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https://github.com/CHOMPStation2/CHOMPStation2.git
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THERE WILL BE BLOOD. SHED.
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@@ -24,7 +24,8 @@
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/obj/item/weapon/gun/energy/netgun,
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/obj/item/weapon/gun/energy/netgun,
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/obj/item/weapon/gun/projectile/pirate,
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/obj/item/weapon/gun/projectile/pirate,
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/obj/item/clothing/accessory/permit/gun,
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/obj/item/clothing/accessory/permit/gun,
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/obj/item/weapon/gun/projectile/dartgun
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/obj/item/weapon/gun/projectile/dartgun,
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/obj/item/clothing/gloves/black/bloodletter
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)
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)
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var/global/list/allocated_gamma = list()
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var/global/list/allocated_gamma = list()
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@@ -34,7 +34,7 @@
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heat_protection = HANDS
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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armor = list(melee = 80, bullet = 50, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
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armor = list(melee = 80, bullet = 50, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/gloves/combat/knight/brown
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/obj/item/clothing/gloves/combat/knight/brown
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desc = "ye olde armored gauntlets"
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desc = "ye olde armored gauntlets"
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name = "knight gauntlets"
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name = "knight gauntlets"
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@@ -54,13 +54,13 @@
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heat_protection = HANDS
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/gloves/combat/knight_costume/brown
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/obj/item/clothing/gloves/combat/knight_costume/brown
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desc = "ye olde armored gauntlets"
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desc = "ye olde armored gauntlets"
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name = "knight gauntlets"
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name = "knight gauntlets"
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icon_state = "brown"
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icon_state = "brown"
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item_state = "brown"
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item_state = "brown"
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/obj/item/clothing/gloves/heavy_engineer
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/obj/item/clothing/gloves/heavy_engineer
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desc = "Elbow-length insulated gloves, with added reinforcement. They'll keep your fingers and forearms just that little bit safer from things that might try to melt, mangle, or burn them. A tag on the inside of each glove reads \'PROPERTY OF ENGINEERING, RETURN IF FOUND\'."
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desc = "Elbow-length insulated gloves, with added reinforcement. They'll keep your fingers and forearms just that little bit safer from things that might try to melt, mangle, or burn them. A tag on the inside of each glove reads \'PROPERTY OF ENGINEERING, RETURN IF FOUND\'."
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name = "heavy-duty engineering gloves"
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name = "heavy-duty engineering gloves"
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@@ -81,3 +81,11 @@
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = HANDS
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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<<<<<<< HEAD
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=======
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/obj/item/clothing/gloves/black/bloodletter
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desc = "A pair of ordinary looking black gloves. On closer examination, they seem somewhat well-made, with an almost metallic sheen to them."
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description_fluff = "A prohibited concealed weapon, the Melee Grip Reinforcement system is the product of the military applications of nanotechnology. The striking face of the glove hardens in response to impact, producing monofilament blades from the knuckles to greatly enhance the wearer's close-combat lethality."
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special_attack_type = /datum/unarmed_attack/hardclaws
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>>>>>>> 0a41e6fed8f... Merge pull request #12330 from Screemonster/YoushouldtryfightingforwhatyoubelieveinsometimeJack
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