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https://github.com/CHOMPStation2/CHOMPStation2.git
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Buffs the Vox
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@@ -9,8 +9,8 @@
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var/last_regen = 0
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var/spike_gen_time = 150
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var/max_spikes = 3
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var/spikes = 3
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var/max_spikes = 5
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var/spikes = 5
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release_force = 30
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icon = 'icons/obj/gun.dmi'
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icon_state = "spikethrower3"
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@@ -35,7 +35,7 @@
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/obj/item/weapon/gun/launcher/spikethrower/examine(mob/user)
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..(user)
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user << "It has [spikes] spike\s remaining."
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to_chat(user, "It has [spikes] spike\s remaining.")
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/obj/item/weapon/gun/launcher/spikethrower/update_icon()
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icon_state = "spikethrower[spikes]"
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@@ -65,7 +65,7 @@
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firemodes = list(
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list(mode_name="stunning", burst=1, fire_delay=null, move_delay=null, burst_accuracy=list(30), dispersion=null, projectile_type=/obj/item/projectile/beam/stun/darkmatter, charge_cost = 300),
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list(mode_name="focused", burst=1, fire_delay=null, move_delay=null, burst_accuracy=list(30), dispersion=null, projectile_type=/obj/item/projectile/beam/darkmatter, charge_cost = 600),
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list(mode_name="focused", burst=1, fire_delay=null, move_delay=null, burst_accuracy=list(30), dispersion=null, projectile_type=/obj/item/projectile/beam/darkmatter, charge_cost = 400),
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list(mode_name="scatter burst", burst=8, fire_delay=null, move_delay=4, burst_accuracy=list(0, 0, 0, 0, 0, 0, 0, 0), dispersion=list(3, 3, 3, 3, 3, 3, 3, 3, 3), projectile_type=/obj/item/projectile/energy/darkmatter, charge_cost = 300),
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)
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@@ -112,7 +112,7 @@
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embed_chance = 0
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/*
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* Vox Darkmatter Cannon
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* Vox Sonic Cannon
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*/
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/obj/item/weapon/gun/energy/sonic
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name = "soundcannon"
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@@ -122,7 +122,7 @@
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w_class = ITEMSIZE_HUGE
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cell_type = /obj/item/weapon/cell/device/weapon/recharge
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battery_lock = 1
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charge_cost = 600
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charge_cost = 400
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projectile_type=/obj/item/projectile/sonic/weak
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