Merge pull request #14700 from Heroman3003/weather-fixes-changes

Various weather and firework related cleanup and adjustments
This commit is contained in:
Casey
2023-03-18 16:55:40 -04:00
committed by CHOMPStation2
parent b259cb47ef
commit 02ee5608f1
9 changed files with 221 additions and 30 deletions

View File

@@ -39,6 +39,15 @@
build_path = /obj/item/weapon/firework_star/weather/overcast
sort_string = "IFABB"
/datum/design/item/firework_star/weather_fog
name = "weather - FOG"
desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates fog."
id = "fireworkfog"
req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 2000)
build_path = /obj/item/weapon/firework_star/weather/fog
sort_string = "IFABC"
/datum/design/item/firework_star/weather_rain
name = "weather - RAIN"
desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates rain."
@@ -46,7 +55,7 @@
req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 4000)
build_path = /obj/item/weapon/firework_star/weather/rain
sort_string = "IFABC"
sort_string = "IFABD"
/datum/design/item/firework_star/weather_storm
name = "weather - STORM"
@@ -55,7 +64,7 @@
req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_GOLD = 1000)
build_path = /obj/item/weapon/firework_star/weather/storm
sort_string = "IFABD"
sort_string = "IFABE"
/datum/design/item/firework_star/weather_light_snow
name = "weather - LIGHT SNOW"
@@ -64,7 +73,7 @@
req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 2000, MAT_LEAD = 2000)
build_path = /obj/item/weapon/firework_star/weather/light_snow
sort_string = "IFABE"
sort_string = "IFABF"
/datum/design/item/firework_star/weather_snow
name = "weather - MODERATE SNOW"
@@ -73,7 +82,7 @@
req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 2000)
build_path = /obj/item/weapon/firework_star/weather/snow
sort_string = "IFABF"
sort_string = "IFABG"
/datum/design/item/firework_star/weather_blizzard
name = "weather - HEAVY SNOW"
@@ -82,7 +91,7 @@
req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 3000)
build_path = /obj/item/weapon/firework_star/weather/blizzard
sort_string = "IFABG"
sort_string = "IFABH"
/datum/design/item/firework_star/weather_hail
name = "weather - HAIL"
@@ -91,15 +100,6 @@
req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5, TECH_ILLEGAL = 2)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 3000, MAT_PLASTEEL = 4000)
build_path = /obj/item/weapon/firework_star/weather/hail
sort_string = "IFABH"
/datum/design/item/firework_star/weather_fallout
name = "weather - NUCLEAR"
desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates a heavy cloud of nuclear fallout. DANGEROUS."
id = "fireworkfallout"
req_tech = list(TECH_MATERIAL = 8, TECH_ENGINEERING = 6, TECH_ILLEGAL = 7)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_URANIUM = 12000)
build_path = /obj/item/weapon/firework_star/weather/fallout
sort_string = "IFABI"
/datum/design/item/firework_star/weather_confetti
@@ -110,3 +110,12 @@
materials = list(MAT_PLASTIC = 10000, MAT_GLASS = 10000)
build_path = /obj/item/weapon/firework_star/weather/confetti
sort_string = "IFABJ"
/datum/design/item/firework_star/weather_fallout
name = "weather - NUCLEAR"
desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates a heavy cloud of nuclear fallout. DANGEROUS."
id = "fireworkfallout"
req_tech = list(TECH_MATERIAL = 8, TECH_ENGINEERING = 6, TECH_ILLEGAL = 7)
materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_URANIUM = 12000)
build_path = /obj/item/weapon/firework_star/weather/fallout
sort_string = "IFABK"