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Fixes and a few tweaks to Obscure, Seer, and Reveal runes.
Signed-off-by: Furlucis <Logman115@gmail.com>
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@@ -1121,7 +1121,7 @@
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see_in_dark = 8
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if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
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if(seer)
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if(seer==1)
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var/obj/effect/rune/R = locate() in loc
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if(R && R.word1 == cultwords["see"] && R.word2 == cultwords["hell"] && R.word3 == cultwords["join"])
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see_invisible = SEE_INVISIBLE_OBSERVER
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@@ -1185,7 +1185,7 @@
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see_invisible = SEE_INVISIBLE_LIVING
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else
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see_invisible = SEE_INVISIBLE_LIVING
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else
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else if(!seer)
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see_invisible = SEE_INVISIBLE_LIVING
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if(healths)
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