Reverted autolathe changes.

Need to fix this exploit some other way, some other day.

Also fixed some oversights.
This commit is contained in:
Spades
2016-06-03 18:22:19 -04:00
parent 8a13365b4d
commit 09788190c2
3 changed files with 214 additions and 41 deletions

View File

@@ -149,7 +149,7 @@
if(istype(O,/obj/item/ammo_magazine/clip) || istype(O,/obj/item/ammo_magazine/a357) || istype(O,/obj/item/ammo_magazine/c38)) // Prevents ammo recycling exploit with speedloaders. if(istype(O,/obj/item/ammo_magazine/clip) || istype(O,/obj/item/ammo_magazine/a357) || istype(O,/obj/item/ammo_magazine/c38)) // Prevents ammo recycling exploit with speedloaders.
user << "\The [O] is too hazardous to recycle with the autolathe!" user << "\The [O] is too hazardous to recycle with the autolathe!"
return return
/* ToDo: Make this actually check for ammo and let me recycle if the ammo is spent or gone. -Spades /* ToDo: Make this actually check for ammo and change the value of the magazine if it's empty. -Spades
var/obj/item/ammo_magazine/speedloader = O var/obj/item/ammo_magazine/speedloader = O
if(speedloader.stored_ammo) if(speedloader.stored_ammo)
user << "\The [speedloader] is too hazardous to put back into the autolathe while there's ammunition inside of it!" user << "\The [speedloader] is too hazardous to put back into the autolathe while there's ammunition inside of it!"

View File

@@ -371,8 +371,7 @@
/*Ammo magazines*/ /*Ammo magazines*/
////////////////// //////////////////
// These should always be /empty! The idea is to fill them up manually with ammo clips. /////// 5mm
/datum/autolathe/recipe/pistol_5mm /datum/autolathe/recipe/pistol_5mm
name = "pistol magazine (5mm)" name = "pistol magazine (5mm)"
path = /obj/item/ammo_magazine/c5mm path = /obj/item/ammo_magazine/c5mm
@@ -385,6 +384,178 @@
category = "Arms and Ammunition" category = "Arms and Ammunition"
hidden = 1 hidden = 1
/////// .45
/datum/autolathe/recipe/pistol_45
name = "pistol magazine (.45)"
path = /obj/item/ammo_magazine/c45m
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/pistol_45p
name = "pistol magazine (.45 practice)"
path = /obj/item/ammo_magazine/c45m/practice
category = "Arms and Ammunition"
/datum/autolathe/recipe/pistol_45r
name = "pistol magazine (.45 rubber)"
path = /obj/item/ammo_magazine/c45m/rubber
category = "Arms and Ammunition"
/datum/autolathe/recipe/pistol_45f
name = "pistol magazine (.45 flash)"
path = /obj/item/ammo_magazine/c45m/flash
category = "Arms and Ammunition"
/datum/autolathe/recipe/pistol_45uzi
name = "uzi magazine (.45)"
path = /obj/item/ammo_magazine/c45uzi
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/tommymag
name = "Tommygun magazine (.45)"
path = /obj/item/ammo_magazine/tommymag
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/tommydrum
name = "Tommygun drum magazine (.45)"
path = /obj/item/ammo_magazine/tommydrum
category = "Arms and Ammunition"
hidden = 1
/////// 9mm
/obj/item/ammo_magazine/mc9mm/flash
ammo_type = /obj/item/ammo_casing/c9mmf
/obj/item/ammo_magazine/mc9mm/rubber
name = "magazine (9mm rubber)"
ammo_type = /obj/item/ammo_casing/c9mmr
/obj/item/ammo_magazine/mc9mm/practice
name = "magazine (9mm practice)"
ammo_type = /obj/item/ammo_casing/c9mmp
/datum/autolathe/recipe/pistol_9mm
name = "pistol magazine (9mm)"
path = /obj/item/ammo_magazine/mc9mm
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/pistol_9mmr
name = "pistol magazine (9mm rubber)"
path = /obj/item/ammo_magazine/mc9mm/rubber
category = "Arms and Ammunition"
/datum/autolathe/recipe/pistol_9mmp
name = "pistol magazine (9mm practice)"
path = /obj/item/ammo_magazine/mc9mm/practice
category = "Arms and Ammunition"
/datum/autolathe/recipe/pistol_9mmf
name = "pistol magazine (9mm flash)"
path = /obj/item/ammo_magazine/mc9mm/flash
category = "Arms and Ammunition"
/datum/autolathe/recipe/smg_9mm
name = "top-mounted SMG magazine (9mm)"
path = /obj/item/ammo_magazine/mc9mmt
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/smg_9mmr
name = "top-mounted SMG magazine (9mm rubber)"
path = /obj/item/ammo_magazine/mc9mmt/rubber
category = "Arms and Ammunition"
