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Fixes a bug in change_hair_color()
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@@ -95,7 +95,7 @@
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return 1
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/mob/living/carbon/human/proc/change_hair_color(var/red, var/green, var/blue)
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if(red == r_eyes && green == g_eyes && blue == b_eyes)
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if(red == r_hair && green == g_hair && blue == b_hair)
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return
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r_hair = red
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