[MIRROR] Convert preferences to /tg/ preferences (#9797)

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-01-08 18:08:43 -07:00
committed by GitHub
parent 689b354903
commit 039ee85382
82 changed files with 1753 additions and 1048 deletions

View File

@@ -1,23 +1,18 @@
var/global/list/uplink_locations = list("PDA", "Headset", "None")
/datum/category_item/player_setup_item/antagonism/basic
name = "Basic"
sort_order = 1
/datum/category_item/player_setup_item/antagonism/basic/load_character(list/save_data)
pref.uplinklocation = save_data["uplinklocation"]
pref.exploit_record = save_data["exploit_record"]
pref.antag_faction = save_data["antag_faction"]
pref.antag_vis = save_data["antag_vis"]
/datum/category_item/player_setup_item/antagonism/basic/save_character(list/save_data)
save_data["uplinklocation"] = pref.uplinklocation
save_data["exploit_record"] = pref.exploit_record
save_data["antag_faction"] = pref.antag_faction
save_data["antag_vis"] = pref.antag_vis
/datum/category_item/player_setup_item/antagonism/basic/sanitize_character()
pref.uplinklocation = sanitize_inlist(pref.uplinklocation, uplink_locations, initial(pref.uplinklocation))
if(!pref.antag_faction) pref.antag_faction = "None"
if(!pref.antag_vis) pref.antag_vis = "Hidden"
@@ -30,7 +25,7 @@ var/global/list/uplink_locations = list("PDA", "Headset", "None")
/datum/category_item/player_setup_item/antagonism/basic/content(var/mob/user)
. += "Faction: <a href='byond://?src=\ref[src];antagfaction=1'>[pref.antag_faction]</a><br/>"
. += "Visibility: <a href='byond://?src=\ref[src];antagvis=1'>[pref.antag_vis]</a><br/>"
. +=span_bold("Uplink Type : <a href='byond://?src=\ref[src];antagtask=1'>[pref.uplinklocation]</a>")
. += span_bold("Uplink Type:") + " <a href='byond://?src=\ref[src];antagtask=1'>[pref.read_preference(/datum/preference/choiced/uplinklocation)]</a>"
. +="<br>"
. +=span_bold("Exploitable information:") + "<br>"
if(jobban_isbanned(user, "Records"))
@@ -39,8 +34,10 @@ var/global/list/uplink_locations = list("PDA", "Headset", "None")
. +="<a href='byond://?src=\ref[src];exploitable_record=1'>[TextPreview(pref.exploit_record,40)]</a><br>"
/datum/category_item/player_setup_item/antagonism/basic/OnTopic(var/href,var/list/href_list, var/mob/user)
if (href_list["antagtask"])
pref.uplinklocation = next_in_list(pref.uplinklocation, uplink_locations)
if(href_list["uplinklocation"])
var/new_uplinklocation = tgui_input_list(user, "Choose your uplink location:", "Character Preference", GLOB.uplink_locations, pref.read_preference(/datum/preference/choiced/uplinklocation))
if(new_uplinklocation && CanUseTopic(user))
pref.update_preference_by_type(/datum/preference/choiced/uplinklocation, new_uplinklocation)
return TOPIC_REFRESH
if(href_list["exploitable_record"])

