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[MIRROR] revert datum changes for now and fixes vorebelly descriptions getting stuck (#9116)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <KashL@t-online.de>
This commit is contained in:
@@ -1,5 +1,5 @@
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//Misc weapons
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/datum/design/item/gun/launcher/confetti_cannon
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/datum/design/item/weapon/gun/launcher/confetti_cannon
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desc = "Stuff it with paper and shoot! You'll be a hit at every party."
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id = "confetti_cannon"
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req_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
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@@ -8,7 +8,7 @@
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sort_string = "MAAVD"
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department = LATHE_ALL | LATHE_SERVICE
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/datum/design/item/energy/metamorphosisray
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/datum/design/item/weapon/energy/metamorphosisray
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name = "metamorphosis ray"
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id = "metamorphosisray"
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req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_POWER = 4, TECH_BIO = 5, TECH_BLUESPACE = 4, TECH_ILLEGAL = 5)
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@@ -17,7 +17,7 @@
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sort_string = "MAAVE"
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//Phase weapon with lock safeties.
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/datum/design/item/phase/phase_pistol
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/datum/design/item/weapon/phase/phase_pistol
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id = "phasepistol"
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req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2, TECH_POWER = 2)
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materials = list(MAT_STEEL = 4000, MAT_GLASS = 500)
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@@ -25,7 +25,7 @@
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sort_string = "MACAA"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/phase/phase_carbine
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/datum/design/item/weapon/phase/phase_carbine
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id = "phasecarbine"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2, TECH_POWER = 2)
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materials = list(MAT_STEEL = 6000, MAT_GLASS = 500)
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@@ -33,7 +33,7 @@
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sort_string = "MACAB"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/phase/phase_rifle
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/datum/design/item/weapon/phase/phase_rifle
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id = "phaserifle"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3, TECH_POWER = 3)
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materials = list(MAT_STEEL = 7000, MAT_GLASS = 500, MAT_SILVER = 500)
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@@ -41,7 +41,7 @@
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sort_string = "MACAC"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/phase/phase_cannon
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/datum/design/item/weapon/phase/phase_cannon
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id = "phasecannon"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 4, TECH_POWER = 4)
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materials = list(MAT_STEEL = 10000, MAT_GLASS = 2000, MAT_SILVER = 2000, MAT_DIAMOND = 750)
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@@ -49,7 +49,7 @@
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sort_string = "MACAD"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/phase/frontier_holdout
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/datum/design/item/weapon/phase/frontier_holdout
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id = "holdout frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 6000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 100, MAT_PHORON = 1000)
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@@ -57,7 +57,7 @@
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sort_string = "MACAE"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/phase/frontier_phaser
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/datum/design/item/weapon/phase/frontier_phaser
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id = "frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 7000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
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@@ -65,7 +65,7 @@
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sort_string = "MACAF"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/phase/frontier_carbine
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/datum/design/item/weapon/phase/frontier_carbine
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id = "carbine frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 8, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 6500, MAT_GLASS = 900, MAT_DURASTEEL = 150, MAT_VERDANTIUM = 200, MAT_PHORON = 4000)
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@@ -73,7 +73,7 @@
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sort_string = "MACAG"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/phase/frontier_rifle
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/datum/design/item/weapon/phase/frontier_rifle
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id = "marksman rifle frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 8000, MAT_GLASS = 900, MAT_DURASTEEL = 200, MAT_VERDANTIUM = 250, MAT_PHORON = 2000)
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@@ -81,7 +81,7 @@
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sort_string = "MACAH"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/phase/frontier_handbow
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/datum/design/item/weapon/phase/frontier_handbow
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id = "handbow frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 5000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 1000)
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@@ -90,7 +90,7 @@
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department = LATHE_ALL | LATHE_SECURITY
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//Leathals And any new CHOMP weapons.
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/datum/design/item/gun/projectile/caseless/prototype
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/datum/design/item/weapon/gun/projectile/caseless/prototype
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id = "caselessrifle"
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req_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 5, TECH_PHORON = 5)
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materials = list(MAT_STEEL = 7000, MAT_TITANIUM = 4000)
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@@ -98,7 +98,7 @@
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sort_string = "MACBA"
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department = LATHE_ALL | LATHE_SECURITY
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/datum/design/item/energy/lasercannon
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/datum/design/item/weapon/energy/lasercannon
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desc = "The lasing medium of this prototype is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core."
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id = "lasercannon"
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req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 6, TECH_POWER = 5)
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@@ -108,7 +108,7 @@
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department = LATHE_ALL | LATHE_SECURITY
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//Wierd weapon time
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/datum/design/item/energy/cyrogun
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/datum/design/item/weapon/energy/cyrogun
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desc = "An improperly researched and poorly built weapon, specialized in utlizing frost offensively.."
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id = "cryogun"
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req_tech = list(TECH_COMBAT = 7, TECH_MATERIAL = 8, TECH_POWER = 7, TECH_PRECURSOR = 4, TECH_ILLEGAL = 8)
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