/datum/autolathe/recipe/smg_9mmp
name = "top-mounted SMG magazine (9mm practice)"
path = /obj/item/ammo_magazine/mc9mmt/practice
category = "Arms and Ammunition"
/datum/autolathe/recipe/smg_9mmf
name = "top-mounted SMG magazine (9mm flash)"
path = /obj/item/ammo_magazine/mc9mmt/flash
category = "Arms and Ammunition"
/////// 10mm
/datum/autolathe/recipe/smg_10mm
name = "SMG magazine (10mm)"
path = /obj/item/ammo_magazine/a10mm
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/pistol_50
name = "pistol magazine (.50AE)"
path = /obj/item/ammo_magazine/a50
category = "Arms and Ammunition"
hidden = 1
/////// 5.56mm
/datum/autolathe/recipe/rifle_556
name = "10rnd rifle magazine (5.56mm)"
path = /obj/item/ammo_magazine/a556/empty
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/rifle_556p
name = "10rnd rifle magazine (5.56mm practice)"
path = /obj/item/ammo_magazine/a556/practice
category = "Arms and Ammunition"
/datum/autolathe/recipe/rifle_556m
name = "20rnd rifle magazine (5.56mm)"
path = /obj/item/ammo_magazine/a556m
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/rifle_556mp
name = "20rnd rifle magazine (5.56mm practice)"
path = /obj/item/ammo_magazine/a556m/practice
category = "Arms and Ammunition"
hidden = 1
/////// 7.62
/datum/autolathe/recipe/rifle_SVD
name = "10rnd rifle magazine (7.62mm)"
path = /obj/item/ammo_magazine/SVD
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/rifle_762
name = "20rnd rifle magazine (7.62mm)"
path = /obj/item/ammo_magazine/c762
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/machinegun_762
name = "machinegun box magazine (7.62)"
path = /obj/item/ammo_magazine/a762
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/shotgun_magazine
name = "24rnd shotgun magazine (12g)"
path = /obj/item/ammo_magazine/g12
category = "Arms and Ammunition"
hidden = 1
/* Commented out until autolathe stuff is decided/fixed. Will probably remove these entirely. -Spades
// These should always be /empty! The idea is to fill them up manually with ammo clips.
/datum/autolathe/recipe/pistol_5mm
name = "pistol magazine (5mm)"
path = /obj/item/ammo_magazine/c5mm/empty
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/smg_5mm
name = "top-mounted SMG magazine (5mm)"
path = /obj/item/ammo_magazine/c5mmt/empty
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/pistol_45 /datum/autolathe/recipe/pistol_45
name = "pistol magazine (.45)" name = "pistol magazine (.45)"
path = /obj/item/ammo_magazine/c45m/empty path = /obj/item/ammo_magazine/c45m/empty
@@ -426,17 +597,17 @@
/datum/autolathe/recipe/pistol_50 /datum/autolathe/recipe/pistol_50
name = "pistol magazine (.50AE)" name = "pistol magazine (.50AE)"
path = /obj/item/ammo_magazine/a50 path = /obj/item/ammo_magazine/a50/empty
category = "Arms and Ammunition" category = "Arms and Ammunition"
hidden = 1 hidden = 1
/datum/autolathe/recipe/rifle_556 /datum/autolathe/recipe/rifle_556
name = "10rnd rifle magazine (5.56)" name = "10rnd rifle magazine (5.56mm)"
path = /obj/item/ammo_magazine/a556/empty path = /obj/item/ammo_magazine/a556/empty
category = "Arms and Ammunition" category = "Arms and Ammunition"
/datum/autolathe/recipe/rifle_556m /datum/autolathe/recipe/rifle_556m
name = "20rnd rifle magazine (5.56)" name = "20rnd rifle magazine (5.56mm)"
path = /obj/item/ammo_magazine/a556m/empty path = /obj/item/ammo_magazine/a556m/empty
category = "Arms and Ammunition" category = "Arms and Ammunition"
hidden = 1 hidden = 1
@@ -463,7 +634,7 @@
name = "24rnd shotgun magazine (12g)" name = "24rnd shotgun magazine (12g)"
path = /obj/item/ammo_magazine/g12/empty path = /obj/item/ammo_magazine/g12/empty
category = "Arms and Ammunition" category = "Arms and Ammunition"
hidden = 1 hidden = 1*/
/////////////////////////////// ///////////////////////////////
/*Ammo clips and Speedloaders*/ /*Ammo clips and Speedloaders*/
@@ -486,8 +657,8 @@
path = /obj/item/ammo_magazine/c38/rubber path = /obj/item/ammo_magazine/c38/rubber
category = "Arms and Ammunition" category = "Arms and Ammunition"
// Commented out until metal exploits with autolathe is fixed.
