diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index 76eafc2a05..6a435ef388 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -824,7 +824,7 @@ FIRE ALARM alarms_hidden = TRUE /obj/machinery/firealarm/update_icon() - overlays.Cut() + cut_overlays() if(panel_open) set_light(0) @@ -847,8 +847,7 @@ FIRE ALARM if("blue") set_light(l_range = 2, l_power = 0.5, l_color = "#1024A9") if("red") set_light(l_range = 4, l_power = 2, l_color = "#ff0000") if("delta") set_light(l_range = 4, l_power = 2, l_color = "#FF6633") - - overlays += image('icons/obj/monitors.dmi', "overlay_[seclevel]") + add_overlay("overlay_[seclevel]") /obj/machinery/firealarm/fire_act(datum/gas_mixture/air, temperature, volume) if(detecting)