diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 815e8c1795..747f7f7d0e 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -271,11 +271,7 @@ var/global/list/default_medbay_channels = list( // If we were to send to a channel we don't have, drop it. return null -<<<<<<< HEAD -/obj/item/device/radio/talk_into(mob/living/M, message, channel, var/verb = "says", var/datum/language/speaking = null) -======= /obj/item/device/radio/talk_into(mob/living/M as mob, message, channel, var/verb = "says", var/datum/language/speaking = null) ->>>>>>> a422d8b... Merge pull request #6486 from Novacat/nova-runtimes if(!on) return FALSE // the device has to be on // Fix for permacell radios, but kinda eh about actually fixing them. if(!M || !message) return FALSE @@ -481,7 +477,6 @@ var/global/list/default_medbay_channels = list( //THIS IS TEMPORARY. YEAH RIGHT if(!connection) return FALSE //~Carn -<<<<<<< HEAD //VOREStation Add Start if(bluespace_radio) @@ -490,8 +485,6 @@ var/global/list/default_medbay_channels = list( 0, signal.data["compression"], list(0), connection.frequency,verb,speaking) //VOREStation Add End -======= ->>>>>>> a422d8b... Merge pull request #6486 from Novacat/nova-runtimes return Broadcast_Message(connection, M, voicemask, pick(M.speak_emote), src, message, displayname, jobname, real_name, M.voice_name, filter_type, signal.data["compression"], GetConnectedZlevels(position.z), connection.frequency,verb,speaking)