Spaceman DMM Proc Debugging

Allows you to debug via breakpoints when a runtime occurs, and chase the proc call stack in VSCode.

Run by hitting F5 and allowing the game to run from there, then when it hits a runtime, the game will pause, allowing you to view what caused/led up to the runtime.
This commit is contained in:
Rykka Stormheart
2023-02-17 09:33:22 -08:00
parent ddedbf2a8c
commit 0834b01457
2 changed files with 30 additions and 2 deletions

View File

@@ -3,4 +3,7 @@ dreamchecker = true
[code_standards]
disallow_relative_type_definitions = true
disallow_relative_proc_definitions = true
disallow_relative_proc_definitions = true
[debugger]
engine = "auxtools"