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Merge pull request #11543 from VOREStation/upstream-merge-8246
[MIRROR] Random Spawner Stuff
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Chompstation Bot
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commit
116edd7995
@@ -1,8 +1,6 @@
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/obj/random/maintenance //Clutter and loot for maintenance and away missions
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name = "random maintenance item"
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desc = "This is a random maintenance item."
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icon = 'icons/obj/items.dmi'
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icon_state = "gift1"
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/obj/random/maintenance/item_to_spawn()
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return pick(prob(300);/obj/random/tech_supply,
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@@ -25,8 +23,6 @@ Individual items to add to the maintenance list should go here, if you add
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something, make sure it's not in one of the other lists.*/
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name = "random clean maintenance item"
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desc = "This is a random clean maintenance item."
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icon = 'icons/obj/items.dmi'
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icon_state = "gift1"
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/obj/random/maintenance/clean/item_to_spawn()
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return pick(prob(10);/obj/random/contraband,
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@@ -123,8 +119,7 @@ something, make sure it's not in one of the other lists.*/
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/*Maintenance loot list. This one is for around security areas*/
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name = "random security maintenance item"
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desc = "This is a random security maintenance item."
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icon = 'icons/obj/items.dmi'
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icon_state = "gift1"
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icon_state = "security"
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/obj/random/maintenance/security/item_to_spawn()
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return pick(prob(320);/obj/random/maintenance/clean,
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@@ -180,8 +175,7 @@ something, make sure it's not in one of the other lists.*/
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/*Maintenance loot list. This one is for around medical areas*/
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name = "random medical maintenance item"
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desc = "This is a random medical maintenance item."
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icon = 'icons/obj/items.dmi'
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icon_state = "gift1"
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icon_state = "medical"
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/obj/random/maintenance/medical/item_to_spawn()
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return pick(prob(320);/obj/random/maintenance/clean,
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@@ -220,8 +214,7 @@ something, make sure it's not in one of the other lists.*/
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/*Maintenance loot list. This one is for around medical areas*/
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name = "random engineering maintenance item"
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desc = "This is a random engineering maintenance item."
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icon = 'icons/obj/items.dmi'
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icon_state = "gift1"
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icon_state = "tool"
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/obj/random/maintenance/engineering/item_to_spawn()
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return pick(prob(320);/obj/random/maintenance/clean,
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@@ -258,8 +251,7 @@ something, make sure it's not in one of the other lists.*/
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/*Maintenance loot list. This one is for around medical areas*/
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name = "random research maintenance item"
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desc = "This is a random research maintenance item."
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icon = 'icons/obj/items.dmi'
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icon_state = "gift1"
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icon_state = "science"
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/obj/random/maintenance/research/item_to_spawn()
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return pick(prob(320);/obj/random/maintenance/clean,
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@@ -290,8 +282,6 @@ something, make sure it's not in one of the other lists.*/
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/*Maintenance loot list. This one is for around cargo areas*/
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name = "random cargo maintenance item"
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desc = "This is a random cargo maintenance item."
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icon = 'icons/obj/items.dmi'
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icon_state = "gift1"
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/obj/random/maintenance/cargo/item_to_spawn()
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return pick(prob(320);/obj/random/maintenance/clean,
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