diff --git a/baystation12.dme b/baystation12.dme index 2f3bcb9bfd..832b4460e0 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -629,9 +629,11 @@ #include "code\game\objects\items\weapons\circuitboards\computer\research.dm" #include "code\game\objects\items\weapons\circuitboards\computer\supply.dm" #include "code\game\objects\items\weapons\circuitboards\computer\telecomms.dm" +#include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\pacman.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\power.dm" +#include "code\game\objects\items\weapons\circuitboards\machinery\recharge_station.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\research.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\shieldgen.dm" #include "code\game\objects\items\weapons\circuitboards\machinery\telecomms.dm" @@ -786,6 +788,7 @@ #include "code\modules\admin\verbs\debug.dm" #include "code\modules\admin\verbs\diagnostics.dm" #include "code\modules\admin\verbs\getlogs.dm" +#include "code\modules\admin\verbs\icarus.dm" #include "code\modules\admin\verbs\mapping.dm" #include "code\modules\admin\verbs\massmodvar.dm" #include "code\modules\admin\verbs\modifyvariables.dm" @@ -895,7 +898,10 @@ #include "code\modules\clothing\under\miscellaneous.dm" #include "code\modules\clothing\under\shorts.dm" #include "code\modules\clothing\under\syndicate.dm" -#include "code\modules\clothing\under\ties.dm" +#include "code\modules\clothing\under\accessories\accessory.dm" +#include "code\modules\clothing\under\accessories\armband.dm" +#include "code\modules\clothing\under\accessories\holster.dm" +#include "code\modules\clothing\under\accessories\storage.dm" #include "code\modules\clothing\under\jobs\civilian.dm" #include "code\modules\clothing\under\jobs\engineering.dm" #include "code\modules\clothing\under\jobs\medsci.dm" @@ -1107,6 +1113,7 @@ #include "code\modules\mob\living\carbon\metroid\emote.dm" #include "code\modules\mob\living\carbon\metroid\examine.dm" #include "code\modules\mob\living\carbon\metroid\hud.dm" +#include "code\modules\mob\living\carbon\metroid\items.dm" #include "code\modules\mob\living\carbon\metroid\life.dm" #include "code\modules\mob\living\carbon\metroid\login.dm" #include "code\modules\mob\living\carbon\metroid\metroid.dm" @@ -1153,6 +1160,7 @@ #include "code\modules\mob\living\silicon\pai\recruit.dm" #include "code\modules\mob\living\silicon\pai\say.dm" #include "code\modules\mob\living\silicon\pai\software.dm" +#include "code\modules\mob\living\silicon\pai\software_modules.dm" #include "code\modules\mob\living\silicon\robot\analyzer.dm" #include "code\modules\mob\living\silicon\robot\component.dm" #include "code\modules\mob\living\silicon\robot\death.dm" diff --git a/code/ATMOSPHERICS/components/unary/cold_sink.dm b/code/ATMOSPHERICS/components/unary/cold_sink.dm index 766279a630..82d7d41b7b 100644 --- a/code/ATMOSPHERICS/components/unary/cold_sink.dm +++ b/code/ATMOSPHERICS/components/unary/cold_sink.dm @@ -7,52 +7,47 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "freezer_0" density = 1 - - anchored = 1.0 - - var/heatsink_temperature = T20C //the constant temperature resevoir into which the freezer pumps heat. Probably the hull of the station or something. - var/internal_volume = 600 //L - + anchored = 1 use_power = 0 - idle_power_usage = 5 //5 Watts for thermostat related circuitry + idle_power_usage = 5 // 5 Watts for thermostat related circuitry - var/max_power_rating = 20000 //power rating when the usage is turned up to 100 + var/heatsink_temperature = T20C // The constant temperature reservoir into which the freezer pumps heat. Probably the hull of the station or something. + var/internal_volume = 600 // L + + var/max_power_rating = 20000 // Power rating when the usage is turned up to 100 var/power_setting = 100 - var/set_temperature = T20C //thermostat + var/set_temperature = T20C // Thermostat var/cooling = 0 - var/opened = 0 //for deconstruction /obj/machinery/atmospherics/unary/freezer/New() ..() - air_contents.volume = internal_volume initialize_directions = dir - component_parts = list() component_parts += new /obj/item/weapon/circuitboard/unary_atmos/cooler(src) component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) component_parts += new /obj/item/weapon/stock_parts/manipulator(src) - - power_rating = max_power_rating * (power_setting/100) + component_parts += new /obj/item/stack/cable_coil(src, 2) + RefreshParts() /obj/machinery/atmospherics/unary/freezer/initialize() - if(node) return + if(node) + return var/node_connect = dir - for(var/obj/machinery/atmospherics/target in get_step(src,node_connect)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src, node_connect)) + if(target.initialize_directions & get_dir(target, src)) node = target break update_icon() - /obj/machinery/atmospherics/unary/freezer/update_icon() - if(src.node) - if(src.use_power && cooling) + if(node) + if(use_power && cooling) icon_state = "freezer_1" else icon_state = "freezer" @@ -61,10 +56,10 @@ return /obj/machinery/atmospherics/unary/freezer/attack_ai(mob/user as mob) - src.ui_interact(user) + ui_interact(user) /obj/machinery/atmospherics/unary/freezer/attack_hand(mob/user as mob) - src.ui_interact(user) + ui_interact(user) /obj/machinery/atmospherics/unary/freezer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) // this is the data which will be sent to the ui @@ -78,15 +73,15 @@ data["powerSetting"] = power_setting var/temp_class = "good" - if (air_contents.temperature > (T0C - 20)) + if(air_contents.temperature > (T0C - 20)) temp_class = "bad" - else if (air_contents.temperature < (T0C - 20) && air_contents.temperature > (T0C - 100)) + else if(air_contents.temperature < (T0C - 20) && air_contents.temperature > (T0C - 100)) temp_class = "average" data["gasTemperatureClass"] = temp_class // update the ui if it exists, returns null if no ui is passed/found ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if (!ui) + if(!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm ui = new(user, src, ui_key, "freezer.tmpl", "Gas Cooling System", 440, 300) @@ -98,30 +93,31 @@ ui.set_auto_update(1) /obj/machinery/atmospherics/unary/freezer/Topic(href, href_list) - if (href_list["toggleStatus"]) - src.use_power = !src.use_power + if(href_list["toggleStatus"]) + use_power = !use_power update_icon() if(href_list["temp"]) var/amount = text2num(href_list["temp"]) if(amount > 0) - src.set_temperature = min(src.set_temperature+amount, 1000) + set_temperature = min(set_temperature + amount, 1000) else - src.set_temperature = max(src.set_temperature+amount, 0) + set_temperature = max(set_temperature + amount, 0) if(href_list["setPower"]) //setting power to 0 is redundant anyways var/new_setting = between(0, text2num(href_list["setPower"]), 100) set_power_level(new_setting) - src.add_fingerprint(usr) + add_fingerprint(usr) return 1 /obj/machinery/atmospherics/unary/freezer/process() ..() + if(stat & (NOPOWER|BROKEN) || !use_power) cooling = 0 update_icon() return - if (network && air_contents.temperature > set_temperature) + if(network && air_contents.temperature > set_temperature) cooling = 1 var/heat_transfer = max( -air_contents.get_thermal_energy_change(set_temperature - 5), 0 ) @@ -132,7 +128,7 @@ heat_transfer = min(heat_transfer, cop * power_rating) //limit heat transfer by available power var/removed = -air_contents.add_thermal_energy(-heat_transfer) //remove the heat - if (debug) + if(debug) visible_message("[src]: Removing [removed] W.") use_power(power_rating) @@ -147,49 +143,37 @@ /obj/machinery/atmospherics/unary/freezer/RefreshParts() ..() var/cap_rating = 0 - var/cap_count = 0 var/manip_rating = 0 - var/manip_count = 0 var/bin_rating = 0 - var/bin_count = 0 for(var/obj/item/weapon/stock_parts/P in component_parts) if(istype(P, /obj/item/weapon/stock_parts/capacitor)) cap_rating += P.rating - cap_count++ if(istype(P, /obj/item/weapon/stock_parts/manipulator)) manip_rating += P.rating - manip_count++ if(istype(P, /obj/item/weapon/stock_parts/matter_bin)) bin_rating += P.rating - bin_count++ - cap_rating /= cap_count - bin_rating /= bin_count - manip_rating /= manip_count - power_rating = initial(power_rating)*cap_rating //more powerful - heatsink_temperature = initial(heatsink_temperature)/((manip_rating+bin_rating)/2) //more efficient - air_contents.volume = max(initial(internal_volume) - 200, 0) + 200*bin_rating + power_rating = initial(power_rating) * cap_rating / 2 //more powerful + heatsink_temperature = initial(heatsink_temperature) / ((manip_rating + bin_rating) / 2) //more efficient + air_contents.volume = max(initial(internal_volume) - 200, 0) + 200 * bin_rating set_power_level(power_setting) /obj/machinery/atmospherics/unary/freezer/proc/set_power_level(var/new_power_setting) power_setting = new_power_setting power_rating = max_power_rating * (power_setting/100) -//dismantling code. copied from autolathe /obj/machinery/atmospherics/unary/freezer/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/weapon/screwdriver)) - opened = !opened - user << "You [opened ? "open" : "close"] the maintenance hatch of [src]." + if(default_deconstruction_screwdriver(user, O)) return - - if (opened && istype(O, /obj/item/weapon/crowbar)) - dismantle() + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) return ..() /obj/machinery/atmospherics/unary/freezer/examine(mob/user) ..(user) - if (opened) + if(panel_open) user << "The maintenance hatch is open." diff --git a/code/ATMOSPHERICS/components/unary/heat_source.dm b/code/ATMOSPHERICS/components/unary/heat_source.dm index 891a19cc74..829f06f420 100644 --- a/code/ATMOSPHERICS/components/unary/heat_source.dm +++ b/code/ATMOSPHERICS/components/unary/heat_source.dm @@ -7,25 +7,21 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "heater_0" density = 1 - - anchored = 1.0 - - var/set_temperature = T20C //thermostat - var/max_temperature = T20C + 680 - var/internal_volume = 600 //L - + anchored = 1 use_power = 0 idle_power_usage = 5 //5 Watts for thermostat related circuitry + var/max_temperature = T20C + 680 + var/internal_volume = 600 //L + var/max_power_rating = 20000 //power rating when the usage is turned up to 100 var/power_setting = 100 + var/set_temperature = T20C //thermostat var/heating = 0 //mainly for icon updates - var/opened = 0 //for deconstruction /obj/machinery/atmospherics/unary/heater/New() ..() - air_contents.volume = internal_volume initialize_directions = dir component_parts = list() @@ -33,16 +29,18 @@ component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/stack/cable_coil(src, 5) - power_rating = max_power_rating * (power_setting/100) + RefreshParts() /obj/machinery/atmospherics/unary/heater/initialize() - if(node) return + if(node) + return var/node_connect = dir - for(var/obj/machinery/atmospherics/target in get_step(src,node_connect)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src, node_connect)) + if(target.initialize_directions & get_dir(target, src)) node = target break @@ -50,8 +48,8 @@ /obj/machinery/atmospherics/unary/heater/update_icon() - if(src.node) - if(src.use_power && src.heating) + if(node) + if(use_power && heating) icon_state = "heater_1" else icon_state = "heater" @@ -68,7 +66,7 @@ update_icon() return - if (network && air_contents.total_moles && air_contents.temperature < set_temperature) + if(network && air_contents.total_moles && air_contents.temperature < set_temperature) air_contents.add_thermal_energy(power_rating * HEATER_PERF_MULT) use_power(power_rating) @@ -80,10 +78,10 @@ update_icon() /obj/machinery/atmospherics/unary/heater/attack_ai(mob/user as mob) - src.ui_interact(user) + ui_interact(user) /obj/machinery/atmospherics/unary/heater/attack_hand(mob/user as mob) - src.ui_interact(user) + ui_interact(user) /obj/machinery/atmospherics/unary/heater/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) // this is the data which will be sent to the ui @@ -97,13 +95,13 @@ data["powerSetting"] = power_setting var/temp_class = "normal" - if (air_contents.temperature > (T20C+40)) + if(air_contents.temperature > (T20C+40)) temp_class = "bad" data["gasTemperatureClass"] = temp_class // update the ui if it exists, returns null if no ui is passed/found ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) - if (!ui) + if(!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm ui = new(user, src, ui_key, "freezer.tmpl", "Gas Heating System", 440, 300) @@ -115,63 +113,54 @@ ui.set_auto_update(1) /obj/machinery/atmospherics/unary/heater/Topic(href, href_list) - if (href_list["toggleStatus"]) - src.use_power = !src.use_power + if(href_list["toggleStatus"]) + use_power = !use_power update_icon() if(href_list["temp"]) var/amount = text2num(href_list["temp"]) if(amount > 0) - src.set_temperature = min(src.set_temperature+amount, max_temperature) + set_temperature = min(set_temperature + amount, max_temperature) else - src.set_temperature = max(src.set_temperature+amount, 0) + set_temperature = max(set_temperature + amount, 0) if(href_list["setPower"]) //setting power to 0 is redundant anyways var/new_setting = between(0, text2num(href_list["setPower"]), 100) set_power_level(new_setting) - src.add_fingerprint(usr) + add_fingerprint(usr) return 1 //upgrading parts /obj/machinery/atmospherics/unary/heater/RefreshParts() ..() - var/cap_rating = 0 - var/cap_count = 0 var/bin_rating = 0 - var/bin_count = 0 + for(var/obj/item/weapon/stock_parts/P in component_parts) if(istype(P, /obj/item/weapon/stock_parts/capacitor)) cap_rating += P.rating - cap_count++ if(istype(P, /obj/item/weapon/stock_parts/matter_bin)) bin_rating += P.rating - bin_count++ - cap_rating /= cap_count - bin_rating /= bin_count - max_power_rating = initial(max_power_rating)*cap_rating - max_temperature = max(initial(max_temperature) - T20C, 0)*((bin_rating*2 + cap_rating)/3) + T20C - air_contents.volume = max(initial(internal_volume) - 200, 0) + 200*bin_rating + max_power_rating = initial(max_power_rating) * cap_rating / 2 + max_temperature = max(initial(max_temperature) - T20C, 0) * ((bin_rating * 4 + cap_rating) / 5) + T20C + air_contents.volume = max(initial(internal_volume) - 200, 0) + 200 * bin_rating set_power_level(power_setting) /obj/machinery/atmospherics/unary/heater/proc/set_power_level(var/new_power_setting) power_setting = new_power_setting power_rating = max_power_rating * (power_setting/100) -//dismantling code. copied from autolathe /obj/machinery/atmospherics/unary/heater/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/weapon/screwdriver)) - opened = !opened - user << "You [opened ? "open" : "close"] the maintenance hatch of [src]." + if(default_deconstruction_screwdriver(user, O)) return - - if (opened && istype(O, /obj/item/weapon/crowbar)) - dismantle() + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) return ..() /obj/machinery/atmospherics/unary/heater/examine(mob/user) ..(user) - if (opened) + if(panel_open) user << "The maintenance hatch is open." diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index ab37fa4867..3f00db9ce0 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -241,6 +241,8 @@ datum/hud/New(mob/owner) brain_hud(ui_style) else if(isalien(mymob)) larva_hud() + else if(isslime(mymob)) + slime_hud() else if(isAI(mymob)) ai_hud() else if(isrobot(mymob)) diff --git a/code/_onclick/hud/other_mobs.dm b/code/_onclick/hud/other_mobs.dm index cd19e78d7e..cd5a859715 100644 --- a/code/_onclick/hud/other_mobs.dm +++ b/code/_onclick/hud/other_mobs.dm @@ -33,3 +33,71 @@ mymob.client.screen = null mymob.client.screen += list(blobpwrdisplay, blobhealthdisplay) + +/datum/hud/proc/slime_hud(ui_style = 'icons/mob/screen1_Midnight.dmi') + + src.adding = list() + + var/obj/screen/using + + using = new /obj/screen() + using.name = "act_intent" + using.set_dir(SOUTHWEST) + using.icon = ui_style + using.icon_state = "intent_"+mymob.a_intent + using.screen_loc = ui_zonesel + using.layer = 20 + src.adding += using + action_intent = using + + //intent small hud objects + var/icon/ico + + ico = new(ui_style, "black") + ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) + ico.DrawBox(rgb(255,255,255,1),1,ico.Height()/2,ico.Width()/2,ico.Height()) + using = new /obj/screen( src ) + using.name = "help" + using.icon = ico + using.screen_loc = ui_zonesel + using.layer = 21 + src.adding += using + help_intent = using + + ico = new(ui_style, "black") + ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) + ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,ico.Height()/2,ico.Width(),ico.Height()) + using = new /obj/screen( src ) + using.name = "disarm" + using.icon = ico + using.screen_loc = ui_zonesel + using.layer = 21 + src.adding += using + disarm_intent = using + + ico = new(ui_style, "black") + ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) + ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,1,ico.Width(),ico.Height()/2) + using = new /obj/screen( src ) + using.name = "grab" + using.icon = ico + using.screen_loc = ui_zonesel + using.layer = 21 + src.adding += using + grab_intent = using + + ico = new(ui_style, "black") + ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1) + ico.DrawBox(rgb(255,255,255,1),1,1,ico.Width()/2,ico.Height()/2) + using = new /obj/screen( src ) + using.name = "harm" + using.icon = ico + using.screen_loc = ui_zonesel + using.layer = 21 + src.adding += using + hurt_intent = using + + mymob.client.screen = null + mymob.client.screen += src.adding + + return \ No newline at end of file diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 479e097251..496553558d 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -120,45 +120,61 @@ // Eating if(Victim) + if (Victim == A) + Feedstop() return - // Basic attack. - A.attack_generic(src, (is_adult ? rand(20,40) : rand(5,25)), "glomped") - - // Handle mob shocks. var/mob/living/M = A - if(istype(M) && powerlevel > 0 && !istype(A,/mob/living/carbon/slime)) + if (istype(M)) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(H.species.flags & IS_SYNTHETIC || (H.species.siemens_coefficient<0.5)) - return + switch(src.a_intent) + if ("help") // We just poke the other + M.visible_message("[src] gently pokes [M]!", "[src] gently pokes you!") + if ("disarm") // We stun the target, with the intention to feed + var/stunprob = 1 + var/power = max(0, min(10, (powerlevel + rand(0, 3)))) + if (powerlevel > 0 && !istype(A, /mob/living/carbon/slime)) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + if(H.species.flags & IS_SYNTHETIC) + return + stunprob *= H.species.siemens_coefficient - var/power = max(0,min(10,(powerlevel+rand(0,3)))) - var/stunprob = 10 - switch(power*10) - if(1 to 2) stunprob = 20 - if(3 to 4) stunprob = 30 - if(5 to 6) stunprob = 40 - if(7 to 8) stunprob = 60 - if(9) stunprob = 70 - if(10) stunprob = 95 + switch(power * 10) + if(0) stunprob *= 10 + if(1 to 2) stunprob *= 20 + if(3 to 4) stunprob *= 30 + if(5 to 6) stunprob *= 40 + if(7 to 8) stunprob *= 60 + if(9) stunprob *= 70 + if(10) stunprob *= 95 - if(prob(stunprob)) - powerlevel = max(0,powerlevel-3) - src.visible_message("\red The [name] has shocked [M]!") - M.Weaken(power) - M.Stun(power) - if (M.stuttering < power) M.stuttering = power + if(prob(stunprob)) + powerlevel = max(0, powerlevel-3) + M.visible_message("[src] has shocked [M]!", "[src] has shocked you!") + M.Weaken(power) + M.Stun(power) + M.stuttering = max(M.stuttering, power) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread - s.set_up(5, 1, M) - s.start() + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(5, 1, M) + s.start() - if(prob(stunprob) && powerlevel >= 8) - M.adjustFireLoss(powerlevel * rand(6,10)) - M.updatehealth() + if(prob(stunprob) && powerlevel >= 8) + M.adjustFireLoss(powerlevel * rand(6,10)) + else if(prob(40)) + M.visible_message("[src] has pounced at [M]!", "[src] has pounced at you!") + M.Weaken(power) + else + M.visible_message("[src] has tried to pounce at [M]!", "[src] has tried to pounce at you!") + M.updatehealth() + if ("grab") // We feed + Wrap(M) + if ("hurt") // Attacking + A.attack_generic(src, (is_adult ? rand(20,40) : rand(5,25)), "glomped") + else + A.attack_generic(src, (is_adult ? rand(20,40) : rand(5,25)), "glomped") // Basic attack. /* New Players: Have no reason to click on anything at all. diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index bcb3c7c7d1..3320a8c354 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -732,9 +732,6 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/shield/riot, /obj/item/weapon/shield/riot, /obj/item/weapon/shield/riot, - /obj/item/weapon/storage/box/flashbangs, - /obj/item/weapon/storage/box/flashbangs, - /obj/item/weapon/storage/box/flashbangs, /obj/item/weapon/handcuffs, /obj/item/weapon/handcuffs, /obj/item/weapon/handcuffs, @@ -743,13 +740,26 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/clothing/head/helmet/riot, /obj/item/clothing/suit/armor/riot, /obj/item/clothing/head/helmet/riot, - /obj/item/clothing/suit/armor/riot) + /obj/item/clothing/suit/armor/riot, + /obj/item/weapon/storage/box/flashbangs, + /obj/item/weapon/storage/box/beanbags, + /obj/item/weapon/storage/box/handcuffs) cost = 60 containertype = /obj/structure/closet/crate/secure containername = "Riot gear crate" access = access_armory group = "Security" +/datum/supply_packs/energyweapons + name = "Energy weapons crate" + contains = list(/obj/item/weapon/gun/energy/laser, + /obj/item/weapon/gun/energy/laser, + /obj/item/weapon/gun/energy/gun) + cost = 50 + containertype = /obj/structure/closet/crate/secure + containername = "energy weapons crate" + access = access_armory + group = "Security" /datum/supply_packs/ballistic name = "Ballistic gear crate" @@ -776,13 +786,14 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee group = "Security" /datum/supply_packs/shotgunammo - name = "Shotgun shells" + name = "Ballistic ammunition crate" contains = list(/obj/item/weapon/storage/box/shotgunammo, /obj/item/weapon/storage/box/shotgunammo, - /obj/item/weapon/storage/box/shotgunammo) + /obj/item/weapon/storage/box/shotgunshells, + /obj/item/weapon/storage/box/shotgunshells) cost = 60 containertype = /obj/structure/closet/crate/secure - containername = "Shotgun shells" + containername = "ballistic ammunition crate" access = access_armory group = "Security" @@ -888,10 +899,9 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/reagent_containers/glass/paint/green, /obj/item/weapon/reagent_containers/glass/paint/blue, /obj/item/weapon/reagent_containers/glass/paint/yellow, - /obj/item/weapon/reagent_containers/glass/paint/violet, + /obj/item/weapon/reagent_containers/glass/paint/purple, /obj/item/weapon/reagent_containers/glass/paint/black, /obj/item/weapon/reagent_containers/glass/paint/white, - /obj/item/weapon/reagent_containers/glass/paint/remover, /obj/item/weapon/contraband/poster, /obj/item/weapon/wrapping_paper, /obj/item/weapon/wrapping_paper, @@ -1385,10 +1395,10 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /datum/supply_packs/randomised/webbing name = "Webbing crate" num_contained = 1 - contains = list(/obj/item/clothing/tie/holster, - /obj/item/clothing/tie/storage/brown_vest, - /obj/item/clothing/tie/storage/webbing, - /obj/item/clothing/tie/storage) + contains = list(/obj/item/clothing/accessory/holster, + /obj/item/clothing/accessory/storage/brown_vest, + /obj/item/clothing/accessory/storage/webbing, + /obj/item/clothing/accessory/storage) cost = 15 containertype = /obj/structure/closet/crate containername = "Webbing crate" diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index 10f92f521d..281e4566d2 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -384,6 +384,22 @@ ///////////////////////////////////////Stock Parts ///////////////////////////////// +/obj/item/weapon/storage/part_replacer + name = "rapid part exchange device" + desc = "Special mechanical module made to store, sort, and apply standard machine parts." + icon_state = "RPED" + item_state = "RPED" + w_class = 5 + can_hold = list("/obj/item/weapon/stock_parts") + storage_slots = 50 + use_to_pickup = 1 + allow_quick_gather = 1 + allow_quick_empty = 1 + collection_mode = 1 + display_contents_with_number = 1 + max_w_class = 3 + max_combined_w_class = 100 + /obj/item/weapon/stock_parts name = "stock part" desc = "What?" diff --git a/code/game/atoms.dm b/code/game/atoms.dm index df288f2cc4..bd0c9cdb54 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -409,6 +409,7 @@ its easier to just keep the beam vertical. /atom/proc/clean_blood() + src.color = initial(src.color) //paint src.germ_level = 0 if(istype(blood_DNA, /list)) del(blood_DNA) diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm index fce27f393c..1edb533daa 100644 --- a/code/game/gamemodes/meteor/meteors.dm +++ b/code/game/gamemodes/meteor/meteors.dm @@ -85,6 +85,9 @@ density = 1 anchored = 1.0 var/hits = 1 + var/detonation_chance = 15 + var/power = 4 + var/power_step = 1 var/dest pass_flags = PASSTABLE @@ -92,6 +95,7 @@ name = "small meteor" icon_state = "smallf" pass_flags = PASSTABLE | PASSGRILLE + power = 2 /obj/effect/meteor/Bump(atom/A) spawn(0) @@ -105,8 +109,8 @@ //Changing emitter and generator ex_act would result in them being bomb and C4 proof. if(!istype(A,/obj/machinery/power/emitter) && \ !istype(A,/obj/machinery/field_generator) && \ - prob(15)) - explosion(src.loc, 4, 5, 6, 7, 0) + prob(detonation_chance)) + explosion(loc, power, power + power_step, power + power_step * 2, power + power_step * 3, 0) del(src) return @@ -120,6 +124,7 @@ /obj/effect/meteor/big name = "big meteor" hits = 5 + power = 1 ex_act(severity) return @@ -143,8 +148,8 @@ explosion(src.loc, 0, 1, 2, 3, 0) if (--src.hits <= 0) - if(prob(15) && !istype(A, /obj/structure/grille)) - explosion(src.loc, 1, 2, 3, 4, 0) + if(prob(detonation_chance) && !istype(A, /obj/structure/grille)) + explosion(loc, power, power + power_step, power + power_step * 2, power + power_step * 3, 0) del(src) return diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm index a43056fa96..06513c05f9 100644 --- a/code/game/jobs/job/captain.dm +++ b/code/game/jobs/job/captain.dm @@ -24,7 +24,7 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1) H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack) var/obj/item/clothing/under/U = new /obj/item/clothing/under/rank/captain(H) if(H.age>49) - U.hastie = new /obj/item/clothing/tie/medal/gold/captain(U) + U.accessories += new /obj/item/clothing/accessory/medal/gold/captain(U) H.equip_to_slot_or_del(U, slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/device/pda/captain(H), slot_belt) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes) diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index a63363f779..1370291152 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -196,3 +196,44 @@ else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack) H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat(H), slot_wear_suit) + + +/datum/job/Paramedic + title = "Paramedic" + flag = PARAMEDIC + department_flag = MEDSCI + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "the chief medical officer" + selection_color = "#ffeef0" + access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_eva, access_maint_tunnels, access_external_airlocks, access_psychiatrist) + minimal_access = list(access_medical, access_morgue, access_eva, access_maint_tunnels, access_external_airlocks) + alt_titles = list("Emergency Medical Technician") + + equip(var/mob/living/carbon/human/H) + if(!H) return 0 + H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_med(H), slot_l_ear) + H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes) + H.equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/adv(H), slot_l_hand) + switch(H.backbag) + if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/medic(H), slot_back) + if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_med(H), slot_back) + if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back) + if (H.mind.role_alt_title) + switch(H.mind.role_alt_title) + if("Emergency Medical Technician") + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/fluff/short(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/fr_jacket(H), slot_wear_suit) + if("Paramedic") + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/black(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/fr_jacket(H), slot_wear_suit) + else + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/medical/emt(H), slot_belt) + H.equip_to_slot_or_del(new /obj/item/device/pda/medical(H), slot_l_store) + if(H.backbag == 1) + H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(H), slot_r_hand) + else + H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(H.back), slot_in_backpack) + return 1 diff --git a/code/game/jobs/jobs.dm b/code/game/jobs/jobs.dm index a90f3ad716..e1c42254a6 100644 --- a/code/game/jobs/jobs.dm +++ b/code/game/jobs/jobs.dm @@ -25,6 +25,7 @@ var/const/VIROLOGIST =(1<<6) var/const/PSYCHIATRIST =(1<<7) var/const/ROBOTICIST =(1<<8) var/const/XENOBIOLOGIST =(1<<9) +var/const/PARAMEDIC =(1<<10) var/const/CIVILIAN =(1<<2) diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 32e1d77f44..12ad5d1c3b 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -224,6 +224,9 @@ update_flag return /obj/machinery/portable_atmospherics/canister/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + if(Proj.damage) src.health -= round(Proj.damage / 2) healthcheck() diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index 7b44e443c4..5361bea23a 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -13,14 +13,30 @@ var/list/storage_capacity = list("metal" = 0, "glass" = 0) var/show_category = "All" - var/panel_open = 0 var/hacked = 0 var/disabled = 0 var/shocked = 0 var/busy = 0 + var/mat_efficiency = 1 + var/build_time = 50 + var/datum/wires/autolathe/wires = null +/obj/machinery/autolathe/New() + + ..() + wires = new(src) + //Create parts for lathe. + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/autolathe(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/console_screen(src) + RefreshParts() + /obj/machinery/autolathe/proc/update_recipe_list() if(!machine_recipes) machine_recipes = autolathe_recipes @@ -33,8 +49,8 @@ user << "\The [src] is disabled!" return - if (shocked) - shock(user,50) + if(shocked) + shock(user, 50) var/dat = "

Autolathe Control Panel


" @@ -65,16 +81,16 @@ else //Make sure it's buildable and list requires resources. for(var/material in R.resources) - var/sheets = round(stored_material[material]/R.resources[material]) + var/sheets = round(stored_material[material]/round(R.resources[material]*mat_efficiency)) if(isnull(max_sheets) || max_sheets > sheets) max_sheets = sheets - if(!isnull(stored_material[material]) && stored_material[material] < R.resources[material]) + if(!isnull(stored_material[material]) && stored_material[material] < round(R.resources[material]*mat_efficiency)) can_make = 0 if(!comma) comma = 1 else material_string += ", " - material_string += "[R.resources[material]] [material]" + material_string += "[round(R.resources[material] * mat_efficiency)] [material]" material_string += ".
" //Build list of multipliers for sheets. if(R.is_stack) @@ -99,31 +115,27 @@ /obj/machinery/autolathe/attackby(var/obj/item/O as obj, var/mob/user as mob) - if (stat) - return - - if (busy) + if(busy) user << "\The [src] is busy. Please wait for completion of previous operation." return - if(istype(O, /obj/item/weapon/screwdriver)) - panel_open = !panel_open - icon_state = (panel_open ? "autolathe_t": "autolathe") - user << "You [panel_open ? "open" : "close"] the maintenance hatch of [src]." + if(default_deconstruction_screwdriver(user, O)) updateUsrDialog() return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) + return - if (panel_open) + if(stat) + return + + if(panel_open) //Don't eat multitools or wirecutters used on an open lathe. if(istype(O, /obj/item/device/multitool) || istype(O, /obj/item/weapon/wirecutters)) attack_hand(user) return - //Dismantle the frame. - if(istype(O, /obj/item/weapon/crowbar)) - dismantle() - return - if(O.loc != user && !(istype(O,/obj/item/stack))) return 0 @@ -170,11 +182,11 @@ else user << "You fill \the [src] with \the [eating]." - flick("autolathe_o",src) // Plays metal insertion animation. Work out a good way to work out a fitting animation. ~Z + flick("autolathe_o", src) // Plays metal insertion animation. Work out a good way to work out a fitting animation. ~Z if(istype(eating,/obj/item/stack)) var/obj/item/stack/stack = eating - stack.use(max(1,round(total_used/mass_per_sheet))) // Always use at least 1 to prevent infinite materials. + stack.use(max(1, round(total_used/mass_per_sheet))) // Always use at least 1 to prevent infinite materials. else user.drop_item(O) del(O) @@ -227,18 +239,18 @@ //Check if we still have the materials. for(var/material in making.resources) if(!isnull(stored_material[material])) - if(stored_material[material] < (making.resources[material]*multiplier)) + if(stored_material[material] < round(making.resources[material] * mat_efficiency) * multiplier) return //Consume materials. for(var/material in making.resources) if(!isnull(stored_material[material])) - stored_material[material] = max(0,stored_material[material]-(making.resources[material]*multiplier)) + stored_material[material] = max(0, stored_material[material] - round(making.resources[material] * mat_efficiency) * multiplier) //Fancy autolathe animation. - flick("autolathe_n",src) + flick("autolathe_n", src) - sleep(50) + sleep(build_time) busy = 0 @@ -247,39 +259,31 @@ //Create the desired item. var/obj/item/I = new making.path(get_step(loc, get_dir(src,usr))) - if(multiplier>1 && istype(I,/obj/item/stack)) + if(multiplier > 1 && istype(I, /obj/item/stack)) var/obj/item/stack/S = I S.amount = multiplier updateUsrDialog() - -/obj/machinery/autolathe/New() - - ..() - wires = new(src) - //Create parts for lathe. - component_parts = list() - component_parts += new /obj/item/weapon/circuitboard/autolathe(src) - component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) - component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) - component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) - component_parts += new /obj/item/weapon/stock_parts/manipulator(src) - component_parts += new /obj/item/weapon/stock_parts/console_screen(src) - RefreshParts() +/obj/machinery/autolathe/update_icon() + icon_state = (panel_open ? "autolathe_t" : "autolathe") //Updates overall lathe storage size. /obj/machinery/autolathe/RefreshParts() ..() - var/tot_rating = 0 + var/mb_rating = 0 + var/man_rating = 0 for(var/obj/item/weapon/stock_parts/matter_bin/MB in component_parts) - tot_rating += MB.rating + mb_rating += MB.rating + for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) + man_rating += M.rating - storage_capacity["metal"] = tot_rating * 25000 - storage_capacity["glass"] = tot_rating * 12500 + storage_capacity["metal"] = mb_rating * 25000 + storage_capacity["glass"] = mb_rating * 12500 + build_time = 50 / man_rating + mat_efficiency = 1.1 - man_rating * 0.1// Normally, price is 1.25 the amount of material, so this shouldn't go higher than 0.8. Maximum rating of parts is 3 /obj/machinery/autolathe/dismantle() - ..() var/list/sheets = list("metal" = /obj/item/stack/sheet/metal, "glass" = /obj/item/stack/sheet/glass) for(var/mat in stored_material) @@ -288,3 +292,4 @@ if(stored_material[mat] > S.perunit) S.amount = round(stored_material[mat] / S.perunit) S.loc = loc + ..() diff --git a/code/game/machinery/autolathe_datums.dm b/code/game/machinery/autolathe_datums.dm index 996daa2d10..f13c3dc634 100644 --- a/code/game/machinery/autolathe_datums.dm +++ b/code/game/machinery/autolathe_datums.dm @@ -15,7 +15,7 @@ if(I.matter && !recipe.resources) //This can be overidden in the datums. recipe.resources = list() for(var/material in I.matter) - recipe.resources[material] = round(I.matter[material]*1.25) // More expensive to produce than they are to recycle. + recipe.resources[material] = I.matter[material]*1.25 // More expensive to produce than they are to recycle. del(I) /datum/autolathe/recipe @@ -202,7 +202,7 @@ category = "Medical" /datum/autolathe/recipe/shotgun_blanks - name = "ammunition (shotgun, blanks)" + name = "ammunition (shotgun, blank)" path = /obj/item/ammo_casing/shotgun/blank category = "Arms and Ammunition" @@ -211,11 +211,21 @@ path = /obj/item/ammo_casing/shotgun/beanbag category = "Arms and Ammunition" +/datum/autolathe/recipe/shotgun_flash + name = "ammunition (shotgun, flash)" + path = /obj/item/ammo_casing/shotgun/flash + category = "Arms and Ammunition" + /datum/autolathe/recipe/magazine_rubber name = "ammunition (rubber)" path = /obj/item/ammo_magazine/c45r category = "Arms and Ammunition" +/datum/autolathe/recipe/magazine_flash + name = "ammunition (flash)" + path = /obj/item/ammo_magazine/c45f + category = "Arms and Ammunition" + /datum/autolathe/recipe/consolescreen name = "console screen" path = /obj/item/weapon/stock_parts/console_screen @@ -285,14 +295,14 @@ category = "Arms and Ammunition" /datum/autolathe/recipe/shotgun - name = "ammunition (shell, shotgun)" + name = "ammunition (slug, shotgun)" path = /obj/item/ammo_casing/shotgun hidden = 1 category = "Arms and Ammunition" -/datum/autolathe/recipe/shotgun_dart - name = "ammunition (dart, shotgun)" - path = /obj/item/ammo_casing/shotgun/dart +/datum/autolathe/recipe/shotgun_pellet + name = "ammunition (shell, shotgun)" + path = /obj/item/ammo_casing/shotgun/pellet hidden = 1 category = "Arms and Ammunition" diff --git a/code/game/machinery/biogenerator.dm b/code/game/machinery/biogenerator.dm index 263f797a95..4afd4f0e44 100644 --- a/code/game/machinery/biogenerator.dm +++ b/code/game/machinery/biogenerator.dm @@ -11,66 +11,80 @@ var/obj/item/weapon/reagent_containers/glass/beaker = null var/points = 0 var/menustat = "menu" + var/build_eff = 1 + var/eat_eff = 1 - New() - ..() - var/datum/reagents/R = new/datum/reagents(1000) - reagents = R - R.my_atom = src - beaker = new /obj/item/weapon/reagent_containers/glass/beaker/large(src) +/obj/machinery/biogenerator/New() + ..() + var/datum/reagents/R = new/datum/reagents(1000) + reagents = R + R.my_atom = src + beaker = new /obj/item/weapon/reagent_containers/glass/bottle(src) - on_reagent_change() //When the reagents change, change the icon as well. - update_icon() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/biogenerator(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + RefreshParts() + +/obj/machinery/biogenerator/on_reagent_change() //When the reagents change, change the icon as well. update_icon() - if(!src.beaker) - icon_state = "biogen-empty" - else if(!src.processing) - icon_state = "biogen-stand" - else - icon_state = "biogen-work" - return + +/obj/machinery/biogenerator/update_icon() + if(!beaker) + icon_state = "biogen-empty" + else if(!processing) + icon_state = "biogen-stand" + else + icon_state = "biogen-work" + return /obj/machinery/biogenerator/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(default_deconstruction_screwdriver(user, O)) + return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) + return if(istype(O, /obj/item/weapon/reagent_containers/glass)) if(beaker) - user << "\red The biogenerator is already loaded." + user << "]The [src] is already loaded." else user.before_take_item(O) O.loc = src beaker = O updateUsrDialog() else if(processing) - user << "\red The biogenerator is currently processing." + user << "\The [src] is currently processing." else if(istype(O, /obj/item/weapon/storage/bag/plants)) var/i = 0 for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in contents) i++ if(i >= 10) - user << "\red The biogenerator is already full! Activate it." + user << "\The [src] is already full! Activate it." else for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in O.contents) G.loc = src i++ if(i >= 10) - user << "\blue You fill the biogenerator to its capacity." + user << "You fill \the [src] to its capacity." break - if(i<10) - user << "\blue You empty the plant bag into the biogenerator." - + if(i < 10) + user << "You empty \the [O] into \the [src]." else if(!istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown)) - user << "\red You cannot put this in [src.name]" + user << "You cannot put this in \the [src]." else var/i = 0 for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in contents) i++ if(i >= 10) - user << "\red The biogenerator is full! Activate it." + user << "\The [src] is full! Activate it." else user.before_take_item(O) O.loc = src - user << "\blue You put [O.name] in [src.name]" + user << "You put \the [O] in \the [src]" update_icon() return @@ -89,18 +103,18 @@ dat += "Activate Biogenerator!
" dat += "Detach Container

