diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index 7a27f4f7c5..422e3acd63 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -110,6 +110,7 @@ var/global/datum/controller/gameticker/ticker else src.mode.announce() + setup_economy() current_state = GAME_STATE_PLAYING create_characters() //Create player characters and transfer them collect_minds() @@ -118,9 +119,6 @@ var/global/datum/controller/gameticker/ticker callHook("roundstart") - //here to initialize the random events nicely at round start - setup_economy() - shuttle_controller.setup_shuttle_docks() spawn(0)//Forking here so we dont have to wait for this to finish