Merge pull request #4202 from mistyLuminescence/mappingstuff

Chemist and Psychiatrist locker fixes, for real this time.
This commit is contained in:
Anewbe
2017-11-05 20:08:34 -06:00
committed by GitHub
3 changed files with 29 additions and 19 deletions

View File

@@ -4630,7 +4630,7 @@
"bLb" = (/obj/effect/floor_decal/corner/pink{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/medbay_emt_bay)
"bLc" = (/turf/simulated/floor,/area/medical/medbay_emt_bay)
"bLd" = (/obj/machinery/mech_recharger,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay_emt_bay)
"bLe" = (/obj/structure/closet/secure_closet{name = "Psychiatrist's Locker"; req_access = list(64)},/obj/item/clothing/suit/straight_jacket{layer = 3},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/citalopram,/obj/item/weapon/reagent_containers/pill/methylphenidate,/obj/item/weapon/reagent_containers/syringe,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/wood,/area/medical/psych)
"bLe" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/closet/secure_closet/psych,/turf/simulated/floor/wood,/area/medical/psych)
"bLf" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/medical/psych)
"bLg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/medical/psych)
"bLh" = (/obj/structure/bookcase,/turf/simulated/floor/wood,/area/medical/psych)
@@ -4933,7 +4933,7 @@
"bQS" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bQT" = (/obj/machinery/chem_master,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bQU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bQV" = (/obj/structure/closet/secure_closet/chemical,/obj/item/weapon/storage/box/pillbottles,/obj/item/device/radio/headset/headset_med,/obj/effect/floor_decal/corner/beige,/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bQV" = (/obj/structure/closet/secure_closet/chemical,/obj/item/device/radio/headset/headset_med,/obj/effect/floor_decal/corner/beige,/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bQW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/chemistry)
"bQX" = (/obj/item/weapon/stool/padded,/obj/effect/landmark/start{name = "Paramedic"},/obj/effect/floor_decal/corner/pink{dir = 5},/obj/machinery/camera/network/medbay{c_tag = "MED - EMT Bay"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay_emt_bay)
"bQY" = (/obj/effect/floor_decal/corner/pink{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay_emt_bay)