hD
+Ie
+mo
+Yh
+mL
yF
ht
-ce
-eP
-fw
-iH
-fw
+ao
+oX
+YH
+yH
+YH
iL
aa
aa
@@ -17033,43 +16094,43 @@ is
is
is
aa
-ce
-cw
-fw
+ao
+Us
+YH
bQ
cr
-cG
-cX
-do
-do
-do
-dX
-do
-do
-eM
-do
-ff
-fu
-fI
-fX
-fI
-fI
-fI
-fI
-fI
-fI
-fI
-hk
-hs
+MV
+LH
+fx
+fx
+fx
+Yz
+fx
+fx
+cv
+fx
+mJ
+AX
+QA
+Az
+QA
+QA
+QA
+QA
+QA
+QA
+QA
+Jw
+OY
hu
-Nc
+NX
hF
ht
-ao
-hM
-ao
-iI
-ao
+pi
+FT
+pi
+Lj
+pi
iL
aa
aa
@@ -17175,9 +16236,9 @@ is
is
is
aa
-ce
-eP
-fw
+ao
+oX
+YH
bQ
cs
bQ
@@ -17190,8 +16251,8 @@ bQ
bQ
bQ
bQ
-Xh
-bt
+AE
+Zt
bQ
bQ
bQ
@@ -17207,12 +16268,12 @@ ht
ht
ht
ht
-iC
-iD
-ao
-ao
-ao
-ao
+BL
+GQ
+pi
+pi
+pi
+pi
aa
aa
aa
@@ -17317,39 +16378,39 @@ is
is
is
aa
-ce
-eP
-fv
-hI
-hM
-cf
-cf
-cf
-cf
-cf
-cf
-cf
-cf
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ao
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-cf
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-iC
-iD
+oX
+lL
+QJ
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+CF
+pi
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+HF
+HF
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+HF
+HF
+HF
+HF
+HF
+HF
+HF
+HF
+BL
+GQ
aa
aa
aa
@@ -17459,38 +16520,38 @@ is
is
is
aa
-ce
-fg
-hG
-hG
-hN
-it
-it
-it
-it
-it
-it
-it
-it
-it
-it
-Nx
-iy
-iu
-it
-it
-it
-it
-it
-it
-it
-it
-it
-it
-it
-it
-it
-iD
+ao
+Xg
+Ic
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+GQ
aa
aa
aa
@@ -17601,38 +16662,38 @@ is
is
aa
aa
-ao
-fh
-fh
-fh
-fh
-fh
-fh
-fh
-fh
-fh
-fh
-fh
-fh
-fh
-fh
-Ie
-iw
-ao
-fh
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-fh
-fh
-fh
-fh
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-fh
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+pi
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+CF
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+pi
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+tY
+tY
+tY
+tY
+tY
+tY
+pi
aa
aa
aa
@@ -17758,9 +16819,9 @@ is
is
is
is
-nH
+qW
iz
-ao
+pi
is
is
is
@@ -17900,9 +16961,9 @@ is
is
is
is
-UI
-Yb
-ao
+Sb
+Rv
+pi
is
is
is
diff --git a/maps/tether/submaps/om_ships/aro2.dm b/maps/tether/submaps/om_ships/aro2.dm
index 3cd331c28a..5d7f834663 100644
--- a/maps/tether/submaps/om_ships/aro2.dm
+++ b/maps/tether/submaps/om_ships/aro2.dm
@@ -12,45 +12,45 @@
/area/aro2
requires_power = 1
-/area/aro2/bighallway
- name = "Aronai - Central Hallway"
-/area/aro2/powerroom
- name = "Aronai - Power Room"
-/area/aro2/atmosroom
- name = "Aronai - Atmos Room"
-/area/aro2/boatbay
- name = "Aronai - Boat Bay"
-/area/aro2/couchroom
- name = "Aronai - Relax Room"
-/area/aro2/resleeving
- name = "Aronai - Fox Printer"
-/area/aro2/room0
- name = "Aronai - Aro's Bedroom"
-/area/aro2/room1
- name = "Aronai - Bedroom One"
-/area/aro2/room2
- name = "Aronai - Bedroom Two"
-/area/aro2/room3
- name = "Aronai - Bedroom Three"
/area/aro2/cockpit
name = "Aronai - Cockpit"
-/area/aro2/cafe
- name = "Aronai - Cafe"
-/area/aro2/storage
- name = "Aronai - Storage"
-/area/aro2/holodeckroom
- name = "Aronai - Holodeck Room"
-/area/aro2/holodeck
- name = "Aronai - Holodeck"
+/area/aro2/room1
+ name = "Aronai - Room1"
+/area/aro2/room2
+ name = "Aronai - Room2"
+/area/aro2/room3
+ name = "Aronai - Room3"
+/area/aro2/frontroom
+ name = "Aronai - Front Living"
+/area/aro2/dining
+ name = "Aronai - Dining"
+/area/aro2/boatdeck
+ name = "Aronai - Boat Deck"
+/area/aro2/surfluid
+ name = "Aronai - Surfluid Res"
+/area/aro2/portbay
+ name = "Aronai - Port Bay"
+/area/aro2/starboardbay
+ name = "Aronai - Starboard Bay"
+/area/aro2/powerarea
+ name = "Aronai - Power"
+/area/aro2/airarea
+ name = "Aronai - Air"
+/area/aro2/observation
+ name = "Aronai - Observation"
/area/shuttle/aroboat2
name = "Aronai - Ship's Boat"
requires_power = 1
dynamic_lighting = 1
-/obj/machinery/computer/HolodeckControl/holodorm/aro2
- name = "aro holodeck control"
- projection_area = /area/aro2/holodeck
+/turf/simulated/floor/water/indoors/surfluid
+ name = "surfluid pool"
+ desc = "A pool of inky-black fluid that shimmers oddly in the light if hit just right."
+ description_info = "Surfluid is KHI's main method of production, using swarms of nanites to process raw materials into finished products at the cost of immense amounts of energy."
+ color = "#222222"
+ outdoors = FALSE
+ reagent_type = "liquid_protean"
// The 'ship'
/obj/effect/overmap/visitable/ship/aro2
@@ -64,9 +64,9 @@
color = "#00aaff" //Bluey
vessel_mass = 8000
vessel_size = SHIP_SIZE_SMALL
- initial_generic_waypoints = list("aronai2_fore", "aronai2_aft", "aronai2_port", "aronai2_starboard", "aronai2_alongside")
+ initial_generic_waypoints = list("aronai2_fore", "aronai2_aft", "aronai2_port", "aronai2_starboard")
initial_restricted_waypoints = list("Aro's Boat" = list("omship_spawn_aroboat2"))
- fore_dir = EAST
+ fore_dir = NORTH
skybox_icon = 'aro2.dmi' //Art by Nia Tahl, see ATTRIBUTIONS.md
skybox_icon_state = "skybox"
@@ -88,8 +88,8 @@
// A shuttle lateloader landmark
/obj/effect/shuttle_landmark/shuttle_initializer/aroboat2
name = "Aronai's Boat Bay"
- base_area = /area/aro2/boatbay
- base_turf = /turf/simulated/floor/reinforced
+ base_area = /area/aro2/boatdeck
+ base_turf = /turf/simulated/floor/water/indoors/surfluid
landmark_tag = "omship_spawn_aroboat2"
docking_controller = "aroship2_boatbay"
shuttle_type = /datum/shuttle/autodock/overmap/aroboat2
diff --git a/maps/tether/submaps/om_ships/aro2.dmm b/maps/tether/submaps/om_ships/aro2.dmm
index 650bb8419e..b6a955a65c 100644
--- a/maps/tether/submaps/om_ships/aro2.dmm
+++ b/maps/tether/submaps/om_ships/aro2.dmm
@@ -1,1209 +1,221 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
+/obj/effect/overmap/visitable/ship/aro2,
/turf/space,
/area/space)
-"ab" = (
-/turf/simulated/wall/rpshull,
-/area/aro2/holodeckroom)
-"ac" = (
-/obj/machinery/power/pointdefense{
- id_tag = "aronai"
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 9
- },
+"af" = (
/obj/structure/cable/cyan{
- icon_state = "0-2"
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/turf/simulated/floor/reinforced/airless,
-/area/space)
-"ad" = (
+/turf/simulated/wall/rpshull,
+/area/aro2/frontroom)
+"ag" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/wall/rpshull,
+/area/aro2/frontroom)
+"ah" = (
+/turf/simulated/wall/rpshull,
+/area/aro2/frontroom)
+"ai" = (
/obj/structure/cable/cyan{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
/turf/simulated/wall/rpshull,
-/area/aro2/holodeckroom)
-"ae" = (
-/turf/simulated/wall/r_wall,
-/area/aro2/holodeckroom)
-"af" = (
+/area/aro2/frontroom)
+"ak" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
/turf/simulated/wall/rpshull,
-/area/aro2/room3)
-"ag" = (
+/area/aro2/boatdeck)
+"al" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
/turf/simulated/wall/rpshull,
-/area/aro2/couchroom)
-"ah" = (
-/turf/simulated/wall/rpshull,
-/area/aro2/room0)
-"ai" = (
+/area/aro2/room1)
+"am" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
/obj/structure/cable/cyan{
d1 = 2;
d2 = 4;
icon_state = "2-4"
},
/turf/simulated/wall/rpshull,
-/area/aro2/room0)
-"aj" = (
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/couchroom)
-"ak" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/structure/flora/pottedplant/unusual,
-/turf/simulated/floor/wood,
-/area/aro2/couchroom)
-"al" = (
-/obj/structure/bed/chair/sofa/black/right,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/carpet,
-/area/aro2/couchroom)
-"am" = (
-/obj/structure/bed/chair/sofa/black,
-/turf/simulated/floor/carpet,
-/area/aro2/couchroom)
-"an" = (
-/turf/simulated/wall/rpshull,
-/area/shuttle/aroboat2)
+/area/aro2/room1)
"ao" = (
-/obj/structure/bed/chair/sofa/black/left,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/carpet,
-/area/aro2/couchroom)
+/turf/simulated/wall/r_wall,
+/area/aro2/frontroom)
"ap" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/blast/regular{
- dir = 1;
- icon_state = "pdoor1";
- id = "arobackleft"
- },
-/obj/structure/window/plastitanium/full,
-/obj/structure/window/plastitanium{
- icon_state = "window";
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/holodeckroom)
-"aq" = (
-/obj/machinery/media/jukebox,
-/turf/simulated/floor/wood,
-/area/aro2/couchroom)
-"ar" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/structure/bookcase/manuals/engineering,
-/turf/simulated/floor/wood,
-/area/aro2/couchroom)
-"as" = (
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/couchroom)
-"at" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/cockpit)
-"au" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/boatbay)
-"av" = (
/obj/structure/cable/cyan{
d1 = 1;
- d2 = 8;
- icon_state = "1-8"
+ d2 = 2;
+ icon_state = "1-2"
},
+/turf/simulated/wall/r_wall,
+/area/aro2/frontroom)
+"ar" = (
/turf/simulated/wall/rpshull,
-/area/aro2/room0)
-"aw" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/table/steel,
-/obj/item/weapon/grenade/chem_grenade/metalfoam{
- pixel_x = -2;
- pixel_y = 7
- },
-/obj/item/weapon/grenade/chem_grenade/metalfoam{
- pixel_x = -2;
- pixel_y = 7
- },
-/obj/item/weapon/grenade/chem_grenade/metalfoam,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 26
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/cockpit)
-"ax" = (
-/obj/machinery/power/pointdefense{
- id_tag = "aronai"
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 9
- },
+/area/aro2/boatdeck)
+"as" = (
+/turf/simulated/wall/r_wall,
+/area/aro2/boatdeck)
+"at" = (
+/turf/simulated/wall/r_wall,
+/area/aro2/room1)
+"au" = (
/obj/structure/cable/cyan{
- icon_state = "0-4"
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
-/turf/simulated/floor/reinforced/airless,
-/area/space)
-"ay" = (
+/turf/simulated/wall/r_wall,
+/area/aro2/room1)
+"av" = (
/turf/simulated/wall/rpshull,
/area/aro2/room1)
"az" = (
-/obj/machinery/power/pointdefense{
- id_tag = "aronai"
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 9
- },
-/obj/structure/cable/cyan,
-/turf/simulated/floor/reinforced/airless,
-/area/space)
-"aA" = (
-/obj/machinery/transhuman/resleever,
-/obj/effect/floor_decal/borderfloorwhite{
- icon_state = "borderfloor_white";
- dir = 9
- },
-/turf/simulated/floor/tiled/white,
-/area/aro2/resleeving)
+/turf/simulated/wall/rpshull,
+/area/aro2/cockpit)
"aB" = (
-/obj/machinery/computer/transhuman/resleeving{
- req_access = newlist()
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/aro2/resleeving)
+/turf/simulated/wall,
+/area/aro2/room1)
"aC" = (
-/obj/machinery/transhuman/synthprinter,
-/obj/effect/floor_decal/borderfloorwhite{
- icon_state = "borderfloor_white";
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
-/area/aro2/resleeving)
-"aD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- icon_state = "intact-supply";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/couchroom)
-"aE" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/aro2/couchroom)
-"aF" = (
-/turf/simulated/wall/rpshull,
-/area/aro2/room2)
-"aG" = (
-/turf/simulated/wall/r_wall,
-/area/aro2/room0)
-"aH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- icon_state = "intact-supply";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/carpet,
-/area/aro2/couchroom)
-"aI" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- icon_state = "intact-supply";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/table/woodentable,
-/turf/simulated/floor/carpet,
-/area/aro2/couchroom)
-"aJ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/wood,
-/area/aro2/couchroom)
-"aK" = (
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/holodeckroom)
-"aL" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- icon_state = "intact-supply";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/aro2/couchroom)
-"aM" = (
-/turf/simulated/wall/r_wall,
-/area/aro2/room1)
-"aN" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- icon_state = "intact-supply";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/couchroom)
-"aO" = (
-/turf/simulated/wall/r_wall,
-/area/aro2/room2)
-"aP" = (
-/turf/simulated/wall/r_wall,
-/area/aro2/room3)
-"aQ" = (
-/obj/structure/table/bench/steel,
-/obj/effect/floor_decal/corner_techfloor_gray{
- icon_state = "corner_techfloor_gray";
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/holodeckroom)
-"aR" = (
-/obj/machinery/button/remote/blast_door{
- dir = 8;
- id = "arobackleft";
- name = "exterior shutters";
- pixel_x = 28
- },
-/obj/effect/floor_decal/corner_techfloor_gray{
- icon_state = "corner_techfloor_gray";
- dir = 10
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/closet/crate/bin,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/holodeckroom)
-"aS" = (
-/turf/simulated/wall/r_wall,
-/area/aro2/couchroom)
-"aT" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/aro2/room1)
-"aU" = (
-/obj/structure/bed/chair/comfy/teal{
- icon_state = "comfychair";
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/aro2/room0)
-"aV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- icon_state = "intact-supply";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/techfloor,
-/area/aro2/cockpit)
-"aW" = (
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- d2 = 8;
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+ icon_state = "1-8"
},
-/obj/effect/floor_decal/techfloor/orange{
- icon_state = "techfloororange_edges";
+/turf/simulated/floor/carpet/blue,
+/area/aro2/room1)
+"aR" = (
+/obj/structure/table/woodentable,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/carpet/blue,
+/area/aro2/room1)
+"aV" = (
+/obj/effect/floor_decal/industrial/outline/blue,
+/obj/structure/closet/crate/secure/gear,
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/shuttle/aroboat2)
+"aX" = (
+/turf/simulated/wall,
+/area/aro2/cockpit)
+"aZ" = (
+/obj/structure/closet/secure_closet/personal,
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -24;
+ pixel_y = 6
+ },
+/turf/simulated/floor/carpet/blue,
+/area/aro2/room1)
+"ba" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
},
-/obj/structure/closet/crate/bin,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cf" = (
-/turf/simulated/wall/r_wall,
-/area/aro2/cafe)
-"cg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/multi_tile/glass,
-/turf/simulated/floor/tiled/techfloor,
-/area/aro2/cafe)
-"ch" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/techfloor,
-/area/aro2/cafe)
-"ci" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
- },
-/obj/structure/table/steel,
-/obj/item/weapon/storage/briefcase/inflatable{
- pixel_x = 1;
- pixel_y = 8
- },
-/obj/item/weapon/storage/box/metalfoam,
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/powerroom)
-"cj" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- icon_state = "intact-supply";
- dir = 10
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/powerroom)
-"ck" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/obj/structure/table/steel,
-/obj/item/weapon/storage/toolbox/mechanical{
- pixel_y = 8
- },
-/obj/item/weapon/storage/toolbox,
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/powerroom)
-"cl" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 8
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cm" = (
-/turf/simulated/floor/carpet/bcarpet,
-/area/aro2/room0)
-"cn" = (
-/obj/structure/railing{
- dir = 1
- },
-/obj/structure/railing{
- dir = 8
- },
-/turf/simulated/floor/water/indoors{
- color = "#353535";
- desc = "Some sort of fluid. Looks and shimmers like oil.";
- name = "surfluid pool"
- },
-/area/aro2/bighallway)
-"co" = (
-/obj/structure/railing{
- dir = 1
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/water/indoors{
- color = "#353535";
- desc = "Some sort of fluid. Looks and shimmers like oil.";
- name = "surfluid pool"
- },
-/area/aro2/bighallway)
-"cp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/techfloor/orange/corner,
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cq" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/wall/r_wall,
-/area/aro2/holodeckroom)
-"cr" = (
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cs" = (
/obj/machinery/alarm{
alarm_id = null;
breach_detection = 0;
@@ -1211,2701 +223,1958 @@
icon_state = "alarm0";
pixel_y = -22
},
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"ct" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/techfloor/orange/corner{
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+/turf/simulated/floor/carpet/blue,
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+"bb" = (
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+/obj/item/modular_computer/tablet/preset/custom_loadout/hybrid,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cu" = (
+/turf/simulated/floor/carpet/blue,
+/area/aro2/room1)
+"bd" = (
+/obj/effect/floor_decal/industrial/warning/full,
+/obj/machinery/power/pointdefense{
+ id_tag = "aroship"
+ },
+/obj/structure/cable/cyan{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/aro2/frontroom)
+"bi" = (
+/obj/structure/window/plastitanium/full,
+/obj/structure/window/plastitanium{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/techmaint,
+/area/aro2/cockpit)
+"bm" = (
/obj/structure/cable/cyan{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/obj/effect/floor_decal/techfloor/orange/corner,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cv" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- icon_state = "map_vent_out";
- dir = 1
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
},
-/obj/effect/floor_decal/techfloor/orange,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -25
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cw" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cx" = (
-/obj/effect/floor_decal/techfloor/orange/corner{
- icon_state = "techfloororange_corners";
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/techfloor/orange/corner,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- icon_state = "map-scrubbers";
- dir = 8
- },
-/obj/effect/floor_decal/techfloor/orange/corner{
- icon_state = "techfloororange_corners";
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cA" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cB" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cC" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- icon_state = "map-supply";
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/aro2/boatdeck)
+"by" = (
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+/area/aro2/room2)
+"bz" = (
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+/turf/simulated/floor/carpet/blue,
+/area/aro2/room1)
+"bA" = (
+/obj/machinery/computer/ship/navigation/telescreen{
+ pixel_y = 23
+ },
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"bB" = (
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+/obj/item/weapon/bedsheet/bluedouble,
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"bC" = (
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+/area/aro2/room2)
+"bD" = (
+/turf/simulated/wall/rpshull,
+/area/aro2/room2)
+"bO" = (
+/obj/structure/cable/cyan{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cD" = (
-/obj/effect/floor_decal/techfloor/orange{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"cE" = (
-/obj/structure/flora/pottedplant/large,
-/obj/effect/floor_decal/spline/plain,
-/obj/machinery/neonsign/cafe{
- pixel_y = 30
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"bP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
-/turf/simulated/floor/wood,
-/area/aro2/cafe)
-"cF" = (
-/obj/effect/floor_decal/spline/plain,
-/obj/machinery/vending/food/arojoan,
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/cafe)
-"cG" = (
-/obj/effect/floor_decal/spline/plain,
-/obj/machinery/vending/dinnerware,
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/cafe)
-"cH" = (
-/obj/effect/floor_decal/spline/plain,
-/obj/machinery/light{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"bQ" = (
+/obj/structure/table/woodentable,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"bS" = (
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+/area/aro2/dining)
+"bT" = (
+/turf/simulated/wall/r_wall,
+/area/aro2/dining)
+"bU" = (
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+/area/aro2/dining)
+"bV" = (
+/obj/structure/window/plastitanium/full,
+/obj/structure/window/plastitanium{
dir = 1
},
-/obj/machinery/vending/boozeomat,
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/cafe)
-"cI" = (
-/obj/effect/floor_decal/spline/plain,
-/obj/structure/table/woodentable,
-/obj/machinery/chemical_dispenser/bar_soft{
- pixel_y = 8
+/obj/machinery/door/blast/regular{
+ dir = 4;
+ icon_state = "pdoor1";
+ id = "aroshipshutter"
},
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/cafe)
-"cJ" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 6
- },
-/obj/machinery/vending/snack,
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/cafe)
-"cK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/techfloor/orange{
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+/turf/simulated/floor/plating/eris/under,
+/area/aro2/frontroom)
+"cc" = (
+/obj/structure/closet/secure_closet/personal,
+/obj/machinery/light{
dir = 8
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/cafe)
-"cL" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -24;
+ pixel_y = 6
},
-/obj/effect/floor_decal/techfloor/orange{
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"cd" = (
+/obj/structure/bed/chair/office/dark{
dir = 4
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/cafe)
-"cM" = (
-/obj/effect/floor_decal/spline/plain{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/alarm{
+ alarm_id = null;
+ breach_detection = 0;
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"ce" = (
+/obj/structure/table/woodentable,
+/obj/item/modular_computer/tablet/preset/custom_loadout/hybrid,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
-/obj/structure/table/woodentable,
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"ct" = (
+/obj/structure/table/fancyblack,
/turf/simulated/floor/wood,
-/area/aro2/cafe)
-"cN" = (
-/obj/structure/table/rack/shelf/steel,
-/obj/item/weapon/technomancer_catalog/universal,
-/obj/item/weapon/technomancer_core/universal,
-/turf/simulated/floor/tiled/techmaint,
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-"cO" = (
-/obj/structure/table/rack/shelf/steel,
-/obj/item/device/universal_translator,
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/storage)
-"cP" = (
+/area/aro2/dining)
+"cu" = (
+/obj/structure/table/fancyblack,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/aro2/dining)
+"cA" = (
+/obj/structure/table/steel,
+/obj/machinery/atmospherics/unary/vent_pump/on{
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+ },
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/aro2/boatdeck)
+"cB" = (
+/obj/structure/sign/poster{
+ dir = 1;
+ icon_state = "";
+ poster_type = "/datum/poster/vore_2"
+ },
+/turf/simulated/wall,
+/area/aro2/cockpit)
+"cC" = (
+/turf/simulated/wall,
+/area/aro2/room3)
+"cD" = (
+/obj/structure/cable/cyan{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -24
+ },
+/obj/structure/closet/autolok_wall{
+ pixel_y = 32
+ },
+/turf/simulated/floor/carpet/gaycarpet,
+/area/aro2/room2)
+"cE" = (
+/obj/machinery/computer/ship/navigation/telescreen{
+ pixel_y = 23
+ },
+/turf/simulated/floor/carpet/purcarpet,
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+"cF" = (
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+/obj/item/weapon/bedsheet/bluedouble,
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+"cG" = (
/turf/simulated/wall/r_wall,
-/area/aro2/storage)
-"cQ" = (
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+/area/aro2/room3)
+"cI" = (
+/obj/structure/table/fancyblack,
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+ dir = 4
+ },
+/turf/simulated/floor/wood,
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+"cT" = (
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+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/aro2/starboardbay)
+"cU" = (
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+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
+/turf/simulated/floor/carpet/purcarpet,
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+"cV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
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+"cW" = (
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+/obj/machinery/atmospherics/unary/vent_pump/on{
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+ },
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+"cY" = (
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+ },
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+"df" = (
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+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -24;
+ pixel_y = 6
+ },
+/turf/simulated/floor/carpet/purcarpet,
+/area/aro2/room3)
+"dg" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/alarm{
+ alarm_id = null;
+ breach_detection = 0;
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor/carpet/purcarpet,
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+"dh" = (
+/obj/structure/table/woodentable,
+/obj/item/modular_computer/tablet/preset/custom_loadout/hybrid,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/carpet/purcarpet,
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+"dk" = (
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+"dm" = (
+/turf/simulated/floor/water/indoors,
+/area/aro2/boatdeck)
+"do" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark,
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+"dq" = (
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+"dr" = (
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+"ds" = (
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+/area/aro2/boatdeck)
+"dv" = (
/obj/structure/cable/cyan{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/turf/simulated/wall/rpshull,
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-"cS" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/blast/regular{
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- icon_state = "pdoor1";
- id = "arobackleft"
- },
-/obj/structure/window/plastitanium/full,
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- icon_state = "window";
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/bighallway)
-"cT" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled/techfloor,
-/area/aro2/powerroom)
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},
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},
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},
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},
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},
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},
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d2 = 8;
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},
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+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/portbay)
+"qn" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/carpet/oracarpet,
+/area/aro2/cockpit)
+"qq" = (
/obj/structure/cable/cyan{
d1 = 2;
d2 = 4;
icon_state = "2-4"
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"hx" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/portbay)
+"qv" = (
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/machinery/atmospherics/portables_connector/aux{
+ icon_state = "map_connector-aux"
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/shuttle/aroboat2)
+"qA" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/surfluid)
+"qD" = (
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "aroshipshutter";
+ name = "exterior shutters";
+ pixel_x = 28
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/aro2/airarea)
+"qH" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/surfluid)
+"qJ" = (
+/obj/structure/bed/chair/wood{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/aro2/dining)
+"qO" = (
+/obj/structure/cable/cyan{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/cyan{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/aro2/powerarea)
+"qQ" = (
+/obj/structure/bed/chair/bay/comfy/blue,
+/turf/simulated/floor/carpet/bcarpet,
+/area/shuttle/aroboat2)
+"qT" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/simulated/floor/plating/eris/under,
+/area/aro2/airarea)
+"rd" = (
+/obj/structure/closet/autolok_wall{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/aro2/powerarea)
+"rl" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/techmaint_cargo,
+/area/shuttle/aroboat2)
+"rr" = (
+/obj/machinery/atmospherics/portables_connector/aux{
+ dir = 1;
+ icon_state = "map_connector-aux"
+ },
+/obj/effect/floor_decal/industrial/outline,
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/shuttle/aroboat2)
+"rt" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/surfluid)
+"rx" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/reagent_dispensers/fueltank,
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/aro2/surfluid)
+"rA" = (
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/observation)
+"rE" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/aro2/cockpit)
+"rH" = (
+/obj/effect/floor_decal/industrial/outline/blue,
+/obj/structure/closet/crate/internals,
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/shuttle/aroboat2)
+"rK" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/aro2/dining)
+"rL" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/surfluid)
+"sc" = (
+/obj/machinery/ntnet_relay,
+/turf/simulated/floor/tiled/eris/steel/bar_flat,
+/area/aro2/boatdeck)
+"sg" = (
+/obj/structure/bed/chair/bay/comfy/blue{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/cargo,
+/area/shuttle/aroboat2)
+"sl" = (
+/obj/structure/table/steel,
+/obj/structure/cable/cyan,
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/aro2/airarea)
+"sm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/aro2/dining)
+"sn" = (
+/obj/structure/window/plastitanium/full,
+/obj/structure/window/plastitanium{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular{
+ dir = 2;
+ icon_state = "pdoor1";
+ id = "aroshipshutter"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
+/area/aro2/boatdeck)
+"sz" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/aro2/airarea)
+"sB" = (
+/obj/structure/table/steel,
+/obj/item/weapon/magnetic_ammo/pistol/khi{
+ pixel_x = 5;
+ pixel_y = 2
+ },
+/obj/item/weapon/magnetic_ammo/pistol/khi{
+ pixel_x = -3;
+ pixel_y = 5
+ },
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/aro2/surfluid)
+"sF" = (
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/portbay)
+"sP" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/aro2/powerarea)
+"tg" = (
+/obj/structure/bed/chair/wood{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/aro2/dining)
+"tj" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/reagent_dispensers/foam,
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/aro2/surfluid)
+"tr" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/surfluid)
+"tw" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/portbay)
+"ty" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/aro2/powerarea)
+"tN" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
@@ -3916,20812 +2185,22731 @@
icon_state = "alarm0";
pixel_y = -22
},
-/obj/effect/floor_decal/techfloor/orange,
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/boatdeck)
+"tO" = (
+/obj/structure/window/plastitanium/full,
+/obj/structure/window/plastitanium{
+ dir = 1
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"hy" = (
-/obj/machinery/mech_recharger{
- icon = 'icons/turf/shuttle_alien_blue.dmi'
- },
-/obj/mecha/combat/fighter/pinnace,
-/turf/simulated/floor/reinforced,
-/area/aro2/boatbay)
-"hA" = (
-/obj/effect/shuttle_landmark{
- landmark_tag = "aronai2_port";
- name = "Port (North)"
- },
-/turf/space,
-/area/space)
-"hB" = (
-/obj/effect/shuttle_landmark{
- landmark_tag = "aronai2_fore";
- name = "Fore (East)"
- },
-/turf/space,
-/area/space)
-"hC" = (
-/obj/effect/shuttle_landmark{
- landmark_tag = "aronai2_aft";
- name = "Aft (West)"
- },
-/turf/space,
-/area/space)
-"hD" = (
-/obj/effect/shuttle_landmark{
- landmark_tag = "aronai2_starboard";
- name = "Starboard (South)"
- },
-/turf/space,
-/area/space)
-"hE" = (
-/obj/machinery/shipsensors{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/reinforced/airless,
-/area/aro2/cockpit)
-"hF" = (
/obj/machinery/door/blast/regular{
dir = 8;
icon_state = "pdoor1";
- id = "arosensorshut"
+ id = "aroboatshut"
},
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/reinforced/airless,
-/area/aro2/cockpit)
-"hG" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
+/obj/machinery/door/firedoor/glass{
+ dir = 2
},
-/obj/machinery/computer/shuttle_control/explore/aroboat2{
- icon_state = "computer";
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/aroboat2)
+"tX" = (
+/obj/structure/bed/chair/bay/comfy/blue{
+ dir = 4
+ },
+/turf/simulated/floor/carpet/bcarpet,
+/area/shuttle/aroboat2)
+"ue" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 1
},
-/turf/simulated/floor/tiled/techmaint,
-/area/aro2/boatbay)
-"hH" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
},
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"hI" = (
-/turf/simulated/wall/rpshull,
-/area/aro2/cafe)
-"hJ" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/techfloor/orange/corner,
-/obj/effect/floor_decal/techfloor/orange/corner{
- icon_state = "techfloororange_corners";
- dir = 8
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/aro2/bighallway)
-"hK" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/wall/r_wall,
-/area/aro2/atmosroom)
-"hL" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/wall/r_wall,
-/area/aro2/atmosroom)
-"hM" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/reinforced,
-/area/aro2/boatbay)
-"hN" = (
/obj/structure/cable/cyan{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
-/turf/simulated/floor/reinforced,
-/area/aro2/boatbay)
-"hO" = (
-/obj/effect/floor_decal/industrial/warning{
+/turf/simulated/floor/wood,
+/area/aro2/dining)
+"uf" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 1
},
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/boatdeck)
+"uk" = (
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+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/surfluid)
+"uo" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/eris/techmaint_cargo,
+/area/shuttle/aroboat2)
+"up" = (
+/obj/machinery/atmospherics/portables_connector/aux{
+ dir = 8
+ },
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/aro2/portbay)
+"uq" = (
+/obj/machinery/light,
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/cyan,
+/turf/simulated/floor/tiled/eris/techmaint_cargo,
+/area/shuttle/aroboat2)
+"us" = (
+/obj/structure/bed/chair/wood,
+/turf/simulated/floor/tiled/eris/steel/bar_dance,
+/area/aro2/frontroom)
+"uy" = (
+/obj/machinery/door/airlock,
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/aro2/boatdeck)
+"uA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/bed/chair/wood{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/steel/bar_dance,
+/area/aro2/frontroom)
+"uG" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/portbay)
+"uK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/boatdeck)
+"uL" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/closet/crate/bin,
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/carpet/oracarpet,
+/area/aro2/cockpit)
+"uQ" = (
+/obj/structure/table/steel,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/aro2/dining)
+"uX" = (
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "aroshipshutter";
+ name = "exterior shutters";
+ pixel_x = 28
+ },
+/turf/simulated/floor/wood,
+/area/aro2/dining)
+"va" = (
+/obj/machinery/computer/ship/engines,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/aro2/observation)
+"vc" = (
+/obj/machinery/embedded_controller/radio/simple_docking_controller{
+ frequency = 1380;
+ id_tag = "aroboat2_docker";
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/eris/techmaint_cargo,
+/area/shuttle/aroboat2)
+"vf" = (
+/obj/machinery/light_switch{
+ dir = 4;
+ on = 0;
+ pixel_x = -26;
+ pixel_y = -6
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/starboardbay)
+"vg" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/boatdeck)
+"vo" = (
+/obj/machinery/computer/ship/engines{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/golden,
+/area/aro2/cockpit)
+"vp" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/aro2/portbay)
+"vr" = (
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+/area/aro2/airarea)
+"vt" = (
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+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/aro2/dining)
+"vI" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/cyancorner,
+/area/aro2/dining)
+"vN" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/closet/crate/bin,
+/turf/simulated/floor/tiled/eris/steel/bar_flat,
+/area/aro2/frontroom)
+"wa" = (
+/obj/machinery/alarm{
+ alarm_id = null;
+ breach_detection = 0;
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/aro2/airarea)
+"wh" = (
+/obj/structure/window/plastitanium/full,
+/obj/structure/window/plastitanium{
+ dir = 1
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+/obj/machinery/atmospherics/unary/vent_scrubber/on{
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+ },
+/turf/simulated/floor/carpet/oracarpet,
+/area/aro2/cockpit)
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+ icon_state = "0-2"
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+/obj/machinery/power/apc{
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+ },
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+/obj/structure/cable/cyan{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
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+ dir = 4
+ },
+/obj/structure/cable/cyan{
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+/area/shuttle/aroboat2)
+"Ge" = (
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
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+ name = "exterior shutters";
+ pixel_x = 28
+ },
+/obj/structure/cable/cyan{
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+ },
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+/area/aro2/boatdeck)
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+ },
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+/area/shuttle/aroboat2)
+"GF" = (
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+/obj/structure/window/plastitanium{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular{
+ dir = 2;
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+ id = "aroshipshutter"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
+/area/aro2/airarea)
+"GJ" = (
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
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+ },
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+/area/aro2/powerarea)
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+ },
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+ name = "south bump";
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+ },
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+"Hb" = (
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+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/cyan{
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+ },
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+"Hd" = (
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+ },
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+/area/shuttle/aroboat2)
+"Hg" = (
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+ },
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+/area/aro2/starboardbay)
+"Hh" = (
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+ icon = 'icons/turf/shuttle_alien_blue.dmi'
+ },
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+ },
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+ },
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+ },
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+ },
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/obj/structure/fans/hardlight,
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},
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-/area/aro2/boatbay)
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/map_helper/airlock/door/simple,
+/obj/machinery/door/blast/regular{
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+ },
+/obj/machinery/button/remote/blast_door{
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+ name = "exterior shutters";
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+ },
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+/area/shuttle/aroboat2)
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+/obj/machinery/power/pointdefense{
+ id_tag = "aroship"
+ },
+/obj/structure/cable/cyan{
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+ },
+/turf/simulated/floor/plating/eris/under,
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+"HH" = (
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+ icon_state = "nozzle"
+ },
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+/turf/simulated/floor/plating/eris/under,
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+"HO" = (
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+ dir = 8
+ },
+/obj/machinery/alarm{
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+ breach_detection = 0;
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/obj/machinery/light_switch{
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+ pixel_x = -24;
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+ },
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+"Ib" = (
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+ },
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+"Ig" = (
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+ },
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- d2 = 8;
- icon_state = "4-8"
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
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- d2 = 4;
- icon_state = "1-4"
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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},
-/turf/simulated/floor/reinforced/airless,
-/area/space)
-"hS" = (
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+"Iq" = (
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dir = 4
},
/obj/structure/cable/cyan{
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- d2 = 4;
- icon_state = "1-4"
+ d2 = 8;
+ icon_state = "0-8"
},
+/obj/structure/cable/cyan{
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+ icon_state = "0-2"
+ },
+/turf/simulated/floor/plating/eris/under,
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+"Ir" = (
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+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
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+ },
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+"IB" = (
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+/obj/structure/window/plastitanium{
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+ },
+/obj/machinery/door/blast/regular{
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+ },
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+"IK" = (
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+ },
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+ },
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+"IN" = (
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-"hT" = (
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+"Jb" = (
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+/obj/machinery/mech_recharger{
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+ },
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+ },
+/obj/structure/cable/cyan{
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+ icon_state = "0-8"
+ },
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+ dir = 1
+ },
+/obj/structure/cable/cyan{
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+ },
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+ },
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+ },
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+"Jw" = (
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/cyan{
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+ icon_state = "2-4"
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+/area/shuttle/aroboat2)
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+ on = 0;
+ pixel_x = 26;
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+ },
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+/obj/machinery/door/blast/regular{
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+ id = "aroboatshut"
+ },
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+/area/shuttle/aroboat2)
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+/obj/machinery/door/blast/regular{
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+ },
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+"Kk" = (
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+ },
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+ },
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+ },
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+ },
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+"Ku" = (
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+ },
+/obj/structure/cable/cyan{
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+/area/aro2/boatdeck)
+"Kv" = (
+/obj/structure/cable/cyan{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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(140,1,1) = {"
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diff --git a/maps/tether/submaps/om_ships/shelter_6.dmm b/maps/tether/submaps/om_ships/shelter_6.dmm
index e80de136a1..17614e5573 100644
--- a/maps/tether/submaps/om_ships/shelter_6.dmm
+++ b/maps/tether/submaps/om_ships/shelter_6.dmm
@@ -144,14 +144,14 @@
/obj/item/weapon/storage/box/metalfoam,
/obj/item/weapon/storage/box/metalfoam,
/obj/item/weapon/storage/box/metalfoam,
-/obj/item/clothing/suit/space/void/merc/prototype,
-/obj/item/clothing/suit/space/void/merc/prototype,
-/obj/item/clothing/suit/space/void/merc/prototype,
-/obj/item/clothing/suit/space/void/merc/prototype,
-/obj/item/clothing/head/helmet/space/void/merc/prototype,
-/obj/item/clothing/head/helmet/space/void/merc/prototype,
-/obj/item/clothing/head/helmet/space/void/merc/prototype,
-/obj/item/clothing/head/helmet/space/void/merc/prototype,
+/obj/item/clothing/suit/space/void/security/prototype,
+/obj/item/clothing/suit/space/void/security/prototype,
+/obj/item/clothing/suit/space/void/security/prototype,
+/obj/item/clothing/suit/space/void/security/prototype,
+/obj/item/clothing/head/helmet/space/void/security/prototype,
+/obj/item/clothing/head/helmet/space/void/security/prototype,
+/obj/item/clothing/head/helmet/space/void/security/prototype,
+/obj/item/clothing/head/helmet/space/void/security/prototype,
/obj/item/clothing/shoes/magboots/adv,
/obj/item/clothing/shoes/magboots/adv,
/obj/item/clothing/shoes/magboots/adv,
diff --git a/maps/tether/submaps/space/_guttersite.dm b/maps/tether/submaps/space/_guttersite.dm
new file mode 100644
index 0000000000..e77038a885
--- /dev/null
+++ b/maps/tether/submaps/space/_guttersite.dm
@@ -0,0 +1,85 @@
+// -- Datums -- //
+
+/obj/effect/overmap/visitable/sector/guttersite
+ name = "Gutter Site"
+ desc = "A shoddy asteroid installation."
+ scanner_desc = @{"[i]Transponder[/i]: Strong Comms Signal
+[b]Notice[/b]: WARNING! KEEP OUT! MEMBERS ONLY!"}
+ icon = 'icons/obj/overmap_vr.dmi'
+ icon_state = "guttersite"
+ known = FALSE
+ color = "#ee3333" //Redish, so it stands out against the other debris-like icons
+ initial_generic_waypoints = list("guttersite_lshuttle", "guttersite_sshuttle")
+
+// -- Objs -- //
+/obj/effect/shuttle_landmark/premade/guttersite/sshuttle
+ name = "Gutter - Small Shuttle"
+ landmark_tag = "guttersite_sshuttle"
+
+/obj/effect/shuttle_landmark/premade/guttersite/lshuttle
+ name = "Gutter - Large Shuttle"
+ landmark_tag = "guttersite_lshuttle"
+
+
+//This does nothing right now, but is framework if we do POIs for this place
+/obj/away_mission_init/guttersite
+ name = "away mission initializer - guttersite"
+
+/obj/away_mission_init/guttersite/Initialize()
+ initialized = TRUE
+ return INITIALIZE_HINT_QDEL
+
+/area/tether_away/guttersite
+ name = "Away Mission - guttersite"
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "dark"
+
+/area/tether_away/guttersite/explored
+ icon_state = "debrisexplored"
+
+/area/tether_away/guttersite/unexplored
+ icon_state = "debrisunexplored"
+
+/area/tether_away/guttersite/derelict
+ icon_state = "debrisexplored"
+ forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/horror.ogg')
+
+//TFF 26/12/19 - Sub-areas for the APCs.
+/area/tether_away/guttersite/engines
+ name = "POI - Gutter Engineering"
+
+/area/tether_away/guttersite/security
+ name = "POI - Gutter Security and Holding"
+
+/area/tether_away/guttersite/docking
+ name = "POI - Gutter Docks"
+
+/area/tether_away/guttersite/office
+ name = "POI - Gutter Offices"
+
+/area/tether_away/guttersite/atmos
+ name = "POI - Gutter Atmospherics"
+
+/area/tether_away/guttersite/maint
+ name = "POI - Gutter Maintenance"
+
+/area/tether_away/guttersite/vault
+ name = "POI - Gutter Vault"
+
+/area/tether_away/guttersite/bridge
+ name = "POI - Gutter Bridge"
+
+/area/tether_away/guttersite/walkway
+ name = "POI - Gutter Walkway"
+
+/area/tether_away/guttersite/medbay
+ name = "POI - Gutter Medbay"
+
+/area/tether_away/guttersite/commons
+ name = "POI - Gutter Commons"
+
+/area/tether_away/guttersite/storage
+ name = "POI - Gutter Tool Storage"
+
+/area/tether_away/guttersite/teleporter
+ name = "POI - Gutter Teleporter"
diff --git a/maps/tether/submaps/space/guttersite.dmm b/maps/tether/submaps/space/guttersite.dmm
new file mode 100644
index 0000000000..5caf17bfde
--- /dev/null
+++ b/maps/tether/submaps/space/guttersite.dmm
@@ -0,0 +1,25547 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/space,
+/area/tether_away/guttersite/unexplored)
+"ab" = (
+/turf/simulated/mineral/floor/vacuum,
+/area/space)
+"ac" = (
+/turf/simulated/mineral/cave,
+/area/space)
+"ad" = (
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"ae" = (
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/teleporter)
+"af" = (
+/obj/structure/lattice,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"ag" = (
+/turf/simulated/mineral/cave,
+/area/tether_away/guttersite/unexplored)
+"ah" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/teleporter)
+"ai" = (
+/obj/structure/lattice,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/teleporter)
+"aj" = (
+/turf/simulated/mineral/cave,
+/area/tether_away/guttersite/teleporter)
+"ak" = (
+/obj/structure/lattice,
+/turf/space,
+/area/tether_away/guttersite/unexplored)
+"al" = (
+/obj/structure/frame/computer{
+ dir = 4
+ },
+/obj/structure/cable{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"am" = (
+/obj/machinery/teleport/station,
+/obj/structure/cable{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"an" = (
+/obj/machinery/teleport/hub,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"ao" = (
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"ap" = (
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"aq" = (
+/obj/structure/cable,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"ar" = (
+/obj/structure/table/rack,
+/obj/item/clothing/gloves/yellow,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"as" = (
+/obj/structure/girder,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"at" = (
+/obj/item/weapon/cell,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"au" = (
+/obj/structure/grille/broken,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"av" = (
+/obj/structure/table,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"aw" = (
+/obj/structure/closet,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"ax" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/storage)
+"ay" = (
+/obj/structure/boulder,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"az" = (
+/obj/structure/inflatable/door,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"aA" = (
+/obj/structure/bonfire/sifwood,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"aB" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/maint)
+"aC" = (
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/storage)
+"aD" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/storage)
+"aE" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/maint)
+"aF" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/engines)
+"aG" = (
+/turf/simulated/wall,
+/area/tether_away/guttersite/engines)
+"aH" = (
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/engines)
+"aI" = (
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/engines)
+"aJ" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aK" = (
+/obj/machinery/light_switch{
+ on = 0;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aL" = (
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"aM" = (
+/obj/structure/table/steel,
+/obj/item/weapon/storage/toolbox/electrical,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aN" = (
+/obj/structure/sign/poster{
+ dir = 1;
+ icon_state = ""
+ },
+/turf/simulated/wall,
+/area/tether_away/guttersite/maint)
+"aO" = (
+/obj/machinery/computer/ship/navigation/telescreen{
+ pixel_y = 23
+ },
+/obj/structure/table/steel,
+/obj/fiftyspawner/glass,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aP" = (
+/turf/simulated/wall,
+/area/tether_away/guttersite/maint)
+"aQ" = (
+/turf/simulated/wall,
+/area/tether_away/guttersite/atmos)
+"aR" = (
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/atmos)
+"aS" = (
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/atmos)
+"aT" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/atmos)
+"aU" = (
+/obj/structure/table/steel,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/fiftyspawner/steel,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/maint)
+"aW" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"aX" = (
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"aY" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/tether_away/guttersite/maint)
+"ba" = (
+/obj/item/weapon/circuitboard/teleporter,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"bb" = (
+/obj/structure/barricade,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/unexplored)
+"bc" = (
+/obj/structure/cable/cyan{
+ icon_state = "0-4"
+ },
+/obj/machinery/power/rtg/fake_gen,
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bd" = (
+/obj/machinery/power/terminal{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable/cyan,
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"be" = (
+/obj/structure/table/steel,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/fiftyspawner/rods,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bf" = (
+/obj/machinery/computer/ship/navigation/telescreen{
+ pixel_y = 23
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bg" = (
+/obj/structure/table/steel,
+/obj/fiftyspawner/wood,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bh" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bi" = (
+/obj/machinery/light_switch{
+ on = 0;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bj" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/storage)
+"bk" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bl" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+ },
+/obj/structure/sign/securearea{
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+ },
+/obj/structure/cable/cyan{
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+ d2 = 2;
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+ },
+/obj/structure/cable/cyan{
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+/area/tether_away/guttersite/security)
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+/obj/structure/cable/cyan{
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+/area/tether_away/guttersite/security)
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+ icon_state = "tube1"
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+ },
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+ },
+/obj/structure/cable/cyan{
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+/area/tether_away/guttersite/security)
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+ },
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+/obj/machinery/portable_atmospherics/canister/air,
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+/area/tether_away/guttersite/security)
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+/area/tether_away/guttersite/security)
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden{
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+ },
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+/area/tether_away/guttersite/security)
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+ },
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+/area/tether_away/guttersite/security)
+"fH" = (
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+ },
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+/obj/machinery/portable_atmospherics/canister/air,
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+/area/tether_away/guttersite/security)
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+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
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+ },
+/obj/structure/cable/cyan{
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+ icon_state = "4-8"
+ },
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+/area/tether_away/guttersite/walkway)
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+ },
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+ },
+/obj/structure/cable/cyan{
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+/area/tether_away/guttersite/bridge)
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+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
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+ },
+/obj/structure/cable/cyan{
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+/area/tether_away/guttersite/bridge)
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+ },
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+ },
+/obj/structure/cable/cyan{
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+ },
+/obj/structure/cable/cyan{
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+/area/tether_away/guttersite/bridge)
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+ dir = 1
+ },
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+ dir = 1;
+ icon_state = "map-supply"
+ },
+/obj/structure/cable/cyan{
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+/area/tether_away/guttersite/bridge)
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+ },
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+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/cable/cyan{
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+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
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+ d2 = 8;
+ icon_state = "4-8"
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+/area/tether_away/guttersite/bridge)
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+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
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+/area/tether_away/guttersite/bridge)
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+/obj/structure/cable/cyan{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/area/tether_away/guttersite/bridge)
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+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/tether_away/guttersite/office)
+"fT" = (
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+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/hatch{
+ frequency = 12341;
+ icon_state = "door_closed";
+ id_tag = "gutter vault";
+ locked = 0;
+ req_access = list(150)
+ },
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+/area/tether_away/guttersite/office)
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+/area/tether_away/guttersite/security)
+"fV" = (
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+ dir = 1;
+ icon_state = "map_vent_out"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+"fX" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8;
+ icon_state = "rwindow"
+ },
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/security)
+"fY" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/security)
+"fZ" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/ranged/smg/poi{
+ faction = "wolfgirl"
+ },
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+/area/tether_away/guttersite/security)
+"ga" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gb" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gc" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
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+"gd" = (
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+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"ge" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8;
+ icon_state = "officechair_dark"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gf" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list(38)
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+"gg" = (
+/obj/structure/fence,
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+/area/tether_away/guttersite/security)
+"gh" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1999;
+ master_tag = "westlock";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list()
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
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+/area/tether_away/guttersite/security)
+"gi" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1999;
+ id_tag = "westlock_pump"
+ },
+/obj/machinery/light/small,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1999;
+ id_tag = "westlock";
+ pixel_y = 28
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1999;
+ id_tag = "westlock_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
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+/area/tether_away/guttersite/security)
+"gj" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/int_door,
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+/area/tether_away/guttersite/security)
+"gk" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1999;
+ master_tag = "westlock";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+"gl" = (
+/obj/effect/floor_decal/sign/dock/two,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
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+ icon_state = "map"
+ },
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+/area/tether_away/guttersite/security)
+"gm" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4;
+ icon_state = "officechair_dark"
+ },
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+"gn" = (
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+"go" = (
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+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
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+"gp" = (
+/obj/structure/grille,
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+/obj/structure/window/reinforced,
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+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/security)
+"gq" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gr" = (
+/obj/structure/fence/door/locked{
+ dir = 8;
+ icon_state = "door_closed"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gs" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/ranged/poi{
+ faction = "wolfgirl"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+"gt" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
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+ },
+/obj/machinery/door/firedoor/glass,
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+"gu" = (
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+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"gv" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"gx" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list(38)
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gB" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1;
+ icon_state = "map-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/security)
+"gD" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/melee/poi{
+ faction = "wolfgirl"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gF" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/random/mre,
+/obj/random/mre,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"gG" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1380;
+ id_tag = "dock_d2a2_pump"
+ },
+/obj/machinery/light/small,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "guttersite_sshuttle";
+ pixel_y = 28
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock_d2a2_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gH" = (
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gI" = (
+/obj/structure/closet{
+ name = "mechanical equipment"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/medbay)
+"gJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/vault/bolted,
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"gK" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gL" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gO" = (
+/obj/structure/fence/end{
+ dir = 4;
+ icon_state = "end"
+ },
+/obj/structure/fence,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gP" = (
+/obj/structure/fence{
+ dir = 8;
+ icon_state = "straight"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gQ" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"gR" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"gS" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"gU" = (
+/obj/structure/barricade,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gV" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
+"gW" = (
+/obj/structure/fence/door/opened{
+ dir = 8;
+ icon_state = "door_opened"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gX" = (
+/obj/machinery/light,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gY" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"ha" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8;
+ icon_state = "map_scrubber_on"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hb" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
+"hc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
+"hd" = (
+/obj/machinery/fitness/punching_bag/clown,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"he" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hf" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hg" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hh" = (
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hi" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/bed/chair/office/dark{
+ dir = 4;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/ranged/laser{
+ faction = "wolfgirl"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hj" = (
+/mob/living/simple_mob/mobs_monsters/clowns/big/cluwne,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"hk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list()
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"hl" = (
+/obj/structure/fence/door/locked,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hm" = (
+/obj/structure/fence/end{
+ dir = 8;
+ icon_state = "end"
+ },
+/obj/structure/fence/end{
+ dir = 4;
+ icon_state = "end"
+ },
+/obj/structure/fence,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hn" = (
+/obj/structure/fence/end{
+ dir = 8;
+ icon_state = "end"
+ },
+/obj/structure/fence,
+/obj/structure/fence/end{
+ dir = 1;
+ icon_state = "end"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"ho" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"hp" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8;
+ icon_state = "rwindow"
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hq" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hr" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/random/cash,
+/obj/random/cash,
+/obj/random/cigarettes,
+/obj/random/drinkbottle,
+/obj/random/pizzabox,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"hs" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8;
+ icon_state = "rwindow"
+ },
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"ht" = (
+/obj/machinery/atmospherics/pipe/simple/visible/blue{
+ dir = 6
+ },
+/obj/machinery/meter,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hu" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hv" = (
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(15)
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hw" = (
+/obj/structure/table/rack/steel,
+/obj/random/mre,
+/obj/random/multiple/gun/projectile/handgun,
+/obj/random/powercell,
+/obj/random/multiple/voidsuit,
+/obj/item/weapon/tank/oxygen,
+/obj/random/tool,
+/obj/random/drinkbottle,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/unexplored)
+"hx" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hy" = (
+/obj/machinery/atmospherics/pipe/simple/visible/universal{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hz" = (
+/obj/machinery/meter,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hA" = (
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hB" = (
+/obj/machinery/atmospherics/pipe/manifold/visible/blue,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hC" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/outline,
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hD" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/structure/table/rack,
+/obj/random/coin,
+/obj/random/contraband,
+/obj/random/energy,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"hE" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/random/powercell,
+/obj/random/powercell,
+/obj/random/powercell,
+/obj/random/powercell,
+/obj/random/toolbox,
+/obj/random/tool/alien,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"hF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5;
+ icon_state = "intact"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hI" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 8;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 8;
+ icon_state = "intact"
+ },
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 8;
+ icon_state = "intact"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hQ" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hR" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hS" = (
+/obj/effect/shuttle_landmark/premade/guttersite/sshuttle,
+/turf/space,
+/area/space)
+"hT" = (
+/obj/effect/shuttle_landmark/premade/guttersite/lshuttle,
+/turf/space,
+/area/space)
+"hU" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/melee/poi{
+ faction = "wolfgirl"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"hW" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"hX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/window/basic{
+ dir = 8;
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+ name = "east bump";
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+ },
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+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
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+"iQ" = (
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+ frequency = 1276;
+ id_tag = "guttersite_lshuttle";
+ name = "Airlock controller";
+ pixel_x = -25;
+ pixel_y = 0
+ },
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+"iU" = (
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+ icon_state = "tube1"
+ },
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+"jy" = (
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+ },
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+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list(38)
+ },
+/obj/structure/cable/cyan{
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+ icon_state = "1-2"
+ },
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+/area/tether_away/guttersite/security)
+"jz" = (
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+ name = "Tricky Dixie"
+ },
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+"jC" = (
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+ req_one_access = list()
+ },
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+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
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+ },
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+ },
+/obj/structure/window/basic,
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+ },
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+ icon_state = "map"
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+ },
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+/area/tether_away/guttersite/security)
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+ icon_state = "tube1"
+ },
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+ },
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+ pixel_x = 1;
+ pixel_y = -1
+ },
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+/area/tether_away/guttersite/teleporter)
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+ name = "east bump";
+ pixel_x = 24
+ },
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+ d2 = 8;
+ icon_state = "0-8"
+ },
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+/turf/simulated/mineral/floor/vacuum,
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+"lX" = (
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+/obj/machinery/atmospherics/pipe/simple/visible/blue{
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+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"lY" = (
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+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+/area/tether_away/guttersite/docking)
+"ma" = (
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+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mb" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mc" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
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+/area/tether_away/guttersite/docking)
+"md" = (
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+/turf/simulated/mineral/floor/vacuum,
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+"me" = (
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+/obj/machinery/power/port_gen/pacman,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"mf" = (
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+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"mg" = (
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+ req_one_access = list(15)
+ },
+/obj/effect/map_helper/airlock/door/int_door,
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+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
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+/area/tether_away/guttersite/atmos)
+"mj" = (
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 1;
+ target_pressure = 200
+ },
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
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+ },
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
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+ },
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+/obj/random/multiple/voidsuit,
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+/area/tether_away/guttersite/office)
+"mn" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 448;
+ master_tag = "guttersite_northlock";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
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+/area/tether_away/guttersite/office)
+"mo" = (
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+ dir = 1
+ },
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+"mp" = (
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+ },
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+ },
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+/area/tether_away/guttersite/atmos)
+"mr" = (
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+ },
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+"mt" = (
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+ pixel_x = 0;
+ pixel_y = -25
+ },
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+"mu" = (
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+ icon_state = "window"
+ },
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+/obj/machinery/door/firedoor/glass,
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+ },
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+"my" = (
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+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
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+/area/tether_away/guttersite/docking)
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+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
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+"mA" = (
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
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+"mB" = (
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
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+"mC" = (
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+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
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+"mD" = (
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
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+"mE" = (
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+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"mF" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/docking)
+"mG" = (
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+/area/tether_away/guttersite/docking)
+"mH" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"mI" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1276;
+ id_tag = "guttersite_lshuttle_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1276;
+ id_tag = "guttersite_lshuttle_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mK" = (
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(15)
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mL" = (
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+/obj/item/weapon/tank/oxygen,
+/obj/random/multiple/voidsuit,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mM" = (
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+/obj/item/weapon/pen/blue,
+/turf/simulated/floor/tiled/eris/white/monofloor,
+/area/tether_away/guttersite/office)
+"mN" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
+"mO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6;
+ icon_state = "intact"
+ },
+/obj/structure/table/darkglass,
+/obj/item/weapon/paper_bin,
+/turf/simulated/floor/tiled/eris/white/monofloor,
+/area/tether_away/guttersite/office)
+"mP" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1276;
+ master_tag = "guttersite_lshuttle";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mQ" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mR" = (
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list()
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"mS" = (
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+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"mT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9;
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+(140,1,1) = {"
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+"}
diff --git a/maps/tether/submaps/underdark_pois/rykka_easter_egg.dmm b/maps/tether/submaps/underdark_pois/rykka_easter_egg.dmm
index df6306c246..65b4b5135c 100644
--- a/maps/tether/submaps/underdark_pois/rykka_easter_egg.dmm
+++ b/maps/tether/submaps/underdark_pois/rykka_easter_egg.dmm
@@ -7,24 +7,9 @@
/area/mine/explored/underdark)
"c" = (
/obj/structure/dogbed,
-/mob/living/simple_mob/animal/wolf/phoron{
+/mob/living/simple_mob/animal/wolf/direwolf/rykka{
attacktext = list("attacked, bites, gnaws");
- color = "#6D5843";
- desc = "This canine looks like a GSD. It has a collar tagged, 'Bitch'";
- friendly = list("nuzzles, cuddles, rubs against");
- name = "Rykka";
- size_multiplier = 1.25;
- tt_desc = "Canidae";
- vore_bump_chance = 100;
- vore_bump_emote = "clamps down on with iron jaws";
- vore_default_contamination_color = "purple";
- vore_default_contamination_flavor = "Acrid";
- vore_digest_chance = 85;
- vore_escape_chance = 5;
- vore_pounce_chance = 100;
- vore_pounce_maxhealth = 100;
- vore_stomach_flavor = "A black-and-purple veined gut, pulsing warmly around you. Loud gurgles sound around you as the gut squishes inwards and attempts to crush you - Rykka seems intent on digesting you, like the meat you are.";
- vore_stomach_name = "Gut"
+ friendly = list("nuzzles, cuddles, rubs against")
},
/turf/simulated/mineral/floor/ignore_cavegen/virgo3b,
/area/mine/explored/underdark)
diff --git a/maps/tether/submaps/wild/tether_wild-crash.dmm b/maps/tether/submaps/wild/tether_wild-crash.dmm
index 46cb6a83d7..6648996a7c 100644
--- a/maps/tether/submaps/wild/tether_wild-crash.dmm
+++ b/maps/tether/submaps/wild/tether_wild-crash.dmm
@@ -9,7 +9,7 @@
"ai" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor/black/virgo3b,/area/tether/surfacebase/outside/wilderness)
"aj" = (/turf/simulated/floor/virgo3b_indoors{desc = "Quite dirty!"; icon = 'icons/turf/outdoors.dmi'; icon_state = "dirt-dark"; name = "dirt"},/area/tether/surfacebase/outside/wilderness)
"ak" = (/obj/item/weapon/material/shard,/turf/simulated/floor/outdoors/grass/sif/virgo3b{icon_state = "grass_sif_dark"; name = "dense growth"; tree_chance = 0},/area/tether/surfacebase/outside/wilderness)
-"al" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/simulated/shuttle/floor/black/virgo3b,/area/tether/surfacebase/outside/wilderness)
+"al" = (/obj/structure/closet/cabinet,/turf/simulated/shuttle/floor/black/virgo3b,/area/tether/surfacebase/outside/wilderness)
"am" = (/obj/structure/bed/padded,/turf/simulated/shuttle/floor/black/virgo3b,/area/tether/surfacebase/outside/wilderness)
"an" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/shuttle/floor/black/virgo3b,/area/tether/surfacebase/outside/wilderness)
"ao" = (/obj/structure/table/standard,/turf/simulated/shuttle/floor/black/virgo3b,/area/tether/surfacebase/outside/wilderness)
diff --git a/maps/tether/tether-01-surface1.dmm b/maps/tether/tether-01-surface1.dmm
index 334fb706e2..0a07eadd29 100644
--- a/maps/tether/tether-01-surface1.dmm
+++ b/maps/tether/tether-01-surface1.dmm
@@ -657,33 +657,35 @@
/turf/simulated/floor/tiled,
/area/tether/surfacebase/cargo/mining)
"abb" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 6
+ },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
+ dir = 4
},
-/obj/structure/cable{
- icon_state = "2-8"
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
+/area/tether/surfacebase/surface_one_hall)
"abc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/maintenance/common{
- name = "Mining Maintenance Access"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/tether/surfacebase/cargo/mining)
+/obj/machinery/door/airlock/glass,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
"abd" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/effect/floor_decal/borderfloor{
@@ -750,21 +752,27 @@
/turf/simulated/floor/tiled,
/area/rnd/hallway)
"abh" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/brown/border,
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
+ dir = 1
},
/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
+/area/tether/surfacebase/surface_one_hall)
"abi" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -785,74 +793,27 @@
/turf/simulated/floor/tiled,
/area/tether/surfacebase/cargo/mining)
"abk" = (
+/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
+ dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/brown/border,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
},
/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
+/area/tether/surfacebase/surface_one_hall)
"abl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/brown/border,
-/obj/structure/extinguisher_cabinet{
- dir = 1;
- icon_state = "extinguisher_closed";
- pixel_y = -32
- },
/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
},
/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
-"abm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/brown/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/brown/bordercorner2{
- dir = 9
- },
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
-"abn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
+/area/tether/surfacebase/surface_one_hall)
"abo" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -932,43 +893,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/trash_pit)
-"abv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -25
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
-"abw" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
"abx" = (
/obj/effect/floor_decal/industrial/loading{
dir = 8
@@ -1104,18 +1028,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/maintenance/lower/trash_pit)
-"abI" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"abJ" = (
/obj/structure/catwalk,
/obj/structure/cable{
@@ -1151,23 +1063,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/trash_pit)
-"abN" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 9;
- icon_state = "intact"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"abO" = (
/obj/machinery/door/airlock/maintenance/common{
name = "Trash Pit Access";
@@ -1242,17 +1137,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/cargo/mining)
-"abW" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"abX" = (
/obj/structure/catwalk,
/obj/effect/decal/cleanable/dirt,
@@ -1275,18 +1159,6 @@
},
/turf/simulated/floor/tiled/steel_dirty,
/area/tether/surfacebase/cargo/warehouse)
-"acb" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 9
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/visible/supply,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"acc" = (
/turf/simulated/wall,
/area/tether/surfacebase/cargo/warehouse)
@@ -1407,21 +1279,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/maintenance/lower/research)
-"acp" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/junction,
-/obj/random/junk,
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"acq" = (
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -1457,38 +1314,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
/area/crew_quarters/visitor_dining)
-"acu" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/status_display{
- pixel_y = 30
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
"acv" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
dir = 6
@@ -1508,21 +1333,6 @@
/obj/machinery/vending/loadout/clothing,
/turf/simulated/floor/tiled,
/area/crew_quarters/visitor_laundry)
-"acx" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 5
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"acy" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
@@ -1593,15 +1403,6 @@
/obj/random/maintenance/clean,
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/mining_eva)
-"acD" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"acE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -2176,21 +1977,6 @@
/obj/machinery/portable_atmospherics/powered/pump/filled,
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/mining_eva)
-"adz" = (
-/obj/structure/catwalk,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"adA" = (
/obj/structure/disposaloutlet{
dir = 8
@@ -2360,27 +2146,6 @@
/obj/machinery/light/small,
/turf/simulated/floor/plating,
/area/maintenance/lower/mining_eva)
-"adM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/mining_eva)
-"adN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4
- },
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/mining_eva)
"adO" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -3574,10 +3339,6 @@
/obj/machinery/camera/network/tether,
/turf/simulated/floor/tiled,
/area/hallway/lower/first_west)
-"afA" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"afB" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -3814,18 +3575,6 @@
"afT" = (
/turf/simulated/floor/tiled,
/area/storage/primary)
-"afU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/machinery/camera/network/civilian{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
"afV" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled,
@@ -3935,9 +3684,6 @@
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/tiled,
/area/rnd/xenoarch_storage)
-"agm" = (
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/cargo/mining)
"ago" = (
/obj/effect/floor_decal/steeldecal/steel_decals6{
dir = 4
@@ -6776,17 +6522,6 @@
},
/turf/simulated/floor/tiled,
/area/storage/primary)
-"amW" = (
-/obj/structure/catwalk,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"amX" = (
/obj/machinery/power/apc{
cell_type = /obj/item/weapon/cell/super;
@@ -6900,16 +6635,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/maintenance/lower/mining_eva)
-"and" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"anf" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/floor_decal/rust,
@@ -10204,21 +9929,6 @@
/obj/random/maintenance/medical,
/turf/simulated/floor/plating,
/area/vacant/vacant_site)
-"asG" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 6
- },
-/obj/effect/floor_decal/rust,
-/obj/structure/closet,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/research,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"asH" = (
/obj/structure/cable{
d1 = 1;
@@ -10303,53 +10013,6 @@
/obj/structure/flora/ausbushes/ywflowers,
/turf/simulated/floor/grass,
/area/tether/surfacebase/surface_one_hall)
-"asP" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"asQ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"asR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass{
- name = "Locker Room"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker)
-"asS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker)
-"asT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker)
"asU" = (
/turf/simulated/floor/tiled,
/area/crew_quarters/locker)
@@ -10416,14 +10079,6 @@
/obj/item/weapon/pickaxe,
/turf/simulated/floor/plating,
/area/vacant/vacant_site)
-"atc" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"atd" = (
/obj/structure/railing{
dir = 8
@@ -10499,11 +10154,6 @@
},
/turf/simulated/floor/water/pool,
/area/tether/surfacebase/surface_one_hall)
-"atm" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"atn" = (
/obj/machinery/status_display{
pixel_x = 32;
@@ -10563,20 +10213,6 @@
},
/turf/simulated/floor/tiled,
/area/crew_quarters/locker)
-"atq" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker)
"atr" = (
/obj/structure/table/standard{
name = "plastic table frame"
@@ -10740,13 +10376,6 @@
"atH" = (
/turf/simulated/wall,
/area/maintenance/substation/civ_west)
-"atI" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"atJ" = (
/obj/structure/railing{
dir = 8
@@ -10788,79 +10417,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"atN" = (
-/obj/structure/disposalpipe/junction{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"atO" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"atP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass{
- name = "Locker Room"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker)
-"atQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker)
"atR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -11094,21 +10650,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/substation/civ_west)
-"auo" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/structure/table/rack,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/research,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"aup" = (
/obj/structure/cable{
d1 = 1;
@@ -11399,17 +10940,6 @@
"auK" = (
/turf/simulated/wall,
/area/maintenance/lower/solars)
-"auL" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/railing,
-/obj/random/cutout,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"auM" = (
/obj/structure/table/rack,
/obj/random/junk,
@@ -11659,31 +11189,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/maintenance/lower/xenoflora)
-"avk" = (
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
-"avl" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"avm" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -12201,28 +11706,6 @@
"avQ" = (
/turf/simulated/wall,
/area/rnd/xenobiology/xenoflora/lab_atmos)
-"avR" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/railing{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
-"avS" = (
-/obj/structure/catwalk,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"avT" = (
/turf/simulated/wall/r_wall,
/area/maintenance/lower/xenoflora)
@@ -12627,39 +12110,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/xenobiology/xenoflora/lab_atmos)
-"awB" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/super;
- dir = 8;
- name = "west bump";
- pixel_x = -30
- },
-/obj/structure/cable{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
-"awC" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"awD" = (
/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers,
/obj/machinery/atmospherics/pipe/zpipe/up/supply,
@@ -12678,55 +12128,6 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/plating,
/area/maintenance/lower/xenoflora)
-"awE" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"awF" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"awG" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"awH" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -12948,43 +12349,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/xenobiology/xenoflora/lab_atmos)
-"axc" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
-"axd" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"axe" = (
/obj/machinery/door/airlock/maintenance/engi{
name = "Elevator Maintenance"
@@ -13066,23 +12430,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"axj" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"axk" = (
/obj/effect/floor_decal/borderfloor,
/obj/structure/cable{
@@ -13473,24 +12820,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/xenobiology/xenoflora/lab_atmos)
-"axQ" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/obj/random/trash_pile,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
-"axR" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"axS" = (
/turf/simulated/floor/plating,
/area/maintenance/lower/xenoflora)
@@ -13636,74 +12965,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"ayd" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aye" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayf" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayg" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"ayh" = (
/turf/simulated/wall,
/area/crew_quarters/locker/laundry_arrival)
@@ -13713,62 +12974,6 @@
},
/turf/simulated/wall,
/area/crew_quarters/locker/laundry_arrival)
-"ayj" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/extinguisher_cabinet{
- dir = 4;
- icon_state = "extinguisher_closed";
- pixel_x = -30
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayk" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayl" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aym" = (
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 2
@@ -14071,16 +13276,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/xenobiology/xenoflora/lab_atmos)
-"ayF" = (
-/obj/structure/railing,
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"ayG" = (
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
@@ -14096,73 +13291,6 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"ayK" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayL" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayM" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayN" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayO" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayP" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/junction{
- dir = 1;
- icon_state = "pipe-j2"
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"ayQ" = (
/obj/machinery/status_display{
pixel_y = 30
@@ -14262,98 +13390,6 @@
},
/turf/simulated/floor/tiled,
/area/crew_quarters/locker/laundry_arrival)
-"ayX" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayY" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"ayZ" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aza" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"azb" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"azc" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -14912,147 +13948,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"azT" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"azU" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/camera/network/northern_star{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"azV" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"azW" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"azX" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"azY" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"azZ" = (
/obj/machinery/alarm{
dir = 4;
@@ -15068,71 +13963,6 @@
},
/turf/simulated/floor/tiled,
/area/crew_quarters/locker/laundry_arrival)
-"aAa" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAb" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAc" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAe" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
"aAf" = (
/obj/machinery/door/firedoor/glass,
/obj/effect/floor_decal/steeldecal/steel_decals_central1{
@@ -15142,114 +13972,6 @@
dir = 1
},
/area/crew_quarters/locker/laundry_arrival)
-"aAg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aAh" = (
-/obj/structure/disposalpipe/junction{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aAi" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aAj" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aAk" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aAl" = (
-/obj/structure/disposalpipe/junction{
- dir = 8;
- icon_state = "pipe-j2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aAm" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/item/device/radio/beacon,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aAn" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aAo" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/firedoor,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/tether/surfacebase/tram)
-"aAp" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/landmark/tram,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
-"aAq" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
-"aAr" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/landmark/tram,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
"aAs" = (
/obj/structure/cable{
d1 = 2;
@@ -15521,455 +14243,6 @@
/obj/random/contraband,
/turf/simulated/floor/plating,
/area/tether/surfacebase/surface_one_hall)
-"aAU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAV" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAW" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAX" = (
-/obj/machinery/light,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAY" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aAZ" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/locker/laundry_arrival)
-"aBa" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central1,
-/obj/machinery/door/airlock/multi_tile/glass{
- autoclose = 1;
- dir = 2;
- id_tag = null;
- name = "Laundry";
- req_access = list()
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/monofloor,
-/area/crew_quarters/locker/laundry_arrival)
-"aBb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner,
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 6
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBc" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBd" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBe" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBf" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -25
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBg" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/camera/network/tether{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBj" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBk" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBl" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBm" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBn" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/light,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aBo" = (
-/obj/machinery/door/airlock/glass_external/public,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/tether/surfacebase/tram)
-"aBp" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/landmark/tram,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
-"aBq" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/landmark/tram,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
-"aBr" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/computer/cryopod{
- name = "asset retention console";
- pixel_y = -30
- },
-/obj/effect/landmark/tram,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
-"aBs" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/cryopod/robot/door/tram,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/tether/surfacebase/tram)
-"aBt" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
"aBu" = (
/obj/structure/cable/heavyduty{
icon_state = "0-2"
@@ -16235,36 +14508,6 @@
},
/turf/simulated/floor/tiled,
/area/crew_quarters/locker/laundry_arrival)
-"aBW" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central1{
- dir = 8
- },
-/obj/machinery/door/airlock/multi_tile/glass{
- dir = 4;
- name = "Dorms & Cafe"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/monofloor{
- dir = 8
- },
-/area/tether/surfacebase/surface_one_hall)
-"aBX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals_central1{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/monofloor{
- dir = 4
- },
-/area/tether/surfacebase/surface_one_hall)
"aBY" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -16745,16 +14988,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/vacant/vacant_site/east)
-"aCM" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aCN" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -17072,43 +15305,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/hallway)
-"aDs" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aDt" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/obj/structure/flora/pottedplant,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aDu" = (
/turf/simulated/floor/lino,
/area/crew_quarters/visitor_dining)
@@ -17342,46 +15538,6 @@
dir = 1
},
/area/tether/surfacebase/surface_one_hall)
-"aDU" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aDV" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aDW" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aDX" = (
/obj/machinery/disposal,
/obj/structure/disposalpipe/trunk,
@@ -17442,30 +15598,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
-"aEd" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
"aEe" = (
/obj/machinery/light{
dir = 4;
@@ -17777,20 +15909,6 @@
},
/turf/simulated/floor/tiled/monofloor,
/area/tether/surfacebase/surface_one_hall)
-"aEG" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aEH" = (
/obj/effect/floor_decal/steeldecal/steel_decals6{
dir = 10
@@ -18196,83 +16314,6 @@
},
/turf/simulated/floor/plating,
/area/vacant/vacant_site/east)
-"aFt" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 10
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aFu" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aFv" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aFw" = (
/obj/machinery/door/firedoor/glass,
/obj/effect/floor_decal/steeldecal/steel_decals_central1,
@@ -18540,56 +16581,6 @@
},
/turf/simulated/wall,
/area/maintenance/lower/research)
-"aFO" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atm{
- pixel_x = 32
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aFP" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aFR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -18677,116 +16668,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/hallway)
-"aFZ" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGa" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGb" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGc" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
"aGd" = (
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -18796,215 +16677,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/hallway)
-"aGe" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/camera/network/research,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGf" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGg" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner2{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGi" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner2{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGj" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGk" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
"aGm" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
@@ -19080,30 +16752,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/hallway)
-"aGr" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 5
- },
-/obj/structure/catwalk,
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/research)
-"aGs" = (
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 10
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/research)
"aGt" = (
/turf/simulated/wall,
/area/vacant/vacant_site/east)
@@ -19116,74 +16764,6 @@
},
/turf/simulated/floor/plating,
/area/vacant/vacant_site/east)
-"aGv" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/junction{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aGw" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aGx" = (
/obj/machinery/power/apc{
cell_type = /obj/item/weapon/cell/super;
@@ -19293,189 +16873,17 @@
},
/turf/simulated/floor/virgo3b,
/area/tether/surfacebase/outside/outside1)
-"aGJ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGL" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/mauve/bordercorner2,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGM" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- dir = 1;
- icon_state = "extinguisher_closed";
- pixel_y = -32
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGN" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGP" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/mauve/bordercorner,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGQ" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGR" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGS" = (
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGT" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner2{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
-"aGU" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/hallway)
"aGV" = (
/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/camera/network/research{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
+/obj/effect/floor_decal/corner/brown/border,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
},
/turf/simulated/floor/tiled,
-/area/rnd/hallway)
+/area/tether/surfacebase/cargo/mining)
"aGW" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/mauve/border,
@@ -19624,32 +17032,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/maintenance/lower/research)
-"aHh" = (
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/catwalk,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/research)
-"aHi" = (
-/obj/structure/catwalk,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/supply{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/research)
"aHj" = (
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 10
@@ -19658,27 +17040,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/vacant/vacant_site/east)
-"aHk" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aHl" = (
/obj/machinery/camera/network/civilian{
dir = 4
@@ -19807,27 +17168,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/maintenance/lower/research)
-"aHz" = (
-/obj/structure/railing{
- dir = 1;
- icon_state = "railing0"
- },
-/obj/structure/railing{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/research)
-"aHA" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
- dir = 8
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/research)
"aHB" = (
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
dir = 4
@@ -19871,30 +17211,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/maintenance/lower/research)
-"aHF" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/computer/timeclock/premade/west,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aHG" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -20205,20 +17521,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"aIq" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aIr" = (
/obj/structure/bed/chair/wood,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
@@ -20735,46 +18037,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"aJj" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/junction{
- dir = 1;
- icon_state = "pipe-j2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aJk" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aJl" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aJm" = (
/obj/structure/table/woodentable,
/obj/item/weapon/reagent_containers/food/condiment/small/sugar,
@@ -21132,75 +18394,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"aJS" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aJT" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
-"aJU" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aJV" = (
/obj/structure/bed/chair/wood{
dir = 1
@@ -21607,26 +18800,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"aKG" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aKH" = (
/obj/effect/floor_decal/steeldecal/steel_decals6{
dir = 8
@@ -21640,42 +18813,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
-"aKI" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aKJ" = (
/obj/machinery/light,
/turf/simulated/floor/lino,
@@ -22317,25 +19454,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/rnd/external)
-"aLZ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_one_hall)
"aMa" = (
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 6
@@ -30401,53 +27519,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/hallway/lower/first_west)
-"bbI" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
-"bbJ" = (
-/obj/structure/catwalk,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
-"bbK" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/mining_eva)
"bbL" = (
/obj/machinery/door/airlock/maintenance/common{
name = "Mining Maintenance Access"
