mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Committing suomynonAyletamitlU's storage item standardisation commit: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11746
Standardization of the object tree and some modified functionality. Moved a lot of storage/*_kit and similar boxes to storage/box/* ; most of these can now be found in boxes.dm. First aid kits remain a separate item type. Replacement Light boxes pick up lights (for example broken ones) when used on them Moved weapon/secstorage to storage/secure Moved plant bags, ore satchel, trash bag, and sheet snatcher to storage/bag, in bags.dm Fixed reagent_containers and snacks to pass through attackby() so the use_to_pickup code works. This affects plant bags, trash bags, and pill bottles. Dice packs are now pill bottles, and all pill bottles can pick up dice. Added error handling to uplink/generate_menu() so that one mistyped string doesn't bork the whole syndie uplink menu, since strings cannot be type-checked at compile time. Cigarette packs and crayon boxes are now storage/fancy, however they retain existing update_icon() code. Added a comment to storage.dm so that future people know where to look for use_to_pickup and allow_quick_gather code. Updated all maps. I've tried to test this thoroughly but I wouldn't be surprised if there were a few lingering issues. Try not to panic if you encounter any. Full (i think) list of changed paths: /obj/item/weapon/storage/flashbang_kit > /obj/item/weapon/storage/box/flashbangs /obj/item/weapon/storage/body_bag_box > /obj/item/weapon/storage/box/bodybags /obj/item/weapon/storage/chemimp_kit > /obj/item/weapon/storage/box/chemimp /obj/item/weapon/storage/trackimp_kit > /obj/item/weapon/storage/box/trackimp /obj/item/weapon/storage/seccart_kit > /obj/item/weapon/storage/box/seccarts /obj/item/weapon/storage/handcuff_kit > /obj/item/weapon/storage/box/handcuffs /obj/item/weapon/cigpacket > /obj/item/weapon/storage/fancy/cigarettes /obj/item/weapon/storage/mousetraps > /obj/item/weapon/storage/box/mousetraps /obj/item/weapon/storage/PDAbox > /obj/item/weapon/storage/box/PDAs /obj/item/weapon/storage/id_kit > /obj/item/weapon/storage/box/ids /obj/item/weapon/storage/lightbox/mixed > /obj/item/weapon/storage/box/lights/mixed /obj/item/weapon/storage/donkpocket_kit > /obj/item/weapon/storage/box/donkpockets /obj/item/weapon/storage/beakerbox > /obj/item/weapon/storage/box/beakers /obj/item/weapon/storage/syringes > /obj/item/weapon/storage/box/syringes /obj/item/weapon/storage/gl_kit > /obj/item/weapon/storage/box/rxglasses /obj/item/weapon/storage/diskbox > /obj/item/weapon/storage/box/disks /obj/item/weapon/storage/stma_kit > /obj/item/weapon/storage/box/masks /obj/item/weapon/storage/lglo_kit > /obj/item/weapon/storage/box/gloves /obj/item/weapon/storage/lightbox/bulbs > /obj/item/weapon/storage/box/lights/bulbs /obj/item/weapon/plantbag > /obj/item/weapon/storage/bag/plants /obj/item/weapon/storage/satchel > /obj/item/weapon/storage/bag/ore /obj/item/weapon/trashbag > /obj/item/weapon/storage/bag/trash git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5494 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -1327,7 +1327,7 @@ var/list/WALLITEMS = list(
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"/obj/machinery/status_display", "/obj/machinery/requests_console", "/obj/machinery/light_switch", "/obj/effect/sign",
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"/obj/machinery/newscaster", "/obj/machinery/firealarm", "/obj/structure/noticeboard", "/obj/machinery/door_control",
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"/obj/machinery/computer/security/telescreen", "/obj/machinery/embedded_controller/radio/simple_vent_controller",
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"/obj/item/weapon/secstorage/ssafe", "/obj/machinery/door_timer", "/obj/machinery/flasher", "/obj/machinery/keycard_auth",
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"/obj/item/weapon/storage/secure/safe", "/obj/machinery/door_timer", "/obj/machinery/flasher", "/obj/machinery/keycard_auth",
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"/obj/structure/mirror", "/obj/structure/closet/fireaxecabinet", "/obj/machinery/computer/security/telescreen/entertainment"
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)
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/proc/gotwallitem(loc, dir)
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@@ -28,7 +28,7 @@
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/datum/supply_packs/specialops
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name = "Special Ops supplies"
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contains = list(/obj/item/weapon/storage/emp_kit,
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contains = list(/obj/item/weapon/storage/box/emps,
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/obj/item/weapon/grenade/smokebomb,
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/obj/item/weapon/grenade/smokebomb,
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/obj/item/weapon/grenade/smokebomb,
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@@ -55,7 +55,7 @@
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/datum/supply_packs/monkey
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name = "Monkey crate"
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contains = list (/obj/item/weapon/storage/monkeycube_box)
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contains = list (/obj/item/weapon/storage/box/monkeycubes)
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cost = 20
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containertype = /obj/structure/closet/crate/freezer
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containername = "Monkey crate"
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@@ -91,7 +91,7 @@
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/datum/supply_packs/party
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name = "Party equipment"
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contains = list(/obj/item/weapon/storage/drinkingglasses,
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contains = list(/obj/item/weapon/storage/box/drinkingglasses,
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/obj/item/weapon/reagent_containers/food/drinks/shaker,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/patron,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/goldschlager,
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@@ -158,9 +158,9 @@
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/datum/supply_packs/lightbulbs
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name = "Replacement lights"
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contains = list(/obj/item/weapon/storage/lightbox/mixed,
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/obj/item/weapon/storage/lightbox/mixed,
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/obj/item/weapon/storage/lightbox/mixed)
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contains = list(/obj/item/weapon/storage/box/lights/mixed,
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/obj/item/weapon/storage/box/lights/mixed,
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/obj/item/weapon/storage/box/lights/mixed)
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cost = 10
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containertype = /obj/structure/closet/crate
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containername = "Replacement lights"
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@@ -280,7 +280,7 @@
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/obj/item/weapon/reagent_containers/glass/bottle/antitoxin,
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/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
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/obj/item/weapon/reagent_containers/glass/bottle/stoxin,
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/obj/item/weapon/storage/syringes)
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/obj/item/weapon/storage/box/syringes)
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cost = 10
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containertype = /obj/structure/closet/crate/medical
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containername = "Medical crate"
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@@ -297,8 +297,8 @@
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/obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat,
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/obj/item/weapon/reagent_containers/glass/bottle/brainrot,
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/obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion,
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/obj/item/weapon/storage/syringes,
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/obj/item/weapon/storage/beakerbox,
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/obj/item/weapon/storage/box/syringes,
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/obj/item/weapon/storage/box/beakers,
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/obj/item/weapon/reagent_containers/glass/bottle/mutagen)
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cost = 25
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containertype = /obj/structure/closet/crate/secure/weapon
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@@ -503,8 +503,8 @@
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/obj/item/weapon/gun/energy/laser,
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/obj/item/weapon/gun/energy/taser,
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/obj/item/weapon/gun/energy/taser,
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/obj/item/weapon/storage/flashbang_kit,
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/obj/item/weapon/storage/flashbang_kit)
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/obj/item/weapon/storage/box/flashbangs,
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/obj/item/weapon/storage/box/flashbangs)
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cost = 30
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containertype = /obj/structure/closet/crate/secure/weapon
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containername = "Weapons crate"
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@@ -543,9 +543,9 @@
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/obj/item/weapon/shield/riot,
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/obj/item/weapon/shield/riot,
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/obj/item/weapon/shield/riot,
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/obj/item/weapon/storage/flashbang_kit,
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/obj/item/weapon/storage/flashbang_kit,
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/obj/item/weapon/storage/flashbang_kit,
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/obj/item/weapon/storage/box/flashbangs,
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/obj/item/weapon/storage/box/flashbangs,
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/obj/item/weapon/storage/box/flashbangs,
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/obj/item/weapon/handcuffs,
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/obj/item/weapon/handcuffs,
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/obj/item/weapon/handcuffs,
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@@ -657,7 +657,7 @@
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/datum/supply_packs/randomised/contraband
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num_contained = 5
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contains = list(/obj/item/weapon/contraband/poster,
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/obj/item/weapon/cigpacket/dromedaryco,
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/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,
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/obj/item/weapon/lipstick/random)
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name = "Contraband crate"
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cost = 30
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@@ -43,6 +43,8 @@
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user << "-Plant Production: \blue [production]"
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if(potency != -1)
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user << "-Plant Potency: \blue [potency]"
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return
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..() // Fallthrough to item/attackby() so that bags can pick seeds up
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/obj/item/seeds/chiliseed
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name = "pack of chili seeds"
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@@ -124,7 +124,7 @@
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/obj/item/weapon/gun/energy/crossbow:5:Energy Crossbow;
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/obj/item/weapon/melee/energy/sword:4:Energy Sword;
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/obj/item/weapon/storage/box/syndicate:10:Syndicate Bundle;
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/obj/item/weapon/storage/emp_kit:3:5 EMP Grenades;
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/obj/item/weapon/storage/box/emps:3:5 EMP Grenades;
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Whitespace:Seperator;
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Stealthy and Inconspicuous Weapons;
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/obj/item/weapon/pen/paralysis:3:Paralysis Pen;
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@@ -141,7 +141,7 @@ Whitespace:Seperator;
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Devices and Tools;
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/obj/item/weapon/card/emag:3:Cryptographic Sequencer;
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/obj/item/weapon/storage/toolbox/syndicate:1:Fully Loaded Toolbox;
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/obj/item/weapon/storage/syndie_kit/space:3:Space Suit;
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/obj/item/weapon/storage/box/syndie_kit/space:3:Space Suit;
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/obj/item/clothing/glasses/thermal/syndi:3:Thermal Imaging Glasses;
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/obj/item/device/encryptionkey/binary:3:Binary Translator Key;
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/obj/item/weapon/aiModule/syndicate:7:Hacked AI Upload Module;
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@@ -151,8 +151,8 @@ Devices and Tools;
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/obj/item/weapon/circuitboard/teleporter:20:Teleporter Circuit Board;
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Whitespace:Seperator;
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Implants;
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/obj/item/weapon/storage/syndie_kit/imp_freedom:3:Freedom Implant;
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/obj/item/weapon/storage/syndie_kit/imp_uplink:10:Uplink Implant (Contains 5 Telecrystals);
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/obj/item/weapon/storage/box/syndie_kit/imp_freedom:3:Freedom Implant;
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/obj/item/weapon/storage/box/syndie_kit/imp_uplink:10:Uplink Implant (Contains 5 Telecrystals);
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Whitespace:Seperator;
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(Pointless) Badassery;
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/obj/item/toy/syndicateballoon:10:For showing that You Are The BOSS (Useless Balloon);"}
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@@ -34,7 +34,7 @@
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/obj/item/weapon/gun/energy/crossbow:5:Energy Crossbow;
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/obj/item/weapon/melee/energy/sword:4:Energy Sword;
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/obj/item/weapon/storage/box/syndicate:10:Syndicate Bundle;
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/obj/item/weapon/storage/emp_kit:3:5 EMP Grenades;
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/obj/item/weapon/storage/box/emps:3:5 EMP Grenades;
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Whitespace:Seperator;
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Stealthy and Inconspicuous Weapons;
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/obj/item/weapon/pen/paralysis:3:Paralysis Pen;
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@@ -51,7 +51,7 @@ Whitespace:Seperator;
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Devices and Tools;
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/obj/item/weapon/card/emag:3:Cryptographic Sequencer;
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/obj/item/weapon/storage/toolbox/syndicate:1:Fully Loaded Toolbox;
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/obj/item/weapon/storage/syndie_kit/space:3:Space Suit;
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/obj/item/weapon/storage/box/syndie_kit/space:3:Space Suit;
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/obj/item/clothing/glasses/thermal/syndi:3:Thermal Imaging Glasses;
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/obj/item/device/encryptionkey/binary:3:Binary Translator Key;
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/obj/item/weapon/aiModule/syndicate:7:Hacked AI Upload Module;
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@@ -61,8 +61,8 @@ Devices and Tools;
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/obj/item/weapon/circuitboard/teleporter:20:Teleporter Circuit Board;
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Whitespace:Seperator;
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Implants;
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/obj/item/weapon/storage/syndie_kit/imp_freedom:3:Freedom Implant;
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/obj/item/weapon/storage/syndie_kit/imp_uplink:10:Uplink Implant (Contains 5 Telecrystals);
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/obj/item/weapon/storage/box/syndie_kit/imp_freedom:3:Freedom Implant;
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/obj/item/weapon/storage/box/syndie_kit/imp_uplink:10:Uplink Implant (Contains 5 Telecrystals);
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Whitespace:Seperator;
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(Pointless) Badassery;
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/obj/item/toy/syndicateballoon:10:For showing that You Are The BOSS (Useless Balloon);"}
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@@ -28,9 +28,9 @@
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H.equip_to_slot_or_del(new /obj/item/clothing/head/caphat(H), slot_head)
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H.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(H), slot_glasses)
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if(H.backbag == 1)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/id_kit(H), slot_r_hand)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(H), slot_r_hand)
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else
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/id_kit(H.back), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(H.back), slot_in_backpack)
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var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
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L.imp_in = H
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L.implanted = 1
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@@ -79,7 +79,7 @@
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/helmet(H), slot_head)
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if(H.backbag == 1)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/id_kit(H), slot_r_hand)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(H), slot_r_hand)
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else
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/id_kit(H.back), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(H.back), slot_in_backpack)
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return 1
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@@ -164,11 +164,11 @@
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if(H.backbag == 1)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(H), slot_r_hand)
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H.equip_to_slot_or_del(new /obj/item/weapon/crowbar(H), slot_l_hand)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/satchel(H), slot_l_store)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/bag/ore(H), slot_l_store)
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else
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(H.back), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/crowbar(H), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/satchel(H), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/bag/ore(H), slot_in_backpack)
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return 1
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@@ -199,7 +199,7 @@
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H.equip_to_slot_or_del(new /obj/item/weapon/bikehorn(H), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/stamp/clown(H), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/toy/crayon/rainbow(H), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/crayonbox(H), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/fancy/crayons(H), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/toy/waterflower(H), slot_in_backpack)
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H.mutations.Add(CLUMSY)
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return 1
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@@ -42,7 +42,7 @@
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updateUsrDialog()
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else if(processing)
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user << "\red The biogenerator is currently processing."
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else if(istype(O, /obj/item/weapon/plantbag))
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else if(istype(O, /obj/item/weapon/storage/bag/plants))
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var/i = 0
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for(var/obj/item/weapon/reagent_containers/food/snacks/grown/G in contents)
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i++
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@@ -377,13 +377,12 @@
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/*
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* Diskette Box
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*/
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/obj/item/weapon/storage/diskbox
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/obj/item/weapon/storage/box/disks
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name = "Diskette Box"
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icon_state = "disk_kit"
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item_state = "syringe_kit"
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foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
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/obj/item/weapon/storage/diskbox/New()
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/obj/item/weapon/storage/box/disks/New()
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..()
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new /obj/item/weapon/disk/data(src)
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new /obj/item/weapon/disk/data(src)
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@@ -12,14 +12,14 @@
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var/enemy_mp = 20
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var/gameover = 0
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var/blocked = 0 //Player cannot attack/heal while set
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var/list/prizes = list( /obj/item/weapon/storage/snappopbox = 2,
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var/list/prizes = list( /obj/item/weapon/storage/box/snappops = 2,
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/obj/item/toy/blink = 2,
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/obj/item/clothing/under/syndicate/tacticool = 2,
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/obj/item/toy/sword = 2,
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/obj/item/toy/gun = 2,
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/obj/item/toy/crossbow = 2,
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/obj/item/clothing/suit/syndicatefake = 2,
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/obj/item/weapon/storage/crayonbox = 2,
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/obj/item/weapon/storage/fancy/crayons = 2,
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/obj/item/toy/spinningtoy = 2,
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/obj/item/toy/prize/ripley = 1,
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/obj/item/toy/prize/fireripley = 1,
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@@ -729,15 +729,13 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob)
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del(O)
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updateicon()
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else if (istype(O, /obj/item/weapon/plantbag))
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else if (istype(O, /obj/item/weapon/storage/bag/plants))
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attack_hand(user)
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var/obj/item/weapon/plantbag/S = O
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var/obj/item/weapon/storage/bag/plants/S = O
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for (var/obj/item/weapon/reagent_containers/food/snacks/grown/G in locate(user.x,user.y,user.z))
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if (S.contents.len < S.capacity)
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S.contents += G;
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else
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user << "\blue The plant bag is full."
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if(!S.can_be_inserted(G))
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return
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S.handle_item_insertion(G, 1)
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||||
|
||||
else if ( istype(O, /obj/item/weapon/pestspray) )
|
||||
var/obj/item/pestkiller/myPKiller = O
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
user.visible_message("<span class='notice'>[user] has added \the [O] to \the [src].", \
|
||||
"<span class='notice'>You add \the [O] to \the [src].")
|
||||
|
||||
else if(istype(O, /obj/item/weapon/plantbag))
|
||||
else if(istype(O, /obj/item/weapon/storage/bag/plants))
|
||||
var/plants_loaded = 0
|
||||
for(var/obj/G in O.contents)
|
||||
if(accept_check(G))
|
||||
|
||||
@@ -600,7 +600,7 @@
|
||||
name = "Cigarette machine" //OCD had to be uppercase to look nice with the new formating
|
||||
desc = "If you want to get cancer, might as well do it in style"
|
||||
icon_state = "cigs"
|
||||
product_paths = "/obj/item/weapon/cigpacket;/obj/item/weapon/storage/matchbox;/obj/item/weapon/lighter/random"
|
||||
product_paths = "/obj/item/weapon/storage/fancy/cigarettes;/obj/item/weapon/storage/box/matches;/obj/item/weapon/lighter/random"
|
||||
product_amounts = "10;10;4"
|
||||
product_slogans = "Space cigs taste good like a cigarette should.;I'd rather toolbox than switch.;Smoke!;Don't believe the reports - smoke today!"
|
||||
vend_delay = 34
|
||||
@@ -675,7 +675,7 @@
|
||||
desc = "A plant nutrients vendor"
|
||||
icon_state = "nutri"
|
||||
icon_deny = "nutri-deny"
|
||||
product_paths = "/obj/item/nutrient/ez;/obj/item/nutrient/l4z;/obj/item/nutrient/rh;/obj/item/weapon/pestspray;/obj/item/weapon/reagent_containers/syringe;/obj/item/weapon/plantbag"
|
||||
product_paths = "/obj/item/nutrient/ez;/obj/item/nutrient/l4z;/obj/item/nutrient/rh;/obj/item/weapon/pestspray;/obj/item/weapon/reagent_containers/syringe;/obj/item/weapon/storage/bag/plants"
|
||||
product_amounts = "35;25;15;20;5;5"
|
||||
product_slogans = "Aren't you glad you don't have to fertilize the natural way?;Now with 50% less stink!;Plants are people too!"
|
||||
product_hidden = "/obj/item/weapon/reagent_containers/glass/bottle/ammonia;/obj/item/weapon/reagent_containers/glass/bottle/diethylamine"
|
||||
|
||||
@@ -118,15 +118,14 @@
|
||||
return M.get_log_html()
|
||||
|
||||
|
||||
/obj/item/weapon/storage/mechatrackingbox
|
||||
|
||||
/obj/item/weapon/storage/box/mechabeacons
|
||||
name = "Exosuit Tracking Beacons"
|
||||
New()
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
..()
|
||||
return
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
|
||||
@@ -164,22 +164,36 @@
|
||||
user.put_in_active_hand(src)
|
||||
return
|
||||
|
||||
// Due to storage type consolidation this should get used more now.