/datum/autolathe/recipe/pistol_clip_45 /*/datum/autolathe/recipe/pistol_clip_45
name = "ammo clip (.45)" name = "ammo clip (.45)"
path = /obj/item/ammo_magazine/clip/c45 path = /obj/item/ammo_magazine/clip/c45
category = "Arms and Ammunition" category = "Arms and Ammunition"
@@ -547,17 +718,6 @@
category = "Arms and Ammunition" category = "Arms and Ammunition"
hidden = 1 hidden = 1
/datum/autolathe/recipe/rifle_clip_762
name = "ammo clip (7.62mm)"
path = /obj/item/ammo_magazine/clip/a762
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/rifle_clip_762_practice
name = "ammo clip (7.62mm practice)"
path = /obj/item/ammo_magazine/clip/a762/practice
category = "Arms and Ammunition"
/datum/autolathe/recipe/rifle_clip_556 /datum/autolathe/recipe/rifle_clip_556
name = "ammo clip (5.56mm)" name = "ammo clip (5.56mm)"
path = /obj/item/ammo_magazine/clip/a556 path = /obj/item/ammo_magazine/clip/a556
@@ -568,6 +728,18 @@
name = "ammo clip (5.56mm practice)" name = "ammo clip (5.56mm practice)"
path = /obj/item/ammo_magazine/clip/a556/practice path = /obj/item/ammo_magazine/clip/a556/practice
category = "Arms and Ammunition" category = "Arms and Ammunition"
*/
/datum/autolathe/recipe/rifle_clip_762
name = "ammo clip (7.62mm)"
path = /obj/item/ammo_magazine/clip/a762
category = "Arms and Ammunition"
hidden = 1
/datum/autolathe/recipe/rifle_clip_762_practice
name = "ammo clip (7.62mm practice)"
path = /obj/item/ammo_magazine/clip/a762/practice
category = "Arms and Ammunition"
////////////// //////////////

View File

@@ -1,5 +1,3 @@
// Don't set DEFAULT_WALL_MATERIAL under 75 or you'll risk giving away free ammo on the autolathe.
///////// .357 ///////// ///////// .357 /////////
/obj/item/ammo_magazine/a357 /obj/item/ammo_magazine/a357
@@ -8,7 +6,7 @@
icon_state = "38" icon_state = "38"
caliber = "357" caliber = "357"
ammo_type = /obj/item/ammo_casing/a357 ammo_type = /obj/item/ammo_casing/a357
matter = list(DEFAULT_WALL_MATERIAL = 1080) matter = list(DEFAULT_WALL_MATERIAL = 1260)
max_ammo = 6 max_ammo = 6
multiple_sprites = 1 multiple_sprites = 1
@@ -35,7 +33,7 @@
icon_state = "45" icon_state = "45"
mag_type = MAGAZINE mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c45 ammo_type = /obj/item/ammo_casing/c45
matter = list(DEFAULT_WALL_MATERIAL = 100) // Only cost of the magazine its self. matter = list(DEFAULT_WALL_MATERIAL = 525) //metal costs are very roughly based around 1 .45 casing = 75 metal
caliber = ".45" caliber = ".45"
max_ammo = 7 max_ammo = 7
multiple_sprites = 1 multiple_sprites = 1
@@ -60,7 +58,7 @@
icon_state = "uzi45" icon_state = "uzi45"
mag_type = MAGAZINE mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c45 ammo_type = /obj/item/ammo_casing/c45
matter = list(DEFAULT_WALL_MATERIAL = 150) matter = list(DEFAULT_WALL_MATERIAL = 1200)
caliber = ".45" caliber = ".45"
max_ammo = 16 max_ammo = 16
multiple_sprites = 1 multiple_sprites = 1
@@ -73,7 +71,7 @@
icon_state = "tommy-mag" icon_state = "tommy-mag"
mag_type = MAGAZINE mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c45 ammo_type = /obj/item/ammo_casing/c45
matter = list(DEFAULT_WALL_MATERIAL = 200) matter = list(DEFAULT_WALL_MATERIAL = 1500)
caliber = ".45" caliber = ".45"
max_ammo = 20 max_ammo = 20
@@ -86,7 +84,7 @@
w_class = 3 // Bulky ammo doesn't fit in your pockets! w_class = 3 // Bulky ammo doesn't fit in your pockets!