@@ -30457,14 +27528,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/mining_eva)
-"bbM" = (
-/obj/machinery/door/airlock/maintenance/common{
- name = "Mining Maintenance Access"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/structure/catwalk,
-/turf/simulated/floor/tiled/techfloor,
-/area/tether/surfacebase/north_stairs_one)
"bbN" = (
/obj/structure/cable/green{
d1 = 4;
@@ -30587,21 +27650,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/maintenance/lower/xenoflora)
-"bbY" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4
- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/effect/floor_decal/rust,
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"bbZ" = (
/obj/structure/catwalk,
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
@@ -30613,32 +27661,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/xenoflora)
-"bca" = (
-/obj/structure/catwalk,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
-"bcb" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
-"bcc" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/xenoflora)
"bcd" = (
/turf/simulated/mineral,
/area/maintenance/lower/xenoflora)
@@ -31468,15 +28490,362 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_one)
+"beE" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/brown/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/brown/bordercorner2{
+ dir = 9
+ },
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -24
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cargo/mining)
+"byn" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 8;
+ icon_state = "pipe-j2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"byP" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"bMs" = (
+/obj/machinery/door/airlock/glass_external/public,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/tether/surfacebase/tram)
+"bMP" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"bPt" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"bSx" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/landmark/tram,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
"bZC" = (
/turf/simulated/floor/looking_glass,
/area/looking_glass/lg_1)
+"cdO" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/mauve/bordercorner{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"cgN" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"cpp" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1,
+/obj/machinery/door/airlock/multi_tile/glass{
+ autoclose = 1;
+ dir = 2;
+ id_tag = null;
+ name = "Laundry";
+ req_access = list()
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/monofloor,
+/area/crew_quarters/locker/laundry_arrival)
+"cpD" = (
+/obj/structure/catwalk,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"cqZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10;
+ icon_state = "borderfloorcorner2";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 10
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"crC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 4
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"csb" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
"cAR" = (
/turf/simulated/floor/looking_glass/center,
/area/looking_glass/lg_1)
+"cBf" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
"cGJ" = (
/turf/simulated/floor/plating,
/area/maintenance/lower/mining_eva)
+"cHW" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"cIh" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
"cOq" = (
/obj/random/cutout,
/turf/simulated/floor/plating,
@@ -31500,6 +28869,228 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/looking_glass/lg_1)
+"cWS" = (
+/obj/item/device/radio/beacon,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"cXW" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"dCc" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/camera/network/northern_star{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"dYe" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cargo/mining)
+"dZo" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/junction,
+/obj/random/junk,
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/yellow{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"dZW" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
+"ecq" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"efV" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"eow" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/machinery/atm{
+ pixel_x = 32
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"evF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker)
+"eGO" = (
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cargo/mining)
+"eIL" = (
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/catwalk,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/research)
+"eQT" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"eUS" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/machinery/computer/timeclock/premade/west,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
"fcT" = (
/turf/simulated/floor/looking_glass{
dir = 8;
@@ -31512,10 +29103,91 @@
icon_state = "origin_arrow"
},
/area/looking_glass/lg_1)
+"fyp" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"fAW" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"fBN" = (
+/obj/structure/catwalk,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"fFf" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/visible/yellow,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"fGP" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"fXu" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/visible/yellow{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
"fYi" = (
/obj/random/cutout,
/turf/simulated/floor/plating,
/area/construction/vacant_mining_ops)
+"fZA" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/yellow,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
"gaK" = (
/obj/machinery/door/airlock/glass{
name = "Looking Glass"
@@ -31527,18 +29199,182 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/public_garden_one)
+"ghg" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"ghr" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"glc" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"glH" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
"guV" = (
/obj/structure/closet,
/obj/random/drinkbottle,
/obj/random/maintenance/cargo,
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/vacant_site)
+"gxa" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"gxM" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"gOA" = (
+/obj/structure/railing{
+ dir = 1;
+ icon_state = "railing0"
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 5
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/research)
+"gVe" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
"gZN" = (
/turf/simulated/floor/looking_glass{
dir = 9;
icon_state = "origin_arrow"
},
/area/looking_glass/lg_1)
+"hcz" = (
+/obj/structure/catwalk,
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/research)
"hmx" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -31561,22 +29397,519 @@
},
/turf/simulated/floor/tiled,
/area/crew_quarters/locker/laundry_arrival)
+"hoH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker)
+"hps" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/mauve/bordercorner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"huE" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
"hAe" = (
/turf/simulated/floor/looking_glass{
dir = 5;
icon_state = "origin_arrow"
},
/area/looking_glass/lg_1)
+"hBE" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/research)
"hFG" = (
/obj/effect/landmark/looking_glass,
/turf/simulated/floor/looking_glass/center,
/area/looking_glass/lg_1)
+"hQP" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"hTz" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"icB" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/mauve/bordercorner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"imW" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/random/trash_pile,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"iti" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
"iue" = (
/turf/simulated/floor/looking_glass{
dir = 1;
icon_state = "origin_arrow"
},
/area/looking_glass/lg_1)
+"iwE" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"iHP" = (
+/obj/structure/catwalk,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/yellow,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"jkt" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"jnj" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"jva" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/camera/network/civilian{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
+"jDg" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"jKO" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/brown/border,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cargo/mining)
+"jPk" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"jSU" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/mauve/bordercorner2,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"kbZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 1
+ },
+/obj/structure/flora/pottedplant,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"kgk" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"kxe" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cargo/mining)
+"kyE" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/mauve/bordercorner2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"kAG" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"kCz" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -30
+ },
+/obj/structure/cable{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"kKl" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"kMG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass{
+ name = "Locker Room"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker)
+"kPT" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"ldI" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner,
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"loc" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/research)
+"lpK" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 5
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
"lry" = (
/obj/structure/catwalk,
/obj/structure/closet,
@@ -31586,16 +29919,120 @@
/obj/random/drinkbottle,
/turf/simulated/floor/plating,
/area/maintenance/lower/vacant_site)
+"lwN" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
"lxU" = (
/obj/machinery/holoposter,
/turf/simulated/wall,
/area/hallway/lower/first_west)
+"lDW" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"lMf" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
"lNp" = (
/turf/simulated/floor/looking_glass/optional{
dir = 4;
icon_state = "origin_optional_arrow"
},
/area/looking_glass/lg_1)
+"lNt" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"lQQ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
"lWT" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -31626,92 +30063,126 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/public_garden_one)
-"nlo" = (
-/obj/structure/railing{
+"mon" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/disposal,
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 6
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"mrR" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 1
},
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"mCe" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"mGP" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"mHO" = (
/obj/structure/railing{
dir = 4
},
-/obj/random/trash_pile,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/vacant_site)
-"orF" = (
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/public_garden_one)
-"oRz" = (
-/turf/simulated/floor/looking_glass{
- dir = 4;
- icon_state = "origin_arrow"
- },
-/area/looking_glass/lg_1)
-"rIU" = (
-/obj/effect/floor_decal/corner/lightgrey{
- dir = 9
- },
-/obj/effect/floor_decal/corner/lightgrey{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
- },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"mOz" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
+ dir = 4
},
+/obj/machinery/computer/cryopod{
+ name = "asset retention console";
+ pixel_y = -30
+ },
+/obj/effect/landmark/tram,
/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
/turf/simulated/floor/tiled,
-/area/tether/surfacebase/public_garden_one)
-"sya" = (
+/area/tether/surfacebase/tram)
+"mRF" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/tram)
+"mSz" = (
+/obj/structure/disposalpipe/segment,
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/obj/machinery/holoposter{
- dir = 4;
- pixel_x = -30
- },
-/turf/simulated/floor/lino,
-/area/crew_quarters/visitor_dining)
-"sIO" = (
-/turf/simulated/floor/looking_glass{
- dir = 6;
- icon_state = "origin_arrow"
- },
-/area/looking_glass/lg_1)
-"tRJ" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 10;
- icon_state = "spline_plain"
- },
-/obj/machinery/button/remote/airlock{
- dir = 8;
- id = "lg_1";
- name = "Looking Glass Lock";
- pixel_x = 28;
- pixel_y = 28;
- specialfunctions = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/looking_glass/lg_1)
-"vNW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"mZO" = (
/obj/effect/floor_decal/borderfloor,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -31738,12 +30209,1336 @@
/obj/machinery/holoposter{
pixel_y = -30
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
+"nis" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/machinery/camera/network/research{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"niz" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"nlo" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/random/trash_pile,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/vacant_site)
+"nmh" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/railing,
+/obj/random/cutout,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"nmD" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
+/obj/machinery/hologram/holopad,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"nrX" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/visible/yellow,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"nsp" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"nBm" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/yellow{
+ dir = 6
+ },
+/obj/structure/table/rack,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/research,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"nDD" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 9;
+ icon_state = "intact"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"ofS" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ icon_state = "extinguisher_closed";
+ pixel_y = -32
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"ogk" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/visible/yellow,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"ohi" = (
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/research)
+"oib" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/junction/yjunction{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"oli" = (
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"orF" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/public_garden_one)
+"osh" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/junction/yjunction{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"ovG" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/bordercorner2{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"oKY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"oQm" = (
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"oRz" = (
+/turf/simulated/floor/looking_glass{
+ dir = 4;
+ icon_state = "origin_arrow"
+ },
+/area/looking_glass/lg_1)
+"oVr" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"pjp" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/yellow{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"poN" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"pyD" = (
+/obj/machinery/door/airlock/maintenance/common{
+ name = "Mining Maintenance Access"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/north_stairs_one)
+"qfJ" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/landmark/tram,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
+"qhq" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"qor" = (
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"qwm" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"qIr" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/maintenance/common{
+ name = "Mining Maintenance Access"
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/cargo/mining)
+"qKn" = (
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 4;
+ name = "Dorms & Cafe"
+ },
+/turf/simulated/floor/tiled/monofloor{
+ dir = 8
+ },
+/area/tether/surfacebase/surface_one_hall)
+"qOA" = (
+/obj/structure/table/standard{
+ name = "plastic table frame"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker)
+"qRI" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"qWk" = (
+/obj/machinery/light,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/locker/laundry_arrival)
+"qYW" = (
+/obj/structure/catwalk,
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/effect/floor_decal/rust,
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"raS" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/landmark/tram,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
+"rtx" = (
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
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+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cargo/mining)
+"xgQ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_y = 30
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
"xnn" = (
/obj/machinery/holoposter,
/turf/simulated/wall,
/area/crew_quarters/visitor_laundry)
+"xzn" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"xAT" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
"xOH" = (
/obj/effect/floor_decal/spline/plain{
dir = 8
@@ -31759,6 +31554,49 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/looking_glass/lg_1)
+"xYn" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 5
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"xYK" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/xenoflora)
+"ygY" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
(1,1,1) = {"
aaa
@@ -36481,7 +36319,7 @@ bdA
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@@ -39078,8 +38916,8 @@ aDJ
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@@ -40194,18 +40032,18 @@ apu
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apu
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@@ -40336,18 +40174,18 @@ bco
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@@ -41600,9 +41438,9 @@ abT
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abT
-afA
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aez
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@@ -41742,7 +41580,7 @@ bbT
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@@ -41884,7 +41722,7 @@ abT
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abT
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ahq
ahX
aiS
@@ -42026,7 +41864,7 @@ aah
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abT
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ahr
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@@ -42168,7 +42006,7 @@ aah
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@@ -42301,7 +42139,7 @@ abT
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@@ -42310,7 +42148,7 @@ abT
abT
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@@ -42443,7 +42281,7 @@ aar
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abT
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agd
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@@ -42452,7 +42290,7 @@ ady
abT
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@@ -42583,18 +42421,18 @@ aaG
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agM
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@@ -42770,9 +42608,9 @@ aDR
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@@ -42902,8 +42740,8 @@ bcm
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@@ -42912,9 +42750,9 @@ aDk
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@@ -43008,8 +42846,8 @@ aah
aah
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aaX
-abb
-abh
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acc
acc
acc
@@ -43043,9 +42881,9 @@ agM
agM
agM
agM
-ayd
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@@ -43150,8 +42988,8 @@ aah
aah
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abZ
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@@ -43183,11 +43021,11 @@ aus
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agM
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@@ -43292,8 +43130,8 @@ aah
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adS
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@@ -43325,11 +43163,11 @@ aoQ
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aah
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@@ -43434,8 +43272,8 @@ aah
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@@ -43467,11 +43305,11 @@ aoj
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agM
aah
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@@ -43576,8 +43414,8 @@ aah
aah
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acc
adS
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@@ -43718,8 +43556,8 @@ aah
aah
aar
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@@ -44181,8 +44019,8 @@ awH
axn
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aCE
aDm
@@ -44323,8 +44161,8 @@ awI
axo
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ayS
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aCF
aDn
@@ -44465,8 +44303,8 @@ awH
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aCG
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@@ -44607,8 +44445,8 @@ awH
axq
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ayh
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@@ -44749,8 +44587,8 @@ awH
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aCH
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@@ -44891,8 +44729,8 @@ awH
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aBV
aCI
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@@ -45034,7 +44872,7 @@ axm
ayh
ayh
aAf
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+cpp
ayh
ayh
ayh
@@ -45173,10 +45011,10 @@ aoj
aoi
awH
axr
-ayj
-ayX
-aAg
-aBb
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agM
aCJ
aCJ
@@ -45306,19 +45144,19 @@ aok
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ase
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avn
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awJ
avW
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-ayY
-aAh
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agM
aCK
aCK
@@ -45448,19 +45286,19 @@ arB
ajA
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ass
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aCJ
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@@ -45590,9 +45428,9 @@ agM
agM
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ash
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ash
auR
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@@ -45600,9 +45438,9 @@ auR
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aCJ
aCK
@@ -45732,9 +45570,9 @@ aah
aah
ash
ast
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ato
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ast
auR
avq
@@ -45742,9 +45580,9 @@ avY
awM
axs
awN
-azb
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-aBf
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agM
cOq
aCK
@@ -45874,9 +45712,9 @@ aah
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ash
ast
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ast
auR
avr
@@ -45885,8 +45723,8 @@ awN
axt
awN
azc
-ayL
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agM
agM
agM
@@ -46016,9 +45854,9 @@ aah
aah
ash
asu
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ast
auR
avs
@@ -46027,21 +45865,21 @@ awN
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aLg
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@@ -46169,21 +46007,21 @@ awN
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@@ -46311,21 +46149,21 @@ awN
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@@ -46453,8 +46291,8 @@ auR
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@@ -46737,8 +46575,8 @@ awf
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@@ -47305,8 +47143,8 @@ aah
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@@ -47589,8 +47427,8 @@ atx
axy
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diff --git a/maps/tether/tether-02-surface2.dmm b/maps/tether/tether-02-surface2.dmm
index 4970bb3b65..d12c504b26 100644
--- a/maps/tether/tether-02-surface2.dmm
+++ b/maps/tether/tether-02-surface2.dmm
@@ -1158,14 +1158,17 @@
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/north)
"acs" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- icon_state = "1-2"
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
+/obj/machinery/status_display{
+ pixel_x = -32
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
"act" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -1250,19 +1253,6 @@
"acF" = (
/turf/simulated/wall/r_wall,
/area/rnd/rdoffice)
-"acG" = (
-/obj/structure/catwalk,
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
"acH" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -1382,29 +1372,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/north)
-"acZ" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
-"ada" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/supply{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
"adb" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -1569,19 +1536,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/open,
/area/maintenance/lower/north)
-"adq" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
"adr" = (
/obj/structure/railing{
dir = 1
@@ -1689,34 +1643,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/north)
-"adE" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
-"adF" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
"adG" = (
/obj/structure/railing{
dir = 4
@@ -1846,24 +1772,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/north)
-"adX" = (
-/obj/structure/catwalk,
-/obj/machinery/alarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 24
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
"adY" = (
/turf/simulated/wall,
/area/tether/surfacebase/surface_two_hall)
@@ -1880,33 +1788,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/mining)
-"aea" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/mining)
-"aeb" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/mining)
"aec" = (
/obj/structure/catwalk,
/obj/structure/cable{
@@ -2008,14 +1889,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/north)
-"aem" = (
-/obj/structure/catwalk,
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
"aen" = (
/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary{
scrub_id = "atrium"
@@ -2047,17 +1920,6 @@
/obj/effect/floor_decal/rust,
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/mining)
-"aer" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/mining)
-"aes" = (
-/obj/structure/catwalk,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/mining)
"aet" = (
/obj/structure/railing{
dir = 1
@@ -2183,47 +2045,11 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/techfloor/grid,
/area/maintenance/lower/north)
-"aeI" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/multi_tile/metal/mait{
- name = "Maintenance Access"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/tether/surfacebase/surface_two_hall)
-"aeJ" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/tether/surfacebase/surface_two_hall)
"aeK" = (
/obj/structure/grille,
/obj/structure/railing,
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"aeL" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/airlock/multi_tile/metal/mait{
- name = "Maintenance Access"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/tether/surfacebase/surface_two_hall)
-"aeM" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/disposalpipe/segment,
-/obj/structure/catwalk,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/tether/surfacebase/surface_two_hall)
"aeN" = (
/obj/effect/floor_decal/rust,
/obj/effect/decal/cleanable/dirt,
@@ -2337,36 +2163,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"afb" = (
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"afc" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"afd" = (
/obj/machinery/atmospherics/pipe/simple/hidden/green{
dir = 4;
@@ -2594,26 +2390,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/evidence)
-"afr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"afs" = (
-/obj/structure/disposalpipe/junction{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aft" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -2724,33 +2500,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"afC" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"afD" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"afE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"afF" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
@@ -2770,22 +2519,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"afJ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"afK" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"afL" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
@@ -2934,37 +2667,6 @@
/obj/structure/window/basic,
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"afZ" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"aga" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"agb" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 8
@@ -2997,17 +2699,6 @@
"age" = (
/turf/simulated/wall,
/area/tether/surfacebase/north_staires_two)
-"agf" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/machinery/computer/guestpass{
- dir = 4;
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"agg" = (
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/techmaint,
@@ -3137,15 +2828,6 @@
},
/turf/simulated/open,
/area/tether/surfacebase/surface_two_hall)
-"agy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/sortjunction/flipped{
- name = "Trash";
- sortType = "Trash"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"agz" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -4362,16 +4044,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"ajb" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/bar)
"ajc" = (
/obj/machinery/door/airlock/maintenance/common,
/obj/machinery/atmospherics/pipe/simple/visible/supply{
@@ -4487,46 +4159,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"ajo" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"ajp" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/bar)
-"ajq" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -25
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/maintenance/lower/bar)
"ajr" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -4707,24 +4339,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/plating,
/area/maintenance/lower/rnd)
-"ajO" = (
-/obj/structure/cable{
- icon_state = "16-0"
- },
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/up,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/rnd)
"ajP" = (
/obj/machinery/alarm{
dir = 4;
@@ -4749,12 +4363,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"ajR" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"ajS" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -5764,21 +5372,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/substation/command)
-"alK" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/disposalpipe/junction,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_two_hall)
"alL" = (
/obj/structure/catwalk,
/obj/structure/cable{
@@ -5803,26 +5396,6 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/north_staires_two)
-"alN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -28
- },
-/obj/structure/cable{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/north_staires_two)
"alO" = (
/obj/machinery/firealarm{
dir = 1;
@@ -6011,29 +5584,11 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_two_hall)
-"amb" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/tether/surfacebase/surface_two_hall)
"amc" = (
/obj/structure/catwalk,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/maintenance/lower/bar)
-"amd" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/tether/surfacebase/north_staires_two)
"ame" = (
/obj/machinery/light{
dir = 8;
@@ -6141,21 +5696,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_two_hall)
-"amm" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/rnd)
-"amn" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/rnd)
"amo" = (
/obj/structure/railing{
dir = 1;
@@ -6209,92 +5749,11 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/fish_farm)
-"amu" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/structure/railing,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/rnd)
-"amv" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/item/device/radio/intercom{
- pixel_y = -28
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/north_staires_two)
-"amw" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/rnd)
-"amx" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/rnd)
"amy" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/plating,
/area/maintenance/lower/rnd)
-"amz" = (
-/obj/machinery/alarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 24
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/rnd)
"amA" = (
/obj/structure/cable/green{
icon_state = "4-8"
@@ -6545,10 +6004,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"and" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"ane" = (
/obj/structure/table/woodentable,
/obj/item/weapon/storage/box/snakesnackbox,
@@ -6686,10 +6141,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"ant" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"anu" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -6708,19 +6159,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/substation/command)
-"anw" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"anx" = (
/obj/machinery/door/airlock/maintenance/common,
/obj/structure/disposalpipe/segment,
@@ -7265,18 +6703,6 @@
"aox" = (
/turf/simulated/floor/holofloor/tiled/dark,
/area/tether/elevator)
-"aoy" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/station_map{
- pixel_y = 32
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aoz" = (
/obj/effect/floor_decal/borderfloor{
dir = 5
@@ -7485,10 +6911,6 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/plating,
/area/maintenance/lower/rnd)
-"aoV" = (
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aoW" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 4
@@ -7911,11 +7333,6 @@
/obj/machinery/door/airlock/glass,
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"apL" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"apM" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 1
@@ -8197,12 +7614,6 @@
hard_corner = 1
},
/area/tether/elevator)
-"aqo" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aqp" = (
/obj/effect/floor_decal/borderfloor/corner,
/turf/simulated/floor/tiled/techmaint,
@@ -8264,23 +7675,6 @@
/obj/machinery/door/airlock/glass,
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"aqv" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/yellow/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/yellow/bordercorner2{
- dir = 9;
- icon_state = "bordercolorcorner2"
- },
-/obj/effect/floor_decal/corner/yellow/bordercorner2,
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aqw" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -8377,15 +7771,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"aqG" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/machinery/camera/network/tether{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aqH" = (
/obj/machinery/shieldwallgen,
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -8396,15 +7781,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/dark,
/area/teleporter)
-"aqJ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aqK" = (
/obj/machinery/hologram/holopad,
/turf/simulated/floor/tiled/dark,
@@ -8688,19 +8064,6 @@
"arl" = (
/turf/simulated/wall,
/area/tether/surfacebase/east_stairs_two)
-"arm" = (
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -25
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/north_staires_two)
"arn" = (
/obj/machinery/teleport/hub{
dir = 2
@@ -11953,27 +11316,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/substation/command)
-"awK" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/north_staires_two)
"awL" = (
/obj/effect/floor_decal/corner_techfloor_grid{
dir = 9
@@ -13481,38 +12823,6 @@
"azl" = (
/turf/simulated/wall/r_wall,
/area/engineering/atmos)
-"azm" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 9;
- icon_state = "bordercolor"
- },
-/obj/machinery/camera/network/engineering,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"azn" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 1;
- icon_state = "bordercolor"
- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
"azo" = (
/obj/structure/cable/cyan{
d1 = 2;
@@ -14248,33 +13558,6 @@
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
/area/engineering/lower/breakroom)
-"aAf" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 10;
- icon_state = "bordercolor"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"aAg" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/border,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
"aAh" = (
/obj/structure/cable/cyan{
d1 = 1;
@@ -15115,39 +14398,6 @@
/obj/machinery/recharge_station,
/turf/simulated/floor/plating,
/area/engineering/drone_fabrication)
-"aBA" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/recharge_station,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
-"aBB" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
"aBC" = (
/obj/machinery/light_switch{
pixel_y = 28
@@ -15417,12 +14667,6 @@
/obj/item/weapon/stool,
/turf/simulated/floor/tiled/techmaint,
/area/engineering/drone_fabrication)
-"aBY" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/drone_fabrication)
"aBZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -17975,21 +17219,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/maintenance/lower/atmos)
-"aHH" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/rnd)
"aHI" = (
/obj/structure/table/steel,
/turf/simulated/floor/plating,
@@ -18081,13 +17310,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_slimepens)
-"aHU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
- },
-/turf/simulated/floor/tiled/dark,
-/area/rnd/outpost/xenobiology/outpost_slimepens)
"aHV" = (
/obj/machinery/power/apc{
dir = 4;
@@ -18100,21 +17322,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/substation/tcomms)
-"aHW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled/dark,
-/area/rnd/outpost/xenobiology/outpost_slimepens)
-"aHX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled/dark,
-/area/rnd/outpost/xenobiology/outpost_slimepens)
"aHY" = (
/obj/machinery/door/window/brigdoor/westright{
name = "Slime Pen 4";
@@ -18879,19 +18086,11 @@
},
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_slimepens)
-"aJC" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/dark,
-/area/rnd/outpost/xenobiology/outpost_slimepens)
"aJD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_slimepens)
-"aJE" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/dark,
-/area/rnd/outpost/xenobiology/outpost_slimepens)
"aJF" = (
/obj/machinery/disposal,
/obj/structure/window/reinforced,
@@ -21767,6 +20966,14 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_slimepens)
+"aOQ" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/disposalpipe/segment,
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/surface_two_hall)
"aOR" = (
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced,
@@ -22018,28 +21225,6 @@
/obj/machinery/camera/network/interrogation,
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/interrogation)
-"aPk" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -28
- },
-/obj/structure/cable/green{
- icon_state = "0-4"
- },
-/turf/simulated/floor,
-/area/maintenance/lower/security)
"aPl" = (
/obj/structure/table/reinforced,
/obj/machinery/photocopier/faxmachine{
@@ -24318,19 +23503,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/breakroom)
-"aSH" = (
-/obj/structure/table/bench/standard,
-/obj/effect/landmark/start{
- name = "Medical Doctor"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/tether/surfacebase/medical/breakroom)
"aSI" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
@@ -24600,18 +23772,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/breakroom)
-"aSZ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/machinery/camera/network/tether{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aTa" = (
/obj/machinery/light/small,
/obj/effect/floor_decal/borderfloorwhite,
@@ -26241,25 +25401,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/security/lowerhallway)
-"aVr" = (
-/obj/machinery/door/airlock/maintenance/sec{
- name = "Riot Control";
- req_access = list(1)
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor,
-/area/tether/surfacebase/security/interrogation)
"aVs" = (
/obj/structure/railing{
dir = 4
@@ -26276,15 +25417,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/north)
-"aVt" = (
-/obj/structure/catwalk,
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
"aVu" = (
/obj/machinery/power/sensor{
name = "Powernet Sensor - Command Subgrid";
@@ -26361,32 +25493,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/brig)
-"aVA" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
-"aVB" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/north)
"aVC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/green{
@@ -26414,20 +25520,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/security/lowerhallway)
-"aVE" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor,
-/area/maintenance/lower/security)
"aVF" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
@@ -26561,23 +25653,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/brig)
-"aVO" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor,
-/area/maintenance/lower/security)
"aVP" = (
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/interrogation)
@@ -26680,40 +25755,6 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/brig)
-"aVX" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/turf/simulated/floor,
-/area/maintenance/lower/security)
-"aVY" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor,
-/area/maintenance/lower/security)
"aVZ" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
@@ -26940,13 +25981,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/brig)
-"aWp" = (
-/obj/machinery/door/airlock/maintenance/common,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor,
-/area/maintenance/lower/north)
"aWq" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
@@ -27645,57 +26679,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
-"aXB" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/structure/window/basic{
- dir = 8
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"aXC" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 1
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
-"aXD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aXE" = (
/obj/structure/cable,
/obj/machinery/power/terminal{
@@ -28788,17 +27771,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/commandmaint)
-"aZR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"aZS" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -29260,25 +28232,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/maintenance/commandmaint)
-"baM" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"baN" = (
/obj/structure/grille,
/obj/machinery/door/firedoor/glass,
@@ -29313,15 +28266,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/substation/command)
-"baW" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/surface_two_hall)
"baX" = (
/obj/machinery/light/small{
dir = 4
@@ -29349,7 +28293,7 @@
},
/turf/simulated/floor/tiled/dark,
/area/chapel/main)
-"bbl" = (
+"bcC" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
},
@@ -29357,32 +28301,231 @@
dir = 8
},
/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
},
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
+"bkW" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/power/apc{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -28
+ },
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/maintenance/lower/security)
"boO" = (
/obj/random/cutout,
/turf/simulated/floor/plating,
/area/maintenance/lower/atmos)
+"bvS" = (
+/obj/machinery/door/firedoor/glass/hidden,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"ceC" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
"cne" = (
/obj/effect/floor_decal/rust,
/obj/effect/decal/cleanable/dirt,
/obj/random/cutout,
/turf/simulated/floor/tiled/techfloor,
/area/maintenance/lower/north)
+"cHg" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
"cHq" = (
/obj/effect/catwalk_plated/dark,
/turf/simulated/open,
/area/maintenance/lower/bar)
+"cIm" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/bordercorner{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"cZo" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"drH" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/structure/railing,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/rnd)
+"dQd" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"dQj" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"emJ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/window/basic{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass/hidden,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"exx" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor,
+/area/maintenance/lower/security)
+"eXR" = (
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"fGk" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"fHc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"fIH" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"fXU" = (
+/obj/machinery/door/airlock/maintenance/sec{
+ name = "Riot Control";
+ req_access = list(1)
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/tether/surfacebase/security/interrogation)
"fYA" = (
/obj/structure/catwalk,
/obj/structure/cable{
@@ -29397,6 +28540,32 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/mining)
+"gjq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"gDW" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"gPa" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"hCD" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
"hNH" = (
/obj/structure/catwalk,
/obj/structure/cable{
@@ -29407,6 +28576,94 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/open,
/area/maintenance/lower/bar)
+"isi" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"iwn" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/disposalpipe/sortjunction/flipped{
+ name = "Trash";
+ sortType = "Trash"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"iBn" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/rnd)
+"iGv" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/green/bordercorner{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"iJj" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/airlock/multi_tile/metal/mait{
+ name = "Maintenance Access"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/surface_two_hall)
+"iRp" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/drone_fabrication)
+"jfi" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"jfF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
"jnL" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -29421,6 +28678,225 @@
/obj/random/cutout,
/turf/simulated/floor,
/area/maintenance/lower/south)
+"knh" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/maintenance/common,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/north_staires_two)
+"ksZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/window/basic{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"ktW" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/machinery/computer/guestpass{
+ dir = 4;
+ pixel_x = -28;
+ pixel_y = 0
+ },
+/obj/machinery/door/firedoor/glass/hidden,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"kuw" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"kDh" = (
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"kYW" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/maintenance/lower/security)
+"ldx" = (
+/obj/structure/disposalpipe/junction{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"lkN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"lVd" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"maZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/machinery/camera/network/tether{
+ dir = 9
+ },
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"msI" = (
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/turf/simulated/floor,
+/area/maintenance/lower/north)
+"mDI" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"mFg" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"mLQ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass/hidden,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"nGX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"nKP" = (
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/rnd)
+"nOG" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/yellow/border,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"nQX" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
"nTp" = (
/obj/structure/catwalk,
/obj/structure/cable{
@@ -29430,10 +28906,464 @@
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
/turf/simulated/open,
/area/maintenance/lower/bar)
+"nUt" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/window/basic{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"nVB" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/yellow/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2{
+ dir = 9;
+ icon_state = "bordercolorcorner2"
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"okd" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"olz" = (
+/obj/structure/catwalk,
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"omx" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/rnd)
+"oIf" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"oWH" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"oXN" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/maintenance/lower/security)
+"pbf" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
"peO" = (
/obj/structure/catwalk,
/turf/simulated/open,
/area/maintenance/lower/bar)
+"pkv" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_staires_two)
+"ppI" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/surface_two_hall)
+"prG" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/machinery/camera/network/tether{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"pvh" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/power/apc{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -28
+ },
+/obj/structure/cable{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_staires_two)
+"pwQ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 4
+ },
+/obj/structure/window/basic{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"pGt" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/surface_two_hall)
+"pUx" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"qaW" = (
+/obj/structure/table/bench/standard,
+/obj/effect/landmark/start{
+ name = "Medical Doctor"
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's set to ree-Anur-ntertanment, I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"qfL" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"qrg" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/machinery/camera/network/tether{
+ dir = 5
+ },
+/obj/machinery/door/firedoor/glass/hidden,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"qNo" = (
+/obj/structure/cable{
+ icon_state = "16-0"
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/disposalpipe/up,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/rnd)
+"rim" = (
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_staires_two)
+"rjE" = (
+/obj/structure/catwalk,
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"rGt" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"svN" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"tgA" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/plating,
+/area/engineering/drone_fabrication)
+"toV" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/recharge_station,
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/plating,
+/area/engineering/drone_fabrication)
+"tIb" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/machinery/station_map{
+ pixel_y = 32
+ },
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"tKq" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 9;
+ icon_state = "bordercolor"
+ },
+/obj/machinery/camera/network/engineering,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"tRh" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"tXA" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/item/device/radio/intercom{
+ pixel_y = -28
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_staires_two)
+"uch" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor,
+/area/maintenance/lower/security)
+"uin" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"ukB" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
"uoL" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -29443,6 +29373,185 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/tether/surfacebase/surface_two_hall)
+"uEH" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"vgb" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ icon_state = "borderfloor";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 1;
+ icon_state = "bordercolor"
+ },
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"vmO" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/light/small{
+ dir = 8;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"vvJ" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/junction,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_two_hall)
+"wBk" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/multi_tile/metal/mait{
+ name = "Maintenance Access"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/surface_two_hall)
+"wQg" = (
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"wRZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 10;
+ icon_state = "bordercolor"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos)
+"wVF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/drone_fabrication)
+"xiE" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"xkH" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"xIc" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers,
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"xPU" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"xUz" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
(1,1,1) = {"
aaa
@@ -34946,16 +35055,16 @@ aHy
aIC
aIC
aJa
-aJE
-aHU
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aID
aJa
aMQ
aJa
aID
aJa
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aKu
aMh
aMl
@@ -35088,16 +35197,16 @@ aLt
aHu
aHx
aHR
-aJa
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aMf
aMk
aMR
aKm
aMf
aNU
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aMR
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aKW
aOq
aMm
@@ -35230,16 +35339,16 @@ aHA
aIC
aIC
aJa
-aJC
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aJb
aJa
aNu
aJa
aJb
aJa
-aJC
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aKX
aMi
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@@ -38754,8 +38863,8 @@ auu
axb
aBF
auv
-azm
-aAf
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aAU
aBz
aBX
@@ -38896,11 +39005,11 @@ auv
auv
auv
auv
-azn
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aAU
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aCz
aDb
aDu
@@ -39041,8 +39150,8 @@ avA
azo
aAh
aAV
-aBB
-aBZ
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aBZ
aDc
aDv
@@ -39292,10 +39401,10 @@ agF
agO
ahI
alw
-alK
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-amm
-amu
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aiR
aji
ajy
@@ -39306,10 +39415,10 @@ ajy
ajy
aii
adY
-aoy
-aoV
-aoV
-aqo
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aqZ
arG
asA
@@ -39434,10 +39543,10 @@ age
age
ahc
alx
-amv
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age
aFB
-aHH
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aiS
ajj
ajy
@@ -39576,10 +39685,10 @@ agt
agt
agt
aiD
-arm
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age
aik
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aiT
ail
ajz
@@ -39696,7 +39805,7 @@ aUl
aUv
aUI
aUQ
-aVr
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aUQ
aUQ
aUQ
@@ -39718,10 +39827,10 @@ agt
agP
agt
alM
-alN
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age
ail
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aiU
ail
ajA
@@ -39838,7 +39947,7 @@ aUk
aUw
afq
aUR
-aVE
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aUS
aac
aac
@@ -39863,7 +39972,7 @@ ahH
alO
age
aim
-amx
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aiV
ajk
aWQ
@@ -39980,7 +40089,7 @@ aUk
aUx
aUI
aUR
-aVE
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aUS
aac
aac
@@ -40005,7 +40114,7 @@ aiA
alP
age
ail
-ajO
+qNo
amy
aUE
aWR
@@ -40122,7 +40231,7 @@ aUk
aUy
aPg
aUR
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aUS
aap
aap
@@ -40144,10 +40253,10 @@ age
agQ
aTM
aly
-awK
-amd
-amn
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ail
ajf
ail
@@ -40264,7 +40373,7 @@ aUk
aUk
aUk
aUR
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aUS
abD
aca
@@ -40406,7 +40515,7 @@ aaS
aWG
aUq
aUS
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aUS
aVs
acb
@@ -40420,9 +40529,9 @@ acc
ael
adY
afa
-afB
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afV
-agf
+ktW
aRV
agG
afV
@@ -40442,7 +40551,7 @@ afV
ans
agG
afV
-aRV
+qrg
apd
apJ
afG
@@ -40548,23 +40657,23 @@ aaS
aUq
aUq
aUS
-aVY
-aWp
-aVt
-aVA
-acc
-acc
-acc
-acZ
-acc
-adE
-acc
-aem
-aeI
-afb
-afC
+exx
+msI
+olz
+kuw
+uEH
+uEH
+uEH
+fIH
+tRh
+mFg
+tRh
+oIf
+iJj
+kDh
+cZo
afW
-agg
+isi
agg
agg
agg
@@ -40584,10 +40693,10 @@ ajB
ajB
ajB
ajB
+gjq
ajB
-ajB
-apL
-aqv
+hCD
+nVB
ard
arL
asF
@@ -40693,20 +40802,20 @@ aan
aUT
aap
abG
-aVB
-acs
-acG
-acs
-ada
-adq
-adF
-adX
-adq
-aeJ
-afc
-afD
+qfL
+adW
+ceC
+adW
+adW
+ukB
+mDI
+rjE
+ukB
+pGt
+pUx
+xUz
afX
-agh
+ksZ
agh
agh
agh
@@ -40726,7 +40835,7 @@ aia
aia
aia
aia
-aia
+pwQ
ape
apM
aqw
@@ -40846,7 +40955,7 @@ aap
aap
adY
alv
-afE
+afL
afY
agi
agv
@@ -40988,7 +41097,7 @@ aac
aac
adY
afe
-afF
+afG
afY
agj
agw
@@ -42112,7 +42221,7 @@ aRO
aap
acD
aSr
-aSH
+qaW
aSO
aSW
aSr
@@ -43114,11 +43223,11 @@ aad
aad
aad
acS
-aea
-aer
-aeL
-afr
-afJ
+adf
+acy
+wBk
+rGt
+lkN
agk
anK
anK
@@ -43256,35 +43365,35 @@ ack
acv
aad
adH
-aeb
-aes
-aeM
-afs
-afK
-afZ
-aqJ
-aqJ
-aqJ
-aqJ
-aqJ
-aqJ
-aqJ
-aqJ
-aqJ
-aqJ
-aSZ
-bbl
-baM
+dQj
+gPa
+aOQ
+ldx
+nQX
+cIm
+mLQ
+iwn
+pbf
+pbf
+fGk
+uin
+uin
+oWH
+oWH
+uin
+prG
+xPU
+vmO
+okd
+xiE
aXA
-aXA
-aXA
-aXA
-aXA
-aXB
-aXB
-aXB
-aXC
-aXD
+svN
+bcC
+nUt
+nUt
+emJ
+iGv
+nGX
aqE
adY
aac
@@ -43403,30 +43512,30 @@ aet
adY
aft
afL
-aga
-agm
-agy
-agm
-agm
-agm
-agm
-agm
-agm
-agm
-agm
-aZR
-baW
-ajo
-ajo
-ajR
afG
-and
-ant
-ant
-ant
-ant
-ant
-anw
+eXR
+gDW
+afG
+afG
+afG
+afG
+afG
+afG
+afG
+afG
+xkH
+afG
+afG
+afG
+afF
+afG
+afL
+afG
+afG
+afG
+wQg
+afG
+jfF
aqD
adY
aZw
@@ -43546,7 +43655,7 @@ adY
afu
afM
uoL
-aqG
+maZ
agz
agH
agR
@@ -43566,7 +43675,7 @@ asB
afG
anu
jnL
-afM
+jfi
aiE
apP
aSL
@@ -43840,7 +43949,7 @@ aau
aau
ahR
adu
-ajp
+lVd
aYd
ajZ
aYt
@@ -43982,7 +44091,7 @@ ahP
ahP
ain
adu
-ajp
+lVd
aYd
aqT
aYu
@@ -44124,7 +44233,7 @@ aju
aju
aip
aiI
-ajq
+xIc
aYd
aYj
aXu
@@ -44266,7 +44375,7 @@ aju
aju
ais
adu
-ajb
+dQd
aYd
aQW
aYv
@@ -44408,7 +44517,7 @@ ahQ
aid
aiq
adu
-ajb
+dQd
aYd
aYe
aYw
diff --git a/maps/tether/tether-03-surface3.dmm b/maps/tether/tether-03-surface3.dmm
index 6f9ecbff4b..4ccd5fb59b 100644
--- a/maps/tether/tether-03-surface3.dmm
+++ b/maps/tether/tether-03-surface3.dmm
@@ -716,25 +716,6 @@
/obj/random/cigarettes,
/turf/simulated/floor/plating,
/area/maintenance/lower/medsec_maintenance)
-"aby" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"abz" = (
/obj/structure/lattice,
/obj/machinery/door/firedoor/glass,
@@ -1070,28 +1051,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/medical/triage)
-"acf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/airlock/medical{
- name = "Patient Room A";
- req_one_access = list()
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/white,
-/area/tether/surfacebase/medical/patient_a)
"acg" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -1128,25 +1087,6 @@
"acj" = (
/turf/simulated/wall,
/area/rnd/outpost/xenobiology/outpost_hallway)
-"ack" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"acm" = (
/obj/structure/sink{
dir = 4;
@@ -1162,25 +1102,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_three)
-"acn" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aco" = (
/obj/structure/railing{
dir = 1;
@@ -1611,28 +1532,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/reading_room)
-"acV" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/atm{
- pixel_y = 31
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"acW" = (
/obj/machinery/atmospherics/pipe/cap/visible/scrubbers,
/turf/simulated/floor/plating,
@@ -1653,18 +1552,6 @@
/obj/structure/flora/pottedplant/stoutbush,
/turf/simulated/floor/tiled/freezer,
/area/crew_quarters/pool)
-"acZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ada" = (
/obj/structure/cable/green{
d1 = 4;
@@ -2084,23 +1971,6 @@
/obj/effect/floor_decal/rust,
/turf/simulated/floor/tiled/steel_dirty/virgo3b,
/area/tether/surfacebase/outside/outside3)
-"adK" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/pool)
"adL" = (
/obj/structure/cable/green{
d1 = 1;
@@ -2602,33 +2472,6 @@
/obj/random/tech_supply,
/turf/simulated/floor/tiled/techfloor/grid,
/area/maintenance/lower/medsec_maintenance)
-"aeE" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
-"aeF" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/light_switch{
- pixel_y = 25
- },
-/obj/random/junk,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
"aeG" = (
/turf/simulated/wall,
/area/tether/surfacebase/medical/lobby)
@@ -2796,28 +2639,6 @@
},
/turf/simulated/floor/wood,
/area/tether/surfacebase/reading_room)
-"aeU" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aeV" = (
/obj/structure/table/glass,
/obj/item/device/flashlight/lamp/green,
@@ -2853,27 +2674,6 @@
},
/turf/simulated/floor/tiled/steel_dirty/virgo3b,
/area/tether/surfacebase/outside/outside3)
-"aeZ" = (
-/obj/effect/floor_decal/techfloor/corner,
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/obj/effect/floor_decal/techfloor/hole/right{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
"afa" = (
/obj/machinery/door/airlock/maintenance/medical{
name = "Medical Maintenance Access";
@@ -3050,33 +2850,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/security/processing)
-"afp" = (
-/obj/structure/table/steel,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/processing)
-"afq" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/processing)
-"afr" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/processing)
"afs" = (
/obj/structure/cable/green{
d1 = 4;
@@ -3401,39 +3174,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/common)
-"afS" = (
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/processing)
-"afT" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/processing)
"afU" = (
/obj/machinery/door/airlock/security{
name = "Security Processing";
@@ -3470,41 +3210,6 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/maintenance/lower/medsec_maintenance)
-"afX" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
-"afY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
-"afZ" = (
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
"aga" = (
/obj/structure/table/glass,
/obj/item/weapon/backup_implanter{
@@ -3838,24 +3543,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"agB" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
"agC" = (
/obj/structure/lattice,
/obj/machinery/atmospherics/pipe/zpipe/down{
@@ -3908,9 +3595,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"agF" = (
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/recreation_area_restroom)
"agG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -4313,25 +3997,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/rnd/workshop)
-"ahs" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aht" = (
/obj/machinery/space_heater,
/obj/effect/floor_decal/techfloor,
@@ -4407,26 +4072,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/security/frontdesk)
-"ahz" = (
-/obj/structure/table/steel,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 5
- },
-/obj/machinery/light_switch{
- dir = 8;
- pixel_x = 28
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/processing)
"ahA" = (
/obj/structure/cable/green{
d1 = 2;
@@ -5059,41 +4704,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"ais" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"ait" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aiu" = (
/obj/structure/table/steel,
/obj/item/device/integrated_electronics/debugger{
@@ -5443,20 +5053,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/security/frontdesk)
-"aiX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aiY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -5472,15 +5068,6 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/maintenance/lower/medsec_maintenance)
-"aiZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
"aja" = (
/obj/machinery/computer/crew{
dir = 4
@@ -5517,57 +5104,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"ajc" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"ajd" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"aje" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ajf" = (
/obj/effect/floor_decal/steeldecal/steel_decals6{
dir = 1
@@ -5762,25 +5298,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_three)
-"ajv" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"ajw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"ajx" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ajy" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -5826,25 +5343,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/bridge_hallway)
-"ajC" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ajD" = (
/obj/effect/floor_decal/corner/grey/diagonal,
/obj/structure/closet/secure_closet/freezer/kitchen,
@@ -5871,22 +5369,6 @@
/obj/machinery/door/firedoor,
/turf/simulated/floor/plating,
/area/rnd/research_storage)
-"ajF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"ajG" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ajH" = (
/obj/machinery/computer/secure_data,
/obj/structure/fireaxecabinet{
@@ -6050,59 +5532,12 @@
"ajT" = (
/turf/simulated/wall/r_wall,
/area/tether/surfacebase/security/lobby)
-"ajU" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"ajV" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"ajW" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ajX" = (
/obj/structure/disposalpipe/segment{
dir = 4
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"ajY" = (
-/obj/structure/disposalpipe/junction{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"ajZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/structure/disposalpipe/junction{
- dir = 8;
- icon_state = "pipe-j2"
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aka" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -6705,17 +6140,6 @@
dir = 4
},
/area/crew_quarters/pool)
-"akW" = (
-/obj/structure/sign/biohazard{
- pixel_y = 32
- },
-/obj/structure/flora/pottedplant/crystal,
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_hallway)
"akX" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -7012,9 +6436,6 @@
dir = 1
},
/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed";
name = "Clothing Storage"
},
/obj/machinery/camera/network/civilian,
@@ -7416,32 +6837,6 @@
},
/turf/simulated/floor/tiled/freezer,
/area/crew_quarters/pool)
-"amt" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/pool)
-"amu" = (
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 4;
- pixel_y = 26
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_hallway)
"amv" = (
/turf/simulated/floor/tiled,
/area/crew_quarters/pool)
@@ -7684,20 +7079,6 @@
},
/turf/simulated/floor/water/pool,
/area/crew_quarters/pool)
-"amS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/pool)
"amT" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 4
@@ -7707,94 +7088,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/research/researchdivision)
-"amU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/pool)
-"amV" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner2{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"amW" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/crew_quarters/recreation_area)
-"amX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/recreation_area)
-"amY" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/recreation_area)
-"amZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/recreation_area)
"ana" = (
/obj/structure/table/woodentable,
/obj/item/clothing/glasses/threedglasses,
@@ -7881,42 +7174,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"ani" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"anj" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ank" = (
/obj/machinery/door/airlock/maintenance/int{
name = "Fire/Phoron Shelter";
@@ -7936,59 +7193,6 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/crew_quarters/panic_shelter)
-"anl" = (
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/crew_quarters/panic_shelter)
-"anm" = (
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/obj/effect/floor_decal/techfloor/hole/right{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/techfloor,
-/area/crew_quarters/panic_shelter)
-"ann" = (
-/obj/structure/sign/nosmoking_2{
- pixel_x = 29
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = 27
- },
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/techfloor,
-/area/crew_quarters/panic_shelter)
"ano" = (
/obj/machinery/light/small{
dir = 1
@@ -8127,30 +7331,6 @@
},
/turf/simulated/floor/tiled,
/area/crew_quarters/pool)
-"anC" = (
-/obj/machinery/door/airlock/glass{
- name = "Recreation Area"
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/recreation_area)
-"anD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/hologram/holopad,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/recreation_area)
-"anE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/recreation_area)
"anF" = (
/obj/structure/table/woodentable,
/obj/item/weapon/coin/silver,
@@ -8212,72 +7392,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"anM" = (
-/obj/structure/sign/fire{
- name = "\improper PHORON/FIRE SHELTER";
- pixel_x = 33
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"anN" = (
-/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
- },
-/obj/effect/floor_decal/techfloor,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/crew_quarters/panic_shelter)
-"anO" = (
-/obj/effect/floor_decal/techfloor,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -25
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/crew_quarters/panic_shelter)
-"anP" = (
-/obj/effect/floor_decal/techfloor,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/turf/simulated/floor/tiled/techfloor,
-/area/crew_quarters/panic_shelter)
"anQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -8475,13 +7589,6 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/recreation_area)
-"aoe" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aof" = (
/obj/structure/bed/padded,
/obj/effect/floor_decal/techfloor{
@@ -8526,33 +7633,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aoj" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"aok" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aol" = (
/turf/simulated/wall/r_wall,
/area/vacant/vacant_shop)
@@ -8724,22 +7804,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aoD" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aoE" = (
/obj/structure/sign/directions/evac{
dir = 1
@@ -8943,13 +8007,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"apa" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"apb" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -8975,24 +8032,6 @@
"apc" = (
/turf/simulated/wall,
/area/vacant/vacant_shop)
-"apd" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ape" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -9466,24 +8505,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"apP" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/recreation_area_restroom)
"apQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -9664,13 +8685,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aqe" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aqf" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -10738,67 +9752,6 @@
"arW" = (
/turf/simulated/wall,
/area/tether/surfacebase/public_garden_three)
-"arX" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"arY" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"arZ" = (
-/obj/machinery/newscaster{
- pixel_x = 0;
- pixel_y = 30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"asa" = (
/obj/machinery/computer/rdconsole/robotics{
dir = 8
@@ -11020,49 +9973,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"asu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"asv" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"asw" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"asx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"asy" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -11107,67 +10017,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/triage)
-"asB" = (
-/obj/structure/disposalpipe/sortjunction{
- dir = 1;
- icon_state = "pipe-j1s";
- name = "Kitchen";
- sortType = "Kitchen"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"asC" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"asD" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"asE" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/beige/bordercorner2{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/flora/pottedplant,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"asF" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -11329,13 +10178,6 @@
"asT" = (
/turf/simulated/wall/r_wall,
/area/bridge)
-"asU" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"asV" = (
/obj/machinery/door/airlock/glass,
/obj/machinery/door/firedoor/glass,
@@ -11400,12 +10242,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/kitchen)
-"atd" = (
-/obj/structure/disposalpipe/junction{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"ate" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -11415,30 +10251,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"atf" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/beige/bordercorner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/beige/bordercorner2{
- dir = 6
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"atg" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -11576,54 +10388,6 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
-"atv" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"atw" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"atx" = (
-/obj/machinery/door/airlock/glass,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/bar)
-"aty" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
"atz" = (
/obj/machinery/smartfridge{
req_access = list(28)
@@ -11692,72 +10456,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/bridge_hallway)
-"atJ" = (
-/obj/structure/disposalpipe/sortjunction{
- dir = 1;
- icon_state = "pipe-j1s";
- name = "Bar";
- sortType = "Bar"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"atK" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"atL" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"atM" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/beige/bordercorner2{
- dir = 6
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/structure/flora/pottedplant,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"atN" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
@@ -12232,18 +10930,6 @@
"aux" = (
/turf/simulated/floor/holofloor/tiled/dark,
/area/tether/elevator)
-"auy" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/landmark{
- name = "morphspawn"
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/recreation_area_restroom)
"auz" = (
/obj/item/device/radio/intercom{
dir = 1;
@@ -12543,91 +11229,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"avb" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"avc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"avd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"ave" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"avf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/multi_tile/glass{
- dir = 2
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"avg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"avh" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"avj" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -12644,25 +11245,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"avk" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"avl" = (
/obj/structure/bed/chair/comfy/brown{
dir = 8
@@ -12678,11 +11260,6 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
-"avm" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"avn" = (
/obj/structure/cable/green{
d1 = 1;
@@ -12781,66 +11358,12 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/rnd/research)
-"avy" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"avz" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"avA" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"avB" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"avC" = (
/obj/structure/disposalpipe/segment{
dir = 4
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"avD" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"avE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"avF" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -12874,28 +11397,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"avI" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"avJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/disposalpipe/junction{
- dir = 1;
- icon_state = "pipe-j2"
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"avK" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -13071,18 +11572,6 @@
/obj/machinery/hologram/holopad,
/turf/simulated/floor/tiled,
/area/rnd/outpost/xenobiology/outpost_north_airlock)
-"awc" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"awd" = (
/obj/machinery/librarycomp{
pixel_y = 0
@@ -13186,12 +11675,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/captain)
-"awm" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/recreation_area_restroom)
"awn" = (
/turf/simulated/wall/r_wall,
/area/bridge_hallway)
@@ -13236,28 +11719,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aws" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lime/bordercorner{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"awt" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"awu" = (
/obj/structure/table/woodentable,
/turf/simulated/floor/wood,
@@ -13611,12 +12072,6 @@
/obj/machinery/door/airlock/glass,
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"awT" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"awU" = (
/obj/structure/cable/green{
d1 = 1;
@@ -13989,28 +12444,6 @@
/obj/structure/flora/pottedplant,
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
-"axy" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"axz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
@@ -14281,33 +12714,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/outpost/xenobiology/outpost_hallway)
-"axQ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 10
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"axR" = (
/obj/structure/disposalpipe/segment,
/obj/effect/floor_decal/borderfloor{
@@ -14445,13 +12851,6 @@
},
/turf/simulated/floor/tiled,
/area/hydroponics)
-"ayd" = (
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aye" = (
/obj/structure/cable/green{
d1 = 1;
@@ -14750,9 +13149,6 @@
},
/turf/simulated/floor/tiled,
/area/hydroponics)
-"ayG" = (
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"ayH" = (
/obj/structure/disposalpipe/segment,
/obj/effect/floor_decal/borderfloor{
@@ -15701,14 +14097,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aAe" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aAf" = (
/obj/structure/cable/green{
d1 = 2;
@@ -15750,32 +14138,6 @@
/obj/machinery/door/firedoor/glass/hidden/steel,
/turf/simulated/floor/tiled,
/area/rnd/research/researchdivision)
-"aAh" = (
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aAi" = (
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
"aAj" = (
/obj/machinery/light/flamp,
/turf/simulated/floor/wood,
@@ -15792,16 +14154,6 @@
},
/turf/simulated/floor/wood,
/area/rnd/outpost/xenobiology/outpost_office)
-"aAl" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/glass_research{
- name = "Weapons Testing Range";
- req_access = list(47)
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/testingrange)
"aAm" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -15949,19 +14301,6 @@
/obj/item/device/tape,
/turf/simulated/floor/carpet,
/area/tether/surfacebase/library/study)
-"aAx" = (
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aAy" = (
/obj/structure/table/woodentable,
/obj/item/weapon/paper_bin{
@@ -16533,14 +14872,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/research/testingrange)
-"aBd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/testingrange)
"aBe" = (
/obj/machinery/alarm{
dir = 4;
@@ -16686,28 +15017,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/bridge)
-"aBp" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aBq" = (
/obj/item/device/radio/intercom{
pixel_x = 0;
@@ -16718,13 +15027,6 @@
},
/turf/simulated/floor/wood,
/area/library)
-"aBr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/wood,
-/area/library)
"aBs" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -16826,17 +15128,6 @@
/obj/item/weapon/storage/pill_bottle/dice,
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
-"aBE" = (
-/obj/structure/bed/chair/wood{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
"aBF" = (
/obj/structure/table/woodentable,
/obj/machinery/atmospherics/unary/vent_pump/on{
@@ -17120,26 +15411,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aBZ" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/rnd/outpost/xenobiology/outpost_hallway)
-"aCa" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/rnd/research/testingrange)
"aCb" = (
/obj/structure/table/reinforced,
/obj/item/weapon/paper{
@@ -17223,35 +15494,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/research/researchdivision)
-"aCf" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/machinery/camera/network/research{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"aCg" = (
-/obj/machinery/light,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner2{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aCh" = (
/obj/structure/disposalpipe/segment,
/obj/structure/cable{
@@ -17300,36 +15542,6 @@
},
/turf/simulated/floor/tiled,
/area/hydroponics)
-"aCk" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lime/bordercorner2{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aCl" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aCm" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -17341,25 +15553,6 @@
/obj/item/weapon/deck/cards,
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
-"aCp" = (
-/obj/structure/bed/chair/wood{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aCq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aCr" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/mauve/border,
@@ -17509,57 +15702,6 @@
/obj/structure/disposalpipe/junction,
/turf/simulated/floor/tiled,
/area/rnd/research/researchdivision)
-"aCC" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"aCD" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"aCE" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/machinery/camera/network/tether{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aCF" = (
/obj/machinery/light/small{
dir = 4;
@@ -17583,41 +15725,6 @@
},
/turf/simulated/floor/wood,
/area/library)
-"aCI" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/glass_research{
- name = "Weapons Testing Range";
- req_access = list(47)
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/rnd/research/testingrange)
-"aCJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/wood,
-/area/library)
-"aCK" = (
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -25
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/mauve/bordercorner2,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aCL" = (
/obj/machinery/power/breakerbox/activated{
RCon_tag = "Surface Civilian Substation Bypass"
@@ -17709,31 +15816,6 @@
},
/turf/simulated/floor/tiled,
/area/hydroponics)
-"aCS" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aCT" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aCU" = (
/obj/structure/cable/green{
d1 = 1;
@@ -17765,20 +15847,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/research/researchdivision)
-"aCW" = (
-/obj/structure/table/gamblingtable,
-/obj/item/weapon/storage/pill_bottle/dice_nerd,
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aCX" = (
-/obj/structure/bed/chair/wood{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
"aCY" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -18077,26 +16145,6 @@
/obj/random/maintenance/clean,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/public_garden_three)
-"aDC" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/public_garden_three)
"aDD" = (
/obj/structure/table/bench/wooden,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -18155,15 +16203,6 @@
},
/turf/simulated/open,
/area/tether/surfacebase/public_garden_three)
-"aDI" = (
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor/hole/right{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
"aDJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -18193,14 +16232,6 @@
/obj/machinery/light,
/turf/simulated/floor/grass,
/area/tether/surfacebase/public_garden_three)
-"aDM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/public_garden_three)
"aDN" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/lime/border,
@@ -18305,39 +16336,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aDX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/recreation_area)
-"aDY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/recreation_area)
"aDZ" = (
/obj/structure/cable/green{
d1 = 1;
@@ -18999,21 +16997,6 @@
/obj/random/junk,
/turf/simulated/floor/plating,
/area/maintenance/lower/atrium)
-"aFl" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/testingrange)
"aFm" = (
/obj/structure/disposalpipe/segment,
/obj/effect/floor_decal/borderfloor{
@@ -19096,12 +17079,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/outpost/xenobiology/outpost_north_airlock)
-"aFq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/wood,
-/area/library)
"aFr" = (
/obj/structure/cable/green{
d1 = 1;
@@ -19132,10 +17109,6 @@
},
/turf/simulated/floor/wood,
/area/library)
-"aFv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/wood,
-/area/library)
"aFw" = (
/obj/structure/closet/crate,
/obj/item/target,
@@ -19186,44 +17159,12 @@
},
/turf/simulated/floor/tiled,
/area/hydroponics)
-"aFz" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aFA" = (
/obj/structure/bed/chair/wood{
dir = 1
},
/turf/simulated/floor/wood,
/area/crew_quarters/bar)
-"aFB" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
"aFC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -19348,18 +17289,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/outpost/xenobiology/outpost_north_airlock)
-"aFK" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/obj/machinery/hologram/holopad,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled/dark,
-/area/rnd/outpost/xenobiology/outpost_hallway)
"aFL" = (
/obj/structure/window/reinforced/full,
/obj/structure/grille,
@@ -19377,23 +17306,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_north_airlock)
-"aFM" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aFN" = (
/obj/structure/table/reinforced,
/obj/machinery/recharger/wallcharger{
@@ -19412,39 +17324,6 @@
/obj/item/weapon/storage/bag/trash,
/turf/simulated/floor/tiled,
/area/rnd/research/testingrange)
-"aFO" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"aFP" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aFQ" = (
/obj/structure/cable/green{
d1 = 4;
@@ -19476,32 +17355,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/research/testingrange)
-"aFR" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"aFS" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aFT" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/mauve/border,
@@ -19625,28 +17478,6 @@
},
/turf/simulated/floor/tiled,
/area/hydroponics)
-"aGe" = (
-/obj/structure/extinguisher_cabinet{
- dir = 4;
- icon_state = "extinguisher_closed";
- pixel_x = -30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aGf" = (
/obj/machinery/status_display{
pixel_x = 32;
@@ -19671,53 +17502,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aGg" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aGh" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aGi" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aGj" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
"aGk" = (
/obj/machinery/door/airlock{
name = "Unisex Restrooms"
@@ -19817,35 +17601,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/outpost/xenobiology/outpost_north_airlock)
-"aGq" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/mauve/bordercorner,
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"aGr" = (
-/obj/machinery/door/firedoor/glass/hidden{
- dir = 2;
- icon_state = "door_open"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/rnd/outpost/xenobiology/outpost_hallway)
"aGs" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/research{
@@ -19869,55 +17624,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_south_airlock)
-"aGt" = (
-/obj/machinery/door/firedoor/glass/hidden{
- dir = 2;
- icon_state = "door_open"
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_hallway)
-"aGu" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"aGv" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/sortjunction{
- name = "Research";
- sortType = "Research"
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aGw" = (
/obj/structure/bookcase{
name = "bookcase (Non-Fiction)"
@@ -20006,29 +17712,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aGD" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/super;
- dir = 8;
- name = "west bump";
- pixel_x = -30
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aGE" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/lino,
-/area/crew_quarters/bar)
"aGF" = (
/obj/effect/floor_decal/spline/plain{
dir = 1
@@ -20300,13 +17983,6 @@
},
/turf/simulated/floor/wood,
/area/library)
-"aHe" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/wood,
-/area/library)
"aHf" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -20426,21 +18102,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aHl" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aHm" = (
/obj/machinery/light{
dir = 1
@@ -20487,68 +18148,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aHp" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aHq" = (
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aHr" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/bordercorner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aHs" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aHt" = (
/obj/structure/cable/green{
d1 = 1;
@@ -20569,24 +18168,6 @@
dir = 1
},
/area/crew_quarters/bar)
-"aHv" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aHw" = (
-/obj/item/weapon/stool/padded,
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/lino,
-/area/crew_quarters/bar)
"aHx" = (
/obj/structure/table/marble,
/obj/machinery/door/blast/shutters{
@@ -21029,98 +18610,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aId" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aIe" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aIf" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aIg" = (
-/obj/machinery/door/airlock/multi_tile/glass{
- dir = 1;
- name = "Bar"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals_central1,
-/turf/simulated/floor/tiled/monofloor,
-/area/crew_quarters/bar)
-"aIh" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aIi" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
-"aIj" = (
-/obj/item/weapon/stool/padded,
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/lino,
-/area/crew_quarters/bar)
"aIk" = (
/obj/structure/table/marble,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -21436,24 +18925,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aIH" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aII" = (
/obj/structure/sign/department/bar{
pixel_x = 32
@@ -21690,15 +19161,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/outpost/xenobiology/outpost_breakroom)
-"aJc" = (
-/obj/machinery/hologram/holopad,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/landmark/start{
- name = "Scientist"
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/testingrange)
"aJd" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled,
@@ -21812,30 +19274,6 @@
/obj/machinery/door/airlock/glass_external/public,
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aJq" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aJr" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -22015,24 +19453,6 @@
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled,
/area/rnd/research/testingrange)
-"aJJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/rnd/research/testingrange)
-"aJK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/rnd/research/testingrange)
"aJL" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4;
@@ -22308,40 +19728,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/tether/surfacebase/shuttle_pad)
-"aKl" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aKm" = (
-/obj/machinery/newscaster{
- pixel_x = 0;
- pixel_y = 30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aKn" = (
/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary{
scrub_id = "atrium"
@@ -23035,8 +20421,6 @@
/area/tether/surfacebase/bar_backroom)
"aLH" = (
/obj/structure/closet/gmcloset{
- icon_closed = "black";
- icon_state = "black";
name = "formal wardrobe"
},
/obj/item/glass_jar,
@@ -24985,13 +22369,6 @@
},
/turf/simulated/wall,
/area/rnd/outpost/xenobiology/outpost_breakroom)
-"aPF" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_main)
"aPG" = (
/obj/random/mob/mouse,
/turf/simulated/floor/tiled,
@@ -26105,15 +23482,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/rnd/outpost/xenobiology/outpost_main)
-"aRX" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_main)
"aRY" = (
/obj/structure/bed/roller,
/obj/structure/extinguisher_cabinet{
@@ -26217,18 +23585,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_main)
-"aSh" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/alarm{
- pixel_y = 20
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_main)
"aSi" = (
/obj/structure/window/basic/full,
/obj/structure/window/basic{
@@ -26268,13 +23624,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/triage)
-"aSl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_main)
"aSm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 4
@@ -26427,19 +23776,6 @@
},
/turf/simulated/floor/tiled,
/area/rnd/outpost/xenobiology/outpost_main)
-"aSx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_main)
-"aSy" = (
-/obj/machinery/light,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_main)
"aSz" = (
/obj/structure/window/basic/full,
/obj/structure/window/basic,
@@ -26853,24 +24189,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/chemistry)
-"aTc" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/structure/closet/secure_closet/medical1,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled/white,
-/area/tether/surfacebase/medical/chemistry)
"aTd" = (
/obj/structure/table/reinforced,
/obj/effect/floor_decal/borderfloorwhite{
@@ -27089,16 +24407,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/bridge)
-"aTw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/effect/floor_decal/techfloor,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
"aTx" = (
/obj/structure/window/basic/full,
/obj/structure/grille,
@@ -27185,113 +24493,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/rnd/outpost/xenobiology/outpost_south_airlock)
-"aTE" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 4
- },
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
-"aTF" = (
-/obj/structure/disposalpipe/junction{
- dir = 4;
- icon_state = "pipe-j2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
-"aTG" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
-"aTH" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
-"aTI" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -25
- },
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
-"aTJ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
"aTK" = (
/obj/structure/table/glass,
/obj/machinery/light{
@@ -27380,18 +24581,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aTS" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aTT" = (
/obj/machinery/door/morgue{
dir = 2;
@@ -27605,22 +24794,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aUn" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
"aUo" = (
/obj/machinery/door/airlock/multi_tile/glass,
/obj/effect/floor_decal/industrial/warning/corner{
@@ -27646,32 +24819,6 @@
dir = 4
},
/area/hallway/lower/third_south)
-"aUq" = (
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/effect/floor_decal/techfloor/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
-"aUr" = (
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/maintenance/lower/medsec_maintenance)
"aUs" = (
/obj/effect/floor_decal/techfloor/corner{
dir = 8
@@ -27784,10 +24931,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/triage)
-"aUB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/public_garden_three)
"aUC" = (
/obj/effect/floor_decal/borderfloor/corner,
/obj/effect/floor_decal/corner/lime/bordercorner,
@@ -27952,27 +25095,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/chemistry)
-"aUT" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
"aUU" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -28075,14 +25197,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/lower/mining)
-"aVd" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/lime/bordercorner,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/public_garden_three)
"aVe" = (
/obj/structure/table/glass,
/obj/item/weapon/storage/box/cups,
@@ -28301,17 +25415,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/triage)
-"aVw" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/lime/bordercorner2,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/public_garden_three)
"aVx" = (
/obj/machinery/firealarm{
dir = 8;
@@ -28319,13 +25422,6 @@
},
/turf/simulated/floor/grass,
/area/tether/surfacebase/public_garden_three)
-"aVy" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass{
- name = "Public Garden"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/public_garden_three)
"aVz" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -28344,27 +25440,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aVB" = (
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/structure/cable/green{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
"aVC" = (
/obj/structure/shuttle/engine/propulsion,
/turf/simulated/floor/reinforced,
@@ -28533,48 +25608,6 @@
},
/turf/simulated/floor/plating,
/area/tether/surfacebase/security/lobby)
-"aVO" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 8
- },
-/obj/structure/extinguisher_cabinet{
- dir = 1;
- icon_state = "extinguisher_closed";
- pixel_y = -32
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/flora/pottedplant/stoutbush,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
-"aVP" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aVQ" = (
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -28587,31 +25620,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aVR" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 9
- },
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -25
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/security/lobby)
"aVS" = (
/obj/item/device/radio/intercom{
dir = 2;
@@ -28856,50 +25864,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aWk" = (
-/obj/structure/sign/department/sci{
- pixel_x = -32;
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/mauve/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/third_south)
-"aWl" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aWm" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -29148,37 +26112,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aWC" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"aWD" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"aWE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aWF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -29250,19 +26183,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"aWM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/disposalpipe/junction{
- dir = 8;
- icon_state = "pipe-j2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"aWN" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/lightgrey/border,
@@ -29511,43 +26431,6 @@
},
/turf/simulated/floor/wood,
/area/library)
-"aXg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/wood,
-/area/library)
-"aXh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/library)
-"aXi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/wood,
-/area/library)
-"aXj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/wood,
-/area/library)
"aXk" = (
/obj/structure/sign/directions/medical{
dir = 1;
@@ -29717,20 +26600,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"aXv" = (
-/obj/structure/noticeboard{
- pixel_y = -26
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aXw" = (
/obj/structure/closet/hydrant{
pixel_x = 32
@@ -29940,28 +26809,6 @@
/obj/item/weapon/locator,
/turf/simulated/floor/plating,
/area/rnd/research_storage)
-"aXK" = (
-/obj/machinery/hologram/holopad,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aXL" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -29971,24 +26818,6 @@
},
/turf/simulated/floor/plating,
/area/rnd/research_storage)
-"aXM" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/mauve/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aXN" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/floor_decal/rust,
@@ -30028,39 +26857,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/rnd/research_storage)
-"aXS" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/mauve/bordercorner{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
-"aXT" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/rnd/research/researchdivision)
"aXU" = (
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Damn, looks like it's on the clown world channel. I wonder what else is on?";
@@ -31397,29 +28193,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"baI" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"baJ" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -31512,50 +28285,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"baR" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/window/basic{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"baT" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/window/basic{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"baU" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/skills,
@@ -31711,14 +28440,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"bbB" = (
-/obj/structure/disposalpipe/sortjunction/flipped{
- dir = 1;
- name = "HoP Office";
- sortType = "HoP Office"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"bbC" = (
/obj/item/device/radio/intercom{
dir = 8;
@@ -31756,6 +28477,31 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
+"bbG" = (
+/obj/structure/sign/department/sci{
+ pixel_x = -32;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
"bbH" = (
/obj/machinery/alarm{
alarm_id = "pen_nine";
@@ -31770,27 +28516,6 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
-"bcY" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
"bdD" = (
/obj/effect/floor_decal/corner/lightgrey{
dir = 9
@@ -31805,12 +28530,148 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
-"bKm" = (
-/obj/structure/cable{
- icon_state = "1-8"
+"bhu" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
},
-/turf/simulated/floor/tiled/steel_dirty,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"bkN" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "shuttle blast";
+ name = "Shuttle Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
/area/shuttle/tourbus/general)
+"bqs" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"bqy" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lime/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"bqA" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
+"bxH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/maintenance/lower/medsec_maintenance)
+"byo" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"bzK" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/processing)
+"bEd" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"bKS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/outpost/xenobiology/outpost_main)
"bMK" = (
/obj/machinery/atmospherics/portables_connector{
dir = 8
@@ -31818,275 +28679,19 @@
/obj/effect/floor_decal/industrial/outline/red,
/turf/simulated/floor/tiled/monotile,
/area/tether/surfacebase/shuttle_pad)
-"cmQ" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
+"bSe" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
},
-/obj/machinery/holoposter{
- pixel_y = -30
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/hallway/lower/third_south)
-"cMs" = (
-/obj/machinery/power/smes/buildable{
- charge = 500000
- },
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/tourbus/engines)
-"cZe" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 4;
- icon_state = "bay_chair_preview"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9;
- icon_state = "bordercolor"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"dhv" = (
-/obj/machinery/computer/ship/sensors,
-/turf/simulated/floor/tiled/white,
-/area/shuttle/tourbus/cockpit)
-"dhS" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 8;
- icon_state = "bay_chair_preview"
- },
-/obj/effect/floor_decal/rust/part_rusted1{
- dir = 8;
- icon_state = "part_rusted1"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"dGZ" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 4;
- icon_state = "bay_chair_preview"
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"dHR" = (
-/obj/structure/cable/green{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"dMP" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/holoposter{
- pixel_y = 30
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/surface_three_hall)
-"esm" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 8;
- icon_state = "bay_chair_preview"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1;
- icon_state = "bordercolor"
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"eMW" = (
-/obj/machinery/computer/ship/engines{
- dir = 8;
- icon_state = "computer"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/tourbus/cockpit)
-"eNn" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/bed/chair/bay/chair{
- dir = 8;
- icon_state = "bay_chair_preview"
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"eQs" = (
-/obj/effect/floor_decal/rust/part_rusted1{
- dir = 4;
- icon_state = "part_rusted1"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"fNt" = (
-/obj/structure/cable/green{
- dir = 1;
- icon_state = "0-1"
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/engines)
-"ghf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- dir = 1;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/shuttle_pad)
-"gqX" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 6
- },
-/obj/structure/bed/chair/bay/chair{
- dir = 8;
- icon_state = "bay_chair_preview"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"guv" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 4;
- icon_state = "bay_chair_preview"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 10
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"gHh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 10
- },
-/turf/simulated/wall/shull,
-/area/shuttle/tourbus/general)
-"gJT" = (
-/obj/structure/fuel_port{
- pixel_x = 1;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning/full,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"gLd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/shuttle_pad)
-"gLg" = (
-/obj/item/weapon/stool/padded,
-/obj/machinery/holoposter{
- dir = 8;
- pixel_x = 30
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/pool)
-"hJt" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/machinery/holoposter{
- pixel_x = -30
- },
-/turf/simulated/floor/tiled,
-/area/rnd/outpost/xenobiology/outpost_hallway)
-"ieb" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/industrial/danger,
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "tourbus_pad";
- pixel_y = 24
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/shuttle_pad)
-"isR" = (
+"caw" = (
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
dir = 4;
icon_state = "steel_decals_central5"
@@ -32108,36 +28713,1574 @@
dir = 4
},
/obj/effect/map_helper/airlock/door/simple,
-/turf/simulated/floor/tiled/monotile,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/shuttle/tourbus/general)
+"ccf" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"ceN" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
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+ dir = 1