|
||||
// I have cleaned it up a little, but it could probably use more. -Sayu
|
||||
/obj/item/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
|
||||
if(istype(W,/obj/item/weapon/storage))
|
||||
var/obj/item/weapon/storage/S = W
|
||||
if(S.use_to_pickup)
|
||||
if(!S.can_be_inserted(src))
|
||||
return
|
||||
if(S.collection_mode) //Mode is set to collect all items on a tile and we clicked on a valid one.
|
||||
if(isturf(src.loc))
|
||||
for(var/obj/item/I in src.loc)
|
||||
if(I != src) //We'll do the one we clicked on last.
|
||||
if(!S.can_be_inserted(I))
|
||||
continue
|
||||
S.handle_item_insertion(I, 1) //The 1 stops the "You put the [src] into [S]" insertion message from being displayed.
|
||||
S.handle_item_insertion(src)
|
||||
var/list/rejections = list()
|
||||
var/success = 0
|
||||
var/failure = 0
|
||||
|
||||
for(var/obj/item/I in src.loc)
|
||||
if(I.type in rejections) // To limit bag spamming: any given type only complains once
|
||||
continue
|
||||
if(!S.can_be_inserted(I)) // Note can_be_inserted still makes noise when the answer is no
|
||||
rejections += I.type // therefore full bags are still a little spammy
|
||||
failure = 1
|
||||
continue
|
||||
success = 1
|
||||
S.handle_item_insertion(I, 1) //The 1 stops the "You put the [src] into [S]" insertion message from being displayed.
|
||||
if(success && !failure)
|
||||
user << "<span class='notice'>You put everything in [S].</span>"
|
||||
else if(success)
|
||||
user << "<span class='notice'>You put some things in [S].</span>"
|
||||
else
|
||||
user << "<span class='notice'>You fail to pick anything up with [S].</span>"
|
||||
|
||||
else if(S.can_be_inserted(src))
|
||||
S.handle_item_insertion(src)
|
||||
|
||||
return
|
||||
|
||||
|
||||
@@ -12,24 +12,19 @@
|
||||
del(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/body_bag_box
|
||||
/obj/item/weapon/storage/box/bodybags
|
||||
name = "body bags"
|
||||
desc = "This box contains body bags."
|
||||
icon_state = "bodybags"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
|
||||
New()
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
..()
|
||||
return
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
|
||||
|
||||
/obj/structure/closet/body_bag
|
||||
|
||||
@@ -1151,41 +1151,27 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
else
|
||||
usr << "You do not have a PDA. You should make an issue report about this."
|
||||
|
||||
|
||||
|
||||
|
||||
//Some spare PDAs in a box
|
||||
|
||||
/obj/item/weapon/storage/PDAbox
|
||||
/obj/item/weapon/storage/box/PDAs
|
||||
name = "spare PDAs"
|
||||
desc = "A box of spare PDA microcomputers."
|
||||
icon = 'icons/obj/pda.dmi'
|
||||
icon_state = "pdabox"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
/obj/item/weapon/storage/PDAbox/New()
|
||||
New()
|
||||
..()
|
||||
new /obj/item/device/pda(src)
|
||||
new /obj/item/device/pda(src)
|
||||
new /obj/item/device/pda(src)
|
||||
new /obj/item/device/pda(src)
|
||||
|
||||
var/newcart = pick(1,2,3,4,5)
|
||||
switch(newcart)
|
||||
if(1)
|
||||
new /obj/item/weapon/cartridge/engineering(src)
|
||||
if(2)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
if(3)
|
||||
new /obj/item/weapon/cartridge/medical(src)
|
||||
if(4)
|
||||
new /obj/item/weapon/cartridge/signal/toxins(src)
|
||||
if(5)
|
||||
new /obj/item/weapon/cartridge/quartermaster(src)
|
||||
|
||||
new /obj/item/weapon/cartridge/head(src)
|
||||
|
||||
var/newcart = pick( /obj/item/weapon/cartridge/engineering,
|
||||
/obj/item/weapon/cartridge/security,
|
||||
/obj/item/weapon/cartridge/medical,
|
||||
/obj/item/weapon/cartridge/signal/toxins,
|
||||
/obj/item/weapon/cartridge/quartermaster)
|
||||
new newcart(src)
|
||||
|
||||
// Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP
|
||||
/obj/item/device/pda/emp_act(severity)
|
||||
|
||||
@@ -59,6 +59,12 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
continue
|
||||
|
||||
path_obj = text2path(path_text)
|
||||
|
||||
// Because we're using strings, this comes up if item paths change.
|
||||
// Failure to handle this error borks uplinks entirely. -Sayu
|
||||
if(!path_obj)
|
||||
error("Syndicate item is not a valid path: [path_text]")
|
||||
else
|
||||
item = new path_obj()
|
||||
name = O[3]
|
||||
del item
|
||||
@@ -81,7 +87,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
|
||||
if(uses > 9)
|
||||
randomItems.Add("/obj/item/toy/syndicateballoon")//Syndicate Balloon
|
||||
randomItems.Add("/obj/item/weapon/storage/syndie_kit/imp_uplink") //Uplink Implanter
|
||||
randomItems.Add("/obj/item/weapon/storage/box/syndie_kit/imp_uplink") //Uplink Implanter
|
||||
randomItems.Add("/obj/item/weapon/storage/box/syndicate") //Syndicate bundle
|
||||
|
||||
//if(uses > 8) //Nothing... yet.
|
||||
@@ -104,15 +110,15 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
randomItems.Add("/obj/item/device/chameleon") //Chameleon Projector
|
||||
|
||||
if(uses > 2)
|
||||
randomItems.Add("/obj/item/weapon/storage/emp_kit") //EMP Grenades
|
||||
randomItems.Add("/obj/item/weapon/storage/box/emps") //EMP Grenades
|
||||
randomItems.Add("/obj/item/weapon/pen/paralysis") //Paralysis Pen
|
||||
randomItems.Add("/obj/item/weapon/cartridge/syndicate") //Detomatix Cartridge
|
||||
randomItems.Add("/obj/item/clothing/under/chameleon") //Chameleon Jumpsuit
|
||||
randomItems.Add("/obj/item/weapon/card/id/syndicate") //Agent ID Card
|
||||
randomItems.Add("/obj/item/weapon/card/emag") //Cryptographic Sequencer
|
||||
randomItems.Add("/obj/item/weapon/storage/syndie_kit/space") //Syndicate Space Suit
|
||||
randomItems.Add("/obj/item/weapon/storage/box/syndie_kit/space") //Syndicate Space Suit
|
||||
randomItems.Add("/obj/item/device/encryptionkey/binary") //Binary Translator Key
|
||||
randomItems.Add("/obj/item/weapon/storage/syndie_kit/imp_freedom") //Freedom Implant
|
||||
randomItems.Add("/obj/item/weapon/storage/box/syndie_kit/imp_freedom") //Freedom Implant
|
||||
randomItems.Add("/obj/item/clothing/glasses/thermal/syndi") //Thermal Imaging Goggles
|
||||
|
||||
if(uses > 1)
|
||||
@@ -142,7 +148,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
switch(buyItem) //Ok, this gets a little messy, sorry.
|
||||
if("/obj/item/weapon/circuitboard/teleporter")
|
||||
uses -= 20
|
||||
if("/obj/item/toy/syndicateballoon" , "/obj/item/weapon/storage/syndie_kit/imp_uplink" , "/obj/item/weapon/storage/box/syndicate")
|
||||
if("/obj/item/toy/syndicateballoon" , "/obj/item/weapon/storage/box/syndie_kit/imp_uplink" , "/obj/item/weapon/storage/box/syndicate")
|
||||
uses -= 10
|
||||
if("/obj/item/weapon/aiModule/syndicate" , "/obj/item/device/radio/beacon/syndicate")
|
||||
uses -= 7
|
||||
@@ -152,9 +158,9 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
uses -= 5
|
||||
if("/obj/item/weapon/melee/energy/sword" , "/obj/item/clothing/mask/gas/voice" , "/obj/item/device/chameleon")
|
||||
uses -= 4
|
||||
if("/obj/item/weapon/storage/emp_kit" , "/obj/item/weapon/pen/paralysis" , "/obj/item/weapon/cartridge/syndicate" , "/obj/item/clothing/under/chameleon" , \
|
||||
"/obj/item/weapon/card/emag" , "/obj/item/weapon/storage/syndie_kit/space" , "/obj/item/device/encryptionkey/binary" , \
|
||||
"/obj/item/weapon/storage/syndie_kit/imp_freedom" , "/obj/item/clothing/glasses/thermal/syndi")
|
||||
if("/obj/item/weapon/storage/box/emps" , "/obj/item/weapon/pen/paralysis" , "/obj/item/weapon/cartridge/syndicate" , "/obj/item/clothing/under/chameleon" , \
|
||||
"/obj/item/weapon/card/emag" , "/obj/item/weapon/storage/box/syndie_kit/space" , "/obj/item/device/encryptionkey/binary" , \
|
||||
"/obj/item/weapon/storage/box/syndie_kit/imp_freedom" , "/obj/item/clothing/glasses/thermal/syndi")
|
||||
uses -= 3
|
||||
if("/obj/item/ammo_magazine/a357" , "/obj/item/clothing/shoes/syndigaloshes" , "/obj/item/weapon/plastique", "/obj/item/weapon/card/id/syndicate")
|
||||
uses -= 2
|
||||
@@ -172,7 +178,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
feedback_add_details("traitor_uplink_items_bought","TP")
|
||||
if("/obj/item/toy/syndicateballoon")
|
||||
feedback_add_details("traitor_uplink_items_bought","BS")
|
||||
if("/obj/item/weapon/storage/syndie_kit/imp_uplink")
|
||||
if("/obj/item/weapon/storage/box/syndie_kit/imp_uplink")
|
||||
feedback_add_details("traitor_uplink_items_bought","UI")
|
||||
if("/obj/item/weapon/storage/box/syndicate")
|
||||
feedback_add_details("traitor_uplink_items_bought","BU")
|
||||
@@ -192,7 +198,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
feedback_add_details("traitor_uplink_items_bought","VC")
|
||||
if("/obj/item/device/chameleon")
|
||||
feedback_add_details("traitor_uplink_items_bought","CP")
|
||||
if("/obj/item/weapon/storage/emp_kit")
|
||||
if("/obj/item/weapon/storage/box/emps")
|
||||
feedback_add_details("traitor_uplink_items_bought","EM")
|
||||
if("/obj/item/weapon/pen/paralysis")
|
||||
feedback_add_details("traitor_uplink_items_bought","PP")
|
||||
@@ -204,11 +210,11 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
feedback_add_details("traitor_uplink_items_bought","AC")
|
||||
if("/obj/item/weapon/card/emag")
|
||||
feedback_add_details("traitor_uplink_items_bought","EC")
|
||||
if("/obj/item/weapon/storage/syndie_kit/space")
|
||||
if("/obj/item/weapon/storage/box/syndie_kit/space")
|
||||
feedback_add_details("traitor_uplink_items_bought","SS")
|
||||
if("/obj/item/device/encryptionkey/binary")
|
||||
feedback_add_details("traitor_uplink_items_bought","BT")
|
||||
if("/obj/item/weapon/storage/syndie_kit/imp_freedom")
|
||||
if("/obj/item/weapon/storage/box/syndie_kit/imp_freedom")
|
||||
feedback_add_details("traitor_uplink_items_bought","FI")
|
||||
if("/obj/item/clothing/glasses/thermal/syndi")
|
||||
feedback_add_details("traitor_uplink_items_bought","TM")
|
||||
|
||||
@@ -128,9 +128,9 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \
|
||||
*/
|
||||
var/global/list/datum/stack_recipe/cardboard_recipes = list ( \
|
||||
new/datum/stack_recipe("box", /obj/item/weapon/storage/box), \
|
||||
new/datum/stack_recipe("light tubes", /obj/item/weapon/storage/lightbox/tubes), \
|
||||
new/datum/stack_recipe("light bulbs", /obj/item/weapon/storage/lightbox/bulbs), \
|
||||
new/datum/stack_recipe("mouse traps", /obj/item/weapon/storage/mousetraps), \
|
||||
new/datum/stack_recipe("light tubes", /obj/item/weapon/storage/box/lights/tubes), \
|
||||
new/datum/stack_recipe("light bulbs", /obj/item/weapon/storage/box/lights/bulbs), \
|
||||
new/datum/stack_recipe("mouse traps", /obj/item/weapon/storage/box/mousetraps), \
|
||||
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
|
||||
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
|
||||
@@ -11,12 +11,16 @@
|
||||
var/perunit = 3750
|
||||
var/sheettype = null //this is used for girders in the creation of walls/false walls
|
||||
|
||||
/obj/item/stack/sheet/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if (istype(W, /obj/item/weapon/sheetsnatcher))
|
||||
var/obj/item/weapon/sheetsnatcher/S = W
|
||||
|
||||
// Since the sheetsnatcher was consolidated into weapon/storage/bag we now use
|
||||
// item/attackby() properly, making this unnecessary
|
||||
|
||||
/*/obj/item/stack/sheet/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if (istype(W, /obj/item/weapon/storage/bag/sheetsnatcher))
|
||||
var/obj/item/weapon/storage/bag/sheetsnatcher/S = W
|
||||
if(!S.mode)
|
||||
S.add(src,user)
|
||||
else
|
||||
for (var/obj/item/stack/sheet/stack in locate(src.x,src.y,src.z))
|
||||
S.add(stack,user)
|
||||
..()
|
||||
..()*/
|
||||
@@ -181,7 +181,7 @@ RSF
|
||||
if (istype(A, /obj/structure/table) && matter >= 1)
|
||||
user << "Dispensing Dice Pack..."
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 10, 1)
|
||||
new /obj/item/weapon/storage/dice( A.loc )
|
||||
new /obj/item/weapon/storage/pill_bottle/dice( A.loc )
|
||||
if (isrobot(user))
|
||||
var/mob/living/silicon/robot/engy = user
|
||||
engy.cell.charge -= 200
|
||||
@@ -195,7 +195,7 @@ RSF
|
||||
if (istype(A, /turf/simulated/floor) && matter >= 1)
|
||||
user << "Dispensing Dice Pack..."
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 10, 1)
|
||||
new /obj/item/weapon/storage/dice( A )
|
||||
new /obj/item/weapon/storage/pill_bottle/dice( A )
|
||||
if (isrobot(user))
|
||||
var/mob/living/silicon/robot/engy = user
|
||||
engy.cell.charge -= 200
|
||||
|
||||
@@ -6,9 +6,10 @@ MATCHES
|
||||
CIGARETTES
|
||||
CIGARS
|
||||
SMOKING PIPES
|
||||
CIG PACKET
|
||||
CHEAP LIGHTERS
|
||||
ZIPPO
|
||||
|
||||
CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
*/
|
||||
|
||||
///////////
|
||||
@@ -307,70 +308,7 @@ ZIPPO
|
||||
icon_off = "cobpipeoff"
|
||||
smoketime = 400
|
||||
|
||||
////////////
|
||||
//CIG PACK//
|
||||
////////////
|
||||
/obj/item/weapon/cigpacket
|
||||
name = "cigarette packet"
|
||||
desc = "The most popular brand of Space Cigarettes, sponsors of the Space Olympics."
|
||||
icon = 'icons/obj/cigarettes.dmi'
|
||||
icon_state = "cigpacket"
|
||||
item_state = "cigpacket"
|
||||
w_class = 1
|
||||
throwforce = 2
|
||||
flags = TABLEPASS
|
||||
slot_flags = SLOT_BELT
|
||||
var/cigcount = 6
|
||||
|
||||
/obj/item/weapon/cigpacket/New()
|
||||
..()
|
||||
flags |= NOREACT
|
||||
create_reagents(15 * cigcount)//so people can inject cigarettes without opening a packet, now with being able to inject the whole one
|
||||
|
||||
/obj/item/weapon/cigpacket/Del()
|
||||
..()
|
||||
del(reagents)
|
||||
|
||||
/obj/item/weapon/cigpacket/update_icon()
|
||||
icon_state = "[initial(icon_state)][cigcount]"
|
||||
desc = "There are [cigcount] cig\s left!"
|
||||
return
|
||||
|
||||
/obj/item/weapon/cigpacket/attack_hand(mob/user as mob)
|
||||
if(user.r_hand == src || user.l_hand == src)
|
||||
if(cigcount == 0)
|
||||
user << "<span class='notice'>You're out of cigs, shit! How you gonna get through the rest of the day...</span>"
|
||||
return
|
||||
else
|
||||
var/obj/item/clothing/mask/cigarette/W = new /obj/item/clothing/mask/cigarette(user)
|
||||
reagents.trans_to(W, (reagents.total_volume/cigcount))
|
||||
user.put_in_active_hand(W)
|
||||
reagents.maximum_volume = 15 * cigcount
|
||||
cigcount--
|
||||
update_icon()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/weapon/cigpacket/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
if(!istype(M, /mob))
|
||||
return
|
||||
|
||||
if(M == user && user.zone_sel.selecting == "mouth" && cigcount > 0 && !user.wear_mask)
|
||||
var/obj/item/clothing/mask/cigarette/W = new /obj/item/clothing/mask/cigarette(user)
|
||||
reagents.trans_to(W, (reagents.total_volume/cigcount))
|
||||
user.equip_to_slot_if_possible(W, slot_wear_mask)
|
||||
reagents.maximum_volume = 15 * cigcount
|
||||
cigcount--
|
||||
user << "<span class='notice'>You take a cigarette out of the pack.</span>"
|
||||
update_icon()
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/weapon/cigpacket/dromedaryco
|
||||
name = "DromedaryCo packet"
|
||||
desc = "A packet of six imported DromedaryCo cancer sticks. A label on the packaging reads, \"Wouldn't a slow death make a change?\""
|
||||
icon_state = "Dpacket"
|
||||
item_state = "Dpacket"
|
||||
|
||||
/////////
|
||||
//ZIPPO//
|
||||
|
||||
@@ -65,8 +65,8 @@
|
||||
var/gift_type = pick(/obj/item/weapon/sord,
|
||||
/obj/item/weapon/storage/wallet,
|
||||
/obj/item/weapon/storage/photo_album,
|
||||
/obj/item/weapon/storage/snappopbox,
|
||||
/obj/item/weapon/storage/crayonbox,
|
||||
/obj/item/weapon/storage/box/snappops,
|
||||
/obj/item/weapon/storage/fancy/crayons,
|
||||
/obj/item/weapon/storage/backpack/holding,
|
||||
/obj/item/weapon/storage/belt/champion,
|
||||
/obj/item/weapon/soap/deluxe,
|
||||
|
||||
@@ -1,43 +1,11 @@
|
||||
/* Hydroponic stuff
|
||||
* Contains:
|
||||
* Plant Bags
|
||||
* Sunflowers
|
||||
* Nettle
|
||||
* Deathnettle
|
||||
* Corbcob
|
||||
*/
|
||||
|
||||
/*
|
||||
* Plant Bags
|
||||
*/
|
||||
/obj/item/weapon/plantbag
|
||||
icon = 'icons/obj/hydroponics.dmi'
|
||||
icon_state = "plantbag"
|
||||
name = "Plant Bag"
|
||||
var/mode = 1; //0 = pick one at a time, 1 = pick all on tile
|
||||
var/capacity = 50; //the number of plant pieces it can carry.
