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[MIRROR] clothing _vr dmi cleanup: eyewear and masks (#11503)
Co-authored-by: Killian <49700375+KillianKirilenko@users.noreply.github.com> Co-authored-by: C.L. <killer65311@gmail.com>
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@@ -7,8 +7,6 @@
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name = "Spacer Tuned Mask"
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desc = "A mask designed for long-term use in areas where breathing comes at a premium."
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icon_state = "altevian-mask"
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icon = 'icons/inventory/face/item_vr.dmi'
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icon_override = 'icons/inventory/face/mob_vr.dmi'
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sprite_sheets = null
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item_state_slots = list(slot_r_hand_str = "breath", slot_l_hand_str = "breath")
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item_flags = AIRTIGHT|FLEXIBLEMATERIAL
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@@ -69,9 +69,7 @@
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body_parts_covered = HEAD|FACE|EYES
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heat_protection = HEAD
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cold_protection = HEAD
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/inventory/face/mob_vr_teshari.dmi'
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)
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/obj/item/clothing/mask/gas/plaguedoctor/gold
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name = "gold plague doctor mask"
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desc = "A modernised version of the classic design, this mask will not only filter out phoron but it can also be connected to an air supply. This one is gold."
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@@ -16,7 +16,5 @@
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name = "imperial soldier facemask"
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desc = "A close-fitting tactical mask that can be connected to an air supply."
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icon_state = "ge_visor"
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icon = 'icons/inventory/face/item_vr.dmi'
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icon_override = 'icons/inventory/face/mob_vr.dmi'
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body_parts_covered = FACE|EYES
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
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@@ -1,13 +1,13 @@
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/obj/item/clothing/mask/emotions
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/inventory/face/mob_vr_teshari.dmi'
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SPECIES_TESHARI = 'icons/inventory/face/mob_teshari.dmi'
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)
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/obj/item/clothing/mask/lacemask
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name = "lace mask"
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desc = "A sheer lace mask that rests above the nose and trails down below the chin."
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icon = 'icons/inventory/face/item_vr.dmi'
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icon = 'icons/inventory/face/item.dmi'
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icon_state = "lace_mask"
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icon_override = 'icons/inventory/face/mob_vr.dmi'
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icon_override = 'icons/inventory/face/mob.dmi'
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item_flags = FLEXIBLEMATERIAL
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w_class = ITEMSIZE_SMALL
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