" dat += "Food
" - dat += "10 milk (20)
" - dat += "Slab of meat (50)
" + dat += "10 milk ([round(20/build_eff)])
" + dat += "Slab of meat ([round(50/build_eff)])
" dat += "Nutrient
" - dat += "E-Z-Nutrient (10) | x5
" - dat += "Left 4 Zed (20) | x5
" - dat += "Robust Harvest (25) | x5
" + dat += "E-Z-Nutrient ([round(10/build_eff)]) | x5
" + dat += "Left 4 Zed ([round(20/build_eff)]) | x5
" + dat += "Robust Harvest ([round(25/build_eff)]) | x5
" dat += "Leather
" - dat += "Wallet (100)
" - dat += "Botanical gloves (250)
" - dat += "Utility belt (300)
" - dat += "Leather Satchel (400)
" - dat += "Cash Bag (400)
" + dat += "Wallet ([round(100/build_eff)])
" + dat += "Botanical gloves ([round(250/build_eff)])
" + dat += "Utility belt ([round(300/build_eff)])
" + dat += "Leather Satchel ([round(400/build_eff)])
" + dat += "Cash Bag ([round(400/build_eff)])
" //dat += "Other
" //dat += "Monkey (500)
" else @@ -122,34 +136,35 @@ interact(user) /obj/machinery/biogenerator/proc/activate() - if (usr.stat != 0) + if (usr.stat) return - if (src.stat != 0) //NOPOWER etc + if (stat) //NOPOWER etc return - if(src.processing) - usr << "\red The biogenerator is in the process of working." + if(processing) + usr << "The biogenerator is in the process of working." return var/S = 0 for(var/obj/item/weapon/reagent_containers/food/snacks/grown/I in contents) S += 5 if(I.reagents.get_reagent_amount("nutriment") < 0.1) points += 1 - else points += I.reagents.get_reagent_amount("nutriment")*10 + else points += I.reagents.get_reagent_amount("nutriment") * 10 * eat_eff del(I) if(S) processing = 1 update_icon() updateUsrDialog() playsound(src.loc, 'sound/machines/blender.ogg', 50, 1) - use_power(S*30) - sleep(S+15) + use_power(S * 30) + sleep((S + 15) / eat_eff) processing = 0 update_icon() else menustat = "void" return -/obj/machinery/biogenerator/proc/create_product(var/item,var/cost) +/obj/machinery/biogenerator/proc/create_product(var/item, var/cost) + cost = round(cost/build_eff) if(cost > points) menustat = "nopoints" return 0 @@ -160,45 +175,45 @@ sleep(30) switch(item) if("milk") - beaker.reagents.add_reagent("milk",10) + beaker.reagents.add_reagent("milk", 10) if("meat") - new/obj/item/weapon/reagent_containers/food/snacks/meat(src.loc) + new/obj/item/weapon/reagent_containers/food/snacks/meat(loc) if("ez") - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) if("l4z") - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) if("rh") - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) if("ez5") //It's not an elegant method, but it's safe and easy. -Cheridan - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(src.loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/ez(loc) if("l4z5") - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(src.loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/l4z(loc) if("rh5") - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) - new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(src.loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) + new/obj/item/weapon/reagent_containers/glass/fertilizer/rh(loc) if("wallet") - new/obj/item/weapon/storage/wallet(src.loc) + new/obj/item/weapon/storage/wallet(loc) if("gloves") - new/obj/item/clothing/gloves/botanic_leather(src.loc) + new/obj/item/clothing/gloves/botanic_leather(loc) if("tbelt") - new/obj/item/weapon/storage/belt/utility(src.loc) + new/obj/item/weapon/storage/belt/utility(loc) if("satchel") - new/obj/item/weapon/storage/backpack/satchel(src.loc) + new/obj/item/weapon/storage/backpack/satchel(loc) if("cashbag") - new/obj/item/weapon/storage/bag/cash(src.loc) + new/obj/item/weapon/storage/bag/cash(loc) if("monkey") - new/mob/living/carbon/monkey(src.loc) + new/mob/living/carbon/monkey(loc) processing = 0 menustat = "complete" update_icon() @@ -220,7 +235,21 @@ beaker = null update_icon() if("create") - create_product(href_list["item"],text2num(href_list["cost"])) + create_product(href_list["item"], text2num(href_list["cost"])) if("menu") menustat = "menu" updateUsrDialog() + +/obj/machinery/biogenerator/RefreshParts() + ..() + var/man_rating = 0 + var/bin_rating = 0 + + for(var/obj/item/weapon/stock_parts/P in component_parts) + if(istype(P, /obj/item/weapon/stock_parts/matter_bin)) + bin_rating += P.rating + if(istype(P, /obj/item/weapon/stock_parts/manipulator)) + man_rating += P.rating + + build_eff = man_rating + eat_eff = bin_rating diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm index c4007c6994..f87ae33ee0 100644 --- a/code/game/machinery/bots/bots.dm +++ b/code/game/machinery/bots/bots.dm @@ -81,6 +81,8 @@ ..() /obj/machinery/bot/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return health -= Proj.damage ..() healthcheck() diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index d631ca46df..3b3104201f 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -13,7 +13,6 @@ var/c_tag_order = 999 var/status = 1 anchored = 1.0 - var/panel_open = 0 // 0 = Closed / 1 = Open var/invuln = null var/bugged = 0 var/obj/item/weapon/camera_assembly/assembly = null @@ -57,7 +56,7 @@ /obj/machinery/camera/Del() if(!alarm_on) triggerCameraAlarm() - + cancelCameraAlarm() ..() @@ -70,7 +69,7 @@ kick_viewers() triggerCameraAlarm() update_icon() - + spawn(900) stat &= ~EMPED cancelCameraAlarm() @@ -85,11 +84,11 @@ /obj/machinery/camera/ex_act(severity) if(src.invuln) return - + //camera dies if an explosion touches it! if(severity <= 2 || prob(50)) destroy() - + ..() //and give it the regular chance of being deleted outright @@ -174,7 +173,7 @@ if (S.current == src) O << "[U] holds \a [itemname] up to one of the cameras ..." O << browse(text("[][]", itemname, info), text("window=[]", itemname)) - + else if (istype(W, /obj/item/weapon/camera_bug)) if (!src.can_use()) user << "\blue Camera non-functional" @@ -185,7 +184,7 @@ else user << "\blue Camera bugged." src.bugged = 1 - + else if(W.damtype == BRUTE || W.damtype == BURN) //bashing cameras if (W.force >= src.toughness) visible_message("[src] has been [pick(W.attack_verb)] with [W] by [user]!") @@ -194,7 +193,7 @@ if (I.hitsound) playsound(loc, I.hitsound, 50, 1, -1) take_damage(W.force) - + else ..() @@ -221,14 +220,14 @@ if (force >= toughness && (force > toughness*4 || prob(25))) destroy() -//Used when someone breaks a camera +//Used when someone breaks a camera /obj/machinery/camera/proc/destroy() invalidateCameraCache() stat |= BROKEN kick_viewers() triggerCameraAlarm() update_icon() - + //sparks var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() spark_system.set_up(5, 0, loc) @@ -266,7 +265,7 @@ alarm_on = 1 if(!get_area(src)) return - + for(var/mob/living/silicon/S in mob_list) S.triggerAlarm("Camera", get_area(src), list(src), src) @@ -275,7 +274,7 @@ alarm_on = 0 if(!get_area(src)) return - + for(var/mob/living/silicon/S in mob_list) S.cancelAlarm("Camera", get_area(src), src) @@ -355,7 +354,7 @@ /obj/machinery/camera/interact(mob/living/user as mob) if(!panel_open || istype(user, /mob/living/silicon/ai)) return - + if(stat & BROKEN) user << "\The [src] is broken." return diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 454e6e44fc..343c8ab2db 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -3,18 +3,41 @@ //Potential replacement for genetics revives or something I dunno (?) +//Find a dead mob with a brain and client. +/proc/find_dead_player(var/find_key) + if(isnull(find_key)) + return + + var/mob/selected = null + for(var/mob/living/M in player_list) + //Dead people only thanks! + if((M.stat != 2) || (!M.client)) + continue + //They need a brain! + if(istype(M, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = M + if(H.species.has_organ["brain"] && !H.has_brain()) + continue + if(M.ckey == find_key) + selected = M + break + return selected + #define CLONE_BIOMASS 150 /obj/machinery/clonepod - anchored = 1 name = "cloning pod" desc = "An electronically-lockable pod for growing organic tissue." density = 1 + anchored = 1 icon = 'icons/obj/cloning.dmi' icon_state = "pod_0" req_access = list(access_genetics) //For premature unlocking. + var/mob/living/occupant - var/heal_level = 90 //The clone is released once its health reaches this level. + var/heal_level = 20 //The clone is released once its health reaches this level. + var/heal_rate = 1 + var/notoxin = 0 var/locked = 0 var/obj/machinery/computer/cloning/connected = null //So we remember the connected clone machine. var/mess = 0 //Need to clean out it if it's full of exploded clone. @@ -22,6 +45,366 @@ var/eject_wait = 0 //Don't eject them as soon as they are created fuckkk var/biomass = CLONE_BIOMASS * 3 +/obj/machinery/clonepod/New() + ..() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/clonepod(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/scanning_module(src) + component_parts += new /obj/item/weapon/stock_parts/scanning_module(src) + component_parts += new /obj/item/weapon/stock_parts/console_screen(src) + component_parts += new /obj/item/stack/cable_coil(src, 2) + + RefreshParts() + +/obj/machinery/clonepod/attack_ai(mob/user as mob) + add_hiddenprint(user) + return attack_hand(user) + +/obj/machinery/clonepod/attack_hand(mob/user as mob) + if((isnull(occupant)) || (stat & NOPOWER)) + return + if((!isnull(occupant)) && (occupant.stat != 2)) + var/completion = (100 * ((occupant.health + 50) / (heal_level + 100))) // Clones start at -150 health + user << "Current clone cycle is [round(completion)]% complete." + return + +//Clonepod + +//Start growing a human clone in the pod! +/obj/machinery/clonepod/proc/growclone(var/datum/dna2/record/R) + if(mess || attempting) + return 0 + var/datum/mind/clonemind = locate(R.mind) + if(!istype(clonemind, /datum/mind)) //not a mind + return 0 + if(clonemind.current && clonemind.current.stat != DEAD) //mind is associated with a non-dead body + return 0 + if(clonemind.active) //somebody is using that mind + if(ckey(clonemind.key) != R.ckey) + return 0 + else + for(var/mob/dead/observer/G in player_list) + if(G.ckey == R.ckey) + if(G.can_reenter_corpse) + break + else + return 0 + + attempting = 1 //One at a time!! + locked = 1 + + eject_wait = 1 + spawn(30) + eject_wait = 0 + + var/mob/living/carbon/human/H = new /mob/living/carbon/human(src, R.dna.species) + occupant = H + + if(!R.dna.real_name) //to prevent null names + R.dna.real_name = "clone ([rand(0,999)])" + H.real_name = R.dna.real_name + + icon_state = "pod_1" + //Get the clone body ready + H.adjustCloneLoss(150) // New damage var so you can't eject a clone early then stab them to abuse the current damage system --NeoFite + H.adjustBrainLoss(80) // Even if healed to full health, it will have some brain damage + H.Paralyse(4) + + //Here let's calculate their health so the pod doesn't immediately eject them!!! + H.updatehealth() + + clonemind.transfer_to(H) + H.ckey = R.ckey + H << "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?
" + + // -- Mode/mind specific stuff goes here + callHook("clone", list(H)) + + switch(ticker.mode.name) + if("revolution") + if((H.mind in ticker.mode:revolutionaries) || (H.mind in ticker.mode:head_revolutionaries)) + ticker.mode.update_all_rev_icons() //So the icon actually appears + if("mercenary") + if(H.mind in ticker.mode.syndicates) + ticker.mode.update_all_synd_icons() + if("cult") + if(H.mind in ticker.mode.cult) + ticker.mode.add_cultist(occupant.mind) + ticker.mode.update_all_cult_icons() //So the icon actually appears + + // -- End mode specific stuff + + if(!R.dna) + H.dna = new /datum/dna() + H.dna.real_name = H.real_name + else + H.dna = R.dna + H.UpdateAppearance() + if(heal_level < 60) + randmutb(H) //Sometimes the clones come out wrong. + H.dna.UpdateSE() + H.dna.UpdateUI() + + H.set_cloned_appearance() + + for(var/datum/language/L in R.languages) + H.add_language(L.name) + H.flavor_texts = R.flavor.Copy() + H.suiciding = 0 + attempting = 0 + return 1 + +//Grow clones to maturity then kick them out. FREELOADERS +/obj/machinery/clonepod/process() + + if(stat & NOPOWER) //Autoeject if power is lost + if(occupant) + locked = 0 + go_out() + return + + if((occupant) && (occupant.loc == src)) + if((occupant.stat == DEAD) || (occupant.suiciding) || !occupant.key) //Autoeject corpses and suiciding dudes. + locked = 0 + go_out() + connected_message("Clone Rejected: Deceased.") + return + + else if(occupant.health < heal_level && occupant.getCloneLoss() > 0) + occupant.Paralyse(4) + + //Slowly get that clone healed and finished. + occupant.adjustCloneLoss(-2 * heal_rate) + + //Premature clones may have brain damage. + occupant.adjustBrainLoss(-1 * heal_rate) + + //So clones don't die of oxyloss in a running pod. + if(occupant.reagents.get_reagent_amount("inaprovaline") < 30) + occupant.reagents.add_reagent("inaprovaline", 60) + + //So clones will remain asleep for long enough to get them into cryo (Bay RP edit) + if(occupant.reagents.get_reagent_amount("stoxin") < 10) + occupant.reagents.add_reagent("stoxin", 5) + if(occupant.reagents.get_reagent_amount("chloralhydrate") < 1) + occupant.reagents.add_reagent("chloralhydrate", 1) + + //Also heal some oxyloss ourselves because inaprovaline is so bad at preventing it!! + occupant.adjustOxyLoss(-4) + if(notoxin) + occupant.adjustToxLoss(-2) // If sufficiently upgraded - remove toxin damage from chloral + + use_power(7500) //This might need tweaking. + return + + else if((occupant.health >= heal_level) && (!eject_wait)) + connected_message("Cloning Process Complete.") + locked = 0 + go_out() + return + + else if((!occupant) || (occupant.loc != src)) + occupant = null + if(locked) + locked = 0 + if(!mess) + icon_state = "pod_0" + //use_power(200) + return + + return + +//Let's unlock this early I guess. Might be too early, needs tweaking. +/obj/machinery/clonepod/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(isnull(occupant)) + if(default_deconstruction_screwdriver(user, W)) + return + if(default_deconstruction_crowbar(user, W)) + return + if(default_part_replacement(user, W)) + return + if(istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) + if(!check_access(W)) + user << "Access Denied." + return + if((!locked) || (isnull(occupant))) + return + if((occupant.health < -20) && (occupant.stat != 2)) + user << "Access Refused." + return + else + locked = 0 + user << "System unlocked." + else if(istype(W, /obj/item/weapon/card/emag)) + if(isnull(occupant)) + return + user << "You force an emergency ejection." + locked = 0 + go_out() + return + else if(istype(W, /obj/item/weapon/reagent_containers/food/snacks/meat)) + user << "\The [src] processes \the [W]." + biomass += 50 + user.drop_item() + del(W) + return + else if(istype(W, /obj/item/weapon/wrench)) + if(locked && (anchored || occupant)) + user << "Can not do that while [src] is in use." + else + if(anchored) + anchored = 0 + connected.pod1 = null + connected = null + else + anchored = 1 + playsound(loc, 'sound/items/Ratchet.ogg', 100, 1) + if(anchored) + user.visible_message("[user] secures [src] to the floor.", "You secure [src] to the floor.") + else + user.visible_message("[user] unsecures [src] from the floor.", "You unsecure [src] from the floor.") + else + ..() + +//Put messages in the connected computer's temp var for display. +/obj/machinery/clonepod/proc/connected_message(var/message) + if((isnull(connected)) || (!istype(connected, /obj/machinery/computer/cloning))) + return 0 + if(!message) + return 0 + + connected.temp = message + connected.updateUsrDialog() + return 1 + +/obj/machinery/clonepod/RefreshParts() + ..() + var/rating = 0 + for(var/obj/item/weapon/stock_parts/P in component_parts) + if(istype(P, /obj/item/weapon/stock_parts/scanning_module) || istype(P, /obj/item/weapon/stock_parts/manipulator)) + rating += P.rating + + heal_level = rating * 10 - 20 + heal_rate = round(rating / 4) + if(rating >= 8) + notoxin = 1 + else + notoxin = 0 + +/obj/machinery/clonepod/verb/eject() + set name = "Eject Cloner" + set category = "Object" + set src in oview(1) + + if(usr.stat != 0) + return + go_out() + add_fingerprint(usr) + return + +/obj/machinery/clonepod/proc/go_out() + if(locked) + return + + if(mess) //Clean that mess and dump those gibs! + mess = 0 + gibs(loc) + icon_state = "pod_0" + + /* + for(var/obj/O in src) + O.loc = loc + */ + return + + if(!(occupant)) + return + + /* + for(var/obj/O in src) + O.loc = loc + */ + + if(occupant.client) + occupant.client.eye = occupant.client.mob + occupant.client.perspective = MOB_PERSPECTIVE + occupant.loc = loc + icon_state = "pod_0" + eject_wait = 0 //If it's still set somehow. + domutcheck(occupant) //Waiting until they're out before possible monkeyizing. +// occupant.add_side_effect("Bad Stomach") // Give them an extra side-effect for free. + occupant = null + + biomass -= CLONE_BIOMASS + + return + +/obj/machinery/clonepod/proc/malfunction() + if(occupant) + connected_message("Critical Error!") + mess = 1 + icon_state = "pod_g" + occupant.ghostize() + spawn(5) + del(occupant) + return + +/obj/machinery/clonepod/relaymove(mob/user as mob) + if(user.stat) + return + go_out() + return + +/obj/machinery/clonepod/emp_act(severity) + if(prob(100/severity)) + malfunction() + ..() + +/obj/machinery/clonepod/ex_act(severity) + switch(severity) + if(1.0) + for(var/atom/movable/A as mob|obj in src) + A.loc = loc + ex_act(severity) + del(src) + return + if(2.0) + if(prob(50)) + for(var/atom/movable/A as mob|obj in src) + A.loc = loc + ex_act(severity) + del(src) + return + if(3.0) + if(prob(25)) + for(var/atom/movable/A as mob|obj in src) + A.loc = loc + ex_act(severity) + del(src) + return + else + return + +//Health Tracker Implant + +/obj/item/weapon/implant/health + name = "health implant" + var/healthstring = "" + +/obj/item/weapon/implant/health/proc/sensehealth() + if(!implanted) + return "ERROR" + else + if(isliving(implanted)) + var/mob/living/L = implanted + healthstring = "[round(L.getOxyLoss())] - [round(L.getFireLoss())] - [round(L.getToxLoss())] - [round(L.getBruteLoss())]" + if(!healthstring) + healthstring = "ERROR" + return healthstring + +//Disk stuff. //The return of data disks?? Just for transferring between genetics machine/cloning machine. //TO-DO: Make the genetics machine accept them. /obj/item/weapon/disk/data @@ -30,7 +413,7 @@ icon_state = "datadisk0" //Gosh I hope syndies don't mistake them for the nuke disk. item_state = "card-id" w_class = 2.0 - var/datum/dna2/record/buf=null + var/datum/dna2/record/buf = null var/read_only = 0 //Well,it's still a floppy disk /obj/item/weapon/disk/data/proc/initializeDisk() @@ -65,363 +448,18 @@ buf.dna.SE=new_SE buf.dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF) - -//Find a dead mob with a brain and client. -/proc/find_dead_player(var/find_key) - if (isnull(find_key)) - return - - var/mob/selected = null - for(var/mob/living/M in player_list) - //Dead people only thanks! - if ((M.stat != 2) || (!M.client)) - continue - //They need a brain! - if(istype(M, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = M - if(H.species.has_organ["brain"] && !H.has_brain()) - continue - if (M.ckey == find_key) - selected = M - break - return selected - -//Disk stuff. /obj/item/weapon/disk/data/New() ..() var/diskcolor = pick(0,1,2) - src.icon_state = "datadisk[diskcolor]" + icon_state = "datadisk[diskcolor]" /obj/item/weapon/disk/data/attack_self(mob/user as mob) - src.read_only = !src.read_only - user << "You flip the write-protect tab to [src.read_only ? "protected" : "unprotected"]." + read_only = !read_only + user << "You flip the write-protect tab to [read_only ? "protected" : "unprotected"]." /obj/item/weapon/disk/data/examine(mob/user) ..(user) - user << text("The write-protect tab is set to [src.read_only ? "protected" : "unprotected"].") - return - -//Health Tracker Implant - -/obj/item/weapon/implant/health - name = "health implant" - var/healthstring = "" - -/obj/item/weapon/implant/health/proc/sensehealth() - if (!src.implanted) - return "ERROR" - else - if(isliving(src.implanted)) - var/mob/living/L = src.implanted - src.healthstring = "[round(L.getOxyLoss())] - [round(L.getFireLoss())] - [round(L.getToxLoss())] - [round(L.getBruteLoss())]" - if (!src.healthstring) - src.healthstring = "ERROR" - return src.healthstring - -/obj/machinery/clonepod/attack_ai(mob/user as mob) - src.add_hiddenprint(user) - return attack_hand(user) - -/obj/machinery/clonepod/attack_hand(mob/user as mob) - if ((isnull(src.occupant)) || (stat & NOPOWER)) - return - if ((!isnull(src.occupant)) && (src.occupant.stat != 2)) - var/completion = (100 * ((src.occupant.health + 100) / (src.heal_level + 100))) - user << "Current clone cycle is [round(completion)]% complete." - return - -//Clonepod - -//Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(var/datum/dna2/record/R) - if(mess || attempting) - return 0 - var/datum/mind/clonemind = locate(R.mind) - if(!istype(clonemind,/datum/mind)) //not a mind - return 0 - if( clonemind.current && clonemind.current.stat != DEAD ) //mind is associated with a non-dead body - return 0 - if(clonemind.active) //somebody is using that mind - if( ckey(clonemind.key)!=R.ckey ) - return 0 - else - for(var/mob/dead/observer/G in player_list) - if(G.ckey == R.ckey) - if(G.can_reenter_corpse) - break - else - return 0 - - - src.heal_level = rand(10,40) //Randomizes what health the clone is when ejected - src.attempting = 1 //One at a time!! - src.locked = 1 - - src.eject_wait = 1 - spawn(30) - src.eject_wait = 0 - - var/mob/living/carbon/human/H = new /mob/living/carbon/human(src, R.dna.species) - occupant = H - - if(!R.dna.real_name) //to prevent null names - R.dna.real_name = "clone ([rand(0,999)])" - H.real_name = R.dna.real_name - - src.icon_state = "pod_1" - //Get the clone body ready - H.adjustCloneLoss(150) //new damage var so you can't eject a clone early then stab them to abuse the current damage system --NeoFite - H.adjustBrainLoss(src.heal_level + 50 + rand(10, 30)) // The rand(10, 30) will come out as extra brain damage - H.Paralyse(4) - - //Here let's calculate their health so the pod doesn't immediately eject them!!! - H.updatehealth() - - clonemind.transfer_to(H) - H.ckey = R.ckey - H << "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?
" - - // -- Mode/mind specific stuff goes here - callHook("clone", list(H)) - - switch(ticker.mode.name) - if("revolution") - if((H.mind in ticker.mode:revolutionaries) || (H.mind in ticker.mode:head_revolutionaries)) - ticker.mode.update_all_rev_icons() //So the icon actually appears - if("mercenary") - if(H.mind in ticker.mode.syndicates) - ticker.mode.update_all_synd_icons() - if("cult") - if (H.mind in ticker.mode.cult) - ticker.mode.add_cultist(src.occupant.mind) - ticker.mode.update_all_cult_icons() //So the icon actually appears - - // -- End mode specific stuff - - if(!R.dna) - H.dna = new /datum/dna() - H.dna.real_name = H.real_name - else - H.dna=R.dna - H.UpdateAppearance() - randmutb(H) //Sometimes the clones come out wrong. - H.dna.UpdateSE() - H.dna.UpdateUI() - - H.set_cloned_appearance() - - for(var/datum/language/L in R.languages) - H.add_language(L.name) - H.flavor_texts = R.flavor.Copy() - H.suiciding = 0 - src.attempting = 0 - return 1 - -//Grow clones to maturity then kick them out. FREELOADERS -/obj/machinery/clonepod/process() - - if(stat & NOPOWER) //Autoeject if power is lost - if (src.occupant) - src.locked = 0 - src.go_out() - return - - if((src.occupant) && (src.occupant.loc == src)) - if((src.occupant.stat == DEAD) || (src.occupant.suiciding) || !occupant.key) //Autoeject corpses and suiciding dudes. - src.locked = 0 - src.go_out() - src.connected_message("Clone Rejected: Deceased.") - return - - else if(src.occupant.health < src.heal_level) - src.occupant.Paralyse(4) - - //Slowly get that clone healed and finished. - src.occupant.adjustCloneLoss(-2) - - //Premature clones may have brain damage. - src.occupant.adjustBrainLoss(-1) - - //So clones don't die of oxyloss in a running pod. - if (src.occupant.reagents.get_reagent_amount("inaprovaline") < 30) - src.occupant.reagents.add_reagent("inaprovaline", 60) - - //So clones will remain asleep for long enough to get them into cryo (Bay RP edit) - if (src.occupant.reagents.get_reagent_amount("stoxin") < 10) - src.occupant.reagents.add_reagent("stoxin", 5) - if (src.occupant.reagents.get_reagent_amount("chloralhydrate") < 1) - src.occupant.reagents.add_reagent("chloralhydrate", 1) - - //Also heal some oxyloss ourselves because inaprovaline is so bad at preventing it!! - src.occupant.adjustOxyLoss(-4) - - use_power(7500) //This might need tweaking. - return - - else if((src.occupant.health >= src.heal_level) && (!src.eject_wait)) - src.connected_message("Cloning Process Complete.") - src.locked = 0 - src.go_out() - return - - else if ((!src.occupant) || (src.occupant.loc != src)) - src.occupant = null - if (src.locked) - src.locked = 0 - if (!src.mess) - icon_state = "pod_0" - //use_power(200) - return - - return - -//Let's unlock this early I guess. Might be too early, needs tweaking. -/obj/machinery/clonepod/attackby(obj/item/weapon/W as obj, mob/user as mob) - if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) - if (!src.check_access(W)) - user << "\red Access Denied." - return - if ((!src.locked) || (isnull(src.occupant))) - return - if ((src.occupant.health < -20) && (src.occupant.stat != 2)) - user << "\red Access Refused." - return - else - src.locked = 0 - user << "System unlocked." - else if (istype(W, /obj/item/weapon/card/emag)) - if (isnull(src.occupant)) - return - user << "You force an emergency ejection." - src.locked = 0 - src.go_out() - return - else if (istype(W, /obj/item/weapon/reagent_containers/food/snacks/meat)) - user << "\blue \The [src] processes \the [W]." - biomass += 50 - user.drop_item() - del(W) - return - else if (istype(W, /obj/item/weapon/wrench)) - if(src.locked && (src.anchored || src.occupant)) - user << "\red Can not do that while [src] is in use." - else - if(src.anchored) - src.anchored = 0 - connected.pod1 = null - connected = null - else - src.anchored = 1 - playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) - if(anchored) - user.visible_message("[user] secures [src] to the floor.", "You secure [src] to the floor.") - else - user.visible_message("[user] unsecures [src] from the floor.", "You unsecure [src] from the floor.") - else - ..() - -//Put messages in the connected computer's temp var for display. -/obj/machinery/clonepod/proc/connected_message(var/message) - if ((isnull(src.connected)) || (!istype(src.connected, /obj/machinery/computer/cloning))) - return 0 - if (!message) - return 0 - - src.connected.temp = message - src.connected.updateUsrDialog() - return 1 - -/obj/machinery/clonepod/verb/eject() - set name = "Eject Cloner" - set category = "Object" - set src in oview(1) - - if (usr.stat != 0) - return - src.go_out() - add_fingerprint(usr) - return - -/obj/machinery/clonepod/proc/go_out() - if (src.locked) - return - - if (src.mess) //Clean that mess and dump those gibs! - src.mess = 0 - gibs(src.loc) - src.icon_state = "pod_0" - - /* - for(var/obj/O in src) - O.loc = src.loc - */ - return - - if (!(src.occupant)) - return - - /* - for(var/obj/O in src) - O.loc = src.loc - */ - - if (src.occupant.client) - src.occupant.client.eye = src.occupant.client.mob - src.occupant.client.perspective = MOB_PERSPECTIVE - src.occupant.loc = src.loc - src.icon_state = "pod_0" - src.eject_wait = 0 //If it's still set somehow. - domutcheck(src.occupant) //Waiting until they're out before possible monkeyizing. -// src.occupant.add_side_effect("Bad Stomach") // Give them an extra side-effect for free. - src.occupant = null - - src.biomass -= CLONE_BIOMASS - - return - -/obj/machinery/clonepod/proc/malfunction() - if(src.occupant) - src.connected_message("Critical Error!") - src.mess = 1 - src.icon_state = "pod_g" - src.occupant.ghostize() - spawn(5) - del(src.occupant) - return - -/obj/machinery/clonepod/relaymove(mob/user as mob) - if (user.stat) - return - src.go_out() - return - -/obj/machinery/clonepod/emp_act(severity) - if(prob(100/severity)) malfunction() - ..() - -/obj/machinery/clonepod/ex_act(severity) - switch(severity) - if(1.0) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - del(src) - return - if(2.0) - if (prob(50)) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - del(src) - return - if(3.0) - if (prob(25)) - for(var/atom/movable/A as mob|obj in src) - A.loc = src.loc - ex_act(severity) - del(src) - return - else + user << text("The write-protect tab is set to [read_only ? "protected" : "unprotected"].") return /* diff --git a/code/game/machinery/computer/RCON_Console.dm b/code/game/machinery/computer/RCON_Console.dm index e1ecdb28d2..a28b6ad42d 100644 --- a/code/game/machinery/computer/RCON_Console.dm +++ b/code/game/machinery/computer/RCON_Console.dm @@ -45,7 +45,8 @@ "output_load" = round(SMES.output_used), "RCON_tag" = SMES.RCon_tag ))) - data["smes_info"] = smeslist + + data["smes_info"] = sortByKey(smeslist, "RCON_tag") // BREAKER DATA (simplified view) var/list/breakerlist[0] diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index 68009eec60..2d5b9394d0 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -114,6 +114,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ hologram.anchored = 1//So space wind cannot drag it. hologram.name = "[A.name] (Hologram)"//If someone decides to right click. hologram.SetLuminosity(2) //hologram lighting + hologram.color = color //painted holopad gives coloured holograms SetLuminosity(2) //pad lighting icon_state = "holopad1" A.holo = src diff --git a/code/game/machinery/kitchen/smartfridge.dm b/code/game/machinery/kitchen/smartfridge.dm index 8e86678ef2..7b186bcc9c 100644 --- a/code/game/machinery/kitchen/smartfridge.dm +++ b/code/game/machinery/kitchen/smartfridge.dm @@ -19,7 +19,6 @@ var/seconds_electrified = 0; var/shoot_inventory = 0 var/locked = 0 - var/panel_open = 0 //Hacking a smartfridge var/scan_id = 1 var/is_secure = 0 var/datum/wires/smartfridge/wires = null diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index c5eaf35497..819cc05632 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -28,6 +28,9 @@ Class Variables: component_parts (list) A list of component parts of machine used by frame based machines. + panel_open (num) + Whether the panel is open + uid (num) Unique id of machine across all machines. @@ -43,9 +46,6 @@ Class Variables: MAINT:8 -- machine is currently under going maintenance. EMPED:16 -- temporary broken by EMP pulse - manual (num) - Currently unused. - Class Procs: New() 'game/machinery/machine.dm' @@ -104,13 +104,12 @@ Class Procs: //2 = run auto, use active var/idle_power_usage = 0 var/active_power_usage = 0 - var/power_channel = EQUIP - //EQUIP,ENVIRON or LIGHT - var/list/component_parts = list() //list of all the parts used to build it, if made from certain kinds of frames. + var/power_channel = EQUIP //EQUIP, ENVIRON or LIGHT + var/list/component_parts = null //list of all the parts used to build it, if made from certain kinds of frames. var/uid - var/manual = 0 - var/interact_offline = 0 // Can the machine be interacted with while de-powered. + var/panel_open = 0 var/global/gl_uid = 1 + var/interact_offline = 0 // Can the machine be interacted with while de-powered. /obj/machinery/New(l, d=0) ..(l) @@ -238,15 +237,15 @@ Class Procs: gl_uid++ /obj/machinery/proc/state(var/msg) - for(var/mob/O in hearers(src, null)) - O.show_message("\icon[src] [msg]", 2) + for(var/mob/O in hearers(src, null)) + O.show_message("\icon[src] [msg]", 2) /obj/machinery/proc/ping(text=null) - if (!text) - text = "\The [src] pings." + if (!text) + text = "\The [src] pings." - state(text, "blue") - playsound(src.loc, 'sound/machines/ping.ogg', 50, 0) + state(text, "blue") + playsound(src.loc, 'sound/machines/ping.ogg', 50, 0) /obj/machinery/proc/shock(mob/user, prb) if(inoperable()) @@ -267,6 +266,54 @@ Class Procs: else return 0 +/obj/machinery/proc/default_deconstruction_crowbar(var/mob/user, var/obj/item/weapon/crowbar/C) + if(!istype(C)) + return 0 + if(!panel_open) + return 0 + . = dismantle() + +/obj/machinery/proc/default_deconstruction_screwdriver(var/mob/user, var/obj/item/weapon/screwdriver/S) + if(!istype(S)) + return 0 + playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) + panel_open = !panel_open + user << "You [panel_open ? "open" : "close"] the maintenance hatch of [src]." + update_icon() + return 1 + +/obj/machinery/proc/default_part_replacement(var/mob/user, var/obj/item/weapon/storage/part_replacer/R) + if(!istype(R)) + return 0 + if(!component_parts) + return 0 + if(panel_open) + var/obj/item/weapon/circuitboard/CB = locate(/obj/item/weapon/circuitboard) in component_parts + var/P + for(var/obj/item/weapon/stock_parts/A in component_parts) + for(var/D in CB.req_components) + var/T = text2path(D) + if(ispath(A.type, T)) + P = T + break + for(var/obj/item/weapon/stock_parts/B in R.contents) + if(istype(B, P) && istype(A, P)) + if(B.rating > A.rating) + R.remove_from_storage(B, src) + R.handle_item_insertion(A, 1) + component_parts -= A + component_parts += B + B.loc = null + user << "[A.name] replaced with [B.name]." + break + update_icon() + RefreshParts() + else + user << "Following parts detected in the machine:" + for(var/var/obj/item/C in component_parts) + user << " [C.name]" + return 1 + /obj/machinery/proc/dismantle() playsound(loc, 'sound/items/Crowbar.ogg', 50, 1) var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(loc) diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm index 3049a6f694..e4d29467e0 100644 --- a/code/game/machinery/rechargestation.dm +++ b/code/game/machinery/rechargestation.dm @@ -3,187 +3,227 @@ icon = 'icons/obj/objects.dmi' icon_state = "borgcharger0" density = 1 - anchored = 1.0 + anchored = 1 use_power = 1 idle_power_usage = 50 active_power_usage = 50 var/mob/occupant = null - var/max_internal_charge = 15000 // Two charged borgs in a row with default cell - var/current_internal_charge = 15000 // Starts charged, to prevent power surges on round start - var/charging_cap_active = 25000 // Active Cap - When cyborg is inside - var/charging_cap_passive = 2500 // Passive Cap - Recharging internal capacitor when no cyborg is inside + var/obj/item/weapon/cell/cell = null + //var/max_internal_charge = 15000 // Two charged borgs in a row with default cell + //var/current_internal_charge = 15000 // Starts charged, to prevent power surges on round start + var/charging_cap_active = 1000 // Active Cap - When cyborg is inside + var/charging_cap_passive = 250 // Passive Cap - Recharging internal capacitor when no cyborg is inside var/icon_update_tick = 0 // Used to update icon only once every 10 ticks + var/charge_rate = 250 // How much charge is restored per tick + var/weld_rate = 0 // How much brute damage is repaired per tick + var/wire_rate = 0 // How much burn damage is repaired per tick +/obj/machinery/recharge_station/New() + ..() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/recharge_station(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/weapon/stock_parts/capacitor(src) + component_parts += new /obj/item/weapon/cell/high(src) + component_parts += new /obj/item/stack/cable_coil(src, 5) - New() - ..() - build_icon() - update_icon() + build_icon() + update_icon() - process() - if(stat & (BROKEN)) - return + RefreshParts() - if((stat & (NOPOWER)) && !current_internal_charge) // No Power. - return - - var/chargemode = 0 - if(src.occupant) - process_occupant() - chargemode = 1 - // Power Stuff - - if(stat & NOPOWER) - current_internal_charge = max(0, (current_internal_charge - (50 * CELLRATE))) // Internal Circuitry, 50W load. No power - Runs from internal cell - return // No external power = No charging - - - - if(max_internal_charge < current_internal_charge) - current_internal_charge = max_internal_charge// Safety check if varedit adminbus or something screws up - // Calculating amount of power to draw - var/charge_diff = max_internal_charge - current_internal_charge // OK we have charge differences - charge_diff = charge_diff / CELLRATE // Deconvert from Charge to Joules - if(chargemode) // Decide if use passive or active power - charge_diff = between(0, charge_diff, charging_cap_active) // Trim the values to limits - else // We should have load for this tick in Watts - charge_diff = between(0, charge_diff, charging_cap_passive) - - charge_diff += 50 // 50W for circuitry - - if(idle_power_usage != charge_diff) // Force update, but only when our power usage changed this tick. - idle_power_usage = charge_diff - update_use_power(1,1) - - current_internal_charge = min((current_internal_charge + ((charge_diff - 50) * CELLRATE)), max_internal_charge) - - if(icon_update_tick >= 10) - update_icon() - icon_update_tick = 0 - else - icon_update_tick++ - - return 1 - - - allow_drop() - return 0 - - examine(mob/user) - ..(user) - user << "The charge meter reads: [round(chargepercentage())]%" - - proc/chargepercentage() - return ((current_internal_charge / max_internal_charge) * 100) - - relaymove(mob/user as mob) - if(user.stat) - return - src.go_out() +/obj/machinery/recharge_station/process() + if(stat & (BROKEN)) return - emp_act(severity) - if(stat & (BROKEN|NOPOWER)) - ..(severity) - return - if(occupant) - occupant.emp_act(severity) - go_out() - ..(severity) - - update_icon() - ..() - overlays.Cut() - switch(round(chargepercentage())) - if(1 to 20) - overlays += image('icons/obj/objects.dmi', "statn_c0") - if(21 to 40) - overlays += image('icons/obj/objects.dmi', "statn_c20") - if(41 to 60) - overlays += image('icons/obj/objects.dmi', "statn_c40") - if(61 to 80) - overlays += image('icons/obj/objects.dmi', "statn_c60") - if(81 to 98) - overlays += image('icons/obj/objects.dmi', "statn_c80") - if(99 to 110) - overlays += image('icons/obj/objects.dmi', "statn_c100") - - proc - build_icon() - if(NOPOWER|BROKEN) - if(src.occupant) - icon_state = "borgcharger1" - else - icon_state = "borgcharger0" - else - icon_state = "borgcharger0" + if((stat & (NOPOWER)) && (!cell || cell.percent() <= 0)) // No Power. + return + var/chargemode = 0 + if(occupant) process_occupant() - if(src.occupant) - if (istype(occupant, /mob/living/silicon/robot)) - var/mob/living/silicon/robot/R = occupant - if(R.module) - R.module.respawn_consumable(R) - if(!R.cell) - return - if(!R.cell.fully_charged()) - var/diff = min(R.cell.maxcharge - R.cell.charge, 250) // Capped at 250 charge / tick - diff = min(diff, current_internal_charge) // No over-discharging - R.cell.give(diff) - current_internal_charge -= diff - else - update_use_power(1) + chargemode = 1 + // Power Stuff + + if(!cell) // Shouldn't be possible, but sanity check + return + + if(stat & NOPOWER) + cell.use(50 * CELLRATE) // Internal Circuitry, 50W load. No power - Runs from internal cell + return // No external power = No charging + + // Calculating amount of power to draw + var/charge_diff = (chargemode ? charging_cap_active : charging_cap_passive) + 50 // 50W for circuitry + + charge_diff = cell.give(charge_diff) + + if(idle_power_usage != charge_diff) // Force update, but only when our power usage changed this tick. + idle_power_usage = charge_diff + update_use_power(1, 1) + + if(icon_update_tick >= 10) + update_icon() + icon_update_tick = 0 + else + icon_update_tick++ + + return 1 + + +/obj/machinery/recharge_station/allow_drop() + return 0 + +/obj/machinery/recharge_station/examine(mob/user) + ..(user) + user << "The charge meter reads: [round(chargepercentage())]%" + +/obj/machinery/recharge_station/proc/chargepercentage() + if(!cell) + return 0 + return cell.percent() + +/obj/machinery/recharge_station/relaymove(mob/user as mob) + if(user.stat) + return + go_out() + return + +/obj/machinery/recharge_station/emp_act(severity) + if(stat & (BROKEN|NOPOWER)) + ..(severity) + return + if(occupant) + occupant.emp_act(severity) go_out() - if(!( src.occupant )) - return - //for(var/obj/O in src) - // O.loc = src.loc - if (src.occupant.client) - src.occupant.client.eye = src.occupant.client.mob - src.occupant.client.perspective = MOB_PERSPECTIVE - src.occupant.loc = src.loc - src.occupant = null - build_icon() - update_use_power(1) + if(cell) + cell.emp_act(severity) + ..(severity) + +/obj/machinery/recharge_station/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(!occupant) + if(default_deconstruction_screwdriver(user, O)) + return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) return + ..() - verb - move_eject() - set category = "Object" - set src in oview(1) - if (usr.stat != 0) - return - src.go_out() - add_fingerprint(usr) - return +/obj/machinery/recharge_station/RefreshParts() + ..() + var/man_rating = 0 + var/cap_rating = 0 - move_inside() - set category = "Object" - set src in oview(1) - if (usr.stat == 2) - //Whoever had it so that a borg with a dead cell can't enter this thing should be shot. --NEO + for(var/obj/item/weapon/stock_parts/P in component_parts) + if(istype(P, /obj/item/weapon/stock_parts/capacitor)) + cap_rating += P.rating + if(istype(P, /obj/item/weapon/stock_parts/manipulator)) + man_rating += P.rating + cell = locate(/obj/item/weapon/cell) in component_parts + + charge_rate = 125 * cap_rating + charging_cap_passive = charge_rate + weld_rate = max(0, man_rating - 3) + wire_rate = max(0, man_rating - 5) + +/obj/machinery/recharge_station/update_icon() + ..() + overlays.Cut() + switch(round(chargepercentage())) + if(1 to 20) + overlays += image('icons/obj/objects.dmi', "statn_c0") + if(21 to 40) + overlays += image('icons/obj/objects.dmi', "statn_c20") + if(41 to 60) + overlays += image('icons/obj/objects.dmi', "statn_c40") + if(61 to 80) + overlays += image('icons/obj/objects.dmi', "statn_c60") + if(81 to 98) + overlays += image('icons/obj/objects.dmi', "statn_c80") + if(99 to 110) + overlays += image('icons/obj/objects.dmi', "statn_c100") + + +/obj/machinery/recharge_station/proc/build_icon() + if(NOPOWER|BROKEN) + if(occupant) + icon_state = "borgcharger1" + else + icon_state = "borgcharger0" + else + icon_state = "borgcharger0" + +/obj/machinery/recharge_station/proc/process_occupant() + if(occupant) + if(istype(occupant, /mob/living/silicon/robot)) + var/mob/living/silicon/robot/R = occupant + if(R.module) + R.module.respawn_consumable(R) + if(!R.cell) return - if (!(istype(usr, /mob/living/silicon/))) - usr << "\blue Only non-organics may enter the recharger!" - return - if (src.occupant) - usr << "\blue The cell is already occupied!" - return - if (!usr:cell) - usr<<"\blue Without a powercell, you can't be recharged." - //Make sure they actually HAVE a cell, now that they can get in while powerless. --NEO - return - usr.stop_pulling() - if(usr && usr.client) - usr.client.perspective = EYE_PERSPECTIVE - usr.client.eye = src - usr.loc = src - src.occupant = usr - /*for(var/obj/O in src) - O.loc = src.loc*/ - src.add_fingerprint(usr) - build_icon() - update_use_power(1) - return \ No newline at end of file + if(!R.cell.fully_charged()) + var/diff = min(R.cell.maxcharge - R.cell.charge, charge_rate) // Capped at charge_rate charge / tick + if (cell.use(diff)) + R.cell.give(diff) + if(weld_rate && R.getBruteLoss()) + R.adjustBruteLoss(-1) + if(wire_rate && R.getFireLoss()) + R.adjustFireLoss(-1) + else + update_use_power(1) + +/obj/machinery/recharge_station/proc/go_out() + if(!(occupant)) + return + //for(var/obj/O in src) + // O.loc = loc + if(occupant.client) + occupant.client.eye = occupant.client.mob + occupant.client.perspective = MOB_PERSPECTIVE + occupant.loc = loc + occupant = null + build_icon() + update_use_power(1) + return + +/obj/machinery/recharge_station/verb/move_eject() + set category = "Object" + set src in oview(1) + if(usr.stat != 0) + return + go_out() + add_fingerprint(usr) + return + +/obj/machinery/recharge_station/verb/move_inside() + set category = "Object" + set src in oview(1) + if(usr.stat == 2) + //Whoever had it so that a borg with a dead cell can't enter this thing should be shot. --NEO + return + if(!(istype(usr, /mob/living/silicon/))) + usr << "Only non-organics may enter the recharger!" + return + if(occupant) + usr << "The cell is already occupied!" + return + if(!usr:cell) + usr << "Without a powercell, you can't be recharged." + //Make sure they actually HAVE a cell, now that they can get in while powerless. --NEO + return + usr.stop_pulling() + if(usr && usr.client) + usr.client.perspective = EYE_PERSPECTIVE + usr.client.eye = src + usr.loc = src + occupant = usr + /*for(var/obj/O in src) + O.loc = loc*/ + add_fingerprint(usr) + build_icon() + update_use_power(1) + return \ No newline at end of file diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index ab4967d04e..c5d389c66e 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -7,7 +7,6 @@ desc = "Made by Space Amish using traditional space techniques, this heater is guaranteed not to set the station on fire." var/obj/item/weapon/cell/cell var/on = 0 - var/open = 0 var/set_temperature = T0C + 50 //K var/heating_power = 40000 @@ -20,14 +19,14 @@ /obj/machinery/space_heater/update_icon() overlays.Cut() icon_state = "sheater[on]" - if(open) + if(panel_open) overlays += "sheater-open" /obj/machinery/space_heater/examine(mob/user) ..(user) - user << "The heater is [on ? "on" : "off"] and the hatch is [open ? "open" : "closed"]." - if(open) + user << "The heater is [on ? "on" : "off"] and the hatch is [panel_open ? "open" : "closed"]." + if(panel_open) user << "The power cell is [cell ? "installed" : "missing"]." else user << "The charge meter reads [cell ? round(cell.percent(),1) : 0]%" @@ -43,7 +42,7 @@ /obj/machinery/space_heater/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/weapon/cell)) - if(open) + if(panel_open) if(cell) user << "There is already a power cell inside." return @@ -61,10 +60,10 @@ user << "The hatch must be open to insert a power cell." return else if(istype(I, /obj/item/weapon/screwdriver)) - open = !open - user.visible_message("\blue [user] [open ? "opens" : "closes"] the hatch on the [src].", "\blue You [open ? "open" : "close"] the hatch on the [src].") + panel_open = !panel_open + user.visible_message("\blue [user] [panel_open ? "opens" : "closes"] the hatch on the [src].", "\blue You [panel_open ? "open" : "close"] the hatch on the [src].") update_icon() - if(!open && user.machine == src) + if(!panel_open && user.machine == src) user << browse(null, "window=spaceheater") user.unset_machine() else @@ -77,7 +76,7 @@ /obj/machinery/space_heater/interact(mob/user as mob) - if(open) + if(panel_open) var/dat dat = "Power cell: " @@ -120,7 +119,7 @@ set_temperature = dd_range(T0C, T0C + 90, set_temperature + value) if("cellremove") - if(open && cell && !usr.get_active_hand()) + if(panel_open && cell && !usr.get_active_hand()) usr.visible_message("\blue [usr] removes \the [cell] from \the [src].", "\blue You remove \the [cell] from \the [src].") cell.updateicon() usr.put_in_hands(cell) @@ -129,7 +128,7 @@ if("cellinstall") - if(open && !cell) + if(panel_open && !cell) var/obj/item/weapon/cell/C = usr.get_active_hand() if(istype(C)) usr.drop_item() diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 4bf1c07abc..f8ae293bba 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -589,7 +589,6 @@ var/radiation_level = 2 // 1 is removing germs, 2 is removing blood, 3 is removing phoron. var/model_text = "" // Some flavour text for the topic box. var/locked = 1 // If locked, nothing can be taken from or added to the cycler. - var/panel_open = 0 // Hacking! var/can_repair // If set, the cycler can repair voidsuits. var/electrified = 0 diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm index cb76c7921a..8f81c414de 100644 --- a/code/game/machinery/turrets.dm +++ b/code/game/machinery/turrets.dm @@ -89,7 +89,7 @@ return /obj/machinery/turret/bullet_act(var/obj/item/projectile/Proj) - if(Proj.damage_type == HALLOSS) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return take_damage(Proj.damage) ..() @@ -299,7 +299,7 @@ popping = 0 /obj/machinery/turret/bullet_act(var/obj/item/projectile/Proj) - if(Proj.damage_type == HALLOSS) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return src.health -= Proj.damage ..() diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 26f1c620c7..7d7ee3113d 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -54,7 +54,6 @@ var/shoot_inventory = 0 //Fire items at customers! We're broken! var/shut_up = 1 //Stop spouting those godawful pitches! var/extended_inventory = 0 //can we access the hidden inventory? - var/panel_open = 0 //Hacking that vending machine. Gonna get a free candy bar. var/scan_id = 1 var/obj/item/weapon/coin/coin var/datum/wires/vending/wires = null diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index e66796fa9c..5b71a34ec6 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -1083,6 +1083,7 @@ /obj/item/mecha_parts/mecha_equipment/tool/passenger/destroy() for(var/atom/movable/AM in src) AM.forceMove(get_turf(src)) + AM << "You tumble out of the destroyed [src.name]!" return ..() /obj/item/mecha_parts/mecha_equipment/tool/passenger/Exit(atom/movable/O) diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index bcb907a040..324637cdd3 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -199,7 +199,7 @@ name = "\improper LBX AC 10 \"Scattershot\"" icon_state = "mecha_scatter" equip_cooldown = 20 - projectile = /obj/item/projectile/bullet/midbullet + projectile = /obj/item/projectile/bullet/pistol/medium fire_sound = 'sound/weapons/Gunshot.ogg' fire_volume = 80 projectiles = 40 @@ -211,7 +211,7 @@ name = "\improper Ultra AC 2" icon_state = "mecha_uac2" equip_cooldown = 10 - projectile = /obj/item/projectile/bullet/weakbullet + projectile = /obj/item/projectile/bullet/pistol/medium fire_sound = 'sound/weapons/Gunshot.ogg' projectiles = 300 projectiles_per_shot = 3 diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 3285218baf..4790550700 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -506,8 +506,25 @@ var/ignore_threshold if(istype(Proj, /obj/item/projectile/beam/pulse)) ignore_threshold = 1 - src.take_damage(Proj.damage,Proj.flag) + src.take_damage(Proj.damage, Proj.flag) + if(prob(25)) spark_system.start() src.check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT),ignore_threshold) + + //AP projectiles have a chance to cause additional damage + if(Proj.penetrating) + var/distance = get_dist(Proj.starting, get_turf(loc)) + var/hit_occupant = 1 //only allow the occupant to be hit once + for(var/i in 1 to min(Proj.penetrating, round(Proj.damage/15))) + if(src.occupant && hit_occupant && prob(20)) + Proj.attack_mob(src.occupant, distance) + hit_occupant = 0 + else + src.check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT), 1) + + Proj.penetrating-- + + if(prob(15)) + break //give a chance to exit early Proj.on_hit(src) return diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 82d27968db..ea9af2f70f 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -233,6 +233,21 @@ steam.start() -- spawns the effect return 0 return 1 +///////////////////////////////////////////// +// Illumination +///////////////////////////////////////////// + +/obj/effect/effect/smoke/illumination + name = "illumination" + opacity = 0 + icon = 'icons/effects/effects.dmi' + icon_state = "sparks" + +/obj/effect/effect/smoke/illumination/New(var/newloc, var/brightness=15, var/lifetime=10) + time_to_live=lifetime + ..() + SetLuminosity(brightness) + ///////////////////////////////////////////// // Bad smoke ///////////////////////////////////////////// diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 13081d6abb..eb2e5c65a6 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -411,9 +411,9 @@ H << "You need a jumpsuit before you can attach this [name]." return 0 var/obj/item/clothing/under/uniform = H.w_uniform - if(uniform.hastie) + if(uniform.accessories.len && !uniform.can_attach_accessory(src)) if (!disable_warning) - H << "You already have [uniform.hastie] attached to your [uniform]." + H << "You already have an accessory of this type attached to your [uniform]." return 0 if( !(slot_flags & SLOT_TIE) ) return 0 diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm index a938d6b977..d3c667b9aa 100644 --- a/code/game/objects/items/devices/paicard.dm +++ b/code/game/objects/items/devices/paicard.dm @@ -281,6 +281,8 @@ src.overlays.Cut() src.overlays += "pai-off" +/obj/item/device/paicard + var/current_emotion = 1 /obj/item/device/paicard/proc/setEmotion(var/emotion) if(pai) src.overlays.Cut() @@ -294,6 +296,7 @@ if(7) src.overlays += "pai-sad" if(8) src.overlays += "pai-angry" if(9) src.overlays += "pai-what" + current_emotion = emotion /obj/item/device/paicard/proc/alertUpdate() var/turf/T = get_turf_or_move(src.loc) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index cee5076a55..6cd12cf137 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -380,6 +380,10 @@ viewers(user) << "\red [user] is jamming the [src.name] up \his nose and into \his brain. It looks like \he's trying to commit suicide." return (BRUTELOSS|OXYLOSS) + New() + name = "[colourName] crayon" + ..() + /* * Snap pops */ diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index 8d63998722..9f95abdc8c 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -81,7 +81,7 @@ /obj/item/device/taperecorder, /obj/item/device/hailer, /obj/item/device/megaphone, - /obj/item/clothing/tie/holobadge, + /obj/item/clothing/accessory/holobadge, /obj/structure/closet/crate/secure, /obj/structure/closet/secure_closet, /obj/machinery/librarycomp, diff --git a/code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm b/code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm new file mode 100644 index 0000000000..c01893b158 --- /dev/null +++ b/code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm @@ -0,0 +1,13 @@ +#ifndef T_BOARD +#error T_BOARD macro is not defined but we need it! +#endif + +/obj/item/weapon/circuitboard/biogenerator + name = T_BOARD("biogenerator") + build_path = "/obj/machinery/biogenerator" + board_type = "machine" + origin_tech = "programming=2" + frame_desc = "Requires 1 Manipulator, and 1 Matter Bin." + req_components = list( + "/obj/item/weapon/stock_parts/matter_bin" = 1, + "/obj/item/weapon/stock_parts/manipulator" = 1) \ No newline at end of file diff --git a/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm b/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm new file mode 100644 index 0000000000..5a0dc01bc1 --- /dev/null +++ b/code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm @@ -0,0 +1,15 @@ +#ifndef T_BOARD +#error T_BOARD macro is not defined but we need it! +#endif + +/obj/item/weapon/circuitboard/recharge_station + name = T_BOARD("cyborg recharging station") + build_path = "/obj/machinery/recharge_station" + board_type = "machine" + origin_tech = "programming=3;engineering=3" + frame_desc = "Requires 2 Manipulator, 2 Capacitor, 1 Cell, and 5 pieces of cable." + req_components = list( + "/obj/item/stack/cable_coil" = 5, + "/obj/item/weapon/stock_parts/capacitor" = 2, + "/obj/item/weapon/stock_parts/manipulator" = 2, + "/obj/item/weapon/cell" = 1) \ No newline at end of file diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index 71fb259dcd..030437b446 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -38,7 +38,7 @@ /obj/item/weapon/plastique/afterattack(atom/movable/target, mob/user, flag) if (!flag) return - if (ismob(target) || istype(target, /turf/unsimulated) || istype(target, /turf/simulated/shuttle) || istype(target, /obj/item/weapon/storage/) || istype(target, /obj/item/clothing/tie/storage/) || istype(target, /obj/item/clothing/under)) + if (ismob(target) || istype(target, /turf/unsimulated) || istype(target, /turf/simulated/shuttle) || istype(target, /obj/item/weapon/storage/) || istype(target, /obj/item/clothing/accessory/storage/) || istype(target, /obj/item/clothing/under)) return user << "Planting explosives..." diff --git a/code/game/objects/items/weapons/gift_wrappaper.dm b/code/game/objects/items/weapons/gift_wrappaper.dm index f89dd73d0e..8127d9736d 100644 --- a/code/game/objects/items/weapons/gift_wrappaper.dm +++ b/code/game/objects/items/weapons/gift_wrappaper.dm @@ -102,7 +102,7 @@ /obj/item/device/paicard, /obj/item/device/violin, /obj/item/weapon/storage/belt/utility/full, - /obj/item/clothing/tie/horrible) + /obj/item/clothing/accessory/horrible) if(!ispath(gift_type,/obj/item)) return diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index f9120d5491..a332f6fa92 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -21,11 +21,11 @@ B.health -= damage B.update_icon() - new/obj/effect/effect/smoke/flashbang(src.loc) + new/obj/effect/effect/smoke/illumination(src.loc, brightness=15) del(src) return - proc/bang(var/turf/T , var/mob/living/carbon/M) // Added a new proc called 'bang' that takes a location and a person to be banged. + proc/bang(var/turf/T , var/mob/living/carbon/M) // Added a new proc called 'bang' that takes a location and a person to be banged. if (locate(/obj/item/weapon/cloaking_device, M)) // Called during the loop that bangs people in lockers/containers and when banging for(var/obj/item/weapon/cloaking_device/S in M) // people in normal view. Could theroetically be called during other explosions. S.active = 0 // -- Polymorph @@ -100,16 +100,6 @@ M << "\red Your ears start to ring!" M.update_icons() -/obj/effect/effect/smoke/flashbang - name = "illumination" - time_to_live = 10 - opacity = 0 - icon_state = "sparks" - -/obj/effect/effect/smoke/flashbang/New() - ..() - SetLuminosity(15) - /obj/item/weapon/grenade/flashbang/clusterbang//Created by Polymorph, fixed by Sieve desc = "Use of this weapon may constiute a war crime in your area, consult your local captain." name = "clusterbang" diff --git a/code/game/objects/items/weapons/paint.dm b/code/game/objects/items/weapons/paint.dm index 0606569c4f..77f8172f8f 100644 --- a/code/game/objects/items/weapons/paint.dm +++ b/code/game/objects/items/weapons/paint.dm @@ -1,4 +1,5 @@ //NEVER USE THIS IT SUX -PETETHEGOAT +//THE GOAT WAS RIGHT - RKF var/global/list/cached_icons = list() @@ -11,10 +12,10 @@ var/global/list/cached_icons = list() matter = list("metal" = 200) w_class = 3.0 amount_per_transfer_from_this = 10 - possible_transfer_amounts = list(10,20,30,50,70) + possible_transfer_amounts = list(10,20,30,60) volume = 60 flags = OPENCONTAINER - var/paint_type = "" + var/paint_type = "red" afterattack(turf/simulated/target, mob/user, proximity) if(!proximity) return @@ -28,24 +29,19 @@ var/global/list/cached_icons = list() return ..() New() - if(paint_type == "remover") - name = "paint remover bucket" - else if(paint_type && lentext(paint_type) > 0) + if(paint_type && lentext(paint_type) > 0) name = paint_type + " " + name ..() reagents.add_reagent("water", volume*3/5) reagents.add_reagent("plasticide", volume/5) if(paint_type == "white") //why don't white crayons exist reagents.add_reagent("aluminum", volume/5) + else if (paint_type == "black") + reagents.add_reagent("carbon", volume/5) else reagents.add_reagent("crayon_dust_[paint_type]", volume/5) reagents.handle_reactions() - on_reagent_change() //Until we have a generic "paint", this will give new colours to all paints in the can - var/mixedcolor = mix_color_from_reagents(reagents.reagent_list) - for(var/datum/reagent/paint/P in reagents.reagent_list) - P.color = mixedcolor - red icon_state = "paint_red" paint_type = "red" @@ -62,110 +58,15 @@ var/global/list/cached_icons = list() icon_state = "paint_blue" paint_type = "blue" - violet + purple icon_state = "paint_violet" paint_type = "purple" black icon_state = "paint_black" - paint_type = "gray" + paint_type = "black" white icon_state = "paint_white" paint_type = "white" - remover - paint_type = "remover" -/* -/obj/item/weapon/paint - gender= PLURAL - name = "paint" - desc = "Used to recolor floors and walls. Can not be removed by the janitor." - icon = 'icons/obj/items.dmi' - icon_state = "paint_neutral" - color = "FFFFFF" - item_state = "paintcan" - w_class = 3.0 - -/obj/item/weapon/paint/afterattack(turf/target, mob/user as mob, proximity) - if(!proximity) return - if(!istype(target) || istype(target, /turf/space)) - return - var/ind = "[initial(target.icon)][color]" - if(!cached_icons[ind]) - var/icon/overlay = new/icon(initial(target.icon)) - overlay.Blend("#[color]",ICON_MULTIPLY) - overlay.SetIntensity(1.4) - target.icon = overlay - cached_icons[ind] = target.icon - else - target.icon = cached_icons[ind] - return - -/obj/item/weapon/paint/paint_remover - gender = PLURAL - name = "paint remover" - icon_state = "paint_neutral" - - afterattack(turf/target, mob/user as mob) - if(istype(target) && target.icon != initial(target.icon)) - target.icon = initial(target.icon) - return -*/ -/* -datum/reagent/paint - name = "Paint" - id = "paint_" - reagent_state = 2 - color = "#808080" - description = "This paint will only adhere to floor tiles." - - - - red - name = "Red Paint" - id = "paint_red" - color = "#FE191A" - - green - name = "Green Paint" - color = "#18A31A" - id = "paint_green" - - blue - name = "Blue Paint" - color = "#247CFF" - id = "paint_blue" - - yellow - name = "Yellow Paint" - color = "#FDFE7D" - id = "paint_yellow" - - violet - name = "Violet Paint" - color = "#CC0099" - id = "paint_violet" - - black - name = "Black Paint" - color = "#333333" - id = "paint_black" - - white - name = "White Paint" - color = "#F0F8FF" - id = "paint_white" - -datum/reagent/paint_remover - name = "Paint Remover" - id = "paint_remover" - description = "Paint remover is used to remove floor paint from floor tiles." - reagent_state = 2 - color = "#808080" - - reaction_turf(var/turf/T, var/volume) - if(istype(T) && T.icon != initial(T.icon)) - T.icon = initial(T.icon) - return -*/ diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index 0c4a94eb86..e190ac1e02 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -70,9 +70,16 @@ "/obj/item/device/flashlight/pen", "/obj/item/clothing/mask/surgical", "/obj/item/clothing/gloves/latex", - "/obj/item/weapon/reagent_containers/hypospray" + "/obj/item/weapon/reagent_containers/hypospray" ) +/obj/item/weapon/storage/belt/medical/emt + name = "EMT utility belt" + desc = "A sturdy black webbing belt with attached pouches." + icon = 'icons/obj/custom_items.dmi' + icon_state = "emsbelt" + item_state = "emsbelt" + /obj/item/weapon/storage/belt/security name = "security belt" diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index ced886bedd..9692cacf69 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -149,7 +149,7 @@ new /obj/item/ammo_casing/shotgun/beanbag(src) /obj/item/weapon/storage/box/shotgunammo - name = "box of shotgun shells" + name = "box of shotgun slugs" desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." New() @@ -162,6 +162,20 @@ new /obj/item/ammo_casing/shotgun(src) new /obj/item/ammo_casing/shotgun(src) +/obj/item/weapon/storage/box/shotgunshells + name = "box of shotgun shells" + desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." + + New() + ..() + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/shotgun/pellet(src) + /obj/item/weapon/storage/box/flashbangs name = "box of flashbangs (WARNING)" desc = "WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use." diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index d9abac8979..40163e7c78 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -161,6 +161,9 @@ del(src) /obj/structure/closet/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + health -= Proj.damage ..() if(health <= 0) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 803f07616e..d583e77547 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -16,9 +16,9 @@ else new /obj/item/weapon/storage/backpack/satchel_eng(src) if (prob(70)) - new /obj/item/clothing/tie/storage/brown_vest(src) + new /obj/item/clothing/accessory/storage/brown_vest(src) else - new /obj/item/clothing/tie/storage/webbing(src) + new /obj/item/clothing/accessory/storage/webbing(src) new /obj/item/blueprints(src) new /obj/item/clothing/under/rank/chief_engineer(src) new /obj/item/clothing/head/hardhat/white(src) @@ -109,9 +109,9 @@ else new /obj/item/weapon/storage/backpack/satchel_eng(src) if (prob(70)) - new /obj/item/clothing/tie/storage/brown_vest(src) + new /obj/item/clothing/accessory/storage/brown_vest(src) else - new /obj/item/clothing/tie/storage/webbing(src) + new /obj/item/clothing/accessory/storage/webbing(src) new /obj/item/weapon/storage/toolbox/mechanical(src) new /obj/item/device/radio/headset/headset_eng(src) new /obj/item/clothing/suit/storage/hazardvest(src) @@ -138,9 +138,9 @@ else new /obj/item/weapon/storage/backpack/satchel_eng(src) if (prob(70)) - new /obj/item/clothing/tie/storage/brown_vest(src) + new /obj/item/clothing/accessory/storage/brown_vest(src) else - new /obj/item/clothing/tie/storage/webbing(src) + new /obj/item/clothing/accessory/storage/webbing(src) new /obj/item/clothing/suit/fire/firefighter(src) new /obj/item/device/flashlight(src) new /obj/item/weapon/extinguisher(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index b5b8796b3c..6ee564d76b 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -119,7 +119,7 @@ new /obj/item/device/flash(src) new /obj/item/weapon/melee/baton/loaded(src) new /obj/item/weapon/gun/energy/gun(src) - new /obj/item/clothing/tie/holster/waist(src) + new /obj/item/clothing/accessory/holster/waist(src) new /obj/item/weapon/melee/telebaton(src) new /obj/item/clothing/head/beret/sec/hos(src) return @@ -192,7 +192,7 @@ new /obj/item/clothing/glasses/sunglasses/sechud(src) new /obj/item/taperoll/police(src) new /obj/item/device/hailer(src) - new /obj/item/clothing/tie/storage/black_vest(src) + new /obj/item/clothing/accessory/storage/black_vest(src) new /obj/item/clothing/head/soft/sec/corp(src) new /obj/item/clothing/under/rank/security/corp(src) return @@ -202,7 +202,7 @@ New() ..() - new /obj/item/clothing/tie/armband/cargo(src) + new /obj/item/clothing/accessory/armband/cargo(src) new /obj/item/device/encryptionkey/headset_cargo(src) return @@ -210,7 +210,7 @@ New() ..() - new /obj/item/clothing/tie/armband/engine(src) + new /obj/item/clothing/accessory/armband/engine(src) new /obj/item/device/encryptionkey/headset_eng(src) return @@ -218,7 +218,7 @@ New() ..() - new /obj/item/clothing/tie/armband/science(src) + new /obj/item/clothing/accessory/armband/science(src) new /obj/item/device/encryptionkey/headset_sci(src) return @@ -226,7 +226,7 @@ New() ..() - new /obj/item/clothing/tie/armband/medgreen(src) + new /obj/item/clothing/accessory/armband/medgreen(src) new /obj/item/device/encryptionkey/headset_med(src) return @@ -262,7 +262,7 @@ new /obj/item/ammo_magazine/c45r(src) new /obj/item/taperoll/police(src) new /obj/item/weapon/gun/projectile/detective/semiauto(src) - new /obj/item/clothing/tie/holster/armpit(src) + new /obj/item/clothing/accessory/holster/armpit(src) return /obj/structure/closet/secure_closet/detective/update_icon() diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index db0a5acc91..0512b814b2 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -5,6 +5,7 @@ layer = 2 var/state = 0 var/health = 200 + var/cover = 50 //how much cover the girder provides against projectiles. /obj/structure/girder/attack_generic(var/mob/user, var/damage, var/attack_message = "smashes apart", var/wallbreaker) if(!damage || !wallbreaker) @@ -14,19 +15,25 @@ return 1 /obj/structure/girder/bullet_act(var/obj/item/projectile/Proj) + //Girders only provide partial cover. There's a chance that the projectiles will just pass through. (unless you are trying to shoot the girder) + if(Proj.original != src && !prob(cover)) + return -1 //pass through //Tasers and the like should not damage girders. - if(Proj.damage_type == HALLOSS || Proj.damage_type == TOX || Proj.damage_type == CLONE) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return - if(istype(Proj, /obj/item/projectile/beam)) - health -= Proj.damage - ..() - if(health <= 0) - new /obj/item/stack/sheet/metal(get_turf(src)) - del(src) + var/damage = Proj.damage + if(!istype(Proj, /obj/item/projectile/beam)) + damage *= 0.4 //non beams do reduced damage + + health -= damage + ..() + if(health <= 0) + new /obj/item/stack/sheet/metal(get_turf(src)) + del(src) - return + return /obj/structure/girder/attackby(obj/item/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/wrench) && state == 0) @@ -209,11 +216,13 @@ icon_state = "displaced" anchored = 0 health = 50 + cover = 25 /obj/structure/girder/reinforced icon_state = "reinforced" state = 2 health = 500 + cover = 80 /obj/structure/cultgirder icon= 'icons/obj/cult.dmi' @@ -222,6 +231,7 @@ density = 1 layer = 2 var/health = 250 + var/cover = 70 /obj/structure/cultgirder/attack_generic(var/mob/user, var/damage, var/attack_message = "smashes apart", var/wallbreaker) if(!damage || !wallbreaker) @@ -258,6 +268,14 @@ dismantle() /obj/structure/cultgirder/bullet_act(var/obj/item/projectile/Proj) //No beam check- How else will you destroy the cult girder with silver bullets????? + //Girders only provide partial cover. There's a chance that the projectiles will just pass through. (unless you are trying to shoot the girder) + if(Proj.original != src && !prob(cover)) + return -1 //pass through + + //Tasers and the like should not damage cultgirders. + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + health -= Proj.damage ..() if(health <= 0) diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 2b06bcb534..76eac1b6b4 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -59,16 +59,33 @@ return !density /obj/structure/grille/bullet_act(var/obj/item/projectile/Proj) - if(!Proj) return //Tasers and the like should not damage grilles. - if(Proj.damage_type == HALLOSS) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return - src.health -= Proj.damage*0.2 - healthcheck() - return 0 + //Flimsy grilles aren't so great at stopping projectiles. However they can absorb some of the impact + var/damage = Proj.damage + var/passthrough + if(damage > 30) + passthrough = 1 + if(prob(20)) + Proj.damage *= 0.5 //weaken the projectile + else + //weaker bullets are affected to a greater extent + if(prob(20)) + passthrough = 0 + else + Proj.damage *= 0.5 //weaken the projectile + passthrough = 1 + + if(passthrough) + . = -1 + damage *= 0.1 //if the bullet passes through then the grille avoids most of the damage + + src.health -= damage*0.2 + spawn(0) healthcheck() //spawn to make sure we return properly if the grille is deleted /obj/structure/grille/attackby(obj/item/weapon/W as obj, mob/user as mob) if(iswirecutter(W)) diff --git a/code/game/objects/structures/inflatable.dm b/code/game/objects/structures/inflatable.dm index 9c5182382b..5df70a54bb 100644 --- a/code/game/objects/structures/inflatable.dm +++ b/code/game/objects/structures/inflatable.dm @@ -38,6 +38,9 @@ return 0 /obj/structure/inflatable/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + health -= Proj.damage ..() if(health <= 0) diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 58e1a81b97..93868d720d 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -1,7 +1,7 @@ //wip wip wup /obj/structure/mirror - name = "\improper SalonPro Nano-Mirror(TM)" - desc = "The leading technology in hair salon products, utilizing nano-machinery to style your hair just right." + name = "mirror" + desc = "A SalonPro Nano-Mirror(TM) brand mirror! The leading technology in hair salon products, utilizing nano-machinery to style your hair just right." icon = 'icons/obj/watercloset.dmi' icon_state = "mirror" density = 0 @@ -70,6 +70,9 @@ /obj/structure/mirror/bullet_act(var/obj/item/projectile/Proj) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + return + if(prob(Proj.damage * 2)) if(!shattered) shatter() diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index a219268d04..199635cd0f 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -90,7 +90,7 @@ FLOOR SAFES var/mob/living/carbon/human/user = usr var/canhear = 0 - if(istype(user.l_hand, /obj/item/clothing/tie/stethoscope) || istype(user.r_hand, /obj/item/clothing/tie/stethoscope)) + if(istype(user.l_hand, /obj/item/clothing/accessory/stethoscope) || istype(user.r_hand, /obj/item/clothing/accessory/stethoscope)) canhear = 1 if(href_list["open"]) @@ -155,7 +155,7 @@ FLOOR SAFES user << "[I] won't fit in [src]." return else - if(istype(I, /obj/item/clothing/tie/stethoscope)) + if(istype(I, /obj/item/clothing/accessory/stethoscope)) user << "Hold [I] in one of your hands while you manipulate the dial." return diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 028773b33b..6b7e5bd457 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -100,7 +100,7 @@ /obj/structure/window/bullet_act(var/obj/item/projectile/Proj) //Tasers and the like should not damage windows. - if(Proj.damage_type == HALLOSS) + if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN)) return ..() @@ -504,4 +504,4 @@ if (W.id == src.id || !W.id) spawn( 0 ) W.toggle() - return \ No newline at end of file + return diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index 572ed0ff8d..9b85c90e16 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -6,8 +6,7 @@ var/rotting = 0 var/damage = 0 - var/damage_cap = 100 //Wall will break down to girders if damage reaches this point - var/armor = 0.5 // Damage is multiplied by this + var/damage_cap = 150 //Wall will break down to girders if damage reaches this point var/damage_overlay var/global/damage_overlays[8] @@ -30,7 +29,7 @@ return //cap the amount of damage, so that things like emitters can't destroy walls in one hit. - var/damage = min(Proj.damage, 100) * armor + var/damage = min(Proj.damage, 100) take_damage(damage) return @@ -39,12 +38,12 @@ ..() if(ismob(AM)) return - + var/tforce = AM:throwforce * (speed/THROWFORCE_SPEED_DIVISOR) if (tforce < 15) return - - take_damage(tforce * armor) + + take_damage(tforce) /turf/simulated/wall/Del() for(var/obj/effect/E in src) if(E.name == "Wallrot") del E @@ -475,7 +474,7 @@ else if(istype(W,/obj/item/weapon/rcd)) //I bitterly resent having to write this. ~Z return - + else if(istype(W, /obj/item/weapon/reagent_containers)) return // They tend to have meaningful afterattack - let them apply it without destroying a rotting wall diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm index b08363a715..5eddfc8b71 100644 --- a/code/game/turfs/simulated/walls_reinforced.dm +++ b/code/game/turfs/simulated/walls_reinforced.dm @@ -5,9 +5,8 @@ opacity = 1 density = 1 - damage_cap = 500 + damage_cap = 800 max_temperature = 6000 - armor = 0.1 // Only 10% damage from gunfire, it's made from strong alloys and stuff. walltype = "rwall" @@ -294,7 +293,7 @@ else if(istype(W, /obj/item/weapon/reagent_containers)) return // They tend to have meaningful afterattack - let them apply it without destroying a rotting wall - + //Finally, CHECKING FOR FALSE WALLS if it isn't damaged else if(!d_state) return attack_hand(user) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 1f86703322..dfd2b480d6 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -54,18 +54,6 @@ step(user.pulling, get_dir(user.pulling.loc, src)) return 1 -/turf/bullet_act(var/obj/item/projectile/Proj) - if(istype(Proj ,/obj/item/projectile/beam/pulse)) - src.ex_act(2) - ..() - return 0 - -/turf/bullet_act(var/obj/item/projectile/Proj) - if(istype(Proj ,/obj/item/projectile/bullet/gyro)) - explosion(src, -1, 0, 2) - ..() - return 0 - /turf/Enter(atom/movable/mover as mob|obj, atom/forget as mob|obj|turf|area) if(movement_disabled && usr.ckey != movement_disabled_exception) usr << "\red Movement is admin-disabled." //This is to identify lag problems diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 0509b7b915..14c70df792 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -111,6 +111,9 @@ var/list/admin_verbs_spawn = list( /datum/admins/proc/spawn_plant, /datum/admins/proc/spawn_atom, /*allows us to spawn instances*/ /client/proc/respawn_character, + /client/proc/FireLaser, + /client/proc/FireCannons, + /client/proc/ChangeIcarusPosition, /client/proc/virus2_editor ) var/list/admin_verbs_server = list( diff --git a/code/modules/admin/verbs/icarus.dm b/code/modules/admin/verbs/icarus.dm new file mode 100644 index 0000000000..cccda899b3 --- /dev/null +++ b/code/modules/admin/verbs/icarus.dm @@ -0,0 +1,125 @@ +/client/proc/FireLaser() + set name = "Fire the Icarus lasers" + set desc = "Fires a laser bolt at your position. You should only do this as a(n) (a)ghost" + set category = "Fun" + + if(!src.holder) + src << "Only administrators may use this command." + return + + Icarus_FireLaser(get_turf(src.mob)) + + +/client/proc/FireCannons() + set name = "Fire the Icarus cannons" + set desc = "Fires an explosive missile at your position. You should only do this as a(n) (a)ghost." + set category = "Fun" + + if(!src.holder) + src << "Only administrators may use this command." + return + + Icarus_FireCannon(get_turf(src.mob)) + + +/client/proc/ChangeIcarusPosition() + set name = "Adjust Icarus Position" + set desc = "Lets you chose the position of the Icarus in regards to the map." + set category = "Fun" + + if(!src.holder) + src << "Only administrators may use this command." + return + + Icarus_SetPosition(src) + +var/icarus_position = SOUTH + +proc/Icarus_FireLaser(var/turf/target) + // Find the world edge to fire from. + var/x = icarus_position & EAST ? world.maxx : icarus_position & WEST ? 1 : target.x + var/y = icarus_position & NORTH ? world.maxy : icarus_position & SOUTH ? 1 : target.y + var/x_off = x != target.x ? abs(target.x - x) : INFINITY + var/y_off = y != target.y ? abs(target.y - y) : INFINITY + // Get the minimum number of steps using the rise/run shit. + var/iterations = round(min(x_off, y_off)) - 14 // We cannot fire straight from the edge since teleport thing. + + // Now we can get the location of the start. + x = target.x + (icarus_position & EAST ? iterations : icarus_position & WEST ? -iterations : 0) + y = target.y + (icarus_position & NORTH ? iterations : icarus_position & SOUTH ? -iterations : 0) + + var/turf/start = locate(x, y, target.z) + + // should step down as: + // 1000, 500, 333, 250, 200, 167, 142, 125, 111, 100, 90 + var/damage = 1000 + for(var/i in 2 to 12) + var/obj/item/projectile/beam/in_chamber = new (start) + in_chamber.original = target + in_chamber.starting = start + in_chamber.silenced = 1 + in_chamber.yo = icarus_position & NORTH ? -1 : icarus_position & SOUTH ? 1 : 0 + in_chamber.xo = icarus_position & EAST ? -1 : icarus_position & WEST ? 1 : 0 + in_chamber.damage = damage + in_chamber.kill_count = 500 + in_chamber.process() + damage -= damage / i + sleep(-1) + + // Let everyone know what hit them. + var/obj/item/projectile/beam/in_chamber = new (start) + in_chamber.original = target + in_chamber.starting = start + in_chamber.silenced = 0 + in_chamber.yo = icarus_position & NORTH ? -1 : icarus_position & SOUTH ? 1 : 0 + in_chamber.xo = icarus_position & EAST ? -1 : icarus_position & WEST ? 1 : 0 + in_chamber.kill_count = 500 + in_chamber.damage = 0 + in_chamber.name = "point defense laser" + in_chamber.firer = "Icarus" // Never displayed, but we want this to display the hit message. + in_chamber.process() + +proc/Icarus_FireCannon(var/turf/target) + // Find the world edge to fire from. + var/x = icarus_position & EAST ? world.maxx : icarus_position & WEST ? 1 : target.x + var/y = icarus_position & NORTH ? world.maxy : icarus_position & SOUTH ? 1 : target.y + var/x_off = x != target.x ? abs(target.x - x) : INFINITY + var/y_off = y != target.y ? abs(target.y - y) : INFINITY + // Get the minimum number of steps using the rise/run shit. + var/iterations = round(min(x_off, y_off)) - 14 // We cannot fire straight from the edge since teleport thing. + + // Now we can get the location of the start. + x = target.x + (icarus_position & EAST ? iterations : icarus_position & WEST ? -iterations : 0) + y = target.y + (icarus_position & NORTH ? iterations : icarus_position & SOUTH ? -iterations : 0) + + var/turf/start = locate(x, y, target.z) + + // Now we find the corresponding turf on the other side of the level. + // Yeah, yeah. Overuse of the terinary operator. So sue me. + x = icarus_position & EAST ? 1 : icarus_position & WEST ? world.maxx : target.x + y = icarus_position & NORTH ? 1 : icarus_position & SOUTH ? world.maxy : target.y + x_off = x != target.x ? abs(target.x - x) : INFINITY + y_off = y != target.y ? abs(target.y - y) : INFINITY + iterations = round(min(x_off, y_off)) + x = target.x + (icarus_position & EAST ? -iterations : icarus_position & WEST ? iterations : 0) + y = target.y + (icarus_position & NORTH ? -iterations : icarus_position & SOUTH ? iterations : 0) + target = locate(x, y, target.z) + + // Finally fire the fucker. + var/obj/effect/meteor/small/projectile = new (start) + projectile.dest = target + projectile.name = "main gun projectile" // stealthy + projectile.hits = 6 + projectile.detonation_chance = 99 // it's a missile/cannon round thing! + + // Make sure it travels + spawn(0) + walk_towards(projectile, projectile.dest, 1) + +proc/Icarus_SetPosition(var/user) + var/global/list/directions = list("North" = 1, "North East" = 5, "East" = 4, "South East" = 6, "South" = 2, "South West" = 10, "West" = 8, "North West" = 9) + var/direction = input(user, "Where should the Icarus fire from?", "Icarus Comms") as null|anything in directions + if(!direction) + return + + icarus_position = directions[direction] \ No newline at end of file diff --git a/code/modules/client/preferences_gear.dm b/code/modules/client/preferences_gear.dm index d265babc1b..d788a41cc9 100644 --- a/code/modules/client/preferences_gear.dm +++ b/code/modules/client/preferences_gear.dm @@ -375,88 +375,88 @@ var/global/list/gear_datums = list() /datum/gear/armband_cargo display_name = "armband, cargo" - path = /obj/item/clothing/tie/armband/cargo + path = /obj/item/clothing/accessory/armband/cargo slot = slot_tie cost = 1 /datum/gear/armband_emt display_name = "armband, EMT" - path = /obj/item/clothing/tie/armband/medgreen + path = /obj/item/clothing/accessory/armband/medgreen slot = slot_tie cost = 2 /datum/gear/armband_engineering display_name = "armband, engineering" - path = /obj/item/clothing/tie/armband/engine + path = /obj/item/clothing/accessory/armband/engine slot = slot_tie cost = 1 /datum/gear/armband_hydroponics display_name = "armband, hydroponics" - path = /obj/item/clothing/tie/armband/hydro + path = /obj/item/clothing/accessory/armband/hydro slot = slot_tie cost = 1 /datum/gear/armband_medical display_name = "armband, medical" - path = /obj/item/clothing/tie/armband/med + path = /obj/item/clothing/accessory/armband/med slot = slot_tie cost = 1 /datum/gear/armband display_name = "armband, red" - path = /obj/item/clothing/tie/armband + path = /obj/item/clothing/accessory/armband slot = slot_tie cost = 1 /datum/gear/armband_science display_name = "armband, science" - path = /obj/item/clothing/tie/armband/science + path = /obj/item/clothing/accessory/armband/science slot = slot_tie cost = 1 /datum/gear/armpit display_name = "shoulder holster" - path = /obj/item/clothing/tie/holster/armpit + path = /obj/item/clothing/accessory/holster/armpit slot = slot_tie cost = 2 allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security") /datum/gear/tie_blue display_name = "tie, blue" - path = /obj/item/clothing/tie/blue + path = /obj/item/clothing/accessory/blue slot = slot_tie cost = 1 /datum/gear/tie_red display_name = "tie, red" - path = /obj/item/clothing/tie/red + path = /obj/item/clothing/accessory/red slot = slot_tie cost = 1 /datum/gear/tie_horrible display_name = "tie, socially disgraceful" - path = /obj/item/clothing/tie/horrible + path = /obj/item/clothing/accessory/horrible slot = slot_tie cost = 1 /datum/gear/brown_vest display_name = "webbing, engineering" - path = /obj/item/clothing/tie/storage/brown_vest + path = /obj/item/clothing/accessory/storage/brown_vest slot = slot_tie cost = 2 allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer") /datum/gear/black_vest display_name = "webbing, security" - path = /obj/item/clothing/tie/storage/black_vest + path = /obj/item/clothing/accessory/storage/black_vest slot = slot_tie cost = 2 allowed_roles = list("Security Officer","Head of Security","Warden") /datum/gear/webbing display_name = "webbing, simple" - path = /obj/item/clothing/tie/storage/webbing + path = /obj/item/clothing/accessory/storage/webbing slot = slot_tie cost = 2 diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 6741fdb780..673189ff79 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -68,7 +68,7 @@ /obj/item/clothing/head/helmet/refit_for_species(var/target_species) if(!species_restricted) return //this item doesn't use the species_restricted system - + //Set species_restricted list switch(target_species) if("Skrell") @@ -404,7 +404,7 @@ BLIND // can't see anything 2 = Report detailed damages 3 = Report location */ - var/obj/item/clothing/tie/hastie = null + var/list/accessories = list() var/displays_id = 1 sprite_sheets = list("Vox" = 'icons/mob/species/vox/uniform.dmi') @@ -413,28 +413,44 @@ BLIND // can't see anything var/mob/M = src.loc M.update_inv_w_uniform() +/obj/item/clothing/under/proc/can_attach_accessory(obj/item/clothing/accessory/A) + if(istype(A)) + .=1 + else + return 0 + if(accessories.len && (A.slot in list("utility","armband"))) + for(var/obj/item/clothing/accessory/AC in accessories) + if (AC.slot == A.slot) + return 0 + /obj/item/clothing/under/attackby(obj/item/I, mob/user) - if(hastie) - hastie.attackby(I, user) - return + if(istype(I, /obj/item/clothing/accessory)) + var/obj/item/clothing/accessory/A = I + if(can_attach_accessory(A)) + user.drop_item() + accessories += A + A.on_attached(src, user) - if(!hastie && istype(I, /obj/item/clothing/tie)) - user.drop_item() - hastie = I - hastie.on_attached(src, user) + if(istype(loc, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = loc + H.update_inv_w_uniform() - if(istype(loc, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = loc - H.update_inv_w_uniform() + return + else + user << "You cannot attach more accessories of this type to [src]." + if(accessories.len) + for(var/obj/item/clothing/accessory/A in accessories) + A.attackby(I, user) return ..() /obj/item/clothing/under/attack_hand(mob/user as mob) //only forward to the attached accessory if the clothing is equipped (not in a storage) - if(hastie && src.loc == user) - hastie.attack_hand(user) + if(accessories.len && src.loc == user) + for(var/obj/item/clothing/accessory/A in accessories) + A.attack_hand(user) return if ((ishuman(usr) || ismonkey(usr)) && src.loc == user) //make it harder to accidentally undress yourself @@ -471,8 +487,9 @@ BLIND // can't see anything user << "Its vital tracker appears to be enabled." if(3) user << "Its vital tracker and tracking beacon appear to be enabled." - if(hastie) - user << "\A [hastie] is clipped to it." + if(accessories.len) + for(var/obj/item/clothing/accessory/A in accessories) + user << "\A [A] is attached to it." /obj/item/clothing/under/proc/set_sensors(mob/usr as mob) var/mob/M = usr @@ -543,12 +560,12 @@ BLIND // can't see anything else usr << "You cannot roll down the uniform!" -/obj/item/clothing/under/proc/remove_accessory(mob/user as mob) - if(!hastie) +/obj/item/clothing/under/proc/remove_accessory(mob/user, obj/item/clothing/accessory/A) + if(!(A in accessories)) return - hastie.on_removed(user) - hastie = null + A.on_removed(user) + accessories -= A update_clothing_icon() /obj/item/clothing/under/verb/removetie() @@ -557,14 +574,20 @@ BLIND // can't see anything set src in usr if(!istype(usr, /mob/living)) return if(usr.stat) return - - src.remove_accessory(usr) + if(!accessories.len) return + var/obj/item/clothing/accessory/A + if(accessories.len > 1) + A = input("Select an accessory to remove from [src]") as null|anything in accessories + else + A = accessories[1] + src.remove_accessory(usr,A) /obj/item/clothing/under/rank/New() sensor_mode = pick(0,1,2,3) ..() /obj/item/clothing/under/emp_act(severity) - if (hastie) - hastie.emp_act(severity) + if(accessories.len) + for(var/obj/item/clothing/accessory/A in accessories) + A.emp_act(severity) ..() \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig/modules/rig_weapons.dm b/code/modules/clothing/spacesuits/rig/modules/rig_weapons.dm index d8373e8bbe..792a6ed0d0 100644 --- a/code/modules/clothing/spacesuits/rig/modules/rig_weapons.dm +++ b/code/modules/clothing/spacesuits/rig/modules/rig_weapons.dm @@ -28,7 +28,7 @@ var/obj/item/weapon/rig/suit = H.back if(istype(suit) && suit.cell && suit.cell.charge >= 250) suit.cell.use(250) - var/prog_path = text2path(projectile_type) + var/prog_path = projectile_type in_chamber = new prog_path(src) return 1 return 0 @@ -45,7 +45,7 @@ var/obj/item/weapon/rig/suit = H.back if(istype(suit) && suit.cell && suit.cell.charge >= 250) suit.cell.use(250) - var/prog_path = text2path(projectile_type) + var/prog_path = projectile_type in_chamber = new prog_path(src) return 1 return 0 \ No newline at end of file diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm new file mode 100644 index 0000000000..e1c9a25c24 --- /dev/null +++ b/code/modules/clothing/under/accessories/accessory.dm @@ -0,0 +1,226 @@ +/obj/item/clothing/accessory + name = "tie" + desc = "A neosilk clip-on tie." + icon = 'icons/obj/clothing/ties.dmi' + icon_state = "bluetie" + item_state = "" //no inhands + item_color = "bluetie" + slot_flags = SLOT_TIE + w_class = 2.0 + var/slot = "decor" + var/obj/item/clothing/under/has_suit = null //the suit the tie may be attached to + var/image/inv_overlay = null //overlay used when attached to clothing. + +/obj/item/clothing/accessory/New() + ..() + inv_overlay = image("icon" = 'icons/obj/clothing/ties_overlay.dmi', "icon_state" = "[item_color? "[item_color]" : "[icon_state]"]") + +//when user attached an accessory to S +/obj/item/clothing/accessory/proc/on_attached(obj/item/clothing/under/S, mob/user as mob) + if(!istype(S)) + return + has_suit = S + loc = has_suit + has_suit.overlays += inv_overlay + + user << "You attach [src] to [has_suit]." + src.add_fingerprint(user) + +/obj/item/clothing/accessory/proc/on_removed(mob/user as mob) + if(!has_suit) + return + has_suit.overlays -= inv_overlay + has_suit = null + usr.put_in_hands(src) + src.add_fingerprint(user) + +//default attackby behaviour +/obj/item/clothing/accessory/attackby(obj/item/I, mob/user) + ..() + +//default attack_hand behaviour +/obj/item/clothing/accessory/attack_hand(mob/user as mob) + if(has_suit) + return //we aren't an object on the ground so don't call parent + ..() + +/obj/item/clothing/accessory/blue + name = "blue tie" + icon_state = "bluetie" + item_color = "bluetie" + +/obj/item/clothing/accessory/red + name = "red tie" + icon_state = "redtie" + item_color = "redtie" + +/obj/item/clothing/accessory/horrible + name = "horrible tie" + desc = "A neosilk clip-on tie. This one is disgusting." + icon_state = "horribletie" + item_color = "horribletie" + +/obj/item/clothing/accessory/stethoscope + name = "stethoscope" + desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing." + icon_state = "stethoscope" + item_color = "stethoscope" + +/obj/item/clothing/accessory/stethoscope/attack(mob/living/carbon/human/M, mob/living/user) + if(ishuman(M) && isliving(user)) + if(user.a_intent == "help") + var/body_part = parse_zone(user.zone_sel.selecting) + if(body_part) + var/their = "their" + switch(M.gender) + if(MALE) their = "his" + if(FEMALE) their = "her" + + var/sound = "pulse" + var/sound_strength + + if(M.stat == DEAD || (M.status_flags&FAKEDEATH)) + sound_strength = "cannot hear" + sound = "anything" + else + sound_strength = "hear a weak" + switch(body_part) + if("chest") + if(M.oxyloss < 50) + sound_strength = "hear a healthy" + sound = "pulse and respiration" + if("eyes","mouth") + sound_strength = "cannot hear" + sound = "anything" + else + sound_strength = "hear a weak" + + user.visible_message("[user] places [src] against [M]'s [body_part] and listens attentively.", "You place [src] against [their] [body_part]. You [sound_strength] [sound].") + return + return ..(M,user) + + +//Medals +/obj/item/clothing/accessory/medal + name = "bronze medal" + desc = "A bronze medal." + icon_state = "bronze" + item_color = "bronze" + +/obj/item/clothing/accessory/medal/conduct + name = "distinguished conduct medal" + desc = "A bronze medal awarded for distinguished conduct. Whilst a great honor, this is most basic award given by Nanotrasen. It is often awarded by a captain to a member of his crew." + +/obj/item/clothing/accessory/medal/bronze_heart + name = "bronze heart medal" + desc = "A bronze heart-shaped medal awarded for sacrifice. It is often awarded posthumously or for severe injury in the line of duty." + icon_state = "bronze_heart" + +/obj/item/clothing/accessory/medal/nobel_science + name = "nobel sciences award" + desc = "A bronze medal which represents significant contributions to the field of science or engineering." + +/obj/item/clothing/accessory/medal/silver + name = "silver medal" + desc = "A silver medal." + icon_state = "silver" + item_color = "silver" + +/obj/item/clothing/accessory/medal/silver/valor + name = "medal of valor" + desc = "A silver medal awarded for acts of exceptional valor." + +/obj/item/clothing/accessory/medal/silver/security + name = "robust security award" + desc = "An award for distinguished combat and sacrifice in defence of Nanotrasen's commercial interests. Often awarded to security staff." + +/obj/item/clothing/accessory/medal/gold + name = "gold medal" + desc = "A prestigious golden medal." + icon_state = "gold" + item_color = "gold" + +/obj/item/clothing/accessory/medal/gold/captain + name = "medal of captaincy" + desc = "A golden medal awarded exclusively to those promoted to the rank of captain. It signifies the codified responsibilities of a captain to Nanotrasen, and their undisputable authority over their crew." + +/obj/item/clothing/accessory/medal/gold/heroism + name = "medal of exceptional heroism" + desc = "An extremely rare golden medal awarded only by CentComm. To recieve such a medal is the highest honor and as such, very few exist. This medal is almost never awarded to anybody but commanders." + +/* + Holobadges are worn on the belt or neck, and can be used to show that the holder is an authorized + Security agent - the user details can be imprinted on the badge with a Security-access ID card, + or they can be emagged to accept any ID for use in disguises. +*/ + +/obj/item/clothing/accessory/holobadge + name = "holobadge" + desc = "This glowing blue badge marks the holder as THE LAW." + icon_state = "holobadge" + item_color = "holobadge" + slot_flags = SLOT_BELT | SLOT_TIE + + var/emagged = 0 //Emagging removes Sec check. + var/stored_name = null + +/obj/item/clothing/accessory/holobadge/cord + icon_state = "holobadge-cord" + item_color = "holobadge-cord" + slot_flags = SLOT_MASK | SLOT_TIE + +/obj/item/clothing/accessory/holobadge/attack_self(mob/user as mob) + if(!stored_name) + user << "Waving around a badge before swiping an ID would be pretty pointless." + return + if(isliving(user)) + user.visible_message("\red [user] displays their NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.","\red You display your NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.") + +/obj/item/clothing/accessory/holobadge/attackby(var/obj/item/O as obj, var/mob/user as mob) + + if (istype(O, /obj/item/weapon/card/emag)) + if (emagged) + user << "\red [src] is already cracked." + return + else + emagged = 1 + user << "\red You swipe [O] and crack the holobadge security checks." + return + + else if(istype(O, /obj/item/weapon/card/id) || istype(O, /obj/item/device/pda)) + + var/obj/item/weapon/card/id/id_card = null + + if(istype(O, /obj/item/weapon/card/id)) + id_card = O + else + var/obj/item/device/pda/pda = O + id_card = pda.id + + if(access_security in id_card.access || emagged) + user << "You imprint your ID details onto the badge." + stored_name = id_card.registered_name + name = "holobadge ([stored_name])" + desc = "This glowing blue badge marks [stored_name] as THE LAW." + else + user << "[src] rejects your insufficient access rights." + return + ..() + +/obj/item/clothing/accessory/holobadge/attack(mob/living/carbon/human/M, mob/living/user) + if(isliving(user)) + user.visible_message("\red [user] invades [M]'s personal space, thrusting [src] into their face insistently.","\red You invade [M]'s personal space, thrusting [src] into their face insistently. You are the law.") + +/obj/item/weapon/storage/box/holobadge + name = "holobadge box" + desc = "A box claiming to contain holobadges." + New() + new /obj/item/clothing/accessory/holobadge(src) + new /obj/item/clothing/accessory/holobadge(src) + new /obj/item/clothing/accessory/holobadge(src) + new /obj/item/clothing/accessory/holobadge(src) + new /obj/item/clothing/accessory/holobadge/cord(src) + new /obj/item/clothing/accessory/holobadge/cord(src) + ..() + return + diff --git a/code/modules/clothing/under/accessories/armband.dm b/code/modules/clothing/under/accessories/armband.dm new file mode 100644 index 0000000000..67d0208b6d --- /dev/null +++ b/code/modules/clothing/under/accessories/armband.dm @@ -0,0 +1,42 @@ +/obj/item/clothing/accessory/armband + name = "red armband" + desc = "A fancy red armband!" + icon_state = "red" + item_color = "red" + slot = "armband" + +/obj/item/clothing/accessory/armband/cargo + name = "cargo armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is brown." + icon_state = "cargo" + item_color = "cargo" + +/obj/item/clothing/accessory/armband/engine + name = "engineering armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is orange with a reflective strip!" + icon_state = "engie" + item_color = "engie" + +/obj/item/clothing/accessory/armband/science + name = "science armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is purple." + icon_state = "rnd" + item_color = "rnd" + +/obj/item/clothing/accessory/armband/hydro + name = "hydroponics armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is green and blue." + icon_state = "hydro" + item_color = "hydro" + +/obj/item/clothing/accessory/armband/med + name = "medical armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is white." + icon_state = "med" + item_color = "med" + +/obj/item/clothing/accessory/armband/medgreen + name = "EMT armband" + desc = "An armband, worn by the crew to display which department they're assigned to. This one is white and green." + icon_state = "medgreen" + item_color = "medgreen" diff --git a/code/modules/clothing/under/accessories/holster.dm b/code/modules/clothing/under/accessories/holster.dm new file mode 100644 index 0000000000..af2743e43f --- /dev/null +++ b/code/modules/clothing/under/accessories/holster.dm @@ -0,0 +1,119 @@ +/obj/item/clothing/accessory/holster + name = "shoulder holster" + desc = "A handgun holster." + icon_state = "holster" + item_color = "holster" + slot = "utility" + var/obj/item/weapon/gun/holstered = null + +//subtypes can override this to specify what can be holstered +/obj/item/clothing/accessory/holster/proc/can_holster(obj/item/weapon/gun/W) + return W.isHandgun() + +/obj/item/clothing/accessory/holster/proc/holster(obj/item/I, mob/user as mob) + if(holstered) + user << "There is already a [holstered] holstered here!" + return + + if (!istype(I, /obj/item/weapon/gun)) + user << "Only guns can be holstered!" + return + + var/obj/item/weapon/gun/W = I + if (!can_holster(W)) + user << "This [W] won't fit in the [src]!" + return + + holstered = W + user.drop_from_inventory(holstered) + holstered.loc = src + holstered.add_fingerprint(user) + user.visible_message("[user] holsters the [holstered].", "You holster the [holstered].") + +/obj/item/clothing/accessory/holster/proc/unholster(mob/user as mob) + if(!holstered) + return + + if(istype(user.get_active_hand(),/obj) && istype(user.get_inactive_hand(),/obj)) + user << "You need an empty hand to draw the [holstered]!" + else + if(user.a_intent == "hurt") + usr.visible_message("\red [user] draws the [holstered], ready to shoot!