+ },
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+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
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+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"jDC" = (
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+ dir = 10
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 10
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 8
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ icon_state = "extinguisher_closed";
+ pixel_y = -32
+ },
+/obj/structure/flora/pottedplant/stoutbush,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/lobby)
+"jFq" = (
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+ dir = 1;
+ icon_state = "pipe-j1s";
+ name = "Bar";
+ sortType = "Bar"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+ dir = 1
+ },
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+/area/tether/surfacebase/surface_three_hall)
+"jFz" = (
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+ dir = 4
+ },
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+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
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+/area/hallway/lower/third_south)
+"jHw" = (
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+/area/shuttle/tourbus/general)
+"jJd" = (
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+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/industrial/danger{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"jML" = (
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
dir = 8;
icon_state = "steel_decals_central5"
@@ -32163,73 +30306,116 @@
req_one_access = list(19,43,67);
specialfunctions = 4
},
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+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/shuttle/tourbus/general)
-"mDr" = (
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-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
+"jYd" = (
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 4
+ },
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+/area/tether/surfacebase/shuttle_pad)
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+/turf/simulated/floor/tiled/monotile,
+/area/tether/surfacebase/shuttle_pad)
+"kcC" = (
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+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/golden,
+/area/shuttle/tourbus/general)
+"kcK" = (
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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dir = 8
},
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "shuttle blast";
- name = "Shuttle Blast Doors";
- opacity = 0
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/shuttle/tourbus/general)
-"mIX" = (
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- dir = 4;
- icon_state = "bay_chair_preview"
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
},
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+/area/tether/surfacebase/surface_three_hall)
+"kdx" = (
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+/obj/structure/closet/emergsuit_wall{
+ pixel_y = 32
+ },
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+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
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+ dir = 1
+ },
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+"kiw" = (
/obj/structure/cable{
d1 = 1;
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},
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/area/shuttle/tourbus/general)
-"mJR" = (
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- },
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-"mPg" = (
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- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
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- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 8
+"kjn" = (
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+ dir = 4;
+ icon_state = "pipe-c"
},
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+"kmK" = (
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dir = 4;
icon_state = "bay_chair_preview"
},
-/turf/simulated/floor/tiled/steel_dirty,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/golden,
/area/shuttle/tourbus/general)
-"noN" = (
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-/obj/effect/floor_decal/corner/blue/border,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
/obj/effect/floor_decal/borderfloor/corner2{
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},
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},
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+"kun" = (
/obj/machinery/power/apc{
dir = 2;
name = "south bump";
@@ -32252,21 +30438,1260 @@
/obj/structure/cable{
icon_state = "1-4"
},
-/turf/simulated/floor/tiled/steel_dirty,
+/turf/simulated/floor/tiled/eris/dark/golden,
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- req_one_access = list(19,43,67)
+"kuQ" = (
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+ dir = 1
},
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
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+/area/crew_quarters/bar)
+"kyC" = (
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+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ icon_state = "borderfloor";
pixel_y = 0
},
-/turf/simulated/floor/tiled/steel_grid,
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+ dir = 1
+ },
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+ dir = 4
+ },
+/obj/effect/floor_decal/corner/mauve/bordercorner2{
+ dir = 4
+ },
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+ dir = 4
+ },
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+/area/rnd/research/researchdivision)
+"kBF" = (
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+ dir = 4
+ },
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+/obj/machinery/portable_atmospherics/canister/phoron,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
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+"kTn" = (
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+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/outpost/xenobiology/outpost_main)
+"kXo" = (
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+ pixel_y = -26
+ },
+/obj/effect/floor_decal/borderfloor,
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+ dir = 8
+ },
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+ },
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+ },
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+ },
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+ dir = 8
+ },
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+"lgo" = (
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+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/glass_research{
+ name = "Weapons Testing Range";
+ req_access = list(47)
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 4
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"sSX" = (
+/obj/structure/bed/chair/wood{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
+"sWs" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/techfloor/hole/right{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/maintenance/lower/medsec_maintenance)
+"sXa" = (
+/obj/machinery/holoposter{
+ pixel_x = -30;
+ pixel_y = 30
+ },
+/turf/simulated/floor/grass,
+/area/tether/surfacebase/public_garden_three)
+"sYk" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/beige/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/beige/bordercorner2{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/flora/pottedplant,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"tcW" = (
/obj/effect/shuttle_landmark{
base_area = /area/tether/surfacebase/shuttle_pad;
base_turf = /turf/simulated/floor/reinforced;
@@ -32283,238 +31708,176 @@
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 4
},
-/turf/simulated/floor/tiled/steel_dirty,
+/turf/simulated/floor/tiled/eris/dark/golden,
/area/shuttle/tourbus/general)
-"ooM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
-/turf/simulated/floor/tiled/monofloor{
+"tqY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 1
},
-/area/tether/surfacebase/shuttle_pad)
-"oMK" = (
-/obj/machinery/atmospherics/unary/engine,
-/turf/simulated/floor/tiled/techmaint,
-/area/tether/surfacebase/shuttle_pad)
-"qem" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 8;
- icon_state = "danger"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 5
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
},
/turf/simulated/floor/tiled,
-/area/tether/surfacebase/shuttle_pad)
-"qff" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+/area/tether/surfacebase/public_garden_three)
+"trA" = (
+/obj/effect/floor_decal/techfloor{
dir = 4
},
-/obj/machinery/power/terminal,
-/obj/structure/cable/green,
-/obj/structure/bed/chair/bay/chair{
- dir = 8;
- icon_state = "bay_chair_preview"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"qom" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/engines)
-"qwm" = (
-/turf/simulated/wall/shull,
-/area/shuttle/tourbus/engines)
-"qWU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
-/turf/simulated/wall/shull,
-/area/shuttle/tourbus/engines)
-"rjV" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 8;
- icon_state = "bay_chair_preview"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 5
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"rpg" = (
-/obj/structure/handrail{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/cockpit)
-"rxh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 10
- },
-/turf/simulated/floor/tiled/monotile,
-/area/tether/surfacebase/shuttle_pad)
-"sur" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 4
- },
-/obj/structure/cable{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/bed/chair/bay/chair{
- dir = 4;
- icon_state = "bay_chair_preview"
- },
-/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/engines)
-"sEq" = (
-/obj/machinery/light/small,
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/door/window/southleft{
- dir = 1;
- icon_state = "left";
- req_one_access = list(19,43,67)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 9
- },
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/tourbus/engines)
-"sFW" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/maintenance/lower/medsec_maintenance)
+"ttH" = (
/obj/structure/cable/green{
- dir = 1;
- icon_state = "1-2"
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/turf/simulated/floor/tiled/monotile,
-/area/tether/surfacebase/shuttle_pad)
-"sXa" = (
-/obj/machinery/holoposter{
- pixel_x = -30;
- pixel_y = 30
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
},
-/turf/simulated/floor/grass,
-/area/tether/surfacebase/public_garden_three)
-"tdA" = (
-/obj/structure/bed/chair/bay/chair{
+/obj/structure/disposalpipe/segment{
dir = 4;
- icon_state = "bay_chair_preview"
+ icon_state = "pipe-c"
},
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1;
- icon_state = "bordercolor"
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 1;
- icon_state = "bordercolorcorner2"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"tla" = (
-/obj/structure/cable{
+/turf/simulated/floor/tiled,
+/area/rnd/research/researchdivision)
+"txo" = (
+/obj/structure/cable/green{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
-/turf/simulated/floor/tiled/white,
-/area/shuttle/tourbus/cockpit)
-"tKs" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
+"txO" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/research/researchdivision)
+"tLv" = (
+/obj/machinery/power/smes/buildable{
+ charge = 500000
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
},
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
-"tSk" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
dir = 1
},
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "shuttle blast";
- name = "Shuttle Blast Doors";
- opacity = 0
+/turf/simulated/floor/tiled/eris/dark/bluecorner,
+/area/shuttle/tourbus/engines)
+"tRg" = (
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
},
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/shuttle/tourbus/cockpit)
-"ubn" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 6
+/obj/effect/floor_decal/corner/mauve/bordercorner2{
+ dir = 9
},
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
},
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- dir = 8;
- frequency = 1380;
- id_tag = "tourbus_docker";
- pixel_x = 28
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/research/researchdivision)
+"tWn" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/research/researchdivision)
+"tYE" = (
+/obj/structure/table/steel,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/processing)
+"tZw" = (
+/obj/structure/sign/biohazard{
+ pixel_y = 32
+ },
+/obj/structure/flora/pottedplant/crystal,
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/outpost/xenobiology/outpost_hallway)
+"uaN" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/research/testingrange)
+"ueU" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"uhm" = (
/obj/structure/bed/chair/bay/chair{
dir = 8;
icon_state = "bay_chair_preview"
},
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -28
- },
-/obj/structure/cable,
-/turf/simulated/floor/tiled/steel_dirty,
+/turf/simulated/floor/tiled/eris/dark/golden,
/area/shuttle/tourbus/general)
"uxo" = (
/obj/effect/floor_decal/spline/plain{
@@ -32539,27 +31902,31 @@
/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
/turf/simulated/floor/tiled/monotile,
/area/tether/surfacebase/shuttle_pad)
-"uyk" = (
-/obj/machinery/shipsensors{
+"uFI" = (
+/obj/effect/floor_decal/borderfloor{
dir = 1
},
-/obj/effect/floor_decal/industrial/warning/full,
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/cockpit)
-"uDa" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 8;
- icon_state = "bay_chair_preview"
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
},
-/obj/effect/floor_decal/borderfloor{
- dir = 5
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
},
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"uNM" = (
+/obj/effect/floor_decal/corner/grey/diagonal,
+/obj/structure/foodcart,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/kitchen)
+"uOc" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
},
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/maintenance/lower/medsec_maintenance)
"uSA" = (
/obj/effect/shuttle_landmark{
base_area = /area/tether/surfacebase/shuttle_pad;
@@ -32581,17 +31948,21 @@
},
/turf/simulated/floor/tiled/monofloor,
/area/tether/surfacebase/shuttle_pad)
-"vfB" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/outline/red,
-/obj/machinery/portable_atmospherics/canister/phoron,
-/obj/structure/window/reinforced{
+"vdE" = (
+/obj/effect/floor_decal/borderfloor/corner{
dir = 1
},
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/tourbus/engines)
+/obj/effect/floor_decal/corner/lime/bordercorner{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
"viF" = (
/obj/structure/disposalpipe/segment,
/obj/effect/floor_decal/borderfloor{
@@ -32630,6 +32001,30 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/shuttle_pad)
+"voS" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/hologram/holopad,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/lino,
+/area/crew_quarters/bar)
+"vrs" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
+"vrU" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/white/orangecorner,
+/area/shuttle/tourbus/cockpit)
"vtN" = (
/obj/effect/floor_decal/corner/lightgrey{
dir = 9
@@ -32643,6 +32038,87 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
+"vun" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"vvA" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/blue/bordercorner2{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"vxO" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
+"vJA" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"vKm" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"vQP" = (
+/obj/effect/floor_decal/techfloor,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/maintenance/lower/medsec_maintenance)
+"weK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/hologram/holopad,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
"wiX" = (
/obj/machinery/camera/network/civilian{
dir = 9
@@ -32650,22 +32126,20 @@
/obj/machinery/photocopier,
/turf/simulated/floor/wood,
/area/library)
-"wqP" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 1;
- icon_state = "bay_chair_preview"
+"wrA" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -28
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
},
-/obj/structure/cable{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/tourbus/cockpit)
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/rnd/research/researchdivision)
"wtd" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 8
@@ -32680,7 +32154,7 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/shuttle_pad)
-"wzi" = (
+"wyi" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
@@ -32695,20 +32169,86 @@
opacity = 0
},
/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
+/turf/simulated/floor/plating/eris/under,
/area/shuttle/tourbus/general)
-"wNz" = (
-/obj/machinery/computer/ship/helm,
-/turf/simulated/floor/tiled/white,
-/area/shuttle/tourbus/cockpit)
-"xdJ" = (
-/obj/machinery/computer/shuttle_control/explore/tourbus,
-/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+"wGK" = (
+/obj/structure/bed/chair/wood{
+ dir = 1
},
-/turf/simulated/floor/tiled/white,
-/area/shuttle/tourbus/cockpit)
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/wood,
+/area/crew_quarters/bar)
+"wPD" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"wQf" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 4
+ },
+/obj/machinery/power/terminal,
+/obj/structure/cable/green,
+/obj/structure/bed/chair/bay/chair{
+ dir = 8;
+ icon_state = "bay_chair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/golden,
+/area/shuttle/tourbus/general)
+"wXr" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"xaU" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/processing)
+"xbm" = (
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+/obj/machinery/door/airlock/glass,
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"xbZ" = (
+/obj/structure/disposalpipe/sortjunction{
+ dir = 1;
+ icon_state = "pipe-j1s";
+ name = "Kitchen";
+ sortType = "Kitchen"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/area/tether/surfacebase/surface_three_hall)
"xdM" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/effect/floor_decal/borderfloor{
@@ -32728,37 +32268,150 @@
},
/turf/simulated/floor/tiled,
/area/rnd/research/researchdivision)
-"xoe" = (
-/obj/structure/table/standard,
-/turf/simulated/floor/tiled/white,
-/area/shuttle/tourbus/cockpit)
-"xxJ" = (
-/obj/structure/cable{
- d1 = 2;
+"xjd" = (
+/obj/structure/cable/green{
+ d1 = 4;
d2 = 8;
- icon_state = "2-8"
+ icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"xkx" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"xlW" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"xmK" = (
+/obj/structure/disposalpipe/segment,
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"xpJ" = (
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+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"xvN" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom)
+"xyK" = (
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ icon_state = "borderfloor";
pixel_y = 0
},
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/lobby)
+"xAV" = (
+/obj/structure/disposalpipe/junction{
+ dir = 4;
+ icon_state = "pipe-j2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ icon_state = "borderfloor";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/lobby)
+"xEB" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
"xHg" = (
/obj/random/cutout,
/turf/simulated/floor/plating,
/area/vacant/vacant_site/gateway)
-"xHL" = (
-/obj/effect/floor_decal/rust/part_rusted1,
-/obj/machinery/atmospherics/binary/pump,
-/obj/structure/cable{
- icon_state = "2-4"
+"xIO" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
},
-/turf/simulated/floor/tiled/steel_dirty,
-/area/shuttle/tourbus/general)
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
"xJy" = (
/obj/structure/cable/green{
d1 = 4;
@@ -32767,6 +32420,35 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/shuttle_pad)
+"xOa" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/rust/part_rusted1{
+ dir = 4;
+ icon_state = "part_rusted1"
+ },
+/turf/simulated/floor/tiled/eris/dark/golden,
+/area/shuttle/tourbus/general)
+"xUo" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"xXf" = (
+/obj/machinery/shipsensors{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/obj/machinery/light/small,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/tourbus/cockpit)
"xZw" = (
/obj/structure/bed/chair{
dir = 8
@@ -32778,6 +32460,12 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/shuttle_pad)
+"yet" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
(1,1,1) = {"
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@@ -43789,10 +43477,10 @@ azP
aIE
aEP
aEG
-azT
+aBs
aFU
aFU
-aXh
+aHc
axg
aHb
aHR
@@ -43801,13 +43489,13 @@ aJn
aKa
aKU
aKU
-rpg
+lCq
jvK
jvK
jvK
-mDr
+bkN
jHw
-mfi
+jML
jHw
jpB
qWU
@@ -43893,7 +43581,7 @@ ahV
aiR
akw
ahx
-aVB
+xyK
aVT
aWd
aiV
@@ -43920,8 +43608,8 @@ alh
alh
alh
auG
-avh
-avE
+kjn
+ceN
akx
axi
awd
@@ -43931,10 +43619,10 @@ akM
azT
aEH
aAA
+aBs
azT
azT
-azT
-aXh
+aHc
axi
aGX
aHR
@@ -43945,13 +43633,13 @@ aKU
aKU
jvK
jvK
-xoe
+kdx
jvK
-cZe
-guv
-eQs
-mPg
-sur
+cnN
+mDf
+eiO
+cnZ
+fYr
qwm
qwm
aKU
@@ -44073,10 +43761,10 @@ azV
azT
aEI
aEI
-azT
+aBs
aGw
aHg
-aXi
+cAG
axk
aXq
aXn
@@ -44085,16 +43773,16 @@ ats
aKD
aKU
aKU
-tSk
-wNz
-wqP
+ddn
+eCG
+oLR
jvK
-tdA
-dGZ
-tKs
-mIX
-noN
-vfB
+oPm
+kmK
+xOa
+dVW
+kun
+kBF
qom
aKU
avs
@@ -44211,14 +43899,14 @@ axS
ayz
azS
ayz
-aBr
-aCJ
-aCJ
-aEV
-azT
-azT
-azT
-aXj
+mXo
+qfz
+qfz
+cSl
+hEN
+ayz
+ayz
+eIs
axS
aXr
aXp
@@ -44227,16 +43915,16 @@ aJn
aKa
aKU
aKU
-tSk
-xdJ
-tla
-nXl
-tKs
-bKm
-gJT
-xHL
-xxJ
-sEq
+ddn
+pNk
+vrU
+dJm
+kiw
+kcC
+eGv
+lFc
+dGZ
+sGV
qom
aKU
aOI
@@ -44369,16 +44057,16 @@ aJn
aKa
aKU
aKU
-tSk
-dhv
-mJR
+ddn
+pwF
+hlF
jvK
-esm
-dhS
-dHR
-eNn
-qff
-cMs
+uhm
+gUL
+rbR
+hCB
+wQf
+tLv
fNt
aKU
aOI
@@ -44454,8 +44142,8 @@ acw
acM
adL
adZ
-aeE
-afX
+mzz
+hLd
agK
ahE
aid
@@ -44513,13 +44201,13 @@ aKU
aKU
jvK
jvK
-eMW
+ivq
jvK
-uDa
-rjV
-onV
-gqX
-ubn
+rzV
+fcg
+tcW
+iqb
+fru
qwm
qwm
aKU
@@ -44596,13 +44284,13 @@ abR
ada
abS
aaE
-aeF
-afY
+dYX
+orc
agL
aaE
aie
-aiZ
-aTw
+bxH
+vQP
aaE
aaE
aaE
@@ -44653,13 +44341,13 @@ aJn
aKa
aKU
aKU
-uyk
+xXf
jvK
jvK
jvK
-wzi
+wyi
jHw
-isR
+caw
jHw
gHh
qWU
@@ -44738,14 +44426,14 @@ acy
adb
adV
aaE
-aeZ
-afZ
+ehN
+uOc
agM
aaE
aif
-aDI
-aUq
-aUr
+sWs
+hYK
+trA
aUs
aUt
aWA
@@ -45032,8 +44720,8 @@ aTK
aVF
aVW
aWh
-aWC
-aWM
+qIb
+mFq
baz
aYV
aEj
@@ -45174,8 +44862,8 @@ agj
agX
aVn
aeG
-ajc
-ajU
+qIb
+avG
akn
aYO
aEv
@@ -45316,8 +45004,8 @@ agk
agX
ahK
aUU
-ajd
-ajV
+qIb
+avG
akn
aYO
aZs
@@ -45458,9 +45146,9 @@ agl
agX
ahL
aUU
-aje
-ajW
-akn
+xIO
+isl
+bhu
alo
alo
alo
@@ -45601,7 +45289,7 @@ aVk
ahM
aVt
ajf
-ajX
+avG
akn
alk
aZt
@@ -45743,7 +45431,7 @@ agY
ahN
aii
aiV
-ajY
+jri
akn
bbq
aZu
@@ -45885,7 +45573,7 @@ aVl
aVo
aij
ajg
-ajX
+avG
akn
alk
bbs
@@ -46027,7 +45715,7 @@ aVm
aeG
aeG
ajh
-ajX
+avG
akn
alk
alk
@@ -46153,7 +45841,7 @@ aag
aRK
aaz
abd
-acf
+fXv
aed
afy
ahO
@@ -46169,7 +45857,7 @@ aSP
ahd
ahS
aji
-ajX
+avG
akn
alk
bbt
@@ -46311,7 +45999,7 @@ aSP
agw
agw
aWi
-ajX
+avG
akn
bbq
aZu
@@ -46350,9 +46038,9 @@ aCR
ayc
aGd
awP
-aKm
-aAx
-aUn
+jjp
+fyZ
+aUm
aJn
aAN
aAN
@@ -46442,7 +46130,7 @@ aed
afD
aDp
aSP
-aTc
+mHO
aTp
aUE
aUL
@@ -46453,7 +46141,7 @@ aSP
aVq
aVu
aix
-ajX
+avG
akn
alk
bbs
@@ -46492,9 +46180,9 @@ awR
awR
awP
awP
-aHq
-aId
-aIH
+jvN
+suT
+aIC
aJn
aAN
aAN
@@ -46595,7 +46283,7 @@ aSP
auS
aVu
aix
-ajX
+avG
akG
aha
aha
@@ -46604,23 +46292,23 @@ aha
aks
apS
aqQ
-aqR
+cFA
aqR
aZS
aZZ
anL
axb
viF
-avk
-axQ
-aiX
-baI
-baR
-baT
-baT
-bcY
-avI
-aws
+vKm
+nlf
+wXr
+vvA
+myZ
+myZ
+myZ
+dsF
+avG
+iGj
awS
axv
axv
@@ -46629,14 +46317,14 @@ alz
aAd
aAL
aBB
-aCk
-aCS
-aFz
-aGe
-aHp
-aHr
-aAe
-aJq
+hcY
+bqy
+axv
+mtF
+gqv
+vdE
+aHW
+knU
aJn
aAN
aAN
@@ -46737,48 +46425,48 @@ aSP
agw
agw
aix
-ajZ
+gTN
akH
akH
akH
akH
-ani
-anL
-aoj
-anL
-apa
-anL
-aqe
-anL
-anL
-anL
-anL
-asB
-anL
-bbB
-atd
-atJ
-anL
-anL
-avm
-avJ
-awt
-awT
-awa
-ayd
-ayG
-ayG
-aAe
-ayG
-ayG
-aCl
-aCT
-ayG
-ayG
-avZ
-aHs
-aIe
-aKl
+xEB
+vJA
+vJA
+vJA
+xmK
+xUo
+bqs
+xUo
+xUo
+xUo
+xUo
+xbZ
+xUo
+fOj
+ovI
+jFq
+akH
+akH
+akH
+qZs
+hPF
+xbm
+iBA
+nui
+aEr
+aEr
+xjd
+aEr
+aEr
+aEr
+hvt
+azF
+azF
+gBG
+azF
+gAF
+pgi
aUo
aKZ
aTQ
@@ -46884,27 +46572,27 @@ akI
aMX
ama
amI
-anj
-anM
-aok
-aoD
-apd
+dmH
+ple
+ali
+ali
+bEd
apC
aqf
aOT
aqU
arG
apS
-asC
+ajX
apS
aEd
-aTS
-atK
+cko
+iLR
auh
auK
aOg
avn
-avn
+qWZ
awU
axw
aye
@@ -46914,12 +46602,12 @@ aAf
axw
axw
axw
-aCU
+paT
aCU
aGf
aIc
aHt
-aIf
+gVg
aII
aUp
aOQ
@@ -47037,11 +46725,11 @@ aqT
apc
arH
ash
-asD
+ate
ash
ate
-atv
-atL
+kcK
+ate
ash
auL
avo
@@ -47061,7 +46749,7 @@ avK
arJ
arJ
aHu
-aIg
+sPd
arJ
arJ
arJ
@@ -47168,8 +46856,8 @@ akK
alp
amc
aio
-anl
-anN
+rXW
+lXv
aol
alY
alY
@@ -47179,11 +46867,11 @@ agw
apc
arI
asi
-asE
-asU
-atf
-atw
-atM
+fgi
+byo
+cqA
+ccf
+sYk
aui
auM
arJ
@@ -47200,10 +46888,10 @@ asX
alM
asX
asX
-aGg
-aGD
-aHv
-aIh
+iOg
+dQt
+sJC
+hyh
aIJ
aJs
aKn
@@ -47310,8 +46998,8 @@ akL
alq
alq
amJ
-anm
-anO
+jCn
+qQZ
aol
alZ
alZ
@@ -47324,7 +47012,7 @@ arJ
asF
asV
atg
-atx
+dfq
asF
arJ
arJ
@@ -47342,10 +47030,10 @@ aBD
aCo
aBC
aFA
-aGh
asX
asX
-aIi
+asX
+iBG
aIK
aJt
aJt
@@ -47452,8 +47140,8 @@ agN
alr
amd
aio
-ann
-anP
+eHk
+ioG
aom
aXZ
aYd
@@ -47466,7 +47154,7 @@ asj
asG
asW
asG
-aty
+dFb
atN
auj
auN
@@ -47478,16 +47166,16 @@ avp
ayf
ayI
avp
-aAh
-aAP
-aBC
-aBC
-aCW
-aFA
-aGi
-aGE
-aHw
-aIj
+vxO
+kyb
+nHF
+oEU
+duW
+wGK
+vrs
+voS
+cGR
+epM
aro
aJt
aKo
@@ -47620,13 +47308,13 @@ aEk
aEN
aET
aEW
-aAi
-avp
-aBE
-aCp
-aCX
-aFB
-aGj
+asX
+asX
+sSX
+qOw
+qCn
+bqA
+sJC
aGF
aHx
aIk
@@ -48603,7 +48291,7 @@ asN
atb
atn
asO
-asO
+uNM
aup
auR
avr
diff --git a/maps/tether/tether-04-transit.dmm b/maps/tether/tether-04-transit.dmm
index 484985d747..c9d69a263b 100644
--- a/maps/tether/tether-04-transit.dmm
+++ b/maps/tether/tether-04-transit.dmm
@@ -125,7 +125,7 @@
/area/tether/midpoint)
"l" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/hidden/steel{
+/obj/machinery/door/firedoor/glass/hidden{
dir = 2
},
/turf/simulated/floor/tiled/dark,
@@ -150,6 +150,13 @@
/obj/structure/table/woodentable,
/turf/simulated/floor/wood,
/area/tether/midpoint)
+"o" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
"p" = (
/obj/machinery/light{
dir = 8;
@@ -169,7 +176,7 @@
/area/tether/midpoint)
"r" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/hidden/steel,
+/obj/machinery/door/firedoor/glass/hidden,
/turf/simulated/floor/tiled/dark,
/area/tether/midpoint)
"s" = (
@@ -444,13 +451,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/midpoint)
-"W" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/tether/midpoint)
"X" = (
/obj/machinery/vending/coffee{
dir = 1
@@ -10358,7 +10358,7 @@ V
l
r
r
-W
+o
S
X
y
diff --git a/maps/tether/tether-05-station1.dmm b/maps/tether/tether-05-station1.dmm
index e44e48a3a2..0178eb04a3 100644
--- a/maps/tether/tether-05-station1.dmm
+++ b/maps/tether/tether-05-station1.dmm
@@ -51,20 +51,28 @@
/turf/simulated/wall/r_wall,
/area/space)
"aah" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 10
},
/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
},
/turf/simulated/floor/tiled,
-/area/engineering/hallway)
+/area/engineering/gravity_lobby)
"aai" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -109,21 +117,22 @@
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aal" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2";
pixel_y = 0
},
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -35;
+ pixel_y = 0
+ },
+/turf/simulated/floor,
+/area/maintenance/station/eng_lower)
"aam" = (
/obj/machinery/light/small{
dir = 8;
@@ -662,26 +671,6 @@
"abk" = (
/turf/simulated/floor/reinforced,
/area/engineering/engine_room)
-"abl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"abm" = (
/obj/structure/cable/green{
icon_state = "1-2"
@@ -1008,38 +997,6 @@
},
/turf/simulated/floor,
/area/maintenance/substation/engineering)
-"abO" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"abP" = (
/obj/machinery/light/small{
dir = 8;
@@ -1105,24 +1062,6 @@
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_monitoring)
-"abX" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 9
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"abY" = (
/obj/effect/floor_decal/borderfloor{
dir = 5
@@ -1155,38 +1094,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"acc" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/atm{
- pixel_y = 30
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"acd" = (
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
@@ -1203,37 +1110,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"acf" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/structure/disposalpipe/junction{
- dir = 8;
- icon_state = "pipe-j2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"acg" = (
/turf/simulated/wall/r_wall,
/area/engineering/engine_gas)
@@ -1290,22 +1166,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"acq" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"acr" = (
/obj/structure/disposalpipe/junction{
dir = 8
@@ -1327,21 +1187,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"acu" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"acv" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/cap/visible/scrubbers{
@@ -1349,27 +1194,6 @@
},
/turf/simulated/floor,
/area/vacant/vacant_restaurant_lower)
-"acw" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/computer/guestpass{
- dir = 4;
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"acx" = (
/obj/structure/cable/green{
d1 = 2;
@@ -1637,27 +1461,6 @@
/obj/random/drinkbottle,
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"adj" = (
-/obj/structure/extinguisher_cabinet{
- dir = 4;
- icon_state = "extinguisher_closed";
- pixel_x = -30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"adk" = (
/obj/structure/railing{
dir = 1
@@ -1758,32 +1561,6 @@
},
/turf/simulated/floor,
/area/vacant/vacant_restaurant_lower)
-"adq" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"adr" = (
/obj/structure/flora/pottedplant,
/obj/effect/floor_decal/corner/blue/full{
@@ -1795,24 +1572,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/bridge/secondary)
-"ads" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"adt" = (
/obj/structure/cable/green{
d1 = 1;
@@ -2109,40 +1868,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"adU" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"adV" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"adW" = (
/obj/structure/cable/green,
/obj/machinery/power/apc{
@@ -2169,26 +1894,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
-"adZ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/structure/extinguisher_cabinet{
- dir = 4;
- icon_state = "extinguisher_closed";
- pixel_x = -30
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aea" = (
/turf/simulated/floor/tiled/techmaint,
/area/engineering/engine_smes)
@@ -2196,30 +1901,10 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/techmaint,
/area/engineering/engine_smes)
-"aec" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"aed" = (
/obj/machinery/computer/supplycomp,
/turf/simulated/floor/tiled/dark,
/area/bridge/secondary)
-"aee" = (
-/obj/structure/disposalpipe/junction{
- dir = 4;
- icon_state = "pipe-j2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"aef" = (
/obj/random/junk,
/obj/random/trash,
@@ -2278,27 +1963,6 @@
},
/turf/simulated/floor,
/area/hallway/station/docks)
-"aem" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"aen" = (
/turf/simulated/floor/tiled,
/area/engineering/workshop)
@@ -2524,68 +2188,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/engine_monitoring)
-"aeD" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"aeE" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aeF" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -2650,22 +2252,6 @@
/obj/random/tool,
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"aeM" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"aeN" = (
/obj/machinery/alarm{
dir = 8;
@@ -2743,23 +2329,6 @@
/obj/machinery/door/firedoor/glass/hidden/steel,
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"aeV" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aeW" = (
/turf/simulated/floor/tiled/techmaint,
/area/engineering/storage)
@@ -2775,31 +2344,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/bridge/secondary)
-"aeZ" = (
-/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- icon_state = "0-4"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"afa" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -2996,27 +2540,6 @@
},
/turf/simulated/floor/tiled,
/area/bridge/secondary)
-"afm" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/item/device/radio/intercom{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"afn" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
@@ -3489,22 +3012,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"afZ" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aga" = (
/obj/machinery/floor_light/prebuilt{
on = 1
@@ -4161,16 +3668,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7,
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"agV" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"agW" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -4345,18 +3842,6 @@
},
/turf/simulated/floor/tiled,
/area/bridge/secondary)
-"ahi" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"ahj" = (
/obj/structure/cable{
d1 = 1;
@@ -4711,33 +4196,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor,
/area/maintenance/station/spacecommandmaint)
-"ahM" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"ahN" = (
/obj/structure/disposalpipe/segment{
dir = 8;
@@ -4750,32 +4208,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/spacecommandmaint)
-"ahO" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"ahQ" = (
/obj/machinery/light{
dir = 4
@@ -4914,18 +4346,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/visitorhallway/office)
-"aig" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"aih" = (
/obj/structure/cable/green{
d1 = 4;
@@ -5233,30 +4653,6 @@
/obj/item/clothing/glasses/meson,
/turf/simulated/floor/tiled,
/area/engineering/engine_airlock)
-"aiG" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 25;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aiH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -5532,27 +4928,6 @@
},
/turf/simulated/floor/tiled,
/area/gateway/prep_room)
-"ajk" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/purple/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/purple/bordercorner2,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/alarm{
- dir = 1;
- icon_state = "alarm0";
- pixel_y = -22
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"ajl" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 1;
@@ -5891,17 +5266,6 @@
},
/turf/simulated/floor/tiled,
/area/gateway/prep_room)
-"ajW" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
- },
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
"ajX" = (
/obj/machinery/light{
dir = 4;
@@ -5963,25 +5327,6 @@
/obj/machinery/floodlight,
/turf/simulated/floor/tiled/dark,
/area/gateway/prep_room)
-"ake" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"akf" = (
/obj/machinery/button/remote/blast_door{
id = "PubPrep";
@@ -6007,19 +5352,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/gateway)
-"aki" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
"akj" = (
/obj/item/device/radio/intercom{
dir = 2;
@@ -6212,17 +5544,6 @@
},
/turf/simulated/floor/tiled,
/area/gateway/prep_room)
-"akB" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
"akC" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -6257,15 +5578,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/gateway)
-"akI" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
"akJ" = (
/obj/structure/window/reinforced{
dir = 4
@@ -6311,24 +5623,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/gateway/prep_room)
-"akN" = (
-/obj/machinery/door/airlock/multi_tile/metal{
- name = "Gateway Prep Room"
- },
-/obj/machinery/door/blast/shutters{
- dir = 2;
- id = "PubPrepFront";
- layer = 3.3;
- name = "Gateway Prep Shutter"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/effect/floor_decal/steeldecal/steel_decals_central1{
- dir = 8
- },
-/turf/simulated/floor/tiled/monofloor{
- dir = 8
- },
-/area/gateway/prep_room)
"akO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -6344,39 +5638,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/engine_airlock)
-"akP" = (
-/obj/machinery/door/blast/shutters{
- dir = 2;
- id = "PubPrepFront";
- layer = 3.3;
- name = "Gateway Prep Shutter"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/firedoor/glass,
-/obj/effect/floor_decal/steeldecal/steel_decals_central1{
- dir = 4
- },
-/turf/simulated/floor/tiled/monofloor{
- dir = 4
- },
-/area/gateway/prep_room)
-"akQ" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/purple/border,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/machinery/camera/network/tether{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"akR" = (
/obj/structure/table/reinforced,
/obj/item/weapon/storage/briefcase/inflatable{
@@ -6408,62 +5669,6 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor,
/area/engineering/storage)
-"akU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/button/remote/blast_door{
- id = "PubPrepFront";
- name = "Gateway Shutter";
- pixel_x = 24;
- pixel_y = -23;
- req_access = list(62)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/steeldecal/steel_decals6,
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
-"akV" = (
-/obj/machinery/button/remote/blast_door{
- id = "PubPrepFront";
- name = "Gateway Shutter";
- pixel_x = -24;
- pixel_y = 24;
- req_access = list(62)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
-"akW" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"akX" = (
/obj/structure/cable/green{
d1 = 4;
@@ -6481,27 +5686,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"akY" = (
-/obj/structure/closet/emcloset,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/purple/bordercorner2{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"akZ" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/engineering{
@@ -6569,19 +5753,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/gateway)
-"alf" = (
-/obj/structure/closet/emcloset,
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 6
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"alg" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/glass{
@@ -6983,37 +6154,6 @@
"alT" = (
/turf/simulated/wall,
/area/storage/emergency_storage/emergency4)
-"alU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
-"alV" = (
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "dock_d2a1";
- name = "interior access button";
- pixel_x = -28;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"alW" = (
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/effect/floor_decal/steeldecal/steel_decals_central6{
@@ -7055,22 +6195,6 @@
/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"alZ" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"ama" = (
/obj/structure/table/marble,
/obj/machinery/floor_light/prebuilt{
@@ -7091,15 +6215,6 @@
/obj/item/weapon/reagent_containers/spray/cleaner,
/turf/simulated/floor/wood,
/area/hallway/station/atrium)
-"amb" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"amc" = (
/obj/structure/cable/green{
d1 = 4;
@@ -7783,42 +6898,6 @@
"anp" = (
/turf/simulated/floor/plating,
/area/maintenance/abandonedlibrary)
-"anq" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/disposalpipe/junction{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"anr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"ans" = (
/obj/item/stack/tile/wood{
amount = 10
@@ -8363,22 +7442,6 @@
},
/turf/simulated/floor,
/area/engineering/storage)
-"aop" = (
-/obj/machinery/vending/cola{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aoq" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -8392,15 +7455,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"aor" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aos" = (
/obj/structure/cable/green{
d1 = 1;
@@ -8628,23 +7682,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/plating,
/area/maintenance/abandonedlibrary)
-"aoZ" = (
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/obj/machinery/disposal,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"apa" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
@@ -8654,30 +7691,6 @@
/obj/structure/table,
/turf/simulated/floor/plating,
/area/maintenance/abandonedlibrary)
-"apb" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"apc" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"apd" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -8687,12 +7700,6 @@
},
/turf/simulated/floor/carpet,
/area/maintenance/abandonedlibrary)
-"ape" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/junction,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"apf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -10598,7 +9605,6 @@
pixel_x = 5
},
/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/device/closet_painter,
/obj/machinery/camera/network/engineering{
dir = 4
},
@@ -11987,28 +10993,6 @@
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/hallway)
-"auN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/bridge/secondary/hallway)
"auO" = (
/obj/structure/cable/green{
d1 = 1;
@@ -12021,28 +11005,6 @@
/obj/machinery/door/airlock/maintenance/common,
/turf/simulated/floor,
/area/crew_quarters/sleep/cryo)
-"auP" = (
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 25;
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_one)
"auQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -12093,25 +11055,6 @@
/obj/effect/floor_decal/corner/lightgrey/border,
/turf/simulated/floor/tiled,
/area/tether/station/visitorhallway/office)
-"auV" = (
-/obj/structure/closet/emcloset,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/bridge/secondary/hallway)
"auW" = (
/obj/machinery/atmospherics/omni/mixer{
tag_east = 1;
@@ -12777,22 +11720,6 @@
/obj/machinery/camera/network/tether,
/turf/simulated/floor/tiled/techfloor,
/area/crew_quarters/sleep/cryo)
-"awb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"awc" = (
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 6
@@ -13066,25 +11993,6 @@
/obj/effect/floor_decal/corner/blue/bordercorner2,
/turf/simulated/floor/tiled,
/area/bridge/secondary/hallway)
-"awz" = (
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/bridge/secondary/hallway)
-"awA" = (
-/obj/machinery/camera/network/command{
- dir = 9;
- icon_state = "camera"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/bridge/secondary/hallway)
"awB" = (
/obj/effect/floor_decal/steeldecal/steel_decals5{
dir = 1
@@ -13117,21 +12025,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"awE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"awF" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
@@ -13283,26 +12176,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"awP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/light{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"awQ" = (
/turf/simulated/wall/r_wall,
/area/bridge/meeting_room)
@@ -13592,15 +12465,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/bridge/secondary/teleporter)
-"axr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/machinery/newscaster{
- pixel_x = -30
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"axs" = (
/obj/structure/table/woodentable,
/obj/item/device/flashlight/lamp/green{
@@ -13617,39 +12481,11 @@
/obj/random/trash_pile,
/turf/simulated/floor,
/area/crew_quarters/sleep/cryo)
-"axu" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_one)
-"axv" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_one)
"axw" = (
/obj/machinery/light/small,
/obj/effect/floor_decal/industrial/warning/corner,
/turf/simulated/floor/tiled,
/area/tether/station/stairs_one)
-"axx" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_one)
"axy" = (
/obj/structure/cable/green{
d1 = 1;
@@ -14286,24 +13122,6 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/hallway/station/docks)
-"ayD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"ayE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -14743,16 +13561,6 @@
},
/turf/simulated/floor/tiled/monotile,
/area/engineering/workshop)
-"azf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"azg" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -14787,31 +13595,6 @@
/obj/machinery/computer/timeclock/premade/east,
/turf/simulated/floor/tiled,
/area/storage/tools)
-"azj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 8
- },
-/obj/machinery/camera/network/tether{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"azk" = (
/obj/structure/cable/green{
d1 = 1;
@@ -15184,14 +13967,6 @@
"azP" = (
/turf/simulated/floor/tiled,
/area/tether/station/visitorhallway/lounge)
-"azQ" = (
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/camera/network/tether{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"azR" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -15568,16 +14343,6 @@
/obj/machinery/hologram/holopad,
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
-"aAA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aAB" = (
/obj/structure/disposalpipe/segment,
/obj/structure/cable{
@@ -15677,19 +14442,6 @@
/obj/effect/floor_decal/corner/blue/border,
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"aAJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/wood,
-/area/bridge/meeting_room)
"aAK" = (
/obj/structure/closet/wardrobe/black,
/obj/machinery/atmospherics/unary/vent_pump/on{
@@ -15904,10 +14656,6 @@
/obj/structure/closet/secure_closet/engineering_chief,
/turf/simulated/floor/tiled,
/area/crew_quarters/heads/chief)
-"aBh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aBi" = (
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
@@ -15946,24 +14694,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/engine_eva)
-"aBm" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "dock_d1l";
- name = "interior access button";
- pixel_x = -28;
- pixel_y = -26;
- req_access = list(13)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -26
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aBn" = (
/obj/machinery/alarm{
dir = 4;
@@ -16101,17 +14831,6 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/engineering/workshop)
-"aBz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/bridge/meeting_room)
"aBA" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -16385,17 +15104,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled/white,
/area/crew_quarters/sleep/engi_wash)
-"aBY" = (
-/obj/structure/bed/chair/comfy/black,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/carpet/purcarpet,
-/area/bridge/meeting_room)
-"aBZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aCa" = (
/obj/machinery/recharge_station,
/obj/machinery/camera/network/engineering{
@@ -16477,26 +15185,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
-"aCj" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/camera/network/engineering{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aCk" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
@@ -16573,19 +15261,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"aCr" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aCs" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -16745,12 +15420,6 @@
"aCF" = (
/turf/simulated/wall,
/area/tether/station/dock_one)
-"aCG" = (
-/obj/machinery/door/airlock/glass,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled/steel_grid,
-/area/tether/station/dock_one)
"aCH" = (
/obj/structure/closet/emcloset,
/obj/effect/floor_decal/industrial/warning/corner{
@@ -16781,12 +15450,6 @@
"aCK" = (
/turf/simulated/wall,
/area/tether/station/dock_two)
-"aCL" = (
-/obj/machinery/door/airlock/glass,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled/steel_grid,
-/area/tether/station/dock_two)
"aCM" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/glass_engineering{
@@ -16920,11 +15583,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"aCW" = (
-/obj/structure/bed/chair/comfy/black,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/carpet/purcarpet,
-/area/bridge/meeting_room)
"aCX" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -16969,21 +15627,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_one)
-"aDb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/effect/floor_decal/sign/dock/one,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aDc" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -17007,18 +15650,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
-"aDd" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aDe" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -17039,20 +15670,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
-"aDf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aDg" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -17102,97 +15719,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/sleep/engi_wash)
-"aDk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
-"aDl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/item/device/radio/beacon,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
-"aDm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
-"aDn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
-"aDo" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
-"aDp" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/sign/dock/two,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aDq" = (
/obj/structure/cable/green{
d1 = 1;
@@ -17201,19 +15727,6 @@
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
-"aDr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aDs" = (
/obj/structure/cable/green{
d2 = 4;
@@ -17228,25 +15741,6 @@
/obj/effect/floor_decal/industrial/warning/corner,
/turf/simulated/floor,
/area/maintenance/substation/civilian)
-"aDt" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aDu" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -17332,14 +15826,6 @@
},
/turf/simulated/floor/carpet/purcarpet,
/area/bridge/meeting_room)
-"aDA" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/book/manual/security_space_law,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/carpet/purcarpet,
-/area/bridge/meeting_room)
"aDB" = (
/obj/structure/table/rack{
dir = 8;
@@ -17350,14 +15836,6 @@
/obj/random/contraband,
/turf/simulated/floor,
/area/maintenance/station/spacecommandmaint)
-"aDC" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/folder/blue,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/carpet/purcarpet,
-/area/bridge/meeting_room)
"aDD" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/structure/undies_wardrobe,
@@ -17367,11 +15845,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
-"aDF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aDG" = (
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
@@ -17395,11 +15868,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
-"aDK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aDL" = (
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
@@ -17436,18 +15904,6 @@
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
-"aDO" = (
-/obj/machinery/door/airlock/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/tether/station/dock_one)
"aDP" = (
/obj/structure/table/rack{
dir = 1
@@ -17473,16 +15929,6 @@
/obj/random/maintenance/clean,
/turf/simulated/floor/plating,
/area/storage/emergency_storage/emergency4)
-"aDQ" = (
-/obj/machinery/door/airlock/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/tether/station/dock_two)
"aDR" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -17496,16 +15942,6 @@
/obj/random/mre,
/turf/simulated/floor,
/area/maintenance/station/spacecommandmaint)
-"aDT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aDU" = (
/obj/machinery/power/apc{
dir = 4;
@@ -17518,29 +15954,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
-"aDV" = (
-/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/super;
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/cable/green{
- icon_state = "0-4"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
-"aDW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aDX" = (
/obj/effect/floor_decal/rust,
/obj/machinery/alarm{
@@ -17610,17 +16023,6 @@
},
/turf/simulated/floor,
/area/bridge/meeting_room)
-"aEd" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/turf/simulated/floor/carpet/purcarpet,
-/area/bridge/meeting_room)
-"aEe" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/folder/red,
-/turf/simulated/floor/carpet/purcarpet,
-/area/bridge/meeting_room)
"aEf" = (
/obj/structure/cable/green{
d1 = 1;
@@ -17681,33 +16083,6 @@
/obj/effect/floor_decal/industrial/warning/corner,
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
-"aEl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"aEm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"aEn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aEo" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -18016,14 +16391,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/sleep/engi_wash)
-"aEN" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"aEO" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aEP" = (
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Damn, looks like it's on the clown world channel. I wonder what else is on?";
@@ -18040,18 +16407,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/visitorhallway/office)
-"aEQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/computer/security/telescreen/entertainment{
- desc = "Looks like it's set to GNN, I wonder what else is on?";
- icon_state = "frame";
- pixel_x = 0;
- pixel_y = -32
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"aER" = (
/obj/effect/floor_decal/steeldecal/steel_decals5{
dir = 1
@@ -18177,36 +16532,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/storage/emergency_storage/emergency4)
-"aFq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"aFr" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = 25
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"aFt" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aFJ" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 8;
@@ -18279,19 +16604,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/tether/station/dock_one)
-"aFV" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"aFW" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aFX" = (
/obj/structure/cable/green{
d1 = 1;
@@ -18323,19 +16635,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/tether/station/dock_two)
-"aGa" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
-"aGb" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aGs" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -18378,29 +16677,9 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"aGz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/sign/dock/one,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aGB" = (
/turf/simulated/wall/r_wall,
/area/engineering/engineering_airlock)
-"aGF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/sign/dock/two,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aGI" = (
/obj/structure/cable{
d1 = 1;
@@ -18438,13 +16717,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/tether/station/dock_one)
-"aHa" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aHc" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -18452,42 +16724,11 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/tether/station/dock_two)
-"aHd" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aHe" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
-"aHt" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"aHv" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
-"aHw" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aHQ" = (
/obj/machinery/door/airlock/glass_external{
frequency = 1379;
@@ -18537,15 +16778,6 @@
},
/turf/space,
/area/space)
-"aIc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"aIf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -18637,37 +16869,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
-"aIs" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
-"aIy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/item/device/radio/beacon,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aIA" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
@@ -18677,34 +16878,9 @@
},
/turf/simulated/floor/plating,
/area/tether/station/dock_two)
-"aIM" = (
-/obj/effect/floor_decal/sign/dock/one,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aIO" = (
/turf/simulated/floor/tiled,
/area/engineering/engineering_monitoring)
-"aIR" = (
-/obj/effect/floor_decal/sign/dock/two,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
-"aIU" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"aIY" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"aJh" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -18826,6 +17002,22 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
+"aJD" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass_engineering{
+ name = "Engineering Hallway";
+ req_one_access = list(10)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/engineering/foyer)
"aJV" = (
/obj/structure/closet/crate,
/obj/item/weapon/circuitboard/smes,
@@ -19325,34 +17517,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"aMh" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aMj" = (
/obj/structure/cable/green{
d1 = 1;
@@ -19372,31 +17536,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"aMk" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/structure/disposalpipe/sortjunction{
- dir = 2;
- name = "CE Office";
- sortType = "CE Office"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
"aMl" = (
/obj/machinery/light/small{
dir = 8;
@@ -19458,6 +17597,10 @@
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
+"aMy" = (
+/obj/structure/bed/chair/comfy/black,
+/turf/simulated/floor/carpet/purcarpet,
+/area/bridge/meeting_room)
"aMB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -19560,30 +17703,6 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/engineering/engineering_monitoring)
-"aNF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Hallway";
- req_one_access = list(10)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/engineering/foyer)
-"aNH" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Hallway";
- req_one_access = list(10)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/engineering/foyer)
"aOj" = (
/obj/machinery/atmospherics/pipe/simple/hidden/universal,
/obj/structure/railing{
@@ -19683,25 +17802,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_monitoring)
-"aPj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"aPq" = (
/obj/structure/bed/chair,
/obj/machinery/light{
@@ -19730,6 +17830,23 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"aPU" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
"aQa" = (
/obj/structure/table/rack{
dir = 8;
@@ -19826,25 +17943,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/foyer)
-"aQJ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"aQQ" = (
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -19868,18 +17966,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/foyer)
-"aQW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"aQX" = (
/obj/structure/cable/green{
d1 = 4;
@@ -20088,16 +18174,6 @@
/obj/item/weapon/pen/red,
/turf/simulated/floor/tiled,
/area/engineering/foyer)
-"aSF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"aSL" = (
/obj/machinery/alarm{
dir = 1;
@@ -20264,20 +18340,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
-"aUm" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"aUo" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
@@ -20427,22 +18489,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_monitoring)
-"aWd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"aWj" = (
/obj/structure/disposalpipe/segment,
/obj/structure/cable{
@@ -20537,29 +18583,6 @@
/obj/item/weapon/deck/cards,
/turf/simulated/floor/tiled,
/area/engineering/engineering_monitoring)
-"aXY" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "englockdown";
- name = "Engineering Lockdown";
- opacity = 0
- },
-/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Lobby";
- req_one_access = newlist()
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/engineering/foyer)
"aXZ" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -20594,23 +18617,6 @@
},
/turf/simulated/floor/plating,
/area/engineering/foyer)
-"aYc" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "englockdown";
- name = "Engineering Lockdown";
- opacity = 0
- },
-/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Lobby";
- req_one_access = newlist()
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel_grid,
-/area/engineering/foyer)
"aYf" = (
/obj/structure/lattice,
/obj/machinery/atmospherics/pipe/zpipe/down{
@@ -20692,22 +18698,6 @@
},
/turf/simulated/floor/tiled,
/area/crew_quarters/heads/chief)
-"aZq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"aZr" = (
/obj/machinery/computer/atmos_alert,
/obj/structure/window/reinforced{
@@ -20738,16 +18728,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"aZW" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/structure/disposalpipe/junction,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"baA" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/structure/table/reinforced,
@@ -20808,6 +18788,19 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor,
/area/crew_quarters/sleep/cryo)
+"bbb" = (
+/obj/machinery/door/airlock/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/steel_grid,
+/area/tether/station/dock_one)
"bbs" = (
/obj/structure/bed/chair/office/dark{
dir = 4
@@ -20836,6 +18829,25 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
+"bcc" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"bch" = (
/obj/structure/cable/green{
d1 = 1;
@@ -20973,25 +18985,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals6,
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"bdn" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"bdq" = (
/obj/structure/cable{
d1 = 4;
@@ -21197,28 +19190,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"bdW" = (
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/atrium)
"bdZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -21270,11 +19241,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/foyer)
-"beN" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"beS" = (
/obj/structure/cable/green{
d1 = 1;
@@ -21378,69 +19344,10 @@
},
/turf/simulated/floor/tiled,
/area/engineering/foyer)
-"bgE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"bgF" = (
/obj/structure/stairs/east,
/turf/simulated/floor/tiled,
/area/engineering/foyer)
-"bgH" = (
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_one)
-"bgJ" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/sign/directions/engineering{
- dir = 1;
- pixel_y = 32;
- pixel_z = -8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_one)
"bhc" = (
/obj/structure/extinguisher_cabinet{
dir = 4;
@@ -21598,15 +19505,6 @@
/obj/effect/floor_decal/rust,
/turf/simulated/floor,
/area/crew_quarters/sleep/cryo)
-"biC" = (
-/obj/machinery/firealarm{
- dir = 4;
- layer = 3.3;
- pixel_x = 26
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_one)
"biK" = (
/obj/structure/table/standard,
/obj/random/tech_supply,
@@ -21623,15 +19521,6 @@
/obj/random/tech_supply,
/turf/simulated/floor/tiled,
/area/storage/tools)
-"bjb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/holoposter{
- pixel_y = -30
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"bkp" = (
/obj/machinery/vending/assist{
dir = 4
@@ -21704,6 +19593,14 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
+"bne" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"bnl" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9;
@@ -21767,6 +19664,15 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
+"boV" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"bpd" = (
/obj/structure/cable/green{
d1 = 4;
@@ -21907,6 +19813,49 @@
/obj/random/tool,
/turf/simulated/floor,
/area/hallway/station/docks)
+"bqK" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"bqT" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -23;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"brV" = (
/obj/structure/cable/green{
d1 = 1;
@@ -21987,23 +19936,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/toilet)
-"bvu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/item/device/radio/intercom{
- dir = 2;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
-"bvE" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/docks)
"bwb" = (
/obj/effect/shuttle_landmark{
base_area = /area/space;
@@ -22030,15 +19962,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/toilet)
-"byE" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"byP" = (
/obj/machinery/light{
dir = 4;
@@ -22065,6 +19988,22 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/tether/station/dock_two)
+"bzw" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "englockdown";
+ name = "Engineering Lockdown";
+ opacity = 0
+ },
+/obj/machinery/door/airlock/glass_engineering{
+ name = "Engineering Lobby";
+ req_one_access = newlist()
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/engineering/foyer)
"bzR" = (
/obj/structure/flora/pottedplant,
/obj/machinery/status_display{
@@ -22072,20 +20011,15 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
-"bBo" = (
-/obj/machinery/firealarm{
- dir = 4;
- layer = 3.3;
- pixel_x = 26
- },
+"bAM" = (
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/blue/border,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
+ dir = 5
},
/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
+/area/bridge/secondary/hallway)
"bCg" = (
/obj/machinery/alarm{
pixel_y = 22
@@ -22093,16 +20027,6 @@
/obj/structure/flora/pottedplant,
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
-"bDr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/extinguisher_cabinet{
- dir = 8;
- icon_state = "extinguisher_closed";
- pixel_x = 30
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"bEW" = (
/obj/structure/flora/pottedplant,
/obj/machinery/newscaster{
@@ -22117,29 +20041,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
-"bFE" = (
-/obj/machinery/alarm{
- dir = 4;
- pixel_x = -23;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"bFH" = (
-/obj/machinery/alarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 24
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"bGo" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -22222,35 +20123,6 @@
/obj/effect/map_helper/airlock/sensor/chamber_sensor,
/turf/simulated/floor/tiled/dark,
/area/tether/station/dock_one)
-"bHy" = (
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "dock_d1a2";
- name = "interior access button";
- pixel_x = -28;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
-"bHz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"bHG" = (
/obj/machinery/door/airlock/glass_external,
/obj/machinery/access_button{
@@ -22295,25 +20167,6 @@
/obj/effect/map_helper/airlock/sensor/chamber_sensor,
/turf/simulated/floor/tiled/dark,
/area/tether/station/dock_two)
-"bHV" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "dock_d2a2";
- name = "interior access button";
- pixel_x = -28;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"bJl" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -22353,21 +20206,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"bPc" = (
-/obj/machinery/firealarm{
- dir = 4;
- layer = 3.3;
- pixel_x = 26
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"bPj" = (
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
@@ -22439,22 +20277,6 @@
/obj/effect/map_helper/airlock/sensor/chamber_sensor,
/turf/simulated/floor/tiled/dark,
/area/tether/station/dock_one)
-"bPs" = (
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "dock_d1a1";
- name = "interior access button";
- pixel_x = -28;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden,
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_one)
"bPt" = (
/obj/machinery/access_button{
command = "cycle_exterior";
@@ -22519,23 +20341,6 @@
/obj/structure/window/reinforced,
/turf/simulated/floor/plating,
/area/tether/station/dock_two)
-"bPF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
-"bPN" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"bPO" = (
/obj/machinery/light{
dir = 4;
@@ -22561,12 +20366,6 @@
/obj/effect/map_helper/airlock/door/int_door,
/turf/simulated/floor/tiled/dark,
/area/tether/station/dock_one)
-"bPY" = (
-/obj/machinery/door/airlock/glass_external,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/map_helper/airlock/door/int_door,
-/turf/simulated/floor/tiled/dark,
-/area/tether/station/dock_one)
"bQa" = (
/turf/simulated/floor,
/area/tether/station/stairs_one)
@@ -22581,35 +20380,6 @@
/obj/effect/map_helper/airlock/door/int_door,
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
-"bQe" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- dir = 8;
- frequency = 1380;
- id_tag = "dock_d1l";
- pixel_x = 28
- },
-/turf/simulated/floor/tiled/dark,
-/area/tether/station/dock_one)
-"bQj" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map"
- },
-/turf/simulated/floor/tiled/dark,
-/area/tether/station/dock_one)
"bQk" = (
/obj/machinery/embedded_controller/radio/airlock/docking_port{
dir = 4;
@@ -22823,16 +20593,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/foyer)
-"bXK" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
"bYg" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
@@ -23043,6 +20803,14 @@
/obj/machinery/power/thermoregulator,
/turf/simulated/floor,
/area/engineering/storage)
+"ceq" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass_engineering{
+ name = "Engineering Hallway";
+ req_one_access = list(10)
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/engineering/foyer)
"chD" = (
/obj/effect/floor_decal/borderfloor{
dir = 6
@@ -23057,6 +20825,30 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"cix" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
"col" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -23087,6 +20879,15 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"cuX" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"cwR" = (
/obj/effect/shuttle_landmark{
base_area = /area/space;
@@ -23108,6 +20909,11 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"cEA" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"cRa" = (
/obj/effect/floor_decal/industrial/warning{
dir = 4
@@ -23142,6 +20948,48 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/engineering/gravity_gen)
+"cTd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/holoposter{
+ pixel_y = -30
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"cYF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"dbZ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"dls" = (
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -23190,24 +21038,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
-"dnX" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/gravity_lobby)
"dop" = (
/obj/effect/decal/cleanable/dirt,
/obj/random/cutout,
@@ -23237,6 +21067,48 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"dzP" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"dJG" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/purple/bordercorner2,
+/obj/machinery/alarm{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
"dJL" = (
/obj/machinery/light{
dir = 4
@@ -23255,6 +21127,14 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"dQD" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/folder/red,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/carpet/purcarpet,
+/area/bridge/meeting_room)
"dRy" = (
/obj/machinery/lapvend{
dir = 4
@@ -23270,6 +21150,34 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"dZO" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/book/manual/security_space_law,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/carpet/purcarpet,
+/area/bridge/meeting_room)
+"ejF" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner{
+ dir = 1;
+ icon_state = "bordercolorcorner"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"ezX" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
@@ -23288,6 +21196,28 @@
},
/turf/space,
/area/space)
+"eKE" = (
+/obj/structure/disposalpipe/junction{
+ dir = 4;
+ icon_state = "pipe-j2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"eMS" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"eYw" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
@@ -23334,6 +21264,111 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"fil" = (
+/obj/structure/extinguisher_cabinet{
+ dir = 8;
+ icon_state = "extinguisher_closed";
+ pixel_x = 30
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"fjd" = (
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ icon_state = "borderfloor";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_one)
+"fkj" = (
+/obj/machinery/newscaster{
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"foG" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"fqP" = (
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/apc;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"fyk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"fAr" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "dock_d1a1";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"fEF" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -23346,6 +21381,71 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"fGO" = (
+/obj/item/device/radio/beacon,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"fID" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"fLx" = (
+/obj/structure/closet/emcloset,
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4;
+ icon_state = "borderfloorcorner2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/purple/bordercorner2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"fMv" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"fTF" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/camera/network/engineering{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"fUR" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
@@ -23366,6 +21466,29 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"fXG" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/gateway/prep_room)
+"gaW" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"ghJ" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
@@ -23382,6 +21505,65 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"gkN" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/structure/disposalpipe/sortjunction{
+ dir = 2;
+ name = "CE Office";
+ sortType = "CE Office"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"gnq" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/structure/disposalpipe/junction,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"gBl" = (
+/obj/effect/floor_decal/sign/dock/two,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"gHF" = (
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
@@ -23392,6 +21574,24 @@
},
/turf/simulated/wall/r_wall,
/area/engineering/gravity_lobby)
+"gOd" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "dock_d2a2";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"gOT" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
@@ -23418,6 +21618,95 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"gSN" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"gUX" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"gVb" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/folder/blue,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/carpet/purcarpet,
+/area/bridge/meeting_room)
+"gVL" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"gVQ" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"huy" = (
+/obj/machinery/door/airlock/multi_tile/metal{
+ name = "Gateway Prep Room"
+ },
+/obj/machinery/door/blast/shutters{
+ dir = 2;
+ id = "PubPrepFront";
+ layer = 3.3;
+ name = "Gateway Prep Shutter"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/monofloor{
+ dir = 8
+ },
+/area/gateway/prep_room)
"hxy" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 9
@@ -23437,6 +21726,45 @@
/obj/structure/window/reinforced,
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"hAh" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"hDB" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/item/device/radio/intercom{
+ dir = 4;
+ pixel_x = 24
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"hGr" = (
/obj/machinery/light,
/obj/effect/floor_decal/borderfloor{
@@ -23451,6 +21779,28 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"hKn" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"hLV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/light,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
"hPi" = (
/obj/machinery/light/small,
/turf/simulated/floor,
@@ -23511,10 +21861,101 @@
/obj/random/junk,
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
+"ipk" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 5
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ dir = 8;
+ frequency = 1380;
+ id_tag = "dock_d1l";
+ pixel_x = 28
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"iIr" = (
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ icon_state = "borderfloor";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_one)
"iOq" = (
/obj/effect/floor_decal/techfloor/orange,
/turf/simulated/floor/tiled/techfloor/grid,
/area/engineering/gravity_gen)
+"iPb" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/carpet/purcarpet,
+/area/bridge/meeting_room)
+"iVA" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"iWU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/bluegrid,
+/area/gateway/prep_room)
+"jbc" = (
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"jcJ" = (
/obj/effect/floor_decal/industrial/warning{
dir = 10
@@ -23528,10 +21969,62 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_lobby)
+"jln" = (
+/obj/effect/floor_decal/sign/dock/one,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"jtH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"juf" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"juI" = (
/obj/random/cutout,
/turf/simulated/floor,
/area/maintenance/station/abandonedholodeck)
+"jBX" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"jFv" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"jIo" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 8
@@ -23582,6 +22075,84 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"jOH" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 8;
+ icon_state = "pipe-j2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"jPK" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"jVj" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/camera/network/tether{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"jXa" = (
+/obj/effect/floor_decal/sign/dock/two,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"jXR" = (
/obj/effect/floor_decal/techfloor{
dir = 1
@@ -23589,6 +22160,21 @@
/obj/structure/window/reinforced,
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"jYc" = (
+/obj/machinery/door/blast/shutters{
+ dir = 2;
+ id = "PubPrepFront";
+ layer = 3.3;
+ name = "Gateway Prep Shutter"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/monofloor{
+ dir = 4
+ },
+/area/gateway/prep_room)
"klO" = (
/obj/structure/window/reinforced{
dir = 8
@@ -23596,6 +22182,13 @@
/obj/machinery/door/window/northleft,
/turf/simulated/floor/outdoors/grass/forest,
/area/crew_quarters/heads/chief)
+"knR" = (
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/obj/machinery/camera/network/tether{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"kth" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 4
@@ -23618,6 +22211,12 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"kzv" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"kCH" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
@@ -23625,6 +22224,18 @@
/obj/structure/window/reinforced,
/turf/simulated/floor/plating,
/area/tether/station/dock_one)
+"kHi" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"kJJ" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"kLN" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 8;
@@ -23647,6 +22258,17 @@
/obj/effect/map_helper/airlock/sensor/chamber_sensor,
/turf/simulated/floor/tiled/dark,
/area/tether/station/dock_one)
+"kRp" = (
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"kWQ" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/lightgrey/border,
@@ -23668,10 +22290,111 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"kZv" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "dock_d1l";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = -26;
+ req_access = list(13)
+ },
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -26
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"lfK" = (
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"lhz" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"lnN" = (
+/obj/effect/floor_decal/sign/dock/two,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"lpr" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"lzl" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "dock_d2a1";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"lCi" = (
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_one)
"lCO" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
@@ -23709,6 +22432,28 @@
},
/turf/simulated/floor/plating,
/area/tether/station/dock_one)
+"lGX" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"lLY" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
"lTD" = (
/obj/machinery/light,
/obj/effect/floor_decal/borderfloor{
@@ -23753,6 +22498,40 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/engineering/gravity_gen)
+"mvZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"mzB" = (
+/obj/item/device/radio/beacon,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"mAd" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
"mNU" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
@@ -23762,6 +22541,24 @@
},
/turf/simulated/floor/plating,
/area/tether/station/dock_one)
+"mPj" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "dock_d1a2";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"mPs" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
@@ -23774,6 +22571,40 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"mYV" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"nll" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
"nov" = (
/obj/structure/railing,
/obj/structure/table/rack{
@@ -23785,6 +22616,18 @@
/obj/random/tech_supply,
/turf/simulated/floor,
/area/engineering/shaft)
+"nqV" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"nCV" = (
/obj/effect/floor_decal/corner_techfloor_grid{
dir = 4
@@ -23802,6 +22645,24 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"nSf" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"nYL" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -23;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"obA" = (
/obj/effect/floor_decal/corner_techfloor_grid{
dir = 8
@@ -23844,6 +22705,35 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"oil" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"oqY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"ort" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
@@ -23866,6 +22756,31 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"oso" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"oxr" = (
/obj/effect/floor_decal/techfloor,
/obj/structure/window/reinforced{
@@ -23873,19 +22788,118 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
-"oEH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
+"oxI" = (
+/obj/machinery/door/airlock/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/steel_grid,
+/area/tether/station/dock_two)
+"oAK" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/structure/disposalpipe/junction/yjunction,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"oFB" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_one)
+"oIV" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"oOm" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1;
+ icon_state = "warningcorner"
+ },
+/turf/simulated/floor/tiled,
+/area/gateway/prep_room)
+"oTn" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
},
-/obj/machinery/light,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
+"oYk" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"oZb" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/engineering/gravity_lobby)
+"pbJ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"pbR" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
@@ -23918,6 +22932,31 @@
/obj/effect/floor_decal/corner/yellow/border,
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"pyX" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"pAf" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/gateway/prep_room)
"pQN" = (
/obj/effect/shuttle_landmark{
base_area = /area/space;
@@ -23928,6 +22967,29 @@
},
/turf/space,
/area/space)
+"pSI" = (
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
"pXr" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 6
@@ -23950,6 +23012,19 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"qdM" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_one)
"qer" = (
/obj/effect/floor_decal/borderfloor{
dir = 5
@@ -23971,6 +23046,42 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"qpN" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/computer/guestpass{
+ dir = 4;
+ pixel_x = -28;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"qsp" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"quP" = (
/obj/machinery/light{
dir = 4
@@ -24026,6 +23137,41 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_lobby)
+"riO" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"rrD" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"rsp" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"rxE" = (
/obj/structure/sign/department/gravi{
pixel_x = 32
@@ -24092,9 +23238,97 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"rCQ" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
"rEb" = (
/turf/simulated/wall/r_wall,
/area/engineering/gravity_lobby)
+"rFi" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"rIz" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"rKn" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"rYh" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/atm{
+ pixel_y = 30
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"saN" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/wood,
+/area/bridge/meeting_room)
"sbX" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
@@ -24141,6 +23375,24 @@
icon_state = "techmaint"
},
/area/engineering/gravity_lobby)
+"siQ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"sjw" = (
/obj/structure/cable{
d1 = 4;
@@ -24173,6 +23425,91 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"stL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/bridge/secondary/hallway)
+"syI" = (
+/obj/structure/bed/chair/comfy/black,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/carpet/purcarpet,
+/area/bridge/meeting_room)
+"sFB" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"sFI" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"sRG" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
"sTb" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
@@ -24184,12 +23521,137 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"sUy" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
"sUY" = (
/obj/effect/floor_decal/industrial/warning{
dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"sVZ" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"sXl" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"sYw" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"tal" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"tlm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"tlG" = (
+/obj/structure/closet/emcloset,
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"tpy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"tqW" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/int_door,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
"tsV" = (
/obj/machinery/light{
dir = 8
@@ -24199,6 +23661,39 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
+"tAQ" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1;
+ icon_state = "warning"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8;
+ icon_state = "warningcorner"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/gateway/prep_room)
+"tCY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
"tCZ" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -24229,6 +23724,74 @@
/obj/effect/map_helper/airlock/door/ext_door,
/turf/simulated/floor/tiled/dark,
/area/tether/station/dock_one)
+"tOr" = (
+/obj/machinery/camera/network/command{
+ dir = 9;
+ icon_state = "camera"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/bridge/secondary/hallway)
+"tUh" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 8
+ },
+/obj/machinery/camera/network/tether{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"ufa" = (
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/machinery/vending/cola{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"uhb" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/hologram/holopad,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
"uhN" = (
/obj/effect/floor_decal/borderfloor/corner,
/obj/effect/floor_decal/corner/yellow/bordercorner,
@@ -24240,6 +23803,20 @@
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"uMr" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
"uOm" = (
/obj/structure/cable{
d1 = 1;
@@ -24251,6 +23828,44 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
+"uTq" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "englockdown";
+ name = "Engineering Lockdown";
+ opacity = 0
+ },
+/obj/machinery/door/airlock/glass_engineering{
+ name = "Engineering Lobby";
+ req_one_access = newlist()
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/engineering/foyer)
+"uTu" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "PubPrepFront";
+ name = "Gateway Shutter";
+ pixel_x = 24;
+ pixel_y = -23;
+ req_access = list(62)
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6,
+/turf/simulated/floor/tiled,
+/area/gateway/prep_room)
"uUL" = (
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -24266,6 +23881,21 @@
/obj/structure/table/standard,
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"uWX" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
"uZh" = (
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -24289,6 +23919,77 @@
/obj/structure/window/reinforced,
/turf/simulated/floor/plating,
/area/tether/station/dock_one)
+"vdb" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's set to GNN, I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = -32
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"vhV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"vmb" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"vms" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
"vmt" = (
/obj/effect/shuttle_landmark{
base_area = /area/space;
@@ -24317,6 +24018,38 @@
/mob/living/simple_mob/animal/passive/bird/parrot/poly,
/turf/simulated/floor/outdoors/grass/forest,
/area/crew_quarters/heads/chief)
+"vzc" = (
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+ dir = 9
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+ },
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+ dir = 4
+ },
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+/obj/effect/floor_decal/corner/lightgrey/bordercorner,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
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+ },
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+"vAn" = (
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+/turf/simulated/floor/tiled,
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"vAQ" = (
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dir = 1
@@ -24370,6 +24103,22 @@
},
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/area/engineering/gravity_lobby)
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+ },
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+ dir = 4
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+ dir = 4
+ },
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"vYM" = (
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@@ -24394,12 +24143,70 @@
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/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
+"wbY" = (
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+ dir = 8
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+ dir = 8
+ },
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+ dir = 5
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+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment,
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+"wlB" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
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+/area/tether/station/dock_two)
"wlD" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
/area/tether/station/dock_one)
+"wAB" = (
+/obj/effect/floor_decal/sign/dock/one,
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+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"wBw" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
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"wDo" = (
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@@ -24409,6 +24216,18 @@
/obj/machinery/door/airlock/maintenance/common,
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
+"wHG" = (
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+ dir = 4
+ },
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
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"xdE" = (
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@@ -24419,6 +24238,16 @@
},
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/area/hallway/station/atrium)
+"xgd" = (
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+ dir = 4
+ },
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+ },
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"xiv" = (
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dir = 8
@@ -24429,6 +24258,91 @@
},
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/area/engineering/gravity_gen)
+"xmh" = (
+/obj/machinery/button/remote/blast_door{
+ id = "PubPrepFront";
+ name = "Gateway Shutter";
+ pixel_x = -24;
+ pixel_y = 24;
+ req_access = list(62)
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
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+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
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+"xpA" = (
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+"xqo" = (
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+ },
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+ },
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+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"xDA" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"xDU" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/sign/directions/engineering{
+ dir = 1;
+ pixel_y = 32;
+ pixel_z = -8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ icon_state = "borderfloor";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_one)
+"xEm" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
"xEU" = (
/obj/machinery/door/airlock/maintenance_hatch{
frequency = 1379;
@@ -24467,6 +24381,83 @@
/obj/structure/railing,
/turf/simulated/floor,
/area/engineering/shaft)
+"xQP" = (
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"xRx" = (
+/obj/effect/floor_decal/sign/dock/one,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"xTB" = (
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"ycu" = (
+/obj/structure/closet/emcloset,
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/blue/bordercorner2{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/bridge/secondary/hallway)
+"yiT" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
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+"yje" = (
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"ykG" = (
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plz
afC
-acf
+jOH
acn
adz
acy
@@ -36085,10 +36076,10 @@ ayE
ayE
aAo
ayE
-aAJ
-aBY
-aDA
-aEd
+saN
+syI
+dZO
+iPb
aEh
aEF
aat
@@ -36227,10 +36218,10 @@ axh
axh
aAr
aAz
-aBz
-aCW
-aDC
-aEe
+aBF
+aMy
+gVb
+dQD
aEh
aEF
aat
@@ -36502,8 +36493,8 @@ aom
aln
atc
aub
-auN
-awz
+stL
+bAM
awQ
axh
axK
@@ -36644,8 +36635,8 @@ agt
agG
azd
acV
-auV
-awA
+ycu
+tOr
awQ
azy
axL
@@ -37033,12 +37024,12 @@ aey
ajq
ajR
adO
-ajT
-ajW
-akI
-akN
-akV
-ajk
+iWU
+tAQ
+pAf
+huy
+xmh
+dJG
afC
aju
act
@@ -37175,12 +37166,12 @@ akK
ajH
ajJ
ajN
-aki
-akB
-akU
-akP
-alU
-akQ
+fXG
+oOm
+uTu
+jYc
+rrD
+jVj
afC
aCt
aCx
@@ -37321,8 +37312,8 @@ akr
ajO
akd
adO
-akY
-alf
+fLx
+tlG
afC
aAH
aCw
diff --git a/maps/tether/tether-06-station2.dmm b/maps/tether/tether-06-station2.dmm
index 03bbab7db1..24611e22da 100644
--- a/maps/tether/tether-06-station2.dmm
+++ b/maps/tether/tether-06-station2.dmm
@@ -305,22 +305,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/brig)
-"aH" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 5
- },
-/obj/machinery/camera/network/security,
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
"aI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -443,41 +427,6 @@
/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/security/brig/visitation)
-"aW" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/button/remote/blast_door{
- dir = 8;
- id = "Cell 4";
- name = "Cell 4 Door";
- pixel_x = -28;
- req_access = list(1,2)
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
"aX" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -812,30 +761,6 @@
/obj/effect/floor_decal/borderfloor/shifted,
/turf/simulated/floor/tiled,
/area/security/brig)
-"bs" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/computer/cryopod{
- pixel_x = 32
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
"bt" = (
/obj/structure/bed/chair{
dir = 1
@@ -935,23 +860,6 @@
},
/turf/simulated/floor/tiled/steel_dirty,
/area/security/brig)
-"bC" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/door_timer/cell_3{
- id = "Cell 4";
- name = "Cell 4";
- pixel_x = -32
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
"bD" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
@@ -2568,11 +2476,6 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled,
/area/tether/exploration/crew)
-"dI" = (
-/obj/structure/table/woodentable,
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/tether/exploration/crew)
"dJ" = (
/obj/structure/bed/chair/office/dark{
dir = 8
@@ -3055,17 +2958,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/port)
-"ev" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
"ew" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -3201,33 +3093,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/exploration/crew)
-"eE" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/landmark/start{
- name = "Explorer"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/exploration/crew)
-"eF" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/obj/effect/landmark/start{
- name = "Explorer"
- },
-/turf/simulated/floor/tiled,
-/area/tether/exploration/crew)
"eG" = (
/turf/simulated/floor/tiled,
/area/tether/exploration/crew)
@@ -3431,15 +3296,6 @@
"eT" = (
/turf/simulated/floor,
/area/maintenance/station/micro)
-"eU" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
"eV" = (
/obj/structure/table/wooden_reinforced,
/obj/item/weapon/paper_bin{
@@ -3471,18 +3327,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/exploration/staircase)
-"eX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
"eY" = (
/obj/structure/cable/green{
d1 = 4;
@@ -4647,36 +4491,6 @@
/obj/random/maintenance/research,
/turf/simulated/floor,
/area/maintenance/station/exploration)
-"gS" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/vending/assist{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
-"gT" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
-"gU" = (
-/obj/effect/floor_decal/corner_steel_grid,
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
"gV" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/red/border,
@@ -4939,12 +4753,6 @@
},
/turf/simulated/floor/tiled,
/area/engineering/locker_room)
-"hq" = (
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
"hr" = (
/turf/simulated/wall,
/area/maintenance/station/eng_upper)
@@ -5221,36 +5029,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
/area/tether/exploration/crew)
-"hL" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/alarm{
- dir = 4;
- pixel_x = -23;
- pixel_y = 0
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
- },
-/obj/structure/table/reinforced,
-/obj/random/maintenance/clean,
-/obj/random/powercell,
-/obj/item/device/t_scanner,
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
-"hM" = (
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 4;
- icon_state = "steel_grid"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
"hN" = (
/obj/structure/railing{
dir = 8
@@ -5360,20 +5138,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/interrogation)
-"hZ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/table/reinforced,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/tech_supply,
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
"ia" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -5570,31 +5334,6 @@
/obj/random/maintenance/research,
/turf/simulated/floor,
/area/maintenance/station/exploration)
-"iq" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/table/reinforced,
-/obj/random/powercell,
-/obj/random/tech_supply,
-/obj/machinery/camera/network/engineering{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
-"ir" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
"is" = (
/turf/simulated/floor/tiled,
/area/engineering/locker_room)
@@ -6120,47 +5859,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
-"iZ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 8
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/table/reinforced,
-/obj/random/toolbox,
-/obj/item/device/geiger,
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
-"ja" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
"jb" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -7078,24 +6776,6 @@
"kp" = (
/turf/simulated/wall/r_wall,
/area/tether/exploration/equipment)
-"kq" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/multi_tile/glass{
- autoclose = 1;
- dir = 4;
- id_tag = null;
- name = "Exploration Equipment Storage";
- req_access = list();
- req_one_access = list(19,43,67)
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/tether/exploration/equipment)
"kr" = (
/obj/machinery/power/sensor{
name = "Powernet Sensor - Exploration Subgrid";
@@ -7501,15 +7181,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/open,
/area/maintenance/station/eng_upper)
-"kY" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"kZ" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -7609,34 +7280,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
-"le" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"lf" = (
/obj/machinery/power/breakerbox/activated{
RCon_tag = "Exploration Substation Bypass"
@@ -8830,41 +8473,10 @@
},
/turf/simulated/open,
/area/engineering/foyer_mezzenine)
-"mN" = (
-/obj/structure/catwalk,
-/obj/structure/disposalpipe/junction,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/open,
-/area/engineering/foyer_mezzenine)
"mO" = (
/obj/structure/catwalk,
/turf/simulated/open,
/area/engineering/foyer_mezzenine)
-"mP" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer_mezzenine)
"mQ" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -9184,19 +8796,6 @@
/obj/effect/landmark/free_ai_shell,
/turf/simulated/floor/tiled/techfloor,
/area/ai_upload_foyer)
-"nk" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer_mezzenine)
"nl" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -9231,21 +8830,6 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled/techfloor,
/area/ai_cyborg_station)
-"no" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"np" = (
/obj/structure/table/standard,
/obj/item/weapon/phone,
@@ -9254,25 +8838,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ai_cyborg_station)
-"nq" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"nr" = (
/obj/structure/cable/green{
d1 = 4;
@@ -9402,45 +8967,6 @@
},
/turf/simulated/floor,
/area/storage/tech)
-"nA" = (
-/obj/structure/catwalk,
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/open,
-/area/engineering/foyer_mezzenine)
-"nB" = (
-/obj/structure/disposalpipe/junction/yjunction,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer_mezzenine)
"nC" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -9526,24 +9052,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
-"nK" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
-"nL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"nM" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
@@ -9628,27 +9136,29 @@
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
"nS" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
-"nT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
-"nU" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
+"nT" = (
+/obj/structure/closet/emcloset,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
"nV" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
@@ -9832,10 +9342,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor,
/area/maintenance/station/exploration)
-"on" = (
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"oo" = (
/obj/structure/cable{
d1 = 1;
@@ -10033,41 +9539,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
-"oD" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
-"oE" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- dir = 1;
- icon_state = "extinguisher_closed";
- pixel_y = -32
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"oF" = (
/obj/structure/table/bench/wooden,
/obj/effect/landmark/start{
@@ -10222,35 +9693,6 @@
/obj/effect/floor_decal/rust,
/turf/simulated/floor/plating,
/area/maintenance/station/eng_upper)
-"oT" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -26
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
-"oU" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"oV" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -10413,44 +9855,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
-"pl" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
-"pm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"pn" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/window/reinforced/polarized/full{
@@ -11075,73 +10479,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/exploration/pathfinder_office)
-"qr" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"qs" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/bordercorner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/yellow/bordercorner2{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"qt" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
"qu" = (
/obj/machinery/alarm{
pixel_y = 22
@@ -11704,61 +11041,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/storage/tech)
-"rg" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"rh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/structure/disposalpipe/junction{
- dir = 4;
- icon_state = "pipe-j2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"ri" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"rj" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
"rk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -12141,42 +11423,17 @@
/turf/simulated/floor/tiled,
/area/hallway/station/port)
"rT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"rU" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
+/obj/effect/floor_decal/borderfloor{
dir = 8
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"rV" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
+/obj/effect/floor_decal/corner/yellow/border{
dir = 8
},
+/obj/machinery/vending/assist{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
-/area/hallway/station/port)
+/area/engineering/locker_room)
"rW" = (
/obj/structure/cable{
d1 = 4;
@@ -12304,18 +11561,6 @@
/obj/effect/floor_decal/corner/paleblue/bordercorner2,
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
-"sd" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
"se" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
@@ -12573,10 +11818,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/port)
-"sA" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
"sB" = (
/turf/simulated/wall,
/area/maintenance/station/micro)
@@ -13266,29 +12507,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_two)
-"tJ" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
"tK" = (
/turf/simulated/floor/carpet/blue,
/area/medical/psych)
@@ -13648,12 +12866,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_two)
-"up" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
"uq" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
@@ -13984,35 +13196,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_two)
-"uS" = (
-/obj/structure/cable,
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 28
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
-"uT" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
"uU" = (
/obj/structure/bed/chair/comfy/brown{
dir = 4
@@ -14313,16 +13496,6 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_two)
-"vu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
"vv" = (
/obj/structure/closet/emcloset,
/turf/simulated/floor/tiled,
@@ -15232,30 +14405,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
-"wT" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"wU" = (
/obj/machinery/power/apc{
dir = 4;
@@ -15410,31 +14559,6 @@
"xg" = (
/turf/simulated/wall,
/area/maintenance/station/medbay)
-"xh" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/camera/network/tether,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"xi" = (
/obj/effect/floor_decal/borderfloor,
/obj/machinery/door/firedoor/glass/hidden/steel{
@@ -15587,30 +14711,6 @@
/obj/machinery/door/firedoor/glass/hidden/steel,
/turf/simulated/floor/tiled,
/area/tether/station/stairs_two)
-"xt" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
"xu" = (
/obj/structure/bed/chair,
/obj/machinery/power/apc{
