Merge branch 'master' of git://github.com/Baystation12/Baystation12

Conflicts:
	code/game/objects/closets/secure/engineering.dm
	maps/tgstation.2.0.8.dmm

Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
CaelAislinn
2012-02-10 09:11:08 +10:00
70 changed files with 5896 additions and 5172 deletions

View File

@@ -187,7 +187,17 @@ A list of items and costs is stored under the datum of every game mode, alongsid
//A Syndicate uplink disguised as a portable radio
/obj/item/device/uplink/radio/implanted
uses = 5
New()
..()
uses = 5
return
explode()
var/obj/item/weapon/implant/uplink/U = src.loc
var/mob/living/A = U.imp_in
A.gib()
..()
/obj/item/device/uplink/radio
name = "ship bounced radio"
@@ -228,12 +238,10 @@ A list of items and costs is stored under the datum of every game mode, alongsid
if (usr.stat || usr.restrained())
return
var/mob/living/carbon/human/H = usr
if (!( istype(H, /mob/living/carbon/human)))
if (!( istype(usr, /mob/living/carbon/human)))
return 1
if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))))
if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)) || istype(src.loc,/obj/item/weapon/implant/uplink)))
usr.machine = src
if(href_list["buy_item"])
@@ -241,6 +249,9 @@ A list of items and costs is stored under the datum of every game mode, alongsid
var/path_obj = text2path(href_list["buy_item"])
var/item = new path_obj(get_turf(src.loc))
var/mob/A = src.loc
if(istype(src.loc,/obj/item/weapon/implant/uplink))
var/obj/item/weapon/implant/uplink/U = src.loc
A = U.imp_in
if(ismob(A) && !(locate(item) in NotInHand)) //&& !istype(item, /obj/spawner))
if(!A.r_hand)
item:loc = A
@@ -295,12 +306,13 @@ A list of items and costs is stored under the datum of every game mode, alongsid
else if (href_list["clear_selfdestruct"])
src.temp = null
if (istype(src.loc, /mob))
attack_self(src.loc)
else
for(var/mob/M in viewers(1, src))
if (M.client)
src.attack_self(M)
attack_self(usr)
// if (istype(src.loc, /mob))
// attack_self(src.loc)
// else
// for(var/mob/M in viewers(1, src))
// if (M.client)
// src.attack_self(M)
return
proc/explode()

78
code/WorkInProgress/SkyMarshal/wardrobes.dm Normal file → Executable file
View File