View File

@@ -13,58 +13,22 @@
/datum/category_item/player_setup_item/general/basic/load_character(list/save_data)
pref.real_name = save_data["real_name"]
pref.nickname = save_data["nickname"]
pref.be_random_name = save_data["name_is_always_random"]
pref.biological_gender = save_data["gender"]
pref.identifying_gender = save_data["id_gender"]
pref.age = save_data["age"]
pref.bday_month = save_data["bday_month"]
pref.bday_day = save_data["bday_day"]
pref.last_birthday_notification = save_data["last_bday_note"]
pref.bday_announce = save_data["bday_announce"]
pref.spawnpoint = save_data["spawnpoint"]
pref.metadata = save_data["OOC_Notes"]
pref.metadata_likes = save_data["OOC_Notes_Likes"]
pref.metadata_dislikes = save_data["OOC_Notes_Disikes"]
//CHOMPAdd Start
pref.metadata_maybes = save_data["OOC_Notes_Maybes"]
pref.metadata_favs = save_data["OOC_Notes_Favs"]
pref.matadata_ooc_style = save_data["OOC_Notes_System"]
//CHOMPAdd End
/datum/category_item/player_setup_item/general/basic/save_character(list/save_data)
save_data["real_name"] = pref.real_name
save_data["nickname"] = pref.nickname
save_data["name_is_always_random"] = pref.be_random_name
save_data["gender"] = pref.biological_gender
save_data["id_gender"] = pref.identifying_gender
save_data["age"] = pref.age
save_data["bday_month"] = pref.bday_month
save_data["bday_day"] = pref.bday_day
save_data["last_bday_note"] = pref.last_birthday_notification
save_data["bday_announce"] = pref.bday_announce
save_data["spawnpoint"] = pref.spawnpoint
save_data["OOC_Notes"] = pref.metadata
save_data["OOC_Notes_Likes"] = pref.metadata_likes
save_data["OOC_Notes_Disikes"] = pref.metadata_dislikes
//CHOMPAdd Start
save_data["OOC_Notes_Maybes"] = pref.metadata_maybes
save_data["OOC_Notes_Favs"] = pref.metadata_favs
save_data["OOC_Notes_System"] = pref.matadata_ooc_style
//CHOMPAdd End
/datum/category_item/player_setup_item/general/basic/sanitize_character()
pref.age = sanitize_integer(pref.age, get_min_age(), get_max_age(), initial(pref.age))
pref.bday_month = sanitize_integer(pref.bday_month, 0, 12, initial(pref.bday_month))
pref.bday_day = sanitize_integer(pref.bday_day, 0, 31, initial(pref.bday_day))
pref.last_birthday_notification = sanitize_integer(pref.last_birthday_notification, 0, 9999, initial(pref.last_birthday_notification))
pref.biological_gender = sanitize_inlist(pref.biological_gender, get_genders(), pick(get_genders()))
pref.identifying_gender = (pref.identifying_gender in all_genders_define_list) ? pref.identifying_gender : pref.biological_gender
pref.real_name = sanitize_name(pref.real_name, pref.species, is_FBP())
if(!pref.real_name)
pref.real_name = random_name(pref.identifying_gender, pref.species)
pref.nickname = sanitize_name(pref.nickname)
pref.spawnpoint = sanitize_inlist(pref.spawnpoint, spawntypes, initial(pref.spawnpoint))
pref.be_random_name = sanitize_integer(pref.be_random_name, 0, 1, initial(pref.be_random_name))
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/basic/copy_to_mob(var/mob/living/carbon/human/character)
@@ -85,24 +49,21 @@
character.gender = pref.biological_gender
character.identifying_gender = pref.identifying_gender
character.age = pref.age
character.bday_month = pref.bday_month
character.bday_day = pref.bday_day
/datum/category_item/player_setup_item/general/basic/content()
. = list()
. += span_bold("Name:") + " "
. += "<a href='byond://?src=\ref[src];rename=1'><b>[pref.real_name]</b></a><br>"
. += "<a href='byond://?src=\ref[src];random_name=1'>Randomize Name</A><br>"
. += "<a href='byond://?src=\ref[src];always_random_name=1'>Always Random Name: [pref.be_random_name ? "Yes" : "No"]</a><br>"
. += "<a href='byond://?src=\ref[src];always_random_name=1'>Always Random Name: [pref.read_preference(/datum/preference/toggle/human/name_is_always_random) ? "Yes" : "No"]</a><br>"
. += span_bold("Nickname:") + " "
. += "<a href='byond://?src=\ref[src];nickname=1'><b>[pref.nickname]</b></a>"
. += "(<a href='byond://?src=\ref[src];reset_nickname=1'>Clear</A>)"
. += "<br>"
. += span_bold("Biological Sex:") + " <a href='byond://?src=\ref[src];bio_gender=1'><b>[gender2text(pref.biological_gender)]</b></a><br>"
. += span_bold("Pronouns:") + " <a href='byond://?src=\ref[src];id_gender=1'><b>[gender2text(pref.identifying_gender)]</b></a><br>"
. += span_bold("Age:") + " <a href='byond://?src=\ref[src];age=1'>[pref.age]</a> <b>Birthday:</b> <a href='byond://?src=\ref[src];bday_month=1'>[pref.bday_month]</a><b>/</b><a href='byond://?src=\ref[src];bday_day=1'>[pref.bday_day]</a> - <b>Announce?:</b> <a href='byond://?src=\ref[src];bday_announce=1'>[pref.bday_announce ? "Yes" : "Disabled"]</a><br>" //ChompEDIT - DISABLE the announcement
. += span_bold("Spawn Point") + ": <a href='byond://?src=\ref[src];spawnpoint=1'>[pref.spawnpoint]</a><br>"
. += span_bold("Age:") + " <a href='byond://?src=\ref[src];age=1'>[pref.read_preference(/datum/preference/numeric/human/age)]</a> <b>Birthday:</b> <a href='byond://?src=\ref[src];bday_month=1'>[pref.read_preference(/datum/preference/numeric/human/bday_month)]</a><b>/</b><a href='byond://?src=\ref[src];bday_day=1'>[pref.read_preference(/datum/preference/numeric/human/bday_day)]</a> - <b>Announce?:</b> <a href='byond://?src=\ref[src];bday_announce=1'>[pref.read_preference(/datum/preference/toggle/human/bday_announce) ? "Yes" : "Disabled"]</a><br>" //ChompEDIT - DISABLE the announcement
. += span_bold("Spawn Point:") + " <a href='byond://?src=\ref[src];spawnpoint=1'>[pref.read_preference(/datum/preference/choiced/living/spawnpoint)]</a><br>"
if(CONFIG_GET(flag/allow_metadata))
//CHOMPEdit Start
. += span_bold("OOC Notes: <a href='byond://?src=\ref[src];edit_ooc_notes=1'>Edit</a><a href='byond://?src=\ref[src];edit_ooc_note_favs=1'>Favs</a><a href='byond://?src=\ref[src];edit_ooc_note_likes=1'>Likes</a><a href='byond://?src=\ref[src];edit_ooc_note_maybes=1'>Maybes</a><a href='byond://?src=\ref[src];edit_ooc_note_dislikes=1'>Dislikes</a>") + "<br>"
@@ -127,7 +88,7 @@
return TOPIC_REFRESH
else if(href_list["always_random_name"])
pref.be_random_name = !pref.be_random_name
pref.update_preference_by_type(/datum/preference/toggle/human/name_is_always_random, !pref.read_preference(/datum/preference/toggle/human/name_is_always_random))
return TOPIC_REFRESH
else if(href_list["nickname"])
@@ -162,26 +123,26 @@
else if(href_list["age"])
var/min_age = get_min_age()
var/max_age = get_max_age()
var/new_age = tgui_input_number(user, "Choose your character's age:\n([min_age]-[max_age])", "Character Preference", pref.age, max_age, min_age)
var/new_age = tgui_input_number(user, "Choose your character's age:\n([min_age]-[max_age])", "Character Preference", pref.read_preference(/datum/preference/numeric/human/age), max_age, min_age)
if(new_age && CanUseTopic(user))
pref.age = max(min(round(text2num(new_age)), max_age), min_age)
pref.update_preference_by_type(/datum/preference/numeric/human/age, max(min(round(text2num(new_age)), max_age), min_age))
return TOPIC_REFRESH
else if(href_list["bday_month"])
var/new_month = tgui_input_number(user, "Choose your character's birth month (number)", "Birthday Month", pref.bday_month, 12, 0)
var/new_month = tgui_input_number(user, "Choose your character's birth month (number)", "Birthday Month", pref.read_preference(/datum/preference/numeric/human/bday_month), 12, 0)
if(new_month && CanUseTopic(user))
pref.bday_month = new_month
pref.update_preference_by_type(/datum/preference/numeric/human/bday_month, new_month)
else if((tgui_alert(user, "Would you like to clear the birthday entry?","Clear?",list("No","Yes")) == "Yes") && CanUseTopic(user))
pref.bday_month = 0
pref.bday_day = 0
pref.update_preference_by_type(/datum/preference/numeric/human/bday_month, 0)
pref.update_preference_by_type(/datum/preference/numeric/human/bday_day, 0)
return TOPIC_REFRESH
else if(href_list["bday_day"])
if(!pref.bday_month)
if(!pref.read_preference(/datum/preference/numeric/human/bday_month))
tgui_alert(user,"You must set a birth month before you can set a day.", "Error", list("Okay"))
return
var/max_days
switch(pref.bday_month)
switch(pref.read_preference(/datum/preference/numeric/human/bday_month))
if(1)
max_days = 31
if(2)
@@ -207,16 +168,16 @@
if(12)
max_days = 31
var/new_day = tgui_input_number(user, "Choose your character's birth day (number, 1-[max_days])", "Birthday Day", pref.bday_day, max_days, 0)
var/new_day = tgui_input_number(user, "Choose your character's birth day (number, 1-[max_days])", "Birthday Day", pref.read_preference(/datum/preference/numeric/human/bday_day), max_days, 0)
if(new_day && CanUseTopic(user))
pref.bday_day = new_day
pref.update_preference_by_type(/datum/preference/numeric/human/bday_day, new_day)
else if((tgui_alert(user, "Would you like to clear the birthday entry?","Clear?",list("No","Yes")) == "Yes") && CanUseTopic(user))
pref.bday_month = 0
pref.bday_day = 0
pref.update_preference_by_type(/datum/preference/numeric/human/bday_month, 0)
pref.update_preference_by_type(/datum/preference/numeric/human/bday_day, 0)
return TOPIC_REFRESH
else if(href_list["bday_announce"])
pref.bday_announce = 0 //ChompEDIT - Disable this
pref.update_preference_by_type(/datum/preference/toggle/human/bday_announce, /*!pref.read_preference(/datum/preference/toggle/human/bday_announce)*/ FALSE) // CHOMPEdit
return TOPIC_REFRESH
else if(href_list["spawnpoint"])
@@ -225,40 +186,40 @@
spawnkeys += spawntype
var/choice = tgui_input_list(user, "Where would you like to spawn when late-joining?", "Late-Join Choice", spawnkeys)
if(!choice || !spawntypes[choice] || !CanUseTopic(user)) return TOPIC_NOACTION
pref.spawnpoint = choice
pref.update_preference_by_type(/datum/preference/choiced/living/spawnpoint, choice)
return TOPIC_REFRESH
else if(href_list["edit_ooc_notes"])
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see, such as Roleplay-preferences. This will not be saved permanently unless you click save in the Character Setup panel!", "Game Preference" , html_decode(pref.metadata), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see, such as Roleplay-preferences. This will not be saved permanently unless you click save in the Character Setup panel!", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes)), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
if(new_metadata && CanUseTopic(user))
pref.metadata = new_metadata
pref.update_preference_by_type(/datum/preference/text/living/ooc_notes, new_metadata)
else if(href_list["edit_ooc_note_likes"])
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your LIKED roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.metadata_likes), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your LIKED roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes_likes)), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
if(new_metadata && CanUseTopic(user))
if(new_metadata == "!clear")
new_metadata = ""
pref.metadata_likes = new_metadata
pref.update_preference_by_type(/datum/preference/text/living/ooc_notes_likes, new_metadata)
else if(href_list["edit_ooc_note_dislikes"])
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your DISLIKED roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.metadata_dislikes), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your DISLIKED roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes_dislikes)), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
if(new_metadata && CanUseTopic(user))
if(new_metadata == "!clear")
new_metadata = ""
pref.metadata_dislikes = new_metadata
pref.update_preference_by_type(/datum/preference/text/living/ooc_notes_dislikes, new_metadata)
//CHOMPEdit Start
else if(href_list["edit_ooc_note_favs"])
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your FAVOURITE roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.metadata_favs), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your FAVOURITE roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes_favs)), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
if(new_metadata && CanUseTopic(user))
if(new_metadata == "!clear")
new_metadata = ""
pref.metadata_favs = new_metadata
pref.update_preference_by_type(/datum/preference/text/living/ooc_notes_favs, new_metadata)
else if(href_list["edit_ooc_note_maybes"])
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your MAYBE roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.metadata_maybes), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your MAYBE roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes_maybes)), multiline = TRUE, prevent_enter = TRUE)) //ChompEDIT - usr removal
if(new_metadata && CanUseTopic(user))
if(new_metadata == "!clear")
new_metadata = ""
pref.metadata_maybes = new_metadata
pref.update_preference_by_type(/datum/preference/text/living/ooc_notes_maybes, new_metadata)
else if(href_list["edit_ooc_note_style"])
pref.matadata_ooc_style = !pref.matadata_ooc_style
pref.update_preference_by_type(/datum/preference/toggle/living/ooc_notes_style, !pref.read_preference(/datum/preference/toggle/living/ooc_notes_style))
return TOPIC_REFRESH
//CHOMPEdit End
return ..()

