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+author: "Diana"
+delete-after: True
+changes:
+ - rscdel: "Grit removed. \"Pain Tolerance, minor\" covers everything grit was supposed to do, now."
+ - rscadd: "Adds \"Pain Tolerance, Extreme\" which is an inverse of Neural Hypersensitivity. Provides 50% reduced pain."
+ - rscadd: "Being in shock will now increase your heart rate."
+ - balance: "Pain modifier now affects traumatic shock"
+ - balance: "Trauma no longer weakens you for 40 seconds repeatedly. Now only weakens for 6-10 seconds when it rolls."
+ - balance: "Blurry eyes happen when significantly damaged or getting deep in shock."
+ - balance: "Being deep in trauma no longer perma-weakens you, but now has a significant chance to keep you weakened."
+ - bugfix: "Shock stage no longer piles up the probabilities when in shock, instead only does the one appropriate for its stage. This reduces chatspam."
+ - bugfix: "Your HR can no longer go so high it reads nothing."
+ - code_imp: "trauma_mod rolled into pain_mod"
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