|
||||
flags = FPRINT | TABLEPASS
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = 1
|
||||
|
||||
/obj/item/weapon/plantbag/attack_self(mob/user as mob)
|
||||
for (var/obj/item/O in contents)
|
||||
contents -= O
|
||||
O.loc = user.loc
|
||||
user << "\blue You empty the plant bag."
|
||||
return
|
||||
|
||||
/obj/item/weapon/plantbag/verb/toggle_mode()
|
||||
set name = "Switch Bagging Method"
|
||||
set category = "Object"
|
||||
|
||||
mode = !mode
|
||||
switch (mode)
|
||||
if(1)
|
||||
usr << "The bag now picks up all plants in a tile at once."
|
||||
if(0)
|
||||
usr << "The bag now picks up one plant at a time."
|
||||
|
||||
|
||||
/*
|
||||
* Sunflower
|
||||
|
||||
223
code/game/objects/items/weapons/storage/bags.dm
Normal file
223
code/game/objects/items/weapons/storage/bags.dm
Normal file
@@ -0,0 +1,223 @@
|
||||
/*
|
||||
* These absorb the functionality of the plant bag, ore satchel, etc.
|
||||
* They use the use_to_pickup, quick_gather, and quick_empty functions
|
||||
* that were already defined in weapon/storage, but which had been
|
||||
* re-implemented in other classes.
|
||||
*
|
||||
* Contains:
|
||||
* Trash Bag
|
||||
* Mining Satchel
|
||||
* Plant Bag
|
||||
* Sheet Snatcher
|
||||
*
|
||||
* -Sayu
|
||||
*/
|
||||
|
||||
// Generic non-item
|
||||
/obj/item/weapon/storage/bag
|
||||
allow_quick_gather = 1
|
||||
allow_quick_empty = 1
|
||||
display_contents_with_number = 0 // UNStABLE AS FuCK, turn on when it stops crashing clients
|
||||
use_to_pickup = 1
|
||||
slot_flags = SLOT_BELT
|
||||
flags = FPRINT | TABLEPASS
|
||||
|
||||
// -----------------------------
|
||||
// Trash bag
|
||||
// -----------------------------
|
||||
/obj/item/weapon/storage/bag/trash
|
||||
name = "trash bag"
|
||||
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!"
|
||||
icon = 'icons/obj/trash.dmi'
|
||||
icon_state = "trashbag0"
|
||||
item_state = "trashbag"
|
||||
|
||||
w_class = 4
|
||||
max_w_class = 2
|
||||
storage_slots = 21
|
||||
can_hold = list() // any
|
||||
cant_hold = list("/obj/item/weapon/disk/nuclear")
|
||||
|
||||
|
||||
/obj/item/weapon/storage/bag/trash/update_icon()
|
||||
if(contents.len == 0)
|
||||
icon_state = "trashbag0"
|
||||
else if(contents.len < 12)
|
||||
icon_state = "trashbag1"
|
||||
else if(contents.len < 21)
|
||||
icon_state = "trashbag2"
|
||||
else icon_state = "trashbag3"
|
||||
|
||||
// -----------------------------
|
||||
// Mining Satchel
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/weapon/storage/bag/ore
|
||||
name = "Mining Satchel"
|
||||
desc = "This little bugger can be used to store and transport ores."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "satchel"
|
||||
slot_flags = SLOT_BELT | SLOT_POCKET
|
||||
w_class = 3
|
||||
storage_slots = 50
|
||||
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
|
||||
max_w_class = 3
|
||||
can_hold = list("/obj/item/weapon/ore")
|
||||
|
||||
|
||||
// -----------------------------
|
||||
// Plant bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/weapon/storage/bag/plants
|
||||
icon = 'icons/obj/hydroponics.dmi'
|
||||
icon_state = "plantbag"
|
||||
name = "Plant Bag"
|
||||
storage_slots = 50; //the number of plant pieces it can carry.
|
||||
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
|
||||
max_w_class = 3
|
||||
w_class = 1
|
||||
can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/grown","/obj/item/seeds","/obj/item/weapon/grown")
|
||||
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher
|
||||
// -----------------------------
|
||||
// Because it stacks stacks, this doesn't operate normally.
|
||||
// However, making it a storage/bag allows us to reuse existing code in some places. -Sayu
|
||||
|
||||
/obj/item/weapon/storage/bag/sheetsnatcher
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "sheetsnatcher"
|
||||
name = "Sheet Snatcher"
|
||||
desc = "A patented Nanotrasen storage system designed for any kind of mineral sheet."
|
||||
|
||||
var/capacity = 300; //the number of sheets it can carry.
|
||||
w_class = 3
|
||||
|
||||
allow_quick_empty = 1 // this function is superceded
|
||||
New()
|
||||
..()
|
||||
//verbs -= /obj/item/weapon/storage/verb/quick_empty
|
||||
//verbs += /obj/item/weapon/storage/bag/sheetsnatcher/quick_empty
|
||||
|
||||
can_be_inserted(obj/item/W as obj, stop_messages = 0)
|
||||
if(!istype(W,/obj/item/stack/sheet) || istype(W,/obj/item/stack/sheet/mineral/sandstone) || istype(W,/obj/item/stack/sheet/wood))
|
||||
if(!stop_messages)
|
||||
usr << "The snatcher does not accept [W]."
|
||||
return 0 //I don't care, but the existing code rejects them for not being "sheets" *shrug* -Sayu
|
||||
var/current = 0
|
||||
for(var/obj/item/stack/sheet/S in contents)
|
||||
current += S.amount
|
||||
if(capacity == current)//If it's full, you're done
|
||||
if(!stop_messages)
|
||||
usr << "\red The snatcher is full."
|
||||
return 0
|
||||
return 1
|
||||
|
||||
|
||||
// Modified handle_item_insertion. Would prefer not to, but...
|
||||
handle_item_insertion(obj/item/W as obj, prevent_warning = 0)
|
||||
var/obj/item/stack/sheet/S = W
|
||||
if(!istype(S)) return 0
|
||||
|
||||
var/amount
|
||||
var/inserted = 0
|
||||
var/current = 0
|
||||
for(var/obj/item/stack/sheet/S2 in contents)
|
||||
current += S2.amount
|
||||
if(capacity < current + S.amount)//If the stack will fill it up
|
||||
amount = capacity - current
|
||||
else
|
||||
amount = S.amount
|
||||
|
||||
for(var/obj/item/stack/sheet/sheet in contents)
|
||||
if(S.type == sheet.type) // we are violating the amount limitation because these are not sane objects
|
||||
sheet.amount += amount // they should only be removed through procs in this file, which split them up.
|
||||
S.amount -= amount
|
||||
inserted = 1
|
||||
break
|
||||
|
||||
if(!inserted || !S.amount)
|
||||
usr.u_equip(S)
|
||||
usr.update_icons() //update our overlays
|
||||
if (usr.client && usr.s_active != src)
|
||||
usr.client.screen -= S
|
||||
S.dropped(usr)
|
||||
if(!S.amount)
|
||||
del S
|
||||
else
|
||||
S.loc = src
|
||||
|
||||
orient2hud(usr)
|
||||
if(usr.s_active)
|
||||
usr.s_active.show_to(usr)
|
||||
update_icon()
|
||||
return 1
|
||||
|
||||
|
||||
// Sets up numbered display to show the stack size of each stored mineral
|
||||
// NOTE: numbered display is turned off currently because it's broken
|
||||
orient2hud(mob/user as mob)
|
||||
var/adjusted_contents = contents.len
|
||||
|
||||
//Numbered contents display
|
||||
var/list/datum/numbered_display/numbered_contents
|
||||
if(display_contents_with_number)
|
||||
numbered_contents = list()
|
||||
adjusted_contents = 0
|
||||
for(var/obj/item/stack/sheet/I in contents)
|
||||
adjusted_contents++
|
||||
var/datum/numbered_display/D = new/datum/numbered_display(I)
|
||||
D.number = I.amount
|
||||
numbered_contents.Add( D )
|
||||
|
||||
var/row_num = 0
|
||||
var/col_count = min(7,storage_slots) -1
|
||||
if (adjusted_contents > 7)
|
||||
row_num = round((adjusted_contents-1) / 7) // 7 is the maximum allowed width.
|
||||
src.standard_orient_objs(row_num, col_count, numbered_contents)
|
||||
return
|
||||
|
||||
|
||||
// Modified quick_empty verb drops appropriate sized stacks
|
||||
quick_empty()
|
||||
var/location = get_turf(src)
|
||||
for(var/obj/item/stack/sheet/S in contents)
|
||||
while(S.amount)
|
||||
var/obj/item/stack/sheet/N = new S.type(location)
|
||||
var/stacksize = min(S.amount,N.max_amount)
|
||||
N.amount = stacksize
|
||||
S.amount -= stacksize
|
||||
if(!S.amount)
|
||||
del S // todo: there's probably something missing here
|
||||
orient2hud(usr)
|
||||
if(usr.s_active)
|
||||
usr.s_active.show_to(usr)
|
||||
update_icon()
|
||||
|
||||
// Instead of removing
|
||||
remove_from_storage(obj/item/W as obj, atom/new_location)
|
||||
var/obj/item/stack/sheet/S = W
|
||||
if(!istype(S)) return 0
|
||||
|
||||
//I would prefer to drop a new stack, but the item/attack_hand code
|
||||
// that calls this can't recieve a different object than you clicked on.
|
||||
//Therefore, make a new stack internally that has the remainder.
|
||||
// -Sayu
|
||||
|
||||
if(S.amount > S.max_amount)
|
||||
var/obj/item/stack/sheet/temp = new S.type(src)
|
||||
temp.amount = S.amount - S.max_amount
|
||||
S.amount = S.max_amount
|
||||
|
||||
return ..(S,new_location)
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher (Cyborg)
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/weapon/storage/bag/sheetsnatcher/borg
|
||||
name = "Sheet Snatcher 9000"
|
||||
desc = ""
|
||||
capacity = 500//Borgs get more because >specialization
|
||||
@@ -90,7 +90,7 @@
|
||||
"/obj/item/weapon/reagent_containers/syringe",
|
||||
"/obj/item/weapon/reagent_containers/glass/dispenser",
|
||||
"/obj/item/weapon/lighter/zippo",
|
||||
"/obj/item/weapon/cigpacket",
|
||||
"/obj/item/weapon/storage/fancy/cigarettes",
|
||||
"/obj/item/weapon/storage/pill_bottle",
|
||||
"/obj/item/stack/medical",
|
||||
"/obj/item/device/flashlight/pen"
|
||||
|
||||
@@ -1,3 +1,24 @@
|
||||
/*
|
||||
* Everything derived from the common cardboard box.
|
||||
* Basically everything except the original is a kit (starts full).
|
||||
*
|
||||
* Contains:
|
||||
* Empty box, starter boxes (survival/engineer),
|
||||
* Latex glove and sterile mask boxes,
|
||||
* Syringe, beaker, dna injector boxes,
|
||||
* Blanks, flashbangs, and EMP grenade boxes,
|
||||
* Tracking and chemical implant boxes,
|
||||
* Prescription glasses and drinking glass boxes,
|
||||
* Condiment bottle and silly cup boxes,
|
||||
* Donkpocket and monkeycube boxes,
|
||||
* ID and security PDA cart boxes,
|
||||
* Handcuff, mousetrap, and pillbottle boxes,
|
||||
* Snap-pops and matchboxes,
|
||||
* Replacement light boxes.
|
||||
*
|
||||
* For syndicate call-ins see uplink_kits.dm
|
||||
*/
|
||||
|
||||
/obj/item/weapon/storage/box
|
||||
name = "box"
|
||||
desc = "It's just an ordinary box."
|
||||
@@ -23,61 +44,386 @@
|
||||
new /obj/item/weapon/tank/emergency_oxygen/engi( src )
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/box/syndicate/
|
||||
|
||||
/obj/item/weapon/storage/box/gloves
|
||||
name = "box of latex gloves"
|
||||
desc = "Contains white gloves."
|
||||
New()
|
||||
..()
|
||||
switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "murder" = 1, "freedom" = 1, "hacker" = 1, "lordsingulo" = 1)))
|
||||
if ("bloodyspai")
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/clothing/mask/gas/voice(src)
|
||||
new /obj/item/weapon/card/id/syndicate(src)
|
||||
new /obj/item/clothing/shoes/syndigaloshes(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
|
||||
/obj/item/weapon/storage/box/masks
|
||||
name = "sterile masks"
|
||||
desc = "This box contains masks of sterility."
|
||||
icon_state = "sterile"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/syringes
|
||||
name = "syringes"
|
||||
desc = "A box full of syringes."
|
||||
desc = "A biohazard alert warning is printed on the box"
|
||||
icon_state = "syringe"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
|
||||
/obj/item/weapon/storage/box/beakers
|
||||
name = "beaker box"
|
||||
icon_state = "beaker"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
|
||||
/obj/item/weapon/storage/box/injectors
|
||||
name = "\improper DNA injectors"
|
||||
desc = "This box contains injectors it seems."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/blanks
|
||||
name = "box of blank shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/flashbangs
|
||||
name = "box of flashbangs (WARNING)"
|
||||
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.</B>"
|
||||
icon_state = "flashbang"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
|
||||
/obj/item/weapon/storage/box/emps
|
||||
name = "emp grenades"
|
||||
desc = "A box with 5 emp grenades."
|
||||
icon_state = "flashbang"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/trackimp
|
||||
name = "tracking implant kit"
|
||||
desc = "Box full of scum-bag tracking utensils."
|
||||
icon_state = "implant"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
new /obj/item/weapon/locator(src)
|
||||
|
||||
/obj/item/weapon/storage/box/chemimp
|
||||
name = "chemical implant kit"
|
||||
desc = "Box of stuff used to implant chemicals."
|
||||
icon_state = "implant"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/rxglasses
|
||||
name = "prescription glasses"
|
||||
desc = "This box contains nerd glasses."
|
||||
icon_state = "glasses"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
|
||||
/obj/item/weapon/storage/box/drinkingglasses
|
||||
name = "box of drinking glasses"
|
||||
desc = "It has a picture of drinking glasses on it."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/condimentbottles
|
||||
name = "box of condiment bottles"
|
||||
desc = "It has a large ketchup smear on it."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/cups
|
||||
name = "box of paper cups"
|
||||
desc = "It has pictures of paper cups on the front."
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/donkpockets
|
||||
name = "box of donk-pockets"
|
||||
desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
|
||||
icon_state = "donk_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes
|
||||
name = "monkey cube box"
|
||||
desc = "Drymate brand monkey cubes. Just add water!"
|
||||
icon = 'icons/obj/food.dmi'
|
||||
icon_state = "monkeycubebox"
|
||||
storage_slots = 7
|
||||
can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/monkeycube")
|
||||
New()
|
||||
..()
|
||||
for(var/i = 1; i <= 5; i++)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/ids
|
||||
name = "spare IDs"
|
||||
desc = "Has so many empty IDs."
|
||||
icon_state = "id"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
|
||||
/obj/item/weapon/storage/box/seccarts
|
||||
name = "Spare R.O.B.U.S.T. Cartridges"
|
||||
desc = "A box full of R.O.B.U.S.T. Cartridges, used by Security."
|
||||
icon_state = "pda"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/handcuffs
|
||||
name = "spare handcuffs"
|
||||
desc = "A box full of handcuffs."
|
||||
icon_state = "handcuff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
|
||||
/obj/item/weapon/storage/box/mousetraps
|
||||
name = "box of Pest-B-Gon Mousetraps"
|
||||
desc = "<B><FONT=red>WARNING:</FONT></B> <I>Keep out of reach of children</I>."
|
||||
icon_state = "mousetraps"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
|
||||
/obj/item/weapon/storage/box/pillbottles
|
||||
name = "box of pill bottles"
|
||||
desc = "It has pictures of pill bottles on its front."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/snappops
|
||||
name = "snap pop box"
|
||||
desc = "Eight wrappers of fun! Ages 8 and up. Not suitable for children."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "spbox"
|
||||
storage_slots = 8
|
||||
can_hold = list("/obj/item/toy/snappop")
|
||||
New()
|
||||
..()
|
||||
for(var/i=1; i <= storage_slots; i++)
|
||||
new /obj/item/toy/snappop(src)
|
||||
|
||||
/obj/item/weapon/storage/box/matches
|
||||
name = "matchbox"
|
||||
desc = "A small box of Almost But Not Quite Plasma Premium Matches."
|
||||
icon = 'icons/obj/cigarettes.dmi'
|
||||
icon_state = "matchbox"
|
||||
item_state = "zippo"
|
||||
storage_slots = 10
|
||||
w_class = 1
|
||||
flags = TABLEPASS
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
New()
|
||||
..()
|
||||
for(var/i=1; i <= storage_slots; i++)
|
||||
new /obj/item/weapon/match(src)
|
||||
|
||||
attackby(obj/item/weapon/match/W as obj, mob/user as mob)
|
||||
if(istype(W, /obj/item/weapon/match) && W.lit == 0)
|
||||
W.lit = 1
|
||||
W.icon_state = "match_lit"
|
||||
processing_objects.Add(W)
|
||||
W.update_icon()
|
||||
return
|
||||
|
||||
if ("stealth")
|
||||
new /obj/item/weapon/gun/energy/crossbow(src)
|
||||
new /obj/item/weapon/pen/paralysis(src)
|
||||
new /obj/item/device/chameleon(src)
|
||||
return
|
||||
|
||||
if ("screwed")
|
||||
new /obj/effect/spawner/newbomb/timer/syndicate(src)
|
||||
new /obj/effect/spawner/newbomb/timer/syndicate(src)
|
||||
new /obj/item/device/powersink(src)
|
||||
new /obj/item/clothing/suit/space/syndicate(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate(src)
|
||||
return
|
||||
/obj/item/weapon/storage/box/lights
|
||||
name = "replacement bulbs"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "light"
|
||||
desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
storage_slots=21
|
||||
can_hold = list("/obj/item/weapon/light/tube", "/obj/item/weapon/light/bulb")
|
||||
max_combined_w_class = 21
|
||||
use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
|
||||
|
||||
if ("guns")
|
||||
new /obj/item/weapon/gun/projectile(src)
|
||||
new /obj/item/ammo_magazine/a357(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/weapon/plastique(src)
|
||||
return
|
||||
/obj/item/weapon/storage/box/lights/bulbs/New()
|
||||
..()
|
||||
for(var/i = 0; i < 21; i++)
|
||||
new /obj/item/weapon/light/bulb(src)
|
||||
|
||||
if ("murder")
|
||||
new /obj/item/weapon/melee/energy/sword(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/clothing/shoes/syndigaloshes(src)
|
||||
return
|
||||
/obj/item/weapon/storage/box/lights/tubes
|
||||
name = "replacement tubes"
|
||||
icon_state = "lighttube"
|
||||
|
||||
if("freedom")
|
||||
var/obj/item/weapon/implanter/O = new /obj/item/weapon/implanter(src)
|
||||
O.imp = new /obj/item/weapon/implant/freedom(O)
|
||||
var/obj/item/weapon/implanter/U = new /obj/item/weapon/implanter(src)
|
||||
U.imp = new /obj/item/weapon/implant/uplink(U)
|
||||
return
|
||||
/obj/item/weapon/storage/box/lights/tubes/New()
|
||||
..()
|
||||
for(var/i = 0; i < 21; i++)
|
||||
new /obj/item/weapon/light/tube(src)
|
||||
|
||||
if ("hacker")
|
||||
new /obj/item/weapon/aiModule/syndicate(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/device/encryptionkey/binary(src)
|
||||
return
|
||||
/obj/item/weapon/storage/box/lights/mixed
|
||||
name = "replacement lights"
|
||||
icon_state = "lightmixed"
|
||||
|
||||
if ("lordsingulo")
|
||||
new /obj/item/device/radio/beacon/syndicate(src)
|
||||
new /obj/item/clothing/suit/space/syndicate(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
return
|
||||
/obj/item/weapon/storage/box/lights/mixed/New()
|
||||
..()
|
||||
for(var/i = 0; i < 14; i++)
|
||||
new /obj/item/weapon/light/tube(src)
|
||||
for(var/i = 0; i < 7; i++)
|
||||
new /obj/item/weapon/light/bulb(src)
|
||||
@@ -3,11 +3,14 @@
|
||||
* .. Sorry for the shitty path name, I couldnt think of a better one.