View File

@@ -8,15 +8,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/list/bgstate_options = list("steel", "000", "midgrey", "FFF", "white", "techmaint", "desert", "grass", "snow")
var/ear_style // Type of selected ear style
var/r_ears = 30 // Ear color.
var/g_ears = 30 // Ear color
var/b_ears = 30 // Ear color
var/r_ears2 = 30 // Ear extra color.
var/g_ears2 = 30 // Ear extra color
var/b_ears2 = 30 // Ear extra color
var/r_ears3 = 30 // Ear tertiary color.
var/g_ears3 = 30 // Ear tertiary color
var/b_ears3 = 30 // Ear tertiary color
/// The typepath of the character's selected secondary ears.
var/ear_secondary_style
@@ -27,26 +18,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/list/ear_secondary_colors = list()
var/tail_style // Type of selected tail style
var/r_tail = 30 // Tail/Taur color
var/g_tail = 30 // Tail/Taur color
var/b_tail = 30 // Tail/Taur color
var/r_tail2 = 30 // For extra overlay.
var/g_tail2 = 30 // For extra overlay.
var/b_tail2 = 30 // For extra overlay.
var/r_tail3 = 30 // For tertiary overlay.
var/g_tail3 = 30 // For tertiary overlay.
var/b_tail3 = 30 // For tertiary overlay.
var/wing_style // Type of selected wing style
var/r_wing = 30 // Wing color
var/g_wing = 30 // Wing color
var/b_wing = 30 // Wing color
var/r_wing2 = 30 // Wing extra color
var/g_wing2 = 30 // Wing extra color
var/b_wing2 = 30 // Wing extra color
var/r_wing3 = 30 // Wing tertiary color
var/g_wing3 = 30 // Wing tertiary color
var/b_wing3 = 30 // Wing tertiary color
var/datum/browser/markings_subwindow = null
@@ -105,25 +78,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
/datum/category_item/player_setup_item/general/body/load_character(list/save_data)
pref.species = save_data["species"]
pref.r_hair = save_data["hair_red"]
pref.g_hair = save_data["hair_green"]
pref.b_hair = save_data["hair_blue"]
pref.r_facial = save_data["facial_red"]
pref.r_grad = save_data["grad_red"]
pref.g_grad = save_data["grad_green"]
pref.b_grad = save_data["grad_blue"]
pref.g_facial = save_data["facial_green"]
pref.b_facial = save_data["facial_blue"]
pref.s_tone = save_data["skin_tone"]
pref.r_skin = save_data["skin_red"]
pref.g_skin = save_data["skin_green"]
pref.b_skin = save_data["skin_blue"]
pref.h_style = save_data["hair_style_name"]
pref.f_style = save_data["facial_style_name"]
pref.grad_style = save_data["grad_style_name"]
pref.r_eyes = save_data["eyes_red"]
pref.g_eyes = save_data["eyes_green"]
pref.b_eyes = save_data["eyes_blue"]
pref.b_type = save_data["b_type"]
pref.disabilities = save_data["disabilities"]
pref.organ_data = check_list_copy(save_data["organ_data"])
@@ -134,9 +92,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
for(var/j in pref.body_markings[i])
pref.body_markings[i][j] = check_list_copy(pref.body_markings[i][j])
pref.synth_color = save_data["synth_color"]
pref.r_synth = save_data["synth_red"]
pref.g_synth = save_data["synth_green"]
pref.b_synth = save_data["synth_blue"]
pref.synth_markings = save_data["synth_markings"]
pref.bgstate = save_data["bgstate"]
pref.body_descriptors = check_list_copy(save_data["body_descriptors"])
@@ -148,60 +103,18 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.haemophilia = save_data["haemophilia"]
//YWadd end
pref.ear_style = save_data["ear_style"]
pref.r_ears = save_data["r_ears"]
pref.g_ears = save_data["g_ears"]
pref.b_ears = save_data["b_ears"]
pref.r_ears2 = save_data["r_ears2"]
pref.g_ears2 = save_data["g_ears2"]
pref.b_ears2 = save_data["b_ears2"]
pref.r_ears3 = save_data["r_ears3"]
pref.g_ears3 = save_data["g_ears3"]
pref.b_ears3 = save_data["b_ears3"]
pref.ear_secondary_style = save_data["ear_secondary_style"]
pref.ear_secondary_colors = save_data["ear_secondary_colors"]
pref.tail_style = save_data["tail_style"]
pref.r_tail = save_data["r_tail"]
pref.g_tail = save_data["g_tail"]
pref.b_tail = save_data["b_tail"]
pref.r_tail2 = save_data["r_tail2"]
pref.g_tail2 = save_data["g_tail2"]
pref.b_tail2 = save_data["b_tail2"]
pref.r_tail3 = save_data["r_tail3"]
pref.g_tail3 = save_data["g_tail3"]
pref.b_tail3 = save_data["b_tail3"]
pref.wing_style = save_data["wing_style"]
pref.r_wing = save_data["r_wing"]
pref.g_wing = save_data["g_wing"]
pref.b_wing = save_data["b_wing"]
pref.r_wing2 = save_data["r_wing2"]
pref.g_wing2 = save_data["g_wing2"]
pref.b_wing2 = save_data["b_wing2"]
pref.r_wing3 = save_data["r_wing3"]
pref.g_wing3 = save_data["g_wing3"]
pref.b_wing3 = save_data["b_wing3"]
pref.digitigrade = save_data["digitigrade"]
/datum/category_item/player_setup_item/general/body/save_character(list/save_data)
save_data["species"] = pref.species
save_data["hair_red"] = pref.r_hair
save_data["hair_green"] = pref.g_hair
save_data["hair_blue"] = pref.b_hair
save_data["grad_red"] = pref.r_grad
save_data["grad_green"] = pref.g_grad
save_data["grad_blue"] = pref.b_grad
save_data["facial_red"] = pref.r_facial
save_data["facial_green"] = pref.g_facial
save_data["facial_blue"] = pref.b_facial
save_data["skin_tone"] = pref.s_tone
save_data["skin_red"] = pref.r_skin
save_data["skin_green"] = pref.g_skin
save_data["skin_blue"] = pref.b_skin
save_data["hair_style_name"] = pref.h_style
save_data["facial_style_name"] = pref.f_style
save_data["grad_style_name"] = pref.grad_style
save_data["eyes_red"] = pref.r_eyes
save_data["eyes_green"] = pref.g_eyes
save_data["eyes_blue"] = pref.b_eyes
save_data["b_type"] = pref.b_type
save_data["disabilities"] = pref.disabilities
save_data["organ_data"] = check_list_copy(pref.organ_data)
@@ -213,9 +126,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
body_markings[i][j] = check_list_copy(body_markings[i][j])
save_data["body_markings"] = body_markings
save_data["synth_color"] = pref.synth_color
save_data["synth_red"] = pref.r_synth
save_data["synth_green"] = pref.g_synth
save_data["synth_blue"] = pref.b_synth
save_data["synth_markings"] = pref.synth_markings
save_data["bgstate"] = pref.bgstate
save_data["body_descriptors"] = check_list_copy(pref.body_descriptors)
@@ -227,62 +137,20 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
save_data["haemophilia"] = pref.haemophilia
//YWadd end
save_data["ear_style"] = pref.ear_style
save_data["r_ears"] = pref.r_ears
save_data["g_ears"] = pref.g_ears
save_data["b_ears"] = pref.b_ears
save_data["r_ears2"] = pref.r_ears2
save_data["g_ears2"] = pref.g_ears2
save_data["b_ears2"] = pref.b_ears2
save_data["r_ears3"] = pref.r_ears3
save_data["g_ears3"] = pref.g_ears3
save_data["b_ears3"] = pref.b_ears3
save_data["ear_secondary_style"] = pref.ear_secondary_style
save_data["ear_secondary_colors"] = pref.ear_secondary_colors
save_data["tail_style"] = pref.tail_style
save_data["r_tail"] = pref.r_tail
save_data["g_tail"] = pref.g_tail
save_data["b_tail"] = pref.b_tail
save_data["r_tail2"] = pref.r_tail2
save_data["g_tail2"] = pref.g_tail2
save_data["b_tail2"] = pref.b_tail2
save_data["r_tail3"] = pref.r_tail3
save_data["g_tail3"] = pref.g_tail3
save_data["b_tail3"] = pref.b_tail3
save_data["wing_style"] = pref.wing_style
save_data["r_wing"] = pref.r_wing
save_data["g_wing"] = pref.g_wing
save_data["b_wing"] = pref.b_wing
save_data["r_wing2"] = pref.r_wing2
save_data["g_wing2"] = pref.g_wing2
save_data["b_wing2"] = pref.b_wing2
save_data["r_wing3"] = pref.r_wing3
save_data["g_wing3"] = pref.g_wing3
save_data["b_wing3"] = pref.b_wing3
save_data["digitigrade"] = pref.digitigrade
/datum/category_item/player_setup_item/general/body/sanitize_character()
if(!pref.species || !(pref.species in GLOB.playable_species))
pref.species = SPECIES_HUMAN
pref.r_hair = sanitize_integer(pref.r_hair, 0, 255, initial(pref.r_hair))
pref.g_hair = sanitize_integer(pref.g_hair, 0, 255, initial(pref.g_hair))
pref.b_hair = sanitize_integer(pref.b_hair, 0, 255, initial(pref.b_hair))
pref.r_grad = sanitize_integer(pref.r_grad, 0, 255, initial(pref.r_grad))
pref.g_grad = sanitize_integer(pref.g_grad, 0, 255, initial(pref.g_grad))
pref.b_grad = sanitize_integer(pref.b_grad, 0, 255, initial(pref.b_grad))
pref.r_facial = sanitize_integer(pref.r_facial, 0, 255, initial(pref.r_facial))
pref.g_facial = sanitize_integer(pref.g_facial, 0, 255, initial(pref.g_facial))
pref.b_facial = sanitize_integer(pref.b_facial, 0, 255, initial(pref.b_facial))
pref.s_tone = sanitize_integer(pref.s_tone, -185, 34, initial(pref.s_tone))
