Converts visible_message notice spans to look more like emotes

This commit is contained in:
Chompstation Bot
2021-07-05 20:30:12 +00:00
parent b40f14fc6b
commit 14129d60cf
135 changed files with 2464 additions and 248 deletions

View File

@@ -319,7 +319,7 @@
CI = new /datum/cooking_item/(CC)
I.forceMove(src)
cooking_objs.Add(CI)
user.visible_message("<span class='notice'>\The [user] puts \the [I] into \the [src].</span>")
user.visible_message("<b>\The [user]</b> puts \the [I] into \the [src].")
if (CC.check_contents() == 0)//If we're just putting an empty container in, then dont start any processing.
return TRUE
else
@@ -333,7 +333,7 @@
CI.combine_target = selected_option
// We can actually start cooking now.
user.visible_message("<span class='notice'>\The [user] puts \the [I] into \the [src].</span>")
user.visible_message("<b>\The [user]</b> puts \the [I] into \the [src].")
get_cooking_work(CI)
cooking = TRUE
@@ -433,7 +433,7 @@
/obj/machinery/appliance/proc/finish_cooking(var/datum/cooking_item/CI)
src.visible_message("<span class='notice'>\The [src] pings!</span>")
src.visible_message("<b>\The [src]</b> pings!")
if(cooked_sound)
playsound(get_turf(src), cooked_sound, 50, 1)
//Check recipes first, a valid recipe overrides other options