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Active Edge Hunt Part 5 - Revelation
This commit is contained in:
committed by
Chompstation Bot
parent
5043070c9d
commit
08bf60882f
374
maps/expedition_vr/beach/submaps/mountains.dm
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374
maps/expedition_vr/beach/submaps/mountains.dm
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// This causes PoI maps to get 'checked' and compiled, when undergoing a unit test.
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// This is so CI can validate PoIs, and ensure future changes don't break PoIs, as PoIs are loaded at runtime and the compiler can't catch errors.
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// When adding a new PoI, please add it to this list.
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#if MAP_TEST
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#include "deadBeacon.dmm"
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#include "prepper1.dmm"
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#include "quarantineshuttle.dmm"
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#include "Mineshaft1.dmm"
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#include "Scave1.dmm"
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#include "crashed_ufo.dmm"
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#include "crashed_ufo_frigate.dmm"
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#include "crystal1.dmm"
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#include "crystal2.dmm"
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#include "crystal3.dmm"
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#include "lost_explorer.dmm"
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#include "CaveTrench.dmm"
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#include "Cavelake.dmm"
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#include "Rockb1.dmm"
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#include "ritual.dmm"
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#include "temple.dmm"
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#include "CrashedMedShuttle1.dmm"
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#include "digsite.dmm"
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#include "vault1.dmm"
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#include "vault2.dmm"
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#include "vault3.dmm"
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#include "vault4.dmm"
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#include "vault5.dmm"
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#include "vault6.dmm"
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#include "IceCave1A.dmm"
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#include "IceCave1B.dmm"
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#include "IceCave1C.dmm"
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#include "SwordCave.dmm"
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#include "SupplyDrop1.dmm"
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#include "BlastMine1.dmm"
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#include "crashedcontainmentshuttle.dmm"
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#include "deadspy.dmm"
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#include "lava_trench.dmm"
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#include "Geyser1.dmm"
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#include "Geyser2.dmm"
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#include "Geyser3.dmm"
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#include "Cliff1.dmm"
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#include "excavation1.dmm"
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#include "spatial_anomaly.dmm"
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#include "speakeasy_vr.dmm"
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#endif
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// The 'mountains' is the mining z-level, and has a lot of caves.
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// POIs here spawn in two different sections, the top half and bottom half of the map.
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// The bottom half should be fairly tame, with perhaps a few enviromental hazards.
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// The top half is when things start getting dangerous, but the loot gets better.
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/datum/map_template/surface/mountains
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name = "Mountain Content"
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desc = "Don't dig too deep!"
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// 'Normal' templates get used on the bottom half, and should be safer.
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/datum/map_template/surface/mountains/normal
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// 'Deep' templates get used on the top half, and should be more dangerous and rewarding.
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/datum/map_template/surface/mountains/deep
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// To be added: Templates for cave exploration when they are made.
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/****************
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* Normal Caves *
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****************/
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/datum/map_template/surface/mountains/normal/deadBeacon
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name = "Abandoned Relay"
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desc = "An unregistered comms relay, abandoned to the elements."
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mappath = 'maps/expedition_vr/beach/submaps/deadBeacon.dmm'
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cost = 10
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/datum/map_template/surface/mountains/normal/prepper1
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name = "Prepper Bunker"
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desc = "A little hideaway for someone with more time and money than sense."
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mappath = 'maps/expedition_vr/beach/submaps/prepper1.dmm'
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cost = 10
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/datum/map_template/surface/mountains/normal/qshuttle
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name = "Quarantined Shuttle"
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desc = "An emergency landing turned viral outbreak turned tragedy."
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mappath = 'maps/expedition_vr/beach/submaps/quarantineshuttle.dmm'
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cost = 20
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/datum/map_template/surface/mountains/normal/Mineshaft1
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name = "Abandoned Mineshaft 1"
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desc = "An abandoned minning tunnel from a lost money making effort."
