[MIRROR] Kitchen UI Update (#9567)

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2024-11-30 06:58:59 -07:00
committed by GitHub
parent f9843e1ddf
commit 08156ced8c
10 changed files with 256 additions and 51 deletions

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@@ -189,6 +189,10 @@ What is the naming convention for planes or layers?
#define PLANE_PLAYER_HUD_ABOVE 97 //Things above the player hud
#define PLANE_PLAYER_SPLASH 98 //Splash screen //CHOMPEdit
#define RADIAL_BACKGROUND_LAYER 0
///1000 is an unimportant number, it's just to normalize copied layers
#define RADIAL_CONTENT_LAYER 1000
#define PLANE_ADMIN3 99 //Purely for shenanigans (above HUD)

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@@ -3,33 +3,52 @@
GLOBAL_LIST_EMPTY(radial_menus)
// Ported from TG
/obj/screen/radial
icon = 'icons/mob/radial.dmi'
layer = LAYER_HUD_ABOVE
plane = PLANE_PLAYER_HUD_ABOVE
vis_flags = VIS_INHERIT_PLANE
var/click_on_hover = FALSE
var/datum/radial_menu/parent
/obj/screen/radial/proc/set_parent(new_value)
if(parent)
UnregisterSignal(parent, COMSIG_PARENT_QDELETING)
parent = new_value
if(parent)
RegisterSignal(parent, COMSIG_PARENT_QDELETING, PROC_REF(handle_parent_del))
/obj/screen/radial/proc/handle_parent_del()
SIGNAL_HANDLER
set_parent(null)
/obj/screen/radial/slice
icon_state = "radial_slice"
var/choice
var/next_page = FALSE
var/tooltips = FALSE
/obj/screen/radial/Destroy()
parent = null
return ..()
/obj/screen/radial/slice/set_parent(new_value)
. = ..()
if(parent)
icon_state = parent.radial_slice_icon
/obj/screen/radial/slice/MouseEntered(location, control, params)
. = ..()
icon_state = "radial_slice_focus"
if(next_page || !parent)
icon_state = "radial_slice_focus"
else
icon_state = "[parent.radial_slice_icon]_focus"
if(tooltips)
openToolTip(usr, src, params, title = name)
if (click_on_hover && !isnull(usr) && !isnull(parent))
Click(location, control, params)
/obj/screen/radial/slice/MouseExited(location, control, params)
. = ..()
icon_state = "radial_slice"
if(next_page || !parent)
icon_state = "radial_slice"
else
icon_state = parent.radial_slice_icon
if(tooltips)
closeToolTip(usr)
@@ -38,7 +57,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
if(next_page)
parent.next_page()
else
parent.element_chosen(choice,usr)
parent.element_chosen(choice, usr, params)
/obj/screen/radial/center
name = "Close Menu"
@@ -57,9 +76,18 @@ GLOBAL_LIST_EMPTY(radial_menus)
parent.finished = TRUE
/datum/radial_menu
var/list/choices = list() //List of choice id's
var/list/choices_icons = list() //choice_id -> icon
var/list/choices_values = list() //choice_id -> choice
/// List of choice IDs
var/list/choices = list()
/// choice_id -> icon
var/list/choices_icons = list()
/// choice_id -> choice
var/list/choices_values = list()
/// choice_id -> /datum/radial_menu_choice
var/list/choice_datums = list()
var/list/page_data = list() //list of choices per page
@@ -87,6 +115,9 @@ GLOBAL_LIST_EMPTY(radial_menus)
var/py_shift = 0
var/entry_animation = TRUE
///A replacement icon state for the generic radial slice bg icon. Doesn't affect the next page nor the center buttons
var/radial_slice_icon
//If we swap to vis_contens inventory these will need a redo
/datum/radial_menu/proc/check_screen_border(mob/user)
var/atom/movable/AM = anchor
@@ -98,6 +129,8 @@ GLOBAL_LIST_EMPTY(radial_menus)
else
py_shift = 32
restrict_to_dir(NORTH) //I was going to parse screen loc here but that's more effort than it's worth.
else if(hudfix_method && AM.loc)
anchor = get_atom_on_turf(anchor)
//Sets defaults
//These assume 45 deg min_angle
@@ -116,7 +149,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
starting_angle = 180
ending_angle = 45
/datum/radial_menu/proc/setup_menu(use_tooltips)
/datum/radial_menu/proc/setup_menu(use_tooltips, set_page = 1, click_on_hover = FALSE)
if(ending_angle > starting_angle)
zone = ending_angle - starting_angle
else
@@ -129,7 +162,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
for(var/i in 1 to elements_to_add) //Create all elements
