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https://github.com/CHOMPStation2/CHOMPStation2.git
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WE ALWAYS DELIVER
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@@ -107,7 +107,7 @@ something, make sure it's not in one of the other lists.*/
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prob(2);/obj/item/device/camera,
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prob(3);/obj/item/device/pda,
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prob(3);/obj/item/device/radio/headset,
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prob(5);/obj/item/pizzavoucher)
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prob(1);/obj/item/pizzavoucher)
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/obj/random/maintenance/security
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/*Maintenance loot list. This one is for around security areas*/
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@@ -131,7 +131,6 @@
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prob(5);/obj/item/weapon/storage/backpack,
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prob(5);/obj/item/weapon/storage/backpack/satchel/norm,
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prob(5);/obj/item/weapon/storage/box,
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prob(5);/obj/item/pizzavoucher,
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// prob(5);/obj/random/cigarettes,
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prob(4);/obj/item/broken_device/random,
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prob(4);/obj/item/clothing/head/hardhat,
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@@ -213,7 +212,8 @@
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prob(1);/obj/item/weapon/spacecash/c100,
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prob(1);/obj/item/weapon/spacecash/c50,
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prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie,
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prob(1);/obj/item/weapon/storage/box/cups)
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prob(1);/obj/item/weapon/storage/box/cups,
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prob(1);/obj/item/pizzavoucher)
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var/obj/item/I = new path()
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return I
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@@ -1008,14 +1008,14 @@
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#include "code\game\objects\items\contraband.dm"
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#include "code\game\objects\items\contraband_vr.dm"
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#include "code\game\objects\items\crayons.dm"
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#include "code\game\objects\items\falling_object.dm"
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#include "code\game\objects\items\falling_object_vr.dm"
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#include "code\game\objects\items\glassjar.dm"
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#include "code\game\objects\items\godfigures.dm"
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#include "code\game\objects\items\gunbox.dm"
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#include "code\game\objects\items\gunbox_vr.dm"
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#include "code\game\objects\items\latexballoon.dm"
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#include "code\game\objects\items\paintkit.dm"
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#include "code\game\objects\items\pizza_voucher.dm"
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#include "code\game\objects\items\pizza_voucher_vr.dm"
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#include "code\game\objects\items\poi_items.dm"
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#include "code\game\objects\items\robobag.dm"
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#include "code\game\objects\items\shooting_range.dm"
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