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[MIRROR] fixes some bad spawn handling (#12554)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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Kashargul
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@@ -222,7 +222,7 @@
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return 1
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/mob/new_player/proc/AttemptLateSpawn(rank,var/spawning_at)
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/mob/new_player/proc/AttemptLateSpawn(rank)
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if (src != usr)
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return 0
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if(!SSticker || SSticker.current_state != GAME_STATE_PLAYING)
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