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https://github.com/CHOMPStation2/CHOMPStation2.git
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Update asset_cache to modern /tg/, and make TGUI compatible with it. CDN support, etc.
This commit is contained in:
110
code/modules/asset_cache/asset_cache.dm
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110
code/modules/asset_cache/asset_cache.dm
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@@ -0,0 +1,110 @@
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/*
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Asset cache quick users guide:
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Make a datum in asset_list_items.dm with your assets for your thing.
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Checkout asset_list.dm for the helper subclasses
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The simple subclass will most like be of use for most cases.
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Then call get_asset_datum() with the type of the datum you created and store the return
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Then call .send(client) on that stored return value.
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Note: If your code uses output() with assets you will need to call asset_flush on the client and wait for it to return before calling output(). You only need do this if .send(client) returned TRUE
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*/
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//When sending mutiple assets, how many before we give the client a quaint little sending resources message
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#define ASSET_CACHE_TELL_CLIENT_AMOUNT 8
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//This proc sends the asset to the client, but only if it needs it.
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//This proc blocks(sleeps) unless verify is set to false
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/proc/send_asset(client/client, asset_name)
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return send_asset_list(client, list(asset_name))
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/// Sends a list of assets to a client
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/// This proc will no longer block, use client.asset_flush() if you to need know when the client has all assets (such as for output()). (This is not required for browse() calls as they use the same message queue as asset sends)
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/// client - a client or mob
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/// asset_list - A list of asset filenames to be sent to the client.
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/// Returns TRUE if any assets were sent.
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/proc/send_asset_list(client/client, list/asset_list)
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if(!istype(client))
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if(ismob(client))
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var/mob/M = client
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if(M.client)
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client = M.client
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else
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return
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else
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return
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var/list/unreceived = list()
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for (var/asset_name in asset_list)
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var/datum/asset_cache_item/asset = SSassets.cache[asset_name]
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if (!asset)
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continue
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var/asset_file = asset.resource
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if (!asset_file)
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continue
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var/asset_md5 = asset.md5
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if (client.sent_assets[asset_name] == asset_md5)
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continue
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unreceived[asset_name] = asset_md5
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if (unreceived.len)
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if (unreceived.len >= ASSET_CACHE_TELL_CLIENT_AMOUNT)
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to_chat(client, "Sending Resources...")
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for(var/asset in unreceived)
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var/datum/asset_cache_item/ACI
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if ((ACI = SSassets.cache[asset]))
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log_asset("Sending asset [asset] to client [client]")
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client << browse_rsc(ACI.resource, asset)
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client.sent_assets |= unreceived
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addtimer(CALLBACK(client, /client/proc/asset_cache_update_json), 1 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
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return TRUE
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return FALSE
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//This proc will download the files without clogging up the browse() queue, used for passively sending files on connection start.
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//The proc calls procs that sleep for long times.
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/proc/getFilesSlow(client/client, list/files, register_asset = TRUE, filerate = 3)
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var/startingfilerate = filerate
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for(var/file in files)
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if (!client)
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break
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if (register_asset)
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register_asset(file, files[file])
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if (send_asset(client, file))
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if (!(--filerate))
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filerate = startingfilerate
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client.asset_flush()
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stoplag(0) //queuing calls like this too quickly can cause issues in some client versions
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//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
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//icons and virtual assets get copied to the dyn rsc before use
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/proc/register_asset(asset_name, asset)
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var/datum/asset_cache_item/ACI = new(asset_name, asset)
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//this is technically never something that was supported and i want metrics on how often it happens if at all.
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if (SSassets.cache[asset_name])
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var/datum/asset_cache_item/OACI = SSassets.cache[asset_name]
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if (OACI.md5 != ACI.md5)
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stack_trace("ERROR: new asset added to the asset cache with the same name as another asset: [asset_name] existing asset md5: [OACI.md5] new asset md5:[ACI.md5]")
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else
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var/list/stacktrace = gib_stack_trace()
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log_asset("WARNING: dupe asset added to the asset cache: [asset_name] existing asset md5: [OACI.md5] new asset md5:[ACI.md5]\n[stacktrace.Join("\n")]")
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SSassets.cache[asset_name] = ACI
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return ACI
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/// Returns the url of the asset, currently this is just its name, here to allow further work cdn'ing assets.
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/// Can be given an asset as well, this is just a work around for buggy edge cases where two assets may have the same name, doesn't matter now, but it will when the cdn comes.
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/proc/get_asset_url(asset_name, asset = null)
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var/datum/asset_cache_item/ACI = SSassets.cache[asset_name]
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return ACI?.url
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//Generated names do not include file extention.
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//Used mainly for code that deals with assets in a generic way
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//The same asset will always lead to the same asset name
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/proc/generate_asset_name(file)
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return "asset.[md5(fcopy_rsc(file))]"
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51
code/modules/asset_cache/asset_cache_client.dm
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51
code/modules/asset_cache/asset_cache_client.dm
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@@ -0,0 +1,51 @@
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/// Process asset cache client topic calls for "asset_cache_confirm_arrival=[INT]"
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/client/proc/asset_cache_confirm_arrival(job_id)
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var/asset_cache_job = round(text2num(job_id))
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//because we skip the limiter, we have to make sure this is a valid arrival and not somebody tricking us into letting them append to a list without limit.
