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https://github.com/CHOMPStation2/CHOMPStation2.git
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Adds bench presets
This commit is contained in:
@@ -1,81 +1,186 @@
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/obj/structure/table
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//TABLE PRESETS
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/obj/structure/table/standard
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icon_state = "plain_preview"
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color = "#EEEEEE"
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standard
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icon_state = "plain_preview"
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color = "#EEEEEE"
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New()
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material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
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..()
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/obj/structure/table/standard/New()
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material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
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..()
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steel
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icon_state = "plain_preview"
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color = "#666666"
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New()
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material = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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/obj/structure/table/steel
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icon_state = "plain_preview"
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color = "#666666"
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marble
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icon_state = "stone_preview"
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color = "#CCCCCC"
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New()
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material = get_material_by_name("marble")
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..()
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/obj/structure/table/steel/New()
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material = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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reinforced
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icon_state = "reinf_preview"
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color = "#EEEEEE"
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New()
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material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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/obj/structure/table/marble
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icon_state = "stone_preview"
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color = "#CCCCCC"
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steel_reinforced
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icon_state = "reinf_preview"
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color = "#666666"
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New()
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material = get_material_by_name(DEFAULT_WALL_MATERIAL)
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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/obj/structure/table/marble/New()
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material = get_material_by_name("marble")
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..()
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wooden_reinforced
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icon_state = "reinf_preview"
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color = "#824B28"
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New()
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material = get_material_by_name("wood")
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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/obj/structure/table/reinforced
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icon_state = "reinf_preview"
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color = "#EEEEEE"
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woodentable
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icon_state = "plain_preview"
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color = "#824B28"
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New()
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material = get_material_by_name("wood")
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..()
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/obj/structure/table/reinforced/New()
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material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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gamblingtable
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icon_state = "gamble_preview"
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New()
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material = get_material_by_name("wood")
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carpeted = 1
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..()
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/obj/structure/table/steel_reinforced
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icon_state = "reinf_preview"
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color = "#666666"
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glass
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icon_state = "plain_preview"
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color = "#00E1FF"
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alpha = 77 // 0.3 * 255
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New()
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material = get_material_by_name("glass")
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..()
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/obj/structure/table/steel_reinforced/New()
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material = get_material_by_name(DEFAULT_WALL_MATERIAL)
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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holotable
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icon_state = "holo_preview"
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color = "#EEEEEE"
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New()
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material = get_material_by_name("holo[DEFAULT_TABLE_MATERIAL]")
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..()
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/obj/structure/table/wooden_reinforced
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icon_state = "reinf_preview"
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color = "#824B28"
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woodentable/holotable
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icon_state = "holo_preview"
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New()
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material = get_material_by_name("holowood")
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..()
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/obj/structure/table/wooden_reinforced/New()
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material = get_material_by_name("wood")
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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/obj/structure/table/woodentable
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icon_state = "plain_preview"
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color = "#824B28"
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/obj/structure/table/woodentable/New()
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material = get_material_by_name("wood")
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..()
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/obj/structure/table/gamblingtable
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icon_state = "gamble_preview"
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/obj/structure/table/gamblingtable/New()
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material = get_material_by_name("wood")
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carpeted = 1
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..()
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/obj/structure/table/glass
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icon_state = "plain_preview"
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color = "#00E1FF"
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alpha = 77 // 0.3 * 255
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/obj/structure/table/glass/New()
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material = get_material_by_name("glass")
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..()
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/obj/structure/table/holotable
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icon_state = "holo_preview"
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color = "#EEEEEE"
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/obj/structure/table/holotable/New()
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material = get_material_by_name("holo[DEFAULT_TABLE_MATERIAL]")
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..()
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/obj/structure/table/woodentable/holotable
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icon_state = "holo_preview"
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/obj/structure/table/woodentable/holotable/New()
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material = get_material_by_name("holowood")
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..()
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//BENCH PRESETS
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/obj/structure/table/bench/standard
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icon_state = "plain_preview"
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color = "#EEEEEE"
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/obj/structure/table/bench/standard/New()
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material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
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..()
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/obj/structure/table/bench/steel
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icon_state = "plain_preview"
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color = "#666666"
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/obj/structure/table/bench/steel/New()
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material = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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/obj/structure/table/bench/marble
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icon_state = "stone_preview"
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color = "#CCCCCC"
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/obj/structure/table/bench/marble/New()
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material = get_material_by_name("marble")
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..()
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/*
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/obj/structure/table/bench/reinforced
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icon_state = "reinf_preview"
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color = "#EEEEEE"
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/obj/structure/table/bench/reinforced/New()
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material = get_material_by_name(DEFAULT_TABLE_MATERIAL)
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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/obj/structure/table/bench/steel_reinforced
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icon_state = "reinf_preview"
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color = "#666666"
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/obj/structure/table/bench/steel_reinforced/New()
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material = get_material_by_name(DEFAULT_WALL_MATERIAL)
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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/obj/structure/table/bench/wooden_reinforced
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icon_state = "reinf_preview"
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color = "#824B28"
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/obj/structure/table/bench/wooden_reinforced/New()
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material = get_material_by_name("wood")
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reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
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..()
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*/
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/obj/structure/table/bench/wooden
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icon_state = "plain_preview"
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color = "#824B28"
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/obj/structure/table/bench/wooden/New()
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material = get_material_by_name("wood")
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..()
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/obj/structure/table/bench/padded
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icon_state = "padded_preview"
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/obj/structure/table/bench/padded/New()
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material = get_material_by_name(DEFAULT_WALL_MATERIAL)
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carpeted = 1
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..()
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/obj/structure/table/bench/glass
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icon_state = "plain_preview"
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color = "#00E1FF"
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alpha = 77 // 0.3 * 255
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/obj/structure/table/bench/glass/New()
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material = get_material_by_name("glass")
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..()
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/*
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/obj/structure/table/bench/holotable
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icon_state = "holo_preview"
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color = "#EEEEEE"
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/obj/structure/table/bench/holotable/New()
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material = get_material_by_name("holo[DEFAULT_TABLE_MATERIAL]")
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..()
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/obj/structure/table/bench/wooden/holotable
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icon_state = "holo_preview"
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/obj/structure/table/bench/wooden/holotable/New()
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material = get_material_by_name("holowood")
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..()
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*/
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