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Merge pull request #13684 from Verkister/patch-122
Fixes scaling offsets for bigdragons/woofs/manders
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@@ -5,7 +5,7 @@ Scour its code if you dare.
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Here's a summary, however.
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This is a 128x64px mob with sprites drawn by Przyjaciel (thanks mate) and some codersprites.
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This is a 128x92px mob with sprites drawn by Przyjaciel (thanks mate) and some codersprites.
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The bigdragon is an 800 health hostile boss mob with three special attacks.
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The first (disarm intent) is a charge attack that activates when the target is >5 tiles away and requires line of sight.
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@@ -62,6 +62,7 @@ I think I covered everything.
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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old_x = -48
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old_y = 0
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vis_height = 92
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melee_damage_lower = 35
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melee_damage_upper = 25
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melee_miss_chance = 0
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@@ -14,6 +14,7 @@
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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old_x = -48
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old_y = 0
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vis_height = 92
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melee_damage_lower = 20
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melee_damage_upper = 15
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friendly = list("nudges", "sniffs on", "rumbles softly at", "slobberlicks")
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@@ -18,6 +18,7 @@
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default_pixel_x = -48
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pixel_x = -48
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pixel_y = 0
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vis_height = 92
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response_help = "pats"
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response_disarm = "shoves"
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response_harm = "bops"
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