Fixing conflicts

This commit is contained in:
Cadyn
2020-10-05 18:10:53 -07:00
2080 changed files with 1768339 additions and 30848 deletions

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@@ -154,8 +154,8 @@
icon_state = "setup_drone"
desc = "It's a case, for building mobile electronics with."
w_class = ITEMSIZE_NORMAL
max_components = IC_COMPONENTS_BASE * 1.5
max_complexity = IC_COMPLEXITY_BASE * 1.5
max_components = IC_COMPONENTS_BASE * 3 //CHOMP Edit ;Changing this to be 3 instead because as it stands its worthless
max_complexity = IC_COMPLEXITY_BASE * 3 //CHOMP Edit ;Changing this to be 3 instead because as it stands its worthless
can_anchor = FALSE
/obj/item/device/electronic_assembly/drone/can_move()
@@ -260,4 +260,4 @@
to allow it to stick to walls."
w_class = ITEMSIZE_TINY
max_components = IC_COMPONENTS_BASE / 2
max_complexity = IC_COMPLEXITY_BASE / 2
max_complexity = IC_COMPLEXITY_BASE / 2