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Fix for guns eating empty magazines.
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@@ -51,6 +51,9 @@
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if(istype(A, /obj/item/ammo_magazine))
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if((load_method == MAGAZINE) && loaded.len) return
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var/obj/item/ammo_magazine/AM = A
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if(AM.stored_ammo.len <= 0)
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user << "<span class='warning'>The magazine is empty!</span>"
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return
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for(var/obj/item/ammo_casing/AC in AM.stored_ammo)
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if(loaded.len >= max_shells)
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break
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