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fire update
enabled fire to destroy floors and objects also tweaked the behaviour of glass to enable glasslocks against fire also made fire extingiushers stop being useless
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@@ -373,8 +373,9 @@
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return
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/obj/structure/window/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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if(exposed_temperature > T0C + 800)
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hit(round(exposed_volume / 100), 0)
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//Since glasslocks are the only thing you can do to prevent spreading atmos issues, this was disabled for the time being
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//if(exposed_temperature > T0C + 800)
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// hit(round(exposed_volume / 100), 0)
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..()
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