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if (asset_cache_job > 0 && asset_cache_job <= last_asset_job && !(completed_asset_jobs["[asset_cache_job]"]))
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completed_asset_jobs["[asset_cache_job]"] = TRUE
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last_completed_asset_job = max(last_completed_asset_job, asset_cache_job)
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else
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return asset_cache_job || TRUE
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/// Process asset cache client topic calls for "asset_cache_preload_data=[HTML+JSON_STRING]
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/client/proc/asset_cache_preload_data(data)
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/*var/jsonend = findtextEx(data, "{{{ENDJSONDATA}}}")
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if (!jsonend)
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CRASH("invalid asset_cache_preload_data, no jsonendmarker")*/
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//var/json = html_decode(copytext(data, 1, jsonend))
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var/json = data
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var/list/preloaded_assets = json_decode(json)
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for (var/preloaded_asset in preloaded_assets)
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if (copytext(preloaded_asset, findlasttext(preloaded_asset, ".")+1) in list("js", "jsm", "htm", "html"))
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preloaded_assets -= preloaded_asset
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continue
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sent_assets |= preloaded_assets
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/// Updates the client side stored html/json combo file used to keep track of what assets the client has between restarts/reconnects.
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/client/proc/asset_cache_update_json(verify = FALSE, list/new_assets = list())
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if (world.time - connection_time < 10 SECONDS) //don't override the existing data file on a new connection
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return
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if (!islist(new_assets))
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new_assets = list("[new_assets]" = md5(SSassets.cache[new_assets]))
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src << browse(json_encode(new_assets|sent_assets), "file=asset_data.json&display=0")
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/// Blocks until all currently sending browser assets have been sent.
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/// Due to byond limitations, this proc will sleep for 1 client round trip even if the client has no pending asset sends.
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/// This proc will return an untrue value if it had to return before confirming the send, such as timeout or the client going away.
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/client/proc/asset_flush(timeout = 50)
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var/job = ++last_asset_job
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var/t = 0
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var/timeout_time = timeout
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src << browse({"<script>window.location.href="?asset_cache_confirm_arrival=[job]"</script>"}, "window=asset_cache_browser&file=asset_cache_send_verify.htm")
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while(!completed_asset_jobs["[job]"] && t < timeout_time) // Reception is handled in Topic()
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stoplag(1) // Lock up the caller until this is received.
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t++
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if (t < timeout_time)
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return TRUE
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23
code/modules/asset_cache/asset_cache_item.dm
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23
code/modules/asset_cache/asset_cache_item.dm
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@@ -0,0 +1,23 @@
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/**
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* # asset_cache_item
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*
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* An internal datum containing info on items in the asset cache. Mainly used to cache md5 info for speed.
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**/
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/datum/asset_cache_item
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var/name
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var/url
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var/md5
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var/resource
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/datum/asset_cache_item/New(name, file)
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if (!isfile(file))
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file = fcopy_rsc(file)
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md5 = md5(file)
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if (!md5)
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md5 = md5(fcopy_rsc(file))
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if (!md5)
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CRASH("invalid asset sent to asset cache")
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log_world("asset cache unexpected success of second fcopy_rsc")
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src.name = name
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url = name
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resource = file
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260
code/modules/asset_cache/asset_list.dm
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260
code/modules/asset_cache/asset_list.dm
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@@ -0,0 +1,260 @@
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//These datums are used to populate the asset cache, the proc "register()" does this.
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//Place any asset datums you create in asset_list_items.dm
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//all of our asset datums, used for referring to these later
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GLOBAL_LIST_EMPTY(asset_datums)
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//get an assetdatum or make a new one
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/proc/get_asset_datum(type)
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return GLOB.asset_datums[type] || new type()
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/datum/asset
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var/_abstract = /datum/asset
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/datum/asset/New()
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GLOB.asset_datums[type] = src
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register()
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/datum/asset/proc/get_url_mappings()
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return list()
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/datum/asset/proc/register()
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return
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/datum/asset/proc/send(client)
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return
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//If you don't need anything complicated.
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/datum/asset/simple
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_abstract = /datum/asset/simple
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var/assets = list()
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/datum/asset/simple/register()
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for(var/asset_name in assets)
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assets[asset_name] = register_asset(asset_name, assets[asset_name])
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/datum/asset/simple/send(client)
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. = send_asset_list(client, assets)
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/datum/asset/simple/get_url_mappings()
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. = list()
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for (var/asset_name in assets)
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var/datum/asset_cache_item/ACI = assets[asset_name]
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if (!ACI)
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continue
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.[asset_name] = ACI.url
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// For registering or sending multiple others at once
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/datum/asset/group
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_abstract = /datum/asset/group
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var/list/children
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/datum/asset/group/register()
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for(var/type in children)
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get_asset_datum(type)
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/datum/asset/group/send(client/C)
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for(var/type in children)
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var/datum/asset/A = get_asset_datum(type)
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. = A.send(C) || .