@@ -15818,36 +14918,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
-"xM" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
-"xN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"xO" = (
/obj/structure/table/standard,
/obj/item/weapon/storage/box/syringegun,
@@ -16219,6 +15289,37 @@
},
/turf/simulated/floor,
/area/medical/surgery_hallway)
+"yr" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
"ys" = (
/obj/structure/table/standard,
/obj/item/weapon/reagent_containers/spray/cleaner{
@@ -17561,6 +16662,13 @@
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
+"AS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/security/security_cell_hallway)
"AT" = (
/obj/structure/cable/green{
d1 = 4;
@@ -19068,6 +18176,18 @@
},
/turf/simulated/floor/tiled/white,
/area/medical/ward)
+"Dh" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Di" = (
/obj/structure/cable/green{
d1 = 4;
@@ -19191,50 +18311,6 @@
/obj/structure/closet/wardrobe/orange,
/turf/simulated/floor/tiled/dark,
/area/security/recstorage)
-"Dt" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 1
- },
-/obj/machinery/status_display{
- pixel_y = 30
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
-"Du" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"Dv" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -19376,35 +18452,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
-"DJ" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"DK" = (
/obj/effect/floor_decal/rust,
/obj/effect/decal/cleanable/dirt,
@@ -19458,33 +18505,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
-"DS" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
"DT" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -19852,63 +18872,6 @@
"Ey" = (
/turf/simulated/floor/reinforced/airless,
/area/space)
-"EA" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
-"EB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
-"EC" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/stairs_two)
"ED" = (
/obj/structure/table/rack{
dir = 8;
@@ -20351,90 +19314,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/port)
-"Fl" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"Fm" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
-"Fn" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/port)
"Fp" = (
/obj/structure/cable{
d1 = 1;
@@ -20627,6 +19506,28 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_two)
+"FH" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 1
+ },
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"FI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
@@ -20679,6 +19580,26 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/station/public_meeting_room)
+"Gg" = (
+/obj/structure/disposalpipe/junction/yjunction,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer_mezzenine)
"Go" = (
/obj/effect/floor_decal/rust,
/turf/simulated/floor/plating,
@@ -20686,6 +19607,22 @@
"Gw" = (
/turf/simulated/floor/tiled/dark,
/area/security/brig)
+"GD" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"GF" = (
/obj/effect/floor_decal/borderfloorwhite/corner{
dir = 4
@@ -20732,12 +19669,103 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Hi" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
+"Hm" = (
+/obj/structure/cable,
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
+"Hn" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
"Hq" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/tether/station/public_meeting_room)
+"Hv" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/structure/table/reinforced,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/engineering,
+/obj/random/tech_supply,
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"Hx" = (
/obj/effect/floor_decal/industrial/warning{
dir = 8
@@ -20749,6 +19777,28 @@
},
/turf/simulated/floor/tiled,
/area/security/brig)
+"HD" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
+"HE" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer_mezzenine)
"HH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
@@ -20793,6 +19843,42 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"HQ" = (
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
+"HS" = (
+/obj/effect/floor_decal/corner_steel_grid,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
+"HU" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 6
+ },
+/obj/machinery/computer/cryopod{
+ pixel_x = 32
+ },
+/turf/simulated/floor/tiled,
+/area/security/security_cell_hallway)
"Ik" = (
/obj/machinery/light/small{
dir = 8
@@ -20825,6 +19911,15 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
+"Iv" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Iw" = (
/obj/machinery/door/airlock/multi_tile/glass{
dir = 2
@@ -20867,6 +19962,12 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/carpet/bcarpet,
/area/tether/station/public_meeting_room)
+"IC" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
"IE" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/lightgrey/border,
@@ -20894,6 +19995,22 @@
},
/turf/simulated/floor/carpet/bcarpet,
/area/tether/station/public_meeting_room)
+"IK" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ icon_state = "extinguisher_closed";
+ pixel_y = -32
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"IO" = (
/obj/structure/disposaloutlet{
dir = 1
@@ -20925,6 +20042,21 @@
},
/turf/simulated/floor/tiled,
/area/security/brig)
+"Jf" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"Jh" = (
/obj/effect/floor_decal/rust,
/obj/structure/catwalk,
@@ -20973,6 +20105,25 @@
/obj/structure/girder,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Jt" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
+"Jv" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"Jz" = (
/obj/machinery/light,
/obj/structure/bed/chair/shuttle{
@@ -21047,6 +20198,12 @@
/obj/item/weapon/beach_ball/holoball,
/turf/simulated/floor/tiled/dark,
/area/security/recstorage)
+"KC" = (
+/obj/machinery/hologram/holopad,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"KG" = (
/turf/simulated/mineral/floor/cave,
/area/maintenance/station/sec_lower)
@@ -21089,6 +20246,15 @@
},
/turf/simulated/floor/tiled,
/area/security/security_cell_hallway)
+"KT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"KU" = (
/obj/structure/table/glass,
/obj/item/weapon/storage/box/gloves{
@@ -21134,6 +20300,13 @@
/obj/structure/inflatable,
/turf/simulated/mineral/floor/vacuum,
/area/mine/explored/upper_level)
+"Lk" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"Ln" = (
/obj/machinery/door/airlock/maintenance/common,
/obj/machinery/door/firedoor/glass,
@@ -21163,6 +20336,23 @@
/obj/random/maintenance/engineering,
/turf/simulated/floor/airless,
/area/maintenance/station/sec_lower)
+"LA" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/junction,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/open,
+/area/engineering/foyer_mezzenine)
"LB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -21188,6 +20378,26 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"LK" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/effect/landmark/start{
+ name = "Explorer"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/exploration/crew)
"LL" = (
/obj/effect/floor_decal/borderfloor{
dir = 6
@@ -21199,6 +20409,25 @@
/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
/turf/simulated/floor/tiled/dark,
/area/tether/station/public_meeting_room)
+"LP" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/multi_tile/glass{
+ autoclose = 1;
+ dir = 4;
+ id_tag = null;
+ name = "Exploration Equipment Storage";
+ req_access = list();
+ req_one_access = list(19,43,67)
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/exploration/equipment)
"LW" = (
/obj/structure/catwalk,
/obj/effect/decal/cleanable/dirt,
@@ -21235,6 +20464,16 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/airless,
/area/maintenance/station/sec_lower)
+"Mu" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/open,
+/area/engineering/foyer_mezzenine)
"Mw" = (
/obj/machinery/light/small{
dir = 4;
@@ -21244,11 +20483,53 @@
/obj/random/junk,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Mx" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/obj/effect/landmark/start{
+ name = "Explorer"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/exploration/crew)
"MC" = (
/obj/structure/railing,
/obj/effect/floor_decal/spline/plain,
/turf/simulated/floor/tiled/monotile,
/area/security/brig)
+"MF" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"MK" = (
/obj/structure/table/rack{
dir = 8;
@@ -21257,6 +20538,16 @@
/obj/random/maintenance/engineering,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"MM" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"MN" = (
/turf/simulated/floor/tiled/white,
/area/maintenance/station/sec_lower)
@@ -21268,6 +20559,23 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"MR" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 5
+ },
+/obj/machinery/camera/network/security,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/security/security_cell_hallway)
"MT" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -21318,6 +20626,21 @@
},
/turf/simulated/floor/tiled,
/area/security/brig)
+"Nf" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/structure/table/reinforced,
+/obj/random/powercell,
+/obj/random/tech_supply,
+/obj/machinery/camera/network/engineering{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"Ng" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
@@ -21400,6 +20723,15 @@
/obj/structure/grille,
/turf/space,
/area/space)
+"NT" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"NY" = (
/obj/machinery/light/small{
dir = 8
@@ -21417,6 +20749,18 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Oa" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Ob" = (
/obj/effect/floor_decal/techfloor{
dir = 1
@@ -21444,6 +20788,23 @@
/obj/structure/bed/chair/shuttle,
/turf/simulated/shuttle/floor,
/area/shuttle/large_escape_pod1)
+"Of" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Oj" = (
/obj/machinery/alarm{
dir = 8;
@@ -21466,6 +20827,17 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/white,
/area/maintenance/station/sec_lower)
+"Ot" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"Ov" = (
/obj/effect/floor_decal/borderfloor{
dir = 5
@@ -21497,6 +20869,76 @@
},
/turf/simulated/floor/tiled,
/area/security/brig)
+"OL" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
+"OP" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10;
+ icon_state = "borderfloorcorner2";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "Cell 4";
+ name = "Cell 4 Door";
+ pixel_x = -28;
+ req_access = list(1,2)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/security/security_cell_hallway)
+"OQ" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1;
+ icon_state = "map-scrubbers"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"OR" = (
/obj/structure/window/reinforced{
dir = 8
@@ -21564,6 +21006,16 @@
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled,
/area/security/brig)
+"Pn" = (
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 4;
+ icon_state = "steel_grid"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"Pw" = (
/obj/structure/bed/chair/shuttle{
dir = 1
@@ -21635,6 +21087,27 @@
},
/turf/simulated/floor/tiled,
/area/security/brig/visitation)
+"PN" = (
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"PR" = (
/obj/structure/bed/chair/office/dark{
dir = 8
@@ -21652,6 +21125,34 @@
},
/turf/simulated/floor/carpet/bcarpet,
/area/tether/station/public_meeting_room)
+"PT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"PV" = (
/obj/effect/floor_decal/rust,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -21691,6 +21192,18 @@
/obj/structure/table/steel,
/turf/simulated/floor/airless,
/area/maintenance/station/sec_lower)
+"Qm" = (
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"Qn" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
@@ -21710,6 +21223,18 @@
"Qs" = (
/turf/simulated/mineral/vacuum,
/area/maintenance/station/sec_lower)
+"Qt" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Qu" = (
/obj/structure/catwalk,
/obj/machinery/door/firedoor/glass,
@@ -21791,6 +21316,17 @@
/obj/machinery/disposal,
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
+"QM" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"QN" = (
/obj/structure/closet,
/obj/item/clothing/shoes/boots/winter/medical,
@@ -21798,6 +21334,27 @@
/obj/item/clothing/under/rank/medical,
/turf/simulated/floor/tiled/white,
/area/maintenance/station/sec_lower)
+"QO" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"QQ" = (
/obj/effect/floor_decal/rust,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -21925,6 +21482,20 @@
/obj/item/weapon/folder,
/turf/simulated/floor/carpet/bcarpet,
/area/tether/station/public_meeting_room)
+"RO" = (
+/obj/structure/disposalpipe/junction{
+ dir = 4;
+ icon_state = "pipe-j2"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"RQ" = (
/obj/structure/table/steel,
/obj/machinery/microwave{
@@ -22003,15 +21574,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
-"Sl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
"Sp" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -22031,6 +21593,21 @@
/obj/random/cutout,
/turf/simulated/floor,
/area/maintenance/station/micro)
+"Sv" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer_mezzenine)
"Sy" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -22052,6 +21629,9 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"SQ" = (
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"ST" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/catwalk,
@@ -22084,6 +21664,22 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/white,
/area/maintenance/station/sec_lower)
+"Tb" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/structure/table/reinforced,
+/obj/random/toolbox,
+/obj/item/device/geiger,
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"Tc" = (
/obj/structure/cable{
d1 = 4;
@@ -22103,6 +21699,19 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/port)
+"Td" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/open,
+/area/engineering/foyer_mezzenine)
"Tj" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet,
@@ -22131,6 +21740,39 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Tn" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
+"Tp" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Tq" = (
/obj/item/weapon/surgical/cautery,
/turf/simulated/floor,
@@ -22265,6 +21907,32 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Ul" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Un" = (
/obj/machinery/door/airlock/multi_tile/glass,
/obj/effect/floor_decal/industrial/hatch/yellow,
@@ -22302,6 +21970,17 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"UL" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"UO" = (
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/techfloor{
@@ -22362,6 +22041,26 @@
/obj/structure/inflatable,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Va" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/obj/machinery/door_timer/cell_3{
+ id = "Cell 4";
+ name = "Cell 4";
+ pixel_x = -32
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/security/security_cell_hallway)
"Vb" = (
/obj/structure/lattice,
/turf/simulated/mineral/floor/vacuum,
@@ -22424,6 +22123,15 @@
},
/turf/simulated/floor/tiled,
/area/security/security_cell_hallway)
+"Vr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"Vw" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -22437,6 +22145,15 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/port)
+"Vx" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"VA" = (
/obj/machinery/door/airlock/multi_tile/glass{
name = "Public Meeting Room"
@@ -22497,6 +22214,16 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/station/public_meeting_room)
+"VP" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/open,
+/area/engineering/foyer_mezzenine)
"VU" = (
/obj/effect/floor_decal/industrial/warning{
dir = 8
@@ -22523,6 +22250,23 @@
/obj/random/cutout,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"We" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Wi" = (
/obj/machinery/alarm{
pixel_y = 22
@@ -22539,6 +22283,25 @@
/obj/structure/catwalk,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Wt" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/camera/network/tether,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"Ww" = (
/obj/effect/floor_decal/rust,
/obj/structure/closet,
@@ -22567,6 +22330,32 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/interrogation)
+"WM" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
+"WO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
"WS" = (
/obj/machinery/light/small{
dir = 8
@@ -22605,6 +22394,12 @@
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Xl" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
"Xp" = (
/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{
dir = 1;
@@ -22693,6 +22488,34 @@
/obj/structure/catwalk,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"XQ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -26
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"XR" = (
/obj/structure/cable/green{
d1 = 4;
@@ -22756,6 +22579,25 @@
/obj/structure/catwalk,
/turf/simulated/floor/airless,
/area/maintenance/station/sec_lower)
+"Yk" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"Yq" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/firedoor/glass,
@@ -22782,6 +22624,20 @@
"Yw" = (
/turf/simulated/floor/airless,
/area/mine/explored/upper_level)
+"Yy" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
"YC" = (
/turf/simulated/shuttle/wall,
/area/shuttle/large_escape_pod1)
@@ -22863,6 +22719,24 @@
/obj/machinery/vending/cola,
/turf/simulated/floor/tiled,
/area/engineering/foyer_mezzenine)
+"YO" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/open,
+/area/engineering/foyer_mezzenine)
+"YR" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/folder/yellow,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/tether/exploration/crew)
"YU" = (
/obj/effect/floor_decal/rust,
/obj/random/trash_pile,
@@ -22891,15 +22765,40 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Zk" = (
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"Zl" = (
/obj/structure/closet/crate,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
-"Zp" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/lightgrey/bordercorner,
+"Zo" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
+/area/tether/station/stairs_two)
"Zr" = (
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/techfloor{
@@ -22964,6 +22863,28 @@
/obj/structure/catwalk,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"ZN" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -23;
+ pixel_y = 0
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/obj/structure/table/reinforced,
+/obj/random/maintenance/clean,
+/obj/random/powercell,
+/obj/item/device/t_scanner,
+/turf/simulated/floor/tiled,
+/area/engineering/locker_room)
"ZO" = (
/turf/simulated/shuttle/floor,
/area/shuttle/large_escape_pod1)
@@ -22999,6 +22920,22 @@
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"ZZ" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
(1,1,1) = {"
aa
@@ -28594,11 +28531,11 @@ bW
bW
fX
gs
-gS
-hZ
-hL
-iq
-iZ
+rT
+Hv
+ZN
+Nf
+Tb
jA
fX
kK
@@ -28736,11 +28673,11 @@ en
dK
fY
gt
-gT
+UL
hp
hp
-ir
-ja
+QM
+GD
jB
fX
kL
@@ -28878,11 +28815,11 @@ DG
fx
fX
gu
-gU
-hq
-hM
-is
-jb
+HS
+Zk
+Pn
+Vr
+WM
jC
fX
kM
@@ -30308,8 +30245,8 @@ jH
kT
lC
mn
-mN
-nA
+LA
+Td
of
oM
oM
@@ -30450,8 +30387,8 @@ kf
kf
kf
mo
-mO
-mM
+Mu
+YO
of
oM
oM
@@ -30592,8 +30529,8 @@ TY
ac
ac
kf
-mO
-mM
+VP
+YO
of
oM
oM
@@ -30734,21 +30671,21 @@ TY
TY
ac
kf
-mO
-mM
+VP
+YO
og
oM
oM
pK
UU
-rg
-rT
-sd
-sA
-up
-uT
-EB
-vu
+We
+SQ
+HD
+IC
+uP
+Xl
+uP
+WO
uP
sw
ux
@@ -30876,21 +30813,21 @@ Xp
TY
ac
kf
-mP
-nB
-nk
+HE
+Gg
+Sv
oh
ox
ps
-qr
-rh
-rU
-xt
-tJ
-uS
-EA
-EC
-vv
+Of
+RO
+OL
+Hi
+Hn
+Hm
+Zo
+yr
+nT
vv
sw
uy
@@ -31024,9 +30961,9 @@ nm
oi
pe
pK
-qs
-ri
-rV
+Ul
+MM
+Yk
KI
Hq
KI
@@ -31166,8 +31103,8 @@ oj
oN
qx
pL
-qt
-rj
+Iv
+Oa
Tc
KI
qH
@@ -31563,8 +31500,8 @@ OY
RS
aj
Qn
-bC
-aW
+Va
+OP
XG
bH
aX
@@ -31704,9 +31641,9 @@ Fs
YM
RS
aj
-aH
-Sl
-bs
+MR
+AS
+HU
bM
cf
cz
@@ -32302,9 +32239,9 @@ fq
jL
kj
pP
-Fl
-ev
-fO
+rW
+Dh
+Yy
pn
qK
rs
@@ -32444,8 +32381,8 @@ fq
oR
kj
eJ
-Fm
-eU
+rW
+Qt
uz
po
po
@@ -32586,9 +32523,9 @@ fq
oS
kj
eN
-Fn
-eX
-fO
+rW
+OQ
+Tp
pp
qL
ru
@@ -32866,8 +32803,8 @@ lI
mt
mt
nJ
-on
-oT
+lJ
+XQ
pk
pT
Fp
@@ -33007,10 +32944,10 @@ kx
lJ
lJ
lJ
-nK
-lJ
-oU
-pl
+KT
+KC
+NT
+Ot
lK
Fr
fH
@@ -33149,10 +33086,10 @@ lb
lJ
lJ
lJ
-nL
-pm
-DJ
-DS
+Qm
+PN
+MF
+QO
DV
FB
pU
@@ -33417,8 +33354,8 @@ RS
bA
cF
dm
-dI
-eE
+gD
+LK
fs
fV
gB
@@ -33559,8 +33496,8 @@ cY
bA
di
dy
-dm
-eF
+YR
+Mx
eG
fW
Ek
@@ -34562,7 +34499,7 @@ hj
cZ
iI
ld
-kq
+LP
Eq
lX
pu
@@ -36556,9 +36493,9 @@ mA
ra
Dj
hh
-wT
-kY
-le
+ni
+Vx
+PT
pb
ro
qf
@@ -36698,9 +36635,9 @@ mV
mE
ng
hh
-xh
-xM
-xN
+Wt
+nS
+Tn
pc
pB
qg
@@ -36840,9 +36777,9 @@ nd
rR
Dl
hh
-no
-nS
-oD
+Jt
+Lk
+ZZ
oZ
pC
qh
@@ -36982,9 +36919,9 @@ hh
sy
hh
hh
-nq
-nT
-oE
+nl
+Jv
+IK
oY
pD
qi
@@ -37124,8 +37061,8 @@ ne
sV
nu
hA
-Dt
-nU
+FH
+Jv
Dw
oY
pE
@@ -37266,8 +37203,8 @@ nf
tF
Dn
DC
-Du
-Zp
+Jf
+HQ
DN
oY
pE
diff --git a/maps/tether/tether-07-station3.dmm b/maps/tether/tether-07-station3.dmm
index 3370e6cbf9..c24589d762 100644
--- a/maps/tether/tether-07-station3.dmm
+++ b/maps/tether/tether-07-station3.dmm
@@ -1901,15 +1901,6 @@
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
-"adi" = (
-/obj/effect/floor_decal/industrial/outline/blue,
-/obj/machinery/atmospherics/portables_connector,
-/obj/machinery/portable_atmospherics/canister/air,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"adj" = (
/turf/simulated/wall/rshull,
/area/shuttle/excursion/general)
@@ -2057,12 +2048,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor,
/area/maintenance/station/ai)
-"ady" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/brown,
-/obj/structure/curtain/open/bed,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"adz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -2078,76 +2063,6 @@
/obj/structure/catwalk,
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
-"adB" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"adC" = (
-/obj/machinery/alarm{
- dir = 4;
- pixel_x = -23;
- pixel_y = 0
- },
-/obj/machinery/button/remote/blast_door{
- dir = 8;
- id = "shuttle blast";
- name = "Shuttle Blast Doors";
- pixel_x = -25;
- pixel_y = -21;
- req_access = list(67)
- },
-/obj/structure/bed/chair/bay/comfy/blue{
- dir = 1;
- icon_state = "bay_comfychair_preview";
- pixel_y = 5
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/shuttle/excursion/cockpit)
-"adD" = (
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/shuttle/excursion/cockpit)
-"adE" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 28
- },
-/obj/structure/cable/cyan{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/bed/chair/bay/comfy/blue{
- dir = 1;
- icon_state = "bay_comfychair_preview";
- pixel_y = 5
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/shuttle/excursion/cockpit)
"adF" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -2157,43 +2072,6 @@
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
-"adG" = (
-/obj/machinery/door/airlock/vault/bolted{
- req_access = list(53)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/blast/regular{
- id = "VaultAc";
- name = "\improper Vault"
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/button/remote/blast_door{
- id = "VaultAc";
- name = "Vault Blast Door";
- pixel_x = 0;
- pixel_y = -32;
- req_access = list(53);
- req_one_access = list(53)
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
"adH" = (
/obj/machinery/light{
dir = 4
@@ -2299,18 +2177,6 @@
"adV" = (
/turf/simulated/wall/r_wall,
/area/maintenance/station/ai)
-"adW" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/table/rack/shelf,
-/obj/item/weapon/tank/oxygen,
-/obj/item/device/suit_cooling_unit,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/pilot,
-/obj/item/clothing/head/helmet/space/void/pilot,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"adX" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -2325,94 +2191,10 @@
},
/turf/simulated/floor/tiled,
/area/security/eva)
-"adY" = (
-/obj/item/device/radio/intercom{
- dir = 4;
- pixel_x = 24
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
-"adZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 4
- },
-/obj/machinery/door/airlock/glass_external{
- icon_state = "door_locked";
- id_tag = "expshuttle_door_cargo";
- locked = 1;
- req_one_access = list()
- },
-/obj/machinery/button/remote/airlock{
- desiredstate = 1;
- dir = 4;
- icon_state = "doorctrl0";
- id = "expshuttle_door_cargo";
- name = "hatch bolt control";
- pixel_x = -32;
- req_one_access = list(19,43,67);
- specialfunctions = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aea" = (
-/obj/machinery/computer/ship/engines{
- dir = 1;
- icon_state = "computer"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cockpit)
-"aeb" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/steel_grid,
-/area/shuttle/excursion/cockpit)
-"aec" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aed" = (
/obj/structure/railing,
/turf/space,
/area/space)
-"aeg" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
- },
-/obj/structure/cable/cyan{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
- alarms_hidden = 1;
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aeh" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 8
@@ -2650,16 +2432,6 @@
},
/turf/simulated/floor/tiled/white,
/area/security/security_bathroom)
-"aex" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/shuttle/excursion/general)
"aey" = (
/turf/simulated/floor/carpet,
/area/security/breakroom)
@@ -3097,65 +2869,12 @@
},
/turf/simulated/floor/tiled,
/area/security/hallway)
-"afg" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"afh" = (
/obj/machinery/light/spot{
pixel_y = 32
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/general)
-"afi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
-"afj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
-"afk" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/structure/table/rack/shelf/steel,
-/obj/item/clothing/suit/armor/vest/wolftaur{
- pixel_x = -16;
- pixel_y = 4
- },
-/obj/item/clothing/suit/armor/vest/wolftaur{
- pixel_x = -12;
- pixel_y = 9
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_equiptment_storage)
"afl" = (
/obj/machinery/hologram/holopad,
/turf/simulated/floor/tiled/dark,
@@ -3294,54 +3013,9 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/security_processing)
-"afx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/airlock/hatch{
- req_one_access = list(67)
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/shuttle/excursion/general)
"afy" = (
/turf/simulated/wall/r_wall,
/area/ai)
-"afz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_equiptment_storage)
-"afA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_equiptment_storage)
"afB" = (
/obj/structure/cable/green{
d1 = 4;
@@ -3560,44 +3234,12 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"afT" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/item/device/radio/intercom{
- dir = 1;
- pixel_y = 24;
- req_access = list()
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"afU" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/bluegrid,
/area/ai)
-"afV" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/portable_atmospherics/canister/empty,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"afW" = (
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/borderfloorblack/corner2{
@@ -4007,31 +3649,6 @@
"agK" = (
/turf/simulated/floor,
/area/maintenance/station/ai)
-"agL" = (
-/obj/machinery/atmospherics/binary/pump,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -26
- },
-/obj/item/weapon/tank/phoron{
- pixel_x = -5;
- pixel_y = 5
- },
-/obj/item/weapon/tank/phoron{
- pixel_x = 6;
- pixel_y = -6
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
-"agM" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/outline/red,
-/obj/machinery/portable_atmospherics/canister/phoron,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"agN" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1;
@@ -4672,17 +4289,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/red)
-"ahX" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"ahY" = (
/obj/structure/table/rack{
dir = 8;
@@ -4697,18 +4303,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/eva)
-"ahZ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aia" = (
/obj/machinery/power/terminal{
dir = 4
@@ -5012,13 +4606,6 @@
/obj/machinery/porta_turret/ai_defense,
/turf/simulated/floor/bluegrid,
/area/ai)
-"ait" = (
-/obj/machinery/disposal/deliveryChute{
- dir = 4
- },
-/obj/structure/disposalpipe/trunk,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aiu" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 8
@@ -5450,13 +5037,6 @@
"aiV" = (
/turf/simulated/wall,
/area/maintenance/cargo)
-"aiW" = (
-/obj/structure/fuel_port{
- pixel_x = 0;
- pixel_y = 3
- },
-/turf/simulated/floor/tiled/monofloor,
-/area/shuttle/excursion/cargo)
"aiX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 6
@@ -5780,21 +5360,6 @@
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
-"ajJ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"ajK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5896,16 +5461,6 @@
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
-"ajV" = (
-/obj/item/device/radio/intercom{
- pixel_y = -24
- },
-/obj/machinery/light,
-/obj/structure/bed/chair/shuttle{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"ajW" = (
/obj/structure/bed/chair/office/dark{
dir = 4
@@ -5930,39 +5485,6 @@
},
/turf/simulated/floor/carpet,
/area/security/breakroom)
-"ajY" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
- },
-/obj/machinery/recharge_station,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"ajZ" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aka" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"akb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
-/obj/effect/floor_decal/industrial/outline/red,
-/obj/structure/closet/secure_closet/guncabinet/excursion,
-/obj/item/weapon/pickaxe,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"akc" = (
/obj/effect/floor_decal/borderfloorblack/full,
/obj/effect/floor_decal/steeldecal/steel_decals5{
@@ -6034,46 +5556,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"akj" = (
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "expshuttle_docker";
- pixel_y = 28
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "expshuttle_vent"
- },
-/obj/structure/handrail,
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"akk" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/machinery/airlock_sensor{
- pixel_y = 28
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "expshuttle_docker_pump_out_internal"
- },
-/obj/structure/handrail,
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/effect/map_helper/airlock/sensor/chamber_sensor,
-/obj/effect/map_helper/airlock/atmos/pump_out_internal,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"akl" = (
/obj/structure/cable/cyan{
d2 = 2;
@@ -6120,24 +5602,6 @@
},
/turf/simulated/floor/bluegrid,
/area/ai)
-"akn" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"ako" = (
/turf/simulated/wall/r_wall,
/area/security/security_equiptment_storage)
@@ -6231,45 +5695,16 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"akw" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"akx" = (
-/obj/machinery/door/airlock/glass_external,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "expshuttle_docker";
+/obj/item/device/radio/intercom{
pixel_y = -24
},
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
+/obj/machinery/light,
+/obj/structure/bed/chair/shuttle{
+ dir = 1
},
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/effect/map_helper/airlock/door/int_door,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aky" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/visible,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
"akz" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 1
@@ -6314,26 +5749,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/security_equiptment_storage)
-"akB" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/table/rack/shelf/steel,
-/obj/item/clothing/mask/gas{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas{
- pixel_x = -3;
- pixel_y = -3
- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_equiptment_storage)
"akC" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 5
@@ -6468,30 +5883,6 @@
},
/turf/simulated/floor/tiled,
/area/security/briefing_room)
-"akQ" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"akR" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
- },
-/obj/machinery/atmospherics/pipe/manifold/visible{
- dir = 8
- },
-/obj/effect/shuttle_landmark{
- base_area = /area/tether/exploration;
- base_turf = /turf/simulated/floor/reinforced;
- docking_controller = "expshuttle_dock";
- landmark_tag = "tether_excursion_hangar";
- name = "Excursion Shuttle Dock"
- },
-/obj/effect/overmap/visitable/ship/landable/excursion,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"akS" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -6800,27 +6191,6 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/ai)
-"alq" = (
-/obj/machinery/recharger,
-/obj/structure/table/steel,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
-/obj/machinery/power/apc{
- alarms_hidden = 1;
- dir = 2;
- name = "south bump";
- pixel_y = -28;
- req_access = list(67)
- },
-/obj/structure/cable/cyan{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"alr" = (
/obj/effect/floor_decal/techfloor{
dir = 8
@@ -7269,28 +6639,6 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/ai)
-"alY" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"alZ" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/cable/green,
@@ -7933,22 +7281,6 @@
},
/turf/simulated/floor/tiled/white,
/area/security/security_bathroom)
-"amX" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"amY" = (
/obj/effect/floor_decal/techfloor{
dir = 1
@@ -8334,8 +7666,6 @@
pixel_y = 0
},
/obj/structure/closet/secure_closet/hos,
-/obj/item/clothing/head/helmet/space/void/security/fluff/hos,
-/obj/item/clothing/suit/space/void/security/fluff/hos,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
"anE" = (
@@ -8923,19 +8253,6 @@
/obj/item/device/taperecorder,
/turf/simulated/floor/tiled,
/area/security/security_processing)
-"aoC" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/computer/secure_data,
-/obj/machinery/camera/network/security,
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
"aoD" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
@@ -8955,18 +8272,6 @@
/obj/item/weapon/pen,
/turf/simulated/floor/tiled,
/area/security/security_processing)
-"aoE" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
"aoF" = (
/obj/effect/floor_decal/borderfloor{
dir = 5
@@ -9518,34 +8823,6 @@
},
/turf/simulated/floor/carpet,
/area/security/breakroom)
-"apn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/item/device/flashlight/lamp,
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
-"apo" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
-"app" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
"apq" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -9689,78 +8966,6 @@
/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"apD" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/junction{
- dir = 4;
- icon_state = "pipe-j1"
- },
-/obj/machinery/camera/network/security,
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"apE" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- dir = 1;
- icon_state = "extinguisher_closed";
- pixel_y = 32
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"apF" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
"apG" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/red/border,
@@ -10070,18 +9275,6 @@
},
/turf/simulated/floor/tiled,
/area/security/security_processing)
-"aql" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
"aqm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -10426,20 +9619,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"aqR" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
"aqS" = (
/obj/effect/floor_decal/spline/plain{
dir = 9;
@@ -10656,14 +9835,6 @@
},
/turf/simulated/floor/tiled/white,
/area/security/forensics)
-"arl" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"arm" = (
/obj/structure/cable/green{
d1 = 4;
@@ -11063,31 +10234,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/delivery)
-"arO" = (
-/obj/machinery/door/airlock/glass_mining{
- name = "Delivery Office";
- req_access = list(50);
- req_one_access = list()
- },
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/quartermaster/delivery)
"arP" = (
/obj/structure/cable/green{
d1 = 4;
@@ -11862,34 +11008,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"asY" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
"asZ" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
@@ -12110,49 +11228,6 @@
hard_corner = 1
},
/area/tether/elevator)
-"ato" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/station_map{
- pixel_y = 32
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/status_display{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"atp" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"atq" = (
/obj/effect/floor_decal/borderfloor{
dir = 5
@@ -12300,18 +11375,6 @@
/obj/machinery/status_display/supply_display,
/turf/simulated/wall,
/area/quartermaster/office)
-"atC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"atD" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -12533,16 +11596,6 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled,
/area/maintenance/station/cargo)
-"atV" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/red/bordercorner2,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
"atW" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/red/border,
@@ -12569,54 +11622,6 @@
/obj/effect/floor_decal/corner/red/bordercorner2,
/turf/simulated/floor/tiled,
/area/security/hallway)
-"atZ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"aua" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
"aub" = (
/obj/structure/mopbucket,
/obj/item/weapon/reagent_containers/glass/bucket,
@@ -12709,17 +11714,6 @@
"aui" = (
/turf/simulated/floor/holofloor/tiled/dark,
/area/tether/elevator)
-"auj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"auk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aul" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -13032,22 +12026,6 @@
"auJ" = (
/turf/simulated/wall/r_wall,
/area/security/detectives_office)
-"auK" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/paleblue/bordercorner2,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"auL" = (
/obj/machinery/washing_machine,
/obj/machinery/light{
@@ -13250,11 +12228,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/open,
/area/maintenance/station/elevator)
-"auY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"auZ" = (
/obj/structure/table/bench/wooden,
/turf/simulated/floor/wood,
@@ -13832,38 +12805,6 @@
/obj/effect/floor_decal/corner/brown/border,
/turf/simulated/floor/tiled,
/area/quartermaster/delivery)
-"avY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/newscaster{
- layer = 3.3;
- pixel_x = -27;
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"avZ" = (
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled,
@@ -14067,13 +13008,6 @@
hard_corner = 1
},
/area/tether/elevator)
-"aww" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"awx" = (
/obj/structure/sign/directions/cargo{
dir = 4
@@ -14366,19 +13300,6 @@
/obj/effect/floor_decal/rust,
/turf/simulated/floor/plating,
/area/maintenance/station/elevator)
-"awY" = (
-/obj/machinery/hologram/holopad,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"awZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"axa" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -14431,82 +13352,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/quartermaster/office)
-"axd" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/structure/disposalpipe/junction{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"axe" = (
-/obj/machinery/status_display{
- pixel_y = 30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"axf" = (
-/obj/machinery/atm{
- pixel_y = 30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"axg" = (
/obj/structure/table/bench/wooden,
/obj/machinery/camera/network/tether{
@@ -14531,78 +13376,6 @@
},
/turf/simulated/wall,
/area/teleporter/departing)
-"axi" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/brown/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/brown/bordercorner2{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"axj" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"axk" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/brown/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/brown/bordercorner2{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
"axl" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -14618,19 +13391,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/foyer)
-"axm" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/brown/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
"axn" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 1
@@ -14946,32 +13706,6 @@
},
/turf/simulated/floor/tiled,
/area/security/lobby)
-"axM" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"axN" = (
/obj/structure/lattice,
/obj/machinery/door/firedoor/glass,
@@ -15005,14 +13739,6 @@
/obj/item/device/megaphone,
/turf/simulated/floor/wood,
/area/quartermaster/qm)
-"axQ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"axR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -15034,25 +13760,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"axT" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"axU" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"axV" = (
/obj/structure/table/steel,
/obj/item/weapon/storage/box/lights/mixed,
@@ -15066,28 +13773,6 @@
},
/turf/simulated/floor/tiled,
/area/maintenance/station/cargo)
-"axW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"axX" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"axY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
"axZ" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
@@ -15525,41 +14210,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"ayG" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"ayH" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"ayI" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -15641,22 +14291,6 @@
/obj/structure/sign/department/medbay,
/turf/simulated/wall,
/area/medical/medbay_emt_bay)
-"ayO" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"ayP" = (
/obj/machinery/alarm{
dir = 1;
@@ -15679,16 +14313,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"ayR" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
"ayS" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/brown/border,
@@ -16125,28 +14749,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"azA" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 8
- },
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"azB" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"azC" = (
/obj/machinery/alarm{
dir = 4;
@@ -16320,18 +14922,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/office)
-"azQ" = (
-/obj/machinery/door/airlock/glass_mining{
- name = "Cargo Bay";
- req_access = list(31);
- req_one_access = list()
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel_grid,
-/area/quartermaster/office)
"azR" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -16395,27 +14985,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals7,
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"azX" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lightgrey/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
- dir = 9
- },
-/obj/item/device/radio/intercom{
- dir = 2;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"azY" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -16429,64 +14998,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"azZ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"aAa" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"aAb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aAc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -16527,47 +15038,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"aAf" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"aAg" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/status_display{
- pixel_y = 30
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aAh" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -16623,12 +15093,6 @@
},
/turf/simulated/floor/tiled/white,
/area/medical/chemistry)
-"aAn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aAo" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -16709,22 +15173,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"aAs" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aAt" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -16759,29 +15207,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"aAv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aAw" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -16809,13 +15234,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"aAy" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aAz" = (
/obj/structure/table/reinforced,
/obj/machinery/chemical_dispenser/full,
@@ -17130,33 +15548,6 @@
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled,
/area/tether/station/stairs_three)
-"aBb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/barricade/cutout/ntsec,
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"aBc" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"aBd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
"aBe" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -17271,53 +15662,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"aBk" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"aBl" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"aBm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aBn" = (
/obj/structure/cable{
icon_state = "2-4"
@@ -17351,57 +15695,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"aBp" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"aBq" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
-"aBr" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"aBs" = (
/obj/structure/cable{
d1 = 4;
@@ -17790,27 +16083,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/nuke_storage)
-"aBW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"aBX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"aBY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
"aBZ" = (
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -18938,29 +17210,6 @@
},
/turf/simulated/floor/tiled/white,
/area/medical/reception)
-"aDO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
"aDP" = (
/obj/structure/table/steel,
/turf/simulated/floor/tiled,
@@ -25332,21 +23581,6 @@
"aNL" = (
/turf/simulated/wall/rshull,
/area/shuttle/medivac/engines)
-"aNM" = (
-/obj/machinery/door/airlock/glass_external,
-/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
- dir = 5;
- pixel_x = -28
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/map_helper/airlock/sensor/ext_sensor,
-/obj/effect/map_helper/airlock/door/ext_door,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/general)
"aNN" = (
/obj/structure/sink{
dir = 8;
@@ -25410,38 +23644,6 @@
},
/turf/simulated/floor/tiled/white,
/area/medical/virology)
-"aNS" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/obj/machinery/atmospherics/portables_connector{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
-"aNT" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume,
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- dir = 4;
- frequency = 1380;
- id_tag = "medivac_docker";
- pixel_x = -28
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/shuttle_landmark{
- base_area = /area/mine/explored/upper_level;
- base_turf = /turf/simulated/floor/airless;
- docking_controller = "medivac_bay";
- landmark_tag = "tether_medivac_dock";
- name = "Medivac Bay"
- },
-/obj/effect/overmap/visitable/ship/landable/medivac,
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/general)
"aNU" = (
/obj/structure/cable/green{
d1 = 1;
@@ -25459,18 +23661,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/quartermaster/storage)
-"aNV" = (
-/obj/machinery/sleeper{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aNW" = (
/turf/simulated/wall/r_wall,
/area/medical/virology)
@@ -25526,25 +23716,6 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/medivac/engines)
-"aOa" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
-"aOb" = (
-/obj/machinery/power/terminal{
- dir = 1;
- icon_state = "term"
- },
-/obj/structure/cable/green{
- icon_state = "0-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
"aOc" = (
/obj/machinery/door/airlock/glass_mining{
name = "Mining Operations";
@@ -25561,23 +23732,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"aOd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/glass_external,
-/obj/effect/map_helper/airlock/door/int_door,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/general)
-"aOe" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/door/airlock/glass_external,
-/obj/effect/map_helper/airlock/door/int_door,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/general)
"aOf" = (
/obj/structure/cable/green{
d1 = 1;
@@ -25597,25 +23751,6 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"aOg" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aOh" = (
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aOi" = (
/obj/structure/cable/green{
d1 = 1;
@@ -25742,45 +23877,6 @@
},
/turf/simulated/floor/tiled/white,
/area/medical/virologyaccess)
-"aOs" = (
-/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/super;
- dir = 8;
- name = "west bump";
- pixel_x = -30
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
- },
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 10
- },
-/obj/item/weapon/tank/phoron,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
-"aOt" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
"aOu" = (
/obj/machinery/firealarm{
dir = 4;
@@ -25915,64 +24011,9 @@
},
/turf/simulated/floor/tiled/white,
/area/medical/virology)
-"aOH" = (
-/obj/machinery/atmospherics/binary/pump{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
-"aOI" = (
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
-"aOJ" = (
-/obj/machinery/door/airlock/multi_tile/metal/mait{
- dir = 2;
- icon_state = "door_closed";
- req_one_access = list(5,67)
- },
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/engines)
-"aOK" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aOL" = (
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"aOM" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloorwhite/corner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aON" = (
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aOO" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 4;
@@ -26087,12 +24128,6 @@
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/bluegrid,
/area/ai_core_foyer)
-"aOY" = (
-/obj/effect/landmark{
- name = "morphspawn"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
"aOZ" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -27943,18 +25978,6 @@
},
/turf/simulated/floor/tiled,
/area/security/briefing_room)
-"aSG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/bed/chair/office/dark{
- dir = 4
- },
-/obj/effect/landmark/start{
- name = "Security Officer"
- },
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
"aSH" = (
/turf/simulated/wall,
/area/storage/emergency_storage/emergency3)
@@ -28020,43 +26043,12 @@
/obj/structure/catwalk,
/turf/simulated/floor,
/area/maintenance/station/elevator)
-"aSO" = (
-/obj/structure/closet/walllocker/emerglocker{
- pixel_x = 32
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aSP" = (
/obj/item/modular_computer/console/preset/command{
dir = 1
},
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"aSQ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "shuttle blast";
- name = "Shuttle Blast Doors";
- opacity = 0
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/shuttle/excursion/general)
"aSR" = (
/obj/structure/plasticflaps/mining,
/obj/machinery/conveyor{
@@ -28146,15 +26138,6 @@
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
/area/crew_quarters/medical_restroom)
-"aTc" = (
-/obj/structure/handrail{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aTd" = (
/obj/structure/cable/green{
d1 = 1;
@@ -28204,19 +26187,6 @@
/obj/effect/floor_decal/corner/paleblue/diagonal,
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medbreak)
-"aTi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/handrail{
- dir = 8
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aTj" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -28244,15 +26214,6 @@
},
/turf/simulated/wall,
/area/quartermaster/belterdock)
-"aTl" = (
-/obj/structure/table/rack/shelf,
-/obj/item/weapon/tank/oxygen,
-/obj/item/device/suit_cooling_unit,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/pilot,
-/obj/item/clothing/head/helmet/space/void/pilot,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aTm" = (
/obj/machinery/airlock_sensor{
pixel_y = 28
@@ -28296,15 +26257,6 @@
/obj/structure/catwalk,
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
-"aTq" = (
-/obj/machinery/power/port_gen/pacman/mrs,
-/obj/structure/cable/yellow{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aTr" = (
/obj/structure/girder,
/turf/simulated/floor/plating,
@@ -28322,20 +26274,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medical_restroom)
-"aTu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/structure/handrail{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aTv" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -28448,20 +26386,6 @@
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
-"aTG" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "expshuttle_vent"
- },
-/obj/structure/cable/cyan,
-/obj/structure/handrail{
- dir = 1
- },
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aTH" = (
/obj/machinery/conveyor{
dir = 9;
@@ -28485,13 +26409,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"aTJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 9;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aTK" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 1;
@@ -28588,20 +26505,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"aTT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/hatch{
- req_one_access = list(67)
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/shuttle/excursion/general)
"aTU" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -28652,20 +26555,6 @@
},
/turf/simulated/floor/tiled/white,
/area/security/security_bathroom)
-"aTY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/machinery/light,
-/obj/item/device/radio/intercom{
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aTZ" = (
/obj/structure/table/standard,
/obj/item/weapon/paper/rogueminer,
@@ -28765,10 +26654,6 @@
/obj/structure/stasis_cage,
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
-"aUm" = (
-/obj/machinery/sleep_console,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aUn" = (
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -28850,14 +26735,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"aUs" = (
-/obj/structure/bed/chair/shuttle,
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aUt" = (
/obj/effect/landmark/start{
name = "Medical Doctor"
@@ -28905,42 +26782,12 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"aUz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/firealarm{
- dir = 4;
- layer = 3.3;
- pixel_x = 26
- },
-/obj/structure/handrail{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aUA" = (
/obj/machinery/computer/roguezones{
dir = 1
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"aUB" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/alarm{
- dir = 1;
- icon_state = "alarm0";
- pixel_y = -22
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aUC" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -28954,19 +26801,6 @@
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
-"aUD" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/bed/chair/shuttle{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
-"aUE" = (
-/obj/structure/bed/chair/shuttle,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aUF" = (
/obj/machinery/camera/network/mining{
dir = 8
@@ -29002,37 +26836,6 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/cargo)
-"aUK" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/structure/handrail{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aUL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
-"aUM" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/effect/floor_decal/industrial/outline/blue,
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aUN" = (
/obj/effect/floor_decal/industrial/warning{
dir = 5;
@@ -29043,29 +26846,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aUO" = (
-/obj/structure/cable/green{
- icon_state = "0-4"
- },
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/terminal,
-/obj/machinery/cell_charger,
-/obj/structure/table/steel,
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/random/powercell,
-/obj/item/stack/material/tritium{
- amount = 5
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aUP" = (
/obj/structure/bed/chair/office/light,
/turf/simulated/floor/tiled,
@@ -29106,25 +26886,6 @@
},
/turf/simulated/floor/tiled/white,
/area/security/security_bathroom)
-"aUU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9;
- icon_state = "warning"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "expshuttle_vent"
- },
-/obj/item/device/radio/intercom{
- dir = 1;
- pixel_y = 24;
- req_access = list()
- },
-/obj/structure/handrail,
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aUV" = (
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 6
@@ -29134,25 +26895,12 @@
},
/turf/simulated/floor/tiled,
/area/security/security_bathroom)
-"aUW" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
- dir = 1
- },
-/obj/machinery/meter,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aUX" = (
/obj/effect/landmark/start{
name = "Shaft Miner"
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
-"aUY" = (
-/obj/structure/bed/chair/shuttle{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aUZ" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -29170,28 +26918,6 @@
"aVc" = (
/turf/simulated/wall,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aVd" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "expshuttle_docker_pump_out_internal"
- },
-/obj/machinery/oxygen_pump{
- pixel_y = -32
- },
-/obj/structure/handrail{
- dir = 1
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/effect/map_helper/airlock/atmos/pump_out_internal,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aVe" = (
/obj/structure/cable/green{
d1 = 1;
@@ -29208,35 +26934,6 @@
},
/turf/simulated/floor/carpet,
/area/crew_quarters/heads/hos)
-"aVf" = (
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/weapon/tank/emergency/oxygen/engi,
-/obj/item/weapon/tank/emergency/oxygen/engi,
-/obj/item/weapon/tank/emergency/oxygen/engi,
-/obj/item/weapon/tank/emergency/oxygen/engi,
-/obj/item/clothing/suit/space/emergency,
-/obj/item/clothing/suit/space/emergency,
-/obj/item/clothing/suit/space/emergency,
-/obj/item/clothing/suit/space/emergency,
-/obj/item/clothing/head/helmet/space/emergency,
-/obj/item/clothing/head/helmet/space/emergency,
-/obj/item/clothing/head/helmet/space/emergency,
-/obj/item/clothing/head/helmet/space/emergency,
-/obj/structure/closet/emcloset/legacy,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
-"aVg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/universal,
-/obj/item/device/radio/intercom{
- dir = 8;
- pixel_x = -24;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aVh" = (
/obj/machinery/light/small{
dir = 1
@@ -29339,10 +27036,6 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/quartermaster/belterdock/refinery)
-"aVu" = (
-/obj/machinery/computer/ship/helm,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cockpit)
"aVv" = (
/obj/structure/sink{
pixel_y = 26
@@ -29357,12 +27050,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medical_restroom)
-"aVw" = (
-/obj/machinery/sleeper{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aVx" = (
/obj/structure/extinguisher_cabinet{
pixel_x = 0;
@@ -29397,39 +27084,10 @@
/obj/effect/floor_decal/corner/paleblue/diagonal,
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medbreak)
-"aVB" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "shuttle blast";
- name = "Shuttle Blast Doors";
- opacity = 0
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/shuttle/excursion/general)
"aVC" = (
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aVD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 6
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
-"aVE" = (
-/obj/structure/closet/walllocker/emerglocker{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aVF" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
@@ -29512,11 +27170,6 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/cargo)
-"aVR" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,
-/obj/machinery/meter,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aVS" = (
/obj/structure/bed/chair/shuttle{
dir = 4
@@ -29536,37 +27189,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aVU" = (
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
- },
-/obj/machinery/conveyor_switch/oneway{
- id = "shuttle_outbound"
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aVV" = (
-/obj/machinery/sleep_console{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aVW" = (
/obj/structure/shuttle/window,
/obj/effect/shuttle_landmark{
@@ -29605,19 +27227,6 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aWa" = (
-/obj/machinery/airlock_sensor{
- pixel_x = 28
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "medivac_docker_pump_out_internal"
- },
-/obj/effect/map_helper/airlock/sensor/chamber_sensor,
-/obj/effect/map_helper/airlock/atmos/pump_out_internal,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/general)
"aWb" = (
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
@@ -29631,12 +27240,6 @@
/obj/machinery/door/blast/regular,
/turf/simulated/wall,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aWd" = (
-/obj/effect/floor_decal/industrial/outline,
-/obj/machinery/atmospherics/portables_connector,
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aWe" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 4
@@ -29652,9 +27255,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aWg" = (
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aWh" = (
/obj/effect/floor_decal/carpet,
/obj/effect/floor_decal/carpet{
@@ -29671,11 +27271,6 @@
},
/turf/simulated/floor/airless,
/area/quartermaster/belterdock)
-"aWj" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aWk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -29706,13 +27301,6 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/cargo)
-"aWo" = (
-/obj/structure/bed/chair/shuttle,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aWp" = (
/turf/simulated/wall/rshull,
/area/shuttle/excursion/cargo)
@@ -29739,15 +27327,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/wall/rshull,
/area/shuttle/excursion/cargo)
-"aWt" = (
-/obj/machinery/mineral/equipment_vendor/survey,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aWu" = (
-/obj/machinery/door/airlock/glass_external,
-/obj/effect/map_helper/airlock/door/ext_door,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/general)
"aWv" = (
/obj/machinery/alarm{
dir = 4;
@@ -29760,39 +27339,6 @@
"aWw" = (
/turf/simulated/wall,
/area/crew_quarters/heads/cmo)
-"aWx" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "shuttle blast";
- name = "Shuttle Blast Doors";
- opacity = 0
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/shuttle/excursion/general)
-"aWy" = (
-/obj/machinery/door/window/brigdoor/westright{
- req_access = newlist();
- req_one_access = list(5,67)
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
"aWz" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1;
@@ -29800,25 +27346,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aWA" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4;
- icon_state = "bordercolorcorner2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aWB" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
@@ -29834,21 +27361,6 @@
},
/turf/simulated/floor/tiled/white,
/area/security/security_bathroom)
-"aWC" = (
-/obj/structure/bed/chair/bay/chair/padded/blue{
- dir = 4;
- icon_state = "bay_chair_preview"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
-"aWD" = (
-/obj/machinery/computer/ship/sensors,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cockpit)
"aWE" = (
/obj/effect/decal/remains,
/obj/item/clothing/under/rank/centcom_officer,
@@ -29917,19 +27429,6 @@
/obj/effect/floor_decal/industrial/warning/full,
/turf/simulated/floor/reinforced,
/area/shuttle/excursion/general)
-"aWM" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 6
- },
-/obj/structure/bed/padded,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/medivac/general)
"aWN" = (
/obj/effect/floor_decal/carpet{
dir = 4
@@ -29985,22 +27484,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
-"aWR" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aWS" = (
-/obj/structure/disposaloutlet{
- dir = 4
- },
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aWT" = (
/obj/effect/floor_decal/industrial/warning/dust/corner{
dir = 1;
@@ -30023,22 +27506,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
-"aWV" = (
-/obj/structure/shuttle/engine/heater,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 6
- },
-/turf/simulated/floor/reinforced,
-/area/shuttle/excursion/cargo)
-"aWW" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/medivac/general)
"aWX" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -30074,81 +27541,18 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
-"aXa" = (
-/obj/item/device/radio/intercom{
- dir = 1;
- pixel_y = 24;
- req_access = list()
- },
-/obj/structure/handrail,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aXb" = (
/obj/structure/disposalpipe/segment{
dir = 4
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/cargo)
-"aXc" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "shuttle blast";
- name = "Shuttle Blast Doors";
- opacity = 0
- },
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/shuttle/excursion/general)
-"aXd" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/computer/shuttle_control/explore/medivac{
- dir = 1;
- icon_state = "computer"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
"aXe" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/turf/simulated/floor/wood,
/area/security/breakroom)
-"aXf" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
-/obj/machinery/portable_atmospherics/canister/phoron,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
-"aXg" = (
-/obj/structure/grille,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "medivac blast";
- name = "Shuttle Blast Doors";
- opacity = 0
- },
-/turf/simulated/floor/airless,
-/area/shuttle/medivac/general)
"aXh" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
@@ -30157,67 +27561,6 @@
/mob/living/simple_mob/animal/sif/fluffy,
/turf/simulated/floor/outdoors/grass/forest,
/area/quartermaster/qm)
-"aXi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aXj" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aXk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
-"aXl" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/handrail{
- dir = 1
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aXm" = (
/obj/machinery/door/firedoor/border_only,
/obj/structure/cable/blue{
@@ -30262,18 +27605,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aXo" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aXp" = (
-/obj/structure/cable/cyan{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/smes/buildable/point_of_interest,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aXq" = (
/obj/structure/stasis_cage,
/turf/simulated/floor/tiled/monotile,
@@ -30292,18 +27623,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aXt" = (
-/obj/machinery/door/airlock/hatch{
- req_one_access = list(67)
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/steel_ridged,
-/area/shuttle/excursion/general)
"aXu" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -30316,35 +27635,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aXv" = (
-/obj/structure/cable/green{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aXw" = (
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aXx" = (
-/obj/machinery/computer/ship/engines,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
"aXy" = (
/turf/simulated/wall/rshull,
/area/shuttle/medivac/cockpit)
@@ -30375,17 +27665,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aXB" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 5;
- icon_state = "corner_white"
- },
-/obj/effect/floor_decal/corner/blue,
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aXC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 5
@@ -30393,29 +27672,14 @@
/turf/simulated/wall/rshull,
/area/shuttle/excursion/cargo)
"aXD" = (
-/obj/structure/shuttle/engine/heater,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 10
- },
-/turf/simulated/floor/reinforced,
-/area/shuttle/excursion/cargo)
-"aXE" = (
-/obj/machinery/conveyor_switch/oneway{
- id = "shuttle_inbound"
- },
-/obj/effect/floor_decal/industrial/warning/full,
-/turf/simulated/floor/plating,
-/area/shuttle/excursion/cargo)
-"aXF" = (
-/obj/machinery/power/smes/buildable/point_of_interest,
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/pilot,
+/obj/item/clothing/head/helmet/space/void/pilot,
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/shuttle/excursion/general)
"aXG" = (
/obj/machinery/hologram/holopad,
/turf/simulated/floor/tiled,
@@ -30457,16 +27721,6 @@
/obj/structure/table/glass,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/cmo)
-"aXN" = (
-/obj/structure/shuttle/engine/heater,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
- dir = 1
- },
-/turf/simulated/floor/reinforced,
-/area/shuttle/excursion/cargo)
"aXO" = (
/obj/structure/cable/green{
d1 = 2;
@@ -30490,12 +27744,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
-"aXQ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/shuttle/excursion/general)
"aXR" = (
/obj/effect/overmap/visitable/sector/virgo3b,
/turf/space,
@@ -30528,36 +27776,10 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"aXU" = (
-/obj/effect/floor_decal/corner/blue{
- dir = 10;
- icon_state = "corner_white"
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 1;
- icon_state = "corner_white"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aXV" = (
/obj/machinery/mineral/processing_unit,
/turf/simulated/floor/plating,
/area/quartermaster/belterdock/refinery)
-"aXW" = (
-/obj/machinery/door/window/brigdoor/westleft{
- req_access = newlist();
- req_one_access = list(5,67)
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
"aXX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
dir = 9
@@ -30576,10 +27798,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
-"aXZ" = (
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cockpit)
"aYa" = (
/turf/simulated/wall/rshull,
/area/shuttle/medivac/general)
@@ -30594,30 +27812,10 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
-"aYe" = (
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
-/obj/machinery/portable_atmospherics/canister/phoron,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
"aYf" = (
/obj/machinery/computer/supplycomp/control,
/turf/simulated/floor/wood,
/area/quartermaster/qm)
-"aYg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/universal{
- dir = 4
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aYh" = (
/obj/structure/sink{
dir = 4;
@@ -30646,64 +27844,12 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
-"aYj" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "expshuttle_vent"
- },
-/obj/machinery/oxygen_pump{
- pixel_y = -32
- },
-/obj/structure/handrail{
- dir = 1
- },
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aYk" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 1
},
/turf/simulated/floor/airless,
/area/mine/explored/upper_level)
-"aYl" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aYm" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6;
- icon_state = "intact"
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aYn" = (
/obj/machinery/suit_cycler/mining,
/obj/effect/floor_decal/borderfloor,
@@ -30722,33 +27868,6 @@
can_open = 0
},
/area/crew_quarters/medical_restroom)
-"aYq" = (
-/obj/machinery/body_scanconsole{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aYr" = (
-/obj/machinery/airlock_sensor{
- pixel_x = 28;
- pixel_y = 28
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
- },
-/obj/effect/map_helper/airlock/sensor/int_sensor,
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aYs" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/structure/bed/padded,
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/medivac/general)
"aYt" = (
/obj/structure/dispenser/oxygen,
/obj/effect/floor_decal/borderfloor,
@@ -30764,16 +27883,6 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"aYv" = (
-/obj/structure/fuel_port{
- pixel_x = -32
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
- dir = 8;
- icon_state = "map"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
"aYw" = (
/obj/structure/cable/green{
d1 = 4;
@@ -30802,19 +27911,6 @@
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
/area/crew_quarters/medical_restroom)
-"aYA" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9;
- icon_state = "bordercolor"
- },
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aYB" = (
/obj/effect/shuttle_landmark{
base_area = /area/space;
@@ -30882,19 +27978,6 @@
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aYK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/shuttle/excursion/general)
"aYL" = (
/obj/machinery/power/apc{
dir = 1;
@@ -30912,40 +27995,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aYM" = (
-/obj/machinery/bodyscanner{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
-"aYN" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
-"aYO" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aYP" = (
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled,
@@ -30967,37 +28016,9 @@
/obj/machinery/mineral/stacking_unit_console,
/turf/simulated/wall,
/area/quartermaster/belterdock/refinery)
-"aYS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
"aYT" = (
/turf/simulated/wall,
/area/security/breakroom)
-"aYU" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/power/apc{
- alarms_hidden = 1;
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/obj/structure/table/glass,
-/obj/machinery/recharger,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
"aYV" = (
/obj/machinery/computer/secure_data,
/obj/machinery/alarm{
@@ -31012,23 +28033,6 @@
},
/turf/space,
/area/space)
-"aYX" = (
-/obj/structure/table/standard,
-/obj/random/medical,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/medivac/engines)
-"aYY" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/engines)
"aYZ" = (
/obj/structure/extinguisher_cabinet{
pixel_x = -28;
@@ -31037,21 +28041,6 @@
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aZa" = (
-/obj/machinery/door/airlock/hatch{
- req_one_access = newlist()
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/shuttle/excursion/cargo)
"aZb" = (
/obj/structure/bed/chair/office/light{
dir = 4
@@ -31061,41 +28050,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aZc" = (
-/obj/machinery/computer/ship/helm{
- dir = 8;
- icon_state = "computer"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
-"aZd" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "shuttle_inbound"
- },
-/obj/structure/plasticflaps,
-/turf/simulated/floor/plating,
-/area/shuttle/excursion/cargo)
-"aZe" = (
-/obj/effect/floor_decal/corner/blue{
- dir = 10;
- icon_state = "corner_white"
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 4;
- icon_state = "corner_white"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aZf" = (
/obj/effect/floor_decal/industrial/loading{
dir = 8;
@@ -31135,29 +28089,10 @@
/obj/machinery/mineral/stacking_machine,
/turf/simulated/floor/plating,
/area/quartermaster/belterdock/refinery)
-"aZk" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aZl" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/wall/rshull,
/area/shuttle/medivac/cockpit)
-"aZm" = (
-/obj/machinery/computer/ship/sensors{
- dir = 8;
- icon_state = "computer"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
"aZn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -31165,21 +28100,6 @@
/mob/living/simple_mob/animal/sif/fluffy/silky,
/turf/simulated/floor/outdoors/grass/forest,
/area/quartermaster/qm)
-"aZo" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
"aZp" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4;
@@ -31196,38 +28116,10 @@
},
/turf/simulated/floor/plating,
/area/quartermaster/belterdock/refinery)
-"aZr" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/table/glass,
-/obj/effect/floor_decal/borderfloor,
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
"aZs" = (
/obj/structure/bookcase,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/cmo)
-"aZt" = (
-/obj/machinery/power/apc{
- alarms_hidden = 1;
- dir = 2;
- name = "south bump";
- pixel_y = -28;
- req_access = list(67)
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/obj/structure/cable,
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aZu" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -31237,23 +28129,6 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medical_restroom)
-"aZv" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "medivac blast";
- name = "Shuttle Blast Doors";
- opacity = 0
- },
-/turf/simulated/floor/airless,
-/area/shuttle/medivac/cockpit)
"aZx" = (
/obj/machinery/light/small{
dir = 8
@@ -31269,19 +28144,6 @@
},
/turf/simulated/floor/plating,
/area/shuttle/excursion/cargo)
-"aZz" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 8;
- icon_state = "borderfloorcorner2_black"
- },
-/obj/machinery/door/window/brigdoor/northleft{
- req_access = list(5)
- },
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/medivac/general)
"aZA" = (
/obj/structure/table/steel,
/obj/item/stack/flag/yellow{
@@ -31323,35 +28185,6 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/cargo)
-"aZE" = (
-/obj/machinery/door/airlock/glass_external,
-/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
- dir = 6;
- frequency = 1380;
- id_tag = "expshuttle_exterior_sensor";
- master_tag = "expshuttle_docker";
- pixel_x = 4;
- pixel_y = 28
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
- },
-/obj/effect/map_helper/airlock/door/ext_door,
-/obj/effect/map_helper/airlock/sensor/ext_sensor,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aZG" = (
-/obj/machinery/computer/shuttle_control/explore/excursion{
- dir = 1;
- icon_state = "computer"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cockpit)
"aZH" = (
/obj/machinery/conveyor{
dir = 8;
@@ -31376,55 +28209,11 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aZK" = (
-/obj/structure/bed/chair/bay/chair/padded/blue{
- dir = 4;
- icon_state = "bay_chair_preview"
- },
-/obj/machinery/button/remote/blast_door{
- dir = 8;
- id = "medivac blast";
- name = "Shuttle Blast Doors";
- pixel_x = -28;
- pixel_y = -28;
- req_access = list(67)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/shuttle/medivac/cockpit)
-"aZL" = (
-/obj/machinery/door/airlock/hatch{
- req_one_access = list(67)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/steel_ridged,
-/area/shuttle/excursion/general)
"aZM" = (
/obj/structure/table/woodentable,
/obj/item/device/radio/off,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"aZN" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 5;
- icon_state = "corner_white"
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 8;
- icon_state = "corner_white"
- },
-/turf/simulated/floor/tiled/white,
-/area/shuttle/medivac/general)
"aZO" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled,
@@ -31442,23 +28231,6 @@
},
/turf/simulated/floor,
/area/maintenance/station/ai)
-"aZR" = (
-/obj/structure/grille,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "medivac blast";
- name = "Shuttle Blast Doors";
- opacity = 0
- },
-/turf/simulated/floor/airless,
-/area/shuttle/medivac/general)
"aZS" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -31466,27 +28238,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"aZT" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/alarm{
- dir = 1;
- icon_state = "alarm0";
- pixel_y = -22
- },
-/obj/structure/handrail{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aZU" = (
-/obj/machinery/suit_cycler/pilot,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -26
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
"aZV" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -31497,26 +28248,6 @@
},
/turf/simulated/floor/wood,
/area/quartermaster/qm)
-"aZW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/cargo)
-"aZX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 10
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/structure/closet/crate/freezer/rations,
-/obj/item/weapon/storage/mre/menu11,
-/obj/item/weapon/storage/mre/menu10,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/excursion/general)
"aZY" = (
/turf/simulated/wall/r_wall,
/area/security/security_lockerroom)
@@ -31862,28 +28593,62 @@
/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
-"boY" = (
-/obj/machinery/door/airlock/glass_external,
-/obj/structure/cable/green{
- dir = 1;
- icon_state = "1-2"
+"bfa" = (
+/obj/machinery/door/window/brigdoor/westright{
+ req_access = newlist();
+ req_one_access = list(5,67)
},
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
-/obj/effect/map_helper/airlock/door/int_door,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/general)
-"bpl" = (
-/obj/structure/cable/green{
- icon_state = "4-8"
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
-"bvH" = (
-/obj/effect/floor_decal/techfloor{
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"bmI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/cockpit)
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"bqt" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"btu" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"bxz" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/security/armory{
@@ -31906,7 +28671,65 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/warden)
-"bDn" = (
+"bDD" = (
+/obj/machinery/sleep_console,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"bFX" = (
+/obj/machinery/power/port_gen/pacman/mrs,
+/obj/structure/cable/yellow{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"bHX" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/fuel_port{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
+"bJB" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/security{
+ name = "Armory Storage";
+ secured_wires = 1
+ },
+/obj/machinery/door/blast/regular{
+ dir = 1;
+ id = "armoryblue";
+ name = "Blue Armory"
+ },
+/obj/structure/sign/department/armory{
+ color = "#3385ff";
+ name = "BLUE ARMORY";
+ pixel_x = 0;
+ pixel_y = -32
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/armory/blue)
+"bNj" = (
+/obj/effect/floor_decal/corner/blue{
+ dir = 10;
+ icon_state = "corner_white"
+ },
+/obj/effect/floor_decal/corner/blue{
+ dir = 4;
+ icon_state = "corner_white"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"bPP" = (
/obj/structure/cable/green{
icon_state = "2-4"
},
@@ -31932,75 +28755,268 @@
name = "Securiship Dock"
},
/obj/effect/overmap/visitable/ship/landable/securiship,
-/turf/simulated/floor/tiled/techfloor/grid,
+/turf/simulated/floor/tiled/eris/techmaint_cargo,
/area/shuttle/securiship/general)
-"bJB" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/security{
- name = "Armory Storage";
- secured_wires = 1
+"bRO" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
},
/obj/machinery/door/blast/regular{
+ density = 0;
dir = 1;
- id = "armoryblue";
- name = "Blue Armory"
+ icon_state = "pdoor0";
+ id = "shuttle blast";
+ name = "Shuttle Blast Doors";
+ opacity = 0
},
-/obj/structure/sign/department/armory{
- color = "#3385ff";
- name = "BLUE ARMORY";
- pixel_x = 0;
- pixel_y = -32
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/general)
+"bTM" = (
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/securiship/general)
+"bWl" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"bWE" = (
+/obj/machinery/sleep_console{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"bYp" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 8
},
-/turf/simulated/floor/tiled/dark,
-/area/security/armory/blue)
-"cwr" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/light,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"bYH" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/table/glass,
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"cay" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"ccy" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"cgm" = (
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"ciI" = (
/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
icon_state = "4-8"
},
-/obj/structure/table/rack/shelf,
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
-"cNP" = (
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
+"ckU" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"coc" = (
/obj/machinery/computer/ship/helm{
req_one_access = list(67,58)
},
-/obj/effect/floor_decal/techfloor{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor/grid,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
/area/shuttle/securiship/cockpit)
-"deE" = (
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+"cow" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
},
-/obj/machinery/power/apc{
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/alarm{
dir = 4;
- name = "east bump";
- pixel_x = 24
+ icon_state = "alarm0";
+ pixel_x = -22
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"crE" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"czA" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
},
/obj/structure/cable/cyan{
+ d1 = 1;
d2 = 2;
- icon_state = "0-2"
+ icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
-/turf/simulated/floor/tiled/techmaint,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
/area/shuttle/securiship/general)
-"doX" = (
+"cGX" = (
+/obj/machinery/computer/ship/sensors{
+ dir = 8;
+ icon_state = "computer"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/cockpit)
+"cIJ" = (
/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/effect/floor_decal/borderfloor{
dir = 8
},
-/obj/structure/bed/chair/bay/chair/padded/beige{
- dir = 4;
- icon_state = "bay_chair_preview"
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
},
-/turf/simulated/floor/tiled/techmaint,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"cKx" = (
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 1
+ },
+/obj/structure/table/rack/shelf/steel,
+/obj/item/clothing/mask/gas{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/clothing/mask/gas,
+/obj/item/clothing/mask/gas{
+ pixel_x = -3;
+ pixel_y = -3
+ },
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_equiptment_storage)
+"cNv" = (
+/obj/machinery/power/terminal{
+ dir = 1;
+ icon_state = "term"
+ },
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"cQa" = (
+/obj/structure/shuttle/engine/heater,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
+ dir = 1
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/cargo)
+"cTI" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
+ dir = 4;
+ pixel_x = 0;
+ pixel_y = -28
+ },
+/obj/effect/map_helper/airlock/sensor/ext_sensor,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
/area/shuttle/securiship/general)
+"cUg" = (
+/obj/machinery/atmospherics/binary/pump{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"daI" = (
+/obj/machinery/computer/shuttle_control/explore/medivac{
+ dir = 1;
+ icon_state = "computer"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"dhq" = (
+/obj/machinery/airlock_sensor{
+ pixel_y = 28
+ },
+/obj/structure/handrail,
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/effect/map_helper/airlock/atmos/pump_out_internal,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"dhW" = (
+/obj/effect/floor_decal/industrial/outline/blue,
+/obj/machinery/atmospherics/portables_connector,
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"dln" = (
+/obj/structure/bed/padded,
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/medivac/general)
+"doD" = (
+/obj/machinery/computer/ship/sensors,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
"dtK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -32015,6 +29031,38 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/warden)
+"dvH" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"dAo" = (
+/obj/machinery/power/terminal{
+ dir = 1;
+ icon_state = "term"
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/table/standard,
+/obj/item/weapon/tank/phoron,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
+"dAW" = (
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/cockpit)
"dCf" = (
/obj/effect/floor_decal/borderfloorblack/full,
/obj/machinery/camera/network/security{
@@ -32028,6 +29076,48 @@
/obj/effect/floor_decal/industrial/outline,
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"dFr" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"dFx" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/handrail{
+ dir = 1
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"dRj" = (
+/obj/structure/table/standard,
+/obj/random/medical,
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
"dSk" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
@@ -32050,6 +29140,16 @@
},
/turf/simulated/floor/tiled,
/area/security/hallway)
+"dYt" = (
+/obj/machinery/computer/ship/helm{
+ dir = 8;
+ icon_state = "computer"
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
"ebj" = (
/obj/machinery/door/airlock/glass_external,
/obj/structure/cable/green{
@@ -32060,12 +29160,116 @@
/obj/effect/map_helper/airlock/door/simple,
/turf/simulated/floor/tiled,
/area/security/hallway)
-"exP" = (
-/obj/structure/cable/green{
- icon_state = "2-4"
+"efQ" = (
+/obj/structure/cable/cyan,
+/obj/structure/handrail{
+ dir = 1
},
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"egf" = (
+/obj/machinery/atmospherics/binary/pump,
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -26
+ },
+/obj/item/weapon/tank/phoron{
+ pixel_x = -5;
+ pixel_y = 5
+ },
+/obj/item/weapon/tank/phoron{
+ pixel_x = 6;
+ pixel_y = -6
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"ehI" = (
+/obj/machinery/atm{
+ pixel_y = 30
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"ejd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"elB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"esK" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"eug" = (
+/obj/structure/disposaloutlet{
+ dir = 4
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/shuttle/excursion/cargo)
+"evl" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9;
+ icon_state = "intact"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"ewT" = (
+/obj/machinery/atmospherics/portables_connector/fuel{
+ dir = 8;
+ icon_state = "map_connector-fuel"
+ },
+/obj/machinery/portable_atmospherics/canister/phoron,
+/obj/effect/floor_decal/industrial/outline/red,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
"eAb" = (
/obj/machinery/door/firedoor/glass,
/obj/structure/cable/green{
@@ -32086,14 +29290,82 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/red)
-"ePT" = (
-/obj/machinery/power/smes/buildable/point_of_interest,
+"eBO" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "shuttle blast";
+ name = "Shuttle Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/general)
+"eKK" = (
+/obj/machinery/sleeper{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"eLO" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/bed/chair/bay/chair,
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/securiship/general)
+"eQX" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/general)
+"eVj" = (
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
/obj/structure/cable/cyan{
d2 = 4;
icon_state = "0-4"
},
-/turf/simulated/floor/tiled/techfloor/grid,
+/obj/machinery/power/apc{
+ alarms_hidden = 1;
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
/area/shuttle/securiship/engines)
+"eWf" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"eWq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
"eZd" = (
/obj/structure/grille,
/obj/structure/window/reinforced{
@@ -32111,23 +29383,64 @@
},
/turf/simulated/floor/plating,
/area/shuttle/securiship/general)
-"eZt" = (
-/obj/structure/cable/green{
+"eZE" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"fcC" = (
+/obj/machinery/door/airlock/multi_tile/metal/mait,
+/obj/structure/cable/cyan{
d1 = 1;
- d2 = 8;
- icon_state = "1-8"
+ d2 = 2;
+ icon_state = "1-2"
},
-/obj/structure/table/rack/shelf,
-/obj/machinery/alarm{
- breach_detection = 0;
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/securiship/engines)
+"fdX" = (
+/obj/structure/disposalpipe/segment{
dir = 8;
- icon_state = "alarm0";
- pixel_x = 25;
- rcon_setting = 3;
- report_danger_level = 0
+ icon_state = "pipe-c"
},
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"fdY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"feb" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/light/small{
+ dir = 1;
+ icon_state = "bulb1"
+ },
+/obj/structure/cable/cyan{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc{
+ alarms_hidden = 1;
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
"fho" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
@@ -32142,6 +29455,25 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/red)
+"fkB" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
+ dir = 5;
+ pixel_x = -28
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/map_helper/airlock/sensor/ext_sensor,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/medivac/general)
+"fkQ" = (
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"flc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 1
@@ -32156,6 +29488,25 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/warden)
+"fox" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"fqf" = (
+/obj/machinery/sleeper{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
"fuV" = (
/obj/structure/bed/chair/comfy/brown,
/obj/machinery/holoposter{
@@ -32176,13 +29527,57 @@
/obj/structure/filingcabinet,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"fGQ" = (
-/obj/structure/window/reinforced{
+"fyN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"fFS" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"fKd" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 1
},
-/obj/structure/bed/chair/bay/chair,
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/securiship/general)
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"fQo" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
"fTy" = (
/obj/effect/floor_decal/borderfloorblack/full,
/obj/machinery/light{
@@ -32196,58 +29591,126 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
-"gjM" = (
-/obj/structure/cable/green{
- dir = 1;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux,
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/general)
-"gkR" = (
-/obj/structure/cable/green{
- dir = 1;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 6;
- icon_state = "intact-fuel"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
-"gxX" = (
-/obj/structure/cable/cyan{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/cyan{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- alarms_hidden = 1;
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
-"gBp" = (
-/obj/structure/window/reinforced{
+"fZo" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
},
-/obj/structure/bed/chair/bay/chair{
- dir = 1;
- icon_state = "bay_chair_preview"
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/securiship/general)
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/medivac/engines)
+"gde" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/cargo)
+"gdk" = (
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/machinery/portable_atmospherics/canister/phoron,
+/obj/effect/floor_decal/industrial/outline/red,
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"geP" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"gfw" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"gqZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/structure/table/steel,
+/turf/simulated/floor/tiled,
+/area/security/security_processing)
+"gsT" = (
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ cycle_to_external_air = 1;
+ frequency = 1380;
+ id_tag = "expshuttle_docker";
+ pixel_y = 28
+ },
+/obj/structure/handrail,
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"gvu" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"gAZ" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/portable_atmospherics/canister/phoron,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"gBb" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallway)
"gBy" = (
/obj/effect/floor_decal/corner/lightgrey{
dir = 9
@@ -32273,15 +29736,59 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"gJa" = (
-/obj/machinery/door/airlock/multi_tile/metal/mait,
-/obj/structure/cable/cyan{
+"gER" = (
+/obj/machinery/body_scanconsole{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"gGP" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ cycle_to_external_air = 1;
+ dir = 4;
+ frequency = 1380;
+ id_tag = "medivac_docker";
+ pixel_x = -28
+ },
+/obj/structure/cable/green{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/engines)
+/obj/effect/shuttle_landmark{
+ base_area = /area/mine/explored/upper_level;
+ base_turf = /turf/simulated/floor/airless;
+ docking_controller = "medivac_bay";
+ landmark_tag = "tether_medivac_dock";
+ name = "Medivac Bay"
+ },
+/obj/effect/overmap/visitable/ship/landable/medivac,
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/medivac/general)
+"gNy" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
+ dir = 6;
+ frequency = 1380;
+ id_tag = "expshuttle_exterior_sensor";
+ master_tag = "expshuttle_docker";
+ pixel_x = 4;
+ pixel_y = 28
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9;
+ icon_state = "intact"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8;
+ icon_state = "warning"
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/obj/effect/map_helper/airlock/sensor/ext_sensor,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/excursion/cargo)
"gQf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -32296,6 +29803,13 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"gQS" = (
+/obj/effect/landmark{
+ name = "morphspawn"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
"gSE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
dir = 10;
@@ -32303,11 +29817,48 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
+"gSZ" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/obj/effect/landmark/start{
+ name = "Security Officer"
+ },
+/turf/simulated/floor/tiled,
+/area/security/security_processing)
"gUi" = (
/obj/effect/decal/cleanable/dirt,
/obj/random/cutout,
/turf/simulated/floor,
/area/maintenance/station/ai)
+"gWG" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 4
+ },
+/obj/structure/closet/autolok_wall{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"gYC" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"gYV" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -32322,13 +29873,47 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/red)
-"hoF" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
- dir = 1;
- icon_state = "map-fuel"
+"hid" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"hpj" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"hsy" = (
+/obj/effect/floor_decal/industrial/outline,
+/obj/machinery/atmospherics/portables_connector,
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"htW" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/obj/structure/table/steel,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/security/security_processing)
"hyn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
dir = 6;
@@ -32336,20 +29921,29 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
-"hEY" = (
-/obj/machinery/light{
+"hyH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ icon_state = "intact-scrubbers"
},
/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"hGJ" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1;
+ icon_state = "warningcorner"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
"hGW" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -32364,6 +29958,36 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/red)
+"hIb" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10;
+ icon_state = "intact"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"hNx" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"hPJ" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallway)
"hTN" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/security{
@@ -32384,6 +30008,38 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/warden)
+"hTW" = (
+/obj/structure/bed/chair/shuttle,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"hZs" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/station_map{
+ pixel_y = 32
+ },
+/obj/machinery/status_display{
+ pixel_x = -32
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"ibu" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -32402,9 +30058,157 @@
/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/security/hallway)
+"ijU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/handrail{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/general)
+"inX" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/corner/blue{
+ dir = 5;
+ icon_state = "corner_white"
+ },
+/obj/effect/floor_decal/corner/blue,
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"irY" = (
+/obj/structure/bed/padded,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/medivac/general)
"isz" = (
/turf/simulated/wall/rshull,
/area/shuttle/securiship/general)
+"isN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/airlock/hatch{
+ req_one_access = list(67)
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/excursion/general)
+"iCh" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1;
+ icon_state = "warning"
+ },
+/obj/machinery/recharge_station,
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/shuttle/excursion/cargo)
+"iDH" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 9
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallway)
+"iEF" = (
+/obj/structure/fuel_port{
+ pixel_x = -32
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
+ dir = 8;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"iEV" = (
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ dir = 8
+ },
+/obj/effect/shuttle_landmark{
+ base_area = /area/tether/exploration;
+ base_turf = /turf/simulated/floor/reinforced;
+ docking_controller = "expshuttle_dock";
+ landmark_tag = "tether_excursion_hangar";
+ name = "Excursion Shuttle Dock"
+ },
+/obj/effect/overmap/visitable/ship/landable/excursion,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"iFx" = (
+/obj/structure/table/steel,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
+"iJT" = (
+/obj/structure/shuttle/engine/heater,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 6
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/cargo)
+"iOI" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"iPK" = (
+/obj/structure/closet/emergsuit_wall{
+ pixel_x = -32
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"iQS" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/brown,
+/obj/structure/curtain/open/bed,
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/shuttle/excursion/general)
"iUO" = (
/obj/structure/cable/green{
d1 = 1;
@@ -32416,36 +30220,98 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"jjJ" = (
-/obj/machinery/power/terminal{
- dir = 1;
- icon_state = "term"
+"iWG" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/general)
+"iXe" = (
+/obj/machinery/light{
+ dir = 8
},
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
+/obj/structure/bed/chair/bay/chair/padded/beige{
+ dir = 4;
+ icon_state = "bay_chair_preview"
},
-/obj/structure/table/standard,
-/obj/item/weapon/tank/phoron,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"jbY" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"jcr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 9;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"jfu" = (
+/obj/machinery/newscaster{
+ layer = 3.3;
+ pixel_x = -27;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"jna" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 5;
+ icon_state = "intact-aux"
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
"jnQ" = (
/obj/structure/cable/green{
icon_state = "2-8"
},
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"jrx" = (
-/obj/structure/cable/green{
- icon_state = "4-8"
+"jsf" = (
+/obj/machinery/disposal/deliveryChute{
+ dir = 4
},
-/obj/structure/fuel_port{
- dir = 1
- },
-/turf/simulated/floor/tiled/monofloor{
- dir = 1
- },
-/area/shuttle/securiship/engines)
+/obj/structure/disposalpipe/trunk,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/cargo)
"jxg" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/command{
@@ -32462,14 +30328,73 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"jHa" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
+"jEX" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"jHS" = (
+/obj/structure/cable{
icon_state = "1-2"
},
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"jQx" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"jRD" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ icon_state = "extinguisher_closed";
+ pixel_y = 32
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallway)
"kbY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -32481,32 +30406,60 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
-"klB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 5;
- icon_state = "intact-fuel"
+"kcH" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 1
},
-/obj/machinery/alarm{
- dir = 1;
- icon_state = "alarm0";
- pixel_y = -22
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"kgD" = (
+/obj/structure/fuel_port{
+ pixel_x = 0;
+ pixel_y = 3
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
-"kqS" = (
+/turf/simulated/floor/tiled/eris/techmaint,
+/area/shuttle/excursion/cargo)
+"khf" = (
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/obj/structure/closet/autolok_wall{
+ pixel_x = 27
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"knm" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"kqY" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/brown/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"krV" = (
+/obj/machinery/light,
/obj/structure/cable/green{
- dir = 1;
- icon_state = "1-2"
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 9;
- icon_state = "intact-aux"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
-"kAs" = (
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/obj/machinery/atmospherics/binary/pump/fuel,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
"kAC" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/security{
@@ -32523,23 +30476,231 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
-"lmZ" = (
-/obj/machinery/door/airlock/glass_external,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
+"kCz" = (
+/obj/machinery/door/airlock/hatch{
+ req_one_access = list(67)
},
-/obj/effect/map_helper/airlock/door/ext_door,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/general)
-"lFr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/excursion/general)
+"kDC" = (
+/obj/structure/bed/chair/bay/chair/padded/blue{
+ dir = 4;
+ icon_state = "bay_chair_preview"
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "medivac blast";
+ name = "Shuttle Blast Doors";
+ pixel_x = -28;
+ pixel_y = -28;
+ req_access = list(67)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"kFO" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"kOD" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"kPW" = (
+/obj/structure/handrail{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"kSC" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 4;
+ icon_state = "pipe-j1"
+ },
+/obj/machinery/camera/network/security,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallway)
+"kTn" = (
+/obj/item/device/radio/intercom{
+ dir = 1;
+ pixel_y = 24;
+ req_access = list()
+ },
+/obj/structure/handrail,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"kUK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/structure/closet/secure_closet/guncabinet/excursion,
+/obj/item/weapon/pickaxe,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"kVs" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"lad" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"ldH" = (
+/obj/structure/bed/chair/bay/chair/padded/blue{
+ dir = 4;
+ icon_state = "bay_chair_preview"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"lfJ" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/alarm{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/obj/structure/handrail{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"lnp" = (
+/obj/machinery/door/airlock/glass_external,
/obj/structure/cable/green{
dir = 1;
icon_state = "1-2"
},
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/engines)
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/securiship/general)
+"lon" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 9
+ },
+/obj/item/device/radio/intercom{
+ dir = 2;
+ pixel_y = -24
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"lug" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"lus" = (
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/medivac/general)
+"lxr" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"lyg" = (
+/obj/machinery/computer/ship/engines{
+ dir = 4;
