This commit is contained in:
FluffMedic
2024-08-27 14:37:33 -04:00
committed by GitHub
parent 402ccb0e18
commit 0cb1eee4bb

View File

@@ -15,10 +15,10 @@
phase_power = 30 //Same as sniper.
projectile_type = /obj/item/projectile/scatter/frontierlaser
move_delay = 0
charge_cost = 360
charge_cost = 400
fire_delay = 8
firemodes = list(
list(mode_name="full", projectile_type=/obj/item/projectile/scatter/frontierlaser, charge_cost = 360),
list(mode_name="full", projectile_type=/obj/item/projectile/scatter/frontierlaser, charge_cost = 400),
list(mode_name="conserve", projectile_type=/obj/item/projectile/beam/phaser/shotgun, charge_cost = 120),
)
@@ -26,7 +26,7 @@
/obj/item/projectile/scatter/frontierlaser
submunition_spread_max = 120
submunition_spread_min = 60
spread_submunition_damage = FALSE
submunitions = list(
/obj/item/projectile/beam/phaser/shotgun = 5
)
@@ -40,4 +40,4 @@
light_power = 1
muzzle_type = /obj/effect/projectile/muzzle/phaser/heavy
tracer_type = /obj/effect/projectile/tracer/phaser/heavy
impact_type = /obj/effect/projectile/impact/phaser/heavy
impact_type = /obj/effect/projectile/impact/phaser/heavy