Adds bench presets

This commit is contained in:
Anewbe
2017-03-24 22:46:43 -05:00
parent 690a817e93
commit 14b9f7ce79
2 changed files with 175 additions and 70 deletions

View File

@@ -1,81 +1,186 @@
/obj/structure/table
//TABLE PRESETS
/obj/structure/table/standard
icon_state = "plain_preview"
color = "#EEEEEE"
standard
icon_state = "plain_preview"
color = "#EEEEEE"
New()
material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
..()
/obj/structure/table/standard/New()
material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
..()
steel
icon_state = "plain_preview"
color = "#666666"
New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
/obj/structure/table/steel
icon_state = "plain_preview"
color = "#666666"
marble
icon_state = "stone_preview"
color = "#CCCCCC"
New()
material = get_material_by_name("marble")
..()
/obj/structure/table/steel/New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
reinforced
icon_state = "reinf_preview"
color = "#EEEEEE"
New()
material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
/obj/structure/table/marble
icon_state = "stone_preview"
color = "#CCCCCC"
steel_reinforced
icon_state = "reinf_preview"
color = "#666666"
New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
/obj/structure/table/marble/New()
material = get_material_by_name("marble")
..()
wooden_reinforced
icon_state = "reinf_preview"
color = "#824B28"
New()
material = get_material_by_name("wood")
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
/obj/structure/table/reinforced
icon_state = "reinf_preview"
color = "#EEEEEE"
woodentable
icon_state = "plain_preview"
color = "#824B28"
New()
material = get_material_by_name("wood")
..()
/obj/structure/table/reinforced/New()
material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
gamblingtable
icon_state = "gamble_preview"
New()
material = get_material_by_name("wood")
carpeted = 1
..()
/obj/structure/table/steel_reinforced
icon_state = "reinf_preview"
color = "#666666"
glass
icon_state = "plain_preview"
color = "#00E1FF"
alpha = 77 // 0.3 * 255
New()
material = get_material_by_name("glass")
..()
/obj/structure/table/steel_reinforced/New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
holotable
icon_state = "holo_preview"
color = "#EEEEEE"
New()
material = get_material_by_name("holo[DEFAULT_TABLE_MATERIAL]")
..()
/obj/structure/table/wooden_reinforced
icon_state = "reinf_preview"
color = "#824B28"
woodentable/holotable
icon_state = "holo_preview"
New()
material = get_material_by_name("holowood")
..()
/obj/structure/table/wooden_reinforced/New()
material = get_material_by_name("wood")
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
/obj/structure/table/woodentable
icon_state = "plain_preview"
color = "#824B28"
/obj/structure/table/woodentable/New()
material = get_material_by_name("wood")
..()
/obj/structure/table/gamblingtable
icon_state = "gamble_preview"
/obj/structure/table/gamblingtable/New()
material = get_material_by_name("wood")
carpeted = 1
..()
/obj/structure/table/glass
icon_state = "plain_preview"
color = "#00E1FF"
alpha = 77 // 0.3 * 255
/obj/structure/table/glass/New()
material = get_material_by_name("glass")
..()
/obj/structure/table/holotable
icon_state = "holo_preview"
color = "#EEEEEE"
/obj/structure/table/holotable/New()
material = get_material_by_name("holo[DEFAULT_TABLE_MATERIAL]")
..()
/obj/structure/table/woodentable/holotable
icon_state = "holo_preview"
/obj/structure/table/woodentable/holotable/New()
material = get_material_by_name("holowood")
..()
//BENCH PRESETS
/obj/structure/table/bench/standard
icon_state = "plain_preview"
color = "#EEEEEE"
/obj/structure/table/bench/standard/New()
material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
..()
/obj/structure/table/bench/steel
icon_state = "plain_preview"
color = "#666666"
/obj/structure/table/bench/steel/New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
/obj/structure/table/bench/marble
icon_state = "stone_preview"
color = "#CCCCCC"
/obj/structure/table/bench/marble/New()
material = get_material_by_name("marble")
..()
/*
/obj/structure/table/bench/reinforced
icon_state = "reinf_preview"
color = "#EEEEEE"
/obj/structure/table/bench/reinforced/New()
material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
/obj/structure/table/bench/steel_reinforced
icon_state = "reinf_preview"
color = "#666666"
/obj/structure/table/bench/steel_reinforced/New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
/obj/structure/table/bench/wooden_reinforced
icon_state = "reinf_preview"
color = "#824B28"
/obj/structure/table/bench/wooden_reinforced/New()
material = get_material_by_name("wood")
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
*/
/obj/structure/table/bench/wooden
icon_state = "plain_preview"
color = "#824B28"
/obj/structure/table/bench/wooden/New()
material = get_material_by_name("wood")
..()
/obj/structure/table/bench/padded
icon_state = "padded_preview"
/obj/structure/table/bench/padded/New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
carpeted = 1
..()
/obj/structure/table/bench/glass
icon_state = "plain_preview"
color = "#00E1FF"
alpha = 77 // 0.3 * 255
/obj/structure/table/bench/glass/New()
material = get_material_by_name("glass")
..()
/*
/obj/structure/table/bench/holotable
icon_state = "holo_preview"
color = "#EEEEEE"
/obj/structure/table/bench/holotable/New()
material = get_material_by_name("holo[DEFAULT_TABLE_MATERIAL]")
..()
/obj/structure/table/bench/wooden/holotable
icon_state = "holo_preview"
/obj/structure/table/bench/wooden/holotable/New()
material = get_material_by_name("holowood")
..()
*/