+ icon_state = "computer"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/cockpit)
+"lHY" = (
+/obj/machinery/door/window/brigdoor/eastleft,
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/securiship/general)
"lMN" = (
/obj/structure/grille,
/obj/structure/cable/green,
@@ -32555,6 +30716,94 @@
},
/turf/simulated/floor,
/area/crew_quarters/heads/hos)
+"lOS" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"lSD" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
+"meu" = (
+/obj/machinery/hologram/holopad,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"mgA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/bordercorner{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallway)
+"miK" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/table/rack/shelf,
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/securiship/general)
+"mnk" = (
+/obj/machinery/door/airlock/hatch{
+ req_one_access = list(67)
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/excursion/general)
+"mqv" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"mxs" = (
/obj/effect/floor_decal/industrial/warning/full,
/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux{
@@ -32563,6 +30812,34 @@
/obj/effect/map_helper/airlock/atmos/pump_out_external,
/turf/simulated/floor/airless,
/area/shuttle/securiship/general)
+"myk" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "medivac blast";
+ name = "Shuttle Blast Doors";
+ opacity = 0
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/medivac/general)
+"mzj" = (
+/obj/machinery/computer/ship/engines,
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"mDQ" = (
+/obj/machinery/camera/network/security{
+ dir = 5;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
"mEc" = (
/obj/structure/cable/green{
d1 = 1;
@@ -32574,6 +30851,19 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"mFv" = (
+/obj/machinery/airlock_sensor{
+ pixel_x = 28
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1380;
+ id_tag = "medivac_docker_pump_out_internal"
+ },
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/effect/map_helper/airlock/atmos/pump_out_internal,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/medivac/general)
"mLa" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
@@ -32597,6 +30887,24 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/teleporter/departing)
+"ndd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 5;
+ icon_state = "intact-fuel"
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
+"nfB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
"ngb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -32611,48 +30919,170 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/warden)
-"nig" = (
-/obj/effect/floor_decal/techfloor,
+"njt" = (
/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/cockpit)
+"nkk" = (
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"nlw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/universal,
+/obj/item/device/radio/intercom{
+ dir = 8;
+ pixel_x = -24;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"nlX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 8;
+ icon_state = "intact-aux"
+ },
+/obj/machinery/airlock_sensor{
+ pixel_y = 28
+ },
+/obj/effect/map_helper/airlock/sensor/int_sensor,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"npJ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"nrc" = (
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"nsy" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/security/hallway)
+"nvb" = (
+/obj/machinery/door/airlock/vault/bolted{
+ req_access = list(53)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular{
+ id = "VaultAc";
+ name = "\improper Vault"
+ },
+/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/cockpit)
-"nin" = (
-/obj/structure/bed/chair/bay/chair{
- dir = 1;
- icon_state = "bay_chair_preview"
+/obj/machinery/button/remote/blast_door{
+ id = "VaultAc";
+ name = "Vault Blast Door";
+ pixel_x = 0;
+ pixel_y = -32;
+ req_access = list(53);
+ req_one_access = list(53)
},
+/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled/dark,
-/area/shuttle/securiship/general)
-"nqE" = (
-/obj/machinery/computer/ship/sensors{
+/area/security/nuke_storage)
+"nvd" = (
+/obj/structure/window/reinforced{
dir = 8;
- icon_state = "computer"
+ health = 1e+006
},
-/obj/effect/floor_decal/techfloor{
+/obj/machinery/atmospherics/portables_connector/aux,
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/effect/floor_decal/industrial/outline/grey,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"nvV" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
+ dir = 1;
+ icon_state = "map-fuel"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
+"nwM" = (
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/terminal,
+/obj/machinery/cell_charger,
+/obj/structure/table/steel,
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/random/powercell,
+/obj/item/stack/material/tritium{
+ amount = 5
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"nzo" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 10
+ },
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/structure/closet/crate/freezer/rations,
+/obj/item/weapon/storage/mre/menu11,
+/obj/item/weapon/storage/mre/menu10,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"nzs" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/cockpit)
-"ntp" = (
-/obj/machinery/computer/ship/engines{
- dir = 4;
- icon_state = "computer"
- },
-/obj/effect/floor_decal/techfloor{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/cockpit)
-"nym" = (
-/obj/machinery/computer/shuttle_control/explore/securiship{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 8
},
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"nDu" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 5
@@ -32679,6 +31109,68 @@
/obj/structure/closet/l3closet/security,
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"nRt" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"nVr" = (
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/cyan{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/aux,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"nYv" = (
+/obj/machinery/door/window/brigdoor/westleft{
+ req_access = newlist();
+ req_one_access = list(5,67)
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"nYO" = (
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"oiV" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/machinery/computer/secure_data,
+/obj/machinery/camera/network/security,
+/turf/simulated/floor/tiled,
+/area/security/security_processing)
+"ojY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/security/security_processing)
"okJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
dir = 8;
@@ -32686,6 +31178,85 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
+"ooe" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/cockpit)
+"opv" = (
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8;
+ icon_state = "warning"
+ },
+/obj/machinery/conveyor_switch/oneway{
+ id = "shuttle_outbound"
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"opL" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ pixel_y = 24;
+ req_access = list()
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"opP" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/power/apc{
+ alarms_hidden = 1;
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 28
+ },
+/obj/structure/table/glass,
+/obj/machinery/recharger,
+/obj/structure/cable{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"oqg" = (
+/obj/structure/bed/chair/shuttle,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"owc" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
"owU" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
@@ -32715,34 +31286,26 @@
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
-"oEa" = (
-/obj/structure/bed/chair/bay/chair/padded/beige{
- dir = 4;
- icon_state = "bay_chair_preview"
+"oDi" = (
+/obj/machinery/door/window/brigdoor/northleft{
+ req_access = list(5)
},
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/medivac/general)
+"oDB" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/structure/bed/chair/shuttle{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
"oGF" = (
/obj/machinery/door/airlock/glass_external,
/obj/effect/map_helper/airlock/door/simple,
/turf/simulated/floor/tiled,
/area/security/hallway)
-"oHo" = (
-/obj/effect/floor_decal/techfloor{
- dir = 10
- },
-/obj/structure/cable/cyan{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/super;
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/cockpit)
"oIb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 1
@@ -32764,6 +31327,127 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/general)
+"oNI" = (
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/item/clothing/suit/space/emergency,
+/obj/item/clothing/suit/space/emergency,
+/obj/item/clothing/suit/space/emergency,
+/obj/item/clothing/suit/space/emergency,
+/obj/item/clothing/head/helmet/space/emergency,
+/obj/item/clothing/head/helmet/space/emergency,
+/obj/item/clothing/head/helmet/space/emergency,
+/obj/item/clothing/head/helmet/space/emergency,
+/obj/structure/closet/emcloset/legacy,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"oPK" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/bed/chair/bay/chair,
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/securiship/general)
+"oQw" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
+"oUa" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/light,
+/obj/item/device/radio/intercom{
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/general)
+"oWx" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/bed/chair/bay/chair/padded/beige,
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"oYj" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -23;
+ pixel_y = 0
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 8;
+ id = "shuttle blast";
+ name = "Shuttle Blast Doors";
+ pixel_x = -25;
+ pixel_y = -21;
+ req_access = list(67)
+ },
+/obj/structure/bed/chair/bay/comfy/blue{
+ dir = 1;
+ icon_state = "bay_comfychair_preview";
+ pixel_y = 5
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
+"peF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_equiptment_storage)
+"pfr" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"pgk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"pjr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/medivac/general)
"plY" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
dir = 1;
@@ -32771,6 +31455,29 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
+"prO" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/table/rack,
+/obj/item/clothing/shoes/magboots,
+/obj/item/device/suit_cooling_unit,
+/obj/item/weapon/tank/oxygen,
+/obj/machinery/door/window/brigdoor/eastleft{
+ name = "Protosuit Storage";
+ req_access = list(58)
+ },
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/suit/space/void/security/prototype,
+/obj/item/clothing/head/helmet/space/void/security/prototype,
+/turf/simulated/floor/wood,
+/area/crew_quarters/heads/hos)
"psg" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 1
@@ -32798,6 +31505,72 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"pwj" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/general)
+"pOc" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"pPy" = (
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"pQE" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"pTp" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "medivac blast";
+ name = "Shuttle Blast Doors";
+ opacity = 0
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/medivac/cockpit)
+"pUf" = (
+/obj/machinery/bodyscanner{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
"pUt" = (
/obj/effect/floor_decal/borderfloorblack/full,
/obj/machinery/atmospherics/pipe/simple/hidden/universal{
@@ -32805,6 +31578,13 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"pUV" = (
+/obj/structure/bed/chair/bay/chair{
+ dir = 1;
+ icon_state = "bay_chair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/securiship/general)
"pYS" = (
/obj/structure/grille,
/obj/structure/window/reinforced{
@@ -32823,25 +31603,74 @@
},
/turf/simulated/floor/plating,
/area/shuttle/securiship/general)
-"qwY" = (
+"qcm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/structure/cable/cyan{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/obj/structure/bed/chair/bay/chair/padded/beige,
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
-"qDa" = (
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+/obj/structure/closet/emergsuit_wall{
+ pixel_x = 32
},
-/obj/machinery/atmospherics/portables_connector/aux,
-/obj/machinery/portable_atmospherics/canister/air,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"qgj" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"qkC" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
+"qmq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5;
+ icon_state = "intact"
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"qxW" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "shuttle blast";
+ name = "Shuttle Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/general)
+"qEn" = (
+/obj/machinery/computer/ship/helm,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
+"qJK" = (
+/obj/machinery/suit_cycler/pilot,
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -26
+ },
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/shuttle/excursion/general)
"qLc" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 1
@@ -32857,17 +31686,86 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/red)
-"rfZ" = (
-/obj/machinery/door/airlock/glass_external,
-/obj/effect/map_helper/airlock/door/ext_door,
-/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
- dir = 4;
- pixel_x = 0;
- pixel_y = -28
+"qMb" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ pixel_y = 0
},
-/obj/effect/map_helper/airlock/sensor/ext_sensor,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/general)
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallway)
+"qOY" = (
+/obj/machinery/door/airlock/multi_tile/metal/mait{
+ dir = 2;
+ icon_state = "door_closed";
+ req_one_access = list(5,67)
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/medivac/engines)
+"qPS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/general)
+"qTB" = (
+/obj/machinery/computer/ship/engines{
+ dir = 1;
+ icon_state = "computer"
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
+"qYJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"reu" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/hatch{
+ req_one_access = list(67)
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/excursion/general)
"rgV" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -32881,19 +31779,12 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
-"rhI" = (
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
+"rhv" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 1
},
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
"rlz" = (
/obj/structure/cable/green{
d1 = 2;
@@ -32913,6 +31804,29 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
+"rAB" = (
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -30
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5;
+ icon_state = "intact"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 10
+ },
+/obj/item/weapon/tank/phoron,
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
"rBj" = (
/obj/structure/grille,
/obj/structure/window/reinforced{
@@ -32930,32 +31844,111 @@
},
/turf/simulated/floor/plating,
/area/shuttle/securiship/cockpit)
-"rFu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+"rCb" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/obj/machinery/airlock_sensor{
- pixel_y = 28
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/obj/effect/map_helper/airlock/sensor/int_sensor,
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
-"rIa" = (
-/obj/structure/cable/green{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"rEP" = (
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 1
+ },
+/obj/machinery/power/apc{
dir = 1;
- icon_state = "1-2"
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
},
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
-"rUg" = (
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/structure/table/rack/shelf/steel,
+/obj/item/clothing/suit/armor/vest/wolftaur{
+ pixel_x = -16;
+ pixel_y = 4
+ },
+/obj/item/clothing/suit/armor/vest/wolftaur{
+ pixel_x = -12;
+ pixel_y = 9
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/dark,
+/area/security/security_equiptment_storage)
+"rEV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/dark,
+/area/security/security_equiptment_storage)
+"rFo" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/structure/handrail{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"rIS" = (
+/obj/machinery/door/airlock/glass_mining{
+ name = "Delivery Office";
+ req_access = list(50);
+ req_one_access = list()
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/quartermaster/delivery)
+"rLd" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/excursion/cargo)
+"rUl" = (
+/obj/structure/shuttle/engine/heater,
/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
+ dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/hidden/aux,
-/turf/simulated/floor/tiled/techmaint,
-/area/shuttle/securiship/general)
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 10
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/cargo)
"rZt" = (
/obj/structure/cable/green{
d1 = 1;
@@ -32971,14 +31964,57 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
-"sio" = (
+"sdI" = (
+/obj/machinery/power/apc{
+ alarms_hidden = 1;
+ dir = 2;
+ name = "south bump";
+ pixel_y = -28;
+ req_access = list(67)
+ },
+/obj/structure/bed/chair/shuttle{
+ dir = 4
+ },
+/obj/structure/cable,
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"shd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
+ dir = 4
+ },
+/obj/machinery/door/airlock/glass_external{
+ icon_state = "door_locked";
+ id_tag = "expshuttle_door_cargo";
+ locked = 1;
+ req_one_access = list()
+ },
+/obj/machinery/button/remote/airlock{
+ desiredstate = 1;
+ dir = 4;
+ icon_state = "doorctrl0";
+ id = "expshuttle_door_cargo";
+ name = "hatch bolt control";
+ pixel_x = -32;
+ req_one_access = list(19,43,67);
+ specialfunctions = 4
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/excursion/cargo)
+"slB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
/obj/structure/cable/cyan{
d1 = 1;
- d2 = 8;
- icon_state = "1-8"
+ d2 = 2;
+ icon_state = "1-2"
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
"snK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/green{
@@ -32990,6 +32026,17 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"sqj" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 6;
+ icon_state = "intact-fuel"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
"sso" = (
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -33014,6 +32061,30 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"sFS" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
+ dir = 1
+ },
+/obj/machinery/meter,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"sHL" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/table/rack/shelf,
+/obj/machinery/alarm{
+ breach_detection = 0;
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 25;
+ rcon_setting = 3;
+ report_danger_level = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/securiship/general)
"sIA" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
@@ -33056,15 +32127,47 @@
/obj/effect/catwalk_plated/dark,
/turf/simulated/floor,
/area/security/armory/blue)
-"sYy" = (
-/obj/machinery/atmospherics/portables_connector/fuel{
- dir = 8;
- icon_state = "map_connector-fuel"
+"sNy" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/obj/machinery/portable_atmospherics/canister/phoron,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/securiship/general)
+"sTT" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "shuttle_inbound"
+ },
+/obj/structure/plasticflaps,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/cargo)
+"tnc" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"tnC" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"tqy" = (
/obj/structure/grille,
/obj/structure/cable/green{
@@ -33081,6 +32184,76 @@
/obj/machinery/atmospherics/pipe/simple/hidden/aux,
/turf/simulated/wall/rshull,
/area/shuttle/securiship/general)
+"trN" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"tyn" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"tzx" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"tEV" = (
+/obj/machinery/oxygen_pump{
+ pixel_y = -32
+ },
+/obj/structure/handrail{
+ dir = 1
+ },
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/effect/map_helper/airlock/atmos/pump_out_internal,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"tTA" = (
+/obj/effect/floor_decal/corner/blue{
+ dir = 10;
+ icon_state = "corner_white"
+ },
+/obj/effect/floor_decal/corner/blue{
+ dir = 1;
+ icon_state = "corner_white"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"ufq" = (
+/obj/structure/barricade/cutout/ntsec,
+/turf/simulated/floor/tiled/dark,
+/area/security/nuke_storage)
"uiP" = (
/obj/structure/cable/green{
d1 = 2;
@@ -33100,6 +32273,76 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/red)
+"ukN" = (
+/obj/structure/bed/chair/bay/chair/padded/beige{
+ dir = 1;
+ icon_state = "bay_chair_preview"
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 2;
+ id = "securiship blast";
+ name = "Shuttle Blast Doors";
+ pixel_x = -28;
+ pixel_y = 28;
+ req_access = list(67)
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/cockpit)
+"upC" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"uqh" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/pilot,
+/obj/item/clothing/head/helmet/space/void/pilot,
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/shuttle/excursion/general)
+"urb" = (
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/machinery/atmospherics/portables_connector{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/outline/grey,
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"usk" = (
+/obj/structure/cable/cyan{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/cockpit)
+"utX" = (
+/obj/machinery/computer/shuttle_control/explore/excursion{
+ dir = 1;
+ icon_state = "computer"
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
"uzs" = (
/obj/machinery/shipsensors{
dir = 1
@@ -33107,6 +32350,18 @@
/obj/effect/floor_decal/industrial/warning/full,
/turf/simulated/floor/airless,
/area/shuttle/securiship/cockpit)
+"uzF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"uDo" = (
/obj/machinery/atmospherics/valve/digital{
dir = 4;
@@ -33115,6 +32370,38 @@
/obj/effect/catwalk_plated/dark,
/turf/simulated/floor,
/area/security/armory/blue)
+"uGF" = (
+/obj/item/device/radio/intercom{
+ dir = 1;
+ pixel_y = 24;
+ req_access = list()
+ },
+/obj/structure/handrail,
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"uIH" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/securiship/engines)
+"uKH" = (
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"uRY" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/machinery/portable_atmospherics/canister/phoron,
+/obj/effect/floor_decal/industrial/outline/red,
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
"uSa" = (
/obj/effect/floor_decal/techfloor/orange,
/obj/effect/floor_decal/techfloor/hole,
@@ -33123,6 +32410,38 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/teleporter/departing)
+"uVL" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "medivac blast";
+ name = "Shuttle Blast Doors";
+ opacity = 0
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/medivac/general)
+"uVS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"uZd" = (
+/obj/structure/bed/chair/bay/chair/padded/beige{
+ dir = 4;
+ icon_state = "bay_chair_preview"
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
"vbE" = (
/obj/structure/cable/green{
d1 = 1;
@@ -33131,31 +32450,158 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/red)
-"vlw" = (
-/obj/machinery/door/window/brigdoor/eastleft,
-/turf/simulated/floor/tiled/dark,
+"vhP" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"vnu" = (
+/obj/machinery/computer/shuttle_control/explore/securiship{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
/area/shuttle/securiship/general)
+"vpU" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/bed/chair/bay/comfy/blue{
+ dir = 1;
+ icon_state = "bay_comfychair_preview";
+ pixel_y = 5
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/cockpit)
"vqZ" = (
/turf/simulated/wall/rshull,
/area/shuttle/securiship/cockpit)
-"vsJ" = (
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/securiship/general)
-"vyd" = (
-/obj/machinery/light,
+"vre" = (
+/obj/machinery/atmospherics/portables_connector,
+/obj/effect/floor_decal/industrial/outline/blue,
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"vux" = (
/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
+ dir = 1;
+ icon_state = "1-2"
},
-/obj/machinery/atmospherics/binary/pump/fuel,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/engines)
+/obj/machinery/atmospherics/pipe/simple/hidden/aux{
+ dir = 9;
+ icon_state = "intact-aux"
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
+/area/shuttle/securiship/general)
+"vxy" = (
+/obj/machinery/suit_cycler/prototype,
+/turf/simulated/floor/wood,
+/area/crew_quarters/heads/hos)
+"vAP" = (
+/obj/item/device/flashlight/lamp,
+/obj/structure/table/steel,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/security/security_processing)
"vFD" = (
/obj/structure/catwalk,
/obj/random/cutout,
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
+"vFT" = (
+/obj/machinery/door/airlock/hatch{
+ req_one_access = newlist()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/excursion/cargo)
+"vQT" = (
+/obj/structure/bed/chair/bay/chair/padded/beige{
+ dir = 4;
+ icon_state = "bay_chair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/securiship/general)
+"wbZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"wcg" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/bed/chair/bay/chair{
+ dir = 1;
+ icon_state = "bay_chair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/violetcorener,
+/area/shuttle/securiship/general)
+"wcZ" = (
+/obj/machinery/computer/ship/sensors{
+ dir = 8;
+ icon_state = "computer"
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled/eris/steel/cyancorner,
+/area/shuttle/medivac/cockpit)
+"wiE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/obj/structure/handrail{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
"wjz" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/red/border,
@@ -33164,6 +32610,26 @@
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
+"wls" = (
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
"wpQ" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
@@ -33181,35 +32647,160 @@
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
-"wIZ" = (
-/obj/effect/floor_decal/techfloor{
- dir = 6
+"wss" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"wFm" = (
+/obj/machinery/power/smes/buildable/point_of_interest,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor,
+/area/shuttle/medivac/engines)
+"wFV" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"wJx" = (
+/obj/machinery/power/smes/buildable/point_of_interest,
+/obj/structure/cable/cyan{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/securiship/engines)
+"wJy" = (
+/obj/item/device/radio/intercom{
+ dir = 4;
+ pixel_x = 24
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/general)
+"wOI" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/portable_atmospherics/canister/empty,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"wPw" = (
+/obj/machinery/atmospherics/pipe/manifold4w/visible,
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"wPF" = (
+/obj/structure/bed/chair/shuttle,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"wRt" = (
+/obj/machinery/mineral/equipment_vendor/survey,
+/turf/simulated/floor/tiled/eris/techmaint_perforated,
+/area/shuttle/excursion/cargo)
+"wRy" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/medivac/general)
+"wSA" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6;
+ icon_state = "intact"
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
},
/obj/structure/cable/cyan{
d1 = 2;
- d2 = 8;
- icon_state = "2-8"
+ d2 = 4;
+ icon_state = "2-4"
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/cockpit)
-"wRu" = (
-/obj/effect/floor_decal/techfloor/corner{
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"wUW" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled/eris/white/bluecorner,
+/area/shuttle/excursion/general)
+"wWn" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/handrail{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"wXX" = (
+/obj/effect/floor_decal/borderfloor{
dir = 1
},
-/obj/structure/bed/chair/bay/chair/padded/beige{
- dir = 1;
- icon_state = "bay_chair_preview"
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 1
},
-/obj/machinery/button/remote/blast_door{
- dir = 2;
- id = "securiship blast";
- name = "Shuttle Blast Doors";
- pixel_x = -28;
- pixel_y = 28;
- req_access = list(67)
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
},
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/shuttle/securiship/cockpit)
+/obj/effect/floor_decal/corner/brown/bordercorner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"wZu" = (
+/obj/machinery/door/airlock/glass_mining{
+ name = "Cargo Bay";
+ req_access = list(31);
+ req_one_access = list()
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/steel_grid,
+/area/quartermaster/office)
"xaA" = (
/obj/structure/grille,
/obj/structure/cable/green,
@@ -33228,10 +32819,49 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/armory/blue)
+"xcF" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/corner/blue{
+ dir = 5;
+ icon_state = "corner_white"
+ },
+/obj/effect/floor_decal/corner/blue{
+ dir = 8;
+ icon_state = "corner_white"
+ },
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
"xeo" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/fuel,
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
+"xeA" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,
+/obj/machinery/meter,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
+"xir" = (
+/obj/machinery/airlock_sensor{
+ pixel_x = 28;
+ pixel_y = 28
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5;
+ icon_state = "intact"
+ },
+/obj/effect/map_helper/airlock/sensor/int_sensor,
+/turf/simulated/floor/tiled/eris/white,
+/area/shuttle/medivac/general)
+"xiw" = (
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/smes/buildable/point_of_interest,
+/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
+/area/shuttle/excursion/general)
"xlU" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/green{
@@ -33277,31 +32907,138 @@
},
/turf/simulated/floor/airless,
/area/shuttle/securiship/engines)
-"xou" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/bed/chair/bay/chair,
-/turf/simulated/floor/tiled/dark,
-/area/shuttle/securiship/general)
"xqB" = (
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
-"yau" = (
-/obj/structure/cable/cyan{
- d1 = 1;
+"xvO" = (
+/obj/machinery/oxygen_pump{
+ pixel_y = -32
+ },
+/obj/structure/handrail{
+ dir = 1
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/danger,
+/area/shuttle/excursion/cargo)
+"xwM" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/brown/bordercorner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"xAb" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "shuttle blast";
+ name = "Shuttle Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d1 = 4;
d2 = 8;
- icon_state = "1-8"
+ icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 5;
- icon_state = "intact-aux"
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/general)
+"xBW" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/turf/simulated/floor/tiled/techmaint,
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"xCq" = (
+/obj/machinery/recharger,
+/obj/structure/table/steel,
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
+/obj/machinery/power/apc{
+ alarms_hidden = 1;
+ dir = 2;
+ name = "south bump";
+ pixel_y = -28;
+ req_access = list(67)
+ },
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
+"xLC" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/steel/gray_perforated,
/area/shuttle/securiship/general)
+"ydg" = (
+/obj/machinery/conveyor_switch/oneway{
+ id = "shuttle_inbound"
+ },
+/obj/effect/floor_decal/industrial/warning/full,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/excursion/cargo)
+"ydG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
+/obj/machinery/airlock_sensor{
+ dir = 8;
+ pixel_x = 26;
+ pixel_y = -27
+ },
+/obj/effect/map_helper/airlock/sensor/int_sensor,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/shuttle/excursion/cargo)
"yeP" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 9
@@ -33355,6 +33092,30 @@
},
/turf/simulated/floor/tiled,
/area/security/hallway)
+"yhM" = (
+/obj/structure/cable/green{
+ dir = 1;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux,
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/light/small{
+ dir = 8;
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled/eris/techmaint_cargo,
+/area/shuttle/securiship/general)
+"ykh" = (
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/shuttle/medivac/general)
(1,1,1) = {"
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-aZE
+gNy
aWp
aWp
aWp
@@ -46917,7 +46678,7 @@ auD
axr
ayf
aza
-azQ
+wZu
aAS
aBT
aEt
diff --git a/maps/tether/tether-08-mining.dmm b/maps/tether/tether-08-mining.dmm
index 9f7c984b72..39f245a166 100644
--- a/maps/tether/tether-08-mining.dmm
+++ b/maps/tether/tether-08-mining.dmm
@@ -134,8 +134,8 @@
/area/outpost/mining_main/hangar)
"ax" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
+ dir = 8;
+ icon_state = "warning"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
@@ -167,8 +167,8 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 5
+ dir = 5;
+ icon_state = "intact-scrubbers"
},
/turf/simulated/floor/tiled,
/area/outpost/mining_main/hangar)
@@ -698,10 +698,10 @@
/area/outpost/mining_main/maintenance)
"bD" = (
/obj/machinery/power/smes/buildable{
+ RCon_tag = "Substation - Mining Outpost";
charge = 0;
output_attempt = 0;
- outputting = 0;
- RCon_tag = "Substation - Mining Outpost"
+ outputting = 0
},
/obj/structure/cable{
d2 = 8;
@@ -829,8 +829,8 @@
/area/outpost/mining_main/secondary_gear_storage)
"bP" = (
/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
+ dir = 1;
+ icon_state = "warningcorner"
},
/obj/machinery/firealarm{
dir = 4;
@@ -952,14 +952,6 @@
/obj/machinery/mining/brace,
/turf/simulated/floor/tiled/steel_dirty/virgo3b,
/area/outpost/mining_main/drill_equipment)
-"cb" = (
-/obj/effect/floor_decal/rust,
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 1
- },
-/obj/machinery/mining/drill,
-/turf/simulated/floor/tiled/steel_dirty/virgo3b,
-/area/outpost/mining_main/drill_equipment)
"cc" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 5
@@ -1074,10 +1066,6 @@
/obj/machinery/mining/brace,
/turf/simulated/floor/tiled/steel_dirty/virgo3b,
/area/outpost/mining_main/drill_equipment)
-"cs" = (
-/obj/machinery/mining/drill,
-/turf/simulated/floor/tiled/steel_dirty/virgo3b,
-/area/outpost/mining_main/drill_equipment)
"ct" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 4
@@ -1519,8 +1507,8 @@
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 5
+ dir = 5;
+ icon_state = "intact-scrubbers"
},
/turf/simulated/floor/tiled,
/area/outpost/mining_main/secondary_gear_storage)
@@ -1611,6 +1599,14 @@
},
/turf/simulated/floor/tiled/steel_grid,
/area/outpost/mining_main/airlock)
+"hw" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
+/obj/machinery/mining/drill/loaded,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b,
+/area/outpost/mining_main/drill_equipment)
"hK" = (
/turf/simulated/wall/r_wall,
/area/outpost/mining_main/dorms)
@@ -1636,8 +1632,8 @@
icon_state = "1-2"
},
/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
+ dir = 8;
+ icon_state = "tube1"
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -1834,8 +1830,8 @@
dir = 8
},
/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
+ dir = 8;
+ icon_state = "tube1"
},
/turf/simulated/floor/tiled/steel_dirty/virgo3b,
/area/outpost/mining_main/airlock)
@@ -1861,6 +1857,10 @@
/obj/structure/bed/padded,
/turf/simulated/floor/wood,
/area/outpost/mining_main/dorms)
+"Lp" = (
+/obj/machinery/mining/drill/loaded,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b,
+/area/outpost/mining_main/drill_equipment)
"Ma" = (
/obj/machinery/door/airlock/mining{
name = "Quarters"
@@ -1881,8 +1881,8 @@
/area/outpost/mining_main/dorms)
"Nh" = (
/obj/structure/railing{
- icon_state = "railing0";
- dir = 4
+ dir = 4;
+ icon_state = "railing0"
},
/turf/simulated/floor/outdoors/grass/sif/virgo3b,
/area/mine/explored)
@@ -1978,8 +1978,8 @@
/area/outpost/mining_main/break_room)
"Wy" = (
/obj/structure/railing{
- icon_state = "railing0";
- dir = 1
+ dir = 1;
+ icon_state = "railing0"
},
/turf/simulated/floor/outdoors/grass/sif/virgo3b,
/area/mine/explored)
@@ -5718,9 +5718,9 @@ ab
ab
ab
ab
-cb
+hw
ch
-cs
+Lp
ch
ch
ch
diff --git a/maps/tether/tether_defines.dm b/maps/tether/tether_defines.dm
index 57b8b2a19e..23c94f3b30 100644
--- a/maps/tether/tether_defines.dm
+++ b/maps/tether/tether_defines.dm
@@ -22,8 +22,9 @@
#define Z_LEVEL_AEROSTAT 21
#define Z_LEVEL_AEROSTAT_SURFACE 22
#define Z_LEVEL_DEBRISFIELD 23
-#define Z_LEVEL_FUELDEPOT 24
-#define Z_LEVEL_GATEWAY 25
+#define Z_LEVEL_GUTTERSITE 24
+#define Z_LEVEL_FUELDEPOT 25
+#define Z_LEVEL_GATEWAY 26
//Camera networks
#define NETWORK_TETHER "Tether"
@@ -73,6 +74,7 @@
station_name = "Yawn Wider Station"
station_short = "Tether"
dock_name = "Virgo-3B Colony"
+ dock_type = "surface"
boss_name = "Central Command"
boss_short = "CentCom"
company_name = "NanoTrasen"
@@ -83,6 +85,7 @@
shuttle_leaving_dock = "The Orange Line tram has left the station. Estimate %ETA% until the tram arrives at %dock_name%."
shuttle_called_message = "A scheduled crew transfer to the %dock_name% is occuring. The tram will be arriving shortly. Those departing should proceed to the Orange Line tram station within %ETA%."
shuttle_recall_message = "The scheduled crew transfer has been cancelled."
+ shuttle_name = "Automated Tram"
emergency_shuttle_docked_message = "The evacuation tram has arrived at the tram station. You have approximately %ETD% to board the tram."
emergency_shuttle_leaving_dock = "The emergency tram has left the station. Estimate %ETA% until the shuttle arrives at %dock_name%."
emergency_shuttle_called_message = "An emergency evacuation has begun, and an off-schedule tram has been called. It will arrive at the tram station in approximately %ETA%."
@@ -159,6 +162,7 @@
list("Desert Planet - Z1 Beach","Desert Planet - Z2 Cave"),
list("Remmi Aerostat - Z1 Aerostat","Remmi Aerostat - Z2 Surface"),
list("Debris Field - Z1 Space"),
+ list("Gutter Site - Z1 Space"),
list("Fuel Depot - Z1 Space")
)
diff --git a/maps/tether/tether_shuttles.dm b/maps/tether/tether_shuttles.dm
index be5f14b42f..7ad7472fc6 100644
--- a/maps/tether/tether_shuttles.dm
+++ b/maps/tether/tether_shuttles.dm
@@ -172,7 +172,7 @@
if(!WT.remove_fuel(0, user))
to_chat(user,"\The [WT] must be on to complete this task.")
return 1
- playsound(src.loc, 'sound/items/Welder.ogg', 50, 1)
+ playsound(src, 'sound/items/Welder.ogg', 50, 1)
user.visible_message("\The [user] begins \the [src] overhaul.","You begin an overhaul of \the [src].")
if(!do_after(user, wear SECONDS, src))
return 1
diff --git a/maps/tether/tether_things.dm b/maps/tether/tether_things.dm
index c5e5175a8a..fe042ce4c4 100644
--- a/maps/tether/tether_things.dm
+++ b/maps/tether/tether_things.dm
@@ -127,7 +127,7 @@
/obj/effect/step_trigger/lost_in_space/bluespace/Trigger(A)
if(world.time - last_sound > 5 SECONDS)
last_sound = world.time
- playsound(get_turf(src), 'sound/effects/supermatter.ogg', 75, 1)
+ playsound(src, 'sound/effects/supermatter.ogg', 75, 1)
if(ismob(A) && prob(5))//lucky day
var/destturf = locate(rand(5,world.maxx-5),rand(5,world.maxy-5),pick(using_map.station_levels))
new /datum/teleport/instant(A, destturf, 0, 1, null, null, null, 'sound/effects/phasein.ogg')
@@ -418,7 +418,7 @@ var/global/list/latejoin_tram = list()
/obj/structure/dancepole/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(O.is_wrench())
anchored = !anchored
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
if(anchored)
to_chat(user, "You secure \the [src].")
else
diff --git a/maps/virgo/virgo-1.dmm b/maps/virgo/virgo-1.dmm
index e3b4c945a8..4450499fde 100644
--- a/maps/virgo/virgo-1.dmm
+++ b/maps/virgo/virgo-1.dmm
@@ -1957,7 +1957,7 @@
"aLG" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/recreation_area_restroom)
"aLH" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area)
"aLI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area)
-"aLJ" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area)
+"aLJ" = (/obj/structure/closet/cabinet{name = "Clothing Storage"},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area)
"aLK" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/pool)
"aLL" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/table/rack,/obj/item/weapon/gun/energy/laser,/obj/machinery/door/window/brigdoor/westleft{name = "Energy"; req_access = list(3)},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/weapon/gun/energy/laser,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/tactical)
"aLM" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/security/range)
@@ -2040,7 +2040,7 @@
"aNl" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/navbeacon/patrol{next_patrol = "CH2"; location = "CH1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"aNm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "security_lockdown"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/maintenance/security_port)
"aNn" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "security_lockdown"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/maintenance/security_port)
-"aNo" = (/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/gloves/tactical,/obj/item/clothing/head/helmet/tactical,/obj/item/clothing/mask/balaclava/tactical,/obj/item/clothing/shoes/boots/tactical,/obj/item/clothing/suit/armor/tactical,/obj/item/clothing/suit/storage/vest/tactical,/obj/effect/floor_decal/corner/green{dir = 10},/obj/item/clothing/under/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/structure/closet{desc = "It's a storage unit for standard-issue attire."; icon_closed = "syndicate1"; icon_opened = "syndicate1open"; icon_state = "syndicate1"; name = "tactical equipment"},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/tactical)
+"aNo" = (/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/gloves/tactical,/obj/item/clothing/head/helmet/tactical,/obj/item/clothing/mask/balaclava/tactical,/obj/item/clothing/shoes/boots/tactical,/obj/item/clothing/suit/armor/tactical,/obj/item/clothing/suit/storage/vest/tactical,/obj/effect/floor_decal/corner/green{dir = 10},/obj/item/clothing/under/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/structure/closet{desc = "It's a storage unit for standard-issue attire."; name = "tactical equipment"},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/tactical)
"aNp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aNq" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "security_lockdown"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_one)
"aNr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "brigobs"; name = "Communal Brig Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison)
@@ -4958,7 +4958,7 @@
"bRr" = (/obj/structure/displaycase,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bRs" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/captain)
"bRt" = (/obj/structure/table/standard,/obj/machinery/light,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/captain)
-"bRu" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/glass_jar,/obj/item/device/retail_scanner/civilian,/obj/item/device/retail_scanner/civilian,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"bRu" = (/obj/structure/closet/gmcloset{name = "formal wardrobe"},/obj/item/glass_jar,/obj/item/device/retail_scanner/civilian,/obj/item/device/retail_scanner/civilian,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bRv" = (/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"bRw" = (/obj/machinery/door/blast/shutters{dir = 2; id = "kitchen"; layer = 3.3; name = "Kitchen Shutters"},/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"bRx" = (/obj/machinery/computer/guestpass{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/bar)
diff --git a/maps/virgo/virgo-2.dmm b/maps/virgo/virgo-2.dmm
index 3d2ce85a8c..e08cb54ce3 100644
--- a/maps/virgo/virgo-2.dmm
+++ b/maps/virgo/virgo-2.dmm
@@ -536,7 +536,7 @@
"akp" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/simulated/shuttle/floor/red,/area/shuttle/syndicate_elite/mothership)
"akq" = (/obj/machinery/computer/syndicate_elite_shuttle,/turf/simulated/shuttle/floor/red,/area/shuttle/syndicate_elite/mothership)
"akr" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/rd,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"aks" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
+"aks" = (/obj/structure/closet/cabinet,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
"akt" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod2/transit)
"aku" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape_pod2/transit)
"akv" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape_pod2/transit)
@@ -1393,9 +1393,9 @@
"aAO" = (/obj/machinery/cryopod{dir = 4},/turf/simulated/floor/wood,/area/shuttle/administration/centcom)
"aAP" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor/darkred,/area/syndicate_station/start)
"aAQ" = (/obj/structure/table/standard,/obj/item/weapon/screwdriver,/obj/effect/spawner/newbomb/timer/syndicate,/turf/simulated/shuttle/floor/darkred,/area/syndicate_station/start)
-"aAR" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/weapon/storage/box/syndie_kit/chameleon,/obj/item/weapon/stamp/chameleon,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
+"aAR" = (/obj/structure/closet/cabinet{name = "Clothing Storage"},/obj/item/weapon/storage/box/syndie_kit/chameleon,/obj/item/weapon/stamp/chameleon,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
"aAS" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
-"aAT" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/card/id/centcom,/obj/item/weapon/card/id/syndicate,/obj/item/weapon/card/id,/obj/item/weapon/card/id/gold,/obj/item/weapon/card/id/silver,/obj/item/device/pda/captain,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
+"aAT" = (/obj/structure/closet/cabinet,/obj/item/weapon/card/id/centcom,/obj/item/weapon/card/id/syndicate,/obj/item/weapon/card/id,/obj/item/weapon/card/id/gold,/obj/item/weapon/card/id/silver,/obj/item/device/pda/captain,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
"aAU" = (/obj/machinery/optable,/turf/simulated/shuttle/floor/white,/area/shuttle/administration/centcom)
"aAV" = (/obj/structure/table/reinforced,/turf/simulated/shuttle/floor/white,/area/shuttle/administration/centcom)
"aAW" = (/obj/item/weapon/storage/firstaid/surgery,/obj/structure/table/reinforced,/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/turf/simulated/shuttle/floor/white,/area/shuttle/administration/centcom)
@@ -2614,22 +2614,22 @@
"aZt" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"aZv" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
"aZw" = (/obj/machinery/vending/hydroseeds,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
-"aZx" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"aZx" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
"aZy" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"aZz" = (/obj/item/weapon/reagent_containers/food/snacks/cheesewedge,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"aZL" = (/obj/structure/table/woodentable,/obj/machinery/librarycomp{pixel_y = 6},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"aZM" = (/obj/machinery/media/jukebox,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"aZN" = (/obj/machinery/vending/hydronutrients,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
-"aZO" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"aZO" = (/obj/structure/closet/cabinet,/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
"aZP" = (/mob/living/simple_mob/animal/passive/mouse/gray{desc = "He looks kingly."; name = "Arthur"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"aZQ" = (/obj/structure/flora/pottedplant{icon_state = "plant-24"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"aZY" = (/obj/machinery/photocopier,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"aZZ" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"baa" = (/obj/structure/flora/pottedplant{icon_state = "plant-08"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"bad" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"bae" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"baf" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"bag" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"bad" = (/obj/structure/closet/cabinet,/obj/item/clothing/shoes/sandal/marisa{desc = "A set of fancy shoes that are as functional as they are comfortable."; name = "Gentlemans Shoes"},/obj/item/clothing/under/gentlesuit,/obj/item/clothing/suit/wizrobe/gentlecoat,/obj/item/clothing/head/wizard/cap,/obj/item/weapon/staff/gentcane,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"bae" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"baf" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
+"bag" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
"bak" = (/obj/machinery/the_singularitygen,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
"bal" = (/obj/machinery/crystal,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
"bam" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
diff --git a/maps/virgo/virgo-5.dmm b/maps/virgo/virgo-5.dmm
index e664b637e8..5c31c1c921 100644
--- a/maps/virgo/virgo-5.dmm
+++ b/maps/virgo/virgo-5.dmm
@@ -1413,7 +1413,7 @@
"Bi" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
"Bj" = (/obj/machinery/button/remote/airlock{id = "miningdorm3"; name = "Door Bolt Control"; pixel_x = 25; pixel_y = 0; specialfunctions = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
"Bk" = (/obj/machinery/button/remote/airlock{id = "miningdorm1"; name = "Door Bolt Control"; pixel_x = 25; pixel_y = 0; specialfunctions = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/outpost/mining_main/dorms)
-"Bl" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/under/overalls,/obj/item/clothing/under/rank/miner,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/outpost/mining_main/dorms)
+"Bl" = (/obj/structure/closet/cabinet{name = "Clothing Storage"},/obj/item/clothing/under/overalls,/obj/item/clothing/under/rank/miner,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/outpost/mining_main/dorms)
"Bm" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled,/area/outpost/mining_main/dorms)
"Bn" = (/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -26},/turf/simulated/floor/tiled/dark,/area/outpost/mining_main/refinery)
"Bo" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/outpost/mining_main/refinery)
diff --git a/maps/virgo_minitest/virgo_minitest-sector-3.dmm b/maps/virgo_minitest/virgo_minitest-sector-3.dmm
index a3a94f7ef8..d1d6b15a0d 100644
--- a/maps/virgo_minitest/virgo_minitest-sector-3.dmm
+++ b/maps/virgo_minitest/virgo_minitest-sector-3.dmm
@@ -29,11 +29,7 @@
/turf/simulated/wall/wood,
/area/awaymission/wwmines)
"aj" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/clothing/accessory/jacket,
/obj/item/clothing/accessory/jacket,
/obj/item/clothing/head/beanie,
@@ -43,11 +39,7 @@
/turf/simulated/floor/wood,
/area/awaymission/wwmines)
"al" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
+/obj/structure/closet/cabinet,
/obj/item/weapon/gun/projectile/shotgun/doublebarrel,
/obj/item/weapon/storage/box/beanbags,
/turf/simulated/floor/wood,
diff --git a/maps/virgo_minitest/virgo_minitest_defines.dm b/maps/virgo_minitest/virgo_minitest_defines.dm
index db438c6476..abee28169d 100644
--- a/maps/virgo_minitest/virgo_minitest_defines.dm
+++ b/maps/virgo_minitest/virgo_minitest_defines.dm
@@ -22,6 +22,7 @@
station_name = "NSS Ade-testing"
station_short = "VORE-testing"
dock_name = "Virgo-test CC"
+ dock_type = "surface"
boss_name = "Central Command-testing"
boss_short = "CentCom-testing"
company_name = "NanoTrasen-testing"
@@ -32,6 +33,7 @@
shuttle_leaving_dock = "Test Shuttle Leaving"
shuttle_called_message = "Test Shuttle Coming"
shuttle_recall_message = "Test Shuttle Cancelled"
+ shuttle_name = "NAS |Hawking|"
emergency_shuttle_docked_message = "Test E-Shuttle Docked"
emergency_shuttle_leaving_dock = "Test E-Shuttle Left"
emergency_shuttle_called_message = "Test E-Shuttle Coming"
diff --git a/maps/yw/cryogaia-01-centcomm.dmm b/maps/yw/cryogaia-01-centcomm.dmm
index c7638a4dec..afaa914ec0 100644
--- a/maps/yw/cryogaia-01-centcomm.dmm
+++ b/maps/yw/cryogaia-01-centcomm.dmm
@@ -1,2675 +1,84280 @@
-"aa" = (/turf/space,/area/space)
-"ab" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north,/area/space)
-"ac" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north,/area/space)
-"ad" = (/obj/effect/shuttle_landmark/premade/mercenary/transit,/turf/space/transit/north,/area/space)
-"ae" = (/obj/effect/shuttle_landmark/premade/arrivals/arrivals_offsite,/turf/simulated/shuttle/floor,/area/shuttle/arrival/pre_game)
-"af" = (/obj/effect/shuttle_landmark/premade/escape/transit,/turf/space/transit/north,/area/space)
-"ag" = (/turf/unsimulated/wall,/area/prison/solitary)
-"ah" = (/turf/unsimulated/wall,/area/space)
-"ai" = (/obj/structure/window/reinforced,/turf/unsimulated/wall,/area/space)
-"aj" = (/turf/space/transit/north,/area/space)
-"ak" = (/obj/structure/bed,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary)
-"al" = (/obj/effect/landmark{name = "prisonwarp"},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/prison/solitary)
-"am" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/wall,/area/space)
-"an" = (/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
-"ao" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
-"ap" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall,/area/space)
-"aq" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"ar" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"as" = (/obj/structure/table/rack/holorack,/obj/item/clothing/under/dress/dress_saloon,/obj/item/clothing/head/pin/flower,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
-"at" = (/obj/effect/landmark/costume,/obj/structure/table/rack/holorack,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
-"au" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"av" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/flora/pottedplant{icon_state = "plant-10"},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
-"aw" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
-"ax" = (/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_wildlife)
-"ay" = (/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_plating)
-"az" = (/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"aA" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"aB" = (/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"aC" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"aD" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"aE" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt)
-"aF" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall,/area/space)
-"aG" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
-"aH" = (/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"aI" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"aJ" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
-"aK" = (/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"aL" = (/obj/machinery/door/window/holowindoor{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
-"aM" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_wildlife)
-"aN" = (/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"aO" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"aP" = (/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"aQ" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood/corner,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"aR" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"aS" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"aT" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood/corner{dir = 8},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"aU" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
-"aV" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"aW" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"aX" = (/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"aY" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
-"aZ" = (/obj/machinery/door/window/holowindoor{dir = 8; name = "Red Team"},/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt)
-"ba" = (/obj/structure/flora/ausbushes/brflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 4},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"bb" = (/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea)
-"bc" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea)
-"bd" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea)
-"be" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{icon_state = "spline_fancy"; dir = 10},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"bf" = (/obj/effect/floor_decal/spline/plain{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_theatre)
-"bg" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
-"bh" = (/obj/structure/bed/chair/holochair{dir = 4},/obj/effect/floor_decal/carpet/corners{dir = 5},/obj/effect/floor_decal/carpet{dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
-"bi" = (/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_courtroom)
-"bj" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"bk" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"bl" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"bm" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"bn" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"bo" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/bed/chair/holochair,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"bp" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north,/area/space)
-"bq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north,/area/space)
-"br" = (/obj/structure/flora/ausbushes/ywflowers,/obj/effect/floor_decal/spline/fancy/wood{dir = 4},/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"bs" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_picnicarea)
-"bt" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_theatre)
-"bu" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 9},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
-"bv" = (/obj/effect/floor_decal/carpet{dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
-"bw" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet{dir = 1},/obj/effect/floor_decal/carpet{dir = 5},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
-"bx" = (/obj/effect/floor_decal/carpet{dir = 8},/obj/effect/floor_decal/carpet{dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/source_theatre)
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-"ed" = (/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_basketball)
-"ee" = (/turf/unsimulated/beach/sand{icon_state = "beach"},/area/holodeck/source_beach)
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-"kO" = (/obj/structure/table/steel_reinforced,/obj/random/plushie,/obj/random/plushie,/obj/random/plushie,/obj/random/plushie,/obj/random/plushie,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
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-"kQ" = (/obj/structure/table/steel_reinforced,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/blue,/obj/item/clothing/gloves/brown,/obj/item/clothing/gloves/captain,/obj/item/clothing/gloves/combat,/obj/item/clothing/gloves/green,/obj/item/clothing/gloves/grey,/obj/item/clothing/gloves/light_brown,/obj/item/clothing/gloves/purple,/obj/item/clothing/gloves/rainbow,/obj/item/clothing/gloves/swat,/obj/item/clothing/gloves/white,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"kR" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 2; start_pressure = 740.5},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"kS" = (/obj/structure/closet/walllocker/emerglocker{pixel_y = 32},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"kT" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"kU" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership)
-"kV" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
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-"kY" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"kZ" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
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-"lb" = (/obj/structure/table/steel_reinforced,/obj/item/clothing/head/bearpelt,/obj/item/clothing/head/bowler,/obj/item/clothing/head/caphat/cap,/obj/item/clothing/head/beaverhat,/obj/item/clothing/head/beret/centcom,/obj/item/clothing/head/beret/sec,/obj/item/clothing/head/collectable/kitty,/obj/item/clothing/head/collectable/kitty,/obj/item/clothing/head/collectable/kitty,/obj/item/clothing/head/collectable/rabbitears,/obj/item/clothing/head/collectable/rabbitears,/obj/item/clothing/head/collectable/rabbitears,/obj/item/clothing/head/collectable/petehat,/obj/item/clothing/head/collectable/pirate,/obj/item/clothing/head/collectable/wizard,/obj/item/clothing/head/collectable/xenom,/obj/item/clothing/head/cowboy_hat,/obj/item/clothing/head/pin/flower/violet,/obj/item/clothing/head/pin/flower/blue,/obj/item/clothing/head/pin/flower/orange,/obj/item/clothing/head/pin/flower/pink,/obj/item/clothing/head/justice,/obj/item/clothing/head/justice/blue,/obj/item/clothing/head/justice/green,/obj/item/clothing/head/justice/pink,/obj/item/clothing/head/justice/yellow,/obj/item/clothing/head/philosopher_wig,/obj/item/clothing/head/plaguedoctorhat,/obj/item/clothing/head/xenos,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
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-"lg" = (/obj/machinery/door/airlock/centcom{name = "Barracks"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership)
-"lh" = (/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership)
-"li" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "tradeportshutters"; name = "Blast Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/shuttle/trade/centcom)
-"lj" = (/obj/structure/closet/wardrobe/captain,/obj/item/weapon/gun/projectile/revolver/mateba,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"lk" = (/obj/machinery/light{dir = 1},/obj/structure/bookcase,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"ll" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"lm" = (/turf/simulated/shuttle/wall,/area/shuttle/supply)
-"ln" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 8},/obj/item/weapon/pen{pixel_y = 4},/turf/simulated/shuttle/floor/darkred,/area/shuttle/trade/centcom)
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-"lp" = (/obj/structure/table/steel_reinforced,/obj/item/weapon/lipstick/black,/obj/item/weapon/lipstick/jade,/obj/item/weapon/lipstick/purple,/obj/item/weapon/lipstick,/obj/item/weapon/lipstick/random,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
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-"lu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'FOURTH WALL'."; name = "\improper FOURTH WALL"; pixel_x = -32},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership)
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-"lw" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{dir = 1; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
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-"ly" = (/turf/simulated/floor/wood,/area/syndicate_mothership)
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-"lA" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = list(150); req_one_access = list()},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
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-"lC" = (/obj/machinery/light,/turf/simulated/shuttle/floor/darkred,/area/shuttle/trade/centcom)
-"lD" = (/obj/structure/bed/chair/comfy/black{dir = 1},/turf/simulated/shuttle/floor/darkred,/area/shuttle/trade/centcom)
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-"lF" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "tradeportshutters"; name = "Blast Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/shuttle/trade/centcom)
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-"lH" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 5},/obj/machinery/atm{pixel_x = -32},/obj/machinery/meter,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
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-"lK" = (/obj/structure/table/standard,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"lL" = (/obj/structure/table/standard,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
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-"lN" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/syndicate_mothership)
-"lO" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/captain,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"lP" = (/obj/structure/table/glass,/obj/machinery/computer/security/telescreen/entertainment{pixel_y = -35},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"lQ" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"lR" = (/obj/structure/flora/pottedplant{icon_state = "plant-10"},/turf/simulated/shuttle/floor/darkred,/area/shuttle/trade/centcom)
-"lS" = (/turf/simulated/shuttle/floor,/area/shuttle/supply)
-"lT" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/supply)
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-"lW" = (/obj/machinery/vending/engivend,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"lX" = (/obj/machinery/vending/tool,/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"lY" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 10},/area/syndicate_mothership)
-"lZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "trade2_vent"},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1331; id_tag = "trade2_control"; pixel_x = -24; req_access = list(150); tag_airpump = "trade2_vent"; tag_chamber_sensor = "trade2_sensor"; tag_exterior_door = "trade2_shuttle_outer"; tag_interior_door = "trade2_shuttle_inner"},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"ma" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "trade2_sensor"; pixel_x = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "trade2_vent"},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"mb" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "trade2_shuttle_outer"; locked = 1; name = "Ship Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"mc" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "trade2_control"; pixel_x = 24; req_one_access = list(150)},/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "trade2_shuttle_outer"; locked = 1; name = "Ship Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
-"md" = (/turf/unsimulated/wall,/area/alien)
-"me" = (/turf/simulated/shuttle/floor/white,/area/syndicate_mothership)
-"mf" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership)
-"mg" = (/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
-"mh" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mi" = (/turf/simulated/shuttle/wall,/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mk" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "diagonalWall3"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"ml" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
-"mm" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
-"mn" = (/obj/structure/table/steel_reinforced,/obj/structure/mirror,/turf/simulated/shuttle/floor{icon_state = "floor_red"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mo" = (/obj/structure/table/steel_reinforced,/obj/item/clothing/mask/balaclava/tactical,/obj/item/clothing/mask/balaclava,/turf/simulated/shuttle/floor{icon_state = "floor_red"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mp" = (/obj/structure/undies_wardrobe,/turf/simulated/shuttle/floor{icon_state = "floor_red"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mq" = (/obj/structure/closet/acloset,/turf/unsimulated/floor{icon_state = "dark"},/area/alien)
-"mr" = (/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/supply)
-"ms" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mt" = (/turf/simulated/shuttle/floor{icon_state = "floor_red"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mu" = (/obj/structure/bed/chair{dir = 1},/obj/effect/landmark{name = "ninjastart"},/turf/simulated/shuttle/floor{icon_state = "floor_red"},/area/syndicate_mothership{name = "\improper Ninja Base"})
-"mv" = (/turf/space,/area/shuttle/alien/base)
-"mw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_mothership{name = "\improper Ninja Base"})
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-"BL" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"BM" = (/obj/machinery/gateway{dir = 8},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"BN" = (/obj/machinery/gateway/centerstation,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
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-"Ub" = (/obj/item/robot_parts/l_leg,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Uc" = (/obj/structure/table/steel_reinforced,/obj/item/weapon/book/manual/robotics_cyborgs,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"Ud" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"Ue" = (/obj/machinery/power/emitter{anchored = 1; desc = "It is a heavy duty industrial laser used in a very non-industrial way."; name = "teleport defender"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"Uf" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"Ug" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Uh" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Ui" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Uj" = (/obj/item/weapon/stool/padded,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"Up" = (/obj/item/robot_parts/r_leg,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Uq" = (/obj/item/robot_parts/chest,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Ur" = (/obj/item/robot_parts/l_arm,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Us" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"Ut" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"Uu" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Uv" = (/obj/structure/target_stake,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"Uw" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 4},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"UA" = (/obj/structure/AIcore,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"UB" = (/obj/structure/flora/pottedplant{icon_state = "plant-20"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"UC" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"UD" = (/obj/effect/floor_decal/industrial/warning,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"UE" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"UF" = (/obj/effect/decal/mecha_wreckage/phazon,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"UG" = (/obj/item/robot_parts/head,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/wizard_station)
-"UH" = (/obj/item/weapon/firstaid_arm_assembly,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"UI" = (/obj/item/weapon/bucket_sensor,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"UJ" = (/obj/item/weapon/farmbot_arm_assembly,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"UK" = (/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/wizard_station)
-"UL" = (/obj/structure/table/steel_reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"UM" = (/obj/machinery/computer/teleporter,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"UN" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"UO" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/space,
+/area/space)
+"ab" = (
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 6;
+ teleport_z_offset = 6
+ },
+/turf/space/transit/north,
+/area/space)
+"ac" = (
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 6;
+ teleport_z_offset = 6
+ },
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 6;
+ teleport_z_offset = 6
+ },
+/turf/space/transit/north,
+/area/space)
+"ad" = (
+/obj/effect/shuttle_landmark/premade/mercenary/transit,
+/turf/space/transit/north,
+/area/space)
+"ae" = (
+/obj/effect/shuttle_landmark/premade/arrivals/arrivals_offsite,
+/turf/simulated/shuttle/floor,
+/area/shuttle/arrival/pre_game)
+"af" = (
+/obj/effect/shuttle_landmark/premade/escape/transit,
+/turf/space/transit/north,
+/area/space)
+"ag" = (
+/turf/unsimulated/wall,
+/area/prison/solitary)
+"ah" = (
+/turf/unsimulated/wall,
+/area/space)
+"ai" = (
+/obj/structure/window/reinforced,
+/turf/unsimulated/wall,
+/area/space)
+"aj" = (
+/turf/space/transit/north,
+/area/space)
+"ak" = (
+/obj/structure/bed,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/prison/solitary)
+"al" = (
+/obj/effect/landmark{
+ name = "prisonwarp"
+ },
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/prison/solitary)
+"am" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/unsimulated/wall,
+/area/space)
+"an" = (
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"ao" = (
+/obj/structure/flora/ausbushes/sparsegrass,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"ap" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/wall,
+/area/space)
+"aq" = (
+/obj/structure/flora/ausbushes/fullgrass,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"ar" = (
+/obj/structure/flora/ausbushes/sparsegrass,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"as" = (
+/obj/structure/table/rack/holorack,
+/obj/item/clothing/under/dress/dress_saloon,
+/obj/item/clothing/head/pin/flower,
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"at" = (
+/obj/effect/landmark/costume,
+/obj/structure/table/rack/holorack,
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"au" = (
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"av" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/obj/structure/flora/pottedplant{
+ icon_state = "plant-10"
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"aw" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"ax" = (
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_wildlife)
+"ay" = (
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_plating)
+"az" = (
+/obj/effect/floor_decal/corner/red/full{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aA" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aB" = (
+/obj/effect/floor_decal/corner/red/full{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aC" = (
+/obj/structure/holostool,
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aD" = (
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aE" = (
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_emptycourt)
+"aF" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/wall,
+/area/space)
+"aG" = (
+/obj/structure/flora/ausbushes/fullgrass,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"aH" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aI" = (
+/obj/structure/flora/ausbushes/brflowers,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aJ" = (
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"aK" = (
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aL" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"aM" = (
+/obj/effect/landmark{
+ name = "Holocarp Spawn"
+ },
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_wildlife)
+"aN" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aO" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aP" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 6
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aQ" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood/corner,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aR" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aS" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aT" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood/corner{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aU" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 1;
+ name = "Jury Box"
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"aV" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 1
+ },
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aW" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 1
+ },
+/obj/structure/window/reinforced/holowindow{
+ dir = 4
+ },
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aX" = (
+/obj/structure/bed/chair/holochair,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aY" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"aZ" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 8;
+ name = "Red Team"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_emptycourt)
+"ba" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bb" = (
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"bc" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"bd" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"be" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ icon_state = "spline_fancy";
+ dir = 10
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bf" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_theatre)
+"bg" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bh" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet/corners{
+ dir = 5
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bi" = (
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bj" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 4
+ },
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bk" = (
+/obj/structure/window/reinforced/holowindow,
+/obj/machinery/door/window/holowindoor{
+ dir = 1;
+ name = "Court Reporter's Box"
+ },
+/obj/structure/bed/chair/holochair,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bl" = (
+/obj/structure/table/woodentable/holotable,
+/obj/structure/window/reinforced/holowindow,
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bm" = (
+/obj/structure/table/woodentable/holotable,
+/obj/structure/window/reinforced/holowindow,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bn" = (
+/obj/structure/table/woodentable/holotable,
+/obj/structure/window/reinforced/holowindow,
+/obj/structure/window/reinforced/holowindow{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bo" = (
+/obj/structure/window/reinforced/holowindow,
+/obj/machinery/door/window/holowindoor{
+ base_state = "right";
+ dir = 1;
+ icon_state = "right";
+ name = "Witness Box"
+ },
+/obj/structure/bed/chair/holochair,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bp" = (
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ direction = 2;
+ name = "thrower_throwdownside";
+ nostop = 1;
+ stopper = 0;
+ tiles = 0
+ },
+/turf/space/transit/north,
+/area/space)
+"bq" = (
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ direction = 2;
+ name = "thrower_throwdownside";
+ nostop = 1;
+ tiles = 0
+ },
+/turf/space/transit/north,
+/area/space)
+"br" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bs" = (
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"bt" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_theatre)
+"bu" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bv" = (
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bw" = (
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bx" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"by" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bz" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bA" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bB" = (
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bC" = (
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bD" = (
+/obj/effect/shuttle_landmark/premade/skipjack/transit,
+/turf/space/transit/north,
+/area/space)
+"bE" = (
+/obj/machinery/computer/shuttle_control/arrivals,
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/shuttle/arrival/pre_game)
+"bF" = (
+/obj/structure/holostool,
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bG" = (
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bH" = (
+/obj/structure/holostool,
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
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+ },
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+ },
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+/obj/item/weapon/holo/esword/green,
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+ },
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+/obj/item/clothing/gloves/boxing/hologlove{
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+ item_state = "boxinggreen"
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+ },
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+ },
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+ desc = "That looks like it doesn't open easily.";
+ icon = 'icons/obj/doors/rapid_pdoor.dmi';
+ icon_state = "pdoor1";
+ name = "Shuttle Bay Blast Door"
+ },
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+ icon_state = "gravsnow_corner"
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+ icon_state = "snow"
+ },
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+ },
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+"eY" = (
+/obj/structure/window/reinforced,
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+ icon_state = "heater";
+ dir = 1
+ },
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+"eZ" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/landmark{
+ name = "Catgirl Spawn"
+ },
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+ name = "\improper Trader Base"
+ })
+"fb" = (
+/obj/effect/landmark{
+ name = "Syndicate-Commando-Bomb"
+ },
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+"fc" = (
+/mob/living/silicon/decoy{
+ icon_state = "ai-malf";
+ name = "GLaDOS"
+ },
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+ icon_state = "dark"
+ },
+/area/syndicate_mothership/control)
+"fd" = (
+/obj/item/device/radio/intercom{
+ broadcasting = 1;
+ dir = 1;
+ frequency = 1213;
+ listening = 1;
+ name = "Syndicate Ops Intercom";
+ pixel_y = 0;
+ subspace_transmission = 1;
+ syndie = 1
+ },
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+ dir = 4
+ },
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+ icon_state = "dark"
+ },
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+"fe" = (
+/obj/structure/table/standard,
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+ icon_state = "steel"
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+ })
+"ff" = (
+/obj/structure/closet/wardrobe/pink,
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+ icon_state = "steel"
+ },
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+ })
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+/obj/structure/closet/wardrobe/white,
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+ icon_state = "steel"
+ },
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+ name = "\improper Trader Base"
+ })
+"fh" = (
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+ icon_state = "steel"
+ },
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+ name = "\improper Trader Base"
+ })
+"fi" = (
+/obj/structure/closet/wardrobe/grey,
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+ icon_state = "steel"
+ },
+/area/syndicate_mothership{
+ name = "\improper Trader Base"
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+"fj" = (
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+ icon_state = "steel"
+ },
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+ name = "\improper Trader Base"
+ })
+"fk" = (
+/obj/structure/closet/wardrobe/pjs,
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+ icon_state = "steel"
+ },
+/area/syndicate_mothership{
+ name = "\improper Trader Base"
+ })
+"fl" = (
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/syndicate_mothership{
+ name = "\improper Trader Base"
+ })
+"fm" = (
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+ icon_state = "vault";
+ dir = 1
+ },
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+ name = "\improper Trader Base"
+ })
+"fn" = (
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+ icon_state = "dark"
+ },
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+ })
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+ },
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+ },
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+/obj/structure/closet/wardrobe/yellow,
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+ icon_state = "steel"
+ },
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+ name = "\improper Trader Base"
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+"fs" = (
+/obj/structure/closet/wardrobe/suit,
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+ icon_state = "steel"
+ },
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+ name = "\improper Trader Base"
+ })
+"ft" = (
+/obj/item/weapon/stool/padded,
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+ icon_state = "dark"
+ },
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+ })
+"fu" = (
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+ icon_state = "vault";
+ dir = 1
+ },
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+ })
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+/area/syndicate_mothership/elite_squad)
+"fy" = (
+/obj/machinery/computer/pod{
+ id = "syndicate_elite";
+ name = "Hull Door Control"
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership/elite_squad)
+"fz" = (
+/obj/item/device/radio/intercom{
+ broadcasting = 1;
+ dir = 1;
+ frequency = 1213;
+ listening = 0;
+ name = "Syndicate Ops Intercom";
+ pixel_y = 28;
+ subspace_transmission = 1;
+ syndie = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership/elite_squad)
+"fA" = (
+/obj/effect/landmark{
+ name = "Syndicate-Commando"
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
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+"fB" = (
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
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+/obj/machinery/mech_recharger,
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+ },
+/area/syndicate_mothership/elite_squad)
+"fD" = (
+/obj/mecha/combat/marauder/mauler,
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+ icon_state = "dark"
+ },
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+ },
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+"fG" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
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+ },
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+ },
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+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
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+ },
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+ },
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+/area/holodeck/holodorm/source_boxing)
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+/obj/effect/floor_decal/corner/green{
+ dir = 6
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
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+"fO" = (
+/obj/item/weapon/stool/padded,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/syndicate_mothership{
+ name = "\improper Trader Base"
+ })
+"fP" = (
+/obj/structure/closet/wardrobe/mixed,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/syndicate_mothership{
+ name = "\improper Trader Base"
+ })
+"fQ" = (
+/obj/structure/closet/wardrobe/xenos,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/syndicate_mothership{
+ name = "\improper Trader Base"
+ })
+"fR" = (
+/obj/effect/landmark{
+ name = "Trader"
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership{
+ name = "\improper Trader Base"
+ })
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+ icon = 'icons/mob/AI.dmi';
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ req_access = list(160)
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+ density = 0;
+ dir = 8;
+ icon_state = "shutter0";
+ id = "trade";
+ name = "Shop Shutters";
+ opacity = 0
+ },
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+ opacity = 1;
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+ opacity = 0
+ },
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+ },
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+ },
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+ name = "Beruang control console";
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+ shuttle_tag = "Trade"
+ },
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+ },
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+ name = "Bridge";
+ req_access = list(150);
+ req_one_access = list()
+ },
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+ },
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+ },
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+ },
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+ density = 0;
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+ icon_state = "shutter0";
+ id = "trade";
+ name = "Shop Shutters";
+ opacity = 0
+ },
+/obj/structure/table/marble,
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+"kh" = (
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+ icon = 'icons/turf/snow.dmi';
+ icon_state = "snow"
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+ icon_state = "gravsnow_surround";
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+ },
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+"ki" = (
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+ icon = 'icons/turf/snow.dmi';
+ icon_state = "snow"
+ },
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+ icon = 'icons/turf/snow.dmi';
+ icon_state = "gravsnow_corner";
+ dir = 6
+ },
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+ },
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+ pixel_x = 30;
+ req_access = list(150)
+ },
+/obj/structure/flora/pottedplant{
+ icon_state = "plant-09";
+ name = "Esteban";
+ pixel_y = 8
+ },
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+"kq" = (
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+ contraband = null;
+ name = "Old Vending Machine";
+ products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4, /obj/item/clothing/glasses/sunglasses = 4)
+ },
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+"kr" = (
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+ name = "custodial"
+ },
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+/obj/structure/table/standard,
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+ color = "#0000FF"
+ },
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+"ku" = (
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+ pixel_y = -32
+ },
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+ dir = 2;
+ req_access = list(150)
+ },
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+"kw" = (
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+ name = "Storefront";
+ req_access = list(160)
+ },
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+"kx" = (
+/obj/machinery/button/remote/blast_door{
+ id = "trade";
+ name = "Shop Shutters";
+ pixel_x = 0;
+ pixel_y = -26
+ },
+/turf/simulated/shuttle/floor/darkred,
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+"ky" = (
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+ pixel_x = -3;
+ pixel_y = 7
+ },
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+ icon_state = "dark"
+ },
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+"kz" = (
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+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "tradebridgeshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
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+ },
+/obj/structure/window/reinforced{
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+ },
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+"kA" = (
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+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "tradebridgeshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/grille,
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+/obj/structure/window/reinforced{
+ dir = 1
+ },
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+"kB" = (
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+ req_access = null
+ },
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+"kE" = (
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+ dir = 8
+ },
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+"kF" = (
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+ icon_state = "burst_r";
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+ },
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+"kG" = (
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+ icon_state = "propulsion_l";
+ dir = 8
+ },
+/turf/space,
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+"kH" = (
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+ icon_state = "propulsion_r";
+ dir = 8
+ },
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+"kI" = (
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+ icon_state = "dark"
+ },
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+ name = "Restroom";
+ opacity = 1;
+ req_access = list(150)
+ },
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+ icon_state = "bar";
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+ },
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+"kK" = (
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+ pixel_y = 32
+ },
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+ icon_state = "freezerfloor";
+ dir = 2
+ },
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+ icon_state = "freezerfloor";
+ dir = 2
+ },
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+ dir = 1
+ },
+/obj/structure/table/steel_reinforced,
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+/obj/item/weapon/contraband/poster,
+/obj/item/weapon/contraband/poster,
+/obj/item/weapon/contraband/poster,
+/obj/item/weapon/contraband/poster,
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+"kN" = (
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+ name = "Cargo Hold";
+ req_access = list(160)
+ },
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+/obj/random/plushie,
+/obj/random/plushie,
+/obj/random/plushie,
+/obj/random/plushie,
+/obj/random/plushie,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/black,
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+"kP" = (
+/obj/machinery/door/window/northright{
+ name = "Cargo Hold";
+ req_access = list(160)
+ },
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+/obj/item/clothing/gloves/black,
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+/obj/item/clothing/gloves/captain,
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+/obj/item/clothing/gloves/swat,
+/obj/item/clothing/gloves/white,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/black,
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+"kR" = (
+/obj/machinery/atmospherics/pipe/tank/air{
+ dir = 2;
+ start_pressure = 740.5
+ },
+/turf/simulated/shuttle/floor/black,
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+"kS" = (
+/obj/structure/closet/walllocker/emerglocker{
+ pixel_y = 32
+ },
+/turf/simulated/shuttle/floor/black,
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+"kT" = (
+/obj/machinery/autolathe{
+ desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
+ hacked = 1;
+ name = "Unlocked Autolathe"
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"kU" = (
+/turf/unsimulated/wall/fakeglass{
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+ dir = 8
+ },
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+"kV" = (
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 11;
+ pixel_y = 0
+ },
+/obj/structure/mirror{
+ pixel_x = 28
+ },
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_mothership)
+"kW" = (
+/obj/machinery/button/remote/blast_door{
+ id = "tradeportshutters";
+ name = "remote shutter control";
+ pixel_x = 30;
+ req_access = list(160)
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"kX" = (
+/obj/structure/table/steel_reinforced,
+/obj/random/contraband,
+/obj/random/contraband,
+/obj/random/contraband,
+/obj/random/contraband,
+/obj/random/contraband,
+/obj/random/contraband,
+/obj/item/weapon/bikehorn,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"kY" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"kZ" = (
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"la" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lb" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/head/bearpelt,
+/obj/item/clothing/head/bowler,
+/obj/item/clothing/head/caphat/cap,
+/obj/item/clothing/head/beaverhat,
+/obj/item/clothing/head/beret/centcom,
+/obj/item/clothing/head/beret/sec,
+/obj/item/clothing/head/collectable/kitty,
+/obj/item/clothing/head/collectable/kitty,
+/obj/item/clothing/head/collectable/kitty,
+/obj/item/clothing/head/collectable/rabbitears,
+/obj/item/clothing/head/collectable/rabbitears,
+/obj/item/clothing/head/collectable/rabbitears,
+/obj/item/clothing/head/collectable/petehat,
+/obj/item/clothing/head/collectable/pirate,
+/obj/item/clothing/head/collectable/wizard,
+/obj/item/clothing/head/collectable/xenom,
+/obj/item/clothing/head/cowboy_hat,
+/obj/item/clothing/head/pin/flower/violet,
+/obj/item/clothing/head/pin/flower/blue,
+/obj/item/clothing/head/pin/flower/orange,
+/obj/item/clothing/head/pin/flower/pink,
+/obj/item/clothing/head/justice,
+/obj/item/clothing/head/justice/blue,
+/obj/item/clothing/head/justice/green,
+/obj/item/clothing/head/justice/pink,
+/obj/item/clothing/head/justice/yellow,
+/obj/item/clothing/head/philosopher_wig,
+/obj/item/clothing/head/plaguedoctorhat,
+/obj/item/clothing/head/xenos,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lc" = (
+/obj/machinery/atmospherics/pipe/simple/visible,
+/obj/machinery/meter,
+/obj/structure/largecrate/animal/cat,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"ld" = (
+/obj/machinery/door/airlock/glass_engineering{
+ name = "Engineering";
+ req_access = list(160);
+ req_one_access = list()
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"le" = (
+/turf/simulated/shuttle/plating,
+/area/syndicate_mothership)
+"lf" = (
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "snow"
+ },
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "gravsnow_corner";
+ dir = 5
+ },
+/area/syndicate_mothership)
+"lg" = (
+/obj/machinery/door/airlock/centcom{
+ name = "Barracks"
+ },
+/turf/unsimulated/floor{
+ icon_state = "bar";
+ dir = 2
+ },
+/area/syndicate_mothership)
+"lh" = (
+/obj/structure/mopbucket,
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_mothership)
+"li" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 8;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/trade/centcom)
+"lj" = (
+/obj/structure/closet/wardrobe/captain,
+/obj/item/weapon/gun/projectile/revolver/mateba,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lk" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/bookcase,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"ll" = (
+/obj/structure/bed/chair/comfy/black,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lm" = (
+/turf/simulated/shuttle/wall,
+/area/shuttle/supply)
+"ln" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 8
+ },
+/obj/item/weapon/pen{
+ pixel_y = 4
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/trade/centcom)
+"lo" = (
+/obj/structure/table/steel_reinforced,
+/obj/random/action_figure,
+/obj/random/action_figure,
+/obj/random/action_figure,
+/obj/random/action_figure,
+/obj/random/action_figure,
+/obj/random/action_figure,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lp" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/weapon/lipstick/black,
+/obj/item/weapon/lipstick/jade,
+/obj/item/weapon/lipstick/purple,
+/obj/item/weapon/lipstick,
+/obj/item/weapon/lipstick/random,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lq" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/accessory/holster/hip,
+/obj/item/clothing/accessory/holster/armpit,
+/obj/item/clothing/accessory/holster/armpit,
+/obj/item/clothing/accessory/holster/hip,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/webbing,
+/obj/item/clothing/accessory/storage/webbing,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/scarf/white,
+/obj/item/clothing/accessory/scarf/lightblue,
+/obj/item/clothing/accessory/scarf/red,
+/obj/item/clothing/accessory/scarf/purple,
+/obj/item/clothing/accessory/armband/science,
+/obj/item/clothing/accessory/armband/med,
+/obj/item/clothing/accessory/armband/engine,
+/obj/item/clothing/accessory/armband/cargo,
+/obj/item/clothing/accessory/armband,
+/obj/item/clothing/accessory/medal/nobel_science,
+/obj/item/clothing/accessory/medal/silver,
+/obj/item/clothing/accessory/medal/gold,
+/obj/item/clothing/accessory/medal/bronze_heart,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lr" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/under/cheongsam,
+/obj/item/clothing/under/hosformalmale,
+/obj/item/clothing/under/hosformalfem,
+/obj/item/clothing/under/harness,
+/obj/item/clothing/under/gladiator,
+/obj/item/clothing/under/ert,
+/obj/item/clothing/under/schoolgirl,
+/obj/item/clothing/under/redcoat,
+/obj/item/clothing/under/sexymime,
+/obj/item/clothing/under/sexyclown,
+/obj/item/clothing/under/soviet,
+/obj/item/clothing/under/space,
+/obj/item/clothing/under/swimsuit/stripper/mankini,
+/obj/item/clothing/under/suit_jacket/female,
+/obj/item/clothing/under/rank/psych/turtleneck,
+/obj/item/clothing/under/syndicate/combat,
+/obj/item/clothing/under/syndicate/combat,
+/obj/item/clothing/under/syndicate/tacticool,
+/obj/item/clothing/under/syndicate/tacticool,
+/obj/item/clothing/under/dress/sailordress,
+/obj/item/clothing/under/dress/redeveninggown,
+/obj/item/clothing/under/dress/dress_saloon,
+/obj/item/clothing/under/dress/blacktango,
+/obj/item/clothing/under/dress/blacktango/alt,
+/obj/item/clothing/under/dress/dress_orange,
+/obj/item/clothing/under/dress/maid/janitor,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"ls" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/suit/hgpirate,
+/obj/item/clothing/suit/imperium_monk,
+/obj/item/clothing/suit/leathercoat,
+/obj/item/clothing/suit/justice,
+/obj/item/clothing/suit/justice,
+/obj/item/clothing/suit/justice,
+/obj/item/clothing/suit/justice,
+/obj/item/clothing/suit/justice,
+/obj/item/clothing/suit/pirate,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lt" = (
+/obj/machinery/atmospherics/pipe/simple/visible,
+/obj/structure/closet/crate/solar,
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lu" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'FOURTH WALL'.";
+ name = "\improper FOURTH WALL";
+ pixel_x = -32
+ },
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "snow"
+ },
+/area/syndicate_mothership)
+"lv" = (
+/obj/structure/table/woodentable,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/trade/centcom)
+"lw" = (
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "snow"
+ },
+/turf/unsimulated/floor{
+ dir = 1;
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "gravsnow_corner"
+ },
+/area/syndicate_mothership)
+"lx" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet/red,
+/turf/simulated/floor/wood,
+/area/syndicate_mothership)
+"ly" = (
+/turf/simulated/floor/wood,
+/area/syndicate_mothership)
+"lz" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 8;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/shuttle/plating,
+/area/shuttle/trade/centcom)
+"lA" = (
+/obj/machinery/door/airlock/command{
+ name = "Captain's Quarters";
+ req_access = list(150);
+ req_one_access = list()
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lB" = (
+/obj/structure/table/woodentable,
+/obj/item/modular_computer/laptop,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/trade/centcom)
+"lC" = (
+/obj/machinery/light,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/trade/centcom)
+"lD" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/trade/centcom)
+"lE" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/shuttle/plating,
+/area/shuttle/trade/centcom)
+"lF" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/turf/simulated/shuttle/plating,
+/area/shuttle/trade/centcom)
+"lG" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/shuttle/plating,
+/area/shuttle/trade/centcom)
+"lH" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ icon_state = "intact";
+ dir = 5
+ },
+/obj/machinery/atm{
+ pixel_x = -32
+ },
+/obj/machinery/meter,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lI" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1331;
+ master_tag = "trade2_control";
+ pixel_x = -22;
+ pixel_y = -32;
+ req_one_access = list(150)
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lJ" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ icon_state = "intact";
+ dir = 10
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lK" = (
+/obj/structure/table/standard,
+/obj/item/clothing/suit/space/void/merc,
+/obj/item/clothing/suit/space/void/merc,
+/obj/item/clothing/suit/space/void/merc,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/head/helmet/space/void/merc,
+/obj/item/clothing/head/helmet/space/void/merc,
+/obj/item/clothing/head/helmet/space/void/merc,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lL" = (
+/obj/structure/table/standard,
+/obj/item/stack/cable_coil,
+/obj/item/stack/cable_coil,
+/obj/item/clothing/gloves/yellow,
+/obj/item/clothing/gloves/yellow,
+/obj/item/clothing/gloves/yellow,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lM" = (
+/obj/structure/table/standard,
+/obj/item/stack/material/steel{
+ amount = 2
+ },
+/obj/item/stack/material/steel{
+ amount = 2
+ },
+/obj/item/stack/material/glass{
+ amount = 15
+ },
+/obj/item/stack/material/glass{
+ amount = 15
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lN" = (
+/turf/unsimulated/wall/fakeglass{
+ dir = 1;
+ icon_state = "fakewindows"
+ },
+/area/syndicate_mothership)
+"lO" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/captain,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lP" = (
+/obj/structure/table/glass,
+/obj/machinery/computer/security/telescreen/entertainment{
+ pixel_y = -35
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lQ" = (
+/obj/structure/filingcabinet/filingcabinet,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lR" = (
+/obj/structure/flora/pottedplant{
+ icon_state = "plant-10"
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/trade/centcom)
+"lS" = (
+/turf/simulated/shuttle/floor,
+/area/shuttle/supply)
+"lT" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor,
+/area/shuttle/supply)
+"lU" = (
+/obj/machinery/atmospherics/pipe/simple/visible,
+/obj/machinery/door/airlock/external{
+ frequency = 1331;
+ icon_state = "door_locked";
+ id_tag = "trade2_shuttle_inner";
+ locked = 1;
+ name = "Ship Hatch";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lV" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1331;
+ icon_state = "door_locked";
+ id_tag = "trade2_shuttle_inner";
+ locked = 1;
+ name = "Ship Hatch";
+ req_access = list(13)
+ },
+/obj/machinery/atmospherics/pipe/simple/visible,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lW" = (
+/obj/machinery/vending/engivend,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lX" = (
+/obj/machinery/vending/tool,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"lY" = (
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "snow"
+ },
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "gravsnow_corner";
+ dir = 10
+ },
+/area/syndicate_mothership)
+"lZ" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1331;
+ id_tag = "trade2_vent"
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ frequency = 1331;
+ id_tag = "trade2_control";
+ pixel_x = -24;
+ req_access = list(150);
+ tag_airpump = "trade2_vent";
+ tag_chamber_sensor = "trade2_sensor";
+ tag_exterior_door = "trade2_shuttle_outer";
+ tag_interior_door = "trade2_shuttle_inner"
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"ma" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1331;
+ id_tag = "trade2_sensor";
+ pixel_x = 25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1331;
+ id_tag = "trade2_vent"
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"mb" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1331;
+ icon_state = "door_locked";
+ id_tag = "trade2_shuttle_outer";
+ locked = 1;
+ name = "Ship Hatch";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"mc" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1331;
+ master_tag = "trade2_control";
+ pixel_x = 24;
+ req_one_access = list(150)
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1331;
+ icon_state = "door_locked";
+ id_tag = "trade2_shuttle_outer";
+ locked = 1;
+ name = "Ship Hatch";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/trade/centcom)
+"md" = (
+/turf/unsimulated/wall,
+/area/alien)
+"me" = (
+/turf/simulated/shuttle/floor/white,
+/area/syndicate_mothership)
+"mf" = (
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "snow"
+ },
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "gravsnow_corner";
+ dir = 4
+ },
+/turf/unsimulated/floor{
+ icon = 'icons/turf/snow.dmi';
+ icon_state = "gravsnow_corner";
+ dir = 8
+ },
+/area/syndicate_mothership)
+"mg" = (
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/alien)
+"mh" = (
+/turf/simulated/shuttle/wall{
+ dir = 8;
+ icon_state = "diagonalWall3"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mi" = (
+/turf/simulated/shuttle/wall,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mj" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/shuttle/plating,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mk" = (
+/turf/simulated/shuttle/wall{
+ dir = 2;
+ icon_state = "diagonalWall3"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"ml" = (
+/obj/item/weapon/paper{
+ info = "Some stuff is missing...";
+ name = "Insert alien artifacts here."