@@ -1,19 +1,22 @@
/obj/item/wardrobe
name = "wardrobe"
desc = "Seems to have everything I need for my job in it, sweet."
desc = "A standard-issue bag for clothing and equipment. Usually comes sealed, stocked with everything you need for a particular job."
icon = 'suits.dmi'
icon_state = "wardrobe"
icon_state = "wardrobe_sealed"
item_state = "wardrobe"
w_class = 4
layer = 2.9
var
descriptor = "various clothing."
descriptor = "various clothing"
seal_torn = 0
attack_self(mob/user)
if(!contents.len)
user << "It's empty!"
else
user.visible_message("\blue [user] unwraps the clothing from the [src]")
user.visible_message("\blue [user] unwraps the clothing from the [src][seal_torn ? "" : ", tearing the seal"].")
seal_torn = 1
for(var/obj/item/I in src)
I.loc = get_turf(src)
update_icon()
@@ -26,8 +29,11 @@
if(istype(I, /obj/item/weapon/grab))
return
user.drop_item()
if(I)
I.loc = src.loc
I.loc = src
update_icon()
else
user << "\red There's not enough space to fit that!"
return
@@ -35,7 +41,11 @@
examine()
set src in usr
..()
usr << "It claims to contain [contents.len ? descriptor : descriptor + "... but it looks empty"]"
usr << "It claims to contain [contents.len ? descriptor : descriptor + "... but it looks empty"]."
if(seal_torn && !contents.len)
usr << "The seal on the bag is broken."
else
usr << "The seal on the bag is[seal_torn ? ", however, not intact" : " intact"]."
return
update_icon()
@@ -52,7 +62,7 @@
/obj/item/wardrobe/assistant
name = "assistant wardrobe"
descriptor = "clothing for an assistant"
descriptor = "clothing and basic equipment for an assistant"
New()
..()
@@ -66,7 +76,7 @@
/obj/item/wardrobe/chief_engineer
name = "Chief Engineer wardrobe"
descriptor = "clothing for a Chief Engineer"
descriptor = "clothing and basic equipment for a Chief Engineer"
New()
..()
@@ -90,7 +100,7 @@
/obj/item/wardrobe/engineer
name = "Station Engineer wardrobe"
descriptor = "clothing for a Station Engineer"
descriptor = "clothing and basic equipment for a Station Engineer"
New()
..()
@@ -111,7 +121,7 @@
/obj/item/wardrobe/atmos
name = "Atmospheric Technician wardrobe"
descriptor = "clothing for an Atmospheric Technician"
descriptor = "clothing and basic equipment for an Atmospheric Technician"
New()
..()
@@ -126,7 +136,7 @@
/obj/item/wardrobe/roboticist
name = "Roboticist wardrobe"
descriptor = "clothing for a Roboticist"
descriptor = "clothing and basic equipment for a Roboticist"
New()
..()
@@ -143,7 +153,7 @@
/obj/item/wardrobe/chaplain
name = "Chaplain wardrobe"
descriptor = "clothing for a Chaplain"
descriptor = "clothing and basic equipment for a Chaplain"
New()
..()
@@ -158,7 +168,7 @@
/obj/item/wardrobe/captain
name = "Captain wardrobe"
descriptor = "clothing for a Captain"
descriptor = "clothing and basic equipment for a Captain"
New()
..()
@@ -181,7 +191,7 @@
/obj/item/wardrobe/hop
name = "Head of Personnel wardrobe"
descriptor = "clothing for a Head of Personnel"
descriptor = "clothing and basic equipment for a Head of Personnel"
New()
..()
@@ -202,7 +212,7 @@
/obj/item/wardrobe/cmo
name = "Chief Medical Officer wardrobe"
descriptor = "clothing for a Chief Medical Officer"
descriptor = "clothing and basic equipment for a Chief Medical Officer"
New()
..()
@@ -222,7 +232,7 @@
/obj/item/wardrobe/doctor
name = "Medical Doctor wardrobe"
descriptor = "clothing for a Medical Doctor"
descriptor = "clothing and basic equipment for a Medical Doctor"
New()
..()
@@ -242,7 +252,7 @@
/obj/item/wardrobe/geneticist
name = "Geneticist wardrobe"
descriptor = "clothing for a Geneticist"
descriptor = "clothing and basic equipment for a Geneticist"
New()
..()
@@ -258,7 +268,7 @@
/obj/item/wardrobe/virologist
name = "Virologist wardrobe"
descriptor = "clothing for a Virologist"
descriptor = "clothing and basic equipment for a Virologist"
New()
..()
@@ -275,7 +285,7 @@
/obj/item/wardrobe/rd
name = "Research Director wardrobe"
descriptor = "clothing for a Research Director"
descriptor = "clothing and basic equipment for a Research Director"
New()
..()
@@ -296,7 +306,7 @@
/obj/item/wardrobe/scientist
name = "Scientist wardrobe"
descriptor = "clothing for a Scientist"
descriptor = "clothing and basic equipment for a Scientist"
New()
..()
@@ -313,7 +323,7 @@
/obj/item/wardrobe/chemist
name = "Chemist wardrobe"
descriptor = "clothing for a Chemist"
descriptor = "clothing and basic equipment for a Chemist"
New()
..()
@@ -328,7 +338,7 @@
/obj/item/wardrobe/hos
name = "Head of Security wardrobe"
descriptor = "clothing for a Head of Security"
descriptor = "clothing and basic equipment for a Head of Security"
New()
..()
@@ -351,7 +361,7 @@
/obj/item/wardrobe/warden
name = "Warden wardrobe"
descriptor = "clothing for a Warden"
descriptor = "clothing and basic equipment for a Warden"
New()
..()
@@ -374,7 +384,7 @@
/obj/item/wardrobe/detective
name = "Detective wardrobe"
descriptor = "clothing for a Detective"
descriptor = "clothing and basic equipment for a Detective"
New()
..()
@@ -396,7 +406,7 @@
/obj/item/wardrobe/officer
name = "Security Officer wardrobe"
descriptor = "clothing for a Security Officer"
descriptor = "clothing and basic equipment for a Security Officer"
New()
..()
@@ -424,7 +434,7 @@
/obj/item/wardrobe/bartender
name = "Bartender wardrobe"
descriptor = "clothing for a Bartender"
descriptor = "clothing and basic equipment for a Bartender"
New()
..()
@@ -442,7 +452,7 @@
/obj/item/wardrobe/chef
name = "Chef wardrobe"
descriptor = "clothing for a Chef"
descriptor = "clothing and basic equipment for a Chef"
New()
..()
@@ -457,7 +467,7 @@
/obj/item/wardrobe/hydro
name = "Botanist wardrobe"
descriptor = "clothing for a Botanist"
descriptor = "clothing and basic equipment for a Botanist"
New()
..()
@@ -473,7 +483,7 @@
/obj/item/wardrobe/qm
name = "Quartermaster wardrobe"
descriptor = "clothing for a Quartermaster"
descriptor = "clothing and basic equipment for a Quartermaster"
New()
..()
@@ -489,7 +499,7 @@
/obj/item/wardrobe/cargo_tech
name = "Cargo Technician wardrobe"
descriptor = "clothing for a Cargo Technician"
descriptor = "clothing and basic equipment for a Cargo Technician"
New()
..()
@@ -503,7 +513,7 @@
/obj/item/wardrobe/mining
name = "Shaft Miner wardrobe"
descriptor = "clothing for a Shaft Miner"
descriptor = "clothing and basic equipment for a Shaft Miner"
New()
..()
@@ -523,7 +533,7 @@
/obj/item/wardrobe/janitor
name = "Janitor wardrobe"
descriptor = "clothing for a Janitor"
descriptor = "clothing and basic equipment for a Janitor"
New()
..()
@@ -536,7 +546,7 @@
/obj/item/wardrobe/librarian
name = "Librarian wardrobe"
descriptor = "clothing for a Librarian"
descriptor = "clothing and basic equipment for a Librarian"
New()
..()
@@ -549,7 +559,7 @@
/obj/item/wardrobe/lawyer
name = "Lawyer wardrobe"
descriptor = "clothing for a Lawyer"
descriptor = "clothing and basic equipment for a Lawyer"
New()
..()