pref.r_skin = sanitize_integer(pref.r_skin, 0, 255, initial(pref.r_skin))
pref.g_skin = sanitize_integer(pref.g_skin, 0, 255, initial(pref.g_skin))
pref.b_skin = sanitize_integer(pref.b_skin, 0, 255, initial(pref.b_skin))
pref.h_style = sanitize_inlist(pref.h_style, hair_styles_list, initial(pref.h_style))
pref.grad_style = sanitize_inlist(pref.grad_style, GLOB.hair_gradients, initial(pref.grad_style))
pref.f_style = sanitize_inlist(pref.f_style, facial_hair_styles_list, initial(pref.f_style))
pref.grad_style = sanitize_inlist(pref.grad_style, GLOB.hair_gradients, initial(pref.grad_style))
pref.r_eyes = sanitize_integer(pref.r_eyes, 0, 255, initial(pref.r_eyes))
pref.g_eyes = sanitize_integer(pref.g_eyes, 0, 255, initial(pref.g_eyes))
pref.b_eyes = sanitize_integer(pref.b_eyes, 0, 255, initial(pref.b_eyes))
pref.b_type = sanitize_text(pref.b_type, initial(pref.b_type))
pref.disabilities = sanitize_integer(pref.disabilities, 0, 65535, initial(pref.disabilities))
@@ -297,16 +165,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(!pref.bgstate || !(pref.bgstate in pref.bgstate_options))
pref.bgstate = "000"
pref.r_ears = sanitize_integer(pref.r_ears, 0, 255, initial(pref.r_ears))
pref.g_ears = sanitize_integer(pref.g_ears, 0, 255, initial(pref.g_ears))
pref.b_ears = sanitize_integer(pref.b_ears, 0, 255, initial(pref.b_ears))
pref.r_ears2 = sanitize_integer(pref.r_ears2, 0, 255, initial(pref.r_ears2))
pref.g_ears2 = sanitize_integer(pref.g_ears2, 0, 255, initial(pref.g_ears2))
pref.b_ears2 = sanitize_integer(pref.b_ears2, 0, 255, initial(pref.b_ears2))
pref.r_ears3 = sanitize_integer(pref.r_ears3, 0, 255, initial(pref.r_ears3))
pref.g_ears3 = sanitize_integer(pref.g_ears3, 0, 255, initial(pref.g_ears3))
pref.b_ears3 = sanitize_integer(pref.b_ears3, 0, 255, initial(pref.b_ears3))
// sanitize secondary ears
pref.ear_secondary_colors = SANITIZE_LIST(pref.ear_secondary_colors)
if(length(pref.ear_secondary_colors) > length(GLOB.fancy_sprite_accessory_color_channel_names))
@@ -314,24 +172,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
for(var/i in 1 to length(pref.ear_secondary_colors))
pref.ear_secondary_colors[i] = sanitize_hexcolor(pref.ear_secondary_colors[i], "#ffffff")
pref.r_tail = sanitize_integer(pref.r_tail, 0, 255, initial(pref.r_tail))
pref.g_tail = sanitize_integer(pref.g_tail, 0, 255, initial(pref.g_tail))
pref.b_tail = sanitize_integer(pref.b_tail, 0, 255, initial(pref.b_tail))
pref.r_tail2 = sanitize_integer(pref.r_tail2, 0, 255, initial(pref.r_tail2))
pref.g_tail2 = sanitize_integer(pref.g_tail2, 0, 255, initial(pref.g_tail2))
pref.b_tail2 = sanitize_integer(pref.b_tail2, 0, 255, initial(pref.b_tail2))
pref.r_tail3 = sanitize_integer(pref.r_tail3, 0, 255, initial(pref.r_tail3))
pref.g_tail3 = sanitize_integer(pref.g_tail3, 0, 255, initial(pref.g_tail3))
pref.b_tail3 = sanitize_integer(pref.b_tail3, 0, 255, initial(pref.b_tail3))
pref.r_wing = sanitize_integer(pref.r_wing, 0, 255, initial(pref.r_wing))
pref.g_wing = sanitize_integer(pref.g_wing, 0, 255, initial(pref.g_wing))
pref.b_wing = sanitize_integer(pref.b_wing, 0, 255, initial(pref.b_wing))
pref.r_wing2 = sanitize_integer(pref.r_wing2, 0, 255, initial(pref.r_wing2))
pref.g_wing2 = sanitize_integer(pref.g_wing2, 0, 255, initial(pref.g_wing2))
pref.b_wing2 = sanitize_integer(pref.b_wing2, 0, 255, initial(pref.b_wing2))
pref.r_wing3 = sanitize_integer(pref.r_wing3, 0, 255, initial(pref.r_wing3))
pref.g_wing3 = sanitize_integer(pref.g_wing3, 0, 255, initial(pref.g_wing3))
pref.b_wing3 = sanitize_integer(pref.b_wing3, 0, 255, initial(pref.b_wing3))
pref.digitigrade = sanitize_integer(pref.digitigrade, 0, 1, initial(pref.digitigrade))
pref.sanitize_body_styles()
@@ -339,23 +179,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/body/copy_to_mob(var/mob/living/carbon/human/character)
// Copy basic values
character.r_eyes = pref.r_eyes
character.g_eyes = pref.g_eyes
character.b_eyes = pref.b_eyes
character.h_style = pref.h_style
character.r_hair = pref.r_hair
character.g_hair = pref.g_hair
character.b_hair = pref.b_hair
character.r_grad = pref.r_grad
character.g_grad = pref.g_grad
character.b_grad = pref.b_grad
character.f_style = pref.f_style
character.r_facial = pref.r_facial
character.g_facial = pref.g_facial
character.b_facial = pref.b_facial
character.r_skin = pref.r_skin
character.g_skin = pref.g_skin
character.b_skin = pref.b_skin
character.s_tone = pref.s_tone
character.h_style = pref.h_style
character.grad_style= pref.grad_style
@@ -363,9 +188,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
character.grad_style= pref.grad_style
character.b_type = pref.b_type
character.synth_color = pref.synth_color
character.r_synth = pref.r_synth
character.g_synth = pref.g_synth
character.b_synth = pref.b_synth
character.synth_markings = pref.synth_markings
if(character.species.digi_allowed)
character.digitigrade = pref.digitigrade
@@ -379,15 +201,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/list/ear_styles = pref.get_available_styles(global.ear_styles_list)
character.ear_style = ear_styles[pref.ear_style]
character.r_ears = pref.r_ears
character.b_ears = pref.b_ears
character.g_ears = pref.g_ears
character.r_ears2 = pref.r_ears2
character.b_ears2 = pref.b_ears2
character.g_ears2 = pref.g_ears2
character.r_ears3 = pref.r_ears3
character.b_ears3 = pref.b_ears3
character.g_ears3 = pref.g_ears3
// apply secondary ears; sanitize again to prevent runtimes in rendering
character.ear_secondary_style = ear_styles[pref.ear_secondary_style]
@@ -395,27 +208,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/list/tail_styles = pref.get_available_styles(global.tail_styles_list)
character.tail_style = tail_styles[pref.tail_style]
character.r_tail = pref.r_tail
character.b_tail = pref.b_tail
character.g_tail = pref.g_tail
character.r_tail2 = pref.r_tail2
character.b_tail2 = pref.b_tail2
character.g_tail2 = pref.g_tail2
character.r_tail3 = pref.r_tail3
character.b_tail3 = pref.b_tail3
character.g_tail3 = pref.g_tail3
var/list/wing_styles = pref.get_available_styles(global.wing_styles_list)
character.wing_style = wing_styles[pref.wing_style]
character.r_wing = pref.r_wing
character.b_wing = pref.b_wing
character.g_wing = pref.g_wing
character.r_wing2 = pref.r_wing2
character.b_wing2 = pref.b_wing2
character.g_wing2 = pref.g_wing2
character.r_wing3 = pref.r_wing3
character.b_wing3 = pref.b_wing3
character.g_wing3 = pref.g_wing3
character.set_gender(pref.biological_gender)
@@ -645,25 +440,25 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
. += span_bold("Hair") + "<br>"
if(has_flag(mob_species, HAS_HAIR_COLOR))
. += "<a href='byond://?src=\ref[src];hair_color=1'>Change Color</a> [color_square(pref.r_hair, pref.g_hair, pref.b_hair)] "
. += "<a href='byond://?src=\ref[src];hair_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/hair_color))] "
. += " Style: <a href='byond://?src=\ref[src];hair_style_left=[pref.h_style]'><</a> <a href='byond://?src=\ref[src];hair_style_right=[pref.h_style]''>></a> <a href='byond://?src=\ref[src];hair_style=1'>[pref.h_style]</a><br>" //The <</a> & ></a> in this line is correct-- those extra characters are the arrows you click to switch between styles.
. += span_bold("Gradient") + "<br>"
. += "<a href='byond://?src=\ref[src];grad_color=1'>Change Color</a> [color_square(pref.r_grad, pref.g_grad, pref.b_grad)] "
. += "<a href='byond://?src=\ref[src];grad_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/grad_color))] "
. += " Style: <a href='byond://?src=\ref[src];grad_style_left=[pref.grad_style]'><</a> <a href='byond://?src=\ref[src];grad_style_right=[pref.grad_style]''>></a> <a href='byond://?src=\ref[src];grad_style=1'>[pref.grad_style]</a><br>"
. += "<br><b>Facial</b><br>"
if(has_flag(mob_species, HAS_HAIR_COLOR))
. += "<a href='byond://?src=\ref[src];facial_color=1'>Change Color</a> [color_square(pref.r_facial, pref.g_facial, pref.b_facial)] "
. += "<a href='byond://?src=\ref[src];facial_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/facial_color))] "
. += " Style: <a href='byond://?src=\ref[src];facial_style_left=[pref.f_style]'><</a> <a href='byond://?src=\ref[src];facial_style_right=[pref.f_style]''>></a> <a href='byond://?src=\ref[src];facial_style=1'>[pref.f_style]</a><br>" //Same as above with the extra > & < characters