|
||||
*
|
||||
* WARNING: var/icon_type is used for both examine text and sprite name. Please look at the procs below and adjust your sprite names accordingly
|
||||
* TODO: Cigarette boxes should be ported to this standard
|
||||
*
|
||||
* Contains:
|
||||
* Donut Box
|
||||
* Egg Box
|
||||
* Candle Box
|
||||
* Crayon Box
|
||||
* Cigarette Box
|
||||
*/
|
||||
|
||||
/obj/item/weapon/storage/fancy/
|
||||
@@ -94,3 +97,107 @@
|
||||
for(var/i=1; i <= storage_slots; i++)
|
||||
new /obj/item/candle(src)
|
||||
return
|
||||
|
||||
/*
|
||||
* Crayon Box
|
||||
*/
|
||||
|
||||
/obj/item/weapon/storage/fancy/crayons
|
||||
name = "box of crayons"
|
||||
desc = "A box of crayons for all your rune drawing needs."
|
||||
icon = 'icons/obj/crayons.dmi'
|
||||
icon_state = "crayonbox"
|
||||
w_class = 2.0
|
||||
storage_slots = 6
|
||||
icon_type = "crayon"
|
||||
can_hold = list(
|
||||
"/obj/item/toy/crayon"
|
||||
)
|
||||
|
||||
/obj/item/weapon/storage/fancy/crayons/New()
|
||||
..()
|
||||
new /obj/item/toy/crayon/red(src)
|
||||
new /obj/item/toy/crayon/orange(src)
|
||||
new /obj/item/toy/crayon/yellow(src)
|
||||
new /obj/item/toy/crayon/green(src)
|
||||
new /obj/item/toy/crayon/blue(src)
|
||||
new /obj/item/toy/crayon/purple(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/storage/fancy/crayons/update_icon()
|
||||
overlays = list() //resets list
|
||||
overlays += image('icons/obj/crayons.dmi',"crayonbox")
|
||||
for(var/obj/item/toy/crayon/crayon in contents)
|
||||
overlays += image('icons/obj/crayons.dmi',crayon.colourName)
|
||||
|
||||
/obj/item/weapon/storage/fancy/crayons/attackby(obj/item/W as obj, mob/user as mob)
|
||||
if(istype(W,/obj/item/toy/crayon))
|
||||
switch(W:colourName)
|
||||
if("mime")
|
||||
usr << "This crayon is too sad to be contained in this box."
|
||||
return
|
||||
if("rainbow")
|
||||
usr << "This crayon is too powerful to be contained in this box."
|
||||
return
|
||||
..()
|
||||
|
||||
////////////
|
||||
//CIG PACK//
|
||||
////////////
|
||||
/obj/item/weapon/storage/fancy/cigarettes
|
||||
name = "cigarette packet"
|
||||
desc = "The most popular brand of Space Cigarettes, sponsors of the Space Olympics."
|
||||
icon = 'icons/obj/cigarettes.dmi'
|
||||
icon_state = "cigpacket"
|
||||
item_state = "cigpacket"
|
||||
w_class = 1
|
||||
throwforce = 2
|
||||
flags = TABLEPASS
|
||||
slot_flags = SLOT_BELT
|
||||
storage_slots = 6
|
||||
can_hold = list("/obj/item/clothing/mask/cigarette")
|
||||
icon_type = "cigarette"
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/New()
|
||||
..()
|
||||
flags |= NOREACT
|
||||
for(var/i = 1 to storage_slots)
|
||||
new /obj/item/clothing/mask/cigarette(src)
|
||||
create_reagents(15 * storage_slots)//so people can inject cigarettes without opening a packet, now with being able to inject the whole one
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/Del()
|
||||
del(reagents)
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/update_icon()
|
||||
icon_state = "[initial(icon_state)][contents.len]"
|
||||
desc = "There are [contents.len] cig\s left!"
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/remove_from_storage(obj/item/W as obj, atom/new_location)
|
||||
var/obj/item/clothing/mask/cigarette/C = W
|
||||
if(!istype(C)) return // what
|
||||
reagents.trans_to(C, (reagents.total_volume/contents.len))
|
||||
..()
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
if(!istype(M, /mob))
|
||||
return
|
||||
|
||||
if(M == user && user.zone_sel.selecting == "mouth" && contents.len > 0 && !user.wear_mask)
|
||||
var/obj/item/clothing/mask/cigarette/W = new /obj/item/clothing/mask/cigarette(user)
|
||||
reagents.trans_to(W, (reagents.total_volume/contents.len))
|
||||
user.equip_to_slot_if_possible(W, slot_wear_mask)
|
||||
reagents.maximum_volume = 15 * contents.len
|
||||
contents.len--
|
||||
user << "<span class='notice'>You take a cigarette out of the pack.</span>"
|
||||
update_icon()
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/dromedaryco
|
||||
name = "\improper DromedaryCo packet"
|
||||
desc = "A packet of six imported DromedaryCo cancer sticks. A label on the packaging reads, \"Wouldn't a slow death make a change?\""
|
||||
icon_state = "Dpacket"
|
||||
item_state = "Dpacket"
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/* First aid storage
|
||||
* Contains:
|
||||
* First Aid Kits
|
||||
* Syringe Kit
|
||||
* Pill Bottles
|
||||
* Dice Pack (in a pill bottle)
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -93,27 +93,6 @@
|
||||
new /obj/item/device/healthanalyzer( src )
|
||||
return
|
||||
|
||||
/*
|
||||
* Syringe Kit
|
||||
*/
|
||||
/obj/item/weapon/storage/syringes
|
||||
name = "syringes"
|
||||
desc = "A box full of syringes."
|
||||
desc = "A biohazard alert warning is printed on the box"
|
||||
icon_state = "syringe"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
return
|
||||
|
||||
/*
|
||||
* Pill Bottles
|
||||
*/
|
||||
@@ -124,8 +103,9 @@
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
item_state = "contsolid"
|
||||
w_class = 2.0
|
||||
can_hold = list("/obj/item/weapon/reagent_containers/pill")
|
||||
var/mode = 1 // pickup mode
|
||||
can_hold = list("/obj/item/weapon/reagent_containers/pill","/obj/item/weapon/dice")
|
||||
allow_quick_gather = 1
|
||||
use_to_pickup = 1
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/MouseDrop(obj/over_object as obj) //Quick pillbottle fix. -Agouri
|
||||
|
||||
@@ -150,18 +130,6 @@
|
||||
return
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/verb/toggle_mode()
|
||||
set name = "Switch Pill Bottle Method"
|
||||
set category = "Object"
|
||||
|
||||
mode = !mode
|
||||
switch (mode)
|
||||
if(1)
|
||||
usr << "The pill bottle now picks up all pills in a tile at once."
|
||||
if(0)
|
||||
usr << "The pill bottle now picks up one pill at a time."
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/kelotane
|
||||
name = "Pill bottle (kelotane)"
|
||||
desc = "Contains pills used to treat burns."
|
||||
@@ -204,3 +172,13 @@
|
||||
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/inaprovaline( src )
|
||||
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/dice
|
||||
name = "pack of dice"
|
||||
desc = "It's a small container with dice inside."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/dice( src )
|
||||
new /obj/item/weapon/dice/d20( src )
|
||||
|
||||
|
||||
@@ -1,346 +0,0 @@
|
||||
|
||||
/obj/item/weapon/storage/lglo_kit
|
||||
name = "Latex Gloves"
|
||||
desc = "Contains white gloves."
|
||||
icon_state = "latex"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/blankbox
|
||||
name = "box of blank shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front."
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/beakerbox
|
||||
name = "Beaker Box"
|
||||
icon_state = "beaker"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
|
||||
/obj/item/weapon/storage/flashbang_kit
|
||||
name = "flashbangs (WARNING)"
|
||||
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.</B>"
|
||||
icon_state = "flashbang"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/emp_kit
|
||||
name = "emp grenades"
|
||||
desc = "A box with 5 emp grenades."
|
||||
icon_state = "flashbang"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/stma_kit
|
||||
name = "Sterile Masks"
|
||||
desc = "This box contains masks of sterility."
|
||||
icon_state = "sterile"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/gl_kit
|
||||
name = "Prescription Glasses"
|
||||
desc = "This box contains nerd glasses."
|
||||
icon_state = "glasses"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/trackimp_kit
|
||||
name = "Tracking Implant Kit"
|
||||
desc = "Box full of scum-bag tracking utensils."
|
||||
icon_state = "implant"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
new /obj/item/weapon/locator(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/chemimp_kit
|
||||
name = "Chemical Implant Kit"
|
||||
desc = "Box of stuff used to implant chemicals."
|
||||
icon_state = "implant"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/injectbox
|
||||
name = "DNA-Injectors"
|
||||
desc = "This box contains injectors it seems."
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/id_kit
|
||||
name = "Spare IDs"
|
||||
desc = "Has so many empty IDs."
|
||||
icon_state = "id"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/handcuff_kit
|
||||
name = "Spare Handcuffs"
|
||||
desc = "A box full of handcuffs."
|
||||
icon_state = "handcuff"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/seccart_kit
|
||||
name = "Spare R.O.B.U.S.T. Cartridges"
|
||||
desc = "A box full of R.O.B.U.S.T. Cartridges, used by Security."
|
||||
icon = 'icons/obj/pda.dmi'
|
||||
icon_state = "pdabox"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/donkpocket_kit
|
||||
name = "box of donk-pockets"
|
||||
desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
|
||||
icon_state = "donk_kit"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/condimentbottles
|
||||
name = "box of condiment bottles"
|
||||
desc = "It has a large ketchup smear on it."
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/drinkingglasses
|
||||
name = "box of drinking glasses"
|
||||
desc = "It has a picture of drinking glasses on it."
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/cupbox
|
||||
name = "box of paper cups"
|
||||
desc = "It has pictures of paper cups on the front."
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
|
||||
/obj/item/weapon/storage/dice
|
||||
name = "pack of dice"
|
||||
desc = "It's a small container with dice inside."
|
||||
icon_state = "pill_canister"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
item_state = "contsolid"
|
||||
w_class = 2.0
|
||||
can_hold = list("/obj/item/weapon/dice")
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/dice( src )
|
||||
new /obj/item/weapon/dice/d20( src )
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/pillbottlebox
|
||||
name = "box of pill bottles"
|
||||
desc = "It has pictures of pill bottles on its front."
|
||||
icon_state = "pillbox"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/mousetraps
|
||||
name = "box of Pest-B-Gon Mousetraps"
|
||||
desc = "<B><FONT=red>WARNING:</FONT></B> <I>Keep out of reach of children</I>."
|
||||
icon_state = "mousetraps"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
New()
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
..()
|
||||
return
|
||||
242
code/game/objects/items/weapons/storage/secure.dm
Normal file
242
code/game/objects/items/weapons/storage/secure.dm
Normal file
@@ -0,0 +1,242 @@
|
||||
/*
|
||||
* Absorbs /obj/item/weapon/secstorage.
|
||||
* Reimplements it only slightly to use existing storage functionality.
|
||||
*
|
||||
* Contains:
|
||||
* Secure Briefcase
|
||||
* Wall Safe
|
||||
*/
|
||||
|
||||
// -----------------------------
|
||||
// Generic Item
|
||||
// -----------------------------
|
||||
/obj/item/weapon/storage/secure
|
||||
name = "secstorage"
|
||||
var/icon_locking = "secureb"
|
||||
var/icon_sparking = "securespark"
|
||||
var/icon_opened = "secure0"
|
||||
var/locked = 1
|
||||
var/code = ""
|
||||
var/l_code = null
|
||||
var/l_set = 0
|
||||
var/l_setshort = 0
|
||||
var/l_hacking = 0
|
||||
var/emagged = 0
|
||||
var/open = 0
|
||||
w_class = 3.0
|
||||
max_w_class = 2
|
||||
max_combined_w_class = 14
|
||||
|
||||
examine()
|
||||
set src in oview(1)
|
||||
..()
|
||||
usr << text("The service panel is [src.open ? "open" : "closed"].")
|
||||
|
||||
attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(locked)
|
||||
if ( (istype(W, /obj/item/weapon/card/emag)||istype(W, /obj/item/weapon/melee/energy/blade)) && (!src.emagged))
|
||||
emagged = 1
|
||||
src.overlays += image('icons/obj/storage.dmi', icon_sparking)
|
||||
sleep(6)
|
||||
src.overlays = null
|
||||
overlays += image('icons/obj/storage.dmi', icon_locking)
|
||||
locked = 0
|
||||
if(istype(W, /obj/item/weapon/melee/energy/blade))
|
||||
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
|
||||
spark_system.set_up(5, 0, src.loc)
|
||||
spark_system.start()
|
||||
playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
|
||||
playsound(src.loc, "sparks", 50, 1)
|
||||
user << "You slice through the lock on [src]."
|
||||
else
|
||||
user << "You short out the lock on [src]."
|
||||
return
|
||||
|
||||
if (istype(W, /obj/item/weapon/screwdriver))
|
||||
if (do_after(user, 20))
|
||||
src.open =! src.open
|
||||
user.show_message(text("\blue You [] the service panel.", (src.open ? "open" : "close")))
|
||||
return
|
||||
if ((istype(W, /obj/item/device/multitool)) && (src.open == 1)&& (!src.l_hacking))
|
||||
user.show_message(text("\red Now attempting to reset internal memory, please hold."), 1)
|
||||
src.l_hacking = 1
|
||||
if (do_after(usr, 100))
|
||||
if (prob(40))
|
||||
src.l_setshort = 1
|
||||
src.l_set = 0
|
||||
user.show_message(text("\red Internal memory reset. Please give it a few seconds to reinitialize."), 1)
|
||||
sleep(80)
|
||||
src.l_setshort = 0
|
||||
src.l_hacking = 0
|
||||
else
|
||||
user.show_message(text("\red Unable to reset internal memory."), 1)
|
||||
src.l_hacking = 0
|
||||
else src.l_hacking = 0
|
||||
return
|
||||
//At this point you have exhausted all the special things to do when locked
|
||||
// ... but it's still locked.
|
||||
return
|
||||
|
||||
// -> storage/attackby() what with handle insertion, etc
|
||||
..()
|
||||
|
||||
|
||||
MouseDrop(over_object, src_location, over_location)
|
||||
if (locked)
|
||||
src.add_fingerprint(usr)
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
attack_self(mob/user as mob)
|
||||
user.set_machine(src)
|
||||
var/dat = text("<TT><B>[]</B><BR>\n\nLock Status: []",src, (src.locked ? "LOCKED" : "UNLOCKED"))
|
||||
var/message = "Code"
|
||||
if ((src.l_set == 0) && (!src.emagged) && (!src.l_setshort))
|
||||
dat += text("<p>\n<b>5-DIGIT PASSCODE NOT SET.<br>ENTER NEW PASSCODE.</b>")
|
||||
if (src.emagged)
|
||||
dat += text("<p>\n<font color=red><b>LOCKING SYSTEM ERROR - 1701</b></font>")
|
||||
if (src.l_setshort)
|
||||
dat += text("<p>\n<font color=red><b>ALERT: MEMORY SYSTEM ERROR - 6040 201</b></font>")
|
||||
message = text("[]", src.code)
|
||||
if (!src.locked)
|
||||
message = "*****"
|
||||
dat += text("<HR>\n>[]<BR>\n<A href='?src=\ref[];type=1'>1</A>-<A href='?src=\ref[];type=2'>2</A>-<A href='?src=\ref[];type=3'>3</A><BR>\n<A href='?src=\ref[];type=4'>4</A>-<A href='?src=\ref[];type=5'>5</A>-<A href='?src=\ref[];type=6'>6</A><BR>\n<A href='?src=\ref[];type=7'>7</A>-<A href='?src=\ref[];type=8'>8</A>-<A href='?src=\ref[];type=9'>9</A><BR>\n<A href='?src=\ref[];type=R'>R</A>-<A href='?src=\ref[];type=0'>0</A>-<A href='?src=\ref[];type=E'>E</A><BR>\n</TT>", message, src, src, src, src, src, src, src, src, src, src, src, src)
|
||||
user << browse(dat, "window=caselock;size=300x280")
|
||||
|
||||
Topic(href, href_list)
|
||||
..()
|
||||
if ((usr.stat || usr.restrained()) || (get_dist(src, usr) > 1))
|
||||
return
|
||||
if (href_list["type"])
|
||||
if (href_list["type"] == "E")
|
||||
if ((src.l_set == 0) && (length(src.code) == 5) && (!src.l_setshort) && (src.code != "ERROR"))
|
||||
src.l_code = src.code
|
||||
src.l_set = 1
|
||||
else if ((src.code == src.l_code) && (src.emagged == 0) && (src.l_set == 1))
|
||||
src.locked = 0
|
||||
src.overlays = null
|
||||
overlays += image('icons/obj/storage.dmi', icon_opened)
|
||||
src.code = null
|
||||
else
|
||||
src.code = "ERROR"
|
||||
else
|
||||
if ((href_list["type"] == "R") && (src.emagged == 0) && (!src.l_setshort))
|
||||
src.locked = 1
|
||||
src.overlays = null
|
||||
src.code = null
|
||||
src.close(usr)
|
||||
else
|
||||
src.code += text("[]", href_list["type"])
|
||||
if (length(src.code) > 5)
|
||||
src.code = "ERROR"
|
||||
src.add_fingerprint(usr)
|
||||
for(var/mob/M in viewers(1, src.loc))
|
||||
if ((M.client && M.machine == src))
|
||||
src.attack_self(M)
|
||||
return
|
||||
return
|
||||
|
||||
// -----------------------------
|
||||
// Secure Briefcase
|
||||
// -----------------------------
|
||||
/obj/item/weapon/storage/secure/briefcase
|
||||
name = "secure briefcase"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "secure"
|
||||
item_state = "sec-case"
|
||||
desc = "A large briefcase with a digital locking system."
|
||||
flags = FPRINT | TABLEPASS
|
||||
force = 8.0
|
||||
throw_speed = 1
|
||||
throw_range = 4
|
||||
w_class = 4.0
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/paper(src)
|
||||
new /obj/item/weapon/pen(src)
|
||||
|
||||
attack_hand(mob/user as mob)
|
||||
if ((src.loc == user) && (src.locked == 1))
|
||||
usr << "\red [src] is locked and cannot be opened!"
|
||||
else if ((src.loc == user) && (!src.locked))
|
||||
playsound(src.loc, "rustle", 50, 1, -5)
|
||||
if (user.s_active)
|
||||
user.s_active.close(user) //Close and re-open
|
||||
src.show_to(user)
|
||||
else
|
||||
..()
|
||||
for(var/mob/M in range(1))
|
||||
if (M.s_active == src)
|
||||
src.close(M)
|
||||
src.orient2hud(user)
|
||||
src.add_fingerprint(user)
|
||||
return
|
||||
|
||||
//I consider this worthless but it isn't my code so whatever. Remove or uncomment.
