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Fixes revolver paths, span classes, typo. Cleans exodus-1.dmm
Tweaks syringe gun and dart gun, renames syringe gun cartridges and makes them printable. Adjusts penetration so that passing through mobs happens with a probability that scales with damage. Adds a .45 signal pistol to the HoP's closet and a 9mm one to the mercenary shuttle.
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@@ -595,7 +595,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_to_slot_or_del(new /obj/item/weapon/cloaking_device(M), slot_r_store)
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M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile(M), slot_r_hand)
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M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/revolver(M), slot_r_hand)
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M.equip_to_slot_or_del(new /obj/item/ammo_magazine/a357(M), slot_l_store)
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if ("tournament chef") //Steven Seagal FTW
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