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/datum/asset/group/get_url_mappings()
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. = list()
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for(var/type in children)
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var/datum/asset/A = get_asset_datum(type)
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. += A.get_url_mappings()
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// spritesheet implementation - coalesces various icons into a single .png file
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// and uses CSS to select icons out of that file - saves on transferring some
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// 1400-odd individual PNG files
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#define SPR_SIZE 1
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#define SPR_IDX 2
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#define SPRSZ_COUNT 1
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#define SPRSZ_ICON 2
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#define SPRSZ_STRIPPED 3
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/datum/asset/spritesheet
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_abstract = /datum/asset/spritesheet
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var/name
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var/list/sizes = list() // "32x32" -> list(10, icon/normal, icon/stripped)
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var/list/sprites = list() // "foo_bar" -> list("32x32", 5)
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/datum/asset/spritesheet/register()
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if (!name)
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CRASH("spritesheet [type] cannot register without a name")
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ensure_stripped()
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for(var/size_id in sizes)
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var/size = sizes[size_id]
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register_asset("[name]_[size_id].png", size[SPRSZ_STRIPPED])
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var/res_name = "spritesheet_[name].css"
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var/fname = "data/spritesheets/[res_name]"
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fdel(fname)
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text2file(generate_css(), fname)
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register_asset(res_name, fcopy_rsc(fname))
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fdel(fname)
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/datum/asset/spritesheet/send(client/C)
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if (!name)
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return
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var/all = list("spritesheet_[name].css")
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for(var/size_id in sizes)
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all += "[name]_[size_id].png"
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. = send_asset_list(C, all)
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/datum/asset/spritesheet/get_url_mappings()
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if (!name)
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return
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. = list("spritesheet_[name].css" = get_asset_url("spritesheet_[name].css"))
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for(var/size_id in sizes)
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.["[name]_[size_id].png"] = get_asset_url("[name]_[size_id].png")
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/datum/asset/spritesheet/proc/ensure_stripped(sizes_to_strip = sizes)
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for(var/size_id in sizes_to_strip)
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var/size = sizes[size_id]
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if (size[SPRSZ_STRIPPED])
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continue
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#ifdef RUST_G
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// save flattened version
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var/fname = "data/spritesheets/[name]_[size_id].png"
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fcopy(size[SPRSZ_ICON], fname)
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var/error = call(RUST_G, "dmi_strip_metadata")(fname)
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if(length(error))
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stack_trace("Failed to strip [name]_[size_id].png: [error]")
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size[SPRSZ_STRIPPED] = icon(fname)
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fdel(fname)
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#else
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#warn It looks like you don't have RUST_G enabled. Without RUST_G, the RPD icons will not function, so it strongly recommended you reenable it.
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#endif
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/datum/asset/spritesheet/proc/generate_css()
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var/list/out = list()
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for (var/size_id in sizes)
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var/size = sizes[size_id]
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var/icon/tiny = size[SPRSZ_ICON]
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out += ".[name][size_id]{display:inline-block;width:[tiny.Width()]px;height:[tiny.Height()]px;background:url('[get_asset_url("[name]_[size_id].png")]') no-repeat;}"
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for (var/sprite_id in sprites)
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var/sprite = sprites[sprite_id]
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var/size_id = sprite[SPR_SIZE]
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var/idx = sprite[SPR_IDX]
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var/size = sizes[size_id]
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var/icon/tiny = size[SPRSZ_ICON]
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var/icon/big = size[SPRSZ_STRIPPED]
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var/per_line = big.Width() / tiny.Width()
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var/x = (idx % per_line) * tiny.Width()
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var/y = round(idx / per_line) * tiny.Height()
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out += ".[name][size_id].[sprite_id]{background-position:-[x]px -[y]px;}"
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return out.Join("\n")
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/datum/asset/spritesheet/proc/Insert(sprite_name, icon/I, icon_state="", dir=SOUTH, frame=1, moving=FALSE)
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I = icon(I, icon_state=icon_state, dir=dir, frame=frame, moving=moving)
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if (!I || !length(icon_states(I))) // that direction or state doesn't exist
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return
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var/size_id = "[I.Width()]x[I.Height()]"
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var/size = sizes[size_id]
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if (sprites[sprite_name])
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CRASH("duplicate sprite \"[sprite_name]\" in sheet [name] ([type])")
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if (size)
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var/position = size[SPRSZ_COUNT]++
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var/icon/sheet = size[SPRSZ_ICON]
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size[SPRSZ_STRIPPED] = null
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sheet.Insert(I, icon_state=sprite_name)
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sprites[sprite_name] = list(size_id, position)
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else
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sizes[size_id] = size = list(1, I, null)
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sprites[sprite_name] = list(size_id, 0)
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/datum/asset/spritesheet/proc/InsertAll(prefix, icon/I, list/directions)
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if (length(prefix))
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prefix = "[prefix]-"
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if (!directions)
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directions = list(SOUTH)
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for (var/icon_state_name in icon_states(I))
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for (var/direction in directions)
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var/prefix2 = (directions.len > 1) ? "[dir2text(direction)]-" : ""
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Insert("[prefix][prefix2][icon_state_name]", I, icon_state=icon_state_name, dir=direction)
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/datum/asset/spritesheet/proc/css_tag()
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return {"<link rel="stylesheet" href="[css_filename()]" />"}
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/datum/asset/spritesheet/proc/css_filename()
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return get_asset_url("spritesheet_[name].css")
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/datum/asset/spritesheet/proc/icon_tag(sprite_name)
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var/sprite = sprites[sprite_name]
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if (!sprite)
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return null
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var/size_id = sprite[SPR_SIZE]
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return {"<span class="[name][size_id] [sprite_name]"></span>"}
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/datum/asset/spritesheet/proc/icon_class_name(sprite_name)
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var/sprite = sprites[sprite_name]
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if (!sprite)
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return null
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var/size_id = sprite[SPR_SIZE]
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return {"[name][size_id] [sprite_name]"}
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#undef SPR_SIZE
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#undef SPR_IDX
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#undef SPRSZ_COUNT
|
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#undef SPRSZ_ICON
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||||
#undef SPRSZ_STRIPPED
|
||||
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||||
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/datum/asset/spritesheet/simple
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||||
_abstract = /datum/asset/spritesheet/simple
|
||||
var/list/assets
|
||||
|
||||
/datum/asset/spritesheet/simple/register()
|
||||
for (var/key in assets)
|
||||
Insert(key, assets[key])
|
||||
..()
|
||||
|
||||
//Generates assets based on iconstates of a single icon
|
||||
/datum/asset/simple/icon_states
|
||||
_abstract = /datum/asset/simple/icon_states
|
||||
var/icon
|
||||
var/list/directions = list(SOUTH)
|
||||
var/frame = 1
|
||||
var/movement_states = FALSE
|
||||
|
||||
var/prefix = "default" //asset_name = "[prefix].[icon_state_name].png"
|
||||
var/generic_icon_names = FALSE //generate icon filenames using generate_asset_name() instead the above format
|
||||
|
||||
/datum/asset/simple/icon_states/register(_icon = icon)
|
||||
for(var/icon_state_name in icon_states(_icon))
|
||||
for(var/direction in directions)
|
||||
var/asset = icon(_icon, icon_state_name, direction, frame, movement_states)
|
||||
if (!asset)
|
||||
continue
|
||||
asset = fcopy_rsc(asset) //dedupe
|
||||
var/prefix2 = (directions.len > 1) ? "[dir2text(direction)]." : ""
|
||||
var/asset_name = sanitize_filename("[prefix].[prefix2][icon_state_name].png")
|
||||
if (generic_icon_names)
|
||||
asset_name = "[generate_asset_name(asset)].png"
|
||||
|
||||
register_asset(asset_name, asset)
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons
|
||||
_abstract = /datum/asset/simple/icon_states/multiple_icons
|
||||
var/list/icons
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons/register()
|
||||
for(var/i in icons)
|
||||
..(i)
|
||||
|
||||
|
||||
445
code/modules/asset_cache/asset_list_items.dm
Normal file
445
code/modules/asset_cache/asset_list_items.dm
Normal file
@@ -0,0 +1,445 @@
|
||||
//DEFINITIONS FOR ASSET DATUMS START HERE.
