From 13ca02677cd96d3fbe3d3525c56b91ca243e8f9f Mon Sep 17 00:00:00 2001 From: PsiOmega Date: Sat, 25 Jul 2015 14:08:19 +0200 Subject: [PATCH] Fixes #10203. setup_economy() was previously called twice, the removed call happened before character creation. Moves the remaining line to ensure proper setup order. --- code/game/gamemodes/gameticker.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index 7a27f4f7c5..422e3acd63 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -110,6 +110,7 @@ var/global/datum/controller/gameticker/ticker else src.mode.announce() + setup_economy() current_state = GAME_STATE_PLAYING create_characters() //Create player characters and transfer them collect_minds() @@ -118,9 +119,6 @@ var/global/datum/controller/gameticker/ticker callHook("roundstart") - //here to initialize the random events nicely at round start - setup_economy() - shuttle_controller.setup_shuttle_docks() spawn(0)//Forking here so we dont have to wait for this to finish