|
||||
/*attack(mob/M as mob, mob/living/user as mob)
|
||||
if ((CLUMSY in user.mutations) && prob(50))
|
||||
user << "\red The [src] slips out of your hand and hits your head."
|
||||
user.take_organ_damage(10)
|
||||
user.Paralyse(2)
|
||||
return
|
||||
|
||||
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been attacked with [src.name] by [user.name] ([user.ckey])</font>")
|
||||
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to attack [M.name] ([M.ckey])</font>")
|
||||
|
||||
log_attack("<font color='red'>[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
|
||||
|
||||
var/t = user:zone_sel.selecting
|
||||
if (t == "head")
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if (H.stat < 2 && H.health < 50 && prob(90))
|
||||
// ******* Check
|
||||
if (istype(H, /obj/item/clothing/head) && H.flags & 8 && prob(80))
|
||||
H << "\red The helmet protects you from being hit hard in the head!"
|
||||
return
|
||||
var/time = rand(2, 6)
|
||||
if (prob(75))
|
||||
H.Paralyse(time)
|
||||
else
|
||||
H.Stun(time)
|
||||
if(H.stat != 2) H.stat = 1
|
||||
for(var/mob/O in viewers(H, null))
|
||||
O.show_message(text("\red <B>[] has been knocked unconscious!</B>", H), 1, "\red You hear someone fall.", 2)
|
||||
else
|
||||
H << text("\red [] tried to knock you unconcious!",user)
|
||||
H.eye_blurry += 3
|
||||
|
||||
return*/
|
||||
|
||||
// -----------------------------
|
||||
// Secure Safe
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/weapon/storage/secure/safe
|
||||
name = "secure safe"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "safe"
|
||||
icon_opened = "safe0"
|
||||
icon_locking = "safeb"
|
||||
icon_sparking = "safespark"
|
||||
flags = FPRINT | TABLEPASS
|
||||
force = 8.0
|
||||
w_class = 8.0
|
||||
max_w_class = 8
|
||||
anchored = 1.0
|
||||
density = 0
|
||||
cant_hold = list("/obj/item/weapon/storage/secure/briefcase")
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/paper(src)
|
||||
new /obj/item/weapon/pen(src)
|
||||
|
||||
attack_hand(mob/user as mob)
|
||||
return attack_self(user)
|
||||
|
||||
/obj/item/weapon/storage/secure/safe/HoS/New()
|
||||
..()
|
||||
//new /obj/item/weapon/storage/lockbox/clusterbang(src) This item is currently broken... and probably shouldnt exist to begin with (even though it's cool)
|
||||
@@ -1,6 +1,14 @@
|
||||
// To clarify:
|
||||
// For use_to_pickup and allow_quick_gather functionality,
|
||||
// see item/attackby() (/game/objects/items.dm)
|
||||
// Do not remove this functionality without good reason, cough reagent_containers cough.
|
||||
// -Sayu
|
||||
|
||||
|
||||
/obj/item/weapon/storage
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
name = "storage"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
w_class = 3.0
|
||||
var/list/can_hold = new/list() //List of objects which this item can store (if set, it can't store anything else)
|
||||
var/list/cant_hold = new/list() //List of objects which this item can't store (in effect only if can_hold isn't set)
|
||||
var/max_w_class = 2 //Max size of objects that this object can store (in effect only if can_hold isn't set)
|
||||
@@ -13,7 +21,6 @@
|
||||
var/allow_quick_empty //Set this variable to allow the object to have the 'empty' verb, which dumps all the contents on the floor.
|
||||
var/allow_quick_gather //Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
|
||||
var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile
|
||||
w_class = 3.0
|
||||
var/foldable = null // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
|
||||
|
||||
/obj/item/weapon/storage/MouseDrop(obj/over_object as obj)
|
||||
@@ -172,7 +179,7 @@
|
||||
return
|
||||
|
||||
//This proc return 1 if the item can be picked up and 0 if it can't.
|
||||
//Set the stop_messages to stop it from printing emssages
|
||||
//Set the stop_messages to stop it from printing messages
|
||||
/obj/item/weapon/storage/proc/can_be_inserted(obj/item/W as obj, stop_messages = 0)
|
||||
if(!istype(W)) return //Not an item
|
||||
|
||||
@@ -180,7 +187,7 @@
|
||||
return 0 //Means the item is already in the storage item
|
||||
if(contents.len >= storage_slots)
|
||||
if(!stop_messages)
|
||||
usr << "\red The [src] is full, make some space."
|
||||
usr << "<span class='notice'>[src] is full, make some space.</span>"
|
||||
return 0 //Storage item is full
|
||||
|
||||
if(can_hold.len)
|
||||
@@ -191,18 +198,18 @@
|
||||
break
|
||||
if(!ok)
|
||||
if(!stop_messages)
|
||||
usr << "\red This [src] cannot hold [W]."
|
||||
usr << "<span class='notice'>[src] cannot hold [W].</span>"
|
||||
return 0
|
||||
|
||||
for(var/A in cant_hold) //Check for specific items which this container can't hold.
|
||||
if(istype(W, text2path(A) ))
|
||||
if(!stop_messages)
|
||||
usr << "\red This [src] cannot hold [W]."
|
||||
usr << "<span class='notice'>[src] cannot hold [W].</span>"
|
||||
return 0
|
||||
|
||||
if (W.w_class > max_w_class)
|
||||
if(!stop_messages)
|
||||
usr << "\red This [W] is too big for this [src]"
|
||||
usr << "<span class='notice'>[W] is too big for this [src].</span>"
|
||||
return 0
|
||||
|
||||
var/sum_w_class = W.w_class
|
||||
@@ -211,13 +218,13 @@
|
||||
|
||||
if(sum_w_class > max_combined_w_class)
|
||||
if(!stop_messages)
|
||||
usr << "\red The [src] is full, make some space."
|
||||
usr << "<span class='notice'>[src] is full, make some space.</span>"
|
||||
return 0
|
||||
|
||||
if(W.w_class >= src.w_class && (istype(W, /obj/item/weapon/storage)))
|
||||
if(!istype(src, /obj/item/weapon/storage/backpack/holding)) //bohs should be able to hold backpacks again. The override for putting a boh in a boh is in backpack.dm.
|
||||
if(!stop_messages)
|
||||
usr << "\red The [src] cannot hold [W] as it's a storage item of the same size."
|
||||
usr << "<span class='notice'>[src] cannot hold [W] as it's a storage item of the same size.</span>"
|
||||
return 0 //To prevent the stacking of same sized storage items.
|
||||
|
||||
return 1
|
||||
@@ -241,11 +248,11 @@
|
||||
if(!prevent_warning && !istype(W, /obj/item/weapon/gun/energy/crossbow))
|
||||
for(var/mob/M in viewers(usr, null))
|
||||
if (M == usr)
|
||||
usr << "\blue You put the [W] into [src]."
|
||||
usr << "<span class='notice'>You put the [W] into [src].</span>"
|
||||
else if (M in range(1)) //If someone is standing close enough, they can tell what it is...
|
||||
M.show_message("\blue [usr] puts [W] into [src].")
|
||||
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
|
||||
else if (W && W.w_class >= 3.0) //Otherwise they can only see large or normal items from a distance...
|
||||
M.show_message("\blue [usr] puts [W] into [src].")
|
||||
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
|
||||
|
||||
src.orient2hud(usr)
|
||||
if(usr.s_active)
|
||||
@@ -360,9 +367,9 @@
|
||||
collection_mode = !collection_mode
|
||||
switch (collection_mode)
|
||||
if(1)
|
||||
usr << "The [src] now picks up all ore in a tile at once."
|
||||
usr << "[src] now picks up all items in a tile at once."
|
||||
if(0)
|
||||
usr << "The [src] now picks up one ore at a time."
|
||||
usr << "[src] now picks up one item at a time."
|
||||
|
||||
|
||||
/obj/item/weapon/storage/verb/quick_empty()
|
||||
@@ -433,7 +440,7 @@
|
||||
if ( !found ) // User is too far away
|
||||
return
|
||||
// Now make the cardboard
|
||||
user << "\blue You fold [src] flat."
|
||||
user << "<span class='notice'>You fold [src] flat.</span>"
|
||||
new src.foldable(get_turf(src))
|
||||
del(src)
|
||||
//BubbleWrap END
|
||||
|
||||
@@ -1,20 +1,78 @@
|
||||
/obj/item/weapon/storage/syndie_kit
|
||||
/obj/item/weapon/storage/box/syndicate/
|
||||
New()
|
||||
..()
|
||||
switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "murder" = 1, "freedom" = 1, "hacker" = 1, "lordsingulo" = 1)))
|
||||
if ("bloodyspai")
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/clothing/mask/gas/voice(src)
|
||||
new /obj/item/weapon/card/id/syndicate(src)
|
||||
new /obj/item/clothing/shoes/syndigaloshes(src)
|
||||
return
|
||||
|
||||
if ("stealth")
|
||||
new /obj/item/weapon/gun/energy/crossbow(src)
|
||||
new /obj/item/weapon/pen/paralysis(src)
|
||||
new /obj/item/device/chameleon(src)
|
||||
return
|
||||
|
||||
if ("screwed")
|
||||
new /obj/effect/spawner/newbomb/timer/syndicate(src)
|
||||
new /obj/effect/spawner/newbomb/timer/syndicate(src)
|
||||
new /obj/item/device/powersink(src)
|
||||
new /obj/item/clothing/suit/space/syndicate(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate(src)
|
||||
return
|
||||
|
||||
if ("guns")
|
||||
new /obj/item/weapon/gun/projectile(src)
|
||||
new /obj/item/ammo_magazine/a357(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/weapon/plastique(src)
|
||||
return
|
||||
|
||||
if ("murder")
|
||||
new /obj/item/weapon/melee/energy/sword(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/clothing/shoes/syndigaloshes(src)
|
||||
return
|
||||
|
||||
if("freedom")
|
||||
var/obj/item/weapon/implanter/O = new /obj/item/weapon/implanter(src)
|
||||
O.imp = new /obj/item/weapon/implant/freedom(O)
|
||||
var/obj/item/weapon/implanter/U = new /obj/item/weapon/implanter(src)
|
||||
U.imp = new /obj/item/weapon/implant/uplink(U)
|
||||
return
|
||||
|
||||
if ("hacker")
|
||||
new /obj/item/weapon/aiModule/syndicate(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/device/encryptionkey/binary(src)
|
||||
return
|
||||
|
||||
if ("lordsingulo")
|
||||
new /obj/item/device/radio/beacon/syndicate(src)
|
||||
new /obj/item/clothing/suit/space/syndicate(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit
|
||||
name = "Box"
|
||||
desc = "A sleek, sturdy box"
|
||||
icon_state = "box_of_doom"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
/obj/item/weapon/storage/syndie_kit/imp_freedom
|
||||
/obj/item/weapon/storage/box/syndie_kit/imp_freedom
|
||||
name = "Freedom Implant (with injector)"
|
||||
|
||||
/obj/item/weapon/storage/syndie_kit/imp_freedom/New()
|
||||
var/obj/item/weapon/implanter/O = new /obj/item/weapon/implanter(src)
|
||||
/obj/item/weapon/storage/box/syndie_kit/imp_freedom/New()
|
||||
..()
|
||||
var/obj/item/weapon/implanter/O = new(src)
|
||||
O.imp = new /obj/item/weapon/implant/freedom(O)
|
||||
O.update()
|
||||
..()
|
||||
return
|
||||
|
||||
/*/obj/item/weapon/storage/syndie_kit/imp_compress
|
||||
/*/obj/item/weapon/storage/box/syndie_kit/imp_compress
|
||||
name = "Compressed Matter Implant (with injector)"
|
||||
|
||||
/obj/item/weapon/storage/syndie_kit/imp_compress/New()
|
||||
@@ -33,21 +91,21 @@
|
||||
..()
|
||||
return*/
|
||||
|
||||
/obj/item/weapon/storage/syndie_kit/imp_uplink
|
||||
/obj/item/weapon/storage/box/syndie_kit/imp_uplink
|
||||
name = "Uplink Implant (with injector)"
|
||||
|
||||
/obj/item/weapon/storage/syndie_kit/imp_uplink/New()
|
||||
var/obj/item/weapon/implanter/O = new /obj/item/weapon/implanter(src)
|
||||
/obj/item/weapon/storage/box/syndie_kit/imp_uplink/New()
|
||||
..()
|
||||
var/obj/item/weapon/implanter/O = new(src)
|
||||
O.imp = new /obj/item/weapon/implant/uplink(O)
|
||||
O.update()
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/syndie_kit/space
|
||||
/obj/item/weapon/storage/box/syndie_kit/space
|
||||
name = "Space Suit and Helmet"
|
||||
|
||||
/obj/item/weapon/storage/syndie_kit/space/New()
|
||||
/obj/item/weapon/storage/box/syndie_kit/space/New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/space/syndicate(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate(src)
|
||||
..()
|
||||
return
|
||||
|
||||
@@ -105,9 +105,9 @@
|
||||
new /obj/item/weapon/melee/baton(src)
|
||||
new /obj/item/weapon/melee/baton(src)
|
||||
new /obj/item/weapon/melee/baton(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/clothing/head/helmet/thunderdome(src)
|
||||
new /obj/item/clothing/head/helmet/thunderdome(src)
|
||||
new /obj/item/clothing/head/helmet/thunderdome(src)
|
||||
@@ -133,9 +133,9 @@
|
||||
new /obj/item/weapon/melee/baton(src)
|
||||
new /obj/item/weapon/melee/baton(src)
|
||||
new /obj/item/weapon/melee/baton(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/clothing/head/helmet/thunderdome(src)
|
||||
new /obj/item/clothing/head/helmet/thunderdome(src)
|
||||
new /obj/item/clothing/head/helmet/thunderdome(src)
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
new /obj/item/weapon/caution(src)
|
||||
new /obj/item/weapon/caution(src)
|
||||
new /obj/item/weapon/caution(src)
|
||||
new /obj/item/weapon/trashbag(src)
|
||||
new /obj/item/weapon/storage/bag/trash(src)
|
||||
new /obj/item/device/lightreplacer(src)
|
||||
new /obj/item/clothing/gloves/black(src)
|
||||
new /obj/item/clothing/head/soft/purple(src)
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
new /obj/item/clothing/suit/apron(src)
|
||||
if(2)
|
||||
new /obj/item/clothing/suit/apron/overalls(src)
|
||||
new /obj/item/weapon/plantbag(src)
|
||||
new /obj/item/weapon/storage/bag/plants(src)
|
||||
new /obj/item/clothing/under/rank/hydroponics(src)
|
||||
new /obj/item/device/analyzer/plant_analyzer(src)
|
||||
new /obj/item/clothing/head/greenbandana(src)
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
New()
|
||||
..()
|
||||
sleep(2)
|
||||
new /obj/item/weapon/storage/syringes(src)
|
||||
new /obj/item/weapon/storage/box/syringes(src)
|
||||
new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker(src)
|
||||
@@ -157,8 +157,8 @@
|
||||
New()
|
||||
..()
|
||||
sleep(2)
|
||||
new /obj/item/weapon/storage/pillbottlebox(src)
|
||||
new /obj/item/weapon/storage/pillbottlebox(src)
|
||||
new /obj/item/weapon/storage/box/pillbottles(src)
|
||||
new /obj/item/weapon/storage/box/pillbottles(src)
|
||||
return
|
||||
|
||||
/obj/structure/closet/secure_closet/medical_wall
|
||||
|
||||
@@ -48,8 +48,8 @@
|
||||
new /obj/item/weapon/cartridge/hop(src)
|
||||
new /obj/item/device/radio/headset/heads/hop(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/weapon/storage/id_kit(src)
|
||||
new /obj/item/weapon/storage/id_kit( src )
|
||||
new /obj/item/weapon/storage/box/ids(src)
|
||||
new /obj/item/weapon/storage/box/ids( src )
|
||||
new /obj/item/weapon/gun/energy/gun(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/clothing/glasses/sunglasses(src)
|
||||
@@ -83,7 +83,7 @@
|
||||
new /obj/item/clothing/glasses/sunglasses/sechud(src)
|
||||
new /obj/item/weapon/shield/riot(src)
|
||||
new /obj/item/weapon/storage/lockbox/loyalty(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/storage/belt/security(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/melee/baton(src)
|
||||
@@ -117,7 +117,7 @@
|
||||
// new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/device/radio/headset/headset_sec(src)
|
||||
new /obj/item/clothing/glasses/sunglasses/sechud(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/storage/belt/security(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/weapon/melee/baton(src)
|
||||
|
||||
@@ -35,8 +35,8 @@
|
||||
new /obj/item/ammo_magazine/a12mm(src)
|
||||
new /obj/item/ammo_magazine/a12mm(src)
|
||||
new /obj/item/ammo_magazine/a12mm(src)
|
||||
new /obj/item/weapon/storage/handcuff_kit(src)
|
||||
new /obj/item/weapon/storage/flashbang_kit(src)
|
||||
new /obj/item/weapon/storage/box/handcuffs(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/gun/energy/gun(src)
|
||||
new /obj/item/weapon/gun/energy/gun(src)
|
||||
new /obj/item/weapon/gun/energy/gun(src)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
flags = OPENCONTAINER
|
||||
//copypaste sorry
|
||||
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
|
||||
var/obj/item/weapon/trashbag/mybag = null
|
||||
var/obj/item/weapon/storage/bag/trash/mybag = null
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/New()
|
||||
handle_rotation()
|
||||
@@ -33,7 +33,7 @@
|
||||
user << "<span class='notice'>This pimpin' ride is out of water!</span>"
|
||||
else if(istype(W, /obj/item/key))
|
||||
user << "Hold [W] in one of your hands while you drive this pimpin' ride."