|
||||
|
||||
/datum/asset/simple/tgui
|
||||
assets = list(
|
||||
"tgui.bundle.js" = 'tgui/packages/tgui/public/tgui.bundle.js',
|
||||
"tgui.bundle.css" = 'tgui/packages/tgui/public/tgui.bundle.css',
|
||||
)
|
||||
|
||||
// /datum/asset/simple/headers
|
||||
// assets = list(
|
||||
// "alarm_green.gif" = 'icons/program_icons/alarm_green.gif',
|
||||
// "alarm_red.gif" = 'icons/program_icons/alarm_red.gif',
|
||||
// "batt_5.gif" = 'icons/program_icons/batt_5.gif',
|
||||
// "batt_20.gif" = 'icons/program_icons/batt_20.gif',
|
||||
// "batt_40.gif" = 'icons/program_icons/batt_40.gif',
|
||||
// "batt_60.gif" = 'icons/program_icons/batt_60.gif',
|
||||
// "batt_80.gif" = 'icons/program_icons/batt_80.gif',
|
||||
// "batt_100.gif" = 'icons/program_icons/batt_100.gif',
|
||||
// "charging.gif" = 'icons/program_icons/charging.gif',
|
||||
// "downloader_finished.gif" = 'icons/program_icons/downloader_finished.gif',
|
||||
// "downloader_running.gif" = 'icons/program_icons/downloader_running.gif',
|
||||
// "ntnrc_idle.gif" = 'icons/program_icons/ntnrc_idle.gif',
|
||||
// "ntnrc_new.gif" = 'icons/program_icons/ntnrc_new.gif',
|
||||
// "power_norm.gif" = 'icons/program_icons/power_norm.gif',
|
||||
// "power_warn.gif" = 'icons/program_icons/power_warn.gif',
|
||||
// "sig_high.gif" = 'icons/program_icons/sig_high.gif',
|
||||
// "sig_low.gif" = 'icons/program_icons/sig_low.gif',
|
||||
// "sig_lan.gif" = 'icons/program_icons/sig_lan.gif',
|
||||
// "sig_none.gif" = 'icons/program_icons/sig_none.gif',
|
||||
// "smmon_0.gif" = 'icons/program_icons/smmon_0.gif',
|
||||
// "smmon_1.gif" = 'icons/program_icons/smmon_1.gif',
|
||||
// "smmon_2.gif" = 'icons/program_icons/smmon_2.gif',
|
||||
// "smmon_3.gif" = 'icons/program_icons/smmon_3.gif',
|
||||
// "smmon_4.gif" = 'icons/program_icons/smmon_4.gif',
|
||||
// "smmon_5.gif" = 'icons/program_icons/smmon_5.gif',
|
||||
// "smmon_6.gif" = 'icons/program_icons/smmon_6.gif',
|
||||
// "borg_mon.gif" = 'icons/program_icons/borg_mon.gif'
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/radar_assets
|
||||
// assets = list(
|
||||
// "ntosradarbackground.png" = 'icons/UI_Icons/tgui/ntosradar_background.png',
|
||||
// "ntosradarpointer.png" = 'icons/UI_Icons/tgui/ntosradar_pointer.png',
|
||||
// "ntosradarpointerS.png" = 'icons/UI_Icons/tgui/ntosradar_pointer_S.png'
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/simple/pda
|
||||
// name = "pda"
|
||||
// assets = list(
|
||||
// "atmos" = 'icons/pda_icons/pda_atmos.png',
|
||||
// "back" = 'icons/pda_icons/pda_back.png',
|
||||
// "bell" = 'icons/pda_icons/pda_bell.png',
|
||||
// "blank" = 'icons/pda_icons/pda_blank.png',
|
||||
// "boom" = 'icons/pda_icons/pda_boom.png',
|
||||
// "bucket" = 'icons/pda_icons/pda_bucket.png',
|
||||
// "medbot" = 'icons/pda_icons/pda_medbot.png',
|
||||
// "floorbot" = 'icons/pda_icons/pda_floorbot.png',
|
||||
// "cleanbot" = 'icons/pda_icons/pda_cleanbot.png',
|
||||
// "crate" = 'icons/pda_icons/pda_crate.png',
|
||||
// "cuffs" = 'icons/pda_icons/pda_cuffs.png',
|
||||
// "eject" = 'icons/pda_icons/pda_eject.png',
|
||||
// "flashlight" = 'icons/pda_icons/pda_flashlight.png',
|
||||
// "honk" = 'icons/pda_icons/pda_honk.png',
|
||||
// "mail" = 'icons/pda_icons/pda_mail.png',
|
||||
// "medical" = 'icons/pda_icons/pda_medical.png',
|
||||
// "menu" = 'icons/pda_icons/pda_menu.png',
|
||||
// "mule" = 'icons/pda_icons/pda_mule.png',
|
||||
// "notes" = 'icons/pda_icons/pda_notes.png',
|
||||
// "power" = 'icons/pda_icons/pda_power.png',
|
||||
// "rdoor" = 'icons/pda_icons/pda_rdoor.png',
|
||||
// "reagent" = 'icons/pda_icons/pda_reagent.png',
|
||||
// "refresh" = 'icons/pda_icons/pda_refresh.png',
|
||||
// "scanner" = 'icons/pda_icons/pda_scanner.png',
|
||||
// "signaler" = 'icons/pda_icons/pda_signaler.png',
|
||||
// "skills" = 'icons/pda_icons/pda_skills.png',
|
||||
// "status" = 'icons/pda_icons/pda_status.png',
|
||||
// "dronephone" = 'icons/pda_icons/pda_dronephone.png',
|
||||
// "emoji" = 'icons/pda_icons/pda_emoji.png'
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/simple/paper
|
||||
// name = "paper"
