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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Further weapon force tweaks
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@@ -7,10 +7,10 @@
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hitsound = 'sound/weapons/smash.ogg'
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flags = CONDUCT
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throwforce = 10
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w_class = 3.0
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w_class = 3
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throw_speed = 2
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throw_range = 10
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force = 15
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force = 10
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matter = list(DEFAULT_WALL_MATERIAL = 90)
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attack_verb = list("slammed", "whacked", "bashed", "thunked", "battered", "bludgeoned", "thrashed")
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@@ -8,7 +8,7 @@
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sharp = 1
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edge = 1
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w_class = 2
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force_divisor = 0.3 // 9 with hardness 30 (glass)
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force_divisor = 0.25 // 7.5 with hardness 30 (glass)
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thrown_force_divisor = 0.5
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item_state = "shard-glass"
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attack_verb = list("stabbed", "slashed", "sliced", "cut")
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@@ -172,7 +172,7 @@
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desc = "A bottle with a sharp broken bottom."
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icon = 'icons/obj/drinks.dmi'
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icon_state = "broken_bottle"
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force = 13
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force = 10
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throwforce = 5
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throw_speed = 3
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throw_range = 5
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