var/obj/screen/radial/slice/new_element = new /obj/screen/radial/slice
new_element.tooltips = use_tooltips
new_element.parent = src
new_element.set_parent(src)
elements += new_element
var/page = 1
@@ -152,22 +185,31 @@ GLOBAL_LIST_EMPTY(radial_menus)
page_data[page] = current
pages = page
current_page = 1
update_screen_objects(anim = entry_animation)
current_page = clamp(set_page, 1, pages)
update_screen_objects(entry_animation, click_on_hover)
/datum/radial_menu/proc/update_screen_objects(anim = FALSE)
/datum/radial_menu/proc/update_screen_objects(anim = FALSE, click_on_hover = FALSE)
var/list/page_choices = page_data[current_page]
var/angle_per_element = round(zone / page_choices.len)
for(var/i in 1 to elements.len)
var/obj/screen/radial/E = elements[i]
var/obj/screen/radial/element = elements[i]
var/angle = WRAP(starting_angle + (i - 1) * angle_per_element,0,360)
if(i > page_choices.len)
HideElement(E)
HideElement(element)
element.click_on_hover = FALSE
else
SetElement(E,page_choices[i],angle,anim = anim,anim_order = i)
SetElement(element,page_choices[i],angle,anim = anim,anim_order = i)
// Only activate click on hover after the animation plays
if (!click_on_hover)
continue
if (anim)
addtimer(VARSET_CALLBACK(element, click_on_hover, TRUE), i * 0.5)
else
element.click_on_hover = TRUE
/datum/radial_menu/proc/HideElement(obj/screen/radial/slice/E)
E.cut_overlays()
E.vis_contents.Cut()
E.alpha = 0
E.name = "None"
E.maptext = null
@@ -194,13 +236,22 @@ GLOBAL_LIST_EMPTY(radial_menus)
E.alpha = 255
E.mouse_opacity = MOUSE_OPACITY_ICON
E.cut_overlays()
E.vis_contents.Cut()
if(choice_id == NEXT_PAGE_ID)
E.name = "Next Page"
E.next_page = TRUE
E.icon_state = "radial_slice" // Resets the bg icon state to the default for next page buttons.
E.add_overlay("radial_next")
else
if(istext(choices_values[choice_id]))
//This isn't granted to exist, so use the ?. operator for conditionals that use it.
var/datum/radial_menu_choice/choice_datum = choice_datums[choice_id]
if(choice_datum?.name)
E.name = choice_datum.name
else if(istext(choices_values[choice_id]))
E.name = choices_values[choice_id]
else if(ispath(choices_values[choice_id],/atom))
var/atom/A = choices_values[choice_id]
E.name = initial(A.name)
else
var/atom/movable/AM = choices_values[choice_id] //Movables only
E.name = AM.name
@@ -209,15 +260,21 @@ GLOBAL_LIST_EMPTY(radial_menus)
E.next_page = FALSE
if(choices_icons[choice_id])
E.add_overlay(choices_icons[choice_id])
if (choice_datum?.info)
var/obj/effect/abstract/info/info_button = new(E, choice_datum.info)
info_button.plane = PLANE_PLAYER_HUD_ABOVE
info_button.layer = RADIAL_CONTENT_LAYER
E.vis_contents += info_button
/datum/radial_menu/New()
close_button = new
close_button.parent = src
close_button.set_parent(src)
/datum/radial_menu/proc/Reset()
choices.Cut()
choices_icons.Cut()
choices_values.Cut()
choice_datums.Cut()
current_page = 1
/datum/radial_menu/proc/element_chosen(choice_id,mob/user)
@@ -226,7 +283,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
/datum/radial_menu/proc/get_next_id()
return "c_[choices.len]"
/datum/radial_menu/proc/set_choices(list/new_choices, use_tooltips)
/datum/radial_menu/proc/set_choices(list/new_choices, use_tooltips, click_on_hover = FALSE, set_page = 1)
if(choices.len)
Reset()
for(var/E in new_choices)
@@ -237,13 +294,20 @@ GLOBAL_LIST_EMPTY(radial_menus)
var/I = extract_image(new_choices[E])
if(I)
choices_icons[id] = I
setup_menu(use_tooltips)
if (istype(new_choices[E], /datum/radial_menu_choice))
choice_datums[id] = new_choices[E]
setup_menu(use_tooltips, set_page, click_on_hover)
/datum/radial_menu/proc/extract_image(E)
var/mutable_appearance/MA = new /mutable_appearance(E)
/datum/radial_menu/proc/extract_image(to_extract_from)
if (istype(to_extract_from, /datum/radial_menu_choice))
var/datum/radial_menu_choice/choice = to_extract_from
to_extract_from = choice.image
var/mutable_appearance/MA = new /mutable_appearance(to_extract_from)
if(MA)
