diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 000f1dd123..7a5f81a874 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -160,7 +160,7 @@ obj/item/weapon/gun/energy/staff/focus /obj/item/weapon/gun/energy/icarus name = "rubber ducky" desc = "It's a cute rubber duck. With an evil gleam in it's eye." - projectile_type = "/obj/item/projectile/icarus/pointdefense" + projectile_type = /obj/item/projectile/icarus/pointdefense icon = 'icons/obj/watercloset.dmi' icon_state = "rubberducky" item_state = "rubberducky" @@ -168,11 +168,11 @@ obj/item/weapon/gun/energy/staff/focus silenced = 1 /obj/item/weapon/gun/energy/icarus/attack_self(mob/living/user as mob) - if(projectile_type == "/obj/item/projectile/icarus/pointdefense") - projectile_type = "/obj/item/projectile/icarus/guns" + if(projectile_type == /obj/item/projectile/icarus/pointdefense) + projectile_type = /obj/item/projectile/icarus/guns user << "You inform the Icarus to switch to the main guns." else - projectile_type = "/obj/item/projectile/icarus/pointdefense" + projectile_type = /obj/item/projectile/icarus/pointdefense user << "You inform the Icarus to switch to the point-defense lasers." . = ..() @@ -202,5 +202,5 @@ obj/item/weapon/gun/energy/staff/focus var/type = input(user,"What projectile type?","Projectile", null) as null|anything in typesof(/obj/item/projectile) if(!type) return ..() - - . = ..() \ No newline at end of file + projectile_type = type + . = ..()