mag_type = MAGAZINE mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c45 ammo_type = /obj/item/ammo_casing/c45
matter = list(DEFAULT_WALL_MATERIAL = 500) matter = list(DEFAULT_WALL_MATERIAL = 3750)
caliber = ".45" caliber = ".45"
max_ammo = 50 max_ammo = 50
@@ -122,7 +120,7 @@
icon_state = "9x19p" icon_state = "9x19p"
origin_tech = list(TECH_COMBAT = 2) origin_tech = list(TECH_COMBAT = 2)
mag_type = MAGAZINE mag_type = MAGAZINE
matter = list(DEFAULT_WALL_MATERIAL = 100) matter = list(DEFAULT_WALL_MATERIAL = 480)
caliber = "9mm" caliber = "9mm"
ammo_type = /obj/item/ammo_casing/c9mm ammo_type = /obj/item/ammo_casing/c9mm
max_ammo = 8 max_ammo = 8
@@ -138,12 +136,16 @@
name = "magazine (9mm rubber)" name = "magazine (9mm rubber)"
ammo_type = /obj/item/ammo_casing/c9mmr ammo_type = /obj/item/ammo_casing/c9mmr
/obj/item/ammo_magazine/mc9mm/practice
name = "magazine (9mm practice)"
ammo_type = /obj/item/ammo_casing/c9mmp
/obj/item/ammo_magazine/mc9mmt /obj/item/ammo_magazine/mc9mmt
name = "top mounted magazine (9mm)" name = "top mounted magazine (9mm)"
icon_state = "9mmt" icon_state = "9mmt"
mag_type = MAGAZINE mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c9mm ammo_type = /obj/item/ammo_casing/c9mm
matter = list(DEFAULT_WALL_MATERIAL = 250) matter = list(DEFAULT_WALL_MATERIAL = 1200)
caliber = "9mm" caliber = "9mm"
max_ammo = 20 max_ammo = 20
multiple_sprites = 1 multiple_sprites = 1
@@ -181,7 +183,7 @@
name = "ammo clip (.45 flash)" name = "ammo clip (.45 flash)"
ammo_type = /obj/item/ammo_casing/c9mmf ammo_type = /obj/item/ammo_casing/c9mmf
/obj/item/ammo_magazine/c9mm // Exclusively for Prototype SMG and should probably be removed because why does it require DIAMONDS to make bullets? /obj/item/ammo_magazine/c9mm // Made by RnD for Prototype SMG and should probably be removed because why does it require DIAMONDS to make bullets?