MA.layer = LAYER_HUD_ABOVE
MA.plane = PLANE_PLAYER_HUD_ABOVE
MA.layer = RADIAL_CONTENT_LAYER
MA.appearance_flags |= RESET_TRANSFORM
return MA
@@ -253,17 +317,16 @@ GLOBAL_LIST_EMPTY(radial_menus)
current_page = WRAP(current_page + 1,1,pages+1)
update_screen_objects()
/datum/radial_menu/proc/show_to(mob/M)
/datum/radial_menu/proc/show_to(mob/M, offset_x = 0, offset_y = 0)
if(current_user)
hide()
if(!M.client || !anchor)
return
current_user = M.client
//Blank
menu_holder = image(icon='icons/effects/effects.dmi',loc=anchor,icon_state="nothing",layer = LAYER_HUD_ABOVE)
menu_holder.plane = PLANE_PLAYER_HUD_ABOVE //CHOMPEdit - fixed plane
menu_holder.appearance_flags |= RESET_TRANSFORM //CHOMPEdit - fix radial scaling improperly based on mob size
menu_holder.appearance_flags |= KEEP_APART
menu_holder = image(icon='icons/effects/effects.dmi',loc=anchor,icon_state="nothing", layer = RADIAL_BACKGROUND_LAYER, pixel_x = offset_x, pixel_y = offset_y)
menu_holder.plane = PLANE_PLAYER_HUD_ABOVE
menu_holder.appearance_flags |= KEEP_APART|RESET_ALPHA|RESET_COLOR|RESET_TRANSFORM
menu_holder.vis_contents += elements + close_button
current_user.images += menu_holder
@@ -285,9 +348,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
/datum/radial_menu/Destroy()
Reset()
hide()
QDEL_LIST_NULL(elements)
QDEL_NULL(close_button)
QDEL_NULL(custom_check_callback)
custom_check_callback = null
. = ..()
/*
@@ -295,30 +356,66 @@ GLOBAL_LIST_EMPTY(radial_menus)
Choices should be a list where list keys are movables or text used for element names and return value
and list values are movables/icons/images used for element icons
*/
/proc/show_radial_menu(mob/user, atom/anchor, list/choices, uniqueid, radius, datum/callback/custom_check, require_near = FALSE, tooltips = FALSE)
/proc/show_radial_menu(mob/user, atom/anchor, list/choices, uniqueid, radius, datum/callback/custom_check, require_near = FALSE, tooltips = FALSE, no_repeat_close = FALSE, radial_slice_icon = "radial_slice", autopick_single_option = TRUE, entry_animation = TRUE, click_on_hover = FALSE, user_space = FALSE)
if(!user || !anchor || !length(choices))
return
if(length(choices)==1 && autopick_single_option)
return choices[1]
if(!uniqueid)
uniqueid = "defmenu_[REF(user)]_[REF(anchor)]"
if(GLOB.radial_menus[uniqueid])
if(!no_repeat_close)
var/datum/radial_menu/menu = GLOB.radial_menus[uniqueid]
menu.finished = TRUE
return
var/datum/radial_menu/menu = new
menu.entry_animation = entry_animation
GLOB.radial_menus[uniqueid] = menu
if(radius)
menu.radius = radius
if(istype(custom_check))
menu.custom_check_callback = custom_check
menu.anchor = anchor
menu.anchor = user_space ? user : anchor
menu.radial_slice_icon = radial_slice_icon
menu.check_screen_border(user) //Do what's needed to make it look good near borders or on hud
menu.set_choices(choices, tooltips)
menu.show_to(user)
menu.set_choices(choices, tooltips, click_on_hover)
var/offset_x = 0
var/offset_y = 0
if (user_space)
var/turf/user_turf = get_turf(user)
var/turf/anchor_turf = get_turf(anchor)
offset_x = (anchor_turf.x - user_turf.x) * ICON_SIZE_X + anchor.pixel_x - user.pixel_x
offset_y = (anchor_turf.y - user_turf.y) * ICON_SIZE_Y + anchor.pixel_y - user.pixel_y
menu.show_to(user, offset_x, offset_y)
menu.wait(user, anchor, require_near)
var/answer = menu.selected_choice
QDEL_NULL(menu)
qdel(menu)
GLOB.radial_menus -= uniqueid
if(require_near && !in_range(anchor, user))
return
if(istype(custom_check))
if(!custom_check.Invoke())
return
return answer
/// Can be provided to choices in radial menus if you want to provide more information
/datum/radial_menu_choice
/// Required -- what to display for this button
var/image
/// If provided, this will be the name the radial slice hud button. This has priority over everything else.
var/name
/// If provided, will display an info button that will put this text in your chat
var/info
/datum/radial_menu_choice/Destroy(force)
. = ..()
QDEL_NULL(image)
#undef NEXT_PAGE_ID
#undef DEFAULT_CHECK_DELAY