|
||||
// assets = list(
|
||||
// "stamp-clown" = 'icons/stamp_icons/large_stamp-clown.png',
|
||||
// "stamp-deny" = 'icons/stamp_icons/large_stamp-deny.png',
|
||||
// "stamp-ok" = 'icons/stamp_icons/large_stamp-ok.png',
|
||||
// "stamp-hop" = 'icons/stamp_icons/large_stamp-hop.png',
|
||||
// "stamp-cmo" = 'icons/stamp_icons/large_stamp-cmo.png',
|
||||
// "stamp-ce" = 'icons/stamp_icons/large_stamp-ce.png',
|
||||
// "stamp-hos" = 'icons/stamp_icons/large_stamp-hos.png',
|
||||
// "stamp-rd" = 'icons/stamp_icons/large_stamp-rd.png',
|
||||
// "stamp-cap" = 'icons/stamp_icons/large_stamp-cap.png',
|
||||
// "stamp-qm" = 'icons/stamp_icons/large_stamp-qm.png',
|
||||
// "stamp-law" = 'icons/stamp_icons/large_stamp-law.png',
|
||||
// "stamp-chap" = 'icons/stamp_icons/large_stamp-chap.png',
|
||||
// "stamp-mime" = 'icons/stamp_icons/large_stamp-mime.png',
|
||||
// "stamp-centcom" = 'icons/stamp_icons/large_stamp-centcom.png',
|
||||
// "stamp-syndicate" = 'icons/stamp_icons/large_stamp-syndicate.png'
|
||||
// )
|
||||
|
||||
|
||||
// /datum/asset/simple/irv
|
||||
// assets = list(
|
||||
// "jquery-ui.custom-core-widgit-mouse-sortable-min.js" = 'html/IRV/jquery-ui.custom-core-widgit-mouse-sortable-min.js',
|
||||
// )
|
||||
|
||||
// /datum/asset/group/irv
|
||||
// children = list(
|
||||
// /datum/asset/simple/jquery,
|
||||
// /datum/asset/simple/irv
|
||||
// )
|
||||
|
||||
/datum/asset/simple/generic
|
||||
assets = list(
|
||||
"search.js" = 'html/search.js',
|
||||
"panels.css" = 'html/panels.css',
|
||||
"loading.gif" = 'html/images/loading.gif',
|
||||
"ntlogo.png" = 'html/images/ntlogo.png',
|
||||
"sglogo.png" = 'html/images/sglogo.png',
|
||||
"talisman.png" = 'html/images/talisman.png',
|
||||
"paper_bg.png" = 'html/images/paper_bg.png',
|
||||
"no_image32.png" = 'html/images/no_image32.png',
|
||||
)
|
||||
|
||||
/datum/asset/simple/changelog
|
||||
assets = list(
|
||||
"88x31.png" = 'html/88x31.png',
|
||||
"bug-minus.png" = 'html/bug-minus.png',
|
||||
"cross-circle.png" = 'html/cross-circle.png',
|
||||
"hard-hat-exclamation.png" = 'html/hard-hat-exclamation.png',
|
||||
"image-minus.png" = 'html/image-minus.png',
|
||||
"image-plus.png" = 'html/image-plus.png',
|
||||
"map-pencil.png" = 'html/map-pencil.png',
|
||||
"music-minus.png" = 'html/music-minus.png',
|
||||
"music-plus.png" = 'html/music-plus.png',
|
||||
"tick-circle.png" = 'html/tick-circle.png',
|
||||
"wrench-screwdriver.png" = 'html/wrench-screwdriver.png',
|
||||
"spell-check.png" = 'html/spell-check.png',
|
||||
"burn-exclamation.png" = 'html/burn-exclamation.png',
|
||||
"chevron.png" = 'html/chevron.png',
|
||||
"chevron-expand.png" = 'html/chevron-expand.png',
|
||||
"changelog.css" = 'html/changelog.css',
|
||||
"changelog.js" = 'html/changelog.js',
|
||||
"changelog.html" = 'html/changelog.html'
|
||||
)
|
||||
|
||||
// /datum/asset/group/goonchat
|
||||
// children = list(
|
||||
// /datum/asset/simple/jquery,
|
||||
// /datum/asset/simple/goonchat,
|
||||
// /datum/asset/spritesheet/goonchat,
|
||||
// /datum/asset/simple/fontawesome
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/jquery
|
||||
// assets = list(
|
||||
// "jquery.min.js" = 'code/modules/goonchat/browserassets/js/jquery.min.js',
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/goonchat
|
||||
// assets = list(
|
||||
// "json2.min.js" = 'code/modules/goonchat/browserassets/js/json2.min.js',
|
||||
// "browserOutput.js" = 'code/modules/goonchat/browserassets/js/browserOutput.js',
|
||||
// "browserOutput.css" = 'code/modules/goonchat/browserassets/css/browserOutput.css',
|
||||
// "browserOutput_white.css" = 'code/modules/goonchat/browserassets/css/browserOutput_white.css',
|
||||
// )
|
||||
|
||||
/datum/asset/simple/fontawesome
|
||||
assets = list(
|
||||
"fa-regular-400.eot" = 'html/font-awesome/webfonts/fa-regular-400.eot',
|
||||
"fa-regular-400.woff" = 'html/font-awesome/webfonts/fa-regular-400.woff',
|
||||
"fa-solid-900.eot" = 'html/font-awesome/webfonts/fa-solid-900.eot',
|
||||
"fa-solid-900.woff" = 'html/font-awesome/webfonts/fa-solid-900.woff',
|
||||