name = "ammunition Box (9mm)" name = "ammunition Box (9mm)"
icon_state = "9mm" icon_state = "9mm"
origin_tech = list(TECH_COMBAT = 2) origin_tech = list(TECH_COMBAT = 2)
@@ -200,7 +202,7 @@
icon_state = "p90" icon_state = "p90"
mag_type = MAGAZINE mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c5mm ammo_type = /obj/item/ammo_casing/c5mm
matter = list(DEFAULT_WALL_MATERIAL = 500) matter = list(DEFAULT_WALL_MATERIAL = 3000)
caliber = "5mm" caliber = "5mm"
max_ammo = 50 max_ammo = 50
multiple_sprites = 1 multiple_sprites = 1
@@ -210,7 +212,7 @@
icon_state = "fiveseven" icon_state = "fiveseven"
mag_type = MAGAZINE mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c5mm ammo_type = /obj/item/ammo_casing/c5mm
matter = list(DEFAULT_WALL_MATERIAL = 200) matter = list(DEFAULT_WALL_MATERIAL = 1200)
caliber = "5mm" caliber = "5mm"
max_ammo = 20 max_ammo = 20
//multiple_sprites = 1 //multiple_sprites = 1
@@ -233,7 +235,7 @@
origin_tech = list(TECH_COMBAT = 2) origin_tech = list(TECH_COMBAT = 2)
mag_type = MAGAZINE mag_type = MAGAZINE
caliber = "10mm" caliber = "10mm"
matter = list(DEFAULT_WALL_MATERIAL = 250) matter = list(DEFAULT_WALL_MATERIAL = 1500)
ammo_type = /obj/item/ammo_casing/a10mm ammo_type = /obj/item/ammo_casing/a10mm
max_ammo = 20 max_ammo = 20
multiple_sprites = 1 multiple_sprites = 1
@@ -259,7 +261,7 @@
origin_tech = list(TECH_COMBAT = 2) origin_tech = list(TECH_COMBAT = 2)
mag_type = MAGAZINE mag_type = MAGAZINE
caliber = "a556" caliber = "a556"
matter = list(DEFAULT_WALL_MATERIAL = 150) matter = list(DEFAULT_WALL_MATERIAL = 1800)
ammo_type = /obj/item/ammo_casing/a556 ammo_type = /obj/item/ammo_casing/a556
max_ammo = 10 max_ammo = 10
multiple_sprites = 1 multiple_sprites = 1
@@ -281,7 +283,7 @@
origin_tech = list(TECH_COMBAT = 2) origin_tech = list(TECH_COMBAT = 2)
mag_type = MAGAZINE mag_type = MAGAZINE
caliber = "a556" caliber = "a556"
matter = list(DEFAULT_WALL_MATERIAL = 300) matter = list(DEFAULT_WALL_MATERIAL = 3600)
ammo_type = /obj/item/ammo_casing/a556 ammo_type = /obj/item/ammo_casing/a556
max_ammo = 20 max_ammo = 20
multiple_sprites = 1 multiple_sprites = 1
@@ -302,17 +304,16 @@
icon_state = "clip_rifle" icon_state = "clip_rifle"
caliber = "a556" caliber = "a556"
ammo_type = /obj/item/ammo_casing/a556 ammo_type = /obj/item/ammo_casing/a556
matter = list(DEFAULT_WALL_MATERIAL = 450) matter = list(DEFAULT_WALL_MATERIAL = 450) // metal costs are very roughly based around one 10mm casing = 180 metal
// metal costs are very roughly based around one 10mm casing = 180 metal
max_ammo = 5 max_ammo = 5
multiple_sprites = 1 multiple_sprites = 1
/obj/item/ammo_magazine/clip/a556/ap /obj/item/ammo_magazine/clip/a556/ap
name = "rifle clip (7.62mm armor-piercing)" name = "rifle clip (5.56mm armor-piercing)"
ammo_type = /obj/item/ammo_casing/a556/ap ammo_type = /obj/item/ammo_casing/a556/ap
/obj/item/ammo_magazine/clip/a556/practice /obj/item/ammo_magazine/clip/a556/practice
name = "rifle clip (7.62mm practice)" name = "rifle clip (5.56mm practice)"
ammo_type = /obj/item/ammo_casing/a556 ammo_type = /obj/item/ammo_casing/a556
///////// .50 AE ///////// ///////// .50 AE /////////
@@ -323,7 +324,7 @@
origin_tech = list(TECH_COMBAT = 2) origin_tech = list(TECH_COMBAT = 2)
mag_type = MAGAZINE mag_type = MAGAZINE
caliber = ".50" caliber = ".50"
matter = list(DEFAULT_WALL_MATERIAL = 150) matter = list(DEFAULT_WALL_MATERIAL = 1260)
ammo_type = /obj/item/ammo_casing/a50 ammo_type = /obj/item/ammo_casing/a50
max_ammo = 7 max_ammo = 7
multiple_sprites = 1 multiple_sprites = 1
@@ -420,7 +421,7 @@
icon_state = "12g" icon_state = "12g"
mag_type = MAGAZINE mag_type = MAGAZINE
caliber = "shotgun" caliber = "shotgun"
matter = list(DEFAULT_WALL_MATERIAL = 200) matter = list(DEFAULT_WALL_MATERIAL = 2200)
ammo_type = /obj/item/ammo_casing/shotgun ammo_type = /obj/item/ammo_casing/shotgun
max_ammo = 24 max_ammo = 24
multiple_sprites = 1 multiple_sprites = 1