diff --git a/code/modules/events/grubinfestation_vr.dm b/code/modules/events/grubinfestation_vr.dm index 7974c58f7a..82291fc522 100644 --- a/code/modules/events/grubinfestation_vr.dm +++ b/code/modules/events/grubinfestation_vr.dm @@ -11,14 +11,8 @@ spawncount = rand(2 * severity, 6 * severity) for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines) -<<<<<<< HEAD - //CHOMPEdit: Added a couple areas to the exclusion. Also made this actually work. - var/in_area = get_area(temp_vent) - if(istype(in_area, /area/crew_quarters/sleep) || istype(in_area, /area/hallway/secondary/entry)) -======= var/area/A = get_area(temp_vent) if(A.forbid_events) ->>>>>>> eb06a4b9e2... Merge pull request #13220 from Heroman3003/forbid-events continue if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in using_map.station_levels)) if(temp_vent.network.normal_members.len > 10) //CHOMP Edit: Most our networks are 40. SM is 4 and toxins is 2. This needed to change in order to spawn.