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mappath = 'maps/expedition_vr/beach/submaps/Mineshaft1.dmm'
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cost = 5
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/datum/map_template/surface/mountains/normal/crystal1
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name = "Crystal Cave 1"
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desc = "A small cave with glowing gems and diamonds."
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mappath = 'maps/expedition_vr/beach/submaps/crystal1.dmm'
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cost = 5
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allow_duplicates = TRUE
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/datum/map_template/surface/mountains/normal/crystal2
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name = "Crystal Cave 2"
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desc = "A moderate sized cave with glowing gems and diamonds."
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mappath = 'maps/expedition_vr/beach/submaps/crystal2.dmm'
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cost = 10
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allow_duplicates = TRUE
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/datum/map_template/surface/mountains/normal/crystal2
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name = "Crystal Cave 3"
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desc = "A large spiral of crystals with diamonds in the center."
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mappath = 'maps/expedition_vr/beach/submaps/crystal3.dmm'
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cost = 15
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/datum/map_template/surface/mountains/normal/lost_explorer
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name = "Lost Explorer"
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desc = "The remains of an explorer who rotted away ages ago, and their equipment."
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mappath = 'maps/expedition_vr/beach/submaps/lost_explorer.dmm'
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cost = 5
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allow_duplicates = TRUE
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/datum/map_template/surface/mountains/normal/Rockb1
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name = "Rocky Base 1"
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desc = "Someones underground hidey hole"
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mappath = 'maps/expedition_vr/beach/submaps/Rockb1.dmm'
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cost = 15
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/datum/map_template/surface/mountains/normal/corgiritual
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name = "Dark Ritual"
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desc = "Who put all these plushies here? What are they doing?"
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mappath = 'maps/expedition_vr/beach/submaps/ritual.dmm'
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cost = 15
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/datum/map_template/surface/mountains/normal/abandonedtemple
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name = "Abandoned Temple"
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desc = "An ancient temple, long since abandoned. Perhaps alien in origin?"
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mappath = 'maps/expedition_vr/beach/submaps/temple.dmm'
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cost = 20
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/datum/map_template/surface/mountains/normal/digsite
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name = "Dig Site"
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desc = "A small abandoned dig site."
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mappath = 'maps/expedition_vr/beach/submaps/digsite.dmm'
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cost = 10
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/datum/map_template/surface/mountains/normal/vault1
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name = "Mine Vault 1"
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desc = "A small vault with potential loot."
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mappath = 'maps/expedition_vr/beach/submaps/vault1.dmm'
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cost = 5
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allow_duplicates = TRUE
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/vault2
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name = "Mine Vault 2"
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desc = "A small vault with potential loot."
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mappath = 'maps/expedition_vr/beach/submaps/vault2.dmm'
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cost = 5
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allow_duplicates = TRUE
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/vault3
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name = "Mine Vault 3"
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desc = "A small vault with potential loot. Also a horrible suprise."
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mappath = 'maps/expedition_vr/beach/submaps/vault3.dmm'
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cost = 15
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/IceCave1A
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name = "Ice Cave 1A"
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desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
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mappath = 'maps/expedition_vr/beach/submaps/IceCave1A.dmm'
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cost = 10
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/datum/map_template/surface/mountains/normal/IceCave1B
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name = "Ice Cave 1B"
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desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
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mappath = 'maps/expedition_vr/beach/submaps/IceCave1B.dmm'
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cost = 10
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/datum/map_template/surface/mountains/normal/IceCave1C
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name = "Ice Cave 1C"
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desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
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mappath = 'maps/expedition_vr/beach/submaps/IceCave1C.dmm'
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cost = 10
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/datum/map_template/surface/mountains/normal/SwordCave
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name = "Cursed Sword Cave"
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desc = "An underground lake. The sword on the lake's island holds a terrible secret."
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mappath = 'maps/expedition_vr/beach/submaps/SwordCave.dmm'
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/datum/map_template/surface/mountains/normal/supplydrop1
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name = "Supply Drop 1"
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desc = "A drop pod that landed deep within the mountains."