View File

@@ -6,9 +6,9 @@
speak_chance = 1
turns_per_move = 15
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
response_help = "pets "
response_disarm = "gently pushes aside "
response_harm = "kicks "
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "kicks"
var/max_nutrition = 100 // different animals get hungry faster, basically number of 5-second steps from full to starving (60 == 5 minutes)
var/nutrition_step // cycle step in nutrition system
var/obj/movement_target // eating-ing target
@@ -17,6 +17,9 @@
if(!nutrition)
nutrition = max_nutrition * 0.33 // at 1/3 nutrition
reagents = new()
reagents.my_atom = src
Life()
..()
@@ -38,12 +41,14 @@
if(nutrition >= max_nutrition)
return
if((movement_target) && !(isturf(movement_target.loc) || ishuman(movement_target.loc) ))
if((movement_target) && !(isturf(movement_target.loc)))
movement_target = null
stop_automated_movement = 0
a_intent = "help"
turns_per_move = initial(turns_per_move)
if( !movement_target || !(movement_target.loc in oview(src, 3)) )
movement_target = null
stop_automated_movement = 0
a_intent = "help"
turns_per_move = initial(turns_per_move)
for(var/obj/item/weapon/reagent_containers/food/snacks/S in oview(src,3))
if(isturf(S.loc) || ishuman(S.loc))
movement_target = S

