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- Changed the min/max damage of plasma to be less deadly.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5594 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -4,7 +4,7 @@
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icon = 'icons/obj/flamethrower.dmi'
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icon_state = "flamethrowerbase"
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item_state = "flamethrower_0"
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flags = FPRINT | TABLEPASS| CONDUCT | USEDELAY
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flags = FPRINT | TABLEPASS| CONDUCT | USEDELAY // USEDELAY flag needed in order to use afterattack() for things that are not in reach. I.E: Shooting flames.
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force = 3.0
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throwforce = 10.0
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throw_speed = 1
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@@ -17,8 +17,8 @@
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#define MOLES_N2STANDARD MOLES_CELLSTANDARD*N2STANDARD // N2 standard value (79%)
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#define MOLES_PLASMA_VISIBLE 0.7 //Moles in a standard cell after which plasma is visible
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#define MIN_PLASMA_DAMAGE 5
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#define MAX_PLASMA_DAMAGE 15
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#define MIN_PLASMA_DAMAGE 1
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#define MAX_PLASMA_DAMAGE 10
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#define BREATH_VOLUME 0.5 //liters in a normal breath
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#define BREATH_PERCENTAGE BREATH_VOLUME/CELL_VOLUME
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