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/alien)
+"mm" = (
+/obj/machinery/door/airlock/hatch,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/alien)
+"mn" = (
+/obj/structure/table/steel_reinforced,
+/obj/structure/mirror,
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mo" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/mask/balaclava/tactical,
+/obj/item/clothing/mask/balaclava,
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mp" = (
+/obj/structure/undies_wardrobe,
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mq" = (
+/obj/structure/closet/acloset,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/alien)
+"mr" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor,
+/area/shuttle/supply)
+"ms" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/shuttle/plating,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mt" = (
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mu" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/obj/effect/landmark{
+ name = "ninjastart"
+ },
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mv" = (
+/turf/space,
+/area/shuttle/alien/base)
+"mw" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/shuttle/plating,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mx" = (
+/obj/structure/shuttle/engine/heater,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/airless,
+/area/syndicate_mothership)
+"my" = (
+/obj/structure/bed/alien,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/alien)
+"mz" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "QMLoad2"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "supply_shuttle_hatch";
+ locked = 1;
+ name = "Shuttle Hatch";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/supply)
+"mA" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "QMLoad2"
+ },
+/obj/effect/shuttle_landmark/premade/supply/centcom,
+/turf/simulated/shuttle/floor,
+/area/shuttle/supply)
+"mB" = (
+/turf/simulated/shuttle/wall/dark{
+ join_group = "shuttle_ert"
+ },
+/area/shuttle/specops)
+"mC" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/shuttle/plating,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mD" = (
+/obj/machinery/computer/teleporter,
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mE" = (
+/obj/machinery/teleport/station,
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mF" = (
+/obj/machinery/teleport/hub,
+/turf/simulated/shuttle/floor{
+ icon_state = "floor_red"
+ },
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mG" = (
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ direction = 2;
+ name = "thrower_throwdown";
+ tiles = 0
+ },
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 6;
+ teleport_z_offset = 6
+ },
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 6;
+ teleport_z_offset = 6
+ },
+/turf/space,
+/area/space)
+"mH" = (
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ direction = 2;
+ name = "thrower_throwdown";
+ tiles = 0
+ },
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 6;
+ teleport_z_offset = 6
+ },
+/turf/space,
+/area/space)
+"mI" = (
+/turf/unsimulated/wall,
+/area)
+"mJ" = (
+/obj/structure/shuttle/engine/heater,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/airless,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mK" = (
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion_l"
+ },
+/turf/space,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mL" = (
+/obj/structure/shuttle/engine/propulsion,
+/turf/space,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mM" = (
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion_r"
+ },
+/turf/space,
+/area/syndicate_mothership{
+ name = "\improper Ninja Base"
+ })
+"mN" = (
+/turf/simulated/mineral,
+/area/space)
+"mO" = (
+/turf/simulated/shuttle/wall/dark/hard_corner,
+/area/centcom/specops)
+"mP" = (
+/obj/effect/landmark/start,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area)
+"mQ" = (
+/obj/machinery/computer/teleporter,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mR" = (
+/obj/machinery/teleport/station,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mS" = (
+/obj/machinery/teleport/hub,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mT" = (
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mU" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/gun/energy/gun,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mV" = (
+/obj/structure/table/rack,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/item/weapon/gun/energy/gun/nuclear,
+/obj/item/weapon/gun/energy/gun/nuclear,
+/obj/item/weapon/gun/energy/gun/nuclear,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mW" = (
+/obj/structure/table/rack,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mX" = (
+/obj/structure/table/rack,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/item/weapon/gun/energy/ionrifle,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mY" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/table/rack,
+/obj/item/weapon/gun/projectile/automatic/wt550,
+/obj/item/weapon/gun/projectile/automatic/wt550,
+/obj/item/weapon/gun/projectile/automatic/wt550,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"mZ" = (
+/obj/structure/table/rack,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt,
+/obj/item/ammo_magazine/m9mmt/rubber,
+/obj/item/ammo_magazine/m9mmt/rubber,
+/obj/item/ammo_magazine/m9mmt/rubber,
+/obj/item/ammo_magazine/m9mmt/rubber,
+/obj/item/ammo_magazine/m9mmt/rubber,
+/obj/item/ammo_magazine/m9mmt/rubber,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"na" = (
+/obj/structure/table/rack,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/item/weapon/gun/launcher/grenade,
+/obj/item/weapon/gun/launcher/grenade,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nb" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/box/flashbangs,
+/obj/item/weapon/storage/box/flashbangs,
+/obj/item/weapon/storage/box/emps{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/item/weapon/storage/box/frags,
+/obj/item/weapon/storage/box/smokes,
+/obj/item/weapon/storage/box/smokes,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nc" = (
+/obj/machinery/vending/security,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nd" = (
+/obj/structure/table/rack,
+/obj/item/rig_module/device/rcd,
+/obj/item/rig_module/device/rcd,
+/obj/item/rig_module/device/plasmacutter,
+/obj/item/rig_module/device/plasmacutter,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"ne" = (
+/obj/structure/table/rack,
+/obj/item/rig_module/chem_dispenser/combat,
+/obj/item/rig_module/chem_dispenser/combat,
+/obj/item/rig_module/chem_dispenser/injector,
+/obj/item/rig_module/chem_dispenser/injector,
+/obj/item/rig_module/device/healthscanner,
+/obj/item/rig_module/device/healthscanner,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nf" = (
+/obj/structure/table/rack,
+/obj/item/rig_module/mounted/egun,
+/obj/item/rig_module/mounted/egun,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"ng" = (
+/obj/machinery/door/blast/regular{
+ icon_state = "pdoor1";
+ id = "ASSAULT";
+ name = "Assault Weapon Storage";
+ p_open = 0
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nh" = (
+/obj/structure/sign/securearea,
+/turf/simulated/shuttle/wall/dark/hard_corner,
+/area/centcom/specops)
+"ni" = (
+/obj/machinery/door/airlock/centcom,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nj" = (
+/obj/structure/grille,
+/obj/structure/lattice,
+/turf/space,
+/area/space)
+"nk" = (
+/obj/structure/lattice,
+/turf/space,
+/area/space)
+"nl" = (
+/obj/structure/table/rack,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nm" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/projectile/automatic/z8,
+/obj/item/weapon/gun/projectile/automatic/z8,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nn" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/energy/sniperrifle,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"no" = (
+/obj/structure/table/rack,
+/obj/item/ammo_magazine/m9mmp90,
+/obj/item/ammo_magazine/m9mmp90,
+/obj/item/ammo_magazine/m9mmp90,
+/obj/item/ammo_magazine/m9mmp90,
+/obj/item/weapon/gun/projectile/automatic/p90,
+/obj/item/weapon/gun/projectile/automatic/p90,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"np" = (
+/obj/structure/table/rack,
+/obj/item/ammo_magazine/m545saw,
+/obj/item/ammo_magazine/m545saw,
+/obj/item/ammo_magazine/m545saw,
+/obj/item/ammo_magazine/m545saw,
+/obj/item/weapon/gun/projectile/automatic/l6_saw,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nq" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/specops)
+"nr" = (
+/obj/structure/closet/crate,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"ns" = (
+/obj/machinery/autolathe{
+ desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
+ hacked = 1;
+ name = "Unlocked Autolathe"
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nt" = (
+/obj/structure/table/reinforced,
+/obj/item/device/megaphone,
+/obj/item/weapon/storage/box/trackimp,
+/obj/item/weapon/storage/box/cdeathalarm_kit,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nu" = (
+/obj/structure/table/rack,
+/obj/item/clothing/suit/armor/vest/ert/command,
+/obj/item/clothing/head/helmet/ert/command,
+/obj/item/weapon/storage/backpack/ert/commander,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nv" = (
+/obj/structure/table/reinforced,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nw" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nx" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/tool/crowbar,
+/obj/item/weapon/tool/screwdriver,
+/obj/item/weapon/tool/wrench,
+/obj/item/weapon/tool/crowbar,
+/obj/item/weapon/tool/screwdriver,
+/obj/item/weapon/tool/wrench,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"ny" = (
+/obj/effect/floor_decal/corner/green{
+ dir = 6
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nz" = (
+/obj/effect/floor_decal/corner/blue{
+ dir = 9
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nA" = (
+/obj/structure/table/reinforced,
+/obj/item/device/aicard,
+/obj/item/weapon/pinpointer/advpinpointer,
+/obj/item/weapon/stamp/centcomm,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nB" = (
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"nC" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/energy/stunrevolver,
+/obj/item/weapon/gun/energy/stunrevolver,
+/obj/item/device/flash,
+/obj/item/device/flash,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"nD" = (
+/obj/structure/table/rack,
+/obj/item/device/lightreplacer,
+/obj/item/device/lightreplacer,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"nE" = (
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/specops)
+"nF" = (
+/obj/machinery/camera/network/ert{
+ c_tag = "Assault Armor North"
+ },
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/specops)
+"nG" = (
+/obj/item/device/radio/intercom{
+ broadcasting = 1;
+ dir = 1;
+ frequency = 1441;
+ listening = 0;
+ name = "Spec Ops Intercom";
+ pixel_y = 28
+ },
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/specops)
+"nH" = (
+/obj/structure/table/rack,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/item/weapon/storage/box/shotgunshells,
+/obj/item/weapon/storage/box/shotgunshells,
+/obj/item/weapon/storage/box/shotgunammo,
+/obj/item/weapon/storage/box/shotgunammo,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nI" = (
+/obj/structure/table/rack,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/obj/item/weapon/gun/projectile/shotgun/pump/combat,
+/obj/item/weapon/gun/projectile/shotgun/pump/combat,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nJ" = (
+/obj/structure/table/rack,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/item/weapon/gun/projectile/automatic/z8,
+/obj/item/weapon/gun/projectile/automatic/z8,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"nK" = (
+/obj/structure/table/rack,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
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+ },
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+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"uI" = (
+/obj/structure/table/rack,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"uJ" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"uK" = (
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+/turf/simulated/shuttle/floor/red,
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+/obj/structure/table/reinforced,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"uM" = (
+/obj/item/weapon/flame/lighter/zippo,
+/obj/structure/table/reinforced,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
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+/obj/item/weapon/storage/fancy/cigarettes,
+/obj/structure/table/reinforced,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"uO" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
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+/obj/machinery/door/airlock/glass,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"uQ" = (
+/obj/item/stack/material/glass{
+ amount = 50
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"uR" = (
+/obj/item/stack/material/steel{
+ amount = 50
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"uS" = (
+/obj/machinery/door/airlock/centcom{
+ name = "Administrative Office";
+ opacity = 1;
+ req_access = list(108)
+ },
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"uT" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/mercenary)
+"uU" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1331;
+ id_tag = "merc_shuttle_inner";
+ name = "Ship External Access";
+ req_access = list(0)
+ },
+/obj/machinery/atmospherics/pipe/simple/visible,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"uV" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "QMLoad"
+ },
+/turf/simulated/shuttle/floor,
+/area/shuttle/supply)
+"uW" = (
+/obj/machinery/vending/cigarette{
+ name = "hacked cigarette machine";
+ prices = list();
+ products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"uX" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/machinery/button/flasher{
+ id = "syndieflash";
+ name = "Flasher";
+ pixel_x = 27;
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"uY" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/lattice,
+/turf/space,
+/area/space)
+"uZ" = (
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/grille,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/syndicate_mothership)
+"va" = (
+/obj/structure/table/rack,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"vb" = (
+/obj/structure/table/rack,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"vc" = (
+/obj/structure/table/rack,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/white_vest,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"vd" = (
+/obj/structure/table/rack,
+/obj/item/device/binoculars,
+/obj/item/device/binoculars,
+/obj/item/device/binoculars,
+/obj/item/device/binoculars,
+/obj/item/device/binoculars,
+/obj/item/device/binoculars,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"ve" = (
+/obj/structure/table/rack,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/obj/item/device/flashlight/flare,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"vf" = (
+/obj/structure/table/rack,
+/obj/item/device/radio,
+/obj/item/device/radio,
+/obj/item/device/radio,
+/obj/item/device/radio,
+/obj/item/device/radio,
+/obj/item/device/radio,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"vg" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/gun/energy/gun,
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 5;
+ pixel_y = -32
+ },
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"vh" = (
+/obj/structure/table/rack,
+/obj/item/weapon/tank/emergency/oxygen/double,
+/obj/item/weapon/tank/emergency/oxygen/double,
+/obj/item/weapon/tank/emergency/oxygen/double,
+/obj/item/weapon/tank/emergency/oxygen/double,
+/obj/item/weapon/tank/emergency/oxygen/double,
+/obj/item/weapon/tank/emergency/oxygen/double,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"vi" = (
+/obj/machinery/button/remote/blast_door{
+ id = "smindicate";
+ name = "ship lockdown control";
+ pixel_x = -25
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vj" = (
+/obj/structure/shuttle/engine/heater{
+ icon_state = "heater";
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/shuttle/administration/centcom)
+"vk" = (
+/obj/machinery/vending/snack,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vl" = (
+/obj/item/weapon/stool,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vm" = (
+/obj/structure/reagent_dispensers/fueltank,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vn" = (
+/obj/structure/reagent_dispensers/watertank,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vo" = (
+/obj/machinery/recharge_station,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vp" = (
+/obj/machinery/robotic_fabricator,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vq" = (
+/obj/machinery/autolathe{
+ desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
+ hacked = 1;
+ name = "Thunderdome Autolathe"
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vr" = (
+/obj/structure/dispenser,
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vs" = (
+/obj/item/weapon/holder/cat/kitten{
+ name = "Enola"
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vt" = (
+/obj/machinery/atmospherics/pipe/tank/air{
+ dir = 4;
+ start_pressure = 740.5
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vu" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ dir = 4
+ },
+/obj/machinery/meter,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vv" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1331;
+ master_tag = "merc_shuttle";
+ name = "interior access button";
+ pixel_x = 25;
+ pixel_y = 25;
+ req_access = list(150)
+ },
+/obj/machinery/atmospherics/pipe/simple/visible{
+ icon_state = "intact";
+ dir = 9
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vw" = (
+/obj/machinery/suit_cycler/syndicate{
+ locked = 0
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vx" = (
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion_l"
+ },
+/turf/space,
+/turf/simulated/shuttle/plating/airless/carry,
+/area/shuttle/mercenary)
+"vy" = (
+/obj/structure/table/standard,
+/obj/item/weapon/material/knife{
+ pixel_x = -6
+ },
+/obj/item/weapon/reagent_containers/syringe/drugs{
+ pixel_x = 3;
+ pixel_y = -1
+ },
+/obj/item/weapon/reagent_containers/syringe/drugs{
+ pixel_x = 3;
+ pixel_y = 4
+ },
+/obj/item/weapon/reagent_containers/syringe/drugs{
+ pixel_x = 3;
+ pixel_y = 9
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vz" = (
+/obj/machinery/door/window{
+ dir = 4;
+ name = "Brig";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vA" = (
+/obj/machinery/door/window{
+ base_state = "right";
+ dir = 8;
+ icon_state = "right";
+ name = "Preparation";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vB" = (
+/obj/structure/closet{
+ icon_state = "cabinet_closed";
+ name = "Clothing Storage"
+ },
+/obj/item/weapon/storage/box/syndie_kit/chameleon,
+/obj/item/weapon/stamp/chameleon,
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"vC" = (
+/obj/structure/table/woodentable{
+ dir = 5
+ },
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"vD" = (
+/obj/structure/closet{
+ icon_state = "cabinet_closed"
+ },
+/obj/item/weapon/card/id/centcom,
+/obj/item/weapon/card/id/syndicate,
+/obj/item/weapon/card/id,
+/obj/item/weapon/card/id/gold,
+/obj/item/weapon/card/id/silver,
+/obj/item/device/pda/captain,
+/obj/item/device/pda/ert,
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"vE" = (
+/obj/structure/closet/syndicate/suit{
+ name = "suit closet"
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vF" = (
+/obj/structure/closet{
+ name = "custodial"
+ },
+/obj/item/weapon/reagent_containers/glass/bucket,
+/obj/item/weapon/mop,
+/obj/item/weapon/reagent_containers/spray/cleaner,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vG" = (
+/obj/machinery/door/window{
+ base_state = "right";
+ dir = 4;
+ icon_state = "right";
+ name = "Brig";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vH" = (
+/obj/machinery/door/window{
+ base_state = "left";
+ dir = 8;
+ icon_state = "left";
+ name = "Preparation";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vI" = (
+/obj/structure/table/rack,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/merc,
+/obj/item/clothing/mask/gas/syndicate,
+/obj/item/clothing/head/helmet/space/void/merc,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership)
+"vJ" = (
+/obj/machinery/light,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vK" = (
+/obj/machinery/computer/communications,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vL" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/turf/simulated/shuttle/plating,
+/area/shuttle/administration/centcom)
+"vM" = (
+/turf/unsimulated/wall,
+/area/centcom/suppy)
+"vN" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/toolbox/syndicate{
+ pixel_x = -1;
+ pixel_y = 3
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"vO" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/machinery/sleeper{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/white,
+/area/shuttle/mercenary)
+"vP" = (
+/obj/machinery/sleep_console,
+/turf/simulated/shuttle/floor/white,
+/area/shuttle/mercenary)
+"vQ" = (
+/obj/structure/sign/nosmoking_1{
+ pixel_y = 32
+ },
+/turf/simulated/shuttle/floor/white,
+/area/shuttle/mercenary)
+"vR" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vS" = (
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/suppy)
+"vT" = (
+/turf/unsimulated/wall{
+ desc = "That looks like it doesn't open easily.";
+ icon = 'icons/obj/doors/rapid_pdoor.dmi';
+ icon_state = "pdoor1";
+ name = "Shuttle Bay Blast Door"
+ },
+/area/centcom/suppy)
+"vU" = (
+/obj/machinery/dna_scannernew,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vV" = (
+/obj/machinery/computer/cloning,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vW" = (
+/obj/machinery/clonepod,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vX" = (
+/obj/machinery/computer/scan_consolenew,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vY" = (
+/obj/machinery/computer/shuttle_control{
+ req_access = list(101);
+ shuttle_tag = "Administration"
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/administration/centcom)
+"vZ" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/turf/simulated/shuttle/floor/white,
+/area/shuttle/mercenary)
+"wa" = (
+/obj/structure/table/standard,
+/obj/structure/closet/secure_closet/medical_wall{
+ pixel_y = 32;
+ req_access = list(150)
+ },
+/obj/item/bodybag,
+/obj/item/weapon/reagent_containers/syringe/antiviral,
+/obj/item/weapon/reagent_containers/syringe/antiviral,
+/obj/item/weapon/reagent_containers/syringe/antiviral,
+/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{
+ pixel_x = -4;
+ pixel_y = 8
+ },
+/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{
+ pixel_x = 4;
+ pixel_y = 7
+ },
+/obj/item/weapon/reagent_containers/syringe,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/white,
+/area/shuttle/mercenary)
+"wb" = (
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
+ name = "Syndicate Intercom";
+ pixel_x = -32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"wc" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"wd" = (
+/obj/structure/table/standard,
+/obj/item/clothing/gloves/yellow,
+/obj/item/device/assembly/signaler{
+ pixel_y = 2
+ },
+/obj/item/clothing/glasses/night,
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"we" = (
+/obj/structure/table/standard,
+/obj/item/clothing/gloves/yellow,
+/obj/item/device/assembly/signaler{
+ pixel_y = 2
+ },
+/obj/item/clothing/glasses/night,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"wf" = (
+/obj/structure/table/standard,
+/obj/item/clothing/gloves/yellow,
+/obj/item/device/assembly/prox_sensor{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/obj/item/clothing/glasses/night,
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"wg" = (
+/obj/structure/table/standard,
+/obj/item/clothing/gloves/yellow,
+/obj/item/device/assembly/prox_sensor{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/obj/item/clothing/glasses/night,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
+"wh" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/grille,
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 8;
+ icon_state = "shutter0";
+ id = "syndieshutters_infirmary";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/mercenary)
+"wi" = (
+/turf/simulated/shuttle/floor/white,
+/area/shuttle/mercenary)
+"wj" = (
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
+ name = "Syndicate Intercom";
+ pixel_x = -32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
+/turf/simulated/shuttle/floor/darkred,
+/area/shuttle/mercenary)
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+ },
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+ },
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+ tiles = 0
+ },
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+ name = "escapeshuttle_leave";
+ teleport_x = 25;
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+ teleport_y_offset = 245;
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+ teleport_z_offset = 6
+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control switch for port-side blast doors.";
+ id = "CentComPort";
+ name = "Security Doors";
+ pixel_x = -12;
+ pixel_y = -25;
+ req_access = list(101)
+ },
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+ },
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+ dir = 8
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/telecomms/hub/preset_cent,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
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+"Cc" = (
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+ badmin = 1;
+ name = "Master R&D Server Controller"
+ },
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
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+ },
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+ id = "CentComPort";
+ name = "Security Doors"
+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "Arrivals Processing"
+ },
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+ },
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+ name = "Equipment Storage"
+ },
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+ dir = 5
+ },
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+ name = "CentComm Accounts database"
+ },
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+ },
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+ },
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+ },
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+/area/centcom/tram)
+"Cr" = (
+/obj/structure/window/shuttle,
+/obj/structure/grille,
+/turf/unsimulated/floor{
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+ name = "plating"
+ },
+/area/centcom/tram)
+"Cs" = (
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+/turf/unsimulated/floor{
+ icon = 'icons/turf/flooring/shuttle.dmi';
+ icon_state = "floor"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"Cy" = (
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+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
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+ dir = 4;
+ name = "Weapons locker"
+ },
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+/obj/item/clothing/suit/armor/riot,
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+/obj/item/clothing/head/helmet/riot,
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+ dir = 9
+ },
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+ dir = 5
+ },
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+ },
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+ },
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+ },
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+"CD" = (
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+ dir = 4;
+ name = "Station Intercom (General)";
+ pixel_x = 0;
+ pixel_y = 26
+ },
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+"CE" = (
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+/turf/unsimulated/floor{
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+ name = "plating"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/door/window/brigdoor{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"Dc" = (
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+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
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+ dir = 5
+ },
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+"Dd" = (
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+ },
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+ },
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+ },
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+ },
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+ },
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+"Df" = (
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+ },
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+ },
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+"Dg" = (
+/obj/structure/table/standard,
+/obj/structure/flora/pottedplant{
+ icon_state = "plant-06";
+ pixel_y = 8
+ },
+/obj/effect/floor_decal/corner/red{
+ dir = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/security)
+"Dh" = (
+/obj/structure/bed/chair/office/dark,
+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control switch for port-side blast doors.";
+ id = "CentComPort";
+ name = "Security Doors";
+ pixel_x = -12;
+ pixel_y = -25;
+ req_access = list(101)
+ },
+/obj/effect/floor_decal/corner/red,
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+ icon_state = "vault";
+ dir = 5
+ },
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+"Di" = (
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+ dir = 8
+ },
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+ },
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+ },
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+"Dj" = (
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "vault";
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+ },
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+"Dl" = (
+/obj/structure/flora/ausbushes/fernybush,
+/turf/unsimulated/floor{
+ icon_state = "grass0";
+ name = "grass"
+ },
+/area/centcom/main_hall)
+"Dm" = (
+/obj/structure/flora/ausbushes/brflowers,
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+ },
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+"Do" = (
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+/obj/structure/flora/ausbushes/sparsegrass,
+/obj/structure/flora/ausbushes/ppflowers,
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+ },
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+"Dq" = (
+/obj/structure/flora/ausbushes/ywflowers,
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+ dir = 9
+ },
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+ name = "grass"
+ },
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+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PR" = (
+/obj/structure/kitchenspike,
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PS" = (
+/obj/item/clothing/head/xenos,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PT" = (
+/obj/structure/sink{
+ icon_state = "sink";
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/obj/structure/mirror{
+ dir = 4;
+ pixel_x = -28;
+ pixel_y = 0
+ },
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PU" = (
+/obj/item/clothing/mask/gas/swat{
+ desc = "A close-fitting mask clearly not made for a human face.";
+ name = "\improper alien mask"
+ },
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PV" = (
+/obj/item/xenos_claw,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PW" = (
+/obj/structure/table/rack,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PX" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/launcher/spikethrower,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PY" = (
+/obj/machinery/shower{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"PZ" = (
+/obj/item/pizzabox/meat,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qa" = (
+/obj/structure/reagent_dispensers/beerkeg,
+/turf/unsimulated/floor{
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qb" = (
+/turf/unsimulated/floor{
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qc" = (
+/obj/effect/decal/cleanable/cobweb2,
+/turf/unsimulated/floor{
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qd" = (
+/obj/structure/table/rack,
+/obj/item/clothing/glasses/thermal/plain/monocle,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qe" = (
+/obj/effect/landmark{
+ name = "voxstart"
+ },
+/turf/unsimulated/floor{
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qf" = (
+/obj/item/weapon/tank/nitrogen,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qg" = (
+/obj/item/organ/internal/stack,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qh" = (
+/obj/structure/bed/chair,
+/turf/unsimulated/floor{
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qi" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
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+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qk" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
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+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
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+/obj/machinery/computer/station_alert,
+/turf/unsimulated/floor{
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
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+/obj/machinery/computer/shuttle_control/multi/skipjack,
+/turf/unsimulated/floor{
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+ icon_state = "cult"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qn" = (
+/obj/machinery/suit_cycler/syndicate{
+ locked = 0
+ },
+/turf/unsimulated/floor{
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qo" = (
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ direction = 2;
+ name = "thrower_throwdown";
+ tiles = 0
+ },
+/turf/space,
+/area/space)
+"Qp" = (
+/obj/machinery/portable_atmospherics/canister/nitrogen,
+/obj/item/weapon/tank/nitrogen,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
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+/obj/item/clothing/head/philosopher_wig,
+/turf/unsimulated/floor{
+ icon_state = "asteroid"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qr" = (
+/obj/structure/lattice,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/space,
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qs" = (
+/obj/machinery/door/airlock/external{
+ req_access = list(150)
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
+"Qt" = (
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+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/space,
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
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+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
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+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_mothership{
+ name = "\improper Raider Base"
+ })
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+/area/wizard_station)
+"Qx" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/turf/unsimulated/floor{
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+ name = "plating"
+ },
+/area/wizard_station)
+"Qy" = (
+/obj/machinery/chemical_dispenser/bar_soft/full,
+/obj/structure/table/marble,
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/wizard_station)
+"Qz" = (
+/obj/item/weapon/reagent_containers/food/drinks/bottle/pwine{
+ pixel_x = -4;
+ pixel_y = 10
+ },
+/obj/structure/table/marble,
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/wizard_station)
+"QA" = (
+/obj/structure/sink/kitchen{
+ pixel_y = 28
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/wizard_station)
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+/obj/machinery/computer/shuttle_control/multi/skipjack,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"QC" = (
+/obj/machinery/computer/arcade/battle,
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"QD" = (
+/obj/machinery/computer/arcade/orion_trail,
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"QE" = (
+/obj/machinery/microwave{
+ pixel_x = -1;
+ pixel_y = 8
+ },
+/obj/structure/table/marble,
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+ icon_state = "white"
+ },
+/area/wizard_station)
+"QF" = (
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/wizard_station)
+"QG" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp/green{
+ on = 0;
+ pixel_x = -3;
+ pixel_y = 8
+ },
+/obj/item/toy/figure/ninja,
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
+/area/wizard_station)
+"QH" = (
+/obj/structure/bed,
+/obj/item/weapon/bedsheet/rd,
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
+/area/wizard_station)
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+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"QJ" = (
+/obj/machinery/button/remote/blast_door{
+ id = "skipjackshutters";
+ name = "remote shutter control";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/wall/dark,
+/area/shuttle/skipjack)
+"QK" = (
+/obj/machinery/airlock_sensor{
+ frequency = 1331;
+ id_tag = "vox_east_sensor";
+ pixel_x = -25
+ },
+/obj/effect/shuttle_landmark/premade/skipjack/base,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"QL" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ frequency = 1331;
+ id_tag = "vox_east_vent"
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"QM" = (
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ dir = 8
+ },
+/obj/machinery/meter,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"QN" = (
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ tag_airpump = "vox_west_vent";
+ tag_exterior_door = "vox_northwest_lock";
+ frequency = 1331;
+ id_tag = "vox_west_control";
+ tag_interior_door = "vox_southwest_lock";
+ pixel_x = 24;
+ req_access = list(150);
+ tag_chamber_sensor = "vox_west_sensor"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1331;
+ id_tag = "vox_west_vent"
+ },
+/obj/machinery/light/small,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"QO" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"QP" = (
+/obj/structure/bed/chair/wood/wings,
+/obj/machinery/newscaster{
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 30
+ },
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"QQ" = (
+/obj/machinery/status_display{
+ layer = 4;
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"QR" = (
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"QS" = (
+/obj/item/weapon/storage/box/donkpockets{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/structure/table/marble,
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/wizard_station)
+"QT" = (
+/obj/structure/mirror{
+ pixel_x = -28
+ },
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
+/area/wizard_station)
+"QU" = (
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
+/area/wizard_station)
+"QV" = (
+/obj/structure/table/woodentable,
+/obj/machinery/status_display{
+ layer = 4;
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/obj/item/weapon/ore/slag{
+ desc = "Well at least Arthur doesn't have to share now...";
+ name = "pet rock"
+ },
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
+/area/wizard_station)
+"QW" = (
+/obj/machinery/newscaster{
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 30
+ },
+/obj/structure/bedsheetbin,
+/obj/structure/table/woodentable,
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
+/area/wizard_station)
+"QX" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"QY" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/obj/item/clothing/glasses/thermal/plain/monocle,
+/obj/item/clothing/head/pirate,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"QZ" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"Ra" = (
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ tag_airpump = "vox_east_vent";
+ tag_exterior_door = "vox_northeast_lock";
+ frequency = 1331;
+ id_tag = "vox_east_control";
+ tag_interior_door = "vox_southeast_lock";
+ pixel_x = -24;
+ req_access = list(150);
+ tag_chamber_sensor = "vox_east_sensor"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1331;
+ id_tag = "vox_east_vent"
+ },
+/obj/machinery/light/small,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Rb" = (
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ dir = 4
+ },
+/obj/machinery/meter,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Rc" = (
+/obj/machinery/door/airlock/hatch{
+ frequency = 1331;
+ icon_state = "door_closed";
+ id_tag = "vox_southwest_lock";
+ locked = 0;
+ req_access = list(150)
+ },
+/obj/machinery/atmospherics/pipe/simple/visible,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Rd" = (
+/obj/structure/table/rack,
+/obj/item/weapon/rig/industrial,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"Re" = (
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"Rf" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
+ name = "Subversive Intercom";
+ pixel_x = -32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"Rg" = (
+/obj/structure/table/woodentable,
+/obj/item/device/radio/headset,
+/obj/item/weapon/spacecash/c500,
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"Rh" = (
+/obj/structure/bed/chair/wood/wings{
+ icon_state = "wooden_chair_wings";
+ dir = 8
+ },
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"Ri" = (
+/obj/item/weapon/reagent_containers/food/snacks/spellburger{
+ pixel_y = 8
+ },
+/obj/structure/table/marble,
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/wizard_station)
+"Rj" = (
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/wizard_station)
+"Rk" = (
+/obj/structure/undies_wardrobe,
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
+ name = "Subversive Intercom";
+ pixel_x = 32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/wizard_station)
+"Rl" = (
+/obj/structure/table/rack,
+/obj/item/weapon/rig/light/hacker,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"Rm" = (
+/obj/machinery/door/airlock/hatch{
+ frequency = 1331;
+ icon_state = "door_closed";
+ id_tag = "vox_southeast_lock";
+ locked = 0;
+ req_access = list(150)
+ },
+/obj/machinery/atmospherics/pipe/simple/visible,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Rn" = (
+/obj/machinery/atmospherics/pipe/simple/visible,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1331;
+ master_tag = "vox_west_control";
+ pixel_x = -22;
+ req_one_access = list(150)
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Ro" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/energy/ionrifle,
+/obj/item/weapon/material/harpoon,
+/obj/item/clothing/suit/space/void/merc,
+/obj/item/clothing/head/helmet/space/void/merc,
+/obj/item/clothing/head/helmet/space/void/engineering,
+/obj/item/clothing/suit/space/void/engineering,
+/obj/item/weapon/tank/oxygen,
+/obj/item/weapon/tank/oxygen,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/weapon/rig/light/stealth,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Rp" = (
+/obj/machinery/microwave{
+ pixel_x = -1;
+ pixel_y = 8
+ },
+/obj/structure/table/steel,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Rq" = (
+/obj/item/seeds/potatoseed,
+/obj/item/seeds/potatoseed,
+/obj/item/seeds/ambrosiavulgarisseed,
+/obj/item/weapon/material/minihoe,
+/obj/item/weapon/beartrap,
+/obj/structure/table/steel,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Rr" = (
+/obj/machinery/vending/hydroseeds,
+/turf/simulated/shuttle/plating,
+/area/shuttle/skipjack)
+"Rs" = (
+/obj/structure/table/rack,
+/obj/item/weapon/melee/energy/sword/pirate,
+/obj/item/clothing/suit/space/pirate,
+/obj/item/clothing/suit/space/pirate,
+/obj/item/weapon/tank/oxygen,
+/turf/simulated/shuttle/floor/red,
+/area/shuttle/skipjack)
+"Rt" = (
+/obj/structure/bed/chair/wood/wings{
+ icon_state = "wooden_chair_wings";
+ dir = 4
+ },
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"Ru" = (
+/obj/structure/table/woodentable,
+/obj/item/device/paicard,
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"Rv" = (
+/obj/structure/table/woodentable,
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"Rw" = (
+/obj/machinery/door/airlock/hatch,
+/turf/unsimulated/floor{
+ dir = 8;
+ icon_state = "wood"
+ },
+/area/wizard_station)
+"Rx" = (
+/obj/machinery/door/airlock/hatch,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/wizard_station)
+"Ry" = (
+/obj/item/weapon/antag_spawner/technomancer_apprentice,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/wizard_station)
+"Rz" = (
+/obj/structure/table/woodentable,
+/obj/item/clothing/shoes/boots/workboots,
+/obj/item/clothing/under/technomancer,
+/obj/item/clothing/head/technomancer,
+/obj/item/weapon/storage/box/syndie_kit/chameleon,
+/obj/item/weapon/storage/box/syndie_kit/chameleon,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/wizard_station)
+"RA" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/belt/utility/full,
+/obj/item/weapon/storage/belt/utility/full,
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diff --git a/maps/yw/cryogaia-02-mining.dmm b/maps/yw/cryogaia-02-mining.dmm
index e54b424e4c..80e8a668d0 100644
--- a/maps/yw/cryogaia-02-mining.dmm
+++ b/maps/yw/cryogaia-02-mining.dmm
@@ -667,7 +667,10 @@
/turf/simulated/floor/tiled,
/area/rnd/xenobiology/secure)
"bD" = (
-/obj/machinery/door/airlock/hatch,
+/obj/machinery/door/airlock/hatch{
+ name = "Xenobiological Research Equipment";
+ req_one_access = list(12,47,52)
+ },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
@@ -823,7 +826,7 @@
"bV" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/research{
- name = "Dangerious Xenobiology Lab";
+ name = "Dangerous Xenobiology Lab";
req_access = list();
req_one_access = list(7,29)
},
@@ -840,7 +843,7 @@
"bW" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/research{
- name = "Dangerious Xenobiology Lab";
+ name = "Dangerous Xenobiology Lab";
req_access = list();
req_one_access = list(7,29)
},
@@ -1285,6 +1288,11 @@
name = "west bump";
pixel_x = -28
},
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
/turf/simulated/floor/tiled,
/area/rnd/outpost/launch)
"dc" = (
@@ -1305,6 +1313,10 @@
dir = 8;
pixel_x = 28
},
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
/turf/simulated/floor/tiled/steel,
/area/rnd/outpost/launch)
"dg" = (
@@ -1921,7 +1933,7 @@
"ew" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/research{
- name = "Dangerious Xenobiology Lab";
+ name = "Dangerous Xenobiology Lab";
req_access = list();
req_one_access = list(7,29)
},
@@ -1937,7 +1949,7 @@
"ex" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/research{
- name = "Dangerious Xenobiology Lab";
+ name = "Dangerous Xenobiology Lab";
req_access = list();
req_one_access = list(7,29)
},
@@ -6458,11 +6470,8 @@
name = "Xenoflora Containment";
req_access = list(47)
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
},
/turf/simulated/floor/tiled/hydro,
/area/rnd/xenobiology/xenoflora/lab_atmos)
@@ -6477,8 +6486,8 @@
/area/rnd/xenobiology/xenoflora/lab_atmos)
"nv" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
},
/turf/simulated/floor/tiled/white,
/area/rnd/xenobiology/xenoflora/lab_atmos)
@@ -7747,7 +7756,7 @@
/turf/simulated/wall,
/area/rnd/xenobiology/control)
"pI" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/universal,
/turf/simulated/wall,
/area/rnd/xenobiology/xenoflora)
"pJ" = (
@@ -8118,8 +8127,9 @@
/turf/simulated/floor/tiled,
/area/rnd/hallway)
"qz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5;
+ icon_state = "intact"
},
/turf/simulated/wall,
/area/rnd/xenobiology/xenoflora)
@@ -12354,6 +12364,10 @@
frequency = 1441;
pixel_y = 22
},
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
/turf/simulated/floor/tiled/white,
/area/outpost/research/hallway/entry)
"ym" = (
@@ -12574,6 +12588,11 @@
dir = 4;
pixel_x = -28
},
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
/turf/simulated/floor/tiled/white,
/area/outpost/research/hallway/entry)
"yJ" = (
@@ -14996,6 +15015,7 @@
/obj/effect/floor_decal/corner/paleblue{
dir = 10
},
+/obj/machinery/light,
/turf/simulated/floor/tiled/white,
/area/outpost/research/medical)
"CX" = (
@@ -18358,8 +18378,6 @@
/area/outpost/mining_main/west_hall)
"Jq" = (
/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
icon_state = "cabinet_closed";
name = "Clothing Storage"
},
@@ -21458,7 +21476,8 @@
/area/gateway)
"PX" = (
/obj/machinery/door/airlock/glass_external{
- req_one_access = list(48)
+ req_access = list(62);
+ req_one_access = newlist()
},
/obj/machinery/door/firedoor/glass,
/obj/structure/cable{
@@ -21539,7 +21558,8 @@
/area/gateway)
"Qg" = (
/obj/machinery/door/airlock/glass_external{
- req_one_access = list(48)
+ req_access = list(62);
+ req_one_access = newlist()
},
/obj/machinery/door/firedoor/glass,
/obj/structure/cable{
@@ -21719,6 +21739,19 @@
},
/turf/simulated/floor/tiled,
/area/rnd/xenobiology/secure)
+"RC" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/rnd/xenobiology/xenoflora/lab_atmos)
+"Sh" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/plating,
+/area/rnd/outpost/launch)
"Wr" = (
/obj/machinery/camera/network/research_outpost{
c_tag = "Toxins Testing Room";
@@ -21726,6 +21759,29 @@
},
/turf/simulated/floor/tiled/steel,
/area/rnd/outpost/launch)
+"Yz" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/button/remote/blast_door{
+ dir = 1;
+ id = "PubPrep";
+ name = "Public Access Shutter -control";
+ pixel_y = -22;
+ req_access = list(62)
+ },
+/turf/simulated/floor/tiled,
+/area/gateway)
(1,1,1) = {"
ab
@@ -60861,7 +60917,7 @@ dB
Wr
eG
fg
-fg
+Sh
gr
cv
ab
@@ -63663,7 +63719,7 @@ xy
uo
AL
AL
-Pk
+Yz
zT
zT
zT
@@ -69695,7 +69751,7 @@ ad
ab
lR
mQ
-nu
+RC
oe
oS
NW
diff --git a/maps/yw/cryogaia-04-maintenance.dmm b/maps/yw/cryogaia-04-maintenance.dmm
index 0b0ed34eec..a47c47fff7 100644
--- a/maps/yw/cryogaia-04-maintenance.dmm
+++ b/maps/yw/cryogaia-04-maintenance.dmm
@@ -1398,9 +1398,6 @@
/obj/structure/sign/poster,
/turf/simulated/wall/titanium,
/area/maintenance/chapel)
-"adF" = (
-/turf/simulated/wall,
-/area/space)
"adG" = (
/obj/structure/cable{
d1 = 1;
@@ -1458,7 +1455,8 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/door/airlock/vault/bolted{
name = "AI core";
- req_access = list(16)
+ req_access = newlist();
+ req_one_access = list(16,53,52)
},
/obj/machinery/door/blast/regular{
id = "AICore";
@@ -1500,17 +1498,14 @@
pixel_y = 25
},
/turf/simulated/floor,
-/area/space)
-"adV" = (
-/turf/simulated/floor,
-/area/space)
+/area/maintenance/chapel)
"adW" = (
/obj/structure/bed/padded,
/obj/item/weapon/bedsheet/mime,
/obj/item/weapon/pen/crayon/mime,
/obj/effect/decal/cleanable/cobweb2,
/turf/simulated/floor,
-/area/space)
+/area/maintenance/chapel)
"adX" = (
/turf/simulated/wall,
/area/maintenance/lowfloor3)
@@ -1663,7 +1658,7 @@
"aep" = (
/obj/structure/table/steel,
/turf/simulated/floor,
-/area/space)
+/area/maintenance/chapel)
"aeq" = (
/turf/simulated/wall,
/area/maintenance/starboard)
@@ -1920,7 +1915,8 @@
/obj/machinery/door/firedoor/border_only,
/obj/machinery/door/airlock/highsecurity{
name = "Messaging Server";
- req_access = list(16)
+ req_access = newlist();
+ req_one_access = list(16,53,52)
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -2040,14 +2036,14 @@
},
/obj/structure/closet/emcloset,
/turf/simulated/floor,
-/area/space)
+/area/maintenance/chapel)
"aeW" = (
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 1
},
/turf/simulated/floor,
-/area/space)
+/area/maintenance/chapel)
"aeX" = (
/obj/item/clothing/head/soft/mime,
/obj/item/clothing/mask/gas/mime,
@@ -2059,7 +2055,7 @@
dir = 5
},
/turf/simulated/floor,
-/area/space)
+/area/maintenance/chapel)
"aeY" = (
/turf/simulated/floor,
/area/maintenance/starboard)
@@ -2356,7 +2352,7 @@
"afL" = (
/obj/machinery/door/airlock/highsecurity{
name = "AI Hub";
- req_access = list();
+ req_access = newlist();
req_one_access = list(56,30)
},
/obj/machinery/door/firedoor/border_only,
@@ -6366,8 +6362,9 @@
"aou" = (
/obj/machinery/door/firedoor/border_only,
/obj/machinery/door/airlock/highsecurity{
- name = "AI Upload Access";
- req_access = list(16)
+ name = "Core Integrity and Cyborg Access";
+ req_access = newlist();
+ req_one_access = list(16,53,52)
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -12281,9 +12278,12 @@
/turf/simulated/floor,
/area/hallway/primary/starboard)
"azP" = (
-/obj/machinery/disposal,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/lower/aft)
+/obj/structure/table/marble,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"azQ" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
@@ -12535,9 +12535,9 @@
/turf/simulated/floor/tiled/dark,
/area/hallway/lower/central)
"aAy" = (
-/obj/machinery/vending/fitness,
-/turf/simulated/floor/tiled,
-/area/hallway/lower/aft)
+/obj/structure/table/marble,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"aAz" = (
/obj/structure/cable/green{
d1 = 1;
@@ -12777,6 +12777,7 @@
/obj/machinery/light{
dir = 1
},
+/obj/machinery/vending/fitness,
/turf/simulated/floor/tiled/dark,
/area/hallway/lower/central)
"aAY" = (
@@ -12789,17 +12790,6 @@
/obj/machinery/door/firedoor,
/turf/simulated/floor/plating,
/area/hallway/lower/central)
-"aBa" = (
-/obj/machinery/light_switch{
- dir = 1;
- pixel_x = 4;
- pixel_y = -24
- },
-/obj/machinery/camera/autoname{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/lower/aft)
"aBb" = (
/obj/machinery/bookbinder,
/turf/simulated/floor/wood,
@@ -14611,15 +14601,6 @@
},
/turf/simulated/floor/tiled/white,
/area/medical/chemistry)
-"aFy" = (
-/obj/structure/disposalpipe/up,
-/turf/simulated/floor/plating,
-/area/maintenance/medical_lower)
-"aFz" = (
-/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers,
-/obj/machinery/atmospherics/pipe/zpipe/up/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/medical_lower)
"aFA" = (
/obj/structure/railing{
dir = 8
@@ -14805,45 +14786,35 @@
/obj/item/weapon/storage/box/camerabug,
/turf/simulated/floor/wood,
/area/vacant/vacant_site/private)
-"aFV" = (
-/obj/structure/disposalpipe/down{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medical_lower)
-"aFW" = (
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medical_lower)
"aFX" = (
-/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/zpipe/down/supply{
- dir = 4
- },
/obj/structure/cable{
icon_state = "16-0"
},
/obj/structure/cable{
icon_state = "0-4"
},
-/obj/structure/disposalpipe/broken{
- dir = 8
+/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers{
+ icon_state = "up-scrubbers";
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/zpipe/up/supply{
+ icon_state = "up-supply";
+ dir = 4
},
/turf/simulated/floor/plating,
/area/maintenance/medical_lower)
"aFY" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
/turf/simulated/floor/plating,
/area/maintenance/medical_lower)
"aFZ" = (
@@ -22060,8 +22031,6 @@
/area/security/range)
"aWa" = (
/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
icon_state = "cabinet_closed";
name = "Clothing Storage"
},
@@ -23968,12 +23937,6 @@
dir = 1;
id = "coffee"
},
-/obj/machinery/door/blast/shutters{
- dir = 1;
- id = "coffeeshop";
- layer = 3.1;
- name = "Cafe Shutters"
- },
/turf/simulated/floor/plating,
/area/crew_quarters/coffee_shop)
"aZs" = (
@@ -23991,12 +23954,6 @@
dir = 1;
id = "coffee"
},
-/obj/machinery/door/blast/shutters{
- dir = 1;
- id = "coffeeshop";
- layer = 3.1;
- name = "Cafe Shutters"
- },
/turf/simulated/floor/plating,
/area/crew_quarters/coffee_shop)
"aZt" = (
@@ -24590,9 +24547,6 @@
/turf/simulated/floor/tiled/yellow,
/area/crew_quarters/coffee_shop)
"bay" = (
-/obj/structure/sink/kitchen{
- pixel_y = 28
- },
/obj/machinery/button/remote/blast_door{
id = "coffeeshop";
name = "Cafe Shutters";
@@ -24608,7 +24562,10 @@
pixel_x = 34;
pixel_y = -4
},
-/turf/simulated/floor/tiled/yellow,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/white,
/area/crew_quarters/coffee_shop)
"baz" = (
/obj/effect/decal/cleanable/dirt,
@@ -25203,20 +25160,17 @@
/turf/simulated/floor/tiled/white,
/area/crew_quarters/coffee_shop)
"bbD" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
+/obj/structure/disposalpipe/junction{
+ icon_state = "pipe-j2";
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/turf/simulated/floor/tiled/white,
/area/crew_quarters/coffee_shop)
"bbE" = (
@@ -25647,7 +25601,6 @@
name = "Station Intercom (General)";
pixel_y = -21
},
-/obj/structure/table/marble,
/turf/simulated/floor/tiled/white,
/area/crew_quarters/coffee_shop)
"bcz" = (
@@ -26582,15 +26535,6 @@
/obj/effect/floor_decal/spline/plain{
dir = 8
},
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/coffee_shop)
-"bew" = (
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
@@ -26602,6 +26546,14 @@
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/coffee_shop)
+"bew" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"bex" = (
/obj/effect/floor_decal/corner/brown{
dir = 5
@@ -26611,12 +26563,6 @@
d2 = 8;
icon_state = "4-8"
},
-/obj/machinery/light_switch{
- dir = 2;
- name = "light switch ";
- pixel_x = 0;
- pixel_y = 36
- },
/turf/simulated/floor/tiled/white,
/area/crew_quarters/coffee_shop)
"bey" = (
@@ -28288,6 +28234,12 @@
/obj/effect/floor_decal/corner/brown{
dir = 5
},
+/obj/machinery/light_switch{
+ dir = 2;
+ name = "light switch ";
+ pixel_x = 0;
+ pixel_y = 36
+ },
/turf/simulated/floor/tiled/white,
/area/crew_quarters/coffee_shop)
"bhL" = (
@@ -31712,7 +31664,7 @@
frequency = 1443;
level = 3;
name = "Distribution and Waste Monitor";
- sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")
+ sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Waste Loop", "wloop_engine_meter" = "Engine Waste")
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/monitoring)
@@ -37913,6 +37865,7 @@
d2 = 2;
icon_state = "1-2"
},
+/obj/item/tape/engineering,
/turf/simulated/floor,
/area/maintenance/aft)
"bBo" = (
@@ -38497,6 +38450,7 @@
/obj/machinery/door/airlock/glass_science{
name = "Nanite Laboratory"
},
+/obj/item/tape/engineering,
/turf/simulated/floor/tiled/white,
/area/rnd/lab)
"bCC" = (
@@ -38532,6 +38486,7 @@
/obj/structure/cable{
icon_state = "4-8"
},
+/obj/item/tape/engineering,
/turf/simulated/floor/tiled/white,
/area/rnd/lab)
"bCG" = (
@@ -38739,6 +38694,7 @@
icon_state = "warningcee";
dir = 8
},
+/obj/structure/barricade,
/turf/simulated/floor/tiled/white,
/area/rnd/lab)
"bCV" = (
@@ -38763,6 +38719,7 @@
icon_state = "warningcee";
dir = 4
},
+/obj/structure/barricade,
/turf/simulated/floor/tiled/white,
/area/rnd/lab)
"bCW" = (
@@ -40359,6 +40316,17 @@
},
/turf/simulated/floor/tiled,
/area/engineering/hallway_lower)
+"bWT" = (
+/obj/machinery/light_switch{
+ dir = 1;
+ pixel_x = 4;
+ pixel_y = -24
+ },
+/obj/machinery/camera/autoname{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/central)
"cpe" = (
/obj/effect/floor_decal/corner/yellow{
dir = 5
@@ -40389,6 +40357,24 @@
},
/turf/simulated/floor/tiled,
/area/security/prison)
+"dTl" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
+"ept" = (
+/obj/item/device/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -21
+ },
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"eDP" = (
/obj/machinery/camera/motion/telecom{
c_tag = "Telecomms Access Corridor North"
@@ -40430,6 +40416,12 @@
},
/turf/simulated/floor/reinforced,
/area/tcomfoyer)
+"imj" = (
+/obj/machinery/camera/autoname{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/aft)
"iJO" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
@@ -40455,6 +40447,29 @@
/obj/structure/sign/atmos/n2,
/turf/simulated/wall/r_wall,
/area/tcommsat/chamber)
+"jLM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
+"jPt" = (
+/obj/structure/table/marble,
+/obj/structure/window/reinforced,
+/obj/machinery/door/blast/shutters{
+ dir = 2;
+ id = "coffeeshop";
+ layer = 3.1;
+ name = "Cafe Shutters"
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
+"kEh" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"mbM" = (
/obj/structure/table/glass,
/obj/structure/cable/green{
@@ -40464,6 +40479,11 @@
},
/turf/simulated/floor/tiled,
/area/hallway/lower/fore)
+"mfc" = (
+/obj/machinery/chem_master/condimaster,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"mnm" = (
/obj/structure/cable/green{
d1 = 4;
@@ -40496,6 +40516,13 @@
temperature = 80
},
/area/tcommsat/chamber)
+"ppq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"qgS" = (
/obj/machinery/door/airlock/maintenance/sec{
name = "Riot Control";
@@ -40504,6 +40531,15 @@
/obj/machinery/atmospherics/pipe/simple/hidden/black,
/turf/simulated/floor,
/area/security/prison)
+"scr" = (
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"sEM" = (
/obj/structure/cable/green{
d1 = 1;
@@ -40522,6 +40558,17 @@
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/hallway/lower/dorms)
+"uXm" = (
+/obj/structure/table/marble,
+/obj/machinery/microwave,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
+"weC" = (
+/obj/structure/sink/kitchen{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
"wpF" = (
/obj/machinery/alarm{
frequency = 1441;
@@ -40542,6 +40589,20 @@
temperature = 80
},
/area/tcommsat/chamber)
+"xfe" = (
+/obj/structure/closet/secure_closet/freezer/fridge{
+ starts_with = list(/obj/item/weapon/reagent_containers/food/drinks/milk = 6, /obj/item/weapon/storage/fancy/egg_box = 4, /obj/item/weapon/reagent_containers/food/condiment/flour = 7, /obj/item/weapon/reagent_containers/food/condiment/sugar = 2)
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/coffee_shop)
+"xHg" = (
+/obj/machinery/door/airlock/engineeringatmos{
+ name = "Pipe-Power Floor Transfer"
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/maintenance/medical_lower)
(1,1,1) = {"
aaa
@@ -68072,7 +68133,7 @@ aAs
aAs
age
agw
-aFV
+agw
age
aEd
agw
@@ -68322,9 +68383,9 @@ aBI
aCv
aAs
aEb
-age
-aFy
-aFW
+agw
+agw
+agw
age
age
ajl
@@ -68573,8 +68634,8 @@ aAs
aBJ
aCv
aAs
-aEc
-age
+agw
+agw
agw
aFX
aEc
@@ -68826,8 +68887,8 @@ aBI
aCv
aAs
agw
-aEc
-aFz
+agw
+agw
aFY
age
aHp
@@ -69077,7 +69138,7 @@ aAs
aAs
aCw
aAs
-agw
+xHg
age
age
aJp
@@ -78435,7 +78496,7 @@ aZq
bau
bbA
bcx
-aZq
+jPt
bew
bfy
bgl
@@ -78679,15 +78740,15 @@ aYi
awv
aCI
awv
-ayL
+aZq
azP
aAy
-ayN
+uXm
aZr
bav
bbB
bcy
-aZq
+jPt
bex
bfz
bgm
@@ -78931,10 +78992,10 @@ aRH
azb
aTH
aCP
-ayN
-ayN
-ayN
-ayN
+aZq
+weC
+dTl
+aAy
aZs
baw
bbB
@@ -79183,10 +79244,10 @@ aRI
aCf
awv
aCQ
-ayN
-ayN
-ayN
-ayN
+aZq
+xfe
+jLM
+ept
aZq
bax
bbC
@@ -79434,12 +79495,12 @@ aLe
awt
aAZ
awv
-awv
-ayN
-ayN
-ayN
-ayN
+bWT
aZq
+mfc
+ppq
+scr
+kEh
bay
bbD
bcB
@@ -79687,10 +79748,10 @@ aAx
aCN
awv
awv
-ayN
-ayN
-ayN
-aBa
+aZq
+aZq
+aZq
+aZq
aZq
aZq
bbE
@@ -79942,7 +80003,7 @@ awv
ayN
ayN
ayN
-ayN
+imj
ayN
ayN
aMF
@@ -87438,7 +87499,7 @@ aan
aan
aan
aan
-adF
+acB
acB
adB
acB
@@ -87939,10 +88000,10 @@ aac
aan
aan
aan
-adF
-adF
-adF
-adF
+acB
+acB
+acB
+acB
acB
adB
acB
@@ -88191,7 +88252,7 @@ aac
aan
aan
aan
-adF
+acB
adU
aep
aeV
@@ -88443,9 +88504,9 @@ aac
aan
aan
aan
-adF
-adV
-adV
+acB
+acN
+acN
aeW
afs
adB
@@ -88695,9 +88756,9 @@ aac
aan
aan
aan
-adF
+acB
adW
-adV
+acN
aeX
acB
adB
@@ -88947,10 +89008,10 @@ aac
aan
aan
aan
-adF
-adF
-adF
-adF
+acB
+acB
+acB
+acB
acB
adD
adT
diff --git a/maps/yw/cryogaia-05-main.dmm b/maps/yw/cryogaia-05-main.dmm
index 60ce176021..05297556bb 100644
--- a/maps/yw/cryogaia-05-main.dmm
+++ b/maps/yw/cryogaia-05-main.dmm
@@ -7769,7 +7769,7 @@
opacity = 0
},
/obj/machinery/door/airlock/maintenance/medical{
- req_one_access = list(5,52,64)
+ req_one_access = list(52,64)
},
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -9944,7 +9944,8 @@
dir = 1;
icon_state = "left";
name = "Medbay Reception Window";
- req_access = list(5,45)
+ req_access = newlist();
+ req_one_access = list(5,45)
},
/obj/effect/floor_decal/corner/paleblue{
dir = 5
@@ -9969,7 +9970,8 @@
/obj/machinery/door/window/eastleft{
dir = 1;
name = "Medbay Reception";
- req_access = list(5,45)
+ req_access = newlist();
+ req_one_access = list(5,45)
},
/obj/item/weapon/folder/white,
/obj/effect/floor_decal/corner/paleblue{
@@ -10938,7 +10940,8 @@
"auO" = (
/obj/machinery/door/window/westright{
name = "Medbay Reception";
- req_access = list(5,45)
+ req_access = newlist();
+ req_one_access = list(5,45)
},
/obj/structure/cable/green{
d1 = 4;
@@ -15892,13 +15895,10 @@
/area/maintenance/medbay)
"aDy" = (
/obj/machinery/door/firedoor,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
/obj/machinery/door/airlock/engineeringatmos{
name = "Pipe-Power Floor Transfer"
},
-/turf/simulated/floor/tiled/white,
+/turf/simulated/floor/plating,
/area/maintenance/medbay)
"aDz" = (
/obj/structure/cable{
@@ -16858,17 +16858,6 @@
},
/turf/simulated/floor/wood,
/area/crew_quarters/captain)
-"aFs" = (
-/obj/structure/disposalpipe/up,
-/obj/structure/lattice,
-/turf/simulated/open,
-/area/maintenance/medbay)
-"aFt" = (
-/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers,
-/obj/machinery/atmospherics/pipe/zpipe/up/supply,
-/obj/structure/lattice,
-/turf/simulated/open,
-/area/maintenance/medbay)
"aFu" = (
/obj/machinery/door/airlock/multi_tile/glass{
dir = 1;
@@ -17337,20 +17326,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/security)
-"aGl" = (
-/obj/structure/disposalpipe/down{
- dir = 4
- },
-/obj/structure/lattice,
-/turf/simulated/open,
-/area/maintenance/medbay)
-"aGm" = (
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
"aGn" = (
/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers{
dir = 4
@@ -17362,19 +17337,20 @@
/obj/structure/cable{
icon_state = "32-4"
},
-/obj/structure/disposalpipe/broken{
- dir = 8
- },
/turf/simulated/open,
/area/maintenance/medbay)
"aGo" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
/turf/simulated/floor/plating,
/area/maintenance/medbay)
"aGp" = (
@@ -18210,7 +18186,8 @@
id = "EMT";
name = "EMT Mech Bay";
pixel_x = 25;
- pixel_y = 25
+ pixel_y = 25;
+ req_one_access = list(5,66)
},
/turf/simulated/floor/tiled/steel,
/area/medical/medbay_emt_bay)
@@ -19452,8 +19429,8 @@
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/tank/jetpack/oxygen,
/obj/item/clothing/mask/breath,
-/obj/item/clothing/suit/space/void/merc/prototype,
-/obj/item/clothing/head/helmet/space/void/merc/prototype,
+/obj/item/clothing/suit/space/void/security/prototype,
+/obj/item/clothing/head/helmet/space/void/security/prototype,
/turf/simulated/floor/tiled/dark,
/area/crew_quarters/heads/hos)
"aKC" = (
@@ -21491,7 +21468,6 @@
/area/crew_quarters/bar)
"aOB" = (
/obj/structure/closet/gmcloset{
- icon_closed = "black";
icon_state = "black";
name = "formal wardrobe"
},
@@ -37454,7 +37430,7 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/engineering{
name = "Tech Storage";
- req_access = newlist()
+ req_one_access = list(10,23,52)
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -41517,6 +41493,11 @@
/obj/effect/floor_decal/snow/floor/surround{
dir = 1
},
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
/turf/simulated/floor/plating/snow/plating/cryogaia,
/area/borealis2/outdoors/grounds)
"bxt" = (
@@ -43395,7 +43376,7 @@
frequency = 1443;
level = 3;
name = "Distribution and Waste Monitor";
- sensors = list("dist_main_meter" = "Surface - Distribution Loop", "scrub_main_meter" = "Surface - Scrubbers Loop", "mair_main_meter" = "Surface - Mixed Air Tank", "dist_aux_meter" = "Station - Distribution Loop", "scrub_aux_meter" = "Station - Scrubbers Loop", "mair_aux_meter" = "Station - Mixed Air Tank", "mair_mining_meter" = "Mining Outpost - Mixed Air Tank")
+ sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Waste Loop", "wloop_engine_meter" = "Engine Waste")
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_monitoring)
@@ -56089,7 +56070,7 @@
"bWO" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled,
-/area/space)
+/area/cryogaia/station/excursion_dock)
"bWP" = (
/obj/machinery/portable_atmospherics/canister/air,
/obj/machinery/atmospherics/portables_connector{
@@ -56222,7 +56203,11 @@
/obj/machinery/atmospherics/pipe/manifold/visible/black{
dir = 4
},
-/obj/machinery/meter,
+/obj/machinery/meter{
+ frequency = 1443;
+ id = "wloop_engine_meter";
+ name = "Engine Waste"
+ },
/turf/simulated/floor,
/area/engineering/engine_room)
"bXi" = (
@@ -59421,6 +59406,7 @@
/obj/machinery/door/airlock/glass_science{
name = "Nanite Laboratory"
},
+/obj/item/tape/engineering,
/turf/simulated/floor/tiled/white,
/area/rnd/hallway)
"ccW" = (
@@ -63215,11 +63201,13 @@
id = "EMT";
name = "EMT Mech Bay";
pixel_x = -25;
- pixel_y = 25
+ pixel_y = 25;
+ req_one_access = list(5,66)
},
/turf/simulated/floor/tiled,
/area/hallway/primary/central_one)
"ckQ" = (
+/obj/structure/foodcart,
/obj/effect/floor_decal/corner/grey/diagonal,
/obj/machinery/light,
/turf/simulated/floor/tiled/white,
@@ -63311,6 +63299,11 @@
d2 = 8;
icon_state = "1-8"
},
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
/turf/simulated/floor/plating,
/area/borealis2/outdoors/grounds)
"cll" = (
@@ -63459,6 +63452,14 @@
},
/turf/simulated/floor,
/area/engineering/workshop)
+"cOv" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/outdoors/snow/snow/cryogaia,
+/area/borealis2/outdoors/exterior)
"cOF" = (
/obj/machinery/airlock_sensor{
frequency = 1380;
@@ -63512,6 +63513,11 @@
},
/turf/simulated/floor/plating/snow/plating/cryogaia,
/area/borealis2/outdoors/grounds)
+"dlB" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/step_trigger/teleporter/to_plains,
+/turf/simulated/floor/plating/snow/plating,
+/area/cryogaia/outpost/exploration_shed)
"doX" = (
/obj/structure/bed/chair/shuttle{
dir = 8;
@@ -63856,6 +63862,14 @@
/obj/item/weapon/storage/box/cups,
/turf/simulated/floor/tiled/dark,
/area/security/briefing_room)
+"gIB" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,
+/area/borealis2/outdoors/exterior)
"gOn" = (
/obj/structure/table/standard,
/obj/fiftyspawner/steel,
@@ -64135,6 +64149,28 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/security)
+"jrp" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating/snow/plating,
+/area/cryogaia/outpost/exploration_shed)
+"jwF" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/outdoors/snow/snow/cryogaia,
+/area/borealis2/outdoors/exterior)
"jxU" = (
/obj/effect/floor_decal/corner/red{
dir = 5
@@ -64533,6 +64569,17 @@
/obj/effect/floor_decal/snow/floor/edges,
/turf/simulated/floor/outdoors/snow/gravsnow/cryogaia,
/area/borealis2/outdoors/grounds)
+"mmd" = (
+/obj/machinery/door/airlock/glass_external/freezable{
+ req_one_access = list()
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/snow/plating,
+/area/borealis2/outdoors/grounds)
"msp" = (
/obj/structure/cable/heavyduty{
icon_state = "4-8"
@@ -64597,6 +64644,14 @@
},
/turf/simulated/floor/plating,
/area/security/armoury)
+"mJD" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/plating/snow/plating/cryogaia,
+/area/borealis2/outdoors/grounds)
"mLn" = (
/obj/machinery/newscaster/security_unit{
pixel_x = -30
@@ -64721,6 +64776,15 @@
},
/turf/simulated/floor/tiled/steel,
/area/maintenance/medbay)
+"nUB" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating/snow/plating,
+/area/cryogaia/outpost/exploration_shed)
"nVM" = (
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
@@ -65127,6 +65191,14 @@
/obj/structure/closet/secure_closet/security_pilot,
/turf/simulated/floor/tiled/steel,
/area/security/pilotroom)
+"rCD" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/outdoors/snow/snow/cryogaia,
+/area/borealis2/outdoors/exterior)
"rMq" = (
/obj/effect/floor_decal/snow/floor/edges,
/obj/structure/catwalk,
@@ -65292,6 +65364,14 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/hangar)
+"taL" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/wall/titanium,
+/area/borealis2/outdoors/grounds)
"tbF" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -65457,6 +65537,15 @@
},
/turf/simulated/floor/tiled,
/area/cryogaia/station/excursion_dock)
+"uwU" = (
+/obj/cryogaia_away_spawner/wilds,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/outdoors/snow/snow/cryogaia,
+/area/borealis2/outdoors/exterior)
"uAK" = (
/obj/structure/catwalk,
/obj/structure/cable/heavyduty{
@@ -65725,6 +65814,12 @@
},
/turf/simulated/floor/tiled/dark,
/area/security/hangar)
+"wkl" = (
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/outdoors/snow/snow/cryogaia,
+/area/borealis2/outdoors/exterior)
"wnZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -65798,6 +65893,15 @@
},
/turf/simulated/floor/plating/snow/plating/cryogaia,
/area/borealis2/outdoors/grounds)
+"wHi" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plating/snow/plating,
+/area/cryogaia/outpost/exploration_shed)
"wIx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
@@ -65907,6 +66011,15 @@
/obj/effect/floor_decal/corner/red,
/turf/simulated/floor/tiled/dark,
/area/security/hangar)
+"xjh" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/plating/snow/plating,
+/area/cryogaia/outpost/exploration_shed)
"xvq" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 1
@@ -93538,11 +93651,11 @@ akb
akb
dVw
fUD
-akb
-akb
-akb
+aHf
+aHf
+akA
+akA
akA
-aGl
aHf
aJL
aJL
@@ -93792,9 +93905,9 @@ rrK
oyi
aCF
aDx
-akb
-aFs
-aGm
+akA
+akA
+akA
aHf
rvG
mLn
@@ -94042,9 +94155,9 @@ akA
tqc
dVw
cSk
-akb
-aDy
-akb
+aHf
+aHf
+aHf
akA
aGn
aHf
@@ -94297,7 +94410,7 @@ aBH
aCG
aDz
aDy
-aFt
+akA
aGo
aHf
uOr
@@ -94548,8 +94661,8 @@ aAy
akb
akb
aDA
-akb
-akb
+aHf
+aHf
aGp
aHf
wwp
@@ -122602,8 +122715,8 @@ clf
clg
clg
clk
-aao
-aad
+taL
+cOv
aad
aad
aad
@@ -122855,7 +122968,7 @@ bPt
bPt
bPt
bPt
-aad
+jwF
aad
aae
aad
@@ -123107,7 +123220,7 @@ ceE
ceJ
ceS
bPt
-aad
+jwF
aad
aad
aad
@@ -123359,7 +123472,7 @@ ceF
ceK
ceT
bPt
-aad
+jwF
aad
aad
aad
@@ -123611,7 +123724,7 @@ ceF
ceL
ceU
bPt
-aad
+jwF
aad
aad
aad
@@ -123863,7 +123976,7 @@ ceF
ceL
ceV
bPt
-aad
+jwF
aad
aad
aad
@@ -124115,7 +124228,7 @@ ceF
ceM
ceW
bPt
-aad
+jwF
aad
aad
aad
@@ -124367,7 +124480,7 @@ ceG
ceG
ceG
bPt
-aad
+jwF
aaQ
aad
aad
@@ -124619,7 +124732,7 @@ bPt
bPt
bPt
bPt
-aad
+jwF
aad
aad
aad
@@ -124871,7 +124984,7 @@ aad
aad
aad
aad
-aad
+jwF
aad
aad
aad
@@ -125123,7 +125236,7 @@ aad
aaA
aad
aad
-aad
+jwF
aad
aad
aad
@@ -125375,7 +125488,7 @@ aad
aad
aad
aad
-aad
+jwF
aad
aad
aad
@@ -125627,7 +125740,7 @@ aad
aad
aad
aad
-aaz
+uwU
aad
aad
aad
@@ -125879,7 +125992,7 @@ aad
aad
aad
aaQ
-aad
+jwF
aad
aad
aad
@@ -126131,7 +126244,7 @@ aad
aad
aad
aad
-aad
+jwF
aad
aad
aad
@@ -126383,7 +126496,7 @@ aad
aad
aad
aad
-aad
+jwF
aad
aad
aad
@@ -126635,7 +126748,7 @@ aad
aae
aad
aaQ
-aad
+jwF
aad
aad
aad
@@ -126887,7 +127000,7 @@ aad
aad
aad
aad
-aad
+jwF
aad
aae
aad
@@ -127139,7 +127252,7 @@ aad
aad
aad
aad
-aad
+jwF
aad
aad
aad
@@ -127391,7 +127504,7 @@ aad
aad
aad
aae
-aad
+jwF
aad
aad
aaf
@@ -127643,13 +127756,13 @@ aad
aad
aad
aad
-aad
-aad
-aaf
-aaf
-aaf
+wkl
+rCD
+gIB
+gIB
+gIB
bxs
-aaj
+mJD
aaj
lyv
aaj
@@ -127901,7 +128014,7 @@ aaf
cff
cff
cff
-cgo
+mmd
cff
cff
cff
@@ -128151,9 +128264,9 @@ aad
aae
aaf
cff
-cfi
-cfi
-cfi
+wHi
+nUB
+xjh
cfi
cfi
cfi
@@ -128403,7 +128516,7 @@ aad
aad
aaf
cff
-cfi
+jrp
cfi
cfi
cfi
@@ -128907,15 +129020,15 @@ aar
aaa
aaa
cff
-cfi
-cfi
-cfi
-cfi
-cfi
-cfi
-cfi
-cfi
-cfi
+dlB
+dlB
+dlB
+dlB
+dlB
+dlB
+dlB
+dlB
+dlB
cff
aaa
aar
diff --git a/maps/yw/cryogaia_defines.dm b/maps/yw/cryogaia_defines.dm
index a78ec55c1b..3ead2986e3 100644
--- a/maps/yw/cryogaia_defines.dm
+++ b/maps/yw/cryogaia_defines.dm
@@ -5,14 +5,16 @@
#define Z_LEVEL_CRYOGAIA_LOWER 4
#define Z_LEVEL_CRYOGAIA_MAIN 5
#define Z_LEVEL_CRYOGAIA_RESIDENTIAL 6
-#define Z_LEVEL_BEACH 7
-#define Z_LEVEL_BEACH_CAVE 8
-#define Z_LEVEL_AEROSTAT 9
-#define Z_LEVEL_AEROSTAT_SURFACE 10
-#define Z_LEVEL_DEBRISFIELD 11
-#define Z_LEVEL_UNDERDARK 12
-#define Z_LEVEL_PLAINS 13
-#define Z_LEVEL_GATEWAY 14
+#define Z_LEVEL_PLAINS 7
+#define Z_LEVEL_BEACH 8
+#define Z_LEVEL_BEACH_CAVE 9
+#define Z_LEVEL_AEROSTAT 10
+#define Z_LEVEL_AEROSTAT_SURFACE 11
+#define Z_LEVEL_DEBRISFIELD 12
+#define Z_LEVEL_UNDERDARK 13
+#define Z_LEVEL_GUTTERSITE 14
+#define Z_LEVEL_FUELDEPOT 15
+#define Z_LEVEL_GATEWAY 16
//Camera networks
#define NETWORK_CRYOGAIA "Cryogaia"
@@ -153,9 +155,12 @@
lateload_z_levels = list(
//list("Alien Ship - Z1 Ship"),
+ list("Snow plains"),
list("Desert Planet - Z1 Beach","Desert Planet - Z2 Cave"),
list("Remmi Aerostat - Z1 Aerostat","Remmi Aerostat - Z2 Surface"),
- list("Debris Field - Z1 Space")
+ list("Debris Field - Z1 Space"),
+ list("Gutter Site - Z1 Space"),
+ list("Fuel Depot - Z1 Space")
)
ai_shell_restricted = TRUE
@@ -167,8 +172,6 @@
Z_LEVEL_CRYOGAIA_CENTCOM
)
- lateload_single_pick = null //Nothing right now.
