TG update: latest meteor bugfixes. Replaced BS12 bugfixes.

This commit is contained in:
Hawk-v3
2012-01-30 08:14:06 +00:00
parent c6af564979
commit 02da71b38d

View File

@@ -10,12 +10,30 @@
if(!ticker || wavesecret)
return
wavesecret = 1
for(var/i = 0 to number)
spawn(rand(10,100))
spawn_meteor()
spawn(meteor_wave_delay)
wavesecret = 0
/proc/spawn_meteors(var/number = meteors_in_small_wave)
for(var/i = 0; i < number; i++)
spawn(0)
spawn_meteor()
/proc/spawn_meteor()
var/startx
var/starty
var/endx
var/endy
var/turf/pickedstart
var/turf/pickedgoal
var/max_i = 10//number of tries to spawn meteor.
do
switch(pick(1,2,3,4))
if(1) //NORTH
starty = world.maxy-3
@@ -37,42 +55,28 @@
startx = 3
endy = rand(1,world.maxy-1)
endx = world.maxx-1
pickedstart = locate(startx, starty, 1)
pickedgoal = locate(endx, endy, 1)
wavesecret = 1
for(var/i = 0 to number)
spawn(rand(10,100))
spawn_meteor(pickedstart, pickedgoal)
spawn(meteor_wave_delay)
wavesecret = 0
max_i--
if(max_i<=0) return
/proc/spawn_meteors(var/turf/pickedstart, var/turf/pickedgoal, var/number = meteors_in_small_wave)
for(var/i = 0; i < number; i++)
spawn(0)
spawn_meteor(pickedstart, pickedgoal)
while (!istype(pickedstart, /turf/space) || pickedstart.loc.name != "Space" ) //FUUUCK, should never happen.
/proc/spawn_meteor(var/turf/pickedstart, var/turf/pickedgoal)
var/route = rand(1,5)
var/turf/tempgoal = pickedgoal
for(var/i, i < route, i++)
tempgoal = get_step(tempgoal,rand(1,8))
var/obj/effect/meteor/M
switch(rand(1, 100))
if(1 to 15)
if(1 to 10)
M = new /obj/effect/meteor/big( pickedstart )
if(16 to 75)
if(11 to 75)
M = new /obj/effect/meteor( pickedstart )
if(76 to 100)
M = new /obj/effect/meteor/small( pickedstart )
M.dest = tempgoal
do
sleep(1)
M.dest = pickedgoal
spawn(0)
walk_towards(M, M.dest, 1)
while (!istype(M.loc, /turf/space) || pickedstart.loc.name != "Space" ) //FUUUCK, should never happen.
return
@@ -133,12 +137,7 @@
if(!M.stat && !istype(M, /mob/living/silicon/ai)) //bad idea to shake an ai's view
shake_camera(M, 3, 1)
if (A)
if(isobj(A))
del(A)
else
A.meteorhit(src)
src.hits--
return
explosion(src.loc, 0, 1, 2, 3, 0)
playsound(src.loc, 'meteorimpact.ogg', 40, 1)
if (--src.hits <= 0)
if(prob(15) && !istype(A, /obj/structure/grille))