This should hopefully reduce processing requirements, by not rebuilding icons every tick.

(Ported oldcode, all props to Strumpetplaya)
This commit is contained in:
SkyMarshal
2012-02-13 21:54:22 -07:00
parent 42be0feff6
commit 0fe42327a5
12 changed files with 18 additions and 4 deletions

View File

@@ -195,7 +195,8 @@ A list of items and costs is stored under the datum of every game mode, alongsid
explode()
var/obj/item/weapon/implant/uplink/U = src.loc
var/mob/living/A = U.imp_in
A.gib()
var/datum/organ/external/head = A:organs["head"]
head.take_damage(100, 0, 1)
..()