Fixes wallets, makes CMC use alt-titles, actually remove dead block

This commit is contained in:
GinjaNinja32
2014-11-21 10:42:52 +00:00
parent fe1700eabc
commit 116705b61b
6 changed files with 46 additions and 34 deletions

View File

@@ -263,40 +263,52 @@
var/obj/vehicle/V = AM
V.RunOver(src)
// Get rank from ID, ID inside PDA, PDA, ID in wallet, etc.
/mob/living/carbon/human/proc/get_authentification_rank(var/if_no_id = "No id", var/if_no_job = "No job")
var/obj/item/device/pda/pda = wear_id
if (istype(pda))
if (pda.id)
return pda.id.rank
else
return pda.ownrank
else
var/obj/item/weapon/card/id/id = get_idcard()
if(id)
return id.rank ? id.rank : if_no_job
else
return if_no_id
//gets assignment from ID or ID inside PDA or PDA itself
//Useful when player do something with computers
/mob/living/carbon/human/proc/get_assignment(var/if_no_id = "No id", var/if_no_job = "No job")
var/obj/item/device/pda/pda = wear_id
var/obj/item/weapon/card/id/id = wear_id
if (istype(pda))
if (pda.id && istype(pda.id, /obj/item/weapon/card/id))
. = pda.id.assignment
if (pda.id)
return pda.id.assignment
else
. = pda.ownjob
else if (istype(id))
. = id.assignment
return pda.ownjob
else
return if_no_id
if (!.)
. = if_no_job
return
var/obj/item/weapon/card/id/id = get_idcard()
if(id)
return id.assignment ? id.assignment : if_no_job
else
return if_no_id
//gets name from ID or ID inside PDA or PDA itself
//Useful when player do something with computers
/mob/living/carbon/human/proc/get_authentification_name(var/if_no_id = "Unknown")
var/obj/item/device/pda/pda = wear_id
var/obj/item/weapon/card/id/id = wear_id
if (istype(pda))
if (pda.id)
. = pda.id.registered_name
return pda.id.registered_name
else
. = pda.owner
else if (istype(id))
. = id.registered_name
return pda.owner
else
return if_no_id
return
var/obj/item/weapon/card/id/id = get_idcard()
if(id)
return id.registered_name
else
return if_no_id
//repurposed proc. Now it combines get_id_name() and get_face_name() to determine a mob's name variable. Made into a seperate proc as it'll be useful elsewhere
/mob/living/carbon/human/proc/get_visible_name()