if(has_flag(mob_species, HAS_EYE_COLOR))
. += "<br><b>Eyes</b><br>"
. += "<a href='byond://?src=\ref[src];eye_color=1'>Change Color</a> [color_square(pref.r_eyes, pref.g_eyes, pref.b_eyes)]<br>"
. += "<a href='byond://?src=\ref[src];eye_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/eyes_color))]<br>"
if(has_flag(mob_species, HAS_SKIN_COLOR))
. += "<br><b>Body Color</b><br>"
. += "<a href='byond://?src=\ref[src];skin_color=1'>Change Color</a> [color_square(pref.r_skin, pref.g_skin, pref.b_skin)]<br>"
. += "<a href='byond://?src=\ref[src];skin_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/skin_color))]<br>"
if(mob_species.digi_allowed)
. += "<br><b>Digitigrade?:</b> <a href='byond://?src=\ref[src];digitigrade=1'><b>[pref.digitigrade ? "Yes" : "No"]</b></a><br>"
@@ -676,11 +471,11 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(istype(ear))
. += " Style: <a href='byond://?src=\ref[src];ear_style=1'>[ear.name]</a><br>"
if(ear.do_colouration)
. += "<a href='byond://?src=\ref[src];ear_color=1'>Change Color</a> [color_square(pref.r_ears, pref.g_ears, pref.b_ears)]<br>"
. += "<a href='byond://?src=\ref[src];ear_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/ears_color1))]<br>"
if(ear.extra_overlay)
. += "<a href='byond://?src=\ref[src];ear_color2=1'>Change Secondary Color</a> [color_square(pref.r_ears2, pref.g_ears2, pref.b_ears2)]<br>"
. += "<a href='byond://?src=\ref[src];ear_color2=1'>Change Secondary Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/ears_color2))]<br>"
if(ear.extra_overlay2)
. += "<a href='byond://?src=\ref[src];ear_color3=1'>Change Tertiary Color</a> [color_square(pref.r_ears3, pref.g_ears3, pref.b_ears3)]<br>"
. += "<a href='byond://?src=\ref[src];ear_color3=1'>Change Tertiary Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/ears_color3))]<br>"
else
. += " Style: <a href='byond://?src=\ref[src];ear_style=1'>Select</a><br>"
@@ -699,11 +494,11 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(istype(tail))
. += " Style: <a href='byond://?src=\ref[src];tail_style=1'>[tail.name]</a><br>"
if(tail.do_colouration)
. += "<a href='byond://?src=\ref[src];tail_color=1'>Change Color</a> [color_square(pref.r_tail, pref.g_tail, pref.b_tail)]<br>"
. += "<a href='byond://?src=\ref[src];tail_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/tail_color1))]<br>"
if(tail.extra_overlay)
. += "<a href='byond://?src=\ref[src];tail_color2=1'>Change Secondary Color</a> [color_square(pref.r_tail2, pref.g_tail2, pref.b_tail2)]<br>"
. += "<a href='byond://?src=\ref[src];tail_color2=1'>Change Secondary Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/tail_color2))]<br>"
if(tail.extra_overlay2)
. += "<a href='byond://?src=\ref[src];tail_color3=1'>Change Tertiary Color</a> [color_square(pref.r_tail3, pref.g_tail3, pref.b_tail3)]<br>"
. += "<a href='byond://?src=\ref[src];tail_color3=1'>Change Tertiary Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/tail_color3))]<br>"
else
. += " Style: <a href='byond://?src=\ref[src];tail_style=1'>Select</a><br>"
@@ -713,11 +508,11 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(istype(wings))
. += " Style: <a href='byond://?src=\ref[src];wing_style=1'>[wings.name]</a><br>"
if(wings.do_colouration)
. += "<a href='byond://?src=\ref[src];wing_color=1'>Change Color</a> [color_square(pref.r_wing, pref.g_wing, pref.b_wing)]<br>"
. += "<a href='byond://?src=\ref[src];wing_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/wing_color1))]<br>"
if(wings.extra_overlay)
. += "<a href='byond://?src=\ref[src];wing_color2=1'>Change Secondary Color</a> [color_square(pref.r_wing2, pref.g_wing2, pref.b_wing2)]<br>"
. += "<a href='byond://?src=\ref[src];wing_color2=1'>Change Secondary Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/wing_color2))]<br>"
if(wings.extra_overlay2)
. += "<a href='byond://?src=\ref[src];wing_color3=1'>Change Secondary Color</a> [color_square(pref.r_wing3, pref.g_wing3, pref.b_wing3)]<br>"
. += "<a href='byond://?src=\ref[src];wing_color3=1'>Change Secondary Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/wing_color3))]<br>"
else
. += " Style: <a href='byond://?src=\ref[src];wing_style=1'>Select</a><br>"
@@ -731,7 +526,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
. += span_bold("Allow Synth markings:") + " <a href='byond://?src=\ref[src];synth_markings=1'><b>[pref.synth_markings ? "Yes" : "No"]</b></a><br>"
. += span_bold("Allow Synth color:") + " <a href='byond://?src=\ref[src];synth_color=1'><b>[pref.synth_color ? "Yes" : "No"]</b></a><br>"
if(pref.synth_color)
. += "<a href='byond://?src=\ref[src];synth2_color=1'>Change Color</a> [color_square(pref.r_synth, pref.g_synth, pref.b_synth)]"
. += "<a href='byond://?src=\ref[src];synth2_color=1'>Change Color</a> [color_square(hex = pref.read_preference(/datum/preference/color/human/synth_color))]"
. = jointext(.,null)
@@ -815,9 +610,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.f_style = facial_hair_styles_list["Shaved"]
//reset hair colour and skin colour
pref.r_hair = 0//hex2num(copytext(new_hair, 2, 4))
pref.g_hair = 0//hex2num(copytext(new_hair, 4, 6))
pref.b_hair = 0//hex2num(copytext(new_hair, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/hair_color, "#000000")
pref.s_tone = -75
reset_limbs() // Safety for species with incompatible manufacturers; easier than trying to do it case by case.
@@ -827,7 +620,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/min_age = get_min_age()
var/max_age = get_max_age()
pref.age = max(min(pref.age, max_age), min_age)
pref.update_preference_by_type(/datum/preference/numeric/human/age, max(min(pref.read_preference(/datum/preference/numeric/human/age), max_age), min_age))
pref.blood_color = setting_species.blood_color // VOREstation edit
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -835,31 +628,17 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["hair_color"])
if(!has_flag(mob_species, HAS_HAIR_COLOR))
return TOPIC_NOACTION
var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference", rgb(pref.r_hair, pref.g_hair, pref.b_hair)) as color|null
var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference", pref.read_preference(/datum/preference/color/human/hair_color)) as color|null
if(new_hair && has_flag(mob_species, HAS_HAIR_COLOR) && CanUseTopic(user))
pref.r_hair = hex2num(copytext(new_hair, 2, 4))
pref.g_hair = hex2num(copytext(new_hair, 4, 6))
pref.b_hair = hex2num(copytext(new_hair, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/hair_color, new_hair)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["grad_color"])
if(!has_flag(mob_species, HAS_HAIR_COLOR))
return TOPIC_NOACTION
var/new_grad = input(user, "Choose your character's secondary hair color:", "Character Preference", rgb(pref.r_grad, pref.g_grad, pref.b_grad)) as color|null
var/new_grad = input(user, "Choose your character's secondary hair color:", "Character Preference", pref.read_preference(/datum/preference/color/human/grad_color)) as color|null
if(new_grad && has_flag(mob_species, HAS_HAIR_COLOR) && CanUseTopic(user))
pref.r_grad = hex2num(copytext(new_grad, 2, 4))
pref.g_grad = hex2num(copytext(new_grad, 4, 6))
pref.b_grad = hex2num(copytext(new_grad, 6, 8))
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["grad_color"])
if(!has_flag(mob_species, HAS_HAIR_COLOR))
return TOPIC_NOACTION
var/new_grad = input(user, "Choose your character's secondary hair color:", "Character Preference", rgb(pref.r_grad, pref.g_grad, pref.b_grad)) as color|null
if(new_grad && has_flag(mob_species, HAS_HAIR_COLOR) && CanUseTopic(user))
pref.r_grad = hex2num(copytext(new_grad, 2, 4))
pref.g_grad = hex2num(copytext(new_grad, 4, 6))
pref.b_grad = hex2num(copytext(new_grad, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/grad_color, new_grad)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["hair_style"])
@@ -911,11 +690,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["facial_color"])
if(!has_flag(mob_species, HAS_HAIR_COLOR))
return TOPIC_NOACTION
var/new_facial = input(user, "Choose your character's facial-hair colour:", "Character Preference", rgb(pref.r_facial, pref.g_facial, pref.b_facial)) as color|null