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mappath = 'maps/expedition_vr/beach/submaps/SupplyDrop1.dmm'
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cost = 10
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allow_duplicates = TRUE
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/datum/map_template/surface/mountains/normal/crashedcontainmentshuttle
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name = "Crashed Cargo Shuttle"
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desc = "A severely damaged military shuttle, its cargo seems to remain intact."
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mappath = 'maps/expedition_vr/beach/submaps/crashedcontainmentshuttle.dmm'
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cost = 30
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/datum/map_template/surface/mountains/normal/deadspy
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name = "Spy Remains"
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desc = "W+M1 = Salt."
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mappath = 'maps/expedition_vr/beach/submaps/deadspy.dmm'
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cost = 15
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/datum/map_template/surface/mountains/normal/geyser1
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name = "Ore-Rich Geyser"
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desc = "A subterranean geyser that produces steam. This one has a particularly abundant amount of materials surrounding it."
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mappath = 'maps/expedition_vr/beach/submaps/Geyser1.dmm'
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cost = 5
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allow_duplicates = TRUE
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template_group = "Underground Geysers"
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/datum/map_template/surface/mountains/normal/geyser2
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name = "Fenced Geyser"
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desc = "A subterranean geyser that produces steam. This one has a damaged fence surrounding it."
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mappath = 'maps/expedition_vr/beach/submaps/Geyser2.dmm'
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cost = 5
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allow_duplicates = TRUE
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template_group = "Underground Geysers"
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/datum/map_template/surface/mountains/normal/geyser3
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name = "Magmatic Geyser"
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desc = "A subterranean geyser that produces incendiary gas. It is recessed into the ground, and filled with magma. It's a relatively dormant volcano."
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mappath = 'maps/expedition_vr/beach/submaps/Geyser2.dmm'
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cost = 10
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allow_duplicates = TRUE
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template_group = "Underground Geysers"
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/datum/map_template/surface/mountains/normal/cliff1
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name = "Ore-Topped Cliff"
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desc = "A raised area of rock created by volcanic forces."
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mappath = 'maps/expedition_vr/beach/submaps/Cliff1.dmm'
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cost = 5
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allow_duplicates = TRUE
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template_group = "Underground Cliffs"
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/datum/map_template/surface/mountains/normal/deadly_rabbit // VOREStation Edit
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name = "The Killer Rabbit"
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desc = "A cave where the Knights of the Round have fallen to a murderous Rabbit."
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mappath = 'maps/expedition_vr/beach/submaps/deadly_rabbit_vr.dmm'
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cost = 5
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allow_duplicates = FALSE
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/**************
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* Deep Caves *
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**************/
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/* Vorestation Removal
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/datum/map_template/surface/mountains/deep/lost_explorer
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name = "Lost Explorer, Deep"
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desc = "The remains of an explorer who rotted away ages ago, and their equipment. Again."
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mappath = 'maps/expedition_vr/beach/submaps/lost_explorer.dmm'
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cost = 5
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allow_duplicates = TRUE */
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/datum/map_template/surface/mountains/normal/crashed_ufo //VOREStation Edit
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name = "Crashed UFO"
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desc = "A (formerly) flying saucer that is now embedded into the mountain, yet it still seems to be running..."
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mappath = 'maps/expedition_vr/beach/submaps/crashed_ufo.dmm'
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cost = 40
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discard_prob = 50
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/datum/map_template/surface/mountains/normal/crashed_ufo_frigate //VOREStation Edit
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name = "Crashed UFO Frigate"
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desc = "A (formerly) flying saucer that is now embedded into the mountain, yet the combat protocols still seem to be running..."
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mappath = 'maps/expedition_vr/beach/submaps/crashed_ufo_frigate.dmm'
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cost = 60
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discard_prob = 50
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/datum/map_template/surface/mountains/normal/Scave1 //VOREStation Edit
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name = "Spider Cave 1"
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desc = "A minning tunnel home to an aggressive collection of spiders."