"font-awesome.css" = 'html/font-awesome/css/all.min.css',
|
||||
"v4shim.css" = 'html/font-awesome/css/v4-shims.min.css'
|
||||
)
|
||||
|
||||
// /datum/asset/spritesheet/goonchat
|
||||
// name = "chat"
|
||||
|
||||
// /datum/asset/spritesheet/goonchat/register()
|
||||
// InsertAll("emoji", 'icons/emoji.dmi')
|
||||
|
||||
// // pre-loading all lanugage icons also helps to avoid meta
|
||||
// InsertAll("language", 'icons/misc/language.dmi')
|
||||
// // catch languages which are pulling icons from another file
|
||||
// for(var/path in typesof(/datum/language))
|
||||
// var/datum/language/L = path
|
||||
// var/icon = initial(L.icon)
|
||||
// if (icon != 'icons/misc/language.dmi')
|
||||
// var/icon_state = initial(L.icon_state)
|
||||
// Insert("language-[icon_state]", icon, icon_state=icon_state)
|
||||
|
||||
// ..()
|
||||
|
||||
// /datum/asset/simple/permissions
|
||||
// assets = list(
|
||||
// "padlock.png" = 'html/padlock.png'
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/notes
|
||||
// assets = list(
|
||||
// "high_button.png" = 'html/high_button.png',
|
||||
// "medium_button.png" = 'html/medium_button.png',
|
||||
// "minor_button.png" = 'html/minor_button.png',
|
||||
// "none_button.png" = 'html/none_button.png',
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/arcade
|
||||
// assets = list(
|
||||
// "boss1.gif" = 'icons/UI_Icons/Arcade/boss1.gif',
|
||||
// "boss2.gif" = 'icons/UI_Icons/Arcade/boss2.gif',
|
||||
// "boss3.gif" = 'icons/UI_Icons/Arcade/boss3.gif',
|
||||
// "boss4.gif" = 'icons/UI_Icons/Arcade/boss4.gif',
|
||||
// "boss5.gif" = 'icons/UI_Icons/Arcade/boss5.gif',
|
||||
// "boss6.gif" = 'icons/UI_Icons/Arcade/boss6.gif',
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/simple/achievements
|
||||
// name ="achievements"
|
||||
// assets = list(
|
||||
// "default" = 'icons/UI_Icons/Achievements/default.png',
|
||||
// "basemisc" = 'icons/UI_Icons/Achievements/basemisc.png',
|
||||
// "baseboss" = 'icons/UI_Icons/Achievements/baseboss.png',
|
||||
// "baseskill" = 'icons/UI_Icons/Achievements/baseskill.png',
|
||||
// "bbgum" = 'icons/UI_Icons/Achievements/Boss/bbgum.png',
|
||||
// "colossus" = 'icons/UI_Icons/Achievements/Boss/colossus.png',
|
||||
// "hierophant" = 'icons/UI_Icons/Achievements/Boss/hierophant.png',
|
||||
// "legion" = 'icons/UI_Icons/Achievements/Boss/legion.png',
|
||||
// "miner" = 'icons/UI_Icons/Achievements/Boss/miner.png',
|
||||
// "swarmer" = 'icons/UI_Icons/Achievements/Boss/swarmer.png',
|
||||
// "tendril" = 'icons/UI_Icons/Achievements/Boss/tendril.png',
|
||||
// "featofstrength" = 'icons/UI_Icons/Achievements/Misc/featofstrength.png',
|
||||
// "helbital" = 'icons/UI_Icons/Achievements/Misc/helbital.png',
|
||||
// "jackpot" = 'icons/UI_Icons/Achievements/Misc/jackpot.png',
|
||||
// "meteors" = 'icons/UI_Icons/Achievements/Misc/meteors.png',
|
||||
// "timewaste" = 'icons/UI_Icons/Achievements/Misc/timewaste.png',
|
||||
// "upgrade" = 'icons/UI_Icons/Achievements/Misc/upgrade.png',
|
||||
// "clownking" = 'icons/UI_Icons/Achievements/Misc/clownking.png',
|
||||
// "clownthanks" = 'icons/UI_Icons/Achievements/Misc/clownthanks.png',
|
||||
// "rule8" = 'icons/UI_Icons/Achievements/Misc/rule8.png',
|
||||
// "snail" = 'icons/UI_Icons/Achievements/Misc/snail.png',
|
||||
// "mining" = 'icons/UI_Icons/Achievements/Skills/mining.png',
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/simple/pills
|
||||
// name ="pills"
|
||||
// assets = list(
|
||||
// "pill1" = 'icons/UI_Icons/Pills/pill1.png',
|
||||
// "pill2" = 'icons/UI_Icons/Pills/pill2.png',
|
||||
// "pill3" = 'icons/UI_Icons/Pills/pill3.png',
|
||||
// "pill4" = 'icons/UI_Icons/Pills/pill4.png',
|
||||
// "pill5" = 'icons/UI_Icons/Pills/pill5.png',
|
||||
// "pill6" = 'icons/UI_Icons/Pills/pill6.png',
|
||||
// "pill7" = 'icons/UI_Icons/Pills/pill7.png',
|
||||
// "pill8" = 'icons/UI_Icons/Pills/pill8.png',
|
||||
// "pill9" = 'icons/UI_Icons/Pills/pill9.png',
|
||||
// "pill10" = 'icons/UI_Icons/Pills/pill10.png',
|
||||
// "pill11" = 'icons/UI_Icons/Pills/pill11.png',
|
||||
// "pill12" = 'icons/UI_Icons/Pills/pill12.png',