var/new_facial = input(user, "Choose your character's facial-hair colour:", "Character Preference", pref.read_preference(/datum/preference/color/human/facial_color)) as color|null
if(new_facial && has_flag(mob_species, HAS_HAIR_COLOR) && CanUseTopic(user))
pref.r_facial = hex2num(copytext(new_facial, 2, 4))
pref.g_facial = hex2num(copytext(new_facial, 4, 6))
pref.b_facial = hex2num(copytext(new_facial, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/facial_color, new_facial)
return TOPIC_REFRESH_UPDATE_PREVIEW
if(href_list["digitigrade"])
@@ -926,11 +703,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["eye_color"])
if(!has_flag(mob_species, HAS_EYE_COLOR))
return TOPIC_NOACTION
var/new_eyes = input(user, "Choose your character's eye colour:", "Character Preference", rgb(pref.r_eyes, pref.g_eyes, pref.b_eyes)) as color|null
var/new_eyes = input(user, "Choose your character's eye colour:", "Character Preference", pref.read_preference(/datum/preference/color/human/eyes_color)) as color|null
if(new_eyes && has_flag(mob_species, HAS_EYE_COLOR) && CanUseTopic(user))
pref.r_eyes = hex2num(copytext(new_eyes, 2, 4))
pref.g_eyes = hex2num(copytext(new_eyes, 4, 6))
pref.b_eyes = hex2num(copytext(new_eyes, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/eyes_color, new_eyes)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["skin_tone"])
@@ -944,11 +719,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["skin_color"])
if(!has_flag(mob_species, HAS_SKIN_COLOR))
return TOPIC_NOACTION
var/new_skin = input(user, "Choose your character's skin colour: ", "Character Preference", rgb(pref.r_skin, pref.g_skin, pref.b_skin)) as color|null
var/new_skin = input(user, "Choose your character's skin colour: ", "Character Preference", pref.read_preference(/datum/preference/color/human/skin_color)) as color|null
if(new_skin && has_flag(mob_species, HAS_SKIN_COLOR) && CanUseTopic(user))
pref.r_skin = hex2num(copytext(new_skin, 2, 4))
pref.g_skin = hex2num(copytext(new_skin, 4, 6))
pref.b_skin = hex2num(copytext(new_skin, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/skin_color, new_skin)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["facial_style"])
@@ -1306,11 +1079,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["synth2_color"])
var/new_color = input(user, "Choose your character's synth colour: ", "Character Preference", rgb(pref.r_synth, pref.g_synth, pref.b_synth)) as color|null
var/new_color = input(user, "Choose your character's synth colour: ", "Character Preference", pref.read_preference(/datum/preference/color/human/synth_color)) as color|null
if(new_color && CanUseTopic(user))
pref.r_synth = hex2num(copytext(new_color, 2, 4))
pref.g_synth = hex2num(copytext(new_color, 4, 6))
pref.b_synth = hex2num(copytext(new_color, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/synth_color, new_color)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["synth_markings"])
@@ -1362,29 +1133,23 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["ear_color"])
var/new_earc = input(user, "Choose your character's ear colour:", "Character Preference",
rgb(pref.r_ears, pref.g_ears, pref.b_ears)) as color|null
pref.read_preference(/datum/preference/color/human/ears_color1)) as color|null
if(new_earc)
pref.r_ears = hex2num(copytext(new_earc, 2, 4))
pref.g_ears = hex2num(copytext(new_earc, 4, 6))
pref.b_ears = hex2num(copytext(new_earc, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/ears_color1, new_earc)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["ear_color2"])
var/new_earc2 = input(user, "Choose your character's ear colour:", "Character Preference",
rgb(pref.r_ears2, pref.g_ears2, pref.b_ears2)) as color|null
pref.read_preference(/datum/preference/color/human/ears_color2)) as color|null
if(new_earc2)
pref.r_ears2 = hex2num(copytext(new_earc2, 2, 4))
pref.g_ears2 = hex2num(copytext(new_earc2, 4, 6))
pref.b_ears2 = hex2num(copytext(new_earc2, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/ears_color2, new_earc2)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["ear_color3"])
var/new_earc3 = input(user, "Choose your character's tertiary ear colour:", "Character Preference",
rgb(pref.r_ears3, pref.g_ears3, pref.b_ears3)) as color|null
pref.read_preference(/datum/preference/color/human/ears_color3)) as color|null
if(new_earc3)
pref.r_ears3 = hex2num(copytext(new_earc3, 2, 4))
pref.g_ears3 = hex2num(copytext(new_earc3, 4, 6))
pref.b_ears3 = hex2num(copytext(new_earc3, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/ears_color3, new_earc3)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["ear_secondary_style"])
@@ -1421,29 +1186,23 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["tail_color"])
var/new_tailc = input(user, "Choose your character's tail/taur colour:", "Character Preference",
rgb(pref.r_tail, pref.g_tail, pref.b_tail)) as color|null
pref.read_preference(/datum/preference/color/human/tail_color1)) as color|null
if(new_tailc)
pref.r_tail = hex2num(copytext(new_tailc, 2, 4))
pref.g_tail = hex2num(copytext(new_tailc, 4, 6))
pref.b_tail = hex2num(copytext(new_tailc, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/tail_color1, new_tailc)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["tail_color2"])
var/new_tailc2 = input(user, "Choose your character's secondary tail/taur colour:", "Character Preference",
rgb(pref.r_tail2, pref.g_tail2, pref.b_tail2)) as color|null
pref.read_preference(/datum/preference/color/human/tail_color2)) as color|null
if(new_tailc2)
pref.r_tail2 = hex2num(copytext(new_tailc2, 2, 4))
pref.g_tail2 = hex2num(copytext(new_tailc2, 4, 6))
pref.b_tail2 = hex2num(copytext(new_tailc2, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/tail_color2, new_tailc2)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["tail_color3"])
var/new_tailc3 = input(user, "Choose your character's tertiary tail/taur colour:", "Character Preference",
rgb(pref.r_tail3, pref.g_tail3, pref.b_tail3)) as color|null
pref.read_preference(/datum/preference/color/human/tail_color3)) as color|null
if(new_tailc3)
pref.r_tail3 = hex2num(copytext(new_tailc3, 2, 4))
pref.g_tail3 = hex2num(copytext(new_tailc3, 4, 6))
pref.b_tail3 = hex2num(copytext(new_tailc3, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/tail_color3, new_tailc3)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["wing_style"])
@@ -1455,29 +1214,23 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["wing_color"])
var/new_wingc = input(user, "Choose your character's wing colour:", "Character Preference",
rgb(pref.r_wing, pref.g_wing, pref.b_wing)) as color|null
pref.read_preference(/datum/preference/color/human/wing_color1)) as color|null
if(new_wingc)
pref.r_wing = hex2num(copytext(new_wingc, 2, 4))
pref.g_wing = hex2num(copytext(new_wingc, 4, 6))
pref.b_wing = hex2num(copytext(new_wingc, 6, 8))
pref.update_preference_by_type(/datum/preference/color/human/wing_color1, new_wingc)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["wing_color2"])
var/new_wingc2 = input(user, "Choose your character's secondary wing colour:", "Character Preference",
rgb(pref.r_wing2, pref.g_wing2, pref.b_wing2)) as color|null
if(new_wingc2)
pref.r_wing2 = hex2num(copytext(new_wingc2, 2, 4))
pref.g_wing2 = hex2num(copytext(new_wingc2, 4, 6))
pref.b_wing2 = hex2num(copytext(new_wingc2, 6, 8))
var/new_wingc = input(user, "Choose your character's secondary wing colour:", "Character Preference",
pref.read_preference(/datum/preference/color/human/wing_color2)) as color|null
if(new_wingc)
pref.update_preference_by_type(/datum/preference/color/human/wing_color2, new_wingc)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["wing_color3"])
var/new_wingc3 = input(user, "Choose your character's tertiary wing colour:", "Character Preference",
rgb(pref.r_wing3, pref.g_wing3, pref.b_wing3)) as color|null
if(new_wingc3)
pref.r_wing3 = hex2num(copytext(new_wingc3, 2, 4))
pref.g_wing3 = hex2num(copytext(new_wingc3, 4, 6))
pref.b_wing3 = hex2num(copytext(new_wingc3, 6, 8))
var/new_wingc = input(user, "Choose your character's tertiary wing colour:", "Character Preference",
pref.read_preference(/datum/preference/color/human/wing_color3)) as color|null
if(new_wingc)
pref.update_preference_by_type(/datum/preference/color/human/wing_color3, new_wingc)
return TOPIC_REFRESH_UPDATE_PREVIEW
return ..()

