Remove some unneeded error messages from DB_ban (they're built into check_rights()

Made paths to sounds in robot/emote.dm more specific so the game doesn't have to find the files itself.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5039 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-11-11 12:09:43 +00:00
parent a38b22fb70
commit 0d2898a023
2 changed files with 12 additions and 22 deletions

View File

@@ -143,7 +143,7 @@
else
message = "<B>[src]</B> looks."
m_type = 1
if("beep")
var/M = null
if(param)
@@ -158,9 +158,9 @@
message = "<B>[src]</B> beeps at [param]."
else
message = "<B>[src]</B> beeps."
playsound(src.loc, 'twobeep.ogg', 50, 0)
playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
m_type = 1
if("ping")
var/M = null
if(param)
@@ -175,9 +175,9 @@
message = "<B>[src]</B> pings at [param]."
else
message = "<B>[src]</B> pings."
playsound(src.loc, 'ping.ogg', 50, 0)
playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
m_type = 1
if("buzz")
var/M = null
if(param)
@@ -192,9 +192,9 @@
message = "<B>[src]</B> buzzes at [param]."
else
message = "<B>[src]</B> buzzes."
playsound(src.loc, 'buzz-sigh.ogg', 50, 0)
playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
m_type = 1
else
src << text("Invalid Emote: []", act)
if ((message && src.stat == 0))