|
||||
// "pill13" = 'icons/UI_Icons/Pills/pill13.png',
|
||||
// "pill14" = 'icons/UI_Icons/Pills/pill14.png',
|
||||
// "pill15" = 'icons/UI_Icons/Pills/pill15.png',
|
||||
// "pill16" = 'icons/UI_Icons/Pills/pill16.png',
|
||||
// "pill17" = 'icons/UI_Icons/Pills/pill17.png',
|
||||
// "pill18" = 'icons/UI_Icons/Pills/pill18.png',
|
||||
// "pill19" = 'icons/UI_Icons/Pills/pill19.png',
|
||||
// "pill20" = 'icons/UI_Icons/Pills/pill20.png',
|
||||
// "pill21" = 'icons/UI_Icons/Pills/pill21.png',
|
||||
// "pill22" = 'icons/UI_Icons/Pills/pill22.png',
|
||||
// )
|
||||
|
||||
// //this exists purely to avoid meta by pre-loading all language icons.
|
||||
// /datum/asset/language/register()
|
||||
// for(var/path in typesof(/datum/language))
|
||||
// set waitfor = FALSE
|
||||
// var/datum/language/L = new path ()
|
||||
// L.get_icon()
|
||||
|
||||
/datum/asset/spritesheet/pipes
|
||||
name = "pipes"
|
||||
|
||||
/datum/asset/spritesheet/pipes/register()
|
||||
for(var/each in list('icons/obj/pipe-item.dmi', 'icons/obj/pipes/disposal.dmi'))
|
||||
InsertAll("", each, global.alldirs)
|
||||
..()
|
||||
|
||||
// // Representative icons for each research design
|
||||
// /datum/asset/spritesheet/research_designs
|
||||
// name = "design"
|
||||
|
||||
// /datum/asset/spritesheet/research_designs/register()
|
||||
// for (var/path in subtypesof(/datum/design))
|
||||
// var/datum/design/D = path
|
||||
|
||||
// var/icon_file
|
||||
// var/icon_state
|
||||
// var/icon/I
|
||||
|
||||
// if(initial(D.research_icon) && initial(D.research_icon_state)) //If the design has an icon replacement skip the rest
|
||||
// icon_file = initial(D.research_icon)
|
||||
// icon_state = initial(D.research_icon_state)
|
||||
// if(!(icon_state in icon_states(icon_file)))
|
||||
// warning("design [D] with icon '[icon_file]' missing state '[icon_state]'")
|
||||
// continue
|
||||
// I = icon(icon_file, icon_state, SOUTH)
|
||||
|
||||
// else
|
||||
// // construct the icon and slap it into the resource cache
|
||||
// var/atom/item = initial(D.build_path)
|
||||
// if (!ispath(item, /atom))
|
||||
// // biogenerator outputs to beakers by default
|
||||
// if (initial(D.build_type) & BIOGENERATOR)
|
||||
// item = /obj/item/reagent_containers/glass/beaker/large
|
||||
// else
|
||||
// continue // shouldn't happen, but just in case
|
||||
|
||||
// // circuit boards become their resulting machines or computers
|
||||
// if (ispath(item, /obj/item/circuitboard))
|
||||
// var/obj/item/circuitboard/C = item
|
||||
// var/machine = initial(C.build_path)
|
||||
// if (machine)
|
||||
// item = machine
|
||||
|
||||
// icon_file = initial(item.icon)
|
||||
// icon_state = initial(item.icon_state)
|
||||
|
||||
// if(!(icon_state in icon_states(icon_file)))
|
||||
// warning("design [D] with icon '[icon_file]' missing state '[icon_state]'")
|
||||
// continue
|
||||
// I = icon(icon_file, icon_state, SOUTH)
|
||||
|
||||
// // computers (and snowflakes) get their screen and keyboard sprites
|
||||
// if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control))
|
||||
// var/obj/machinery/computer/C = item
|
||||
// var/screen = initial(C.icon_screen)
|
||||
// var/keyboard = initial(C.icon_keyboard)
|
||||
// var/all_states = icon_states(icon_file)
|
||||
// if (screen && (screen in all_states))
|
||||
// I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY)
|
||||
// if (keyboard && (keyboard in all_states))
|
||||
// I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY)
|
||||
|
||||
// Insert(initial(D.id), I)
|
||||
// return ..()
|
||||
|
||||
// /datum/asset/spritesheet/vending
|
||||
// name = "vending"
|
||||
|
||||
// /datum/asset/spritesheet/vending/register()
|
||||
// for (var/k in GLOB.vending_products)
|
||||
// var/atom/item = k
|
||||
// if (!ispath(item, /atom))
|
||||
// continue
|
||||
|
||||
// var/icon_file = initial(item.icon)
|
||||
// var/icon_state = initial(item.icon_state)
|
||||
// var/icon/I
|
||||
|
||||
// var/icon_states_list = icon_states(icon_file)
|
||||
// if(icon_state in icon_states_list)
|
||||
// I = icon(icon_file, icon_state, SOUTH)