View File

@@ -48,14 +48,6 @@
character.flavor_texts["hands"] = pref.flavor_texts["hands"]
character.flavor_texts["legs"] = pref.flavor_texts["legs"]
character.flavor_texts["feet"] = pref.flavor_texts["feet"]
character.ooc_notes = pref.metadata //VOREStation Add
character.ooc_notes_likes = pref.metadata_likes
character.ooc_notes_dislikes = pref.metadata_dislikes
//CHOMPEdit Start
character.ooc_notes_maybes = pref.metadata_maybes
character.ooc_notes_favs = pref.metadata_favs
character.ooc_notes_style = pref.matadata_ooc_style
//CHOMPEdit End
character.custom_link = pref.custom_link
/datum/category_item/player_setup_item/general/flavor/content(var/mob/user)

View File

@@ -1,182 +0,0 @@
/datum/category_item/player_setup_item/player_global/ui
name = "UI"
sort_order = 1
/datum/category_item/player_setup_item/player_global/ui/load_preferences(datum/json_savefile/savefile)
pref.UI_style = savefile.get_entry("UI_style")
pref.UI_style_color = savefile.get_entry("UI_style_color")
pref.UI_style_alpha = savefile.get_entry("UI_style_alpha")
pref.ooccolor = savefile.get_entry("ooccolor")
pref.tooltipstyle = savefile.get_entry("tooltipstyle")
pref.client_fps = savefile.get_entry("client_fps")
pref.ambience_freq = savefile.get_entry("ambience_freq")
pref.ambience_chance = savefile.get_entry("ambience_chance")
pref.tgui_fancy = savefile.get_entry("tgui_fancy")
pref.tgui_lock = savefile.get_entry("tgui_lock")
pref.tgui_input_mode = savefile.get_entry("tgui_input_mode")
pref.tgui_large_buttons = savefile.get_entry("tgui_large_buttons")
pref.tgui_swapped_buttons = savefile.get_entry("tgui_swapped_buttons")
pref.obfuscate_key = savefile.get_entry("obfuscate_key")
pref.obfuscate_job = savefile.get_entry("obfuscate_job")
pref.chat_timestamp = savefile.get_entry("chat_timestamp")
/datum/category_item/player_setup_item/player_global/ui/save_preferences(datum/json_savefile/savefile)
savefile.set_entry("UI_style", pref.UI_style)
savefile.set_entry("UI_style_color", pref.UI_style_color)
savefile.set_entry("UI_style_alpha", pref.UI_style_alpha)
savefile.set_entry("ooccolor", pref.ooccolor)
savefile.set_entry("tooltipstyle", pref.tooltipstyle)
savefile.set_entry("client_fps", pref.client_fps)
savefile.set_entry("ambience_freq", pref.ambience_freq)
savefile.set_entry("ambience_chance", pref.ambience_chance)
savefile.set_entry("tgui_fancy", pref.tgui_fancy)
savefile.set_entry("tgui_lock", pref.tgui_lock)
savefile.set_entry("tgui_input_mode", pref.tgui_input_mode)
savefile.set_entry("tgui_large_buttons", pref.tgui_large_buttons)
savefile.set_entry("tgui_swapped_buttons", pref.tgui_swapped_buttons)
savefile.set_entry("obfuscate_key", pref.obfuscate_key)
savefile.set_entry("obfuscate_job", pref.obfuscate_job)
savefile.set_entry("chat_timestamp", pref.chat_timestamp)
/datum/category_item/player_setup_item/player_global/ui/sanitize_preferences()
pref.UI_style = sanitize_inlist(pref.UI_style, all_ui_styles, initial(pref.UI_style))
pref.UI_style_color = sanitize_hexcolor(pref.UI_style_color, initial(pref.UI_style_color))
pref.UI_style_alpha = sanitize_integer(pref.UI_style_alpha, 0, 255, initial(pref.UI_style_alpha))
pref.ooccolor = sanitize_hexcolor(pref.ooccolor, initial(pref.ooccolor))
pref.tooltipstyle = sanitize_inlist(pref.tooltipstyle, all_tooltip_styles, initial(pref.tooltipstyle))
pref.client_fps = sanitize_integer(pref.client_fps, 0, MAX_CLIENT_FPS, initial(pref.client_fps))
pref.ambience_freq = sanitize_integer(pref.ambience_freq, 0, 60, initial(pref.ambience_freq)) // No more than once per hour.
pref.ambience_chance = sanitize_integer(pref.ambience_chance, 0, 100, initial(pref.ambience_chance)) // 0-100 range.
pref.tgui_fancy = sanitize_integer(pref.tgui_fancy, 0, 1, initial(pref.tgui_fancy))
pref.tgui_lock = sanitize_integer(pref.tgui_lock, 0, 1, initial(pref.tgui_lock))
pref.tgui_input_mode = sanitize_integer(pref.tgui_input_mode, 0, 1, initial(pref.tgui_input_mode))
pref.tgui_large_buttons = sanitize_integer(pref.tgui_large_buttons, 0, 1, initial(pref.tgui_large_buttons))
pref.tgui_swapped_buttons = sanitize_integer(pref.tgui_swapped_buttons, 0, 1, initial(pref.tgui_swapped_buttons))
pref.obfuscate_key = sanitize_integer(pref.obfuscate_key, 0, 1, initial(pref.obfuscate_key))
pref.obfuscate_job = sanitize_integer(pref.obfuscate_job, 0, 1, initial(pref.obfuscate_job))
pref.chat_timestamp = sanitize_integer(pref.chat_timestamp, 0, 1, initial(pref.chat_timestamp))
/datum/category_item/player_setup_item/player_global/ui/content(var/mob/user)
. = span_bold("UI Style:") + " <a href='byond://?src=\ref[src];select_style=1'><b>[pref.UI_style]</b></a><br>"
. += span_bold("Custom UI") + " (recommended for White UI):<br>"
. += "-Color: <a href='byond://?src=\ref[src];select_color=1'><b>[pref.UI_style_color]</b></a> [color_square(hex = pref.UI_style_color)] <a href='byond://?src=\ref[src];reset=ui'>reset</a><br>"
. += "-Alpha(transparency): <a href='byond://?src=\ref[src];select_alpha=1'><b>[pref.UI_style_alpha]</b></a> <a href='byond://?src=\ref[src];reset=alpha'>reset</a><br>"
. += span_bold("Tooltip Style:") + " <a href='byond://?src=\ref[src];select_tooltip_style=1'><b>[pref.tooltipstyle]</b></a><br>"
. += span_bold("Client FPS:") + " <a href='byond://?src=\ref[src];select_client_fps=1'><b>[pref.client_fps]</b></a><br>"
. += span_bold("Random Ambience Frequency:") + " <a href='byond://?src=\ref[src];select_ambience_freq=1'><b>[pref.ambience_freq]</b></a><br>"
. += span_bold("Ambience Chance:") + " <a href='byond://?src=\ref[src];select_ambience_chance=1'><b>[pref.ambience_chance]</b></a><br>"
. += span_bold("TGUI Window Mode:") + " <a href='byond://?src=\ref[src];tgui_fancy=1'><b>[(pref.tgui_fancy) ? "Fancy (default)" : "Compatible (slower)"]</b></a><br>"
. += span_bold("TGUI Window Placement:") + " <a href='byond://?src=\ref[src];tgui_lock=1'><b>[(pref.tgui_lock) ? "Primary Monitor" : "Free (default)"]</b></a><br>"
. += span_bold("TGUI Input Framework:") + " <a href='byond://?src=\ref[src];tgui_input_mode=1'><b>[(pref.tgui_input_mode) ? "Enabled" : "Disabled (default)"]</b></a><br>"
. += span_bold("TGUI Large Buttons:") + " <a href='byond://?src=\ref[src];tgui_large_buttons=1'><b>[(pref.tgui_large_buttons) ? "Enabled (default)" : "Disabled"]</b></a><br>"
. += span_bold("TGUI Swapped Buttons:") + " <a href='byond://?src=\ref[src];tgui_swapped_buttons=1'><b>[(pref.tgui_swapped_buttons) ? "Enabled" : "Disabled (default)"]</b></a><br>"
. += span_bold("Obfuscate Ckey:") + " <a href='byond://?src=\ref[src];obfuscate_key=1'><b>[(pref.obfuscate_key) ? "Enabled" : "Disabled (default)"]</b></a><br>"
. += span_bold("Obfuscate Job:") + " <a href='byond://?src=\ref[src];obfuscate_job=1'><b>[(pref.obfuscate_job) ? "Enabled" : "Disabled (default)"]</b></a><br>"
. += span_bold("Chat Timestamps:") + " <a href='byond://?src=\ref[src];chat_timestamps=1'><b>[(pref.chat_timestamp) ? "Enabled" : "Disabled (default)"]</b></a><br>"
if(can_select_ooc_color(user))
. += span_bold("OOC Color:")
if(pref.ooccolor == initial(pref.ooccolor))
. += "<a href='byond://?src=\ref[src];select_ooc_color=1'><b>Using Default</b></a><br>"
else
. += "<a href='byond://?src=\ref[src];select_ooc_color=1'><b>[pref.ooccolor]</b></a> [color_square(hex = pref.ooccolor)]<a href='byond://?src=\ref[src];reset=ooc'>reset</a><br>"
/datum/category_item/player_setup_item/player_global/ui/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["select_style"])
var/UI_style_new = tgui_input_list(user, "Choose UI style.", "Character Preference", all_ui_styles, pref.UI_style)
if(!UI_style_new || !CanUseTopic(user)) return TOPIC_NOACTION
pref.UI_style = UI_style_new
return TOPIC_REFRESH
else if(href_list["select_color"])
var/UI_style_color_new = input(user, "Choose UI color, dark colors are not recommended!", "Global Preference", pref.UI_style_color) as color|null
if(isnull(UI_style_color_new) || !CanUseTopic(user)) return TOPIC_NOACTION
pref.UI_style_color = UI_style_color_new
return TOPIC_REFRESH
else if(href_list["select_alpha"])
var/UI_style_alpha_new = tgui_input_number(user, "Select UI alpha (transparency) level, between 50 and 255.", "Global Preference", pref.UI_style_alpha, 255, 50)
if(isnull(UI_style_alpha_new) || (UI_style_alpha_new < 50 || UI_style_alpha_new > 255) || !CanUseTopic(user)) return TOPIC_NOACTION
pref.UI_style_alpha = UI_style_alpha_new
return TOPIC_REFRESH
else if(href_list["select_ooc_color"])
var/new_ooccolor = input(user, "Choose OOC color:", "Global Preference") as color|null
if(new_ooccolor && can_select_ooc_color(user) && CanUseTopic(user))
pref.ooccolor = new_ooccolor
return TOPIC_REFRESH
else if(href_list["select_tooltip_style"])
var/tooltip_style_new = tgui_input_list(user, "Choose tooltip style.", "Global Preference", all_tooltip_styles, pref.tooltipstyle)
if(!tooltip_style_new || !CanUseTopic(user)) return TOPIC_NOACTION
pref.tooltipstyle = tooltip_style_new
return TOPIC_REFRESH
else if(href_list["select_client_fps"])
var/fps_new = tgui_input_number(user, "Input Client FPS (1-200, 0 uses server FPS)", "Global Preference", pref.client_fps, 200, 0)
if(isnull(fps_new) || !CanUseTopic(user)) return TOPIC_NOACTION
if(fps_new < 0 || fps_new > MAX_CLIENT_FPS) return TOPIC_NOACTION
pref.client_fps = fps_new
if(pref.client)
pref.client.fps = fps_new
return TOPIC_REFRESH
else if(href_list["select_ambience_freq"])
var/ambience_new = tgui_input_number(user, "Input how often you wish to hear ambience repeated! (1-60 MINUTES, 0 for disabled)", "Global Preference", pref.ambience_freq, 60, 0)
if(isnull(ambience_new) || !CanUseTopic(user)) return TOPIC_NOACTION
if(ambience_new < 0 || ambience_new > 60) return TOPIC_NOACTION
pref.ambience_freq = ambience_new
return TOPIC_REFRESH
else if(href_list["select_ambience_chance"])
var/ambience_chance_new = tgui_input_number(user, "Input the chance you'd like to hear ambience played to you (On area change, or by random ambience). 35 means a 35% chance to play ambience. This is a range from 0-100. 0 disables ambience playing entirely. This is also affected by Ambience Frequency.", "Global Preference", pref.ambience_freq, 100, 0)
if(isnull(ambience_chance_new) || !CanUseTopic(user)) return TOPIC_NOACTION
if(ambience_chance_new < 0 || ambience_chance_new > 100) return TOPIC_NOACTION
pref.ambience_chance = ambience_chance_new
return TOPIC_REFRESH
else if(href_list["tgui_fancy"])
pref.tgui_fancy = !pref.tgui_fancy
return TOPIC_REFRESH
else if(href_list["tgui_lock"])
pref.tgui_lock = !pref.tgui_lock
return TOPIC_REFRESH
else if(href_list["tgui_input_mode"])
pref.tgui_input_mode = !pref.tgui_input_mode
return TOPIC_REFRESH
else if(href_list["tgui_large_buttons"])
pref.tgui_large_buttons = !pref.tgui_large_buttons
return TOPIC_REFRESH
else if(href_list["tgui_swapped_buttons"])
pref.tgui_swapped_buttons = !pref.tgui_swapped_buttons
return TOPIC_REFRESH
else if(href_list["obfuscate_key"])
pref.obfuscate_key = !pref.obfuscate_key
return TOPIC_REFRESH
else if(href_list["obfuscate_job"])
pref.obfuscate_job = !pref.obfuscate_job
return TOPIC_REFRESH
else if(href_list["chat_timestamps"])
pref.chat_timestamp = !pref.chat_timestamp
return TOPIC_REFRESH
else if(href_list["reset"])
switch(href_list["reset"])
if("ui")
pref.UI_style_color = initial(pref.UI_style_color)
if("alpha")
pref.UI_style_alpha = initial(pref.UI_style_alpha)
if("ooc")
pref.ooccolor = initial(pref.ooccolor)
return TOPIC_REFRESH
return ..()
/datum/category_item/player_setup_item/player_global/ui/proc/can_select_ooc_color(var/mob/user)
return CONFIG_GET(flag/allow_admin_ooccolor) && check_rights(R_ADMIN|R_EVENT|R_FUN, 0, user)