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mappath = 'maps/expedition_vr/beach/submaps/Scave1.dmm'
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cost = 20
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/datum/map_template/surface/mountains/normal/CaveTrench //VOREStation Edit
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name = "Cave River"
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desc = "A strange underground river."
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mappath = 'maps/expedition_vr/beach/submaps/CaveTrench.dmm'
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cost = 20
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/datum/map_template/surface/mountains/normal/Cavelake //VOREStation Edit
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name = "Cave Lake"
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desc = "A large underground lake."
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mappath = 'maps/expedition_vr/beach/submaps/Cavelake.dmm'
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cost = 20
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/datum/map_template/surface/mountains/normal/vault1 //VOREStation Edit
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name = "Mine Vault 1"
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desc = "A small vault with potential loot."
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mappath = 'maps/expedition_vr/beach/submaps/vault1.dmm'
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cost = 5
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allow_duplicates = TRUE
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/vault2 //VOREStation Edit
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name = "Mine Vault 2"
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desc = "A small vault with potential loot."
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mappath = 'maps/expedition_vr/beach/submaps/vault2.dmm'
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cost = 5
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allow_duplicates = TRUE
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/vault3 //VOREStation Edit
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name = "Mine Vault 3"
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desc = "A small vault with potential loot. Also a horrible suprise."
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mappath = 'maps/expedition_vr/beach/submaps/vault3.dmm'
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cost = 15
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/vault4 //VOREStation Edit
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name = "Mine Vault 4"
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desc = "A small xeno vault with potential loot. Also horrible suprises."
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mappath = 'maps/expedition_vr/beach/submaps/vault4.dmm'
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cost = 20
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/vault5 //VOREStation Edit
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name = "Mine Vault 5"
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desc = "A small xeno vault with potential loot. Also major horrible suprises."
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mappath = 'maps/expedition_vr/beach/submaps/vault5.dmm'
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cost = 25
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/vault6 //VOREStation Edit
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name = "Mine Vault 6"
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desc = "A small mercenary tower with potential loot."
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mappath = 'maps/expedition_vr/beach/submaps/vault6.dmm'
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cost = 25
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template_group = "Buried Vaults"
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/datum/map_template/surface/mountains/normal/BlastMine1 //VOREStation Edit
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name = "Blast Mine 1"
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desc = "An abandoned blast mining site, seems that local wildlife has moved in."
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mappath = 'maps/expedition_vr/beach/submaps/BlastMine1.dmm'
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cost = 20
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/datum/map_template/surface/mountains/normal/lava_trench //VOREStation Edit
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name = "lava trench"
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desc = "A long stretch of lava underground, almost river-like, with a small crystal research outpost on the side."
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mappath = 'maps/expedition_vr/beach/submaps/lava_trench.dmm'
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cost = 20
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fixed_orientation = TRUE
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/datum/map_template/surface/mountains/normal/crashedmedshuttle //VOREStation Edit
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name = "Crashed Med Shuttle"
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desc = "A medical response shuttle that went missing some time ago. So this is where they went."
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mappath = 'maps/expedition_vr/beach/submaps/CrashedMedShuttle1.dmm'
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cost = 20
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fixed_orientation = TRUE
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/datum/map_template/surface/mountains/normal/excavation1 //VOREStation Edit
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name = "Excavation Site"
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desc = "An abandoned mining site."
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mappath = 'maps/expedition_vr/beach/submaps/excavation1.dmm'
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cost = 20
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/datum/map_template/surface/mountains/deep/spatial_anomaly
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name = "spatial anomaly"
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desc = "A strange section of the caves that seems twist and turn in ways that shouldn't be physically possible."
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mappath = 'maps/expedition_vr/beach/submaps/spatial_anomaly.dmm'
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cost = 20
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fixed_orientation = TRUE
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/datum/map_template/surface/mountains/normal/Speakeasy //VOREStation add
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name = "Speakeasy"
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desc = "A hidden underground bar to serve drinks in secret and in style."
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mappath = 'maps/expedition_vr/beach/submaps/speakeasy_vr.dmm'
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cost = 10
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allow_duplicates = FALSE
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