|
||||
// var/c = initial(item.color)
|
||||
// if (!isnull(c) && c != "#FFFFFF")
|
||||
// I.Blend(c, ICON_MULTIPLY)
|
||||
// else
|
||||
// var/icon_states_string
|
||||
// for (var/an_icon_state in icon_states_list)
|
||||
// if (!icon_states_string)
|
||||
// icon_states_string = "[json_encode(an_icon_state)](\ref[an_icon_state])"
|
||||
// else
|
||||
// icon_states_string += ", [json_encode(an_icon_state)](\ref[an_icon_state])"
|
||||
// stack_trace("[item] does not have a valid icon state, icon=[icon_file], icon_state=[json_encode(icon_state)](\ref[icon_state]), icon_states=[icon_states_string]")
|
||||
// I = icon('icons/turf/floors.dmi', "", SOUTH)
|
||||
|
||||
// var/imgid = replacetext(replacetext("[item]", "/obj/item/", ""), "/", "-")
|
||||
|
||||
// Insert(imgid, I)
|
||||
// return ..()
|
||||
|
||||
// /datum/asset/simple/genetics
|
||||
// assets = list(
|
||||
// "dna_discovered.gif" = 'html/dna_discovered.gif',
|
||||
// "dna_undiscovered.gif" = 'html/dna_undiscovered.gif',
|
||||
// "dna_extra.gif" = 'html/dna_extra.gif'
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/orbit
|
||||
// assets = list(
|
||||
// "ghost.png" = 'html/ghost.png'
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/vv
|
||||
// assets = list(
|
||||
// "view_variables.css" = 'html/admin/view_variables.css'
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/sheetmaterials
|
||||
// name = "sheetmaterials"
|
||||
|
||||
// /datum/asset/spritesheet/sheetmaterials/register()
|
||||
// InsertAll("", 'icons/obj/stack_objects.dmi')
|
||||
|
||||
// // Special case to handle Bluespace Crystals
|
||||
// Insert("polycrystal", 'icons/obj/telescience.dmi', "polycrystal")
|
||||
// ..()
|
||||
|
||||
/datum/asset/nanoui
|
||||
var/list/common = list()
|
||||
|
||||
var/list/common_dirs = list(
|
||||
"nano/css/",
|
||||
"nano/images/",
|
||||
"nano/images/modular_computers/",
|
||||
"nano/js/"
|
||||
)
|
||||
var/list/template_dirs = list(
|
||||
"nano/templates/"
|
||||
)
|
||||
|
||||
/datum/asset/nanoui/register()
|
||||
// Crawl the directories to find files.
|
||||
for(var/path in common_dirs)
|
||||
var/list/filenames = flist(path)
|
||||
for(var/filename in filenames)
|
||||
if(copytext(filename, length(filename)) != "/") // Ignore directories.
|
||||
if(fexists(path + filename))
|
||||
common[filename] = fcopy_rsc(path + filename)
|
||||
register_asset(filename, common[filename])
|
||||
// Combine all templates into a single bundle.
|
||||
var/list/template_data = list()
|
||||
for(var/path in template_dirs)
|
||||
var/list/filenames = flist(path)
|
||||
for(var/filename in filenames)
|
||||
if(copytext(filename, length(filename) - 4) == ".tmpl") // Ignore directories.
|
||||
template_data[filename] = file2text(path + filename)
|
||||
var/template_bundle = "function nanouiTemplateBundle(){return [json_encode(template_data)];}"
|
||||
var/fname = "data/nano_templates_bundle.js"
|
||||
fdel(fname)
|
||||
text2file(template_bundle, fname)
|
||||
register_asset("nano_templates_bundle.js", fcopy_rsc(fname))
|
||||
fdel(fname)
|
||||
|
||||
/datum/asset/nanoui/send(client)
|
||||
send_asset_list(client, common)
|
||||
29
code/modules/asset_cache/validate_assets.html
Normal file
29
code/modules/asset_cache/validate_assets.html
Normal file
@@ -0,0 +1,29 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
|
||||
</head>
|
||||
<body>
|
||||
<script>
|
||||
//this is used over window.location because window.location has a character limit in IE.
|
||||
function sendbyond(text) {
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.open('GET', '?'+text, true);
|
||||
xhr.send(null);
|
||||
}
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.open('GET', 'asset_data.json', true);
|
||||
xhr.responseType = 'text';
|
||||
xhr.onreadystatechange = function () {
|
||||
if (xhr.readyState === 4) {
|
||||
var status = xhr.status;
|
||||
if (status >= 200 && status < 400) {
|
||||
sendbyond('asset_cache_preload_data=' + encodeURIComponent(xhr.responseText));
|
||||
}
|
||||
}
|
||||
};
|
||||
xhr.send(null);
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user