|
||||
else if(istype(W, /obj/item/weapon/trashbag))
|
||||
else if(istype(W, /obj/item/weapon/storage/bag/trash))
|
||||
user << "<span class='notice'>You hook the trashbag onto the pimpin' ride.</span>"
|
||||
user.drop_item()
|
||||
W.loc = src
|
||||
|
||||
@@ -711,7 +711,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword(M), slot_l_store)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/cloaking_device(M), slot_r_store)
|
||||
|
||||
var/obj/item/weapon/secstorage/sbriefcase/sec_briefcase = new(M)
|
||||
var/obj/item/weapon/storage/secure/briefcase/sec_briefcase = new(M)
|
||||
for(var/obj/item/briefcase_item in sec_briefcase)
|
||||
del(briefcase_item)
|
||||
for(var/i=3, i>0, i--)
|
||||
|
||||
@@ -144,7 +144,7 @@ var/global/sent_strike_team = 0
|
||||
|
||||
equip_to_slot_or_del(new /obj/item/ammo_magazine/a357(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/regular(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/storage/flashbang_kit(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/storage/box/flashbangs(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_in_backpack)
|
||||
if (!leader_selected)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/plastique(src), slot_in_backpack)
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
item_state = "eng_hardsuit"
|
||||
slowdown = 2
|
||||
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60)
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
|
||||
|
||||
|
||||
//Chief Engineer's rig
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
item_state = "det_suit"
|
||||
blood_overlay_type = "coat"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
|
||||
allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/cigpacket,/obj/item/weapon/lighter,/obj/item/device/detective_scanner,/obj/item/device/taperecorder)
|
||||
allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter,/obj/item/device/detective_scanner,/obj/item/device/taperecorder)
|
||||
armor = list(melee = 50, bullet = 10, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
|
||||
|
||||
//Engineering
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
item_state = "judge"
|
||||
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
|
||||
allowed = list(/obj/item/weapon/cigpacket,/obj/item/weapon/spacecash)
|
||||
allowed = list(/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/spacecash)
|
||||
flags_inv = HIDEJUMPSUIT
|
||||
|
||||
|
||||
|
||||
@@ -332,14 +332,14 @@ proc/check_panel(mob/M)
|
||||
|
||||
var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/item/ammo_magazine/a357,\
|
||||
/obj/item/weapon/gun/energy/crossbow, /obj/item/weapon/melee/energy/sword,\
|
||||
/obj/item/weapon/storage/box/syndicate, /obj/item/weapon/storage/emp_kit,\
|
||||
/obj/item/weapon/storage/box/syndicate, /obj/item/weapon/storage/box/emps,\
|
||||
/obj/item/weapon/cartridge/syndicate, /obj/item/clothing/under/chameleon,\
|
||||
/obj/item/clothing/shoes/syndigaloshes, /obj/item/weapon/card/id/syndicate,\
|
||||
/obj/item/clothing/mask/gas/voice, /obj/item/clothing/glasses/thermal,\
|
||||
/obj/item/device/chameleon, /obj/item/weapon/card/emag,\
|
||||
/obj/item/weapon/storage/toolbox/syndicate, /obj/item/weapon/aiModule,\
|
||||
/obj/item/device/radio/headset/syndicate, /obj/item/weapon/plastique,\
|
||||
/obj/item/device/powersink, /obj/item/weapon/storage/syndie_kit,\
|
||||
/obj/item/device/powersink, /obj/item/weapon/storage/box/syndie_kit,\
|
||||
/obj/item/toy/syndicateballoon, /obj/item/weapon/gun/energy/laser/captain,\
|
||||
/obj/item/weapon/hand_tele, /obj/item/weapon/rcd, /obj/item/weapon/tank/jetpack,\
|
||||
/obj/item/clothing/under/rank/captain, /obj/item/device/aicard,\
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
new /obj/item/clothing/gloves/black(src)
|
||||
new /obj/item/clothing/shoes/black(src)
|
||||
new /obj/item/device/analyzer(src)
|
||||
new /obj/item/weapon/storage/satchel(src)
|
||||
new /obj/item/weapon/storage/bag/ore(src)
|
||||
new /obj/item/device/flashlight/lantern(src)
|
||||
new /obj/item/weapon/shovel(src)
|
||||
new /obj/item/weapon/pickaxe(src)
|
||||
|
||||
@@ -382,8 +382,8 @@ commented out in r5061, I left it because of the shroom thingies
|
||||
user << "\blue You dug a hole."
|
||||
gets_dug()
|
||||
|
||||
if(istype(W,/obj/item/weapon/storage/satchel))
|
||||
var/obj/item/weapon/storage/satchel/S = W
|
||||
if(istype(W,/obj/item/weapon/storage/bag/ore))
|
||||
var/obj/item/weapon/storage/bag/ore/S = W
|
||||
if(S.collection_mode)
|
||||
for(var/obj/item/weapon/ore/O in src.contents)
|
||||
O.attackby(W,user)
|
||||
@@ -453,11 +453,11 @@ commented out in r5061, I left it because of the shroom thingies
|
||||
if(istype(M,/mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/R = M
|
||||
if(istype(R.module, /obj/item/weapon/robot_module/miner))
|
||||
if(istype(R.module_state_1,/obj/item/weapon/storage/satchel))
|
||||
if(istype(R.module_state_1,/obj/item/weapon/storage/bag/ore))
|
||||
src.attackby(R.module_state_1,R)
|
||||
else if(istype(R.module_state_2,/obj/item/weapon/storage/satchel))
|
||||
else if(istype(R.module_state_2,/obj/item/weapon/storage/bag/ore))
|
||||
src.attackby(R.module_state_2,R)
|
||||
else if(istype(R.module_state_3,/obj/item/weapon/storage/satchel))
|
||||
else if(istype(R.module_state_3,/obj/item/weapon/storage/bag/ore))
|
||||
src.attackby(R.module_state_3,R)
|
||||
else
|
||||
return
|
||||
@@ -81,174 +81,3 @@
|
||||
usr << "\blue You empty the box"
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
/**********************Sheet Snatcher**************************/
|
||||
//Stolen satchel code, making it a box just wouldn't work well for this -Sieve
|
||||
|
||||
/obj/item/weapon/sheetsnatcher
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "sheetsnatcher"
|
||||
name = "Sheet Snatcher"
|
||||
desc = "A patented Nanotrasen storage system designed for any kind of mineral sheet."
|
||||
var/mode = 1; //0 = pick one at a time, 1 = pick all on tile
|
||||
var/capacity = 300; //the number of sheets it can carry.
|
||||
flags = FPRINT | TABLEPASS
|
||||
w_class = 3
|
||||
var/metal = 0//Holder values, to have a count of how much of each type is in the snatcher
|
||||
var/glass = 0
|
||||
var/gold = 0
|
||||
var/silver = 0
|
||||
var/diamond = 0
|
||||
var/plasma = 0
|
||||
var/uranium = 0
|
||||
var/clown = 0
|
||||
var/euranium = 0
|
||||
var/plasteel = 0
|
||||
var/rglass = 0
|
||||
|
||||
/obj/item/weapon/sheetsnatcher/attack_self(mob/user as mob)//Credit goes to carn on this one
|
||||
var/location = get_turf(src) //fetches the turf containing the object. (so stuff spawns on the floor)
|
||||
while(metal)
|
||||
var/obj/item/stack/sheet/metal/S = new (location)
|
||||
var/stacksize = min(metal,50) //maximum stack size is 50!
|
||||
S.amount = stacksize
|
||||
metal -= stacksize
|
||||
while(glass)
|
||||
var/obj/item/stack/sheet/glass/S = new (location)
|
||||
var/stacksize = min(glass,50)
|
||||
S.amount = stacksize
|
||||
glass -= stacksize
|
||||
while(gold)
|
||||
var/obj/item/stack/sheet/mineral/gold/S = new (location)
|
||||
var/stacksize = min(gold,50)
|
||||
S.amount = stacksize
|
||||
gold -= stacksize
|
||||
while(silver)
|
||||
var/obj/item/stack/sheet/mineral/silver/S = new (location)
|
||||
var/stacksize = min(silver,50)
|
||||
S.amount = stacksize
|
||||
silver -= stacksize
|
||||
while(diamond)
|
||||
var/obj/item/stack/sheet/mineral/diamond/S = new (location)
|
||||
var/stacksize = min(diamond,50)
|
||||
S.amount = stacksize
|
||||
diamond -= stacksize
|
||||
while(plasma)
|
||||
var/obj/item/stack/sheet/mineral/plasma/S = new (location)
|
||||
var/stacksize = min(plasma,50)
|
||||
S.amount = stacksize
|
||||
plasma -= stacksize
|
||||
while(uranium)
|
||||
var/obj/item/stack/sheet/mineral/uranium/S = new (location)
|
||||
var/stacksize = min(uranium,50)
|
||||
S.amount = stacksize
|
||||
uranium -= stacksize
|
||||
while(clown)
|
||||
var/obj/item/stack/sheet/mineral/clown/S = new (location)
|
||||
var/stacksize = min(clown,50)
|
||||
S.amount = stacksize
|
||||
clown -= stacksize
|
||||
while(euranium)
|
||||
var/obj/item/stack/sheet/mineral/enruranium/S = new (location)
|
||||
var/stacksize = min(euranium,50)
|
||||
S.amount = stacksize
|
||||
euranium -= stacksize
|
||||
while(plasteel)
|
||||
var/obj/item/stack/sheet/plasteel/S = new (location)
|
||||
var/stacksize = min(plasteel,50)
|
||||
S.amount = stacksize
|
||||
plasteel -= stacksize
|
||||
while(rglass)
|
||||
var/obj/item/stack/sheet/rglass/S = new (location)
|
||||
var/stacksize = min(rglass,50)
|
||||
S.amount = stacksize
|
||||
rglass -= stacksize
|
||||
if(!metal && !glass && !gold && !silver && !diamond && !plasma && !uranium && !clown && !euranium && !plasteel && !rglass)
|
||||
user << "\blue You empty the snatch."
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/sheetsnatcher/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
..()
|
||||
if (istype(W, /obj/item/stack/sheet))
|
||||
var/obj/item/stack/sheet/O = W
|
||||
src.add(O,user)
|
||||
return
|
||||
|
||||
/obj/item/weapon/sheetsnatcher/verb/toggle_mode()
|
||||
set name = "Switch Sheet Snatcher Method"
|
||||
set category = "Object"
|
||||
|
||||
mode = !mode
|
||||
switch (mode)
|
||||
if(1)
|
||||
usr << "The snatcher now picks up all sheets on a tile at once."
|
||||
if(0)
|
||||
usr << "The snatcher now picks up one sheet at a time."
|
||||
|
||||
/obj/item/weapon/sheetsnatcher/proc/add(var/obj/item/stack/sheet/S as obj, mob/user as mob)//Handles sheets, adds them to the holder values
|
||||
if((S.name == "Sandstone Bricks") || (S.name == "Wood Planks"))//Does not pick up sandstone or wood, as they are not true sheets
|
||||
return
|
||||
var/current = metal+glass+gold+silver+diamond+plasma+uranium+clown+euranium+plasteel+rglass
|
||||
if(capacity == current)//If it's full, you're done
|
||||
user << "\red The snatcher is full."
|
||||
return
|
||||
if(capacity < current + S.amount)//If the stack will fill it up
|
||||
var/diff = capacity - current
|
||||
switch(S.name)
|
||||
if("metal")
|
||||
metal += diff
|
||||
if("glass")
|
||||
glass += diff
|
||||
if("silver")
|
||||
silver += diff
|
||||
if("gold")
|
||||
gold += diff
|
||||
if("diamond")
|
||||
diamond += diff
|
||||
if("solid plasma")
|
||||
plasma += diff
|
||||
if("uranium")
|
||||
uranium += diff
|
||||
if("bananium")
|
||||
clown += diff
|
||||
if("enriched uranium")
|
||||
euranium += diff
|
||||
if("plasteel")
|
||||
plasteel += diff
|
||||
if("reinforced glass")
|
||||
rglass += diff
|
||||
S.amount -= diff
|
||||
user << "\blue You add the [S.name] to the [name]"
|
||||
else
|
||||
switch(S.name)
|
||||
if("metal")
|
||||
metal += S.amount
|
||||
if("glass")
|
||||
glass += S.amount
|
||||
if("silver")
|
||||
silver += S.amount
|
||||
if("gold")
|
||||
gold += S.amount
|
||||
if("diamond")
|
||||
diamond += S.amount
|
||||
if("solid plasma")
|
||||
plasma += S.amount
|
||||
if("uranium")
|
||||
uranium += S.amount
|
||||
if("bananium")
|
||||
clown += S.amount
|
||||
if("enriched uranium")
|
||||
euranium += S.amount
|
||||
if("plasteel")
|
||||
plasteel += S.amount
|
||||
if("reinforced glass")
|
||||
rglass += S.amount
|
||||
user << "\blue You add the [S.name] to the [name]"
|
||||
del (S)
|
||||
return
|
||||
|
||||
/obj/item/weapon/sheetsnatcher/borg
|
||||
name = "Sheet Snatcher 9000"
|
||||
desc = ""
|
||||
capacity = 500//Borgs get more because >specialization
|
||||
@@ -104,39 +104,28 @@ Proc: RefreshInfectionImage()
|
||||
Des: Removes all infection images from aliens and places an infection image on all infected mobs for aliens.
|
||||
----------------------------------------*/
|
||||
/obj/item/alien_embryo/proc/RefreshInfectionImage()
|
||||
spawn(0)
|
||||
for (var/mob/living/carbon/alien/alien in player_list)
|
||||
if (alien.client)
|
||||
for(var/mob/living/carbon/alien/alien in player_list)
|
||||
if(alien.client)
|
||||
for(var/image/I in alien.client.images)
|
||||
if(dd_hasprefix_case(I.icon_state, "infected"))
|
||||
del(I)
|
||||
|
||||
for (var/mob/living/carbon/alien/alien in player_list)
|
||||
if (alien.client)
|
||||
for (var/mob/living/carbon/C in mob_list)
|
||||
if(C)
|
||||
if (C.status_flags & XENO_HOST)
|
||||
var/I = image('icons/mob/alien.dmi', loc = C, icon_state = "infected[stage]")
|
||||
for(var/mob/living/L in mob_list)
|
||||
if(iscorgi(L) || iscarbon(L))
|
||||
if(L.status_flags & XENO_HOST)
|
||||
var/I = image('icons/mob/alien.dmi', loc = L, icon_state = "infected[stage]")
|
||||
alien.client.images += I
|
||||
for (var/mob/living/simple_animal/corgi/C in mob_list)
|
||||
if(C)
|
||||
if (C.status_flags & XENO_HOST)
|
||||
var/I = image('icons/mob/alien.dmi', loc = C, icon_state = "infected[stage]")
|
||||
alien.client.images += I
|
||||
return
|
||||
|
||||
/*----------------------------------------
|
||||
Proc: AddInfectionImages(C)
|
||||
Des: Checks if the passed mob (C) is infected with the alien egg, then gives each alien client an infected image at C.
|
||||
----------------------------------------*/
|
||||
/obj/item/alien_embryo/proc/AddInfectionImages(var/mob/living/C)
|
||||
if (C)
|
||||
for (var/mob/living/carbon/alien/alien in player_list)
|
||||
if (alien.client)
|
||||
if (C.status_flags & XENO_HOST)
|
||||
if(C)
|
||||
for(var/mob/living/carbon/alien/alien in player_list)
|
||||
if(alien.client)
|
||||
if(C.status_flags & XENO_HOST)
|
||||
var/I = image('icons/mob/alien.dmi', loc = C, icon_state = "infected[stage]")
|
||||
alien.client.images += I
|
||||
return
|
||||
|
||||
/*----------------------------------------
|
||||
Proc: RemoveInfectionImage(C)
|
||||
@@ -144,11 +133,10 @@ Des: Removes the alien infection image from all aliens in the world located in p
|
||||
----------------------------------------*/
|
||||
|
||||
/obj/item/alien_embryo/proc/RemoveInfectionImages(var/mob/living/C)
|
||||
if (C)
|
||||
for (var/mob/living/carbon/alien/alien in player_list)
|
||||
if (alien.client)
|
||||
if(C)
|
||||
for(var/mob/living/carbon/alien/alien in player_list)
|
||||
if(alien.client)
|
||||
for(var/image/I in alien.client.images)
|
||||
if(I.loc == C)
|
||||
if(dd_hasprefix_case(I.icon_state, "infected"))
|
||||
del(I)
|
||||
return
|
||||
|
||||
@@ -151,7 +151,7 @@
|
||||
New()
|
||||
..()
|
||||
src.modules += new /obj/item/weapon/soap/nanotrasen(src)
|
||||
src.modules += new /obj/item/weapon/trashbag(src)
|
||||
src.modules += new /obj/item/weapon/storage/bag/trash(src)
|
||||
src.modules += new /obj/item/weapon/mop(src)
|
||||
src.modules += new /obj/item/device/lightreplacer(src)
|
||||
src.emag = new /obj/item/weapon/reagent_containers/spray(src)
|
||||
@@ -203,9 +203,9 @@
|
||||
..()
|
||||
src.modules += new /obj/item/borg/sight/meson(src)
|
||||
src.emag = new /obj/item/borg/stun(src)
|
||||
src.modules += new /obj/item/weapon/storage/satchel(src)
|
||||
src.modules += new /obj/item/weapon/storage/bag/ore(src)
|
||||
src.modules += new /obj/item/weapon/pickaxe/borgdrill(src)
|
||||
src.modules += new /obj/item/weapon/sheetsnatcher/borg(src)
|
||||
src.modules += new /obj/item/weapon/storage/bag/sheetsnatcher/borg(src)
|
||||
// src.modules += new /obj/item/weapon/shovel(src) Uneeded due to buffed drill
|
||||
return
|
||||
|
||||
|
||||
@@ -716,43 +716,3 @@
|
||||
force = 5
|
||||
playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
|
||||
update()
|
||||
|
||||
|
||||
|
||||
// a box of replacement light items
|
||||
|
||||
/obj/item/weapon/storage/lightbox
|
||||
name = "replacement bulbs"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "light"
|
||||
desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
storage_slots=21
|
||||
can_hold = list("/obj/item/weapon/light/tube", "/obj/item/weapon/light/bulb")
|
||||
max_combined_w_class = 21
|
||||
|
||||
/obj/item/weapon/storage/lightbox/bulbs/New()
|
||||
..()
|
||||
for(var/i = 0; i < 21; i++)
|
||||
new /obj/item/weapon/light/bulb(src)
|
||||
|
||||
/obj/item/weapon/storage/lightbox/tubes
|
||||
name = "replacement tubes"
|
||||
icon_state = "lighttube"
|
||||
|
||||
/obj/item/weapon/storage/lightbox/tubes/New()
|
||||
..()
|
||||
for(var/i = 0; i < 21; i++)
|
||||
new /obj/item/weapon/light/tube(src)
|
||||
|
||||
/obj/item/weapon/storage/lightbox/mixed
|
||||
name = "replacement lights"
|
||||
icon_state = "lightmixed"
|
||||
|
||||
/obj/item/weapon/storage/lightbox/mixed/New()
|
||||
..()
|
||||
for(var/i = 0; i < 14; i++)
|
||||
new /obj/item/weapon/light/tube(src)
|
||||
for(var/i = 0; i < 7; i++)
|
||||
new /obj/item/weapon/light/bulb(src)
|
||||
|
||||
@@ -800,7 +800,7 @@
|
||||
return 1
|
||||
|
||||
//Fill machine with the plantbag!
|
||||
if(istype(O, /obj/item/weapon/plantbag))
|
||||
if(istype(O, /obj/item/weapon/storage/bag/plants))
|
||||
|
||||
for (var/obj/item/weapon/reagent_containers/food/snacks/grown/G in O.contents)
|
||||
O.contents -= G
|
||||
|
||||
@@ -30,9 +30,13 @@
|
||||
/obj/item/weapon/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
return
|
||||
|
||||
// this prevented pills, food, and other things from being picked up by bags.
|
||||
// possibly intentional, but removing it allows us to not duplicate functionality.
|
||||
// -Sayu (storage conslidation)
|
||||
/*
|
||||
/obj/item/weapon/reagent_containers/attackby(obj/item/I as obj, mob/user as mob)
|
||||
return
|
||||
|
||||
*/
|
||||
/obj/item/weapon/reagent_containers/afterattack(obj/target, mob/user , flag)
|
||||
return
|
||||
|
||||
|
||||
@@ -118,6 +118,10 @@
|
||||
usr << "\blue \The [src] was bitten multiple times!"