-
lateload_single_pick = list( //Gateway missions
list("Snow Outpost"),
list("Carp Farm"),
@@ -189,7 +192,8 @@
expected_z_levels = list(
Z_LEVEL_CRYOGAIA_MINE,
Z_LEVEL_CRYOGAIA_LOWER,
- Z_LEVEL_CRYOGAIA_MAIN
+ Z_LEVEL_CRYOGAIA_MAIN,
+ Z_LEVEL_PLAINS
)
// Short range computers see only the six main levels, others can see the surrounding surface levels.
diff --git a/maps/yw/cryogaia_jobs.dm b/maps/yw/cryogaia_jobs.dm
index fb6e5fd70d..f81383cc87 100644
--- a/maps/yw/cryogaia_jobs.dm
+++ b/maps/yw/cryogaia_jobs.dm
@@ -61,7 +61,7 @@
/datum/job/pilot
title = "Pilot"
flag = PILOT
- departments = list(DEPARTMENT_PLANET)
+ departments = list(DEPARTMENT_CIVILIAN)
department_flag = MEDSCI
faction = "Station"
total_positions = 2
@@ -70,7 +70,7 @@
selection_color = "#999440"
economic_modifier = 5
minimal_player_age = 3
- pto_type = PTO_EXPLORATION
+ pto_type = PTO_CIVILIAN
access = list(access_pilot)
minimal_access = list(access_pilot)
outfit_type = /decl/hierarchy/outfit/job/pilot
@@ -102,7 +102,7 @@
/datum/job/sar
title = "Field Medic"
flag = SAR
- departments = list(DEPARTMENT_PLANET)
+ departments = list(DEPARTMENT_MEDICAL,DEPARTMENT_PLANET)
department_flag = MEDSCI
faction = "Station"
total_positions = 2
diff --git a/maps/yw/items/encryptionkey_vr.dm b/maps/yw/items/encryptionkey_vr.dm
index 55ac4b6575..2e39548a03 100644
--- a/maps/yw/items/encryptionkey_vr.dm
+++ b/maps/yw/items/encryptionkey_vr.dm
@@ -5,4 +5,4 @@
channels = list("Explorer" = 1)
/obj/item/device/encryptionkey/explorer
- channels = list("Science" = 1, "Explorer" = 1)
+ channels = list("Explorer" = 1) //YW EDIT: Removes Science to come in line with our chain of Command
diff --git a/maps/yw/residential/_residential.dm b/maps/yw/residential/_residential.dm
index f598e3f0d0..583d4cda2f 100644
--- a/maps/yw/residential/_residential.dm
+++ b/maps/yw/residential/_residential.dm
@@ -46,6 +46,50 @@
name = "residential ferry control console"
shuttle_tag = "Residential Shuttle"
+/obj/structure/table/leadreinforcedwood
+ icon_state = "reinf_preview"
+
+
+/obj/structure/table/leadreinforcedwood/New()
+ material = get_material_by_name("lead")
+ reinforced = get_material_by_name("wood")
+ ..()
+
+// Spawn points
+
+var/global/list/latejoin_residential = list()
+/obj/effect/landmark/residential
+ name = "JoinLateResidential"
+ delete_me = 1
+
+/obj/effect/landmark/residential/New()
+ latejoin_residential += loc // Register this turf as tram latejoin.
+ ..()
+
+/datum/spawnpoint/residential
+ display_name = "NCS Serenity Residential"
+ restrict_job = list("Off-duty Worker", "Off-duty Cargo", "Off-duty Engineer", "Off-duty Medic", "Off-duty Scientist", "Off-duty Officer", "Chef")
+ msg = "has arrived on the NCS Serenity Residential level"
+ announce_channel = "Common"
+
+/datum/spawnpoint/residential/New()
+ ..()
+ turfs = latejoin_residential
+
+
+/obj/machinery/cryopod/robot/door/residential
+ name = "Residential Elevator"
+ desc = "Wait aren't you already there?"
+ spawnpoint_type = /datum/spawnpoint/residential
+ announce_channel = "Common"
+ on_store_message = "has left through the Residential area Elevator."
+ on_store_name = "Residential Elevator"
+ on_enter_visible_message = "makes their way into the"
+ on_enter_occupant_message = "You hear cheery music."
+ on_store_visible_message_1 = "hums as it moves"
+ on_store_visible_message_2 = "into the elevator."
+
+
// -- Areas -- //
@@ -101,42 +145,65 @@
name = "\improper Residential - Room 6"
icon_state = "room6"
+/area/residential/room7
+ name = "\improper Residential - Room 7"
+ icon_state = "room7"
+
+/area/residential/room8
+ name = "\improper Residential - Room 8"
+ icon_state = "room8"
+
+/area/residential/room9
+ name = "\improper Residential - Room 9"
+ icon_state = "room9"
+
+/area/residential/room10
+ name = "\improper Residential - Room 10"
+ icon_state = "room10"
+
+/area/residential/room11
+ name = "\improper Residential - Room 11"
+ icon_state = "room11"
+
+/area/residential/room12
+ name = "\improper Residential - Room 12"
+ icon_state = "room12"
+
+/area/residential/room13
+ name = "\improper Residential - Room 13"
+ icon_state = "room13"
+
+/area/residential/room14
+ name = "\improper Residential - Room 14"
+ icon_state = "room14"
+
+
+ //MEDIUMS
+
+/area/residential/mroom1
+ name = "\improper Residential - Medium Room 1"
+ icon_state = "mediumroom1"
+
+/area/residential/mroom2
+ name = "\improper Residential - Medium Room 2"
+ icon_state = "mediumroom2"
+
+/area/residential/mroom3
+ name = "\improper Residential - Medium Room 3"
+ icon_state = "mediumroom3"
+
+/area/residential/mroom4
+ name = "\improper Residential - Medium Room 4"
+ icon_state = "mediumroom4"
+
+/area/residential/mroom5
+ name = "\improper Residential - Medium Room 5"
+ icon_state = "mediumroom5"
+
+/area/residential/mroom6
+ name = "\improper Residential - Medium Room 6"
+ icon_state = "mediumroom6"
+
/area/residential/mansion
name = "\improper Residential - Mansion"
- icon_state = "mansion"
-
-
-
-// Spawn points
-
-var/global/list/latejoin_residential = list()
-/obj/effect/landmark/residential
- name = "JoinLateResidential"
- delete_me = 1
-
-/obj/effect/landmark/residential/New()
- latejoin_residential += loc // Register this turf as tram latejoin.
- ..()
-
-/datum/spawnpoint/residential
- display_name = "NCS Serenity Residential"
- restrict_job = list("Off-duty Worker", "Off-duty Cargo", "Off-duty Engineer", "Off-duty Medic", "Off-duty Scientist", "Off-duty Officer", "Chef")
- msg = "has arrived on the NCS Serenity Residential level"
- announce_channel = "Common"
-
-/datum/spawnpoint/residential/New()
- ..()
- turfs = latejoin_residential
-
-
-/obj/machinery/cryopod/robot/door/residential
- name = "Residential Elevator"
- desc = "Wait aren't you already there?"
- spawnpoint_type = /datum/spawnpoint/residential
- announce_channel = "Common"
- on_store_message = "has left through the Residential area Elevator."
- on_store_name = "Residential Elevator"
- on_enter_visible_message = "makes their way into the"
- on_enter_occupant_message = "You hear cheery music."
- on_store_visible_message_1 = "hums as it moves"
- on_store_visible_message_2 = "into the elevator."
\ No newline at end of file
+ icon_state = "mansion"
\ No newline at end of file
diff --git a/maps/yw/residential/backup/residential.dmm b/maps/yw/residential/backup/residential.dmm
index 2af4047ac0..1dc25f0551 100644
--- a/maps/yw/residential/backup/residential.dmm
+++ b/maps/yw/residential/backup/residential.dmm
@@ -1,69943 +1,1212 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/space,
-/area/space)
-"ab" = (
-/turf/simulated/wall,
-/area/residential/ship_bay)
-"ac" = (
-/obj/machinery/door/blast/regular,
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"ad" = (
-/obj/effect/forcefield,
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"ae" = (
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"af" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"ag" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/turf/simulated/shuttle/wall,
-/area/residential/ship_bay)
-"ah" = (
-/obj/structure/shuttle/window,
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/residential/ship_bay)
-"ai" = (
-/turf/simulated/shuttle/wall/hard_corner,
-/area/residential/ship_bay)
-"aj" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"ak" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/structure/shuttle/engine/propulsion{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"al" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"am" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"an" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"ao" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_r";
- dir = 8
- },
-/turf/simulated/floor/shuttle,
-/area/residential/ship_bay)
-"ap" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 8
- },
-/turf/simulated/floor/shuttle,
-/area/residential/ship_bay)
-"aq" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/structure/shuttle/window,
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/residential/ship_bay)
-"ar" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/shuttle/wall,
-/area/residential/ship_bay)
-"as" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"at" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"au" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"av" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"aw" = (
-/obj/structure/closet/walllocker/emerglocker/west,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"ax" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/green,
-/obj/structure/curtain/bed,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"ay" = (
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"az" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/blue,
-/obj/structure/curtain/bed,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"aA" = (
-/obj/structure/window/reinforced/tinted{
- dir = 8;
- icon_state = "twindow"
- },
-/obj/structure/device/piano{
- dir = 4
- },
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"aB" = (
-/obj/item/weapon/stool/padded,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"aC" = (
-/obj/structure/bed/chair/sofa/right,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"aD" = (
-/obj/structure/bed/chair/sofa/corner,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"aE" = (
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"aF" = (
-/obj/structure/closet/cabinet,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"aG" = (
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 4
- },
-/obj/structure/window/reinforced/tinted,
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"aH" = (
-/obj/structure/shuttle/engine/propulsion{
- dir = 4
- },
-/obj/structure/window/reinforced/tinted,
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"aI" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"aJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"aK" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"aL" = (
-/obj/structure/curtain/open/shower,
-/obj/machinery/shower,
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/residential/ship_bay)
-"aM" = (
-/obj/structure/sink{
- pixel_y = 15
- },
-/obj/structure/mirror{
- pixel_y = 30
- },
-/turf/simulated/floor/tiled/white,
-/area/residential/ship_bay)
-"aN" = (
-/obj/structure/toilet{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/residential/ship_bay)
-"aO" = (
-/obj/structure/bed/chair/sofa/corner{
- dir = 4
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"aP" = (
-/obj/structure/bed/chair/sofa/left,
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"aQ" = (
-/obj/structure/closet/secure_closet/freezer/fridge,
-/obj/machinery/light{
- dir = 1
- },
-/obj/item/weapon/reagent_containers/food/condiment/enzyme,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"aR" = (
-/obj/structure/sink{
- pixel_y = 30
- },
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"aS" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/microwave,
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"aT" = (
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/residential/ship_bay)
-"aU" = (
-/obj/machinery/computer/shuttle_control,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"aV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"aW" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"aX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"aY" = (
-/obj/structure/window/reinforced/tinted{
- dir = 8;
- icon_state = "twindow"
- },
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"aZ" = (
-/obj/structure/bed/chair/comfy/purp{
- dir = 4
- },
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"ba" = (
-/obj/structure/table/bench/wooden,
-/turf/simulated/floor/carpet/blue,
-/area/residential/ship_bay)
-"bb" = (
-/obj/structure/bed/chair/sofa/left{
- dir = 8
- },
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bc" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bd" = (
-/obj/structure/closet,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"be" = (
-/turf/simulated/shuttle/wall,
-/area/residential/ship_bay)
-"bf" = (
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled/white,
-/area/residential/ship_bay)
-"bg" = (
-/obj/structure/bed/chair/sofa/right{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"bh" = (
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"bi" = (
-/obj/machinery/cooker/oven,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"bj" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4;
- icon_state = "shuttle_chair"
- },
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/closet/walllocker/emerglocker/west,
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"bk" = (
-/obj/machinery/computer/shuttle_control{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"bl" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/structure/shuttle/window,
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/residential/ship_bay)
-"bm" = (
-/turf/simulated/shuttle/wall/dark,
-/area/residential/ship_bay)
-"bn" = (
-/obj/structure/bed/chair/shuttle{
- dir = 1
- },
-/obj/structure/closet/walllocker/emerglocker/west,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bo" = (
-/obj/machinery/door/airlock/external{
- name = "S3";
- req_access = list(8009)
- },
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
-"bp" = (
-/obj/machinery/computer/shuttle_control{
- dir = 4
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bq" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8;
- icon_state = "shuttle_chair"
- },
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"br" = (
-/obj/machinery/door/window/westright,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bs" = (
-/turf/simulated/floor/carpet/blue,
-/area/residential/ship_bay)
-"bt" = (
-/obj/machinery/door/airlock/external{
- name = "S4";
- req_access = list(8010)
- },
-/turf/simulated/shuttle/plating,
-/area/residential/ship_bay)
-"bu" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-10"
- },
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bv" = (
-/obj/structure/simple_door/wood,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bw" = (
-/obj/machinery/door/unpowered/shuttle,
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"bx" = (
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"by" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/residential/ship_bay)
-"bz" = (
-/turf/simulated/floor/carpet/bcarpet,
-/area/residential/ship_bay)
-"bA" = (
-/obj/structure/closet/secure_closet/freezer/fridge,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/obj/item/weapon/reagent_containers/food/condiment/enzyme,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker,
-/obj/item/weapon/reagent_containers/food/condiment/small/peppermill,
-/obj/item/weapon/storage/box/beakers,
-/turf/simulated/floor/carpet/bcarpet,
-/area/residential/ship_bay)
-"bB" = (
-/obj/structure/bed/chair/shuttle,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bC" = (
-/obj/structure/closet/secure_closet/freezer/fridge,
-/obj/machinery/light,
-/obj/item/weapon/reagent_containers/food/condiment/enzyme,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bD" = (
-/obj/structure/closet/secure_closet/freezer/fridge,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bE" = (
-/obj/structure/closet,
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bF" = (
-/obj/structure/table/woodentable,
-/obj/item/device/flashlight/lamp/green,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bG" = (
-/obj/structure/closet,
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"bH" = (
-/obj/structure/bed/chair/comfy/black,
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"bI" = (
-/obj/machinery/door/airlock/external,
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"bJ" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/microwave,
-/turf/simulated/floor/carpet/bcarpet,
-/area/residential/ship_bay)
-"bK" = (
-/obj/item/weapon/bedsheet/blue,
-/obj/structure/bed/padded,
-/turf/simulated/floor/carpet/bcarpet,
-/area/residential/ship_bay)
-"bL" = (
-/obj/structure/closet/secure_closet/personal/cabinet,
-/obj/item/clothing/suit/storage/seromi/cloak/fluff/strix,
-/obj/item/clothing/under/seromi/undercoat/fluff/strix,
-/turf/simulated/floor/carpet/bcarpet,
-/area/residential/ship_bay)
-"bM" = (
-/obj/structure/bed/double/padded,
-/obj/item/weapon/bedsheet/hopdouble,
-/obj/structure/curtain/black,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bN" = (
-/obj/machinery/recharge_station,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bO" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4;
- icon_state = "shuttle_chair"
- },
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bP" = (
-/obj/structure/table/steel_reinforced,
-/turf/simulated/shuttle/floor/black,
-/area/residential/ship_bay)
-"bQ" = (
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 4
- },
-/obj/structure/window/reinforced/tinted{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"bR" = (
-/obj/structure/shuttle/engine/propulsion{
- dir = 4
- },
-/obj/structure/window/reinforced/tinted{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/residential/ship_bay)
-"bS" = (
-/obj/structure/closet/cabinet,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bT" = (
-/obj/structure/bed/double/padded,
-/obj/item/weapon/bedsheet/bluedouble,
-/turf/simulated/floor/carpet,
-/area/residential/ship_bay)
-"bU" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-24"
- },
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"bV" = (
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- target_temp = 233.15
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"}
diff --git a/maps/yw/residential/residential.dmm b/maps/yw/residential/residential.dmm
index 117cdfe44b..4b86a9301a 100644
--- a/maps/yw/residential/residential.dmm
+++ b/maps/yw/residential/residential.dmm
@@ -396,7 +396,7 @@
"bo" = (
/obj/machinery/door/airlock/external{
name = "S3";
- req_access = list(8009)
+ req_access = list(8203)
},
/turf/simulated/floor/reinforced,
/area/residential/ship_bay)
@@ -427,7 +427,7 @@
"bt" = (
/obj/machinery/door/airlock/external{
name = "S4";
- req_access = list(8010)
+ req_access = list(8204)
},
/turf/simulated/shuttle/plating,
/area/residential/ship_bay)
@@ -853,8 +853,14 @@
/turf/simulated/shuttle/wall,
/area/residential/ship_bay)
"cM" = (
-/turf/simulated/shuttle/wall/no_join,
-/area/residential/ship_bay)
+/obj/structure/closet/cabinet,
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/turf/simulated/floor/carpet,
+/area/residential/room10)
"cN" = (
/obj/structure/table/woodentable,
/obj/item/weapon/folder/yellow,
@@ -992,32 +998,26 @@
/turf/simulated/shuttle/floor/black,
/area/residential/ship_bay)
"df" = (
-/obj/machinery/space_heater,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/turf/simulated/floor/carpet/blue,
-/area/residential/ship_bay)
+/turf/simulated/floor/carpet,
+/area/residential/room10)
"dg" = (
-/obj/structure/shuttle/engine/heater{
- dir = 4
- },
-/obj/structure/shuttle/window,
-/turf/simulated/shuttle/plating,
-/area/residential/ship_bay)
+/obj/structure/bed/double/padded,
+/obj/structure/curtain/black,
+/obj/item/weapon/bedsheet/browndouble,
+/turf/simulated/floor/carpet,
+/area/residential/room10)
"dh" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
+/obj/structure/sink{
+ pixel_y = 10
},
-/obj/structure/shuttle/engine/propulsion{
- dir = 4;
- icon_state = "propulsion_l"
+/obj/structure/mirror{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = 28
},
-/turf/simulated/floor/reinforced,
-/area/residential/ship_bay)
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/white,
+/area/residential/room10)
"di" = (
/obj/structure/bed/chair/comfy/black{
dir = 4
@@ -1074,25 +1074,32 @@
/turf/simulated/floor/carpet/tealcarpet,
/area/residential/ship_bay)
"ds" = (
-/obj/machinery/computer/shuttle_control{
+/obj/machinery/shower,
+/obj/structure/curtain/open/shower/engineering,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/window/southright,
+/obj/random/soap,
+/turf/simulated/floor/tiled/white,
+/area/residential/room10)
+"dt" = (
+/obj/structure/table/woodentable,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/light{
+ icon_state = "tube1";
dir = 4
},
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"dt" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8;
- icon_state = "shuttle_chair"
- },
-/obj/structure/closet/walllocker/emerglocker/north,
-/obj/machinery/light,
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
+/turf/simulated/floor/carpet,
+/area/residential/room10)
"du" = (
-/obj/structure/bed/double/padded,
-/obj/item/weapon/bedsheet/browndouble,
-/turf/simulated/floor/carpet/blue,
-/area/residential/ship_bay)
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -25;
+ pixel_y = 0
+ },
+/turf/simulated/floor/carpet,
+/area/residential/room10)
"dv" = (
/obj/structure/table/woodentable,
/obj/item/weapon/paper_bin,
@@ -1152,28 +1159,27 @@
/turf/simulated/floor/carpet/oracarpet,
/area/residential/ship_bay)
"dD" = (
-/obj/structure/closet/secure_closet/freezer/fridge,
-/obj/item/weapon/reagent_containers/food/condiment/enzyme,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/obj/item/weapon/reagent_containers/food/snacks/meat,
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"dE" = (
-/obj/structure/bed/chair{
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/machinery/light{
+ icon_state = "tube1";
dir = 4
},
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
-"dF" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+/turf/simulated/floor/tiled/white,
+/area/residential/room10)
+"dE" = (
+/obj/structure/toilet{
+ dir = 8
},
-/turf/simulated/floor/wood,
-/area/residential/ship_bay)
+/turf/simulated/floor/tiled/white,
+/area/residential/room10)
+"dF" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/carpet,
+/area/residential/room10)
"dG" = (
/obj/structure/table/woodentable,
/obj/item/clothing/gloves/boxing,
@@ -1233,12 +1239,15 @@
/turf/simulated/floor/reinforced,
/area/residential/ship_bay)
"dP" = (
-/obj/machinery/door/airlock/external{
- name = "S6";
- req_access = list(8012)
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -28
},
-/turf/simulated/shuttle/plating,
-/area/residential/ship_bay)
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/residential/room10)
"dQ" = (
/obj/structure/fitness/weightlifter,
/turf/simulated/floor/carpet,
@@ -1696,6 +1705,9 @@
/obj/machinery/door/firedoor/glass/hidden,
/turf/simulated/floor/tiled,
/area/residential/corridors)
+"fl" = (
+/turf/simulated/wall,
+/area/space)
"fm" = (
/obj/machinery/alarm{
frequency = 1441;
@@ -2280,10 +2292,12 @@
pixel_x = 4;
pixel_y = -32
},
+/obj/random/soap,
/turf/simulated/floor/wood,
/area/residential/lobby)
"gT" = (
/obj/structure/table/woodentable,
+/obj/random/soap,
/turf/simulated/floor/wood,
/area/residential/lobby)
"gU" = (
@@ -2314,8 +2328,7 @@
/turf/simulated/wall,
/area/residential/lobby)
"gY" = (
-/obj/machinery/power/debug_items/infinite_generator{
- },
+/obj/machinery/power/debug_items/infinite_generator,
/obj/structure/cable,
/turf/simulated/floor/plating,
/area/residential/powerroom)
@@ -2504,24 +2517,33 @@
/turf/simulated/floor/reinforced,
/area/residential/ship_bay)
"hx" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
+/obj/effect/wingrille_spawn/reinforced,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
/area/residential/docking_lobby)
"hy" = (
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
+/turf/simulated/wall,
+/area/residential/mroom3)
"hz" = (
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
-"hA" = (
-/obj/machinery/light{
+/obj/structure/grille,
+/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/residential/docking_lobby)
+"hA" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
/area/residential/docking_lobby)
"hB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -2586,25 +2608,30 @@
/turf/simulated/floor/carpet,
/area/residential/mansion)
"hJ" = (
-/obj/machinery/light/small,
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/floor_decal/industrial/warning{
+/obj/structure/grille,
+/obj/structure/window/reinforced{
dir = 1
},
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "residential_shuttle_offsite";
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/techmaint,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/border_only,
+/turf/simulated/floor/plating,
/area/residential/docking_lobby)
"hK" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'.";
+ name = "KEEP CLEAR: DOCKING AREA";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
/area/residential/docking_lobby)
"hL" = (
/obj/machinery/door/airlock/engineering,
@@ -2664,15 +2691,25 @@
/turf/space,
/area/space)
"hS" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"hT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/light{
+ dir = 1
+ },
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"hU" = (
-/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"hV" = (
@@ -2732,19 +2769,17 @@
/turf/simulated/floor/wood,
/area/residential/mansion)
"id" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
+/obj/structure/closet/emcloset,
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"ie" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/closet/emcloset,
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"if" = (
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/mech_sensor{
dir = 8;
@@ -2756,15 +2791,44 @@
/obj/effect/map_helper/airlock/door/ext_door,
/turf/simulated/floor/tiled/dark,
/area/residential/docking_lobby)
-"if" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
"ig" = (
+/obj/machinery/light/small,
+/obj/effect/floor_decal/industrial/warning,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
+ icon_state = "warning";
+ dir = 8
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "residential_shuttle_offsite";
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/residential/docking_lobby)
+"ih" = (
+/obj/machinery/airlock_sensor{
+ pixel_y = -28
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1380;
+ id_tag = "specops_dock_pump"
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/techmaint,
+/area/residential/docking_lobby)
+"ii" = (
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/mech_sensor{
dir = 8;
@@ -2779,54 +2843,15 @@
},
/turf/simulated/floor/tiled/dark,
/area/residential/docking_lobby)
-"ih" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
-"ii" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
"ij" = (
-/obj/machinery/door/airlock/multi_tile/glass{
- dir = 1;
- name = "Residential"
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"ik" = (
@@ -3077,6 +3102,19 @@
},
/turf/simulated/floor/carpet,
/area/residential/mansion)
+"iD" = (
+/turf/simulated/floor/plating,
+/area/space)
+"iE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/space)
"iF" = (
/obj/machinery/alarm{
dir = 1;
@@ -3086,15 +3124,13 @@
/turf/simulated/floor/tiled/white,
/area/residential/medbay)
"iG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"iH" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_y = 0
- },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"iI" = (
@@ -3107,25 +3143,74 @@
},
/turf/simulated/floor/lino,
/area/residential/mansion)
+"iK" = (
+/obj/machinery/door/airlock{
+ name = "Unit 1"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/space)
+"iL" = (
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/machinery/light/small,
+/turf/simulated/floor/plating,
+/area/space)
+"iM" = (
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 28
+ },
+/turf/simulated/floor/plating,
+/area/space)
+"iN" = (
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/turf/simulated/floor/plating,
+/area/space)
"iO" = (
/obj/structure/grille,
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced,
/obj/machinery/door/firedoor/border_only,
/obj/structure/window/reinforced{
dir = 8
},
+/obj/structure/window/reinforced,
/turf/simulated/floor/plating,
/area/residential/docking_lobby)
"iP" = (
/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/machinery/door/firedoor/border_only,
/obj/structure/window/reinforced{
dir = 1
},
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/window/reinforced,
/turf/simulated/floor/plating,
/area/residential/docking_lobby)
"iQ" = (
@@ -3133,27 +3218,21 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/structure/window/reinforced,
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/residential/docking_lobby)
-"iR" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 4
},
/obj/machinery/door/firedoor/border_only,
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'.";
- name = "KEEP CLEAR: DOCKING AREA";
- pixel_y = 0
- },
+/obj/structure/window/reinforced,
/turf/simulated/floor/plating,
/area/residential/docking_lobby)
+"iR" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
"iS" = (
/obj/machinery/light{
dir = 8
@@ -3168,7 +3247,57 @@
},
/turf/simulated/floor/carpet,
/area/residential/mansion)
+"iU" = (
+/obj/machinery/alarm{
+ frequency = 1441;
+ pixel_y = 22
+ },
+/turf/simulated/floor/plating,
+/area/space)
"iV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"iW" = (
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -28
+ },
+/turf/simulated/floor/plating,
+/area/space)
+"iX" = (
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/machinery/light/small,
+/turf/simulated/floor/plating,
+/area/space)
+"iY" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"iZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"ja" = (
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"jb" = (
/obj/structure/cable{
icon_state = "1-4"
},
@@ -3177,7 +3306,29 @@
},
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
-"iY" = (
+"jc" = (
+/obj/structure/closet/crate,
+/obj/item/clothing/accessory/medal/silver/valor,
+/obj/item/weapon/storage/photo_album,
+/obj/item/clothing/head/fez,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/lino,
+/area/residential/room3)
+"jd" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"je" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
@@ -3192,7 +3343,7 @@
},
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
-"iZ" = (
+"jf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
dir = 4
@@ -3206,81 +3357,33 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
-"ja" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
+"jg" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
-"jb" = (
-/obj/machinery/airlock_sensor{
- pixel_y = -28
- },
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/floor_decal/industrial/warning{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
dir = 4
},
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1380;
- id_tag = "specops_dock_pump"
- },
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/obj/effect/map_helper/airlock/sensor/chamber_sensor,
-/turf/simulated/floor/tiled/techmaint,
-/area/residential/docking_lobby)
-"jc" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/accessory/medal/silver/valor,
-/obj/item/weapon/storage/photo_album,
-/obj/item/clothing/head/fez,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/lino,
-/area/residential/room3)
-"jd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
-"je" = (
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
pixel_x = 0
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
-"jf" = (
-/obj/machinery/computer/shuttle_control/residential_shuttle{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/residential/docking_lobby)
-"jg" = (
-/obj/structure/bed/chair{
- dir = 8
- },
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"jh" = (
-/obj/structure/bed/chair{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"ji" = (
@@ -3318,7 +3421,7 @@
/area/residential/room3)
"jo" = (
/turf/simulated/wall,
-/area/residential/room5)
+/area/residential/mroom1)
"jp" = (
/obj/effect/wingrille_spawn/reinforced,
/obj/machinery/door/firedoor/glass,
@@ -3328,81 +3431,87 @@
/obj/structure/simple_door/wood,
/turf/simulated/floor/lino,
/area/residential/mansion)
-"js" = (
-/obj/machinery/computer/cryopod/dorms{
- pixel_x = 32
+"jr" = (
+/obj/machinery/door/airlock{
+ name = "Unit 3"
},
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/space)
+"js" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 1;
+ name = "Residential"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"jt" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/turf/simulated/floor/plating,
-/area/residential/docking_lobby)
-"ju" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/window/reinforced,
-/turf/simulated/floor/plating,
-/area/residential/docking_lobby)
-"jv" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/window/reinforced,
-/turf/simulated/floor/plating,
-/area/residential/docking_lobby)
-"jw" = (
/obj/machinery/light{
- dir = 8
+ dir = 4;
+ icon_state = "tube1";
+ pixel_y = 0
},
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
-"jx" = (
+"ju" = (
+/obj/machinery/computer/shuttle_control/residential_shuttle{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"jv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/bed/chair{
dir = 8
},
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
-"jy" = (
+"jw" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/bed/chair{
dir = 4
},
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
-"jz" = (
-/obj/machinery/alarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 24
- },
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_y = 0
+"jx" = (
+/obj/structure/bed/chair{
+ dir = 8
},
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"jy" = (
/obj/structure/bed/chair{
dir = 4
},
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
+"jz" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
"jA" = (
/obj/structure/window/basic,
/obj/machinery/door/window,
@@ -3434,8 +3543,6 @@
/area/residential/room1)
"jF" = (
/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
icon_state = "cabinet_closed"
},
/obj/item/clothing/under/shorts/black,
@@ -3475,10 +3582,10 @@
pixel_x = -22
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"jM" = (
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"jN" = (
/obj/machinery/computer/security/telescreen/entertainment{
icon_state = "frame";
@@ -3487,18 +3594,18 @@
},
/obj/structure/table/glass,
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"jO" = (
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"jP" = (
/obj/structure/closet/crate/bin,
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"jQ" = (
/obj/structure/table/bench/padded,
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"jR" = (
/obj/structure/table/bench/padded,
/obj/machinery/light{
@@ -3507,7 +3614,60 @@
pixel_x = 0
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
+"jS" = (
+/obj/machinery/door/airlock{
+ name = "RM1";
+ req_access = list(8101)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/residential/corridors)
+"jT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor/plating,
+/area/space)
+"jU" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor/plating,
+/area/space)
"jV" = (
/obj/structure/toilet{
dir = 4
@@ -3591,37 +3751,37 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"kg" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/structure/bed/chair/sofa/left{
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"kh" = (
/obj/structure/bed/chair/sofa/right{
dir = 8
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"ki" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"kj" = (
/obj/structure/table/woodentable,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"kk" = (
/obj/structure/table/woodentable,
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"kl" = (
/obj/structure/table/standard{
name = "plastic table frame"
@@ -3721,7 +3881,7 @@
/area/residential/mansion)
"kv" = (
/obj/machinery/door/airlock{
- name = "Unit 1";
+ name = "RS1";
req_access = list(8001)
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -3771,7 +3931,7 @@
"ky" = (
/obj/machinery/door/airlock/external{
name = "S1";
- req_access = list(8007)
+ req_access = list(8201)
},
/turf/simulated/shuttle/plating,
/area/residential/ship_bay)
@@ -3790,7 +3950,7 @@
pixel_x = 0
},
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"kA" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -3806,7 +3966,7 @@
pixel_x = 0
},
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"kB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -3825,7 +3985,7 @@
dir = 1
},
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"kC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -3840,7 +4000,7 @@
pixel_x = 0
},
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"kD" = (
/obj/machinery/door/airlock/silver,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -3858,7 +4018,7 @@
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"kE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -3873,18 +4033,18 @@
icon_state = "2-8"
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"kF" = (
-/obj/structure/bed/chair/sofa/corner{
- dir = 1
- },
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
dir = 4
},
+/obj/structure/bed/chair/sofa/corner{
+ dir = 4
+ },
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"kG" = (
/obj/structure/bed/chair/sofa{
dir = 1
@@ -3897,7 +4057,7 @@
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"kH" = (
/obj/structure/bed/chair/sofa/corner{
dir = 8
@@ -3910,7 +4070,7 @@
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"kI" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -3919,14 +4079,14 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"kJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"kK" = (
/obj/structure/table/bench/padded,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -3937,7 +4097,7 @@
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"kL" = (
/obj/structure/table/bench/padded,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -3947,7 +4107,7 @@
dir = 10
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"kM" = (
/obj/structure/coatrack,
/obj/item/clothing/head/det,
@@ -3963,6 +4123,40 @@
/obj/structure/mopbucket,
/turf/simulated/floor/wood,
/area/residential/mansion)
+"kP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/space)
+"kQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor/plating,
+/area/space)
"kR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -3986,36 +4180,36 @@
/area/residential/room3)
"kV" = (
/obj/machinery/door/airlock{
- name = "Unit 5";
- req_access = list(8005)
+ name = "RM1";
+ req_access = list(8101)
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
/area/residential/corridors)
"kW" = (
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"kX" = (
/obj/machinery/light/small,
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"kY" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"kZ" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"la" = (
/obj/machinery/door/airlock/silver,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"lb" = (
/obj/structure/cable{
d1 = 1;
@@ -4023,7 +4217,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"lc" = (
/obj/machinery/light_switch{
dir = 1;
@@ -4031,16 +4225,16 @@
pixel_y = -24
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"ld" = (
/obj/machinery/light,
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"le" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"lf" = (
/obj/structure/window/reinforced/full,
/obj/structure/grille,
@@ -4060,15 +4254,43 @@
},
/turf/simulated/floor/wood,
/area/residential/mansion)
+"li" = (
+/obj/machinery/door/airlock/silver,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/space)
"lj" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/residential/docking_lobby)
-"lk" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/bed/chair{
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
+"lk" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/residential/docking_lobby)
"ll" = (
/obj/structure/table/woodentable,
/obj/machinery/light{
@@ -4154,26 +4376,26 @@
icon_state = "1-2"
},
/turf/simulated/wall,
-/area/residential/room5)
+/area/residential/mroom1)
"lz" = (
/obj/machinery/door/airlock/glass,
/obj/machinery/door/firedoor/glass,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"lA" = (
/obj/machinery/door/airlock/glass,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"lB" = (
/obj/machinery/door/airlock/glass,
/obj/machinery/door/firedoor/glass,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"lC" = (
/obj/structure/table/rack,
/obj/item/weapon/grenade/chem_grenade/cleaner,
@@ -4187,15 +4409,30 @@
/obj/item/weapon/storage/toolbox/syndicate/powertools,
/turf/simulated/floor/wood,
/area/residential/mansion)
-"lF" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
+"lE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plating,
+/area/space)
+"lF" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
"lG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
+/obj/machinery/computer/cryopod/dorms{
+ pixel_x = 32
},
/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
@@ -4317,7 +4554,7 @@
/area/residential/corridors)
"lR" = (
/obj/machinery/door/airlock{
- name = "Unit 3";
+ name = "RS3";
req_access = list(8003)
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -4417,7 +4654,7 @@
dir = 1
},
/turf/simulated/floor/tiled,
-/area/residential/room5)
+/area/residential/mroom1)
"ma" = (
/obj/machinery/light{
dir = 4;
@@ -4425,7 +4662,7 @@
pixel_x = 0
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"mb" = (
/obj/structure/table/steel_reinforced,
/obj/item/trash/bowl,
@@ -4442,7 +4679,7 @@
/obj/item/weapon/material/kitchen/utensil/spoon,
/obj/item/weapon/material/kitchen/utensil/spoon,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"mc" = (
/obj/machinery/alarm{
dir = 8;
@@ -4452,7 +4689,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"md" = (
/obj/structure/table/marble,
/turf/simulated/floor/wood,
@@ -4461,6 +4698,27 @@
/obj/structure/closet/cabinet,
/turf/simulated/floor/wood,
/area/residential/mansion)
+"mf" = (
+/obj/machinery/door/airlock{
+ name = "RM1";
+ req_access = list(8101)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ icon_state = "intact-scrubbers";
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/space)
"mg" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
@@ -4505,7 +4763,7 @@
/obj/machinery/door/airlock,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
-/area/residential/room5)
+/area/residential/mroom1)
"mn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -4514,7 +4772,7 @@
dir = 6
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"mo" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -4524,7 +4782,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"mp" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -4533,7 +4791,7 @@
dir = 9
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"mq" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/material/kitchen/rollingpin,
@@ -4547,14 +4805,14 @@
},
/obj/item/weapon/reagent_containers/food/condiment/enzyme,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"mr" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"ms" = (
/turf/simulated/floor/holofloor/wood,
/area/residential/mansion)
@@ -4621,11 +4879,11 @@
/obj/structure/table/steel_reinforced,
/obj/machinery/microwave,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"mF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"mG" = (
/obj/structure/bed/chair/comfy/beige,
/turf/simulated/floor/holofloor/wood,
@@ -4678,7 +4936,7 @@
/area/residential/room3)
"mP" = (
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"mQ" = (
/obj/machinery/alarm{
frequency = 1441;
@@ -4688,7 +4946,7 @@
dir = 6
},
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"mR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -4700,7 +4958,7 @@
dir = 1
},
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"mS" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -4710,7 +4968,7 @@
dir = 4
},
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"mT" = (
/obj/machinery/power/apc{
dir = 1;
@@ -4732,7 +4990,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"mU" = (
/obj/structure/cable{
icon_state = "1-8"
@@ -4745,7 +5003,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"mV" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
@@ -4754,7 +5012,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"mW" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/item/weapon/reagent_containers/food/condiment/flour,
@@ -4763,13 +5021,13 @@
/obj/item/weapon/reagent_containers/food/snacks/meat,
/obj/item/weapon/reagent_containers/food/snacks/meat,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"mX" = (
/obj/structure/sink/kitchen{
pixel_y = 30
},
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"mY" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/storage/box/glasses,
@@ -4777,7 +5035,7 @@
dir = 1
},
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"mZ" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/chemical_dispenser/bar_coffee,
@@ -4785,13 +5043,13 @@
dir = 4
},
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"na" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
},
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"nb" = (
/obj/structure/bed/chair/comfy/brown{
dir = 8
@@ -4845,15 +5103,15 @@
/obj/item/weapon/bedsheet/bluedouble,
/obj/structure/bed/double/padded,
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"nl" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"nm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"nn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -4863,14 +5121,14 @@
pixel_x = 0
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"no" = (
/obj/machinery/vending/hydronutrients,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"np" = (
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"nq" = (
/obj/structure/table/woodentable,
/obj/item/device/flashlight/lamp,
@@ -4882,13 +5140,13 @@
dir = 4
},
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"ns" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
},
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"nt" = (
/obj/structure/closet/cabinet,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
@@ -4896,15 +5154,15 @@
},
/obj/machinery/light,
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"nu" = (
/obj/structure/closet/cabinet,
/turf/simulated/floor/carpet/blue,
-/area/residential/room5)
+/area/residential/mroom1)
"nv" = (
/obj/machinery/seed_storage/garden,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"nw" = (
/obj/item/weapon/reagent_containers/glass/bucket,
/obj/item/weapon/material/minihoe,
@@ -4914,16 +5172,16 @@
/obj/item/weapon/reagent_containers/spray/plantbgone,
/obj/machinery/light,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"nx" = (
/obj/machinery/portable_atmospherics/hydroponics,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"ny" = (
/obj/machinery/portable_atmospherics/hydroponics,
/obj/machinery/light,
/turf/simulated/floor/tiled/white,
-/area/residential/room5)
+/area/residential/mroom1)
"nz" = (
/obj/structure/bookcase{
name = "Forbidden Knowledge"
@@ -4966,14 +5224,14 @@
/area/residential/mansion)
"nG" = (
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nH" = (
/obj/machinery/alarm{
frequency = 1441;
pixel_y = 22
},
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nI" = (
/obj/structure/closet/cabinet,
/obj/machinery/atmospherics/unary/vent_scrubber/on,
@@ -4981,11 +5239,11 @@
dir = 1
},
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nJ" = (
/obj/structure/closet/cabinet,
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nK" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -4995,12 +5253,12 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"nL" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"nM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5012,7 +5270,7 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"nN" = (
/obj/machinery/door/airlock,
/obj/machinery/door/firedoor/glass,
@@ -5024,7 +5282,7 @@
dir = 4
},
/turf/simulated/floor/tiled,
-/area/residential/room5)
+/area/residential/mroom1)
"nO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5033,54 +5291,54 @@
dir = 10
},
/turf/simulated/floor/tiled,
-/area/residential/room5)
+/area/residential/mroom1)
"nP" = (
/obj/structure/reagent_dispensers/winevat,
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/turf/simulated/floor/tiled,
-/area/residential/room5)
+/area/residential/mroom1)
"nQ" = (
/obj/item/weapon/bedsheet/purpledouble,
/obj/structure/bed/double/padded,
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nS" = (
/obj/structure/table/glass,
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nT" = (
/obj/structure/bed/chair/comfy/purp,
/obj/structure/bed/chair/comfy/blue,
/obj/structure/bed/chair/comfy/purp,
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nU" = (
/obj/structure/bed/chair/comfy/blue,
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nV" = (
/obj/structure/table/glass,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room5)
+/area/residential/mroom1)
"nW" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
dir = 5
},
/turf/simulated/floor/tiled,
-/area/residential/room5)
+/area/residential/mroom1)
"nX" = (
/obj/machinery/alarm{
dir = 8;
@@ -5096,7 +5354,7 @@
pixel_x = 0
},
/turf/simulated/floor/tiled,
-/area/residential/room5)
+/area/residential/mroom1)
"nY" = (
/turf/simulated/wall,
/area/residential/room2)
@@ -5109,13 +5367,13 @@
dir = 4
},
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"ob" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"oc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5126,7 +5384,7 @@
},
/obj/machinery/light,
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"od" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5136,7 +5394,7 @@
dir = 4
},
/turf/simulated/floor/carpet/purcarpet,
-/area/residential/room5)
+/area/residential/mroom1)
"oe" = (
/obj/machinery/door/airlock,
/obj/machinery/door/firedoor/glass,
@@ -5148,7 +5406,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"of" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -5158,11 +5416,11 @@
},
/obj/machinery/light,
/turf/simulated/floor/wood,
-/area/residential/room5)
+/area/residential/mroom1)
"og" = (
/obj/structure/reagent_dispensers/winevat,
/turf/simulated/floor/tiled,
-/area/residential/room5)
+/area/residential/mroom1)
"oh" = (
/obj/structure/table/standard{
name = "plastic table frame"
@@ -5317,7 +5575,7 @@
},
/obj/machinery/door/airlock/external{
name = "S5";
- req_access = list(8011)
+ req_access = list(8205)
},
/turf/simulated/floor/plating,
/area/residential/ship_bay)
@@ -5539,8 +5797,8 @@
/area/residential/room2)
"pf" = (
/obj/machinery/door/airlock{
- name = "Unit 4";
- req_access = list(8004)
+ name = "RS2";
+ req_access = list(8002)
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
@@ -5576,19 +5834,19 @@
/area/residential/corridors)
"ph" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/structure/cable{
icon_state = "1-4"
},
/obj/structure/cable{
icon_state = "1-8"
},
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/turf/simulated/floor/tiled,
/area/residential/corridors)
"pi" = (
/obj/machinery/door/airlock{
- name = "Unit 6";
- req_access = list(8006)
+ name = "RM2";
+ req_access = list(8102)
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5690,13 +5948,13 @@
/area/residential/room4)
"pq" = (
/turf/simulated/wall,
-/area/residential/room6)
+/area/residential/mroom2)
"pr" = (
/obj/structure/window/reinforced/full,
/obj/structure/grille,
/obj/structure/curtain/black,
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"ps" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
@@ -5718,28 +5976,28 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"px" = (
/obj/structure/table/rack,
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"py" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-06"
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"pz" = (
/obj/structure/closet/cabinet,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"pA" = (
/obj/structure/sink/kitchen{
pixel_y = 30
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"pB" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/microwave,
@@ -5748,14 +6006,14 @@
dir = 1
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"pC" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/material/kitchen/rollingpin,
/obj/item/weapon/material/knife,
/obj/item/weapon/reagent_containers/food/condiment/enzyme,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"pD" = (
/obj/structure/table/steel_reinforced,
/obj/item/trash/bowl,
@@ -5772,7 +6030,7 @@
/obj/item/weapon/material/kitchen/utensil/spoon,
/obj/item/weapon/material/kitchen/utensil/spoon,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"pE" = (
/obj/structure/bed/chair/wood{
dir = 8
@@ -5819,7 +6077,7 @@
/obj/structure/curtain/black,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
-/area/residential/room5)
+/area/residential/mroom1)
"pL" = (
/obj/machinery/alarm{
dir = 4;
@@ -5827,14 +6085,14 @@
pixel_x = -22
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"pM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"pN" = (
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"pO" = (
/obj/machinery/alarm{
dir = 4;
@@ -5845,21 +6103,21 @@
dir = 6
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"pP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"pQ" = (
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"pR" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/storage/box/glasses,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"pS" = (
/obj/structure/bed/chair/wood,
/turf/simulated/floor/wood,
@@ -5875,20 +6133,22 @@
/area/residential/room4)
"pU" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
/obj/structure/cable{
- icon_state = "1-4"
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
/turf/simulated/floor/tiled,
/area/residential/corridors)
"pV" = (
/obj/machinery/door/airlock/external{
name = "S2";
- req_access = list(8008)
+ req_access = list(8202)
},
/turf/simulated/floor/plating,
/area/residential/ship_bay)
@@ -5907,7 +6167,7 @@
pixel_x = 0
},
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"pX" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -5923,7 +6183,7 @@
pixel_x = 0
},
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"pY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5943,7 +6203,7 @@
dir = 1
},
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"pZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5958,7 +6218,7 @@
pixel_x = 0
},
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"qa" = (
/obj/machinery/door/airlock/silver,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -5976,7 +6236,7 @@
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"qb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5991,7 +6251,7 @@
icon_state = "2-8"
},
/turf/simulated/floor/lino,
-/area/residential/room6)
+/area/residential/mroom2)
"qc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
@@ -5999,7 +6259,7 @@
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/turf/simulated/floor/lino,
-/area/residential/room6)
+/area/residential/mroom2)
"qd" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
@@ -6008,25 +6268,25 @@
dir = 10
},
/turf/simulated/floor/lino,
-/area/residential/room6)
+/area/residential/mroom2)
"qe" = (
/obj/structure/coatrack,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"qg" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"qh" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/item/weapon/reagent_containers/food/condiment/flour,
@@ -6035,7 +6295,7 @@
/obj/item/weapon/reagent_containers/food/snacks/meat,
/obj/item/weapon/reagent_containers/food/snacks/meat,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"qi" = (
/obj/machinery/alarm{
dir = 1;
@@ -6087,16 +6347,17 @@
/turf/simulated/floor/lino,
/area/residential/room4)
"qq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 4;
+ name = "Residential"
},
+/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
/area/residential/corridors)
"qr" = (
/obj/machinery/door/airlock{
- name = "Unit 6";
- req_access = list(8006)
+ name = "RM2";
+ req_access = list(8102)
},
/obj/structure/cable{
d1 = 4;
@@ -6109,28 +6370,28 @@
/area/residential/corridors)
"qs" = (
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"qt" = (
/obj/machinery/light/small,
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"qu" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"qv" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"qw" = (
/obj/machinery/door/airlock/silver,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"qx" = (
/obj/structure/cable{
d1 = 1;
@@ -6138,7 +6399,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/lino,
-/area/residential/room6)
+/area/residential/mroom2)
"qy" = (
/obj/machinery/light_switch{
dir = 1;
@@ -6146,43 +6407,48 @@
pixel_y = -24
},
/turf/simulated/floor/lino,
-/area/residential/room6)
+/area/residential/mroom2)
"qz" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/lino,
-/area/residential/room6)
+/area/residential/mroom2)
"qA" = (
/obj/structure/coatrack,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"qC" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/chemical_dispenser/bar_soft,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"qD" = (
/obj/machinery/light,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"qE" = (
/obj/machinery/cooker/grill,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"qF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
},
+/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
/area/residential/corridors)
"qG" = (
@@ -6192,21 +6458,21 @@
icon_state = "1-2"
},
/turf/simulated/wall,
-/area/residential/room6)
+/area/residential/mroom2)
"qH" = (
/obj/machinery/door/airlock/glass,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qI" = (
/obj/machinery/door/airlock/glass,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"qJ" = (
/obj/structure/cable{
d1 = 1;
@@ -6215,41 +6481,41 @@
},
/obj/structure/closet/crate/bin,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qK" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qL" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qM" = (
/obj/machinery/alarm{
frequency = 1441;
pixel_y = 22
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qN" = (
/obj/structure/table/woodentable,
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qO" = (
/obj/structure/table/woodentable,
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qP" = (
/obj/machinery/computer/arcade,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qQ" = (
/obj/structure/cable{
d1 = 1;
@@ -6260,7 +6526,7 @@
icon_state = "plant-24"
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
@@ -6269,13 +6535,13 @@
dir = 6
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"qS" = (
/obj/structure/bed/chair/comfy/red,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"qT" = (
/obj/structure/bed/chair/comfy/red,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -6286,32 +6552,32 @@
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"qU" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"qV" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"qW" = (
/obj/structure/bed/chair/comfy/beige{
icon_state = "comfychair_preview";
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"qX" = (
/obj/structure/window/reinforced/full,
/obj/structure/grille,
/turf/simulated/floor/plating,
-/area/residential/room6)
+/area/residential/mroom2)
"qY" = (
/obj/structure/cable{
d1 = 1;
@@ -6319,49 +6585,49 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"qZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"ra" = (
/obj/structure/table/woodentable,
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rb" = (
/obj/structure/table/woodentable,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rd" = (
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"re" = (
/obj/structure/closet/cabinet,
/obj/item/device/instrument/guitar,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rf" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rg" = (
/obj/item/weapon/bedsheet/hos,
/obj/structure/bed/padded,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rh" = (
/obj/machinery/power/apc{
dir = 1;
@@ -6374,17 +6640,17 @@
d2 = 4
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"ri" = (
/obj/structure/cable{
icon_state = "1-8"
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"rj" = (
/obj/machinery/light,
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"rk" = (
/obj/machinery/computer/security/telescreen/entertainment{
icon_state = "frame";
@@ -6393,38 +6659,38 @@
},
/obj/structure/table/glass,
/turf/simulated/floor/holofloor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"rl" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-03"
},
/turf/simulated/floor/wood,
-/area/residential/room6)
+/area/residential/mroom2)
"rm" = (
/obj/structure/table/woodentable,
/obj/structure/flora/pottedplant/small{
pixel_y = 10
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rn" = (
/obj/machinery/door/airlock,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"ro" = (
/obj/structure/fitness/weightlifter,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rp" = (
/obj/machinery/alarm{
frequency = 1441;
pixel_y = 22
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rq" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-09";
@@ -6432,28 +6698,28 @@
pixel_y = 15
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rr" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-10"
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rs" = (
/obj/structure/closet/cabinet,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rt" = (
/obj/item/weapon/bedsheet/yellow,
/obj/structure/bed/padded,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"ru" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
@@ -6462,7 +6728,7 @@
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rw" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
@@ -6472,7 +6738,7 @@
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -6481,11 +6747,11 @@
dir = 9
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"ry" = (
/obj/structure/fitness/punchingbag,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
icon_state = "intact-scrubbers";
@@ -6496,7 +6762,7 @@
dir = 5
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rA" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
@@ -6505,18 +6771,18 @@
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rC" = (
/obj/structure/table/woodentable,
/obj/item/modular_computer/laptop/preset/custom_loadout/cheap,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rD" = (
/obj/structure/table/woodentable,
/obj/item/weapon/pen/fountain,
@@ -6524,7 +6790,7 @@
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -6534,7 +6800,7 @@
pixel_x = 0
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -6543,26 +6809,26 @@
dir = 8
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rG" = (
/obj/structure/bed/chair/office/light{
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rI" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rJ" = (
/obj/structure/sink{
pixel_y = 15
@@ -6574,19 +6840,19 @@
},
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"rK" = (
/obj/machinery/shower,
/obj/structure/curtain/open/shower,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"rL" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rM" = (
/obj/structure/bed/chair/office/light,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -6594,23 +6860,23 @@
dir = 4
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rN" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rO" = (
/obj/structure/filingcabinet/filingcabinet,
/obj/machinery/light,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rP" = (
/obj/structure/table/woodentable,
/obj/item/weapon/paper_bin,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rQ" = (
/obj/structure/table/woodentable,
/obj/item/weapon/folder/red_hos,
@@ -6619,7 +6885,7 @@
dir = 1
},
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rR" = (
/obj/machinery/door/airlock,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -6631,7 +6897,7 @@
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"rS" = (
/obj/machinery/alarm{
dir = 1;
@@ -6645,7 +6911,7 @@
dir = 9
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"rT" = (
/obj/structure/toilet{
dir = 8
@@ -6654,7 +6920,7 @@
dir = 8
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"rU" = (
/obj/structure/toilet{
dir = 4
@@ -6663,7 +6929,7 @@
dir = 4
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"rV" = (
/obj/machinery/alarm{
dir = 1;
@@ -6678,7 +6944,7 @@
dir = 5
},
/turf/simulated/floor/tiled/white,
-/area/residential/room6)
+/area/residential/mroom2)
"rW" = (
/obj/structure/table/woodentable,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
@@ -6686,10 +6952,14 @@
},
/obj/machinery/light,
/turf/simulated/floor/carpet,
-/area/residential/room6)
+/area/residential/mroom2)
"rX" = (
/turf/unsimulated/wall,
/area/space)
+"rY" = (
+/obj/machinery/light/small,
+/turf/simulated/floor/plating,
+/area/space)
"rZ" = (
/turf/space,
/turf/space/transit/north,
@@ -6739,25 +7009,12 @@
/area/residential/room2)
"se" = (
/obj/machinery/door/airlock{
- name = "Unit 5";
- req_access = list(8005)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- icon_state = "intact-scrubbers";
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ name = "RM1";
+ req_access = list(8101)
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
-/area/residential/corridors)
+/area/space)
"sf" = (
/obj/machinery/door/unpowered/shuttle,
/turf/simulated/floor/tiled/steel_ridged,
@@ -6774,6 +7031,18 @@
/obj/machinery/light/flamp/noshade,
/turf/simulated/floor/reinforced,
/area/residential/ship_bay)
+"si" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/space)
+"sj" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/space)
"sk" = (
/obj/structure/table/standard{
name = "plastic table frame"
@@ -6803,9 +7072,7 @@
/turf/simulated/floor/plating,
/area/residential/room4)
"sn" = (
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
+/turf/simulated/wall/lead,
/area/residential/docking_lobby)
"so" = (
/obj/machinery/atmospherics/pipe/manifold/visible/cyan,
@@ -6823,22 +7090,3379 @@
/obj/effect/shuttle_landmark/premade/residential/transit,
/turf/space,
/area/space)
-"Ed" = (
-/turf/simulated/wall/lead,
+"sr" = (
+/obj/machinery/door/airlock/silver,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/space)
+"ss" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
-"Fm" = (
-/obj/effect/forcefield,
-/turf/simulated/floor/tiled/techfloor/grid,
+"st" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
/area/residential/docking_lobby)
-"OA" = (
+"su" = (
+/obj/effect/landmark/residential,
+/turf/simulated/floor/tiled,
+/area/residential/docking_lobby)
+"sv" = (
/obj/machinery/cryopod/robot/door/residential,
/obj/effect/forcefield,
/turf/simulated/floor/plating,
/area/residential/docking_lobby)
-"Va" = (
-/obj/effect/landmark/residential,
-/turf/simulated/floor/tiled,
+"sw" = (
+/obj/effect/forcefield,
+/turf/simulated/floor/tiled/techfloor/grid,
/area/residential/docking_lobby)
+"sx" = (
+/turf/simulated/floor/plating,
+/area/residential/mroom3)
+"sy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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@@ -52328,25 +55936,41 @@ aa
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diff --git a/maps/yw/residential/residential_keys.dm b/maps/yw/residential/residential_keys.dm
index 1f999139cd..736ec010a9 100644
--- a/maps/yw/residential/residential_keys.dm
+++ b/maps/yw/residential/residential_keys.dm
@@ -20,13 +20,41 @@
name = "RS4 residential key"
access = list(8004)
+/obj/item/weapon/card/id/residential/rs5
+ name = "RS5 residential key"
+ access = list(8005)
+
+/obj/item/weapon/card/id/residential/rs6
+ name = "RS6 residential key"
+ access = list(8006)
+
+/obj/item/weapon/card/id/residential/rs7
+ name = "RS7 residential key"
+ access = list(8007)
+
+/obj/item/weapon/card/id/residential/rs8
+ name = "RS8 residential key"
+ access = list(8008)
+
+/obj/item/weapon/card/id/residential/rs9
+ name = "RS9 residential key"
+ access = list(8009)
+
+/obj/item/weapon/card/id/residential/rs10
+ name = "RS10 residential key"
+ access = list(8010)
+
+/obj/item/weapon/card/id/residential/rs11
+ name = "RS11 residential key"
+ access = list(8011)
+
/obj/item/weapon/card/id/residential/rm1
name = "RM1 residential key"
- access = list(8005)
+ access = list(8101)
/obj/item/weapon/card/id/residential/rm2
name = "RM2 residential key"
- access = list(8006)
+ access = list(8102)
/obj/item/weapon/card/id/residential/mansion
name = "Mansion residential key"
@@ -36,27 +64,27 @@
/obj/item/weapon/card/id/residential/s1
name = "S1 residential key"
- access = list(8007)
+ access = list(8201)
/obj/item/weapon/card/id/residential/s2
name = "S2 residential key"
- access = list(8008)
+ access = list(8202)
/obj/item/weapon/card/id/residential/s3
name = "S3 residential key"
- access = list(8009)
+ access = list(8203)
/obj/item/weapon/card/id/residential/s4
name = "S4 residential key"
- access = list(8010)
+ access = list(8204)
/obj/item/weapon/card/id/residential/s5
name = "S5 residential key"
- access = list(8011)
+ access = list(8205)
/obj/item/weapon/card/id/residential/s6
name = "S6 residential key"
- access = list(8012)
+ access = list(8206)
//FLUFF SPAWNS
@@ -95,12 +123,7 @@
ckeywhitelist = list("joezill", "sinoxatori")
character_name = list("Ciri Vulture", "Kasali Vulture")
-/datum/gear/fluff/res_key_s6
- path = /obj/item/weapon/card/id/residential/s6
- display_name = "S6 keys"
- description = "residential"
- ckeywhitelist = list("mocatheporg1")
- character_name = list("Mocha")
+// MEDIUM KEYS
/datum/gear/fluff/res_key_rm1
path = /obj/item/weapon/card/id/residential/rm1
@@ -116,6 +139,9 @@
ckeywhitelist = list("ashvor", "sleepyretard")
character_name = list("Sawyer Collins", "Vanechka Penkina")
+
+// SMALL KEYS
+
/datum/gear/fluff/res_key_rs1
path = /obj/item/weapon/card/id/residential/rs1
display_name = "RS1 keys"
@@ -142,4 +168,53 @@
display_name = "RS4 keys"
description = "residential"
ckeywhitelist = list("lukevale")
- character_name = list("Isha Breisacher")
\ No newline at end of file
+ character_name = list("Isha Breisacher")
+
+/datum/gear/fluff/res_key_rs5
+ path = /obj/item/weapon/card/id/residential/rs5
+ display_name = "RS5 keys"
+ description = "residential"
+ ckeywhitelist = list("codavanistok")
+ character_name = list("Coda Vanistok")
+
+/datum/gear/fluff/res_key_rs6
+ path = /obj/item/weapon/card/id/residential/rs6
+ display_name = "RS6 keys"
+ description = "residential"
+ ckeywhitelist = list("generalpantsu","izac112")
+ character_name = list("Raine Kimberly","Jill Chambers")
+
+/datum/gear/fluff/res_key_rs7
+ path = /obj/item/weapon/card/id/residential/rs7
+ display_name = "RS7 keys"
+ description = "residential"
+ ckeywhitelist = list("dopiotl", "deepindigo")
+ character_name = list("Jeanne Petite", "Kahlia 188")
+
+/datum/gear/fluff/res_key_rs8
+ path = /obj/item/weapon/card/id/residential/rs8
+ display_name = "RS8 keys"
+ description = "residential"
+ ckeywhitelist = list("cebutris")
+ character_name = list("Dakota Elliot")
+
+/datum/gear/fluff/res_key_rs9
+ path = /obj/item/weapon/card/id/residential/rs9
+ display_name = "RS9 keys"
+ description = "residential"
+ ckeywhitelist = list("guiltybeans", "rareshekel")
+ character_name = list("Reez Sheeh", "Easju Nawry")
+
+/datum/gear/fluff/res_key_rs10
+ path = /obj/item/weapon/card/id/residential/rs10
+ display_name = "RS10 keys"
+ description = "residential"
+ ckeywhitelist = list("mocatheporg1")
+ character_name = list("Mocha")
+
+/datum/gear/fluff/res_key_rs11
+ path = /obj/item/weapon/card/id/residential/rs11
+ display_name = "RS11 keys"
+ description = "residential"
+ ckeywhitelist = list("rouwren")
+ character_name = list("Rin Deimos")
\ No newline at end of file
diff --git a/maps/yw/structures/closets/engineering.dm b/maps/yw/structures/closets/engineering.dm
index 0c757ad011..e6b19269ae 100644
--- a/maps/yw/structures/closets/engineering.dm
+++ b/maps/yw/structures/closets/engineering.dm
@@ -5,12 +5,7 @@
/obj/structure/closet/secure_closet/engineering_chief_wardrobe
name = "chief engineer's wardrobe"
- icon_state = "securece1"
- icon_closed = "securece"
- icon_locked = "securece1"
- icon_opened = "secureceopen"
- icon_broken = "securecebroken"
- icon_off = "secureceoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/engineering/ce
req_access = list(access_ce)
starts_with = list(
diff --git a/maps/yw/structures/closets/medical.dm b/maps/yw/structures/closets/medical.dm
index 0ea515d974..52b668000a 100644
--- a/maps/yw/structures/closets/medical.dm
+++ b/maps/yw/structures/closets/medical.dm
@@ -5,12 +5,7 @@
/obj/structure/closet/secure_closet/CMO_wardrobe
name = "chief medical officer's locker"
- icon_state = "cmosecure1"
- icon_closed = "cmosecure"
- icon_locked = "cmosecure1"
- icon_opened = "cmosecureopen"
- icon_broken = "cmosecurebroken"
- icon_off = "cmosecureoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/cmo
req_access = list(access_cmo)
starts_with = list(
diff --git a/maps/yw/structures/closets/misc.dm b/maps/yw/structures/closets/misc.dm
index f80e751a54..633ed83a24 100644
--- a/maps/yw/structures/closets/misc.dm
+++ b/maps/yw/structures/closets/misc.dm
@@ -73,14 +73,8 @@
/obj/structure/closet/secure_closet/sar
name = "search and rescue locker"
desc = "Supplies for a wilderness first responder."