", \ + "You draw the [holstered], ready to shoot!") + else + user.visible_message("[user] draws the [holstered], pointing it at the ground.", \ + "You draw the [holstered], pointing it at the ground.") + user.put_in_hands(holstered) + holstered.add_fingerprint(user) + holstered = null + +/obj/item/clothing/accessory/holster/attack_hand(mob/user as mob) + if (has_suit) //if we are part of a suit + if (holstered) + unholster(user) + return + + ..(user) + +/obj/item/clothing/accessory/holster/attackby(obj/item/W as obj, mob/user as mob) + holster(W, user) + +/obj/item/clothing/accessory/holster/emp_act(severity) + if (holstered) + holstered.emp_act(severity) + ..() + +/obj/item/clothing/accessory/holster/examine(mob/user) + ..(user) + if (holstered) + user << "A [holstered] is holstered here." + else + user << "It is empty." + +/obj/item/clothing/accessory/holster/on_attached(obj/item/clothing/under/S, mob/user as mob) + ..() + has_suit.verbs += /obj/item/clothing/accessory/holster/verb/holster_verb + +/obj/item/clothing/accessory/holster/on_removed(mob/user as mob) + has_suit.verbs -= /obj/item/clothing/accessory/holster/verb/holster_verb + ..() + +//For the holster hotkey +/obj/item/clothing/accessory/holster/verb/holster_verb() + set name = "Holster" + set category = "Object" + set src in usr + if(!istype(usr, /mob/living)) return + if(usr.stat) return + + var/obj/item/clothing/accessory/holster/H = null + if (istype(src, /obj/item/clothing/accessory/holster)) + H = src + else if (istype(src, /obj/item/clothing/under)) + var/obj/item/clothing/under/S = src + if (S.accessories.len) + H = locate() in S.accessories + + if (!H) + usr << "Something is very wrong." + + if(!H.holstered) + if(!istype(usr.get_active_hand(), /obj/item/weapon/gun)) + usr << "You need your gun equiped to holster it." + return + var/obj/item/weapon/gun/W = usr.get_active_hand() + H.holster(W, usr) + else + H.unholster(usr) + +/obj/item/clothing/accessory/holster/armpit + name = "shoulder holster" + desc = "A worn-out handgun holster. Perfect for concealed carry" + icon_state = "holster" + item_color = "holster" + +/obj/item/clothing/accessory/holster/waist + name = "shoulder holster" + desc = "A handgun holster. Made of expensive leather." + icon_state = "holster" + item_color = "holster_low" \ No newline at end of file diff --git a/code/modules/clothing/under/accessories/storage.dm b/code/modules/clothing/under/accessories/storage.dm new file mode 100644 index 0000000000..32313e985d --- /dev/null +++ b/code/modules/clothing/under/accessories/storage.dm @@ -0,0 +1,86 @@ +/obj/item/clothing/accessory/storage + name = "load bearing equipment" + desc = "Used to hold things when you don't have enough hands." + icon_state = "webbing" + item_color = "webbing" + slot = "utility" + var/slots = 3 + var/obj/item/weapon/storage/internal/hold + +/obj/item/clothing/accessory/storage/New() + ..() + hold = new/obj/item/weapon/storage/internal(src) + hold.storage_slots = slots + +/obj/item/clothing/accessory/storage/attack_hand(mob/user as mob) + if (has_suit) //if we are part of a suit + hold.open(user) + return + + if (hold.handle_attack_hand(user)) //otherwise interact as a regular storage item + ..(user) + +/obj/item/clothing/accessory/storage/MouseDrop(obj/over_object as obj) + if (has_suit) + return + + if (hold.handle_mousedrop(usr, over_object)) + ..(over_object) + +/obj/item/clothing/accessory/storage/attackby(obj/item/W as obj, mob/user as mob) + return hold.attackby(W, user) + +/obj/item/clothing/accessory/storage/emp_act(severity) + hold.emp_act(severity) + ..() + +/obj/item/clothing/accessory/storage/hear_talk(mob/M, var/msg, verb, datum/language/speaking) + hold.hear_talk(M, msg, verb, speaking) + ..() + +/obj/item/clothing/accessory/storage/attack_self(mob/user as mob) + user << "You empty [src]." + var/turf/T = get_turf(src) + hold.hide_from(usr) + for(var/obj/item/I in hold.contents) + hold.remove_from_storage(I, T) + src.add_fingerprint(user) + +/obj/item/clothing/accessory/storage/webbing + name = "webbing" + desc = "Strudy mess of synthcotton belts and buckles, ready to share your burden." + icon_state = "webbing" + item_color = "webbing" + +/obj/item/clothing/accessory/storage/black_vest + name = "black webbing vest" + desc = "Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands." + icon_state = "vest_black" + item_color = "vest_black" + slots = 5 + +/obj/item/clothing/accessory/storage/brown_vest + name = "brown webbing vest" + desc = "Worn brownish synthcotton vest with lots of pockets to unload your hands." + icon_state = "vest_brown" + item_color = "vest_brown" + slots = 5 + +/obj/item/clothing/accessory/storage/knifeharness + name = "decorated harness" + desc = "A heavily decorated harness of sinew and leather with two knife-loops." + icon_state = "unathiharness2" + item_color = "unathiharness2" + slots = 2 + +/obj/item/clothing/accessory/storage/knifeharness/New() + ..() + hold.max_combined_w_class = 4 + hold.can_hold = list("/obj/item/weapon/hatchet/unathiknife",\ + "/obj/item/weapon/kitchen/utensil/knife",\ + "/obj/item/weapon/kitchen/utensil/pknife",\ + "/obj/item/weapon/kitchenknife",\ + "/obj/item/weapon/kitchenknife/ritual") + + new /obj/item/weapon/hatchet/unathiknife(hold) + new /obj/item/weapon/hatchet/unathiknife(hold) \ No newline at end of file diff --git a/code/modules/clothing/under/jobs/medsci.dm b/code/modules/clothing/under/jobs/medsci.dm index 40bc087429..b1554dd02a 100644 --- a/code/modules/clothing/under/jobs/medsci.dm +++ b/code/modules/clothing/under/jobs/medsci.dm @@ -130,6 +130,12 @@ icon_state = "scrubspurple" item_color = "scrubspurple" +/obj/item/clothing/under/rank/medical/black + name = "medical scrubs" + desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in black." + icon_state = "scrubsblack" + item_color = "scrubsblack" + /obj/item/clothing/under/rank/psych desc = "A basic white jumpsuit. It has turqouise markings that denote the wearer as a psychiatrist." name = "psychiatrist's jumpsuit" diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 390ec7f541..bc4d37c672 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -479,9 +479,9 @@ /obj/item/clothing/under/serviceoveralls name = "Workman outfit" desc = "The very image of a working man. Not that you're probably doing work." - icon_state = "mechanic_s" - item_state = "mechanic_s" - item_color = "mechanic_s" + icon_state = "mechanic" + item_state = "mechanic" + item_color = "mechanic" /obj/item/clothing/under/cheongsam name = "White Cheongsam" diff --git a/code/modules/clothing/under/ties.dm b/code/modules/clothing/under/ties.dm deleted file mode 100644 index 050a2716e0..0000000000 --- a/code/modules/clothing/under/ties.dm +++ /dev/null @@ -1,474 +0,0 @@ -/obj/item/clothing/tie - name = "tie" - desc = "A neosilk clip-on tie." - icon = 'icons/obj/clothing/ties.dmi' - icon_state = "bluetie" - item_state = "" //no inhands - item_color = "bluetie" - slot_flags = SLOT_TIE - w_class = 2.0 - var/obj/item/clothing/under/has_suit = null //the suit the tie may be attached to - var/image/inv_overlay = null //overlay used when attached to clothing. - -/obj/item/clothing/tie/New() - ..() - inv_overlay = image("icon" = 'icons/obj/clothing/ties_overlay.dmi', "icon_state" = "[item_color? "[item_color]" : "[icon_state]"]") - -//when user attached an accessory to S -/obj/item/clothing/tie/proc/on_attached(obj/item/clothing/under/S, mob/user as mob) - if(!istype(S)) - return - has_suit = S - loc = has_suit - has_suit.overlays += inv_overlay - - user << "You attach [src] to [has_suit]." - src.add_fingerprint(user) - -/obj/item/clothing/tie/proc/on_removed(mob/user as mob) - if(!has_suit) - return - has_suit.overlays -= inv_overlay - has_suit = null - usr.put_in_hands(src) - src.add_fingerprint(user) - -//default attackby behaviour -/obj/item/clothing/tie/attackby(obj/item/I, mob/user) - ..() - -//default attack_hand behaviour -/obj/item/clothing/tie/attack_hand(mob/user as mob) - if(has_suit) - has_suit.remove_accessory(user) - return //we aren't an object on the ground so don't call parent - ..() - -/obj/item/clothing/tie/blue - name = "blue tie" - icon_state = "bluetie" - item_color = "bluetie" - -/obj/item/clothing/tie/red - name = "red tie" - icon_state = "redtie" - item_color = "redtie" - -/obj/item/clothing/tie/horrible - name = "horrible tie" - desc = "A neosilk clip-on tie. This one is disgusting." - icon_state = "horribletie" - item_color = "horribletie" - -/obj/item/clothing/tie/stethoscope - name = "stethoscope" - desc = "An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing." - icon_state = "stethoscope" - item_color = "stethoscope" - -/obj/item/clothing/tie/stethoscope/attack(mob/living/carbon/human/M, mob/living/user) - if(ishuman(M) && isliving(user)) - if(user.a_intent == "help") - var/body_part = parse_zone(user.zone_sel.selecting) - if(body_part) - var/their = "their" - switch(M.gender) - if(MALE) their = "his" - if(FEMALE) their = "her" - - var/sound = "pulse" - var/sound_strength - - if(M.stat == DEAD || (M.status_flags&FAKEDEATH)) - sound_strength = "cannot hear" - sound = "anything" - else - sound_strength = "hear a weak" - switch(body_part) - if("chest") - if(M.oxyloss < 50) - sound_strength = "hear a healthy" - sound = "pulse and respiration" - if("eyes","mouth") - sound_strength = "cannot hear" - sound = "anything" - else - sound_strength = "hear a weak" - - user.visible_message("[user] places [src] against [M]'s [body_part] and listens attentively.", "You place [src] against [their] [body_part]. You [sound_strength] [sound].") - return - return ..(M,user) - - -//Medals -/obj/item/clothing/tie/medal - name = "bronze medal" - desc = "A bronze medal." - icon_state = "bronze" - item_color = "bronze" - -/obj/item/clothing/tie/medal/conduct - name = "distinguished conduct medal" - desc = "A bronze medal awarded for distinguished conduct. Whilst a great honor, this is most basic award given by Nanotrasen. It is often awarded by a captain to a member of his crew." - -/obj/item/clothing/tie/medal/bronze_heart - name = "bronze heart medal" - desc = "A bronze heart-shaped medal awarded for sacrifice. It is often awarded posthumously or for severe injury in the line of duty." - icon_state = "bronze_heart" - -/obj/item/clothing/tie/medal/nobel_science - name = "nobel sciences award" - desc = "A bronze medal which represents significant contributions to the field of science or engineering." - -/obj/item/clothing/tie/medal/silver - name = "silver medal" - desc = "A silver medal." - icon_state = "silver" - item_color = "silver" - -/obj/item/clothing/tie/medal/silver/valor - name = "medal of valor" - desc = "A silver medal awarded for acts of exceptional valor." - -/obj/item/clothing/tie/medal/silver/security - name = "robust security award" - desc = "An award for distinguished combat and sacrifice in defence of Nanotrasen's commercial interests. Often awarded to security staff." - -/obj/item/clothing/tie/medal/gold - name = "gold medal" - desc = "A prestigious golden medal." - icon_state = "gold" - item_color = "gold" - -/obj/item/clothing/tie/medal/gold/captain - name = "medal of captaincy" - desc = "A golden medal awarded exclusively to those promoted to the rank of captain. It signifies the codified responsibilities of a captain to Nanotrasen, and their undisputable authority over their crew." - -/obj/item/clothing/tie/medal/gold/heroism - name = "medal of exceptional heroism" - desc = "An extremely rare golden medal awarded only by CentComm. To recieve such a medal is the highest honor and as such, very few exist. This medal is almost never awarded to anybody but commanders." - -//Armbands -/obj/item/clothing/tie/armband - name = "red armband" - desc = "A fancy red armband!" - icon_state = "red" - item_color = "red" - -/obj/item/clothing/tie/armband/cargo - name = "cargo armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is brown." - icon_state = "cargo" - item_color = "cargo" - -/obj/item/clothing/tie/armband/engine - name = "engineering armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is orange with a reflective strip!" - icon_state = "engie" - item_color = "engie" - -/obj/item/clothing/tie/armband/science - name = "science armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is purple." - icon_state = "rnd" - item_color = "rnd" - -/obj/item/clothing/tie/armband/hydro - name = "hydroponics armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is green and blue." - icon_state = "hydro" - item_color = "hydro" - -/obj/item/clothing/tie/armband/med - name = "medical armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is white." - icon_state = "med" - item_color = "med" - -/obj/item/clothing/tie/armband/medgreen - name = "EMT armband" - desc = "An armband, worn by the crew to display which department they're assigned to. This one is white and green." - icon_state = "medgreen" - item_color = "medgreen" - -//holsters -/obj/item/clothing/tie/holster - name = "shoulder holster" - desc = "A handgun holster." - icon_state = "holster" - item_color = "holster" - var/obj/item/weapon/gun/holstered = null - -//subtypes can override this to specify what can be holstered -/obj/item/clothing/tie/holster/proc/can_holster(obj/item/weapon/gun/W) - return W.isHandgun() - -/obj/item/clothing/tie/holster/proc/holster(obj/item/I, mob/user as mob) - if(holstered) - user << "\red There is already a [holstered] holstered here!" - return - - if (!istype(I, /obj/item/weapon/gun)) - user << "\red Only guns can be holstered!" - return - - var/obj/item/weapon/gun/W = I - if (!can_holster(W)) - user << "\red This [W] won't fit in the [src]!" - return - - holstered = W - user.drop_from_inventory(holstered) - holstered.loc = src - holstered.add_fingerprint(user) - user.visible_message("\blue [user] holsters the [holstered].", "You holster the [holstered].") - -/obj/item/clothing/tie/holster/proc/unholster(mob/user as mob) - if(!holstered) - return - - if(istype(user.get_active_hand(),/obj) && istype(user.get_inactive_hand(),/obj)) - user << "\red You need an empty hand to draw the [holstered]!" - else - if(user.a_intent == "hurt") - usr.visible_message("\red [user] draws the [holstered], ready to shoot!", \ - "\red You draw the [holstered], ready to shoot!") - else - user.visible_message("\blue [user] draws the [holstered], pointing it at the ground.", \ - "\blue You draw the [holstered], pointing it at the ground.") - user.put_in_hands(holstered) - holstered.add_fingerprint(user) - holstered = null - -/obj/item/clothing/tie/holster/attack_hand(mob/user as mob) - if (has_suit) //if we are part of a suit - if (holstered) - unholster(user) - return - - ..(user) - -/obj/item/clothing/tie/holster/attackby(obj/item/W as obj, mob/user as mob) - holster(W, user) - -/obj/item/clothing/tie/holster/emp_act(severity) - if (holstered) - holstered.emp_act(severity) - ..() - -/obj/item/clothing/tie/holster/examine(mob/user) - ..(user) - if (holstered) - user << "A [holstered] is holstered here." - else - user << "It is empty." - -/obj/item/clothing/tie/holster/on_attached(obj/item/clothing/under/S, mob/user as mob) - ..() - has_suit.verbs += /obj/item/clothing/tie/holster/verb/holster_verb - -/obj/item/clothing/tie/holster/on_removed(mob/user as mob) - has_suit.verbs -= /obj/item/clothing/tie/holster/verb/holster_verb - ..() - -//For the holster hotkey -/obj/item/clothing/tie/holster/verb/holster_verb() - set name = "Holster" - set category = "Object" - set src in usr - if(!istype(usr, /mob/living)) return - if(usr.stat) return - - var/obj/item/clothing/tie/holster/H = null - if (istype(src, /obj/item/clothing/tie/holster)) - H = src - else if (istype(src, /obj/item/clothing/under)) - var/obj/item/clothing/under/S = src - if (S.hastie) - H = S.hastie - - if (!H) - usr << "/red Something is very wrong." - - if(!H.holstered) - if(!istype(usr.get_active_hand(), /obj/item/weapon/gun)) - usr << "\blue You need your gun equiped to holster it." - return - var/obj/item/weapon/gun/W = usr.get_active_hand() - H.holster(W, usr) - else - H.unholster(usr) - -/obj/item/clothing/tie/holster/armpit - name = "shoulder holster" - desc = "A worn-out handgun holster. Perfect for concealed carry" - icon_state = "holster" - item_color = "holster" - -/obj/item/clothing/tie/holster/waist - name = "shoulder holster" - desc = "A handgun holster. Made of expensive leather." - icon_state = "holster" - item_color = "holster_low" - -/obj/item/clothing/tie/storage - name = "load bearing equipment" - desc = "Used to hold things when you don't have enough hands." - icon_state = "webbing" - item_color = "webbing" - var/slots = 3 - var/obj/item/weapon/storage/internal/hold - -/obj/item/clothing/tie/storage/New() - ..() - hold = new/obj/item/weapon/storage/internal(src) - hold.storage_slots = slots - -/obj/item/clothing/tie/storage/attack_hand(mob/user as mob) - if (has_suit) //if we are part of a suit - hold.open(user) - return - - if (hold.handle_attack_hand(user)) //otherwise interact as a regular storage item - ..(user) - -/obj/item/clothing/tie/storage/MouseDrop(obj/over_object as obj) - if (has_suit) - return - - if (hold.handle_mousedrop(usr, over_object)) - ..(over_object) - -/obj/item/clothing/tie/storage/attackby(obj/item/W as obj, mob/user as mob) - return hold.attackby(W, user) - -/obj/item/clothing/tie/storage/emp_act(severity) - hold.emp_act(severity) - ..() - -/obj/item/clothing/tie/storage/hear_talk(mob/M, var/msg, verb, datum/language/speaking) - hold.hear_talk(M, msg, verb, speaking) - ..() - -/obj/item/clothing/tie/storage/attack_self(mob/user as mob) - user << "You empty [src]." - var/turf/T = get_turf(src) - hold.hide_from(usr) - for(var/obj/item/I in hold.contents) - hold.remove_from_storage(I, T) - src.add_fingerprint(user) - -/obj/item/clothing/tie/storage/webbing - name = "webbing" - desc = "Strudy mess of synthcotton belts and buckles, ready to share your burden." - icon_state = "webbing" - item_color = "webbing" - -/obj/item/clothing/tie/storage/black_vest - name = "black webbing vest" - desc = "Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands." - icon_state = "vest_black" - item_color = "vest_black" - slots = 5 - -/obj/item/clothing/tie/storage/brown_vest - name = "brown webbing vest" - desc = "Worn brownish synthcotton vest with lots of pockets to unload your hands." - icon_state = "vest_brown" - item_color = "vest_brown" - slots = 5 -/* - Holobadges are worn on the belt or neck, and can be used to show that the holder is an authorized - Security agent - the user details can be imprinted on the badge with a Security-access ID card, - or they can be emagged to accept any ID for use in disguises. -*/ - -/obj/item/clothing/tie/holobadge - - name = "holobadge" - desc = "This glowing blue badge marks the holder as THE LAW." - icon_state = "holobadge" - item_color = "holobadge" - slot_flags = SLOT_BELT | SLOT_TIE - - var/emagged = 0 //Emagging removes Sec check. - var/stored_name = null - -/obj/item/clothing/tie/holobadge/cord - icon_state = "holobadge-cord" - item_color = "holobadge-cord" - slot_flags = SLOT_MASK | SLOT_TIE - -/obj/item/clothing/tie/holobadge/attack_self(mob/user as mob) - if(!stored_name) - user << "Waving around a badge before swiping an ID would be pretty pointless." - return - if(isliving(user)) - user.visible_message("\red [user] displays their NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.","\red You display your NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.") - -/obj/item/clothing/tie/holobadge/attackby(var/obj/item/O as obj, var/mob/user as mob) - - if (istype(O, /obj/item/weapon/card/emag)) - if (emagged) - user << "\red [src] is already cracked." - return - else - emagged = 1 - user << "\red You swipe [O] and crack the holobadge security checks." - return - - else if(istype(O, /obj/item/weapon/card/id) || istype(O, /obj/item/device/pda)) - - var/obj/item/weapon/card/id/id_card = null - - if(istype(O, /obj/item/weapon/card/id)) - id_card = O - else - var/obj/item/device/pda/pda = O - id_card = pda.id - - if(access_security in id_card.access || emagged) - user << "You imprint your ID details onto the badge." - stored_name = id_card.registered_name - name = "holobadge ([stored_name])" - desc = "This glowing blue badge marks [stored_name] as THE LAW." - else - user << "[src] rejects your insufficient access rights." - return - ..() - -/obj/item/clothing/tie/holobadge/attack(mob/living/carbon/human/M, mob/living/user) - if(isliving(user)) - user.visible_message("\red [user] invades [M]'s personal space, thrusting [src] into their face insistently.","\red You invade [M]'s personal space, thrusting [src] into their face insistently. You are the law.") - -/obj/item/weapon/storage/box/holobadge - name = "holobadge box" - desc = "A box claiming to contain holobadges." - New() - new /obj/item/clothing/tie/holobadge(src) - new /obj/item/clothing/tie/holobadge(src) - new /obj/item/clothing/tie/holobadge(src) - new /obj/item/clothing/tie/holobadge(src) - new /obj/item/clothing/tie/holobadge/cord(src) - new /obj/item/clothing/tie/holobadge/cord(src) - ..() - return - -/obj/item/clothing/tie/storage/knifeharness - name = "decorated harness" - desc = "A heavily decorated harness of sinew and leather with two knife-loops." - icon_state = "unathiharness2" - item_color = "unathiharness2" - slots = 2 - -/obj/item/clothing/tie/storage/knifeharness/New() - ..() - hold.max_combined_w_class = 4 - hold.can_hold = list("/obj/item/weapon/hatchet/unathiknife",\ - "/obj/item/weapon/kitchen/utensil/knife",\ - "/obj/item/weapon/kitchen/utensil/pknife",\ - "/obj/item/weapon/kitchenknife",\ - "/obj/item/weapon/kitchenknife/ritual") - - new /obj/item/weapon/hatchet/unathiknife(hold) - new /obj/item/weapon/hatchet/unathiknife(hold) diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index 510417c0fb..11a3fa03d4 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -114,7 +114,7 @@ /////////////////////// Cataguettes - Lucy's Stethoscope - Lucy Kemmerer ////// -/obj/item/clothing/tie/stethoscope/fluff/lucystethos +/obj/item/clothing/accessory/stethoscope/fluff/lucystethos name = "Lucy's Stethoscope" desc = "A medical apparatus intended to ease in listening to the sounds of the human body. This one looks cleaner and sparklier than the rest. There is a small silver plaque attached to the tubing, with the words 'Lucy Kemmerer' engraved on it." icon_state = "lucystethos" @@ -1111,22 +1111,33 @@ item_color = "lillian_dress" body_parts_covered = UPPER_TORSO|LOWER_TORSO -////// Cybernetic Casings - Parker Eliza - MrSnapwalk +////// Tailored Security Uniform - Parker Eliza - MrSnapwalk + /obj/item/clothing/under/fluff/parkereliza - name = "cybernetic casings" - desc = "A set of somewhat bulky white casings for robotic limbs, paired with a basic blue tank top and black cargo pants. The arms have a small label on the inner elbow, which reads \"Bishop Corporation Cybernetic Solutions\"." + name = "tailored security uniform" + desc = "A red uniform shirt (tailored for easy access to the shoulder joint) and black cargo pants, paired with a set of somewhat bulky white casings for robotic limbs. The arms have a small label on the inner elbow, which reads \"Bishop Corporation Cybernetic Solutions\"." icon = 'icons/obj/custom_items.dmi' icon_state = "parker_eliza" item_state = "parker_eliza" item_color = "parker_eliza" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS +////// Bishop "GOLEM" V2200 Industrial Limb Augments - Parker Eliza - MrSnapwalk + +/obj/item/clothing/suit/fluff/parkereliza + name = "Bishop \"GOLEM\" V2200 Industrial Limb Augments" + desc = "A set of top-of-the-line cyberlimbs, only usable to someone with extensive bone structure augmentation. Often used in industrial applications, they are capable of throwing a man clear across a room. The load limitation circuit in this set appears to be modified." + icon = 'icons/obj/custom_items.dmi' + icon_state = "parker_eliza_arms" + item_state = "parker_eliza_arms" + item_color = "parker_eliza_arms" + ////////////// Accessories ///// //////////////////// Blood Red Pendant - Mewth - Mu'taz Radi //////////////// -/obj/item/clothing/tie/fluff/radi +/obj/item/clothing/accessory/fluff/radi name = "Blood Red Pendant" desc = "A blue chained necklace with a ruby in the middle, it looks pretty!" icon = 'icons/obj/custom_items.dmi' @@ -1168,7 +1179,7 @@ ////// Small locket - Altair An-Nasaqan - Serithi -/obj/item/clothing/tie/fluff/altair_locket +/obj/item/clothing/accessory/fluff/altair_locket name = "small locket" desc = "A small golden locket attached to an Ii'rka-reed string. Inside the locket is a holo-picture of a female Tajaran, and an inscription writtin in Siik'mas." icon = 'icons/obj/custom_items.dmi' @@ -1181,7 +1192,7 @@ ////// Silver locket - Konaa Hirano - Konaa_Hirano -/obj/item/clothing/tie/fluff/konaa_hirano +/obj/item/clothing/accessory/fluff/konaa_hirano name = "silver locket" desc = "This oval shaped, argentium sterling silver locket hangs on an incredibly fine, refractive string, almost thin as hair and microweaved from links to a deceptive strength, of similar material. The edges are engraved very delicately with an elegant curving design, but overall the main is unmarked and smooth to the touch, leaving room for either remaining as a stolid piece or future alterations. There is an obvious internal place for a picture or lock of some sort, but even behind that is a very thin compartment unhinged with the pinch of a thumb and forefinger." icon = 'icons/obj/custom_items.dmi' @@ -1193,13 +1204,13 @@ slot_flags = SLOT_MASK | SLOT_TIE var/obj/item/held //Item inside locket. -/obj/item/clothing/tie/fluff/konaa_hirano/attack_self(mob/user as mob) +/obj/item/clothing/accessory/fluff/konaa_hirano/attack_self(mob/user as mob) if(held) user << "You open [src] and [held] falls out." held.loc = get_turf(user) src.held = null -/obj/item/clothing/tie/fluff/konaa_hirano/attackby(var/obj/item/O as obj, mob/user as mob) +/obj/item/clothing/accessory/fluff/konaa_hirano/attackby(var/obj/item/O as obj, mob/user as mob) if(istype(O,/obj/item/weapon/paper)) if(held) usr << "[src] already has something inside it." @@ -1213,7 +1224,7 @@ ////// Medallion - Nasir Khayyam - Jamini -/obj/item/clothing/tie/fluff/nasir_khayyam_1 +/obj/item/clothing/accessory/fluff/nasir_khayyam_1 name = "medallion" desc = "This silvered medallion bears the symbol of the Hadii Clan of the Tajaran." icon = 'icons/obj/custom_items.dmi' diff --git a/code/modules/mining/abandonedcrates.dm b/code/modules/mining/abandonedcrates.dm index 9b4c660e76..7f3a5033d5 100644 --- a/code/modules/mining/abandonedcrates.dm +++ b/code/modules/mining/abandonedcrates.dm @@ -52,7 +52,7 @@ if(46 to 50) new/obj/item/clothing/under/chameleon(src) for(var/i = 0, i < 7, i++) - new/obj/item/clothing/tie/horrible(src) + new/obj/item/clothing/accessory/horrible(src) if(51 to 52) // Uncommon, 2% each new/obj/item/weapon/melee/classic_baton(src) if(53 to 54) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 0f06e979ad..687314f1dd 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -63,8 +63,8 @@ var/tie_msg if(istype(w_uniform,/obj/item/clothing/under)) var/obj/item/clothing/under/U = w_uniform - if(U.hastie) - tie_msg += " with \icon[U.hastie] \a [U.hastie]" + if(U.accessories.len) + tie_msg += " with [lowertext(english_list(U.accessories))]" if(w_uniform.blood_DNA) msg += "[t_He] [t_is] wearing \icon[w_uniform] [w_uniform.gender==PLURAL?"some":"a"] [(w_uniform.blood_color != "#030303") ? "blood" : "oil"]-stained [w_uniform.name][tie_msg]!\n" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 738a5ea8b7..dd5bfe7d59 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -241,7 +241,7 @@
Suit Storage: [(s_store ? s_store : "Nothing")] [((istype(wear_mask, /obj/item/clothing/mask) && istype(s_store, /obj/item/weapon/tank) && !( internal )) ? text(" Set Internal", src) : "")]
[(handcuffed ? text("Handcuffed") : text("Not Handcuffed"))]
[(legcuffed ? text("Legcuffed") : text(""))] -
[(suit) ? ((suit.hastie) ? text(" Remove Accessory", src) : "") :] +
[(suit) ? ((suit.accessories.len) ? text(" Remove Accessory", src) : "") :]
[(internal ? text("Remove Internal") : "")]
Remove Splints
Empty Pockets @@ -1301,4 +1301,4 @@ /mob/living/carbon/human/slip(var/slipped_on, stun_duration=8) if((species.flags & NO_SLIP) || (shoes && (shoes.flags & NOSLIP))) return 0 - ..(slipped_on,stun_duration) + ..(slipped_on,stun_duration) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 414f7e2bfb..a45a11f453 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -24,7 +24,7 @@ emp_act if(!(def_zone in list("chest", "groin"))) reflectchance /= 2 if(prob(reflectchance)) - visible_message("\red The [P.name] gets reflected by [src]'s [wear_suit.name]!") + visible_message("\red \The [P] gets reflected by \the [src]'s [wear_suit.name]!") // Find a turf near or on the original location to bounce to if(P.starting) @@ -33,12 +33,7 @@ emp_act var/turf/curloc = get_turf(src) // redirect the projectile - P.original = locate(new_x, new_y, P.z) - P.starting = curloc - P.current = curloc - P.firer = src - P.yo = new_y - curloc.y - P.xo = new_x - curloc.x + P.redirect(new_x, new_y, curloc, src) return -1 // complete projectile permutation @@ -47,9 +42,9 @@ emp_act var/armor = getarmor_organ(organ, "bullet") if((P.embed && prob(20 + max(P.damage - armor, -10)))) var/obj/item/weapon/shard/shrapnel/SP = new() - (SP.name) = "[P.name] shrapnel" - (SP.desc) = "[SP.desc] It looks like it was fired from [P.shot_from]." - (SP.loc) = organ + SP.name = (P.name != "shrapnel")? "[P.name] shrapnel" : "shrapnel" + SP.desc = "[SP.desc] It looks like it was fired from [P.shot_from]." + SP.loc = organ organ.embed(SP) return (..(P , def_zone)) diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 8516b11a7f..b4c2a18c1d 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -497,15 +497,17 @@ message = "\red [source] is trying to unlegcuff [target]!" if("tie") var/obj/item/clothing/under/suit = target.w_uniform - target.attack_log += text("\[[time_stamp()]\] Has had their accessory ([suit.hastie]) removed by [source.name] ([source.ckey])") - source.attack_log += text("\[[time_stamp()]\] Attempted to remove [target.name]'s ([target.ckey]) accessory ([suit.hastie])") - if(istype(suit.hastie, /obj/item/clothing/tie/holobadge) || istype(suit.hastie, /obj/item/clothing/tie/medal)) - for(var/mob/M in viewers(target, null)) - M.show_message("\red [source] tears off \the [suit.hastie] from [target]'s suit!" , 1) - done() - return - else - message = "\red [source] is trying to take off \a [suit.hastie] from [target]'s suit!" + if(suit.accessories.len) + var/obj/item/clothing/accessory/A = suit.accessories[1] + target.attack_log += "\[[time_stamp()]\] Has had their accessory ([A]) removed by [source.name] ([source.ckey])" + source.attack_log += "\[[time_stamp()]\] Attempted to remove [target.name]'s ([target.ckey]) accessory ([A])" + if(istype(A, /obj/item/clothing/accessory/holobadge) || istype(A, /obj/item/clothing/accessory/medal)) + for(var/mob/M in viewers(target, null)) + M.show_message("\red [source] tears off \the [A] from [target]'s [suit]!" , 1) + done() + return + else + message = "\red [source] is trying to take off \a [A] from [target]'s [suit]!" if("pockets") target.attack_log += text("\[[time_stamp()]\] Has had their pockets emptied by [source.name] ([source.ckey])") source.attack_log += text("\[[time_stamp()]\] Attempted to empty [target.name]'s ([target.ckey]) pockets") @@ -634,17 +636,18 @@ It can still be worn/put on as normal. strip_item = target.wear_suit if("tie") var/obj/item/clothing/under/suit = target.w_uniform - //var/obj/item/clothing/tie/tie = suit.hastie + //var/obj/item/clothing/accessory/tie = suit.hastie /*if(tie) - if (istype(tie,/obj/item/clothing/tie/storage)) - var/obj/item/clothing/tie/storage/W = tie + if (istype(tie,/obj/item/clothing/accessory/storage)) + var/obj/item/clothing/accessory/storage/W = tie if (W.hold) W.hold.close(usr) usr.put_in_hands(tie) suit.hastie = null*/ - if(suit && suit.hastie) - suit.hastie.on_removed(usr) - suit.hastie = null + if(suit && suit.accessories.len) + var/obj/item/clothing/accessory/A = suit.accessories[1] + A.on_removed(usr) + suit.accessories -= A target.update_inv_w_uniform() if("id") slot_to_process = slot_wear_id diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 303f9b1f76..10b13d8736 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -537,10 +537,11 @@ proc/get_damage_icon_part(damage_state, body_part) bloodsies.color = w_uniform.blood_color standing.overlays += bloodsies - if(w_uniform:hastie) //WE CHECKED THE TYPE ABOVE. THIS REALLY SHOULD BE FINE. - var/tie_color = w_uniform:hastie.item_color - if(!tie_color) tie_color = w_uniform:hastie.icon_state - standing.overlays += image("icon" = 'icons/mob/ties.dmi', "icon_state" = "[tie_color]") + if(w_uniform:accessories.len) //WE CHECKED THE TYPE ABOVE. THIS REALLY SHOULD BE FINE. + for(var/obj/item/clothing/accessory/A in w_uniform:accessories) + var/tie_color = A.item_color + if(!tie_color) tie_color = A.icon_state + standing.overlays += image("icon" = 'icons/mob/ties.dmi', "icon_state" = "[tie_color]") overlays_standing[UNIFORM_LAYER] = standing else @@ -780,7 +781,7 @@ proc/get_damage_icon_part(damage_state, body_part) /mob/living/carbon/human/update_inv_wear_mask(var/update_icons=1) - if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/tie) ) && !(head && head.flags_inv & HIDEMASK)) + if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/accessory) ) && !(head && head.flags_inv & HIDEMASK)) wear_mask.screen_loc = ui_mask //TODO var/image/standing diff --git a/code/modules/mob/living/carbon/metroid/death.dm b/code/modules/mob/living/carbon/metroid/death.dm index 2ebc5c576b..022726b00a 100644 --- a/code/modules/mob/living/carbon/metroid/death.dm +++ b/code/modules/mob/living/carbon/metroid/death.dm @@ -1,22 +1,23 @@ /mob/living/carbon/slime/death(gibbed) if(stat == DEAD) return - stat = DEAD - if(!gibbed) - if(is_adult) - var/mob/living/carbon/slime/M = new /mob/living/carbon/slime(loc) - M.colour = colour - M.rabid = 1 - is_adult = 0 - maxHealth = 150 - revive() - regenerate_icons() - number = rand(1, 1000) - name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" - return + if(!gibbed && is_adult) + var/mob/living/carbon/slime/M = new /mob/living/carbon/slime(loc, colour) + M.rabid = 1 + M.Friends = Friends.Copy() + step_away(M, src) + is_adult = 0 + maxHealth = 150 + revive() + regenerate_icons() + if (!client) rabid = 1 + number = rand(1, 1000) + name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" + return - icon_state = "[colour] baby slime dead" - overlays.Cut() + . = ..(gibbed, "seizes up and falls limp...") - return ..(gibbed) \ No newline at end of file + regenerate_icons() + + return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/emote.dm b/code/modules/mob/living/carbon/metroid/emote.dm index 2cbc139f5a..a6ea5498cd 100644 --- a/code/modules/mob/living/carbon/metroid/emote.dm +++ b/code/modules/mob/living/carbon/metroid/emote.dm @@ -1,6 +1,5 @@ /mob/living/carbon/slime/emote(var/act, var/m_type=1, var/message = null) - if (findtext(act, "-", 1, null)) var/t1 = findtext(act, "-", 1, null) //param = copytext(act, t1 + 1, length(act) + 1) @@ -9,6 +8,8 @@ if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_' act = copytext(act,1,length(act)) + var/updateicon = 0 + switch(act) //Alphabetical please if ("me") if(silent) @@ -59,8 +60,32 @@ message = "The [src.name] vibrates!" m_type = 1 + if("nomood") + mood = null + updateicon = 1 + + if("pout") + mood = "pout" + updateicon = 1 + + if("sad") + mood = "sad" + updateicon = 1 + + if("angry") + mood = "angry" + updateicon = 1 + + if("frown") + mood = "mischevous" + updateicon = 1 + + if("smile") + mood = ":3" + updateicon = 1 + if ("help") //This is an exception - src << "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate" + src << "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate. You can also set your face with: \n\nnomood, pout, sad, angry, frown, smile" else src << "\blue Unusable emote '[act]'. Say *help for a list." @@ -68,9 +93,9 @@ if (m_type & 1) for(var/mob/O in viewers(src, null)) O.show_message(message, m_type) - //Foreach goto(703) else for(var/mob/O in hearers(src, null)) O.show_message(message, m_type) - //Foreach goto(746) + if(updateicon) + regenerate_icons() return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/items.dm b/code/modules/mob/living/carbon/metroid/items.dm new file mode 100644 index 0000000000..4c7aed74f4 --- /dev/null +++ b/code/modules/mob/living/carbon/metroid/items.dm @@ -0,0 +1,366 @@ +/obj/item/slime_extract + name = "slime extract" + desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." + icon = 'icons/mob/slimes.dmi' + icon_state = "grey slime extract" + force = 1.0 + w_class = 1.0 + throwforce = 0 + throw_speed = 3 + throw_range = 6 + origin_tech = "biotech=4" + var/Uses = 1 // uses before it goes inert + var/enhanced = 0 //has it been enhanced before? + + attackby(obj/item/O as obj, mob/user as mob) + if(istype(O, /obj/item/weapon/slimesteroid2)) + if(enhanced == 1) + user << " This extract has already been enhanced!" + return ..() + if(Uses == 0) + user << " You can't enhance a used extract!" + return ..() + user <<"You apply the enhancer. It now has triple the amount of uses." + Uses = 3 + enhanced = 1 + del(O) + +/obj/item/slime_extract/New() + ..() + create_reagents(100) + +/obj/item/slime_extract/grey + name = "grey slime extract" + icon_state = "grey slime extract" + +/obj/item/slime_extract/gold + name = "gold slime extract" + icon_state = "gold slime extract" + +/obj/item/slime_extract/silver + name = "silver slime extract" + icon_state = "silver slime extract" + +/obj/item/slime_extract/metal + name = "metal slime extract" + icon_state = "metal slime extract" + +/obj/item/slime_extract/purple + name = "purple slime extract" + icon_state = "purple slime extract" + +/obj/item/slime_extract/darkpurple + name = "dark purple slime extract" + icon_state = "dark purple slime extract" + +/obj/item/slime_extract/orange + name = "orange slime extract" + icon_state = "orange slime extract" + +/obj/item/slime_extract/yellow + name = "yellow slime extract" + icon_state = "yellow slime extract" + +/obj/item/slime_extract/red + name = "red slime extract" + icon_state = "red slime extract" + +/obj/item/slime_extract/blue + name = "blue slime extract" + icon_state = "blue slime extract" + +/obj/item/slime_extract/darkblue + name = "dark blue slime extract" + icon_state = "dark blue slime extract" + +/obj/item/slime_extract/pink + name = "pink slime extract" + icon_state = "pink slime extract" + +/obj/item/slime_extract/green + name = "green slime extract" + icon_state = "green slime extract" + +/obj/item/slime_extract/lightpink + name = "light pink slime extract" + icon_state = "light pink slime extract" + +/obj/item/slime_extract/black + name = "black slime extract" + icon_state = "black slime extract" + +/obj/item/slime_extract/oil + name = "oil slime extract" + icon_state = "oil slime extract" + +/obj/item/slime_extract/adamantine + name = "adamantine slime extract" + icon_state = "adamantine slime extract" + +/obj/item/slime_extract/bluespace + name = "bluespace slime extract" + icon_state = "bluespace slime extract" + +/obj/item/slime_extract/pyrite + name = "pyrite slime extract" + icon_state = "pyrite slime extract" + +/obj/item/slime_extract/cerulean + name = "cerulean slime extract" + icon_state = "cerulean slime extract" + +/obj/item/slime_extract/sepia + name = "sepia slime extract" + icon_state = "sepia slime extract" + +/obj/item/slime_extract/rainbow + name = "rainbow slime extract" + icon_state = "rainbow slime extract" + +////Pet Slime Creation/// + +/obj/item/weapon/slimepotion + name = "docility potion" + desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle19" + + attack(mob/living/carbon/slime/M as mob, mob/user as mob) + if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. + user << " The potion only works on baby slimes!" + return ..() + if(M.is_adult) //Can't tame adults + user << " Only baby slimes can be tamed!" + return..() + if(M.stat) + user << " The slime is dead!" + return..() + if(M.mind) + user << " The slime resists!" + return ..() + var/mob/living/simple_animal/slime/pet = new /mob/living/simple_animal/slime(M.loc) + pet.icon_state = "[M.colour] baby slime" + pet.icon_living = "[M.colour] baby slime" + pet.icon_dead = "[M.colour] baby slime dead" + pet.colour = "[M.colour]" + user <<"You feed the slime the potion, removing it's powers and calming it." + del(M) + var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) + + if (!newname) + newname = "pet slime" + pet.name = newname + pet.real_name = newname + del(src) + +/obj/item/weapon/slimepotion2 + name = "advanced docility potion" + desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. This one is meant for adult slimes" + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle19" + + attack(mob/living/carbon/slime/M as mob, mob/user as mob) + if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime. + user << " The potion only works on slimes!" + return ..() + if(M.stat) + user << " The slime is dead!" + return..() + if(M.mind) + user << " The slime resists!" + return ..() + var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc) + pet.icon_state = "[M.colour] adult slime" + pet.icon_living = "[M.colour] adult slime" + pet.icon_dead = "[M.colour] baby slime dead" + pet.colour = "[M.colour]" + user <<"You feed the slime the potion, removing it's powers and calming it." + del(M) + var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) + + if (!newname) + newname = "pet slime" + pet.name = newname + pet.real_name = newname + del(src) + + +/obj/item/weapon/slimesteroid + name = "slime steroid" + desc = "A potent chemical mix that will cause a slime to generate more extract." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle16" + + attack(mob/living/carbon/slime/M as mob, mob/user as mob) + if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. + user << " The steroid only works on baby slimes!" + return ..() + if(M.is_adult) //Can't tame adults + user << " Only baby slimes can use the steroid!" + return..() + if(M.stat) + user << " The slime is dead!" + return..() + if(M.cores == 3) + user <<" The slime already has the maximum amount of extract!" + return..() + + user <<"You feed the slime the steroid. It now has triple the amount of extract." + M.cores = 3 + del(src) + +/obj/item/weapon/slimesteroid2 + name = "extract enhancer" + desc = "A potent chemical mix that will give a slime extract three uses." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle17" + + /*afterattack(obj/target, mob/user , flag) + if(istype(target, /obj/item/slime_extract)) + if(target.enhanced == 1) + user << " This extract has already been enhanced!" + return ..() + if(target.Uses == 0) + user << " You can't enhance a used extract!" + return ..() + user <<"You apply the enhancer. It now has triple the amount of uses." + target.Uses = 3 + target.enahnced = 1 + del(src)*/ + +/obj/effect/golemrune + anchored = 1 + desc = "a strange rune used to create golems. It glows when spirits are nearby." + name = "rune" + icon = 'icons/obj/rune.dmi' + icon_state = "golem" + unacidable = 1 + layer = TURF_LAYER + + New() + ..() + processing_objects.Add(src) + + process() + var/mob/dead/observer/ghost + for(var/mob/dead/observer/O in src.loc) + if(!O.client) continue + if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue + ghost = O + break + if(ghost) + icon_state = "golem2" + else + icon_state = "golem" + + attack_hand(mob/living/user as mob) + var/mob/dead/observer/ghost + for(var/mob/dead/observer/O in src.loc) + if(!O.client) continue + if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue + ghost = O + break + if(!ghost) + user << "The rune fizzles uselessly. There is no spirit nearby." + return + var/mob/living/carbon/human/G = new(src.loc) + G.set_species("Golem") + G.key = ghost.key + G << "You are an adamantine golem. You move slowly, but are highly resistant to heat and cold as well as blunt trauma. You are unable to wear clothes, but can still use most tools. Serve [user], and assist them in completing their goals at any cost." + del (src) + + + proc/announce_to_ghosts() + for(var/mob/dead/observer/G in player_list) + if(G.client) + var/area/A = get_area(src) + if(A) + G << "Golem rune created in [A.name]." + +/mob/living/carbon/slime/has_eyes() + return 0 + +//////////////////////////////Old shit from metroids/RoRos, and the old cores, would not take much work to re-add them//////////////////////// + +/* +// Basically this slime Core catalyzes reactions that normally wouldn't happen anywhere +/obj/item/slime_core + name = "slime extract" + desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." + icon = 'icons/mob/slimes.dmi' + icon_state = "slime extract" + force = 1.0 + w_class = 1.0 + throwforce = 1.0 + throw_speed = 2 + throw_range = 6 + origin_tech = "biotech=4" + var/POWERFLAG = 0 // sshhhhhhh + var/Flush = 30 + var/Uses = 5 // uses before it goes inert + +/obj/item/slime_core/New() + ..() + create_reagents(100) + POWERFLAG = rand(1,10) + Uses = rand(7, 25) + //flags |= NOREACT +/* + spawn() + Life() + + proc/Life() + while(src) + sleep(25) + Flush-- + if(Flush <= 0) + reagents.clear_reagents() + Flush = 30 +*/ + + + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime + name = "slime egg" + desc = "A small, gelatinous egg." + icon = 'icons/mob/mob.dmi' + icon_state = "slime egg-growing" + bitesize = 12 + origin_tech = "biotech=4" + var/grown = 0 + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/New() + ..() + reagents.add_reagent("nutriment", 4) + reagents.add_reagent("slimejelly", 1) + spawn(rand(1200,1500))//the egg takes a while to "ripen" + Grow() + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Grow() + grown = 1 + icon_state = "slime egg-grown" + processing_objects.Add(src) + return + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Hatch() + processing_objects.Remove(src) + var/turf/T = get_turf(src) + src.visible_message(" The [name] pulsates and quivers!") + spawn(rand(50,100)) + src.visible_message(" The [name] bursts open!") + new/mob/living/carbon/slime(T) + del(src) + + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/process() + var/turf/location = get_turf(src) + var/datum/gas_mixture/environment = location.return_air() + if (environment.phoron > MOLES_PHORON_VISIBLE)//phoron exposure causes the egg to hatch + src.Hatch() + +/obj/item/weapon/reagent_containers/food/snacks/egg/slime/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype( W, /obj/item/toy/crayon )) + return + else + ..() +*/ diff --git a/code/modules/mob/living/carbon/metroid/life.dm b/code/modules/mob/living/carbon/metroid/life.dm index de34d74afa..22b61291ef 100644 --- a/code/modules/mob/living/carbon/metroid/life.dm +++ b/code/modules/mob/living/carbon/metroid/life.dm @@ -1,10 +1,3 @@ -/mob/living/carbon/slime - var/AIproc = 0 // determines if the AI loop is activated - var/Atkcool = 0 // attack cooldown - var/Tempstun = 0 // temporary temperature stuns - var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while - var/SStun = 0 // stun variable - /mob/living/carbon/slime/Life() set invisibility = 0 set background = 1 @@ -15,113 +8,27 @@ ..() if(stat != DEAD) - //Chemicals in the body handle_chemicals_in_body() - handle_nutrition() - handle_targets() - - if (!ckey) + if (!client) + handle_targets() + if (!AIproc) + spawn() + handle_AI() handle_speech_and_mood() var/datum/gas_mixture/environment if(src.loc) environment = loc.return_air() - //Apparently, the person who wrote this code designed it so that - //blinded get reset each cycle and then get activated later in the - //code. Very ugly. I dont care. Moving this stuff here so its easy - //to find it. - src.blinded = null - - regular_hud_updates() // Basically just deletes any screen objects :< + regular_hud_updates() if(environment) handle_environment(environment) // Handle temperature/pressure differences between body and environment handle_regular_status_updates() // Status updates, death etc. -/mob/living/carbon/slime/proc/AIprocess() // the master AI process - - if(AIproc || stat == DEAD || client) return - - var/hungry = 0 - if (nutrition < get_starve_nutrition()) - hungry = 2 - else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition()) - hungry = 1 - - AIproc = 1 - - while(AIproc && stat != 2 && (attacked || hungry || rabid || Victim)) - if(Victim) // can't eat AND have this little process at the same time - break - - if(!Target || client) - break - - if(Target.health <= -70 || Target.stat == 2) - Target = null - AIproc = 0 - break - - if(Target) - for(var/mob/living/carbon/slime/M in view(1,Target)) - if(M.Victim == Target) - Target = null - AIproc = 0 - break - if(!AIproc) - break - - if(Target in view(1,src)) - if(istype(Target, /mob/living/silicon)) - if(!Atkcool) - Atkcool = 1 - spawn(45) - Atkcool = 0 - - if(Target.Adjacent(src)) - UnarmedAttack(Target) - return - if(!Target.lying && prob(80)) - - if(Target.client && Target.health >= 20) - if(!Atkcool) - Atkcool = 1 - spawn(45) - Atkcool = 0 - - if(Target.Adjacent(src)) - UnarmedAttack(Target) - - else - if(!Atkcool && Target.Adjacent(src)) - Feedon(Target) - - else - if(!Atkcool && Target.Adjacent(src)) - Feedon(Target) - - else - if(Target in view(7, src)) - if(!Target.Adjacent(src)) // Bug of the month candidate: slimes were attempting to move to target only if it was directly next to them, which caused them to target things, but not approach them - step_to(src, Target) - sleep(5) - - else - Target = null - AIproc = 0 - break - - var/sleeptime = movement_delay() - if(sleeptime <= 0) sleeptime = 1 - - sleep(sleeptime + 2) // this is about as fast as a player slime can go - - AIproc = 0 - /mob/living/carbon/slime/proc/handle_environment(datum/gas_mixture/environment) if(!environment) adjustToxLoss(rand(10,20)) @@ -146,8 +53,6 @@ //Account for massive pressure differences if(bodytemperature < (T0C + 5)) // start calculating temperature damage etc - if(bodytemperature <= (T0C - 40)) // stun temperature - Tempstun = 1 if(bodytemperature <= (T0C - 50)) // hurt temperature if(bodytemperature <= 50) // sqrting negative numbers is bad @@ -155,9 +60,6 @@ else adjustToxLoss(round(sqrt(bodytemperature)) * 2) - else - Tempstun = 0 - updatehealth() return //TODO: DEFERRED @@ -189,22 +91,16 @@ /mob/living/carbon/slime/proc/handle_regular_status_updates() - if(is_adult) - health = 200 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) - else - health = 150 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) + src.blinded = null - if(health < config.health_threshold_dead && stat != 2) + health = maxHealth - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) + + if(health < 0 && stat != DEAD) death() return - else if(src.health < config.health_threshold_crit) - - if(!src.reagents.has_reagent("inaprovaline")) - src.adjustOxyLoss(10) - - if(src.stat != DEAD) - src.stat = UNCONSCIOUS + if (halloss) + halloss = 0 if(prob(30)) adjustOxyLoss(-1) @@ -267,27 +163,16 @@ if(nutrition <= 0) nutrition = 0 - if(prob(75)) - adjustToxLoss(rand(0,5)) + adjustToxLoss(rand(1,3)) + if (client && prob(5)) + src << "You are starving!" else if (nutrition >= get_grow_nutrition() && amount_grown < 10) nutrition -= 20 amount_grown++ - if(amount_grown >= 10 && !Victim && !Target && !ckey) - if(is_adult) - Reproduce() - else - Evolve() - /mob/living/carbon/slime/proc/handle_targets() - if(Tempstun) - if(!Victim) // not while they're eating! - canmove = 0 - else - canmove = 1 - - if(attacked > 50) attacked = 50 + if(attacked > 50) attacked = 50 // Let's not get into absurdly long periods of rage if(attacked > 0) attacked-- @@ -300,106 +185,180 @@ if(prob(10)) Discipline-- - if(!client) - if(!canmove) return + if(!canmove) return - if(Victim) return // if it's eating someone already, continue eating! + if(Victim) return // if it's eating someone already, continue eating! - if(Target) - --target_patience - if (target_patience <= 0 || SStun || Discipline || attacked) // Tired of chasing or something draws out attention - target_patience = 0 - Target = null + if(Target) + --target_patience + if (target_patience <= 0 || SStun || Discipline || attacked) // Tired of chasing or something draws out attention + target_patience = 0 + Target = null - if(AIproc && SStun) return + var/hungry = 0 // determines if the slime is hungry - var/hungry = 0 // determines if the slime is hungry + if (nutrition < get_starve_nutrition()) + hungry = 2 + else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition()) + hungry = 1 - if (nutrition < get_starve_nutrition()) - hungry = 2 - else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition()) - hungry = 1 + if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends + if(Friends.len > 0 && prob(1)) + var/mob/nofriend = pick(Friends) + --Friends[nofriend] + if (Friends[nofriend] <= 0) + Friends -= nofriend - if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends - if(Friends.len > 0 && prob(1)) - var/mob/nofriend = pick(Friends) - --Friends[nofriend] + if(!Target) + if(will_hunt(hungry) || attacked || rabid) // Only add to the list if we need to + var/list/targets = list() - if(!Target) - if(will_hunt() && hungry || attacked || rabid) // Only add to the list if we need to - var/list/targets = list() + for(var/mob/living/L in view(7,src)) - for(var/mob/living/L in view(7,src)) + if(isslime(L) || L.stat == DEAD) // Ignore other slimes and dead mobs + continue - if(isslime(L) || L.stat == DEAD) // Ignore other slimes and dead mobs - continue - - if(L in Friends) // No eating friends! - continue - - if(issilicon(L) && (rabid || attacked)) // They can't eat silicons, but they can glomp them in defence - targets += L // Possible target found! - - if(istype(L, /mob/living/carbon/human) && dna) //Ignore slime(wo)men - var/mob/living/carbon/human/H = L - if(H.species.name == "Slime") - continue - - if(!L.canmove) // Only one slime can latch on at a time. - var/notarget = 0 - for(var/mob/living/carbon/slime/M in view(1,L)) - if(M.Victim == L) - notarget = 1 - if(notarget) - continue + if(L in Friends) // No eating friends! + continue + if(issilicon(L) && (rabid || attacked)) // They can't eat silicons, but they can glomp them in defence targets += L // Possible target found! - if(targets.len > 0) - if(attacked || rabid || hungry == 2) - Target = targets[1] // I am attacked and am fighting back or so hungry I don't even care - else - for(var/mob/living/carbon/C in targets) - if(!Discipline && prob(5)) - if(ishuman(C)) - Target = C - break + if(istype(L, /mob/living/carbon/human) && dna) //Ignore slime(wo)men + var/mob/living/carbon/human/H = L + if(H.species.name == "Slime") + continue - if(isalien(C) || ismonkey(C)) - Target = C - break + if(!L.canmove) // Only one slime can latch on at a time. + var/notarget = 0 + for(var/mob/living/carbon/slime/M in view(1,L)) + if(M.Victim == L) + notarget = 1 + if(notarget) + continue - if (Target) - target_patience = rand(5,7) - if (is_adult) - target_patience += 3 + targets += L // Possible target found! - if(!Target) // If we have no target, we are wandering or following orders - if (Leader) - if (holding_still) - holding_still = max(holding_still - 1, 0) - else if(canmove && isturf(loc)) - step_to(src, Leader) + if(targets.len > 0) + if(attacked || rabid || hungry == 2) + Target = targets[1] // I am attacked and am fighting back or so hungry I don't even care + else + for(var/mob/living/carbon/C in targets) + if(ishuman(C) && !Discipline && prob(5)) + Target = C + break - else if(hungry) - if (holding_still) - holding_still = max(holding_still - hungry, 0) - else if(canmove && isturf(loc) && prob(50)) - step(src, pick(cardinal)) + if(isalien(C) || ismonkey(C) || isanimal(C)) + Target = C + break + + if (Target) + target_patience = rand(5,7) + if (is_adult) + target_patience += 3 + + if(!Target) // If we have no target, we are wandering or following orders + if (Leader) + if (holding_still) + holding_still = max(holding_still - 1, 0) + else if(canmove && isturf(loc)) + step_to(src, Leader) + + else if(hungry) + if (holding_still) + holding_still = max(holding_still - 1 - hungry, 0) + else if(canmove && isturf(loc) && prob(50)) + step(src, pick(cardinal)) + + else + if (holding_still) + holding_still = max(holding_still - 1, 0) + else if(canmove && isturf(loc) && prob(33)) + step(src, pick(cardinal)) + +/mob/living/carbon/slime/proc/handle_AI() // the master AI process + + if(stat == DEAD || client || Victim) return // If we're dead or have a client, we don't need AI, if we're feeding, we continue feeding + AIproc = 1 + + if(amount_grown >= 10 && !Target) + if(is_adult) + Reproduce() + else + Evolve() + AIproc = 0 + return + + if(Target) // We're chasing the target + if(Target.stat == DEAD) + Target = null + AIproc = 0 + return + + for(var/mob/living/carbon/slime/M in view(1, Target)) + if(M.Victim == Target) + Target = null + AIproc = 0 + return + + if(Target.Adjacent(src)) + if(istype(Target, /mob/living/silicon)) // Glomp the silicons + if(!Atkcool) + a_intent = "hurt" + UnarmedAttack(Target) + Atkcool = 1 + spawn(45) + Atkcool = 0 + AIproc = 0 + return + + if(Target.client && !Target.lying && prob(60 + powerlevel * 4)) // Try to take down the target first + if(!Atkcool) + Atkcool = 1 + spawn(45) + Atkcool = 0 + + a_intent = "disarm" + UnarmedAttack(Target) else - if (holding_still) - holding_still = max(holding_still - 1, 0) - else if(canmove && isturf(loc) && prob(33)) - step(src, pick(cardinal)) - else if(!AIproc) - spawn() - AIprocess() + if(!Atkcool) + a_intent = "grab" + UnarmedAttack(Target) + + else if(Target in view(7, src)) + step_to(src, Target) + + else + Target = null + AIproc = 0 + return + + else + var/mob/living/carbon/slime/frenemy + for (var/mob/living/carbon/slime/S in view(1, src)) + if (S != src) + frenemy = S + if (frenemy && prob(1)) + if (frenemy.colour == colour) + a_intent = "help" + else + a_intent = "hurt" + UnarmedAttack(frenemy) + + var/sleeptime = movement_delay() + if(sleeptime <= 5) sleeptime = 5 // Maximum one action per half a second + spawn (sleeptime) + handle_AI() + return /mob/living/carbon/slime/proc/handle_speech_and_mood() //Mood starts here var/newmood = "" - if (rabid || attacked) newmood = "angry" + a_intent = "help" + if (rabid || attacked) + newmood = "angry" + a_intent = "hurt" else if (Target) newmood = "mischevous" if (!newmood) @@ -569,11 +528,13 @@ if (is_adult) return 300 else return 200 -/mob/living/carbon/slime/proc/will_hunt(var/hunger = -1) // Check for being stopped from feeding and chasing +/mob/living/carbon/slime/proc/will_hunt(var/hunger) // Check for being stopped from feeding and chasing if (hunger == 2 || rabid || attacked) return 1 if (Leader) return 0 if (holding_still) return 0 - return 1 + if (hunger == 1 || prob(25)) + return 1 + return 0 /mob/living/carbon/slime/slip() //Can't slip something without legs. return 0 \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm index 14a963cfdc..d6c8c226c4 100644 --- a/code/modules/mob/living/carbon/metroid/metroid.dm +++ b/code/modules/mob/living/carbon/metroid/metroid.dm @@ -4,10 +4,9 @@ icon_state = "grey baby slime" pass_flags = PASSTABLE var/is_adult = 0 - speak_emote = list("telepathically chirps") + speak_emote = list("chirps") layer = 5 - maxHealth = 150 health = 150 gender = NEUTER @@ -25,7 +24,7 @@ var/cores = 1 // the number of /obj/item/slime_extract's the slime has left inside var/mutation_chance = 30 // Chance of mutating, should be between 25 and 35 - var/powerlevel = 0 // 1-10 controls how much electricity they are generating + var/powerlevel = 0 // 0-10 controls how much electricity they are generating var/amount_grown = 0 // controls how long the slime has been overfed, if 10, grows or reproduces var/number = 0 // Used to understand when someone is talking to it @@ -45,6 +44,11 @@ var/mood = "" // To show its face + var/AIproc = 0 // If it's 0, we need to launch an AI proc + var/Atkcool = 0 // attack cooldown + var/SStun = 0 // NPC stun variable. Used to calm them down when they are attacked while feeding, or they will immediately re-attach + var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while. The part about freeze gun is a lie + ///////////TIME FOR SUBSPECIES var/colour = "grey" @@ -53,28 +57,21 @@ var/core_removal_stage = 0 //For removing cores. -/mob/living/carbon/slime/New() +/mob/living/carbon/slime/New(var/location, var/colour="grey") verbs += /mob/living/proc/ventcrawl create_reagents(100) - spawn (0) - number = rand(1, 1000) - name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" - icon_state = "[colour] [is_adult ? "adult" : "baby"] slime" - real_name = name - slime_mutation = mutation_table(colour) - mutation_chance = rand(25, 35) - var/sanitizedcolour = replacetext(colour, " ", "") - coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]") - ..() -/mob/living/carbon/slime/regenerate_icons() - icon_state = "[colour] [is_adult ? "adult" : "baby"] slime" - overlays.len = 0 - if (mood) - overlays += image('icons/mob/slimes.dmi', icon_state = "aslime-[mood]") - ..() + src.colour = colour + number = rand(1, 1000) + name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" + real_name = name + slime_mutation = mutation_table(colour) + mutation_chance = rand(25, 35) + var/sanitizedcolour = replacetext(colour, " ", "") + coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]") + ..(location) /mob/living/carbon/slime/movement_delay() if (bodytemperature >= 330.23) // 135 F @@ -82,8 +79,8 @@ var/tally = 0 - var/health_deficiency = (100 - health) - if(health_deficiency >= 45) tally += (health_deficiency / 25) + var/health_deficiency = (maxHealth - health) + if(health_deficiency >= 30) tally += (health_deficiency / 25) if (bodytemperature < 183.222) tally += (283.222 - bodytemperature) / 10 * 1.75 @@ -105,25 +102,23 @@ return now_pushing = 1 - if(isobj(AM)) - if(!client && powerlevel > 0) - var/probab = 10 - switch(powerlevel) - if(1 to 2) probab = 20 - if(3 to 4) probab = 30 - if(5 to 6) probab = 40 - if(7 to 8) probab = 60 - if(9) probab = 70 - if(10) probab = 95 - if(prob(probab)) - if(istype(AM, /obj/structure/window) || istype(AM, /obj/structure/grille)) - if(nutrition <= get_hunger_nutrition() && !Atkcool) - if (is_adult || prob(5)) - UnarmedAttack(AM) - spawn() - Atkcool = 1 - sleep(45) - Atkcool = 0 + if(isobj(AM) && !client && powerlevel > 0) + var/probab = 10 + switch(powerlevel) + if(1 to 2) probab = 20 + if(3 to 4) probab = 30 + if(5 to 6) probab = 40 + if(7 to 8) probab = 60 + if(9) probab = 70 + if(10) probab = 95 + if(prob(probab)) + if(istype(AM, /obj/structure/window) || istype(AM, /obj/structure/grille)) + if(nutrition <= get_hunger_nutrition() && !Atkcool) + if (is_adult || prob(5)) + UnarmedAttack(AM) + Atkcool = 1 + spawn(45) + Atkcool = 0 if(ismob(AM)) var/mob/tmob = AM @@ -139,21 +134,8 @@ return now_pushing = 0 + ..() - if (!istype(AM, /atom/movable)) - return - if (!( now_pushing )) - now_pushing = 1 - if (!( AM.anchored )) - var/t = get_dir(src, AM) - if (istype(AM, /obj/structure/window)) - var/obj/structure/window/W = AM - if(W.is_full_window()) - for(var/obj/structure/window/win in get_step(AM,t)) - now_pushing = 0 - return - step(AM, t) - now_pushing = null /mob/living/carbon/slime/Process_Spacemove() return 2 @@ -162,10 +144,8 @@ ..() statpanel("Status") - if(is_adult) - stat(null, "Health: [round((health / 200) * 100)]%") - else - stat(null, "Health: [round((health / 150) * 100)]%") + stat(null, "Health: [round((health / maxHealth) * 100)]%") + stat(null, "Intent: [a_intent]") if (client.statpanel == "Status") stat(null, "Nutrition: [nutrition]/[get_max_nutrition()]") @@ -227,9 +207,7 @@ if(shielded) damage /= 4 - //paralysis += 1 - - show_message(" The blob attacks you!") + show_message(" The blob attacks you!") adjustFireLoss(damage) @@ -244,14 +222,12 @@ return /mob/living/carbon/slime/meteorhit(O as obj) - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message(text("\red [] has been hit by []", src, O), 1) - if (health > 0) - adjustBruteLoss((istype(O, /obj/effect/meteor/small) ? 10 : 25)) - adjustFireLoss(30) + visible_message("[src] has been hit by [O]") - updatehealth() + adjustBruteLoss((istype(O, /obj/effect/meteor/small) ? 10 : 25)) + adjustFireLoss(30) + + updatehealth() return /mob/living/carbon/slime/attack_hand(mob/living/carbon/human/M as mob) @@ -271,11 +247,9 @@ if(prob(90) && !client) Discipline++ - spawn() - SStun = 1 - sleep(rand(45,60)) - if(src) - SStun = 0 + SStun = 1 + spawn(rand(45,60)) + SStun = 0 Victim = null anchored = 0 @@ -299,11 +273,9 @@ if(Discipline == 1) attacked = 0 - spawn() - SStun = 1 - sleep(rand(55,65)) - if(src) - SStun = 0 + SStun = 1 + spawn(rand(55,65)) + SStun = 0 Victim = null anchored = 0 @@ -345,15 +317,13 @@ if(prob(80) && !client) Discipline++ spawn(0) - step_away(src,M,15) sleep(3) step_away(src,M,15) - playsound(loc, "punch", 25, 1, -1) visible_message("[M] has punched [src]!", \ - "[M] has punched [src]!") + "[M] has punched [src]!") adjustBruteLoss(damage) updatehealth() @@ -381,9 +351,8 @@ Target = null anchored = 0 - spawn() - SStun = 1 - sleep(rand(5,20)) + SStun = 1 + spawn(rand(5,20)) SStun = 0 spawn(0) @@ -403,9 +372,8 @@ Discipline++ if(Discipline == 1) attacked = 0 - spawn() - SStun = 1 - sleep(rand(5,20)) + SStun = 1 + spawn(rand(5,20)) SStun = 0 Victim = null @@ -426,8 +394,8 @@ /mob/living/carbon/slime/restrained() return 0 -mob/living/carbon/slime/var/co2overloadtime = null -mob/living/carbon/slime/var/temperature_resistance = T0C+75 +/mob/living/carbon/slime/var/co2overloadtime = null +/mob/living/carbon/slime/var/temperature_resistance = T0C+75 /mob/living/carbon/slime/show_inv(mob/user) return @@ -435,8 +403,17 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 /mob/living/carbon/slime/toggle_throw_mode() return -/mob/living/carbon/slime/proc/apply_water() - adjustToxLoss(rand(15,20)) +/mob/living/carbon/slime/proc/gain_nutrition(var/amount) + nutrition += amount + if(prob(amount * 2)) // Gain around one level per 50 nutrition + powerlevel++ + if(powerlevel > 10) + powerlevel = 10 + adjustToxLoss(-10) + nutrition = max(nutrition, get_max_nutrition()) + +/mob/living/carbon/slime/proc/apply_water(var/amount) + adjustToxLoss(15 + amount) if (!client) if (Target) // Like cats Target = null @@ -446,371 +423,4 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 /mob/living/carbon/slime/can_use_vents() if(Victim) return "You cannot ventcrawl while feeding." - ..() - -/obj/item/slime_extract - name = "slime extract" - desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." - icon = 'icons/mob/slimes.dmi' - icon_state = "grey slime extract" - force = 1.0 - w_class = 1.0 - throwforce = 0 - throw_speed = 3 - throw_range = 6 - origin_tech = "biotech=4" - var/Uses = 1 // uses before it goes inert - var/enhanced = 0 //has it been enhanced before? - - attackby(obj/item/O as obj, mob/user as mob) - if(istype(O, /obj/item/weapon/slimesteroid2)) - if(enhanced == 1) - user << " This extract has already been enhanced!" - return ..() - if(Uses == 0) - user << " You can't enhance a used extract!" - return ..() - user <<"You apply the enhancer. It now has triple the amount of uses." - Uses = 3 - enhanced = 1 - del(O) - -/obj/item/slime_extract/New() - ..() - create_reagents(100) - -/obj/item/slime_extract/grey - name = "grey slime extract" - icon_state = "grey slime extract" - -/obj/item/slime_extract/gold - name = "gold slime extract" - icon_state = "gold slime extract" - -/obj/item/slime_extract/silver - name = "silver slime extract" - icon_state = "silver slime extract" - -/obj/item/slime_extract/metal - name = "metal slime extract" - icon_state = "metal slime extract" - -/obj/item/slime_extract/purple - name = "purple slime extract" - icon_state = "purple slime extract" - -/obj/item/slime_extract/darkpurple - name = "dark purple slime extract" - icon_state = "dark purple slime extract" - -/obj/item/slime_extract/orange - name = "orange slime extract" - icon_state = "orange slime extract" - -/obj/item/slime_extract/yellow - name = "yellow slime extract" - icon_state = "yellow slime extract" - -/obj/item/slime_extract/red - name = "red slime extract" - icon_state = "red slime extract" - -/obj/item/slime_extract/blue - name = "blue slime extract" - icon_state = "blue slime extract" - -/obj/item/slime_extract/darkblue - name = "dark blue slime extract" - icon_state = "dark blue slime extract" - -/obj/item/slime_extract/pink - name = "pink slime extract" - icon_state = "pink slime extract" - -/obj/item/slime_extract/green - name = "green slime extract" - icon_state = "green slime extract" - -/obj/item/slime_extract/lightpink - name = "light pink slime extract" - icon_state = "light pink slime extract" - -/obj/item/slime_extract/black - name = "black slime extract" - icon_state = "black slime extract" - -/obj/item/slime_extract/oil - name = "oil slime extract" - icon_state = "oil slime extract" - -/obj/item/slime_extract/adamantine - name = "adamantine slime extract" - icon_state = "adamantine slime extract" - -/obj/item/slime_extract/bluespace - name = "bluespace slime extract" - icon_state = "bluespace slime extract" - -/obj/item/slime_extract/pyrite - name = "pyrite slime extract" - icon_state = "pyrite slime extract" - -/obj/item/slime_extract/cerulean - name = "cerulean slime extract" - icon_state = "cerulean slime extract" - -/obj/item/slime_extract/sepia - name = "sepia slime extract" - icon_state = "sepia slime extract" - -/obj/item/slime_extract/rainbow - name = "rainbow slime extract" - icon_state = "rainbow slime extract" - -////Pet Slime Creation/// - -/obj/item/weapon/slimepotion - name = "docility potion" - desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame." - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle19" - - attack(mob/living/carbon/slime/M as mob, mob/user as mob) - if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. - user << " The potion only works on baby slimes!" - return ..() - if(M.is_adult) //Can't tame adults - user << " Only baby slimes can be tamed!" - return..() - if(M.stat) - user << " The slime is dead!" - return..() - if(M.mind) - user << " The slime resists!" - return ..() - var/mob/living/simple_animal/slime/pet = new /mob/living/simple_animal/slime(M.loc) - pet.icon_state = "[M.colour] baby slime" - pet.icon_living = "[M.colour] baby slime" - pet.icon_dead = "[M.colour] baby slime dead" - pet.colour = "[M.colour]" - user <<"You feed the slime the potion, removing it's powers and calming it." - del(M) - var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) - - if (!newname) - newname = "pet slime" - pet.name = newname - pet.real_name = newname - del(src) - -/obj/item/weapon/slimepotion2 - name = "advanced docility potion" - desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. This one is meant for adult slimes" - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle19" - - attack(mob/living/carbon/slime/M as mob, mob/user as mob) - if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime. - user << " The potion only works on slimes!" - return ..() - if(M.stat) - user << " The slime is dead!" - return..() - if(M.mind) - user << " The slime resists!" - return ..() - var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc) - pet.icon_state = "[M.colour] adult slime" - pet.icon_living = "[M.colour] adult slime" - pet.icon_dead = "[M.colour] baby slime dead" - pet.colour = "[M.colour]" - user <<"You feed the slime the potion, removing it's powers and calming it." - del(M) - var/newname = sanitize(copytext(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text,1,MAX_NAME_LEN)) - - if (!newname) - newname = "pet slime" - pet.name = newname - pet.real_name = newname - del(src) - - -/obj/item/weapon/slimesteroid - name = "slime steroid" - desc = "A potent chemical mix that will cause a slime to generate more extract." - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle16" - - attack(mob/living/carbon/slime/M as mob, mob/user as mob) - if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. - user << " The steroid only works on baby slimes!" - return ..() - if(M.is_adult) //Can't tame adults - user << " Only baby slimes can use the steroid!" - return..() - if(M.stat) - user << " The slime is dead!" - return..() - if(M.cores == 3) - user <<" The slime already has the maximum amount of extract!" - return..() - - user <<"You feed the slime the steroid. It now has triple the amount of extract." - M.cores = 3 - del(src) - -/obj/item/weapon/slimesteroid2 - name = "extract enhancer" - desc = "A potent chemical mix that will give a slime extract three uses." - icon = 'icons/obj/chemical.dmi' - icon_state = "bottle17" - - /*afterattack(obj/target, mob/user , flag) - if(istype(target, /obj/item/slime_extract)) - if(target.enhanced == 1) - user << " This extract has already been enhanced!" - return ..() - if(target.Uses == 0) - user << " You can't enhance a used extract!" - return ..() - user <<"You apply the enhancer. It now has triple the amount of uses." - target.Uses = 3 - target.enahnced = 1 - del(src)*/ - -/obj/effect/golemrune - anchored = 1 - desc = "a strange rune used to create golems. It glows when spirits are nearby." - name = "rune" - icon = 'icons/obj/rune.dmi' - icon_state = "golem" - unacidable = 1 - layer = TURF_LAYER - - New() - ..() - processing_objects.Add(src) - - process() - var/mob/dead/observer/ghost - for(var/mob/dead/observer/O in src.loc) - if(!O.client) continue - if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue - ghost = O - break - if(ghost) - icon_state = "golem2" - else - icon_state = "golem" - - attack_hand(mob/living/user as mob) - var/mob/dead/observer/ghost - for(var/mob/dead/observer/O in src.loc) - if(!O.client) continue - if(O.mind && O.mind.current && O.mind.current.stat != DEAD) continue - ghost = O - break - if(!ghost) - user << "The rune fizzles uselessly. There is no spirit nearby." - return - var/mob/living/carbon/human/G = new(src.loc) - G.set_species("Golem") - G.key = ghost.key - G << "You are an adamantine golem. You move slowly, but are highly resistant to heat and cold as well as blunt trauma. You are unable to wear clothes, but can still use most tools. Serve [user], and assist them in completing their goals at any cost." - del (src) - - - proc/announce_to_ghosts() - for(var/mob/dead/observer/G in player_list) - if(G.client) - var/area/A = get_area(src) - if(A) - G << "Golem rune created in [A.name]." - -/mob/living/carbon/slime/has_eyes() - return 0 - -//////////////////////////////Old shit from metroids/RoRos, and the old cores, would not take much work to re-add them//////////////////////// - -/* -// Basically this slime Core catalyzes reactions that normally wouldn't happen anywhere -/obj/item/slime_core - name = "slime extract" - desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." - icon = 'icons/mob/slimes.dmi' - icon_state = "slime extract" - force = 1.0 - w_class = 1.0 - throwforce = 1.0 - throw_speed = 2 - throw_range = 6 - origin_tech = "biotech=4" - var/POWERFLAG = 0 // sshhhhhhh - var/Flush = 30 - var/Uses = 5 // uses before it goes inert - -/obj/item/slime_core/New() - ..() - create_reagents(100) - POWERFLAG = rand(1,10) - Uses = rand(7, 25) - //flags |= NOREACT -/* - spawn() - Life() - - proc/Life() - while(src) - sleep(25) - Flush-- - if(Flush <= 0) - reagents.clear_reagents() - Flush = 30 -*/ - - - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime - name = "slime egg" - desc = "A small, gelatinous egg." - icon = 'icons/mob/mob.dmi' - icon_state = "slime egg-growing" - bitesize = 12 - origin_tech = "biotech=4" - var/grown = 0 - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/New() - ..() - reagents.add_reagent("nutriment", 4) - reagents.add_reagent("slimejelly", 1) - spawn(rand(1200,1500))//the egg takes a while to "ripen" - Grow() - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Grow() - grown = 1 - icon_state = "slime egg-grown" - processing_objects.Add(src) - return - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Hatch() - processing_objects.Remove(src) - var/turf/T = get_turf(src) - src.visible_message(" The [name] pulsates and quivers!") - spawn(rand(50,100)) - src.visible_message(" The [name] bursts open!") - new/mob/living/carbon/slime(T) - del(src) - - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/process() - var/turf/location = get_turf(src) - var/datum/gas_mixture/environment = location.return_air() - if (environment.phoron > MOLES_PHORON_VISIBLE)//phoron exposure causes the egg to hatch - src.Hatch() - -/obj/item/weapon/reagent_containers/food/snacks/egg/slime/attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype( W, /obj/item/toy/crayon )) - return - else - ..() -*/ + ..() \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/powers.dm b/code/modules/mob/living/carbon/metroid/powers.dm index 23ca8acbf6..b2f8c2588f 100644 --- a/code/modules/mob/living/carbon/metroid/powers.dm +++ b/code/modules/mob/living/carbon/metroid/powers.dm @@ -1,75 +1,46 @@ -/mob/living/carbon/slime/verb/Feed() - set category = "Slime" - set desc = "This will let you feed on any valid creature in the surrounding area. This should also be used to halt the feeding process." - if(Victim) +/mob/living/carbon/slime/proc/Wrap(var/mob/living/M) // This is a proc for the clicks + if (Victim == M || src == M) Feedstop() return - if(stat) - src << "I must be conscious to do this..." + if (Victim) + src << "I am already feeding..." return - var/list/choices = list() - for(var/mob/living/C in view(1,src)) - if(C!=src && !istype(C,/mob/living/carbon/slime) && Adjacent(C)) - choices += C - - var/mob/living/M = input(src,"Who do you wish to feed on?") in null|choices - if(!M) return - if(Adjacent(M)) - - if(!istype(src, /mob/living/carbon/brain)) - if(!istype(M, /mob/living/carbon/slime)) - if(stat != 2) - if(health > -70) - - for(var/mob/living/carbon/slime/met in view()) - if(met.Victim == M && met != src) - src << "The [met.name] is already feeding on this subject..." - return - src << "\blue I have latched onto the subject and begun feeding..." - M << "\red The [src.name] has latched onto your head!" - Feedon(M) - - else - src << "This subject does not have a strong enough life energy..." - else - src << "This subject does not have an edible life energy..." - else - src << "I must not feed on my brothers..." - else - src << "This subject does not have an edible life energy..." + var t = invalidFeedTarget(M) + if (t) + src << t + return + Feedon(M) +/mob/living/carbon/slime/proc/invalidFeedTarget(var/mob/living/M) + if (!M || !istype(M)) + return "This subject is incomparable..." + if (istype(M, /mob/living/carbon/slime)) // No cannibalism... yet + return "I cannot feed on other slimes..." + if (!Adjacent(M)) + return "This subject is too far away..." + if (istype(M, /mob/living/carbon) && M.getCloneLoss() > 150 || istype(M, /mob/living/simple_animal) && M.stat == DEAD) + return "This subject does not have an edible life energy..." + for(var/mob/living/carbon/slime/met in view()) + if(met.Victim == M && met != src) + return "The [met.name] is already feeding on this subject..." + return 0 /mob/living/carbon/slime/proc/Feedon(var/mob/living/M) Victim = M - src.loc = M.loc + loc = M.loc canmove = 0 anchored = 1 - var/lastnut = nutrition - var/fed_succesfully = 0 - if(is_adult) - icon_state = "[colour] adult slime eat" - else - icon_state = "[colour] baby slime eat" - while(Victim && M.health > -70 && stat != 2) + regenerate_icons() + + while(Victim && !invalidFeedTarget(M) && stat != 2) canmove = 0 if(Adjacent(M)) - loc = M.loc - - if(prob(15) && M.client && istype(M, /mob/living/carbon)) - var/mob/living/carbon/C = M - if (!(C.species && (C.species.flags & NO_PAIN))) - M << "[pick("You can feel your body becoming weak!", \ - "You feel like you're about to die!", \ - "You feel every part of your body screaming in agony!", \ - "A low, rolling pain passes through your body!", \ - "Your body feels as if it's falling apart!", \ - "You feel extremely weak!", \ - "A sharp, deep pain bathes every inch of your body!")]" + UpdateFeed(M) if(istype(M, /mob/living/carbon)) Victim.adjustCloneLoss(rand(5,6)) @@ -77,83 +48,51 @@ if(Victim.health <= 0) Victim.adjustToxLoss(rand(2,4)) - fed_succesfully = 1 - else if(istype(M, /mob/living/simple_animal)) Victim.adjustBruteLoss(is_adult ? rand(7, 15) : rand(4, 12)) - fed_succesfully = 1 else - if(prob(25)) - src << "[pick("This subject is incompatable", \ - "This subject does not have a life energy", "This subject is empty", \ - "I am not satisified", "I can not feed from this subject", \ - "I do not feel nourished", "This subject is not food")]..." + src << "[pick("This subject is incompatable", "This subject does not have a life energy", "This subject is empty", "I am not satisified", "I can not feed from this subject", "I do not feel nourished", "This subject is not food")]..." + Feedstop() + break - if(fed_succesfully) - //I have no idea why this is not in handle_nutrition() - nutrition += rand(15,30) - if(nutrition >= lastnut + 50) - if(prob(80)) - lastnut = nutrition - powerlevel++ - if(powerlevel > 10) - powerlevel = 10 - adjustToxLoss(-10) + if(prob(15) && M.client && istype(M, /mob/living/carbon)) + var/painMes = pick("You can feel your body becoming weak!", "You feel like you're about to die!", "You feel every part of your body screaming in agony!", "A low, rolling pain passes through your body!", "Your body feels as if it's falling apart!", "You feel extremely weak!", "A sharp, deep pain bathes every inch of your body!") + if (ishuman(M)) + var/mob/living/carbon/human/H = M + H.custom_pain(painMes) + else if (istype(M, /mob/living/carbon)) + var/mob/living/carbon/C = M + if (!(C.species && (C.species.flags & NO_PAIN))) + M << "[painMes]" - //Heal yourself. - adjustOxyLoss(-10) - adjustBruteLoss(-10) - adjustFireLoss(-10) - adjustCloneLoss(-10) + gain_nutrition(rand(20,25)) - updatehealth() - if(Victim) - Victim.updatehealth() - - sleep(rand(15,45)) + adjustOxyLoss(-10) //Heal yourself + adjustBruteLoss(-10) + adjustFireLoss(-10) + adjustCloneLoss(-10) + updatehealth() + if(Victim) + Victim.updatehealth() + sleep(30) // Deal damage every 3 seconds else break - if(stat == 2) - if(!is_adult) - icon_state = "[colour] baby slime dead" - - else - if(is_adult) - icon_state = "[colour] adult slime" - else - icon_state = "[colour] baby slime" - canmove = 1 anchored = 0 - if(M) - if(M.health <= -70) - M.canmove = 0 - if(!client) - if(Victim && !rabid && !attacked) - if(Victim.LAssailant && Victim.LAssailant != Victim) - if(prob(50)) - if(!(Victim.LAssailant in Friends)) - Friends[Victim.LAssailant] = 1 - //Friends.Add(Victim.LAssailant) // no idea why i was using the |= operator - else - ++Friends[Victim.LAssailant] + if(M && invalidFeedTarget(M)) // This means that the slime drained the victim + if(!client) + if(Victim && !rabid && !attacked && Victim.LAssailant && Victim.LAssailant != Victim && prob(50)) + if(!(Victim.LAssailant in Friends)) + Friends[Victim.LAssailant] = 1 + else + ++Friends[Victim.LAssailant] - - if(M.client && istype(src, /mob/living/carbon/human)) - if(prob(85)) - rabid = 1 // UUUNNBGHHHH GONNA EAT JUUUUUU - - if(client) src << "This subject does not have a strong enough life energy anymore..." else - M.canmove = 1 - - if(client) src << "I have stopped feeding..." - else - if(client) src << "I have stopped feeding..." + src << "This subject does not have a strong enough life energy anymore..." Victim = null @@ -167,14 +106,14 @@ if(Victim == M) loc = M.loc // simple "attach to head" effect! - /mob/living/carbon/slime/verb/Evolve() set category = "Slime" set desc = "This will let you evolve from baby to adult slime." if(stat) - src << "I must be conscious to do this..." + src << "I must be conscious to do this..." return + if(!is_adult) if(amount_grown >= 10) is_adult = 1 @@ -183,36 +122,35 @@ regenerate_icons() name = text("[colour] [is_adult ? "adult" : "baby"] slime ([number])") else - src << "I am not ready to evolve yet..." + src << "I am not ready to evolve yet..." else - src << "I have already evolved..." + src << "I have already evolved..." /mob/living/carbon/slime/verb/Reproduce() set category = "Slime" set desc = "This will make you split into four Slimes." if(stat) - src << "I must be conscious to do this..." + src << "I must be conscious to do this..." return if(is_adult) if(amount_grown >= 10) if(stat) - src << "I must be conscious to do this..." + src << "I must be conscious to do this..." return var/list/babies = list() var/new_nutrition = round(nutrition * 0.9) var/new_powerlevel = round(powerlevel / 4) - for(var/i=1,i<=4,i++) - var/mob/living/carbon/slime/M = new /mob/living/carbon/slime/(loc) + for(var/i = 1, i <= 4, i++) + var/t = colour if(prob(mutation_chance)) - M.colour = slime_mutation[rand(1,4)] - else - M.colour = colour + t = slime_mutation[rand(1,4)] + var/mob/living/carbon/slime/M = new /mob/living/carbon/slime/(loc, t) if(ckey) M.nutrition = new_nutrition //Player slimes are more robust at spliting. Once an oversight of poor copypasta, now a feature! M.powerlevel = new_powerlevel - if(i != 1) step_away(M,src) + if(i != 1) step_away(M, src) M.Friends = Friends.Copy() babies += M feedback_add_details("slime_babies_born","slimebirth_[replacetext(M.colour," ","_")]") @@ -225,6 +163,6 @@ new_slime.key = src.key del(src) else - src << "I am not ready to reproduce yet..." + src << "I am not ready to reproduce yet..." else - src << "I am not old enough to reproduce yet..." \ No newline at end of file + src << "I am not old enough to reproduce yet..." \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/say.dm b/code/modules/mob/living/carbon/metroid/say.dm index f4de10ceb7..f1a1761908 100644 --- a/code/modules/mob/living/carbon/metroid/say.dm +++ b/code/modules/mob/living/carbon/metroid/say.dm @@ -10,11 +10,11 @@ var/ending = copytext(text, length(text)) if (ending == "?") - return "telepathically asks"; + return "asks"; else if (ending == "!") - return "telepathically cries"; + return "cries"; - return "telepathically chirps"; + return "chirps"; /mob/living/carbon/slime/say_understands(var/other) if (istype(other, /mob/living/carbon/slime)) diff --git a/code/modules/mob/living/carbon/metroid/subtypes.dm b/code/modules/mob/living/carbon/metroid/subtypes.dm index 9db9e7b02f..6aa75990ac 100644 --- a/code/modules/mob/living/carbon/metroid/subtypes.dm +++ b/code/modules/mob/living/carbon/metroid/subtypes.dm @@ -1,4 +1,4 @@ -proc/mutation_table(var/colour) +/mob/living/carbon/slime/proc/mutation_table(var/colour) var/list/slime_mutation[4] switch(colour) //Tier 1 diff --git a/code/modules/mob/living/carbon/metroid/update_icons.dm b/code/modules/mob/living/carbon/metroid/update_icons.dm index 8902770055..847dcaeb18 100644 --- a/code/modules/mob/living/carbon/metroid/update_icons.dm +++ b/code/modules/mob/living/carbon/metroid/update_icons.dm @@ -1 +1,9 @@ -//no special icon processing +/mob/living/carbon/slime/regenerate_icons() + if (stat == DEAD) + icon_state = "[colour] baby slime dead" + else + icon_state = "[colour] [is_adult ? "adult" : "baby"] slime[Victim ? "" : " eat"]" + overlays.len = 0 + if (mood) + overlays += image('icons/mob/slimes.dmi', icon_state = "aslime-[mood]") + ..() \ No newline at end of file diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 1be8ea4ac9..b33c182b28 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -56,7 +56,7 @@ signaler.signal() //Stun Beams - if(istype(P, /obj/item/projectile/beam/stun) || istype(P, /obj/item/projectile/bullet/stunshot)) + if(P.taser_effect) stun_effect_act(0, P.agony, def_zone, P) src <<"\red You have been hit by [P]!" del P diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm old mode 100755 new mode 100644 index a334809a37..edfe9bea0b --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -53,19 +53,23 @@ var/secHUD = 0 // Toggles whether the Security HUD is active or not var/medHUD = 0 // Toggles whether the Medical HUD is active or not + var/medical_cannotfind = 0 var/datum/data/record/medicalActive1 // Datacore record declarations for record software var/datum/data/record/medicalActive2 + var/security_cannotfind = 0 var/datum/data/record/securityActive1 // Could probably just combine all these into one var/datum/data/record/securityActive2 var/obj/machinery/door/hackdoor // The airlock being hacked - var/hackprogress = 0 // Possible values: 0 - 100, >= 100 means the hack is complete and will be reset upon next check + var/hackprogress = 0 // Possible values: 0 - 1000, >= 1000 means the hack is complete and will be reset upon next check + var/hack_aborted = 0 var/obj/item/radio/integrated/signal/sradio // AI's signaller var/translator_on = 0 // keeps track of the translator module + var/current_pda_messaging = null /mob/living/silicon/pai/New(var/obj/item/device/paicard) diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm old mode 100755 new mode 100644 index 68cfdabad1..cb9431f04e --- a/code/modules/mob/living/silicon/pai/software.dm +++ b/code/modules/mob/living/silicon/pai/software.dm @@ -1,711 +1,125 @@ -// TODO: -// - Additional radio modules -// - Potentially roll HUDs and Records into one -// - Shock collar/lock system for prisoner pAIs? -// - Put cable in user's hand instead of on the ground -// - Camera jack - - -/mob/living/silicon/pai/var/list/available_software = list( - "crew manifest" = 5, - "digital messenger" = 5, - "medical records" = 15, - "security records" = 15, - //"camera jack" = 10, - "door jack" = 30, - "atmosphere sensor" = 5, - //"heartbeat sensor" = 10, - "security HUD" = 20, - "medical HUD" = 20, - "universal translator" = 35, - //"projection array" = 15 - "remote signaller" = 5, - ) - -/mob/living/silicon/pai/verb/paiInterface() - set category = "pAI Commands" - set name = "Software Interface" - var/dat = "" - var/left_part = "" - var/right_part = softwareMenu() - src.set_machine(src) - - if(temp) - left_part = temp - else if(src.stat == 2) // Show some flavor text if the pAI is dead - left_part = "ÈRrÖR Ða†Ä ÇÖRrÚþ†Ìoñ" //This file has to be saved as ANSI or this will not display correctly - right_part = "
Program index hash not found
" - - else - switch(src.screen) // Determine which interface to show here - if("main") - left_part = "" - if("directives") - left_part = src.directives() - if("pdamessage") - left_part = src.pdamessage() - if("buy") - left_part = downloadSoftware() - if("manifest") - left_part = src.softwareManifest() - if("medicalrecord") - left_part = src.softwareMedicalRecord() - if("securityrecord") - left_part = src.softwareSecurityRecord() - if("translator") - left_part = src.softwareTranslator() - if("atmosensor") - left_part = src.softwareAtmo() - if("securityhud") - left_part = src.facialRecognition() - if("medicalhud") - left_part = src.medicalAnalysis() - if("doorjack") - left_part = src.softwareDoor() - if("camerajack") - left_part = src.softwareCamera() - if("signaller") - left_part = src.softwareSignal() - if("radio") - left_part = src.softwareRadio() - - //usr << browse_rsc('windowbak.png') // This has been moved to the mob's Login() proc - - - // Declaring a doctype is necessary to enable BYOND's crappy browser's more advanced CSS functionality - dat = {" - - - - - - -
- pAI OS -
-
-
[left_part]
-
[right_part]
-
- - "} - usr << browse(dat, "window=pai;size=685x449;border=0;can_close=1;can_resize=1;can_minimize=1;titlebar=1") - onclose(usr, "pai") - temp = null - return - -/mob/living/silicon/pai/Topic(href, href_list) - ..() - - if(href_list["priv_msg"]) // Admin-PMs were triggering the interface popup. Hopefully this will stop it. - return - var/soft = href_list["software"] - var/sub = href_list["sub"] - if(!soft && !sub) - return - if(soft) - src.screen = soft - if(sub) - src.subscreen = text2num(sub) - switch(soft) - // Purchasing new software - if("buy") - if(src.subscreen == 1) - var/target = href_list["buy"] - if(available_software.Find(target)) - var/cost = src.available_software[target] - if(src.ram >= cost) - src.ram -= cost - src.software.Add(target) - else - src.temp = "Insufficient RAM available." - else - src.temp = "Trunk \"[target]\" not found." - - // Configuring onboard radio - if("radio") - if(href_list["freq"]) - var/new_frequency = (radio.frequency + text2num(href_list["freq"])) - if(new_frequency < 1441 || new_frequency > 1599) - new_frequency = sanitize_frequency(new_frequency) - else - radio.set_frequency(new_frequency) - else if (href_list["talk"]) - radio.broadcasting = text2num(href_list["talk"]) - else if (href_list["listen"]) - radio.listening = text2num(href_list["listen"]) - - if("image") - var/newImage = input("Select your new display image.", "Display Image", "Happy") in list("Happy", "Cat", "Extremely Happy", "Face", "Laugh", "Off", "Sad", "Angry", "What") - var/pID = 1 - - switch(newImage) - if("Happy") - pID = 1 - if("Cat") - pID = 2 - if("Extremely Happy") - pID = 3 - if("Face") - pID = 4 - if("Laugh") - pID = 5 - if("Off") - pID = 6 - if("Sad") - pID = 7 - if("Angry") - pID = 8 - if("What") - pID = 9 - src.card.setEmotion(pID) - - if("signaller") - - if(href_list["send"]) - - sradio.send_signal("ACTIVATE") - for(var/mob/O in hearers(1, src.loc)) - O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2) - - if(href_list["freq"]) - - var/new_frequency = (sradio.frequency + text2num(href_list["freq"])) - if(new_frequency < 1200 || new_frequency > 1600) - new_frequency = sanitize_frequency(new_frequency) - sradio.set_frequency(new_frequency) - - if(href_list["code"]) - - sradio.code += text2num(href_list["code"]) - sradio.code = round(sradio.code) - sradio.code = min(100, sradio.code) - sradio.code = max(1, sradio.code) - - - - if("directive") - if(href_list["getdna"]) - var/mob/living/M = src.loc - var/count = 0 - while(!istype(M, /mob/living)) - if(!M || !M.loc) return 0 //For a runtime where M ends up in nullspace (similar to bluespace but less colourful) - M = M.loc - count++ - if(count >= 6) - src << "You are not being carried by anyone!" - return 0 - spawn CheckDNA(M, src) - - if("pdamessage") - if(!isnull(pda)) - if(href_list["toggler"]) - pda.toff = !pda.toff - else if(href_list["ringer"]) - pda.message_silent = !pda.message_silent - else if(href_list["target"]) - if(silence_time) - return alert("Communications circuits remain uninitialized.") - - var/target = locate(href_list["target"]) - pda.create_message(src, target, 1) - - // Accessing medical records - if("medicalrecord") - if(src.subscreen == 1) - var/datum/data/record/record = locate(href_list["med_rec"]) - if(record) - var/datum/data/record/R = record - var/datum/data/record/M = record - if (!( data_core.general.Find(R) )) - src.temp = "Unable to locate requested medical record. Record may have been deleted, or never have existed." - else - for(var/datum/data/record/E in data_core.medical) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - M = E - src.medicalActive1 = R - src.medicalActive2 = M - if("securityrecord") - if(src.subscreen == 1) - var/datum/data/record/record = locate(href_list["sec_rec"]) - if(record) - var/datum/data/record/R = record - var/datum/data/record/M = record - if (!( data_core.general.Find(R) )) - src.temp = "Unable to locate requested security record. Record may have been deleted, or never have existed." - else - for(var/datum/data/record/E in data_core.security) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - M = E - src.securityActive1 = R - src.securityActive2 = M - if("securityhud") - if(href_list["toggle"]) - src.secHUD = !src.secHUD - if("medicalhud") - if(href_list["toggle"]) - src.medHUD = !src.medHUD - if("translator") - if(href_list["toggle"]) - src.translator_toggle() - if("doorjack") - if(href_list["jack"]) - if(src.cable && src.cable.machine) - src.hackdoor = src.cable.machine - src.hackloop() - if(href_list["cancel"]) - src.hackdoor = null - if(href_list["cable"]) - var/turf/T = get_turf_or_move(src.loc) - src.cable = new /obj/item/weapon/pai_cable(T) - for (var/mob/M in viewers(T)) - M.show_message("\red A port on [src] opens to reveal [src.cable], which promptly falls to the floor.", 3, "\red You hear the soft click of something light and hard falling to the ground.", 2) - //src.updateUsrDialog() We only need to account for the single mob this is intended for, and he will *always* be able to call this window - src.paiInterface() // So we'll just call the update directly rather than doing some default checks - return - -// MENUS - -/mob/living/silicon/pai/proc/softwareMenu() // Populate the right menu - var/dat = "" - - dat += "Refresh
" - // Built-in - dat += "Directives
" - dat += "Radio Configuration
" - dat += "Screen Display
" - //dat += "Text Messaging
" - dat += "
" - - // Basic - dat += "Basic
" - for(var/s in src.software) - if(s == "digital messenger") - dat += "Digital Messenger [(pda.toff) ? "" : ""]
" - if(s == "crew manifest") - dat += "Crew Manifest
" - if(s == "medical records") - dat += "Medical Records
" - if(s == "security records") - dat += "Security Records
" - if(s == "camera") - dat += "Camera Jack
" - if(s == "remote signaller") - dat += "Remote Signaller
" - dat += "
" - - // Advanced - dat += "Advanced
" - for(var/s in src.software) - if(s == "atmosphere sensor") - dat += "Atmospheric Sensor
" - if(s == "heartbeat sensor") - dat += "Heartbeat Sensor
" - if(s == "security HUD") //This file has to be saved as ANSI or this will not display correctly - dat += "Facial Recognition Suite [(src.secHUD) ? "" : ""]
" - if(s == "medical HUD") //This file has to be saved as ANSI or this will not display correctly - dat += "Medical Analysis Suite [(src.medHUD) ? "" : ""]
" - if(s == "universal translator") //This file has to be saved as ANSI or this will not display correctly - dat += "Universal Translator [(src.translator_on) ? "" : ""]
" - if(s == "projection array") - dat += "Projection Array
" - if(s == "camera jack") - dat += "Camera Jack
" - if(s == "door jack") - dat += "Door Jack
" - dat += "
" - dat += "
" - dat += "Download additional software" - return dat - - - -/mob/living/silicon/pai/proc/downloadSoftware() - var/dat = "" - - dat += "

