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Fix missing incorporeal floatyness
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@@ -128,7 +128,7 @@
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/mob/living/can_ztravel()
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if(incapacitated())
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return FALSE
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return hovering
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return (hovering || is_incorporeal())
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/mob/living/carbon/human/can_ztravel()
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if(incapacitated())
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@@ -588,4 +588,4 @@
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// And hurt the floor.
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if(istype(hit_atom, /turf/simulated/floor))
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var/turf/simulated/floor/ground = hit_atom
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ground.break_tile()
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ground.break_tile()
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