- icon_state = "medical1"
- icon_closed = "medical"
- icon_locked = "medical1"
- icon_opened = "medicalopen"
- icon_broken = "medicalbroken"
- icon_off = "medicaloff"
+ closet_appearance = /decl/closet_appearance/secure_closet/medical
req_access = list(access_fieldmedic)
-
starts_with = list(
/obj/item/weapon/storage/backpack/dufflebag/emt,
/obj/item/weapon/storage/box/autoinjectors,
diff --git a/maps/yw/structures/closets/misc_vr.dm b/maps/yw/structures/closets/misc_vr.dm
index ab7119d301..a1dc8a12f8 100644
--- a/maps/yw/structures/closets/misc_vr.dm
+++ b/maps/yw/structures/closets/misc_vr.dm
@@ -1,12 +1,6 @@
/obj/structure/closet/secure_closet/explorer
icon = 'icons/obj/closet_vr.dmi'
- icon_state = "secureexp1"
- icon_closed = "secureexp"
- icon_locked = "secureexp1"
- icon_opened = "secureexpopen"
- icon_broken = "secureexpbroken"
- icon_off = "secureexpoff"
-
+ closet_appearance = /decl/closet_appearance/secure_closet/exploration
starts_with = list(
/obj/item/clothing/under/explorer,
/obj/item/clothing/suit/storage/hooded/explorer,
@@ -30,7 +24,7 @@
/obj/structure/closet/secure_closet/sar
name = "field medic locker"
-
+ closet_appearance = /decl/closet_appearance/secure_closet/medical
starts_with = list(
/obj/item/weapon/storage/backpack/dufflebag/emt,
/obj/item/weapon/storage/box/autoinjectors,
@@ -65,6 +59,7 @@
/obj/item/device/cataloguer/compact)
/obj/structure/closet/secure_closet/pilot
+ closet_appearance = /decl/closet_appearance/secure_closet/exploration/pilot
starts_with = list(
/obj/item/weapon/storage/backpack/parachute,
/obj/item/weapon/material/knife/tacknife/survival,
@@ -89,15 +84,8 @@
/obj/structure/closet/secure_closet/pathfinder
name = "pathfinder locker"
- icon = 'icons/obj/closet_vr.dmi'
- icon_state = "secureexp1"
- icon_closed = "secureexp"
- icon_locked = "secureexp1"
- icon_opened = "secureexpopen"
- icon_broken = "secureexpbroken"
- icon_off = "secureexpoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/exploration/pathfinder
req_access = list(access_pathfinder)
-
starts_with = list(
/obj/item/clothing/under/explorer,
/obj/item/clothing/suit/storage/hooded/explorer,
diff --git a/maps/yw/structures/closets/research.dm b/maps/yw/structures/closets/research.dm
index 6630706df9..fb08f80649 100644
--- a/maps/yw/structures/closets/research.dm
+++ b/maps/yw/structures/closets/research.dm
@@ -5,12 +5,7 @@
/obj/structure/closet/secure_closet/RD_wardrobe
name = "research director's locker"
- icon_state = "rdsecure1"
- icon_closed = "rdsecure"
- icon_locked = "rdsecure1"
- icon_opened = "rdsecureopen"
- icon_broken = "rdsecurebroken"
- icon_off = "rdsecureoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/science/rd
req_access = list(access_rd)
starts_with = list(
diff --git a/maps/yw/structures/closets/security.dm b/maps/yw/structures/closets/security.dm
index 1bde2d7a34..d0e6ab2fb6 100644
--- a/maps/yw/structures/closets/security.dm
+++ b/maps/yw/structures/closets/security.dm
@@ -5,12 +5,7 @@
/obj/structure/closet/secure_closet/hos_wardrobe
name = "head of security's locker"
- icon_state = "hossecure1"
- icon_closed = "hossecure"
- icon_locked = "hossecure1"
- icon_opened = "hossecureopen"
- icon_broken = "hossecurebroken"
- icon_off = "hossecureoff"
+ closet_appearance = /decl/closet_appearance/secure_closet/security/hos
req_access = list(access_hos)
starts_with = list(
diff --git a/maps/yw/submaps/_cryogaia_submaps.dm b/maps/yw/submaps/_cryogaia_submaps.dm
index 8c4c179af5..65a45af99f 100644
--- a/maps/yw/submaps/_cryogaia_submaps.dm
+++ b/maps/yw/submaps/_cryogaia_submaps.dm
@@ -3,10 +3,12 @@
//////////////////////////////////////////////////////////////////////////////
/// Static Load
+#include "cryogaia_plains/cryogaia_plains.dm"
/datum/map_template/cryogaia_lateload/cryogaia_plains
name = "Snow plains"
desc = "The Borealis away mission."
- mappath = 'cryogaia_plains.dmm'
+ mappath = 'cryogaia_plains/cryogaia_plains.dmm'
+ annihilate = TRUE
associated_map_datum = /datum/map_z_level/cryogaia_lateload/cryogaia_plains
/datum/map_z_level/cryogaia_lateload/cryogaia_plains
@@ -17,17 +19,20 @@
/datum/map_template/cryogaia_lateload/cryogaia_plains/on_map_loaded(z)
. = ..()
- seed_submaps(list(Z_LEVEL_PLAINS), 120, /area/cryogaia/outpost/exploration_plains, /datum/map_template/surface/plains)
+ seed_submaps(list(Z_LEVEL_PLAINS), 240, /area/cryogaia/outpost/exploration_plains, /datum/map_template/surface/plains)
//////////////////////////////////////////////////////////////////////////////
/// Away Missions
#if AWAY_MISSION_TEST
+#include "cryogaia_plains/cryogaia_plains.dmm"
#include "beach/beach.dmm"
#include "beach/cave.dmm"
#include "alienship/alienship.dmm"
#include "aerostat/aerostat.dmm"
#include "aerostat/surface.dmm"
#include "space/debrisfield.dmm"
+#include "space/fueldepot.dmm"
+#include "space/guttersite.dmm"
#endif
#include "beach/_beach.dm"
@@ -102,8 +107,10 @@
#include "space/_debrisfield.dm"
+#include "space/_fueldepot.dm"
#include "space/pois/_templates.dm"
#include "space/pois/debrisfield_things.dm"
+#include "space/_guttersite.dm"
/datum/map_template/cryogaia_lateload/away_debrisfield
name = "Debris Field - Z1 Space"
desc = "The Virgo 3 Debris Field away mission."
@@ -119,6 +126,25 @@
name = "Away Mission - Debris Field"
z = Z_LEVEL_DEBRISFIELD
+/datum/map_template/cryogaia_lateload/away_fueldepot
+ name = "Fuel Depot - Z1 Space"
+ desc = "An unmanned fuel depot floating in space."
+ mappath = 'space/fueldepot.dmm'
+ associated_map_datum = /datum/map_z_level/cryogaia_lateload/away_fueldepot
+
+/datum/map_z_level/cryogaia_lateload/away_fueldepot
+ name = "Away Mission - Fuel Depot"
+ z = Z_LEVEL_FUELDEPOT
+
+/datum/map_template/cryogaia_lateload/away_guttersite
+ name = "Gutter Site - Z1 Space"
+ desc = "The Virgo Erigone Space Away Site."
+ mappath = 'space/guttersite.dmm'
+ associated_map_datum = /datum/map_z_level/cryogaia_lateload/away_guttersite
+
+/datum/map_z_level/cryogaia_lateload/away_guttersite
+ name = "Away Mission - Gutter Site"
+ z = Z_LEVEL_GUTTERSITE
//////////////////////////////////////////////////////////////////////////////////////
// Admin-use z-levels for loading whenever an admin feels like
diff --git a/maps/yw/submaps/aerostat/submaps/Rockybase.dmm b/maps/yw/submaps/aerostat/submaps/Rockybase.dmm
index d09e05174b..6ff74e3859 100644
--- a/maps/yw/submaps/aerostat/submaps/Rockybase.dmm
+++ b/maps/yw/submaps/aerostat/submaps/Rockybase.dmm
@@ -92,8 +92,6 @@
/area/submap/virgo2/Rockybase)
"as" = (
/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
icon_state = "cabinet_closed"
},
/turf/simulated/floor/tiled/techfloor/bor4,
diff --git a/maps/yw/submaps/aerostat/submaps/backup/Rockybase.dmm b/maps/yw/submaps/aerostat/submaps/backup/Rockybase.dmm
index f8194b673e..dea39acfa6 100644
--- a/maps/yw/submaps/aerostat/submaps/backup/Rockybase.dmm
+++ b/maps/yw/submaps/aerostat/submaps/backup/Rockybase.dmm
@@ -92,8 +92,6 @@
/area/submap/virgo2/Rockybase)
"as" = (
/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
icon_state = "cabinet_closed"
},
/turf/simulated/floor/tiled/techfloor/virgo2,
diff --git a/maps/yw/submaps/beach/beach_old.dmm b/maps/yw/submaps/beach/beach_old.dmm
index 5a27e7486e..572b21338e 100644
--- a/maps/yw/submaps/beach/beach_old.dmm
+++ b/maps/yw/submaps/beach/beach_old.dmm
@@ -85,8 +85,6 @@
"aw" = (
/obj/structure/closet{
density = 0;
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
icon_state = "cabinet_closed";
pixel_y = 20;
wall_mounted = 1
diff --git a/maps/yw/submaps/cryogaia_plains.dmm b/maps/yw/submaps/cryogaia_plains.dmm
deleted file mode 100644
index ce37ddada7..0000000000
--- a/maps/yw/submaps/cryogaia_plains.dmm
+++ /dev/null
@@ -1,273 +0,0 @@
-"a" = (/turf/unsimulated/wall/planetary/borealis2,/area/mine/explored)
-"b" = (/turf/unsimulated/mineral,/area/mine/explored)
-"c" = (/turf/unsimulated/wall/planetary/borealis2,/area/mine/unexplored)
-"d" = (/turf/simulated/mineral/cryogaia,/area/mine/unexplored)
-"e" = (/turf/simulated/mineral/cryogaia/rich,/area/mine/unexplored)
-"f" = (/turf/simulated/mineral/cryogaia/rich,/area/mine/explored)
-"g" = (/turf/unsimulated/wall/planetary/borealis2,/area/cryogaia/outpost/exploration_plains)
-"h" = (/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,/area/cryogaia/outpost/exploration_plains)
-"i" = (/mob/living/simple_mob/animal/passive/gaslamp/snow,/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,/area/cryogaia/outpost/exploration_plains)
-"j" = (/mob/living/simple_mob/animal/space/goose/virgo3b,/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,/area/cryogaia/outpost/exploration_plains)
-"k" = (/turf/unsimulated/wall/planetary/borealis2,/area/cryogaia/outpost/exploration_shed)
-"l" = (/turf/unsimulated/wall/planetary/borealis2,/area/space)
-"m" = (/turf/simulated/wall/r_wall,/area/cryogaia/outpost/exploration_shed)
-"n" = (/obj/effect/floor_decal/rust,/obj/effect/step_trigger/teleporter/from_plains,/turf/simulated/floor/plating/snow/plating,/area/cryogaia/outpost/exploration_shed)
-"o" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/plating/snow/plating,/area/cryogaia/outpost/exploration_shed)
-"p" = (/turf/simulated/floor/outdoors/snow/plating/cryogaia,/area/cryogaia/outpost/exploration_plains)
-"q" = (/obj/machinery/door/blast/shutters{dir = 2; id = "wilderness"; name = "Anti-Fauna Shutters"},/turf/space,/area/cryogaia/outpost/exploration_shed)
-"r" = (/obj/effect/floor_decal/rust,/obj/machinery/button/remote/blast_door{dir = 1; id = "wilderness"; name = "Anti-Fauna shutters"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/outdoors/snow/plating,/area/cryogaia/outpost/exploration_shed)
-"s" = (/obj/machinery/button/remote/blast_door{dir = 2; id = "wilderness"; name = "Anti-Fauna shutters"; pixel_x = -25; pixel_y = 1},/turf/simulated/floor/outdoors/snow/plating/cryogaia,/area/cryogaia/outpost/exploration_shed)
-"t" = (/obj/effect/floor_decal/rust,/obj/machinery/door/blast/shutters{dir = 2; id = "wilderness"; name = "Anti-Fauna Shutters"},/turf/space,/area/cryogaia/outpost/exploration_shed)
-
-(1,1,1) = {"
-aaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb
-aacccdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddeeeefb
-aacccdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddfb
-aacccccgggddddddddddddddddddddddddddhhhddddddddddddddddddddddddddddddddddddddddddddddddddhhhddddddddddddddddddddddddddddddddhddddddddddddddddddddddddddddddddhhddddddddddhhdddddddddddddddddddddddddddddddddddddhhhdddddddddddddddddddddddddddddddddddddfb
-aacccccghgdddddddddddddddddddddhhhhhhhhhhddddddddddddddddddhhihhdhhhhdddddddddddddddhhhhhhhhhhddddddddddddddddddhhihhdhhhhhhhhhhhddhhhhhhhdddddddddhhhhhhhhhhhhhddhhhhhhhhhhddhhdddddddddddddddddddddddddddhhhhhhhhhhddddddddddddddddddhhihhdhhhhdddddddfb
-aacccccghhhhhdddddhhhhhhhdhhhhhhhhhhhhhhhhdhhhddddddddddddhhhhhhhhhhhdhhhhhhhhdhhhhhhhhhhhhhhhhdhhhddddddddddddhhhhhhhhhhhhhhhhhhhhhhhihhhhddhhhddhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddhhhhhddhhhhhhhhdhhhhhhhhhhhhhhhhdhhhddddddddddddhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhddddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccccghghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccggghhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddddfb
-aaccchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-kacccllhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-mmmmmmmmhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-noooooomphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-noooooompphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-nooooooqpphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-nooooooqpphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-nooooormsphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-nooooootpphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-nooooootpphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-noooooomphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-noooooomphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-mmmmmmmmghhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-kaccccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccghhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccghhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aaccccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddddfb
-aacccgggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
-aacccgggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddddfb
-aacccgggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddddfb
-aacccggghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccgghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhjhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhdddddfb
-aacccghhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddfb
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-"}
diff --git a/code/game/objects/structures/crates_lockers/closets/l3closet_vr.dm b/maps/yw/submaps/cryogaia_plains/cryogaia_plains.dm
similarity index 100%
rename from code/game/objects/structures/crates_lockers/closets/l3closet_vr.dm
rename to maps/yw/submaps/cryogaia_plains/cryogaia_plains.dm
diff --git a/maps/yw/submaps/cryogaia_plains/cryogaia_plains.dmm b/maps/yw/submaps/cryogaia_plains/cryogaia_plains.dmm
new file mode 100644
index 0000000000..57cd665b39
--- /dev/null
+++ b/maps/yw/submaps/cryogaia_plains/cryogaia_plains.dmm
@@ -0,0 +1,63103 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/unsimulated/wall/planetary/borealis2,
+/area/mine/explored)
+"b" = (
+/turf/unsimulated/mineral,
+/area/mine/explored)
+"c" = (
+/turf/unsimulated/wall/planetary/borealis2,
+/area/mine/unexplored)
+"d" = (
+/turf/simulated/mineral/cryogaia,
+/area/mine/unexplored)
+"e" = (
+/turf/simulated/mineral/cryogaia/rich,
+/area/mine/unexplored)
+"f" = (
+/turf/simulated/mineral/cryogaia/rich,
+/area/mine/explored)
+"g" = (
+/turf/unsimulated/wall/planetary/borealis2,
+/area/cryogaia/outpost/exploration_plains)
+"h" = (
+/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,
+/area/cryogaia/outpost/exploration_plains)
+"i" = (
+/mob/living/simple_mob/animal/passive/gaslamp/snow,
+/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,
+/area/cryogaia/outpost/exploration_plains)
+"j" = (
+/mob/living/simple_mob/animal/space/goose/virgo3b,
+/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,
+/area/cryogaia/outpost/exploration_plains)
+"k" = (
+/obj/machinery/button/remote/blast_door{
+ dir = 2;
+ id = "wilderness";
+ name = "Anti-Fauna shutters";
+ pixel_x = -25;
+ pixel_y = 1
+ },
+/turf/simulated/floor/outdoors/snow/plating/cryogaia,
+/area/cryogaia/outpost/exploration_shed)
+"l" = (
+/obj/structure/flora/tree/winter1,
+/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,
+/area/cryogaia/outpost/exploration_plains)
+"m" = (
+/turf/simulated/wall/r_wall,
+/area/cryogaia/outpost/exploration_shed)
+"n" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/step_trigger/teleporter/from_plains,
+/turf/simulated/floor/plating/snow/plating,
+/area/cryogaia/outpost/exploration_shed)
+"o" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating/snow/plating,
+/area/cryogaia/outpost/exploration_shed)
+"p" = (
+/turf/simulated/floor/outdoors/snow/plating/cryogaia,
+/area/cryogaia/outpost/exploration_plains)
+"q" = (
+/obj/machinery/door/blast/shutters{
+ dir = 2;
+ id = "wilderness";
+ name = "Anti-Fauna Shutters"
+ },
+/turf/simulated/floor/outdoors/snow/plating/cryogaia,
+/area/cryogaia/outpost/exploration_shed)
+"r" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/button/remote/blast_door{
+ dir = 1;
+ id = "wilderness";
+ name = "Anti-Fauna shutters";
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/turf/simulated/floor/outdoors/snow/plating,
+/area/cryogaia/outpost/exploration_shed)
+"s" = (
+/obj/structure/flora/tree/winter,
+/turf/simulated/floor/outdoors/snow/snow/snow2/cryogaia,
+/area/cryogaia/outpost/exploration_plains)
+"t" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/door/blast/shutters{
+ dir = 2;
+ id = "wilderness";
+ name = "Anti-Fauna Shutters"
+ },
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+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
diff --git a/maps/yw/submaps/gateway/zoo.dmm b/maps/yw/submaps/gateway/zoo.dmm
index 33ce2d311b..ab85a13898 100644
--- a/maps/yw/submaps/gateway/zoo.dmm
+++ b/maps/yw/submaps/gateway/zoo.dmm
@@ -648,8 +648,6 @@
/area/awaymission/zoo/pirateship)
"bZ" = (
/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
icon_state = "cabinet_closed"
},
/turf/simulated/shuttle/floor/black,
diff --git a/maps/yw/submaps/space/_fueldepot.dm b/maps/yw/submaps/space/_fueldepot.dm
new file mode 100644
index 0000000000..4ec3236dd0
--- /dev/null
+++ b/maps/yw/submaps/space/_fueldepot.dm
@@ -0,0 +1,38 @@
+/obj/effect/overmap/visitable/sector/fueldepot
+ name = "Fuel Depot"
+ desc = "Self-service refueling depot."
+ scanner_desc = @{"[i]Registration[/i]: Virgo-Erigonne System Authority
+[i]Class[/i]: Installation (Space)
+[i]Transponder[/i]: Transmitting (CIV), V-E.S.A.
+[b]Notice[/b]: This facility classified for public use for the purpose of refueling and recharging starships"}
+ icon = 'icons/obj/overmap_vr.dmi'
+ icon_state = "fueldepot"
+ color = "#33FF33"
+ initial_generic_waypoints = list("fueldepot_east","fueldepot_west","fueldepot_north","fueldepot_south")
+
+/area/tether_away/fueldepot
+ name = "Away Mission - Fuel Depot"
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "dark"
+ lightswitch = FALSE
+
+/obj/effect/shuttle_landmark/premade/fueldepot/east
+ name = "Fuel Depot - East Dock"
+ landmark_tag = "fueldepot_east"
+
+/obj/effect/shuttle_landmark/premade/fueldepot/west
+ name = "Fuel Depot - West Dock"
+ landmark_tag = "fueldepot_west"
+
+/obj/effect/shuttle_landmark/premade/fueldepot/north
+ name = "Fuel Depot - North Dock"
+ landmark_tag = "fueldepot_north"
+
+/obj/effect/shuttle_landmark/premade/fueldepot/south
+ name = "Fuel Depot - South Dock"
+ landmark_tag = "fueldepot_south"
+
+/turf/simulated/floor/tiled/techmaint/airless
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
\ No newline at end of file
diff --git a/maps/yw/submaps/space/_guttersite.dm b/maps/yw/submaps/space/_guttersite.dm
new file mode 100644
index 0000000000..e77038a885
--- /dev/null
+++ b/maps/yw/submaps/space/_guttersite.dm
@@ -0,0 +1,85 @@
+// -- Datums -- //
+
+/obj/effect/overmap/visitable/sector/guttersite
+ name = "Gutter Site"
+ desc = "A shoddy asteroid installation."
+ scanner_desc = @{"[i]Transponder[/i]: Strong Comms Signal
+[b]Notice[/b]: WARNING! KEEP OUT! MEMBERS ONLY!"}
+ icon = 'icons/obj/overmap_vr.dmi'
+ icon_state = "guttersite"
+ known = FALSE
+ color = "#ee3333" //Redish, so it stands out against the other debris-like icons
+ initial_generic_waypoints = list("guttersite_lshuttle", "guttersite_sshuttle")
+
+// -- Objs -- //
+/obj/effect/shuttle_landmark/premade/guttersite/sshuttle
+ name = "Gutter - Small Shuttle"
+ landmark_tag = "guttersite_sshuttle"
+
+/obj/effect/shuttle_landmark/premade/guttersite/lshuttle
+ name = "Gutter - Large Shuttle"
+ landmark_tag = "guttersite_lshuttle"
+
+
+//This does nothing right now, but is framework if we do POIs for this place
+/obj/away_mission_init/guttersite
+ name = "away mission initializer - guttersite"
+
+/obj/away_mission_init/guttersite/Initialize()
+ initialized = TRUE
+ return INITIALIZE_HINT_QDEL
+
+/area/tether_away/guttersite
+ name = "Away Mission - guttersite"
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "dark"
+
+/area/tether_away/guttersite/explored
+ icon_state = "debrisexplored"
+
+/area/tether_away/guttersite/unexplored
+ icon_state = "debrisunexplored"
+
+/area/tether_away/guttersite/derelict
+ icon_state = "debrisexplored"
+ forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/horror.ogg')
+
+//TFF 26/12/19 - Sub-areas for the APCs.
+/area/tether_away/guttersite/engines
+ name = "POI - Gutter Engineering"
+
+/area/tether_away/guttersite/security
+ name = "POI - Gutter Security and Holding"
+
+/area/tether_away/guttersite/docking
+ name = "POI - Gutter Docks"
+
+/area/tether_away/guttersite/office
+ name = "POI - Gutter Offices"
+
+/area/tether_away/guttersite/atmos
+ name = "POI - Gutter Atmospherics"
+
+/area/tether_away/guttersite/maint
+ name = "POI - Gutter Maintenance"
+
+/area/tether_away/guttersite/vault
+ name = "POI - Gutter Vault"
+
+/area/tether_away/guttersite/bridge
+ name = "POI - Gutter Bridge"
+
+/area/tether_away/guttersite/walkway
+ name = "POI - Gutter Walkway"
+
+/area/tether_away/guttersite/medbay
+ name = "POI - Gutter Medbay"
+
+/area/tether_away/guttersite/commons
+ name = "POI - Gutter Commons"
+
+/area/tether_away/guttersite/storage
+ name = "POI - Gutter Tool Storage"
+
+/area/tether_away/guttersite/teleporter
+ name = "POI - Gutter Teleporter"
diff --git a/maps/yw/submaps/space/fueldepot.dmm b/maps/yw/submaps/space/fueldepot.dmm
new file mode 100644
index 0000000000..86e6cee6c0
--- /dev/null
+++ b/maps/yw/submaps/space/fueldepot.dmm
@@ -0,0 +1,21242 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/space,
+/area/space)
+"ab" = (
+/obj/machinery/atmospherics/pipe/manifold/visible/fuel{
+ icon_state = "map-fuel";
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ icon_state = "intact-aux";
+ dir = 5
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ac" = (
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/aux{
+ icon_state = "map-aux";
+ dir = 4
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ad" = (
+/obj/machinery/atmospherics/portables_connector/aux{
+ icon_state = "map_connector-aux";
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/outline/blue,
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"ae" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ icon_state = "intact-aux";
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/fuel{
+ icon_state = "map-fuel";
+ dir = 8
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"af" = (
+/obj/machinery/atmospherics/pipe/manifold/visible/aux,
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 8
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ag" = (
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ icon_state = "intact-aux";
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 10
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ah" = (
+/obj/machinery/atmospherics/portables_connector/fuel{
+ icon_state = "map_connector-fuel";
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/outline/red,
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"ai" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 9
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aj" = (
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ak" = (
+/obj/machinery/atmospherics/binary/pump/fuel{
+ icon_state = "map_off-fuel";
+ dir = 1
+ },
+/obj/machinery/atmospherics/binary/pump/aux{
+ icon_state = "map_off-aux";
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/outline,
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"al" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 6
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"am" = (
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ icon_state = "intact-aux";
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 8
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"an" = (
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ icon_state = "intact-aux";
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 9
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ao" = (
+/obj/machinery/atmospherics/pipe/simple/visible/fuel,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ap" = (
+/obj/machinery/atmospherics/pipe/simple/visible/aux,
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aq" = (
+/obj/machinery/power/solar,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 9
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ar" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"as" = (
+/obj/machinery/power/solar,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 5
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"at" = (
+/obj/machinery/power/solar,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 8
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"au" = (
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 4
+ },
+/obj/structure/railing,
+/turf/space,
+/area/space)
+"av" = (
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 8
+ },
+/turf/space,
+/area/space)
+"aw" = (
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 4
+ },
+/turf/space,
+/area/space)
+"ax" = (
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 4
+ },
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 1
+ },
+/turf/space,
+/area/space)
+"ay" = (
+/obj/structure/railing,
+/turf/space,
+/area/space)
+"az" = (
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 8
+ },
+/obj/structure/railing,
+/turf/space,
+/area/space)
+"aA" = (
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 1
+ },
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 4
+ },
+/turf/space,
+/area/space)
+"aB" = (
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 1
+ },
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 8
+ },
+/turf/space,
+/area/space)
+"aC" = (
+/obj/structure/railing{
+ icon_state = "railing0";
+ dir = 1
+ },
+/turf/space,
+/area/space)
+"aD" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aE" = (
+/obj/machinery/power/solar,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 4
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aF" = (
+/turf/simulated/wall/rshull,
+/area/tether_away/fueldepot)
+"aG" = (
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aH" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aI" = (
+/obj/machinery/power/solar,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 10
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aJ" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aK" = (
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aL" = (
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aM" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aN" = (
+/obj/machinery/power/solar,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 6
+ },
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aO" = (
+/obj/machinery/power/tracker,
+/obj/structure/cable,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aP" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aQ" = (
+/obj/machinery/power/apc{
+ dir = 8;
+ icon_state = "apc0";
+ pixel_x = -28
+ },
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aR" = (
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 6
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8";
+ dir = 1
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aS" = (
+/obj/machinery/atmospherics/pipe/simple/visible/fuel{
+ icon_state = "intact-fuel";
+ dir = 9
+ },
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8";
+ dir = 1
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aT" = (
+/obj/machinery/light/small{
+ icon_state = "bulb1";
+ dir = 8
+ },
+/obj/machinery/light_switch{
+ dir = 4;
+ pixel_x = -28;
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aU" = (
+/obj/machinery/atmospherics/pipe/simple/visible/aux{
+ icon_state = "intact-aux";
+ dir = 10
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8";
+ dir = 1
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aV" = (
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"aW" = (
+/obj/machinery/power/solar_control,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aX" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aY" = (
+/obj/machinery/power/smes/buildable/point_of_interest,
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/techmaint/airless,
+/area/tether_away/fueldepot)
+"aZ" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"ba" = (
+/obj/structure/cable/green{
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ icon_state = "2-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"bb" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/fuel,
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"bc" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
+/area/tether_away/fueldepot)
+"bd" = (
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/aux,
+/obj/structure/catwalk,
+/turf/simulated/shuttle/plating/airless,
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diff --git a/maps/yw/submaps/space/guttersite.dmm b/maps/yw/submaps/space/guttersite.dmm
new file mode 100644
index 0000000000..5caf17bfde
--- /dev/null
+++ b/maps/yw/submaps/space/guttersite.dmm
@@ -0,0 +1,25547 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/space,
+/area/tether_away/guttersite/unexplored)
+"ab" = (
+/turf/simulated/mineral/floor/vacuum,
+/area/space)
+"ac" = (
+/turf/simulated/mineral/cave,
+/area/space)
+"ad" = (
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"ae" = (
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/teleporter)
+"af" = (
+/obj/structure/lattice,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"ag" = (
+/turf/simulated/mineral/cave,
+/area/tether_away/guttersite/unexplored)
+"ah" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/teleporter)
+"ai" = (
+/obj/structure/lattice,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/teleporter)
+"aj" = (
+/turf/simulated/mineral/cave,
+/area/tether_away/guttersite/teleporter)
+"ak" = (
+/obj/structure/lattice,
+/turf/space,
+/area/tether_away/guttersite/unexplored)
+"al" = (
+/obj/structure/frame/computer{
+ dir = 4
+ },
+/obj/structure/cable{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"am" = (
+/obj/machinery/teleport/station,
+/obj/structure/cable{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"an" = (
+/obj/machinery/teleport/hub,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"ao" = (
+/obj/item/weapon/material/shard{
+ icon_state = "medium"
+ },
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"ap" = (
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"aq" = (
+/obj/structure/cable,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"ar" = (
+/obj/structure/table/rack,
+/obj/item/clothing/gloves/yellow,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"as" = (
+/obj/structure/girder,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"at" = (
+/obj/item/weapon/cell,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"au" = (
+/obj/structure/grille/broken,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"av" = (
+/obj/structure/table,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"aw" = (
+/obj/structure/closet,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"ax" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/storage)
+"ay" = (
+/obj/structure/boulder,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"az" = (
+/obj/structure/inflatable/door,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"aA" = (
+/obj/structure/bonfire/sifwood,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"aB" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/maint)
+"aC" = (
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/storage)
+"aD" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/storage)
+"aE" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/maint)
+"aF" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/engines)
+"aG" = (
+/turf/simulated/wall,
+/area/tether_away/guttersite/engines)
+"aH" = (
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/engines)
+"aI" = (
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/engines)
+"aJ" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aK" = (
+/obj/machinery/light_switch{
+ on = 0;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aL" = (
+/obj/structure/loot_pile/surface/bones,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"aM" = (
+/obj/structure/table/steel,
+/obj/item/weapon/storage/toolbox/electrical,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aN" = (
+/obj/structure/sign/poster{
+ dir = 1;
+ icon_state = ""
+ },
+/turf/simulated/wall,
+/area/tether_away/guttersite/maint)
+"aO" = (
+/obj/machinery/computer/ship/navigation/telescreen{
+ pixel_y = 23
+ },
+/obj/structure/table/steel,
+/obj/fiftyspawner/glass,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aP" = (
+/turf/simulated/wall,
+/area/tether_away/guttersite/maint)
+"aQ" = (
+/turf/simulated/wall,
+/area/tether_away/guttersite/atmos)
+"aR" = (
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/atmos)
+"aS" = (
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/atmos)
+"aT" = (
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/atmos)
+"aU" = (
+/obj/structure/table/steel,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/fiftyspawner/steel,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/maint)
+"aW" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"aX" = (
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"aY" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"aZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/tether_away/guttersite/maint)
+"ba" = (
+/obj/item/weapon/circuitboard/teleporter,
+/turf/simulated/floor/airless,
+/area/tether_away/guttersite/teleporter)
+"bb" = (
+/obj/structure/barricade,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/unexplored)
+"bc" = (
+/obj/structure/cable/cyan{
+ icon_state = "0-4"
+ },
+/obj/machinery/power/rtg/fake_gen,
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bd" = (
+/obj/machinery/power/terminal{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable/cyan,
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"be" = (
+/obj/structure/table/steel,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/fiftyspawner/rods,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bf" = (
+/obj/machinery/computer/ship/navigation/telescreen{
+ pixel_y = 23
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/storage/toolbox/mechanical,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bg" = (
+/obj/structure/table/steel,
+/obj/fiftyspawner/wood,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bh" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bi" = (
+/obj/machinery/light_switch{
+ on = 0;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bj" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/storage)
+"bk" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bl" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ dir = 4;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bm" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"bn" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/engines)
+"bo" = (
+/turf/simulated/floor/tiled/eris/dark,
+/area/tether_away/guttersite/maint)
+"bp" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bq" = (
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"br" = (
+/obj/machinery/atmospherics/pipe/simple/visible/blue{
+ dir = 4;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"bs" = (
+/obj/machinery/meter,
+/obj/machinery/atmospherics/pipe/simple/visible/blue{
+ dir = 4;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"bt" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/storage)
+"bu" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/maint)
+"bv" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/dark,
+/area/tether_away/guttersite/maint)
+"bw" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/cyan{
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/tether_away/guttersite/maint)
+"bx" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/maint)
+"by" = (
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bz" = (
+/obj/machinery/power/terminal{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable/cyan{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bA" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1;
+ icon_state = "map-supply"
+ },
+/obj/structure/table/darkglass,
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/commons)
+"bB" = (
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+ d2 = 4;
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+ icon_state = "1-2"
+ },
+/obj/structure/cable/cyan{
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+ d2 = 4;
+ dir = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bC" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"bD" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/eris/techmaint_panels,
+/area/tether_away/guttersite/engines)
+"bE" = (
+/obj/structure/cable/cyan{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/tether_away/guttersite/maint)
+"bF" = (
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+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bG" = (
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+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bH" = (
+/obj/structure/cable/cyan{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bI" = (
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"bJ" = (
+/obj/machinery/atmospherics/pipe/simple/visible/universal{
+ dir = 8
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"bK" = (
+/obj/machinery/atmospherics/pipe/simple/visible/blue{
+ dir = 10
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"bL" = (
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"bM" = (
+/obj/machinery/atmospherics/pipe/simple/visible/red{
+ dir = 4;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"bN" = (
+/obj/machinery/meter,
+/obj/machinery/atmospherics/pipe/simple/visible/red{
+ dir = 4;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/atmos)
+"bO" = (
+/obj/structure/table/steel,
+/obj/structure/cable/cyan,
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"bP" = (
+/obj/structure/table/steel,
+/obj/structure/cable/cyan,
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/atmos)
+"bQ" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ dir = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/plating/eris/under,
+/area/tether_away/guttersite/engines)
+"bR" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark,
+/area/tether_away/guttersite/maint)
+"bS" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/maint)
+"bT" = (
+/obj/machinery/light,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/engines)
+"bU" = (
+/obj/machinery/alarm{
+ alarm_id = null;
+ breach_detection = 0;
+ dir = 1;
+ icon_state = "alarm0";
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+/area/tether_away/guttersite/commons)
+"dv" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 448;
+ master_tag = "guttersite_northlock";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list()
+ },
+/turf/simulated/mineral/floor/vacuum,
+/area/space)
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+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8;
+ icon_state = "rwindow"
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
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+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list(15)
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dy" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8;
+ icon_state = "map-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/cyan{
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+ d2 = 4;
+ icon_state = "1-4"
+ },
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+/area/tether_away/guttersite/commons)
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+/area/tether_away/guttersite/medbay)
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+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
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+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dC" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4;
+ icon_state = "map_vent_out"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/medbay)
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+/area/tether_away/guttersite/medbay)
+"dE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/commons)
+"dF" = (
+/obj/structure/dogbed,
+/mob/living/simple_mob/vore/redpanda/fae{
+ name = "Rhythm"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
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+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/medical,
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+/area/tether_away/guttersite/medbay)
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+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8;
+ icon_state = "rwindow"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dI" = (
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 448;
+ id_tag = "guttersite_northlock";
+ name = "Airlock controller";
+ pixel_x = -25;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
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+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dL" = (
+/obj/structure/window/basic{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/medbay)
+"dM" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/medbay)
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+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/commons)
+"dP" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 448;
+ id_tag = "guttersite_northlock_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 448;
+ id_tag = "guttersite_northlock_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
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+/area/tether_away/guttersite/office)
+"dQ" = (
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+ dir = 10;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dR" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dS" = (
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
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+/area/tether_away/guttersite/office)
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+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dU" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dV" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"dW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/bed/chair/bay/comfy/black{
+ dir = 1;
+ icon_state = "bay_comfychair_preview"
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/steel/bar_dance,
+/area/tether_away/guttersite/commons)
+"dX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/cable/cyan{
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+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/steel/bar_dance,
+/area/tether_away/guttersite/commons)
+"dY" = (
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+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/commons)
+"dZ" = (
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+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/closet/cabinet,
+/obj/structure/cable/cyan{
+ d1 = 4;
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+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/commons)
+"ea" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1;
+ icon_state = "map-supply"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+"eb" = (
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+/obj/structure/window/basic,
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+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/walkway)
+"ef" = (
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
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+"eg" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
+"eh" = (
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+"ei" = (
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+/area/tether_away/guttersite/office)
+"ej" = (
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+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ icon_state = "intact-supply"
+ },
+/obj/machinery/washing_machine,
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/commons)
+"ek" = (
+/obj/structure/window/basic{
+ dir = 8;
+ icon_state = "window"
+ },
+/obj/structure/filingcabinet/filingcabinet,
+/turf/simulated/floor/tiled/eris/white/monofloor,
+/area/tether_away/guttersite/office)
+"el" = (
+/obj/machinery/alarm{
+ dir = 4;
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+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
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+"em" = (
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"en" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
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+/area/tether_away/guttersite/walkway)
+"eo" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/cable/cyan{
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+ icon_state = "4-8"
+ },
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+"ep" = (
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+"er" = (
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+ pixel_x = -22;
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+ },
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+"et" = (
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ icon_state = "intact-supply"
+ },
+/obj/structure/curtain/open/shower,
+/obj/machinery/shower,
+/obj/structure/cable/cyan{
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+ },
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+/area/tether_away/guttersite/commons)
+"eu" = (
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+ },
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+ },
+/obj/structure/cable/cyan{
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+ },
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+"ev" = (
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+ },
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+ icon_state = "intact-supply"
+ },
+/obj/structure/table/darkglass,
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+ icon_state = "4-8"
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+"ew" = (
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+ },
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+/obj/structure/bed/chair/bay/comfy/black{
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+ icon_state = "bay_comfychair_preview"
+ },
+/obj/structure/cable/cyan{
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+ },
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+"ex" = (
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+ },
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+"ey" = (
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+ dir = 1
+ },
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+ },
+/obj/structure/cable/cyan{
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+/area/tether_away/guttersite/commons)
+"ez" = (
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+ cell_type = /obj/item/weapon/cell/super;
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+ name = "west bump";
+ pixel_x = -24
+ },
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+"eA" = (
+/obj/structure/bed/chair/bay/comfy/black{
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+/obj/structure/cable/cyan{
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+"eB" = (
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+ },
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+"eC" = (
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+ },
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+ },
+/obj/structure/bed/chair/bay/comfy/black{
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+ },
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+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list()
+ },
+/obj/structure/cable/cyan{
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+ },
+/obj/structure/bed/chair/bay/comfy/black{
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+/obj/structure/cable/cyan{
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+"eK" = (
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+ },
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+ },
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+ frequency = 12341;
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+"fX" = (
+/obj/structure/grille,
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+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
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+ dir = 1
+ },
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+ },
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+/area/tether_away/guttersite/security)
+"fY" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/security)
+"fZ" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/ranged/smg/poi{
+ faction = "wolfgirl"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"ga" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gb" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gc" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gd" = (
+/obj/structure/table/steel,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"ge" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8;
+ icon_state = "officechair_dark"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gf" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list(38)
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gg" = (
+/obj/structure/fence,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gh" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1999;
+ master_tag = "westlock";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list()
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gi" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1999;
+ id_tag = "westlock_pump"
+ },
+/obj/machinery/light/small,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1999;
+ id_tag = "westlock";
+ pixel_y = 28
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1999;
+ id_tag = "westlock_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gj" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gk" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1999;
+ master_tag = "westlock";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gl" = (
+/obj/effect/floor_decal/sign/dock/two,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gm" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4;
+ icon_state = "officechair_dark"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gn" = (
+/obj/structure/closet,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"go" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/commons)
+"gp" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/security)
+"gq" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gr" = (
+/obj/structure/fence/door/locked{
+ dir = 8;
+ icon_state = "door_closed"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gs" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/ranged/poi{
+ faction = "wolfgirl"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gt" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"gu" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"gv" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"gx" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list(38)
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gB" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1;
+ icon_state = "map-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/wall/r_wall,
+/area/tether_away/guttersite/security)
+"gD" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/melee/poi{
+ faction = "wolfgirl"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gF" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/random/mre,
+/obj/random/mre,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"gG" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1380;
+ id_tag = "dock_d2a2_pump"
+ },
+/obj/machinery/light/small,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "guttersite_sshuttle";
+ pixel_y = 28
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock_d2a2_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gH" = (
+/obj/machinery/door/airlock/glass_external{
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gI" = (
+/obj/structure/closet{
+ name = "mechanical equipment"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/medbay)
+"gJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/vault/bolted,
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"gK" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gL" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gO" = (
+/obj/structure/fence/end{
+ dir = 4;
+ icon_state = "end"
+ },
+/obj/structure/fence,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gP" = (
+/obj/structure/fence{
+ dir = 8;
+ icon_state = "straight"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gQ" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"gR" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
+"gS" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"gT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/vault)
+"gU" = (
+/obj/structure/barricade,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gV" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
+"gW" = (
+/obj/structure/fence/door/opened{
+ dir = 8;
+ icon_state = "door_opened"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gX" = (
+/obj/machinery/light,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gY" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"gZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9;
+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"ha" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8;
+ icon_state = "map_scrubber_on"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hb" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
+"hc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 1;
+ icon_state = "tube1"
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/bridge)
+"hd" = (
+/obj/machinery/fitness/punching_bag/clown,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"he" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hf" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hg" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hh" = (
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hi" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/structure/bed/chair/office/dark{
+ dir = 4;
+ icon_state = "officechair_dark"
+ },
+/mob/living/simple_mob/humanoid/merc/ranged/laser{
+ faction = "wolfgirl"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hj" = (
+/mob/living/simple_mob/mobs_monsters/clowns/big/cluwne,
+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"hk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4;
+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_one_access = list()
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"hl" = (
+/obj/structure/fence/door/locked,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hm" = (
+/obj/structure/fence/end{
+ dir = 8;
+ icon_state = "end"
+ },
+/obj/structure/fence/end{
+ dir = 4;
+ icon_state = "end"
+ },
+/obj/structure/fence,
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/security)
+"hn" = (
+/obj/structure/fence/end{
+ dir = 8;
+ icon_state = "end"
+ },
+/obj/structure/fence,
+/obj/structure/fence/end{
+ dir = 1;
+ icon_state = "end"
+ },
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+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/turf/simulated/floor/plating,
+/area/tether_away/guttersite/docking)
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
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+ },
+/obj/structure/window/reinforced{
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+ },
+/obj/structure/window/reinforced{
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+/area/tether_away/guttersite/docking)
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+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8;
+ icon_state = "rwindow"
+ },
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
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+ },
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+/area/tether_away/guttersite/docking)
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+/area/tether_away/guttersite/docking)
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+ },
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+/obj/random/powercell,
+/obj/random/multiple/voidsuit,
+/obj/item/weapon/tank/oxygen,
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+/area/tether_away/guttersite/unexplored)
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+ icon_state = "intact"
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+/area/tether_away/guttersite/docking)
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+ },
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+ },
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+/area/tether_away/guttersite/docking)
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+ },
+/obj/structure/table/rack,
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+/area/tether_away/guttersite/vault)
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+ },
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+ },
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+ icon_state = "tube1"
+ },
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+/area/tether_away/guttersite/docking)
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+ },
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+/area/tether_away/guttersite/docking)
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+ dir = 1;
+ icon_state = "tube1"
+ },
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+/area/tether_away/guttersite/docking)
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+ },
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+/area/tether_away/guttersite/docking)
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+ dir = 9;
+ icon_state = "intact"
+ },
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+/area/tether_away/guttersite/docking)
+"hN" = (
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+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
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+/area/tether_away/guttersite/docking)
+"hP" = (
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+ dir = 10;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ icon_state = "intact-supply"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/docking)
+"hQ" = (
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+ pixel_x = 0;
+ pixel_y = -25
+ },
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+/area/tether_away/guttersite/docking)
+"hR" = (
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+ dir = 1
+ },
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+/turf/space,
+/area/space)
+"hU" = (
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+ dir = 8;
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+ },
+/mob/living/simple_mob/humanoid/merc/melee/poi{
+ faction = "wolfgirl"
+ },
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+/area/tether_away/guttersite/security)
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+ icon_state = "intact-supply"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/tether_away/guttersite/office)
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
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+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"hX" = (
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+ dir = 4;
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/window/basic{
+ dir = 8;
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+ },
+/obj/structure/window/basic,
+/obj/structure/table/darkglass,
+/obj/structure/cable/cyan{
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+ },
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+/area/tether_away/guttersite/office)
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/table/darkglass,
+/obj/structure/cable/cyan{
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+ },
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
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+"ic" = (
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
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+/area/tether_away/guttersite/medbay)
+"id" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "guttersite_sshuttle";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
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+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
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+ },
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+"ij" = (
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+ icon_state = "intact-supply"
+ },
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+ },
+/obj/structure/table/darkglass,
+/obj/item/weapon/pen/blue,
+/obj/structure/cable/cyan{
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+"im" = (
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+ },
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+/obj/structure/table/darkglass,
+/obj/item/weapon/paper_bin,
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/tether_away/guttersite/unexplored)
+"is" = (
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+ },
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+ },
+/obj/structure/cable/cyan{
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+ },
+/obj/structure/cable/cyan{
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+ },
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+ },
+/obj/structure/cable/cyan{
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+"iv" = (
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+ icon_state = "window"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"iw" = (
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/structure/cable/cyan{
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+ icon_state = "1-2"
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+ icon_state = "window"
+ },
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+/area/tether_away/guttersite/office)
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+"iB" = (
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/tether_away/guttersite/office)
+"iF" = (
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+ dir = 4;
+ icon_state = "bay_comfychair_preview"
+ },
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+/area/tether_away/guttersite/office)
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+/area/tether_away/guttersite/office)
+"iH" = (
+/obj/structure/bed/chair/bay/comfy/black{
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+ icon_state = "bay_comfychair_preview"
+ },
+/turf/simulated/floor/tiled/eris/dark/gray_perforated,
+/area/tether_away/guttersite/office)
+"iI" = (
+/obj/machinery/firealarm{
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+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/light{
+ dir = 8
+ },
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+/turf/simulated/mineral/floor/vacuum,
+/area/tether_away/guttersite/unexplored)
+"iK" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/mob/living/simple_mob/humanoid/merc/ranged/grenadier,
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+"iL" = (
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+/area/tether_away/guttersite/docking)
+"iM" = (
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/random/cutout,
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden,
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+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
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+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+"}
+(139,1,1) = {"
+aa
+aa
+aa
+ag
+ag
+ag
+ag
+ag
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
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+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+"}
+(140,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
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+aa
+aa
+aa
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+aa
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+aa
+aa
+aa
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+aa
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+aa
+aa
+aa
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+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+eE
+"}
diff --git a/maps/yw/submaps/wild/tether_wild-crash.dmm b/maps/yw/submaps/wild/tether_wild-crash.dmm
index c060e2f643..f15a5e0bcc 100644
--- a/maps/yw/submaps/wild/tether_wild-crash.dmm
+++ b/maps/yw/submaps/wild/tether_wild-crash.dmm
@@ -88,8 +88,6 @@
/area/tether/surfacebase/outside/wilderness)
"al" = (
/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
icon_state = "cabinet_closed"
},
/turf/simulated/shuttle/floor/black/virgo3b,
diff --git a/maps/~map_system/maps.dm b/maps/~map_system/maps.dm
index b38973264d..ea437fb93d 100644
--- a/maps/~map_system/maps.dm
+++ b/maps/~map_system/maps.dm
@@ -38,7 +38,7 @@ var/list/all_maps = list()
// Z-levels available to various consoles, such as the crew monitor. Defaults to station_levels if unset.
var/list/map_levels
-
+
// E-mail TLDs to use for NTnet modular computer e-mail addresses
var/list/usable_email_tlds = list("freemail.nt")
@@ -78,17 +78,18 @@ var/list/all_maps = list()
var/station_name = "BAD Station"
var/station_short = "Baddy"
var/dock_name = "THE PirateBay"
+ var/dock_type = "station" //VOREStation Edit - for a list of valid types see the switch block in air_traffic.dm at line 148
var/boss_name = "Captain Roger"
var/boss_short = "Cap'"
var/company_name = "BadMan"
var/company_short = "BM"
var/starsys_name = "Dull Star"
- var/shuttle_name = "NAS |Faraday|" // YW ADDITION: default name included
var/shuttle_docked_message
var/shuttle_leaving_dock
var/shuttle_called_message
var/shuttle_recall_message
+ var/shuttle_name = "NAS |Faraday|" // YW EDIT: default name 'NAS |Hawking|'
var/emergency_shuttle_docked_message
var/emergency_shuttle_leaving_dock
var/emergency_shuttle_called_message
diff --git a/nano/To BYOND Cache.bat b/nano/To BYOND Cache.bat
deleted file mode 100644
index 486b8d1bea..0000000000
--- a/nano/To BYOND Cache.bat
+++ /dev/null
@@ -1,4 +0,0 @@
-copy css\* "%USERPROFILE%\Documents\BYOND\cache" /y
-copy images\* "%USERPROFILE%\Documents\BYOND\cache" /y
-copy js\* "%USERPROFILE%\Documents\BYOND\cache" /y
-copy templates\* "%USERPROFILE%\Documents\BYOND\cache" /y
diff --git a/nano/Update BYOND Cache.py b/nano/Update BYOND Cache.py
new file mode 100644
index 0000000000..032c42ff1b
--- /dev/null
+++ b/nano/Update BYOND Cache.py
@@ -0,0 +1,53 @@
+#!/usr/bin/python3
+# Setup
+import os, json, shutil, glob, platform
+
+if(platform.system() != "Windows"):
+ print("Error: This script doesn't work on anything but Windows. How are you even planning to develop BYOND off windows?")
+ exit()
+
+cdir = (os.getcwd())
+if(cdir[-4:] != "nano"):
+ print("This script must be run from the nano directory.")
+ exit()
+
+def find_cache():
+ target = os.path.join(os.path.expanduser("~"), "Documents", "BYOND", "cache")
+ for root, dirs, files in os.walk(target):
+ if "nano_templates_bundle.js" in files:
+ return root
+
+cache = find_cache()
+if cache == None:
+ print("Failed to find BYOND Cache.")
+ exit()
+
+# Send all of the random files to the cache
+def send_to_cache(arrayOfFiles):
+ for file in arrayOfFiles:
+ target = os.path.join(cache, os.path.split(file)[1])
+ shutil.copyfile(file, target)
+
+send_to_cache([os.path.join(cdir, "css", f) for f in os.listdir(os.path.join(cdir, "css")) if os.path.isfile(os.path.join(cdir, "css", f))])
+send_to_cache([os.path.join(cdir, "images", f) for f in os.listdir(os.path.join(cdir, "images")) if os.path.isfile(os.path.join(cdir, "images", f))])
+send_to_cache([os.path.join(cdir, "js", f) for f in os.listdir(os.path.join(cdir, "js")) if os.path.isfile(os.path.join(cdir, "js", f))])
+
+# Handle creating the tmpl bundle
+arrOfFiles = glob.glob(os.path.join(cdir, "templates", "*.tmpl"))
+
+tmpl_bundle_header = "function nanouiTemplateBundle(){return "
+tmpl_bundle_footer = ";}"
+
+big_json_array = {}
+
+for file in arrOfFiles:
+ tmpl_name = os.path.split(file)[1]
+ with open(file, 'r') as tmpl:
+ big_json_array[tmpl_name] = tmpl.read()
+
+tmpl_bundle = tmpl_bundle_header + json.dumps(big_json_array) + tmpl_bundle_footer
+
+# Send the tmpl bundle to the cache
+with open(os.path.join(cache, "nano_templates_bundle.js"), "w") as templateBundleFile:
+ templateBundleFile.write(tmpl_bundle)
+ templateBundleFile.close()
\ No newline at end of file
diff --git a/nano/js/nano_template.js b/nano/js/nano_template.js
index f8f5d26594..b50df1281a 100644
--- a/nano/js/nano_template.js
+++ b/nano/js/nano_template.js
@@ -2,6 +2,7 @@
var NanoTemplate = function () {
var _templateData = {};
+ var _templateSources = {};
var _templates = {};
var _compiledTemplates = {};
@@ -15,59 +16,43 @@ var NanoTemplate = function () {
if (_templateData == null)
{
alert('Error: Template data did not load correctly.');
- }
-
- loadNextTemplate();
- };
-
- var loadNextTemplate = function () {
- // we count the number of templates for this ui so that we know when they've all been rendered
- var templateCount = Object.size(_templateData);
-
- if (!templateCount)
- {
- $(document).trigger('templatesLoaded');
- return;
}
- // load markup for each template and register it
- for (var key in _templateData)
- {
- if (!_templateData.hasOwnProperty(key))
- {
- continue;
- }
-
- $.when($.ajax({
- url: _templateData[key],
+ if (('nanouiTemplateBundle' in window) && (typeof nanouiTemplateBundle === 'function')) {
+ _templateSources = nanouiTemplateBundle(); // From nanoui_templates.js
+ }
+ var templateLoadingPromises = $.map(_templateData, function(filename, key) {
+ var fetchSourcePromise;
+ if (_templateSources && _templateSources.hasOwnProperty(filename)) {
+ // Its in the bundle, just do it
+ fetchSourcePromise = $.Deferred().resolve(_templateSources[filename]).promise();
+ } else {
+ // Otherwise fetch from ze network
+ fetchSourcePromise = $.ajax({
+ url: filename,
cache: false,
dataType: 'text'
- }))
- .done(function(templateMarkup) {
-
- templateMarkup += '';
-
- try
- {
- NanoTemplate.addTemplate(key, templateMarkup);
- }
- catch(error)
- {
- alert('ERROR: An error occurred while loading the UI: ' + error.message);
- return;
- }
-
- delete _templateData[key];
-
- loadNextTemplate();
- })
- .fail(function () {
- alert('ERROR: Loading template ' + key + '(' + _templateData[key] + ') failed!');
});
+ }
- return;
- }
- }
+ return fetchSourcePromise.done(function(templateMarkup) {
+ templateMarkup += '';
+ try {
+ NanoTemplate.addTemplate(key, templateMarkup);
+ } catch(error) {
+ alert('ERROR: An error occurred while loading the UI: ' + error.message);
+ return;
+ }
+ }).fail(function () {
+ alert('ERROR: Loading template ' + key + '(' + _templateData[key] + ') failed!');
+ });
+ });
+
+ // Wait for all of them to be done and then trigger the event.
+ $.when.apply(this, templateLoadingPromises).done(function() {
+ $(document).trigger('templatesLoaded');
+ });
+ };
var compileTemplates = function () {
diff --git a/nano/templates/photocopier.tmpl b/nano/templates/photocopier.tmpl
index 81c238d94d..9ced6b63d1 100644
--- a/nano/templates/photocopier.tmpl
+++ b/nano/templates/photocopier.tmpl
@@ -3,7 +3,7 @@
See: code/modules/paperwork/photocopier.dm
-->
-{{if data.copyItem || data.assPresent}}
+{{if data.copyItem || data.assPresent}}
{{:helper.link('Remove Item', 'eject', {'remove' : 1})}}
{{if data.toner}}
diff --git a/sound/AI/aurora.ogg b/sound/AI/aurora.ogg
new file mode 100644
index 0000000000..2d5298a508
Binary files /dev/null and b/sound/AI/aurora.ogg differ
diff --git a/sound/AI/aurora_end.ogg b/sound/AI/aurora_end.ogg
new file mode 100644
index 0000000000..b6f6a1b5c3
Binary files /dev/null and b/sound/AI/aurora_end.ogg differ
diff --git a/sound/AI/yawn/shuttle_arrive.ogg b/sound/AI/yawn/shuttle_arrive.ogg
new file mode 100644
index 0000000000..12d9b90848
Binary files /dev/null and b/sound/AI/yawn/shuttle_arrive.ogg differ
diff --git a/sound/AI/yawn/shuttle_called.ogg b/sound/AI/yawn/shuttle_called.ogg
new file mode 100644
index 0000000000..565662e1c4
Binary files /dev/null and b/sound/AI/yawn/shuttle_called.ogg differ
diff --git a/sound/AI/yawn/shuttle_depart.ogg b/sound/AI/yawn/shuttle_depart.ogg
new file mode 100644
index 0000000000..c8f2c2e016
Binary files /dev/null and b/sound/AI/yawn/shuttle_depart.ogg differ
diff --git a/sound/AI/yawn/welcome.ogg b/sound/AI/yawn/welcome.ogg
new file mode 100644
index 0000000000..929b4782a8
Binary files /dev/null and b/sound/AI/yawn/welcome.ogg differ
diff --git a/sound/ambience/space/aurora_caelus.ogg b/sound/ambience/space/aurora_caelus.ogg
new file mode 100644
index 0000000000..655e47fc3b
Binary files /dev/null and b/sound/ambience/space/aurora_caelus.ogg differ
diff --git a/sound/effects/Whipcrack.ogg b/sound/effects/Whipcrack.ogg
new file mode 100644
index 0000000000..39e63741ca
Binary files /dev/null and b/sound/effects/Whipcrack.ogg differ
diff --git a/sound/voice/Croak.ogg b/sound/voice/Croak.ogg
new file mode 100644
index 0000000000..54327a26fb
Binary files /dev/null and b/sound/voice/Croak.ogg differ
diff --git a/sound/voice/Meow.ogg b/sound/voice/Meow.ogg
new file mode 100644
index 0000000000..a76d81ca0c
Binary files /dev/null and b/sound/voice/Meow.ogg differ
diff --git a/sound/voice/Moo.ogg b/sound/voice/Moo.ogg
new file mode 100644
index 0000000000..c81c46e1a4
Binary files /dev/null and b/sound/voice/Moo.ogg differ
diff --git a/sound/voice/Snort.ogg b/sound/voice/Snort.ogg
new file mode 100644
index 0000000000..30212fc263
Binary files /dev/null and b/sound/voice/Snort.ogg differ
diff --git a/tools/mapmerge2/requirements.txt b/tools/mapmerge2/requirements.txt
index 8d77427c73..a4af4c97cb 100644
--- a/tools/mapmerge2/requirements.txt
+++ b/tools/mapmerge2/requirements.txt
@@ -1,3 +1,3 @@
pygit2
bidict==0.13.1
-Pillow==5.1.0
+Pillow==6.2.0
\ No newline at end of file
diff --git a/vorestation.dme b/vorestation.dme
index 14e31aa237..edb7474a5c 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -422,6 +422,7 @@
#include "code\datums\supplypacks\hydroponics.dm"
#include "code\datums\supplypacks\hydroponics_vr.dm"
#include "code\datums\supplypacks\materials.dm"
+#include "code\datums\supplypacks\materials_yw.dm"
#include "code\datums\supplypacks\medical.dm"
#include "code\datums\supplypacks\medical_vr.dm"
#include "code\datums\supplypacks\misc.dm"
@@ -450,6 +451,7 @@
#include "code\datums\underwear\undershirts.dm"
#include "code\datums\underwear\underwear.dm"
#include "code\datums\uplink\ammunition.dm"
+#include "code\datums\uplink\ammunition_vr.dm"
#include "code\datums\uplink\announcements.dm"
#include "code\datums\uplink\armor.dm"
#include "code\datums\uplink\backup.dm"
@@ -468,6 +470,7 @@
#include "code\datums\uplink\uplink_categories.dm"
#include "code\datums\uplink\uplink_items.dm"
#include "code\datums\uplink\visible_weapons.dm"
+#include "code\datums\uplink\visible_weapons_vr.dm"
#include "code\datums\vending\stored_item.dm"
#include "code\datums\vending\vending.dm"
#include "code\datums\wires\airlock.dm"
@@ -1155,7 +1158,6 @@
#include "code\game\objects\items\devices\instruments.dm"
#include "code\game\objects\items\devices\laserpointer.dm"
#include "code\game\objects\items\devices\lightreplacer.dm"
-#include "code\game\objects\items\devices\locker_painter.dm"
#include "code\game\objects\items\devices\megaphone.dm"
#include "code\game\objects\items\devices\modkit.dm"
#include "code\game\objects\items\devices\multitool.dm"
@@ -1222,6 +1224,7 @@
#include "code\game\objects\items\stacks\telecrystal.dm"
#include "code\game\objects\items\stacks\sheets\leather.dm"
#include "code\game\objects\items\stacks\tiles\fifty_spawner_tiles.dm"
+#include "code\game\objects\items\stacks\tiles\fifty_spawner_tiles_yw.dm"
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
#include "code\game\objects\items\stacks\tiles\tile_types_ch.dm"
#include "code\game\objects\items\weapons\AI_modules.dm"
@@ -1252,6 +1255,7 @@
#include "code\game\objects\items\weapons\policetape.dm"
#include "code\game\objects\items\weapons\RCD.dm"
#include "code\game\objects\items\weapons\RCD_vr.dm"
+#include "code\game\objects\items\weapons\RMS_vr.dm"
#include "code\game\objects\items\weapons\RPD_vr.dm"
#include "code\game\objects\items\weapons\RSF.dm"
#include "code\game\objects\items\weapons\scrolls.dm"
@@ -1398,6 +1402,7 @@
#include "code\game\objects\random\maintenance.dm"
#include "code\game\objects\random\mapping.dm"
#include "code\game\objects\random\misc.dm"
+#include "code\game\objects\random\misc_vr.dm"
#include "code\game\objects\random\mob.dm"
#include "code\game\objects\random\mob_vr.dm"
#include "code\game\objects\random\spacesuits.dm"
@@ -1427,6 +1432,7 @@
#include "code\game\objects\structures\holoplant.dm"
#include "code\game\objects\structures\inflatable.dm"
#include "code\game\objects\structures\janicart.dm"
+#include "code\game\objects\structures\kitchen_foodcart_vr.dm"
#include "code\game\objects\structures\kitchen_spike.dm"
#include "code\game\objects\structures\lattice.dm"
#include "code\game\objects\structures\ledges.dm"
@@ -1460,7 +1466,10 @@
#include "code\game\objects\structures\window.dm"
#include "code\game\objects\structures\window_spawner.dm"
#include "code\game\objects\structures\window_vr.dm"
-#include "code\game\objects\structures\crates_lockers\closets.dm"
+#include "code\game\objects\structures\crates_lockers\__closets.dm"
+#include "code\game\objects\structures\crates_lockers\_closets_appearance_definitions.dm"
+#include "code\game\objects\structures\crates_lockers\_closets_appearance_definitions_vr.dm"
+#include "code\game\objects\structures\crates_lockers\_closets_appearance_definitions_yw.dm"
#include "code\game\objects\structures\crates_lockers\crates.dm"
#include "code\game\objects\structures\crates_lockers\crates_vr.dm"
#include "code\game\objects\structures\crates_lockers\largecrate.dm"
@@ -1474,7 +1483,6 @@
#include "code\game\objects\structures\crates_lockers\closets\gimmick.dm"
#include "code\game\objects\structures\crates_lockers\closets\job_closets.dm"
#include "code\game\objects\structures\crates_lockers\closets\l3closet.dm"
-#include "code\game\objects\structures\crates_lockers\closets\l3closet_vr.dm"
#include "code\game\objects\structures\crates_lockers\closets\malfunction.dm"
#include "code\game\objects\structures\crates_lockers\closets\misc_vr.dm"
#include "code\game\objects\structures\crates_lockers\closets\statue.dm"
@@ -1555,6 +1563,7 @@
#include "code\game\turfs\simulated\floor_icon.dm"
#include "code\game\turfs\simulated\floor_static.dm"
#include "code\game\turfs\simulated\floor_types.dm"
+#include "code\game\turfs\simulated\floor_types_eris.dm"
#include "code\game\turfs\simulated\floor_types_vr.dm"
#include "code\game\turfs\simulated\lava.dm"
#include "code\game\turfs\simulated\wall_attacks.dm"
@@ -1667,6 +1676,7 @@
#include "code\modules\admin\verbs\atmosdebug.dm"
#include "code\modules\admin\verbs\BrokenInhands.dm"
#include "code\modules\admin\verbs\buildmode.dm"
+#include "code\modules\admin\verbs\change_appearance.dm"
#include "code\modules\admin\verbs\check_customitem_activity.dm"
#include "code\modules\admin\verbs\cinematic.dm"
#include "code\modules\admin\verbs\custom_event.dm"
@@ -1976,6 +1986,9 @@
#include "code\modules\clothing\spacesuits\rig\suits\station.dm"
#include "code\modules\clothing\spacesuits\rig\suits\station_ch.dm"
#include "code\modules\clothing\spacesuits\rig\suits\station_vr.dm"
+#include "code\modules\clothing\spacesuits\void\ert.dm"
+#include "code\modules\clothing\spacesuits\void\event.dm"
+#include "code\modules\clothing\spacesuits\void\event_vr.dm"
#include "code\modules\clothing\spacesuits\void\merc.dm"
#include "code\modules\clothing\spacesuits\void\military_vr.dm"
#include "code\modules\clothing\spacesuits\void\station.dm"
@@ -2005,7 +2018,7 @@
#include "code\modules\clothing\suits\wiz_robe.dm"
#include "code\modules\clothing\suits\wolfbrigade.dm"
#include "code\modules\clothing\suits\aliens\seromi.dm"
-#include "code\modules\clothing\suits\aliens\seromi_ch.dm"
+#include "code\modules\clothing\suits\aliens\seromi_yw.dm"
#include "code\modules\clothing\suits\aliens\tajara.dm"
#include "code\modules\clothing\suits\aliens\unathi.dm"
#include "code\modules\clothing\suits\aliens\vox.dm"
@@ -2085,6 +2098,7 @@
#include "code\modules\error_handler\~defines.dm"
#include "code\modules\events\apc_damage.dm"
#include "code\modules\events\atmos_leak.dm"
+#include "code\modules\events\aurora_caelus.dm"
#include "code\modules\events\blob.dm"
#include "code\modules\events\brand_intelligence.dm"
#include "code\modules\events\camera_damage.dm"
@@ -2173,6 +2187,7 @@
#include "code\modules\food\drinkingglass\glass_types.dm"
#include "code\modules\food\drinkingglass\metaglass.dm"
#include "code\modules\food\drinkingglass\metaglass_ch.dm"
+#include "code\modules\food\drinkingglass\metaglass_vr.dm"
#include "code\modules\food\drinkingglass\serving_glasses.dm"
#include "code\modules\food\drinkingglass\shaker.dm"
#include "code\modules\food\drinkingglass\shaker_vr.dm"
@@ -2728,7 +2743,6 @@
#include "code\modules\mob\living\silicon\robot\drone\drone_damage.dm"
#include "code\modules\mob\living\silicon\robot\drone\drone_items.dm"
#include "code\modules\mob\living\silicon\robot\drone\drone_manufacturer.dm"
-#include "code\modules\mob\living\silicon\robot\drone\drone_manufacturer_unify.dm"
#include "code\modules\mob\living\silicon\robot\drone\drone_say.dm"
#include "code\modules\mob\living\silicon\robot\drone\drone_vr.dm"
#include "code\modules\mob\living\silicon\robot\drone\swarm.dm"
@@ -2861,6 +2875,7 @@
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\support_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\tank.dm"
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\adv_dark_gygax.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\adv_dark_gygax_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\combat_mecha.dm"
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\durand.dm"
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\gygax.dm"
@@ -2928,6 +2943,15 @@
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\demon_subtypes.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\demon_subtypes_ch.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\~defines.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\Big.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\bigclowns.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\bus.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\busclowns.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\c_shift.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\Clowns.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\hespawner.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\honkelemental.dm"
+#include "code\modules\mob\living\simple_mob\subtypes\vore\mobs_monsters\clowns\regularclowns.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\morph\morph.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\shadekin\_defines.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\shadekin\ability_objects.dm"
@@ -3041,6 +3065,7 @@
#include "code\modules\nano\interaction\conscious.dm"
#include "code\modules\nano\interaction\contained.dm"
#include "code\modules\nano\interaction\default.dm"
+#include "code\modules\nano\interaction\default_vr.dm"
#include "code\modules\nano\interaction\interactive.dm"
#include "code\modules\nano\interaction\inventory.dm"
#include "code\modules\nano\interaction\inventory_deep.dm"
@@ -3113,6 +3138,7 @@
#include "code\modules\overmap\champagne.dm"
#include "code\modules\overmap\helpers.dm"
#include "code\modules\overmap\overmap_object.dm"
+#include "code\modules\overmap\overmap_planet.dm"
#include "code\modules\overmap\overmap_shuttle.dm"
#include "code\modules\overmap\sectors.dm"
#include "code\modules\overmap\spacetravel.dm"
@@ -3248,12 +3274,12 @@
#include "code\modules\projectiles\dnalocking.dm"
#include "code\modules\projectiles\gun.dm"
#include "code\modules\projectiles\projectile.dm"
-#include "code\modules\projectiles\ammunition\boxes_yw.dm"
#include "code\modules\projectiles\ammunition\magazines.dm"
#include "code\modules\projectiles\ammunition\magazines_vr.dm"
#include "code\modules\projectiles\ammunition\magazines_yw.dm"
#include "code\modules\projectiles\ammunition\magnetic.dm"
#include "code\modules\projectiles\ammunition\rounds.dm"
+#include "code\modules\projectiles\ammunition\rounds_yw.dm"
#include "code\modules\projectiles\ammunition\smartmag.dm"
#include "code\modules\projectiles\brokenguns\energy.dm"
#include "code\modules\projectiles\brokenguns\launcher.dm"
@@ -3274,6 +3300,7 @@
#include "code\modules\projectiles\guns\energy\laser_vr.dm"
#include "code\modules\projectiles\guns\energy\laser_yw.dm"
#include "code\modules\projectiles\guns\energy\netgun_vr.dm"
+#include "code\modules\projectiles\guns\energy\netgun_yw.dm"
#include "code\modules\projectiles\guns\energy\nuclear.dm"
#include "code\modules\projectiles\guns\energy\nuclear_yw.dm"
#include "code\modules\projectiles\guns\energy\particle.dm"
@@ -3304,6 +3331,7 @@
#include "code\modules\projectiles\guns\magnetic\magnetic.dm"
#include "code\modules\projectiles\guns\magnetic\magnetic_construction.dm"
#include "code\modules\projectiles\guns\magnetic\magnetic_railgun.dm"
+#include "code\modules\projectiles\guns\magnetic\magnetic_railgun_vr.dm"
#include "code\modules\projectiles\guns\projectile\automatic.dm"
#include "code\modules\projectiles\guns\projectile\automatic_vr.dm"
#include "code\modules\projectiles\guns\projectile\automatic_yw.dm"
@@ -3377,6 +3405,7 @@
#include "code\modules\reagents\Chemistry-Recipes.dm"
#include "code\modules\reagents\Chemistry-Recipes_ch.dm"
#include "code\modules\reagents\Chemistry-Recipes_vr.dm"
+#include "code\modules\reagents\Chemistry-Recipes_yw.dm"
#include "code\modules\reagents\kelshark.dm"
#include "code\modules\reagents\reagent_containers.dm"
#include "code\modules\reagents\reagent_dispenser.dm"
@@ -3386,6 +3415,7 @@
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Food-Drinks.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Food-Drinks_ch.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Food-Drinks_vr.dm"
+#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Food-Drinks_yw.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Medicine.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Medicine_vr.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Modifiers.dm"
@@ -3468,6 +3498,7 @@
#include "code\modules\research\designs\tech_disks.dm"
#include "code\modules\research\designs\weapons.dm"
#include "code\modules\research\designs\weapons_vr.dm"
+#include "code\modules\research\designs\weapons_yw.dm"
#include "code\modules\research\designs\xenoarch_toys.dm"
#include "code\modules\research\designs\xenobio_toys.dm"
#include "code\modules\research\designs\circuits\ai_modules.dm"
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