View File

@@ -83,7 +83,7 @@ obj/machinery/computer/forensic_scanning
New()
..()
new /obj/item/weapon/book/manual/detective(get_turf(src)) //DEEEERP
new /obj/item/weapon/book/manual/detective(get_turf(src))
return
@@ -187,7 +187,7 @@ obj/machinery/computer/forensic_scanning
if(files && files.len)
temp = "<b>Criminal Evidence Database</b><br><br>"
temp += "Consolidated data points:<br>"
for(var/i = 1, i < (files.len + 1), i++)
for(var/i = 1, i <= files.len, i++)
temp += "<a href='?src=\ref[src];operation=record;identifier=[i]'>{Dossier [i]}</a><br>"
temp += "<br><a href='?src=\ref[src];operation=card'>{Insert Finger Print Card}</a><br><br><br>"
else
@@ -197,7 +197,7 @@ obj/machinery/computer/forensic_scanning
delete_record(text2num(href_list["delete"]))
temp += "<b>Auxiliary Evidence Database</b><br><br>"
temp += "This is where anything without fingerprints goes.<br><br>"
for(var/i = 1, i < (misc.len + 1), i++)
for(var/i = 1, i <= misc.len, i++)
var/list/temp_list = misc[i]
var/item_name = get_name(temp_list[1])
temp += "<a href='?src=\ref[src];operation=auxiliary;identifier=[i]'>{[item_name]}</a><br>"
@@ -213,7 +213,7 @@ obj/machinery/computer/forensic_scanning
if(stringpercent(prints[num2text(2)]) <= FINGERPRINT_COMPLETE)
print_string = "Fingerprints: (80% or higher completion reached)<br>" + prints[num2text(2)] + "<br>"
temp += print_string
for(var/i = 2, i < (dossier.len + 1), i++)
for(var/i = 2, i <= dossier.len, i++)
var/list/outputs = dossier[i]
var/item_name = get_name(outputs[1])
var/list/prints_len = outputs[2]
@@ -222,7 +222,7 @@ obj/machinery/computer/forensic_scanning
var/list/fibers = outputs[3]
if(fibers && fibers.len)
var/dat = "[fibers[1]]"
for(var/j = 2, j < (fibers.len + 1), j++)
for(var/j = 2, j <= fibers.len, j++)
dat += ",<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[fibers[j]]"
temp += "&nbsp;&nbsp;&nbsp;&nbsp;Fibers: [dat]<br>"
else
@@ -231,7 +231,7 @@ obj/machinery/computer/forensic_scanning
if(blood && blood.len)
var/dat = "[blood[1]]"
if(blood.len > 1)
for(var/j = 2, j < (blood.len + 1), j++)
for(var/j = 2, j <= blood.len, j++)
dat += ",<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[blood[j]]"
temp += "&nbsp;&nbsp;&nbsp;&nbsp;Blood: [dat]<br>"
else
@@ -253,7 +253,7 @@ obj/machinery/computer/forensic_scanning
if(stringpercent(prints[num2text(2)]) <= FINGERPRINT_COMPLETE)
print_string = "Fingerprints: " + prints[num2text(2)] + "<BR>"
P.info += print_string
for(var/i = 2, i < (dossier.len + 1), i++)
for(var/i = 2, i <= dossier.len, i++)
var/list/outputs = dossier[i]
var/item_name = get_name(outputs[1])
var/list/prints_len = outputs[2]
@@ -262,7 +262,7 @@ obj/machinery/computer/forensic_scanning
var/list/fibers = outputs[3]
if(fibers && fibers.len)
var/dat = "[fibers[1]]"
for(var/j = 2, j < (fibers.len + 1), j++)
for(var/j = 2, j <= fibers.len, j++)
dat += ",<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[fibers[j]]"
P.info += "&nbsp;&nbsp;&nbsp;&nbsp;Fibers: [dat]<br>"
else
@@ -271,7 +271,7 @@ obj/machinery/computer/forensic_scanning
if(blood && blood.len)
var/dat = "[blood[1]]"
if(blood.len > 1)
for(var/j = 2, j < (blood.len + 1), j++)
for(var/j = 2, j <= blood.len, j++)
dat += ",<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[blood[j]]"
P.info += "&nbsp;&nbsp;&nbsp;&nbsp;Blood: [dat]<br>"
else
@@ -366,7 +366,7 @@ obj/machinery/computer/forensic_scanning
scan_data = "<u>[scanning]</u><br><br>"
if (scanning.blood_DNA.len)
scan_data += "Blood Found:<br>"
for(var/i = 1, i < (scanning.blood_DNA.len + 1), i++)
for(var/i = 1, i <= scanning.blood_DNA.len, i++)
var/list/templist = scanning.blood_DNA[i]
scan_data += "-Blood type: [templist[2]]\nDNA: [templist[1]]<br><br>"
else
@@ -432,11 +432,13 @@ obj/machinery/computer/forensic_scanning
updateUsrDialog()
verb/reset()
set name = "Reset Screen"
set name = "Reset Database"
set category = "Object"
set src in oview(1)
temp = ""
add_fingerprint(usr)
files = list()
misc = list()
return
@@ -445,9 +447,10 @@ obj/machinery/computer/forensic_scanning
proc/add_data_scanner(var/obj/item/device/detective_scanner/W)
for(var/i = 1, i < (W.stored.len + 1), i++)
for(var/i = 1, i <= W.stored.len, i++)
var/list/data = W.stored[i]
add_data(data[1],1,data[2],data[3],data[4])
W.stored = list()