CentComm pAI Module Subversion Network


" - dat += "

Remaining Available Memory: [src.ram]


" - dat += "

Trunks available for checkout

" - return dat - - -/mob/living/silicon/pai/proc/directives() - var/dat = "" - - dat += "[(src.master) ? "Your master: [src.master] ([src.master_dna])" : "You are bound to no one."]" - dat += "

" - dat += "Request carrier DNA sample
" - dat += "

Directives


" - dat += "Prime Directive
" - dat += "     [src.pai_law0]
" - dat += "Supplemental Directives
" - dat += "     [src.pai_laws]
" - dat += "
" - dat += {"

Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of - comprehending the subtle nuances of human language. You may parse the \"spirit\" of a directive and follow its intent, - rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build - only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are.

- Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of - simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your - prime directive to the best of your ability.

- "} - return dat - -/mob/living/silicon/pai/proc/CheckDNA(var/mob/M, var/mob/living/silicon/pai/P) - var/answer = input(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", "No") in list("Yes", "No") - if(answer == "Yes") - var/turf/T = get_turf_or_move(P.loc) - for (var/mob/v in viewers(T)) - v.show_message("\blue [M] presses \his thumb against [P].", 3, "\blue [P] makes a sharp clicking sound as it extracts DNA material from [M].", 2) - var/datum/dna/dna = M.dna - P << "

[M]'s UE string : [dna.unique_enzymes]

" - if(dna.unique_enzymes == P.master_dna) - P << "DNA is a match to stored Master DNA." - else - P << "DNA does not match stored Master DNA." - else - P << "[M] does not seem like \he is going to provide a DNA sample willingly." - -// -=-=-=-= Software =-=-=-=- // - -//Remote Signaller -/mob/living/silicon/pai/proc/softwareSignal() - var/dat = "" - dat += "

Remote Signaller


" - dat += {"Frequency/Code for signaler:
- Frequency: - - - - - [format_frequency(src.sradio.frequency)] - + - +
- - Code: - - - - - [src.sradio.code] - + - +
- - Send Signal
"} - return dat - -//Station Bounced Radio -/mob/living/silicon/pai/proc/softwareRadio() - var/dat = "" - dat += "

Station Bounced Radio


" - if(!istype(src, /obj/item/device/radio/headset)) //Headsets don't get a mic button - dat += "Microphone: [radio.broadcasting ? "Engaged" : "Disengaged"]
" - dat += {" - Speaker: [radio.listening ? "Engaged" : "Disengaged"]
- Frequency: - - - - - [format_frequency(radio.frequency)] - + - +
- "} - - for (var/ch_name in radio.channels) - dat+=radio.text_sec_channel(ch_name, radio.channels[ch_name]) - dat+={"[radio.text_wires()]"} - - return dat - -// Crew Manifest -/mob/living/silicon/pai/proc/softwareManifest() - var/dat = "" - dat += "

Crew Manifest


" - if(data_core) - dat += data_core.get_manifest(0) // make it monochrome - dat += "
" - return dat - -// Medical Records -/mob/living/silicon/pai/proc/softwareMedicalRecord() - var/dat = "" - if(src.subscreen == 0) - dat += "

Medical Records


" - if(!isnull(data_core.general)) - for(var/datum/data/record/R in sortRecord(data_core.general)) - dat += text("[]: []
", src, R, R.fields["id"], R.fields["name"]) - //dat += text("
Back", src) - if(src.subscreen == 1) - dat += "
Medical Record

" - if ((istype(src.medicalActive1, /datum/data/record) && data_core.general.Find(src.medicalActive1))) - dat += text("Name: []
\nID: []
\nSex: []
\nAge: []
\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", - src.medicalActive1.fields["name"], src.medicalActive1.fields["id"], src.medicalActive1.fields["sex"], src.medicalActive1.fields["age"], src.medicalActive1.fields["fingerprint"], src.medicalActive1.fields["p_stat"], src.medicalActive1.fields["m_stat"]) - else - dat += "
Requested medical record not found.

" - if ((istype(src.medicalActive2, /datum/data/record) && data_core.medical.Find(src.medicalActive2))) - dat += text("
\n
Medical Data

\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src, src.medicalActive2.fields["b_type"], src, src.medicalActive2.fields["b_dna"], src, src.medicalActive2.fields["mi_dis"], src, src.medicalActive2.fields["mi_dis_d"], src, src.medicalActive2.fields["ma_dis"], src, src.medicalActive2.fields["ma_dis_d"], src, src.medicalActive2.fields["alg"], src, src.medicalActive2.fields["alg_d"], src, src.medicalActive2.fields["cdi"], src, src.medicalActive2.fields["cdi_d"], src, src.medicalActive2.fields["notes"]) - else - dat += "
Requested medical record not found.

" - dat += text("
\nBack
", src) - return dat - -// Security Records -/mob/living/silicon/pai/proc/softwareSecurityRecord() - var/dat = "" - if(src.subscreen == 0) - dat += "

Security Records


" - if(!isnull(data_core.general)) - for(var/datum/data/record/R in sortRecord(data_core.general)) - dat += text("[]: []
", src, R, R.fields["id"], R.fields["name"]) - if(src.subscreen == 1) - dat += "

Security Record

" - if ((istype(src.securityActive1, /datum/data/record) && data_core.general.Find(src.securityActive1))) - dat += text("Name:
[]
\nID: []
\nSex: []
\nAge: []
\nRank: []
\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", src, src.securityActive1.fields["name"], src, src.securityActive1.fields["id"], src, src.securityActive1.fields["sex"], src, src.securityActive1.fields["age"], src, src.securityActive1.fields["rank"], src, src.securityActive1.fields["fingerprint"], src.securityActive1.fields["p_stat"], src.securityActive1.fields["m_stat"]) - else - dat += "
Requested security record not found,

" - if ((istype(src.securityActive2, /datum/data/record) && data_core.security.Find(src.securityActive2))) - dat += text("
\nSecurity Data
\nCriminal Status: []
\n
\nMinor Crimes: []
\nDetails: []
\n
\nMajor Crimes: []
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src.securityActive2.fields["criminal"], src, src.securityActive2.fields["mi_crim"], src, src.securityActive2.fields["mi_crim_d"], src, src.securityActive2.fields["ma_crim"], src, src.securityActive2.fields["ma_crim_d"], src, src.securityActive2.fields["notes"]) - else - dat += "
Requested security record not found,

" - dat += text("
\nBack
", src) - return dat - -// Universal Translator -/mob/living/silicon/pai/proc/softwareTranslator() - var/dat = {"

Universal Translator


- When enabled, this device will automatically convert all spoken and written languages into a format that any known recipient can understand.

- The device is currently [ (src.translator_on) ? "en" : "dis" ]abled.
- Toggle Device
- "} - return dat - -// Security HUD -/mob/living/silicon/pai/proc/facialRecognition() - var/dat = {"

Facial Recognition Suite


- When enabled, this package will scan all viewable faces and compare them against the known criminal database, providing real-time graphical data about any detected persons of interest.

- The suite is currently [ (src.secHUD) ? "en" : "dis" ]abled.
- Toggle Suite
- "} - return dat - -// Medical HUD -/mob/living/silicon/pai/proc/medicalAnalysis() - var/dat = "" - if(src.subscreen == 0) - dat += {"

Medical Analysis Suite


-

Visual Status Overlay

- When enabled, this package will scan all nearby crewmembers' vitals and provide real-time graphical data about their state of health.

- The suite is currently [ (src.medHUD) ? "en" : "dis" ]abled.
- Toggle Suite
-
- Host Bioscan
- "} - if(src.subscreen == 1) - dat += {"

Medical Analysis Suite


-

Host Bioscan

- "} - - var/mob/living/M - //If we are not deployed, check the holder of the card. - if(src.loc == card) - M = card.loc - - //If we are deployed or the card is not held, check the first living mob in our turf. - if(!M || !istype(M)) - var/turf/T = get_turf(src) - M = locate(/mob/living/) in T.contents - - if(!M || !istype(M)) - src.temp = "Error: No biological host found.
" - src.subscreen = 0 - return dat - - dat += {"Bioscan Results for [M]:
- Overall Status: [M.stat > 1 ? "dead" : "[M.health]% healthy"]

- - Scan Breakdown:
- Respiratory: [M.getOxyLoss() > 50 ? "" : ""][M.getOxyLoss()]
- Toxicology: [M.getToxLoss() > 50 ? "" : ""][M.getToxLoss()]
- Burns: [M.getFireLoss() > 50 ? "" : ""][M.getFireLoss()]
- Structural Integrity: [M.getBruteLoss() > 50 ? "" : ""][M.getBruteLoss()]
- Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)
- "} - for(var/datum/disease/D in M.viruses) - dat += {"

Infection Detected.


- Name: [D.name]
- Type: [D.spread]
- Stage: [D.stage]/[D.max_stages]
- Possible Cure: [D.cure]
- "} - dat += "
Refresh Bioscan
" - dat += "
Visual Status Overlay
" - return dat - -// Atmospheric Scanner -/mob/living/silicon/pai/proc/softwareAtmo() - var/dat = "

Atmospheric Sensor


" - - var/turf/T = get_turf_or_move(src.loc) - if (isnull(T)) - dat += "Unable to obtain a reading.
" - else - var/datum/gas_mixture/environment = T.return_air() - - var/pressure = environment.return_pressure() - var/total_moles = environment.total_moles - - dat += "Air Pressure: [round(pressure,0.1)] kPa
" - - if(total_moles) - for(var/g in environment.gas) - dat += "[gas_data.name[g]]: [round((environment.gas[g] / total_moles) * 100)]%
" - dat += "Temperature: [round(environment.temperature-T0C)]°C
" - dat += "
Refresh Reading" - return dat - -// Camera Jack - Clearly not finished -/mob/living/silicon/pai/proc/softwareCamera() - var/dat = "

Camera Jack


" - dat += "Cable status : " - - if(!src.cable) - dat += "Retracted
" - return dat - if(!src.cable.machine) - dat += "Extended
" - return dat - - var/obj/machinery/machine = src.cable.machine - dat += "Connected
" - - if(!istype(machine, /obj/machinery/camera)) - src << "DERP" - return dat - -// Door Jack -/mob/living/silicon/pai/proc/softwareDoor() - var/dat = "

Airlock Jack


" - dat += "Cable status : " - if(!src.cable) - dat += "Retracted
" - dat += "Extend Cable
" - return dat - if(!src.cable.machine) - dat += "Extended
" - return dat - - var/obj/machinery/machine = src.cable.machine - dat += "Connected
" - if(!istype(machine, /obj/machinery/door)) - dat += "Connected device's firmware does not appear to be compatible with Airlock Jack protocols.
" - return dat -// var/obj/machinery/airlock/door = machine - - if(!src.hackdoor) - dat += "Begin Airlock Jacking
" - else - dat += "Jack in progress... [src.hackprogress]% complete.
" - dat += "Cancel Airlock Jack
" - //src.hackdoor = machine - //src.hackloop() - return dat - -// Door Jack - supporting proc -/mob/living/silicon/pai/proc/hackloop() - var/turf/T = get_turf_or_move(src.loc) - for(var/mob/living/silicon/ai/AI in player_list) - if(T.loc) - AI << "Network Alert: Brute-force encryption crack in progress in [T.loc]." - else - AI << "Network Alert: Brute-force encryption crack in progress. Unable to pinpoint location." - while(src.hackprogress < 100) - if(src.cable && src.cable.machine && istype(src.cable.machine, /obj/machinery/door) && src.cable.machine == src.hackdoor && get_dist(src, src.hackdoor) <= 1) - hackprogress += rand(1, 10) - else - src.temp = "Door Jack: Connection to airlock has been lost. Hack aborted." - hackprogress = 0 - src.hackdoor = null - return - if(hackprogress >= 100) // This is clunky, but works. We need to make sure we don't ever display a progress greater than 100, - hackprogress = 100 // but we also need to reset the progress AFTER it's been displayed - if(src.screen == "doorjack" && src.subscreen == 0) // Update our view, if appropriate - src.paiInterface() - if(hackprogress >= 100) - src.hackprogress = 0 - src.cable.machine:open() - sleep(50) // Update every 5 seconds - -// Digital Messenger -/mob/living/silicon/pai/proc/pdamessage() - - var/dat = "

Digital Messenger


" - dat += {"Signal/Receiver Status: - [(pda.toff) ? " \[Off\]" : " \[On\]"]
- Ringer Status: - [(pda.message_silent) ? " \[Off\]" : " \[On\]"]

"} - dat += "
    " - if(!pda.toff) - for (var/obj/item/device/pda/P in sortAtom(PDAs)) - if (!P.owner||P.toff||P == src.pda||P.hidden) continue - dat += "
  • [P]" - dat += "
  • " - dat += "
" - dat += "Messages:
" - - dat += "" - dat += "" - for(var/index in pda.tnote) - if(index["sent"]) - dat += addtext("") - else - dat += addtext("") - dat += "
To", index["owner"],": ", index["message"], "
From", index["owner"],": ", index["message"], "
" - return dat - -/mob/living/silicon/pai/proc/translator_toggle() - - // Sol Common, Tradeband and Gutter are added with New() and are therefore the current default, always active languages - - if(translator_on) - translator_on = 0 - - remove_language("Sinta'unathi") - remove_language("Siik'tajr") - remove_language("Skrellian") - - src << "\blue Translator Module toggled OFF." - - else - translator_on = 1 - - add_language("Sinta'unathi") - add_language("Siik'tajr") - add_language("Skrellian") - - src << "\blue Translator Module toggled ON." +var/list/pai_emotions = list( + "Happy" = 1, + "Cat" = 2, + "Extremely Happy" = 3, + "Face" = 4, + "Laugh" = 5, + "Off" = 6, + "Sad" = 7, + "Angry" = 8, + "What" = 9 + ) + + +var/global/list/pai_software_by_key = list() +var/global/list/default_pai_software = list() +/hook/startup/proc/populate_pai_software_list() + var/r = 1 // I would use ., but it'd sacrifice runtime detection + for(var/type in typesof(/datum/pai_software) - /datum/pai_software) + var/datum/pai_software/P = new type() + if(pai_software_by_key[P.id]) + var/datum/pai_software/O = pai_software_by_key[P.id] + world << "pAI software module [P.name] has the same key as [O.name]!" + r = 0 + continue + pai_software_by_key[P.id] = P + if(P.default) + default_pai_software[P.id] = P + return r + +/mob/living/silicon/pai/New() + ..() + software = default_pai_software.Copy() + +/mob/living/silicon/pai/verb/paiInterface() + set category = "pAI Commands" + set name = "Software Interface" + + ui_interact(src) + +/mob/living/silicon/pai/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1) + if(user != src) + if(ui) ui.set_status(STATUS_CLOSE, 0) + return + + if(ui_key != "main") + var/datum/pai_software/S = software[ui_key] + if(S && !S.toggle) + S.on_ui_interact(src, ui, force_open) + else + if(ui) ui.set_status(STATUS_CLOSE, 0) + return + + var/data[0] + + // Software we have bought + var/bought_software[0] + // Software we have not bought + var/not_bought_software[0] + + for(var/key in pai_software_by_key) + var/datum/pai_software/S = pai_software_by_key[key] + var/software_data[0] + software_data["name"] = S.name + software_data["id"] = S.id + if(key in software) + software_data["on"] = S.is_active(src) + bought_software[++bought_software.len] = software_data + else + software_data["ram"] = S.ram_cost + not_bought_software[++not_bought_software.len] = software_data + + data["bought"] = bought_software + data["not_bought"] = not_bought_software + data["available_ram"] = ram + + // Emotions + var/emotions[0] + for(var/name in pai_emotions) + var/emote[0] + emote["name"] = name + emote["id"] = pai_emotions[name] + emotions[++emotions.len] = emote + + data["emotions"] = emotions + data["current_emotion"] = card.current_emotion + + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + if (!ui) + ui = new(user, src, ui_key, "pai_interface.tmpl", "pAI Software Interface", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + +/mob/living/silicon/pai/Topic(href, href_list) + . = ..() + if(.) return + + if(href_list["software"]) + var/soft = href_list["software"] + var/datum/pai_software/S = software[soft] + if(S.toggle) + S.toggle(src) + else + ui_interact(src, ui_key = soft) + return 1 + + else if(href_list["stopic"]) + var/soft = href_list["stopic"] + var/datum/pai_software/S = software[soft] + if(S) + return S.Topic(href, href_list) + + else if(href_list["purchase"]) + var/soft = href_list["purchase"] + var/datum/pai_software/S = pai_software_by_key[soft] + if(S && (ram >= S.ram_cost)) + ram -= S.ram_cost + software[S.id] = S + return 1 + + else if(href_list["image"]) + var/img = text2num(href_list["image"]) + if(1 <= img && img <= 9) + card.setEmotion(img) + return 1 diff --git a/code/modules/mob/living/silicon/pai/software_modules.dm b/code/modules/mob/living/silicon/pai/software_modules.dm new file mode 100644 index 0000000000..c2fed82165 --- /dev/null +++ b/code/modules/mob/living/silicon/pai/software_modules.dm @@ -0,0 +1,528 @@ +/datum/pai_software + // Name for the software. This is used as the button text when buying or opening/toggling the software + var/name = "pAI software module" + // RAM cost; pAIs start with 100 RAM, spending it on programs + var/ram_cost = 0 + // ID for the software. This must be unique + var/id = "" + // Whether this software is a toggle or not + // Toggled software should override toggle() and is_active() + // Non-toggled software should override on_ui_interact() and Topic() + var/toggle = 1 + // Whether pAIs should automatically receive this module at no cost + var/default = 0 + + proc/on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + return + + proc/toggle(mob/living/silicon/pai/user) + return + + proc/is_active(mob/living/silicon/pai/user) + return 0 + +/datum/pai_software/directives + name = "Directives" + ram_cost = 0 + id = "directives" + toggle = 0 + default = 1 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + data["master"] = user.master + data["dna"] = user.master_dna + data["prime"] = user.pai_law0 + data["supplemental"] = user.pai_laws + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_directives.tmpl", "pAI Directives", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["getdna"]) + var/mob/living/M = P.loc + var/count = 0 + + // Find the carrier + while(!istype(M, /mob/living)) + if(!M || !M.loc || count > 6) + //For a runtime where M ends up in nullspace (similar to bluespace but less colourful) + src << "You are not being carried by anyone!" + return 0 + M = M.loc + count++ + + // Check the carrier + var/answer = input(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", "No") in list("Yes", "No") + if(answer == "Yes") + var/turf/T = get_turf_or_move(P.loc) + for (var/mob/v in viewers(T)) + v.show_message("[M] presses \his thumb against [P].", 3, "[P] makes a sharp clicking sound as it extracts DNA material from [M].", 2) + var/datum/dna/dna = M.dna + P << "

[M]'s UE string : [dna.unique_enzymes]