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@@ -0,0 +1,28 @@
/// An info button that, when clicked, puts some text in the user's chat
/obj/effect/abstract/info
name = "info"
icon = 'icons/effects/effects.dmi'
icon_state = "info"
mouse_opacity = MOUSE_OPACITY_OPAQUE
/// What should the info button display when clicked?
var/info_text
/obj/effect/abstract/info/Initialize(mapload, info_text)
. = ..()
if (!isnull(info_text))
src.info_text = info_text
/obj/effect/abstract/info/Click()
. = ..()
to_chat(usr, info_text)
/obj/effect/abstract/info/MouseEntered(location, control, params)
. = ..()
icon_state = "info_hovered"
/obj/effect/abstract/info/MouseExited()
. = ..()
icon_state = initial(icon_state)

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@@ -43,6 +43,11 @@
var/combine_first = FALSE // If TRUE, this appliance will do combination cooking before checking recipes
var/food_safety = FALSE //RS ADD - If true, the appliance automatically ejects food instead of burning it
var/static/radial_eject = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_eject")
var/static/radial_power = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_power")
var/static/radial_safety = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_safety")
var/static/radial_output = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_change_output")
/obj/machinery/appliance/Initialize()
. = ..()
@@ -611,8 +616,31 @@
if(..())
return
if(cooking_objs.len)
removal_menu(user)
interact(user)
/obj/machinery/appliance/interact(mob/user)
var/list/options = list(
"power" = radial_power,
"safety" = radial_safety,
)
if(LAZYLEN(cooking_objs))
options["remove"] = radial_eject
if(LAZYLEN(output_options))
options["select_output"] = radial_output
var/choice = show_radial_menu(user, src, options, require_near = !issilicon(user))
switch(choice)
if("power")
toggle_power()
if("safety")
toggle_safety()
if("remove")
removal_menu(user)
if("select_output")
choose_output()
/obj/machinery/appliance/proc/removal_menu(var/mob/user)
if (can_remove_items(user))