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(istype(W,/obj/item/weapon/storage))
|
||||
..() // -> item/attackby()
|
||||
if(istype(W,/obj/item/weapon/storage))
|
||||
..() // -> item/attackby()
|
||||
if((slices_num <= 0 || !slices_num) || !slice_path)
|
||||
return 1
|
||||
var/inaccurate = 0
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
usr << msg
|
||||
return
|
||||
|
||||
if (istype(O, /obj/item/weapon/plantbag))
|
||||
/*if (istype(O, /obj/item/weapon/storage/bag/plants))
|
||||
var/obj/item/weapon/plantbag/S = O
|
||||
if (S.mode == 1)
|
||||
for(var/obj/item/G in get_turf(src))
|
||||
@@ -64,11 +64,11 @@
|
||||
if (S.contents.len < S.capacity)
|
||||
S.contents += src;
|
||||
else
|
||||
user << "\blue The plant bag is full."
|
||||
user << "\blue The plant bag is full."*/
|
||||
return
|
||||
|
||||
/obj/item/seeds/attackby(var/obj/item/O as obj, var/mob/user as mob)
|
||||
if (istype(O, /obj/item/weapon/plantbag))
|
||||
/*/obj/item/seeds/attackby(var/obj/item/O as obj, var/mob/user as mob)
|
||||
if (istype(O, /obj/item/weapon/storage/bag/plants))
|
||||
var/obj/item/weapon/plantbag/S = O
|
||||
if (S.mode == 1)
|
||||
for(var/obj/item/G in get_turf(src))
|
||||
@@ -84,7 +84,7 @@
|
||||
S.contents += src;
|
||||
else
|
||||
user << "\blue The plant bag is full."
|
||||
return
|
||||
return*/
|
||||
|
||||
/obj/item/weapon/grown/attackby(var/obj/item/O as obj, var/mob/user as mob)
|
||||
..()
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
/obj/item/weapon/grenade/chem_grenade,
|
||||
/obj/machinery/bot/medbot,
|
||||
/obj/machinery/computer/pandemic,
|
||||
/obj/item/weapon/secstorage/ssafe,
|
||||
/obj/item/weapon/storage/secure/safe,
|
||||
/obj/machinery/disposal
|
||||
)
|
||||
|
||||
|
||||
@@ -15,25 +15,6 @@
|
||||
if(!icon_state)
|
||||
icon_state = "pill[rand(1,20)]"
|
||||
|
||||
attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if (istype(W, /obj/item/weapon/storage/pill_bottle))
|
||||
var/obj/item/weapon/storage/pill_bottle/P = W
|
||||
if (P.mode == 1)
|
||||
for (var/obj/item/weapon/reagent_containers/pill/O in locate(src.x,src.y,src.z))
|
||||
if(P.contents.len < P.storage_slots)
|
||||
O.loc = P
|
||||
P.orient2hud(user)
|
||||
else
|
||||
user << "\blue The pill bottle is full."
|
||||
return
|
||||
user << "\blue You pick up all the pills."
|
||||
else
|
||||
if (P.contents.len < P.storage_slots)
|
||||
loc = P
|
||||
P.orient2hud(user)
|
||||
else
|
||||
user << "\blue The pill bottle is full."
|
||||
return
|
||||
attack_self(mob/user as mob)
|
||||
return
|
||||
attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
|
||||
@@ -137,7 +137,7 @@
|
||||
if(istype(target, /obj/item/weapon/implantcase/chem))
|
||||
return
|
||||
|
||||
if(!target.is_open_container() && !ismob(target) && !istype(target, /obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/slime_extract) && !istype(target, /obj/item/clothing/mask/cigarette) && !istype(target, /obj/item/weapon/cigpacket))
|
||||
if(!target.is_open_container() && !ismob(target) && !istype(target, /obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/slime_extract) && !istype(target, /obj/item/clothing/mask/cigarette) && !istype(target, /obj/item/weapon/storage/fancy/cigarettes))
|
||||
user << "\red You cannot directly fill this object."
|
||||
return
|
||||
if(target.reagents.total_volume >= target.reagents.maximum_volume)
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
if(stat & BROKEN || !I || !user)
|
||||
return
|
||||
|
||||
if(isrobot(user) && !istype(I, /obj/item/weapon/trashbag))
|
||||
if(isrobot(user) && !istype(I, /obj/item/weapon/storage/bag/trash))
|
||||
return
|
||||
src.add_fingerprint(user)
|
||||
if(mode<=0) // It's off
|
||||
@@ -91,7 +91,7 @@
|
||||
user << "You can't place that item inside the disposal unit."
|
||||
return
|
||||
|
||||
if(istype(I, /obj/item/weapon/trashbag))
|
||||
if(istype(I, /obj/item/weapon/storage/bag/trash))
|
||||
user << "\blue You empty the bag."
|
||||
for(var/obj/item/O in I.contents)
|
||||
O.loc = src
|
||||
|
||||
@@ -102,7 +102,8 @@
|
||||
|
||||
user.attack_log += text("\[[time_stamp()]\] <font color='blue'>Has used [src.name] on \ref[target]</font>")
|
||||
|
||||
if (istype(target, /obj/item) && !(istype(target, /obj/item/weapon/storage)))
|
||||
|
||||
if (istype(target, /obj/item) && !(istype(target, /obj/item/weapon/storage) && !istype(target,/obj/item/weapon/storage/box)))
|
||||
var/obj/item/O = target
|
||||
if (src.amount > 1)
|
||||
var/obj/item/smallDelivery/P = new /obj/item/smallDelivery(get_turf(O.loc)) //Aaannd wrap it up!
|
||||
@@ -111,6 +112,9 @@
|
||||
user.client.screen -= O
|
||||
P.wrapped = O
|
||||
O.loc = P
|
||||
var/i = round(O.w_class)
|
||||
if(i in list(1,2,3,4,5))
|
||||
P.icon_state = "deliverycrate[i]"
|
||||
P.add_fingerprint(usr)
|
||||
O.add_fingerprint(usr)
|
||||
src.add_fingerprint(usr)
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
new /obj/item/device/flashlight(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/chips(src)
|
||||
new /obj/item/weapon/cigpacket(src)
|
||||
new /obj/item/weapon/storage/fancy/cigarettes(src)
|
||||
var/obj/item/weapon/reagent_containers/pill/P = new/obj/item/weapon/reagent_containers/pill(src)
|
||||
P.reagents.add_reagent("nutriment", 500)
|
||||
P.name = "Cyanide pill"
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
"aH" = (/obj/item/weapon/handcuffs,/obj/item/weapon/handcuffs,/obj/structure/closet/crate,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1)
|
||||
"aI" = (/obj/item/weapon/scalpel,/obj/structure/closet/crate,/obj/item/weapon/tank/anesthetic,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1)
|
||||
"aJ" = (/obj/item/bodybag,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1)
|
||||
"aK" = (/obj/item/weapon/storage/syringes,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1)
|
||||
"aK" = (/obj/item/weapon/storage/box/syringes,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1)
|
||||
"aL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1)
|
||||
"aM" = (/obj/machinery/optable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1)
|
||||
"aN" = (/obj/machinery/computer/operating,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1)
|
||||
@@ -140,7 +140,7 @@
|
||||
"cJ" = (/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2)
|
||||
"cK" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/BMPship2)
|
||||
"cL" = (/obj/structure/table,/obj/item/weapon/butch,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2)
|
||||
"cM" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2)
|
||||
"cM" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2)
|
||||
"cN" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2)
|
||||
"cO" = (/obj/machinery/processor,/obj/machinery/light{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"},/area/awaymission/BMPship2)
|
||||
"cP" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/BMPship2)
|
||||
@@ -249,7 +249,7 @@
|
||||
"eO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/awaymission/BMPship1)
|
||||
"eP" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/awaymission/BMPship1)
|
||||
"eQ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/awaymission/BMPship1)
|
||||
"eR" = (/obj/structure/rack,/obj/item/weapon/storage/lightbox,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/awaymission/BMPship1)
|
||||
"eR" = (/obj/structure/rack,/obj/item/weapon/storage/box/lights,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/awaymission/BMPship1)
|
||||
"eS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor{icon_state = "hydrofloor"},/area/awaymission/BMPship1)
|
||||
"eT" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship1)
|
||||
"eU" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaymission/BMPship1)
|
||||
@@ -445,7 +445,7 @@
|
||||
"iC" = (/obj/item/clothing/gloves/fyellow,/turf/simulated/floor/plating/airless/asteroid,/area/awaymission)
|
||||
"iD" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission)
|
||||
"iE" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission)
|
||||
"iF" = (/obj/item/weapon/storage/matchbox,/obj/item/weapon/cigpacket/dromedaryco,/turf/simulated/floor/plating,/area/awaymission/BMPship3)
|
||||
"iF" = (/obj/item/weapon/storage/matchbox,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/simulated/floor/plating,/area/awaymission/BMPship3)
|
||||
"iG" = (/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/awaymission/BMPship3)
|
||||
"iH" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/awaymission/BMPship3)
|
||||
"iI" = (/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor/plating,/area/awaymission/BMPship3)
|
||||
|
||||
@@ -149,10 +149,10 @@ var/sc_safecode5 = "[rand(0,9)]"
|
||||
/*
|
||||
* Captain's safe
|
||||
*/
|
||||
/obj/item/weapon/secstorage/ssafe/sc_ssafe
|
||||
/obj/item/weapon/storage/secure/safe/sc_ssafe
|
||||
name = "Captain's secure safe"
|
||||
|
||||
/obj/item/weapon/secstorage/ssafe/sc_ssafe/New()
|
||||
/obj/item/weapon/storage/secure/safe/sc_ssafe/New()
|
||||
..()
|
||||
l_code = "[sc_safecode1][sc_safecode2][sc_safecode3][sc_safecode4][sc_safecode5]"
|
||||
l_set = 1
|
||||
|
||||
@@ -317,7 +317,7 @@
|
||||
"ge" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/awaymission/arrivalblock)
|
||||
"gf" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/awaymission/arrivalblock)
|
||||
"gg" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/awaymission/northblock)
|
||||
"gh" = (/obj/item/weapon/secstorage/ssafe/sc_ssafe{pixel_x = 4; pixel_y = -26},/turf/simulated/floor{icon_state = "grimy"},/area/awaymission/northblock)
|
||||
"gh" = (/obj/item/weapon/storage/secure/safe/sc_ssafe{pixel_x = 4; pixel_y = -26},/turf/simulated/floor{icon_state = "grimy"},/area/awaymission/northblock)
|
||||
"gi" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/captain,/obj/item/clothing/under/rank/captain,/obj/effect/decal/remains/human,/obj/effect/decal/cleanable/blood/splatter,/obj/item/weapon/gun/energy/laser/retro/sc_retro,/turf/simulated/floor{icon_state = "grimy"},/area/awaymission/northblock)
|
||||
"gj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/awaymission/midblock)
|
||||
"gk" = (/obj/structure/closet/wardrobe,/turf/simulated/floor,/area/awaymission/midblock)
|
||||
|
||||
@@ -189,7 +189,7 @@
|
||||
"adG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/security/hos)
|
||||
"adH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
|
||||
"adI" = (/obj/machinery/power/apc{dir = 4; name = "Head of Security Office APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_y = -23},/turf/simulated/floor/carpet,/area/security/hos)
|
||||
"adJ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/flashbang_kit,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range)
|
||||
"adJ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range)
|
||||
"adK" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 0; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/range)
|
||||
"adL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/security/range)
|
||||
"adM" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/range)
|
||||
@@ -231,7 +231,7 @@
|
||||
"aew" = (/obj/structure/table,/obj/item/weapon/reagent_containers/ld50_syringe/choral{pixel_x = 3; pixel_y = 10},/obj/item/weapon/reagent_containers/ld50_syringe/choral{pixel_x = 3; pixel_y = 6},/obj/item/weapon/reagent_containers/ld50_syringe/choral{pixel_x = 3; pixel_y = 2},/obj/machinery/light/small,/turf/simulated/floor{icon_state = "dark"},/area/security/prison)
|
||||
"aex" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/prison)
|
||||
"aey" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/prison)
|
||||
"aez" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/storage/body_bag_box,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "dark"},/area/security/prison)
|
||||
"aez" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "dark"},/area/security/prison)
|
||||
"aeA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/prison)
|
||||
"aeB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor{icon_state = "red"},/area/security/prison)
|
||||
"aeC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison)
|
||||
@@ -283,8 +283,8 @@
|
||||
"afw" = (/obj/machinery/recharger,/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/warden)
|
||||
"afx" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{icon_state = "red"},/area/security/warden)
|
||||
"afy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/warden)
|
||||
"afz" = (/obj/structure/rack,/obj/item/weapon/storage/chemimp_kit{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/trackimp_kit,/turf/simulated/floor{icon_state = "red"},/area/security/warden)
|
||||
"afA" = (/obj/structure/rack,/obj/item/weapon/storage/seccart_kit{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/handcuff_kit,/obj/item/weapon/storage/flashbang_kit{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "red"},/area/security/warden)
|
||||
"afz" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/turf/simulated/floor{icon_state = "red"},/area/security/warden)
|
||||
"afA" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor{icon_state = "red"},/area/security/warden)
|
||||
"afB" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/structure/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main)
|
||||
"afC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor,/area/security/main)
|
||||
"afD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/main)
|
||||
@@ -786,7 +786,7 @@
|
||||
"apf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
|
||||
"apg" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{dir = 8},/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
||||
"aph" = (/turf/simulated/floor/carpet,/area/security/detectives_office)
|
||||
"api" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/carpet,/area/security/detectives_office)
|
||||
"api" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/carpet,/area/security/detectives_office)
|
||||
"apj" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/carpet,/area/security/detectives_office)
|
||||
"apk" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
|
||||
"apl" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/requests_console{department = "Law office"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/lawoffice)
|
||||
@@ -1906,7 +1906,7 @@
|
||||
"aKH" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aKI" = (/obj/structure/kitchenspike,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
|
||||
"aKJ" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
|
||||
"aKK" = (/obj/structure/closet/crate{desc = "It's a storage unit for kitchen clothes and equipment."; name = "Kitchen Crate"},/obj/item/clothing/head/chefhat,/obj/item/clothing/under/rank/chef,/obj/item/weapon/storage/mousetraps{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/mousetraps,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/machinery/light/small{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
|
||||
"aKK" = (/obj/structure/closet/crate{desc = "It's a storage unit for kitchen clothes and equipment."; name = "Kitchen Crate"},/obj/item/clothing/head/chefhat,/obj/item/clothing/under/rank/chef,/obj/item/weapon/storage/box/mousetraps{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/box/mousetraps,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/machinery/light/small{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
|
||||
"aKL" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/hydroponics)
|
||||
"aKM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics)
|
||||
"aKN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access_txt = "35"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hydroponics)
|
||||
@@ -1922,7 +1922,7 @@
|
||||
"aKX" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry)
|
||||
"aKY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
|
||||
"aKZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
|
||||
"aLa" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket{cigcount = 4; pixel_y = 2},/obj/item/weapon/lighter{pixel_x = 4; pixel_y = 2},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
|
||||
"aLa" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/item/weapon/lighter{pixel_x = 4; pixel_y = 2},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
|
||||
"aLb" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/hallway/secondary/entry)
|
||||
"aLc" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/entry)
|
||||
"aLd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hallway/primary/port)
|
||||
@@ -2088,7 +2088,7 @@
|
||||
"aOh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central)
|
||||
"aOi" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/bridge)
|
||||
"aOj" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"},/area/bridge)
|
||||
"aOk" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/PDAbox{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/id_kit,/turf/simulated/floor{icon_state = "red"},/area/bridge)
|
||||
"aOk" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor{icon_state = "red"},/area/bridge)
|
||||
"aOl" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/secstorage/sbriefcase,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge)
|
||||
"aOm" = (/obj/structure/window/reinforced/tinted{dir = 5},/turf/simulated/floor/plating,/area/bridge)
|
||||
"aOn" = (/obj/machinery/computer/communications,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/bridge)
|
||||
@@ -2145,7 +2145,7 @@
|
||||
"aPm" = (/obj/structure/table,/obj/item/weapon/cable_coil/random,/obj/item/weapon/cable_coil/random,/turf/simulated/floor,/area/storage/art)
|
||||
"aPn" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/storage/art)
|
||||
"aPo" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Art Storage"; pixel_x = 27; pixel_y = 2},/turf/simulated/floor,/area/storage/art)
|
||||
"aPp" = (/obj/machinery/light_switch{pixel_y = 28},/obj/item/weapon/storage/lightbox/mixed,/turf/simulated/floor/plating,/area/storage/emergency2)
|
||||
"aPp" = (/obj/machinery/light_switch{pixel_y = 28},/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/storage/emergency2)
|
||||
"aPq" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/storage/emergency2)
|
||||
"aPr" = (/obj/machinery/power/apc{dir = 1; name = "Port Emergency Storage APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2)
|
||||
"aPs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/storage/emergency2)
|
||||
@@ -2320,7 +2320,7 @@
|
||||
"aSF" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/pie,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aSG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aSH" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/packageWrap,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
"aSI" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
"aSI" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
"aSJ" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
"aSK" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/table,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aSL" = (/obj/machinery/processor,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
@@ -2944,7 +2944,7 @@
|
||||
"beF" = (/obj/structure/closet/secure_closet/chemical,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"beG" = (/obj/machinery/power/apc{dir = 1; name = "Chemistry APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"beH" = (/obj/machinery/camera{c_tag = "Chemistry"; dir = 2; network = "SS13"},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"beI" = (/obj/structure/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry)
|
||||
"beI" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry)
|
||||
"beJ" = (/obj/machinery/chem_master,/turf/simulated/floor{dir = 5; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry)
|
||||
"beK" = (/turf/simulated/wall,/area/medical/chemistry)
|
||||
"beL" = (/obj/machinery/newscaster{pixel_x = -28; pixel_y = 0},/obj/structure/table,/obj/item/weapon/folder/white,/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/medical/medbay)
|
||||
@@ -2956,7 +2956,7 @@
|
||||
"beR" = (/obj/machinery/computer/crew,/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Desk"; departmentType = 5; name = "Chief Medical Officer RC"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo)
|
||||
"beS" = (/obj/machinery/computer/med_data,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo)
|
||||
"beT" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo)
|
||||
"beU" = (/obj/structure/table,/obj/item/weapon/storage/body_bag_box,/obj/item/weapon/pen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
||||
"beU" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/pen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
||||
"beV" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
||||
"beW" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
||||
"beX" = (/obj/machinery/power/apc{dir = 1; name = "Morgue APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
|
||||
@@ -3037,7 +3037,7 @@
|
||||
"bgu" = (/obj/machinery/power/apc{dir = 1; name = "Starboard Emergency Storage APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/storage/emergency)
|
||||
"bgv" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/storage/emergency)
|
||||
"bgw" = (/obj/machinery/light/small{dir = 1},/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/storage/emergency)
|
||||
"bgx" = (/obj/item/weapon/storage/lightbox/mixed,/turf/simulated/floor/plating,/area/storage/emergency)
|
||||
"bgx" = (/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/storage/emergency)
|
||||
"bgy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bgz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/assembly/chargebay)
|
||||
"bgA" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/assembly/chargebay)
|
||||
@@ -3202,7 +3202,7 @@
|
||||
"bjD" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = null; req_access_txt = "20"},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
|
||||
"bjE" = (/obj/machinery/door/airlock/maintenance{name = "Captain's Office Maintenance"; req_access_txt = "20"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/crew_quarters/captain)
|
||||
"bjF" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/turf/simulated/floor,/area/hallway/primary/central)
|
||||
"bjG" = (/obj/structure/table,/obj/item/weapon/storage/syringes,/obj/item/clothing/glasses/science{pixel_x = 2; pixel_y = 4},/obj/item/clothing/glasses/science,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"bjG" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes,/obj/item/clothing/glasses/science{pixel_x = 2; pixel_y = 4},/obj/item/clothing/glasses/science,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"bjH" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"bjI" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Chemistry Desk"; req_access_txt = "33"},/turf/simulated/floor/plating,/area/medical/chemistry)
|
||||
"bjJ" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
@@ -3275,7 +3275,7 @@
|
||||
"bkY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/medical/chemistry)
|
||||
"bkZ" = (/obj/structure/table,/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"bla" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"blb" = (/obj/structure/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/turf/simulated/floor{dir = 2; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry)
|
||||
"blb" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/turf/simulated/floor{dir = 2; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry)
|
||||
"blc" = (/obj/machinery/chem_master,/turf/simulated/floor{dir = 6; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry)
|
||||
"bld" = (/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -30},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "whiteyellowcorner"},/area/medical/medbay)
|
||||
"ble" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyer"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -26; range = 6; req_access_txt = "5"},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
@@ -3499,7 +3499,7 @@
|
||||
"bpo" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
"bpp" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
"bpq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics)
|
||||
"bpr" = (/obj/structure/table,/obj/item/weapon/storage/gl_kit,/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bpr" = (/obj/structure/table,/obj/item/weapon/storage/box/rxglasses,/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bps" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bpt" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bpu" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/genetics)
|
||||
@@ -3575,7 +3575,7 @@
|
||||
"bqM" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
|
||||
"bqN" = (/turf/simulated/floor{dir = 2; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
|
||||
"bqO" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/medical/medbay)
|
||||
"bqP" = (/obj/structure/table,/obj/item/weapon/storage/diskbox{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bqP" = (/obj/structure/table,/obj/item/weapon/storage/box/disks{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bqQ" = (/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bqR" = (/obj/machinery/door/window/westleft{name = "Monkey Pen"; req_access_txt = "9"},/turf/simulated/floor,/area/medical/genetics)
|
||||
"bqS" = (/mob/living/carbon/monkey,/turf/simulated/floor,/area/medical/genetics)
|
||||
@@ -3583,7 +3583,7 @@
|
||||
"bqU" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor,/area/assembly/chargebay)
|
||||
"bqV" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/assembly/chargebay)
|
||||
"bqW" = (/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "bot"},/area/assembly/chargebay)
|
||||
"bqX" = (/obj/structure/table,/obj/item/weapon/storage/body_bag_box,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/assembly/robotics)
|
||||
"bqX" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/assembly/robotics)
|
||||
