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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Remove some unneeded error messages from DB_ban (they're built into check_rights()
Made paths to sounds in robot/emote.dm more specific so the game doesn't have to find the files itself. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5039 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -143,7 +143,7 @@
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else
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message = "<B>[src]</B> looks."
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m_type = 1
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if("beep")
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var/M = null
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if(param)
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@@ -158,9 +158,9 @@
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message = "<B>[src]</B> beeps at [param]."
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else
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message = "<B>[src]</B> beeps."
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playsound(src.loc, 'twobeep.ogg', 50, 0)
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playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
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m_type = 1
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if("ping")
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var/M = null
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if(param)
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@@ -175,9 +175,9 @@
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message = "<B>[src]</B> pings at [param]."
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else
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message = "<B>[src]</B> pings."
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playsound(src.loc, 'ping.ogg', 50, 0)
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playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
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m_type = 1
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if("buzz")
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var/M = null
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if(param)
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@@ -192,9 +192,9 @@
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message = "<B>[src]</B> buzzes at [param]."
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else
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message = "<B>[src]</B> buzzes."
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playsound(src.loc, 'buzz-sigh.ogg', 50, 0)
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playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
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m_type = 1
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else
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src << text("Invalid Emote: []", act)
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if ((message && src.stat == 0))
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