From 153a7e118a21ad8f281703b8a38c1559a50f12e6 Mon Sep 17 00:00:00 2001 From: Atermonera Date: Sat, 7 Sep 2019 19:10:20 -0800 Subject: [PATCH] Fixed an issue with multiple boot/shoe overlays. --- code/game/objects/items.dm | 1 + code/modules/clothing/clothing.dm | 3 +++ 2 files changed, 4 insertions(+) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index fdfaa22296..b651e2bfe2 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -592,6 +592,7 @@ var/list/global/slot_flags_enumeration = list( blood_DNA[M.dna.unique_enzymes] = M.dna.b_type return 1 //we applied blood to the item + /obj/item/proc/generate_blood_overlay() if(blood_overlay) return diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 32b672b5fe..f51037871a 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -565,9 +565,12 @@ overlays += image(icon, "[icon_state]_knife") if(contaminated) overlays += contamination_overlay +<<<<<<< HEAD if(gurgled) //VOREStation Edit Start decontaminate() gurgle_contaminate() //VOREStation Edit End +======= +>>>>>>> 02c0e63... Merge pull request #6436 from Cameron653/Boot_Fix if(ismob(usr)) var/mob/M = usr M.update_inv_shoes()