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@@ -26,11 +26,15 @@
/obj/machinery/appliance/cooker/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
data["on"] = !(stat & POWEROFF)
data["safety"] = food_safety
data["temperature"] = round(temperature - T0C, 0.1)
data["optimalTemp"] = round(optimal_temp - T0C, 0.1)
data["temperatureEnough"] = temperature >= min_temp
data["efficiency"] = round(get_efficiency(), 0.1)
data["containersRemovable"] = can_remove_items(user, show_warning = FALSE)
data["selected_option"] = selected_option
data["show_selected_option"] = LAZYLEN(output_options)
var/list/our_contents = list()
for(var/i in 1 to max_contents)
@@ -56,6 +60,15 @@
return TRUE
switch(action)
if("toggle_power")
attempt_toggle_power(usr)
return TRUE
if("toggle_safety")
toggle_safety()
return TRUE
if("change_output")
choose_output()
return TRUE
if("slot")
var/slot = params["slot"]
var/obj/item/I = usr.get_active_hand()

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@@ -215,14 +215,7 @@ var/global/list/ore_reagents = list( //have a number of reageents divisible by R
if(length(holdingitems))
options["grind"] = radial_grind
var/choice
if(length(options) < 1)
return
if(length(options) == 1)
for(var/key in options)
choice = key
else
choice = show_radial_menu(user, src, options, require_near = !issilicon(user))
var/choice = show_radial_menu(user, src, options, require_near = !issilicon(user), autopick_single_option = FALSE)
// post choice verification
if(inuse || (isAI(user) && stat & NOPOWER) || user.incapacitated())

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@@ -12,6 +12,10 @@ import {
import { Window } from '../layouts';
type Data = {
on: BooleanLike;
safety: BooleanLike;
selected_option: string | null;
show_selected_option: BooleanLike;
temperature: number;
optimalTemp: number;
temperatureEnough: BooleanLike;
@@ -29,6 +33,10 @@ export const CookingAppliance = (props) => {
const { act, data } = useBackend<Data>();
const {
on,
safety,
selected_option,
show_selected_option,
temperature,
optimalTemp,
temperatureEnough,
@@ -40,8 +48,41 @@ export const CookingAppliance = (props) => {
return (
<Window width={600} height={600}>
<Window.Content scrollable>
<Section title="Status">
<Section
title="Status"
buttons={
<Button
selected={on}
icon="power-off"
onClick={() => act('toggle_power')}
>
{on ? 'On' : 'Off'}
</Button>
}
>
<LabeledList>
<LabeledList.Item label="Safety">
<Button
fluid
selected={safety}
icon={safety ? 'shield-alt' : 'exclamation-triangle'}
onClick={() => act('toggle_safety')}
>
{safety ? 'On' : 'Off'}
</Button>
</LabeledList.Item>
{!!show_selected_option && (
<LabeledList.Item label="Selected Output">
<Button
icon="pencil"
fluid
onClick={() => act('change_output')}
tooltip="Change Output"
>
{selected_option || 'Default'}
</Button>
</LabeledList.Item>
)}
<LabeledList.Item label="Temperature">
<ProgressBar
color={temperatureEnough ? 'good' : 'blue'}

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@@ -1295,6 +1295,7 @@
#include "code\game\objects\effects\explosion_particles.dm"
#include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\info.dm"
#include "code\game\objects\effects\item_pickup_ghost.dm"
#include "code\game\objects\effects\job_start_landmarks.dm"
#include "code\game\objects\effects\landmarks.dm"