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Some disorganizes changes by Aces
- UNSC is now USDF. - .32 is now .380 instead. - Added giskard to random gun spawns. - Changed oliva to be a subtype of giskard. - Rebalanced random gun spawner and added things. - Detective no longer spawns with a pistol. It's in your locker instead. - `SMG_sol` is now just `sol`. - Fixed some ammo pathing to be consistent. - Moves Asset Protection spawn point inside the big armory at CentCom. - Adds a door in CentCom to let the ERT area actually be reached from CentCom's bridge.
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@@ -160,7 +160,7 @@
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prob(7);/obj/item/weapon/gun/projectile/automatic/sts35,\
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prob(7);/obj/item/weapon/gun/projectile/automatic/z8,\
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prob(7);/obj/item/weapon/gun/energy/gun/burst,\
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prob(7);/obj/item/weapon/gun/projectile/shotgun/pump/unsc,\
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prob(7);/obj/item/weapon/gun/projectile/shotgun/pump/USDF,\
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prob(7);/obj/item/weapon/gun/projectile/deagle,\
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prob(7);/obj/item/weapon/gun/launcher/grenade,\
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/* prob(6);/obj/item/weapon/gun/projectile/SVD,\*/
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@@ -215,7 +215,7 @@
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prob(2);/obj/item/ammo_magazine/m44,\
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prob(2);/obj/item/ammo_magazine/m545,\
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prob(1);/obj/item/weapon/storage/box/frags,\
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/* prob(1);/obj/item/ammo_magazine/battlerifle,\ */
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/* prob(1);/obj/item/ammo_magazine/m95,\ */
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prob(1);/obj/item/ammo_casing/rocket,\
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prob(1);/obj/item/weapon/storage/box/sniperammo,\
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prob(1);/obj/item/weapon/storage/box/flashshells,\
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