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-Breathing plasma will now give you the plasma reagent for toxic damage which will need treatment, in order to remove it from your body quickly. This creates a nice poison effect.
-Made the plasma reagent damage you more. -Syndicate agent cards will now work inside pdas/wallets. -Switched some comments around in event.dm -There was a bug with a local variable list which became null, the problem was that there is no where in the code which could've nulled it. My only theory is that not having . = list() first maybe caused problems, but it seems unlikely. I changed it anyway and I'll keep watch for it re-appearing. -Fixed a bug with the new firedoors not keeping out heat, since they have an opacity of 0. I switched everything around to accommodate this. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5516 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -17,7 +17,8 @@
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#define MOLES_N2STANDARD MOLES_CELLSTANDARD*N2STANDARD // N2 standard value (79%)
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#define MOLES_PLASMA_VISIBLE 0.7 //Moles in a standard cell after which plasma is visible
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#define MIN_PLASMA_DAMAGE 20
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#define MIN_PLASMA_DAMAGE 5
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#define MAX_PLASMA_DAMAGE 15
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#define BREATH_VOLUME 0.5 //liters in a normal breath
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#define BREATH_PERCENTAGE BREATH_VOLUME/CELL_VOLUME
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