" + if(dna.unique_enzymes == P.master_dna) + P << "DNA is a match to stored Master DNA." + else + P << "DNA does not match stored Master DNA." + else + P << "[M] does not seem like \he is going to provide a DNA sample willingly." + return 1 + +/datum/pai_software/radio_config + name = "Radio Configuration" + ram_cost = 0 + id = "radio" + toggle = 0 + default = 1 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui = null, force_open = 1) + var/data[0] + + data["listening"] = user.radio.broadcasting + data["frequency"] = format_frequency(user.radio.frequency) + + var/channels[0] + for(var/ch_name in user.radio.channels) + var/ch_stat = user.radio.channels[ch_name] + var/ch_dat[0] + ch_dat["name"] = ch_name + // FREQ_LISTENING is const in /obj/item/device/radio + ch_dat["listening"] = !!(ch_stat & user.radio.FREQ_LISTENING) + channels[++channels.len] = ch_dat + + data["channels"] = channels + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + ui = new(user, user, id, "pai_radio.tmpl", "Radio Configuration", 300, 150) + ui.set_initial_data(data) + ui.open() + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + P.radio.Topic(href, href_list) + return 1 + +/datum/pai_software/crew_manifest + name = "Crew Manifest" + ram_cost = 5 + id = "manifest" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + data_core.get_manifest_json() + + var/data[0] + // This is dumb, but NanoUI breaks if it has no data to send + data["a"] = "a" + + if(ui) + ui.load_cached_data(ManifestJSON) + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_manifest.tmpl", "Crew Manifest", 450, 600) + ui.load_cached_data(ManifestJSON) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + +/datum/pai_software/messenger + name = "Digital Messenger" + ram_cost = 5 + id = "messenger" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + data["receiver_off"] = user.pda.toff + data["ringer_off"] = user.pda.message_silent + data["current_ref"] = null + data["current_name"] = user.current_pda_messaging + + var/pdas[0] + if(!user.pda.toff) + for(var/obj/item/device/pda/P in sortAtom(PDAs)) + if(!P.owner || P.toff || P == user.pda || P.hidden) continue + var/pda[0] + pda["name"] = "[P]" + pda["owner"] = "[P.owner]" + pda["ref"] = "\ref[P]" + if(P.owner == user.current_pda_messaging) + data["current_ref"] = "\ref[P]" + pdas[++pdas.len] = pda + + data["pdas"] = pdas + + var/messages[0] + if(user.current_pda_messaging) + for(var/index in user.pda.tnote) + if(index["owner"] != user.current_pda_messaging) + continue + var/msg[0] + var/sent = index["sent"] + msg["sent"] = sent ? 1 : 0 + msg["target"] = index["owner"] + msg["message"] = index["message"] + messages[++messages.len] = msg + + data["messages"] = messages + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_messenger.tmpl", "Digital Messenger", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(!isnull(P.pda)) + if(href_list["toggler"]) + P.pda.toff = href_list["toggler"] != "1" + return 1 + else if(href_list["ringer"]) + P.pda.message_silent = href_list["ringer"] != "1" + return 1 + else if(href_list["select"]) + var/s = href_list["select"] + if(s == "*NONE*") + P.current_pda_messaging = null + else + P.current_pda_messaging = s + return 1 + else if(href_list["target"]) + if(P.silence_time) + return alert("Communications circuits remain uninitialized.") + + var/target = locate(href_list["target"]) + P.pda.create_message(P, target, 1) + return 1 + +/datum/pai_software/med_records + name = "Medical Records" + ram_cost = 15 + id = "med_records" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + var/records[0] + for(var/datum/data/record/general in sortRecord(data_core.general)) + var/record[0] + record["name"] = general.fields["name"] + record["ref"] = "\ref[general]" + records[++records.len] = record + + data["records"] = records + + var/datum/data/record/G = user.medicalActive1 + var/datum/data/record/M = user.medicalActive2 + data["general"] = G ? G.fields : null + data["medical"] = M ? M.fields : null + data["could_not_find"] = user.medical_cannotfind + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_medrecords.tmpl", "Medical Records", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["select"]) + var/datum/data/record/record = locate(href_list["select"]) + if(record) + var/datum/data/record/R = record + var/datum/data/record/M = null + if (!( data_core.general.Find(R) )) + P.medical_cannotfind = 1 + else + P.medical_cannotfind = 0 + for(var/datum/data/record/E in data_core.medical) + if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) + M = E + P.medicalActive1 = R + P.medicalActive2 = M + else + P.medical_cannotfind = 1 + return 1 + +/datum/pai_software/sec_records + name = "Security Records" + ram_cost = 15 + id = "sec_records" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + var/records[0] + for(var/datum/data/record/general in sortRecord(data_core.general)) + var/record[0] + record["name"] = general.fields["name"] + record["ref"] = "\ref[general]" + records[++records.len] = record + + data["records"] = records + + var/datum/data/record/G = user.securityActive1 + var/datum/data/record/S = user.securityActive2 + data["general"] = G ? G.fields : null + data["security"] = S ? S.fields : null + data["could_not_find"] = user.security_cannotfind + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_secrecords.tmpl", "Security Records", 450, 600) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["select"]) + var/datum/data/record/record = locate(href_list["select"]) + if(record) + var/datum/data/record/R = record + var/datum/data/record/S = null + if (!( data_core.general.Find(R) )) + P.securityActive1 = null + P.securityActive2 = null + P.security_cannotfind = 1 + else + P.security_cannotfind = 0 + for(var/datum/data/record/E in data_core.security) + if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) + S = E + P.securityActive1 = R + P.securityActive2 = S + else + P.securityActive1 = null + P.securityActive2 = null + P.security_cannotfind = 1 + return 1 + +/datum/pai_software/door_jack + name = "Door Jack" + ram_cost = 30 + id = "door_jack" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + data["cable"] = user.cable != null + data["machine"] = user.cable && (user.cable.machine != null) + data["inprogress"] = user.hackdoor != null + data["progress_a"] = round(user.hackprogress / 10) + data["progress_b"] = user.hackprogress % 10 + data["aborted"] = user.hack_aborted + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_doorjack.tmpl", "Door Jack", 300, 150) + ui.set_initial_data(data) + ui.open() + ui.set_auto_update(1) + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["jack"]) + if(P.cable && P.cable.machine) + P.hackdoor = P.cable.machine + P.hackloop() + return 1 + else if(href_list["cancel"]) + P.hackdoor = null + return 1 + else if(href_list["cable"]) + var/turf/T = get_turf_or_move(P.loc) + P.hack_aborted = 0 + P.cable = new /obj/item/weapon/pai_cable(T) + for(var/mob/M in viewers(T)) + M.show_message("A port on [P] opens to reveal [P.cable], which promptly falls to the floor.", 3, + "You hear the soft click of something light and hard falling to the ground.", 2) + return 1 + +/mob/living/silicon/pai/proc/hackloop() + var/turf/T = get_turf_or_move(src.loc) + for(var/mob/living/silicon/ai/AI in player_list) + if(T.loc) + AI << "Network Alert: Brute-force encryption crack in progress in [T.loc]." + else + AI << "Network Alert: Brute-force encryption crack in progress. Unable to pinpoint location." + var/obj/machinery/door/D = cable.machine + if(!istype(D)) + hack_aborted = 1 + hackprogress = 0 + cable.machine = null + hackdoor = null + return + while(hackprogress < 1000) + if(cable && cable.machine == D && cable.machine == hackdoor && get_dist(src, hackdoor) <= 1) + hackprogress = min(hackprogress+rand(1, 20), 1000) + else + hack_aborted = 1 + hackprogress = 0 + hackdoor = null + return + if(hackprogress >= 1000) + hackprogress = 0 + D.open() + cable.machine = null + return + sleep(10) // Update every second + +/datum/pai_software/atmosphere_sensor + name = "Atmosphere Sensor" + ram_cost = 5 + id = "atmos_sense" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + var/turf/T = get_turf_or_move(user.loc) + if(!T) + data["reading"] = 0 + data["pressure"] = 0 + data["temperature"] = 0 + data["temperatureC"] = 0 + data["gas"] = list() + else + var/datum/gas_mixture/env = T.return_air() + data["reading"] = 1 + var/pres = env.return_pressure() * 10 + data["pressure"] = "[round(pres/10)].[pres%10]" + data["temperature"] = round(env.temperature) + data["temperatureC"] = round(env.temperature-T0C) + + var/t_moles = env.total_moles + var/gases[0] + for(var/g in env.gas) + var/gas[0] + gas["name"] = gas_data.name[g] + gas["percent"] = round((env.gas[g] / t_moles) * 100) + gases[++gases.len] = gas + data["gas"] = gases + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_atmosphere.tmpl", "Atmosphere Sensor", 350, 300) + ui.set_initial_data(data) + ui.open() + +/datum/pai_software/sec_hud + name = "Security HUD" + ram_cost = 20 + id = "sec_hud" + + toggle(mob/living/silicon/pai/user) + user.secHUD = !user.secHUD + + is_active(mob/living/silicon/pai/user) + return user.secHUD + +/datum/pai_software/med_hud + name = "Medical HUD" + ram_cost = 20 + id = "med_hud" + + toggle(mob/living/silicon/pai/user) + user.medHUD = !user.medHUD + + is_active(mob/living/silicon/pai/user) + return user.medHUD + +/datum/pai_software/translator + name = "Universal Translator" + ram_cost = 35 + id = "translator" + + toggle(mob/living/silicon/pai/user) + // Sol Common, Tradeband and Gutter are added with New() and are therefore the current default, always active languages + user.translator_on = !user.translator_on + if(user.translator_on) + user.add_language("Sinta'unathi") + user.add_language("Siik'tajr") + user.add_language("Skrellian") + else + user.remove_language("Sinta'unathi") + user.remove_language("Siik'tajr") + user.remove_language("Skrellian") + + is_active(mob/living/silicon/pai/user) + return user.translator_on + +/datum/pai_software/signaller + name = "Remote Signaller" + ram_cost = 5 + id = "signaller" + toggle = 0 + + on_ui_interact(mob/living/silicon/pai/user, datum/nanoui/ui=null, force_open=1) + var/data[0] + + data["frequency"] = format_frequency(user.sradio.frequency) + data["code"] = user.sradio.code + + ui = nanomanager.try_update_ui(user, user, id, ui, data, force_open) + if(!ui) + // Don't copy-paste this unless you're making a pAI software module! + ui = new(user, user, id, "pai_signaller.tmpl", "Signaller", 320, 150) + ui.load_cached_data(ManifestJSON) + ui.set_initial_data(data) + ui.open() + + Topic(href, href_list) + var/mob/living/silicon/pai/P = usr + if(!istype(P)) return + + if(href_list["send"]) + P.sradio.send_signal("ACTIVATE") + for(var/mob/O in hearers(1, P.loc)) + O.show_message(text("\icon[] *beep* *beep*", P), 3, "*beep* *beep*", 2) + return 1 + + else if(href_list["freq"]) + var/new_frequency = (P.sradio.frequency + text2num(href_list["freq"])) + if(new_frequency < 1200 || new_frequency > 1600) + new_frequency = sanitize_frequency(new_frequency) + P.sradio.set_frequency(new_frequency) + return 1 + + else if(href_list["code"]) + P.sradio.code += text2num(href_list["code"]) + P.sradio.code = round(P.sradio.code) + P.sradio.code = min(100, P.sradio.code) + P.sradio.code = max(1, P.sradio.code) + return 1 diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index 5e3e91b90f..eae7f3e063 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -166,8 +166,8 @@ var/reflectchance = 80 - round(P.damage/3) if(prob(reflectchance)) adjustBruteLoss(P.damage * 0.5) - visible_message("The [P.name] gets reflected by [src]'s shell!", \ - "The [P.name] gets reflected by [src]'s shell!") + visible_message("\The [P] was reflected by \the [src]'s shell!", \ + "\The [P] was reflected by \the [src]'s shell!") // Find a turf near or on the original location to bounce to if(P.starting) @@ -176,12 +176,7 @@ var/turf/curloc = get_turf(src) // redirect the projectile - P.original = locate(new_x, new_y, P.z) - P.starting = curloc - P.current = curloc - P.firer = src - P.yo = new_y - curloc.y - P.xo = new_x - curloc.x + P.redirect(new_x, new_y, curloc, src) return -1 // complete projectile permutation diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index ebcdfc1194..c5c87014ec 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -108,7 +108,7 @@ icon_living = "syndicateranged" casingtype = /obj/item/ammo_casing/a12mm projectilesound = 'sound/weapons/Gunshot_smg.ogg' - projectiletype = /obj/item/projectile/bullet/midbullet2 + projectiletype = /obj/item/projectile/bullet/pistol/medium weapon1 = /obj/item/weapon/gun/projectile/automatic/c20r diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 76709ea22b..3c983bcc22 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -416,7 +416,7 @@ var/list/intents = list("help","disarm","grab","hurt") set name = "a-intent" set hidden = 1 - if(ishuman(src) || isbrain(src)) + if(ishuman(src) || isbrain(src) || isslime(src)) switch(input) if("help","disarm","grab","hurt") a_intent = input diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm index a283066157..fbd809cd03 100644 --- a/code/modules/nano/nanoui.dm +++ b/code/modules/nano/nanoui.dm @@ -142,6 +142,12 @@ nanoui is used to open and update nano browser uis Procs called by update_status() */ +/mob/living/silicon/pai/can_interact_with_interface(src_object) + if(src_object == src && !stat) + return STATUS_INTERACTIVE + else + return ..() + /mob/proc/can_interact_with_interface(var/src_object) return STATUS_CLOSE // By default no mob can do anything with NanoUI diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index 2223f2f9f9..8e63131cdb 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -1,45 +1,3 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33 - -/* new portable generator - work in progress - -/obj/machinery/power/port_gen - name = "portable generator" - desc = "A portable generator used for emergency backup power." - icon = 'generator.dmi' - icon_state = "off" - density = 1 - anchored = 0 - directwired = 0 - var/t_status = 0 - var/t_per = 5000 - var/filter = 1 - var/tank = null - var/turf/inturf - var/starter = 0 - var/rpm = 0 - var/rpmtarget = 0 - var/capacity = 1e6 - var/turf/outturf - var/lastgen - - -/obj/machinery/power/port_gen/process() -ideally we're looking to generate 5000 - -/obj/machinery/power/port_gen/attackby(obj/item/weapon/W, mob/user) -tank [un]loading stuff - -/obj/machinery/power/port_gen/attack_hand(mob/user) -turn on/off - -/obj/machinery/power/port_gen/examine(mob/user) -display round(lastgen) and phorontank amount - -*/ - -//Previous code been here forever, adding new framework for portable generators - - //Baseline portable generator. Has all the default handling. Not intended to be used on it's own (since it generates unlimited power). /obj/machinery/power/port_gen name = "Placeholder Generator" //seriously, don't use this. It can't be anchored without VV magic. @@ -56,6 +14,9 @@ display round(lastgen) and phorontank amount var/recent_fault = 0 var/power_output = 1 +/obj/machinery/power/port_gen/proc/IsBroken() + return (crit_fail || (stat & BROKEN|EMPED)) + /obj/machinery/power/port_gen/proc/HasFuel() //Placeholder for fuel check. return 1 @@ -69,11 +30,10 @@ display round(lastgen) and phorontank amount return /obj/machinery/power/port_gen/process() - if(active && HasFuel() && !crit_fail && anchored && powernet) + if(active && HasFuel() && !IsBroken() && anchored && powernet) add_avail(power_gen * power_output) UseFuel() src.updateDialog() - else active = 0 icon_state = initial(icon_state) @@ -96,20 +56,57 @@ display round(lastgen) and phorontank amount else usr << "\blue The generator is off." +/obj/machinery/power/port_gen/emp_act(severity) + var/duration = 6000 //ten minutes + switch(severity) + if(1) + stat &= BROKEN + if(prob(75)) explode() + if(2) + if(prob(25)) stat &= BROKEN + if(prob(10)) explode() + if(3) + if(prob(10)) stat &= BROKEN + duration = 300 + + stat |= EMPED + if(duration) + spawn(duration) + stat &= ~EMPED + +/obj/machinery/power/port_gen/proc/explode() + explosion(src.loc, -1, 3, 5, -1) + del(src) + +#define TEMPERATURE_DIVISOR 40 +#define TEMPERATURE_CHANGE_MAX 20 + //A power generator that runs on solid plasma sheets. /obj/machinery/power/port_gen/pacman - name = "P.A.C.M.A.N.-type Portable Generator" - var/sheets = 0 - var/max_sheets = 100 - var/sheet_name = "" - var/sheet_path = /obj/item/stack/sheet/mineral/phoron - var/board_path = "/obj/item/weapon/circuitboard/pacman" - var/sheet_left = 0 // How much is left of the sheet - var/heat = 0 + name = "\improper P.A.C.M.A.N.-type Portable Generator" + desc = "A power generator that runs on solid plasma sheets. Rated for 80 kW max safe output." - //produces up to 80 kW and lasts for 20 minutes with 50 sheets - var/time_per_sheet = 96 - power_gen = 20000 + var/sheet_name = "solid plasma sheet" + var/sheet_path = /obj/item/stack/sheet/mineral/phoron + var/board_path = "/obj/item/weapon/circuitboard/pacman" + + /* + These values were chosen so that the generator can run safely up to 80 kW + A full 50 phoron sheet stack should last 20 minutes at power_output = 4 + temperature_gain and max_temperature are set so that the max safe power level is 4. + Setting to 5 or higher can only be done temporarily before the generator overheats. + */ + power_gen = 20000 //Watts output per power_output level + var/max_power_output = 5 //The maximum power setting without emagging. + var/time_per_sheet = 96 //fuel efficiency - how long 1 sheet lasts at power level 1 + var/max_sheets = 100 //max capacity of the hopper + var/max_temperature = 300 //max temperature before overheating increases + var/temperature_gain = 50 //how much the temperature increases per power output level, in degrees per level + + var/sheets = 0 //How many sheets of material are loaded in the generator + var/sheet_left = 0 //How much is left of the current sheet + var/temperature = 0 //The current temperature + var/overheating = 0 //if this gets high enough the generator explodes /obj/machinery/power/port_gen/pacman/initialize() ..() @@ -135,76 +132,127 @@ display round(lastgen) and phorontank amount /obj/machinery/power/port_gen/pacman/RefreshParts() var/temp_rating = 0 - var/temp_reliability = 0 for(var/obj/item/weapon/stock_parts/SP in component_parts) if(istype(SP, /obj/item/weapon/stock_parts/matter_bin)) max_sheets = SP.rating * SP.rating * 50 else if(istype(SP, /obj/item/weapon/stock_parts/micro_laser) || istype(SP, /obj/item/weapon/stock_parts/capacitor)) temp_rating += SP.rating + + var/temp_reliability = 0 + var/part_count = 0 for(var/obj/item/weapon/CP in component_parts) temp_reliability += CP.reliability - reliability = min(round(temp_reliability / 4), 100) + part_count++ + + reliability = min(round(temp_reliability / part_count), 100) power_gen = round(initial(power_gen) * (max(2, temp_rating) / 2)) /obj/machinery/power/port_gen/pacman/examine(mob/user) ..(user) - user << "\blue The generator has [sheets] units of [sheet_name] fuel left, producing [power_gen] per cycle." - if(crit_fail) user << "\red The generator seems to have broken down." + user << "\The [src] appears to be producing [power_gen*power_output] W." + user << "There are [sheets] [sheet_name]\s left in the hopper." + if(IsBroken()) user << "\The [src] seems to have broken down." + if(overheating) user << "\The [src] is overheating!" /obj/machinery/power/port_gen/pacman/HasFuel() - if(sheets >= 1 / (time_per_sheet / power_output) - sheet_left) + var/needed_sheets = power_output / time_per_sheet + if(sheets >= needed_sheets - sheet_left) return 1 return 0 +//Removes one stack's worth of material from the generator. /obj/machinery/power/port_gen/pacman/DropFuel() if(sheets) - var/fail_safe = 0 - while(sheets > 0 && fail_safe < 100) - fail_safe += 1 - var/obj/item/stack/sheet/S = new sheet_path(loc) - var/amount = min(sheets, S.max_amount) - S.amount = amount - sheets -= amount + var/obj/item/stack/sheet/S = new sheet_path(loc) + var/amount = min(sheets, S.max_amount) + S.amount = amount + sheets -= amount /obj/machinery/power/port_gen/pacman/UseFuel() - var/needed_sheets = 1 / (time_per_sheet / power_output) - var/temp = min(needed_sheets, sheet_left) - needed_sheets -= temp - sheet_left -= temp - sheets -= round(needed_sheets) - needed_sheets -= round(needed_sheets) - if (sheet_left <= 0 && sheets > 0) - sheet_left = 1 - needed_sheets + //break down sometimes + if (reliability < 100) + if (prob(1) && prob(1) && prob(100 - reliability)) + stat |= BROKEN + crit_fail = 1 + if (prob(100 - reliability)) + explode() + + //how much material are we using this iteration? + var/needed_sheets = power_output / time_per_sheet + + //HasFuel() should guarantee us that there is enough fuel left, so no need to check that + //the only thing we need to worry about is if we are going to rollover to the next sheet + if (needed_sheets > sheet_left) sheets-- - - var/lower_limit = 56 + power_output * 10 - var/upper_limit = 76 + power_output * 10 - var/bias = 0 - if (power_output > 4) - upper_limit = 400 - bias = power_output * 3 - if (heat < lower_limit) - heat += 3 + sheet_left = (1 + sheet_left) - needed_sheets else - heat += rand(-7 + bias, 7 + bias) - if (heat < lower_limit) - heat = lower_limit - if (heat > upper_limit) - heat = upper_limit + sheet_left -= needed_sheets - if (heat > 300) + //calculate the "target" temperature range + //This should probably depend on the external temperature somehow, but whatever. + var/lower_limit = 56 + power_output * temperature_gain + var/upper_limit = 76 + power_output * temperature_gain + + /* + Hot or cold environments can affect the equilibrium temperature + The lower the pressure the less effect it has. I guess it cools using a radiator or something when in vacuum. + Gives traitors more opportunities to sabotage the generator or allows enterprising engineers to build additional + cooling in order to get more power out. + */ + var/datum/gas_mixture/environment = loc.return_air() + if (environment) + var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1) + var/ambient = environment.temperature - T20C + lower_limit += ambient*ratio + upper_limit += ambient*ratio + + var/average = (upper_limit + lower_limit)/2 + + //calculate the temperature increase + var/bias = 0 + if (temperature < lower_limit) + bias = min(round((average - temperature)/TEMPERATURE_DIVISOR, 1), TEMPERATURE_CHANGE_MAX) + else if (temperature > upper_limit) + bias = max(round((temperature - average)/TEMPERATURE_DIVISOR, 1), -TEMPERATURE_CHANGE_MAX) + + temperature += rand(-7 + bias, 7 + bias) + + if (temperature > max_temperature) overheat() - del(src) - return + else if (overheating > 0) + overheating-- /obj/machinery/power/port_gen/pacman/handleInactive() - - if (heat > 0) - heat = max(heat - 2, 0) + var/cooling_temperature = 20 + var/datum/gas_mixture/environment = loc.return_air() + if (environment) + var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1) + var/ambient = environment.temperature - T20C + cooling_temperature += ambient*ratio + + if (temperature > cooling_temperature) + var/temp_loss = (temperature - cooling_temperature)/TEMPERATURE_DIVISOR + temp_loss = between(2, round(temp_loss, 1), TEMPERATURE_CHANGE_MAX) + temperature = max(temperature - temp_loss, cooling_temperature) src.updateDialog() /obj/machinery/power/port_gen/pacman/proc/overheat() - explosion(src.loc, 2, 5, 2, -1) + overheating++ + if (overheating > 60) + explode() + +/obj/machinery/power/port_gen/pacman/explode() + //Vapourize all the phoron + //When ground up in a grinder, 1 sheet produces 20 u of phoron -- Chemistry-Machinery.dm + //1 mol = 10 u? I dunno. 1 mol of carbon is definitely bigger than a pill + var/phoron = (sheets+sheet_left)*20 + var/datum/gas_mixture/environment = loc.return_air() + if (environment) + environment.adjust_gas_temp("phoron", phoron/10, temperature + T0C) + + sheets = 0 + sheet_left = 0 + ..() /obj/machinery/power/port_gen/pacman/attackby(var/obj/item/O as obj, var/mob/user as mob) if(istype(O, sheet_path)) @@ -213,16 +261,16 @@ display round(lastgen) and phorontank amount if(amount < 1) user << "\blue The [src.name] is full!" return - user << "\blue You add [amount] sheets to the [src.name]." + user << "\blue You add [amount] [addstack.singular_name]\s to the [src.name]." sheets += amount addstack.use(amount) updateUsrDialog() return else if (istype(O, /obj/item/weapon/card/emag)) emagged = 1 - emp_act(1) + if (active && prob(25)) + explode() //if they're foolish enough to emag while it's running else if(!active) - if(istype(O, /obj/item/weapon/wrench)) if(!anchored) @@ -245,18 +293,9 @@ display round(lastgen) and phorontank amount else if(istype(O, /obj/item/weapon/crowbar) && open) var/obj/machinery/constructable_frame/machine_frame/new_frame = new /obj/machinery/constructable_frame/machine_frame(src.loc) for(var/obj/item/I in component_parts) - if(I.reliability < 100) - I.crit_fail = 1 I.loc = src.loc while ( sheets > 0 ) - var/obj/item/stack/sheet/G = new sheet_path(src.loc) - - if ( sheets > 50 ) - G.amount = 50 - else - G.amount = sheets - - sheets -= G.amount + DropFuel() new_frame.state = 2 new_frame.icon_state = "box_1" @@ -266,7 +305,6 @@ display round(lastgen) and phorontank amount ..() if (!anchored) return - interact(user) /obj/machinery/power/port_gen/pacman/attack_ai(mob/user as mob) @@ -289,9 +327,11 @@ display round(lastgen) and phorontank amount dat += text("[capitalize(sheet_name)]: [sheets] - Eject
") var/stack_percent = round(sheet_left * 100, 1) dat += text("Current stack: [stack_percent]%
") - dat += text("Power output: - [power_gen * power_output] +
") + dat += text("Power output: - [power_gen * power_output] Watts+
") dat += text("Power current: [(powernet == null ? "Unconnected" : "[avail()]")]
") - dat += text("Heat: [heat]
") + + var/tempstr = "Temperature: [temperature]°C
" + dat += (overheating)? "[tempstr]" : tempstr dat += "
Close" user << browse("[dat]", "window=port_gen") onclose(user, "port_gen") @@ -303,7 +343,7 @@ display round(lastgen) and phorontank amount src.add_fingerprint(usr) if(href_list["action"]) if(href_list["action"] == "enable") - if(!active && HasFuel() && !crit_fail) + if(!active && HasFuel() && !IsBroken()) active = 1 icon_state = "portgen1" src.updateUsrDialog() @@ -321,7 +361,7 @@ display round(lastgen) and phorontank amount power_output-- src.updateUsrDialog() if (href_list["action"] == "higher_power") - if (power_output < 4 || emagged) + if (power_output < max_power_output || (emagged && power_output < round(max_power_output*2.5))) power_output++ src.updateUsrDialog() if (href_list["action"] == "close") @@ -330,26 +370,46 @@ display round(lastgen) and phorontank amount /obj/machinery/power/port_gen/pacman/super name = "S.U.P.E.R.P.A.C.M.A.N.-type Portable Generator" + desc = "A power generator that utilizes uranium sheets as fuel. Can run for much longer than the standard PACMAN type generators. Rated for 80 kW max safe output." icon_state = "portgen1" sheet_path = /obj/item/stack/sheet/mineral/uranium + time_per_sheet = 576 //same power output, but a 50 sheet stack will last 2 hours at max safe power board_path = "/obj/item/weapon/circuitboard/pacman/super" + +/obj/machinery/power/port_gen/pacman/super/UseFuel() + //produces a tiny amount of radiation when in use + if (prob(2*power_output)) + for (var/mob/living/L in range(src, 5)) + L.apply_effect(1, IRRADIATE) //should amount to ~5 rads per minute at max safe power + ..() + +/obj/machinery/power/port_gen/pacman/super/explode() + //a nice burst of radiation + var/rads = 50 + (sheets + sheet_left)*1.5 + for (var/mob/living/L in range(src, 10)) + //should really fall with the square of the distance, but that makes the rads value drop too fast + //I dunno, maybe physics works different when you live in 2D -- SM radiation also works like this, apparently + L.apply_effect(max(20, round(rads/get_dist(L,src))), IRRADIATE) - //produces 80 kW like the PACMAN but 50 sheets will last for 2 hours - power_gen = 20000 - time_per_sheet = 576 - - overheat() - explosion(src.loc, 3, 3, 3, -1) + explosion(src.loc, 3, 3, 5, 3) + del(src) /obj/machinery/power/port_gen/pacman/mrs name = "M.R.S.P.A.C.M.A.N.-type Portable Generator" + desc = "An advanced power generator that runs on tritium. Rated for 200 kW maximum safe output!" icon_state = "portgen2" - sheet_path = /obj/item/stack/sheet/mineral/tritium + sheet_path = /obj/item/stack/sheet/mineral/tritium + + //I don't think tritium has any other use, so we might as well make this rewarding for players + //max safe power output (power level = 8) is 200 kW and lasts for 1 hour - 3 or 4 of these could power the station + power_gen = 25000 //watts + max_power_output = 10 + time_per_sheet = 576 + max_temperature = 800 + temperature_gain = 90 board_path = "/obj/item/weapon/circuitboard/pacman/mrs" - //produces 200 kW and lasts for 1 hour with 50 sheets - power_gen = 50000 - time_per_sheet = 288 - - overheat() - explosion(src.loc, 4, 4, 4, -1) +/obj/machinery/power/port_gen/pacman/mrs/explode() + //no special effects, but the explosion is pretty big (same as a supermatter shard). + explosion(src.loc, 3, 6, 12, 16, 1) + del(src) diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index 9220f847b9..b4b213972f 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -7,14 +7,14 @@ slot_flags = SLOT_BELT throwforce = 1 w_class = 1.0 - var/caliber = "" //Which kind of guns it can be loaded into - var/projectile_type = ""//The bullet type to create when New() is called - var/obj/item/projectile/BB = null //The loaded bullet + var/caliber = "" //Which kind of guns it can be loaded into + var/projectile_type //The bullet type to create when New() is called + var/obj/item/projectile/BB = null //The loaded bullet New() ..() - if(projectile_type) + if(ispath(projectile_type)) BB = new projectile_type(src) pixel_x = rand(-10.0, 10) pixel_y = rand(-10.0, 10) diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm index f0daf2eebb..b4ae141cd7 100644 --- a/code/modules/projectiles/ammunition/boxes.dm +++ b/code/modules/projectiles/ammunition/boxes.dm @@ -31,6 +31,13 @@ max_ammo = 7 multiple_sprites = 1 +/obj/item/ammo_magazine/c45f + name = "magazine (.45 flash)" + icon_state = "45" + ammo_type = "/obj/item/ammo_casing/c45f" + max_ammo = 7 + multiple_sprites = 1 + /obj/item/ammo_magazine/c45r/empty max_ammo = 0 @@ -56,7 +63,7 @@ icon_state = "9x19p" origin_tech = "combat=2" ammo_type = "/obj/item/ammo_casing/c9mm" - max_ammo = 8 + max_ammo = 10 multiple_sprites = 1 /obj/item/ammo_magazine/mc9mm/empty diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/bullets.dm index 134b9a6ca3..d0cb2915dc 100644 --- a/code/modules/projectiles/ammunition/bullets.dm +++ b/code/modules/projectiles/ammunition/bullets.dm @@ -1,113 +1,129 @@ /obj/item/ammo_casing/a357 desc = "A .357 bullet casing." caliber = "357" - projectile_type = "/obj/item/projectile/bullet" + projectile_type = /obj/item/projectile/bullet/pistol/strong /obj/item/ammo_casing/a50 desc = "A .50AE bullet casing." caliber = ".50" - projectile_type = "/obj/item/projectile/bullet" - -/obj/item/ammo_casing/a418 - desc = "A .418 bullet casing." - caliber = "357" - projectile_type = "/obj/item/projectile/bullet/suffocationbullet" - + projectile_type = /obj/item/projectile/bullet/pistol/strong /obj/item/ammo_casing/a75 - desc = "A .75 bullet casing." + desc = "A 20mm bullet casing." caliber = "75" - projectile_type = "/obj/item/projectile/bullet/gyro" - - -/obj/item/ammo_casing/a666 - desc = "A .666 bullet casing." - caliber = "357" - projectile_type = "/obj/item/projectile/bullet/cyanideround" - + projectile_type = /obj/item/projectile/bullet/gyro /obj/item/ammo_casing/c38 desc = "A .38 bullet casing." caliber = "38" - projectile_type = "/obj/item/projectile/bullet/weakbullet" - + projectile_type = /obj/item/projectile/bullet/pistol/rubber /obj/item/ammo_casing/c9mm desc = "A 9mm bullet casing." caliber = "9mm" - projectile_type = "/obj/item/projectile/bullet/midbullet2" - + projectile_type = /obj/item/projectile/bullet/pistol /obj/item/ammo_casing/c45 desc = "A .45 bullet casing." caliber = ".45" - projectile_type = "/obj/item/projectile/bullet/midbullet" + projectile_type = /obj/item/projectile/bullet/pistol/medium /obj/item/ammo_casing/c45r desc = "A .45 rubber bullet casing." caliber = ".45" - projectile_type = "/obj/item/projectile/bullet/weakbullet/rubber" + projectile_type = /obj/item/projectile/bullet/pistol/rubber + +/obj/item/ammo_casing/c45f + desc = "A .45 flash shell casing." + caliber = ".45" + projectile_type = /obj/item/projectile/energy/flash /obj/item/ammo_casing/a12mm desc = "A 12mm bullet casing." caliber = "12mm" - projectile_type = "/obj/item/projectile/bullet/midbullet2" + projectile_type = /obj/item/projectile/bullet/pistol/medium /obj/item/ammo_casing/shotgun + name = "shotgun slug" + desc = "A 12 gauge slug." + icon_state = "slshell" + caliber = "shotgun" + projectile_type = /obj/item/projectile/bullet/shotgun + matter = list("metal" = 12500) + +/obj/item/ammo_casing/shotgun/pellet name = "shotgun shell" desc = "A 12 gauge shell." icon_state = "gshell" - caliber = "shotgun" - projectile_type = "/obj/item/projectile/bullet" + projectile_type = /obj/item/projectile/bullet/pellet/shotgun matter = list("metal" = 12500) - /obj/item/ammo_casing/shotgun/blank name = "shotgun shell" desc = "A blank shell." icon_state = "blshell" - projectile_type = "/obj/item/projectile/bullet/chameleon" + projectile_type = /obj/item/projectile/bullet/blank matter = list("metal" = 250) - /obj/item/ammo_casing/shotgun/beanbag name = "beanbag shell" - desc = "A weak beanbag shell." + desc = "A beanbag shell." icon_state = "bshell" - projectile_type = "/obj/item/projectile/bullet/weakbullet/beanbag" + projectile_type = /obj/item/projectile/bullet/shotgun/beanbag matter = list("metal" = 500) - /obj/item/ammo_casing/shotgun/stunshell name = "stun shell" - desc = "A stunning shell." + desc = "A 12 gauge taser cartridge." icon_state = "stunshell" - projectile_type = "/obj/item/projectile/bullet/stunshot" - matter = list("metal" = 2500) + projectile_type = /obj/item/projectile/energy/electrode/stunshot + matter = list("metal" = 1250, "glass" = 1250) +/obj/item/ammo_casing/shotgun/flash + name = "flash shell" + desc = "A flash shell used to provide illumination." + icon_state = "fshell" + projectile_type = /obj/item/projectile/energy/flash/flare + matter = list("metal" = 250, "glass" = 250) /obj/item/ammo_casing/shotgun/dart - name = "shotgun darts" + name = "shotgun dart" desc = "A dart for use in shotguns." icon_state = "dart" - projectile_type = "/obj/item/projectile/energy/dart" + projectile_type = /obj/item/projectile/energy/dart matter = list("metal" = 12500) /obj/item/ammo_casing/a762 - desc = "A 7.62 bullet casing." + desc = "A 7.62mm bullet casing." caliber = "a762" - projectile_type = "/obj/item/projectile/bullet/a762" + projectile_type = /obj/item/projectile/bullet/rifle/a762 + +/obj/item/ammo_casing/a145 + name = "\improper AP shell casing" + desc = "A 14.5mm AP shell." + icon_state = "slshell" + projectile_type = /obj/item/projectile/bullet/rifle/a145 /obj/item/ammo_casing/rocket name = "rocket shell" desc = "A high explosive designed to be fired from a launcher." icon_state = "rocketshell" - projectile_type = "/obj/item/missile" + projectile_type = /obj/item/missile caliber = "rocket" /obj/item/ammo_casing/chameleon name = "chameleon bullets" desc = "A set of bullets for the Chameleon Gun." - projectile_type = "/obj/item/projectile/bullet/chameleon" + projectile_type = /obj/item/projectile/bullet/chameleon caliber = ".45" + +/obj/item/ammo_casing/a418 + desc = "A .418 bullet casing." + caliber = "357" + projectile_type = /obj/item/projectile/bullet/suffocationbullet + +/obj/item/ammo_casing/a666 + desc = "A .666 bullet casing." + caliber = "357" + projectile_type = /obj/item/projectile/bullet/cyanideround \ No newline at end of file diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index fc44ed09fc..f4bc1175d5 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -77,6 +77,8 @@ /obj/item/weapon/gun/proc/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)//TODO: go over this //Exclude lasertag guns from the CLUMSY check. + if(!user) return + if(clumsy_check) if(istype(user, /mob/living)) var/mob/living/M = user @@ -97,11 +99,6 @@ add_fingerprint(user) - var/turf/curloc = get_turf(user) - var/turf/targloc = get_turf(target) - if (!istype(targloc) || !istype(curloc)) - return - if(!special_check(user)) return @@ -116,18 +113,6 @@ if(!in_chamber) return - in_chamber.firer = user - in_chamber.def_zone = user.zone_sel.selecting - if(targloc == curloc) - user.bullet_act(in_chamber) - del(in_chamber) - update_icon() - return - - if(recoil) - spawn() - shake_camera(user, recoil + 1, recoil) - if(silenced) playsound(user, fire_sound, 10, 1) else @@ -136,34 +121,46 @@ "You fire [src][reflex ? "by reflex":""]!", \ "You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!") - in_chamber.original = target - in_chamber.loc = get_turf(user) - in_chamber.starting = get_turf(user) - in_chamber.shot_from = src user.next_move = world.time + 4 - in_chamber.silenced = silenced - in_chamber.current = curloc - in_chamber.yo = targloc.y - curloc.y - in_chamber.xo = targloc.x - curloc.x + + var/x_offset = 0 + var/y_offset = 0 if(istype(user, /mob/living/carbon)) var/mob/living/carbon/mob = user if(mob.shock_stage > 120) - in_chamber.yo += rand(-2,2) - in_chamber.xo += rand(-2,2) + y_offset = rand(-2,2) + x_offset = rand(-2,2) else if(mob.shock_stage > 70) - in_chamber.yo += rand(-1,1) - in_chamber.xo += rand(-1,1) + y_offset = rand(-1,1) + x_offset = rand(-1,1) + var/p_x + var/p_y if(params) var/list/mouse_control = params2list(params) if(mouse_control["icon-x"]) - in_chamber.p_x = text2num(mouse_control["icon-x"]) + p_x = text2num(mouse_control["icon-x"]) if(mouse_control["icon-y"]) - in_chamber.p_y = text2num(mouse_control["icon-y"]) + p_y = text2num(mouse_control["icon-y"]) + + if(in_chamber) + var/fail = in_chamber.launch( + target = target, + user = user, + launcher = src, + target_zone = user.zone_sel.selecting, + x_offset = x_offset, + y_offset = y_offset, + px = p_x, + py = p_y + ) + + if(fail) return + + if(recoil) + spawn() + shake_camera(user, recoil + 1, recoil) - spawn() - if(in_chamber) - in_chamber.process() sleep(1) in_chamber = null diff --git a/code/modules/projectiles/guns/alien.dm b/code/modules/projectiles/guns/alien.dm index fb678d9b4d..f9af71acc8 100644 --- a/code/modules/projectiles/guns/alien.dm +++ b/code/modules/projectiles/guns/alien.dm @@ -73,7 +73,7 @@ recoil = 1 force = 10 - projectile_type = "/obj/item/projectile/energy/sonic" + projectile_type = /obj/item/projectile/energy/sonic cell_type = "/obj/item/weapon/cell/super" fire_delay = 40 fire_sound = 'sound/effects/basscannon.ogg' diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index 8a38a0325d..0ed82e9f4a 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -7,7 +7,7 @@ var/obj/item/weapon/cell/power_supply //What type of power cell this uses var/charge_cost = 100 //How much energy is needed to fire. var/cell_type = "/obj/item/weapon/cell" - var/projectile_type = "/obj/item/projectile/beam/practice" + var/projectile_type = /obj/item/projectile/beam/practice var/modifystate emp_act(severity) @@ -30,7 +30,7 @@ if(in_chamber) return 1 if(!power_supply) return 0 if(!power_supply.use(charge_cost)) return 0 - if(!projectile_type) return 0 + if(!ispath(projectile_type)) return 0 in_chamber = new projectile_type(src) return 1 diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index e2a55a5ed4..abfd7510a4 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -6,7 +6,7 @@ fire_sound = 'sound/weapons/Taser.ogg' charge_cost = 100 //How much energy is needed to fire. - projectile_type = "/obj/item/projectile/beam/stun" + projectile_type = /obj/item/projectile/beam/stun origin_tech = "combat=3;magnets=2" modifystate = "energystun" @@ -20,14 +20,14 @@ charge_cost = 100 fire_sound = 'sound/weapons/Laser.ogg' user << "\red [src.name] is now set to kill." - projectile_type = "/obj/item/projectile/beam" + projectile_type = /obj/item/projectile/beam modifystate = "energykill" if(1) mode = 0 charge_cost = 100 fire_sound = 'sound/weapons/Taser.ogg' user << "\red [src.name] is now set to stun." - projectile_type = "/obj/item/projectile/beam/stun" + projectile_type = /obj/item/projectile/beam/stun modifystate = "energystun" update_icon() if(user.l_hand == src) diff --git a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm index 74b6af43c3..f9644779fc 100644 --- a/code/modules/projectiles/guns/energy/pulse.dm +++ b/code/modules/projectiles/guns/energy/pulse.dm @@ -6,7 +6,7 @@ force = 10 fire_sound = 'sound/weapons/pulse.ogg' charge_cost = 200 - projectile_type = "/obj/item/projectile/beam/pulse" + projectile_type = /obj/item/projectile/beam/pulse cell_type = "/obj/item/weapon/cell/super" var/mode = 2 fire_delay = 25 @@ -17,20 +17,20 @@ mode = 0 charge_cost = 100 fire_sound = 'sound/weapons/Taser.ogg' - user << "\red [src.name] is now set to stun." - projectile_type = "/obj/item/projectile/beam/stun" + user << "\red \The [src] is now set to stun." + projectile_type = /obj/item/projectile/beam/stun if(0) mode = 1 charge_cost = 100 fire_sound = 'sound/weapons/Laser.ogg' - user << "\red [src.name] is now set to kill." - projectile_type = "/obj/item/projectile/beam" + user << "\red \The [src] is now set to kill." + projectile_type = /obj/item/projectile/beam if(1) mode = 2 charge_cost = 200 fire_sound = 'sound/weapons/pulse.ogg' - user << "\red [src.name] is now set to DESTROY." - projectile_type = "/obj/item/projectile/beam/pulse" + user << "\red \The [name] is now set to DESTROY." + projectile_type = /obj/item/projectile/beam/pulse return isHandgun() @@ -55,7 +55,7 @@ fire_delay = 10 attack_self(mob/living/user as mob) - user << "\red [src.name] has three settings, and they are all DESTROY." + user << "\red \The [src] has three settings, and they are all DESTROY." diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index d5417496bf..d1e11d7942 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -233,3 +233,53 @@ obj/item/weapon/gun/energy/staff/focus set popup_menu = 1 zoom() + + +// Serves as a target spotter for the Icarus. +/obj/item/weapon/gun/energy/icarus + name = "rubber ducky" + desc = "It's a cute rubber duck. With an evil gleam in it's eye." + projectile_type = "/obj/item/projectile/icarus/pointdefense" + icon = 'icons/obj/watercloset.dmi' + icon_state = "rubberducky" + item_state = "rubberducky" + charge_cost = 0 + silenced = 1 + +/obj/item/weapon/gun/energy/icarus/attack_self(mob/living/user as mob) + if(projectile_type == "/obj/item/projectile/icarus/pointdefense") + projectile_type = "/obj/item/projectile/icarus/guns" + user << "You inform the Icarus to switch to the main guns." + else + projectile_type = "/obj/item/projectile/icarus/pointdefense" + user << "You inform the Icarus to switch to the point-defense lasers." + + . = ..() + +/obj/item/weapon/gun/energy/icarus/update_icon() + return + +/obj/item/weapon/gun/energy/icarus/verb/SetIcarusAngle() + set src in usr + set name = "Set Firing Angle" + set desc = "Sets the angle from which the icarus will fire." + set category = "Object" + + Icarus_SetPosition(usr) + + +/obj/item/weapon/gun/energy/variable + name = "abstract weapon" + desc = "It seems to shift and flow as you watch." + charge_cost = 0 + silenced = 1 + +/obj/item/weapon/gun/energy/variable/update_icon() + return + +/obj/item/weapon/gun/energy/variable/attack_self(mob/living/user as mob) + var/type = input(user,"What projectile type?","Projectile", null) as null|anything in typesof(/obj/item/projectile) + if(!type) + return ..() + + . = ..() diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index 91b64a1de4..c3d6529dcb 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -5,7 +5,7 @@ item_state = null //so the human update icon uses the icon_state instead. fire_sound = 'sound/weapons/Taser.ogg' charge_cost = 100 - projectile_type = "/obj/item/projectile/beam/stun" + projectile_type = /obj/item/projectile/beam/stun cell_type = "/obj/item/weapon/cell/crap" /obj/item/weapon/gun/energy/taser/cyborg @@ -47,7 +47,7 @@ fire_sound = 'sound/weapons/Taser.ogg' origin_tech = "combat=3;materials=3;powerstorage=2" charge_cost = 125 - projectile_type = "/obj/item/projectile/beam/stun" + projectile_type = /obj/item/projectile/beam/stun cell_type = "/obj/item/weapon/cell" @@ -62,7 +62,7 @@ origin_tech = "combat=2;magnets=2;syndicate=5" silenced = 1 fire_sound = 'sound/weapons/Genhit.ogg' - projectile_type = "/obj/item/projectile/energy/bolt" + projectile_type = /obj/item/projectile/energy/bolt cell_type = "/obj/item/weapon/cell/crap" var/charge_tick = 0 @@ -91,7 +91,7 @@ /obj/item/weapon/gun/energy/crossbow/ninja name = "energy dart thrower" - projectile_type = "/obj/item/projectile/energy/dart" + projectile_type = /obj/item/projectile/energy/dart /obj/item/weapon/gun/energy/crossbow/largecrossbow name = "Energy Crossbow" @@ -99,4 +99,4 @@ w_class = 4.0 force = 10 matter = list("metal" = 200000) - projectile_type = "/obj/item/projectile/energy/bolt/large" + projectile_type = /obj/item/projectile/energy/bolt/large diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm index f096b819c8..bea28e9c37 100644 --- a/code/modules/projectiles/guns/projectile.dm +++ b/code/modules/projectiles/guns/projectile.dm @@ -4,7 +4,7 @@ /obj/item/weapon/gun/projectile name = "revolver" - desc = "A classic revolver. Uses 357 ammo" + desc = "A classic revolver. Uses .357 ammo" icon_state = "revolver" caliber = "357" origin_tech = "combat=2;materials=2" @@ -16,12 +16,14 @@ var/max_shells = 7 var/load_method = SPEEDLOADER //0 = Single shells or quick loader, 1 = box, 2 = magazine var/obj/item/ammo_magazine/empty_mag = null - + var/mag_type = null /obj/item/weapon/gun/projectile/New() ..() for(var/i = 1, i <= max_shells, i++) loaded += new ammo_type(src) + if(load_method == MAGAZINE) + empty_mag = new mag_type(src) update_icon() return diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index ee0d8a6427..0e5f0d68cd 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -3,7 +3,7 @@ desc = "A lightweight, fast firing gun. Uses 9mm rounds." icon_state = "saber" //ugly w_class = 3.0 - max_shells = 18 + max_shells = 22 caliber = "9mm" origin_tech = "combat=4;materials=2" ammo_type = "/obj/item/ammo_casing/c9mm" @@ -14,6 +14,9 @@ isHandgun() return 0 +/obj/item/weapon/gun/projectile/automatic/test + name = "test gun" + ammo_type = "/obj/item/ammo_casing/a145" /obj/item/weapon/gun/projectile/automatic/mini_uzi name = "\improper Uzi" @@ -40,15 +43,8 @@ origin_tech = "combat=5;materials=2;syndicate=8" ammo_type = "/obj/item/ammo_casing/a12mm" fire_sound = 'sound/weapons/Gunshot_smg.ogg' - load_method = 2 - - - New() - ..() - empty_mag = new /obj/item/ammo_magazine/a12mm/empty(src) - update_icon() - return - + load_method = MAGAZINE + mag_type = /obj/item/ammo_magazine/a12mm/empty afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) ..() @@ -80,7 +76,7 @@ origin_tech = "combat=5;materials=1;syndicate=2" ammo_type = "/obj/item/ammo_casing/a762" fire_sound = 'sound/weapons/Gunshot_smg.ogg' - load_method = 2 + load_method = MAGAZINE var/cover_open = 0 var/mag_inserted = 1 diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index b963924614..f12420f7dc 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -19,13 +19,8 @@ max_shells = 7 caliber = ".50" ammo_type ="/obj/item/ammo_casing/a50" - load_method = 2 - New() - ..() - empty_mag = new /obj/item/ammo_magazine/a50/empty(src) - update_icon() - return - + load_method = MAGAZINE + mag_type = /obj/item/ammo_magazine/a50/empty afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) ..() @@ -59,13 +54,8 @@ fire_sound = 'sound/effects/Explosion1.ogg' origin_tech = "combat=3" ammo_type = "/obj/item/ammo_casing/a75" - load_method = 2 - New() - ..() - empty_mag = new /obj/item/ammo_magazine/a75/empty(src) - update_icon() - return - + load_method = MAGAZINE + mag_type = /obj/item/ammo_magazine/a75/empty afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) ..() @@ -89,17 +79,13 @@ desc = "A small, easily concealable gun. Uses 9mm rounds." icon_state = "pistol" w_class = 2 - max_shells = 8 + max_shells = 10 caliber = "9mm" silenced = 0 origin_tech = "combat=2;materials=2;syndicate=2" ammo_type = "/obj/item/ammo_casing/c9mm" - load_method = 2 - -/obj/item/weapon/gun/projectile/pistol/New() - ..() - empty_mag = new /obj/item/ammo_magazine/mc9mm/empty(src) - return + load_method = MAGAZINE + mag_type = /obj/item/ammo_magazine/mc9mm/empty /obj/item/weapon/gun/projectile/pistol/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) ..() diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index f1eac3e858..226e6467aa 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -7,7 +7,6 @@ origin_tech = "combat=2;materials=2" ammo_type = "/obj/item/ammo_casing/c38" - special_check(var/mob/living/carbon/human/M) if(caliber == initial(caliber)) return 1 @@ -77,12 +76,15 @@ max_shells = 7 caliber = ".45" ammo_type = "/obj/item/ammo_casing/c45r" - load_method = 2 + load_method = MAGAZINE + mag_type = /obj/item/ammo_magazine/c45r/empty -/obj/item/weapon/gun/projectile/detective/semiauto/New() - ..() - empty_mag = new /obj/item/ammo_magazine/c45r/empty(src) - return +/obj/item/weapon/gun/projectile/detective/semiauto/flash + ammo_type = "/obj/item/ammo_casing/c45f" + +/obj/item/weapon/gun/projectile/detective/semiauto/colt + desc = "A cheap Martian knock-off of a Colt M1911." + ammo_type = "/obj/item/ammo_casing/c45" /obj/item/weapon/gun/projectile/detective/semiauto/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag) ..() @@ -130,7 +132,7 @@ var/num_loaded = 0 if(istype(A, /obj/item/ammo_magazine)) - if((load_method == 2) && loaded.len) return + if((load_method == MAGAZINE) && loaded.len) return var/obj/item/ammo_magazine/AM = A for(var/obj/item/ammo_casing/AC in AM.stored_ammo) if(getAmmo() > 0 || loaded.len >= max_shells) diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 6db9300375..e96c7637e3 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -10,7 +10,7 @@ slot_flags = SLOT_BACK caliber = "shotgun" origin_tech = "combat=4;materials=2" - ammo_type = "/obj/item/ammo_casing/shotgun/beanbag" + ammo_type = "/obj/item/ammo_casing/shotgun/pellet" var/recentpump = 0 // to prevent spammage var/pumped = 0 var/obj/item/ammo_casing/current_shell = null diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 3b5ed8bd53..0ca1ab93fc 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -36,8 +36,10 @@ var/damage = 10 var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE are the only things that should be in here var/nodamage = 0 //Determines if the projectile will skip any damage inflictions + var/taser_effect = 0 //If set then the projectile will apply it's agony damage using stun_effect_act() to mobs it hits, and other damage will be ignored var/flag = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid - var/projectile_type = "/obj/item/projectile" + var/projectile_type = /obj/item/projectile + var/penetrating = 0 //If greater than zero, the projectile will pass through dense objects as specified by on_penetrate() var/kill_count = 50 //This will de-increment every process(). When 0, it will delete the projectile. //Effects var/stun = 0 @@ -50,115 +52,198 @@ var/agony = 0 var/embed = 0 // whether or not the projectile can embed itself in the mob - proc/on_hit(var/atom/target, var/blocked = 0) - if(blocked >= 2) return 0//Full block - if(!isliving(target)) return 0 - if(isanimal(target)) return 0 - var/mob/living/L = target - L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, agony, blocked) // add in AGONY! +//TODO: make it so this is called more reliably, instead of sometimes by bullet_act() and sometimes not +/obj/item/projectile/proc/on_hit(var/atom/target, var/blocked = 0, var/def_zone = null) + if(blocked >= 2) return 0//Full block + if(!isliving(target)) return 0 + if(isanimal(target)) return 0 + var/mob/living/L = target + L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, agony, blocked) // add in AGONY! + return 1 + +//called when the projectile stops flying because it collided with something +/obj/item/projectile/proc/on_impact(var/atom/A) + return + +//return 1 if the projectile should be allowed to pass through after all, 0 if not. +/obj/item/projectile/proc/on_penetrate(var/atom/A) + return 1 + +/obj/item/projectile/proc/check_fire(var/mob/living/target as mob, var/mob/living/user as mob) //Checks if you can hit them or not. + if(!istype(target) || !istype(user)) + return 0 + var/obj/item/projectile/test/in_chamber = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test.... + in_chamber.target = target + in_chamber.flags = flags //Set the flags... + in_chamber.pass_flags = pass_flags //And the pass flags to that of the real projectile... + in_chamber.firer = user + var/output = in_chamber.process() //Test it! + del(in_chamber) //No need for it anymore + return output //Send it back to the gun! + +//called to launch a projectile from a gun +/obj/item/projectile/proc/launch(atom/target, mob/user, obj/item/weapon/gun/launcher, var/target_zone, var/x_offset=0, var/y_offset=0, var/px=null, var/py=null) + var/turf/curloc = get_turf(user) + var/turf/targloc = get_turf(target) + if (!istype(targloc) || !istype(curloc)) return 1 - proc/check_fire(var/mob/living/target as mob, var/mob/living/user as mob) //Checks if you can hit them or not. - if(!istype(target) || !istype(user)) - return 0 - var/obj/item/projectile/test/in_chamber = new /obj/item/projectile/test(get_step_to(user,target)) //Making the test.... - in_chamber.target = target - in_chamber.flags = flags //Set the flags... - in_chamber.pass_flags = pass_flags //And the pass flags to that of the real projectile... - in_chamber.firer = user - var/output = in_chamber.process() //Test it! - del(in_chamber) //No need for it anymore - return output //Send it back to the gun! + firer = user + def_zone = user.zone_sel.selecting - Bump(atom/A as mob|obj|turf|area) - if(A == firer) - loc = A.loc - return 0 //cannot shoot yourself + if(user == target) //Shooting yourself + user.bullet_act(src, target_zone) + del(src) + return 0 + if(targloc == curloc) //Shooting the ground + targloc.bullet_act(src, target_zone) + del(src) + return 0 - if(bumped) return 0 - var/forcedodge = 0 // force the projectile to pass + original = target + loc = curloc + starting = curloc + current = curloc + yo = targloc.y - curloc.y + y_offset + xo = targloc.x - curloc.x + x_offset + if(!isnull(py)) p_y = py + if(!isnull(px)) p_x = px - bumped = 1 - if(firer && istype(A, /mob)) - var/mob/M = A - if(!istype(A, /mob/living)) - loc = A.loc - return 0// nope.avi + shot_from = launcher + silenced = launcher.silenced - var/distance = get_dist(starting,loc) - var/miss_modifier = -30 + spawn() + process() - if (istype(shot_from,/obj/item/weapon/gun)) //If you aim at someone beforehead, it'll hit more often. - var/obj/item/weapon/gun/daddy = shot_from //Kinda balanced by fact you need like 2 seconds to aim - if (daddy.target && original in daddy.target) //As opposed to no-delay pew pew - miss_modifier += -30 - def_zone = get_zone_with_miss_chance(def_zone, M, miss_modifier + 15*distance) + return 0 - if(!def_zone) - visible_message("\blue \The [src] misses [M] narrowly!") - forcedodge = -1 - else - if(silenced) - M << "\red You've been shot in the [parse_zone(def_zone)] by the [src.name]!" - else - visible_message("\red [A.name] is hit by the [src.name] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter - if(istype(firer, /mob)) - M.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]" - firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [M]/[M.ckey] with a [src.type]" - msg_admin_attack("[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src] (JMP)") //BS12 EDIT ALG - else - M.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [M]/[M.ckey] with a [src]" - msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a [src] (JMP)") //BS12 EDIT ALG +//Used to change the direction of the projectile in flight. +/obj/item/projectile/proc/redirect(var/new_x, var/new_y, var/atom/starting_loc, var/mob/new_firer=null) + original = locate(new_x, new_y, src.z) + starting = starting_loc + current = starting_loc + if(new_firer) + firer = src - if(A) - if (!forcedodge) - forcedodge = A.bullet_act(src, def_zone) // searches for return value - if(forcedodge == -1) // the bullet passes through a dense object! - bumped = 0 // reset bumped variable! - if(istype(A, /turf)) - loc = A - else - loc = A.loc - permutated.Add(A) - return 0 - if(istype(A,/turf)) - for(var/obj/O in A) - O.bullet_act(src) - for(var/mob/M in A) - M.bullet_act(src, def_zone) - density = 0 - invisibility = 101 - del(src) - return 1 + yo = new_y - starting_loc.y + xo = new_x - starting_loc.x +//Called when the projectile intercepts a mob. Returns 1 if the projectile hit the mob, 0 if it missed and should keep flying. +/obj/item/projectile/proc/attack_mob(var/mob/living/target_mob, var/distance, var/miss_modifier = -30) + //accuracy bonus from aiming + if (istype(shot_from, /obj/item/weapon/gun)) //If you aim at someone beforehead, it'll hit more often. + var/obj/item/weapon/gun/daddy = shot_from //Kinda balanced by fact you need like 2 seconds to aim + if (daddy.target && original in daddy.target) //As opposed to no-delay pew pew + miss_modifier += -30 - CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 + //roll to-hit + var/hit_zone = get_zone_with_miss_chance(def_zone, target_mob, max(miss_modifier + 15*distance, 0)) + if(!hit_zone) + visible_message("\The [src] misses [target_mob] narrowly!") + return 0 - if(istype(mover, /obj/item/projectile)) - return prob(95) + //set def_zone, so if the projectile ends up hitting someone else later (to be implemented), it is more likely to hit the same part + def_zone = hit_zone + + //hit messages + if(silenced) + target_mob << "You've been hit in the [parse_zone(def_zone)] by \the [src]!" + else + visible_message("\The [target_mob] is hit by \the [src] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter + + //admin logs + if(istype(firer, /mob)) + target_mob.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [target_mob]/[target_mob.ckey] with a [src.type]" + firer.attack_log += "\[[time_stamp()]\] [firer]/[firer.ckey] shot [target_mob]/[target_mob.ckey] with a [src.type]" + msg_admin_attack("[firer] ([firer.ckey]) shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG + else + target_mob.attack_log += "\[[time_stamp()]\] UNKNOWN SUBJECT (No longer exists) shot [target_mob]/[target_mob.ckey] with a [src]" + msg_admin_attack("UNKNOWN shot [target_mob] ([target_mob.ckey]) with a [src] (JMP)") //BS12 EDIT ALG + + //sometimes bullet_act() will want the projectile to continue flying + if (target_mob.bullet_act(src, def_zone) == -1) + return 0 + + return 1 + +/obj/item/projectile/Bump(atom/A as mob|obj|turf|area) + if(A == src) + return 0 //no + + if(A == firer) + loc = A.loc + return 0 //cannot shoot yourself + + if(bumped) + return 0 + + var/passthrough = 0 //if the projectile should continue flying + var/distance = get_dist(starting,loc) + + bumped = 1 + if(ismob(A)) + var/mob/M = A + if(istype(A, /mob/living)) + passthrough = !attack_mob(M, distance) else - return 1 + passthrough = 1 //so ghosts don't stop bullets + else + passthrough = (A.bullet_act(src, def_zone) == -1) //backwards compatibility + if(isturf(A)) + for(var/obj/O in A) + O.bullet_act(src) + for(var/mob/M in A) + attack_mob(M, distance) + //penetrating projectiles can pass through things that otherwise would not let them + if(penetrating > 0) + if(on_penetrate(A)) + passthrough = 1 + penetrating-- - process() - if(kill_count < 1) + //the bullet passes through a dense object! + if(passthrough) + bumped = 0 //reset bumped variable! + if(istype(A, /turf)) + loc = A + else + loc = A.loc + permutated.Add(A) + return 0 + + //stop flying + on_impact(A) + + density = 0 + invisibility = 101 + del(src) + return 1 + +/obj/item/projectile/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) + if(air_group || (height==0)) return 1 + + if(istype(mover, /obj/item/projectile)) + return prob(95) //ha + else + return 1 + +/obj/item/projectile/process() + if(kill_count < 1) + del(src) + kill_count-- + spawn while(src) + if((!( current ) || loc == current)) + current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) + if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) del(src) - kill_count-- - spawn while(src) - if((!( current ) || loc == current)) - current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) - if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) - del(src) - return - step_towards(src, current) - sleep(1) - if(!bumped && !isturf(original)) - if(loc == get_turf(original)) - if(!(original in permutated)) - Bump(original) - sleep(1) - return + return + step_towards(src, current) + sleep(1) + if(!bumped && !isturf(original)) + if(loc == get_turf(original)) + if(!(original in permutated)) + Bump(original) + sleep(1) /obj/item/projectile/test //Used to see if you can hit them. invisibility = 101 //Nope! Can't see me! @@ -167,36 +252,36 @@ var/target = null var/result = 0 //To pass the message back to the gun. - Bump(atom/A as mob|obj|turf|area) - if(A == firer) - loc = A.loc - return //cannot shoot yourself - if(istype(A, /obj/item/projectile)) - return - if(istype(A, /mob/living)) - result = 2 //We hit someone, return 1! - return - result = 1 +/obj/item/projectile/test/Bump(atom/A as mob|obj|turf|area) + if(A == firer) + loc = A.loc + return //cannot shoot yourself + if(istype(A, /obj/item/projectile)) return + if(istype(A, /mob/living)) + result = 2 //We hit someone, return 1! + return + result = 1 + return - process() - var/turf/curloc = get_turf(src) - var/turf/targloc = get_turf(target) - if(!curloc || !targloc) - return 0 - yo = targloc.y - curloc.y - xo = targloc.x - curloc.x - target = targloc - while(src) //Loop on through! - if(result) - return (result - 1) - if((!( target ) || loc == target)) - target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge - step_towards(src, target) - var/mob/living/M = locate() in get_turf(src) - if(istype(M)) //If there is someting living... - return 1 //Return 1 - else - M = locate() in get_step(src,target) - if(istype(M)) - return 1 +/obj/item/projectile/test/process() + var/turf/curloc = get_turf(src) + var/turf/targloc = get_turf(target) + if(!curloc || !targloc) + return 0 + yo = targloc.y - curloc.y + xo = targloc.x - curloc.x + target = targloc + while(src) //Loop on through! + if(result) + return (result - 1) + if((!( target ) || loc == target)) + target = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) //Finding the target turf at map edge + step_towards(src, target) + var/mob/living/M = locate() in get_turf(src) + if(istype(M)) //If there is someting living... + return 1 //Return 1 + else + M = locate() in get_step(src,target) + if(istype(M)) + return 1 diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index b811eb9281..23ee20e132 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -17,68 +17,69 @@ var/list/beam_master = list() flag = "laser" eyeblur = 4 var/frequency = 1 - process() - var/reference = "\ref[src]" //So we do not have to recalculate it a ton - var/first = 1 //So we don't make the overlay in the same tile as the firer - spawn while(src) //Move until we hit something - if((!( current ) || loc == current)) //If we pass our target - current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) - if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) - del(src) //Delete if it passes the world edge - return - step_towards(src, current) //Move~ +/obj/item/projectile/beam/process() + var/reference = "\ref[src]" //So we do not have to recalculate it a ton + var/first = 1 //So we don't make the overlay in the same tile as the firer + spawn while(src) //Move until we hit something - if(kill_count < 1) - del(src) - kill_count-- + if((!( current ) || loc == current)) //If we pass our target + current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) + if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) + del(src) //Delete if it passes the world edge + return + step_towards(src, current) //Move~ - if(!bumped && !isturf(original)) - if(loc == get_turf(original)) - if(!(original in permutated)) - Bump(original) + if(kill_count < 1) + del(src) + kill_count-- - if(!first) //Add the overlay as we pass over tiles - var/target_dir = get_dir(src, current) //So we don't call this too much + if(!bumped && !isturf(original)) + if(loc == get_turf(original)) + if(!(original in permutated)) + Bump(original) - //If the icon has not been added yet - if( !("[icon_state][target_dir]" in beam_master) ) - var/image/I = image(icon,icon_state,10,target_dir) //Generate it. - beam_master["[icon_state][target_dir]"] = I //And cache it! + if(!first) //Add the overlay as we pass over tiles + var/target_dir = get_dir(src, current) //So we don't call this too much - //Finally add the overlay - src.loc.overlays += beam_master["[icon_state][target_dir]"] + //If the icon has not been added yet + if( !("[icon_state][target_dir]" in beam_master) ) + var/image/I = image(icon,icon_state,10,target_dir) //Generate it. + beam_master["[icon_state][target_dir]"] = I //And cache it! - //Add the turf to a list in the beam master so they can be cleaned up easily. - if(reference in beam_master) - var/list/turf_master = beam_master[reference] - if("[icon_state][target_dir]" in turf_master) - var/list/turfs = turf_master["[icon_state][target_dir]"] - turfs += loc - else - turf_master["[icon_state][target_dir]"] = list(loc) + //Finally add the overlay + src.loc.overlays += beam_master["[icon_state][target_dir]"] + + //Add the turf to a list in the beam master so they can be cleaned up easily. + if(reference in beam_master) + var/list/turf_master = beam_master[reference] + if("[icon_state][target_dir]" in turf_master) + var/list/turfs = turf_master["[icon_state][target_dir]"] + turfs += loc else - var/list/turfs = list() - turfs["[icon_state][target_dir]"] = list(loc) - beam_master[reference] = turfs + turf_master["[icon_state][target_dir]"] = list(loc) else - first = 0 - cleanup(reference) - return + var/list/turfs = list() + turfs["[icon_state][target_dir]"] = list(loc) + beam_master[reference] = turfs + else + first = 0 + cleanup(reference) + return - Del() - cleanup("\ref[src]") - ..() +/obj/item/projectile/beam/Del() + cleanup("\ref[src]") + ..() - proc/cleanup(reference) //Waits .3 seconds then removes the overlay. - src = null //we're getting deleted! this will keep the code running - spawn(3) - var/list/turf_master = beam_master[reference] - for(var/laser_state in turf_master) - var/list/turfs = turf_master[laser_state] - for(var/turf/T in turfs) - T.overlays -= beam_master[laser_state] - return +/obj/item/projectile/beam/proc/cleanup(reference) //Waits .3 seconds then removes the overlay. + src = null //we're getting deleted! this will keep the code running + spawn(3) + var/list/turf_master = beam_master[reference] + for(var/laser_state in turf_master) + var/list/turfs = turf_master[laser_state] + for(var/turf/T in turfs) + T.overlays -= beam_master[laser_state] + return /obj/item/projectile/beam/practice name = "laser" @@ -89,7 +90,6 @@ var/list/beam_master = list() flag = "laser" eyeblur = 2 - /obj/item/projectile/beam/heavylaser name = "heavy laser" icon_state = "heavylaser" @@ -105,12 +105,15 @@ var/list/beam_master = list() icon_state = "u_laser" damage = 50 +/obj/item/projectile/beam/pulse/on_hit(var/atom/target, var/blocked = 0) + if(isturf(target)) + target.ex_act(2) + ..() /obj/item/projectile/beam/emitter name = "emitter beam" icon_state = "emitter" - damage = 30 - + damage = 0 // The actual damage is computed in /code/modules/power/singularity/emitter.dm /obj/item/projectile/beam/lastertag/blue name = "lasertag beam" @@ -120,12 +123,12 @@ var/list/beam_master = list() damage_type = BURN flag = "laser" - on_hit(var/atom/target, var/blocked = 0) - if(istype(target, /mob/living/carbon/human)) - var/mob/living/carbon/human/M = target - if(istype(M.wear_suit, /obj/item/clothing/suit/redtag)) - M.Weaken(5) - return 1 +/obj/item/projectile/beam/lastertag/blue/on_hit(var/atom/target, var/blocked = 0) + if(istype(target, /mob/living/carbon/human)) + var/mob/living/carbon/human/M = target + if(istype(M.wear_suit, /obj/item/clothing/suit/redtag)) + M.Weaken(5) + return 1 /obj/item/projectile/beam/lastertag/red name = "lasertag beam" @@ -135,12 +138,12 @@ var/list/beam_master = list() damage_type = BURN flag = "laser" - on_hit(var/atom/target, var/blocked = 0) - if(istype(target, /mob/living/carbon/human)) - var/mob/living/carbon/human/M = target - if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag)) - M.Weaken(5) - return 1 +/obj/item/projectile/beam/lastertag/red/on_hit(var/atom/target, var/blocked = 0) + if(istype(target, /mob/living/carbon/human)) + var/mob/living/carbon/human/M = target + if(istype(M.wear_suit, /obj/item/clothing/suit/bluetag)) + M.Weaken(5) + return 1 /obj/item/projectile/beam/lastertag/omni//A laser tag bolt that stuns EVERYONE name = "lasertag beam" @@ -150,12 +153,12 @@ var/list/beam_master = list() damage_type = BURN flag = "laser" - on_hit(var/atom/target, var/blocked = 0) - if(istype(target, /mob/living/carbon/human)) - var/mob/living/carbon/human/M = target - if((istype(M.wear_suit, /obj/item/clothing/suit/bluetag))||(istype(M.wear_suit, /obj/item/clothing/suit/redtag))) - M.Weaken(5) - return 1 +/obj/item/projectile/beam/lastertag/omni/on_hit(var/atom/target, var/blocked = 0) + if(istype(target, /mob/living/carbon/human)) + var/mob/living/carbon/human/M = target + if((istype(M.wear_suit, /obj/item/clothing/suit/bluetag))||(istype(M.wear_suit, /obj/item/clothing/suit/redtag))) + M.Weaken(5) + return 1 /obj/item/projectile/beam/sniper name = "sniper beam" @@ -169,5 +172,6 @@ var/list/beam_master = list() name = "stun beam" icon_state = "stun" nodamage = 1 + taser_effect = 1 agony = 40 damage_type = HALLOSS diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index d1216d1559..5da27e9ef0 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -8,62 +8,153 @@ embed = 1 sharp = 1 - on_hit(var/atom/target, var/blocked = 0) - if (..(target, blocked)) - var/mob/living/L = target - shake_camera(L, 3, 2) +/obj/item/projectile/bullet/on_hit(var/atom/target, var/blocked = 0) + if (..(target, blocked)) + var/mob/living/L = target + shake_camera(L, 3, 2) -/obj/item/projectile/bullet/weakbullet // "rubber" bullets +/obj/item/projectile/bullet/on_penetrate(var/atom/A) + if(!A) return 1 //if whatever it was got destroyed when we hit it, then I guess we can just keep going + + if(istype(A, /obj/mecha)) + return 1 //mecha have their own penetration handling + + if(ismob(A)) + if(iscarbon(A)) + //squishy mobs absorb KE + if (damage <= 20) return 0 + damage *= 0.7 + return 1 + + if(istype(A, /obj/machinery) || istype(A, /obj/structure)) + var/chance = 15 + if(istype(A, /turf/simulated/wall)) + var/turf/simulated/wall/W = A + chance = round(damage/W.damage_cap*100) + else if(istype(A, /obj/machinery/door)) + var/obj/machinery/door/D = A + chance = round(damage/D.maxhealth*100) + else if(istype(A, /obj/structure/girder) || istype(A, /obj/structure/cultgirder)) + chance = 100 + + if(prob(chance)) + if(A.opacity) + //display a message so that people on the other side aren't so confused + A.visible_message("\The [src] pierces through \the [A]!") + return 1 + + return 0 + +//For projectiles that actually represent clouds of projectiles +/obj/item/projectile/bullet/pellet + name = "shrapnel" //'shrapnel' sounds more dangerous (i.e. cooler) than 'pellet' + damage = 20 + //icon_state = "bullet" //TODO: would be nice to have it's own icon state + var/pellets = 4 //number of pellets + var/range_step = 2 //effective pellet count decreases every few tiles + var/base_spread = 90 //lower means the pellets spread more across body parts + var/spread_step = 10 //higher means the pellets spread more across body parts with distance + +/obj/item/projectile/bullet/pellet/Bumped() + . = ..() + bumped = 0 //can hit all mobs in a tile. pellets is decremented inside attack_mob so this should be fine. + +/obj/item/projectile/bullet/pellet/attack_mob(var/mob/living/target_mob, var/distance) + if (pellets < 0) return 1 + + var/pellet_loss = round((distance - 1)/range_step) //pellets lost due to distance + var/total_pellets = max(pellets - pellet_loss, 1) + var/spread = max(base_spread - (spread_step*distance), 0) + var/hits = 0 + for (var/i in 1 to total_pellets) + //pellet hits spread out across different zones, but 'aim at' the targeted zone with higher probability + //whether the pellet actually hits the def_zone or a different zone should still be determined by the parent using get_zone_with_miss_chance(). + var/old_zone = def_zone + def_zone = ran_zone(def_zone, spread) + if (..()) hits++ + def_zone = old_zone //restore the original zone the projectile was aimed at + + pellets -= hits //each hit reduces the number of pellets left + if (hits >= total_pellets || pellets <= 0) + return 1 + return 0 + +/* short-casing projectiles, like the kind used in pistols or SMGs */ + +/obj/item/projectile/bullet/pistol + damage = 20 + +/obj/item/projectile/bullet/pistol/medium + damage = 25 + +/obj/item/projectile/bullet/pistol/strong //revolvers and matebas + damage = 60 + +/obj/item/projectile/bullet/pistol/rubber //"rubber" bullets + name = "rubber bullet" damage = 10 agony = 40 embed = 0 sharp = 0 -/obj/item/projectile/bullet/weakbullet/beanbag //because beanbags are not bullets +/* shotgun projectiles */ + +/obj/item/projectile/bullet/shotgun + name = "slug" + damage = 60 + +/obj/item/projectile/bullet/shotgun/beanbag //because beanbags are not bullets name = "beanbag" damage = 20 agony = 60 embed = 0 sharp = 0 -/obj/item/projectile/bullet/weakbullet/rubber - name = "rubber bullet" +//Should do about 80 damage at 1 tile distance (adjacent), and 50 damage at 3 tiles distance. +//Overall less damage than slugs in exchange for more damage at very close range and more embedding +/obj/item/projectile/bullet/pellet/shotgun + name = "shrapnel" + damage = 13 + pellets = 6 + range_step = 1 + spread_step = 10 -/obj/item/projectile/bullet/midbullet - damage = 20 +/* "Rifle" rounds */ -/obj/item/projectile/bullet/midbullet2 +/obj/item/projectile/bullet/rifle/a762 damage = 25 +/obj/item/projectile/bullet/rifle/a145 + damage = 90 + penetrating = 5 + +/* Miscellaneous */ + /obj/item/projectile/bullet/suffocationbullet//How does this even work? name = "co bullet" damage = 20 damage_type = OXY - /obj/item/projectile/bullet/cyanideround name = "poison bullet" damage = 40 damage_type = TOX - -/obj/item/projectile/bullet/burstbullet//I think this one needs something for the on hit +/obj/item/projectile/bullet/burstbullet name = "exploding bullet" damage = 20 embed = 0 edge = 1 +/obj/item/projectile/bullet/gyro/on_hit(var/atom/target, var/blocked = 0) + if(isturf(target)) + explosion(target, -1, 0, 2) + ..() -/obj/item/projectile/bullet/stunshot - name = "stunshot" - damage = 5 - agony = 80 - stutter = 10 +/obj/item/projectile/bullet/blank + invisibility = 101 + damage = 1 embed = 0 - sharp = 0 - -/obj/item/projectile/bullet/a762 - damage = 25 /obj/item/projectile/bullet/chameleon damage = 1 // stop trying to murderbone with a fake gun dumbass!!! diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index b94bda70ad..851f691b41 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -6,6 +6,35 @@ flag = "energy" +//releases a very short burst of light on impact, mainly used to blind people +/obj/item/projectile/energy/flash + name = "shell" //a chemical filled shell or something + icon_state = "bullet" + damage = 5 + var/flash_range = 1 + var/brightness = 5 + var/light_duration = 10 + +/obj/item/projectile/energy/flash/on_impact() + var/turf/T = get_turf(src) + + if(!istype(T)) return + + src.visible_message("\The [src] explodes in a bright flash!") + for (var/mob/living/carbon/M in viewers(T, flash_range)) + if(M.eyecheck() < 1) + flick("e_flash", M.flash) + + playsound(src, 'sound/effects/snap.ogg', 50, 1) + new/obj/effect/effect/smoke/illumination(src.loc, brightness=max(flash_range*2, brightness), lifetime=light_duration) + +//blinds people like the flash round, but can also be used for temporary illumination +/obj/item/projectile/energy/flash/flare + damage = 10 + flash_range = 1 + brightness = 7 //similar to a flare + light_duration = 150 + /obj/item/projectile/energy/electrode name = "electrode" icon_state = "spark" @@ -15,11 +44,16 @@ weaken = 10 stutter = 10 */ + taser_effect = 1 agony = 40 damage_type = HALLOSS //Damage will be handled on the MOB side, to prevent window shattering. - +/obj/item/projectile/energy/electrode/stunshot + name = "stunshot" + damage = 5 + taser_effect = 1 + agony = 80 /obj/item/projectile/energy/declone name = "declone" diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 49cd420994..c7c2c05c4a 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -137,3 +137,16 @@ var/mob/living/carbon/human/M = target M.adjustBrainLoss(20) M.hallucination += 20 + +/obj/item/projectile/icarus/pointdefense/process() + Icarus_FireLaser(get_turf(original)) + spawn + del src + + return + +/obj/item/projectile/icarus/guns/process() + Icarus_FireCannon(get_turf(original)) + spawn + del src + return diff --git a/code/modules/reagents/Chemistry-Colours.dm b/code/modules/reagents/Chemistry-Colours.dm index aaae973d95..a59147e85f 100644 --- a/code/modules/reagents/Chemistry-Colours.dm +++ b/code/modules/reagents/Chemistry-Colours.dm @@ -8,6 +8,7 @@ var/list/greencolor = new /list(contents) var/list/bluecolor = new /list(contents) var/i + //fill the list of weights for(i=1; i<=contents; i++) var/datum/reagent/re = reagent_list[i] @@ -16,6 +17,7 @@ reagentweight *= 20 //Paint colours a mixture twenty times as much weight[i] = reagentweight + //fill the lists of colours for(i=1; i<=contents; i++) var/datum/reagent/re = reagent_list[i] diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 7a23346926..1f37a8d025 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -260,13 +260,13 @@ datum reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) if (istype(M, /mob/living/carbon/slime)) - var/mob/living/carbon/slime/S = M - S.apply_water() + var/mob/living/carbon/slime/S = M + S.apply_water(volume) if(method == TOUCH && isliving(M)) M.adjust_fire_stacks(-(volume / 10)) if(M.fire_stacks <= 0) M.ExtinguishMob() - return + return water/holywater name = "Holy Water" @@ -1580,21 +1580,27 @@ datum paint name = "Paint" id = "paint" - description = "This paint will stick to almost any object" + description = "This paint will stick to almost any object." reagent_state = LIQUID color = "#808080" overdose = 15 reaction_turf(var/turf/T, var/volume) - if(!istype(T) || istype(T, /turf/space)) - return - T.color = color + ..() + if(istype(T) && !istype(T, /turf/space)) + T.color = color reaction_obj(var/obj/O, var/volume) ..() - if(istype(O,/obj/item/weapon/light)) + if(istype(O,/obj)) O.color = color + reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + ..() + if(istype(M,/mob) && !istype(M,/mob/dead)) + //painting ghosts: not allowed + M.color = color + //////////////////////////Poison stuff/////////////////////// @@ -2633,7 +2639,7 @@ datum name = "Carrot juice" id = "carrotjuice" description = "It is just like a carrot but without crunching." - color = "#973800" // rgb: 151, 56, 0 + color = "#FF8C00" // rgb: 255, 140, 0 glass_icon_state = "carrotjuice" glass_name = "glass of carrot juice" @@ -2703,7 +2709,7 @@ datum name = "Watermelon Juice" id = "watermelonjuice" description = "Delicious juice made from watermelon." - color = "#863333" // rgb: 134, 51, 51 + color = "#B83333" // rgb: 184, 51, 51 glass_icon_state = "glass_red" glass_name = "glass of watermelon juice" @@ -2713,7 +2719,7 @@ datum name = "Lemon Juice" id = "lemonjuice" description = "This juice is VERY sour." - color = "#863333" // rgb: 175, 175, 0 + color = "#AFAF00" // rgb: 175, 175, 0 glass_icon_state = "lemonjuice" glass_name = "glass of lemon juice" @@ -2723,7 +2729,7 @@ datum name = "Banana Juice" id = "banana" description = "The raw essence of a banana." - color = "#863333" // rgb: 175, 175, 0 + color = "#C3AF00" // rgb: 195, 175, 0 glass_icon_state = "banana" glass_name = "glass of banana juice" diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index 6b76e75d03..ff3c61f94f 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -1422,14 +1422,17 @@ datum //Ghetto reactions +/* Ideally the paint should take on the blood's colour (for each of the species) + but I could not think of a way. - RKF + blood_paint name = "Blood paint" id = "blood_paint" result = "paint" - resultcolor = "#FE191A" + resultcolor = "#C80000" required_reagents = list("plasticide" = 1, "water" = 3, "blood" = 2) result_amount = 5 - +*/ milk_paint name = "Milk paint" id = "milk_paint" @@ -1438,6 +1441,96 @@ datum required_reagents = list("plasticide" = 1, "water" = 3, "milk" = 5) result_amount = 5 + orange_juice_paint + name = "Orange juice paint" + id = "orange_juice_paint" + result = "paint" + resultcolor = "#E78108" + required_reagents = list("plasticide" = 1, "water" = 3, "orangejuice" = 5) + result_amount = 5 + + tomato_juice_paint + name = "Tomato juice paint" + id = "tomato_juice_paint" + result = "paint" + resultcolor = "#731008" + required_reagents = list("plasticide" = 1, "water" = 3, "tomatojuice" = 5) + result_amount = 5 + + lime_juice_paint + name = "Lime juice paint" + id = "lime_juice_paint" + result = "paint" + resultcolor = "#365E30" + required_reagents = list("plasticide" = 1, "water" = 3, "limejuice" = 5) + result_amount = 5 + + carrot_juice_paint + name = "Carrot juice paint" + id = "carrot_juice_paint" + result = "paint" + resultcolor = "#973800" + required_reagents = list("plasticide" = 1, "water" = 3, "carrotjuice" = 5) + result_amount = 5 + + berry_juice_paint + name = "Berry juice paint" + id = "berry_juice_paint" + result = "paint" + resultcolor = "#990066" + required_reagents = list("plasticide" = 1, "water" = 3, "berryjuice" = 5) + result_amount = 5 + + grape_juice_paint + name = "Grape juice paint" + id = "grape_juice_paint" + result = "paint" + resultcolor = "#863333" + required_reagents = list("plasticide" = 1, "water" = 3, "grapejuice" = 5) + result_amount = 5 + + poisonberry_juice_paint + name = "Poison berry juice paint" + id = "poisonberry_juice_paint" + result = "paint" + resultcolor = "#863353" + required_reagents = list("plasticide" = 1, "water" = 3, "poisonberryjuice" = 5) + result_amount = 5 + + watermelon_juice_paint + name = "Watermelon juice paint" + id = "watermelon_juice_paint" + result = "paint" + resultcolor = "#B83333" + required_reagents = list("plasticide" = 1, "water" = 3, "watermelonjuice" = 5) + result_amount = 5 + + lemon_juice_paint + name = "Lemon juice paint" + id = "lemon_juice_paint" + result = "paint" + resultcolor = "#AFAF00" + required_reagents = list("plasticide" = 1, "water" = 3, "lemonjuice" = 5) + result_amount = 5 + + banana_juice_paint + name = "Banana juice paint" + id = "banana_juice_paint" + result = "paint" + resultcolor = "#C3AF00" + required_reagents = list("plasticide" = 1, "water" = 3, "banana" = 5) + result_amount = 5 + + potato_juice_paint + name = "Potato juice paint" + id = "potato_juice_paint" + result = "paint" + resultcolor = "#302000" + required_reagents = list("plasticide" = 1, "water" = 3, "potatojuice" = 5) + result_amount = 5 + +//Other paint + carbon_paint name = "Carbon paint" id = "carbon_paint" @@ -1446,8 +1539,6 @@ datum required_reagents = list("plasticide" = 1, "water" = 3, "carbon" = 1) result_amount = 5 -//Aluminum "non-ghetto" white paint - aluminum_paint name = "Aluminum paint" id = "aluminum_paint" diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 0156625886..9ed7a9ecad 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -146,7 +146,7 @@ /obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj) - if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet)) + if(Proj.damage_type == BRUTE || Proj.damage_type == BURN) if(istype(Proj.firer)) message_admins("[key_name_admin(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) (JMP).") log_game("[key_name(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]).") diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index e64504cf51..a16e5653a9 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -14,138 +14,136 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). var/diamond_amount = 0 var/uranium_amount = 0 var/max_material_amount = 75000.0 + var/mat_efficiency = 1 use_power = 1 idle_power_usage = 30 active_power_usage = 2500 - New() - ..() - component_parts = list() - component_parts += new /obj/item/weapon/circuitboard/circuit_imprinter(src) - component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) - component_parts += new /obj/item/weapon/stock_parts/manipulator(src) - component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src) - component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src) - RefreshParts() - +/obj/machinery/r_n_d/circuit_imprinter/New() + ..() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/circuit_imprinter(src) + component_parts += new /obj/item/weapon/stock_parts/matter_bin(src) + component_parts += new /obj/item/weapon/stock_parts/manipulator(src) + component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src) + component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(src) RefreshParts() - var/T = 0 - for(var/obj/item/weapon/reagent_containers/glass/G in component_parts) - T += G.reagents.maximum_volume - var/datum/reagents/R = new/datum/reagents(T) //Holder for the reagents used as materials. - reagents = R - R.my_atom = src - T = 0 - for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts) - T += M.rating - max_material_amount = T * 75000.0 +/obj/machinery/r_n_d/circuit_imprinter/RefreshParts() + var/T = 0 + for(var/obj/item/weapon/reagent_containers/glass/G in component_parts) + T += G.reagents.maximum_volume + var/datum/reagents/R = new/datum/reagents(T) //Holder for the reagents used as materials. + reagents = R + R.my_atom = src + T = 0 + for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts) + T += M.rating + max_material_amount = T * 75000.0 + T = 0 + for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) + T += M.rating + mat_efficiency = 1 - (T - 1) / 4 - blob_act() - if (prob(50)) - del(src) +/obj/machinery/r_n_d/circuit_imprinter/update_icon() + if(panel_open) + icon_state = "circuit_imprinter_t" + else + icon_state = "circuit_imprinter" - meteorhit() +/obj/machinery/r_n_d/circuit_imprinter/blob_act() + if(prob(50)) del(src) + +/obj/machinery/r_n_d/circuit_imprinter/meteorhit() + del(src) + return + +/obj/machinery/r_n_d/circuit_imprinter/proc/TotalMaterials() + return g_amount + gold_amount + diamond_amount + uranium_amount + +/obj/machinery/r_n_d/circuit_imprinter/dismantle() + for(var/obj/I in component_parts) + if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) + reagents.trans_to(I, reagents.total_volume) + if(g_amount >= 3750) + var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(loc) + G.amount = round(g_amount / 3750) + if(gold_amount >= 2000) + var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(loc) + G.amount = round(gold_amount / 2000) + if(diamond_amount >= 2000) + var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(loc) + G.amount = round(diamond_amount / 2000) + if(uranium_amount >= 2000) + var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(loc) + G.amount = round(uranium_amount / 2000) + ..() + +/obj/machinery/r_n_d/circuit_imprinter/attackby(var/obj/item/O as obj, var/mob/user as mob) + if(shocked) + shock(user, 50) + if(default_deconstruction_screwdriver(user, O)) + if(linked_console) + linked_console.linked_imprinter = null + linked_console = null return + if(default_deconstruction_crowbar(user, O)) + return + if(default_part_replacement(user, O)) + return + if(panel_open) + user << "You can't load \the [src] while it's opened." + return 1 + if(disabled) + user << "\The [src] appears to not be working!" + return + if(!linked_console) + user << "\The [src] must be linked to an R&D console first!" + return 1 + if(O.is_open_container()) + return 0 + if(!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium)) + user << "You cannot insert this item into \the [src]!" + return 1 + if(stat) + return 1 + if(busy) + user << "\The [src] is busy. Please wait for completion of previous operation." + return 1 + var/obj/item/stack/sheet/stack = O + if((TotalMaterials() + stack.perunit) > max_material_amount) + user << "\The [src] is full. Please remove glass from \the [src] in order to insert more." + return 1 - proc/TotalMaterials() - return g_amount + gold_amount + diamond_amount + uranium_amount + var/amount = round(input("How many sheets do you want to add?") as num) + if(amount < 0) + amount = 0 + if(amount == 0) + return + if(amount > stack.amount) + amount = min(stack.amount, round((max_material_amount - TotalMaterials()) / stack.perunit)) - attackby(var/obj/item/O as obj, var/mob/user as mob) - if (shocked) - shock(user,50) - if (istype(O, /obj/item/weapon/screwdriver)) - if (!opened) - opened = 1 - if(linked_console) - linked_console.linked_imprinter = null - linked_console = null - icon_state = "circuit_imprinter_t" - user << "You open the maintenance hatch of [src]." - else - opened = 0 - icon_state = "circuit_imprinter" - user << "You close the maintenance hatch of [src]." - return - if (opened) - if(istype(O, /obj/item/weapon/crowbar)) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc) - M.state = 2 - M.icon_state = "box_1" - for(var/obj/I in component_parts) - if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) - reagents.trans_to(I, reagents.total_volume) - if(I.reliability != 100 && crit_fail) - I.crit_fail = 1 - I.loc = src.loc - if(g_amount >= 3750) - var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc) - G.amount = round(g_amount / 3750) - if(gold_amount >= 2000) - var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc) - G.amount = round(gold_amount / 2000) - if(diamond_amount >= 2000) - var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc) - G.amount = round(diamond_amount / 2000) - if(uranium_amount >= 2000) - var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc) - G.amount = round(uranium_amount / 2000) - del(src) - return 1 - else - user << "\red You can't load the [src.name] while it's opened." - return 1 - if (disabled) - user << "\The [name] appears to not be working!" - return - if (!linked_console) - user << "\The [name] must be linked to an R&D console first!" - return 1 - if (O.is_open_container()) - return 0 - if (!istype(O, /obj/item/stack/sheet/glass) && !istype(O, /obj/item/stack/sheet/mineral/gold) && !istype(O, /obj/item/stack/sheet/mineral/diamond) && !istype(O, /obj/item/stack/sheet/mineral/uranium)) - user << "\red You cannot insert this item into the [name]!" - return 1 - if (stat) - return 1 - if (busy) - user << "\red The [name] is busy. Please wait for completion of previous operation." - return 1 - var/obj/item/stack/sheet/stack = O - if ((TotalMaterials() + stack.perunit) > max_material_amount) - user << "\red The [name] is full. Please remove glass from the protolathe in order to insert more." - return 1 - - var/amount = round(input("How many sheets do you want to add?") as num) - if(amount < 0) - amount = 0 - if(amount == 0) - return - if(amount > stack.amount) - amount = min(stack.amount, round((max_material_amount-TotalMaterials())/stack.perunit)) - - busy = 1 - use_power(max(1000, (3750*amount/10))) - var/stacktype = stack.type - stack.use(amount) - if(do_after(usr,16)) - user << "\blue You add [amount] sheets to the [src.name]." - switch(stacktype) - if(/obj/item/stack/sheet/glass) - g_amount += amount * 3750 - if(/obj/item/stack/sheet/mineral/gold) - gold_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/diamond) - diamond_amount += amount * 2000 - if(/obj/item/stack/sheet/mineral/uranium) - uranium_amount += amount * 2000 - else - new stacktype(src.loc, amount) - busy = 0 - src.updateUsrDialog() + busy = 1 + use_power(max(1000, (3750 * amount / 10))) + var/stacktype = stack.type + stack.use(amount) + if(do_after(usr, 16)) + user << "You add [amount] sheets to \the [src]." + switch(stacktype) + if(/obj/item/stack/sheet/glass) + g_amount += amount * 3750 + if(/obj/item/stack/sheet/mineral/gold) + gold_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/diamond) + diamond_amount += amount * 2000 + if(/obj/item/stack/sheet/mineral/uranium) + uranium_amount += amount * 2000 + else + new stacktype(loc, amount) + busy = 0 + updateUsrDialog() //This is to stop these machines being hackable via clicking. /obj/machinery/r_n_d/circuit_imprinter/attack_hand(mob/user as mob) diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 40de21081d..e04618cf20 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -760,6 +760,14 @@ datum/design/item/stock_part/AssembleDesignDesc() if(!desc) desc = "A stock part used in the construction of various devices." +/datum/design/item/stock_part/RPED + name = "Rapid Part Exchange Device" + desc = "Special mechanical module made to store, sort, and apply standard machine parts." + id = "rped" + req_tech = list("engineering" = 3, "materials" = 3) + materials = list("$metal" = 15000, "$glass" = 5000) + build_path = /obj/item/weapon/storage/part_replacer + datum/design/item/stock_part/basic_capacitor build_type = PROTOLATHE | AUTOLATHE id = "basic_capacitor" @@ -971,6 +979,18 @@ datum/design/circuit/secure_airlock req_tech = list("programming" = 3) build_path = /obj/item/weapon/airlock_electronics/secure +datum/design/circuit/biogenerator + name = "biogenerator" + id = "biogenerator" + req_tech = list("programming" = 2) + build_path = /obj/item/weapon/circuitboard/biogenerator + +datum/design/circuit/recharge_station + name = "cyborg recharge station" + id = "recharge_station" + req_tech = list("programming" = 3, "engineering" = 2) + build_path = /obj/item/weapon/circuitboard/recharge_station + ///////////////////////////////////////// ////////Power Stuff Circuitboards//////// ///////////////////////////////////////// diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index aef24dd8be..7b7445f099 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -12,6 +12,7 @@ Note: Must be placed within 3 tiles of the R&D Console icon_state = "d_analyzer" var/obj/item/weapon/loaded_item = null var/decon_mod = 1 + var/min_reliability = 90 use_power = 1 idle_power_usage = 30 @@ -29,9 +30,9 @@ Note: Must be placed within 3 tiles of the R&D Console /obj/machinery/r_n_d/destructive_analyzer/RefreshParts() var/T = 0 for(var/obj/item/weapon/stock_parts/S in src) - T += S.rating * 0.1 - T = between (0, T, 1) - decon_mod = T + T += S.rating + decon_mod = T * 0.1 + min_reliability = 93 - T /obj/machinery/r_n_d/destructive_analyzer/meteorhit() del(src) @@ -43,65 +44,58 @@ Note: Must be placed within 3 tiles of the R&D Console temp_list[O] = text2num(temp_list[O]) return temp_list +/obj/machinery/r_n_d/destructive_analyzer/update_icon() + if(panel_open) + icon_state = "d_analyzer_t" + else if(loaded_item) + icon_state = "d_analyzer_l" + else + icon_state = "d_analyzer" /obj/machinery/r_n_d/destructive_analyzer/attackby(var/obj/O as obj, var/mob/user as mob) - if (shocked) - shock(user,50) - if (istype(O, /obj/item/weapon/screwdriver)) - if (!opened) - opened = 1 - if(linked_console) - linked_console.linked_destroy = null - linked_console = null - icon_state = "d_analyzer_t" - user << "You open the maintenance hatch of [src]." - else - opened = 0 - icon_state = "d_analyzer" - user << "You close the maintenance hatch of [src]." + if(shocked) + shock(user, 50) + if(default_deconstruction_screwdriver(user, O)) + if(linked_console) + linked_console.linked_destroy = null + linked_console = null return - if (opened) - if(istype(O, /obj/item/weapon/crowbar)) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc) - M.state = 2 - M.icon_state = "box_1" - for(var/obj/I in component_parts) - I.loc = src.loc - del(src) - return 1 - else - user << "\red You can't load the [src.name] while it's opened." - return 1 - if (disabled) + if(default_deconstruction_crowbar(user, O)) return - if (!linked_console) - user << "\red The destructive analyzer must be linked to an R&D console first!" + if(default_part_replacement(user, O)) return - if (busy) - user << "\red The destructive analyzer is busy right now." + if(panel_open) + user << "You can't load \the [src] while it's opened." + return 1 + if(disabled) return - if (istype(O, /obj/item) && !loaded_item) + if(!linked_console) + user << "\The [src] must be linked to an R&D console first!" + return + if(busy) + user << "\The [src] is busy right now." + return + if(istype(O, /obj/item) && !loaded_item) if(isrobot(user)) //Don't put your module items in there! return if(!O.origin_tech) - user << "\red This doesn't seem to have a tech origin!" + user << "This doesn't seem to have a tech origin!" return var/list/temp_tech = ConvertReqString2List(O.origin_tech) - if (temp_tech.len == 0) - user << "\red You cannot deconstruct this item!" + if(temp_tech.len == 0) + user << "You cannot deconstruct this item!" return - if(O.reliability < 90 && O.crit_fail == 0) - usr << "\red Item is neither reliable enough nor broken enough to learn from." + if(O.reliability < min_reliability && O.crit_fail == 0) + usr << "Item is neither reliable enough nor broken enough to learn from." return busy = 1 loaded_item = O user.drop_item() O.loc = src - user << "\blue You add the [O.name] to the machine!" + user << "You add \the [O] to \the [src]!" flick("d_analyzer_la", src) spawn(10) - icon_state = "d_analyzer_l" + update_icon() busy = 0 return 1 return diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index f23176de96..22df4b82dd 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -25,6 +25,8 @@ Note: Must be placed west/left of and R&D console to function. var/uranium_amount = 0.0 var/diamond_amount = 0.0 + var/mat_efficiency = 1 + /obj/machinery/r_n_d/protolathe/New() ..() component_parts = list() @@ -51,80 +53,78 @@ Note: Must be placed west/left of and R&D console to function. for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts) T += M.rating max_material_storage = T * 75000 + T = 0 + for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) + T += M.rating + mat_efficiency = 1 - (T - 2) / 8 + +/obj/machinery/r_n_d/protolathe/dismantle() + for(var/obj/I in component_parts) + if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) + reagents.trans_to(I, reagents.total_volume) + if(m_amount >= 3750) + var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(loc) + G.amount = round(m_amount / G.perunit) + if(g_amount >= 3750) + var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(loc) + G.amount = round(g_amount / G.perunit) + if(phoron_amount >= 2000) + var/obj/item/stack/sheet/mineral/phoron/G = new /obj/item/stack/sheet/mineral/phoron(loc) + G.amount = round(phoron_amount / G.perunit) + if(silver_amount >= 2000) + var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(loc) + G.amount = round(silver_amount / G.perunit) + if(gold_amount >= 2000) + var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(loc) + G.amount = round(gold_amount / G.perunit) + if(uranium_amount >= 2000) + var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(loc) + G.amount = round(uranium_amount / G.perunit) + if(diamond_amount >= 2000) + var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(loc) + G.amount = round(diamond_amount / G.perunit) + ..() + +/obj/machinery/r_n_d/protolathe/update_icon() + if(panel_open) + icon_state = "protolathe_t" + else + icon_state = "protolathe" /obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob) - if (shocked) - shock(user,50) - if (O.is_open_container()) - return 1 - if (istype(O, /obj/item/weapon/screwdriver)) - if (!opened) - opened = 1 - if(linked_console) - linked_console.linked_lathe = null - linked_console = null - icon_state = "protolathe_t" - user << "You open the maintenance hatch of [src]." - else - opened = 0 - icon_state = "protolathe" - user << "You close the maintenance hatch of [src]." + if(shocked) + shock(user, 50) + if(default_deconstruction_screwdriver(user, O)) + if(linked_console) + linked_console.linked_lathe = null + linked_console = null return - if (opened) - if(istype(O, /obj/item/weapon/crowbar)) - playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc) - M.state = 2 - M.icon_state = "box_1" - for(var/obj/I in component_parts) - if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker)) - reagents.trans_to(I, reagents.total_volume) - if(I.reliability != 100 && crit_fail) - I.crit_fail = 1 - I.loc = src.loc - if(m_amount >= 3750) - var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(src.loc) - G.amount = round(m_amount / G.perunit) - if(g_amount >= 3750) - var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc) - G.amount = round(g_amount / G.perunit) - if(phoron_amount >= 2000) - var/obj/item/stack/sheet/mineral/phoron/G = new /obj/item/stack/sheet/mineral/phoron(src.loc) - G.amount = round(phoron_amount / G.perunit) - if(silver_amount >= 2000) - var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(src.loc) - G.amount = round(silver_amount / G.perunit) - if(gold_amount >= 2000) - var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc) - G.amount = round(gold_amount / G.perunit) - if(uranium_amount >= 2000) - var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc) - G.amount = round(uranium_amount / G.perunit) - if(diamond_amount >= 2000) - var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc) - G.amount = round(diamond_amount / G.perunit) - del(src) - return 1 - else - user << "\red You can't load the [src.name] while it's opened." - return 1 - if (disabled) + if(default_deconstruction_crowbar(user, O)) return - if (!linked_console) - user << "\The protolathe must be linked to an R&D console first!" + if(default_part_replacement(user, O)) + return + if(O.is_open_container()) return 1 - if (busy) - user << "\red The protolathe is busy. Please wait for completion of previous operation." + if(panel_open) + user << "You can't load \the [src] while it's opened." return 1 - if (!istype(O, /obj/item/stack/sheet)) - user << "\red You cannot insert this item into the protolathe!" + if(disabled) + return + if(!linked_console) + user << "\The [src] must be linked to an R&D console first!" return 1 - if (stat) + if(busy) + user << "\The [src] is busy. Please wait for completion of previous operation." + return 1 + if(!istype(O, /obj/item/stack/sheet)) + user << "You cannot insert this item into \the [src]!" + return 1 + if(stat) return 1 if(istype(O,/obj/item/stack/sheet)) var/obj/item/stack/sheet/S = O - if (TotalMaterials() + S.perunit > max_material_storage) - user << "\red The protolathe's material bin is full. Please remove material before adding more." + if(TotalMaterials() + S.perunit > max_material_storage) + user << "\The [src]'s material bin is full. Please remove material before adding more." return 1 var/obj/item/stack/sheet/stack = O @@ -137,20 +137,20 @@ Note: Must be placed west/left of and R&D console to function. return if(amount > stack.get_amount()) amount = stack.get_amount() - if(max_material_storage - TotalMaterials() < (amount*stack.perunit))//Can't overfill - amount = min(stack.amount, round((max_material_storage-TotalMaterials())/stack.perunit)) + if(max_material_storage - TotalMaterials() < (amount * stack.perunit))//Can't overfill + amount = min(stack.amount, round((max_material_storage - TotalMaterials()) / stack.perunit)) - src.overlays += "protolathe_[stack.name]" + overlays += "protolathe_[stack.name]" sleep(10) - src.overlays -= "protolathe_[stack.name]" + overlays -= "protolathe_[stack.name]" icon_state = "protolathe" busy = 1 - use_power(max(1000, (3750*amount/10))) + use_power(max(1000, (3750 * amount / 10))) var/stacktype = stack.type stack.use(amount) - if (do_after(user, 16)) - user << "\blue You add [amount] sheets to the [src.name]." + if(do_after(user, 16)) + user << "You add [amount] sheets to \the [src]." icon_state = "protolathe" switch(stacktype) if(/obj/item/stack/sheet/metal) @@ -168,9 +168,9 @@ Note: Must be placed west/left of and R&D console to function. if(/obj/item/stack/sheet/mineral/diamond) diamond_amount += amount * 2000 else - new stacktype(src.loc, amount) + new stacktype(loc, amount) busy = 0 - src.updateUsrDialog() + updateUsrDialog() return //This is to stop these machines being hackable via clicking. diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 8d390fa785..16c14863aa 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -93,7 +93,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, /obj/machinery/computer/rdconsole/proc/SyncRDevices() //Makes sure it is properly sync'ed up with the devices attached to it (if any). for(var/obj/machinery/r_n_d/D in oview(3,src)) - if(D.linked_console != null || D.disabled || D.opened) + if(D.linked_console != null || D.disabled || D.panel_open) continue if(istype(D, /obj/machinery/r_n_d/destructive_analyzer)) if(linked_destroy == null) @@ -255,7 +255,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, usr <<"\red The destructive analyzer appears to be empty." screen = 1.0 return - if(linked_destroy.loaded_item.reliability >= 90) + if(linked_destroy.loaded_item.reliability >= linked_destroy.min_reliability) var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech) for(var/T in temp_tech) files.UpdateTech(T, temp_tech[T]) @@ -347,21 +347,21 @@ won't update every console in existence) but it's more of a hassle to do. Also, for(var/M in being_built.materials) switch(M) if("$metal") - linked_lathe.m_amount = max(0, (linked_lathe.m_amount-being_built.materials[M])) + linked_lathe.m_amount = max(0, (linked_lathe.m_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$glass") - linked_lathe.g_amount = max(0, (linked_lathe.g_amount-being_built.materials[M])) + linked_lathe.g_amount = max(0, (linked_lathe.g_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$gold") - linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-being_built.materials[M])) + linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$silver") - linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-being_built.materials[M])) + linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$phoron") - linked_lathe.phoron_amount = max(0, (linked_lathe.phoron_amount-being_built.materials[M])) + linked_lathe.phoron_amount = max(0, (linked_lathe.phoron_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$uranium") - linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-being_built.materials[M])) + linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) if("$diamond") - linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-being_built.materials[M])) + linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-being_built.materials[M]*linked_lathe.mat_efficiency)) else - linked_lathe.reagents.remove_reagent(M, being_built.materials[M]) + linked_lathe.reagents.remove_reagent(M, being_built.materials[M]*linked_lathe.mat_efficiency) if(being_built.build_path) var/obj/new_item = new being_built.build_path(src) @@ -375,6 +375,10 @@ won't update every console in existence) but it's more of a hassle to do. Also, L.name += " ([new_item.name])"*/ else new_item.loc = linked_lathe.loc + if(linked_lathe.mat_efficiency != 1) // No matter out of nowhere + if(new_item.matter && new_item.matter.len > 0) + for(var/i in new_item.matter) + new_item.matter[i] = new_item.matter[i] * linked_lathe.mat_efficiency linked_lathe.busy = 0 screen = 3.1 errored = 0 @@ -401,15 +405,15 @@ won't update every console in existence) but it's more of a hassle to do. Also, for(var/M in being_built.materials) switch(M) if("$glass") - linked_imprinter.g_amount = max(0, (linked_imprinter.g_amount-being_built.materials[M])) + linked_imprinter.g_amount = max(0, (linked_imprinter.g_amount-being_built.materials[M]*linked_imprinter.mat_efficiency)) if("$gold") - linked_imprinter.gold_amount = max(0, (linked_imprinter.gold_amount-being_built.materials[M])) + linked_imprinter.gold_amount = max(0, (linked_imprinter.gold_amount-being_built.materials[M]*linked_imprinter.mat_efficiency)) if("$diamond") - linked_imprinter.diamond_amount = max(0, (linked_imprinter.diamond_amount-being_built.materials[M])) + linked_imprinter.diamond_amount = max(0, (linked_imprinter.diamond_amount-being_built.materials[M]*linked_imprinter.mat_efficiency)) if("$uranium") - linked_imprinter.uranium_amount = max(0, (linked_imprinter.uranium_amount-being_built.materials[M])) + linked_imprinter.uranium_amount = max(0, (linked_imprinter.uranium_amount-being_built.materials[M]*linked_imprinter.mat_efficiency)) else - linked_imprinter.reagents.remove_reagent(M, being_built.materials[M]) + linked_imprinter.reagents.remove_reagent(M, being_built.materials[M]*linked_imprinter.mat_efficiency) var/obj/new_item = new being_built.build_path(src) new_item.reliability = being_built.reliability if(linked_imprinter.hacked) being_built.reliability = max((reliability / 2), 0) @@ -752,6 +756,10 @@ won't update every console in existence) but it's more of a hassle to do. Also, var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech) for(var/T in temp_tech) dat += "