View File

@@ -1,20 +0,0 @@
/datum/category_item/player_setup_item/player_global/settings
name = "Settings"
sort_order = 2
/datum/category_item/player_setup_item/player_global/settings/load_preferences(datum/json_savefile/savefile)
pref.lastchangelog = savefile.get_entry("lastchangelog")
pref.lastnews = savefile.get_entry("lastnews")
pref.lastlorenews = savefile.get_entry("lastlorenews")
pref.default_slot = savefile.get_entry("default_slot")
/datum/category_item/player_setup_item/player_global/settings/save_preferences(datum/json_savefile/savefile)
savefile.set_entry("lastchangelog", pref.lastchangelog)
savefile.set_entry("lastnews", pref.lastnews)
savefile.set_entry("lastlorenews", pref.lastlorenews)
savefile.set_entry("default_slot", pref.default_slot)
/datum/category_item/player_setup_item/player_global/settings/sanitize_preferences()
pref.lastchangelog = sanitize_text(pref.lastchangelog, initial(pref.lastchangelog))
pref.lastnews = sanitize_text(pref.lastnews, initial(pref.lastnews))
pref.default_slot = sanitize_integer(pref.default_slot, 1, CONFIG_GET(number/character_slots), initial(pref.default_slot))

View File

@@ -1,42 +0,0 @@
/datum/category_item/player_setup_item/player_global/ooc
name = "OOC"
sort_order = 4
/datum/category_item/player_setup_item/player_global/ooc/load_preferences(datum/json_savefile/savefile)
pref.ignored_players = savefile.get_entry("ignored_players")
/datum/category_item/player_setup_item/player_global/ooc/save_preferences(datum/json_savefile/savefile)
savefile.set_entry("ignored_players", pref.ignored_players)
/*
/datum/category_item/player_setup_item/player_global/ooc/sanitize_preferences()
if(isnull(pref.ignored_players))
pref.ignored_players = list()
/datum/category_item/player_setup_item/player_global/ooc/content(var/mob/user)
. += span_bold("OOC:") + "<br>"
. += "Ignored Players<br>"
for(var/ignored_player in pref.ignored_players)
. += "[ignored_player] (<a href='byond://?src=\ref[src];unignore_player=[ignored_player]'>Unignore</a>)<br>"
. += "(<a href='byond://?src=\ref[src];ignore_player=1'>Ignore Player</a>)"
/datum/category_item/player_setup_item/player_global/ooc/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["unignore_player"])
if(CanUseTopic(user))
pref.ignored_players -= href_list["unignore_player"]
return TOPIC_REFRESH
if(href_list["ignore_player"])
if(CanUseTopic(user))
var/player_to_ignore = input(user, "Who do you want to ignore?","Ignore") as null|text
if(player_to_ignore)
player_to_ignore = sanitize(ckey(player_to_ignore))
if(player_to_ignore == user.ckey)
to_chat(user, span_notice("You can't ignore yourself."))
return TOPIC_REFRESH
pref.ignored_players |= player_to_ignore
return TOPIC_REFRESH
return ..()
*/

View File

@@ -170,7 +170,7 @@
if(job.is_species_banned(user.client.prefs.species, user.client.prefs.organ_data["brain"]) == TRUE)
. += "<del>[rank]</del></td></a><td> \[THIS RACE/BRAIN TYPE CANNOT TAKE THIS ROLE.\]</td></tr>"
continue
if((job.minimum_character_age || job.min_age_by_species) && user.client && (user.client.prefs.age < job.get_min_age(user.client.prefs.species, user.client.prefs.organ_data["brain"])))
if((job.minimum_character_age || job.min_age_by_species) && user.client && (user.read_preference(/datum/preference/numeric/human/age) < job.get_min_age(user.client.prefs.species, user.client.prefs.organ_data["brain"])))
. += "<del>[rank]</del></td></a><td> \[MINIMUM CHARACTER AGE FOR SELECTED RACE/BRAIN TYPE: [job.get_min_age(user.client.prefs.species, user.client.prefs.organ_data["brain"])]\]</td></tr>"
continue
if((pref.job_civilian_low & ASSISTANT) && job.type != /datum/job/assistant)