proc/add_data(var/atom/A, var/override = 0, var/tempfingerprints, var/tempsuit_fibers,var/tempblood_DNA)
@@ -469,7 +472,7 @@ obj/machinery/computer/forensic_scanning
if(!misc)
misc = list()
if(misc)
for(var/i = 1, i < (misc.len + 1), i++) //Lets see if we can find it.
for(var/i = 1, i <= misc.len, i++) //Lets see if we can find it.
var/list/templist = misc[i]
var/check = templist[1]
if(check == A) //There it is!
@@ -478,14 +481,14 @@ obj/machinery/computer/forensic_scanning
if(!fibers)
fibers = list()
if(A.suit_fibers)
for(var/j = 1, j < (A.suit_fibers.len + 1), j++) //Fibers~~~
for(var/j = 1, j <= A.suit_fibers.len, j++) //Fibers~~~
if(!fibers.Find(A.suit_fibers[j])) //It isn't! Add!
fibers += A.suit_fibers[j]
var/list/blood = templist[3]
if(!blood)
blood = list()
if(A.blood_DNA)
for(var/j = 1, j < (A.blood_DNA.len + 1), j++) //Blood~~~
for(var/j = 1, j <= A.blood_DNA.len, j++) //Blood~~~
if(!blood.Find(A.blood_DNA[j])) //It isn't! Add!
blood += A.blood_DNA[j]
var/list/sum_list[3] //Pack it back up!
@@ -504,21 +507,21 @@ obj/machinery/computer/forensic_scanning
return !merged
else //Has prints.
var/list/found_prints[A.fingerprints.len + 1]
for(var/i = 1, i < (found_prints.len + 1), i++)
for(var/i = 1, i <= found_prints.len, i++)
found_prints[i] = 0
if(!files)
files = list()
for(var/i = 1, i < (files.len + 1), i++) //Lets see if we can find the owner of the prints
for(var/i = 1, i <= files.len, i++) //Lets see if we can find the owner of the prints
var/list/perp_list = files[i]
var/list/perp_prints = params2list(perp_list[1])
var/perp = perp_prints[num2text(1)]
var/found2 = 0
for(var/m = 1, m < (A.fingerprints.len + 1), m++) //Compare database prints with prints on object.
for(var/m = 1, m <= A.fingerprints.len, m++) //Compare database prints with prints on object.
var/list/test_prints_list = params2list(A.fingerprints[m])
var/checker = test_prints_list[num2text(1)]
if(checker == perp) //Found 'em! Merge!
found_prints[m] = 1
for(var/n = 2, n < (perp_list.len + 1), n++) //Lets see if it is already in the database
for(var/n = 2, n <= perp_list.len, n++) //Lets see if it is already in the database
var/list/target = perp_list[n]
if(target[1] == A) //Found the original object!
found2 = 1
@@ -526,11 +529,11 @@ obj/machinery/computer/forensic_scanning
if(!prints)
prints = list()
if(A.fingerprints)
for(var/j = 1, j < (A.fingerprints.len + 1), j++) //Fingerprints~~~
for(var/j = 1, j <= A.fingerprints.len, j++) //Fingerprints~~~
var/list/print_test1 = params2list(A.fingerprints[j])
var/test_print1 = print_test1[num2text(1)]
var/found = 0
for(var/k = 1, k <= (prints.len + 1), k++) //Lets see if the print is already in there
for(var/k = 1, k <= prints.len, k++) //Lets see if the print is already in there
var/list/print_test2 = params2list(prints[k])
var/test_print2 = print_test2[num2text(1)]
if(test_print2 == test_print1) //It is! Merge!
@@ -594,15 +597,15 @@ obj/machinery/computer/forensic_scanning
proc/update_fingerprints() //I am tired, but this updates the master print, which is used to determine completion of a print.
for(var/k = 1, k < (files.len + 1), k++)
for(var/k = 1, k <= files.len, k++)
var/list/perp_list = files[k]
var/list/perp_prints = params2list(perp_list[1])
var/perp = perp_prints[num2text(1)]
var/list/found_prints = list()
for(var/i = 2, i < (perp_list.len + 1), i++)
for(var/i = 2, i <= perp_list.len, i++)
var/list/test_list = perp_list[i]
var/list/test_prints = test_list[2]
for(var/j = 1, j < (test_prints.len + 1), j++)
for(var/j = 1, j <= test_prints.len, j++)
var/list/test_list_2 = params2list(test_prints[j])
var/test_prints_2 = test_list_2[num2text(1)]
if(test_prints_2 == perp)
@@ -617,10 +620,10 @@ obj/machinery/computer/forensic_scanning
proc/process_card() //I am tired, but this updates the master print from a fingerprint card
//which is used to determine completion of a print.
if(card.fingerprints)
for(var/k = 1, k < (card.fingerprints.len + 1), k++)
for(var/k = 1, k <= card.fingerprints.len, k++)
var/list/test_prints = params2list(card.fingerprints[k])
var/print = test_prints[num2text(1)]
for(var/i = 1, i < (files.len + 1), i++)
for(var/i = 1, i <= files.len, i++)
var/list/test_list = files[i]
var/list/perp_prints = params2list(test_list[1])
var/perp = perp_prints[num2text(1)]