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Merge pull request #5094 from Verkister/patch-97
fixes solarmoth space runtime spam
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@@ -99,23 +99,25 @@
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/mob/living/simple_mob/vore/solarmoth/Life()
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. = ..()
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if(icon_state != icon_dead) //I mean on death() Life() should disable but i guess doesnt hurt to make sure -shark
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var/datum/gas_mixture/env = loc.return_air() //Gets all the information on the local air.
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var/transfer_moles = 0.25 * env.total_moles //The bigger the room, the harder it is to heat the room.
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var/datum/gas_mixture/removed = env.remove(transfer_moles)
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var/heat_transfer = removed.get_thermal_energy_change(set_temperature)
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if(heat_transfer > 0 && env.temperature < T0C + 200) //This should start heating the room at a moderate pace up to 200 degrees celsius.
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heat_transfer = min(heat_transfer , heating_power) //limit by the power rating of the heater
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removed.add_thermal_energy(heat_transfer)
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var/turf/moth_loc = get_turf(src)
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if(isturf(moth_loc) && moth_loc.air)
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var/datum/gas_mixture/env = moth_loc.return_air() //Gets all the information on the local air.
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var/transfer_moles = 0.25 * env.total_moles //The bigger the room, the harder it is to heat the room.
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var/datum/gas_mixture/removed = env.remove(transfer_moles)
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var/heat_transfer = removed.get_thermal_energy_change(set_temperature)
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if(heat_transfer > 0 && env.temperature < T0C + 200) //This should start heating the room at a moderate pace up to 200 degrees celsius.
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heat_transfer = min(heat_transfer , heating_power) //limit by the power rating of the heater
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removed.add_thermal_energy(heat_transfer)
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else if(heat_transfer > 0 && env.temperature < set_temperature) //Set temperature is 10,000 degrees celsius. So this thing will start cooking crazy hot between the temperatures of 200C and 10,000C.
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heating_power = original_temp*100 //Changed to work variable -shark //FLAME ON! This will make the moth heat up the room at an incredible rate.
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heat_transfer = min(heat_transfer , heating_power) //limit by the power rating of the heater. Except it's hot, so yeah.
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removed.add_thermal_energy(heat_transfer)
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else if(heat_transfer > 0 && env.temperature < set_temperature) //Set temperature is 10,000 degrees celsius. So this thing will start cooking crazy hot between the temperatures of 200C and 10,000C.
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heating_power = original_temp*100 //Changed to work variable -shark //FLAME ON! This will make the moth heat up the room at an incredible rate.
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heat_transfer = min(heat_transfer , heating_power) //limit by the power rating of the heater. Except it's hot, so yeah.
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removed.add_thermal_energy(heat_transfer)
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else
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return
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else
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return
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env.merge(removed)
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env.merge(removed)
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