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https://github.com/CHOMPStation2/CHOMPStation2.git
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FS Fixes (#8843)
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@@ -15,10 +15,10 @@
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phase_power = 30 //Same as sniper.
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projectile_type = /obj/item/projectile/scatter/frontierlaser
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move_delay = 0
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charge_cost = 360
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charge_cost = 400
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fire_delay = 8
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firemodes = list(
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list(mode_name="full", projectile_type=/obj/item/projectile/scatter/frontierlaser, charge_cost = 360),
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list(mode_name="full", projectile_type=/obj/item/projectile/scatter/frontierlaser, charge_cost = 400),
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list(mode_name="conserve", projectile_type=/obj/item/projectile/beam/phaser/shotgun, charge_cost = 120),
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)
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@@ -26,7 +26,7 @@
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/obj/item/projectile/scatter/frontierlaser
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submunition_spread_max = 120
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submunition_spread_min = 60
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spread_submunition_damage = FALSE
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submunitions = list(
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/obj/item/projectile/beam/phaser/shotgun = 5
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)
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@@ -40,4 +40,4 @@
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light_power = 1
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muzzle_type = /obj/effect/projectile/muzzle/phaser/heavy
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tracer_type = /obj/effect/projectile/tracer/phaser/heavy
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impact_type = /obj/effect/projectile/impact/phaser/heavy
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impact_type = /obj/effect/projectile/impact/phaser/heavy
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