"bqY" = (/obj/machinery/optable{name = "Robotics Operating Table"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"bqZ" = (/obj/machinery/computer/operating{name = "Robotics Operating Computer"},/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics)
|
||||
"bra" = (/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/assembly/robotics)
|
||||
@@ -3632,7 +3632,7 @@
|
||||
"brR" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/command{name = "Teleport Access"; req_access_txt = "17"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/teleporter)
|
||||
"brS" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central)
|
||||
"brT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay)
|
||||
"brU" = (/obj/structure/table,/obj/item/weapon/storage/stma_kit{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/lglo_kit{pixel_x = 3; pixel_y = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
"brU" = (/obj/structure/table,/obj/item/weapon/storage/box/masks{pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/box/gloves{pixel_x = 3; pixel_y = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
"brV" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
"brW" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
"brX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
|
||||
@@ -3861,7 +3861,7 @@
|
||||
"bwm" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; icon_state = "manifold"; level = 2},/turf/simulated/floor,/area/medical/sleeper)
|
||||
"bwn" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor,/area/medical/sleeper)
|
||||
"bwo" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/sleeper)
|
||||
"bwp" = (/obj/structure/table,/obj/item/weapon/storage/gl_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/body_bag_box,/obj/item/weapon/pen,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bwp" = (/obj/structure/table,/obj/item/weapon/storage/box/rxglasses{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/pen,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bwq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bwr" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Geneticist"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
"bws" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
|
||||
@@ -4126,8 +4126,8 @@
|
||||
"bBr" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bBs" = (/obj/structure/closet/secure_closet/medical3,/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bBt" = (/obj/structure/closet/secure_closet/medical3,/obj/machinery/camera{c_tag = "Medbay Storage"; dir = 2; network = "SS13"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bBu" = (/obj/structure/table,/obj/item/weapon/storage/body_bag_box{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/gl_kit,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bBv" = (/obj/structure/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/syringes,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bBu" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/rxglasses,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bBv" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
|
||||
"bBw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "whiteredcorner"},/area/medical/medbay)
|
||||
"bBx" = (/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay)
|
||||
"bBy" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/no_raisin,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay)
|
||||
@@ -4178,7 +4178,7 @@
|
||||
"bCr" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
|
||||
"bCs" = (/obj/structure/closet/jcloset,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor,/area/janitor)
|
||||
"bCt" = (/obj/structure/closet/l3closet/janitor,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor,/area/janitor)
|
||||
"bCu" = (/obj/item/weapon/storage/lightbox/mixed,/obj/item/weapon/storage/lightbox/mixed,/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/camera{c_tag = "Custodial Closet"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/janitor)
|
||||
"bCu" = (/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/camera{c_tag = "Custodial Closet"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/janitor)
|
||||
"bCv" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/janitor)
|
||||
"bCw" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/janitor)
|
||||
"bCx" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor,/area/janitor)
|
||||
@@ -4334,7 +4334,7 @@
|
||||
"bFr" = (/obj/structure/table,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/requests_console{department = "Janitorial"; departmentType = 1; pixel_y = -29},/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/janitor)
|
||||
"bFs" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/janitor)
|
||||
"bFt" = (/obj/structure/stool/bed/chair/janicart,/turf/simulated/floor,/area/janitor)
|
||||
"bFu" = (/obj/item/weapon/legcuffs/beartrap,/obj/item/weapon/legcuffs/beartrap,/obj/item/weapon/storage/mousetraps,/obj/item/weapon/storage/mousetraps,/turf/simulated/floor,/area/janitor)
|
||||
"bFu" = (/obj/item/weapon/legcuffs/beartrap,/obj/item/weapon/legcuffs/beartrap,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/mousetraps,/turf/simulated/floor,/area/janitor)
|
||||
"bFv" = (/turf/simulated/floor,/area/janitor)
|
||||
"bFw" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/janitor)
|
||||
"bFx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/janitor)
|
||||
@@ -4891,12 +4891,12 @@
|
||||
"bQc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bQd" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQe" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQf" = (/obj/structure/stool/bed/chair,/obj/item/weapon/cigpacket,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQf" = (/obj/structure/stool/bed/chair,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQg" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQh" = (/obj/machinery/space_heater,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQi" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQj" = (/obj/item/device/flashlight,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQk" = (/obj/structure/rack{dir = 1},/obj/item/weapon/storage/lightbox/mixed,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQk" = (/obj/structure/rack{dir = 1},/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bQl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; name = "hazard door south"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/toxins/xenobiology)
|
||||
"bQm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; name = "hazard door south"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/toxins/xenobiology)
|
||||
"bQn" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/door/firedoor/border_only{dir = 2; name = "hazard door south"},/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/toxins/xenobiology)
|
||||
@@ -5259,7 +5259,7 @@
|
||||
"bXg" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/camera{c_tag = "Atmospherics Central"; dir = 4; network = "SS13"},/obj/machinery/atmospherics/binary/pump{dir = 0; icon_state = "intact_off"; name = "Port to Filter"; on = 0},/turf/simulated/floor,/area/atmos)
|
||||
"bXh" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; icon_state = "manifold"; level = 2},/obj/structure/stool,/turf/simulated/floor,/area/atmos)
|
||||
"bXi" = (/obj/machinery/atmospherics/unary/heat_reservoir/heater{dir = 8; icon_state = "freezer_0"; tag = ""},/turf/simulated/floor,/area/atmos)
|
||||
"bXj" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bXj" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bXk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bXl" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bXm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/medical/virology)
|
||||
@@ -5313,7 +5313,7 @@
|
||||
"bYi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology)
|
||||
"bYj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology)
|
||||
"bYk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology)
|
||||
"bYl" = (/obj/structure/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/syringes,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
|
||||
"bYl" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
|
||||
"bYm" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bYn" = (/obj/machinery/computer/pandemic,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/virology)
|
||||
"bYo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology)
|
||||
@@ -5435,8 +5435,8 @@
|
||||
"caA" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"caB" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/engine,/area/toxins/xenobiology)
|
||||
"caC" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
|
||||
"caD" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
|
||||
"caE" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/storage/syringes,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
|
||||
"caD" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
|
||||
"caE" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/storage/box/syringes,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
|
||||
"caF" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
|
||||
"caG" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
|
||||
"caH" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard)
|
||||
@@ -5629,7 +5629,7 @@
|
||||
"cem" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/engine/chiefs_office)
|
||||
"cen" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 4; network = "SS13"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"ceo" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cep" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/cigpacket,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cep" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"ceq" = (/obj/structure/table/reinforced,/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/item/weapon/reagent_containers/pill/kelotane{pixel_x = -3; pixel_y = -8},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cer" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/engine/engineering)
|
||||
"ces" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/grille,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos)
|
||||
@@ -5727,7 +5727,7 @@
|
||||
"cgg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/status_display,/turf/simulated/wall,/area/engine/engineering)
|
||||
"cgh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
"cgi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/engine/engineering)
|
||||
"cgj" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/weapon/storage/lightbox/mixed,/turf/simulated/floor{dir = 9; icon_state = "yellow"},/area/engine/engineering)
|
||||
"cgj" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor{dir = 9; icon_state = "yellow"},/area/engine/engineering)
|
||||
"cgk" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/wrench,/obj/item/weapon/weldingtool,/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/engine/engineering)
|
||||
"cgl" = (/turf/simulated/floor{dir = 1; icon_state = "yellowcorner"},/area/engine/engineering)
|
||||
"cgm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||
@@ -6316,7 +6316,7 @@
|
||||
"crx" = (/obj/machinery/computer/secure_data,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac)
|
||||
"cry" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac)
|
||||
"crz" = (/turf/space,/area/shuttle/escape_pod3/centcom)
|
||||
"crA" = (/obj/structure/table,/obj/item/weapon/storage/handcuff_kit,/obj/item/device/flash,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac)
|
||||
"crA" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/obj/item/device/flash,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac)
|
||||
"crB" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 4; icon_state = "right"; name = "Security Desk"; req_access_txt = "103"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac)
|
||||
"crC" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership)
|
||||
"crD" = (/obj/machinery/vending/cola,/turf/simulated/shuttle/floor,/area/centcom/evac)
|
||||
@@ -6346,7 +6346,7 @@
|
||||
"csb" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor,/area/centcom/evac)
|
||||
"csc" = (/turf/space,/area/shuttle/escape_pod5/centcom)
|
||||
"csd" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area)
|
||||
"cse" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"cse" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"csf" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"csg" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{tag = "icon-gravsnow_corner (EAST)"; icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership)
|
||||
"csh" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (WEST)"; icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership)
|
||||
@@ -6504,7 +6504,7 @@
|
||||
"cvd" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"cve" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"cvf" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/lighter/zippo,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"cvg" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/cigpacket,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"cvg" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"cvh" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"cvi" = (/obj/item/stack/sheet/glass{amount = 5000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"cvj" = (/obj/item/stack/sheet/metal{amount = 5000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
@@ -6598,7 +6598,7 @@
|
||||
"cwT" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
|
||||
"cwU" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
|
||||
"cwV" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
|
||||
"cwW" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
|
||||
"cwW" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
|
||||
"cwX" = (/obj/machinery/door/poddoor{density = 1; icon_state = "pdoor1"; id = "QMLoaddoor"; name = "Supply Shuttle Loading Door"; opacity = 1},/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/shuttle/plating,/area/supply/dock)
|
||||
"cwY" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
|
||||
"cwZ" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
|
||||
@@ -6826,7 +6826,7 @@
|
||||
"cBn" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cBo" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cBp" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cBq" = (/obj/structure/rack,/obj/item/weapon/secstorage/sbriefcase,/obj/item/weapon/cigpacket,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cBq" = (/obj/structure/rack,/obj/item/weapon/secstorage/sbriefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cBr" = (/obj/structure/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cBs" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
|
||||
"cBt" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/evac)
|
||||
@@ -6980,7 +6980,7 @@
|
||||
"cEl" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cEm" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cEn" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cEo" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cEo" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cEp" = (/obj/structure/rack,/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEq" = (/obj/structure/rack,/obj/item/toy/sword,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEr" = (/obj/structure/rack,/obj/item/toy/gun,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
@@ -7072,7 +7072,7 @@
|
||||
"cFZ" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"cGa" = (/obj/machinery/door/airlock/command{name = "Thunderdome"},/turf/unsimulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/tdome)
|
||||
"cGb" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"cGc" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/lighter/zippo,/obj/item/weapon/cigpacket,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"cGc" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"cGd" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"cGe" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"cGf" = (/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
@@ -7082,7 +7082,7 @@
|
||||
"cGj" = (/obj/structure/stool/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"cGk" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"cGl" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"cGm" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"cGm" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"cGn" = (/obj/structure/table,/obj/machinery/microwave,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"cGo" = (/obj/structure/table/reinforced{dir = 4; icon_state = "reinf_tabledir"},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"cGp" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
@@ -7150,7 +7150,7 @@
|
||||
"cHz" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cHA" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cHB" = (/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cHC" = (/obj/structure/table,/obj/item/weapon/storage/handcuff_kit,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cHC" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cHD" = (/obj/structure/table,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cHE" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cHF" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
@@ -7383,7 +7383,7 @@
|
||||
"cLY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor,/area/tcommsat/computer)
|
||||
"cLZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/tcommsat/computer)
|
||||
"cMa" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/tcommsat/computer)
|
||||
"cMb" = (/obj/structure/table,/obj/item/weapon/cigpacket,/turf/simulated/floor,/area/tcommsat/computer)
|
||||
"cMb" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor,/area/tcommsat/computer)
|
||||
"cMc" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/tcommsat/computer)
|
||||
"cMd" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
|
||||
"cMe" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/turret_protected/tcomsat)
|
||||
@@ -7633,7 +7633,7 @@
|
||||
"cQO" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/turf/simulated/floor/plating,/area/djstation)
|
||||
"cQP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/djstation)
|
||||
"cQQ" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plating,/area/djstation)
|
||||
"cQR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/item/weapon/storage/lightbox/mixed,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating,/area/djstation)
|
||||
"cQR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating,/area/djstation)
|
||||
"cQS" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/djstation)
|
||||
"cQT" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/simulated/floor/plating,/area/djstation)
|
||||
"cQU" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"},/turf/simulated/floor/plating,/area/djstation)
|
||||
@@ -7969,7 +7969,7 @@
|
||||
"cXm" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/arrival)
|
||||
"cXn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/derelict/arrival)
|
||||
"cXo" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
|
||||
"cXp" = (/obj/item/weapon/storage/lightbox/mixed,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
|
||||
"cXp" = (/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
|
||||
"cXq" = (/obj/item/weapon/disk/data/demo,/turf/simulated/floor/plating/airless,/area)
|
||||
"cXr" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area)
|
||||
"cXs" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/derelict/arrival)
|
||||
@@ -8356,7 +8356,7 @@
|
||||
"deJ" = (/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned)
|
||||
"deK" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/mine/north_outpost)
|
||||
"deL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/mine/north_outpost)
|
||||
"deM" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/item/weapon/storage/lightbox/bulbs,/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor/plating,/area/mine/north_outpost)
|
||||
"deM" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/item/weapon/storage/box/lights/bulbs,/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor/plating,/area/mine/north_outpost)
|
||||
"deN" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact-f"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/mine/north_outpost)
|
||||
"deO" = (/obj/item/weapon/shard,/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/mine/abandoned)
|
||||
"deP" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/airless,/area/mine/abandoned)
|
||||
@@ -8390,7 +8390,7 @@
|
||||
"dfr" = (/obj/effect/decal/remains/xeno,/turf/simulated/floor,/area/mine/abandoned)
|
||||
"dfs" = (/obj/effect/alien/weeds{icon_state = "weeds"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/mine/abandoned)
|
||||
"dft" = (/obj/structure/table,/obj/item/weapon/shovel,/turf/simulated/floor,/area/mine/north_outpost)
|
||||
"dfu" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit,/turf/simulated/floor,/area/mine/north_outpost)
|
||||
"dfu" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor,/area/mine/north_outpost)
|
||||
"dfv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/north_outpost)
|
||||
"dfw" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/mine/north_outpost)
|
||||
"dfx" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/mine/north_outpost)
|
||||
@@ -8585,7 +8585,7 @@
|
||||
"dje" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/eva)
|
||||
"djf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/mine/eva)
|
||||
"djg" = (/obj/structure/table,/obj/item/weapon/shovel,/turf/simulated/floor,/area/mine/west_outpost)
|
||||
"djh" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit,/turf/simulated/floor,/area/mine/west_outpost)
|
||||
"djh" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor,/area/mine/west_outpost)
|
||||
"dji" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"djj" = (/obj/machinery/door/airlock/external{name = "Mining West Outpost Airlock"; req_access_txt = "54"},/turf/simulated/floor,/area/mine/west_outpost)
|
||||
"djk" = (/obj/machinery/door/airlock/external{name = "Mining West Outpost Airlock"; req_access_txt = "54"},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/west_outpost)
|
||||
@@ -8604,7 +8604,7 @@
|
||||
"djx" = (/obj/machinery/door/airlock/glass_mining{name = "Break Room"; req_access_txt = "54"},/turf/simulated/floor,/area/mine/west_outpost)
|
||||
"djy" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/mine/west_outpost)
|
||||
"djz" = (/obj/structure/ore_box,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/mine/west_outpost)
|
||||
"djA" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
|
||||
"djA" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
|
||||
"djB" = (/obj/machinery/camera{c_tag = "Crew Area"; dir = 1; network = "MINE"},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
|
||||
"djC" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
|
||||
"djD" = (/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
@@ -8709,7 +8709,7 @@
|
||||
"dly" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/meter,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"dlz" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"dlA" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"dlB" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/item/weapon/storage/lightbox/bulbs,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"dlB" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/item/weapon/storage/box/lights/bulbs,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"dlC" = (/obj/machinery/conveyor_switch{id = "mining_west"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless{tag = "icon-asteroidwarning (NORTH)"; icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
|
||||
"dlD" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"dlE" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; level = 1},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
@@ -8761,7 +8761,7 @@
|
||||
"dmy" = (/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"dmz" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"dmA" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"dmB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/light/small{dir = 1},/obj/item/weapon/storage/lightbox/mixed,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"dmB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/light/small{dir = 1},/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"dmC" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"dmD" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"dmE" = (/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
|
||||
@@ -514,16 +514,17 @@
|
||||
#include "code\game\objects\items\weapons\secstorage\secstorage.dm"
|
||||
#include "code\game\objects\items\weapons\secstorage\ssafe.dm"
|
||||
#include "code\game\objects\items\weapons\storage\backpack.dm"
|
||||
#include "code\game\objects\items\weapons\storage\bags.dm"
|
||||
#include "code\game\objects\items\weapons\storage\belt.dm"
|
||||
#include "code\game\objects\items\weapons\storage\bible.dm"
|
||||
#include "code\game\objects\items\weapons\storage\boxes.dm"
|
||||
#include "code\game\objects\items\weapons\storage\briefcase.dm"
|
||||
#include "code\game\objects\items\weapons\storage\fancy.dm"
|
||||
#include "code\game\objects\items\weapons\storage\firstaid.dm"
|
||||
#include "code\game\objects\items\weapons\storage\kit.dm"
|
||||
#include "code\game\objects\items\weapons\storage\lockbox.dm"
|
||||
#include "code\game\objects\items\weapons\storage\mining_satchel.dm"
|
||||
#include "code\game\objects\items\weapons\storage\misc.dm"
|
||||
#include "code\game\objects\items\weapons\storage\secure.dm"
|
||||
#include "code\game\objects\items\weapons\storage\storage.dm"
|
||||
#include "code\game\objects\items\weapons\storage\toolbox.dm"
|
||||
#include "code\game\objects\items\weapons\storage\uplink_kits.dm"
|
||||
|
||||
Reference in New Issue
Block a user