diff --git a/code/modules/ai/aI_holder_subtypes/simple_mob_ai_ch.dm b/code/modules/ai/aI_holder_subtypes/simple_mob_ai_ch.dm index d799e039bc..bc418c251c 100644 --- a/code/modules/ai/aI_holder_subtypes/simple_mob_ai_ch.dm +++ b/code/modules/ai/aI_holder_subtypes/simple_mob_ai_ch.dm @@ -2,6 +2,8 @@ cooperative = TRUE call_distance = 28 // pack mobs should be able to communicate quite a ways - we can assume by howls/etc can_flee = TRUE + mauling = TRUE // Kill/finish off unconscious people. + vision_range = 12 // This is a bit cheaty - normal vision range is 7 tiles, one screen, setting that to 10 allows us to track targets offscreen by up to 5 tiles, and make for an easier time keeping chase of targets. flee_when_dying = TRUE // animals know to run when wounded/overmatched flee_when_outmatched = TRUE // animals know to run when wounded/overmatched diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/hyena/hyena.dm b/code/modules/mob/living/simple_mob/subtypes/animal/hyena/hyena.dm index cd7a3dabfc..6325c16080 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/hyena/hyena.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/hyena/hyena.dm @@ -34,7 +34,7 @@ They're also cool, and Rykka/Nyria wrote this uwu maxHealth = 125 // not as tanky as a spider for obvious reasons, but not a pushover. health = 125 pass_flags = PASSTABLE - movement_cooldown = 0.25 // Yeen go fast + movement_cooldown = 0 // Yeen go fast - nah, yeen still slower. gottagofast. // movement_sound = null - TODO: find good animal pawb sounds poison_resist = 0.1 @@ -45,10 +45,10 @@ They're also cool, and Rykka/Nyria wrote this uwu response_harm = "smacks" melee_damage_lower = 12 // hyenas go for the legs/lower bits - melee_damage_upper = 8 // not as high damage, but faster bites. nomnomnom <3 + melee_damage_upper = 6 // not as high damage, but faster bites. nomnomnom <3 attack_sharp = 1 attack_edge = 1 - base_attack_cooldown = 0.5 + base_attack_cooldown = 2 attacktext = list("bit", "nipped", "chomped", "clawed", "scratched", "lewded") attack_sound = 'sound/weapons/bite.ogg' // placeholder till I find a better bite @@ -151,9 +151,9 @@ They're also cool, and Rykka/Nyria wrote this uwu desc = "Yeen! This one seems familiar. Its fur is a dark, dusty reddish-brown color with black spots, and it has rounded ears... and SHARP TEETH! You inexplicably want to pet it, though." tt_desc = "Crocuta crocuta" - icon_state = "hyena_nyria" - icon_living = "hyena_nyria" - icon_dead = "hyena_nyria_dead" + icon_state = "nyria_yeen" + icon_living = "nyria_yeen" + icon_dead = "nyria_yeen_dead" maxHealth = 225 // tuff yeen. <3 health = 225 // tuff yeen. <3 \ No newline at end of file diff --git a/icons/mob/animals48x32_ch.dmi b/icons/mob/animals48x32_ch.dmi index 8b77c179cb..43c9822715 100644 Binary files a/icons/mob/animals48x32_ch.dmi and b/icons/mob/animals48x32_ch.dmi differ