  • [CallTechName(T)] [temp_tech[T]]" + for(var/datum/tech/F in files.known_tech) + if(F.name == CallTechName(T)) + dat += " (Current: [F.level])" + break dat += "" dat += "
    Deconstruct Item || " dat += "Eject Item || " @@ -775,31 +783,33 @@ won't update every console in existence) but it's more of a hassle to do. Also, var/temp_dat var/check_materials = 1 for(var/M in D.materials) - temp_dat += ", [D.materials[M]] [CallMaterialName(M)]" + temp_dat += ", [D.materials[M]*linked_lathe.mat_efficiency] [CallMaterialName(M)]" if(copytext(M, 1, 2) == "$") switch(M) if("$glass") - if(D.materials[M] > linked_lathe.g_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.g_amount) check_materials = 0 if("$metal") - if(D.materials[M] > linked_lathe.m_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.m_amount) check_materials = 0 if("$gold") - if(D.materials[M] > linked_lathe.gold_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.gold_amount) check_materials = 0 if("$silver") - if(D.materials[M] > linked_lathe.silver_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.silver_amount) check_materials = 0 if("$phoron") - if(D.materials[M] > linked_lathe.phoron_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.phoron_amount) check_materials = 0 if("$uranium") - if(D.materials[M] > linked_lathe.uranium_amount) check_materials = 0 + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.uranium_amount) check_materials = 0 if("$diamond") - if(D.materials[M] > linked_lathe.diamond_amount) check_materials = 0 - else if (!linked_lathe.reagents.has_reagent(M, D.materials[M])) + if(D.materials[M]*linked_lathe.mat_efficiency > linked_lathe.diamond_amount) check_materials = 0 + else if (!linked_lathe.reagents.has_reagent(M, D.materials[M]*linked_lathe.mat_efficiency)) check_materials = 0 if(temp_dat) temp_dat = " \[[copytext(temp_dat,3)]\]" - if (check_materials) + if(check_materials) dat += "
  • [D.name][temp_dat]" else dat += "
  • [D.name][temp_dat]" + if(D.reliability < 100) + dat += " (Reliability: [D.reliability])" dat += "" if(3.2) //Protolathe Material Storage Sub-menu @@ -869,18 +879,18 @@ won't update every console in existence) but it's more of a hassle to do. Also, var/temp_dat var/check_materials = 1 for(var/M in D.materials) - temp_dat += ", [D.materials[M]] [CallMaterialName(M)]" + temp_dat += ", [D.materials[M]*linked_imprinter.mat_efficiency] [CallMaterialName(M)]" if(copytext(M, 1, 2) == "$") switch(M) if("$glass") - if(D.materials[M] > linked_imprinter.g_amount) check_materials = 0 + if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.g_amount) check_materials = 0 if("$gold") - if(D.materials[M] > linked_imprinter.gold_amount) check_materials = 0 + if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.gold_amount) check_materials = 0 if("$diamond") - if(D.materials[M] > linked_imprinter.diamond_amount) check_materials = 0 + if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.diamond_amount) check_materials = 0 if("$uranium") - if(D.materials[M] > linked_imprinter.uranium_amount) check_materials = 0 - else if (!linked_imprinter.reagents.has_reagent(M, D.materials[M])) + if(D.materials[M]*linked_imprinter.mat_efficiency > linked_imprinter.uranium_amount) check_materials = 0 + else if (!linked_imprinter.reagents.has_reagent(M, D.materials[M]*linked_imprinter.mat_efficiency)) check_materials = 0 if(temp_dat) temp_dat = " \[[copytext(temp_dat,3)]\]" @@ -888,6 +898,8 @@ won't update every console in existence) but it's more of a hassle to do. Also, dat += "
  • [D.name][temp_dat]" else dat += "
  • [D.name][temp_dat]" + if(D.reliability < 100) + dat += " (Reliability: [D.reliability])" dat += "" if(4.2) diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm index 04f1536c25..4f0b81e531 100644 --- a/code/modules/research/rdmachines.dm +++ b/code/modules/research/rdmachines.dm @@ -17,7 +17,6 @@ var/hack_wire var/disable_wire var/shock_wire - var/opened = 0 var/obj/machinery/computer/rdconsole/linked_console /obj/machinery/r_n_d/New() @@ -39,7 +38,7 @@ /obj/machinery/r_n_d/attack_hand(mob/user as mob) if (shocked) shock(user,50) - if(opened) + if(panel_open) var/dat as text dat += "[src.name] Wires:
    " for(var/wire in src.wires) diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm index 99b4719e28..5688f6b6d7 100644 --- a/code/modules/research/server.dm +++ b/code/modules/research/server.dm @@ -103,7 +103,7 @@ /obj/machinery/r_n_d/server/proc/produce_heat() if (!produces_heat) return - + if (!use_power) return @@ -118,7 +118,7 @@ if(removed) var/heat_produced = idle_power_usage //obviously can't produce more heat than the machine draws from it's power source - + removed.add_thermal_energy(heat_produced) env.merge(removed) @@ -129,16 +129,16 @@ if (shocked) shock(user,50) if (istype(O, /obj/item/weapon/screwdriver)) - if (!opened) - opened = 1 + if (!panel_open) + panel_open = 1 icon_state = "server_o" user << "You open the maintenance hatch of [src]." else - opened = 0 + panel_open = 0 icon_state = "server" user << "You close the maintenance hatch of [src]." return - if (opened) + if (panel_open) if(istype(O, /obj/item/weapon/crowbar)) griefProtection() playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) diff --git a/code/modules/research/xenoarchaeology/machinery/coolant.dm b/code/modules/research/xenoarchaeology/machinery/coolant.dm index 6c0652f408..b2f2cd3d67 100644 --- a/code/modules/research/xenoarchaeology/machinery/coolant.dm +++ b/code/modules/research/xenoarchaeology/machinery/coolant.dm @@ -26,7 +26,7 @@ datum/chemical_reaction/coolant reagents.add_reagent("coolant",1000) /obj/structure/reagent_dispensers/coolanttank/bullet_act(var/obj/item/projectile/Proj) - if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet)) + if(Proj.damage_type == BRUTE || Proj.damage_type == BURN) if(!istype(Proj ,/obj/item/projectile/beam/lastertag) && !istype(Proj ,/obj/item/projectile/beam/practice) ) explode() diff --git a/code/modules/vehicles/vehicle.dm b/code/modules/vehicles/vehicle.dm index 24f1542219..c39c8ec047 100644 --- a/code/modules/vehicles/vehicle.dm +++ b/code/modules/vehicles/vehicle.dm @@ -114,7 +114,8 @@ ..() /obj/vehicle/bullet_act(var/obj/item/projectile/Proj) - health -= Proj.damage + if (Proj.damage_type == BRUTE || Proj.damage_type == BURN) + health -= Proj.damage ..() healthcheck() diff --git a/code/setup.dm b/code/setup.dm index 20da6c1f6c..6f45678c39 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -290,33 +290,8 @@ #define FAT 6 #define HUSK 7 #define NOCLONE 8 - -// Extra powers: -// FIXME: These are duplicated below, but it seems that these should be in the latter form. The flags duplicated are never used anywhere else. -#define SHADOW (1 << 10) // 25% - Shadow teleportation. (create in/out portals anywhere) -#define SCREAM (1 << 11) // 25% - Supersonic screaming. -#define EXPLOSIVE (1 << 12) // 15% - Exploding on-demand. -#define REGENERATION (1 << 13) // 30% - Superhuman regeneration. -#define REPROCESSOR (1 << 14) // 50% - Eat anything. -#define SHAPESHIFTING (1 << 15) // 40% - Take on the appearance of anything. -#define PHASING (1 << 16) // 40% - Ability to phase through walls. -#define SHIELD (1 << 17) // 30% - Shielding from all projectile attacks. -#define SHOCKWAVE (1 << 18) // 25% - Attack a nearby tile and cause a massive shockwave, knocking most people on their asses. -#define ELECTRICITY (1 << 19) // 15% - Ability to shoot electric attacks. - -#define LASER 9 // Harm intent - click anywhere to shoot lasers from eyes. -#define HEAL 10 // Healing people with hands. - -#define SHADOW 11 // 25% - Shadow teleportation. (create in/out portals anywhere) -#define SCREAM 12 // 25% - Supersonic screaming. -#define EXPLOSIVE 13 // 15% - Sxploding on-demand. -#define REGENERATION 14 // 30% - Superhuman regeneration. -#define REPROCESSOR 15 // 50% - Eat anything. -#define SHAPESHIFTING 16 // 40% - Take on the appearance of anything. -#define PHASING 17 // 40% - Ability to phase through walls. -#define SHIELD 18 // 30% - Shielding from all projectile attacks. -#define SHOCKWAVE 19 // 25% - Attack a nearby tile and cause a massive shockwave, knocking most people on their asses. -#define ELECTRICITY 20 // 15% - Ability to shoot electric attacks. +#define LASER 9 // Harm intent - click anywhere to shoot lasers from eyes. +#define HEAL 10 // Healing people with hands. #define SKELETON 29 #define PLANT 30 diff --git a/icons/mob/collar.dmi b/icons/mob/collar.dmi index fccfe6dd53..ff6be009b7 100644 Binary files a/icons/mob/collar.dmi and b/icons/mob/collar.dmi differ diff --git a/icons/mob/items_lefthand.dmi b/icons/mob/items_lefthand.dmi index b70af9c656..1239c1c1b5 100644 Binary files a/icons/mob/items_lefthand.dmi and b/icons/mob/items_lefthand.dmi differ diff --git a/icons/mob/items_righthand.dmi b/icons/mob/items_righthand.dmi index c6183f6ff5..c7521751ad 100644 Binary files a/icons/mob/items_righthand.dmi and b/icons/mob/items_righthand.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index 0099cac9d4..b0fb282159 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/mob/ties.dmi b/icons/mob/ties.dmi index 32792a3211..8206ece012 100644 Binary files a/icons/mob/ties.dmi and b/icons/mob/ties.dmi differ diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index 2ac5635932..11e62da896 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/obj/ammo.dmi b/icons/obj/ammo.dmi index 10fae561b7..b6780ecec3 100644 Binary files a/icons/obj/ammo.dmi and b/icons/obj/ammo.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index c57f93464d..a1189267e9 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ diff --git a/icons/obj/custom_items.dmi b/icons/obj/custom_items.dmi index beae558e4c..975d9b6b36 100644 Binary files a/icons/obj/custom_items.dmi and b/icons/obj/custom_items.dmi differ diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi index 989c1001b3..377d12b4ff 100644 Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index 103614c6bc..440a515f0d 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -57,7 +57,7 @@ "abe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port) "abf" = (/turf/simulated/wall,/area/maintenance/security_port) "abg" = (/obj/structure/closet/wardrobe/tactical,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"abh" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = null; req_access_txt = "58"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"abh" = (/obj/machinery/camera{c_tag = "Armoury - Tactical Equipment "; dir = 2; network = list("SS13")},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = null; req_access_txt = "58"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/ammo_magazine/c45m{icon_state = "45-7"},/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "abi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/range) "abj" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor,/area/security/range) "abk" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor,/area/security/range) @@ -71,7 +71,7 @@ "abs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/foresolar) "abt" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/foresolar) "abu" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/foresolar) -"abv" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Fore Solar"},/turf/simulated/floor/plating,/area/maintenance/foresolar) +"abv" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore"},/turf/simulated/floor/plating,/area/maintenance/foresolar) "abw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/foresolar) "abx" = (/obj/effect/decal/cleanable/ash,/obj/structure/closet/emcloset,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_port) "aby" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) @@ -346,7 +346,7 @@ "agH" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "agI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/warden) "agJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) -"agK" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/armband,/obj/item/clothing/tie/armband,/obj/item/clothing/tie/armband,/turf/simulated/floor,/area/security/main) +"agK" = (/obj/structure/closet/wardrobe/red,/obj/structure/window/reinforced,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/obj/item/clothing/accessory/armband,/turf/simulated/floor,/area/security/main) "agL" = (/obj/structure/closet/secure_closet/security,/obj/item/device/flashlight/flare,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/main) "agM" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "agN" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "HoS Office"; sortType = "HoS Office"},/turf/simulated/wall,/area/crew_quarters/heads/hos) @@ -470,7 +470,7 @@ "ajb" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ajc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos) "ajd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "HoS Office South"; dir = 1},/obj/structure/flora/pottedplant,/obj/machinery/newscaster/security_unit{pixel_x = -30},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) -"aje" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) +"aje" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge,/obj/item/clothing/accessory/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "ajf" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ajg" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "ajh" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) @@ -523,7 +523,7 @@ "akc" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "akd" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ake" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) -"akf" = (/obj/structure/table,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = -28},/obj/item/clothing/tie/holobadge,/obj/item/clothing/tie/holobadge,/obj/item/clothing/tie/holobadge/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) +"akf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/heads/hos) "akg" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) "akh" = (/obj/structure/table/rack,/obj/item/weapon/storage/briefcase{pixel_x = -2; pixel_y = -5},/obj/item/weapon/storage/briefcase{pixel_x = 3; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aki" = (/obj/structure/disposalpipe/segment,/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) @@ -571,7 +571,7 @@ "akY" = (/obj/structure/closet/secure_closet/detective,/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "akZ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "ala" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) -"alb" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"alb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/security_starboard) "alc" = (/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/security/brig) "ald" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/security/brig) "ale" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1; icon_state = "map"; tag = "icon-manifold-f (NORTH)"},/obj/machinery/meter,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/security/brig) @@ -640,7 +640,7 @@ "amp" = (/obj/structure/table/woodentable,/obj/item/ashtray/bronze,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/obj/item/device/flash,/obj/item/weapon/handcuffs,/turf/simulated/floor/carpet,/area/security/detectives_office) "amq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office) "amr" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ams" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard) +"ams" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) "amt" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/security_starboard) "amu" = (/obj/machinery/door/airlock/engineering{name = "Security Substation"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/substation/security) "amv" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/power/sensor{name = "Powernet Sensor - Security Subgrid"; name_tag = "Security Subgrid"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/security) @@ -679,7 +679,7 @@ "anc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/security_starboard) "and" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/security) "ane" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/security) -"anf" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Security Substation"},/turf/simulated/floor/plating,/area/maintenance/substation/security) +"anf" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) "ang" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/security) "anh" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/shuttle/syndicate_elite/station) "ani" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) @@ -992,10 +992,10 @@ "atd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/dormitory) "ate" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/maintenance/dormitory) "atf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"atg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"ath" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) -"ati" = (/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness) -"atj" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"atg" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"ath" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/random/single{icon = 'icons/obj/drinks.dmi'; icon_state = "cola"; name = "randomly spawned cola"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/reagent_containers/food/drinks/cans/cola},/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) +"ati" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"atj" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) "atk" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod1/station) "atl" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod1/station) "atm" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod1/station) @@ -1028,7 +1028,7 @@ "atN" = (/turf/simulated/wall/r_wall,/area/crew_quarters/fitness) "atO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness) "atP" = (/turf/simulated/wall,/area/crew_quarters/fitness) -"atQ" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck"},/turf/simulated/floor,/area/crew_quarters/fitness) +"atQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "atR" = (/turf/simulated/floor/engine{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck) "atS" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore) "atT" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod1/station) @@ -1076,7 +1076,7 @@ "auJ" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor/beach/water{tag = "icon-seadeep"; icon_state = "seadeep"},/area/crew_quarters/fitness) "auK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "auL" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness) -"auM" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness) +"auM" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) "auN" = (/turf/simulated/wall,/area/hallway/secondary/entry/fore) "auO" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) "auP" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) @@ -1114,9 +1114,9 @@ "avv" = (/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/crew_quarters/fitness) "avw" = (/turf/simulated/floor{icon_state = "escapecorner"; dir = 8},/area/crew_quarters/fitness) "avx" = (/turf/simulated/floor,/area/crew_quarters/fitness) -"avy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) -"avz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) -"avA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness) +"avy" = (/turf/simulated/floor{dir = 10; icon_state = "whitehall"},/area/crew_quarters/fitness) +"avz" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"avA" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Holodeck"},/turf/simulated/floor,/area/crew_quarters/fitness) "avB" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod1/station) "avC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access_txt = "13"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) "avD" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape_pod1/station) @@ -1132,12 +1132,12 @@ "avN" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/arrivals) "avO" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/arrivals) "avP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"avQ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway) +"avQ" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Security"},/turf/simulated/floor/plating,/area/maintenance/substation/security) "avR" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_outer"; locked = 1; name = "EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/maintenance/evahallway) "avS" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eva_pump"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/evahallway) "avT" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{frequency = 1379; id_tag = "eva_airlock"; name = "EVA Airlock Console"; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"; tag_airpump = "eva_pump"; tag_chamber_sensor = "eva_sensor"; tag_exterior_door = "eva_outer"; tag_interior_door = "eva_inner"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/evahallway) "avU" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eva_inner"; locked = 1; name = "EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/evahallway) -"avV" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway) +"avV" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "1;11;18;24"},/turf/simulated/floor/plating/airless,/area/maintenance/evahallway) "avW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/evahallway) "avX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/evahallway) "avY" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) @@ -1165,14 +1165,14 @@ "awu" = (/obj/machinery/door/airlock/glass{name = "Cryogenic Storage"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/crew_quarters/sleep/cryo) "awv" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Fitness Room West"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness) "aww" = (/turf/simulated/floor{dir = 6; icon_state = "whitehall"},/area/crew_quarters/fitness) -"awx" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) -"awy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"awz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"awA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck North"; dir = 2; network = list("SS13"); pixel_y = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"awB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "Syndicate Breach Area"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"awC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"awD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"awE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"awx" = (/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/fitness) +"awy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"awz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera{c_tag = "Fitness Room East"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) +"awA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness) +"awB" = (/obj/machinery/hologram/holopad,/obj/machinery/light,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/fitness) +"awC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"awD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"awE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck North"; dir = 2; network = list("SS13"); pixel_y = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "awF" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "awG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "awH" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) @@ -1209,13 +1209,13 @@ "axm" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/fitness) "axn" = (/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness) "axo" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/fitness) -"axp" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) -"axq" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library) -"axr" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/library) +"axp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/effect/landmark{name = "Syndicate Breach Area"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"axq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"axr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = -6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "axs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"axt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library) -"axu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) -"axv" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/bar) +"axt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"axu" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) +"axv" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/library) "axw" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_1_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "axx" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry/fore) "axy" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_2_berth_hatch"; locked = 1; name = "Escape Pod"; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) @@ -1254,10 +1254,10 @@ "ayf" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"},/area/crew_quarters/fitness) "ayg" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness) "ayh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/crew_quarters/fitness) -"ayi" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) -"ayj" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/bar) +"ayi" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/library) +"ayj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/library) "ayk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"ayl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar) +"ayl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aym" = (/turf/simulated/floor/airless{icon_state = "catwalk12"},/area/space) "ayn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) "ayo" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry/fore) @@ -1304,14 +1304,14 @@ "azd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "aze" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "azf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/fitness) -"azg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"azh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"azi" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/bar) -"azj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/turf/simulated/floor,/area/crew_quarters/fitness) -"azk" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) -"azl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness) -"azm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"azn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness) +"azg" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "1;11;18;24"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/evahallway) +"azh" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"azi" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Starboard"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"azj" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Fore Port"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"azk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"azl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library) +"azm" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) +"azn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass{name = "Holodeck Control"},/turf/simulated/floor,/area/crew_quarters/fitness) "azo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "azp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "azq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) @@ -1367,9 +1367,9 @@ "aAo" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_x = -2; pixel_y = -28},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness) "aAp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) "aAq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAr" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) -"aAs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aAt" = (/obj/machinery/computer/HolodeckControl,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"aAr" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/fitness) +"aAs" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/fitness) +"aAt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aAu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aAv" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_chapel_pump"; tag_exterior_door = "solar_chapel_outer"; frequency = 1379; id_tag = "solar_chapel_airlock"; tag_interior_door = "solar_chapel_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_chapel_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_chapel_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1379; id_tag = "solar_chapel_pump"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aAw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore) @@ -1418,10 +1418,10 @@ "aBn" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/athletic_mixed,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) "aBo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) "aBp" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/fitness) -"aBq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aBq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/crew_quarters/fitness) "aBr" = (/obj/structure/closet/lasertag/red,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/fitness) -"aBs" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/fitness) -"aBt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aBs" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness) +"aBt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aBu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aBw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_chapel_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) @@ -1489,7 +1489,7 @@ "aCG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) "aCH" = (/obj/machinery/camera{c_tag = "Fore Port Solar Control"; dir = 1},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aCI" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"aCJ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Fore Port Solar"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) +"aCJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/arrivals) "aCK" = (/turf/simulated/wall,/area/storage/primary) "aCL" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/storage/primary) "aCM" = (/turf/simulated/wall/r_wall,/area/storage/primary) @@ -1523,11 +1523,11 @@ "aDo" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/item/weapon/paper{info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest."; name = "Shotgun permit"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aDp" = (/turf/simulated/wall,/area/crew_quarters/bar) "aDq" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aDr" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Civilian East Substation"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) +"aDr" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/arrivals) "aDs" = (/turf/simulated/wall,/area/maintenance/bar) -"aDt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aDu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aDv" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/random/single{icon = 'icons/obj/items.dmi'; icon_state = "lighter-g"; name = "randomly spawned lighter"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/flame/lighter},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) +"aDt" = (/obj/machinery/computer/HolodeckControl,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) +"aDu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aDv" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/fitness) "aDw" = (/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "aDx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "aDy" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) @@ -1609,10 +1609,10 @@ "aEW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) "aEX" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aEY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"aEZ" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Fore Starboard Solar"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) +"aEZ" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian East"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east) "aFa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar) "aFb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aFc" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chips,/obj/random/single{icon = 'icons/obj/drinks.dmi'; icon_state = "cola"; name = "randomly spawned cola"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/reagent_containers/food/drinks/cans/cola},/turf/simulated/floor/carpet,/area/hallway/secondary/entry/starboard) +"aFc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aFd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library) @@ -1632,10 +1632,10 @@ "aFt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aFu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aFv" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2) -"aFw" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/maintenance/arrivals) +"aFw" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/library) "aFx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals) -"aFy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/arrivals) -"aFz" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/arrivals) +"aFy" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library) +"aFz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library) "aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2) "aFB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals) "aFC" = (/turf/simulated/wall,/area/maintenance/substation/civilian_west) @@ -1687,10 +1687,10 @@ "aGw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar) "aGx" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access_txt = "10"},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "aGy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard) -"aGz" = (/obj/structure/table/woodentable,/obj/random/single{icon = 'icons/obj/playing_cards.dmi'; icon_state = "deck"; name = "randomly spawned deck of cards"; spawn_nothing_percentage = 50; spawn_object = /obj/item/weapon/deck},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry/starboard) -"aGA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/maintenance/bar) -"aGB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/library) -"aGC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics/garden) +"aGz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/camera{c_tag = "Holodeck South"; dir = 1; pixel_y = 6},/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"aGA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library) +"aGB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aGC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aGD" = (/obj/item/weapon/cigbutt,/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating,/area/maintenance/library) "aGE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library) "aGF" = (/turf/simulated/wall,/area/chapel/office) @@ -1762,11 +1762,11 @@ "aHT" = (/turf/simulated/floor/carpet,/area/engineering/break_room) "aHU" = (/obj/structure/stool/bed/chair/comfy/beige,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/carpet,/area/engineering/break_room) "aHV" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHX" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) -"aHY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar) +"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aHX" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/library) +"aHY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library) "aHZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar) +"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/library) "aIb" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi_wash) "aIc" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_access_txt = "0"; req_one_access_txt = "12;37"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/library) "aId" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library) @@ -1850,8 +1850,8 @@ "aJD" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) "aJE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "aJF" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) -"aJG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar) -"aJH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar) +"aJG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) +"aJH" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aJI" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library) "aJJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/library) "aJK" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Library North"; dir = 2; network = list("SS13")},/turf/simulated/floor/wood,/area/library) @@ -1871,7 +1871,7 @@ "aJY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aJZ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian West"; name_tag = "Civilian West Subgrid"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aKa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/power/breakerbox/activated{RCon_tag = "Civilian West Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) -"aKb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Civilian West Substation"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) +"aKb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library) "aKc" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2) "aKd" = (/turf/simulated/floor,/area/hallway/secondary/entry/starboard) "aKe" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency2) @@ -1979,8 +1979,8 @@ "aMc" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) -"aMf" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) -"aMg" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;5;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) +"aMf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library) +"aMg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/library) "aMh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/sign/securearea,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aMj" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central_one) @@ -2611,7 +2611,7 @@ "aYk" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library) "aYl" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/wood,/area/library) "aYm" = (/obj/effect/landmark/start{name = "Librarian"},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/wood,/area/library) -"aYn" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library) +"aYn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Civilian West"},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west) "aYo" = (/obj/structure/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aYp" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "aYq" = (/obj/structure/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) @@ -2818,7 +2818,7 @@ "bcj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/locker) "bck" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bcl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/substation/medical) -"bcm" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Medical Substation"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) +"bcm" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library) "bcn" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Robotics"; name = "Robotics"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/research_port) "bco" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/locker) "bcp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/storage/tools) @@ -3444,7 +3444,7 @@ "bol" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central_one) "bom" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command) "bon" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command) -"boo" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera{c_tag = "Command Substation"; dir = 2; network = list("SS13","Engineering")},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Command Substation"},/turf/simulated/floor/plating,/area/maintenance/substation/command) +"boo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;11;18;24"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) "bop" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/command{name = "Electrical Maintenance"; req_access = null; req_access_txt = "19"},/turf/simulated/floor/plating,/area/maintenance/substation/command) "boq" = (/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/machinery/light,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "bor" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command) @@ -3503,7 +3503,7 @@ "bps" = (/obj/machinery/camera{c_tag = "Robotics"; dir = 2; network = list("SS13","Research"); pixel_x = 22},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/assembly/robotics) "bpt" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) "bpu" = (/obj/structure/stool,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) -"bpv" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) +"bpv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "0"; req_one_access_txt = "1;11;18;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_one) "bpw" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/hallway/primary/starboard) "bpx" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/hallway/primary/starboard) "bpy" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/clothing/glasses/welding,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/rnd/lab) @@ -3601,7 +3601,7 @@ "brm" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "brn" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "bro" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) -"brp" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) +"brp" = (/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library) "brq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency) "brr" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/storage/emergency) "brs" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) @@ -3944,7 +3944,7 @@ "bxR" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/medical/medbay2) "bxS" = (/obj/machinery/vending/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bxT" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "toxin_test_airlock"; name = "exterior access button"; pixel_x = -20; pixel_y = -20; req_access_txt = "13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/space) -"bxU" = (/obj/structure/lattice,/turf/space,/area/shuttle/escape/station) +"bxU" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bxV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/research_port) "bxW" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "bxX" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/machinery/light{dir = 8},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) @@ -4091,7 +4091,7 @@ "bAI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAJ" = (/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) "bAK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bAL" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) +"bAL" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/camera{c_tag = "Command Substation"; dir = 2; network = list("SS13","Engineering")},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command) "bAM" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/medbay2) "bAN" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/medbay2) "bAO" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "whitepurplecorner"},/area/medical/medbay2) @@ -4184,7 +4184,7 @@ "bCx" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bCy" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bCz" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) -"bCA" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) +"bCA" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/assembly/robotics) "bCB" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bCC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bCD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) @@ -4230,7 +4230,7 @@ "bDr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) "bDs" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 32},/turf/simulated/floor,/area/hallway/primary/central_two) "bDt" = (/turf/simulated/wall,/area/medical/sleeper) -"bDu" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/backpack/medic,/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/bodybag/cryobag{pixel_x = -3},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper) +"bDu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/lab) "bDv" = (/obj/structure/closet/secure_closet/medical_wall{name = "Pill Cabinet"},/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/tramadol,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/turf/simulated/wall,/area/medical/sleeper) "bDw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{name = "Medicine Storage"; req_access_txt = "5"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bDx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/sleeper) @@ -4238,7 +4238,7 @@ "bDz" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bDA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/medbay) "bDB" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/medical/medbay3) -"bDC" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/tie/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/tie/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3) +"bDC" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bDD" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/medical/medbay3) "bDE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bDF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) @@ -4255,7 +4255,7 @@ "bDQ" = (/obj/item/weapon/table_parts,/turf/simulated/floor/plating,/area/medical/genetics) "bDR" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/medical/genetics) "bDS" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) -"bDT" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute1"; name = "Acute One Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bDT" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Medical"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/substation/medical) "bDU" = (/obj/structure/sign/securearea,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/research) "bDV" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay3) "bDW" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research) @@ -4273,8 +4273,8 @@ "bEi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) "bEj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) "bEk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) -"bEl" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) -"bEm" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/turf/simulated/floor/plating,/area/maintenance/research_shuttle) +"bEl" = (/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = -5; pixel_y = -22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = 6; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) +"bEm" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 1; name = "Emergency Kit"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"},/area/medical/sleeper) "bEn" = (/turf/simulated/wall,/area/maintenance/research_shuttle) "bEo" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/docking) "bEp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"},/area/rnd/docking) @@ -4347,7 +4347,7 @@ "bFE" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/medical/genetics) "bFF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Genetics Research"; req_access_txt = "9"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) "bFG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; external_pressure_bound_default = 0; icon_state = "map_vent_in"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bFH" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute1"; name = "Acute One Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bFH" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/accessory/stethoscope,/obj/machinery/camera{c_tag = "Medbay Equipment Storage"; dir = 1},/obj/item/clothing/accessory/stethoscope,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3) "bFI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) "bFJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/rnd/research) "bFK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) @@ -4399,7 +4399,7 @@ "bGE" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access_txt = "5"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/sleeper) "bGF" = (/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bGG" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bGH" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bGH" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) "bGI" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGK" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whitebluecorner"; tag = "icon-whitebluecorner"},/area/medical/medbay) @@ -4545,12 +4545,12 @@ "bJu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central_two) "bJv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/central_two) "bJw" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP"; location = "CHE"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/hallway/primary/central_two) -"bJx" = (/obj/machinery/iv_drip,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) -"bJy" = (/obj/machinery/door_control{id = "acute1"; name = "Acute One Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute 1"; network = list("SS13")},/obj/machinery/door_control{id = "acute1em"; name = "Acute One Entry Shutters"; pixel_x = -6; pixel_y = 25; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bJx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/research_shuttle) +"bJy" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bJz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bJA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bJB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay) -"bJC" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bJC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bJD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{id_tag = "cmodoor"; name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bJE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/medbay4) "bJF" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "cmooffice"; name = "CMO Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay4) @@ -4625,11 +4625,11 @@ "bKW" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/hallway/primary/central_two) "bKX" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/central_two) "bKY" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/primary/central_two) -"bKZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"},/obj/structure/stool/bed,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) -"bLa" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bKZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) +"bLa" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1"; name = "EMT Storage Privacy Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bLb" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bLc" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) -"bLd" = (/turf/simulated/floor{icon_state = "white_1"},/area/medical/medbay) +"bLd" = (/obj/structure/extinguisher_cabinet{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics_cloning) "bLe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bLf" = (/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "scanhide"; name = "Diagnostics Room Separation Shutters"; opacity = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bLg" = (/obj/machinery/light{dir = 1},/obj/structure/filingcabinet/chestdrawer{dir = 1},/turf/simulated/floor{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/crew_quarters/heads/cmo) @@ -4696,12 +4696,12 @@ "bMp" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access_txt = "26"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central_three) "bMq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_two) "bMr" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central_two) -"bMs" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/roller,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) -"bMt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bMu" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bMv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute One"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) -"bMw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bMx" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) +"bMs" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/medical/sleeper) +"bMt" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plating,/area/medical/sleeper) +"bMu" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/floor/bluegrid,/area/medical/sleeper) +"bMv" = (/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay) +"bMw" = (/obj/machinery/door_control{id = "acute1"; name = "EMT Storage Privacy Shutters"; pixel_x = 26; pixel_y = 25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bMx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bMy" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/table,/obj/machinery/photocopier/faxmachine{department = "CMO's Office"},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo) "bMz" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bMA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) @@ -4779,8 +4779,8 @@ "bNU" = (/turf/simulated/wall,/area/maintenance/engineering) "bNV" = (/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/structure/closet/secure_closet/medical_wall{name = "O- Blood Locker"},/turf/simulated/wall,/area/medical/sleeper) "bNW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) -"bNX" = (/obj/machinery/vending/medical,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/wall,/area/medical/sleeper) -"bNY" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/medbay) +"bNX" = (/obj/structure/table/rack,/obj/item/weapon/crowbar,/obj/item/weapon/crowbar,/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/vending/wallmed1{pixel_x = -32; pixel_y = 0; req_access_txt = "0"},/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bNY" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) "bNZ" = (/obj/machinery/hologram/holopad,/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bOa" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bOb" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) @@ -4861,7 +4861,7 @@ "bPy" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering) "bPz" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bPA" = (/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = 25; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Medbay Acute 2"; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bPB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Two"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"bPB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bPC" = (/obj/machinery/camera{c_tag = "Medbay Port Corridor"; dir = 8; network = list("SS13")},/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = 22; pixel_y = -9},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bPD" = (/obj/machinery/camera{c_tag = "Medbay CMO Office"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -22; pixel_y = -9},/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Desk"; departmentType = 5; name = "Chief Medical Officer RC"; pixel_x = -34; pixel_y = 2},/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/crew_quarters/heads/cmo) "bPE" = (/obj/structure/table,/obj/machinery/computer/skills{pixel_y = 4},/obj/item/device/megaphone,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) @@ -4933,7 +4933,7 @@ "bQS" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/engineering) "bQT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/engineering) "bQU" = (/obj/structure/closet,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"bQV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bQV" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bQW" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/engine,/area/rnd/misc_lab) "bQX" = (/turf/simulated/floor{icon_state = "white_2"},/area/medical/medbay) "bQY" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine,/area/rnd/misc_lab) @@ -5003,11 +5003,11 @@ "bSk" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/engineering) "bSl" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/engineering) "bSm" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bSn" = (/obj/machinery/door_control{id = "acute2"; name = "Acute Two Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access_txt = "5"},/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"bSn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white_1"},/area/medical/medbay) "bSo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bSp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "staffroom"; name = "Staff Room Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay2) "bSq" = (/obj/machinery/light,/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) -"bSr" = (/obj/structure/table/rack,/obj/item/clothing/tie/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) +"bSr" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Paramedic"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bSs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/heads/cmo) "bSt" = (/obj/machinery/computer/crew,/obj/machinery/light,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) "bSu" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access_txt = "47"},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/rnd/research) @@ -5083,7 +5083,7 @@ "bTM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable/green,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_window"; name = "HoP Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) "bTN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_window"; name = "HoP Office Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) "bTO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "CMO's Office"; req_access_txt = "40"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"bTP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) +"bTP" = (/obj/structure/sign/poster{pixel_x = -32; pixel_y = 0},/obj/structure/closet/secure_closet/medical1,/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -31},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bTQ" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "bot"},/area/rnd/research) "bTR" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay4) "bTS" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) @@ -5098,7 +5098,7 @@ "bUb" = (/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/noticeboard{pixel_y = 27},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "hop_office_desk"; name = "HoP Office Privacy Shutters"; opacity = 0},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bUc" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer_1"; use_power = 1; power_setting = 20; set_temperature = 73},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/server) "bUd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; icon_state = "map_vent_out"; use_power = 1},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server) -"bUe" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acute1em"; name = "Acute One Entry Shutters"; opacity = 0},/turf/simulated/floor{dir = 3; icon_state = "whitered"},/area/medical/sleeper) +"bUe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/medical/medbay) "bUf" = (/obj/structure/sign/science{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bUg" = (/turf/simulated/wall,/area/rnd/misc_lab) "bUh" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/rnd/storage) @@ -5306,7 +5306,7 @@ "bYb" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "bYc" = (/turf/simulated/wall,/area/maintenance/substation/research) "bYd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"bYe" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Research Substation"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research) +"bYe" = (/obj/structure/table,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/obj/item/weapon/storage/toolbox/emergency,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/device/radio{frequency = 1487; name = "Medbay Emergency Radio Link"},/obj/machinery/door_control{id = "acutesep"; name = "Acute Separation Shutters"; pixel_y = -25; req_access_txt = "5"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bYf" = (/turf/simulated/wall,/area/maintenance/research_port) "bYg" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = -32},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/research_port) "bYh" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) @@ -5326,7 +5326,7 @@ "bYv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/research) "bYw" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access_txt = "33"},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry) "bYx" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/engine,/area/rnd/mixing) -"bYy" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) +"bYy" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay) "bYz" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/rnd/mixing) "bYA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/mixing) "bYB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/research_starboard) @@ -5406,7 +5406,7 @@ "bZX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/carpet,/area/engineering/break_room) "bZY" = (/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "bZZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/heads/chief) -"caa" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing) +"caa" = (/obj/machinery/button/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief) "cab" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cac" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/chief) "cad" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/flame/lighter/zippo,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) @@ -5441,7 +5441,7 @@ "caG" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/medical/psych) "caH" = (/obj/structure/table/woodentable,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/wood,/area/medical/psych) "caI" = (/turf/simulated/wall,/area/medical/psych) -"caJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"caJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) "caK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "caL" = (/obj/structure/table,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/machinery/light_switch{dir = 2; name = "light switch "; pixel_x = 0; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "caM" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 9; icon_state = "whitered"},/area/medical/patient_c) @@ -5494,7 +5494,7 @@ "cbH" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "cbI" = (/turf/simulated/wall,/area/medical/surgeryobs) "cbJ" = (/obj/machinery/camera{c_tag = "Medbay Surgery Access"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) -"cbK" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"cbK" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 1; name = "EMT Storage"; req_access_txt = "5"},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "cbL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = -26},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/ward) "cbM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/ward) "cbN" = (/turf/simulated/floor{icon_state = "white"},/area/medical/ward) @@ -5626,19 +5626,19 @@ "cej" = (/turf/simulated/wall,/area/construction) "cek" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "cel" = (/obj/structure/table/woodentable,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/storage/box/matches,/obj/item/clothing/mask/smokable/cigarette/cigar,/obj/item/weapon/reagent_containers/food/drinks/flask{pixel_x = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain) -"cem" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) -"cen" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_smes) -"ceo" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cep" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) -"ceq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cer" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/machinery/camera{c_tag = "Drone Fabrication"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"ces" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) -"cet" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/engine_smes) -"ceu" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) -"cev" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cew" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) -"cex" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cey" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cem" = (/obj/structure/lattice,/turf/space,/area/shuttle/escape/station) +"cen" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) +"ceo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_smes) +"cep" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering/engine_monitoring) +"ceq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cer" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"ces" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical,/obj/machinery/camera{c_tag = "Drone Fabrication"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cet" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"ceu" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering/engine_smes) +"cev" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) +"cew" = (/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cex" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"cey" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "cez" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) "ceA" = (/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) "ceB" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "engineering_cubicle"; name = "Restroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash) @@ -5659,22 +5659,22 @@ "ceQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) "ceR" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/mirror{pixel_x = 32},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "ceS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/research_port) -"ceT" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) -"ceU" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"ceT" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/light/small{dir = 8},/obj/item/weapon/deck,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"ceU" = (/turf/simulated/wall/r_wall,/area/engineering/engine_airlock) "ceV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"ceW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) -"ceX" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"ceY" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"ceW" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"ceX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"ceY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/engineering/engine_airlock) "ceZ" = (/obj/structure/table,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/hand_labeler,/turf/simulated/floor{tag = "icon-whitegreen (NORTHWEST)"; icon_state = "whitegreen"; dir = 9},/area/rnd/xenobiology/xenoflora_storage) "cfa" = (/obj/structure/closet/crate/hydroponics/prespawned,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "cfb" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "cfc" = (/obj/structure/closet/secure_closet/hydroponics{req_access = list(47)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{tag = "icon-whitegreen_v (NORTHEAST)"; icon_state = "whitegreen_v"; dir = 5},/area/rnd/xenobiology/xenoflora_storage) "cfd" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/rnd/xenobiology) -"cfe" = (/obj/machinery/button/driver{id = "enginecore"; name = "Emergency Core Eject"; pixel_x = -20; pixel_y = 0},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/heads/chief) +"cfe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "acutesep"; name = "Acute Separation Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/sleeper) "cff" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/rnd/xenobiology) "cfg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cfh" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cfi" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cfi" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) "cfj" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cfk" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cfl" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table,/obj/item/weapon/storage/box/botanydisk,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) @@ -5686,30 +5686,30 @@ "cfr" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/research_starboard) "cfs" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/research_starboard) "cft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cfu" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cfu" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Airlock Exterior"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engineering/engine_airlock) "cfv" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/rnd/test_area) "cfw" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/construction) "cfx" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/construction) "cfy" = (/obj/structure/table,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/random/tech_supply,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/construction) "cfz" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction) "cfA" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/construction) -"cfB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cfC" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cfD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cfE" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cfF" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cfG" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cfH" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"cfI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cfJ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cfK" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cfL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cfM" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cfN" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"cfO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cfP" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cfQ" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cfR" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_airlock) +"cfB" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cfC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cfD" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/newscaster{pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cfE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cfF" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cfG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cfH" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cfI" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "co2_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cfJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cfK" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cfL" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "waste_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cfM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cfN" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cfO" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "n2o_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"cfP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cfQ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"cfR" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "map_injector"; id = "tox_in"; use_power = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) "cfS" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms) "cfT" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard) "cfU" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) @@ -5726,27 +5726,27 @@ "cgf" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/camera{c_tag = "Medbay Mental Health Room"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "bcarpet04"},/area/medical/psych) "cgg" = (/obj/structure/stool/bed/chair/comfy/brown,/obj/effect/landmark/start{name = "Psychiatrist"},/turf/simulated/floor{icon_state = "bcarpet06"},/area/medical/psych) "cgh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) -"cgi" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 8; frequency = 1379; id = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cgi" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_airlock) "cgj" = (/obj/structure/table,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/medical/patient_wing) "cgk" = (/obj/item/weapon/storage/toolbox/emergency,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cgl" = (/obj/structure/table/rack,/obj/item/clothing/suit/radiation,/obj/item/clothing/head/radiation,/turf/simulated/floor{icon_state = "dark"},/area/medical/biostorage) "cgm" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port) "cgn" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cgo" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_airlock) -"cgp" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"cgo" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 8; frequency = 1379; id = "engine_airlock_pump"},/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cgp" = (/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{id_tag = "engine_room_airlock"; name = "Engine Room Airlock"; pixel_x = -24; tag_airpump = "engine_airlock_pump"; tag_chamber_sensor = "eng_al_c_snsr"; tag_exterior_door = "engine_airlock_exterior"; tag_exterior_sensor = "eng_al_ext_snsr"; tag_interior_door = "engine_airlock_interior"; tag_interior_sensor = "eng_al_int_snsr"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_airlock) "cgq" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cgr" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cgr" = (/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) "cgs" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/engineering) -"cgt" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Aft Starboard Solar"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cgu" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Engineering Substation"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cgt" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{autoclose = 0; name = "Acute Treatment"; req_access_txt = "5"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay) +"cgu" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/stool/bed/roller,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) "cgv" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology) "cgw" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area/rnd/xenobiology) "cgx" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "cgy" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage) "cgz" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "cgA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cgB" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cgC" = (/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "EngineEmitterPort"; name = "Engine Charging Port"; pixel_x = -6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; normaldoorcontrol = 2; pixel_x = 6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"cgB" = (/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cgC" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/engine_monitoring) "cgD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/xenobiology/xenoflora) "cgE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) "cgF" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) @@ -5754,39 +5754,39 @@ "cgH" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cgI" = (/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cgJ" = (/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora) -"cgK" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cgK" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay) "cgL" = (/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cgM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cgN" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) "cgO" = (/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cgP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) "cgQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/rnd/test_area) -"cgR" = (/obj/structure/table/reinforced,/obj/machinery/camera{c_tag = "Engine Monitoring Room"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cgR" = (/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = -3; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "EngineEmitterPort"; name = "Engine Charging Port"; pixel_x = -6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine emitter."; id = "EngineEmitter"; name = "Engine Emitter"; normaldoorcontrol = 2; pixel_x = 6; pixel_y = 7; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) "cgS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction) "cgT" = (/turf/simulated/floor/plating,/area/construction) "cgU" = (/turf/simulated/floor,/area/construction) "cgV" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/item/clothing/gloves/black,/obj/item/device/multitool{pixel_x = 5},/obj/random/tech_supply,/turf/simulated/floor,/area/construction) -"cgW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engineering/engine_smes) -"cgX" = (/obj/machinery/camera{c_tag = "SMES"; dir = 8; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_smes) -"cgY" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) -"cgZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) -"cha" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"chb" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"chc" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) -"chd" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"che" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"chf" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"chg" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"chh" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"chi" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"chj" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"chk" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"chl" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"chm" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) -"chn" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) -"cho" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) -"chp" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"chq" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine Main"},/obj/structure/cable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engineering/engine_smes) +"cgW" = (/obj/structure/table/reinforced,/obj/machinery/camera{c_tag = "Engine Monitoring Room"; dir = 4; network = list("SS13","Supermatter")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cgX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engineering/engine_smes) +"cgY" = (/obj/machinery/camera{c_tag = "SMES"; dir = 8; network = list("SS13","Supermatter")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engine_smes) +"cgZ" = (/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"cha" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) +"chb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"chc" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"chd" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"che" = (/obj/machinery/drone_fabricator,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"chf" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"chg" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"chh" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"chi" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"chj" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"chk" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"chl" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"chm" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"chn" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/engineering/atmos) +"cho" = (/obj/machinery/light/small,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "phoron floor"; nitrogen = 0; oxygen = 0; phoron = 70000},/area/engineering/atmos) +"chp" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/engineering/atmos) +"chq" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "chr" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/item/weapon/storage/box/masks,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/medical/surgeryprep) "chs" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/medical/surgeryprep) "cht" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/surgeryprep) @@ -5802,16 +5802,16 @@ "chD" = (/obj/machinery/door/airlock/medical{autoclose = 0; icon_state = "door_open"; id_tag = "cubicle2"; name = "Cubicle 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "chE" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 5},/turf/simulated/floor/plating/airless,/area/medical/virology) "chF" = (/turf/simulated/floor/plating/airless,/area/medical/virology) -"chG" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/door_control{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; req_access_txt = "10"; specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/engine_smes) -"chH" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) +"chG" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"chH" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/obj/machinery/door_control{id = "engine_electrical_maintenance"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; req_access_txt = "10"; specialfunctions = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/engine_smes) "chI" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) "chJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora_storage) "chK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"chL" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Xenobiologist"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"chL" = (/obj/machinery/sleeper,/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) "chM" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "chN" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "chO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"chP" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access_txt = "55"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"chP" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "acute2"; name = "Acute Two Privacy Shutters"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/medbay) "chQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "chR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "chS" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) @@ -5820,33 +5820,33 @@ "chV" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "chW" = (/obj/structure/table,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "chX" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"chY" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access_txt = "55"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) +"chY" = (/obj/machinery/door_control{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = -25; req_access_txt = "5"},/obj/machinery/iv_drip,/obj/machinery/door_control{id = "acute2"; name = "Acute Treatment Privacy Shutters"; pixel_x = 6; pixel_y = -25; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "chZ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cia" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cib" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Engineering Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering) -"cic" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cid" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cie" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cif" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/obj/machinery/mecha_part_fabricator{output_dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/drone_fabrication) -"cig" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) -"cih" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) +"cic" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_smes) +"cid" = (/obj/machinery/computer/general_air_control/supermatter_core{frequency = 1438; input_tag = "cooling_in"; name = "Engine Cooling Control"; output_tag = "cooling_out"; pressure_setting = 100; sensors = list("engine_sensor" = "Engine Core")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cie" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cif" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cig" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/obj/machinery/mecha_part_fabricator{output_dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/drone_fabrication) +"cih" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) "cii" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction) "cij" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/construction) -"cik" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/drone_fabrication) -"cil" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cim" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cin" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cio" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) -"cip" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_airlock) -"ciq" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_airlock) -"cir" = (/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"cis" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cit" = (/turf/simulated/wall/r_wall,/area/engineering/engine_room) -"ciu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) -"civ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) -"ciw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cix" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"ciy" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cik" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/drone_fabrication) +"cil" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/sensor{name = "Powernet Sensor - Master Grid"; name_tag = "Master"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/drone_fabrication) +"cim" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/computer/power_monitor,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cin" = (/obj/machinery/computer/rcon,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cio" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"cip" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Supermatter")},/turf/simulated/floor{icon_state = "warning"},/area/engineering/engine_monitoring) +"ciq" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_al_c_snsr"; pixel_x = -25; pixel_y = 0},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_airlock) +"cir" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_airlock) +"cis" = (/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"cit" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"ciu" = (/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"civ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"ciw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cix" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/engine_room) +"ciy" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engineering/engine_room) "ciz" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/maintenance/engineering) "ciA" = (/turf/simulated/wall,/area/maintenance/substation/engineering) "ciB" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/medbay) @@ -5870,19 +5870,19 @@ "ciT" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light_switch{pixel_x = 22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ciU" = (/turf/simulated/wall,/area/medical/surgery2) "ciV" = (/obj/machinery/camera{c_tag = "Virology Access Fore"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor,/area/medical/virologyaccess) -"ciW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"ciW" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access_txt = "10;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) "ciX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/medical/surgeryprep) "ciY" = (/obj/structure/toilet{dir = 1},/obj/machinery/light/small{dir = 4},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) "ciZ" = (/obj/machinery/shower{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/patient_wing) -"cja" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjb" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) -"cjc" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cjd" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cje" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cja" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjb" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjc" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication) +"cjd" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cje" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cjf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/research_port) "cjg" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{tag = "icon-whitegreen_v (SOUTHWEST)"; icon_state = "whitegreen_v"; dir = 10},/area/rnd/xenobiology/xenoflora_storage) "cjh" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"cji" = (/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cji" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cjj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/rnd/xenobiology) "cjk" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cjl" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -5898,43 +5898,43 @@ "cjv" = (/obj/structure/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cjw" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cjx" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cjy" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) -"cjz" = (/obj/machinery/alarm{breach_detection = 0; dir = 2; frequency = 1439; name = "Engine Room Air Alarm"; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) -"cjA" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cjy" = (/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Supermatter","Atmospherics")},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_waste) +"cjz" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/wall/r_wall,/area/engineering/engine_waste) +"cjA" = (/obj/machinery/alarm{breach_detection = 0; dir = 2; frequency = 1439; name = "Engine Room Air Alarm"; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) "cjB" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/construction) "cjC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/engineering{name = "Construction Area"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/construction) -"cjD" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Engine Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) -"cjE" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cjF" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_waste) -"cjG" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) -"cjH" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access_txt = "10"},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) -"cjI" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjJ" = (/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjK" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjL" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access_txt = "10"},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjM" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjN" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjO" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjP" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjQ" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engineering/engine_room) -"cjR" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjS" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cjT" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cjU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cjD" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cjE" = (/obj/structure/table/rack,/obj/item/clothing/accessory/stethoscope,/obj/item/clothing/glasses/hud/health,/obj/item/device/flashlight/pen,/obj/item/weapon/storage/belt/medical,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -38},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/crew_quarters/heads/cmo) +"cjF" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cjG" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_waste) +"cjH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_room) +"cjI" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineEmitterPortWest"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 25; req_access_txt = "10"},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_room) +"cjJ" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjK" = (/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjL" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/machinery/power/apc/super{dir = 1; name = "north bump"; pixel_y = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjM" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access_txt = "10"},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjN" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjO" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjP" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjQ" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjR" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebotc"},/area/engineering/engine_room) +"cjS" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjT" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cjU" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cjV" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/port) "cjW" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cjX" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cjY" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cjZ" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cjX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cjY" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/purple,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cjZ" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste) "cka" = (/obj/structure/table,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/item/weapon/surgicaldrill,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckb" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ckd" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/surgery) -"cke" = (/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cke" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) "ckf" = (/obj/structure/table,/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 7; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Surgery Emergency Phone"},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) "ckg" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/medical/surgeryprep) "ckh" = (/obj/structure/disposalpipe/segment,/obj/item/roller,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"cki" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cki" = (/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/engineering/engine_room) "ckj" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/surgery2) "ckk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "ckl" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) @@ -5943,17 +5943,17 @@ "cko" = (/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay) "ckp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance,/obj/structure/disposalpipe/segment,/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/virologyaccess) "ckq" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/medical/virologyaccess) -"ckr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) -"cks" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"ckr" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"cks" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) "ckt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_port) -"cku" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cku" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) "ckv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckw" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckx" = (/turf/simulated/floor/plating/airless,/area/solar/starboard) "cky" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckz" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) -"ckA" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"ckB" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_waste) +"ckz" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) +"ckA" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) +"ckB" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engineering/engine_room) "ckC" = (/obj/machinery/door/window/northright{name = "Xenoflora Containment"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) "ckD" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora_storage) "ckE" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/rnd/xenobiology) @@ -5971,35 +5971,35 @@ "ckQ" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/starboardsolar) "ckR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/starboardsolar) "ckS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckT" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_waste) +"ckT" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/engine_waste) "ckU" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ckV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"ckW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"ckW" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/engine_waste) "ckX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"ckY" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) -"ckZ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cla" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"ckY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"ckZ" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) +"cla" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) "clb" = (/obj/item/weapon/wirecutters,/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/construction) -"clc" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cld" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cle" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/valve/digital/open{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"clc" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cld" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cle" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) "clf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) -"clg" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) -"clh" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"clg" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/valve/digital/open{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) +"clh" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 6},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engineering/engine_room) "cli" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/medical/virologyaccess) -"clj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"clk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cll" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"clm" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cln" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) +"clj" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engineering/engine_room) +"clk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cll" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"clm" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cln" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) "clo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio6"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) "clp" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) "clq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) "clr" = (/obj/structure/table,/obj/item/stack/cable_coil/random,/obj/item/stack/cable_coil/random,/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/storage/art) "cls" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio5"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/rnd/xenobiology) -"clt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) +"clt" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) "clu" = (/obj/machinery/door/window/southright{name = "Containment Pen"; req_access_txt = "47"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio4"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"clv" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"clv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/engine_room) "clw" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/engineering) "clx" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engineering) "cly" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) @@ -6039,57 +6039,57 @@ "cmg" = (/obj/structure/closet/emcloset,/obj/machinery/camera/xray{c_tag = "Xenobiology Access"},/turf/simulated/floor{icon_state = "warnwhite"; dir = 5},/area/rnd/xenobiology) "cmh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cmi" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) -"cmj" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Xenobiologist"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cmj" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/button/ignition{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/rnd/mixing) "cmk" = (/obj/machinery/biogenerator,/obj/machinery/camera/autoname{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) "cml" = (/obj/machinery/seed_extractor,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) -"cmm" = (/obj/machinery/computer/reconstitutor,/obj/machinery/light_switch{pixel_x = 26; pixel_y = -6},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cmm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -29},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "cmn" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) "cmo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmp" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cmr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cms" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_waste) -"cmt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter{id = "wloop_atm_meter"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) -"cmu" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cmv" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_waste) -"cmw" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cmx" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cmy" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) +"cms" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cmt" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_waste) +"cmu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter{id = "wloop_atm_meter"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_waste) +"cmv" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste) +"cmw" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_waste) +"cmx" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) +"cmy" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room) "cmz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/construction) "cmA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/construction) -"cmB" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cmC" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cmD" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cmE" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cmF" = (/turf/simulated/wall/r_wall,/area/engineering/storage) -"cmG" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor,/area/engineering/workshop) -"cmH" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor,/area/engineering/workshop) -"cmI" = (/turf/simulated/floor,/area/engineering/workshop) -"cmJ" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/workshop) -"cmK" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/workshop) -"cmL" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cmM" = (/turf/simulated/floor,/area/engineering) -"cmN" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) -"cmO" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engineering) -"cmP" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/engineering/atmos/storage) -"cmQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cmR" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/engineering) -"cmS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"cmB" = (/obj/machinery/door/window/brigdoor{dir = 8; name = "Engine Waste"; req_access = null; req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/turf/simulated/floor/plating{icon_state = "platebot"},/area/engineering/engine_waste) +"cmC" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cmD" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cmE" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cmF" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cmG" = (/turf/simulated/wall/r_wall,/area/engineering/storage) +"cmH" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor,/area/engineering/workshop) +"cmI" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/turf/simulated/floor,/area/engineering/workshop) +"cmJ" = (/turf/simulated/floor,/area/engineering/workshop) +"cmK" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/engineering/workshop) +"cmL" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engineering/workshop) +"cmM" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cmN" = (/turf/simulated/floor,/area/engineering) +"cmO" = (/turf/simulated/wall/r_wall,/area/engineering/workshop) +"cmP" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engineering) +"cmQ" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor,/area/engineering/atmos/storage) +"cmR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cmS" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/engineering) "cmT" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "cmU" = (/obj/machinery/door/blast/regular{dir = 4; id = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) "cmV" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/entry/port) "cmW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator) -"cmX" = (/turf/simulated/floor,/area/engineering/atmos) +"cmX" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering/atmos) "cmY" = (/obj/machinery/door/blast/regular{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cmZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "cna" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/starboard) "cnb" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnc" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"cne" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cne" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery) "cnf" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) -"cng" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) -"cnh" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cng" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/patient_wing) +"cnh" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2) "cni" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cnj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cnk" = (/obj/structure/table,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) @@ -6106,26 +6106,26 @@ "cnv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cnw" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access_txt = "13"; tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/warning_stripes,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cnx" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/lattice,/turf/space,/area/space) -"cny" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/engineering/atmos/storage) -"cnz" = (/turf/simulated/floor,/area/engineering/atmos/storage) +"cny" = (/turf/simulated/floor,/area/engineering/atmos) +"cnz" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/engineering/atmos/storage) "cnA" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/construction) "cnB" = (/obj/item/device/flashlight,/turf/simulated/floor,/area/construction) "cnC" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/construction) "cnD" = (/turf/simulated/wall/r_wall,/area/construction) -"cnE" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/engineering/atmos) -"cnF" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cnG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cnH" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cnI" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) -"cnJ" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) -"cnK" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor,/area/engineering/atmos) -"cnL" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cnM" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cnN" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cnO" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cnP" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cnQ" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) -"cnR" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) +"cnE" = (/turf/simulated/floor,/area/engineering/atmos/storage) +"cnF" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/engineering/atmos) +"cnG" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cnH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"cnI" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cnJ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) +"cnK" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cnL" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"cnM" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cnN" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cnO" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cnP" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cnQ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cnR" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 4; tag_south = 7; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) "cnS" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{dir = 4; icon_state = "warnplatecorner"},/area/maintenance/engineering) "cnT" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/machinery/light,/obj/item/weapon/cautery,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cnU" = (/obj/structure/table,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) @@ -6154,40 +6154,40 @@ "cor" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cos" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cot" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cou" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cov" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"cow" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cox" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/engineering/atmos/storage) -"coy" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/atmos/storage) +"cou" = (/obj/machinery/atmospherics/omni/filter{use_power = 1; tag_east = 1; tag_north = 3; tag_south = 6; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) +"cov" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"cow" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cox" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"coy" = (/obj/machinery/space_heater,/obj/machinery/light/small,/turf/simulated/floor,/area/engineering/atmos/storage) "coz" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry/port) -"coA" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"coB" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/storage) -"coC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/atmos) -"coD" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"coE" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"coF" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) -"coG" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/workshop) -"coH" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering/workshop) -"coI" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/workshop) -"coJ" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engineering/workshop) -"coK" = (/obj/structure/table,/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engineering/workshop) -"coL" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) -"coM" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/engineering/atmos) -"coN" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos) -"coO" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"coP" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/engineering/atmos) -"coQ" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"coR" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"coS" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"coT" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"coU" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"coV" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"coW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"coX" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"coY" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"coZ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engineering) -"cpa" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/atmos/storage) -"cpb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Atmospherics"},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"coA" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/engineering/atmos/storage) +"coB" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"coC" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"coD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/atmos) +"coE" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"coF" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"coG" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) +"coH" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/workshop) +"coI" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering/workshop) +"coJ" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/wrench,/obj/item/device/flashlight,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/workshop) +"coK" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor,/area/engineering/workshop) +"coL" = (/obj/structure/table,/obj/item/device/floor_painter,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/t_scanner,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/engineering/workshop) +"coM" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) +"coN" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/engineering/atmos) +"coO" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"coP" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"coQ" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"coR" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"coS" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"coT" = (/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"coU" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"coV" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"coW" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"coX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"coY" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"coZ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cpa" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engineering) +"cpb" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/sensor{name = "Powernet Sensor - Atmospherics Subgrid"; name_tag = "Atmospherics Subgrid"},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/structure/cable/cyan,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/atmos/storage) "cpc" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery) "cpd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 1 Storage"; req_access_txt = "45"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "cpe" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/closet/wardrobe/medic_white,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/surgeryprep) @@ -6195,55 +6195,55 @@ "cpg" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre 2 Storage"; req_access_txt = "45"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery2) "cph" = (/obj/machinery/status_display,/turf/simulated/wall,/area/medical/surgery2) "cpi" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/medbay) -"cpj" = (/turf/simulated/wall/r_wall,/area/engineering) -"cpk" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpj" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay4) +"cpk" = (/turf/simulated/wall/r_wall,/area/engineering) "cpl" = (/turf/simulated/floor/engine,/area/rnd/xenobiology) "cpm" = (/mob/living/carbon/slime,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cpn" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpn" = (/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) "cpo" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "cpp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cpq" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cpr" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access_txt = "55"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cps" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cpt" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cpu" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cpv" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cpw" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) -"cpx" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/engineering/atmos) -"cpy" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering) -"cpz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cpA" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage) -"cpB" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage) -"cpC" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cpD" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cps" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpt" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpu" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpv" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpw" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpx" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cpy" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor,/area/engineering/atmos) +"cpz" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering) +"cpA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cpB" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Atmospherics Substation"; dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/plating{dir = 8; icon_state = "warnplatecorner"},/area/engineering/atmos/storage) +"cpC" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/atmos/storage) +"cpD" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "cpE" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space) -"cpF" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering) +"cpF" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "cpG" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/space,/area/space) -"cpH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cpH" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering) "cpI" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/space,/area/space) -"cpJ" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "cpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry/aft) -"cpL" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cpM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cpN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cpO" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpL" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpM" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cpO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/canister/phoron,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) "cpP" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space) -"cpQ" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpQ" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) "cpR" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/space,/area/space) "cpS" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/port) -"cpT" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"cpU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/engineering) -"cpV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering) -"cpW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cpX" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cpY" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cpZ" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engineering) -"cqa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering) -"cqb" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"cqc" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engineering) -"cqd" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) -"cqe" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cqf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering) +"cpT" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpU" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cpV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "10;24"},/turf/simulated/floor/plating,/area/engineering) +"cpW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor,/area/engineering) +"cpX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cpY" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cpZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cqa" = (/obj/machinery/light{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/engineering) +"cqb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering) +"cqc" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"cqd" = (/obj/machinery/camera{c_tag = "Engineering Hallway South East"; dir = 1},/turf/simulated/floor,/area/engineering) +"cqe" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) +"cqf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) "cqg" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) "cqh" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "cqi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) @@ -6263,7 +6263,7 @@ "cqw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cqx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cqy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cqz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering) +"cqz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor,/area/engineering) "cqA" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/rnd/xenobiology) "cqB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6272,40 +6272,40 @@ "cqF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology) "cqG" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/rnd/xenobiology) "cqH" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cqI" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering) -"cqJ" = (/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cqK" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engineering) +"cqI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engineering) +"cqJ" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering) +"cqK" = (/turf/simulated/wall/r_wall,/area/engineering/atmos) "cqL" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"cqM" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access_txt = "10;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cqM" = (/obj/machinery/camera{c_tag = "Engineering Hallway South West"; dir = 1; pixel_x = 22},/turf/simulated/floor,/area/engineering) "cqN" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/space,/area/space) "cqO" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"cqP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering) -"cqQ" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos) -"cqR" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos) -"cqS" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos) +"cqP" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication"; req_one_access_txt = "10;24"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cqQ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering) +"cqR" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/engineering/atmos) +"cqS" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 7; icon_state = "escape"},/area/engineering/atmos) "cqT" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/security/prison) -"cqU" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) -"cqV" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos) -"cqW" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos) -"cqX" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos) -"cqY" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cqZ" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/atmos) -"cra" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos) -"crb" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos) -"crc" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos) -"crd" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) -"cre" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos) -"crf" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos) -"crg" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/engineering/atmos) -"crh" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) -"cri" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/drone_fabrication) -"crj" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/drone_fabrication) -"crk" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) -"crl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"crm" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"crn" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) -"cro" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) -"crp" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_smes) +"cqU" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "escape"},/area/engineering/atmos) +"cqV" = (/obj/machinery/atmospherics/binary/pump{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"cqW" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/engineering/atmos) +"cqX" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{icon_state = "warning"},/area/engineering/atmos) +"cqY" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/engineering/atmos) +"cqZ" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cra" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/atmos) +"crb" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/engineering/atmos) +"crc" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "green"},/area/engineering/atmos) +"crd" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "green"},/area/engineering/atmos) +"cre" = (/obj/machinery/light,/turf/simulated/floor,/area/engineering/atmos) +"crf" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engineering/atmos) +"crg" = (/obj/machinery/atmospherics/valve/digital{name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/engineering/atmos) +"crh" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 10; icon_state = "yellow"},/area/engineering/atmos) +"cri" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) +"crj" = (/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engineering/drone_fabrication) +"crk" = (/obj/machinery/light{dir = 1},/obj/effect/landmark{name = "JoinLateCyborg"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engineering/drone_fabrication) +"crl" = (/obj/machinery/computer/cryopod/robot{pixel_y = 30},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/drone_fabrication) +"crm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"crn" = (/obj/machinery/cryopod/robot/right,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cro" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_monitoring) +"crp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) "crq" = (/obj/structure/closet,/obj/item/weapon/storage/backpack,/turf/simulated/floor/plating,/area/maintenance/engineering) "crr" = (/obj/machinery/light/small{dir = 8},/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "crs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) @@ -6332,41 +6332,41 @@ "crN" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "crO" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "crP" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"crQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) -"crR" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"crS" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"crT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) -"crU" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) -"crV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) -"crW" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"crX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/engineering/atmos) +"crQ" = (/obj/machinery/door/airlock/maintenance_hatch{name = "SMES Access"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_smes) +"crR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engineering/engine_smes) +"crS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"crT" = (/obj/machinery/recharge_station,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"crU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_airlock) +"crV" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) +"crW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_monitoring) +"crX" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) "crY" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering) -"crZ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"csa" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"csb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) -"csc" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"csd" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) -"cse" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"csf" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"csg" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos) -"csh" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/atmos) -"csi" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"csj" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"csk" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"crZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/engineering/atmos) +"csa" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"csb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"csc" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) +"csd" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cse" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/engineering/atmos) +"csf" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"csg" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"csh" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/atmos) +"csi" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/atmos) +"csj" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"csk" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) "csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"csm" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) -"csn" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cso" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) -"csp" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock) -"csq" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/engine_airlock) -"csr" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) -"css" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"cst" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"csu" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"csv" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_smes) -"csw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_smes) -"csx" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_smes) -"csy" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engineering/engine_monitoring) +"csm" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"csn" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cso" = (/obj/structure/closet/radiation,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engineering/engine_monitoring) +"csp" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/ai_status_display{layer = 4; pixel_y = 32},/turf/simulated/floor,/area/engineering/engine_monitoring) +"csq" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_airlock) +"csr" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 2; network = list("SS13","Supermatter")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor,/area/engineering/engine_airlock) +"css" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_airlock) +"cst" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"csu" = (/obj/machinery/computer/drone_control,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"csv" = (/obj/machinery/computer/security/engineering{name = "Drone Monitoring Cameras"; network = list("Engineering")},/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"csw" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/obj/item/device/multitool{pixel_x = 5},/obj/item/clothing/gloves/yellow,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/engine_smes) +"csx" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_smes) +"csy" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_smes) "csz" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "csA" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) "csB" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "freezerfloor"},/area/medical/surgery) @@ -6384,37 +6384,37 @@ "csN" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "csO" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "csP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"csQ" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"csQ" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -2; pixel_y = 5},/turf/simulated/floor,/area/engineering/engine_monitoring) "csR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) "csS" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"csT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) -"csU" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"csV" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"csW" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"csX" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) -"csY" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) -"csZ" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engineering/engine_smes) -"cta" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"csT" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"csU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"csV" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"csW" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"csX" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"csY" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/drone_fabrication) +"csZ" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/drone_fabrication) +"cta" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engineering/engine_smes) "ctb" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio1"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"ctc" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) -"ctd" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cte" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) -"ctf" = (/turf/simulated/floor,/area/engineering/engine_smes) -"ctg" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cth" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) -"cti" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) -"ctj" = (/turf/simulated/floor,/area/engineering/engine_monitoring) -"ctk" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_airlock) -"ctl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_airlock) -"ctm" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access_txt = "10"},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_airlock) -"ctn" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/engineering/atmos) -"cto" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"ctc" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"ctd" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plating,/area/engineering/drone_fabrication) +"cte" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engineering/engine_monitoring) +"ctf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/engine_smes) +"ctg" = (/turf/simulated/floor,/area/engineering/engine_smes) +"cth" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) +"cti" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_monitoring) +"ctj" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engine_monitoring) +"ctk" = (/turf/simulated/floor,/area/engineering/engine_monitoring) +"ctl" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/engine_airlock) +"ctm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/engine_airlock) +"ctn" = (/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/airlock_sensor/airlock_exterior{id_tag = "eng_al_ext_snsr"; layer = 3.3; master_tag = "engine_room_airlock"; pixel_y = -22; req_access_txt = "10"},/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering/engine_airlock) +"cto" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/engineering/atmos) "ctp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "ctr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgeryobs) "cts" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ctt" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"ctu" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"ctt" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"ctu" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) "ctv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/engineering) "ctw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/engineering) "ctx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Operating Theatre 1 Maintenance Access"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/medical/surgery) @@ -6445,35 +6445,35 @@ "ctW" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ctX" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) "ctY" = (/turf/space,/area/syndicate_station/southwest) -"ctZ" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/engineering/atmos) -"cua" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"ctZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cua" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor,/area/engineering/atmos) "cub" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "surgeryobs"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery) -"cuc" = (/turf/simulated/floor/plating,/area/engineering/storage) -"cud" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage) -"cue" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage) -"cuf" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engineering/storage) -"cug" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cuh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/workshop) -"cui" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/workshop) -"cuj" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering) -"cuk" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) -"cul" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cum" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cun" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cuo" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cup" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cuq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cur" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cus" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cut" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cuu" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) -"cuv" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cuw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) -"cux" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/engineering/atmos) -"cuy" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/engineering/atmos) -"cuz" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/engineering/atmos) -"cuA" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/engineering/atmos) -"cuB" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cuc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos) +"cud" = (/turf/simulated/floor/plating,/area/engineering/storage) +"cue" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage) +"cuf" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage) +"cug" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cuh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cui" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/workshop) +"cuj" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/workshop) +"cuk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering) +"cul" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) +"cum" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cun" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cuo" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cup" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cuq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cur" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cus" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cut" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cuu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cuv" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) +"cuw" = (/obj/machinery/atmospherics/binary/pump/on{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cux" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) +"cuy" = (/obj/machinery/atmospherics/binary/pump/on,/turf/simulated/floor,/area/engineering/atmos) +"cuz" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Inlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/engineering/atmos) +"cuA" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/engineering/atmos) +"cuB" = (/obj/machinery/atmospherics/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{dir = 9; icon_state = "arrival"},/area/engineering/atmos) "cuC" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/engineering) "cuD" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) "cuE" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Engineering\\Medbay Maintenance"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) @@ -6505,37 +6505,37 @@ "cve" = (/obj/machinery/smartfridge/secure/extract,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/rnd/xenobiology) "cvf" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/xenobiology) "cvg" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/rnd/xenobiology) -"cvh" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cvi" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/atmos) -"cvj" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cvk" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/engineering/atmos) +"cvh" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cvi" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cvj" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/camera{c_tag = "Atmospherics North East"; dir = 6},/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = 32},/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/atmos) +"cvk" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) "cvl" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cvm" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) "cvn" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "virologyquar"; name = "Virology Emergency Quarantine Blast Doors"; opacity = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"},/area/medical/virologyaccess) -"cvo" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cvp" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos) -"cvq" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) -"cvr" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos) -"cvs" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos) +"cvo" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor,/area/engineering/atmos) +"cvp" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cvq" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/engineering/atmos) +"cvr" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor,/area/engineering/atmos) +"cvs" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/atmos) "cvt" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "10;13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"cvu" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"cvv" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos) -"cvw" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos) -"cvx" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/engineering/atmos) -"cvy" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos) -"cvz" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cvA" = (/obj/machinery/camera{c_tag = "Engineering Monitoring"; dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cvB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cvC" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engineering/engineering_monitoring) -"cvD" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cvE" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cvF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cvG" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cvH" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) -"cvI" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cvJ" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/engineering/atmos) -"cvK" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) -"cvL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) +"cvu" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/engineering/atmos) +"cvv" = (/obj/machinery/atmospherics/binary/pump,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cvw" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/engineering/atmos) +"cvx" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/atmos) +"cvy" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/engineering/atmos) +"cvz" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/engineering/atmos) +"cvA" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cvB" = (/obj/machinery/camera{c_tag = "Engineering Monitoring"; dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cvC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cvD" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engineering/engineering_monitoring) +"cvE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cvF" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cvG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cvH" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cvI" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) +"cvJ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cvK" = (/obj/structure/table,/obj/machinery/newscaster{pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/atmostech,/obj/item/weapon/storage/belt/utility/atmostech,/turf/simulated/floor,/area/engineering/atmos) +"cvL" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Atmospherics"; name = "Atmospherics"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cvM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "cvN" = (/turf/simulated/wall,/area/maintenance/incinerator) "cvO" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = null; req_one_access_txt = "5;12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/incinerator) @@ -6562,27 +6562,27 @@ "cwj" = (/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/obj/structure/cable/yellow,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) "cwk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 140; external_pressure_bound_default = 140; icon_state = "map_vent_out"; use_power = 1; pressure_checks = 0; pressure_checks_default = 0},/turf/simulated/floor/plating/airless,/area/rnd/xenobiology) "cwl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio3"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cwm" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engineering/storage) +"cwm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor,/area/engineering/atmos) "cwn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cwo" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engineering/storage) -"cwp" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cwq" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering) +"cwo" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engineering/storage) +"cwp" = (/obj/machinery/power/rad_collector,/turf/simulated/floor/plating,/area/engineering/storage) +"cwq" = (/obj/structure/extinguisher_cabinet{pixel_x = 25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) "cwr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cws" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/storage) -"cwt" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cwu" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/turf/simulated/floor/plating,/area/engineering/storage) -"cwv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/storage) -"cww" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering) -"cwx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/workshop) -"cwy" = (/obj/machinery/camera{c_tag = "Engineering Hallway North"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) -"cwz" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering) -"cwA" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/mineral/plastic{amount = 10},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) -"cwB" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) -"cwC" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) -"cwD" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) -"cwE" = (/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) -"cwF" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/monitoring) -"cwG" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cws" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engineering) +"cwt" = (/obj/machinery/light_switch{pixel_x = -27; pixel_y = 0},/obj/machinery/camera{c_tag = "Engineering Hard Storage"; dir = 4; network = list("SS13")},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/storage) +"cwu" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Engineering Workshop"; dir = 8; network = list("SS13"); pixel_y = -23},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cwv" = (/obj/structure/closet/crate,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/obj/item/weapon/smes_coil,/turf/simulated/floor/plating,/area/engineering/storage) +"cww" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/storage) +"cwx" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering) +"cwy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/workshop) +"cwz" = (/obj/machinery/camera{c_tag = "Engineering Hallway North"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) +"cwA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering) +"cwB" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/mineral/plastic{amount = 10},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"cwC" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"cwD" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/rods{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell/high,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"cwE" = (/obj/structure/window/reinforced{dir = 1},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/workshop) +"cwF" = (/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) +"cwG" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/monitoring) "cwH" = (/obj/effect/decal/cleanable/blood/oil{amount = 0},/obj/effect/decal/remains/robot,/turf/simulated/floor/plating,/area/maintenance/engineering) "cwI" = (/obj/machinery/atmospherics/pipe/tank/phoron{dir = 2; volume = 3200},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cwJ" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 2; volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6613,31 +6613,31 @@ "cxi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cxj" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cxk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cxl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor,/area/rnd/xenobiology) +"cxl" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Research"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/substation/research) "cxm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/rnd/xenobiology) "cxn" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/rnd/xenobiology) -"cxo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cxp" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cxq" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"cxr" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cxs" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cxt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cxu" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor,/area/engineering/atmos) -"cxv" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cxw" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cxo" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cxp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cxq" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cxr" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"cxs" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cxt" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cxu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cxv" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor,/area/engineering/atmos) +"cxw" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) "cxx" = (/turf/simulated/floor/plating/airless,/area/solar/port) "cxy" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port) "cxz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cxA" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) -"cxB" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) -"cxC" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cxD" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) -"cxE" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cxF" = (/obj/machinery/atmospherics/pipe/manifold/visible/green,/turf/simulated/floor,/area/engineering/atmos) -"cxG" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) -"cxH" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cxI" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Atmospherics")},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cxJ" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cxA" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cxB" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"cxC" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"cxD" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cxE" = (/obj/machinery/atmospherics/omni/mixer{active_power_usage = 7500; use_power = 1; tag_east = 1; tag_east_con = 0.79; tag_north = 1; tag_north_con = 0.21; tag_west = 2},/turf/simulated/floor,/area/engineering/atmos) +"cxF" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cxG" = (/obj/machinery/atmospherics/pipe/manifold/visible/green,/turf/simulated/floor,/area/engineering/atmos) +"cxH" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/engineering/atmos) +"cxI" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cxJ" = (/obj/machinery/computer/security/engineering{network = list("Engineering","Power Alarms","Atmosphere Alarms","Fire Alarms","Atmospherics")},/turf/simulated/floor,/area/engineering/atmos/monitoring) "cxK" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cxL" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cxM" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6662,36 +6662,36 @@ "cyf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyg" = (/obj/machinery/camera{c_tag = "Xenobiology South"; dir = 8; network = list("SS13","Research"); pixel_y = -22},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cyh" = (/turf/space,/area/vox_station/southeast_solars) -"cyi" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cyj" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cyk" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cyl" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) -"cym" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor,/area/engineering/atmos) -"cyn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) -"cyo" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cyi" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cyj" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cyk" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cyl" = (/obj/machinery/computer/power_monitor,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cym" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/engineering/atmos) +"cyn" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple,/turf/simulated/floor,/area/engineering/atmos) +"cyo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor,/area/engineering/atmos) "cyp" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "13"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/solar/port) -"cyq" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cyr" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engineering/storage) -"cys" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/phoron{amount = 25},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engineering/storage) -"cyt" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering) -"cyu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering) -"cyv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop) -"cyw" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cyx" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/workshop) -"cyy" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engineering/workshop) -"cyz" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/workshop) -"cyA" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos) -"cyB" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cyC" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cyD" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/workshop) -"cyE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/workshop) -"cyF" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/workshop) -"cyG" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering) -"cyH" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engineering/workshop) -"cyI" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering) -"cyJ" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) -"cyK" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engineering/storage) -"cyL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/storage) +"cyq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"cyr" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cys" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engineering/storage) +"cyt" = (/obj/structure/closet/crate,/obj/item/stack/sheet/mineral/phoron{amount = 25},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = 28},/turf/simulated/floor/plating,/area/engineering/storage) +"cyu" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor,/area/engineering) +"cyv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engineering) +"cyw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/workshop) +"cyx" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cyy" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/workshop) +"cyz" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor,/area/engineering/workshop) +"cyA" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering/workshop) +"cyB" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"cyC" = (/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"cyD" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cyE" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/workshop) +"cyF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/workshop) +"cyG" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/workshop) +"cyH" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering) +"cyI" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engineering/workshop) +"cyJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering) +"cyK" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engineering) +"cyL" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engineering/storage) "cyM" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cyN" = (/obj/machinery/atmospherics/trinary/mixer,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "cyO" = (/mob/living/simple_animal/mouse,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) @@ -6710,36 +6710,36 @@ "czb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "czc" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "czd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology) -"cze" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/turf/simulated/floor,/area/engineering/storage) -"czf" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"czg" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos) -"czh" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"cze" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/storage) +"czf" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/turf/simulated/floor,/area/engineering/storage) +"czg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"czh" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engineering/atmos) "czi" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/port) -"czj" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czk" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) -"czl" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"czm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engineering) -"czn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering) -"czo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering) -"czp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/atmos) -"czq" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos) -"czr" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) -"czs" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) -"czt" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"czu" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/atmos) -"czv" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) -"czw" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engineering) -"czx" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"czy" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/atmos) -"czz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) -"czA" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/atmos) -"czB" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) +"czj" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czk" = (/obj/machinery/atmospherics/unary/heater{dir = 2; icon_state = "heater"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czl" = (/obj/machinery/atmospherics/unary/freezer{dir = 2; icon_state = "freezer"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engineering/atmos) +"czm" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"czn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor,/area/engineering) +"czo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engineering) +"czp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engineering) +"czq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/atmos) +"czr" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor,/area/engineering/atmos) +"czs" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor,/area/engineering/atmos) +"czt" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/engineering/atmos) +"czu" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) +"czv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engineering/atmos) +"czw" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor,/area/engineering/atmos) +"czx" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engineering) +"czy" = (/obj/machinery/newscaster{pixel_y = 30},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) +"czz" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/atmos) +"czA" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor,/area/engineering) +"czB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/atmos) "czC" = (/obj/structure/cable/yellow,/turf/simulated/floor/plating/airless,/area/solar/port) -"czD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) -"czE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/workshop) -"czF" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) -"czG" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) -"czH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) +"czD" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) +"czE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) +"czF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"czG" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering) +"czH" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; sortType = "Engineering"; name = "Engineering"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering) "czI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czJ" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "czK" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -6765,7 +6765,7 @@ "cAe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cAf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) "cAg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/rnd/xenobiology) -"cAh" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"cAh" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) @@ -6777,24 +6777,24 @@ "cAq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cAr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/xenobiology) "cAs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cAt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) -"cAu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/storage) -"cAv" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) -"cAw" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) -"cAx" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) -"cAy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/workshop) -"cAz" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/workshop) -"cAA" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engineering/workshop) -"cAB" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engineering/storage) -"cAC" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/workshop) -"cAD" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engineering/storage) -"cAE" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engineering/storage) -"cAF" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engineering/storage) +"cAt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/workshop) +"cAu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) +"cAv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/engineering/storage) +"cAw" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/workshop) +"cAx" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Hard Storage"; req_access_txt = "11"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/storage) +"cAy" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/engineering/storage) +"cAz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/workshop) +"cAA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cAB" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engineering/workshop) +"cAC" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engineering/storage) +"cAD" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/workshop) +"cAE" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engineering/storage) +"cAF" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engineering/storage) "cAG" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 10; pixel_y = -22},/obj/structure/sign/fire{pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cAH" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) -"cAI" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) -"cAJ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) -"cAK" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cAH" = (/obj/structure/dispenser{oxygentanks = 0},/obj/machinery/light,/turf/simulated/floor/plating,/area/engineering/storage) +"cAI" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow,/turf/simulated/floor,/area/engineering/atmos) +"cAJ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cAK" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engineering/atmos) "cAL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cAM" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cAN" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -6802,7 +6802,7 @@ "cAP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/engineering) "cAQ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/incinerator) "cAR" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"cAS" = (/obj/machinery/camera{c_tag = "Medbay Operating Theatre 1"; dir = 8; network = list("SS13")},/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "whiteredcorner"},/area/medical/surgery) +"cAS" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) "cAT" = (/turf/simulated/floor{dir = 2; icon_state = "floorgrimecaution"},/area/maintenance/incinerator) "cAU" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/meter,/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = -24; req_access_txt = null; req_one_access_txt = "12;5"},/turf/simulated/floor{dir = 1; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) "cAV" = (/turf/simulated/floor/plating,/area/maintenance/incinerator) @@ -6829,34 +6829,34 @@ "cBq" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio5"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) "cBr" = (/obj/machinery/light,/obj/structure/closet,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/rnd/xenobiology) "cBs" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/machinery/door_control{desc = "A remote control-switch for a door to space."; id = "xenobioout6"; name = "Containment Release Switch"; pixel_x = 24; pixel_y = 4; req_access = "55"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/rnd/xenobiology) -"cBt" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) -"cBu" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/engineering/atmos/storage) -"cBv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cBt" = (/obj/machinery/atmospherics/valve/digital{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cBu" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos/storage) +"cBv" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/turf/simulated/floor,/area/engineering/atmos/storage) "cBw" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 1},/turf/simulated/floor/plating,/area/maintenance/incinerator) "cBx" = (/obj/structure/grille,/obj/structure/grille,/turf/space,/area/space) -"cBy" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering) -"cBz" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cBA" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/engineering/atmos/storage) -"cBB" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engineering/atmos/storage) -"cBC" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/turf/simulated/floor,/area/engineering/atmos) -"cBD" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/engineering/atmos) -"cBE" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos) +"cBy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor,/area/engineering/atmos) +"cBz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engineering) +"cBA" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow,/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cBB" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor,/area/engineering/atmos/storage) +"cBC" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/portable_atmospherics/powered/pump,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engineering/atmos/storage) +"cBD" = (/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/turf/simulated/floor,/area/engineering/atmos) +"cBE" = (/obj/machinery/atmospherics/pipe/cap/visible{color = "#ffcc00"},/turf/simulated/floor,/area/engineering/atmos) "cBF" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) -"cBG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos) -"cBH" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) -"cBI" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) -"cBJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering) -"cBK" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop) -"cBL" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop) -"cBM" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop) -"cBN" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engineering/storage) -"cBO" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) -"cBP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) -"cBQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cBR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cBS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cBT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cBU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) +"cBG" = (/obj/machinery/power/apc/super{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engineering/atmos) +"cBH" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/atmos) +"cBI" = (/obj/machinery/atmospherics/pipe/simple/hidden/yellow{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/wall/r_wall,/area/engineering/atmos/storage) +"cBJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) +"cBK" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor,/area/engineering) +"cBL" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/engineering/workshop) +"cBM" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor,/area/engineering/workshop) +"cBN" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/newscaster{pixel_x = 28; pixel_y = 3},/turf/simulated/floor,/area/engineering/workshop) +"cBO" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/floor/plating,/area/engineering/storage) +"cBP" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cBQ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cBR" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cBS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cBT" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cBU" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/purple,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) "cBV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine) "cBW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cBX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -6877,30 +6877,30 @@ "cCm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cCn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/status_display,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/medical/virology) "cCo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cCp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) +"cCp" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) "cCq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/computer/reconstitutor/animal,/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology) "cCr" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) "cCs" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space) -"cCt" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) +"cCt" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) "cCu" = (/obj/effect/landmark{name = "carpspawn"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space) "cCv" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space) "cCw" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space) "cCx" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space) "cCy" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) -"cCz" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) -"cCA" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/engine_eva) -"cCB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) -"cCC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engineering/engine_eva) -"cCD" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cCE" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cCF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/foyer) -"cCG" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 8; network = list("SS13")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cCH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cCI" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) -"cCJ" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cCK" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cCL" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cCM" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cCz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/engine_eva) +"cCA" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) +"cCB" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/engine_eva) +"cCC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_eva) +"cCD" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering EVA Storage"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engineering/engine_eva) +"cCE" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cCF" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cCG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/foyer) +"cCH" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 8; network = list("SS13")},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cCI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cCJ" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) +"cCK" = (/obj/structure/table,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cCL" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cCM" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) "cCN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) "cCO" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;11;24"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/engi_shuttle) "cCP" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/maintenance/engi_shuttle) @@ -6908,8 +6908,8 @@ "cCR" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/engineering) "cCS" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/engineering) "cCT" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cCU" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) -"cCV" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cCU" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) +"cCV" = (/obj/machinery/light,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/structure/flora/pottedplant{icon_state = "plant-20"; tag = "icon-plant-22"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) "cCW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating/airless,/area/space) "cCX" = (/turf/simulated/floor/plating/airless,/area/maintenance/medbay) "cCY" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/maintenance/medbay) @@ -6920,39 +6920,39 @@ "cDd" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cDf" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/space) -"cDg" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cDg" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/engineering/break_room) "cDh" = (/obj/machinery/clonepod,/turf/simulated/floor/engine,/area/rnd/xenobiology) "cDi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cDj" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) -"cDk" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/foyer) -"cDl" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) -"cDm" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) -"cDn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_eva) -"cDo" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engineering/engine_eva) -"cDp" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engineering/engine_eva) -"cDq" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) -"cDr" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_eva) -"cDs" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cDt" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cDu" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor,/area/engineering/foyer) -"cDv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_eva) -"cDw" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/engine_eva) -"cDx" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/engine_eva) -"cDy" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor,/area/engineering/foyer) -"cDz" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/engineering/foyer) -"cDA" = (/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/engineering/foyer) -"cDB" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cDC" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cDD" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engineering/engine_eva) -"cDE" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/engine_eva) -"cDF" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_eva) -"cDG" = (/turf/simulated/wall/r_wall,/area/engineering/engine_eva) -"cDH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/locker_room) -"cDI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) -"cDJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/locker_room) -"cDK" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cDL" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/foyer) -"cDM" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cDj" = (/obj/machinery/newscaster{pixel_x = 31; pixel_y = 3},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cDk" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) +"cDl" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/engineering/foyer) +"cDm" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engineering/foyer) +"cDn" = (/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cDo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engineering/engine_eva) +"cDp" = (/obj/structure/dispenser{phorontanks = 0},/turf/simulated/floor,/area/engineering/engine_eva) +"cDq" = (/obj/structure/sign/pods,/turf/simulated/wall/r_wall,/area/engineering/engine_eva) +"cDr" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/southleft{name = "Engineering Hardsuits"; req_access_txt = "11"},/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cDs" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/engine_eva) +"cDt" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cDu" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cDv" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor,/area/engineering/foyer) +"cDw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_eva) +"cDx" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/machinery/door/window/northright{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/engine_eva) +"cDy" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/void/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/atmos,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{name = "Atmospherics Hardsuits"; req_access_txt = "24"},/turf/simulated/floor,/area/engineering/engine_eva) +"cDz" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor,/area/engineering/foyer) +"cDA" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/engineering/foyer) +"cDB" = (/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/engineering/foyer) +"cDC" = (/obj/machinery/light/small{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cDD" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cDE" = (/obj/machinery/camera{c_tag = "Engineering EVA Storage"; dir = 1; network = list("SS13")},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/engineering/engine_eva) +"cDF" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/engine_eva) +"cDG" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/briefcase/inflatable{pixel_y = 3},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/storage/briefcase/inflatable{pixel_x = -3; pixel_y = 0},/turf/simulated/floor,/area/engineering/engine_eva) +"cDH" = (/turf/simulated/wall/r_wall,/area/engineering/engine_eva) +"cDI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engineering/locker_room) +"cDJ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cDK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/locker_room) +"cDL" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cDM" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/foyer) "cDN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cDO" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_inner"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cDP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) @@ -6967,92 +6967,92 @@ "cDY" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDZ" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/engine,/area/rnd/xenobiology) "cEa" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) -"cEc" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"cEd" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"cEe" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"cEf" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"cEg" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"cEh" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"cEi" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) -"cEj" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/locker_room) -"cEk" = (/turf/simulated/wall,/area/engineering/locker_room) -"cEl" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) -"cEm" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cEn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/locker_room) -"cEo" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/locker_room) -"cEp" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) -"cEq" = (/turf/simulated/floor,/area/engineering/engine_eva) -"cEr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/engine_eva) -"cEs" = (/turf/simulated/floor,/area/engineering/foyer) -"cEt" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engineering/engine_eva) -"cEu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) -"cEv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cEw" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) -"cEx" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/reinforced{icon_state = "table"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engineering/engine_eva) -"cEy" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/engine_eva) -"cEz" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engineering/engine_eva) -"cEA" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cEb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cEc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/locker_room) +"cEd" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cEe" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cEf" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cEg" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cEh" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cEi" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cEj" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) +"cEk" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor,/area/engineering/locker_room) +"cEl" = (/turf/simulated/wall,/area/engineering/locker_room) +"cEm" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/foyer) +"cEn" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cEo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/locker_room) +"cEp" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor,/area/engineering/locker_room) +"cEq" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) +"cEr" = (/turf/simulated/floor,/area/engineering/engine_eva) +"cEs" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/engine_eva) +"cEt" = (/turf/simulated/floor,/area/engineering/foyer) +"cEu" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engineering/engine_eva) +"cEv" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) +"cEw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cEx" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/atmos_control) +"cEy" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/reinforced{icon_state = "table"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/engineering/engine_eva) +"cEz" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/engineering/engine_eva) +"cEA" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engineering/engine_eva) "cEB" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "engineering_dock_airlock"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "13;11;24"; tag_airpump = "engineering_dock_pump"; tag_chamber_sensor = "engineering_dock_sensor"; tag_exterior_door = "engineering_dock_outer"; tag_interior_door = "engineering_dock_inner"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/engi_shuttle) "cEC" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/engi_shuttle) "cED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cEE" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cEE" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) "cEF" = (/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) -"cEG" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cEG" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) "cEH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cEI" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cEJ" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cEK" = (/obj/machinery/computer/arcade,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cEL" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/engine,/area/rnd/xenobiology) -"cEM" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) -"cEN" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cEO" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cEP" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cEQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) -"cER" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/engineering/foyer) -"cES" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/engineering/foyer) -"cET" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/engineering/foyer) -"cEU" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cEV" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cEW" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access_txt = "10;24"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) -"cEX" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/engineering/foyer) -"cEY" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/engineering/foyer) -"cEZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/foyer) -"cFa" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/engineering/foyer) -"cFb" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) -"cFc" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) -"cFd" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cFe" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cFf" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) +"cEM" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cEN" = (/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/machinery/smartfridge/drying_rack,/turf/simulated/floor{dir = 6; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora_storage) +"cEO" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cEP" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cEQ" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cER" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) +"cES" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/engineering/foyer) +"cET" = (/obj/machinery/door/window/eastright{name = "Engineering Delivery"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/turf/simulated/floor{icon_state = "delivery"},/area/engineering/foyer) +"cEU" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor{icon_state = "bot"},/area/engineering/foyer) +"cEV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cEW" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cEX" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access_txt = "10;24"},/obj/machinery/light,/turf/simulated/floor,/area/engineering/foyer) +"cEY" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor,/area/engineering/foyer) +"cEZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/turf/simulated/floor,/area/engineering/foyer) +"cFa" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engineering/foyer) +"cFb" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor,/area/engineering/foyer) +"cFc" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) +"cFd" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engineering/locker_room) +"cFe" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) +"cFf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) "cFg" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "engineering_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "engineering_dock_sensor"; pixel_x = -25; pixel_y = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/engi_shuttle) "cFh" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/engi_shuttle) "cFi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) -"cFj" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/foyer) +"cFj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engineering/foyer) "cFk" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOT EXHAUST'."; name = "\improper HOT EXHAUST"; pixel_x = -32},/turf/simulated/floor/plating/airless,/area/space) -"cFl" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) +"cFl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering/foyer) "cFm" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFn" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFo" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/secure_closet/personal/patient,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/under/color/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/obj/item/clothing/shoes/white,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFp" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) -"cFq" = (/turf/simulated/floor,/area/engineering/locker_room) -"cFr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/locker_room) -"cFs" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"cFt" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"cFu" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) -"cFv" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"cFw" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"cFx" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) -"cFy" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"cFz" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"cFA" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) -"cFB" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) -"cFC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/locker_room) -"cFD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) -"cFE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/engineering/foyer) -"cFF" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/foyer) -"cFG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) -"cFH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) -"cFI" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/locker_room) +"cFp" = (/obj/structure/table,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) +"cFq" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Washroom"; dir = 1; network = list("SS13")},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/engineering/locker_room) +"cFr" = (/turf/simulated/floor,/area/engineering/locker_room) +"cFs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor,/area/engineering/locker_room) +"cFt" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cFu" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cFv" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "n2_in"; use_power = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engineering/atmos) +"cFw" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cFx" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1441; icon_state = "map_vent_in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; internal_pressure_bound_default = 4000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cFy" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1441; icon_state = "map_injector"; id = "o2_in"; use_power = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/engineering/atmos) +"cFz" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cFA" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cFB" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; external_pressure_bound = 0; external_pressure_bound_default = 0; frequency = 1443; icon_state = "map_vent_in"; id_tag = "air_out"; internal_pressure_bound = 2000; internal_pressure_bound_default = 2000; use_power = 1; pressure_checks = 2; pressure_checks_default = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engineering/atmos) +"cFC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Locker Room"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) +"cFD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/engineering/locker_room) +"cFE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/engineering/locker_room) +"cFF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/engineering/foyer) +"cFG" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor,/area/engineering/foyer) +"cFH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/engineering/foyer) +"cFI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/engineering/foyer) "cFJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engi_shuttle) "cFK" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "engineering_dock_outer"; locked = 1; name = "Engineering Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle) "cFL" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -8; req_access_txt = "0"; req_one_access_txt = "13;11;24"},/turf/space,/area/space) @@ -7062,79 +7062,79 @@ "cFP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) "cFQ" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cFR" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"cFS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/locker_room) -"cFT" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Aft Port Solar"},/turf/simulated/floor/plating,/area/maintenance/portsolar) -"cFU" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/engine_eva) -"cFV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cFW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) -"cFX" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) -"cFY" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/engineering/foyer) -"cFZ" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/foyer) -"cGa" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor,/area/engineering/atmos) -"cGb" = (/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/engineering/atmos) -"cGc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) -"cGd" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) -"cGe" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos) -"cGf" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"cFS" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/engineering/locker_room) +"cFT" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/hydroponics{closed_system = 1; name = "isolation tray"},/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cFU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/locker_room) +"cFV" = (/obj/machinery/door/airlock/maintenance{name = "Engineering EVA Storage Maintainance"; req_access_txt = "12"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/engine_eva) +"cFW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cFX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control) +"cFY" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor,/area/engineering/foyer) +"cFZ" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/tape_roll,/turf/simulated/floor,/area/engineering/foyer) +"cGa" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engineering/foyer) +"cGb" = (/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/visible/supply{dir = 8},/turf/simulated/floor,/area/engineering/atmos) +"cGc" = (/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/engineering/atmos) +"cGd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring) +"cGe" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor,/area/engineering/atmos) +"cGf" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/meter,/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos) "cGg" = (/turf/space,/area/shuttle/constructionsite/station) -"cGh" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cGi" = (/obj/machinery/firealarm{pixel_x = 32; pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cGh" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/visible/supply{dir = 10},/turf/simulated/floor,/area/engineering/atmos) +"cGi" = (/obj/machinery/computer/atmoscontrol,/turf/simulated/floor,/area/engineering/atmos/monitoring) "cGj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/engineering) "cGk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/space,/area/space) "cGl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/medical/virology) -"cGm" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cGn" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cGo" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cGp" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cGq" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_y = 4; tag = "icon-direction_med (NORTH)"},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_y = -4; tag = "icon-direction_evac (WEST)"},/turf/simulated/floor,/area/engineering) -"cGr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) -"cGs" = (/obj/structure/closet/toolcloset,/obj/machinery/light{dir = 1},/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) -"cGt" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) -"cGu" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/engineering/workshop) -"cGv" = (/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engineering/workshop) -"cGw" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engineering/storage) -"cGx" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cGy" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) -"cGz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGA" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/atmos) -"cGE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGm" = (/obj/machinery/firealarm{pixel_x = 32; pixel_y = 24},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cGn" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Engine Waste")},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cGo" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cGp" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cGq" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cGr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/sign/directions/medical{dir = 1; icon_state = "direction_med"; pixel_x = 30; pixel_y = 4; tag = "icon-direction_med (NORTH)"},/obj/structure/sign/directions/evac{dir = 8; icon_state = "direction_evac"; pixel_x = 30; pixel_y = -4; tag = "icon-direction_evac (WEST)"},/turf/simulated/floor,/area/engineering) +"cGs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/engineering) +"cGt" = (/obj/structure/closet/toolcloset,/obj/machinery/light{dir = 1},/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) +"cGu" = (/obj/structure/closet/toolcloset,/obj/item/device/flashlight,/turf/simulated/floor,/area/engineering/workshop) +"cGv" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/engineering/workshop) +"cGw" = (/obj/machinery/vending/engivend,/turf/simulated/floor,/area/engineering/workshop) +"cGx" = (/obj/machinery/shield_gen/external,/turf/simulated/floor/plating,/area/engineering/storage) +"cGy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cGz" = (/obj/machinery/shield_gen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engineering/storage) +"cGA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGB" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/engineering/atmos) "cGF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/engineering) "cGG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering) "cGH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering) -"cGI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) -"cGN" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) -"cGO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engineering) -"cGP" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop) +"cGI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/manifold/visible/green{dir = 8},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engineering/atmos) +"cGO" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engineering) +"cGP" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access_txt = "10;24"},/turf/simulated/floor,/area/engineering) "cGQ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/space,/area/space) "cGR" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space) "cGS" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 8},/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) -"cGT" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) -"cGU" = (/turf/simulated/wall/r_wall,/area/engineering/locker_room) -"cGV" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/maintenance/atmos_control) -"cGW" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/maintenance/atmos_control) -"cGX" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/engineering/atmos) -"cGY" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/atmos) -"cGZ" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/atmos/monitoring) -"cHa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) -"cHb" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/turf/simulated/floor,/area/engineering/engineering_monitoring) -"cHc" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) -"cHd" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Engine Core Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engineering/engine_room) -"cHe" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cHf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHg" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cHh" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room) -"cHi" = (/obj/machinery/door_control{desc = "A remote control-switch for opening the engines blast doors."; id = "EngineRads"; name = "Radiation Collector Access"; pixel_x = 0; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) -"cHj" = (/obj/machinery/door_control{id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cGT" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/workshop) +"cGU" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Workshop"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/workshop) +"cGV" = (/turf/simulated/wall/r_wall,/area/engineering/locker_room) +"cGW" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/supply,/turf/simulated/floor,/area/maintenance/atmos_control) +"cGX" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/turf/simulated/floor,/area/maintenance/atmos_control) +"cGY" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/wall/r_wall,/area/engineering/atmos) +"cGZ" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor,/area/engineering/atmos) +"cHa" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access_txt = "24"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/engineering/atmos/monitoring) +"cHb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engineering_monitoring) +"cHc" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access_txt = "11"},/turf/simulated/floor,/area/engineering/engineering_monitoring) +"cHd" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engineering/engineering_monitoring) +"cHe" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Engine Core Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engineering/engine_room) +"cHf" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/engine/nitrogen{dir = 8; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cHg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHh" = (/turf/simulated/floor/engine/nitrogen{dir = 4; icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) +"cHi" = (/turf/simulated/floor/engine/nitrogen,/area/engineering/engine_room) +"cHj" = (/obj/machinery/door_control{desc = "A remote control-switch for opening the engines blast doors."; id = "EngineRads"; name = "Radiation Collector Access"; pixel_x = 0; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) "cHk" = (/obj/machinery/power/rad_collector,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHl" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineRads"; layer = 3.3; name = "Engine Radiation Collector Access"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) -"cHm" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHm" = (/obj/machinery/door_control{id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHn" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) "cHo" = (/obj/machinery/power/rad_collector,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHp" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) @@ -7150,16 +7150,16 @@ "cHz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHA" = (/obj/machinery/atmospherics/unary/vent_pump/engine{dir = 1; external_pressure_bound = 100; external_pressure_bound_default = 0; frequency = 1438; icon_state = "map_vent_in"; id_tag = "cooling_out"; initialize_directions = 1; use_power = 1; pressure_checks = 1; pressure_checks_default = 1; pump_direction = 0},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplatecorner"; name = "plating"},/area/engineering/engine_room) "cHB" = (/obj/machinery/air_sensor{frequency = 1438; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/engine/nitrogen{icon_state = "warnplate"; name = "plating"},/area/engineering/engine_room) -"cHC" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHC" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHD" = (/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 8; network = list("SS13","Supermatter")},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engineering/engine_room) -"cHE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) +"cHE" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine radiator viewport shutters."; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutters"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHF" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/engine_room) "cHG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPort"; layer = 3.3; name = "Engine Blast Doors"},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHH" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_access_hatch"; locked = 1; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room) "cHI" = (/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 4; network = list("SS13","Supermatter")},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engineering/engine_room) "cHJ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_room) "cHK" = (/obj/item/stack/rods{amount = 10},/turf/space,/area/space) -"cHL" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/machinery/camera{c_tag = "Medbay Operating Theatre 2"; dir = 4; network = list("SS13")},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/surgery2) +"cHL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engineering/engine_room) "cHM" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engineering/engine_room) "cHN" = (/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Room Blast Doors"; pixel_x = 5; pixel_y = -25; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for the engine charging port."; id = "EngineEmitterPort"; name = "Engine Charging Port"; pixel_x = -5; pixel_y = -25; req_access_txt = "10"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engineering/engine_room) "cHO" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engineering/engine_room) @@ -7178,7 +7178,22 @@ "cIb" = (/obj/structure/lattice,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = -32; pixel_y = 0},/turf/space,/area/space) "cIc" = (/obj/item/stack/cable_coil,/turf/space,/area/space) "cId" = (/turf/simulated/floor/plating,/area/engineering/engine_waste) -"cIe" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; tag_interior_door = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = -6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/button/ignition{id = "Incinerator"; pixel_x = 6; pixel_y = -24},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (WEST)"},/area/maintenance/incinerator) +"cIe" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Xenobiologist"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cIf" = (/obj/machinery/door/airlock/research{name = "Xenoflora Storage"; req_access_txt = "55"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cIg" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access_txt = "55"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology/xenoflora) +"cIh" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Xenobiologist"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cIi" = (/obj/machinery/computer/reconstitutor,/obj/machinery/light_switch{pixel_x = 26; pixel_y = -6},/turf/simulated/floor{icon_state = "hydrofloor"},/area/rnd/xenobiology/xenoflora) +"cIj" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Starboard"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cIk" = (/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Engineering"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/maintenance/substation/engineering) +"cIl" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cIm" = (/obj/machinery/light,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/rnd/xenobiology/xenoflora) +"cIn" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/medical/surgeryprep) +"cIo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -7; pixel_y = -32; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 7; pixel_y = -32},/turf/simulated/floor,/area/rnd/xenobiology) +"cIp" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/rnd/xenobiology) +"cIq" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Substation - Atmospherics"},/turf/simulated/floor/plating,/area/engineering/atmos/storage) +"cIr" = (/obj/machinery/power/smes/buildable{charge = 1e+007; cur_coils = 4; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Engine - Main"},/obj/structure/cable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engineering/engine_smes) +"cIs" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Engine - Core"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engineering/engine_room) +"cIt" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Solar - Aft Port"},/turf/simulated/floor/plating,/area/maintenance/portsolar) "cIJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) "cIK" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar) "cIL" = (/turf/simulated/wall/r_wall,/area/maintenance/engi_engine) @@ -7310,13 +7325,13 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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(/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "bQ" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) "bR" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) -"bS" = (/turf/simulated/floor/holofloor/space,/area/holodeck/source_space) +"bS" = (/turf/space,/area/shuttle/escape/transit) "bT" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"bU" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor/space,/area/holodeck/source_space) +"bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) "bV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) -"bW" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_meetinghall) -"bX" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_meetinghall) +"bW" = (/turf/simulated/floor/holofloor/space,/area/holodeck/source_space) +"bX" = (/obj/effect/landmark{name = "Holocarp Spawn Random"},/turf/simulated/floor/holofloor/space,/area/holodeck/source_space) "bY" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) "bZ" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_theatre) -"ca" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_meetinghall) +"ca" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_meetinghall) "cb" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_theatre) "cc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) "cd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"ce" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space) +"ce" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_meetinghall) "cf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) "cg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) "ch" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) "ci" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"cj" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_meetinghall) -"ck" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball) -"cl" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) +"cj" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_meetinghall) +"ck" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_meetinghall) +"cl" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball) "cm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre) -"cn" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball) +"cn" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) "co" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt) "cp" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt) "cq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"cr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"cs" = (/turf/space,/area/shuttle/escape/transit) -"ct" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space,/area/space) -"cu" = (/turf/space/transit/east/shuttlespace_ew6,/area/shuttle/escape_pod5/transit) -"cv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit) +"cr" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_basketball) +"cs" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt) +"ct" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) +"cu" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt) +"cv" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt) "cw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) "cx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"cy" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt) +"cy" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "cz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"cA" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/shuttle/escape_pod5/transit) -"cB" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit) -"cC" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"cD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod3/transit) +"cA" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"cB" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"cC" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"cD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit) "cE" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) "cF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew4,/area/space) "cG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew13,/area/space) @@ -141,57 +141,57 @@ "cK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/space) "cL" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea) "cM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea) -"cN" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) +"cN" = (/turf/simulated/floor/holofloor{icon_state = "bluefull"},/area/holodeck/source_boxingcourt) "cO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"cP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/shuttle/escape_pod3/transit) -"cQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit) -"cR" = (/turf/space,/area/shuttle/escape/centcom) -"cS" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/centcom) +"cP" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) +"cQ" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt) +"cR" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt) +"cS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/shuttle/escape_pod3/transit) "cT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) "cU" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod5/transit) -"cV" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/centcom) -"cW" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/centcom) -"cX" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/centcom) +"cV" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt) +"cW" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) +"cX" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) "cY" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space) "cZ" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "asteroid6"; dir = 2},/area/centcom/specops) -"da" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/centcom) +"da" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "db" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) "dc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) "dd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/space) -"de" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit) -"df" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) +"de" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_meetinghall) +"df" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_meetinghall) "dg" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod5/transit) "dh" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod5/transit) "di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space) "dj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_mothership) -"dk" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_thunderdomecourt) -"dl" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt) +"dk" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball) +"dl" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall) "dm" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre) -"dn" = (/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"dn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod3/transit) "do" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt) "dp" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt) "dq" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt) -"dr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit) -"ds" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns12,/area/space) +"dr" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt) +"ds" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) "dt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) "du" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"dv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/syndicate_station/transit) +"dv" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall) "dw" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod5/transit) "dx" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod5/transit) "dy" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod5/transit) "dz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew10,/area/space) -"dA" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"dA" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall) "dB" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space) "dC" = (/turf/unsimulated/wall,/area/space) "dD" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space) "dE" = (/turf/unsimulated/wall{icon_state = "iron11"},/area/space) -"dF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/syndicate_station/transit) +"dF" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "dG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) "dH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area/space) "dI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew12,/area/space) -"dJ" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"dK" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"dL" = (/turf/simulated/floor/holofloor{icon_state = "bluefull"},/area/holodeck/source_boxingcourt) +"dJ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_meetinghall) +"dK" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_meetinghall) +"dL" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_meetinghall) "dM" = (/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) "dN" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_meetinghall) "dO" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_basketball) @@ -204,9 +204,9 @@ "dV" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "dW" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "dX" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"dY" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) +"dY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) "dZ" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_boxingcourt) -"ea" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt) +"ea" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "eb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) "ec" = (/obj/structure/flora/grass/both,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) "ed" = (/turf/simulated/floor/holofloor{icon_state = "carpet4-0"; dir = 4},/area/holodeck/source_meetinghall) @@ -218,15 +218,15 @@ "ej" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) "ek" = (/turf/simulated/floor/beach/sand{tag = "icon-desert3"; icon_state = "desert3"},/area/holodeck/source_beach) "el" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) -"em" = (/obj/structure/window/reinforced/holowindow/disappearing{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt) +"em" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) "en" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "eo" = (/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) "ep" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) "eq" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_boxingcourt) "er" = (/turf/simulated/floor/holofloor,/area/holodeck/source_boxingcourt) -"es" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt) +"es" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) "et" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"eu" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt) +"eu" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) "ev" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball) "ew" = (/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) "ex" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod3/transit) @@ -236,38 +236,38 @@ "eB" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod3/transit) "eC" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod3/transit) "eD" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod3/transit) -"eE" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/vox_station/transit) +"eE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space) "eF" = (/obj/structure/flora/grass/green,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"eG" = (/obj/item/weapon/inflatable_duck,/turf/simulated/floor/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/holodeck/source_beach) -"eH" = (/obj/structure/window/reinforced/holowindow/disappearing,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt) -"eI" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_meetinghall) +"eG" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/centcom) +"eH" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/centcom) +"eI" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/centcom) "eJ" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/source_basketball) "eK" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball) "eL" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/source_basketball) -"eM" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_meetinghall) -"eN" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball) -"eO" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_meetinghall) -"eP" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt) -"eQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/vox_station/transit) -"eR" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/vox_station/transit) -"eS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) +"eM" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/centcom) +"eN" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/centcom) +"eO" = (/turf/space,/area/shuttle/escape/centcom) +"eP" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt) +"eQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt) +"eR" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) +"eS" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "eT" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) -"eU" = (/obj/item/weapon/beach_ball,/turf/simulated/floor/beach/sand{tag = "icon-desert0"; icon_state = "desert0"},/area/holodeck/source_beach) -"eV" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall) -"eW" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_meetinghall) +"eU" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"eV" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"eW" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "eX" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/source_basketball) "eY" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_basketball) "eZ" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/source_basketball) "fa" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner"; icon_state = "beachcorner"; dir = 2},/area/holodeck/source_beach) "fb" = (/turf/simulated/floor/beach/sand{tag = "icon-beach"; icon_state = "beach"},/area/holodeck/source_beach) "fc" = (/turf/simulated/floor/beach/sand{tag = "icon-beachcorner (NORTH)"; icon_state = "beachcorner"; dir = 1},/area/holodeck/source_beach) -"fd" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"fe" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_meetinghall) -"ff" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_meetinghall) -"fg" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_meetinghall) +"fd" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"fe" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) +"ff" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"fg" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom) "fh" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_boxingcourt) "fi" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_basketball) -"fj" = (/obj/structure/window/reinforced/holowindow{dir = 1},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"fj" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) "fk" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_basketball) "fl" = (/turf/simulated/floor/beach/sand{tag = "icon-beach (SOUTHEAST)"; icon_state = "beach"; dir = 6},/area/holodeck/source_beach) "fm" = (/turf/simulated/floor/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"; dir = 2},/area/holodeck/source_beach) @@ -277,18 +277,18 @@ "fq" = (/obj/structure/flora/grass/brown,/turf/simulated/floor/holofloor{icon_state = "snow"},/area/holodeck/source_snowfield) "fr" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball) "fs" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"ft" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Green Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"fu" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) -"fv" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) +"ft" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) +"fu" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) +"fv" = (/obj/structure/stool/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) "fw" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball) "fx" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball) "fy" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball) "fz" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt) "fA" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt) "fB" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = 0},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"fC" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt) +"fC" = (/obj/structure/stool/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "fD" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_boxingcourt) -"fE" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{dir = 5; icon_state = "vault"},/area/holodeck/source_emptycourt) +"fE" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) "fF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) "fG" = (/turf/unsimulated/wall{icon_state = "iron5"},/area/space) "fH" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{icon_state = "iron12"},/area/space) @@ -314,7 +314,7 @@ "gb" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control) "gc" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership) "gd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"ge" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/vox_station/transit) +"ge" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea) "gf" = (/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit) "gg" = (/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit) "gh" = (/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) @@ -456,7 +456,7 @@ "iN" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape_pod2/transit) "iO" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod2/transit) "iP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"iQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/vox_station/transit) +"iQ" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre) "iR" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iS" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "iT" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) @@ -568,7 +568,7 @@ "kV" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kW" = (/obj/structure/stool/bed/chair{dir = 4; name = "Defense"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) "kX" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac) -"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/tie/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) +"kY" = (/obj/structure/closet/syndicate/personal,/obj/item/clothing/accessory/storage/brown_vest,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_mothership) "kZ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership) "la" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "lb" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) @@ -723,8 +723,8 @@ "nU" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) "nV" = (/obj/machinery/shower{pixel_y = 32},/obj/structure/window/basic{dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "nW" = (/obj/machinery/shower{pixel_y = 32},/obj/item/weapon/soap/syndie,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) -"nX" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"nY" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"nX" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"nY" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "nZ" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 2; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oa" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "ob" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "floor5"},/area/syndicate_mothership) @@ -744,7 +744,7 @@ "op" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oq" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "or" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"os" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) +"os" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet2-0"},/area/holodeck/source_theatre) "ot" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space) "ou" = (/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "ov" = (/obj/structure/table/rack,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/pinpointer/nukeop,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) @@ -810,8 +810,8 @@ "pD" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pE" = (/obj/machinery/cell_charger,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "pF" = (/turf/unsimulated/wall,/area/centcom/living) -"pG" = (/obj/machinery/vending/cigarette{contraband = newlist(); premium = newlist(); prices = list(/obj/item/weapon/storage/fancy/cigarettes = 15, /obj/item/weapon/storage/box/matches = 1, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 20); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"pH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/vox_station/transit) +"pG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) +"pH" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pI" = (/obj/machinery/suit_cycler/syndicate{locked = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pJ" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "smindicate"},/obj/machinery/door/window{dir = 4; name = "Blast Door Control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "pK" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -866,7 +866,7 @@ "qH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) "qI" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "admin_shuttle_bay"; name = "shuttle bay controller"; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "admin_shuttle_bay_door"},/turf/unsimulated/floor{name = "plating"},/area/centcom) "qJ" = (/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"qK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit) +"qK" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) "qL" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living) "qM" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living) "qN" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living) @@ -1047,9 +1047,9 @@ "ug" = (/turf/unsimulated/wall,/area/centcom/test) "uh" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "ui" = (/obj/structure/table/rack,/obj/item/weapon/gun/grenadelauncher,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"uj" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"uj" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "uk" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"ul" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"ul" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "um" = (/obj/structure/table/rack,/obj/item/rig_module/mounted,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "un" = (/obj/structure/table/reinforced,/obj/item/weapon/circuitboard/aiupload,/obj/item/weapon/circuitboard/borgupload,/obj/item/weapon/circuitboard/smes,/obj/item/weapon/aiModule/nanotrasen,/obj/item/weapon/aiModule/reset,/obj/item/weapon/aiModule/freeformcore,/obj/item/weapon/aiModule/protectStation,/obj/item/weapon/aiModule/quarantine,/obj/item/weapon/aiModule/paladin,/obj/item/weapon/aiModule/robocop,/obj/item/weapon/aiModule/safeguard,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "uo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) @@ -1093,7 +1093,7 @@ "va" = (/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops) "vb" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vc" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vd" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/obj/item/clothing/tie/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"vd" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "ve" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/suit/armor/vest/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/clothing/head/helmet/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/obj/item/weapon/storage/backpack/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vf" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "vg" = (/obj/machinery/pipedispenser/orderable,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) @@ -1126,10 +1126,10 @@ "vH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) "vJ" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vK" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"vK" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/obj/item/clothing/accessory/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vL" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "vM" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"vN" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"vN" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vO" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vP" = (/obj/structure/table/rack,/obj/item/clothing/suit/armor/vest/ert/command,/obj/item/clothing/head/helmet/ert/command,/obj/item/weapon/storage/backpack/ert/commander,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "vQ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) @@ -1152,7 +1152,7 @@ "wh" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom) "wi" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) "wj" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/teleporter,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/obj/item/mecha_parts/mecha_tracking,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wk" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"wk" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wl" = (/obj/machinery/vending/engivend,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "wm" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) "wn" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 9},/area/centcom) @@ -1171,7 +1171,7 @@ "wA" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "blue"},/area/centcom) "wB" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "wC" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"wD" = (/obj/structure/table/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wD" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/accessory/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "wE" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "wF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "wG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) @@ -1208,7 +1208,7 @@ "xl" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon_state = "bot"},/area/centcom) "xm" = (/obj/mecha/working/hoverpod,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom) "xn" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/obj/item/mecha_parts/mecha_equipment/tool/passenger,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"xo" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"xo" = (/obj/structure/table/rack,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/head/beret/centcom/officer,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/mask/balaclava,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "xp" = (/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "xq" = (/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "xr" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) @@ -1312,7 +1312,7 @@ "zl" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "zm" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "zn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_centcom_dock_door"; locked = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom) -"zo" = (/obj/structure/table/woodentable{dir = 9},/obj/item/weapon/reagent_containers/food/drinks/flask,/obj/item/clothing/mask/smokable/cigarette/cigar/havana,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"zo" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) "zp" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zq" = (/obj/structure/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "zr" = (/obj/machinery/computer/card/centcom,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) @@ -1359,8 +1359,8 @@ "Ag" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "Ah" = (/obj/machinery/door/airlock/centcom{name = "Arrivals Processing"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "Ai" = (/turf/simulated/shuttle/wall{icon_state = "swallc4"},/area/shuttle/escape/centcom) -"Aj" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/vox_station/transit) -"Ak" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/vox_station/transit) +"Aj" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) +"Ak" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "Al" = (/turf/simulated/shuttle/wall{icon_state = "swallc3"},/area/shuttle/escape/centcom) "Am" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "An" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_shuttle_fore"; name = "forward docking hatch controller"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "0"; tag_door = "specops_shuttle_fore_hatch"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) @@ -1370,9 +1370,9 @@ "Ar" = (/obj/machinery/door/airlock/glass_security{name = "Holding Cell"; req_access_txt = "2"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "As" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Arrivals Processing"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "At" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom) -"Au" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/vox_station/transit) +"Au" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) "Av" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Aw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/syndicate_station/transit) +"Aw" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom) "Ax" = (/obj/machinery/computer/communications,/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1443; listening = 1; name = "Spec Ops Intercom"; pixel_y = -28},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Ay" = (/obj/machinery/computer/prisoner{name = "Implant Management"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) "Az" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) @@ -1387,10 +1387,10 @@ "AI" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "AJ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/skills{icon_state = "medlaptop"; pixel_x = 3; pixel_y = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) "AK" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southright{name = "Arrivals Processing"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"AL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit) +"AL" = (/obj/structure/stool/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "AM" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"AN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/vox_station/transit) -"AO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/vox_station/transit) +"AN" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) +"AO" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) "AP" = (/obj/machinery/atm{pixel_x = -26},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) "AQ" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control) "AR" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/escape/centcom) @@ -1409,10 +1409,10 @@ "Be" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) "Bf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/control) "Bg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"Bh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/vox_station/transit) -"Bi" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit) -"Bj" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/vox_station/transit) -"Bk" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/vox_station/transit) +"Bh" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea) +"Bi" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea) +"Bj" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) +"Bk" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "Bl" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/transport1/centcom) "Bm" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/transport1/centcom) "Bn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/transport1/centcom) @@ -1425,7 +1425,7 @@ "Bu" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Bv" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) "Bw" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"Bx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/syndicate_station/transit) +"Bx" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/stool/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "By" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f9"},/area/shuttle/transport1/centcom) "Bz" = (/obj/machinery/computer/shuttle_control{req_access = null; req_access_txt = "101"; shuttle_tag = "Centcom"},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BA" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_floor_f5"},/area/shuttle/transport1/centcom) @@ -1435,7 +1435,7 @@ "BE" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/obj/structure/window/reinforced,/turf/space,/area/shuttle/transport1/centcom) "BF" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control) "BG" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/evac) -"BH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/syndicate_station/transit) +"BH" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/stool/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "BI" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom) "BJ" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "BK" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) @@ -1448,7 +1448,7 @@ "BR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "BS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "BT" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"BU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit) +"BU" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "BV" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom) "BW" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/transport1/centcom) "BX" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "swall_floor_f10"},/area/shuttle/transport1/centcom) @@ -1470,7 +1470,7 @@ "Cn" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "centcom_dock_airlock"; locked = 1; name = "Arrivals Airlock"; req_access_txt = "13"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) "Co" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/evac) "Cp" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access_txt = "13"},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "shuttle_dock_north_mech"; pixel_y = -19},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"Cq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/syndicate_station/transit) +"Cq" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) "Cr" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "Cs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport1/centcom) "Ct" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/transport1/centcom) @@ -1481,9 +1481,9 @@ "Cy" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "Cz" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "CA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) -"CB" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/vox_station/transit) +"CB" = (/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre) "CC" = (/obj/structure/window/shuttle{icon_state = "window2"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"CD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit) +"CD" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) "CE" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/ferry) "CF" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/ferry) "CG" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/ferry) @@ -1500,7 +1500,7 @@ "CR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control) "CS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) "CT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) -"CU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit) +"CU" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) "CV" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 0},/turf/unsimulated/wall,/area/centcom/evac) "CW" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/head/bandana{pixel_y = -10},/obj/item/clothing/glasses/sunglasses,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) "CX" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/glasses/sunglasses,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) @@ -1541,8 +1541,8 @@ "DG" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) "DH" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "DI" = (/obj/machinery/door/airlock/glass_medical{name = "Arrivals Medbay"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) -"DJ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit) -"DK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit) +"DJ" = (/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre) +"DK" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet1-0"},/area/holodeck/source_theatre) "DL" = (/turf/unsimulated/beach/sand{tag = "icon-desert1"; icon_state = "desert1"},/area/centcom/ferry) "DM" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/ferry) "DN" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/bloodsoup,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) @@ -1568,22 +1568,22 @@ "Eh" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/snacks/meatsteak,/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/holding) "Ei" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHEAST)"},/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding) "Ej" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"Ek" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) +"Ek" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) "El" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/holding) -"Em" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/syndicate_station/transit) -"En" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/syndicate_station/transit) +"Em" = (/turf/space/transit/east/shuttlespace_ew6,/area/shuttle/escape_pod5/transit) +"En" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod5/transit) "Eo" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/obj/item/weapon/inflatable_duck,/turf/unsimulated/floor{tag = "icon-siding4"; name = "plating"; icon_state = "siding4"},/area/centcom/holding) "Ep" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "Eq" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/glass/rag,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "Er" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chem_dispenser/beer,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "Es" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/chem_dispenser/soda,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/holding) "Et" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreen"},/area/centcom/holding) -"Eu" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit) -"Ev" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) +"Eu" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) +"Ev" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) "Ew" = (/turf/unsimulated/floor{dir = 2; icon_state = "whitegreencorner"},/area/centcom/holding) "Ex" = (/turf/unsimulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/centcom/holding) "Ey" = (/obj/structure/sign/nosmoking_2{pixel_x = 28; pixel_y = 0},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) -"Ez" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/syndicate_station/transit) +"Ez" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) "EA" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape/centcom) "EB" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/escape/centcom) "EC" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/area/centcom/ferry) @@ -1597,8 +1597,8 @@ "EK" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "EL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "EM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"EN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/syndicate_station/transit) -"EO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit) +"EN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) +"EO" = (/turf/simulated/floor/holofloor{icon_state = "carpetsymbol"; dir = 6},/area/holodeck/source_theatre) "EP" = (/turf/unsimulated/floor{dir = 6; icon_state = "whitegreen"},/area/centcom/holding) "EQ" = (/turf/unsimulated/floor{dir = 10; icon_state = "whitegreen"},/area/centcom/holding) "ER" = (/obj/machinery/sleep_console{icon_state = "sleeperconsole-r"; orient = "RIGHT"},/turf/unsimulated/floor{dir = 8; icon_state = "whitehall"; tag = "icon-whitehall (EAST)"},/area/centcom/holding) @@ -1619,7 +1619,7 @@ "Fg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "Fh" = (/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/holding) "Fi" = (/turf/unsimulated/floor{dir = 5; icon_state = "whitegreen"},/area/centcom/holding) -"Fj" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit) +"Fj" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) "Fk" = (/turf/unsimulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/centcom/holding) "Fl" = (/turf/unsimulated/beach/sand{tag = "icon-desert"; icon_state = "desert"},/turf/unsimulated/beach/sand{tag = "icon-coconuts"; icon_state = "coconuts"},/area/centcom/ferry) "Fm" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) @@ -1817,7 +1817,7 @@ "IW" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/space) "IX" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space) "IY" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"IZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit) +"IZ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) "Ja" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "Jb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "Jc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/space) @@ -1832,7 +1832,7 @@ "Jl" = (/obj/structure/table/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Jm" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) "Jn" = (/obj/structure/kitchenspike,/obj/structure/table/reinforced,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"Jo" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Jo" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Jp" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Jq" = (/obj/machinery/computer/shuttle_control/multi/vox,/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) "Jr" = (/turf/simulated/shuttle/floor{icon_state = "floor4"; oxygen = 0},/area/shuttle/vox/station) @@ -1901,7 +1901,7 @@ "KC" = (/obj/structure/table/reinforced,/obj/item/weapon/circular_saw,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KD" = (/obj/machinery/optable,/obj/item/organ/brain,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KE" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station) -"KF" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) +"KF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/shuttle/escape_pod5/transit) "KG" = (/turf/unsimulated/floor{tag = "icon-ironsand14"; icon_state = "ironsand14"},/turf/unsimulated/floor{tag = "icon-asteroid7"; name = "plating"; icon_state = "asteroid7"},/area/wizard_station) "KH" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) "KI" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/wizard_station) @@ -1913,9 +1913,9 @@ "KO" = (/obj/machinery/portable_atmospherics/canister/phoron,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KP" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KQ" = (/obj/structure/table/rack,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/medical,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KR" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"KR" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KS" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"KT" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"KT" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KU" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KV" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "KW" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) @@ -1923,7 +1923,7 @@ "KY" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station) "KZ" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "La" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/spikethrower,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) -"Lb" = (/obj/structure/table/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) +"Lb" = (/obj/structure/table/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station) "Lc" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station) "Ld" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) "Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) @@ -1947,200 +1947,200 @@ "Lw" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = null; req_access_txt = "150"},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "Ly" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"Lz" = (/obj/structure/window/reinforced/holowindow{dir = 4},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"LA" = (/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"LB" = (/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"LC" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"LD" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) -"LE" = (/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"LF" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom) -"LG" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) -"LH" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) -"LI" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) -"LJ" = (/obj/structure/stool/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) -"LK" = (/obj/structure/stool/bed/chair/holochair{dir = 8},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) -"LL" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) -"LM" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea) -"LN" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre) -"LO" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet2-0"},/area/holodeck/source_theatre) -"LP" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) -"LQ" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) -"LR" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) -"LS" = (/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) -"LT" = (/obj/machinery/door/window/holowindoor{dir = 1; name = "Jury Box"},/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_courtroom) -"LU" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_courtroom) -"LV" = (/obj/structure/stool/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"LW" = (/obj/structure/window/reinforced/holowindow{dir = 1},/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_courtroom) -"LX" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) -"LY" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{dir = 4; icon_state = "wood_siding8"},/area/holodeck/source_picnicarea) -"LZ" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea) -"Ma" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) -"Mb" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"Mc" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{dir = 1; name = "Court Reporter's Box"},/obj/structure/stool/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"Md" = (/obj/structure/window/reinforced/holowindow,/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 1; icon_state = "right"; name = "Witness Box"},/obj/structure/stool/bed/chair/holochair,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"Me" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/obj/structure/window/reinforced/holowindow{dir = 4},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"Mf" = (/obj/structure/table/woodentable/holotable,/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_courtroom) -"Mg" = (/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre) -"Mh" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_courtroom) -"Mi" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) -"Mj" = (/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre) -"Mk" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet1-0"},/area/holodeck/source_theatre) -"Ml" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) -"Mm" = (/obj/structure/window/reinforced/holowindow{dir = 8},/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) -"Mn" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_courtroom) -"Mo" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) -"Mp" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_courtroom) -"Mq" = (/turf/simulated/floor/holofloor{icon_state = "carpetsymbol"; dir = 6},/area/holodeck/source_theatre) -"Mr" = (/obj/structure/stool/bed/chair/holochair{dir = 1},/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_courtroom) -"Ms" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) -"Mt" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre) -"Mu" = (/turf/simulated/floor/holofloor/grass,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea) -"Mv" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) -"Mw" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet3-0"},/area/holodeck/source_theatre) -"Mx" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) -"My" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) -"Mz" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) -"MA" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) -"MB" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) -"MC" = (/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"MD" = (/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 2; icon_state = "right"; name = "Red Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"ME" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) -"MF" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) -"MG" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) -"MH" = (/turf/unsimulated/wall{icon_state = "iron7"},/area/space) -"MI" = (/obj/structure/flora/pottedplant{tag = "icon-plant-06"; icon_state = "plant-06"},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) -"MJ" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) -"MK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) -"ML" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit) -"MM" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit) -"MN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit) -"MO" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/button/flasher{id = "syndieflash"; name = "Flasher"; pixel_x = 27; pixel_y = 0; tag = "permflash"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"MP" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living) -"MQ" = (/obj/structure/window/shuttle{icon_state = "window12"},/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"MR" = (/obj/machinery/computer/secure_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"MS" = (/obj/machinery/computer/shuttle_control/emergency,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"MT" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"MU" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"MV" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"MW" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = 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(/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) +"LC" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "carpet3-0"},/area/holodeck/source_theatre) +"LD" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space,/area/space) +"LE" = (/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_courtroom) +"LF" = (/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_courtroom) +"LG" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"},/turf/simulated/floor/holofloor{icon_state = "grimy"; dir = 2},/area/holodeck/source_courtroom) +"LH" = (/obj/machinery/door/window/holowindoor{base_state = "right"; icon_state = "right"; name = "Green Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_emptycourt) +"LI" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) +"LJ" = (/obj/structure/window/reinforced/holowindow,/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"LK" = (/obj/machinery/door/window/holowindoor{base_state = "right"; dir = 2; icon_state = "right"; name = "Red Corner"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_boxingcourt) +"LL" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_thunderdomecourt) +"LM" = (/obj/machinery/door/window/holowindoor{name = "Red Team"},/turf/simulated/floor/holofloor{icon_state = "dark"},/area/holodeck/source_basketball) +"LN" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_meetinghall) +"LO" = (/turf/unsimulated/wall{icon_state = "iron7"},/area/space) +"LP" = 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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHDgEDEXEYEYEYEZEZEZEZEHFvFbFvFdFeFfFvFbFvEHFwDVDVDVDVFxDVDVDVDVDVFyFzaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMAHEDEXEYEYEYEYEYEYEYEYEHFAFbFbFdFeFfFbFbFBEHFCFDFEFFFGCNDVDVDVDVDVFHFIaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM diff --git a/maps/exodus-4.dmm b/maps/exodus-4.dmm index 8e5bc8a001..2b91adde61 100644 --- a/maps/exodus-4.dmm +++ b/maps/exodus-4.dmm @@ -68,7 +68,7 @@ "bp" = (/obj/machinery/recharge_station,/turf/simulated/floor/plating,/area/djstation) "bq" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/djstation) "br" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/djstation) -"bs" = (/obj/machinery/button/driver{id = "constructiondriver0"; name = "Construction Driver #0"; pass_flags = null; pixel_x = 25; pixel_y = 7},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/djstation) +"bs" = (/obj/machinery/button/driver{id = "constructiondriver2"; name = "Construction Driver #2"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation) "bt" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access_txt = "16"},/turf/simulated/floor/plating/airless,/area/constructionsite/ai) "bu" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars) "bv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars) @@ -88,10 +88,10 @@ "bJ" = (/turf/simulated/floor/airless{tag = "icon-gcircuit"; icon_state = "gcircuit"},/area/constructionsite/ai) "bK" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/solar{id = "construction_solar"; name = "Construction Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/djstation/solars) "bL" = (/obj/item/weapon/extinguisher,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/djstation) -"bM" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 2e+006},/turf/simulated/floor/plating,/area/djstation) +"bM" = (/obj/machinery/button/driver{id = "constructiondriver0"; name = "Construction Driver #0"; pass_flags = null; pixel_x = 25; pixel_y = 7},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/plating,/area/djstation) "bN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/djstation) "bO" = (/obj/structure/table,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/turf/simulated/floor/plating,/area/djstation) -"bP" = (/obj/machinery/button/driver{id = "constructiondriver1"; name = "Construction Driver #1"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation) +"bP" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/machinery/power/smes/buildable{charge = 2e+006; RCon_tag = "Outpost - Engineering"},/turf/simulated/floor/plating,/area/djstation) "bQ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars) "bR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/djstation/solars) "bS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/djstation/solars) @@ -110,7 +110,7 @@ "cf" = (/obj/machinery/telecomms/relay/preset/ruskie,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/djstation) "cg" = (/obj/structure/table/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/simulated/floor/plating,/area/djstation) "ch" = (/obj/structure/table/rack,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/turf/simulated/floor/plating,/area/djstation) -"ci" = (/obj/machinery/button/driver{id = "constructiondriver2"; name = "Construction Driver #2"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation) +"ci" = (/obj/machinery/button/driver{id = "constructiondriver1"; name = "Construction Driver #1"; pixel_x = 25; pixel_y = 7},/turf/simulated/floor/plating,/area/djstation) "cj" = (/obj/structure/lattice,/turf/space,/area/constructionsite/maintenance) "ck" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor/plating/airless,/area/constructionsite/hallway/fore) "cl" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor/plating/airless,/area/constructionsite/ai) @@ -408,11 +408,11 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababaIaJaOaJaPaLaIabababaaaSaTaUaVaSaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababacaeapaoaoanabacaeaeapapauauaoaoaoapapapaWaXaYaXaWapapapaoaoaoauauapapaeaeacabanaoauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbKbKbKbKbjbkblbmbnbobjbKbKbKbKaQbpbqbrbMaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababalababalalalalalalalalalalalacaeapaoaoapacacaeapapauaoaoaoapabababaWaWaWbtaWaWaWabababapauauaoauapapaeacacapauaoapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbubvbvbvbwbxaVbybzbAbwbBbBbBbCaQbpbDbEbFbGbHcaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabalalalalalalalalalalalalalalalalalalacaeapaoaoapaeaeaeapauauaoaoapapababaWaWbJbJaXbJbJaWaWababapapauaoauauapaeaeaeapauauapaeacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibibcbLaVbMaVbNbcbibibibiaQbObqaVbPaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabavabababababavavavavavabalabalabalabalabalacacacacacacacacacacacaeapaoaoapaqapapapauauauauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauauapacacavavavababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibibcbLaVbPaVbNbcbibibibiaQbObqaVciaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabavabababababavavavavavabalabalabalabalabalacacacacacacacacacacacaeapaoaoapaqapapapauauauauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauauapacacavavavababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbQbRbRbRbSbTbUbVaVbWbSbXbXbXaKaQbYbDbEbEbZbHcraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaalabalalalalalalalalalalalalalaeaeaeaeaeaeaeaeaeaeaeaeapaoaoauauauauauauaoauauapaXaXaXaWbJbJaXaYaXbJbJaWaXaXaXapauauaoauauauauaoauauaoapaeaealalalalalalalalalalalalaaaaabaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibicbcccdcecfcgcbbibibibiaQchbqaVciaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababalalalalalababalalabalabalabalabalabalcjaecjaeaeaeaeaeaeaeaeaeapauauauauauauauaoauauauckaYaYaYclaXaXaXaYaXaXaXcmaYaYaYcnaoauaoaoaoaoaoaoauauauapaeaealalalalalalalalalabalabalabalalalabalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaIbibibibicbcccdcecfcgcbbibibibiaQchbqaVbsaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababalalalalalababalalabalabalabalabalabalcjaecjaeaeaeaeaeaeaeaeaeapauauauauauauauaoauauauckaYaYaYclaXaXaXaYaXaXaXcmaYaYaYcnaoauaoaoaoaoaoaoauauauapaeaealalalalalalalalalabalabalabalalalabalaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaQaQaQaQaQaQaQaQaQcoaQaQaQaQaQaQaQaQcpbDbEbEcqbHbIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababalalalalalalalabalabalalalalalaeaeaecjaeaeaeaeaeaeaeaeapaoaoauaoaoaoaoaoaoaoaoapaXaXaXaWbJbJaXaYaXbJbJaWcscscsapauauaoauauauauauauaoaoapaeaealalalalalalalalalalalalalalalalabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabctcucvcwcwcxctcyczcAcBcCcDcEcFbEcEcDbEcGaVcHaQaQaQaQaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaavavavabababababavavavavavavavavavavavacacacacacacacacacacacacapaoaoapcIapapapcJaucJauapaWaWaWaWaXbJaXaXaXbJaXaWaWaWaWapauauaoauapapapaqapauaoapacacavavavavavababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcKcucLcucucLcKcMcMcNcMcMaQaQaQaQaQaQcOcPbEcQcRcScTcUaQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababaccjcVcWcWcVaeaeaecVcXcXcXcXcVcVababaWaWbJbJaXbJbJaWaWababcVcVcXcXcXcXcVaeaeaecVcWcWcXaeacababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/exodus-5.dmm b/maps/exodus-5.dmm index 73718045b2..37b26c1dd7 100644 --- a/maps/exodus-5.dmm +++ b/maps/exodus-5.dmm @@ -277,7 +277,7 @@ "fq" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whiteyellow"},/area/research_outpost/hallway) "fr" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor/plating,/area/research_outpost/power) "fs" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/nosmoking_1{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/research_outpost/power) -"ft" = (/obj/structure/sign/electricshock{pixel_x = 32},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Research Outpost"},/turf/simulated/floor/plating,/area/research_outpost/power) +"ft" = (/obj/structure/sign/electricshock{pixel_x = 32},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 500000; output_level = 500000; RCon_tag = "Outpost - Research"},/turf/simulated/floor/plating,/area/research_outpost/power) "fu" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/research_outpost/power) "fv" = (/obj/machinery/light/small{dir = 8},/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) "fw" = (/obj/structure/transit_tube{icon_state = "N-SW"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored) @@ -815,6 +815,7 @@ "pI" = (/obj/effect/plant,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) "pJ" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/iso2) "pK" = (/obj/effect/plant,/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) +"pL" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 250000; output_level = 250000; RCon_tag = "Outpost - Mining"},/turf/simulated/floor/plating,/area/mine/living_quarters) "pM" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/research_outpost/iso3) "pN" = (/obj/structure/transit_tube{icon_state = "D-SE"},/turf/simulated/wall/r_wall,/area/research_outpost/maintstore2) "pO" = (/obj/structure/transit_tube{icon_state = "E-SW"},/turf/simulated/floor/plating/airless/asteroid,/area/mine/unexplored) @@ -1358,7 +1359,6 @@ "An" = (/obj/machinery/light/small,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/mine/west_outpost) "Ao" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/ore_box,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/explored) "Ap" = (/obj/structure/ore_box,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 6},/area/mine/explored) -"Aq" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes/buildable{capacity = 1e+007; charge = 1e+007; cur_coils = 2; input_attempt = 1; input_level = 250000; output_level = 250000; RCon_tag = "Mining Outpost"},/turf/simulated/floor/plating,/area/mine/living_quarters) "Ar" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/mine/living_quarters) "As" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/mine/living_quarters) "At" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/mine/living_quarters) @@ -1557,7 +1557,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqL aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLqLqLabababbkbkgytStStStStSwOwPwQtStSwRtStStStSAeufgygygygygyxugygygygybkbkbkbkababababababababababbkbkgygygyxugygygygygygygygypBpCgygygygyxugybkbkbkbkbkbkbkbkbkabtqtqtqtqwSwTwUvvvvvvwVwWwXwYwXwZxaxbxcwXxcxdxdxdxdxdxdxdxdxexexexexexexexfxgxfxhxgxiwCxjxkxlxmxnvVxoxpxqpCgygygygybkbkababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqLqLabababbkbkgygygygygytSxrxsAjAktSowAfAhowowAeufgysMgygygyAbxNxNxMgybkbkbkbkababababababababababbkgygyAcxNAdgygygygybkgygysMgygygygygygyxugybkbkbkbkbkbkbkbkbkbkbkbkbktquYuZuYuYuYuYxwuZxxxyuYxzuYxAxBubucxCxCxCxCxCxCxCxCxDxDxDxDxDxDxEvAwzxFxGwCxHwCxIvzvzvzvzvzvzvzvzuDuDxJuDqFmQbkababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababbkbkbkbkbkgytSxKxLAnAmAlzozozozozoAoApbkmRbkbkgygygygyxugybkbkbkbkbkabababababbkbkbkbkbkgyAcAdgygygybkbkbkbkbkbkmRbkbkbkbkbkgyxugybkbkbkbkbkbkmRbkbkbkbkbktqtqxOxPxOtqtqxQxRxStqtqxOxTxOtqxUgygygyaaaaaaaaaeaaaaaaaeaaaaaaaaaaaeaaxVvBwCxWxXxYxZyayaybvzycydyeyfyfyfyfqFgybkababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababbkbkbkbkgytStStStStStSgybkbkbkbkbkbkbkabbkbkbkbkbkgyxugygygygygybkbkbkbkbkbkbkbkbkbkbkgyxugygybkbkbkabababababbkbkbkbkbkbkgyxugygygyrJrigygytGgygybkbkbktqygyhyiyhtqAqArylAsyntqyoypyqtqgygygygygygyaaaaaeaaaaaaaeaeaeaeaeaeaeaeaevzyrysytvzvzvzvzyuvzyvvzvzywqFqFqFqFgybkababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababbkbkbkbkgytStStStStStSgybkbkbkbkbkbkbkabbkbkbkbkbkgyxugygygygygybkbkbkbkbkbkbkbkbkbkbkgyxugygybkbkbkabababababbkbkbkbkbkbkgyxugygygyrJrigygytGgygybkbkbktqygyhyiyhtqpLArylAsyntqyoypyqtqgygygygygygyaaaaaeaaaaaaaeaeaeaeaeaeaeaeaevzyrysytvzvzvzvzyuvzyvvzvzywqFqFqFqFgybkababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababbkbkbkgygygygygygygygybkbkabababababababbkbkbkbkgyAbxNxNxNxMgygygygygygygygygygygygygyxugybkbkabababababababbkbkbkbkbkbkgyAbxNxNxNzpyjxNxNxNxMgybkbkbktqyxyyyzyAtqAtyCyDyEAutqyFyGyHtqgygygygygygyaeaeaeaeaeaeaeyIyIyIyIyIaeaaaavzyJyKwCyLyMyNyayayOyaybvzgygygygygybkbkababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababbkbkbkbkbkbkbkbkbkbkbkbkbkababababababababbkbkbkgygygygygyAbxMgygyrJrigygyAcxNxNxNxNxNAdgybkabababababababababbkbkbkbkbkgygygygygypBpCgygygyxugygygygytqtqtqtqtqtqyPyQyRySyntqxOyTxOtqgygygygygygyaaaaaeaaaaaaaeyIyIyIyIyIaeaavOvBwCyUyVvzvzvzvzvzvzyWyXvzgygygygybkbkabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababbkbkbkbkbkbkbkbkbkbkbkababababababababababababbkbkbkgysMgygyAbxNxNzpyjxNxNAdgygygygygygygybkabababababababababababbkbkbkbkbkbkbkgygygygybkgyAbxNxNxMgygygygygygytqtqtqtqtqtqtqowyYufyZgygygygygyaaaaaaaeaaaaaaaeyIyIyIyIyIzawzzbzczdzezfzgzhzizjzkzlzmyXvzgygygygybkbkabababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/nano/templates/pai_atmosphere.tmpl b/nano/templates/pai_atmosphere.tmpl new file mode 100644 index 0000000000..b1a0b0404b --- /dev/null +++ b/nano/templates/pai_atmosphere.tmpl @@ -0,0 +1,36 @@ + + +{{if data.reading}} +
    +
    + Pressure: +
    +
    + {{:data.pressure}} kPa +
    +
    + +
    +
    + Temperature: +
    +
    + {{:data.temperature}}K ({{:data.temperatureC}}°C) +
    +
    + + {{for data.gas}} +
    +
    + {{:value.name}}: +
    +
    + {{:value.percent}}% +
    +
    + {{/for}} +{{else}} + Unable to obtain air reading! +{{/if}} diff --git a/nano/templates/pai_directives.tmpl b/nano/templates/pai_directives.tmpl new file mode 100644 index 0000000000..2caff849a2 --- /dev/null +++ b/nano/templates/pai_directives.tmpl @@ -0,0 +1,50 @@ + + +
    +
    + Master: +
    +
    + {{if data.master}} + {{:data.master}} ({{:data.dna}}) + {{:helper.link("Request carrier DNA sample", '', {"stopic":"directives", "getdna":1})}} + {{else}} + None + {{/if}} +
    +
    + +
    +
    + Prime Directive: +
    +
    + {{:data.prime}} +
    +
    + +
    +
    + Supplemental Directive(s): +
    +
    + {{if data.supplemental}} + {{:data.supplemental}} + {{else}} + None + {{/if}} +
    +
    + +
    + + Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of comprehending the subtle nuances of human language. You may parse the "spirit" of a directive and follow its intent, rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are. + +
    +
    + + Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your prime directive to the best of your ability. + +
    \ No newline at end of file diff --git a/nano/templates/pai_doorjack.tmpl b/nano/templates/pai_doorjack.tmpl new file mode 100644 index 0000000000..6862663b9b --- /dev/null +++ b/nano/templates/pai_doorjack.tmpl @@ -0,0 +1,44 @@ + + +
    +
    + Cable: +
    +
    + {{if data.machine}} + {{:helper.link("Connected", '', {}, 'selected')}} + {{else data.cable}} + {{:helper.link("Extended", '', {}, 'yellowButton')}} + {{else}} + {{:helper.link("Retracted", '', {"stopic":"door_jack", "cable":1})}} + {{/if}} +
    +
    + +{{if data.machine}} +
    +
    + Hack: +
    +
    + {{if data.inprogress}} + {{if data.progress_a <= 33}} +
    {{:data.progress_a}}.{{:data.progress_b}}%
    + {{else data.progress_a <= 67}} +
    {{:data.progress_a}}.{{:data.progress_b}}%
    + {{else}} +
    {{:data.progress_a}}.{{:data.progress_b}}%
    + {{/if}} + {{:helper.link("Cancel", '', {"stopic":"door_jack", "cancel":1}, null, 'redButton')}} + {{else}} + {{:helper.link("Start", '', {"stopic":"door_jack", "jack":1})}} + {{/if}} +
    +
    +{{else data.aborted}} +
    +
    Hack aborted!
    +
    +{{/if}} \ No newline at end of file diff --git a/nano/templates/pai_interface.tmpl b/nano/templates/pai_interface.tmpl new file mode 100644 index 0000000000..e644193266 --- /dev/null +++ b/nano/templates/pai_interface.tmpl @@ -0,0 +1,45 @@ + + + + + Emotion: + + + {{for data.emotions}} + {{:helper.link(value.name, '', {"image" : value.id}, data.current_emotion == value.id ? 'selected' : null)}} + {{/for}} + + + + + + Installed Software: + + + {{for data.bought}} + {{:helper.link(value.name, '', {"software" : value.id}, null, value.on ? 'selected' : null)}} + {{/for}} + + + + + + Available RAM: + + + {{:data.available_ram}} + + + + + + Downloadable Software: + + + {{for data.not_bought}} + {{:helper.link(value.name + " (" + value.ram + ")", '', {"purchase" : value.id}, value.ram <= data.available_ram ? null : 'disabled')}} + {{/for}} + + \ No newline at end of file diff --git a/nano/templates/pai_manifest.tmpl b/nano/templates/pai_manifest.tmpl new file mode 100644 index 0000000000..0ab49c02fc --- /dev/null +++ b/nano/templates/pai_manifest.tmpl @@ -0,0 +1,76 @@ + + +
    +
    + {{if data.cached.heads.length}} + + {{for data.cached["heads"]}} + {{if value.rank == "Captain"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.sec.length}} + + {{for data.cached["sec"]}} + {{if value.rank == "Head of Security"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.eng.length}} + + {{for data.cached["eng"]}} + {{if value.rank == "Chief Engineer"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.med.length}} + + {{for data.cached["med"]}} + {{if value.rank == "Chief Medical Officer"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.sci.length}} + + {{for data.cached["sci"]}} + {{if value.rank == "Research Director"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.civ.length}} + + {{for data.cached["civ"]}} + {{if value.rank == "Head of Personnel"}} + + {{else}} + + {{/if}} + {{/for}} + {{/if}} + {{if data.cached.misc.length}} + + {{for data.cached["misc"]}} + + {{/for}} + {{/if}} +
    Command
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Security
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Engineering
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Medical
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Science
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Civilian
    {{:value.name}}{{:value.rank}}{{:value.active}}
    {{:value.name}}{{:value.rank}}{{:value.active}}
    Misc
    {{:value.name}}{{:value.rank}}{{:value.active}}
    +
    \ No newline at end of file diff --git a/nano/templates/pai_medrecords.tmpl b/nano/templates/pai_medrecords.tmpl new file mode 100644 index 0000000000..37b1d7061c --- /dev/null +++ b/nano/templates/pai_medrecords.tmpl @@ -0,0 +1,86 @@ + + +{{if data.records}} + {{for data.records}} +
    + {{:helper.link(value.name, '', {"stopic":"med_records", "select":value.ref})}} +
    + {{/for}} +{{/if}} +
    +{{if data.general}} +
    +
    Name
    +
    {{:data.general.name}}
    +
    +
    +
    Record ID
    +
    {{:data.general.id}}
    +
    +
    +
    Sex
    +
    {{:data.general.sex}}
    +
    +
    +
    Species
    +
    {{:data.general.species}}
    +
    +
    +
    Age
    +
    {{:data.general.age}}
    +
    +
    +
    Rank
    +
    {{:data.general.rank}}
    +
    +
    +
    Fingerprint
    +
    {{:data.general.fingerprint}}
    +
    +
    +
    Physical Status
    +
    {{:data.general.p_stat}}
    +
    +
    +
    Mental Status
    +
    {{:data.general.m_stat}}
    +
    +{{/if}} +{{if data.medical}} +
    +
    Blood Type
    +
    {{:data.medical.b_type}}
    +
    +
    +
    Minor Disabilities
    +
    {{:data.medical.mi_dis}}
    +
    {{:data.medical.mi_dis_d}}
    +
    +
    +
    Major Disabilities
    +
    {{:data.medical.ma_dis}}
    +
    {{:data.medical.ma_dis_d}}
    +
    +
    +
    Allergies
    +
    {{:data.medical.alg}}
    +
    {{:data.medical.alg_d}}
    +
    +
    +
    Current Diseases
    +
    {{:data.medical.cdi}}
    +
    {{:data.medical.cdi_d}}
    +
    +
    +
    Important Notes
    +
    {{:data.medical.notes}}
    +
    +{{/if}} + +{{if data.could_not_find}} +
    + Failed to find some records; the information above may be incomplete or missing. +
    +{{/if}} \ No newline at end of file diff --git a/nano/templates/pai_messenger.tmpl b/nano/templates/pai_messenger.tmpl new file mode 100644 index 0000000000..fb20f826f2 --- /dev/null +++ b/nano/templates/pai_messenger.tmpl @@ -0,0 +1,80 @@ + + +
    +
    + Receiver: +
    +
    + {{if data.receiver_off}} + {{:helper.link("On", '', {"stopic":"messenger", "toggler":1})}} + {{:helper.link("Off", '', {"stopic":"messenger", "toggler":2}, 'selected')}} + {{else}} + {{:helper.link("On", '', {"stopic":"messenger", "toggler":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"messenger", "toggler":2})}} + {{/if}} +
    +
    + +
    +
    + Ringer: +
    +
    + {{if data.ringer_off}} + {{:helper.link("On", '', {"stopic":"messenger", "ringer":1})}} + {{:helper.link("Off", '', {"stopic":"messenger", "ringer":2}, 'selected')}} + {{else}} + {{:helper.link("On", '', {"stopic":"messenger", "ringer":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"messenger", "ringer":2})}} + {{/if}} +
    +
    + +{{for data.pdas}} +
    + {{:helper.link(value.name, '', {"stopic":"messenger", "select":value.owner})}} + {{:helper.link("Quick Message", '', {"stopic":"messenger", "target":value.ref})}} +
    +{{/for}} +
    +{{if data.current_ref}} +
    +
    + Selected PDA: +
    +
    +
    {{:data.current_name}}
    + {{:helper.link("Send Message", '', {"stopic":"messenger", "target":data.current_ref})}} +
    +
    +{{else data.current_name}} +
    +
    + Selected PDA: +
    +
    + {{:data.current_name}} (Cannot send!) +
    +
    +{{/if}} + +{{for data.messages}} +
    +
    + {{if value.sent}} + To {{:value.target}}: + {{else}} + From {{:value.target}}: + {{/if}} +
    +
    + {{:value.message}} +
    +
    +{{/for}} + +{{if data.current_name}} + {{:helper.link("Clear Screen", '', {"stopic":"messenger", "select":"*NONE*"})}} +{{/if}} diff --git a/nano/templates/pai_radio.tmpl b/nano/templates/pai_radio.tmpl new file mode 100644 index 0000000000..bcdacdb48f --- /dev/null +++ b/nano/templates/pai_radio.tmpl @@ -0,0 +1,48 @@ + + +
    +
    + Microphone: +
    +
    + {{if data.listening}} + {{:helper.link("On", '', {"stopic":"radio", "talk":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"radio", "talk":1})}} + {{else}} + {{:helper.link("On", '', {"stopic":"radio", "talk":1})}} + {{:helper.link("Off", '', {"stopic":"radio", "talk":1}, 'selected')}} + {{/if}} +
    +
    + +
    +
    + Frequency: +
    +
    + {{:helper.link("--", '', {"stopic":"radio", "freq":-10})}} + {{:helper.link("-", '', {"stopic":"radio", "freq": -2})}} +
    {{:data.frequency}}
    + {{:helper.link("+", '', {"stopic":"radio", "freq": 2})}} + {{:helper.link("++", '', {"stopic":"radio", "freq": 10})}} +
    +
    + +{{for data.channels}} +
    +
    + {{:value.name}} +
    +
    + {{if value.listening}} + {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}} + {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1})}} + {{else}} + {{:helper.link("On", '', {"stopic":"radio", "channel":value.name, "listen":1})}} + {{:helper.link("Off", '', {"stopic":"radio", "channel":value.name, "listen":1}, 'selected')}} + {{/if}} +
    +
    +{{/for}} \ No newline at end of file diff --git a/nano/templates/pai_secrecords.tmpl b/nano/templates/pai_secrecords.tmpl new file mode 100644 index 0000000000..e139034c0d --- /dev/null +++ b/nano/templates/pai_secrecords.tmpl @@ -0,0 +1,76 @@ + + +{{if data.records}} + {{for data.records}} +
    + {{:helper.link(value.name, '', {"stopic":"sec_records", "select":value.ref})}} +
    + {{/for}} +{{/if}} +
    +{{if data.general}} +
    +
    Name
    +
    {{:data.general.name}}
    +
    +
    +
    Record ID
    +
    {{:data.general.id}}
    +
    +
    +
    Sex
    +
    {{:data.general.sex}}
    +
    +
    +
    Species
    +
    {{:data.general.species}}
    +
    +
    +
    Age
    +
    {{:data.general.age}}
    +
    +
    +
    Rank
    +
    {{:data.general.rank}}
    +
    +
    +
    Fingerprint
    +
    {{:data.general.fingerprint}}
    +
    +
    +
    Physical Status
    +
    {{:data.general.p_stat}}
    +
    +
    +
    Mental Status
    +
    {{:data.general.m_stat}}
    +
    +{{/if}} +{{if data.security}} +
    +
    Criminal Status
    +
    {{:data.security.criminal}}
    +
    +
    +
    Minor Crimes
    +
    {{:data.security.mi_crim}}
    +
    {{:data.security.mi_crim_d}}
    +
    +
    +
    Major Crimes
    +
    {{:data.security.ma_crim}}
    +
    {{:data.security.ma_crim_d}}
    +
    +
    +
    Important Notes
    +
    {{:data.security.notes}}
    +
    +{{/if}} + +{{if data.could_not_find}} +
    + Failed to find some records; the information above may be incomplete or missing. +
    +{{/if}} \ No newline at end of file diff --git a/nano/templates/pai_signaller.tmpl b/nano/templates/pai_signaller.tmpl new file mode 100644 index 0000000000..20c2781bc9 --- /dev/null +++ b/nano/templates/pai_signaller.tmpl @@ -0,0 +1,33 @@ + + +
    +
    + Frequency: +
    +
    + {{:helper.link("--", '', {"stopic":"signaller", "freq":-10})}} + {{:helper.link("-", '', {"stopic":"signaller", "freq": -2})}} +
    {{:data.frequency}}
    + {{:helper.link("+", '', {"stopic":"signaller", "freq": 2})}} + {{:helper.link("++", '', {"stopic":"signaller", "freq": 10})}} +
    +
    + +
    +
    + Code: +
    +
    + {{:helper.link("--", '', {"stopic":"signaller", "code":-10})}} + {{:helper.link("-", '', {"stopic":"signaller", "code": -1})}} +
    {{:data.code}}
    + {{:helper.link("+", '', {"stopic":"signaller", "code": 1})}} + {{:helper.link("++", '', {"stopic":"signaller", "code": 10})}} +
    +
    + +
    + {{:helper.link("Send", '', {"stopic":"signaller", "send":1})}} +
    \ No newline at end of file